int have_overlays;
EMACS_INT original_position;
- B_ (current_buffer, point_before_scroll) = Qnil;
+ BVAR (current_buffer, point_before_scroll) = Qnil;
if (charpos == PT)
return;
if (EQ (type, Qkeymap))
return Qnil;
else
- return B_ (buffer, keymap);
+ return BVAR (buffer, keymap);
}
\f
/* Produce an interval tree reflecting the intervals in