// Text and icon spacing constants....
#define TEXT_YMARGIN (2)
-#define TEXT_XMARGIN (8)
-#define TEXT_LINE_HEIGHT (FONT_CELL_HEIGHT + TEXT_YMARGIN * 2)
+//#define TEXT_XMARGIN (8)
+//#define TEXT_LINE_HEIGHT (FONT_CELL_HEIGHT + TEXT_YMARGIN * 2)
#define TITLEICON_SPACING (16)
#define ROW0_TILESIZE (144)
INTN ShortcutEntry;
BOOLEAN HaveTimeout = FALSE;
UINTN TimeoutCountdown = 0;
+ INTN PreviousTime = -1, CurrentTime;
CHAR16 TimeoutMessage[256];
CHAR16 KeyAsString[2];
UINTN MenuExit;
}
if (HaveTimeout) {
- SPrint(TimeoutMessage, 255, L"%s in %d seconds", Screen->TimeoutText, (TimeoutCountdown + 5) / 10);
- StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_TIMEOUT, TimeoutMessage);
+ CurrentTime = (TimeoutCountdown + 5) / 10;
+ if (CurrentTime != PreviousTime) {
+ SPrint(TimeoutMessage, 255, L"%s in %d seconds", Screen->TimeoutText, CurrentTime);
+ StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_TIMEOUT, TimeoutMessage);
+ PreviousTime = CurrentTime;
+ }
}
// read key press (and wait for it if applicable)
MenuExit = MENU_EXIT_TIMEOUT;
break;
} else if (HaveTimeout) {
- refit_call1_wrapper(BS->Stall, 100000);
+ refit_call1_wrapper(BS->Stall, 100000); // Pause for 100 ms
TimeoutCountdown--;
} else
refit_call3_wrapper(BS->WaitForEvent, 1, &ST->ConIn->WaitForKey, &index);
// graphical generic style
//
+inline static UINTN TextLineHeight(VOID) {
+ return egGetFontHeight() + TEXT_YMARGIN * 2;
+} // UINTN TextLineHeight()
+
//
// Display a submenu
//
-// Display text with a solid background (MenuBackgroundPixel or SelectionBackgroundPixel)
+// Display text with a solid background (MenuBackgroundPixel or SelectionBackgroundPixel).
+// Indents text by one character and placed TEXT_YMARGIN pixels down from the
+// specified XPos and YPos locations.
static VOID DrawText(IN CHAR16 *Text, IN BOOLEAN Selected, IN UINTN FieldWidth, IN UINTN XPos, IN UINTN YPos)
{
EG_IMAGE *TextBuffer;
EG_PIXEL Bg;
- TextBuffer = egCreateImage(FieldWidth, TEXT_LINE_HEIGHT, FALSE);
+ TextBuffer = egCreateImage(FieldWidth, TextLineHeight(), FALSE);
egFillImage(TextBuffer, &MenuBackgroundPixel);
Bg = MenuBackgroundPixel;
}
// render the text
- egRenderText(Text, TextBuffer, TEXT_XMARGIN, TEXT_YMARGIN, (Bg.r + Bg.g + Bg.b) / 3);
+ egRenderText(Text, TextBuffer, egGetFontCellWidth(), TEXT_YMARGIN, (Bg.r + Bg.g + Bg.b) / 3);
egDrawImageWithTransparency(TextBuffer, NULL, XPos, YPos, TextBuffer->Width, TextBuffer->Height);
// BltImage(TextBuffer, XPos, YPos);
}
return (UINT8) (Sum / (Image->Width * Image->Height * 3));
} // UINT8 AverageBrightness()
-// Display text against the screen's background image
+// Display text against the screen's background image. Special case: If Text is NULL
+// or 0-length, clear the line. Does NOT indent the text or reposition it relative
+// to the specified XPos and YPos values.
