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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985-1987, 1993-1995, 1997, 2000-2014 Free Software
3 @c Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5
6 @node Killing
7 @chapter Killing and Moving Text
8
9 In Emacs, @dfn{killing} means erasing text and copying it into the
10 @dfn{kill ring}. @dfn{Yanking} means bringing text from the kill ring
11 back into the buffer. (Some applications use the terms ``cutting''
12 and ``pasting'' for similar operations.) The kill ring is so-named
13 because it can be visualized as a set of blocks of text arranged in a
14 ring, which you can access in cyclic order. @xref{Kill Ring}.
15
16 Killing and yanking are the most common way to move or copy text
17 within Emacs. It is very versatile, because there are commands for
18 killing many different types of syntactic units.
19
20 @menu
21 * Deletion and Killing:: Commands that remove text.
22 * Yanking:: Commands that insert text.
23 * Cut and Paste:: Clipboard and selections on graphical displays.
24 * Accumulating Text:: Other methods to add text to the buffer.
25 * Rectangles:: Operating on text in rectangular areas.
26 * CUA Bindings:: Using @kbd{C-x}/@kbd{C-c}/@kbd{C-v} to kill and yank.
27 @end menu
28
29 @node Deletion and Killing
30 @section Deletion and Killing
31
32 @cindex killing text
33 @cindex cutting text
34 @cindex deletion
35 Most commands which erase text from the buffer save it in the kill
36 ring. These are known as @dfn{kill} commands, and their names
37 normally contain the word @samp{kill} (e.g., @code{kill-line}). The
38 kill ring stores several recent kills, not just the last one, so
39 killing is a very safe operation: you don't have to worry much about
40 losing text that you previously killed. The kill ring is shared by
41 all buffers, so text that is killed in one buffer can be yanked into
42 another buffer.
43
44 When you use @kbd{C-/} (@code{undo}) to undo a kill command
45 (@pxref{Undo}), that brings the killed text back into the buffer, but
46 does not remove it from the kill ring.
47
48 On graphical displays, killing text also copies it to the system
49 clipboard. @xref{Cut and Paste}.
50
51 Commands that erase text but do not save it in the kill ring are
52 known as @dfn{delete} commands; their names usually contain the word
53 @samp{delete}. These include @kbd{C-d} (@code{delete-char}) and
54 @key{DEL} (@code{delete-backward-char}), which delete only one
55 character at a time, and those commands that delete only spaces or
56 newlines. Commands that can erase significant amounts of nontrivial
57 data generally do a kill operation instead.
58
59 You can also use the mouse to kill and yank. @xref{Cut and Paste}.
60
61 @menu
62 * Deletion:: Commands for deleting small amounts of text and
63 blank areas.
64 * Killing by Lines:: How to kill entire lines of text at one time.
65 * Other Kill Commands:: Commands to kill large regions of text and
66 syntactic units such as words and sentences.
67 * Kill Options:: Options that affect killing.
68 @end menu
69
70 @node Deletion
71 @subsection Deletion
72 @findex delete-backward-char
73 @findex delete-char
74
75 Deletion means erasing text and not saving it in the kill ring. For
76 the most part, the Emacs commands that delete text are those that
77 erase just one character or only whitespace.
78
79 @table @kbd
80 @item @key{DEL}
81 @itemx @key{Backspace}
82 Delete the previous character, or the text in the region if it is
83 active (@code{delete-backward-char}).
84
85 @item @key{Delete}
86 Delete the next character, or the text in the region if it is active
87 (@code{delete-forward-char}).
88
89 @item C-d
90 Delete the next character (@code{delete-char}).
91
92 @item M-\
93 Delete spaces and tabs around point (@code{delete-horizontal-space}).
94 @item M-@key{SPC}
95 Delete spaces and tabs around point, leaving one space
96 (@code{just-one-space}).
97 @item C-x C-o
98 Delete blank lines around the current line (@code{delete-blank-lines}).
99 @item M-^
100 Join two lines by deleting the intervening newline, along with any
101 indentation following it (@code{delete-indentation}).
102 @end table
103
104 We have already described the basic deletion commands @key{DEL}
105 (@code{delete-backward-char}), @key{delete}
106 (@code{delete-forward-char}), and @kbd{C-d} (@code{delete-char}).
107 @xref{Erasing}. With a numeric argument, they delete the specified
108 number of characters. If the numeric argument is omitted or one, they
109 delete all the text in the region if it is active (@pxref{Using
110 Region}).
111
112 @c FIXME: `cycle-spacing' should be documented, too. (Maybe not in
113 @c this node, tho.) --xfq
114 @kindex M-\
115 @findex delete-horizontal-space
116 @kindex M-SPC
117 @findex just-one-space
118 The other delete commands are those that delete only whitespace
119 characters: spaces, tabs and newlines. @kbd{M-\}
120 (@code{delete-horizontal-space}) deletes all the spaces and tab
121 characters before and after point. With a prefix argument, this only
122 deletes spaces and tab characters before point. @kbd{M-@key{SPC}}
123 (@code{just-one-space}) does likewise but leaves a single space before
124 point, regardless of the number of spaces that existed previously
125 (even if there were none before). With a numeric argument @var{n}, it
126 leaves @var{n} spaces before point if @var{n} is positive; if @var{n}
127 is negative, it deletes newlines in addition to spaces and tabs,
128 leaving @var{-n} spaces before point.
