static int sink_input_peek_cb(struct pa_sink_input *i, struct pa_memchunk *chunk);
static void sink_input_kill_cb(struct pa_sink_input *i);
static pa_usec_t sink_input_get_latency_cb(struct pa_sink_input *i);
+static pa_usec_t source_output_get_latency_cb(struct pa_source_output *o);
static void source_output_push_cb(struct pa_source_output *o, const struct pa_memchunk *chunk);
static void source_output_kill_cb(struct pa_source_output *o);
strncpy(name, (char*) data + sizeof(int)*2, sizeof(name));
name[sizeof(name)-1] = 0;
- pa_client_rename(c->client, name);
+ pa_client_set_name(c->client, name);
assert(!c->input_memblockq);
strncpy(name, (char*) data + sizeof(int)*2, sizeof(name));
name[sizeof(name)-1] = 0;
- pa_client_rename(c->client, name);
+ pa_client_set_name(c->client, name);
assert(!c->output_memblockq);
c->source_output->client = c->client;
c->source_output->push = source_output_push_cb;
c->source_output->kill = source_output_kill_cb;
+ c->source_output->get_latency = source_output_get_latency_cb;
c->source_output->userdata = c;
c->state = ESD_STREAMING_DATA;
connection_free((struct connection *) i->userdata);
}
-
static pa_usec_t sink_input_get_latency_cb(struct pa_sink_input *i) {
struct connection*c = i->userdata;
assert(i && c);
connection_free((struct connection *) o->userdata);
}
+static pa_usec_t source_output_get_latency_cb(struct pa_source_output *o) {
+ struct connection*c = o->userdata;
+ assert(o && c);
+ return pa_bytes_to_usec(pa_memblockq_get_length(c->output_memblockq), &c->source_output->sample_spec);
+}
+
/*** socket server callback ***/
static void on_connection(struct pa_socket_server*s, struct pa_iochannel *io, void *userdata) {