#include "coding.h"
#include "process.h"
#include "region-cache.h"
+#include "fontset.h"
#ifdef HAVE_X_WINDOWS
#include "xterm.h"
/* Maximum buffer size for which to display line numbers. */
-static int line_number_display_limit;
+Lisp_Object Vline_number_display_limit;
/* line width to consider when repostioning for line number display */
specifying a fraction of the available height, or an integer
specifying a number of lines. */
-static Lisp_Object Vmax_mini_window_height;
+Lisp_Object Vmax_mini_window_height;
+
+/* Non-zero means messages should be displayed with truncated
+ lines instead of being continued. */
+
+int message_truncate_lines;
+Lisp_Object Qmessage_truncate_lines;
/* Non-zero means we want a hollow cursor in windows that are not
selected. Zero means there's no cursor in such windows. */
int automatic_hscrolling_p;
+/* A list of symbols, one for each supported image type. */
+
+Lisp_Object Vimage_types;
+
/* Value returned from text property handlers (see below). */
enum prop_handled
\f
/* Function prototypes. */
+static int single_display_prop_intangible_p P_ ((Lisp_Object));
static void ensure_echo_area_buffers P_ ((void));
static struct glyph_row *row_containing_pos P_ ((struct window *, int,
struct glyph_row *,
/* Return the next character from STR which is MAXLEN bytes long.
Return in *LEN the length of the character. This is like
STRING_CHAR_AND_LENGTH but never returns an invalid character. If
- we find one, we return a `?', but with the length of the illegal
+ we find one, we return a `?', but with the length of the invalid
character. */
static INLINE int
c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
if (!CHAR_VALID_P (c, 1))
/* We may not change the length here because other places in Emacs
- don't use this function, i.e. they silently accept illegal
+ don't use this function, i.e. they silently accept invalid
characters. */
c = '?';
it->dpvec = NULL;
it->current.dpvec_index = -1;
+ it->add_overlay_start = 0;
do
{
for (p = it_props; p->handler; ++p)
{
handled = p->handler (it);
-
+
if (handled == HANDLED_RECOMPUTE_PROPS)
break;
else if (handled == HANDLED_RETURN)
{
Lisp_Object prop, pos;
enum prop_handled handled = HANDLED_NORMALLY;
- struct gcpro gcpro1;
/* Get the value of the `fontified' property at IT's current buffer
position. (The `fontified' property doesn't have a special
{
Lisp_Object args[2];
- GCPRO1 (pos);
/* Run the hook functions. */
args[0] = Qfontification_functions;
args[1] = pos;
fontify the text for which reason ever. */
if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
handled = HANDLED_RECOMPUTE_PROPS;
- UNGCPRO;
}
return handled;
XSETFASTINT (charpos, IT_STRING_CHARPOS (*it));
prop = Fget_text_property (charpos, Qinvisible, it->string);
- if (!NILP (prop))
+ if (!NILP (prop)
+ && IT_STRING_CHARPOS (*it) < it->end_charpos)
{
handled = HANDLED_RECOMPUTE_PROPS;
prop = Fget_char_property (pos, Qinvisible, it->window);
/* If we are on invisible text, skip over it. */
- if (TEXT_PROP_MEANS_INVISIBLE (prop))
+ if (TEXT_PROP_MEANS_INVISIBLE (prop)
+ && IT_CHARPOS (*it) < it->end_charpos)
{
/* Record whether we have to display an ellipsis for the
invisible text. */
= TEXT_PROP_MEANS_INVISIBLE_WITH_ELLIPSIS (prop);
handled = HANDLED_RECOMPUTE_PROPS;
+ it->add_overlay_start = IT_CHARPOS (*it);
/* Loop skipping over invisible text. The loop is left at
ZV or with IT on the first char being visible again. */
{
Lisp_Object value;
int space_or_image_found_p = 0;
-
Lisp_Object form;
/* If PROP is a list of the form `(when FORM . VALUE)', FORM is
struct gcpro gcpro1;
struct text_pos end_pos, pt;
- end_pos = display_prop_end (it, object, *position);
GCPRO1 (form);
+ end_pos = display_prop_end (it, object, *position);
/* Temporarily set point to the end position, and then evaluate
the form. This makes `(eolp)' work as FORM. */
- CHARPOS (pt) = PT;
- BYTEPOS (pt) = PT_BYTE;