129
130 @kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines
131 after the current line. If the current line is blank, it deletes all
132 blank lines preceding the current line as well (leaving one blank line,
133 the current line). On a solitary blank line, it deletes that line.
134
135 @kbd{M-^} (@code{delete-indentation}) joins the current line and the
136 previous line, by deleting a newline and all surrounding spaces, usually
137 leaving a single space. @xref{Indentation,M-^}.
138
139 @c Not really sure where to put this...
140 @findex delete-duplicate-lines
141 The command @code{delete-duplicate-lines} searches the region for
142 identical lines, and removes all but one copy of each. Normally it
143 keeps the first instance of each repeated line, but with a @kbd{C-u}
144 prefix argument it keeps the last. With a @kbd{C-u C-u} prefix
145 argument, it only searches for adjacent identical lines. This is a
146 more efficient mode of operation, useful when the lines have already
147 been sorted. With a @kbd{C-u C-u C-u} prefix argument, it retains
148 repeated blank lines.
149
150 @node Killing by Lines
151 @subsection Killing by Lines
152
153 @table @kbd
154 @item C-k
155 Kill rest of line or one or more lines (@code{kill-line}).
156 @item C-S-backspace
157 Kill an entire line at once (@code{kill-whole-line})
158 @end table
159
160 @kindex C-k
161 @findex kill-line
162 The simplest kill command is @kbd{C-k} (@code{kill-line}). If used
163 at the end of a line, it kills the line-ending newline character,
164 merging the next line into the current one (thus, a blank line is
165 entirely removed). Otherwise, @kbd{C-k} kills all the text from point
166 up to the end of the line; if point was originally at the beginning of
167 the line, this leaves the line blank.
168
169 Spaces and tabs at the end of the line are ignored when deciding
170 which case applies. As long as point is after the last visible
171 character in the line, you can be sure that @kbd{C-k} will kill the
172 newline. To kill an entire non-blank line, go to the beginning and
173 type @kbd{C-k} twice.
174
175 In this context, ``line'' means a logical text line, not a screen
176 line (@pxref{Continuation Lines}).
177
178 When @kbd{C-k} is given a positive argument @var{n}, it kills
179 @var{n} lines and the newlines that follow them (text on the current
180 line before point is not killed). With a negative argument
181 @minus{}@var{n}, it kills @var{n} lines preceding the current line,
182 together with the text on the current line before point. @kbd{C-k}
183 with an argument of zero kills the text before point on the current
184 line.
185
186 @vindex kill-whole-line
187 If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at
188 the very beginning of a line kills the entire line including the
189 following newline. This variable is normally @code{nil}.
190
191 @kindex C-S-backspace
192 @findex kill-whole-line
193 @kbd{C-S-backspace} (@code{kill-whole-line}) kills a whole line
194 including its newline, regardless of the position of point within the
195 line. Note that many text terminals will prevent you from typing the
196 key sequence @kbd{C-S-backspace}.
197
198 @node Other Kill Commands
199 @subsection Other Kill Commands
200 @findex kill-region
201 @kindex C-w
202
203 @table @kbd
204 @item C-w
205 Kill the region (@code{kill-region}).
206 @item M-w
207 Copy the region into the kill ring (@code{kill-ring-save}).
208 @item M-d
209 Kill the next word (@code{kill-word}). @xref{Words}.
210 @item M-@key{DEL}
211 Kill one word backwards (@code{backward-kill-word}).
212 @item C-x @key{DEL}
213 Kill back to beginning of sentence (@code{backward-kill-sentence}).
214 @xref{Sentences}.
215 @item M-k
216 Kill to the end of the sentence (@code{kill-sentence}).
217 @item C-M-k
218 Kill the following balanced expression (@code{kill-sexp}). @xref{Expressions}.
219 @item M-z @var{char}
220 Kill through the next occurrence of @var{char} (@code{zap-to-char}).
221 @end table
222
223 @kindex C-w
224 @findex kill-region
225 @kindex M-w
226 @findex kill-ring-save
227 One of the commonly-used kill commands is @kbd{C-w}
228 (@code{kill-region}), which kills the text in the region
229 (@pxref{Mark}). Similarly, @kbd{M-w} (@code{kill-ring-save}) copies
230 the text in the region into the kill ring without removing it from the
231 buffer. If the mark is inactive when you type @kbd{C-w} or @kbd{M-w},
232 the command acts on the text between point and where you last set the
233 mark (@pxref{Using Region}).
234
235 Emacs also provides commands to kill specific syntactic units:
236 words, with @kbd{M-@key{DEL}} and @kbd{M-d} (@pxref{Words}); balanced
237 expressions, with @kbd{C-M-k} (@pxref{Expressions}); and sentences,
238 with @kbd{C-x @key{DEL}} and @kbd{M-k} (@pxref{Sentences}).
