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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <signal.h>
23
24 #include <config.h>
25
26 #include <stdio.h>
27 #include <ctype.h>
28
29 #include "lisp.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "termhooks.h"
33 /* cm.h must come after dispextern.h on Windows. */
34 #include "dispextern.h"
35 #include "cm.h"
36 #include "buffer.h"
37 #include "frame.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44
45 #include "systty.h"
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
57 #include "systime.h"
58
59 #include <errno.h>
60
61 #define max(a, b) ((a) > (b) ? (a) : (b))
62 #define min(a, b) ((a) < (b) ? (a) : (b))
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't.
66 Some s- files override this because their stdio internals differ. */
67 #ifdef __GNU_LIBRARY__
68 /* The s- file might have overridden the definition with one that works for
69 the system's C library. But we are using the GNU C library, so this is
70 the right definition for every system. */
71 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
72 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
73 #else
74 #undef PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
76 #endif
77 #else /* not __GNU_LIBRARY__ */
78 #ifndef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
80 #endif
81 #endif
82
83 static void change_frame_size_1 ();
84
85 /* Nonzero upon entry to redisplay means do not assume anything about
86 current contents of actual terminal frame; clear and redraw it. */
87
88 int frame_garbaged;
89
90 /* Nonzero means last display completed. Zero means it was preempted. */
91
92 int display_completed;
93
94 /* Lisp variable visible-bell; enables use of screen-flash
95 instead of audible bell. */
96
97 int visible_bell;
98
99 /* Invert the color of the whole frame, at a low level. */
100
101 int inverse_video;
102
103 /* Line speed of the terminal. */
104
105 int baud_rate;
106
107 /* nil or a symbol naming the window system under which emacs is
108 running ('x is the only current possibility). */
109
110 Lisp_Object Vwindow_system;
111
112 /* Version number of X windows: 10, 11 or nil. */
113 Lisp_Object Vwindow_system_version;
114
115 /* Vector of glyph definitions. Indexed by glyph number,
116 the contents are a string which is how to output the glyph.
117
118 If Vglyph_table is nil, a glyph is output by using its low 8 bits
119 as a character code. */
120
121 Lisp_Object Vglyph_table;
122
123 /* Display table to use for vectors that don't specify their own. */
124
125 Lisp_Object Vstandard_display_table;
126
127 /* Nonzero means reading single-character input with prompt
128 so put cursor on minibuffer after the prompt.
129 positive means at end of text in echo area;
130 negative means at beginning of line. */
131 int cursor_in_echo_area;
132
133 Lisp_Object Qdisplay_table;
134 \f
135 /* The currently selected frame.
136 In a single-frame version, this variable always holds the address of
137 the_only_frame. */
138
139 FRAME_PTR selected_frame;
140
141 /* A frame which is not just a minibuffer, or 0 if there are no such
142 frames. This is usually the most recent such frame that was
143 selected. In a single-frame version, this variable always holds
144 the address of the_only_frame. */
145 FRAME_PTR last_nonminibuf_frame;
146
147 /* This is a vector, made larger whenever it isn't large enough,
148 which is used inside `update_frame' to hold the old contents
149 of the FRAME_PHYS_LINES of the frame being updated. */
150 struct frame_glyphs **ophys_lines;
151 /* Length of vector currently allocated. */
152 int ophys_lines_length;
153
154 FILE *termscript; /* Stdio stream being used for copy of all output. */
155
156 struct cm Wcm; /* Structure for info on cursor positioning */
157
158 int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
159 \f
160 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
161 "Clear frame FRAME and output again what is supposed to appear on it.")
162 (frame)
163 Lisp_Object frame;
164 {
165 FRAME_PTR f;
166
167 CHECK_LIVE_FRAME (frame, 0);
168 f = XFRAME (frame);
169 update_begin (f);
170 if (FRAME_MSDOS_P (f))
171 set_terminal_modes ();
172 clear_frame ();
173 clear_frame_records (f);
174 update_end (f);
175 fflush (stdout);
176 windows_or_buffers_changed++;
177 /* Mark all windows as INaccurate,
178 so that every window will have its redisplay done. */
179 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
180 f->garbaged = 0;
181 return Qnil;
182 }
183
184 redraw_frame (f)
185 FRAME_PTR f;
186 {
187 Lisp_Object frame;
188 XSETFRAME (frame, f);
189 Fredraw_frame (frame);
190 }
191
192 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
193 "Clear and redisplay all visible frames.")
194 ()
195 {
196 Lisp_Object tail, frame;
197
198 FOR_EACH_FRAME (tail, frame)
199 if (FRAME_VISIBLE_P (XFRAME (frame)))
200 Fredraw_frame (frame);
201
202 return Qnil;
203 }
204
205 /* This is used when frame_garbaged is set.
206 Redraw the individual frames marked as garbaged. */
207
208 void
209 redraw_garbaged_frames ()
210 {
211 Lisp_Object tail, frame;
212
213 FOR_EACH_FRAME (tail, frame)
214 if (FRAME_VISIBLE_P (XFRAME (frame))
215 && FRAME_GARBAGED_P (XFRAME (frame)))
216 Fredraw_frame (frame);
217 }
218
219 \f
220 static struct frame_glyphs *
221 make_frame_glyphs (frame, empty)
222 register FRAME_PTR frame;
223 int empty;
224 {
225 register int i;
226 register width = FRAME_WIDTH (frame);
227 register height = FRAME_HEIGHT (frame);
228 register struct frame_glyphs *new
229 = (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
230
231 SET_GLYPHS_FRAME (new, frame);
232 new->height = height;
233 new->width = width;
234 new->used = (int *) xmalloc (height * sizeof (int));
235 new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
236 new->charstarts = (int **) xmalloc (height * sizeof (int *));
237 new->highlight = (char *) xmalloc (height * sizeof (char));
238 new->enable = (char *) xmalloc (height * sizeof (char));
239 bzero (new->enable, height * sizeof (char));
240 new->bufp = (int *) xmalloc (height * sizeof (int));
241
242 #ifdef HAVE_WINDOW_SYSTEM
243 if (FRAME_WINDOW_P (frame))
244 {
245 new->top_left_x = (short *) xmalloc (height * sizeof (short));
246 new->top_left_y = (short *) xmalloc (height * sizeof (short));
247 new->pix_width = (short *) xmalloc (height * sizeof (short));
248 new->pix_height = (short *) xmalloc (height * sizeof (short));
249 new->max_ascent = (short *) xmalloc (height * sizeof (short));
250 }
251 #endif /* HAVE_WINDOW_SYSTEM */
252
253 if (empty)
254 {
255 /* Make the buffer used by decode_mode_spec. This buffer is also
256 used as temporary storage when updating the frame. See scroll.c. */
257 unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
258 unsigned int total_charstarts = (width + 2) * sizeof (int);
259
260 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
261 bzero (new->total_contents, total_glyphs);
262
263 new->total_charstarts = (int *) xmalloc (total_charstarts);
264 bzero (new->total_charstarts, total_charstarts);
265 }
266 else
267 {
268 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
269
270 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
271 bzero (new->total_contents, total_glyphs);
272 for (i = 0; i < height; i++)
273 new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
274
275 if (!FRAME_TERMCAP_P (frame))
276 {
277 unsigned int total_charstarts = height * (width + 2) * sizeof (int);
278
279 new->total_charstarts = (int *) xmalloc (total_charstarts);
280 bzero (new->total_charstarts, total_charstarts);
281 for (i = 0; i < height; i++)
282 new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
283 }
284 else
285 {
286 /* Without a window system, we don't really need charstarts.
