/* Declarations having to do with GNU Emacs syntax tables.
- Copyright (C) 1985, 1993, 1994 Free Software Foundation, Inc.
+ Copyright (C) 1985, 93, 94, 97, 1998 Free Software Foundation, Inc.
This file is part of GNU Emacs.
extern Lisp_Object Qsyntax_table_p;
-extern Lisp_Object Fsyntax_table_p (), Fsyntax_table (), Fset_syntax_table ();
+extern void update_syntax_table P_ ((int, int, int, Lisp_Object));
/* The standard syntax table is stored where it will automatically
be used in all new buffers. */
Sclose, /* for an ending delimiter */
Squote, /* for a prefix character like Lisp ' */
Sstring, /* for a string-grouping character like Lisp " */
- Smath, /* for delimiters like $ in Tex. */
+ Smath, /* for delimiters like $ in Tex. */
Sescape, /* for a character that begins a C-style escape */
Scharquote, /* for a character that quotes the following character */
Scomment, /* for a comment-starting character */
Sendcomment, /* for a comment-ending character */
Sinherit, /* use the standard syntax table for this character */
+ Scomment_fence, /* Starts/ends comment which is delimited on the
+ other side by any char with the same syntaxcode. */
+ Sstring_fence, /* Starts/ends string which is delimited on the
+ other side by any char with the same syntaxcode. */
Smax /* Upper bound on codes that are meaningful */
};
/* Set the syntax entry VAL for char C in table TABLE. */
-#define SET_RAW_SYNTAX_ENTRY(table, c, val) \
- ((unsigned)(c) < 128 \
- ? (XCHAR_TABLE (table)->contents[(unsigned) (c)] = (val)) \
- : Faset ((table), (unsigned) (c), (val)))
+#define SET_RAW_SYNTAX_ENTRY(table, c, val) \
+ ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
+ ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) \
+ : Faset ((table), make_number (c), (val)))
/* Fetch the syntax entry for char C in syntax table TABLE.
This macro is called only when C is less than CHAR_TABLE_ORDINARY_SLOTS.
temp; })
#else
extern Lisp_Object syntax_temp;
-extern Lisp_Object syntax_parent_lookup ();
+extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
#define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
(syntax_temp = XCHAR_TABLE (table)->contents[(c)], \
: syntax_temp))
#endif
-/* Fetch the syntax entry for char C in the current syntax table.
- This returns the whole entry (normally a cons cell).
- Do Inheritance. */
+/* SYNTAX_ENTRY fetches the information from the entry for character C
+ in syntax table TABLE, or from globally kept data (gl_state).
+ Does inheritance. */
+/* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
+ position, it is either the buffer's syntax table, or syntax table
+ found in text properties. */
+
+#ifdef SYNTAX_ENTRY_VIA_PROPERTY
+# define SYNTAX_ENTRY(c) \
+ (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c))
+# define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table
+#else
+# define SYNTAX_ENTRY SYNTAX_ENTRY_INT
+# define CURRENT_SYNTAX_TABLE current_buffer->syntax_table
+#endif
-#define SYNTAX_ENTRY(c) \
- ((unsigned) (c) < CHAR_TABLE_ORDINARY_SLOTS \
- ? SYNTAX_ENTRY_FOLLOW_PARENT (current_buffer->syntax_table, (unsigned) (c))\
- : Faref (current_buffer->syntax_table, make_number (c)))
+#define SYNTAX_ENTRY_INT(c) \
+ ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
+ ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \
+ (unsigned char) (c)) \
+ : Faref (CURRENT_SYNTAX_TABLE, \
+ make_number (c)))
/* Extract the information from the entry for character C
in the current syntax table. */
({ Lisp_Object temp; \
temp = SYNTAX_ENTRY (c); \
(CONSP (temp) \
- ? (enum syntaxcode) (XINT (XCONS (temp)->car) & 0xff) \
+ ? (enum syntaxcode) (XINT (XCAR (temp)) & 0xff) \
: Swhitespace); })
#define SYNTAX_WITH_FLAGS(c) \
({ Lisp_Object temp; \
temp = SYNTAX_ENTRY (c); \
(CONSP (temp) \
- ? XINT (XCONS (temp)->car) \
+ ? XINT (XCAR (temp)) \
: (int) Swhitespace); })
#define SYNTAX_MATCH(c) \
({ Lisp_Object temp; \
temp = SYNTAX_ENTRY (c); \
(CONSP (temp) \
- ? XINT (XCONS (temp)->cdr) \
+ ? XCDR (temp) \
: Qnil); })
#else
#define SYNTAX(c) \
(syntax_temp = SYNTAX_ENTRY ((c)), \
(CONSP (syntax_temp) \
- ? (enum syntaxcode) (XINT (XCONS (syntax_temp)->car) & 0xff) \
+ ? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff) \
: Swhitespace))
#define SYNTAX_WITH_FLAGS(c) \
(syntax_temp = SYNTAX_ENTRY ((c)), \
(CONSP (syntax_temp) \
- ? XINT (XCONS (syntax_temp)->car) \
+ ? XINT (XCAR (syntax_temp)) \
: (int) Swhitespace))
#define SYNTAX_MATCH(c) \
(syntax_temp = SYNTAX_ENTRY ((c)), \
(CONSP (syntax_temp) \
- ? XINT (XCONS (syntax_temp)->cdr) \
+ ? XCDR (syntax_temp) \
: Qnil))
#endif
-/* Then there are six single-bit flags that have the following meanings:
+/* Then there are seven single-bit flags that have the following meanings:
1. This character is the first of a two-character comment-start sequence.
2. This character is the second of a two-character comment-start sequence.
3. This character is the first of a two-character comment-end sequence.
4. This character is the second of a two-character comment-end sequence.
5. This character is a prefix, for backward-prefix-chars.
+ 6. see below
+ 7. This character is part of a nestable comment sequence.
Note that any two-character sequence whose first character has flag 1
and whose second character has flag 2 will be interpreted as a comment start.
bit 6 is used to discriminate between two different comment styles.
Languages such as C++ allow two orthogonal syntax start/end pairs
and bit 6 is used to determine whether a comment-end or Scommentend
- ends style a or b. Comment start sequences can start style a or b.
+ ends style a or b. Comment start sequences can start style a or b.
Style a is always the default.
*/
+/* These macros extract a particular flag for a given character. */
+
#define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1)
#define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1)
#define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1)
-/* extract the comment style bit from the syntax table entry */
#define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1)
+#define SYNTAX_COMMENT_NESTED(c) ((SYNTAX_WITH_FLAGS (c) >> 22) & 1)
+
+/* These macros extract specific flags from an integer
+ that holds the syntax code and the flags. */
+
+#define SYNTAX_FLAGS_COMSTART_FIRST(flags) (((flags) >> 16) & 1)
+
+#define SYNTAX_FLAGS_COMSTART_SECOND(flags) (((flags) >> 17) & 1)
+
+#define SYNTAX_FLAGS_COMEND_FIRST(flags) (((flags) >> 18) & 1)
+
+#define SYNTAX_FLAGS_COMEND_SECOND(flags) (((flags) >> 19) & 1)
+
+#define SYNTAX_FLAGS_PREFIX(flags) (((flags) >> 20) & 1)
+
+#define SYNTAX_FLAGS_COMMENT_STYLE(flags) (((flags) >> 21) & 1)
+
+#define SYNTAX_FLAGS_COMMENT_NESTED(flags) (((flags) >> 22) & 1)
+
/* This array, indexed by a character, contains the syntax code which that
character signifies (as a char). For example,
- (enum syntaxcode) syntax_spec_code['w'] is Sword. */
+ (enum syntaxcode) syntax_spec_code['w'] is Sword. */
extern unsigned char syntax_spec_code[0400];
-/* Indexed by syntax code, give the letter that describes it. */
-
-extern char syntax_code_spec[14];
+/* Indexed by syntax code, give the letter that describes it. */
+
+extern char syntax_code_spec[16];
+
+/* Convert the byte offset BYTEPOS into a character position,
+ for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
+
+ The value is meant for use in the UPDATE_SYNTAX_TABLE... macros.