239
240 @kindex M-z
241 @findex zap-to-char
242 The command @kbd{M-z} (@code{zap-to-char}) combines killing with
243 searching: it reads a character and kills from point up to (and
244 including) the next occurrence of that character in the buffer. A
245 numeric argument acts as a repeat count; a negative argument means to
246 search backward and kill text before point.
247
248 @node Kill Options
249 @subsection Options for Killing
250
251 @vindex kill-read-only-ok
252 @cindex read-only text, killing
253 Some specialized buffers contain @dfn{read-only text}, which cannot
254 be modified and therefore cannot be killed. The kill commands work
255 specially in a read-only buffer: they move over text and copy it to
256 the kill ring, without actually deleting it from the buffer.
257 Normally, they also beep and display an error message when this
258 happens. But if you set the variable @code{kill-read-only-ok} to a
259 non-@code{nil} value, they just print a message in the echo area to
260 explain why the text has not been erased.
261
262 @vindex kill-do-not-save-duplicates
263 If you change the variable @code{kill-do-not-save-duplicates} to a
264 non-@code{nil} value, identical subsequent kills yield a single
265 kill-ring entry, without duplication.
266
267 @node Yanking
268 @section Yanking
269 @cindex moving text
270 @cindex copying text
271 @cindex kill ring
272 @cindex yanking
273 @cindex pasting
274
275 @dfn{Yanking} means reinserting text previously killed. The usual
276 way to move or copy text is to kill it and then yank it elsewhere.
277
278 @table @kbd
279 @item C-y
280 Yank the last kill into the buffer, at point (@code{yank}).
281 @item M-y
282 Replace the text just yanked with an earlier batch of killed text
283 (@code{yank-pop}). @xref{Earlier Kills}.
284 @item C-M-w
285 Cause the following command, if it is a kill command, to append to the
286 previous kill (@code{append-next-kill}). @xref{Appending Kills}.
287 @end table
288
289 @kindex C-y
290 @findex yank
291 The basic yanking command is @kbd{C-y} (@code{yank}). It inserts
292 the most recent kill, leaving the cursor at the end of the inserted
293 text. It also sets the mark at the beginning of the inserted text,
294 without activating the mark; this lets you jump easily to that
295 position, if you wish, with @kbd{C-u C-@key{SPC}} (@pxref{Mark Ring}).
296
297 With a plain prefix argument (@kbd{C-u C-y}), the command instead
298 leaves the cursor in front of the inserted text, and sets the mark at
299 the end. Using any other prefix argument specifies an earlier kill;
300 e.g., @kbd{C-u 4 C-y} reinserts the fourth most recent kill.
301 @xref{Earlier Kills}.
302
303 On graphical displays, @kbd{C-y} first checks if another application
304 has placed any text in the system clipboard more recently than the
305 last Emacs kill. If so, it inserts the clipboard's text instead.
306 Thus, Emacs effectively treats ``cut'' or ``copy'' clipboard
307 operations performed in other applications like Emacs kills, except
308 that they are not recorded in the kill ring. @xref{Cut and Paste},
309 for details.
310
311 @menu
312 * Kill Ring:: Where killed text is stored.
313 * Earlier Kills:: Yanking something killed some time ago.
314 * Appending Kills:: Several kills in a row all yank together.
315 @end menu
316
317 @node Kill Ring
318 @subsection The Kill Ring
319
320 The @dfn{kill ring} is a list of blocks of text that were previously
321 killed. There is only one kill ring, shared by all buffers, so you
322 can kill text in one buffer and yank it in another buffer. This is
323 the usual way to move text from one buffer to another. (There are
324 several other methods: for instance, you could store the text in a
325 register; see @ref{Registers}. @xref{Accumulating Text}, for some
326 other ways to move text around.)
327
328 @vindex kill-ring-max
329 The maximum number of entries in the kill ring is controlled by the
330 variable @code{kill-ring-max}. The default is 60. If you make a new
331 kill when this limit has been reached, Emacs makes room by deleting
332 the oldest entry in the kill ring.
333
334 @vindex kill-ring
335 The actual contents of the kill ring are stored in a variable named
336 @code{kill-ring}; you can view the entire contents of the kill ring
337 with @kbd{C-h v kill-ring}.
338
339 @node Earlier Kills
340 @subsection Yanking Earlier Kills
341 @cindex yanking previous kills
342
343 As explained in @ref{Yanking}, you can use a numeric argument to
344 @kbd{C-y} to yank text that is no longer the most recent kill. This
345 is useful if you remember which kill ring entry you want. If you
346 don't, you can use the @kbd{M-y} (@code{yank-pop}) command to cycle
347 through the possibilities.
348
349 @kindex M-y
350 @findex yank-pop
351 If the previous command was a yank command, @kbd{M-y} takes the text
352 that was yanked and replaces it with the text from an earlier kill.
