X-Git-Url: https://code.delx.au/gnu-emacs/blobdiff_plain/8dd59f01de203f3f02c3f898a7015bb522a0e4bc..dc1ce9aa18bacf51e434a0957d9ae5c54835b782:/doc/lispref/elisp.texi diff --git a/doc/lispref/elisp.texi b/doc/lispref/elisp.texi index 5272ddc984..f2a9246e48 100644 --- a/doc/lispref/elisp.texi +++ b/doc/lispref/elisp.texi @@ -6,8 +6,8 @@ @c Version of the manual and of Emacs. @c Please remember to update the edition number in README as well. -@set VERSION 2.9 -@set EMACSVER 23.0.50 +@set VERSION 3.0 +@set EMACSVER 23.0.91 @c in general, keep the following line commented out, unless doing a @c copy of this manual that will be published. The manual should go @@ -24,7 +24,6 @@ @tex @ifset smallbook @fonttextsize 10 -@set EMACSVER 22.1 \global\let\urlcolor=\Black % don't print links in grayscale \global\let\linkcolor=\Black @end ifset @@ -44,20 +43,20 @@ This is edition @value{VERSION} of the GNU Emacs Lisp Reference Manual,@* corresponding to Emacs version @value{EMACSVER}. Copyright @copyright{} 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, -1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software +1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. @quotation Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.2 or +under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with the Invariant Sections being ``GNU General Public License,'' with the Front-Cover texts being ``A GNU Manual,'' and with the Back-Cover Texts as in (a) below. A copy of the license is included in the section entitled ``GNU Free Documentation License.'' -(a) The FSF's Back-Cover Text is: ``You are free to copy and modify -this GNU Manual. Buying copies from GNU Press supports the FSF in +(a) The FSF's Back-Cover Text is: ``You have the freedom to copy and +modify this GNU manual. Buying copies from the FSF supports it in developing GNU and promoting software freedom.'' @end quotation @end copying @@ -276,13 +275,15 @@ Editing Types * Buffer Type:: The basic object of editing. * Marker Type:: A position in a buffer. * Window Type:: What makes buffers visible. -* Frame Type:: Windows subdivide frames. +* Frame Type:: Windows subdivide frames. +* Terminal Type:: A terminal device displays frames. * Window Configuration Type:: Recording the way a frame is subdivided. * Frame Configuration Type:: Recording the status of all frames. -* Process Type:: A process running on the underlying OS. +* Process Type:: A subprocess of Emacs running on the underlying OS. * Stream Type:: Receive or send characters. * Keymap Type:: What function a keystroke invokes. * Overlay Type:: How an overlay is represented. +* Font Type:: Fonts for displaying text. Numbers @@ -421,8 +422,9 @@ Variables * Setting Variables:: Storing new values in variables. * Variable Scoping:: How Lisp chooses among local and global values. * Buffer-Local Variables:: Variable values in effect only in one buffer. -* Future Local Variables:: New kinds of local values we might add some day. * File Local Variables:: Handling local variable lists in files. +* Directory Local Variables:: Local variables common to all files in a directory. +* Frame-Local Variables:: Frame-local bindings for variables. * Variable Aliases:: Variables that are aliases for other variables. * Variables with Restricted Values:: Non-constant variables whose value can @emph{not} be an arbitrary Lisp object. @@ -630,7 +632,8 @@ Completion * Completion Commands:: Minibuffer commands that do completion. * High-Level Completion:: Convenient special cases of completion (reading buffer name, file name, etc.) -* Reading File Names:: Using completion to read file names. +* Reading File Names:: Using completion to read file names and + shell commands. * Programmed Completion:: Finding the completions for a given file name. Command Loop @@ -899,6 +902,7 @@ Buffers * Killing Buffers:: Buffers exist until explicitly killed. * Indirect Buffers:: An indirect buffer shares text with some other buffer. +* Swapping Text:: Swapping text between two buffers. * Buffer Gap:: The gap in the buffer. Windows @@ -912,9 +916,11 @@ Windows * Displaying Buffers:: Higher-level functions for displaying a buffer and choosing a window for it. * Choosing Window:: How to choose a window for displaying a buffer. +* Dedicated Windows:: How to avoid displaying another buffer in + a specific window. * Window Point:: Each window has its own location of point. -* Window Start:: The display-start position controls which text - is on-screen in the window. +* Window Start and End:: Buffer positions indicating which text is + on-screen in a window. * Textual Scrolling:: Moving text up and down through the window. * Vertical Scrolling:: Moving the contents up and down on the window. * Horizontal Scrolling:: Moving the contents sideways on the window. @@ -923,6 +929,7 @@ Windows * Coordinates and Windows:: Converting coordinates to windows. * Window Tree:: The layout and sizes of all windows in a frame. * Window Configurations:: Saving and restoring the state of the screen. +* Window Parameters:: Associating additional information with windows. * Window Hooks:: Hooks for scrolling, window size changes, redisplay going past a certain point, or window configuration changes. @@ -931,7 +938,9 @@ Frames * Creating Frames:: Creating additional frames. * Multiple Displays:: Creating frames on other displays. +* Multiple Terminals:: Displaying on several different devices. * Frame Parameters:: Controlling frame size, position, font, etc. +* Terminal Parameters:: Parameters common for all frames on terminal. * Frame Titles:: Automatic updating of frame titles. * Deleting Frames:: Frames last until explicitly deleted. * Finding All Frames:: How to examine all existing frames. @@ -1082,10 +1091,10 @@ Non-ASCII Characters * Selecting a Representation:: Treating a byte sequence as unibyte or multi. * Character Codes:: How unibyte and multibyte relate to codes of individual characters. +* Character Properties:: Character attributes that define their + behavior and handling. * Character Sets:: The space of possible character codes is divided into various character sets. -* Chars and Bytes:: More information about multibyte encodings. -* Splitting Characters:: Converting a character to its byte sequence. * Scanning Charsets:: Which character sets are used in a buffer? * Translation of Characters:: Translation tables are used for conversion. * Coding Systems:: Coding systems are conversions for saving files. @@ -1188,6 +1197,7 @@ Processes * Output from Processes:: Collecting output from an asynchronous subprocess. * Sentinels:: Sentinels run when process run-status changes. * Query Before Exit:: Whether to query if exiting will kill a process. +* System Processes:: Accessing other processes running on your system. * Transaction Queues:: Transaction-based communication with subprocesses. * Network:: Opening network connections. * Network Servers:: Network servers let Emacs accept net connections. @@ -1195,6 +1205,7 @@ Processes * Low-Level Network:: Lower-level but more general function to create connections and servers. * Misc Network:: Additional relevant functions for network connections. +* Serial Ports:: Communicating with serial ports. * Byte Packing:: Using bindat to pack and unpack binary data. Receiving Output from Processes @@ -1272,13 +1283,15 @@ Faces * Attribute Functions:: Functions to examine and set face attributes. * Displaying Faces:: How Emacs combines the faces specified for a character. -* Font Selection:: Finding the best available font for a face. +* Face Remapping:: Remapping faces to alternative definitions. * Face Functions:: How to define and examine faces. * Auto Faces:: Hook for automatic face assignment. +* Font Selection:: Finding the best available font for a face. * Font Lookup:: Looking up the names of available fonts and information about them. * Fontsets:: A fontset is a collection of fonts that handle a range of character sets. +* Low-Level Font:: Lisp representation of character display fonts. Fringes