]> code.delx.au - refind/blobdiff - refind/menu.c
Version 0.4.6 release, with UEFI legacy boot support.
[refind] / refind / menu.c
index 24b5526aad52dedf59e67171bc9aa31b26fdccdb..700f7d8b13227907e6daa5404e986293b2282d01 100644 (file)
 #include "menu.h"
 #include "config.h"
 #include "libeg.h"
-#include "refit_call_wrapper.h"
+#include "../include/refit_call_wrapper.h"
 
-#include "egemb_back_selected_small.h"
-#include "egemb_arrow_left.h"
-#include "egemb_arrow_right.h"
+#include "../include/egemb_back_selected_small.h"
+#include "../include/egemb_arrow_left.h"
+#include "../include/egemb_arrow_right.h"
 
 // other menu definitions
 
@@ -308,11 +308,6 @@ VOID AddMenuEntry(IN REFIT_MENU_SCREEN *Screen, IN REFIT_MENU_ENTRY *Entry)
     AddListElement((VOID ***) &(Screen->Entries), &(Screen->EntryCount), Entry);
 }
 
-VOID FreeMenu(IN REFIT_MENU_SCREEN *Screen)
-{
-    if (Screen->Entries)
-        FreePool(Screen->Entries);
-}
 
 static INTN FindMenuShortcutEntry(IN REFIT_MENU_SCREEN *Screen, IN CHAR16 *Shortcut)
 {
@@ -371,7 +366,7 @@ static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC Sty
     INTN ShortcutEntry;
     BOOLEAN HaveTimeout = FALSE;
     UINTN TimeoutCountdown = 0;
-    CHAR16 *TimeoutMessage;
+    CHAR16 TimeoutMessage[256];
     CHAR16 KeyAsString[2];
     UINTN MenuExit;
 
@@ -400,9 +395,8 @@ static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC Sty
         }
 
         if (HaveTimeout) {
-            TimeoutMessage = PoolPrint(L"%s in %d seconds", Screen->TimeoutText, (TimeoutCountdown + 5) / 10);
+            SPrint(TimeoutMessage, 255, L"%s in %d seconds", Screen->TimeoutText, (TimeoutCountdown + 5) / 10);
             StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_TIMEOUT, TimeoutMessage);
-            FreePool(TimeoutMessage);
         }
 
         // read key press (and wait for it if applicable)
@@ -461,6 +455,10 @@ static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC Sty
             case SCAN_F10:
                 egScreenShot();
                 break;
+            case 0x0016: // F12
+               if (EjectMedia())
+                  MenuExit = MENU_EXIT_ESCAPE;
+               break;
         }
         switch (key.UnicodeChar) {
             case CHAR_LINEFEED:
@@ -500,7 +498,7 @@ static VOID TextMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State,
     UINTN MenuWidth, ItemWidth, MenuHeight;
     static UINTN MenuPosY;
     static CHAR16 **DisplayStrings;
-    CHAR16 *TimeoutMessage;
+    CHAR16 TimeoutMessage[256];
 
     State->ScrollMode = SCROLL_MODE_TEXT;
     switch (Function) {
@@ -527,11 +525,12 @@ static VOID TextMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State,
 
             // prepare strings for display
             DisplayStrings = AllocatePool(sizeof(CHAR16 *) * Screen->EntryCount);
-            for (i = 0; i <= State->MaxIndex; i++)
-                DisplayStrings[i] = PoolPrint(L" %-.*s ", MenuWidth, Screen->Entries[i]->Title);
-            // TODO: shorten strings that are too long (PoolPrint doesn't do that...)
+            for (i = 0; i <= State->MaxIndex; i++) {
+                DisplayStrings[i] = AllocateZeroPool(256 * sizeof(CHAR16));
+                SPrint(DisplayStrings[i], 255, L" %-.*s ", MenuWidth, Screen->Entries[i]->Title);
             // TODO: use more elaborate techniques for shortening too long strings (ellipses in the middle)
             // TODO: account for double-width characters
+            } // for
 
             // initial painting
             BeginTextScreen(Screen->Title);
@@ -548,8 +547,8 @@ static VOID TextMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State,
         case MENU_FUNCTION_CLEANUP:
             // release temporary memory
             for (i = 0; i <= State->MaxIndex; i++)
-                FreePool(DisplayStrings[i]);
-            FreePool(DisplayStrings);
+                MyFreePool(DisplayStrings[i]);
+            MyFreePool(DisplayStrings);
             break;
 
         case MENU_FUNCTION_PAINT_ALL:
@@ -598,9 +597,8 @@ static VOID TextMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State,
                 // paint or update message
                 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_ERROR);
                 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 3, ConHeight - 1);
-                TimeoutMessage = PoolPrint(L"%s  ", ParamText);
+                SPrint(TimeoutMessage, 255, L"%s  ", ParamText);
                 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, TimeoutMessage);
-                FreePool(TimeoutMessage);
             }
             break;
 
@@ -813,7 +811,7 @@ static VOID PaintIcon(IN EG_EMBEDDED_IMAGE *BuiltInIcon, IN CHAR16 *ExternalFile
          PosX -= Icon->Width;
       BltImageAlpha(Icon, PosX, PosY - (Icon->Height / 2), &MenuBackgroundPixel);
    }
-} // static VOID PaintArrow()
+} // static VOID PaintIcon()
 
 // Display main menu in graphics mode
 VOID MainMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText)
@@ -871,7 +869,7 @@ VOID MainMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINT
             break;
 
         case MENU_FUNCTION_CLEANUP:
-            FreePool(itemPosX);
+            MyFreePool(itemPosX);
             break;
 
         case MENU_FUNCTION_PAINT_ALL:
@@ -886,7 +884,7 @@ VOID MainMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINT
                          row0PosY + (ROW0_TILESIZE / 2), ALIGN_RIGHT);
             } // if
             if ((State->LastVisible < (row0Loaders - 1)) && (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_ARROWS))) {
-               SPrint(FileName, 255, L"%s\\arrow_left.icns", GlobalConfig.IconsDir ? GlobalConfig.IconsDir : DEFAULT_ICONS_DIR);
+               SPrint(FileName, 255, L"%s\\arrow_right.icns", GlobalConfig.IconsDir ? GlobalConfig.IconsDir : DEFAULT_ICONS_DIR);
                PaintIcon(&egemb_arrow_right, FileName,
                          (UGAWidth + (ROW0_TILESIZE + TILE_XSPACING) * State->MaxVisible) / 2 + TILE_XSPACING,
                          row0PosY + (ROW0_TILESIZE / 2), ALIGN_LEFT);