From d32e77051a063ae5ddd9fa370d4f25c3e9408f0e Mon Sep 17 00:00:00 2001 From: kupiakos Date: Tue, 24 Jun 2014 16:24:36 -0500 Subject: [PATCH] Added support for automatic booting (skip menu unless key pressed) with a timeout of -1. --- docs/refind/configfile.html | 2 +- refind/menu.c | 35 ++++++++++++++++++++++++++++++++++- 2 files changed, 35 insertions(+), 2 deletions(-) diff --git a/docs/refind/configfile.html b/docs/refind/configfile.html index 0aaf3f4..4eb876d 100644 --- a/docs/refind/configfile.html +++ b/docs/refind/configfile.html @@ -225,7 +225,7 @@ timeout 20 timeout numeric value - Sets the timeout period in seconds. If 0, the timeout is disabled—rEFInd waits indefinitely for user input. + Sets the timeout period in seconds. If 0, the timeout is disabled—rEFInd waits indefinitely for user input. If -1, rEFInd will normally boot to the default selection. However, if a shortcut key ('W' for Windows) is pressed, that system will boot. If any other key is pressed, the menu will show with no timeout. screensaver diff --git a/refind/menu.c b/refind/menu.c index ebe7cae..9d5c316 100644 --- a/refind/menu.c +++ b/refind/menu.c @@ -361,6 +361,7 @@ static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC Sty UINTN index; INTN ShortcutEntry; BOOLEAN HaveTimeout = FALSE; + BOOLEAN WaitForRelease = FALSE; UINTN TimeoutCountdown = 0; INTN PreviousTime = -1, CurrentTime, TimeSinceKeystroke = 0; CHAR16 TimeoutMessage[256]; @@ -382,6 +383,25 @@ static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC Sty if (GlobalConfig.ScreensaverTime != -1) UpdateScroll(&State, SCROLL_NONE); } + + if (Screen->TimeoutSeconds == -1) { + Status = refit_call2_wrapper(ST->ConIn->ReadKeyStroke, ST->ConIn, &key); + if (Status == EFI_NOT_READY) { + MenuExit = MENU_EXIT_TIMEOUT; + } else { + KeyAsString[0] = key.UnicodeChar; + KeyAsString[1] = 0; + ShortcutEntry = FindMenuShortcutEntry(Screen, KeyAsString); + if (ShortcutEntry >= 0) { + State.CurrentSelection = ShortcutEntry; + MenuExit = MENU_EXIT_ENTER; + } else { + WaitForRelease = TRUE; + HaveTimeout = FALSE; + } + } + } + if (GlobalConfig.ScreensaverTime != -1) State.PaintAll = TRUE; @@ -395,6 +415,19 @@ static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC Sty State.PaintSelection = FALSE; } + if (WaitForRelease) { + Status = refit_call2_wrapper(ST->ConIn->ReadKeyStroke, ST->ConIn, &key); + if (Status == EFI_SUCCESS) { + // reset, because otherwise the buffer gets queued with keystrokes + refit_call2_wrapper(ST->ConIn->Reset, ST->ConIn, FALSE); + refit_call1_wrapper(BS->Stall, 100000); + } else { + WaitForRelease = FALSE; + refit_call2_wrapper(ST->ConIn->Reset, ST->ConIn, TRUE); + } + continue; + } + if (HaveTimeout) { CurrentTime = (TimeoutCountdown + 5) / 10; if (CurrentTime != PreviousTime) { @@ -980,7 +1013,7 @@ static VOID PaintSelection(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, } // static VOID MoveSelection(VOID) // Display a 48x48 icon at the specified location. Uses the image specified by -// ExternalFilename if it's available, or BuiltInImage if it's not. The +// ExternalFilename if it's available, or BuiltInImage if it's not. The // Y position is specified as the center value, and so is adjusted by half // the icon's height. The X position is set along the icon's left // edge if Alignment == ALIGN_LEFT, and along the right edge if -- 2.39.2