PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation; either version 2 of the License,
+ by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
pa_memblockq *q;
int r;
+ pa_memchunk silence;
pa_assert(sink);
pa_assert(ss);
pa_assert(chunk);
- q = pa_memblockq_new(0, chunk->length, 0, pa_frame_size(ss), 1, 1, 0, NULL);
+ pa_silence_memchunk_get(&sink->core->silence_cache, sink->core->mempool, &silence, ss, 0);
+ q = pa_memblockq_new(0, chunk->length, 0, pa_frame_size(ss), 1, 1, 0, &silence);
+ pa_memblock_unref(silence.memblock);
+
pa_assert_se(pa_memblockq_push(q, chunk) >= 0);
if ((r = pa_play_memblockq(sink, ss, map, q, volume, p, sink_input_index)) < 0) {