X-Git-Url: https://code.delx.au/gnu-emacs/blobdiff_plain/bb8ec488fc2d53ea0dd2a517b78d40457fb5368f..9e6302cfc8cc438f34a2c9765a7d48db2aec4e1c:/doc/emacs/frames.texi diff --git a/doc/emacs/frames.texi b/doc/emacs/frames.texi index 2ae7300e89..a7e709f922 100644 --- a/doc/emacs/frames.texi +++ b/doc/emacs/frames.texi @@ -1,5 +1,5 @@ @c This is part of the Emacs manual. -@c Copyright (C) 1985-1987, 1993-1995, 1997, 1999-2015 Free Software +@c Copyright (C) 1985-1987, 1993-1995, 1997, 1999-2016 Free Software @c Foundation, Inc. @c See file emacs.texi for copying conditions. @node Frames @@ -7,7 +7,7 @@ @cindex frames When Emacs is started on a graphical display, e.g., on the X Window -System, it occupies a graphical system-level ``window''. In this +System, it occupies a graphical system-level display region. In this manual, we call this a @dfn{frame}, reserving the word ``window'' for the part of the frame used for displaying a buffer. A frame initially contains one window, but it can be subdivided into multiple windows @@ -28,7 +28,7 @@ displays (@pxref{Exiting}). To close just the selected frame, type This chapter describes Emacs features specific to graphical displays (particularly mouse commands), and features for managing multiple frames. On text terminals, many of these features are unavailable. -However, it is still possible to create multiple ``frames'' on text +However, it is still possible to create multiple frames on text terminals; such frames are displayed one at a time, filling the entire terminal screen (@pxref{Non-Window Terminals}). It is also possible to use the mouse on some text terminals (@pxref{Text-Only Mouse}, for @@ -70,22 +70,22 @@ for doing so on MS-DOS). Menus are supported on all text terminals. @cindex mouse buttons (what they do) @cindex mouse, selecting text using -@kindex Mouse-1 -@kindex Mouse-2 -@kindex Mouse-3 +@kindex mouse-1 +@kindex mouse-2 +@kindex mouse-3 @table @kbd -@item Mouse-1 +@item mouse-1 Move point to where you click (@code{mouse-set-point}). -@item Drag-Mouse-1 +@item Drag-mouse-1 Activate the region around the text selected by dragging, and put the text in the primary selection (@code{mouse-set-region}). -@item Mouse-2 +@item mouse-2 Move point to where you click, and insert the contents of the primary selection there (@code{mouse-yank-primary}). -@item Mouse-3 +@item mouse-3 If the region is active, move the nearer end of the region to the click position; otherwise, set mark at the current value of point and point at the click position. Save the resulting region in the kill @@ -94,7 +94,7 @@ ring; on a second click, kill it (@code{mouse-save-then-kill}). @findex mouse-set-point The most basic mouse command is @code{mouse-set-point}, which is -invoked by clicking with the left mouse button, @kbd{Mouse-1}, in the +invoked by clicking with the left mouse button, @kbd{mouse-1}, in the text area of a window. This moves point to the position where you clicked. If that window was not the selected window, it becomes the selected window. @@ -110,7 +110,7 @@ the window and sets the cursor position. @cindex mouse, dragging @findex mouse-set-region - Holding down @kbd{Mouse-1} and ``dragging'' the mouse over a stretch + Holding down @kbd{mouse-1} and dragging the mouse over a stretch of text activates the region around that text (@code{mouse-set-region}), placing the mark where you started holding down the mouse button, and point where you release it (@pxref{Mark}). @@ -132,49 +132,49 @@ on how far away from the window edge the mouse has gone; the variable @findex mouse-yank-primary @findex mouse-yank-at-click - Clicking with the middle mouse button, @kbd{Mouse-2}, moves point to + Clicking with the middle mouse button, @kbd{mouse-2}, moves point to the position where you clicked and inserts the contents of the primary selection (@code{mouse-yank-primary}). @xref{Primary Selection}. This behavior is consistent with other X applications. Alternatively, -you can rebind @kbd{Mouse-2} to @code{mouse-yank-at-click}, which +you can rebind @kbd{mouse-2} to @code{mouse-yank-at-click}, which performs a yank at the position you click. @vindex mouse-yank-at-point If you change the variable @code{mouse-yank-at-point} to a -non-@code{nil} value, @kbd{Mouse-2} does not move point; it inserts +non-@code{nil} value, @kbd{mouse-2} does