]> code.delx.au - refind/blobdiff - libeg/load_bmp.c
Added icons and libeg files
[refind] / libeg / load_bmp.c
diff --git a/libeg/load_bmp.c b/libeg/load_bmp.c
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+/*
+ * libeg/load_bmp.c
+ * Loading function for BMP images
+ *
+ * Copyright (c) 2006 Christoph Pfisterer
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ *  * Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ *
+ *  * Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the
+ *    distribution.
+ *
+ *  * Neither the name of Christoph Pfisterer nor the names of the
+ *    contributors may be used to endorse or promote products derived
+ *    from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "libegint.h"
+
+// BMP structures
+
+#pragma pack(1)
+
+typedef struct {
+    UINT8   Blue;
+    UINT8   Green;
+    UINT8   Red;
+    UINT8   Reserved;
+} BMP_COLOR_MAP;
+
+typedef struct {
+    CHAR8         CharB;
+    CHAR8         CharM;
+    UINT32        Size;
+    UINT16        Reserved[2];
+    UINT32        ImageOffset;
+    UINT32        HeaderSize;
+    UINT32        PixelWidth;
+    UINT32        PixelHeight;
+    UINT16        Planes;       // Must be 1
+    UINT16        BitPerPixel;  // 1, 4, 8, or 24
+    UINT32        CompressionType;
+    UINT32        ImageSize;    // Compressed image size in bytes
+    UINT32        XPixelsPerMeter;
+    UINT32        YPixelsPerMeter;
+    UINT32        NumberOfColors;
+    UINT32        ImportantColors;
+} BMP_IMAGE_HEADER;
+
+#pragma pack()
+
+//
+// Load BMP image
+//
+
+EG_IMAGE * egDecodeBMP(IN UINT8 *FileData, IN UINTN FileDataLength, IN UINTN IconSize, IN BOOLEAN WantAlpha)
+{
+    EG_IMAGE            *NewImage;
+    BMP_IMAGE_HEADER    *BmpHeader;
+    BMP_COLOR_MAP       *BmpColorMap;
+    UINTN               x, y;
+    UINT8               *ImagePtr;
+    UINT8               *ImagePtrBase;
+    UINTN               ImageLineOffset;
+    UINT8               ImageValue = 0, AlphaValue;
+    EG_PIXEL            *PixelPtr;
+    UINTN               Index, BitIndex;
+    
+    // read and check header
+    if (FileDataLength < sizeof(BMP_IMAGE_HEADER) || FileData == NULL)
+        return NULL;
+    BmpHeader = (BMP_IMAGE_HEADER *) FileData;
+    if (BmpHeader->CharB != 'B' || BmpHeader->CharM != 'M')
+        return NULL;
+    if (BmpHeader->CompressionType != 0)
+        return NULL;
+    if (BmpHeader->BitPerPixel != 1 && BmpHeader->BitPerPixel != 4 &&
+        BmpHeader->BitPerPixel != 8 && BmpHeader->BitPerPixel != 24)
+        return NULL;
+    
+    // calculate parameters
+    ImageLineOffset = BmpHeader->PixelWidth;
+    if (BmpHeader->BitPerPixel == 24)
+        ImageLineOffset *= 3;
+    else if (BmpHeader->BitPerPixel == 1)
+        ImageLineOffset = (ImageLineOffset + 7) >> 3;
+    else if (BmpHeader->BitPerPixel == 4)
+        ImageLineOffset = (ImageLineOffset + 1) >> 1;
+    if ((ImageLineOffset % 4) != 0)
+        ImageLineOffset = ImageLineOffset + (4 - (ImageLineOffset % 4));
+    // check bounds
+    if (BmpHeader->ImageOffset + ImageLineOffset * BmpHeader->PixelHeight > FileDataLength)
+        return NULL;
+    
+    // allocate image structure and buffer
+    NewImage = egCreateImage(BmpHeader->PixelWidth, BmpHeader->PixelHeight, WantAlpha);
+    if (NewImage == NULL)
+        return NULL;
+    AlphaValue = WantAlpha ? 255 : 0;
+    
+    // convert image
+    BmpColorMap = (BMP_COLOR_MAP *)(FileData + sizeof(BMP_IMAGE_HEADER));
+    ImagePtrBase = FileData + BmpHeader->ImageOffset;
+    for (y = 0; y < BmpHeader->PixelHeight; y++) {
+        ImagePtr = ImagePtrBase;
+        ImagePtrBase += ImageLineOffset;
+        PixelPtr = NewImage->PixelData + (BmpHeader->PixelHeight - 1 - y) * BmpHeader->PixelWidth;
+        
+        switch (BmpHeader->BitPerPixel) {
+            
+            case 1:
+                for (x = 0; x < BmpHeader->PixelWidth; x++) {
+                    BitIndex = x & 0x07;
+                    if (BitIndex == 0)
+                        ImageValue = *ImagePtr++;
+                    
+                    Index = (ImageValue >> (7 - BitIndex)) & 0x01;
+                    PixelPtr->b = BmpColorMap[Index].Blue;
+                    PixelPtr->g = BmpColorMap[Index].Green;
+                    PixelPtr->r = BmpColorMap[Index].Red;
+                    PixelPtr->a = AlphaValue;
