PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation; either version 2 of the License,
+ by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
MEMBLOCKQ_STREAM_MESSAGE_UNLINK,
};
-PA_DECLARE_CLASS(memblockq_stream);
+PA_DEFINE_PRIVATE_CLASS(memblockq_stream, pa_msgobject);
#define MEMBLOCKQ_STREAM(o) (memblockq_stream_cast(o))
-static PA_DEFINE_CHECK_TYPE(memblockq_stream, pa_msgobject);
static void memblockq_stream_unlink(memblockq_stream *u) {
pa_assert(u);
* we are heard right-away. */
if (PA_SINK_INPUT_IS_LINKED(state) &&
i->thread_info.state == PA_SINK_INPUT_INIT)
- pa_sink_input_request_rewind(i, 0, FALSE, TRUE);
+ pa_sink_input_request_rewind(i, 0, FALSE, TRUE, TRUE);
}
static int sink_input_pop_cb(pa_sink_input *i, size_t nbytes, pa_memchunk *chunk) {
memblockq_stream *u;
pa_sink_input_assert_ref(i);
- pa_assert(nbytes > 0);
u = MEMBLOCKQ_STREAM(i->userdata);
memblockq_stream_assert_ref(u);
const pa_channel_map *map,
pa_memblockq *q,
pa_cvolume *volume,
- pa_proplist *p) {
+ pa_proplist *p,
+ pa_sink_input_flags_t flags) {
memblockq_stream *u = NULL;
pa_sink_input_new_data data;
pa_sink_input_new_data_set_channel_map(&data, map);
pa_sink_input_new_data_set_volume(&data, volume);
pa_proplist_update(data.proplist, PA_UPDATE_REPLACE, p);
+ data.flags |= flags;
- u->sink_input = pa_sink_input_new(sink->core, &data, 0);
+ pa_sink_input_new(&u->sink_input, sink->core, &data);
pa_sink_input_new_data_done(&data);
if (!u->sink_input)
pa_memblockq *q,
pa_cvolume *volume,
pa_proplist *p,
+ pa_sink_input_flags_t flags,
uint32_t *sink_input_index) {
pa_sink_input *i;
pa_assert(ss);
pa_assert(q);
- if (!(i = pa_memblockq_sink_input_new(sink, ss, map, q, volume, p)))
+ if (!(i = pa_memblockq_sink_input_new(sink, ss, map, q, volume, p, flags)))
return -1;
pa_sink_input_put(i);