}
} // static VOID PaintIcon()
-inline UINTN ComputeRow0PosX(VOID) {
+inline UINTN ComputeRow0PosY(VOID) {
return ((UGAHeight / 2) - ROW0_TILESIZE / 2);
-} // UINTN ComputeRow0PosX()
+} // UINTN ComputeRow0PosY()
// Display (or erase) the arrow icons to the left and right of an icon's row,
// as appropriate.
}
}
row0PosX = (UGAWidth + TILE_XSPACING - (ROW0_TILESIZE + TILE_XSPACING) * row0Count) >> 1;
- row0PosY = ComputeRow0PosX();
+ row0PosY = ComputeRow0PosY();
row1PosX = (UGAWidth + TILE_XSPACING - (ROW1_TILESIZE + TILE_XSPACING) * row1Count) >> 1;
row1PosY = row0PosY + ROW0_TILESIZE + TILE_YSPACING;
if (row1Count > 0)