+
+
+/* Generate HELP_EVENT input_events in BUFP which has room for
+ SIZE events. If there's not enough room in BUFP, ignore this
+ event.
+
+ HELP is the help form.
+
+ FRAME is the frame on which the help is generated. OBJECT is the
+ Lisp object where the help was found (a buffer, a string, an
+ overlay, or nil if neither from a string nor from a buffer. POS is
+ the position within OBJECT where the help was found.
+
+ Value is the number of input_events generated. */
+
+int
+gen_help_event (bufp, size, help, frame, window, object, pos)
+ struct input_event *bufp;
+ int size;
+ Lisp_Object help, frame, object, window;
+ int pos;
+{
+ int nevents_stored = 0;
+
+ if (size >= 2)
+ {
+ bufp->kind = HELP_EVENT;
+ bufp->frame_or_window = frame;
+ bufp->arg = object;
+ bufp->x = make_number (pos);
+ bufp->code = 0;
+
+ ++bufp;
+ bufp->kind = HELP_EVENT;
+ bufp->frame_or_window = WINDOWP (window) ? window : frame;
+ bufp->arg = help;
+ bufp->code = 1;
+ nevents_stored = 2;
+ }
+
+ return nevents_stored;
+}
+
+
+/* Store HELP_EVENTs for HELP on FRAME in the input queue. */
+
+void
+kbd_buffer_store_help_event (frame, help)
+ Lisp_Object frame, help;
+{
+ struct input_event event;
+
+ event.kind = HELP_EVENT;
+ event.frame_or_window = frame;
+ event.arg = Qnil;
+ event.x = make_number (0);
+ event.code = 0;
+ kbd_buffer_store_event (&event);
+
+ event.kind = HELP_EVENT;
+ event.frame_or_window = frame;
+ event.arg = help;
+ event.x = make_number (0);
+ event.code = 1;
+ kbd_buffer_store_event (&event);
+}
+