287 So use a small amount of space to make enough data structure
288 to prevent crashes in display_text_line. */
289 new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
290 for (i = 0; i < height; i++)
291 new->charstarts[i] = new->total_charstarts;
292 }
293 }
294
295 return new;
296 }
297
298 void
299 free_frame_glyphs (frame, glyphs)
300 FRAME_PTR frame;
301 struct frame_glyphs *glyphs;
302 {
303 if (glyphs->total_contents)
304 xfree (glyphs->total_contents);
305 if (glyphs->total_charstarts)
306 xfree (glyphs->total_charstarts);
307
308 xfree (glyphs->used);
309 xfree (glyphs->glyphs);
310 xfree (glyphs->highlight);
311 xfree (glyphs->enable);
312 xfree (glyphs->bufp);
313 if (glyphs->charstarts)
314 xfree (glyphs->charstarts);
315
316 #ifdef HAVE_WINDOW_SYSTEM
317 if (FRAME_WINDOW_P (frame))
318 {
319 xfree (glyphs->top_left_x);
320 xfree (glyphs->top_left_y);
321 xfree (glyphs->pix_width);
322 xfree (glyphs->pix_height);
323 xfree (glyphs->max_ascent);
324 }
325 #endif /* HAVE_WINDOW_SYSTEM */
326
327 xfree (glyphs);
328 }
329
330 void
331 remake_frame_glyphs (frame)
332 FRAME_PTR frame;
333 {
334 if (FRAME_CURRENT_GLYPHS (frame))
335 free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
336 if (FRAME_DESIRED_GLYPHS (frame))
337 free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
338 if (FRAME_TEMP_GLYPHS (frame))
339 free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
340
341 if (FRAME_MESSAGE_BUF (frame))
342 {
343 /* Reallocate the frame's message buffer; remember that
344 echo_area_glyphs may be pointing here. */
345 char *old_message_buf = FRAME_MESSAGE_BUF (frame);
346
347 FRAME_MESSAGE_BUF (frame)
348 = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
349 FRAME_WIDTH (frame) + 1);
350
351 if (echo_area_glyphs == old_message_buf)
352 echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
353 if (previous_echo_glyphs == old_message_buf)
354 previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
355 }
356 else
357 FRAME_MESSAGE_BUF (frame)
358 = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
359
360 FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
361 FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
362 FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
363 if (FRAME_WINDOW_P (frame) || frame == selected_frame)
364 SET_FRAME_GARBAGED (frame);
365 }
366 \f
367 /* Return the hash code of contents of line VPOS in frame-matrix M. */
368
369 static int
370 line_hash_code (m, vpos)
371 register struct frame_glyphs *m;
372 int vpos;
373 {
374 register GLYPH *body, *end;
375 register int h = 0;
376
377 if (!m->enable[vpos])
378 return 0;
379
380 /* Give all highlighted lines the same hash code
381 so as to encourage scrolling to leave them in place. */
382 if (m->highlight[vpos])
383 return -1;
384
385 body = m->glyphs[vpos];
386
387 if (must_write_spaces)
388 while (1)
389 {
390 GLYPH g = *body++;
391
392 if (g == 0)
393 break;
394 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
395 }
396 else
397 while (1)
398 {
399 GLYPH g = *body++;
400
401 if (g == 0)
402 break;
403 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
404 }
405
406 if (h)
407 return h;
408 return 1;
409 }
410
411 /* Return number of characters in line in M at vpos VPOS,
412 except don't count leading and trailing spaces
413 unless the terminal requires those to be explicitly output. */
414
415 static unsigned int
416 line_draw_cost (m, vpos)
417 struct frame_glyphs *m;
418 int vpos;
419 {
420 register GLYPH *beg = m->glyphs[vpos];
421 register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
422 register int i;
423 register int tlen = GLYPH_TABLE_LENGTH;
424 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
425
426 /* Ignore trailing and leading spaces if we can. */
427 if (!must_write_spaces)
428 {
429 while ((end != beg) && (*end == SPACEGLYPH))
430 --end;
431 if (end == beg)
432 return (0); /* All blank line. */
433
434 while (*beg == SPACEGLYPH)
435 ++beg;
436 }
437
438 /* If we don't have a glyph-table, each glyph is one character,
439 so return the number of glyphs. */
440 if (tbase == 0)
441 return end - beg;
442
443 /* Otherwise, scan the glyphs and accumulate their total size in I. */
444 i = 0;
445 while ((beg <= end) && *beg)
446 {
447 register GLYPH g = *beg++;
448
449 if (GLYPH_SIMPLE_P (tbase, tlen, g))
450 i += 1;
451 else
452 i += GLYPH_LENGTH (tbase, g);
453 }
454 return i;
455 }
456 \f
457 /* The functions on this page are the interface from xdisp.c to redisplay.
458
459 The only other interface into redisplay is through setting
460 FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
461 and SET_FRAME_GARBAGED (frame). */
462
463 /* cancel_line eliminates any request to display a line at position `vpos' */
464
465 cancel_line (vpos, frame)
466 int vpos;
467 register FRAME_PTR frame;
468 {
469 FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
470 }
471
472 clear_frame_records (frame)
473 register FRAME_PTR frame;
474 {
475 bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
476 }
477
478 /* Clear out all display lines for a coming redisplay. */
479
480 void
481 init_desired_glyphs (frame)
482 register FRAME_PTR frame;
483 {
484 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
485 int vpos;
486 int height = FRAME_HEIGHT (frame);
487
488 for (vpos = 0; vpos < height; vpos++)
489 desired_glyphs->enable[vpos] = 0;
490 }
491
492 /* Prepare to display on line VPOS starting at HPOS within it. */
493
494 void
495 get_display_line (frame, vpos, hpos)
496 register FRAME_PTR frame;
497 int vpos;
498 register int hpos;
499 {
500 register struct frame_glyphs *glyphs;
501 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
502 register GLYPH *p;
503
504 if (vpos < 0)
505 abort ();
506
507 if (! desired_glyphs->enable[vpos])
508 {
509 desired_glyphs->used[vpos] = 0;
510 desired_glyphs->highlight[vpos] = 0;
511 desired_glyphs->enable[vpos] = 1;
512 }
513
514 if (hpos > desired_glyphs->used[vpos])
515 {
516 GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
517 GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
518
519 desired_glyphs->used[vpos] = hpos;
520 while (g != end)
521 *g++ = SPACEGLYPH;
522 }
523 }
524
525 /* Like bcopy except never gets confused by overlap. */
526
527 void
528 safe_bcopy (from, to, size)
529 char *from, *to;
530 int size;
531 {
532 if (size <= 0 || from == to)
533 return;
534
535 /* If the source and destination don't overlap, then bcopy can
536 handle it. If they do overlap, but the destination is lower in
537 memory than the source, we'll assume bcopy can handle that. */
538 if (to < from || from + size <= to)
539 bcopy (from, to, size);
540
541 /* Otherwise, we'll copy from the end. */
542 else
543 {
544 register char *endf = from + size;
545 register char *endt = to + size;
546
547 /* If TO - FROM is large, then we should break the copy into
548 nonoverlapping chunks of TO - FROM bytes each. However, if
549 TO - FROM is small, then the bcopy function call overhead
550 makes this not worth it. The crossover point could be about
551 anywhere. Since I don't think the obvious copy loop is too
552 bad, I'm trying to err in its favor. */
553 if (to - from < 64)
554 {
555 do
556 *--endt = *--endf;
557 while (endf != from);
558 }
559 else
560 {
561 for (;;)
562 {
563 endt -= (to - from);
564 endf -= (to - from);
565
566 if (endt < to)
567 break;
568
569 bcopy (endf, endt, to - from);
570 }
571
572 /* If SIZE wasn't a multiple of TO - FROM, there will be a
573 little left over. The amount left over is
574 (endt + (to - from)) - to, which is endt - from. */
575 bcopy (from, to, endt - from);
576 }
577 }
578 }
579
580 /* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
581 DISTANCE may be negative. */
582
583 static void
584 rotate_vector (vector, size, distance)
585 char *vector;
586 int size;
587 int distance;
588 {
589 char *temp = (char *) alloca (size);
590
591 if (distance < 0)
592 distance += size;
593
594 bcopy (vector, temp + distance, size - distance);
595 bcopy (vector + size - distance, temp, distance);
596 bcopy (temp, vector, size);
597 }
598
599 /* Scroll lines from vpos FROM up to but not including vpos END
600 down by AMOUNT lines (AMOUNT may be negative).
