2 - this module currently isn't working at all!
3 - doesn't support undoing of moves
6 - takebacks still aren't working 100%; when I submit a takeback
7 request manually, and the other side accepts, my client doesn't know
9 - accept of a match request doesn't seem to be working always
10 - resuming adjourned games does not work at all
11 - not detecting forfeit by disconnection at the moment
14 - sometimse, the clock gets shut off (while playing on ICS) for no
15 reason that I can determine
18 - sometimes the final event of a game doesn't change the modeline,
19 like CHECKMATE, or FLAG FELL
20 - if I win a game, it still reports CHECKMATE incorrect; if I'm white,
21 it does so on the last ply (per display)
22 - need a "save this game to a PGN file/database" command
25 - In the following game, it wouldn't let me type "rh" to move Rh5,
26 when it was the only possible move
28 [Event "ICS unrated blitz match"]
29 [Site "64.71.131.140"]
39 1. e4 c5 2. e5 d6 3. f4 dxe5 4. fxe5 Nc6 5. Qh5 g6 6. Qg5 Bg7 7. Nf3 Bf5 8.
40 d3 Nxe5 9. Nxe5 Bxe5 10. Qe3 Qa5+ 11. c3 Qc7 12. d4 cxd4 13. cxd4 Bxh2 14.
41 Bb5+ Bd7 15. Bxd7+ Kxd7 16. Qh3+ e6 17. Rxh2 Qxc1+ 18. Kf2 Qxb2+ 19. Kg1
42 Qxa1 20. Qb3 Qxd4+ 21. Kf1 Qf4+ 22. Kg1 Ne7 23. Qxb7+ Kd6 24. g3 Qe3+ 25.
43 Rf2 Qxg3+ 26. Rg2 Qe1+ 27. Kh2 Rhb8 28. Rd2+ Qxd2+ 29. Nxd2 Rxb7 30. Kg3
44 Rb2 31. Ne4+ Kd5 32. Nf6+ Ke5 33. Nxh7 Rxa2 34. Ng5 Nf5+ 35. Kg4 Kf6 36.
45 Ne4+ Ke7 37. Kg5 Rg2+ 38. Kf4 Rh8 39. Ke5 Rh5 40. Nf6 Ng7+ 41. Nxh5 gxh5
46 42. Kf4 h4 43. Kf3 h3 44. Kf4 h2 45. Ke3 h1=Q 46. Kd3 Qh4 47. Kc3 Rg3+ 48.
47 Kb2 Qh2+ 49. Ka1 Rg1# {realmadrid checkmated} 0-1
50 - if chess-display-popup is nil, and I resize the board, it merely
51 deletes the frame and never shows it again
54 - if I say "y" to accepting something from my opponent (new game,
55 takeback, etc), I get left with an hourglass cursor
56 - if no chess engine is available, there is no nice message being
60 - if I move before my opponent has connected, I get a symbol assertion
64 - does not work at all!
67 - detect games drawn by three-fold repetition and the 50 move rule
70 - when saving a full game to the clipboard, it shouldn't need to save
71 the FEN if it's starting from a standard position (this doesn't
73 - sometimes when clipping to the clipboard the final "*" is stuck to
74 the text of the last move
77 - complete translation
80 - triggers a Lisp error when I resign
83 - add an 'install' target to the Makefile
84 - use more asserts throughout the code
85 - profile and mem profile
87 - add docstrings/texi content
88 - use checkdoc on all files