#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
+#include <stdio.h> /* This needs to be before termchar.h */
#include "lisp.h"
#include "charset.h"
#include "keyboard.h"
#include "frame.h"
+#include "termhooks.h"
#ifdef HAVE_WINDOW_SYSTEM
#include "fontset.h"
#include "blockinput.h"
#include "window.h"
#include "intervals.h"
+#include "termchar.h"
#ifdef HAVE_X_WINDOWS
Lisp_Object Qface_alias;
+extern Lisp_Object Qcircular_list;
+
/* Default stipple pattern used on monochrome displays. This stipple
pattern is used on monochrome displays instead of shades of gray
for a face background color. See `set-face-stipple' for possible
static void map_tty_color P_ ((struct frame *, struct face *,
enum lface_attribute_index, int *));
-static Lisp_Object resolve_face_name P_ ((Lisp_Object));
+static Lisp_Object resolve_face_name P_ ((Lisp_Object, int));
static int may_use_scalable_font_p P_ ((const char *));
static void set_font_frame_param P_ ((Lisp_Object, Lisp_Object));
static int better_font_p P_ ((int *, struct font_name *, struct font_name *,
\f
+static Lisp_Object
+internal_resolve_face_name (nargs, args)
+ int nargs;
+ Lisp_Object *args;
+{
+ Fget (args[0], args[1]);
+}
+
+static Lisp_Object
+resolve_face_name_error (ignore)
+ Lisp_Object ignore;
+{
+ return Qnil;
+}
/* Resolve face name FACE_NAME. If FACE_NAME is a string, intern it
- to make it a symvol. If FACE_NAME is an alias for another face,
- return that face's name. */
+ to make it a symbol. If FACE_NAME is an alias for another face,
+ return that face's name.
+
+ Return default face in case of errors. */
static Lisp_Object
-resolve_face_name (face_name)
+resolve_face_name (face_name, signal_p)
Lisp_Object face_name;
+ int signal_p;
{
- Lisp_Object aliased;
+ Lisp_Object orig_face;
+ Lisp_Object tortoise, hare;
if (STRINGP (face_name))
face_name = intern (SDATA (face_name));
- while (SYMBOLP (face_name))
+ if (NILP (face_name) || !SYMBOLP (face_name))
+ return face_name;
+
+ orig_face = face_name;
+ tortoise = hare = face_name;
+
+ while (1)
{
- aliased = Fget (face_name, Qface_alias);
- if (NILP (aliased))
+ face_name = hare;
+ hare = Fget (hare, Qface_alias);
+ if (NILP (hare) || !SYMBOLP (hare))
break;
- else
- face_name = aliased;
+
+ face_name = hare;
+ hare = Fget (hare, Qface_alias);
+ if (NILP (hare) || !SYMBOLP (hare))
+ break;
+
+ tortoise = Fget (tortoise, Qface_alias);
+ if (EQ (hare, tortoise))
+ {
+ if (signal_p)
+ Fsignal (Qcircular_list, Fcons (orig_face, Qnil));
+ return Qdefault;
+ }
}
return face_name;
{
Lisp_Object lface;
- face_name = resolve_face_name (face_name);
+ face_name = resolve_face_name (face_name, signal_p);
if (f)
lface = assq_no_quit (face_name, f->face_alist);
CHECK_SYMBOL (face);
CHECK_SYMBOL (attr);
- face = resolve_face_name (face);
+ face = resolve_face_name (face, 1);
/* If FRAME is 0, change face on all frames, and change the
default for new frames. */
/* See if the capabilities we selected above are supported, with the
given colors. */
if (test_caps != 0 &&
- ! tty_capable_p (f, test_caps, fg_tty_color.pixel, bg_tty_color.pixel))
+ ! tty_capable_p (FRAME_TTY (f), test_caps, fg_tty_color.pixel, bg_tty_color.pixel))
return 0;
{
FRAME_FACE_CACHE (f)->menu_face_changed_p = 0;
#ifdef USE_X_TOOLKIT
- x_update_menu_appearance (f);
+ if (FRAME_WINDOW_P (f))
+ x_update_menu_appearance (f);
#endif
}
LFACE_FOREGROUND (lface) = XCDR (color);
else if (FRAME_WINDOW_P (f))
return 0;
- else if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
+ else if (FRAME_INITIAL_P (f) || FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
LFACE_FOREGROUND (lface) = build_string (unspecified_fg);
else
abort ();
LFACE_BACKGROUND (lface) = XCDR (color);
else if (FRAME_WINDOW_P (f))
return 0;
- else if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
+ else if (FRAME_INITIAL_P (f) || FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
LFACE_BACKGROUND (lface) = build_string (unspecified_bg);
else
abort ();
face = realize_x_face (cache, attrs, c, base_face);
else if (FRAME_TERMCAP_P (cache->f) || FRAME_MSDOS_P (cache->f))
face = realize_tty_face (cache, attrs, c);
+ else if (FRAME_INITIAL_P (cache->f))
+ {
+ /* Create a dummy face. */
+ face = make_realized_face (attrs);
+ }
else
abort ();
int c;
struct face *base_face;
{
+ struct face *face = NULL;
#ifdef HAVE_WINDOW_SYSTEM
- struct face *face, *default_face;
+ struct face *default_face;
struct frame *f;
Lisp_Object stipple, overline, strike_through, box;
face->stipple = load_pixmap (f, stipple, &face->pixmap_w, &face->pixmap_h);
xassert (FACE_SUITABLE_FOR_CHAR_P (face, c));
- return face;
#endif /* HAVE_WINDOW_SYSTEM */
+ return face;
}