601 Returns nonzero if done, zero if terminal cannot scroll them. */
602
603 int
604 scroll_frame_lines (frame, from, end, amount, newpos)
605 register FRAME_PTR frame;
606 int from, end, amount, newpos;
607 {
608 register int i;
609 register struct frame_glyphs *current_frame
610 = FRAME_CURRENT_GLYPHS (frame);
611 int pos_adjust;
612 int width = FRAME_WIDTH (frame);
613
614 if (!line_ins_del_ok)
615 return 0;
616
617 if (amount == 0)
618 return 1;
619
620 if (amount > 0)
621 {
622 update_begin (frame);
623 set_terminal_window (end + amount);
624 if (!scroll_region_ok)
625 ins_del_lines (end, -amount);
626 ins_del_lines (from, amount);
627 set_terminal_window (0);
628
629 rotate_vector (current_frame->glyphs + from,
630 sizeof (GLYPH *) * (end + amount - from),
631 amount * sizeof (GLYPH *));
632
633 rotate_vector (current_frame->charstarts + from,
634 sizeof (int *) * (end + amount - from),
635 amount * sizeof (int *));
636
637 safe_bcopy (current_frame->used + from,
638 current_frame->used + from + amount,
639 (end - from) * sizeof current_frame->used[0]);
640
641 safe_bcopy (current_frame->highlight + from,
642 current_frame->highlight + from + amount,
643 (end - from) * sizeof current_frame->highlight[0]);
644
645 safe_bcopy (current_frame->enable + from,
646 current_frame->enable + from + amount,
647 (end - from) * sizeof current_frame->enable[0]);
648
649 /* Adjust the lines by an amount
650 that puts the first of them at NEWPOS. */
651 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
652
653 /* Offset each char position in the charstarts lines we moved
654 by pos_adjust. */
655 for (i = from + amount; i < end + amount; i++)
656 {
657 int *line = current_frame->charstarts[i];
658 int col;
659 for (col = 0; col < width; col++)
660 if (line[col] > 0)
661 line[col] += pos_adjust;
662 }
663 for (i = from; i < from + amount; i++)
664 {
665 int *line = current_frame->charstarts[i];
666 int col;
667 line[0] = -1;
668 for (col = 0; col < width; col++)
669 line[col] = 0;
670 }
671
672 /* Mark the lines made empty by scrolling as enabled, empty and
673 normal video. */
674 bzero (current_frame->used + from,
675 amount * sizeof current_frame->used[0]);
676 bzero (current_frame->highlight + from,
677 amount * sizeof current_frame->highlight[0]);
678 for (i = from; i < from + amount; i++)
679 {
680 current_frame->glyphs[i][0] = '\0';
681 current_frame->charstarts[i][0] = -1;
682 current_frame->enable[i] = 1;
683 }
684
685 safe_bcopy (current_frame->bufp + from,
686 current_frame->bufp + from + amount,
687 (end - from) * sizeof current_frame->bufp[0]);
688
689 #ifdef HAVE_WINDOW_SYSTEM
690 if (FRAME_WINDOW_P (frame))
691 {
692 safe_bcopy (current_frame->top_left_x + from,
693 current_frame->top_left_x + from + amount,
694 (end - from) * sizeof current_frame->top_left_x[0]);
695
696 safe_bcopy (current_frame->top_left_y + from,
697 current_frame->top_left_y + from + amount,
698 (end - from) * sizeof current_frame->top_left_y[0]);
699
700 safe_bcopy (current_frame->pix_width + from,
701 current_frame->pix_width + from + amount,
702 (end - from) * sizeof current_frame->pix_width[0]);
703
704 safe_bcopy (current_frame->pix_height + from,
705 current_frame->pix_height + from + amount,
706 (end - from) * sizeof current_frame->pix_height[0]);
707
708 safe_bcopy (current_frame->max_ascent + from,
709 current_frame->max_ascent + from + amount,
710 (end - from) * sizeof current_frame->max_ascent[0]);
711 }
712 #endif /* HAVE_WINDOW_SYSTEM */
713
714 update_end (frame);
715 }
716 if (amount < 0)
717 {
718 update_begin (frame);
719 set_terminal_window (end);
720 ins_del_lines (from + amount, amount);
721 if (!scroll_region_ok)
722 ins_del_lines (end + amount, -amount);
723 set_terminal_window (0);
724
725 rotate_vector (current_frame->glyphs + from + amount,
726 sizeof (GLYPH *) * (end - from - amount),
727 amount * sizeof (GLYPH *));
728
729 rotate_vector (current_frame->charstarts + from + amount,
730 sizeof (int *) * (end - from - amount),
731 amount * sizeof (int *));
732
733 safe_bcopy (current_frame->used + from,
734 current_frame->used + from + amount,
735 (end - from) * sizeof current_frame->used[0]);
736
737 safe_bcopy (current_frame->highlight + from,
738 current_frame->highlight + from + amount,
739 (end - from) * sizeof current_frame->highlight[0]);
740
741 safe_bcopy (current_frame->enable + from,
742 current_frame->enable + from + amount,
743 (end - from) * sizeof current_frame->enable[0]);
744
745 /* Adjust the lines by an amount
746 that puts the first of them at NEWPOS. */
747 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
748
749 /* Offset each char position in the charstarts lines we moved
750 by pos_adjust. */
751 for (i = from + amount; i < end + amount; i++)
752 {
753 int *line = current_frame->charstarts[i];
754 int col;
755 for (col = 0; col < width; col++)
756 if (line[col] > 0)
757 line[col] += pos_adjust;
758 }
759 for (i = end + amount; i < end; i++)
760 {
761 int *line = current_frame->charstarts[i];
762 int col;
763 line[0] = -1;
764 for (col = 0; col < width; col++)
765 line[col] = 0;
766 }
767
768 /* Mark the lines made empty by scrolling as enabled, empty and
769 normal video. */
770 bzero (current_frame->used + end + amount,
771 - amount * sizeof current_frame->used[0]);
772 bzero (current_frame->highlight + end + amount,
773 - amount * sizeof current_frame->highlight[0]);
774 for (i = end + amount; i < end; i++)
775 {
776 current_frame->glyphs[i][0] = '\0';
777 current_frame->charstarts[i][0] = 0;
778 current_frame->enable[i] = 1;
779 }
780
781 safe_bcopy (current_frame->bufp + from,
782 current_frame->bufp + from + amount,
783 (end - from) * sizeof current_frame->bufp[0]);
784
785 #ifdef HAVE_WINDOW_SYSTEM
786 if (FRAME_WINDOW_P (frame))
787 {
788 safe_bcopy (current_frame->top_left_x + from,
789 current_frame->top_left_x + from + amount,
790 (end - from) * sizeof current_frame->top_left_x[0]);
791
792 safe_bcopy (current_frame->top_left_y + from,
793 current_frame->top_left_y + from + amount,
794 (end - from) * sizeof current_frame->top_left_y[0]);
795
796 safe_bcopy (current_frame->pix_width + from,
797 current_frame->pix_width + from + amount,
798 (end - from) * sizeof current_frame->pix_width[0]);
799
800 safe_bcopy (current_frame->pix_height + from,
801 current_frame->pix_height + from + amount,
802 (end - from) * sizeof current_frame->pix_height[0]);
803
804 safe_bcopy (current_frame->max_ascent + from,
