+// Copy the current contents of the display into an EG_IMAGE....
+// Returns pointer if successful, NULL if not.
+EG_IMAGE * egCopyScreen(VOID) {
+ EG_IMAGE *Image = NULL;
+
+ if (!egHasGraphics)
+ return NULL;
+
+ // allocate a buffer for the whole screen
+ Image = egCreateImage(egScreenWidth, egScreenHeight, FALSE);
+ if (Image == NULL) {
+ return NULL;
+ }
+
+ // get full screen image
+ if (GraphicsOutput != NULL) {
+ refit_call10_wrapper(GraphicsOutput->Blt, GraphicsOutput, (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *)Image->PixelData,
+ EfiBltVideoToBltBuffer, 0, 0, 0, 0, Image->Width, Image->Height, 0);
+ } else if (UgaDraw != NULL) {
+ refit_call10_wrapper(UgaDraw->Blt, UgaDraw, (EFI_UGA_PIXEL *)Image->PixelData, EfiUgaVideoToBltBuffer,
+ 0, 0, 0, 0, Image->Width, Image->Height, 0);
+ }
+ return Image;
+} // EG_IMAGE * egCopyScreen()
+