- TEMP_SET_PT_BOTH (CHARPOS (end_pos), BYTEPOS (end_pos));
+ if (BUFFERP (object))
+ {
+ CHARPOS (pt) = PT;
+ BYTEPOS (pt) = PT_BYTE;
+ TEMP_SET_PT_BOTH (CHARPOS (end_pos), BYTEPOS (end_pos));
+ }
+
form = eval_form (form);
- TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
+
+ if (BUFFERP (object))
+ TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
UNGCPRO;
}
/* Characters having this form of property are not displayed, so
we have to find the end of the property. */
- space_or_image_found_p = 1;
start_pos = *position;
*position = display_prop_end (it, object, start_pos);
value = Qnil;
|| NILP (location))
&& valid_p)
{
+ space_or_image_found_p = 1;
+
/* Save current settings of IT so that we can restore them
when we are finished with the glyph property value. */
push_it (it);
it->object = NILP (object) ? it->w->buffer : object;
it->method = next_element_from_image;
- /* Say that we don't have consumed the characters with
+ /* Say that we haven't consumed the characters with
`display' property yet. The call to pop_it in
set_iterator_to_next will clean this up. */
*position = start_pos;
}
#endif /* HAVE_WINDOW_SYSTEM */
}
+ else
+ /* Invalid property or property not supported. Restore
+ the position to what it was before. */
+ *position = start_pos;
}
return space_or_image_found_p;
}
+/* Check if PROP is a display sub-property value whose text should be
+ treated as intangible. */
+
+static int
+single_display_prop_intangible_p (prop)
+ Lisp_Object prop;
+{
+ /* Skip over `when FORM'. */
+ if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
+ {
+ prop = XCDR (prop);
+ if (!CONSP (prop))
+ return 0;
+ prop = XCDR (prop);
+ }
+
+ if (!CONSP (prop))
+ return 0;
+
+ /* Skip over `margin LOCATION'. If LOCATION is in the margins,
+ we don't need to treat text as intangible. */
+ if (EQ (XCAR (prop), Qmargin))
+ {
+ prop = XCDR (prop);
+ if (!CONSP (prop))
+ return 0;
+
+ prop = XCDR (prop);
+ if (!CONSP (prop)
+ || EQ (XCAR (prop), Qleft_margin)
+ || EQ (XCAR (prop), Qright_margin))
+ return 0;
+ }
+
+ return CONSP (prop) && EQ (XCAR (prop), Qimage);
+}
+
+
+/* Check if PROP is a display property value whose text should be
+ treated as intangible. */
+
+int
+display_prop_intangible_p (prop)
+ Lisp_Object prop;
+{
+ if (CONSP (prop)
+ && CONSP (XCAR (prop))
+ && !EQ (Qmargin, XCAR (XCAR (prop))))
+ {
+ /* A list of sub-properties. */
+ while (CONSP (prop))
+ {
+ if (single_display_prop_intangible_p (XCAR (prop)))
+ return 1;
+ prop = XCDR (prop);
+ }
+ }
+ else if (VECTORP (prop))
+ {
+ /* A vector of sub-properties. */
+ int i;
+ for (i = 0; i < XVECTOR (prop)->size; ++i)
+ if (single_display_prop_intangible_p (XVECTOR (prop)->contents[i]))
+ return 1;
+ }
+ else
+ return single_display_prop_intangible_p (prop);
+
+ return 0;
+}
+
\f
/***********************************************************************
`composition' property
struct overlay_entry
{
+ Lisp_Object overlay;
Lisp_Object string;
int priority;
int after_string_p;
handle_overlay_change (it)
struct it *it;
{
- /* Overlays are handled in current_buffer only. */
- if (STRINGP (it->string))
- return HANDLED_NORMALLY;
+ if (!STRINGP (it->string) && get_overlay_strings (it))
+ return HANDLED_RECOMPUTE_PROPS;
else
- return (get_overlay_strings (it)
- ? HANDLED_RECOMPUTE_PROPS
- : HANDLED_NORMALLY);
+ return HANDLED_NORMALLY;
}
SET_TEXT_POS (it->current.string_pos, -1, -1);
it->n_overlay_strings = 0;
it->method = next_element_from_buffer;
+
+ /* If we're at the end of the buffer, record that we have
+ processed the overlay strings there already, so that
+ next_element_from_buffer doesn't try it again. */
+ if (IT_CHARPOS (*it) >= it->end_charpos)
+ it->overlay_strings_at_end_processed_p = 1;
}
else
{
comparison function for qsort in load_overlay_strings. Overlay
strings for the same position are sorted so that
- 1. All after-strings come in front of before-strings.
