X-Git-Url: https://code.delx.au/gnu-emacs/blobdiff_plain/5bf46f05111229b5b9e7b6435151bd0f84586eb4..af3c30cb283811135d9a1136fa5072e6922410a9:/src/dispnew.c diff --git a/src/dispnew.c b/src/dispnew.c index 78bd4bf659..501dc4ffd8 100644 --- a/src/dispnew.c +++ b/src/dispnew.c @@ -290,7 +290,6 @@ static int history_idx; static unsigned history_tick; static void add_frame_display_history (struct frame *, int); -static void add_window_display_history (struct window *, char *, int); /* Add to the redisplay history how window W has been displayed. MSG is a trace containing the information how W's glyph matrix @@ -298,7 +297,7 @@ static void add_window_display_history (struct window *, char *, int); has been interrupted for pending input. */ static void -add_window_display_history (struct window *w, char *msg, int paused_p) +add_window_display_history (struct window *w, const char *msg, int paused_p) { char *buf; @@ -339,7 +338,7 @@ add_frame_display_history (struct frame *f, int paused_p) } -DEFUE ("dump-redisplay-history", Fdump_redisplay_history, +DEFUN ("dump-redisplay-history", Fdump_redisplay_history, Sdump_redisplay_history, 0, 0, "", doc: /* Dump redisplay history to stderr. */) (void) @@ -861,6 +860,8 @@ shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, in row->visible_height -= min_y - row->y; if (row->y + row->height > max_y) row->visible_height -= row->y + row->height - max_y; + if (row->fringe_bitmap_periodic_p) + row->redraw_fringe_bitmaps_p = 1; } } @@ -1099,7 +1100,7 @@ swap_glyphs_in_rows (a, b) /* Exchange pointers to glyph memory between glyph rows A and B. */ -static INLINE void +static inline void swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b) { int i; @@ -1115,7 +1116,7 @@ swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b) /* Copy glyph row structure FROM to glyph row structure TO, except that glyph pointers in the structures are left unchanged. */ -static INLINE void +static inline void copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from) { struct glyph *pointers[1 + LAST_AREA]; @@ -1136,7 +1137,7 @@ copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from) exchanged between TO and FROM. Pointers must be exchanged to avoid a memory leak. */ -static INLINE void +static inline void assign_row (struct glyph_row *to, struct glyph_row *from) { swap_glyph_pointers (to, from); @@ -1302,7 +1303,7 @@ line_draw_cost (struct glyph_matrix *matrix, int vpos) and B have equal contents. MOUSE_FACE_P non-zero means compare the mouse_face_p flags of A and B, too. */ -static INLINE int +static inline int row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p) { if (a == b) @@ -1339,8 +1340,11 @@ row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p) || a->cursor_in_fringe_p != b->cursor_in_fringe_p || a->left_fringe_bitmap != b->left_fringe_bitmap || a->left_fringe_face_id != b->left_fringe_face_id + || a->left_fringe_offset != b->left_fringe_offset || a->right_fringe_bitmap != b->right_fringe_bitmap || a->right_fringe_face_id != b->right_fringe_face_id + || a->right_fringe_offset != b->right_fringe_offset + || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap || a->exact_window_width_line_p != b->exact_window_width_line_p || a->overlapped_p != b->overlapped_p @@ -2724,7 +2728,7 @@ fill_up_frame_row_with_spaces (struct glyph_row *row, int upto) function must be called before updates to make explicit that we are working on frame matrices or not. */ -static INLINE void +static inline void set_frame_matrix_frame (struct frame *f) { frame_matrix_frame = f; @@ -2739,7 +2743,7 @@ set_frame_matrix_frame (struct frame *f) done in frame matrices, and that we have to perform analogous operations in window matrices of frame_matrix_frame. */ -static INLINE void +static inline void make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row) { struct glyph_row *current_row = MATRIX_ROW (current_matrix, row); @@ -3141,7 +3145,7 @@ window_to_frame_hpos (struct window *w, int hpos) Redrawing Frames **********************************************************************/ -DEFUE ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0, +DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0, doc: /* Clear frame FRAME and output again what is supposed to appear on it. */) (Lisp_Object frame) { @@ -4241,7 +4245,7 @@ static struct run **runs; /* Add glyph row ROW to the scrolling hash table. */ -static INLINE struct row_entry * +static inline struct row_entry * add_row_entry (struct glyph_row *row) { struct row_entry *entry; @@ -4330,23 +4334,29 @@ scrolling_window (struct window *w, int header_line_p) first_old = first_new = i; - /* Set last_new to the index + 1 of the last enabled row in the - desired matrix. */ + /* Set last_new to the index + 1 of the row that reaches the + bottom boundary in the desired matrix. Give up if we find a + disabled row before we reach the bottom boundary. */ i = first_new + 1; - while (i < desired_matrix->nrows - 1 - && MATRIX_ROW (desired_matrix, i)->enabled_p - && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb) - ++i; + while (i < desired_matrix->nrows - 1) + { + int bottom; - if (!MATRIX_ROW (desired_matrix, i)->enabled_p) - return 0; + if (!MATRIX_ROW (desired_matrix, i)->enabled_p) + return 0; + bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)); + if (bottom <= yb) + ++i; + if (bottom >= yb) + break; + } last_new = i; - /* Set last_old to the index + 1 of the last enabled row in the - current matrix. We don't look at the enabled flag here because - we plan to reuse part of the display even if other parts are - disabled. */ + /* Set last_old to the index + 1 of the row that reaches the bottom + boundary in the current matrix. We don't look at the enabled + flag here because we plan to reuse part of the display even if + other parts are disabled. */ i = first_old + 1; while (i < current_matrix->nrows - 1) { @@ -4559,13 +4569,7 @@ scrolling_window (struct window *w, int header_line_p) to = MATRIX_ROW (current_matrix, r->desired_vpos + j); from = MATRIX_ROW (desired_matrix, r->desired_vpos + j); to_overlapped_p = to->overlapped_p; - if (!from->mode_line_p && !w->pseudo_window_p - && (to->left_fringe_bitmap != from->left_fringe_bitmap - || to->right_fringe_bitmap != from->right_fringe_bitmap - || to->left_fringe_face_id != from->left_fringe_face_id - || to->right_fringe_face_id != from->right_fringe_face_id - || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap)) - from->redraw_fringe_bitmaps_p = 1; + from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p; assign_row (to, from); to->enabled_p = 1, from->enabled_p = 0; to->overlapped_p = to_overlapped_p; @@ -4576,8 +4580,8 @@ scrolling_window (struct window *w, int header_line_p) for (i = 0; i < row_entry_idx; ++i) row_table[row_entry_pool[i].bucket] = NULL; - /* Value is > 0 to indicate that we scrolled the display. */ - return nruns; + /* Value is 1 to indicate that we scrolled the display. */ + return 0 < nruns; } @@ -5865,7 +5869,7 @@ when TERMINAL is nil. */) } -DEFUE ("ding", Fding, Sding, 0, 1, 0, +DEFUN ("ding", Fding, Sding, 0, 1, 0, doc: /* Beep, or flash the screen. Also, unless an argument is given, terminate any keyboard macro currently executing. */) @@ -5901,7 +5905,7 @@ bitch_at_user (void) Sleeping, Waiting ***********************************************************************/ -DEFUE ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0, +DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0, doc: /* Pause, without updating display, for SECONDS seconds. SECONDS may be a floating-point value, meaning that you can wait for a fraction of a second. Optional second arg MILLISECONDS specifies an @@ -6007,7 +6011,7 @@ sit_for (Lisp_Object timeout, int reading, int do_display) } -DEFUE ("redisplay", Fredisplay, Sredisplay, 0, 1, 0, +DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0, doc: /* Perform redisplay if no input is available. If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil, perform a full redisplay even if input is available. @@ -6073,7 +6077,7 @@ pass nil for VARIABLE. */) state = frame_and_buffer_state; vecp = XVECTOR (state)->contents; - end = vecp + XVECTOR (state)->size; + end = vecp + ASIZE (state); FOR_EACH_FRAME (tail, frame) { @@ -6124,8 +6128,8 @@ pass nil for VARIABLE. */) /* Reallocate the vector if data has grown to need it, or if it has shrunk a lot. */ if (! VECTORP (state) - || n > XVECTOR (state)->size - || n + 20 < XVECTOR (state)->size / 2) + || n > ASIZE (state) + || n + 20 < ASIZE (state) / 2) /* Add 20 extra so we grow it less often. */ { state = Fmake_vector (make_number (n + 20), Qlambda); @@ -6155,11 +6159,11 @@ pass nil for VARIABLE. */) /* Fill up the vector with lambdas (always at least one). */ *vecp++ = Qlambda; while (vecp - XVECTOR (state)->contents - < XVECTOR (state)->size) + < ASIZE (state)) *vecp++ = Qlambda; /* Make sure we didn't overflow the vector. */ if (vecp - XVECTOR (state)->contents - > XVECTOR (state)->size) + > ASIZE (state)) abort (); return Qt; } @@ -6229,11 +6233,7 @@ init_display (void) } } - if (!inhibit_window_system && display_arg -#ifndef CANNOT_DUMP - && initialized -#endif - ) + if (!inhibit_window_system && display_arg) { Vinitial_window_system = Qx; #ifdef HAVE_X11