;;; gomoku.el --- Gomoku game between you and Emacs
-;; Copyright (C) 1988, 1994, 1996, 2001-2011 Free Software Foundation, Inc.
+;; Copyright (C) 1988, 1994, 1996, 2001-2013 Free Software Foundation,
+;; Inc.
;; Author: Philippe Schnoebelen <phs@lsv.ens-cachan.fr>
;; Maintainer: FSF
;; look rectangular, but spacings SHOULD be at least 2 (MUST BE at least 1).
(defconst gomoku-square-width 4
- "*Horizontal spacing between squares on the Gomoku board.")
+ "Horizontal spacing between squares on the Gomoku board.")
(defconst gomoku-square-height 2
- "*Vertical spacing between squares on the Gomoku board.")
+ "Vertical spacing between squares on the Gomoku board.")
(defconst gomoku-x-offset 3
- "*Number of columns between the Gomoku board and the side of the window.")
+ "Number of columns between the Gomoku board and the side of the window.")
(defconst gomoku-y-offset 1
- "*Number of lines between the Gomoku board and the top of the window.")
+ "Number of lines between the Gomoku board and the top of the window.")
(defvar gomoku-mode-map
(defface gomoku-O
'((((class color)) (:foreground "red" :weight bold)))
- "Face to use for Emacs' O."
+ "Face to use for Emacs's O."
:group 'gomoku)
(defface gomoku-X
'(("O" . 'gomoku-O)
("X" . 'gomoku-X)
("[-|/\\]" 0 (if gomoku-emacs-won 'gomoku-O 'gomoku-X)))
- "*Font lock rules for Gomoku.")
+ "Font lock rules for Gomoku.")
(put 'gomoku-mode 'front-sticky
(put 'gomoku-mode 'rear-nonsticky '(intangible)))
best-square square
score-max score)
(aset gomoku-score-table square -1))) ; no: kill it !
- ;; If score is equally good, choose randomly. But first check freeness:
+ ;; If score is equally good, choose randomly. But first check freedom:
((not (zerop (aref gomoku-board square)))
(aset gomoku-score-table square -1))
((zerop (random (setq count (1+ count))))
(defun gomoku-display-statistics ()
"Obnoxiously display some statistics about previous games in mode line."
- ;; We store this string in the mode-line-process local variable.
- ;; This is certainly not the cleanest way out ...
- (setq mode-line-process
- (format ": Won %d, lost %d%s"
- gomoku-number-of-human-wins
- gomoku-number-of-emacs-wins
- (if (zerop gomoku-number-of-draws)
- ""
- (format ", drew %d" gomoku-number-of-draws))))
- (force-mode-line-update))
+ ;; Update mode line only if Gomoku buffer is current (Bug#12771).
+ (when (string-equal (buffer-name) gomoku-buffer-name)
+ ;; We store this string in the mode-line-process local variable.
+ ;; This is certainly not the cleanest way out ...
+ (setq mode-line-process
+ (format ": won %d, lost %d%s"
+ gomoku-number-of-human-wins
+ gomoku-number-of-emacs-wins
+ (if (zerop gomoku-number-of-draws)
+ ""
+ (format ", drew %d" gomoku-number-of-draws))))
+ (force-mode-line-update)))
(defun gomoku-switch-to-window ()
"Find or create the Gomoku buffer, and display it."
(move-to-column (+ gomoku-x-offset
(* gomoku-square-width (1- gomoku-board-width)))))
-(random t)
-
(provide 'gomoku)
;;; gomoku.el ends here