void (*drop) (struct pa_sink_input *i, const struct pa_memchunk *chunk, size_t length);
void (*kill) (struct pa_sink_input *i);
pa_usec_t (*get_latency) (struct pa_sink_input *i);
+ void (*underrun) (struct pa_sink_input *i);
void *userdata;
+ int playing;
+
struct pa_memchunk resampled_chunk;
struct pa_resampler *resampler;
};