;; If the following character is currently invisible,
;; skip all characters with that same `invisible' property value.
;; Do that over and over.
- (while (and (< (point) end)
- (let ((prop
- (get-char-property (point) 'invisible)))
- (if (eq buffer-invisibility-spec t)
- prop
- (or (memq prop buffer-invisibility-spec)
- (assq prop buffer-invisibility-spec)))))
+ (while (and (< (point) end) (invisible-p (point)))
(if (get-text-property (point) 'invisible)
(progn
(goto-char (next-single-property-change (point) 'invisible
(while overlays
(setq o (car overlays)
invis-prop (overlay-get o 'invisible))
- (if (if (eq buffer-invisibility-spec t)
- invis-prop
- (or (memq invis-prop buffer-invisibility-spec)
- (assq invis-prop buffer-invisibility-spec)))
+ (if (invisible-p invis-prop)
(if (overlay-get o 'isearch-open-invisible)
(setq ov-list (cons o ov-list))
;; We found one overlay that cannot be