#hideui singleuser
#hideui all
+# Set the name of a subdirectory in which icons are stored. Icons must
+# have the same names they have in the standard directory. The directory
+# name is specified relative to the main rEFInd binary's directory. If
+# an icon can't be found in the specified directory, an attempt is made
+# to load it from the default directory; thus, you can replace just some
+# icons in your own directory and rely on the default for others.
+# Default is "icons".
+#
+#icons_dir myicons
+
# Use a custom title banner instead of the rEFInd icon and name. The file
# path is relative to the directory where refind.efi is located. The color
# in the top left corner of the image is used as the background color
#
#textonly
+# Set the screen's video resolution. Pass this option two values,
+# corresponding to the X and Y resolutions. Note that not all resolutions
+# are supported. On UEFI systems, passing an incorrect value results in a
+# message being shown on the screen to that effect, along with a list of
+# supported modes. On EFI 1.x systems (e.g., Macintoshes), setting an
+# incorrect mode silently fails. On both types of systems, setting an
+# incorrect resolution results in the default resolution being used.
+# A resolution of 1024x768 usually works, but higher values often don't.
+# Default is "0 0" (use the system default resolution, usually 800x600).
+#
+#resolution 1024 768
+
# Which non-bootloader tools to show on the tools line, and in what
# order to display them:
# shell - the EFI shell
disabled
}
+# EFI shells are programs just like boot loaders, and can be
+# launched in the same way. You can pass a shell the name of a
+# script that it's to run on the "options" line. The script
+# could initialize hardware and then launch an OS, or it could
+# do something entirely different.
+menuentry "Windows via shell script" {
+ icon \EFI\refind\icons\os_win.icns
+ loader \EFI\tools\shell.efi
+ options "fs0:\EFI\tools\launch_windows.nsh"
+ disabled
+}