* \section create_sec Creating
*
* To access a stream, a pa_stream object must be created using
- * pa_stream_new(). At this point the audio sample format and mapping of
- * channels must be specified. See \ref sample and \ref channelmap for more
- * information about those structures.
+ * pa_stream_new() or pa_stream_new_extended(). pa_stream_new() is for PCM
+ * streams only, while pa_stream_new_extended() can be used for both PCM and
+ * compressed audio streams. At this point the application must specify what
+ * stream format(s) it supports. See \ref sample and \ref channelmap for more
+ * information on the stream format parameters. FIXME: Those references only
+ * talk about PCM parameters, we should also have an overview page for how the
+ * pa_format_info based stream format configuration works. Bug filed:
+ * https://bugs.freedesktop.org/show_bug.cgi?id=72265
*
* This first step will only create a client-side object, representing the
* stream. To use the stream, a server-side object must be created and
* pa_stream_set_state_callback(), and wait for the stream to enter an active
* state.
*
+ * Note: there is a user-controllable slider in mixer applications such as
+ * pavucontrol corresponding to each of the created streams. Multiple
+ * (especially identically named) volume sliders for the same application might
+ * confuse the user. Also, the server supports only a limited number of
+ * simultaneous streams. Because of this, it is not always appropriate to
+ * create multiple streams in one application that needs to output multiple
+ * sounds. The rough guideline is: if there is no use case that would require
+ * separate user-initiated volume changes for each stream, perform the mixing
+ * inside the application.
+ *
* \subsection bufattr_subsec Buffer Attributes
*
* Playback and record streams always have a server-side buffer as
* (which is recommended) the server will choose the same
* value as tlength here.
*
- * \li minreq - Minimum free number of the bytes in the playback
+ * \li minreq - Minimum number of free bytes in the playback
* buffer before the server will request more data. It is
* recommended to fill in (uint32_t) -1 here. This value
* influences how much time the sound server has to move
* PA_STREAM_ADJUST_LATENCY if you want to control the overall
* playback latency for your stream. Unset it if you want to control
* only the latency induced by the server-side, rewritable playback
- * buffer. The server will try to fulfill the clients latency requests
+ * buffer. The server will try to fulfill the client's latency requests
* as good as possible. However if the underlying hardware cannot
* change the hardware buffer length or only in a limited range, the
* actually resulting latency might be different from what the client
* requested. Thus, for synchronization clients always need to check
* the actual measured latency via pa_stream_get_latency() or a
- * similar call, and not make any assumptions. about the latency
+ * similar call, and not make any assumptions about the latency
* available. The function pa_stream_get_buffer_attr() will always
* return the actual size of the server-side per-stream buffer in
* tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is
* index. The application writes to the write index and the sound
* device reads from the read index. The read index is increased
* monotonically, while the write index may be freely controlled by
- * the application. Substracting the read index from the write index
+ * the application. Subtracting the read index from the write index
* will give you the current fill level of the buffer. The read/write
* indexes are 64bit values and measured in bytes, they will never
* wrap. The current read/write index may be queried using
* The transfer buffers can be controlled through a number of operations:
*
* \li pa_stream_cork() - Start or stop the playback or recording.
- * \li pa_stream_trigger() - Start playback immediatly and do not wait for
+ * \li pa_stream_trigger() - Start playback immediately and do not wait for
* the buffer to fill up to the set trigger level.
* \li pa_stream_prebuf() - Reenable the playback trigger level.
* \li pa_stream_drain() - Wait for the playback buffer to go empty. Will
* return a pa_operation object that will indicate when
* the buffer is completely drained.
- * \li pa_stream_flush() - Drop all data from the playback buffer and do not
+ * \li pa_stream_flush() - Drop all data from the playback or record buffer. Do not
* wait for it to finish playing.
*
* \section seek_modes Seeking in the Playback Buffer
* by pa_stream_get_timing_info(). Hence the same rules for keeping
* the timing data up-to-date apply here. In case the write or read
* index is corrupted, these two functions will fail with
- * PA_ERR_NODATA set.
+ * -PA_ERR_NODATA set.
*
* Since updating the timing info structure usually requires a full
* network round trip and some applications monitor the timing very
* pa_stream_set_overflow_callback() and
* pa_stream_set_underflow_callback().