+ 1. All after-strings come in front of before-strings, except
+ when they come from the same overlay.
2. Within after-strings, strings are sorted so that overlay strings
from overlays with higher priorities come first.
int result;
if (entry1->after_string_p != entry2->after_string_p)
- /* Let after-strings appear in front of before-strings. */
- result = entry1->after_string_p ? -1 : 1;
+ {
+ /* Let after-strings appear in front of before-strings if
+ they come from different overlays. */
+ if (EQ (entry1->overlay, entry2->overlay))
+ result = entry1->after_string_p ? 1 : -1;
+ else
+ result = entry1->after_string_p ? -1 : 1;
+ }
else if (entry1->after_string_p)
/* After-strings sorted in order of decreasing priority. */
result = entry2->priority - entry1->priority;
strings that have already been loaded by previous calls to this
function.
+ IT->add_overlay_start contains an additional overlay start
+ position to consider for taking overlay strings from, if non-zero.
+ This position comes into play when the overlay has an `invisible'
+ property, and both before and after-strings. When we've skipped to
+ the end of the overlay, because of its `invisible' property, we
+ nevertheless want its before-string to appear.
+ IT->add_overlay_start will contain the overlay start position
+ in this case.
+
Overlay strings are sorted so that after-string strings come in
front of before-string strings. Within before and after-strings,
strings are sorted by overlay priority. See also function
} \
\
entries[n].string = (STRING); \
+ entries[n].overlay = (OVERLAY); \
priority = Foverlay_get ((OVERLAY), Qpriority); \
- entries[n].priority \
- = INTEGERP (priority) ? XFASTINT (priority) : 0; \
+ entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
entries[n].after_string_p = (AFTER_P); \
++n; \
} \
while (0)
/* Process overlay before the overlay center. */
- for (ov = current_buffer->overlays_before;
- CONSP (ov);
- ov = XCDR (ov))
+ for (ov = current_buffer->overlays_before; CONSP (ov); ov = XCDR (ov))
{
overlay = XCAR (ov);
xassert (OVERLAYP (overlay));
/* Skip this overlay if it doesn't start or end at IT's current
position. */
- if (end != IT_CHARPOS (*it) && start != IT_CHARPOS (*it))
+ if (end != IT_CHARPOS (*it)
+ && start != IT_CHARPOS (*it)
+ && it->add_overlay_start != IT_CHARPOS (*it))
continue;
/* Skip this overlay if it doesn't apply to IT->w. */
continue;
/* If overlay has a non-empty before-string, record it. */
- if (start == IT_CHARPOS (*it)
+ if ((start == IT_CHARPOS (*it)
+ || start == it->add_overlay_start)
&& (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
&& XSTRING (str)->size)
RECORD_OVERLAY_STRING (overlay, str, 0);
}
/* Process overlays after the overlay center. */
- for (ov = current_buffer->overlays_after;
- CONSP (ov);
- ov = XCDR (ov))
+ for (ov = current_buffer->overlays_after; CONSP (ov); ov = XCDR (ov))
{
overlay = XCAR (ov);
xassert (OVERLAYP (overlay));
/* Skip this overlay if it doesn't start or end at IT's current
position. */
- if (end != IT_CHARPOS (*it) && start != IT_CHARPOS (*it))
+ if (end != IT_CHARPOS (*it)
+ && start != IT_CHARPOS (*it)
+ && it->add_overlay_start != IT_CHARPOS (*it))
continue;
/* Skip this overlay if it doesn't apply to IT->w. */
continue;
/* If overlay has a non-empty before-string, record it. */
- if (start == IT_CHARPOS (*it)
+ if ((start == IT_CHARPOS (*it)
+ || start == it->add_overlay_start)
&& (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
&& XSTRING (str)->size)
RECORD_OVERLAY_STRING (overlay, str, 0);
#undef RECORD_OVERLAY_STRING
/* Sort entries. */
- qsort (entries, n, sizeof *entries, compare_overlay_entries);
+ if (n)
+ qsort (entries, n, sizeof *entries, compare_overlay_entries);
/* Record the total number of strings to process. */
it->n_overlay_strings = n;
