X-Git-Url: https://code.delx.au/gnu-emacs/blobdiff_plain/94cc397c541f50af6b049af6c42806daa2be2709..587e4b13796f78ed582f36ff8b2ea261c6902b6f:/lisp/play/5x5.el diff --git a/lisp/play/5x5.el b/lisp/play/5x5.el index 735c956306..5263cf11bc 100644 --- a/lisp/play/5x5.el +++ b/lisp/play/5x5.el @@ -1,7 +1,7 @@ ;;; 5x5.el --- simple little puzzle game -;; Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, -;; 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +;; Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, +;; 2008, 2009, 2010 Free Software Foundation, Inc. ;; Author: Dave Pearson ;; Maintainer: Dave Pearson @@ -10,10 +10,10 @@ ;; This file is part of GNU Emacs. -;; GNU Emacs is free software; you can redistribute it and/or modify +;; GNU Emacs is free software: you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by -;; the Free Software Foundation; either version 3, or (at your option) -;; any later version. +;; the Free Software Foundation, either version 3 of the License, or +;; (at your option) any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -21,9 +21,7 @@ ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License -;; along with GNU Emacs; see the file COPYING. If not, write to the -;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, -;; Boston, MA 02110-1301, USA. +;; along with GNU Emacs. If not, see . ;;; Commentary: @@ -35,7 +33,7 @@ ;; o The code for updating the grid needs to be re-done. At the moment it ;; simply re-draws the grid every time a move is made. ;; -;; o Look into tarting up the display with colour. gamegrid.el looks +;; o Look into tarting up the display with color. gamegrid.el looks ;; interesting, perhaps that is the way to go? ;;; Thanks: @@ -61,32 +59,32 @@ :prefix "5x5-") (defcustom 5x5-grid-size 5 - "*Size of the playing area." + "Size of the playing area." :type 'integer :group '5x5) (defcustom 5x5-x-scale 4 - "*X scaling factor for drawing the grid." + "X scaling factor for drawing the grid." :type 'integer :group '5x5) (defcustom 5x5-y-scale 3 - "*Y scaling factor for drawing the grid." + "Y scaling factor for drawing the grid." :type 'integer :group '5x5) (defcustom 5x5-animate-delay .01 - "*Delay in seconds when animating a solution crack." + "Delay in seconds when animating a solution crack." :type 'number :group '5x5) (defcustom 5x5-hassle-me t - "*Should 5x5 ask you when you want to do a destructive operation?" + "Should 5x5 ask you when you want to do a destructive operation?" :type 'boolean :group '5x5) (defcustom 5x5-mode-hook nil - "*Hook run on starting 5x5." + "Hook run on starting 5x5." :type 'hook :group '5x5) @@ -213,7 +211,8 @@ Quit current game \\[5x5-quit-game]" (defun 5x5-new-game () "Start a new game of `5x5'." (interactive) - (when (if (interactive-p) (5x5-y-or-n-p "Start a new game? ") t) + (when (if (called-interactively-p 'interactive) + (5x5-y-or-n-p "Start a new game? ") t) (setq 5x5-x-pos (/ 5x5-grid-size 2) 5x5-y-pos (/ 5x5-grid-size 2) 5x5-moves 0 @@ -302,7 +301,8 @@ Quit current game \\[5x5-quit-game]" (defun 5x5-position-cursor () "Position the cursor on the grid." - (goto-line (+ (* 5x5-y-pos 5x5-y-scale) 2)) + (goto-char (point-min)) + (forward-line (1+ (* 5x5-y-pos 5x5-y-scale))) (goto-char (+ (point) (* 5x5-x-pos 5x5-x-scale) (+ 5x5-x-pos 1) 1))) (defun 5x5-made-move () @@ -516,5 +516,5 @@ in progress because it is an animated attempt." (provide '5x5) -;;; arch-tag: ec4dabd5-572d-41ea-b48c-ec5ce0d68fa9 +;; arch-tag: ec4dabd5-572d-41ea-b48c-ec5ce0d68fa9 ;;; 5x5.el ends here