*
- * \section sync_streams Sychronizing Multiple Playback Streams
+ * \section sync_streams Synchronizing Multiple Playback Streams
*
* PulseAudio allows applications to fully synchronize multiple
* playback streams that are connected to the same output device. That
* To synchronize a stream to another, just pass the "master" stream
* as last argument to pa_stream_connect_playback(). To make sure that
* the freshly created stream doesn't start playback right-away, make
- * sure to pass PA_STREAM_START_CORKED and - after all streams have
- * been created - uncork them all with a single call to
+ * sure to pass PA_STREAM_START_CORKED and -- after all streams have
+ * been created -- uncork them all with a single call to
* pa_stream_cork() for the master stream.
*
* To make sure that a particular stream doesn't stop to play when a
* server side buffer underrun happens on it while the other
- * synchronized streams continue playing and hence deviate you need to
+ * synchronized streams continue playing and hence deviate, you need to
* pass a "prebuf" pa_buffer_attr of 0 when connecting it.
*
* \section disc_sec Disconnecting
const pa_channel_map *map /**< The desired channel map, or NULL for default */);
/** Create a new, unconnected stream with the specified name and
- * sample type, and specify the the initial stream property
+ * sample type, and specify the initial stream property
* list. \since 0.9.11 */
pa_stream* pa_stream_new_with_proplist(
pa_context *c /**< The context to create this stream in */,
const pa_channel_map *map /**< The desired channel map, or NULL for default */,
pa_proplist *p /**< The initial property list */);
-/* Create a new, unconnected stream with the specified name, the set of formats
+/** Create a new, unconnected stream with the specified name, the set of formats
* this client can provide, and an initial list of properties. While
* connecting, the server will select the most appropriate format which the
* client must then provide. \since 1.0 */
unsigned int n_formats /**< The number of formats being passed in */,
pa_proplist *p /**< The initial property list */);
-/** Decrease the reference counter by one */
+/** Decrease the reference counter by one. */
void pa_stream_unref(pa_stream *s);
-/** Increase the reference counter by one */
+/** Increase the reference counter by one. */
pa_stream *pa_stream_ref(pa_stream *s);
-/** Return the current state of the stream */
+/** Return the current state of the stream. */
pa_stream_state_t pa_stream_get_state(pa_stream *p);
-/** Return the context this stream is attached to */
+/** Return the context this stream is attached to. */
pa_context* pa_stream_get_context(pa_stream *p);
-/** Return the sink input resp. source output index this stream is
- * identified in the server with. This is useful for usage with the
- * introspection functions, such as pa_context_get_sink_input_info()
- * resp. pa_context_get_source_output_info(). */
+/** Return the sink input resp.\ source output index this stream is
+ * identified in the server with. This is useful with the
+ * introspection functions such as pa_context_get_sink_input_info()
+ * or pa_context_get_source_output_info(). */
uint32_t pa_stream_get_index(pa_stream *s);
/** Return the index of the sink or source this stream is connected to
- * in the server. This is useful for usage with the introspection
- * functions, such as pa_context_get_sink_info_by_index()
- * resp. pa_context_get_source_info_by_index(). Please note that
- * streams may be moved between sinks/sources and thus it is
- * recommended to use pa_stream_set_moved_callback() to be notified
- * about this. This function will return with PA_ERR_NOTSUPPORTED when the
+ * in the server. This is useful with the introspection
+ * functions such as pa_context_get_sink_info_by_index() or
+ * pa_context_get_source_info_by_index().
+ *
+ * Please note that streams may be moved between sinks/sources and thus
+ * it is recommended to use pa_stream_set_moved_callback() to be notified
+ * about this. This function will return with -PA_ERR_NOTSUPPORTED when the
* server is older than 0.9.8. \since 0.9.8 */
uint32_t pa_stream_get_device_index(pa_stream *s);
/** Return the name of the sink or source this stream is connected to
- * in the server. This is useful for usage with the introspection
- * functions, such as pa_context_get_sink_info_by_name()
- * resp. pa_context_get_source_info_by_name(). Please note that
- * streams may be moved between sinks/sources and thus it is
- * recommended to use pa_stream_set_moved_callback() to be notified
- * about this. This function will return with PA_ERR_NOTSUPPORTED when the
+ * in the server. This is useful with the introspection
+ * functions such as pa_context_get_sink_info_by_name()
+ * or pa_context_get_source_info_by_name().