353 So, to recover the text of the next-to-the-last kill, first use
354 @kbd{C-y} to yank the last kill, and then use @kbd{M-y} to replace it
355 with the previous kill. @kbd{M-y} is allowed only after a @kbd{C-y}
356 or another @kbd{M-y}.
357
358 You can understand @kbd{M-y} in terms of a ``last yank'' pointer which
359 points at an entry in the kill ring. Each time you kill, the ``last
360 yank'' pointer moves to the newly made entry at the front of the ring.
361 @kbd{C-y} yanks the entry which the ``last yank'' pointer points to.
362 @kbd{M-y} moves the ``last yank'' pointer to a different entry, and the
363 text in the buffer changes to match. Enough @kbd{M-y} commands can move
364 the pointer to any entry in the ring, so you can get any entry into the
365 buffer. Eventually the pointer reaches the end of the ring; the next
366 @kbd{M-y} loops back around to the first entry again.
367
368 @kbd{M-y} moves the ``last yank'' pointer around the ring, but it does
369 not change the order of the entries in the ring, which always runs from
370 the most recent kill at the front to the oldest one still remembered.
371
372 @kbd{M-y} can take a numeric argument, which tells it how many entries
373 to advance the ``last yank'' pointer by. A negative argument moves the
374 pointer toward the front of the ring; from the front of the ring, it
375 moves ``around'' to the last entry and continues forward from there.
376
377 Once the text you are looking for is brought into the buffer, you can
378 stop doing @kbd{M-y} commands and it will stay there. It's just a copy
379 of the kill ring entry, so editing it in the buffer does not change
380 what's in the ring. As long as no new killing is done, the ``last
381 yank'' pointer remains at the same place in the kill ring, so repeating
382 @kbd{C-y} will yank another copy of the same previous kill.
383
384 When you call @kbd{C-y} with a numeric argument, that also sets the
385 ``last yank'' pointer to the entry that it yanks.
386
387 @node Appending Kills
388 @subsection Appending Kills
389
390 @cindex appending kills in the ring
391 Normally, each kill command pushes a new entry onto the kill ring.
392 However, two or more kill commands in a row combine their text into a
393 single entry, so that a single @kbd{C-y} yanks all the text as a unit,
394 just as it was before it was killed.
395
396 Thus, if you want to yank text as a unit, you need not kill all of it
397 with one command; you can keep killing line after line, or word after
398 word, until you have killed it all, and you can still get it all back at
399 once.
400
401 Commands that kill forward from point add onto the end of the previous
402 killed text. Commands that kill backward from point add text onto the
403 beginning. This way, any sequence of mixed forward and backward kill
404 commands puts all the killed text into one entry without rearrangement.
405 Numeric arguments do not break the sequence of appending kills. For
406 example, suppose the buffer contains this text:
407
408 @example
409 This is a line @point{}of sample text.
410 @end example
411
412 @noindent
413 with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d
414 M-@key{DEL}}, killing alternately forward and backward, you end up with
415 @samp{a line of sample} as one entry in the kill ring, and @samp{This
416 is@ @ text.} in the buffer. (Note the double space between @samp{is}
417 and @samp{text}, which you can clean up with @kbd{M-@key{SPC}} or
418 @kbd{M-q}.)
419
420 Another way to kill the same text is to move back two words with
421 @kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}.
422 This produces exactly the same results in the buffer and in the kill
423 ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going
424 backward; once again, the result is the same. The text in the kill ring
425 entry always has the same order that it had in the buffer before you
426 killed it.
427
428 @kindex C-M-w
429 @findex append-next-kill
430 If a kill command is separated from the last kill command by other
431 commands (not just numeric arguments), it starts a new entry on the
432 kill ring. But you can force it to combine with the last killed text,
433 by typing @kbd{C-M-w} (@code{append-next-kill}) right beforehand. The
434 @kbd{C-M-w} tells its following command, if it is a kill command, to
435 treat the kill as part of the sequence of previous kills. As usual,
436 the kill is appended to the previous killed text if the command kills
437 forward, and prepended if the command kills backward. In this way,
438 you can kill several separated pieces of text and accumulate them to
439 be yanked back in one place.
440
441 A kill command following @kbd{M-w} (@code{kill-ring-save}) does not
442 append to the text that @kbd{M-w} copied into the kill ring.
443
444 @node Cut and Paste
445 @section ``Cut and Paste'' Operations on Graphical Displays
446 @cindex cut
447 @cindex copy
448 @cindex paste
449
450 In most graphical desktop environments, you can transfer data
451 (usually text) between different applications using a system facility
452 called the @dfn{clipboard}. On X, two other similar facilities are
453 available: the primary selection and the secondary selection. When
454 Emacs is run on a graphical display, its kill and yank commands
455 integrate with these facilities, so that you can easily transfer text
456 between Emacs and other graphical applications.
457
458 By default, Emacs uses UTF-8 as the coding system for inter-program
459 text transfers. If you find that the pasted text is not what you
460 expected, you can specify another coding system by typing @kbd{C-x
461 @key{RET} x} or @kbd{C-x @key{RET} X}. You can also request a
462 different data type by customizing @code{x-select-request-type}.