not move point; it inserts the text at point, regardless of where you clicked or even which of the frame's windows you clicked on. This variable affects both @code{mouse-yank-primary} and @code{mouse-yank-at-click}. @findex mouse-save-then-kill - Clicking with the right mouse button, @kbd{Mouse-3}, runs the + Clicking with the right mouse button, @kbd{mouse-3}, runs the command @code{mouse-save-then-kill}. This performs several actions depending on where you click and the status of the region: @itemize @bullet @item -If no region is active, clicking @kbd{Mouse-3} activates the region, +If no region is active, clicking @kbd{mouse-3} activates the region, placing the mark where point was and point at the clicked position. @item -If a region is active, clicking @kbd{Mouse-3} adjusts the nearer end +If a region is active, clicking @kbd{mouse-3} adjusts the nearer end of the region by moving it to the clicked position. The adjusted region's text is copied to the kill ring; if the text in the original region was already on the kill ring, it replaces it there. @item If you originally specified the region using a double or triple -@kbd{Mouse-1}, so that the region is defined to consist of entire +@kbd{mouse-1}, so that the region is defined to consist of entire words or lines (@pxref{Word and Line Mouse}), then adjusting the -region with @kbd{Mouse-3} also proceeds by entire words or lines. +region with @kbd{mouse-3} also proceeds by entire words or lines. @item -If you use @kbd{Mouse-3} a second time consecutively, at the same +If you use @kbd{mouse-3} a second time consecutively, at the same place, that kills the region already selected. Thus, the simplest way -to kill text with the mouse is to click @kbd{Mouse-1} at one end, then -click @kbd{Mouse-3} twice at the other end. To copy the text into the -kill ring without deleting it from the buffer, press @kbd{Mouse-3} -just once---or just drag across the text with @kbd{Mouse-1}. Then you +to kill text with the mouse is to click @kbd{mouse-1} at one end, then +click @kbd{mouse-3} twice at the other end. To copy the text into the +kill ring without deleting it from the buffer, press @kbd{mouse-3} +just once---or just drag across the text with @kbd{mouse-1}. Then you can copy it elsewhere by yanking it. @end itemize @@ -209,15 +209,15 @@ speed is linked to how fast you move the wheel. @node Word and Line Mouse @section Mouse Commands for Words and Lines - These variants of @kbd{Mouse-1} select entire words or lines at a + These variants of @kbd{mouse-1} select entire words or lines at a time. Emacs activates the region around the selected text, which is also copied to the kill ring. @table @kbd -@item Double-Mouse-1 +@item Double-mouse-1 Select the text around the word which you click on. -Double-clicking on a character with ``symbol'' syntax (such as +Double-clicking on a character with symbol syntax (such as underscore, in C mode) selects the symbol surrounding that character. Double-clicking on a character with open- or close-parenthesis syntax selects the parenthetical grouping which that character starts or @@ -226,20 +226,20 @@ ends. Double-clicking on a character with string-delimiter syntax constant (Emacs uses heuristics to figure out whether that character is the beginning or the end of it). -@item Double-Drag-Mouse-1 +@item Double-Drag-mouse-1 Select the text you drag across, in the form of whole words. -@item Triple-Mouse-1 +@item Triple-mouse-1 Select the line you click on. -@item Triple-Drag-Mouse-1 +@item Triple-Drag-mouse-1 Select the text you drag across, in the form of whole lines. @end table @node Mouse References @section Following References with the Mouse -@kindex Mouse-1 @r{(on buttons)} -@kindex Mouse-2 @r{(on buttons)} +@kindex mouse-1 @r{(on buttons)} +@kindex mouse-2 @r{(on buttons)} @cindex hyperlinks @cindex links @cindex text buttons @@ -256,14 +256,14 @@ cursor changes and the button lights up. If you change the variable highlighting. You can activate a button by moving point to it and typing -@key{RET}, or by clicking either @kbd{Mouse-1} or @kbd{Mouse-2} on the +@key{RET}, or by clicking either @kbd{mouse-1} or @kbd{mouse-2} on the button. For example, in a Dired buffer, each file name is a button; activating it causes Emacs to visit that file (@pxref{Dired}). In a @file{*Compilation*} buffer, each error message is a button, and activating it visits the source code for that error (@pxref{Compilation}). - Although clicking @kbd{Mouse-1} on a button usually activates the + Although clicking @kbd{mouse-1} on a button usually activates the button, if you hold the mouse button down for a period of time before releasing it (specifically, for more than 450 milliseconds), then Emacs moves point where you clicked, without activating the button. @@ -271,20 +271,20 @@ In this way, you can use the mouse to move point over a button without activating it. Dragging the mouse over or onto a button has its usual behavior of setting the region, and does not activate the button. - You can change how @kbd{Mouse-1} applies to buttons by customizing + You can change how @kbd{mouse-1} applies to buttons by customizing the variable @code{mouse-1-click-follows-link}. If the value is a positive integer, that determines how long you need to hold the mouse button down for, in milliseconds, to cancel button activation; the default is 450, as described in the previous paragraph. If the value -is @code{nil}, @kbd{Mouse-1} just sets point where you clicked, and +is @code{nil}, @kbd{mouse-1} just sets point where you clicked, and does not activate buttons. If the value is @code{double}, double clicks activate buttons but single clicks just set point. @vindex mouse-1-click-in-non-selected-windows - Normally, @kbd{Mouse-1} on a button activates the button even if it + Normally, @kbd{mouse-1} on a button activates the button even if it is in a non-selected window. If you change the variable @code{mouse-1-click-in-non-selected-windows} to @code{nil}, -@kbd{Mouse-1} on a button in an unselected window moves point to the +@kbd{mouse-1} on a button in an unselected window moves point to the clicked position and selects that window, without activating the button. @@ -295,21 +295,21 @@ button. bring up menus. @table @kbd -@item C-Mouse-1 -@kindex C-Mouse-1 +@item C-mouse-1 +@kindex C-mouse-1 This menu is for selecting a buffer. The MSB (``mouse select buffer'') global minor mode makes this menu smarter and more customizable. @xref{Buffer Menus}. -@item C-Mouse-2 -@kindex C-Mouse-2 +@item C-mouse-2 +@kindex C-mouse-2 This menu contains entries for examining faces and other text properties, and well as for setting them (the latter is mainly useful when editing enriched text; @pxref{Enriched Text}). -@item C-Mouse-3 -@kindex C-Mouse-3 +@item C-mouse-3 +@kindex C-mouse-3 This menu is mode-specific. For most modes if Menu-bar mode is on, this menu has the same items as all the mode-specific menu-bar menus put together. Some modes may specify a different menu for this @@ -318,17 +318,18 @@ which would be present in the menu bar---not just the mode-specific ones---so that you can access them without having to display the menu bar. -@item S-Mouse-1 +@item S-mouse-1 This menu is for changing the default face within the window's buffer. @xref{Text Scale}. @end table - Some graphical applications use @kbd{Mouse-3} for a mode-specific -menu. If you prefer @kbd{Mouse-3} in Emacs to bring up such a menu + Some graphical applications use @kbd{mouse-3} for a mode-specific +menu. If you prefer @kbd{mouse-3} in Emacs to bring up such a menu instead of running the @code{mouse-save-then-kill} command, rebind -@kbd{Mouse-3} by adding the following line to your init file +@kbd{mouse-3} by adding the following line to your init file (@pxref{Init Rebinding}): +@c FIXME: `mouse-popup-menubar-stuff' is obsolete since 23.1. @smallexample (global-set-key [mouse-3] 'mouse-popup-menubar-stuff) @end smallexample @@ -348,32 +349,32 @@ the special bindings will be displayed (@pxref{Tooltips}). This section's commands do not apply in those areas. @table @kbd -@item Mouse-1 -@kindex Mouse-1 @r{(mode line)} -@kbd{Mouse-1} on a mode line selects the window it belongs to. By -dragging @kbd{Mouse-1} on the mode line, you can move it, thus +@item mouse-1 +@kindex mouse-1 @r{(mode line)} +@kbd{mouse-1} on a mode line selects the window it belongs to. By +dragging @kbd{mouse-1} on the mode line, you can move it, thus changing the height of the windows above and below. Changing heights with the mouse in this way never deletes windows, it just refuses to make any window