805 current_frame->max_ascent + from + amount,
806 (end - from) * sizeof current_frame->max_ascent[0]);
807 }
808 #endif /* HAVE_WINDOW_SYSTEM */
809
810 update_end (frame);
811 }
812 return 1;
813 }
814 \f
815 /* After updating a window W that isn't the full frame wide,
816 copy all the columns that W does not occupy
817 into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
818 so that update_frame will not change those columns. */
819
820 preserve_other_columns (w)
821 struct window *w;
822 {
823 register int vpos;
824 register struct frame_glyphs *current_frame, *desired_frame;
825 register FRAME_PTR frame = XFRAME (w->frame);
826 int start = XFASTINT (w->left);
827 int end = XFASTINT (w->left) + XFASTINT (w->width);
828 int bot = XFASTINT (w->top) + XFASTINT (w->height);
829
830 current_frame = FRAME_CURRENT_GLYPHS (frame);
831 desired_frame = FRAME_DESIRED_GLYPHS (frame);
832
833 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
834 {
835 if (current_frame->enable[vpos] && desired_frame->enable[vpos])
836 {
837 if (start > 0)
838 {
839 int len;
840
841 bcopy (current_frame->glyphs[vpos],
842 desired_frame->glyphs[vpos],
843 start * sizeof (current_frame->glyphs[vpos][0]));
844 bcopy (current_frame->charstarts[vpos],
845 desired_frame->charstarts[vpos],
846 start * sizeof (current_frame->charstarts[vpos][0]));
847 len = min (start, current_frame->used[vpos]);
848 if (desired_frame->used[vpos] < len)
849 desired_frame->used[vpos] = len;
850 }
851 if (current_frame->used[vpos] > end
852 && desired_frame->used[vpos] < current_frame->used[vpos])
853 {
854 while (desired_frame->used[vpos] < end)
855 {
856 int used = desired_frame->used[vpos]++;
857 desired_frame->glyphs[vpos][used] = SPACEGLYPH;
858 desired_frame->glyphs[vpos][used] = 0;
859 }
860 bcopy (current_frame->glyphs[vpos] + end,
861 desired_frame->glyphs[vpos] + end,
862 ((current_frame->used[vpos] - end)
863 * sizeof (current_frame->glyphs[vpos][0])));
864 bcopy (current_frame->charstarts[vpos] + end,
865 desired_frame->charstarts[vpos] + end,
866 ((current_frame->used[vpos] - end)
867 * sizeof (current_frame->charstarts[vpos][0])));
868 desired_frame->used[vpos] = current_frame->used[vpos];
869 }
870 }
871 }
872 }
873 \f
874 #if 0
875
876 /* If window w does not need to be updated and isn't the full frame wide,
877 copy all the columns that w does occupy
878 into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
879 so that update_frame will not change those columns.
880
881 Have not been able to figure out how to use this correctly. */
882
883 preserve_my_columns (w)
884 struct window *w;
885 {
886 register int vpos, fin;
887 register struct frame_glyphs *l1, *l2;
888 register FRAME_PTR frame = XFRAME (w->frame);
889 int start = XFASTINT (w->left);
890 int end = XFASTINT (w->left) + XFASTINT (w->width);
891 int bot = XFASTINT (w->top) + XFASTINT (w->height);
892
893 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
894 {
895 if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
896 && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
897 {
898 if (l2->length > start && l1->length < l2->length)
899 {
900 fin = l2->length;
901 if (fin > end) fin = end;
902 while (l1->length < start)
903 l1->body[l1->length++] = ' ';
904 bcopy (l2->body + start, l1->body + start, fin - start);
905 l1->length = fin;
906 }
907 }
908 }
909 }
910
911 #endif
912 \f
913 /* Adjust by ADJUST the charstart values in window W
914 after vpos VPOS, which counts relative to the frame
915 (not relative to W itself). */
916
917 void
918 adjust_window_charstarts (w, vpos, adjust)
919 struct window *w;
920 int vpos;
921 int adjust;
922 {
923 int left = XFASTINT (w->left);
924 int top = XFASTINT (w->top);
925 int right = left + window_internal_width (w);
926 int bottom = top + window_internal_height (w);
927 int i;
928
929 for (i = vpos + 1; i < bottom; i++)
930 {
931 int *charstart
932 = FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
933 int j;
934 for (j = left; j < right; j++)
935 if (charstart[j] > 0)
936 charstart[j] += adjust;
937 }
938 }
939
940 /* Check the charstarts values in the area of window W
941 for internal consistency. We cannot check that they are "right";
942 we can only look for something nonsensical. */
943
944 verify_charstarts (w)
945 struct window *w;
946 {
947 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
948 int i;
949 int top = XFASTINT (w->top);
950 int bottom = top + window_internal_height (w);
951 int left = XFASTINT (w->left);
952 int right = left + window_internal_width (w);
953 int next_line;
954 int truncate = (XINT (w->hscroll)
955 || (truncate_partial_width_windows
956 && (XFASTINT (w->width) < FRAME_WIDTH (f)))
957 || !NILP (XBUFFER (w->buffer)->truncate_lines));
958
959 for (i = top; i < bottom; i++)
960 {
961 int j;
962 int last;
963 int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
964
965 if (i != top)
966 {
967 if (truncate)
968 {
969 /* If we are truncating lines, allow a jump
970 in charstarts from one line to the next. */
971 if (charstart[left] < next_line)
972 abort ();
973 }
974 else
975 {
976 if (charstart[left] != next_line)
977 abort ();
978 }
979 }
980
981 for (j = left; j < right; j++)
982 if (charstart[j] > 0)
983 last = charstart[j];
984 /* Record where the next line should start. */
985 next_line = last;
986 if (BUF_ZV (XBUFFER (w->buffer)) != last)
987 {
988 /* If there's a newline between the two lines, count that. */
989 int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
990 if (endchar == '\n')
991 next_line++;
992 }
993 }
994 }
995 \f
996 /* On discovering that the redisplay for a window was no good,
997 cancel the columns of that window, so that when the window is
998 displayed over again get_display_line will not complain. */
999
1000 cancel_my_columns (w)
1001 struct window *w;
1002 {
1003 register int vpos;
1004 register struct frame_glyphs *desired_glyphs
1005 = FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
1006 register int start = XFASTINT (w->left);
1007 register int bot = XFASTINT (w->top) + XFASTINT (w->height);
1008
1009 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
1010 if (desired_glyphs->enable[vpos]
1011 && desired_glyphs->used[vpos] >= start)
1012 desired_glyphs->used[vpos] = start;
1013 }
1014 \f
1015 /* These functions try to perform directly and immediately on the frame
1016 the necessary output for one change in the buffer.
