#include "global.h"
#include "screen.h"
#include "config.h"
+#include "libegint.h"
#include "refit_call_wrapper.h"
#include "egemb_refind_banner.h"
VOID InitScreen(VOID)
{
UINTN i;
-
+
// initialize libeg
egInitScreen();
-
+
if (egHasGraphicsMode()) {
egGetScreenSize(&UGAWidth, &UGAHeight);
AllowGraphicsMode = TRUE;
egSetGraphicsModeEnabled(FALSE); // just to be sure we are in text mode
}
GraphicsScreenDirty = TRUE;
-
+
// disable cursor
refit_call2_wrapper(ST->ConOut->EnableCursor, ST->ConOut, FALSE);
-
+
// get size of text console
if (refit_call4_wrapper(ST->ConOut->QueryMode, ST->ConOut, ST->ConOut->Mode->Mode, &ConWidth, &ConHeight) != EFI_SUCCESS) {
// use default values on error
ConWidth = 80;
ConHeight = 25;
}
-
+
// make a buffer for a whole text line
BlankLine = AllocatePool((ConWidth + 1) * sizeof(CHAR16));
for (i = 0; i < ConWidth; i++)
BlankLine[i] = ' ';
BlankLine[i] = 0;
-
+
// show the banner (even when in graphics mode)
DrawScreenHeader(L"Initializing...");
}
// switch to text mode if requested
AllowGraphicsMode = FALSE;
SwitchToText(FALSE);
-
+
} else if (AllowGraphicsMode) {
// clear screen and show banner
// (now we know we'll stay in graphics mode)
+ if ((GlobalConfig.RequestedScreenWidth > 0) && (GlobalConfig.RequestedScreenHeight > 0) &&
+ egSetScreenSize(GlobalConfig.RequestedScreenWidth, GlobalConfig.RequestedScreenHeight)) {
+ UGAWidth = GlobalConfig.RequestedScreenWidth;
+ UGAHeight = GlobalConfig.RequestedScreenHeight;
+ } // if user requested a particular screen resolution
SwitchToGraphics();
BltClearScreen(TRUE);
}
{
DrawScreenHeader(Title);
SwitchToText(FALSE);
-
+
// reset error flag
haveError = FALSE;
}
SwitchToText(FALSE);
PauseForKey();
}
-
+
// reset error flag
haveError = FALSE;
}
VOID BeginExternalScreen(IN BOOLEAN UseGraphicsMode, IN CHAR16 *Title)
{
+ EG_PIXEL DarkBackgroundPixel = { 0x0, 0x0, 0x0, 0 };
+
if (!AllowGraphicsMode)
UseGraphicsMode = FALSE;
-
+
if (UseGraphicsMode) {
SwitchToGraphics();
BltClearScreen(FALSE);
- }
-
+ } else {
+ egClearScreen(&DarkBackgroundPixel);
+ } // if/else
+
// show the header
DrawScreenHeader(Title);
-
+
if (!UseGraphicsMode)
SwitchToText(TRUE);
-
+
// reset error flag
haveError = FALSE;
}
{
// make sure we clean up later
GraphicsScreenDirty = TRUE;
-
+
if (haveError) {
SwitchToText(FALSE);
PauseForKey();
}
-
+
// reset error flag
haveError = FALSE;
}
// clear text screen
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
refit_call1_wrapper(ST->ConOut->ClearScreen, ST->ConOut);
-
+
// enable cursor
refit_call2_wrapper(ST->ConOut->EnableCursor, ST->ConOut, TRUE);
}
BOOLEAN GotKeyStrokes;
EFI_STATUS Status;
EFI_INPUT_KEY key;
-
+
GotKeyStrokes = FALSE;
for (;;) {
Status = refit_call2_wrapper(ST->ConIn->ReadKeyStroke, ST->ConIn, &key);
VOID PauseForKey(VOID)
{
UINTN index;
-
+
Print(L"\n* Hit any key to continue *");
-
+
if (ReadAllKeyStrokes()) { // remove buffered key strokes
refit_call1_wrapper(BS->Stall, 5000000); // 5 seconds delay
ReadAllKeyStrokes(); // empty the buffer again
}
-
+
refit_call3_wrapper(BS->WaitForEvent, 1, &ST->ConIn->WaitForKey, &index);
ReadAllKeyStrokes(); // empty the buffer to protect the menu
-
+
Print(L"\n");
}
// show console and wait for key
SwitchToText(FALSE);
PauseForKey();
-
+
// reset error flag
haveError = FALSE;
}
VOID EndlessIdleLoop(VOID)
{
UINTN index;
-
+
for (;;) {
ReadAllKeyStrokes();
refit_call3_wrapper(BS->WaitForEvent, 1, &ST->ConIn->WaitForKey, &index);
BOOLEAN CheckFatalError(IN EFI_STATUS Status, IN CHAR16 *where)
{
CHAR16 ErrorName[64];
-
+
if (!EFI_ERROR(Status))
return FALSE;
-
+
StatusToString(ErrorName, Status);
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_ERROR);
Print(L"Fatal Error: %s %s\n", ErrorName, where);
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
haveError = TRUE;
-
+
//BS->Exit(ImageHandle, ExitStatus, ExitDataSize, ExitData);
-
+
return TRUE;
}
BOOLEAN CheckError(IN EFI_STATUS Status, IN CHAR16 *where)
{
CHAR16 ErrorName[64];
-
+
if (!EFI_ERROR(Status))
return FALSE;
-
+
StatusToString(ErrorName, Status);
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_ERROR);
Print(L"Error: %s %s\n", ErrorName, where);
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
haveError = TRUE;
-
+
return TRUE;
}
if (Banner != NULL)
MenuBackgroundPixel = Banner->PixelData[0];
}
-
+
// clear and draw banner
egClearScreen(&MenuBackgroundPixel);
if (Banner != NULL)
BltImage(Banner, (UGAWidth - Banner->Width) >> 1,
((UGAHeight - LAYOUT_TOTAL_HEIGHT) >> 1) + LAYOUT_BANNER_HEIGHT - Banner->Height);
-
+
} else {
// clear to standard background color
egClearScreen(&StdBackgroundPixel);
}
-
+
GraphicsScreenDirty = FALSE;
}
VOID BltImageAlpha(IN EG_IMAGE *Image, IN UINTN XPos, IN UINTN YPos, IN EG_PIXEL *BackgroundPixel)
{
EG_IMAGE *CompImage;
-
+
// compose on background
CompImage = egCreateFilledImage(Image->Width, Image->Height, FALSE, BackgroundPixel);
egComposeImage(CompImage, Image, 0, 0);
-
+
// blit to screen and clean up
egDrawImage(CompImage, XPos, YPos);
egFreeImage(CompImage);
// CompHeight = TotalHeight;
// OffsetY = (TotalHeight - CompHeight) >> 1;
// egComposeImage(CompImage, TopImage, OffsetX, OffsetY);
-//
+//
// // blit to screen and clean up
// egDrawImage(CompImage, XPos, YPos);
// egFreeImage(CompImage);
OffsetY = (TotalHeight - CompHeight) >> 1;
egComposeImage(CompImage, TopImage, OffsetX, OffsetY);
}
-
+
// place the badge image
if (BadgeImage != NULL && CompImage != NULL && (BadgeImage->Width + 8) < CompWidth && (BadgeImage->Height + 8) < CompHeight) {
OffsetX += CompWidth - 8 - BadgeImage->Width;