j = it->current.overlay_string_index;
while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
it->overlay_strings[i++] = entries[j++].string;
-
+
CHECK_IT (it);
}
else
{
unsigned char str[MAX_MULTIBYTE_LENGTH];
- int len = CHAR_STRING (it->c, str);
+ int len;
int i;
GLYPH escape_glyph;
else
escape_glyph = FAST_MAKE_GLYPH ('\\', 0);
+ if (SINGLE_BYTE_CHAR_P (it->c))
+ str[0] = it->c, len = 1;
+ else
+ len = CHAR_STRING (it->c, str);
+
for (i = 0; i < len; i++)
{
XSETINT (it->ctl_chars[i * 4], escape_glyph);
g = XFASTINT (it->dpvec[it->current.dpvec_index]);
it->c = FAST_GLYPH_CHAR (g);
- it->len = CHAR_LEN (it->c);
+ it->len = CHAR_BYTES (it->c);
/* The entry may contain a face id to use. Such a face id is
the id of a Lisp face, not a realized face. A face id of
buffer = (char *) alloca (len);
strcpy (buffer, XSTRING (msg)->data);
- message_dolog (buffer, len, 1, 0);
+ message_dolog (buffer, len - 1, 1, 0);
UNGCPRO;
}
char name[30];
sprintf (name, " *Echo Area %d*", i);
echo_buffer[i] = Fget_buffer_create (build_string (name));
+ XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
}
}
w->buffer = buffer;
set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
}
- current_buffer->truncate_lines = Qnil;
+
current_buffer->undo_list = Qt;
current_buffer->read_only = Qnil;
Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
}
+ message_log_maybe_newline ();
message_buf_print = 1;
}
else
max_height = min (total_height, max_height);
/* Find out the height of the text in the window. */
- last_height = 0;
- move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
- if (it.max_ascent == 0 && it.max_descent == 0)
- height = it.current_y + last_height;
+ if (it.truncate_lines_p)
+ height = 1;
else
- height = it.current_y + it.max_ascent + it.max_descent;
- height = (height + unit - 1) / unit;
+ {
+ last_height = 0;
+ move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
+ if (it.max_ascent == 0 && it.max_descent == 0)
+ height = it.current_y + last_height;
+ else
+ height = it.current_y + it.max_ascent + it.max_descent;
+ height -= it.extra_line_spacing;
+ height = (height + unit - 1) / unit;
+ }
/* Compute a suitable window start. */
if (height > max_height)
!= !NILP (current_buffer->enable_multibyte_characters))
Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
+ current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
+
/* Insert new message at BEG. */
TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
if (SINGLE_BYTE_CHAR_P (c))
return (dp->contents[c]);
- SPLIT_NON_ASCII_CHAR (c, code[0], code[1], code[2]);
+ SPLIT_CHAR (c, code[0], code[1], code[2]);
if (code[1] < 32)
code[1] = -1;
else if (code[2] < 32)
matrix = w->desired_matrix;
row = MATRIX_ROW (matrix, w->cursor.vpos);
- /* If row->y == top y of window display area, the window isn't tall
- enough to display a single line. There is nothing we can do
- about it. */
- header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
- if (row->y == header_line_height)
- return;
-
- if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
+ if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row)
+ /* The row may be partially visible at the top because we
+ already have chosen a vscroll to align the bottom of the
+ row with the bottom of the window. This happens for rows
+ taller than the window. */
+ && row->y + row->height < window_box_height (w))
{
int dy = row->height - row->visible_height;
w->vscroll = 0;
w->cursor.y += dy;
shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
}
- else if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
+ else if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)
+ /* The row may be partially visible at the bottom because
+ we chose a vscroll to align the row's top with the
+ window's top. This happens for rows taller than the