+ *
+ * Please note that streams may be moved between sinks/sources and thus
+ * it is recommended to use pa_stream_set_moved_callback() to be notified
+ * about this. This function will return with -PA_ERR_NOTSUPPORTED when the
* server is older than 0.9.8. \since 0.9.8 */
const char *pa_stream_get_device_name(pa_stream *s);
/** Return 1 if the sink or source this stream is connected to has
- * been suspended. This will return 0 if not, and negative on
- * error. This function will return with PA_ERR_NOTSUPPORTED when the
+ * been suspended. This will return 0 if not, and a negative value on
+ * error. This function will return with -PA_ERR_NOTSUPPORTED when the
* server is older than 0.9.8. \since 0.9.8 */
int pa_stream_is_suspended(pa_stream *s);
/** Return 1 if the this stream has been corked. This will return 0 if
- * not, and negative on error. \since 0.9.11 */
+ * not, and a negative value on error. \since 0.9.11 */
int pa_stream_is_corked(pa_stream *s);
/** Connect the stream to a sink. It is strongly recommended to pass
- * NULL in both dev and volume and not to set either
+ * NULL in both \a dev and \a volume and to set neither
* PA_STREAM_START_MUTED nor PA_STREAM_START_UNMUTED -- unless these
- * options are directly dependant on user input or configuration. If
- * you follow this rule then the sound server will have the full
+ * options are directly dependent on user input or configuration.
+ *
+ * If you follow this rule then the sound server will have the full
* flexibility to choose the device, volume and mute status
* automatically, based on server-side policies, heuristics and stored
* information from previous uses. Also the server may choose to
* reconfigure audio devices to make other sinks/sources or
- * capabilities available to be able to accept the stream. Before
- * 0.9.20 it was not defined whether the 'volume' parameter was
+ * capabilities available to be able to accept the stream.
+ *
+ * Before 0.9.20 it was not defined whether the \a volume parameter was
* interpreted relative to the sink's current volume or treated as
- * absolute device volume. Since 0.9.20 it is an absolute volume when
+ * an absolute device volume. Since 0.9.20 it is an absolute volume when
* the sink is in flat volume mode, and relative otherwise, thus
* making sure the volume passed here has always the same semantics as
- * the volume passed to pa_context_set_sink_input_volume(). */
+ * the volume passed to pa_context_set_sink_input_volume(). It is possible
+ * to figure out whether flat volume mode is in effect for a given sink
+ * by calling pa_context_get_sink_info_by_name().
+ *
+ * Since 5.0, it's possible to specify a single-channel volume even if the
+ * stream has multiple channels. In that case the same volume is applied to all
+ * channels. */
int pa_stream_connect_playback(
pa_stream *s /**< The stream to connect to a sink */,
const char *dev /**< Name of the sink to connect to, or NULL for default */ ,
const pa_buffer_attr *attr /**< Buffering attributes, or NULL for default */,
pa_stream_flags_t flags /**< Additional flags, or 0 for default */,
const pa_cvolume *volume /**< Initial volume, or NULL for default */,
- pa_stream *sync_stream /**< Synchronize this stream with the specified one, or NULL for a standalone stream*/);
+ pa_stream *sync_stream /**< Synchronize this stream with the specified one, or NULL for a standalone stream */);
-/** Connect the stream to a source */
+/** Connect the stream to a source. */
int pa_stream_connect_record(
pa_stream *s /**< The stream to connect to a source */ ,
const char *dev /**< Name of the source to connect to, or NULL for default */,
const pa_buffer_attr *attr /**< Buffer attributes, or NULL for default */,
pa_stream_flags_t flags /**< Additional flags, or 0 for default */);
-/** Disconnect a stream from a source/sink */
+/** Disconnect a stream from a source/sink. */
int pa_stream_disconnect(pa_stream *s);
/** Prepare writing data to the server (for playback streams). This
* function may be used to optimize the number of memory copies when
* doing playback ("zero-copy"). It is recommended to call this
- * function before each call to pa_stream_write(). Pass in the address
- * to a pointer and an address of the number of bytes you want to
- * write. On return the two values will contain a pointer where you
- * can place the data to write and the maximum number of bytes you can
- * write. On return *nbytes can be smaller or have the same value as
- * you passed in. You need to be able to handle both cases. Accessing
- * memory beyond the returned *nbytes value is invalid. Acessing the
- * memory returned after the following pa_stream_write() or
- * pa_stream_cancel_write() is invalid. On invocation only *nbytes
- * needs to be initialized, on return both *data and *nbytes will be
- * valid. If you place (size_t) -1 in *nbytes on invocation the memory
- * size will be chosen automatically (which is recommended to
- * do). After placing your data in the memory area returned call
- * pa_stream_write() with data set to an address within this memory
- * area and an nbytes value that is smaller or equal to what was
- * returned by this function to actually execute the write. An
- * invocation of pa_stream_write() should follow "quickly" on
+ * function before each call to pa_stream_write().