+                    PixelPtr++;
+                }
+                break;
+            
+            case 4:
+                for (x = 0; x <= BmpHeader->PixelWidth - 2; x += 2) {
+                    ImageValue = *ImagePtr++;
+                    
+                    Index = ImageValue >> 4;
+                    PixelPtr->b = BmpColorMap[Index].Blue;
+                    PixelPtr->g = BmpColorMap[Index].Green;
+                    PixelPtr->r = BmpColorMap[Index].Red;
+                    PixelPtr->a = AlphaValue;
+                    PixelPtr++;
+                    
+                    Index = ImageValue & 0x0f;
+                    PixelPtr->b = BmpColorMap[Index].Blue;
+                    PixelPtr->g = BmpColorMap[Index].Green;
+                    PixelPtr->r = BmpColorMap[Index].Red;
+                    PixelPtr->a = AlphaValue;
+                    PixelPtr++;
+                }
+                if (x < BmpHeader->PixelWidth) {
+                    ImageValue = *ImagePtr++;
+                    
+                    Index = ImageValue >> 4;
+                    PixelPtr->b = BmpColorMap[Index].Blue;
+                    PixelPtr->g = BmpColorMap[Index].Green;
+                    PixelPtr->r = BmpColorMap[Index].Red;
+                    PixelPtr->a = AlphaValue;
+                    PixelPtr++;
+                }
+                break;
+            
+            case 8:
+                for (x = 0; x < BmpHeader->PixelWidth; x++) {
+                    Index = *ImagePtr++;
+                    PixelPtr->b = BmpColorMap[Index].Blue;
+                    PixelPtr->g = BmpColorMap[Index].Green;
+                    PixelPtr->r = BmpColorMap[Index].Red;
+                    PixelPtr->a = AlphaValue;
+                    PixelPtr++;
+                }
+                break;
+            
+            case 24:
+                for (x = 0; x < BmpHeader->PixelWidth; x++) {
+                    PixelPtr->b = *ImagePtr++;
+                    PixelPtr->g = *ImagePtr++;
+                    PixelPtr->r = *ImagePtr++;
+                    PixelPtr->a = AlphaValue;
+                    PixelPtr++;
+                }
+                break;
+            
+        }
+    }
+    
+    return NewImage;
+}
+
+//
+// Save BMP image
+//
+
+VOID egEncodeBMP(IN EG_IMAGE *Image, OUT UINT8 **FileDataReturn, OUT UINTN *FileDataLengthReturn)
+{
+    BMP_IMAGE_HEADER    *BmpHeader;
+    UINT8               *FileData;
+    UINTN               FileDataLength;
+    UINT8               *ImagePtr;
+    UINT8               *ImagePtrBase;
+    UINTN               ImageLineOffset;
+    EG_PIXEL            *PixelPtr;
+    UINTN               x, y;
+    
+    ImageLineOffset = Image->Width * 3;
+    if ((ImageLineOffset % 4) != 0)
+        ImageLineOffset = ImageLineOffset + (4 - (ImageLineOffset % 4));
+    
+    // allocate buffer for file data
+    FileDataLength = sizeof(BMP_IMAGE_HEADER) + Image->Height * ImageLineOffset;
+    FileData = AllocateZeroPool(FileDataLength);
+    if (FileData == NULL) {
+        Print(L"Error allocate %d bytes\n", FileDataLength);
+        *FileDataReturn = NULL;
+        *FileDataLengthReturn = 0;
+        return;
+    }
+    
+    // fill header
+    BmpHeader = (BMP_IMAGE_HEADER *)FileData;
+    BmpHeader->CharB = 'B';
+    BmpHeader->CharM = 'M';
+    BmpHeader->Size = FileDataLength;
+    BmpHeader->ImageOffset = sizeof(BMP_IMAGE_HEADER);
+    BmpHeader->HeaderSize = 40;
+    BmpHeader->PixelWidth = Image->Width;
+    BmpHeader->PixelHeight = Image->Height;
+    BmpHeader->Planes = 1;
+    BmpHeader->BitPerPixel = 24;
+    BmpHeader->CompressionType = 0;
+    BmpHeader->XPixelsPerMeter = 0xb13;
+    BmpHeader->YPixelsPerMeter = 0xb13;
+    
+    // fill pixel buffer
+    ImagePtrBase = FileData + BmpHeader->ImageOffset;
+    for (y = 0; y < Image->Height; y++) {
+        ImagePtr = ImagePtrBase;
+        ImagePtrBase += ImageLineOffset;
+        PixelPtr = Image->PixelData + (Image->Height - 1 - y) * Image->Width;
+        
+        for (x = 0; x < Image->Width; x++) {
+            *ImagePtr++ = PixelPtr->b;
+            *ImagePtr++ = PixelPtr->g;
+            *ImagePtr++ = PixelPtr->r;
+            PixelPtr++;
+        }
+    }
+    
+    *FileDataReturn = FileData;
+    *FileDataLengthReturn = FileDataLength;
+}
+
+/* EOF */