#define SWM_CK_ALL (0xf)
#define SWM_CK_FOCUS (0x1)
#define SWM_CK_POINTER (0x2)
#define SWM_CK_FALLBACK (0x4)
#define SWM_CK_REGION (0x8)
#define SWM_CK_ALL (0xf)
#define SWM_CK_FOCUS (0x1)
#define SWM_CK_POINTER (0x2)
#define SWM_CK_FALLBACK (0x4)
#define SWM_CK_REGION (0x8)
#define SWM_ARG_ID_CYCLEWS_MOVE_DOWN (47)
#define SWM_ARG_ID_STACKINC (50)
#define SWM_ARG_ID_STACKDEC (51)
#define SWM_ARG_ID_CYCLEWS_MOVE_DOWN (47)
#define SWM_ARG_ID_STACKINC (50)
#define SWM_ARG_ID_STACKDEC (51)
#define SWM_ARG_ID_DONTCENTER (70)
#define SWM_ARG_ID_CENTER (71)
#define SWM_ARG_ID_KILLWINDOW (80)
#define SWM_ARG_ID_DONTCENTER (70)
#define SWM_ARG_ID_CENTER (71)
#define SWM_ARG_ID_KILLWINDOW (80)
#define SWM_ARG_ID_MOVEDOWN (101)
#define SWM_ARG_ID_MOVELEFT (102)
#define SWM_ARG_ID_MOVERIGHT (103)
#define SWM_ARG_ID_MOVEDOWN (101)
#define SWM_ARG_ID_MOVELEFT (102)
#define SWM_ARG_ID_MOVERIGHT (103)
#define SWM_ARG_ID_BAR_TOGGLE (110)
#define SWM_ARG_ID_BAR_TOGGLE_WS (111)
#define SWM_ARG_ID_CYCLERG_MOVE_UP (112)
#define SWM_ARG_ID_BAR_TOGGLE (110)
#define SWM_ARG_ID_BAR_TOGGLE_WS (111)
#define SWM_ARG_ID_CYCLERG_MOVE_UP (112)