463 @xref{Communication Coding}.
464
465 @menu
466 * Clipboard:: How Emacs uses the system clipboard.
467 * Primary Selection:: The temporarily selected text selection.
468 * Secondary Selection:: Cutting without altering point and mark.
469 @end menu
470
471 @node Clipboard
472 @subsection Using the Clipboard
473 @cindex clipboard
474
475 The @dfn{clipboard} is the facility that most graphical applications
476 use for ``cutting and pasting''. When the clipboard exists, the kill
477 and yank commands in Emacs make use of it.
478
479 When you kill some text with a command such as @kbd{C-w}
480 (@code{kill-region}), or copy it to the kill ring with a command such
481 as @kbd{M-w} (@code{kill-ring-save}), that text is also put in the
482 clipboard.
483
484 @vindex save-interprogram-paste-before-kill
485 When an Emacs kill command puts text in the clipboard, the existing
486 clipboard contents are normally lost. Optionally, you can change
487 @code{save-interprogram-paste-before-kill} to @code{t}. Then Emacs
488 will first save the clipboard to its kill ring, preventing you from
489 losing the old clipboard data---at the risk of high memory consumption
490 if that data turns out to be large.
491
492 Yank commands, such as @kbd{C-y} (@code{yank}), also use the
493 clipboard. If another application ``owns'' the clipboard---i.e., if
494 you cut or copied text there more recently than your last kill command
495 in Emacs---then Emacs yanks from the clipboard instead of the kill
496 ring.
497
498 @vindex yank-pop-change-selection
499 Normally, rotating the kill ring with @kbd{M-y} (@code{yank-pop})
500 does not alter the clipboard. However, if you change
501 @code{yank-pop-change-selection} to @code{t}, then @kbd{M-y} saves the
502 new yank to the clipboard.
503
504 @vindex x-select-enable-clipboard
505 To prevent kill and yank commands from accessing the clipboard,
506 change the variable @code{x-select-enable-clipboard} to @code{nil}.
507
508 @cindex clipboard manager
509 @vindex x-select-enable-clipboard-manager
510 Many X desktop environments support a feature called the
511 @dfn{clipboard manager}. If you exit Emacs while it is the current
512 ``owner'' of the clipboard data, and there is a clipboard manager
513 running, Emacs transfers the clipboard data to the clipboard manager
514 so that it is not lost. In some circumstances, this may cause a delay
515 when exiting Emacs; if you wish to prevent Emacs from transferring
516 data to the clipboard manager, change the variable
517 @code{x-select-enable-clipboard-manager} to @code{nil}.
518
519 @vindex x-select-enable-primary
520 @findex clipboard-kill-region
521 @findex clipboard-kill-ring-save
522 @findex clipboard-yank
523 Prior to Emacs 24, the kill and yank commands used the primary
524 selection (@pxref{Primary Selection}), not the clipboard. If you
525 prefer this behavior, change @code{x-select-enable-clipboard} to
526 @code{nil}, @code{x-select-enable-primary} to @code{t}, and
527 @code{mouse-drag-copy-region} to @code{t}. In this case, you can use
528 the following commands to act explicitly on the clipboard:
529 @code{clipboard-kill-region} kills the region and saves it to the
530 clipboard; @code{clipboard-kill-ring-save} copies the region to the
531 kill ring and saves it to the clipboard; and @code{clipboard-yank}
532 yanks the contents of the clipboard at point.
533
534 @node Primary Selection
535 @subsection Cut and Paste with Other Window Applications
536 @cindex X cutting and pasting
537 @cindex X selection
538 @cindex primary selection
539 @cindex selection, primary
540
541 Under the X Window System, there exists a @dfn{primary selection}
542 containing the last stretch of text selected in an X application
543 (usually by dragging the mouse). Typically, this text can be inserted
544 into other X applications by @kbd{mouse-2} clicks. The primary
545 selection is separate from the clipboard. Its contents are more
546 ``fragile''; they are overwritten each time you select text with the
547 mouse, whereas the clipboard is only overwritten by explicit ``cut''
548 or ``copy'' commands.
549
550 Under X, whenever the region is active (@pxref{Mark}), the text in
551 the region is saved in the primary selection. This applies regardless
552 of whether the region was made by dragging or clicking the mouse
553 (@pxref{Mouse Commands}), or by keyboard commands (e.g., by typing
554 @kbd{C-@key{SPC}} and moving point; @pxref{Setting Mark}).
555
556 @vindex select-active-regions
557 If you change the variable @code{select-active-regions} to
558 @code{only}, Emacs saves only temporarily active regions to the
559 primary selection, i.e., those made with the mouse or with shift
560 selection (@pxref{Shift Selection}). If you change
561 @code{select-active-regions} to @code{nil}, Emacs avoids saving active
562 regions to the primary selection entirely.
563
564 To insert the primary selection into an Emacs buffer, click
565 @kbd{mouse-2} (@code{mouse-yank-primary}) where you want to insert it.