static VOID DrawTextWithTransparency(IN CHAR16 *Text, IN UINTN XPos, IN UINTN YPos)
{
- UINTN TextWidth, TextPosX;
- EG_IMAGE *TextBuffer;
+ UINTN TextWidth;
+ EG_IMAGE *TextBuffer = NULL;
- TextBuffer = egCropImage(GlobalConfig.ScreenBackground, XPos, YPos, LAYOUT_TEXT_WIDTH, TEXT_LINE_HEIGHT);
+ if (Text == NULL)
+ Text = L"";
- // render the text
egMeasureText(Text, &TextWidth, NULL);
- if (TextWidth > TextBuffer->Width)
- TextPosX = 0;
- else
- TextPosX = (TextBuffer->Width - TextWidth) / 2;
- egRenderText(Text, TextBuffer, TextPosX, 0, AverageBrightness(TextBuffer));
+ if (TextWidth == 0) {
+ TextWidth = UGAWidth;
+ XPos = 0;
+ }
+
+ TextBuffer = egCropImage(GlobalConfig.ScreenBackground, XPos, YPos, TextWidth, TextLineHeight());
+ if (TextBuffer == NULL) {
+ Print(L"Error: NULL TextBuffer in DrawTextWithTransparency()\n");
+ return;
+ }
+
+ // render the text
+ egRenderText(Text, TextBuffer, 0, 0, AverageBrightness(TextBuffer));
egDrawImageWithTransparency(TextBuffer, NULL, XPos, YPos, TextBuffer->Width, TextBuffer->Height);
+ egFreeImage(TextBuffer);
}
// Compute the size & position of the window that will hold a subscreen's information.
-static VOID ComputeSubScreenWindowSize(REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, UINTN *XPos, UINTN *YPos, UINTN *Width, UINTN *Height, UINTN *LineWidth) {
+static VOID ComputeSubScreenWindowSize(REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, UINTN *XPos, UINTN *YPos,
+ UINTN *Width, UINTN *Height, UINTN *LineWidth) {
UINTN i, ItemWidth, HintTop, BannerBottomEdge, TitleWidth;
+ UINTN FontCellWidth = egGetFontCellWidth();
+ UINTN FontCellHeight = egGetFontHeight();
*Width = 20;
*Height = 5;
- TitleWidth = StrLen(Screen->Title);
- if ((Screen->TitleImage) && (TitleWidth > (Screen->TitleImage->Width / FONT_CELL_WIDTH))) {
- TitleWidth -= (Screen->TitleImage->Width / FONT_CELL_WIDTH);
- }
- if (TitleWidth > *Width) {
- *Width = TitleWidth;
- }
+ TitleWidth = egComputeTextWidth(Screen->Title);
+
for (i = 0; i < Screen->InfoLineCount; i++) {
ItemWidth = StrLen(Screen->InfoLines[i]);
if (*Width < ItemWidth) {
}
(*Height)++;
}
- *Width = TEXT_XMARGIN * 2 + *Width * FONT_CELL_WIDTH;
+ *Width = (*Width + 2) * FontCellWidth;
*LineWidth = *Width;
if (Screen->TitleImage)
- *Width += (Screen->TitleImage->Width + TITLEICON_SPACING * 2 + FONT_CELL_WIDTH);
+ *Width += (Screen->TitleImage->Width + TITLEICON_SPACING * 2 + FontCellWidth);
else
- *Width += FONT_CELL_WIDTH;
+ *Width += FontCellWidth;
+
+ if (*Width < TitleWidth)
+ *Width = TitleWidth + 2 * FontCellWidth;
// Keep it within the bounds of the screen, or 2/3 of the screen's width
// for screens over 800 pixels wide
if (*Width > UGAWidth)
*Width = UGAWidth;
- if ((*Width > (2 * UGAWidth) / 3) && (UGAWidth > 800))
- *Width = (2 * UGAWidth) / 3;
*XPos = (UGAWidth - *Width) / 2;
- HintTop = UGAHeight - (FONT_CELL_HEIGHT * 3); // top of hint text
- *Height *= TEXT_LINE_HEIGHT;
- if (Screen->TitleImage && (*Height < (Screen->TitleImage->Height + TEXT_LINE_HEIGHT * 4)))
- *Height = Screen->TitleImage->Height + TEXT_LINE_HEIGHT * 4;
+ HintTop = UGAHeight - (FontCellHeight * 3); // top of hint text
+ *Height *= TextLineHeight();
+ if (Screen->TitleImage && (*Height < (Screen->TitleImage->Height + TextLineHeight() * 4)))
+ *Height = Screen->TitleImage->Height + TextLineHeight() * 4;
if (GlobalConfig.BannerBottomEdge >= HintTop) { // probably a full-screen image; treat it as an empty banner
BannerBottomEdge = 0;
} else {
BannerBottomEdge = GlobalConfig.BannerBottomEdge;
}
- if (*Height > (HintTop - BannerBottomEdge - FONT_CELL_HEIGHT * 2)) {
+ if (*Height > (HintTop - BannerBottomEdge - FontCellHeight * 2)) {
BannerBottomEdge = 0;
}
- if (*Height > (HintTop - BannerBottomEdge - FONT_CELL_HEIGHT * 2)) {
+ if (*Height > (HintTop - BannerBottomEdge - FontCellHeight * 2)) {
// TODO: Implement scrolling in text screen.