smaller than the minimum height. -@item Mouse-2 -@kindex Mouse-2 @r{(mode line)} -@kbd{Mouse-2} on a mode line expands that window to fill its frame. +@item mouse-2 +@kindex mouse-2 @r{(mode line)} +@kbd{mouse-2} on a mode line expands that window to fill its frame. -@item Mouse-3 -@kindex Mouse-3 @r{(mode line)} -@kbd{Mouse-3} on a mode line deletes the window it belongs to. If the +@item mouse-3 +@kindex mouse-3 @r{(mode line)} +@kbd{mouse-3} on a mode line deletes the window it belongs to. If the frame has only one window, it does nothing. -@item C-Mouse-2 +@item C-mouse-2 @kindex C-mouse-2 @r{(mode line)} -@kbd{C-Mouse-2} on a mode line splits that window, producing two +@kbd{C-mouse-2} on a mode line splits that window, producing two side-by-side windows with the boundary running through the click position (@pxref{Split Window}). @end table -@kindex Mouse-1 @r{(scroll bar)} - Furthermore, by clicking and dragging @kbd{Mouse-1} on the divider +@kindex mouse-1 @r{(scroll bar)} + Furthermore, by clicking and dragging @kbd{mouse-1} on the divider between two side-by-side mode lines, you can move the vertical boundary to the left or right. @@ -388,7 +389,7 @@ boundary to the left or right. The prefix key @kbd{C-x 5} is analogous to @kbd{C-x 4}. Whereas each @kbd{C-x 4} command pops up a buffer in a different window in the selected frame (@pxref{Pop Up Window}), the @kbd{C-x 5} commands use a -different frame. If an existing visible or iconified (``minimized'') +different frame. If an existing visible or iconified (a.k.a.@: ``minimized'') frame already displays the requested buffer, that frame is raised and deiconified (``un-minimized''); otherwise, a new frame is created on the current display terminal. @@ -415,9 +416,9 @@ Start composing a mail message in another frame. This runs @code{compose-mail-other-frame}. It is the other-frame variant of @kbd{C-x m}. @xref{Sending Mail}. @item C-x 5 . -Find a tag in the current tag table in another frame. This runs -@code{find-tag-other-frame}, the multiple-frame variant of @kbd{M-.}. -@xref{Tags}. +Find the definition of an identifier in another frame. This runs +@code{xref-find-definitions-other-frame}, the multiple-frame variant +of @kbd{M-.}. @xref{Xref}. @item C-x 5 r @var{filename} @key{RET} @kindex C-x 5 r @findex find-file-read-only-other-frame @@ -444,7 +445,7 @@ error if there is only one frame. @item C-z @kindex C-z @r{(X windows)} @findex suspend-frame -Minimize (or ``iconify'') the selected Emacs frame +Minimize (or iconify) the selected Emacs frame (@code{suspend-frame}). @xref{Exiting}. @item C-x 5 o @@ -467,8 +468,8 @@ maximized, it fills the screen. @item @kindex @findex toggle-frame-fullscreen -Toggle fullscreen mode for the current frame. (The difference -between ``fullscreen'' and ``maximized'' is normally that the former +Toggle full-screen mode for the current frame. (The difference +between full-screen and maximized is normally that the former hides window manager decorations, giving slightly more screen space to Emacs itself.) @end table @@ -476,7 +477,7 @@ Emacs itself.) @vindex frame-resize-pixelwise Note that with some window managers you may have to customize the variable @code{frame-resize-pixelwise} to a non-@code{nil} value in -order to make a frame truly ``maximized'' or ``fullscreen''. This +order to make a frame truly maximized or full-screen. This variable, when set to a non-@code{nil} value, in general allows resizing frames at pixel resolution, rather than in integral multiples of lines and columns. @@ -485,7 +486,7 @@ of lines and columns. frame. However, it will refuse to delete the last frame in an Emacs session, to prevent you from losing the ability to interact with the Emacs session. Note that when Emacs is run as a daemon (@pxref{Emacs -Server}), there is always a ``virtual frame'' that remains after all +Server}), there is always a virtual frame that remains after all the ordinary, interactive frames are deleted. In this case, @kbd{C-x 5 0} can delete the last interactive frame; you can use @command{emacsclient} to reconnect to the Emacs session. @@ -565,7 +566,7 @@ command can be helpful. It describes the character at point, and names the font that it's rendered in. @cindex fontconfig - On X, there are four different ways to express a ``font name''. The + On X, there are four different ways to express a font name. The first is to use a @dfn{Fontconfig pattern}. Fontconfig patterns have the following form: @@ -738,8 +739,8 @@ have. Normally you should use @samp{iso8859} for @var{registry} and @samp{1} for @var{encoding}. @end table - The fourth and final method of specifying a font is to use a ``font -nickname''. Certain fonts have shorter nicknames, which you can use + The fourth and final method of specifying a font is to use a font +nickname. Certain fonts have shorter nicknames, which you can use instead of a normal font specification. For instance, @samp{6x13} is equivalent to @@ -763,7 +764,8 @@ Fontconfig fonts, you can use the @command{fc-list} command to list the available fixed-width fonts, like this: @example -fc-list :spacing=mono fc-list :spacing=charcell +fc-list :spacing=mono +fc-list :spacing=charcell @end example @noindent @@ -771,7 +773,7 @@ For server-side X fonts, you can use the @command{xlsfonts} program to list the available fixed-width fonts, like this: @example -xlsfonts -fn '*x*' | egrep "^[0-9]+x[0-9]+" +xlsfonts -fn '*x*' | grep -E '^[0-9]+x[0-9]+' xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-m*' xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-c*' @end example @@ -918,17 +920,17 @@ those are drawn by the toolkit and not directly by Emacs. @cindex Vertical Scroll Bar On graphical displays, there is a @dfn{vertical scroll bar} on the -side of each Emacs window. Clicking @kbd{Mouse-1} on the scroll bar's +side of each Emacs window. Clicking @kbd{mouse-1} on the scroll bar's up and down buttons scrolls the window by one line at a time. Clicking -@kbd{Mouse-1} above or below the scroll bar's inner box scrolls the +@kbd{mouse-1} above or below the scroll bar's inner box scrolls the window by nearly the entire height of the window, like @kbd{M-v} and @kbd{C-v} respectively (@pxref{Moving Point}). Dragging the inner box scrolls continuously. If Emacs is compiled on the X Window System without X toolkit -support, the scroll bar behaves differently. Clicking @kbd{Mouse-1} +support, the scroll bar behaves differently. Clicking @kbd{mouse-1} anywhere on the scroll bar scrolls forward like @kbd{C-v}, while -@kbd{Mouse-3} scrolls backward like @kbd{M-v}. Clicking @kbd{Mouse-2} +@kbd{mouse-3} scrolls backward like @kbd{M-v}. Clicking @kbd{mouse-2} in the scroll bar lets you drag the inner box up and down. @findex scroll-bar-mode @@ -974,8 +976,8 @@ when the entire buffer is visible. @cindex Horizontal Scroll Bar mode On graphical displays with toolkit support, Emacs may also supply a @dfn{horizontal scroll bar} on the bottom of each window. Clicking -@kbd{Mouse-1} on the that scroll bar's left and right buttons scrolls -the window horizontally by one column at a time. Clicking @kbd{Mouse-1} +@kbd{mouse-1} on the that scroll bar's left and right buttons scrolls +the window horizontally by one column at a time. Clicking @kbd{mouse-1} on the left or right of the scroll bar's inner box scrolls the window by four columns. Dragging the inner box scrolls the window continuously. @@ -1065,11 +1067,11 @@ argument is positive, off if the argument is not positive. To control the use of menu bars at startup, customize the variable @code{menu-bar-mode}. -@kindex C-Mouse-3 @r{(when menu bar is disabled)} +@kindex C-mouse-3 @r{(when menu bar is disabled)} Expert users often turn off the menu bar, especially on text terminals, where this makes one additional line available for text. If the menu bar is off, you can still pop up a menu of its contents -with @kbd{C-Mouse-3} on a display which supports pop-up menus. +with @kbd{C-mouse-3} on a display which supports pop-up menus. @xref{Menu Mouse Clicks}. @xref{Menu Bar}, for information on how to invoke commands with the @@ -1138,8 +1140,8 @@ suppressed all dialog boxes with the variable @code{use-dialog-box}. @vindex x-gtk-file-dialog-help-text @cindex hidden files, in GTK+ file chooser @cindex help text, in GTK+ file chooser - When Emacs is compiled with GTK+ support, it uses the GTK+ ``file -chooser'' dialog. Emacs adds an additional toggle button to this + When Emacs is compiled with GTK+ support, it uses the GTK+ file +chooser dialog. Emacs adds an additional toggle button to this dialog, which you can use to enable or disable