+ (pos, prop, object)
+ Lisp_Object pos, object;
+ Lisp_Object prop;
+{
+ return textget (Ftext_properties_at (pos, object), prop);
+}
+
+DEFUN ("get-char-property", Fget_char_property, Sget_char_property, 2, 3, 0,
+ "Return the value of position POS's property PROP, in OBJECT.\n\
+OBJECT is optional and defaults to the current buffer.\n\
+If POS is at the end of OBJECT, the value is nil.\n\
+If OBJECT is a buffer, then overlay properties are considered as well as\n\
+text properties.\n\
+If OBJECT is a window, then that window's buffer is used, but window-specific\n\
+overlays are considered only if they are associated with OBJECT.")