1017 They may return 0 meaning nothing was done if anything is difficult,
1018 or 1 meaning the output was performed properly.
1019 They assume that the frame was up to date before the buffer
1020 change being displayed. They make various other assumptions too;
1021 see command_loop_1 where these are called. */
1022
1023 int
1024 direct_output_for_insert (g)
1025 int g;
1026 {
1027 register FRAME_PTR frame = selected_frame;
1028 register struct frame_glyphs *current_frame
1029 = FRAME_CURRENT_GLYPHS (frame);
1030
1031 #ifndef COMPILER_REGISTER_BUG
1032 register
1033 #endif /* COMPILER_REGISTER_BUG */
1034 struct window *w = XWINDOW (selected_window);
1035 #ifndef COMPILER_REGISTER_BUG
1036 register
1037 #endif /* COMPILER_REGISTER_BUG */
1038 int hpos = FRAME_CURSOR_X (frame);
1039 #ifndef COMPILER_REGISTER_BUG
1040 register
1041 #endif /* COMPILER_REGISTER_BUG */
1042 int vpos = FRAME_CURSOR_Y (frame);
1043
1044 /* Give up if about to continue line. */
1045 if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1
1046
1047 /* Avoid losing if cursor is in invisible text off left margin */
1048 || (XINT (w->hscroll) && hpos == XFASTINT (w->left))
1049
1050 /* Give up if cursor outside window (in minibuf, probably) */
1051 || cursor_in_echo_area
1052 || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
1053 || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
1054
1055 /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
1056 || !display_completed
1057
1058 /* Give up if buffer appears in two places. */
1059 || buffer_shared > 1
1060
1061 #ifdef USE_TEXT_PROPERTIES
1062 /* Intervals have already been adjusted, point is after the
1063 character that was just inserted. */
1064 /* Give up if character is invisible. */
1065 /* Give up if character has a face property.
1066 At the moment we only lose at end of line or end of buffer
1067 and only with faces that have some background */
1068 /* Instead of wasting time, give up if character has any text properties */
1069 || ! NILP (Ftext_properties_at (make_number (PT - 1), Qnil))
1070 #endif
1071
1072 /* Give up if w is minibuffer and a message is being displayed there */
1073 || (MINI_WINDOW_P (w) && echo_area_glyphs))
1074 return 0;
1075
1076 {
1077 int face = 0;
1078 #ifdef HAVE_FACES
1079 int dummy;
1080
1081 if (FRAME_WINDOW_P (frame) || FRAME_MSDOS_P (frame))
1082 face = compute_char_face (frame, w, PT - 1, -1, -1, &dummy, PT, 0);
1083 #endif
1084 current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
1085 current_frame->charstarts[vpos][hpos] = PT - 1;
1086 /* Record the entry for after the newly inserted character. */
1087 current_frame->charstarts[vpos][hpos + 1] = PT;
1088 adjust_window_charstarts (w, vpos, 1);
1089 }
1090 unchanged_modified = MODIFF;
1091 beg_unchanged = GPT - BEG;
1092 XSETFASTINT (w->last_point, PT);
1093 XSETFASTINT (w->last_point_x, hpos);
1094 XSETFASTINT (w->last_modified, MODIFF);
1095 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
1096
1097 reassert_line_highlight (0, vpos);
1098 write_glyphs (&current_frame->glyphs[vpos][hpos], 1);
1099 fflush (stdout);
1100 ++FRAME_CURSOR_X (frame);
1101 if (hpos == current_frame->used[vpos])
1102 {
1103 current_frame->used[vpos] = hpos + 1;
1104 current_frame->glyphs[vpos][hpos + 1] = 0;
1105 }
1106
1107 return 1;
1108 }
1109
1110 int
1111 direct_output_forward_char (n)
1112 int n;
1113 {
1114 register FRAME_PTR frame = selected_frame;
1115 register struct window *w = XWINDOW (selected_window);
1116 Lisp_Object position;
1117 int hpos = FRAME_CURSOR_X (frame);
1118
1119 /* Give up if in truncated text at end of line. */
1120 if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1)
1121 return 0;
1122
1123 /* Avoid losing if cursor is in invisible text off left margin
1124 or about to go off either side of window. */
1125 if ((FRAME_CURSOR_X (frame) == XFASTINT (w->left)
1126 && (XINT (w->hscroll) || n < 0))
1127 || (n > 0
1128 && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
1129 || cursor_in_echo_area)
1130 return 0;
1131
1132 /* Can't use direct output if highlighting a region. */
1133 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
1134 return 0;
1135
1136 /* Can't use direct output at an overlay boundary; it might have
1137 before-string or after-string properties. */
1138 if (overlay_touches_p (PT) || overlay_touches_p (PT - n))
1139 return 0;
1140
1141 #ifdef USE_TEXT_PROPERTIES
1142 /* Don't use direct output next to an invisible character
1143 since we might need to do something special. */
1144
1145 XSETFASTINT (position, PT);
1146 if (XFASTINT (position) < ZV
1147 && ! NILP (Fget_char_property (position,
1148 Qinvisible,
1149 selected_window)))
1150 return 0;
1151
1152 XSETFASTINT (position, PT - 1);
1153 if (XFASTINT (position) >= BEGV
1154 && ! NILP (Fget_char_property (position,
1155 Qinvisible,
1156 selected_window)))
1157 return 0;
1158 #endif
1159
1160 FRAME_CURSOR_X (frame) += n;
1161 XSETFASTINT (w->last_point_x, FRAME_CURSOR_X (frame));
1162 XSETFASTINT (w->last_point, PT);
1163 cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
1164 fflush (stdout);
1165
1166 return 1;
1167 }
1168 \f
1169 static void update_line ();
