PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation; either version 2 of the License,
+ by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
int (*process_msg)(pa_msgobject *o, int code, void *userdata, int64_t offset, pa_memchunk *chunk);
};
-pa_msgobject *pa_msgobject_new_internal(size_t size, const char *type_name, int (*check_type)(const char *type_name));
+pa_msgobject *pa_msgobject_new_internal(size_t size, const char *type_id, pa_bool_t (*check_type)(const char *type_name));
-int pa_msgobject_check_type(const char *type);
-
-#define pa_msgobject_new(type) ((type*) pa_msgobject_new_internal(sizeof(type), #type, type##_check_type))
+#define pa_msgobject_new(type) ((type*) pa_msgobject_new_internal(sizeof(type), type##_type_id, type##_check_type))
#define pa_msgobject_free ((void (*) (pa_msgobject* o)) pa_object_free)
#define PA_MSGOBJECT(o) pa_msgobject_cast(o)
-PA_DECLARE_CLASS(pa_msgobject);
+PA_DECLARE_PUBLIC_CLASS(pa_msgobject);
#endif