+ window. */
+ && row->y > WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w))
{
int dy = - (row->height - row->visible_height);
w->vscroll = dy;
struct it it;
/* Record it now because it's overwritten. */
int current_matrix_up_to_date_p = 0;
- int really_switched_buffer = 0;
int temp_scroll_step = 0;
int count = specpdl_ptr - specpdl;
/* Otherwise set up data on this window; select its buffer and point
value. */
- if (update_mode_line)
- {
- /* Really select the buffer, for the sake of buffer-local
- variables. */
- set_buffer_internal_1 (XBUFFER (w->buffer));
- really_switched_buffer = 1;
- }
- else
- set_buffer_temp (XBUFFER (w->buffer));
+ /* Really select the buffer, for the sake of buffer-local
+ variables. */
+ set_buffer_internal_1 (XBUFFER (w->buffer));
SET_TEXT_POS (opoint, PT, PT_BYTE);
current_matrix_up_to_date_p
if (!update_mode_line
|| ! NILP (Vwindow_scroll_functions))
{
- if (!really_switched_buffer)
- {
- set_buffer_temp (old);
- set_buffer_internal_1 (XBUFFER (w->buffer));
- really_switched_buffer = 1;
- }
-
update_mode_line = 1;
w->update_mode_line = Qt;
startp = run_window_scroll_functions (window, startp);
/* Point has moved forward. */
int last_y = window_text_bottom_y (w) - this_scroll_margin;
- while ((MATRIX_ROW_END_CHARPOS (row) < PT
- /* The end position of a row equals the start
- position of the next row. If PT is there, we
- would rather display it in the next line, except
- when this line ends in ZV. */
- || (MATRIX_ROW_END_CHARPOS (row) == PT
- && (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)
- || !row->ends_at_zv_p)))
+ while (MATRIX_ROW_END_CHARPOS (row) < PT
&& MATRIX_ROW_BOTTOM_Y (row) < last_y)
{
xassert (row->enabled_p);
++row;
}
+ /* The end position of a row equals the start position of
+ the next row. If PT is there, we would rather display it
+ in the next line. Exceptions are when the row ends in
+ the middle of a character, or ends in ZV. */
+ if (MATRIX_ROW_BOTTOM_Y (row) < last_y
+ && MATRIX_ROW_END_CHARPOS (row) == PT
+ && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)
+ && !row->ends_at_zv_p)
+ {
+ xassert (row->enabled_p);
+ ++row;
+ }
+
/* If within the scroll margin, scroll. Note that
MATRIX_ROW_BOTTOM_Y gives the pixel position at which the
next line would be drawn, and that this_scroll_margin can
/* Redisplay the mode line. Select the buffer properly for that. */
if (!update_mode_line)
{
- if (!really_switched_buffer)
- {
- set_buffer_temp (old);
- set_buffer_internal_1 (XBUFFER (w->buffer));
- really_switched_buffer = 1;
- }
update_mode_line = 1;
w->update_mode_line = Qt;
}
&& (WINDOW_WANTS_MODELINE_P (w)
|| WINDOW_WANTS_HEADER_LINE_P (w)))
{
+ Lisp_Object old_selected_frame;
+
+ old_selected_frame = selected_frame;
+
+ XSETFRAME (selected_frame, f);
display_mode_lines (w);
+ selected_frame = old_selected_frame;
/* If mode line height has changed, arrange for a thorough
immediate redisplay using the correct mode line height. */
/* Restore current_buffer and value of point in it. */
TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
- if (really_switched_buffer)
- set_buffer_internal_1 (old);
- else
- set_buffer_temp (old);
+ set_buffer_internal_1 (old);
TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
unbind_to (count, Qnil);
struct glyph_row *start_row;
int start_vpos, min_y, max_y;
- /* Right now this function doesn't handle terminal frames. */
- if (!FRAME_WINDOW_P (f))
+
+ if (/* This function doesn't handle terminal frames. */
+ !FRAME_WINDOW_P (f)
+ /* Don't try to reuse the display if windows have been split
+ or such. */
+ || windows_or_buffers_changed)
return 0;
/* Can't do this if region may have changed. */
/* Dump the contents of glyph matrix MATRIX on stderr. If
WITH_GLYPHS_P is non-zero, dump glyph contents as well. */
