/*
- * refit/screen.c
+ * refind/screen.c
* Screen handling functions
*
* Copyright (c) 2006 Christoph Pfisterer
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+/*
+ * Modifications copyright (c) 2012-2015 Roderick W. Smith
+ *
+ * Modifications distributed under the terms of the GNU General Public
+ * License (GPL) version 3 (GPLv3), or (at your option) any later version.
+ *
+ */
+/*
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
#include "global.h"
#include "screen.h"
#include "config.h"
#include "libegint.h"
-#include "refit_call_wrapper.h"
+#include "lib.h"
+#include "menu.h"
+#include "../include/refit_call_wrapper.h"
-#include "egemb_refind_banner.h"
+#include "../include/egemb_refind_banner.h"
// Console defines and variables
UINTN ConWidth;
UINTN ConHeight;
-CHAR16 *BlankLine;
-
-static VOID SwitchToText(IN BOOLEAN CursorEnabled);
-static VOID SwitchToGraphics(VOID);
-static VOID DrawScreenHeader(IN CHAR16 *Title);
+CHAR16 *BlankLine = NULL;
// UGA defines and variables
EG_PIXEL StdBackgroundPixel = { 0xbf, 0xbf, 0xbf, 0 };
EG_PIXEL MenuBackgroundPixel = { 0xbf, 0xbf, 0xbf, 0 };
+EG_PIXEL DarkBackgroundPixel = { 0x0, 0x0, 0x0, 0 };
static BOOLEAN GraphicsScreenDirty;
static BOOLEAN haveError = FALSE;
+static VOID PrepareBlankLine(VOID) {
+ UINTN i;
+
+ MyFreePool(BlankLine);
+ // make a buffer for a whole text line
+ BlankLine = AllocatePool((ConWidth + 1) * sizeof(CHAR16));
+ for (i = 0; i < ConWidth; i++)
+ BlankLine[i] = ' ';
+ BlankLine[i] = 0;
+}
+
//
// Screen initialization and switching
//
VOID InitScreen(VOID)
{
- UINTN i;
-
// initialize libeg
egInitScreen();
AllowGraphicsMode = TRUE;
} else {
AllowGraphicsMode = FALSE;
+ egSetTextMode(GlobalConfig.RequestedTextMode);
egSetGraphicsModeEnabled(FALSE); // just to be sure we are in text mode
}
GraphicsScreenDirty = TRUE;
ConHeight = 25;
}
- // make a buffer for a whole text line
- BlankLine = AllocatePool((ConWidth + 1) * sizeof(CHAR16));
- for (i = 0; i < ConWidth; i++)
- BlankLine[i] = ' ';
- BlankLine[i] = 0;
+ PrepareBlankLine();
- // show the banner (even when in graphics mode)
- DrawScreenHeader(L"Initializing...");
+ // show the banner if in text mode
+ if (GlobalConfig.TextOnly && (GlobalConfig.ScreensaverTime != -1))
+ DrawScreenHeader(L"Initializing...");
}
+// Set the screen resolution and mode (text vs. graphics).
VOID SetupScreen(VOID)
{
+ UINTN NewWidth, NewHeight;
+
+ // Convert mode number to horizontal & vertical resolution values
+ if ((GlobalConfig.RequestedScreenWidth > 0) && (GlobalConfig.RequestedScreenHeight == 0))
+ egGetResFromMode(&(GlobalConfig.RequestedScreenWidth), &(GlobalConfig.RequestedScreenHeight));
+
+ // Set the believed-to-be current resolution to the LOWER of the current
+ // believed-to-be resolution and the requested resolution. This is done to
+ // enable setting a lower-than-default resolution.
+ if ((GlobalConfig.RequestedScreenWidth > 0) && (GlobalConfig.RequestedScreenHeight > 0)) {
+ UGAWidth = (UGAWidth < GlobalConfig.RequestedScreenWidth) ? UGAWidth : GlobalConfig.RequestedScreenWidth;
+ UGAHeight = (UGAHeight < GlobalConfig.RequestedScreenHeight) ? UGAHeight : GlobalConfig.RequestedScreenHeight;
+ }
+
+ // Set text mode. If this requires increasing the size of the graphics mode, do so.