the display of hidden files (files starting with a dot) in that dialog. If you want this toggle to be activated by default, change the variable @@ -1151,11 +1153,11 @@ change the variable @code{x-gtk-file-dialog-help-text} to @code{nil}. @section Tooltips @cindex tooltips - @dfn{Tooltips} are small windows that display text information at -the current mouse position. They activate when there is a pause in -mouse movement over some significant piece of text in a window, or the -mode line, or some other part of the Emacs frame such as a tool bar -button or menu item. + @dfn{Tooltips} are small special frames that display text +information at the current mouse position. They activate when there +is a pause in mouse movement over some significant piece of text in a +window, or the mode line, or some other part of the Emacs frame such +as a tool bar button or menu item. @findex tooltip-mode You can toggle the use of tooltips with the command @kbd{M-x @@ -1163,11 +1165,41 @@ tooltip-mode}. When Tooltip mode is disabled, the help text is displayed in the echo area instead. To control the use of tooltips at startup, customize the variable @code{tooltip-mode}. -@vindex tooltip-delay - The variables @code{tooltip-delay} specifies how long Emacs should -wait before displaying a tooltip. For additional customization -options for displaying tooltips, use @kbd{M-x customize-group -@key{RET} tooltip @key{RET}}. +The following variables provide customization options for tooltip +display: + +@vtable @code +@item tooltip-delay +This variable specifies how long Emacs should wait before displaying +the first tooltip. The value is in seconds. + +@item tooltip-short-delay +This variable specifies how long Emacs should wait before displaying +subsequent tooltips on different items, having already displayed the +first tooltip. The value is in seconds. + +@item tooltip-hide-delay +The number of seconds since displaying a tooltip to hide it, if the +mouse doesn't move. + +@item tooltip-x-offset +@itemx tooltip-y-offset +The X and Y offsets, in pixels, of the left top corner of the tooltip +from the mouse pointer position. Note that these are ignored if +@code{tooltip-frame-parameters} was customized to include, +respectively, the @code{left} and @code{top} parameters. The values +of the offsets should be chosen so that the tooltip doesn't cover the +mouse pointer's hot spot, or it might interfere with clicking the +mouse. + +@item tooltip-frame-parameters +The frame parameters used for displaying tooltips. @xref{Frame +Parameters,,, elisp, The Emacs Lisp Reference Manual}, and also +@ref{Tooltips,,, elisp, The Emacs Lisp Reference Manual}. +@end vtable + +For additional customization options for displaying tooltips, use +@kbd{M-x customize-group @key{RET} tooltip @key{RET}}. @vindex x-gtk-use-system-tooltips If Emacs is built with GTK+ support, it displays tooltips via GTK+, @@ -1264,16 +1296,20 @@ Some text terminals support mouse clicks in the terminal window. In a terminal emulator which is compatible with @command{xterm}, you can use @kbd{M-x xterm-mouse-mode} to give Emacs control over simple uses of the mouse---basically, only non-modified single clicks are -supported. The normal @command{xterm} mouse functionality for such -clicks is still available by holding down the @kbd{SHIFT} key when you -press the mouse button. Xterm Mouse mode is a global minor mode -(@pxref{Minor Modes}). Repeating the command turns the mode off +supported. Newer versions of @command{xterm} also support +mouse-tracking. The normal @command{xterm} mouse functionality for +such clicks is still available by holding down the @kbd{SHIFT} key +when you press the mouse button. Xterm Mouse mode is a global minor +mode (@pxref{Minor Modes}). Repeating the command turns the mode off again. @findex gpm-mouse-mode In the console on GNU/Linux, you can use @kbd{M-x gpm-mouse-mode} to enable mouse support. You must have the gpm server installed and -running on your system in order for this to work. +running on your system in order for this to work. Note that when +this mode is enabled, you cannot use the mouse to transfer text +between Emacs and other programs which use GPM. This is due to +limitations in GPM and the Linux kernel. @iftex @xref{MS-DOS Mouse,,,emacs-xtra,Specialized Emacs Features},