566 @xref{Mouse Commands}.
567
568 @cindex MS-Windows, and primary selection
569 MS-Windows provides no primary selection, but Emacs emulates it
570 within a single Emacs session by storing the selected text internally.
571 Therefore, all the features and commands related to the primary
572 selection work on Windows as they do on X, for cutting and pasting
573 within the same session, but not across Emacs sessions or with other
574 applications.
575
576 @node Secondary Selection
577 @subsection Secondary Selection
578 @cindex secondary selection
579
580 In addition to the primary selection, the X Window System provides a
581 second similar facility known as the @dfn{secondary selection}.
582 Nowadays, few X applications make use of the secondary selection, but
583 you can access it using the following Emacs commands:
584
585 @table @kbd
586 @findex mouse-set-secondary
587 @kindex M-Drag-Mouse-1
588 @item M-Drag-Mouse-1
589 Set the secondary selection, with one end at the place where you press
590 down the button, and the other end at the place where you release it
591 (@code{mouse-set-secondary}). The selected text is highlighted, using
592 the @code{secondary-selection} face, as you drag. The window scrolls
593 automatically if you drag the mouse off the top or bottom of the
594 window, just like @code{mouse-set-region} (@pxref{Mouse Commands}).
595
596 This command does not alter the kill ring.
597
598 @findex mouse-start-secondary
599 @kindex M-Mouse-1
600 @item M-Mouse-1
601 Set one endpoint for the @dfn{secondary selection}
602 (@code{mouse-start-secondary}).
603
604 @findex mouse-secondary-save-then-kill
605 @kindex M-Mouse-3
606 @item M-Mouse-3
607 Set the secondary selection, with one end at the position clicked and
608 the other at the position specified with @kbd{M-Mouse-1}
609 (@code{mouse-secondary-save-then-kill}). This also puts the selected
610 text in the kill ring. A second @kbd{M-Mouse-3} at the same place
611 kills the secondary selection just made.
612
613 @findex mouse-yank-secondary
614 @kindex M-Mouse-2
615 @item M-Mouse-2
616 Insert the secondary selection where you click, placing point at the
617 end of the yanked text (@code{mouse-yank-secondary}).
618 @end table
619
620 Double or triple clicking of @kbd{M-Mouse-1} operates on words and
621 lines, much like @kbd{Mouse-1}.
622
623 If @code{mouse-yank-at-point} is non-@code{nil}, @kbd{M-Mouse-2} yanks
624 at point. Then it does not matter precisely where you click, or even
625 which of the frame's windows you click on. @xref{Mouse Commands}.
626
627 @node Accumulating Text
628 @section Accumulating Text
629 @findex append-to-buffer
630 @findex prepend-to-buffer
631 @findex copy-to-buffer
632 @findex append-to-file
633
634 @cindex accumulating scattered text
635 Usually we copy or move text by killing it and yanking it, but there
636 are other convenient methods for copying one block of text in many
637 places, or for copying many scattered blocks of text into one place.
638 Here we describe the commands to accumulate scattered pieces of text
639 into a buffer or into a file.
640
641 @table @kbd
642 @item M-x append-to-buffer
643 Append region to the contents of a specified buffer.
644 @item M-x prepend-to-buffer
645 Prepend region to the contents of a specified buffer.
646 @item M-x copy-to-buffer
647 Copy region into a specified buffer, deleting that buffer's old contents.
648 @item M-x insert-buffer
649 Insert the contents of a specified buffer into current buffer at point.
650 @item M-x append-to-file
651 Append region to the contents of a specified file, at the end.
652 @end table
653
654 To accumulate text into a buffer, use @kbd{M-x append-to-buffer}.
655 This reads a buffer name, then inserts a copy of the region into the
656 buffer specified. If you specify a nonexistent buffer,
657 @code{append-to-buffer} creates the buffer. The text is inserted
658 wherever point is in that buffer. If you have been using the buffer for
659 editing, the copied text goes into the middle of the text of the buffer,
660 starting from wherever point happens to be at that moment.
661
662 Point in that buffer is left at the end of the copied text, so
663 successive uses of @code{append-to-buffer} accumulate the text in the
664 specified buffer in the same order as they were copied. Strictly
665 speaking, @code{append-to-buffer} does not always append to the text
666 already in the buffer---it appends only if point in that buffer is at
667 the end. However, if @code{append-to-buffer} is the only command you
668 use to alter a buffer, then point is always at the end.
669
670 @kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer}
671 except that point in the other buffer is left before the copied text, so
672 successive prependings add text in reverse order. @kbd{M-x
673 copy-to-buffer} is similar, except that any existing text in the other
674 buffer is deleted, so the buffer is left containing just the text newly
675 copied into it.
676
677 The command @kbd{M-x insert-buffer} can be used to retrieve the
678 accumulated text from another buffer. This prompts for the name of a
679 buffer, and inserts a copy of all the text in that buffer into the
680 current buffer at point, leaving point at the beginning of the
681 inserted text. It also adds the position of the end of the inserted
682 text to the mark ring, without activating the mark. @xref{Buffers},
683 for background information on buffers.