1170
1171 /* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
1172 Value is nonzero if redisplay stopped due to pending input.
1173 FORCE nonzero means do not stop for pending input. */
1174
1175 int
1176 update_frame (f, force, inhibit_hairy_id)
1177 FRAME_PTR f;
1178 int force;
1179 int inhibit_hairy_id;
1180 {
1181 register struct frame_glyphs *current_frame;
1182 register struct frame_glyphs *desired_frame = 0;
1183 register int i;
1184 int pause;
1185 int preempt_count = baud_rate / 2400 + 1;
1186 extern input_pending;
1187 #ifdef HAVE_WINDOW_SYSTEM
1188 register int downto, leftmost;
1189 #endif
1190
1191 if (baud_rate != FRAME_COST_BAUD_RATE (f))
1192 calculate_costs (f);
1193
1194 if (preempt_count <= 0)
1195 preempt_count = 1;
1196
1197 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1198
1199 detect_input_pending ();
1200 if (input_pending && !force)
1201 {
1202 pause = 1;
1203 goto do_pause;
1204 }
1205
1206 update_begin (f);
1207
1208 if (!line_ins_del_ok)
1209 inhibit_hairy_id = 1;
1210
1211 /* These are separate to avoid a possible bug in the AIX C compiler. */
1212 current_frame = FRAME_CURRENT_GLYPHS (f);
1213 desired_frame = FRAME_DESIRED_GLYPHS (f);
1214
1215 /* See if any of the desired lines are enabled; don't compute for
1216 i/d line if just want cursor motion. */
1217 for (i = 0; i < FRAME_HEIGHT (f); i++)
1218 if (desired_frame->enable[i])
1219 break;
1220
1221 /* Try doing i/d line, if not yet inhibited. */
1222 if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
1223 force |= scrolling (f);
1224
1225 /* Update the individual lines as needed. Do bottom line first. */
1226
1227 if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
1228 update_line (f, FRAME_HEIGHT (f) - 1);
1229
1230 #ifdef HAVE_WINDOW_SYSTEM
1231 if (FRAME_WINDOW_P (f))
1232 {
1233 leftmost = downto = FRAME_INTERNAL_BORDER_WIDTH (f);
1234 if (desired_frame->enable[0])
1235 {
1236 current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
1237 current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
1238 = PIXEL_HEIGHT (f) - FRAME_INTERNAL_BORDER_WIDTH (f)
1239 - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
1240 current_frame->top_left_x[0] = leftmost;
1241 current_frame->top_left_y[0] = downto;
1242 }
1243 }
1244 #endif /* HAVE_WINDOW_SYSTEM */
1245
1246 /* Now update the rest of the lines. */
1247 for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
1248 {
1249 if (desired_frame->enable[i])
1250 {
1251 if (FRAME_TERMCAP_P (f))
1252 {
1253 /* Flush out every so many lines.
1254 Also flush out if likely to have more than 1k buffered
1255 otherwise. I'm told that some telnet connections get
1256 really screwed by more than 1k output at once. */
1257 int outq = PENDING_OUTPUT_COUNT (stdout);
1258 if (outq > 900
1259 || (outq > 20 && ((i - 1) % preempt_count == 0)))
1260 {
1261 fflush (stdout);
1262 if (preempt_count == 1)
1263 {
1264 #ifdef EMACS_OUTQSIZE
1265 if (EMACS_OUTQSIZE (0, &outq) < 0)
1266 /* Probably not a tty. Ignore the error and reset
1267 * the outq count. */
1268 outq = PENDING_OUTPUT_COUNT (stdout);
1269 #endif
1270 outq *= 10;
1271 if (baud_rate <= outq && baud_rate > 0)
1272 sleep (outq / baud_rate);
1273 }
1274 }
1275 if ((i - 1) % preempt_count == 0)
1276 detect_input_pending ();
1277 }
1278
1279 update_line (f, i);
1280 #ifdef HAVE_WINDOW_SYSTEM
1281 if (FRAME_WINDOW_P (f))
1282 {
1283 current_frame->top_left_y[i] = downto;
1284 current_frame->top_left_x[i] = leftmost;
1285 }
1286 #endif /* HAVE_WINDOW_SYSTEM */
1287 }
1288
1289 #ifdef HAVE_WINDOW_SYSTEM
1290 if (FRAME_WINDOW_P (f))
1291 downto += current_frame->pix_height[i];
1292 #endif /* HAVE_WINDOW_SYSTEM */
1293 }
1294 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
1295
1296 /* Now just clean up termcap drivers and set cursor, etc. */
1297 if (!pause)
1298 {
1299 if ((cursor_in_echo_area
1300 /* If we are showing a message instead of the minibuffer,
1301 show the cursor for the message instead of for the
1302 (now hidden) minibuffer contents. */
1303 || (EQ (minibuf_window, selected_window)
1304 && EQ (minibuf_window, echo_area_window)
1305 && echo_area_glyphs != 0))
1306 /* These cases apply only to the frame that contains
1307 the active minibuffer window. */
1308 && FRAME_HAS_MINIBUF_P (f)
1309 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1310 {
1311 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
1312 int row, col;
1313
1314 if (cursor_in_echo_area < 0)
1315 {
1316 row = top;
1317 col = 0;
1318 }
1319 else
1320 {
1321 /* If the minibuffer is several lines high, find the last
1322 line that has any text on it. */
1323 row = FRAME_HEIGHT (f);
1324 do
1325 {
1326 row--;
1327 if (current_frame->enable[row])
1328 col = current_frame->used[row];
1329 else
1330 col = 0;
1331 }
1332 while (row > top && col == 0);
1333
1334 if (col >= FRAME_WIDTH (f))
1335 {
1336 col = 0;
1337 if (row < FRAME_HEIGHT (f) - 1)
1338 row++;
1339 }
1340 }
1341
1342 cursor_to (row, col);
1343 }
1344 else
1345 cursor_to (FRAME_CURSOR_Y (f), max (min (FRAME_CURSOR_X (f),
1346 FRAME_WIDTH (f) - 1), 0));
1347 }
1348
1349 update_end (f);
1350
1351 if (termscript)
1352 fflush (termscript);
1353 fflush (stdout);
1354
1355 /* Here if output is preempted because input is detected. */
1356 do_pause:
1357
1358 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1359 display_completed = !pause;
1360
1361 bzero (FRAME_DESIRED_GLYPHS (f)->enable, FRAME_HEIGHT (f));
1362 return pause;
1363 }
1364
1365 /* Called when about to quit, to check for doing so
1366 at an improper time. */
1367
1368 void
1369 quit_error_check ()
1370 {
1371 #if 0
1372 if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
1373 return;
1374 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
1375 abort ();
1376 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
1377 abort ();
1378 #endif
1379 }
1380 \f
1381 /* Decide what insert/delete line to do, and do it */
1382
1383 extern void scrolling_1 ();
1384
1385 scrolling (frame)
1386 FRAME_PTR frame;
1387 {
1388 int unchanged_at_top, unchanged_at_bottom;
1389 int window_size;
1390 int changed_lines;
1391 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1392 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1393 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1394 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1395 register int i;
1396 int free_at_end_vpos = FRAME_HEIGHT (frame);
1397 register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
1398 register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
1399
1400 /* Compute hash codes of all the lines.