-void
+static void
dump_glyph_matrix (matrix, with_glyphs_p)
struct glyph_matrix *matrix;
int with_glyphs_p;
row = MATRIX_ROW (matrix, vpos);
- fprintf (stderr, "Row Start End Used oEI><O\\CTZF X Y W\n");
+ fprintf (stderr, "Row Start End Used oEI><O\\CTZFes X Y W\n");
fprintf (stderr, "=============================================\n");
- fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d\n",
+ fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d\n",
row - matrix->rows,
MATRIX_ROW_START_CHARPOS (row),
MATRIX_ROW_END_CHARPOS (row),
row->displays_text_p,
row->ends_at_zv_p,
row->fill_line_p,
+ row->ends_in_middle_of_char_p,
+ row->starts_in_middle_of_char_p,
row->x,
row->y,
row->pixel_width);
if (glyph < glyph_end)
{
- fprintf (stderr, " Glyph Type Pos W Code C Face LR\n");
+ fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
prev_had_glyphs_p = 1;
}
else
if (glyph->type == CHAR_GLYPH)
{
fprintf (stderr,
- " %5d %4c %6d %3d 0x%05x %c %4d %1.1d%1.1d\n",
+ " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
glyph - row->glyphs[TEXT_AREA],
'C',
glyph->charpos,
+ (BUFFERP (glyph->object)
+ ? 'B'
+ : (STRINGP (glyph->object)
+ ? 'S'
+ : '-')),
glyph->pixel_width,
glyph->u.ch,
(glyph->u.ch < 0x80 && glyph->u.ch >= ' '
else if (glyph->type == STRETCH_GLYPH)
{
fprintf (stderr,
- " %5d %4c %6d %3d 0x%05x %c %4d %1.1d%1.1d\n",
+ " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
glyph - row->glyphs[TEXT_AREA],
'S',
glyph->charpos,
+ (BUFFERP (glyph->object)
+ ? 'B'
+ : (STRINGP (glyph->object)
+ ? 'S'
+ : '-')),
glyph->pixel_width,
0,
'.',
else if (glyph->type == IMAGE_GLYPH)
{
fprintf (stderr,
- " %5d %4c %6d %3d 0x%05x %c %4d %1.1d%1.1d\n",
+ " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
glyph - row->glyphs[TEXT_AREA],
'I',
glyph->charpos,
+ (BUFFERP (glyph->object)
+ ? 'B'
+ : (STRINGP (glyph->object)
+ ? 'S'
+ : '-')),
glyph->pixel_width,
glyph->u.img_id,
'.',
Shows contents of glyph row structures. With non-nil optional\n\
parameter WITH-GLYPHS-P, dump glyphs as well.")
(with_glyphs_p)
+ Lisp_Object with_glyphs_p;
{
struct window *w = XWINDOW (selected_window);
struct buffer *buffer = XBUFFER (w->buffer);
row->start = it->current;
row->continuation_lines_width = it->continuation_lines_width;
row->displays_text_p = 1;
+ row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
+ it->starts_in_middle_of_char_p = 0;
/* Arrange the overlays nicely for our purposes. Usually, we call
display_line on only one line at a time, in which case this
{
int n_glyphs_before, hpos_before, x_before;
int x, i, nglyphs;
+ int ascent, descent, phys_ascent, phys_descent;
/* Retrieve the next thing to display. Value is zero if end of
buffer reached. */
generates glyphs in `row' (which is IT->glyph_row). */
n_glyphs_before = row->used[TEXT_AREA];
x = it->current_x;
+
+ /* Remember the line height so far in case the next element doesn't
+ fit on the line. */
+ if (!it->truncate_lines_p)
+ {
+ ascent = it->max_ascent;
+ descent = it->max_descent;
+ phys_ascent = it->max_phys_ascent;
+ phys_descent = it->max_phys_descent;
+ }
+
PRODUCE_GLYPHS (it);
/* If this display element was in marginal areas, continue with
|| (new_x == it->last_visible_x
&& FRAME_WINDOW_P (it->f)))
{
- /* Current glyph fits exactly on the line. We
- must continue the line because we can't draw
- the cursor after the glyph. */
+ /* Current glyph is the only one on the line or
+ fits exactly on the line. We must continue
+ the line because we can't draw the cursor
+ after the glyph. */
row->continued_p = 1;
it->current_x = new_x;
it->continuation_lines_width += new_x;
if (i == nglyphs - 1)
set_iterator_to_next (it);
}
+ else if (CHAR_GLYPH_PADDING_P (*glyph)
+ && !FRAME_WINDOW_P (it->f))
+ {
+ /* A padding glyph that doesn't fit on this line.