684
685 Instead of accumulating text in a buffer, you can append text
686 directly into a file with @kbd{M-x append-to-file}. This prompts for
687 a filename, and adds the text of the region to the end of the
688 specified file. The file is changed immediately on disk.
689
690 You should use @code{append-to-file} only with files that are
691 @emph{not} being visited in Emacs. Using it on a file that you are
692 editing in Emacs would change the file behind Emacs's back, which
693 can lead to losing some of your editing.
694
695 Another way to move text around is to store it in a register.
696 @xref{Registers}.
697
698 @node Rectangles
699 @section Rectangles
700 @cindex rectangle
701 @cindex columns (and rectangles)
702 @cindex killing rectangular areas of text
703
704 @dfn{Rectangle} commands operate on rectangular areas of the text:
705 all the characters between a certain pair of columns, in a certain
706 range of lines. Emacs has commands to kill rectangles, yank killed
707 rectangles, clear them out, fill them with blanks or text, or delete
708 them. Rectangle commands are useful with text in multicolumn formats,
709 and for changing text into or out of such formats.
710
711 @cindex mark rectangle
712 To specify a rectangle for a command to work on, set the mark at one
713 corner and point at the opposite corner. The rectangle thus specified
714 is called the @dfn{region-rectangle}. If point and the mark are in
715 the same column, the region-rectangle is empty. If they are in the
716 same line, the region-rectangle is one line high.
717
718 The region-rectangle is controlled in much the same way as the
719 region is controlled. But remember that a given combination of point
720 and mark values can be interpreted either as a region or as a
721 rectangle, depending on the command that uses them.
722
723 @table @kbd
724 @item C-x r k
725 Kill the text of the region-rectangle, saving its contents as the
726 ``last killed rectangle'' (@code{kill-rectangle}).
727 @item C-x r M-w
728 Save the text of the region-rectangle as the ``last killed rectangle''
729 (@code{copy-rectangle-as-kill}).
730 @item C-x r d
731 Delete the text of the region-rectangle (@code{delete-rectangle}).
732 @item C-x r y
733 Yank the last killed rectangle with its upper left corner at point
734 (@code{yank-rectangle}).
735 @item C-x r o
736 Insert blank space to fill the space of the region-rectangle
737 (@code{open-rectangle}). This pushes the previous contents of the
738 region-rectangle to the right.
739 @item C-x r N
740 Insert line numbers along the left edge of the region-rectangle
741 (@code{rectangle-number-lines}). This pushes the previous contents of
742 the region-rectangle to the right.
743 @item C-x r c
744 Clear the region-rectangle by replacing all of its contents with spaces
745 (@code{clear-rectangle}).
746 @item M-x delete-whitespace-rectangle
747 Delete whitespace in each of the lines on the specified rectangle,
748 starting from the left edge column of the rectangle.
749 @item C-x r t @var{string} @key{RET}
750 Replace rectangle contents with @var{string} on each line
751 (@code{string-rectangle}).
752 @item M-x string-insert-rectangle @key{RET} @var{string} @key{RET}
753 Insert @var{string} on each line of the rectangle.
754 @end table
755
756 The rectangle operations fall into two classes: commands to erase or
757 insert rectangles, and commands to make blank rectangles.
758
759 @kindex C-x r k
760 @kindex C-x r d
761 @findex kill-rectangle
762 @findex delete-rectangle
763 There are two ways to erase the text in a rectangle: @kbd{C-x r d}
764 (@code{delete-rectangle}) to delete the text outright, or @kbd{C-x r
765 k} (@code{kill-rectangle}) to remove the text and save it as the
766 @dfn{last killed rectangle}. In both cases, erasing the
767 region-rectangle is like erasing the specified text on each line of
768 the rectangle; if there is any following text on the line, it moves
769 backwards to fill the gap.
770
771 ``Killing'' a rectangle is not killing in the usual sense; the
772 rectangle is not stored in the kill ring, but in a special place that
773 only records the most recent rectangle killed. This is because
774 yanking a rectangle is so different from yanking linear text that
775 different yank commands have to be used. Yank-popping is not defined
776 for rectangles.
777
778 @kindex C-x r M-w
779 @findex copy-rectangle-as-kill
780 @kbd{C-x r M-w} (@code{copy-rectangle-as-kill}) is the equivalent of
781 @kbd{M-w} for rectangles: it records the rectangle as the ``last
782 killed rectangle'', without deleting the text from the buffer.
783
784 @kindex C-x r y
785 @findex yank-rectangle
786 To yank the last killed rectangle, type @kbd{C-x r y}
787 (@code{yank-rectangle}). The rectangle's first line is inserted at
788 point, the rectangle's second line is inserted at the same horizontal
789 position one line vertically below, and so on. The number of lines
790 affected is determined by the height of the saved rectangle.
791
792 For example, you can convert two single-column lists into a
793 double-column list by killing one of the single-column lists as a
794 rectangle, and then yanking it beside the other list.