+ if (egSetTextMode(GlobalConfig.RequestedTextMode)) {
+ egGetScreenSize(&NewWidth, &NewHeight);
+ if ((NewWidth > UGAWidth) || (NewHeight > UGAHeight)) {
+ UGAWidth = NewWidth;
+ UGAHeight = NewHeight;
+ }
+ if ((UGAWidth > GlobalConfig.RequestedScreenWidth) || (UGAHeight > GlobalConfig.RequestedScreenHeight)) {
+ // Requested text mode forces us to use a bigger graphics mode
+ GlobalConfig.RequestedScreenWidth = UGAWidth;
+ GlobalConfig.RequestedScreenHeight = UGAHeight;
+ } // if
+ }
+
+ if (GlobalConfig.RequestedScreenWidth > 0) {
+ egSetScreenSize(&(GlobalConfig.RequestedScreenWidth), &(GlobalConfig.RequestedScreenHeight));
+ egGetScreenSize(&UGAWidth, &UGAHeight);
+ } // if user requested a particular screen resolution
+
if (GlobalConfig.TextOnly) {
// switch to text mode if requested
AllowGraphicsMode = FALSE;
} else if (AllowGraphicsMode) {
// clear screen and show banner
// (now we know we'll stay in graphics mode)
- if ((GlobalConfig.RequestedScreenWidth > 0) && (GlobalConfig.RequestedScreenHeight > 0) &&
- egSetScreenSize(GlobalConfig.RequestedScreenWidth, GlobalConfig.RequestedScreenHeight)) {
- UGAWidth = GlobalConfig.RequestedScreenWidth;
- UGAHeight = GlobalConfig.RequestedScreenHeight;
- } // if user requested a particular screen resolution
SwitchToGraphics();
- BltClearScreen(TRUE);
+ if (GlobalConfig.ScreensaverTime != -1) {
+ BltClearScreen(TRUE);
+ } else { // start with screen blanked
+ GraphicsScreenDirty = TRUE;
+ }
}
-}
+} // VOID SetupScreen()
-static VOID SwitchToText(IN BOOLEAN CursorEnabled)
+VOID SwitchToText(IN BOOLEAN CursorEnabled)
{
egSetGraphicsModeEnabled(FALSE);
refit_call2_wrapper(ST->ConOut->EnableCursor, ST->ConOut, CursorEnabled);
+ // get size of text console
+ if (refit_call4_wrapper(ST->ConOut->QueryMode, ST->ConOut, ST->ConOut->Mode->Mode, &ConWidth, &ConHeight) != EFI_SUCCESS) {
+ // use default values on error
+ ConWidth = 80;
+ ConHeight = 25;
+ }
+ PrepareBlankLine();
}
-static VOID SwitchToGraphics(VOID)
+VOID SwitchToGraphics(VOID)
{
if (AllowGraphicsMode && !egIsGraphicsModeEnabled()) {
egSetGraphicsModeEnabled(TRUE);
VOID FinishTextScreen(IN BOOLEAN WaitAlways)
{
if (haveError || WaitAlways) {
- SwitchToText(FALSE);
- PauseForKey();
+ PauseForKey();
+ SwitchToText(FALSE);
}
// reset error flag
VOID BeginExternalScreen(IN BOOLEAN UseGraphicsMode, IN CHAR16 *Title)
{
- EG_PIXEL DarkBackgroundPixel = { 0x0, 0x0, 0x0, 0 };
-
if (!AllowGraphicsMode)
UseGraphicsMode = FALSE;
SwitchToGraphics();
BltClearScreen(FALSE);
} else {
- egClearScreen(&DarkBackgroundPixel);
- } // if/else
-
- // show the header
- DrawScreenHeader(Title);
-
- if (!UseGraphicsMode)
+ egClearScreen(&DarkBackgroundPixel);
+ DrawScreenHeader(Title);
SwitchToText(TRUE);
+ }
// reset error flag
haveError = FALSE;
PauseForKey();
}
+ // Reset the screen resolution, in case external program changed it....