1401 Also calculate number of changed lines,
1402 number of unchanged lines at the beginning,
1403 and number of unchanged lines at the end. */
1404
1405 changed_lines = 0;
1406 unchanged_at_top = 0;
1407 unchanged_at_bottom = FRAME_HEIGHT (frame);
1408 for (i = 0; i < FRAME_HEIGHT (frame); i++)
1409 {
1410 /* Give up on this scrolling if some old lines are not enabled. */
1411 if (!current_frame->enable[i])
1412 return 0;
1413 old_hash[i] = line_hash_code (current_frame, i);
1414 if (! desired_frame->enable[i])
1415 new_hash[i] = old_hash[i];
1416 else
1417 new_hash[i] = line_hash_code (desired_frame, i);
1418
1419 if (old_hash[i] != new_hash[i])
1420 {
1421 changed_lines++;
1422 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
1423 }
1424 else if (i == unchanged_at_top)
1425 unchanged_at_top++;
1426 draw_cost[i] = line_draw_cost (desired_frame, i);
1427 old_draw_cost[i] = line_draw_cost (current_frame, i);
1428 }
1429
1430 /* If changed lines are few, don't allow preemption, don't scroll. */
1431 if (!scroll_region_ok && changed_lines < baud_rate / 2400
1432 || unchanged_at_bottom == FRAME_HEIGHT (frame))
1433 return 1;
1434
1435 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
1436 - unchanged_at_bottom);
1437
1438 if (scroll_region_ok)
1439 free_at_end_vpos -= unchanged_at_bottom;
1440 else if (memory_below_frame)
1441 free_at_end_vpos = -1;
1442
1443 /* If large window, fast terminal and few lines in common between
1444 current frame and desired frame, don't bother with i/d calc. */
1445 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
1446 && (window_size >=
1447 10 * scrolling_max_lines_saved (unchanged_at_top,
1448 FRAME_HEIGHT (frame) - unchanged_at_bottom,
1449 old_hash, new_hash, draw_cost)))
1450 return 0;
1451
1452 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
1453 draw_cost + unchanged_at_top - 1,
1454 old_draw_cost + unchanged_at_top - 1,
1455 old_hash + unchanged_at_top - 1,
1456 new_hash + unchanged_at_top - 1,
1457 free_at_end_vpos - unchanged_at_top);
1458
1459 return 0;
1460 }
1461 \f
1462 /* Return the offset in its buffer of the character at location col, line
1463 in the given window. */
1464 int
1465 buffer_posn_from_coords (window, col, line)
1466 struct window *window;
1467 int col, line;
1468 {
1469 int hscroll = XINT (window->hscroll);
1470 int window_left = XFASTINT (window->left);
1471
1472 /* The actual width of the window is window->width less one for the
1473 DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
1474 window. */
1475 int window_width = window_internal_width (window) - 1;
1476
1477 int startp = marker_position (window->start);
1478
1479 /* Since compute_motion will only operate on the current buffer,
1480 we need to save the old one and restore it when we're done. */
1481 struct buffer *old_current_buffer = current_buffer;
1482 struct position *posn;
1483
1484 current_buffer = XBUFFER (window->buffer);
1485
1486 /* We can't get a correct result in this case,
1487 but at least prevent compute_motion from crashing. */
1488 if (startp < BEGV)
1489 startp = BEGV;
1490
1491 /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
1492 (window->frame))->bufp to avoid scanning from the very top of
1493 the window, but it isn't maintained correctly, and I'm not even
1494 sure I will keep it. */
1495 posn = compute_motion (startp, 0,
1496 ((window == XWINDOW (minibuf_window) && startp == BEG
1497 ? minibuf_prompt_width : 0)
1498 + (hscroll ? 1 - hscroll : 0)),
1499 0,
1500 ZV, line, col,
1501 window_width, hscroll, 0, window);
1502
1503 current_buffer = old_current_buffer;
1504
1505 /* compute_motion considers frame points past the end of a line
1506 to be *after* the newline, i.e. at the start of the next line.
1507 This is reasonable, but not really what we want. So if the
1508 result is on a line below LINE, back it up one character. */
1509 if (posn->vpos > line)
1510 return posn->bufpos - 1;
1511 else
1512 return posn->bufpos;
1513 }
1514 \f
1515 static int
1516 count_blanks (r)
1517 register GLYPH *r;
1518 {
1519 register GLYPH *p = r;
1520 while (*p++ == SPACEGLYPH);
1521 return p - r - 1;
1522 }
1523
1524 static int
1525 count_match (str1, str2)
1526 GLYPH *str1, *str2;
1527 {
1528 register GLYPH *p1 = str1;
1529 register GLYPH *p2 = str2;
1530 while (*p1++ == *p2++);
1531 return p1 - str1 - 1;
1532 }
1533
1534 /* Char insertion/deletion cost vector, from term.c */
1535 extern int *char_ins_del_vector;
1536
1537 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WIDTH((f))])
1538
1539 static void
1540 update_line (frame, vpos)
1541 register FRAME_PTR frame;
1542 int vpos;
1543 {
1544 register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
1545 int *temp1;
1546 int tem;
1547 int osp, nsp, begmatch, endmatch, olen, nlen;
1548 int save;
1549 register struct frame_glyphs *current_frame
1550 = FRAME_CURRENT_GLYPHS (frame);
1551 register struct frame_glyphs *desired_frame
1552 = FRAME_DESIRED_GLYPHS (frame);
1553
1554 if (desired_frame->highlight[vpos]
1555 != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
1556 {
1557 change_line_highlight (desired_frame->highlight[vpos], vpos,
1558 (current_frame->enable[vpos] ?
1559 current_frame->used[vpos] : 0));
1560 current_frame->enable[vpos] = 0;
1561 }
1562 else
1563 reassert_line_highlight (desired_frame->highlight[vpos], vpos);
1564
1565 if (! current_frame->enable[vpos])
1566 {
1567 olen = 0;
1568 }
1569 else
1570 {
1571 obody = current_frame->glyphs[vpos];
1572 olen = current_frame->used[vpos];
1573 if (! current_frame->highlight[vpos])
1574 {
1575 if (!must_write_spaces)
1576 while (olen > 0 && obody[olen - 1] == SPACEGLYPH)
1577 olen--;
1578 }
1579 else
1580 {
1581 /* For an inverse-video line, remember we gave it
1582 spaces all the way to the frame edge
1583 so that the reverse video extends all the way across. */
1584
1585 while (olen < FRAME_WIDTH (frame) - 1)
1586 obody[olen++] = SPACEGLYPH;
1587 }
1588 }
1589
1590 /* One way or another, this will enable the line being updated. */
1591 current_frame->enable[vpos] = 1;
1592 current_frame->used[vpos] = desired_frame->used[vpos];
1593 current_frame->highlight[vpos] = desired_frame->highlight[vpos];
1594 current_frame->bufp[vpos] = desired_frame->bufp[vpos];
1595
1596 #ifdef HAVE_WINDOW_SYSTEM
1597 if (FRAME_WINDOW_P (frame))
1598 {
1599 current_frame->pix_width[vpos]
1600 = current_frame->used[vpos]
1601 * FONT_WIDTH (FRAME_FONT (frame));
1602 current_frame->pix_height[vpos]
1603 = FRAME_LINE_HEIGHT (frame);
1604 }
1605 #endif /* HAVE_WINDOW_SYSTEM */
1606
1607 if (!desired_frame->enable[vpos])
1608 {
1609 nlen = 0;
1610 goto just_erase;
1611 }
1612
1613 nbody = desired_frame->glyphs[vpos];
1614 nlen = desired_frame->used[vpos];
1615
1616 /* Pretend trailing spaces are not there at all,
1617 unless for one reason or another we must write all spaces. */
1618 if (! desired_frame->highlight[vpos])
1619 {
1620 if (!must_write_spaces)
1621 /* We know that the previous character byte contains 0. */
1622 while (nbody[nlen - 1] == SPACEGLYPH)
1623 nlen--;
1624 }
1625 else
1626 {
1627 /* For an inverse-video line, give it extra trailing spaces
1628 all the way to the frame edge
1629 so that the reverse video extends all the way across. */
1630
1631 while (nlen < FRAME_WIDTH (frame) - 1)
1632 nbody[nlen++] = SPACEGLYPH;
1633 }
1634
1635 /* If there's no i/d char, quickly do the best we can without it. */
1636 if (!char_ins_del_ok)
1637 {
1638 int i,j;
1639
1640 #if 0
1641 if (FRAME_X_P (frame))
1642 {
1643 /* Under X, erase everything we are going to rewrite,
1644 and rewrite everything from the first char that's changed.