795
796 You can also copy rectangles into and out of registers with @kbd{C-x r
797 r @var{r}} and @kbd{C-x r i @var{r}}. @xref{Rectangle Registers}.
798
799 @kindex C-x r o
800 @findex open-rectangle
801 @kindex C-x r c
802 @findex clear-rectangle
803 There are two commands you can use for making blank rectangles:
804 @kbd{C-x r c} (@code{clear-rectangle}) blanks out existing text in the
805 region-rectangle, and @kbd{C-x r o} (@code{open-rectangle}) inserts a
806 blank rectangle.
807
808 @findex delete-whitespace-rectangle
809 @kbd{M-x delete-whitespace-rectangle} deletes horizontal whitespace
810 starting from a particular column. This applies to each of the lines
811 in the rectangle, and the column is specified by the left edge of the
812 rectangle. The right edge of the rectangle does not make any
813 difference to this command.
814
815 @kindex C-x r N
816 @findex rectangle
817 The command @kbd{C-x r N} (@code{rectangle-number-lines}) inserts
818 line numbers along the left edge of the region-rectangle. Normally,
819 the numbering begins from 1 (for the first line of the rectangle).
820 With a prefix argument, the command prompts for a number to begin
821 from, and for a format string with which to print the numbers
822 (@pxref{Formatting Strings,,, elisp, The Emacs Lisp Reference
823 Manual}).
824
825 @kindex C-x r t
826 @findex string-rectangle
827 The command @kbd{C-x r t} (@code{string-rectangle}) replaces the
828 contents of a region-rectangle with a string on each line. The
829 string's width need not be the same as the width of the rectangle. If
830 the string's width is less, the text after the rectangle shifts left;
831 if the string is wider than the rectangle, the text after the
832 rectangle shifts right.
833
834 @findex string-insert-rectangle
835 The command @kbd{M-x string-insert-rectangle} is similar to
836 @code{string-rectangle}, but inserts the string on each line,
837 shifting the original text to the right.
838
839 @node CUA Bindings
840 @section CUA Bindings
841 @findex cua-mode
842 @vindex cua-mode
843 @cindex CUA key bindings
844 @vindex cua-enable-cua-keys
845 The command @kbd{M-x cua-mode} sets up key bindings that are
846 compatible with the Common User Access (CUA) system used in many other
847 applications.
848
849 When CUA mode is enabled, the keys @kbd{C-x}, @kbd{C-c}, @kbd{C-v},
850 and @kbd{C-z} invoke commands that cut (kill), copy, paste (yank), and
851 undo respectively. The @kbd{C-x} and @kbd{C-c} keys perform cut and
852 copy only if the region is active. Otherwise, they still act as
853 prefix keys, so that standard Emacs commands like @kbd{C-x C-c} still
854 work. Note that this means the variable @code{mark-even-if-inactive}
855 has no effect for @kbd{C-x} and @kbd{C-c} (@pxref{Using Region}).
856
857 To enter an Emacs command like @kbd{C-x C-f} while the mark is
858 active, use one of the following methods: either hold @kbd{Shift}
859 together with the prefix key, e.g., @kbd{S-C-x C-f}, or quickly type
860 the prefix key twice, e.g., @kbd{C-x C-x C-f}.
861
862 To disable the overriding of standard Emacs binding by CUA mode,
863 while retaining the other features of CUA mode described below, set
864 the variable @code{cua-enable-cua-keys} to @code{nil}.
865
866 In CUA mode, typed text replaces the active region as in
867 Delete-Selection mode (@pxref{Mouse Commands}).
868
869 @cindex rectangle highlighting
870 CUA mode provides enhanced rectangle support with visible
871 rectangle highlighting. Use @kbd{C-RET} to start a rectangle,
872 extend it using the movement commands, and cut or copy it using
873 @kbd{C-x} or @kbd{C-c}. @kbd{RET} moves the cursor to the next
874 (clockwise) corner of the rectangle, so you can easily expand it in
875 any direction. Normal text you type is inserted to the left or right
876 of each line in the rectangle (on the same side as the cursor).
877
878 With CUA you can easily copy text and rectangles into and out of
879 registers by providing a one-digit numeric prefix to the kill, copy,
880 and yank commands, e.g., @kbd{C-1 C-c} copies the region into register
881 @code{1}, and @kbd{C-2 C-v} yanks the contents of register @code{2}.
882
883 @cindex global mark
884 CUA mode also has a global mark feature which allows easy moving and
885 copying of text between buffers. Use @kbd{C-S-SPC} to toggle the
886 global mark on and off. When the global mark is on, all text that you
887 kill or copy is automatically inserted at the global mark, and text
888 you type is inserted at the global mark rather than at the current
889 position.
890
891 For example, to copy words from various buffers into a word list in
892 a given buffer, set the global mark in the target buffer, then
893 navigate to each of the words you want in the list, mark it (e.g., with
894 @kbd{S-M-f}), copy it to the list with @kbd{C-c} or @kbd{M-w}, and
895 insert a newline after the word in the target list by pressing
896 @key{RET}.