+ *
+ * Pass in the address to a pointer and an address of the number of
+ * bytes you want to write. On return the two values will contain a
+ * pointer where you can place the data to write and the maximum number
+ * of bytes you can write. \a *nbytes can be smaller or have the same
+ * value as you passed in. You need to be able to handle both cases.
+ * Accessing memory beyond the returned \a *nbytes value is invalid.
+ * Accessing the memory returned after the following pa_stream_write()
+ * or pa_stream_cancel_write() is invalid.
+ *
+ * On invocation only \a *nbytes needs to be initialized, on return both
+ * *data and *nbytes will be valid. If you place (size_t) -1 in *nbytes
+ * on invocation the memory size will be chosen automatically (which is
+ * recommended to do). After placing your data in the memory area
+ * returned, call pa_stream_write() with \a data set to an address
+ * within this memory area and an \a nbytes value that is smaller or
+ * equal to what was returned by this function to actually execute the
+ * write.
+ *
+ * An invocation of pa_stream_write() should follow "quickly" on
* pa_stream_begin_write(). It is not recommended letting an unbounded
* amount of time pass after calling pa_stream_begin_write() and
* before calling pa_stream_write(). If you want to cancel a
* pa_stream_write() use pa_stream_cancel_write(). Calling
* pa_stream_begin_write() twice without calling pa_stream_write() or
* pa_stream_cancel_write() in between will return exactly the same
- * pointer/nbytes values.\since 0.9.16 */
+ * \a data pointer and \a nbytes values. \since 0.9.16 */
int pa_stream_begin_write(
pa_stream *p,
void **data,
int pa_stream_cancel_write(
pa_stream *p);
-/** Write some data to the server (for playback streams), if free_cb
- * is non-NULL this routine is called when all data has been written
- * out and an internal reference to the specified data is kept, the
- * data is not copied. If NULL, the data is copied into an internal
- * buffer. The client may freely seek around in the output buffer. For
- * most applications passing 0 and PA_SEEK_RELATIVE as arguments for
- * offset and seek should be useful. After the write call succeeded
- * the write index will be at the position after where this chunk of
- * data has been written to.
+/** Write some data to the server (for playback streams).
+ * If \a free_cb is non-NULL this routine is called when all data has
+ * been written out. An internal reference to the specified data is
+ * kept, the data is not copied. If NULL, the data is copied into an
+ * internal buffer.
+ *
+ * The client may freely seek around in the output buffer. For
+ * most applications it is typical to pass 0 and PA_SEEK_RELATIVE
+ * as values for the arguments \a offset and \a seek. After the write
+ * call succeeded the write index will be at the position after where
+ * this chunk of data has been written to.
*
* As an optimization for avoiding needless memory copies you may call
* pa_stream_begin_write() before this call and then place your audio
int pa_stream_write(
pa_stream *p /**< The stream to use */,
const void *data /**< The data to write */,
- size_t nbytes /**< The length of the data to write in bytes*/,
+ size_t nbytes /**< The length of the data to write in bytes */,
pa_free_cb_t free_cb /**< A cleanup routine for the data or NULL to request an internal copy */,
int64_t offset, /**< Offset for seeking, must be 0 for upload streams */
pa_seek_mode_t seek /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */);
/** Read the next fragment from the buffer (for recording streams).
