while (1)
{
DEC_BOTH (from, from_byte);
- if (from == stop)
- break;
UPDATE_SYNTAX_TABLE_BACKWARD (from);
c = FETCH_CHAR_AS_MULTIBYTE (from_byte);
if (SYNTAX (c) == Scomment_fence
found = 1;
break;
}
+ else if (from == stop)
+ break;
}
if (found == 0)
{
from_byte = ini_byte;
goto leave;
}
+ else
+ /* We have skipped one comment. */
+ break;
}
else if (code == Sendcomment)
{
Vstandard_syntax_table = Fmake_char_table (Qsyntax_table, temp);
+ /* Control characters should not be whitespace. */
+ temp = XVECTOR (Vsyntax_code_object)->contents[(int) Spunct];
+ for (i = 0; i <= ' ' - 1; i++)
+ SET_RAW_SYNTAX_ENTRY (Vstandard_syntax_table, i, temp);
+ SET_RAW_SYNTAX_ENTRY (Vstandard_syntax_table, 0177, temp);
+
+ /* Except that a few really are whitespace. */
+ temp = XVECTOR (Vsyntax_code_object)->contents[(int) Swhitespace];
+ SET_RAW_SYNTAX_ENTRY (Vstandard_syntax_table, ' ', temp);
+ SET_RAW_SYNTAX_ENTRY (Vstandard_syntax_table, '\t', temp);
+ SET_RAW_SYNTAX_ENTRY (Vstandard_syntax_table, '\n', temp);
+ SET_RAW_SYNTAX_ENTRY (Vstandard_syntax_table, 015, temp);
+ SET_RAW_SYNTAX_ENTRY (Vstandard_syntax_table, 014, temp);
+
temp = XVECTOR (Vsyntax_code_object)->contents[(int) Sword];
for (i = 'a'; i <= 'z'; i++)
SET_RAW_SYNTAX_ENTRY (Vstandard_syntax_table, i, temp);