+ This means the whole character doesn't fit
+ on the line. */
+ row->used[TEXT_AREA] = n_glyphs_before;
+
+ /* Fill the rest of the row with continuation
+ glyphs like in 20.x. */
+ while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
+ < row->glyphs[1 + TEXT_AREA])
+ produce_special_glyphs (it, IT_CONTINUATION);
+
+ row->continued_p = 1;
+ it->current_x = x_before;
+ it->continuation_lines_width += x_before;
+
+ /* Restore the height to what it was before the
+ element not fitting on the line. */
+ it->max_ascent = ascent;
+ it->max_descent = descent;
+ it->max_phys_ascent = phys_ascent;
+ it->max_phys_descent = phys_descent;
+ }
else
{
/* Display element draws past the right edge of
it->current_x = x;
it->continuation_lines_width += x;
+ if (nglyphs > 1 && i > 0)
+ {
+ row->ends_in_middle_of_char_p = 1;
+ it->starts_in_middle_of_char_p = 1;
+ }
+
+ /* Restore the height to what it was before the
+ element not fitting on the line. */
+ it->max_ascent = ascent;
+ it->max_descent = descent;
+ it->max_phys_ascent = phys_ascent;
+ it->max_phys_descent = phys_descent;
}
+
break;
}
else if (new_x > it->first_visible_x)
/* Remember the position at which this line ends. */
row->end = it->current;
- /* Maybe set the cursor. If you change this, it's probably a good
- idea to also change the code in redisplay_window for cursor
- movement in an unchanged window. */
+ /* Maybe set the cursor. */
if (it->w->cursor.vpos < 0
&& PT >= MATRIX_ROW_START_CHARPOS (row)
- && MATRIX_ROW_END_CHARPOS (row) >= PT
- && !(MATRIX_ROW_END_CHARPOS (row) == PT
- && (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)
- || !row->ends_at_zv_p)))
- set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
+ && PT <= MATRIX_ROW_END_CHARPOS (row))
+ {
+ /* Also see redisplay_window, case cursor movement in unchanged
+ window. */
+ if (MATRIX_ROW_END_CHARPOS (row) == PT
+ && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)
+ && !row->ends_at_zv_p)
+ ;
+ else
+ set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
+ }
/* Highlight trailing whitespace. */
if (!NILP (Vshow_trailing_whitespace))
w->base_line_pos = Qnil;
/* If the buffer is very big, don't waste time. */
- if (BUF_ZV (b) - BUF_BEGV (b) > line_number_display_limit)
+ if (INTEGERP (Vline_number_display_limit)
+ && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
{
w->base_line_pos = Qnil;
w->base_line_number = Qnil;
while (pad-- > 0)
*p++ = ' ';
*p++ = '?';
- *p = '?';
+ *p++ = '?';
+ *p = '\0';
return decode_mode_spec_buf;
}
}
staticpro (&Qtrailing_whitespace);
Qimage = intern ("image");
staticpro (&Qimage);
+ Qmessage_truncate_lines = intern ("message-truncate-lines");
+ staticpro (&Qmessage_truncate_lines);
last_arrow_position = Qnil;
last_arrow_string = Qnil;
"*Non-nil means use inverse video for the mode line.");
mode_line_inverse_video = 1;
- DEFVAR_INT ("line-number-display-limit", &line_number_display_limit,
+ DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
"*Maximum buffer size for which line number should be displayed.\n\
If the buffer is bigger than this, the line number does not appear\n\
-in the mode line.");
- line_number_display_limit = 1000000;
+in the mode line. A value of nil means no limit.");
+ Vline_number_display_limit = Qnil;
- DEFVAR_INT ("line-number-display-limit-width", &line_number_display_limit_width,
+ DEFVAR_INT ("line-number-display-limit-width",
+ &line_number_display_limit_width,
"*Maximum line width (in characters) for line number display.\n\
If the average length of the lines near point is bigger than this, then the\n\
line number may be omitted from the mode line.");
DEFVAR_BOOL ("automatic-hscrolling", &automatic_hscrolling_p,
"*Non-nil means scroll the display automatically to make point visible.");
automatic_hscrolling_p = 1;
+
+ DEFVAR_LISP ("image-types", &Vimage_types,
+ "List of supported image types.\n\
+Each element of the list is a symbol for a supported image type.");
+ Vimage_types = Qnil;
+
+ DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
+ "If non-nil, messages are truncated instead of resizing the echo area.\n\
+Bind this around calls to `message' to let it take effect.");
+ message_truncate_lines = 0;
}