+ SetupScreen();
+
// reset error flag
haveError = FALSE;
}
// clear text screen
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
refit_call1_wrapper(ST->ConOut->ClearScreen, ST->ConOut);
-
+
// enable cursor
refit_call2_wrapper(ST->ConOut->EnableCursor, ST->ConOut, TRUE);
}
-static VOID DrawScreenHeader(IN CHAR16 *Title)
+VOID DrawScreenHeader(IN CHAR16 *Title)
{
UINTN y;
// clear to black background
+ egClearScreen(&DarkBackgroundPixel); // first clear in graphics mode
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
- refit_call1_wrapper(ST->ConOut->ClearScreen, ST->ConOut);
+ refit_call1_wrapper(ST->ConOut->ClearScreen, ST->ConOut); // then clear in text mode
// paint header background
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BANNER);
// Keyboard input
//
-static BOOLEAN ReadAllKeyStrokes(VOID)
+BOOLEAN ReadAllKeyStrokes(VOID)
{
BOOLEAN GotKeyStrokes;
EFI_STATUS Status;
VOID PauseForKey(VOID)
{
UINTN index;
-
+
Print(L"\n* Hit any key to continue *");
-
+
if (ReadAllKeyStrokes()) { // remove buffered key strokes
refit_call1_wrapper(BS->Stall, 5000000); // 5 seconds delay
ReadAllKeyStrokes(); // empty the buffer again
Print(L"\n");
}
+// Pause a specified number of seconds
+VOID PauseSeconds(UINTN Seconds) {
+ refit_call1_wrapper(BS->Stall, 1000000 * Seconds);
+} // VOID PauseSeconds()
+
#if REFIT_DEBUG > 0
VOID DebugPause(VOID)
{
// Error handling
//
+#ifdef __MAKEWITH_GNUEFI
BOOLEAN CheckFatalError(IN EFI_STATUS Status, IN CHAR16 *where)
{
CHAR16 ErrorName[64];
return TRUE;
}
+#else
+BOOLEAN CheckFatalError(IN EFI_STATUS Status, IN CHAR16 *where)
+{
+// CHAR16 ErrorName[64];
+
+ if (!EFI_ERROR(Status))
+ return FALSE;
+
+ gST->ConOut->SetAttribute (gST->ConOut, ATTR_ERROR);
+ Print(L"Fatal Error: %r %s\n", Status, where);
+ gST->ConOut->SetAttribute (gST->ConOut, ATTR_BASIC);
+ haveError = TRUE;
+
+ //gBS->Exit(ImageHandle, ExitStatus, ExitDataSize, ExitData);
+
+ return TRUE;
+}
+
+BOOLEAN CheckError(IN EFI_STATUS Status, IN CHAR16 *where)
+{
+ if (!EFI_ERROR(Status))
+ return FALSE;
+
+ gST->ConOut->SetAttribute (gST->ConOut, ATTR_ERROR);
+ Print(L"Error: %r %s\n", Status, where);
+ gST->ConOut->SetAttribute (gST->ConOut, ATTR_BASIC);
+ haveError = TRUE;
+
+ return TRUE;
+}
+#endif
//
// Graphics functions
BltClearScreen(TRUE);
}
-VOID BltClearScreen(IN BOOLEAN ShowBanner)
+VOID BltClearScreen(BOOLEAN ShowBanner)
{
static EG_IMAGE *Banner = NULL;
+ EG_IMAGE *NewBanner = NULL;
+ INTN BannerPosX, BannerPosY;
+ EG_PIXEL Black = { 0x0, 0x0, 0x0, 0 };
if (ShowBanner && !(GlobalConfig.HideUIFlags & HIDEUI_FLAG_BANNER)) {
// load banner on first call
if (Banner == NULL) {
- if (GlobalConfig.BannerFileName == NULL)
- Banner = egPrepareEmbeddedImage(&egemb_refind_banner, FALSE);
- else
+ if (GlobalConfig.BannerFileName)
Banner = egLoadImage(SelfDir, GlobalConfig.BannerFileName, FALSE);
- if (Banner != NULL)
- MenuBackgroundPixel = Banner->PixelData[0];
+ if (Banner == NULL)
+ Banner = egPrepareEmbeddedImage(&egemb_refind_banner, FALSE);
}
+ if (Banner) {
+ if (GlobalConfig.BannerScale == BANNER_FILLSCREEN) {
+ if ((Banner->Height != UGAHeight) || (Banner->Width != UGAWidth)) {
+ NewBanner = egScaleImage(Banner, UGAWidth, UGAHeight);
+ } // if