- * data will point to the actual data and nbytes will contain the size
- * of the data in bytes (which can be less or more than a complete
- * fragment). Use pa_stream_drop() to actually remove the data from
- * the buffer. If no data is available this will return a NULL
- * pointer */
+ * If there is data at the current read index, \a data will point to
+ * the actual data and \a nbytes will contain the size of the data in
+ * bytes (which can be less or more than a complete fragment).
+ *
+ * If there is no data at the current read index, it means that either
+ * the buffer is empty or it contains a hole (that is, the write index
+ * is ahead of the read index but there's no data where the read index
+ * points at). If the buffer is empty, \a data will be NULL and
+ * \a nbytes will be 0. If there is a hole, \a data will be NULL and
+ * \a nbytes will contain the length of the hole.
+ *
+ * Use pa_stream_drop() to actually remove the data from the buffer
+ * and move the read index forward. pa_stream_drop() should not be
+ * called if the buffer is empty, but it should be called if there is
+ * a hole. */
int pa_stream_peek(
pa_stream *p /**< The stream to use */,
const void **data /**< Pointer to pointer that will point to data */,
* calling pa_stream_peek(). */
int pa_stream_drop(pa_stream *p);
-/** Return the number of bytes that may be written using pa_stream_write() */
+/** Return the number of bytes that may be written using pa_stream_write(). */
size_t pa_stream_writable_size(pa_stream *p);
-/** Return the number of bytes that may be read using pa_stream_peek()*/
+/** Return the number of bytes that may be read using pa_stream_peek(). */
size_t pa_stream_readable_size(pa_stream *p);
/** Drain a playback stream. Use this for notification when the
* up values. */
pa_operation* pa_stream_update_timing_info(pa_stream *p, pa_stream_success_cb_t cb, void *userdata);
-/** Set the callback function that is called whenever the state of the stream changes */
+/** Set the callback function that is called whenever the state of the stream changes. */
void pa_stream_set_state_callback(pa_stream *s, pa_stream_notify_cb_t cb, void *userdata);
/** Set the callback function that is called when new data may be
* written to the stream. */
void pa_stream_set_write_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
-/** Set the callback function that is called when new data is available from the stream.
- * Return the number of bytes read.*/
+/** Set the callback function that is called when new data is available from the stream. */
void pa_stream_set_read_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
/** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) */
void pa_stream_set_overflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
+/** Return at what position the latest underflow occurred, or -1 if this information is not
+ * known (e.g.\ if no underflow has occurred, or server is older than 1.0).
+ * Can be used inside the underflow callback to get information about the current underflow.
+ * (Only for playback streams) \since 1.0 */
+int64_t pa_stream_get_underflow_index(pa_stream *p);
+
/** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) */
void pa_stream_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
/** Set the callback function that is called when a the server starts
* playback after an underrun or on initial startup. This only informs
* that audio is flowing again, it is no indication that audio started
- * to reach the speakers already. (Only for playback streams). \since
+ * to reach the speakers already. (Only for playback streams) \since
* 0.9.11 */
void pa_stream_set_started_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
/** Set the callback function that is called whenever a latency
* information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE
- * streams only. (Only for playback streams) */
+ * streams only. */
void pa_stream_set_latency_update_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
/** Set the callback function that is called whenever the stream is
- * moved to a different sink/source. Use pa_stream_get_device_name()or
+ * moved to a different sink/source. Use pa_stream_get_device_name() or
* pa_stream_get_device_index() to query the new sink/source. This
* notification is only generated when the server is at least
* 0.9.8. \since 0.9.8 */
* pa_stream_is_suspended() to query the new suspend status. Please
* note that the suspend status might also change when the stream is
* moved between devices. Thus if you call this function you very
- * likely want to call pa_stream_set_moved_callback, too. This
+ * likely want to call pa_stream_set_moved_callback() too. This
* notification is only generated when the server is at least
* 0.9.8. \since 0.9.8 */
void pa_stream_set_suspended_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
-/** Set the callback function that is called whenver a meta/policy
- * control event is received.\since 0.9.15 */
