PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation; either version 2 of the License,
+ by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
#include <pulse/context.h>
#include <pulse/stream.h>
#include <pulse/cdecl.h>
+#include <pulse/version.h>
/** \page scache Sample Cache
*
*/
/** \file
- * All sample cache related routines */
+ * All sample cache related routines
+ *
+ * See also \subpage scache
+ */
PA_C_DECL_BEGIN
pa_context *c /**< Context */,
const char *name /**< Name of the sample to play */,
const char *dev /**< Sink to play this sample on */,
- pa_volume_t volume /**< Volume to play this sample with */ ,
+ pa_volume_t volume /**< Volume to play this sample with. Starting with 0.9.15 you may pass here PA_VOLUME_INVALID which will leave the decision about the volume to the server side which is a good idea. */ ,
pa_context_success_cb_t cb /**< Call this function after successfully starting playback, or NULL */,
void *userdata /**< Userdata to pass to the callback */);
pa_context *c /**< Context */,
const char *name /**< Name of the sample to play */,
const char *dev /**< Sink to play this sample on */,
- pa_volume_t volume /**< Volume to play this sample with */ ,
+ pa_volume_t volume /**< Volume to play this sample with. Starting with 0.9.15 you may pass here PA_VOLUME_INVALID which will leave the decision about the volume to the server side which is a good idea. */ ,
pa_proplist *proplist /**< Property list for this sound. The property list of the cached entry will be merged into this property list */,
pa_context_play_sample_cb_t cb /**< Call this function after successfully starting playback, or NULL */,
void *userdata /**< Userdata to pass to the callback */);