- *Height = (HintTop - BannerBottomEdge - FONT_CELL_HEIGHT * 2);
+ *Height = (HintTop - BannerBottomEdge - FontCellHeight * 2);
}
*YPos = ((UGAHeight - *Height) / 2);
if (*YPos < BannerBottomEdge)
- *YPos = BannerBottomEdge + FONT_CELL_HEIGHT + (HintTop - BannerBottomEdge - *Height) / 2;
+ *YPos = BannerBottomEdge + FontCellHeight + (HintTop - BannerBottomEdge - *Height) / 2;
} // VOID ComputeSubScreenWindowSize()
// Displays sub-menus
{
INTN i;
UINTN ItemWidth;
- static UINTN LineWidth, MenuWidth, MenuHeight, EntriesPosX, EntriesPosY, TimeoutPosY;
+ static UINTN LineWidth, MenuWidth, MenuHeight, EntriesPosX, TitlePosX, EntriesPosY, TimeoutPosY, CharWidth;
EG_IMAGE *Window;
EG_PIXEL *BackgroundPixel = &(GlobalConfig.ScreenBackground->PixelData[0]);
+ CharWidth = egGetFontCellWidth();
State->ScrollMode = SCROLL_MODE_TEXT;
switch (Function) {
case MENU_FUNCTION_INIT:
InitScroll(State, Screen->EntryCount, 0);
ComputeSubScreenWindowSize(Screen, State, &EntriesPosX, &EntriesPosY, &MenuWidth, &MenuHeight, &LineWidth);
- TimeoutPosY = EntriesPosY + (Screen->EntryCount + 1) * TEXT_LINE_HEIGHT;
+ TimeoutPosY = EntriesPosY + (Screen->EntryCount + 1) * TextLineHeight();
// initial painting
SwitchToGraphicsAndClear();
Window = egCreateFilledImage(MenuWidth, MenuHeight, FALSE, BackgroundPixel);
egDrawImage(Window, EntriesPosX, EntriesPosY);
- egMeasureText(Screen->Title, &ItemWidth, NULL);
- DrawText(Screen->Title, FALSE, (StrLen(Screen->Title) + 2) * FONT_CELL_WIDTH,
- EntriesPosX + (MenuWidth - ItemWidth) / 2, EntriesPosY += TEXT_LINE_HEIGHT);
+ ItemWidth = egComputeTextWidth(Screen->Title);
+ if (MenuWidth > ItemWidth) {
+ TitlePosX = EntriesPosX + (MenuWidth - ItemWidth) / 2 - CharWidth;
+ } else {
+ TitlePosX = EntriesPosX;
+ if (CharWidth > 0) {
+ i = MenuWidth / CharWidth - 2;
+ if (i > 0)
+ Screen->Title[i] = 0;
+ } // if
+ } // if/else
+
+ DrawText(Screen->Title, FALSE, (StrLen(Screen->Title) + 2) * CharWidth, TitlePosX, EntriesPosY += TextLineHeight());
if (Screen->TitleImage) {
- BltImageAlpha(Screen->TitleImage, EntriesPosX + TITLEICON_SPACING, EntriesPosY + TEXT_LINE_HEIGHT * 2,
+ BltImageAlpha(Screen->TitleImage, EntriesPosX + TITLEICON_SPACING, EntriesPosY + TextLineHeight() * 2,
BackgroundPixel);
EntriesPosX += (Screen->TitleImage->Width + TITLEICON_SPACING * 2);
}
- EntriesPosY += (TEXT_LINE_HEIGHT * 2);
+ EntriesPosY += (TextLineHeight() * 2);
if (Screen->InfoLineCount > 0) {
for (i = 0; i < (INTN)Screen->InfoLineCount; i++) {
DrawText(Screen->InfoLines[i], FALSE, LineWidth, EntriesPosX, EntriesPosY);
- EntriesPosY += TEXT_LINE_HEIGHT;
+ EntriesPosY += TextLineHeight();
}
- EntriesPosY += TEXT_LINE_HEIGHT; // also add a blank line
+ EntriesPosY += TextLineHeight(); // also add a blank line
}
break;
case MENU_FUNCTION_PAINT_ALL:
for (i = 0; i <= State->MaxIndex; i++) {
DrawText(Screen->Entries[i]->Title, (i == State->CurrentSelection), LineWidth, EntriesPosX,
- EntriesPosY + i * TEXT_LINE_HEIGHT);
+ EntriesPosY + i * TextLineHeight());
}
if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_HINTS)) {
if ((Screen->Hint1 != NULL) && (StrLen(Screen->Hint1) > 0))
- DrawTextWithTransparency(Screen->Hint1, (UGAWidth - LAYOUT_TEXT_WIDTH) / 2, UGAHeight - (FONT_CELL_HEIGHT * 3));