+/** Set the callback function that is called whenever a meta/policy
+ * control event is received. \since 0.9.15 */
void pa_stream_set_event_callback(pa_stream *p, pa_stream_event_cb_t cb, void *userdata);
-/** Set the callback function that is called whenver the buffer
+/** Set the callback function that is called whenever the buffer
* attributes on the server side change. Please note that the buffer
* attributes can change when moving a stream to a different
* sink/source too, hence if you use this callback you should use
void pa_stream_set_buffer_attr_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
/** Pause (or resume) playback of this stream temporarily. Available
- * on both playback and recording streams. If b is 1 the stream is
- * paused. If b is 0 the stream is resumed. The pause/resume operation
+ * on both playback and recording streams. If \a b is 1 the stream is
+ * paused. If \a b is 0 the stream is resumed. The pause/resume operation
* is executed as quickly as possible. If a cork is very quickly
- * followed by an uncork or the other way round this might not
+ * followed by an uncork or the other way round, this might not
* actually have any effect on the stream that is output. You can use
* pa_stream_is_corked() to find out whether the stream is currently
* paused or not. Normally a stream will be created in uncorked
- * state. If you pass PA_STREAM_START_CORKED as flag during connection
- * of the stream it will be created in corked state. */
+ * state. If you pass PA_STREAM_START_CORKED as a flag when connecting
+ * the stream, it will be created in corked state. */
pa_operation* pa_stream_cork(pa_stream *s, int b, pa_stream_success_cb_t cb, void *userdata);
-/** Flush the playback buffer of this stream. This discards any audio
+/** Flush the playback or record buffer of this stream. This discards any audio data
* in the buffer. Most of the time you're better off using the parameter
- * delta of pa_stream_write() instead of this function. Available on both
- * playback and recording streams. */
+ * \a seek of pa_stream_write() instead of this function. */
pa_operation* pa_stream_flush(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
-/** Reenable prebuffering as specified in the pa_buffer_attr
+/** Reenable prebuffering if specified in the pa_buffer_attr
* structure. Available for playback streams only. */
pa_operation* pa_stream_prebuf(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
/** Request immediate start of playback on this stream. This disables
- * prebuffering as specified in the pa_buffer_attr structure,
- * temporarily. Available for playback streams only. */
+ * prebuffering temporarily if specified in the pa_buffer_attr structure.
+ * Available for playback streams only. */
pa_operation* pa_stream_trigger(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
/** Rename the stream. */
* pa_stream_get_timing_info().
*
* This function will usually only return new data if a timing info
- * update has been recieved. Only if timing interpolation has been
+ * update has been received. Only if timing interpolation has been
* requested (PA_STREAM_INTERPOLATE_TIMING) the data from the last
* timing update is used for an estimation of the current
* playback/recording time based on the local time that passed since
* the timing info structure has been acquired.
*
* The time value returned by this function is guaranteed to increase
- * monotonically. (that means: the returned value is always greater
- * or equal to the value returned on the last call). This behaviour
+ * monotonically (the returned value is always greater
+ * or equal to the value returned by the last call). This behaviour
* can be disabled by using PA_STREAM_NOT_MONOTONIC. This may be
- * desirable to deal better with bad estimations of transport
+ * desirable to better deal with bad estimations of transport
* latencies, but may have strange effects if the application is not
* able to deal with time going 'backwards'.
*
* The time interpolator activated by PA_STREAM_INTERPOLATE_TIMING
* favours 'smooth' time graphs over accurate ones to improve the
* smoothness of UI operations that are tied to the audio clock. If
- * accuracy is more important to you you might need to estimate your
+ * accuracy is more important to you, you might need to estimate your
* timing based on the data from pa_stream_get_timing_info() yourself
* or not work with interpolated timing at all and instead always
- * query on the server side for the most up to date timing with
+ * query the server side for the most up to date timing with
* pa_stream_update_timing_info().
*
* If no timing information has been
- * recieved yet this call will return PA_ERR_NODATA. For more details
+ * received yet this call will return -PA_ERR_NODATA. For more details
* see pa_stream_get_timing_info(). */
int pa_stream_get_time(pa_stream *s, pa_usec_t *r_usec);
-/** Return the total stream latency. This function is based on
+/** Determine the total stream latency. This function is based on
* pa_stream_get_time().