+ These macros do nothing when parse_sexp_lookup_properties is 0,
+ so we return 0 in that case, for speed. */
+
+#define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos) \
+ (! parse_sexp_lookup_properties \
+ ? 0 \
+ : STRINGP (gl_state.object) \
+ ? string_byte_to_char (gl_state.object, (bytepos)) \
+ : BUFFERP (gl_state.object) \
+ ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \
+ (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \
+ : NILP (gl_state.object) \
+ ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \
+ : (bytepos))
+
+/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
+ currently good for a position before CHARPOS. */
+
+#define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \
+ (parse_sexp_lookup_properties \
+ && (charpos) >= gl_state.e_property \
+ ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \
+ gl_state.object), \
+ 1) \
+ : 0)
+
+/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
+ currently good for a position after CHARPOS. */
+
+#define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \
+ (parse_sexp_lookup_properties \
+ && (charpos) < gl_state.b_property \
+ ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
+ gl_state.object), \
+ 1) \
+ : 0)
+
+/* Make syntax table good for CHARPOS. */
+
+#define UPDATE_SYNTAX_TABLE(charpos) \
+ (parse_sexp_lookup_properties \
+ && (charpos) < gl_state.b_property \
+ ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
+ gl_state.object), \
+ 1) \
+ : (parse_sexp_lookup_properties \
+ && (charpos) >= gl_state.e_property \
+ ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\
+ gl_state.object), \
+ 1) \
+ : 0))
+
+/* This macro should be called with FROM at the start of forward
+ search, or after the last position of the backward search. It
+ makes sure that the first char is picked up with correct table, so
+ one does not need to call UPDATE_SYNTAX_TABLE immediately after the
+ call.
+ Sign of COUNT gives the direction of the search.
+ */
+
+#define SETUP_SYNTAX_TABLE(FROM, COUNT) \
+if (1) \
+ { \
+ gl_state.b_property = BEGV; \
+ gl_state.e_property = ZV + 1; \
+ gl_state.object = Qnil; \
+ gl_state.use_global = 0; \
+ gl_state.offset = 0; \
+ gl_state.current_syntax_table = current_buffer->syntax_table; \
+ if (parse_sexp_lookup_properties) \
+ if ((COUNT) > 0 || (FROM) > BEGV) \
+ update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
+ 1, Qnil); \
+ } \
+else
+
+/* Same as above, but in OBJECT. If OBJECT is nil, use current buffer.
+ If it is t, ignore properties altogether.
+
+ This is meant for regex.c to use. For buffers, regex.c passes arguments
+ to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV.
+ So if it is a buffer, we set the offset field to BEGV. */
+
+#define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT) \
+if (1) \
+ { \
+ gl_state.object = (OBJECT); \
+ if (BUFFERP (gl_state.object)) \
+ { \
+ struct buffer *buf = XBUFFER (gl_state.object); \
+ gl_state.b_property = 1; \
+ gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1; \
+ gl_state.offset = BUF_BEGV (buf) - 1; \
+ } \
+ else if (NILP (gl_state.object)) \
+ { \
+ gl_state.b_property = 1; \
+ gl_state.e_property = ZV - BEGV + 1; \
+ gl_state.offset = BEGV - 1; \
+ } \
+ else if (EQ (gl_state.object, Qt)) \
+ { \
+ gl_state.b_property = 0; \
+ gl_state.e_property = 1500000000; \
+ gl_state.offset = 0; \
+ } \
+ else \
+ { \
+ gl_state.b_property = 0; \
+ gl_state.e_property = 1 + SCHARS (gl_state.object); \
+ gl_state.offset = 0; \
+ } \
+ gl_state.use_global = 0; \
+ gl_state.current_syntax_table = current_buffer->syntax_table; \
+ if (parse_sexp_lookup_properties) \
+ update_syntax_table (((FROM) + gl_state.offset \
+ + (COUNT > 0 ? 0 : -1)), \
+ COUNT, 1, gl_state.object); \
+ } \
+else
+
+struct gl_state_s
+{
+ Lisp_Object object; /* The object we are scanning. */
+ int start; /* Where to stop. */
+ int stop; /* Where to stop. */
+ int use_global; /* Whether to use global_code
+ or c_s_t. */
+ Lisp_Object global_code; /* Syntax code of current char. */
+ Lisp_Object current_syntax_table; /* Syntax table for current pos. */
+ Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
+ int b_property; /* First index where c_s_t is valid. */
+ int e_property; /* First index where c_s_t is
+ not valid. */
+ INTERVAL forward_i; /* Where to start lookup on forward */
+ INTERVAL backward_i; /* or backward movement. The
+ data in c_s_t is valid
+ between these intervals,
+ and possibly at the
+ intervals too, depending
+ on: */
+ /* Offset for positions specified to UPDATE_SYNTAX_TABLE. */
+ int offset;
+};
+
+extern struct gl_state_s gl_state;
+extern int parse_sexp_lookup_properties;
+extern INTERVAL interval_of P_ ((int, Lisp_Object));
+
+extern int scan_words P_ ((int, int));