+ memset(down, 0, sizeof(down));
+ memset(downFudge, 0, sizeof(downFudge));
+ memset(bow, 0, sizeof(bow));
+ memset(oldVolume, 0, sizeof(oldVolume));
+ memset(oldNote, 0, sizeof(oldNote));
+ memset(note, 0, sizeof(note));
+ memset(volume, 0, sizeof(volume));
+
+ QTimer::singleShot(50, this, SLOT(emitSounds()));