+ } else if ((Banner->Width > UGAWidth) || (Banner->Height > UGAHeight)) {
+ NewBanner = egCropImage(Banner, 0, 0, (Banner->Width > UGAWidth) ? UGAWidth : Banner->Width,
+ (Banner->Height > UGAHeight) ? UGAHeight : Banner->Height);
+ } // if/elseif
+ if (NewBanner) {
+ MyFreePool(Banner);
+ Banner = NewBanner;
+ }
+ MenuBackgroundPixel = Banner->PixelData[0];
+ } // if Banner exists
+
// clear and draw banner
- egClearScreen(&MenuBackgroundPixel);
- if (Banner != NULL)
- BltImage(Banner, (UGAWidth - Banner->Width) >> 1,
- ((UGAHeight - LAYOUT_TOTAL_HEIGHT) >> 1) + LAYOUT_BANNER_HEIGHT - Banner->Height);
+ if (GlobalConfig.ScreensaverTime != -1)
+ egClearScreen(&MenuBackgroundPixel);
+ else
+ egClearScreen(&Black);
+
+ if (Banner != NULL) {
+ BannerPosX = (Banner->Width < UGAWidth) ? ((UGAWidth - Banner->Width) / 2) : 0;
+ BannerPosY = (INTN) (ComputeRow0PosY() / 2) - (INTN) Banner->Height;
+ if (BannerPosY < 0)
+ BannerPosY = 0;
+ GlobalConfig.BannerBottomEdge = BannerPosY + Banner->Height;
+ if (GlobalConfig.ScreensaverTime != -1)
+ BltImage(Banner, (UINTN) BannerPosX, (UINTN) BannerPosY);
+ }
- } else {
- // clear to standard background color
- egClearScreen(&StdBackgroundPixel);
+ } else { // not showing banner
+ // clear to menu background color
+ egClearScreen(&MenuBackgroundPixel);
}
GraphicsScreenDirty = FALSE;
-}
+ egFreeImage(GlobalConfig.ScreenBackground);
+ GlobalConfig.ScreenBackground = egCopyScreen();
+} // VOID BltClearScreen()
+
VOID BltImage(IN EG_IMAGE *Image, IN UINTN XPos, IN UINTN YPos)
{
VOID BltImageAlpha(IN EG_IMAGE *Image, IN UINTN XPos, IN UINTN YPos, IN EG_PIXEL *BackgroundPixel)
{
EG_IMAGE *CompImage;
-
+
// compose on background
CompImage = egCreateFilledImage(Image->Width, Image->Height, FALSE, BackgroundPixel);
egComposeImage(CompImage, Image, 0, 0);
-
+
// blit to screen and clean up
egDrawImage(CompImage, XPos, YPos);
egFreeImage(CompImage);
// CompHeight = TotalHeight;
// OffsetY = (TotalHeight - CompHeight) >> 1;
// egComposeImage(CompImage, TopImage, OffsetX, OffsetY);
-//
+//
// // blit to screen and clean up
// egDrawImage(CompImage, XPos, YPos);
// egFreeImage(CompImage);
VOID BltImageCompositeBadge(IN EG_IMAGE *BaseImage, IN EG_IMAGE *TopImage, IN EG_IMAGE *BadgeImage, IN UINTN XPos, IN UINTN YPos)
{
- UINTN TotalWidth, TotalHeight, CompWidth = 0, CompHeight = 0, OffsetX = 0, OffsetY = 0;
+ UINTN TotalWidth = 0, TotalHeight = 0, CompWidth = 0, CompHeight = 0, OffsetX = 0, OffsetY = 0;
EG_IMAGE *CompImage = NULL;
// initialize buffer with base image
OffsetY = (TotalHeight - CompHeight) >> 1;
egComposeImage(CompImage, TopImage, OffsetX, OffsetY);
}
-
+
// place the badge image
if (BadgeImage != NULL && CompImage != NULL && (BadgeImage->Width + 8) < CompWidth && (BadgeImage->Height + 8) < CompHeight) {
OffsetX += CompWidth - 8 - BadgeImage->Width;
}
// blit to screen and clean up
- egDrawImage(CompImage, XPos, YPos);
- egFreeImage(CompImage);
- GraphicsScreenDirty = TRUE;
+ if (CompImage != NULL) {
+ if (CompImage->HasAlpha)
+ egDrawImageWithTransparency(CompImage, NULL, XPos, YPos, CompImage->Width, CompImage->Height);
+ else
+ egDrawImage(CompImage, XPos, YPos);
+ egFreeImage(CompImage);
+ GraphicsScreenDirty = TRUE;
+ }
}