// timeout expired
MenuExit = MENU_EXIT_TIMEOUT;
break;
- } else if (HaveTimeout) {
- refit_call1_wrapper(BS->Stall, 100000); // Pause for 100 ms
- TimeoutCountdown--;
- TimeSinceKeystroke++;
- } else if (GlobalConfig.ScreensaverTime > 0) {
- refit_call1_wrapper(BS->Stall, 100000); // Pause for 100 ms
- TimeSinceKeystroke++;
- if (TimeSinceKeystroke > (GlobalConfig.ScreensaverTime * 10)) {
- SaveScreen();
- State.PaintAll = TRUE;
- TimeSinceKeystroke = 0;
+ } else if (HaveTimeout || GlobalConfig.ScreensaverTime > 0) {
+ EFI_EVENT TimerEvent;
+ UINTN ElapsCount = 1;
+
+ Status = refit_call5_wrapper(BS->CreateEvent, EVT_TIMER, 0, NULL, NULL, &TimerEvent);
+ if (EFI_ERROR(Status)) {
+ refit_call1_wrapper(BS->Stall, 100000); // Pause for 100 ms
+ } else {
+ EFI_EVENT WaitList[2];
+ UINTN Index;
+
+ refit_call3_wrapper(BS->SetTimer, TimerEvent, TimerRelative, 10000000); // 1s Timeout
+ WaitList[0] = ST->ConIn->WaitForKey;
+ WaitList[1] = TimerEvent;
+ Status = refit_call3_wrapper(BS->WaitForEvent, 2, WaitList, &Index);
+ refit_call1_wrapper(BS->CloseEvent, TimerEvent);
+ if (EFI_ERROR(Status))
+ refit_call1_wrapper(BS->Stall, 100000); // Pause for 100 ms
+ else if(Index == 0)
+ continue;
+ else
+ ElapsCount = 10; // always counted as 1s to end of the timeout
+ }
+ TimeSinceKeystroke += ElapsCount;
+ if(HaveTimeout) {
+ TimeoutCountdown = TimeoutCountdown <= ElapsCount ? 0 : TimeoutCountdown - ElapsCount;
+ } else if (GlobalConfig.ScreensaverTime > 0 &&
+ TimeSinceKeystroke > (GlobalConfig.ScreensaverTime * 10))
+ {
+ SaveScreen();
+ State.PaintAll = TRUE;
+ TimeSinceKeystroke = 0;
} // if
} else {
refit_call3_wrapper(BS->WaitForEvent, 1, &ST->ConIn->WaitForKey, &index);
UINTN i;
UINTN Sum = 0;
- if (Image != NULL) {
+ if ((Image != NULL) && ((Image->Width * Image->Height) != 0)) {
for (i = 0; i < (Image->Width * Image->Height); i++) {
Sum += (Image->PixelData[i].r + Image->PixelData[i].g + Image->PixelData[i].b);
}
+ Sum /= (Image->Width * Image->Height * 3);
} // if
- return (UINT8) (Sum / (Image->Width * Image->Height * 3));
+ return (UINT8) Sum;
} // UINT8 AverageBrightness()
// Display text against the screen's background image. Special case: If Text is NULL
}
} // static VOID ()
-inline UINTN ComputeRow0PosY(VOID) {
+UINTN ComputeRow0PosY(VOID) {
return ((UGAHeight / 2) - TileSizes[0] / 2);
} // UINTN ComputeRow0PosY()