PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation; either version 2 of the License,
+ by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
typedef struct pa_ioline pa_ioline;
typedef void (*pa_ioline_cb_t)(pa_ioline*io, const char *s, void *userdata);
+typedef void (*pa_ioline_drain_cb_t)(pa_ioline *io, void *userdata);
pa_ioline* pa_ioline_new(pa_iochannel *io);
void pa_ioline_unref(pa_ioline *l);
/* Set the callback function that is called for every recieved line */
void pa_ioline_set_callback(pa_ioline*io, pa_ioline_cb_t callback, void *userdata);
+/* Set the callback function that is called when everything has been written */
+void pa_ioline_set_drain_callback(pa_ioline*io, pa_ioline_drain_cb_t callback, void *userdata);
+
/* Make sure to close the ioline object as soon as the send buffer is emptied */
void pa_ioline_defer_close(pa_ioline *io);
+/* Returns TRUE when everything was written */
+pa_bool_t pa_ioline_is_drained(pa_ioline *io);
+
+/* Detaches from the iochannel and returns it. Data that has already
+ * been read will not be available in the detached iochannel */
+pa_iochannel* pa_ioline_detach_iochannel(pa_ioline *l);
+
#endif