*
- * In case the stream is a monitoring stream the result can be
- * negative, i.e. the captured samples are not yet played. In this
- * case *negative is set to 1.
+ * The latency is stored in \a *r_usec. In case the stream is a
+ * monitoring stream the result can be negative, i.e. the captured
+ * samples are not yet played. In this case \a *negative is set to 1.
+ *
+ * If no timing information has been received yet, this call will
+ * return -PA_ERR_NODATA. On success, it will return 0.
*
- * If no timing information has been recieved yet this call will
- * return PA_ERR_NODATA. For more details see
- * pa_stream_get_timing_info() and pa_stream_get_time(). */
+ * For more details see pa_stream_get_timing_info() and
+ * pa_stream_get_time(). */
int pa_stream_get_latency(pa_stream *s, pa_usec_t *r_usec, int *negative);
/** Return the latest raw timing data structure. The returned pointer
- * points to an internal read-only instance of the timing
+ * refers to an internal read-only instance of the timing
* structure. The user should make a copy of this structure if he
* wants to modify it. An in-place update to this data structure may
* be requested using pa_stream_update_timing_info().
* If no timing information has been received before (i.e. by
* requesting pa_stream_update_timing_info() or by using
* PA_STREAM_AUTO_TIMING_UPDATE), this function will fail with
- * PA_ERR_NODATA.
+ * -PA_ERR_NODATA.
*
* Please note that the write_index member field (and only this field)
* is updated on each pa_stream_write() call, not just when a timing
- * update has been recieved. */
+ * update has been received. */
const pa_timing_info* pa_stream_get_timing_info(pa_stream *s);
/** Return a pointer to the stream's sample specification. */
/** Return a pointer to the stream's channel map. */
const pa_channel_map* pa_stream_get_channel_map(pa_stream *s);
-/** Return a pointer to the stream's format \since 1.0 */
+/** Return a pointer to the stream's format. \since 1.0 */
const pa_format_info* pa_stream_get_format_info(pa_stream *s);
/** Return the per-stream server-side buffer metrics of the
- * stream. Only valid after the stream has been connected successfuly
+ * stream. Only valid after the stream has been connected successfully
* and if the server is at least PulseAudio 0.9. This will return the
* actual configured buffering metrics, which may differ from what was
* requested during pa_stream_connect_record() or
* pa_stream_connect_playback(). This call will always return the
- * actually per-stream server-side buffer metrics, regardless whether
+ * actual per-stream server-side buffer metrics, regardless whether
* PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */
const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s);
/** Change the stream sampling rate during playback. You need to pass
* PA_STREAM_VARIABLE_RATE in the flags parameter of
- * pa_stream_connect_...() if you plan to use this function. Only valid
+ * pa_stream_connect_playback() if you plan to use this function. Only valid
* after the stream has been connected successfully and if the server
* is at least PulseAudio 0.9.8. \since 0.9.8 */
pa_operation *pa_stream_update_sample_rate(pa_stream *s, uint32_t rate, pa_stream_success_cb_t cb, void *userdata);
/** Update the property list of the sink input/source output of this
* stream, adding new entries. Please note that it is highly
- * recommended to set as much properties initially via
+ * recommended to set as many properties initially via
* pa_stream_new_with_proplist() as possible instead a posteriori with
- * this function, since that information may then be used to route
+ * this function, since that information may be used to route
* this stream to the right device. \since 0.9.11 */
pa_operation *pa_stream_proplist_update(pa_stream *s, pa_update_mode_t mode, pa_proplist *p, pa_stream_success_cb_t cb, void *userdata);
pa_operation *pa_stream_proplist_remove(pa_stream *s, const char *const keys[], pa_stream_success_cb_t cb, void *userdata);
/** For record streams connected to a monitor source: monitor only a
- * very specific sink input of the sink. Thus function needs to be
+ * very specific sink input of the sink. This function needs to be
* called before pa_stream_connect_record() is called. \since
* 0.9.11 */
int pa_stream_set_monitor_stream(pa_stream *s, uint32_t sink_input_idx);