]> code.delx.au - gnu-emacs-elpa/blob - PLAN
use zerop
[gnu-emacs-elpa] / PLAN
1 chess-autosave
2 - this module currently isn't working at all!
3 - doesn't support undoing of moves
4
5 chess-ics
6 - takebacks still aren't working 100%; when I submit a takeback
7 request manually, and the other side accepts, my client doesn't know
8 what to do with it
9 - some <12> lines aren't being parsed at all; is the filter missing
10 them?
11 - accept of a match request doesn't seem to be working always
12 - if I resign by typing "resign", it doesn't get caught; in general, I
13 need a more robust way of signalling events, so that I never get out
14 of sync with the server
15 - resuming adjourned games does not work at all
16 - not detecting forfeit by disconnection at the moment
17 - `X' in a board buffer closes the ICS session, that shouldn't happen, a game
18 is independent from the server connection.
19 - autologin does not work, hitting RET once in the *chess-ics* buffer
20 usually makes it happen.
21
22 chess-clock
23 - sometimse, the clock gets shut off (while playing on ICS) for no
24 reason that I can determine
25
26 chess-display
27 - sometimes the final event of a game doesn't change the modeline,
28 like CHECKMATE, or FLAG FELL
29 - if I win a game, it still reports CHECKMATE incorrect; if I'm white,
30 it does so on the last ply (per display)
31 - when my opponent took with en passant, it didn't paint the taken
32 pawn square as blank
33 - need a "save this game to a PGN file/database" command
34
35 chess-input
36 - In the following game, it wouldn't let me type "rh" to move Rh5,
37 when it was the only possible move
38
39 [Event "ICS unrated blitz match"]
40 [Site "64.71.131.140"]
41 [Date "2002.06.05"]
42 [Round "-"]
43 [White "realmadrid"]
44 [Black "jwiegley"]
45 [Result "0-1"]
46 [WhiteElo "0"]
47 [BlackElo "1128"]
48 [TimeControl "60+6"]
49
50 1. e4 c5 2. e5 d6 3. f4 dxe5 4. fxe5 Nc6 5. Qh5 g6 6. Qg5 Bg7 7. Nf3 Bf5 8.
51 d3 Nxe5 9. Nxe5 Bxe5 10. Qe3 Qa5+ 11. c3 Qc7 12. d4 cxd4 13. cxd4 Bxh2 14.
52 Bb5+ Bd7 15. Bxd7+ Kxd7 16. Qh3+ e6 17. Rxh2 Qxc1+ 18. Kf2 Qxb2+ 19. Kg1
53 Qxa1 20. Qb3 Qxd4+ 21. Kf1 Qf4+ 22. Kg1 Ne7 23. Qxb7+ Kd6 24. g3 Qe3+ 25.
54 Rf2 Qxg3+ 26. Rg2 Qe1+ 27. Kh2 Rhb8 28. Rd2+ Qxd2+ 29. Nxd2 Rxb7 30. Kg3
55 Rb2 31. Ne4+ Kd5 32. Nf6+ Ke5 33. Nxh7 Rxa2 34. Ng5 Nf5+ 35. Kg4 Kf6 36.
56 Ne4+ Ke7 37. Kg5 Rg2+ 38. Kf4 Rh8 39. Ke5 Rh5 40. Nf6 Ng7+ 41. Nxh5 gxh5
57 42. Kf4 h4 43. Kf3 h3 44. Kf4 h2 45. Ke3 h1=Q 46. Kd3 Qh4 47. Kc3 Rg3+ 48.
58 Kb2 Qh2+ 49. Ka1 Rg1# {realmadrid checkmated} 0-1
59
60 chess-images
61 - if chess-display-popup is nil, and I resize the board, it merely
62 deletes the frame and never shows it again
63
64 chess-engine
65 - if I say "y" to accepting something from my opponent (new game,
66 takeback, etc), I get left with an hourglass cursor
67 - if no chess engine is available, there is no nice message being
68 printed
69
70 chess-irc
71 - if I move before my opponent has connected, I get a symbol assertion
72 about "value"
73
74 chess-ply
75 - detect games drawn by three-fold repetition
76
77 chess-pgn
78 - when saving a full game to the clipboard, it shouldn't need to save
79 the FEN if it's starting from a standard position (this doesn't
80 always happen)
81 - sometimes when clipping to the clipboard the final "*" is stuck to
82 the text of the last move
83
84 chess-file
85 - .epd files contain a series of positions, not games. How to integrate
86 this concept into database modules? Creating games instead of positions
87 seems wrong in this case.
88
89 chess-german
90 - complete translation
91
92 chess-gnuchess
93 - triggers a Lisp error when I resign
94
95 chess-phalanx
96 - moves from the engine aren't parsed after a pause
97
98 general
99 - add an 'install' target to the Makefile
100 - use more asserts throughout the code
101 - profile and mem profile
102 - elint all files
103 - add docstrings/texi content
104 - use checkdoc on all files