+int pa_scache_play_item_by_name(pa_core *c, const char *name, const char*sink_name, pa_volume_t volume, int autoload) {
+ pa_sink *sink;
+
+ pa_assert(c);
+ pa_assert(name);
+
+ if (!(sink = pa_namereg_get(c, sink_name, PA_NAMEREG_SINK, autoload)))
+ return -1;
+
+ return pa_scache_play_item(c, name, sink, volume);
+}
+