+ DrawTextWithTransparency(Screen->Hint1, (UGAWidth - egComputeTextWidth(Screen->Hint1)) / 2,
+ UGAHeight - (egGetFontHeight() * 3));
if ((Screen->Hint2 != NULL) && (StrLen(Screen->Hint2) > 0))
- DrawTextWithTransparency(Screen->Hint2, (UGAWidth - LAYOUT_TEXT_WIDTH) / 2, UGAHeight - (FONT_CELL_HEIGHT * 2));
+ DrawTextWithTransparency(Screen->Hint2, (UGAWidth - egComputeTextWidth(Screen->Hint2)) / 2,
+ UGAHeight - (egGetFontHeight() * 2));
} // if
break;
case MENU_FUNCTION_PAINT_SELECTION:
// redraw selection cursor
DrawText(Screen->Entries[State->PreviousSelection]->Title, FALSE, LineWidth,
- EntriesPosX, EntriesPosY + State->PreviousSelection * TEXT_LINE_HEIGHT);
+ EntriesPosX, EntriesPosY + State->PreviousSelection * TextLineHeight());
DrawText(Screen->Entries[State->CurrentSelection]->Title, TRUE, LineWidth,
- EntriesPosX, EntriesPosY + State->CurrentSelection * TEXT_LINE_HEIGHT);
+ EntriesPosX, EntriesPosY + State->CurrentSelection * TextLineHeight());
break;
case MENU_FUNCTION_PAINT_TIMEOUT:
}
}
if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL))
+ DrawTextWithTransparency(L"", 0, textPosY);
DrawTextWithTransparency(Screen->Entries[State->CurrentSelection]->Title,
- (UGAWidth - LAYOUT_TEXT_WIDTH) >> 1, textPosY);
+ (UGAWidth - egComputeTextWidth(Screen->Entries[State->CurrentSelection]->Title)) >> 1,
+ textPosY);
if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_HINTS)) {
- DrawTextWithTransparency(Screen->Hint1, (UGAWidth - LAYOUT_TEXT_WIDTH) / 2, UGAHeight - (FONT_CELL_HEIGHT * 3));
- DrawTextWithTransparency(Screen->Hint2, (UGAWidth - LAYOUT_TEXT_WIDTH) / 2, UGAHeight - (FONT_CELL_HEIGHT * 2));
+ DrawTextWithTransparency(Screen->Hint1, (UGAWidth - egComputeTextWidth(Screen->Hint1)) / 2,
+ UGAHeight - (egGetFontHeight() * 3));
+ DrawTextWithTransparency(Screen->Hint2, (UGAWidth - egComputeTextWidth(Screen->Hint2)) / 2,
+ UGAHeight - (egGetFontHeight() * 2));
} // if
} // static VOID PaintAll()
} // if/else
DrawMainMenuEntry(Screen->Entries[State->PreviousSelection], FALSE, itemPosX[XSelectPrev], YPosPrev);
DrawMainMenuEntry(Screen->Entries[State->CurrentSelection], TRUE, itemPosX[XSelectCur], YPosCur);
- if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL))
+ if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL)) {
+ DrawTextWithTransparency(L"", 0, textPosY);
DrawTextWithTransparency(Screen->Entries[State->CurrentSelection]->Title,
- (UGAWidth - LAYOUT_TEXT_WIDTH) >> 1, textPosY);
+ (UGAWidth - egComputeTextWidth(Screen->Entries[State->CurrentSelection]->Title)) >> 1,
+ textPosY);
+ }
} else { // Current selection not visible; must redraw the menu....
MainMenuStyle(Screen, State, MENU_FUNCTION_PAINT_ALL, NULL);
}
break;
case MENU_FUNCTION_PAINT_TIMEOUT:
- if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL))
- DrawTextWithTransparency(ParamText, (UGAWidth - LAYOUT_TEXT_WIDTH) >> 1, textPosY + TEXT_LINE_HEIGHT);
+ if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL)) {
+ DrawTextWithTransparency(L"", 0, textPosY + TextLineHeight());
+ DrawTextWithTransparency(ParamText, (UGAWidth - egComputeTextWidth(ParamText)) >> 1, textPosY + TextLineHeight());
+ }
break;
}