1645 This is part of supporting fonts like Courier
1646 whose chars can overlap outside the char width. */
1647 for (i = 0; i < nlen; i++)
1648 if (i >= olen || nbody[i] != obody[i])
1649 break;
1650
1651 cursor_to (vpos, i);
1652 if (i != olen)
1653 clear_end_of_line (olen);
1654 write_glyphs (nbody + i, nlen - i);
1655 }
1656 else
1657 {}
1658 #endif /* 0 */
1659 for (i = 0; i < nlen; i++)
1660 {
1661 if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
1662 {
1663 cursor_to (vpos, i);
1664 for (j = 1; (i + j < nlen &&
1665 (i + j >= olen || nbody[i+j] != obody[i+j]));
1666 j++);
1667
1668 /* Output this run of non-matching chars. */
1669 write_glyphs (nbody + i, j);
1670 i += j - 1;
1671
1672 /* Now find the next non-match. */
1673 }
1674 }
1675
1676 /* Clear the rest of the line, or the non-clear part of it. */
1677 if (olen > nlen)
1678 {
1679 cursor_to (vpos, nlen);
1680 clear_end_of_line (olen);
1681 }
1682
1683 /* Exchange contents between current_frame and new_frame. */
1684 temp = desired_frame->glyphs[vpos];
1685 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1686 current_frame->glyphs[vpos] = temp;
1687
1688 /* Exchange charstarts between current_frame and new_frame. */
1689 temp1 = desired_frame->charstarts[vpos];
1690 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1691 current_frame->charstarts[vpos] = temp1;
1692
1693 return;
1694 }
1695
1696 if (!olen)
1697 {
1698 nsp = (must_write_spaces || desired_frame->highlight[vpos])
1699 ? 0 : count_blanks (nbody);
1700 if (nlen > nsp)
1701 {
1702 cursor_to (vpos, nsp);
1703 write_glyphs (nbody + nsp, nlen - nsp);
1704 }
1705
1706 /* Exchange contents between current_frame and new_frame. */
1707 temp = desired_frame->glyphs[vpos];
1708 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1709 current_frame->glyphs[vpos] = temp;
1710
1711 /* Exchange charstarts between current_frame and new_frame. */
1712 temp1 = desired_frame->charstarts[vpos];
1713 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1714 current_frame->charstarts[vpos] = temp1;
1715
1716 return;
1717 }
1718
1719 obody[olen] = 1;
1720 save = nbody[nlen];
1721 nbody[nlen] = 0;
1722
1723 /* Compute number of leading blanks in old and new contents. */
1724 osp = count_blanks (obody);
1725 if (!desired_frame->highlight[vpos])
1726 nsp = count_blanks (nbody);
1727 else
1728 nsp = 0;
1729
1730 /* Compute number of matching chars starting with first nonblank. */
1731 begmatch = count_match (obody + osp, nbody + nsp);
1732
1733 /* Spaces in new match implicit space past the end of old. */
1734 /* A bug causing this to be a no-op was fixed in 18.29. */
1735 if (!must_write_spaces && osp + begmatch == olen)
1736 {
1737 np1 = nbody + nsp;
1738 while (np1[begmatch] == SPACEGLYPH)
1739 begmatch++;
1740 }
1741
1742 /* Avoid doing insert/delete char
1743 just cause number of leading spaces differs
1744 when the following text does not match. */
1745 if (begmatch == 0 && osp != nsp)
1746 osp = nsp = min (osp, nsp);
1747
1748 /* Find matching characters at end of line */
1749 op1 = obody + olen;
1750 np1 = nbody + nlen;
1751 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
1752 while (op1 > op2 && op1[-1] == np1[-1])
1753 {
1754 op1--;
1755 np1--;
1756 }
1757 endmatch = obody + olen - op1;
1758
1759 /* Put correct value back in nbody[nlen].
1760 This is important because direct_output_for_insert
1761 can write into the line at a later point.
1762 If this screws up the zero at the end of the line, re-establish it. */
1763 nbody[nlen] = save;
1764 obody[olen] = 0;
1765
1766 /* tem gets the distance to insert or delete.
1767 endmatch is how many characters we save by doing so.
1768 Is it worth it? */
1769
1770 tem = (nlen - nsp) - (olen - osp);
1771 if (endmatch && tem
1772 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
1773 endmatch = 0;
1774
1775 /* nsp - osp is the distance to insert or delete.
1776 If that is nonzero, begmatch is known to be nonzero also.
1777 begmatch + endmatch is how much we save by doing the ins/del.
1778 Is it worth it? */
1779
1780 if (nsp != osp
1781 && (!char_ins_del_ok
1782 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
1783 {
1784 begmatch = 0;
1785 endmatch = 0;
1786 osp = nsp = min (osp, nsp);
1787 }
1788
1789 /* Now go through the line, inserting, writing and
1790 deleting as appropriate. */
1791
1792 if (osp > nsp)
1793 {
1794 cursor_to (vpos, nsp);
1795 delete_glyphs (osp - nsp);
1796 }
1797 else if (nsp > osp)
1798 {
1799 /* If going to delete chars later in line
1800 and insert earlier in the line,
1801 must delete first to avoid losing data in the insert */
1802 if (endmatch && nlen < olen + nsp - osp)
1803 {
1804 cursor_to (vpos, nlen - endmatch + osp - nsp);
1805 delete_glyphs (olen + nsp - osp - nlen);
1806 olen = nlen - (nsp - osp);
1807 }
1808 cursor_to (vpos, osp);
1809 insert_glyphs ((char *)0, nsp - osp);
1810 }
1811 olen += nsp - osp;
1812
1813 tem = nsp + begmatch + endmatch;
1814 if (nlen != tem || olen != tem)
1815 {
1816 cursor_to (vpos, nsp + begmatch);
1817 if (!endmatch || nlen == olen)
1818 {
1819 /* If new text being written reaches right margin,
1820 there is no need to do clear-to-eol at the end.
1821 (and it would not be safe, since cursor is not
1822 going to be "at the margin" after the text is done) */
1823 if (nlen == FRAME_WIDTH (frame))
1824 olen = 0;
1825 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1826
1827 #ifdef obsolete
1828
1829 /* the following code loses disastrously if tem == nlen.
1830 Rather than trying to fix that case, I am trying the simpler
1831 solution found above. */
1832
1833 /* If the text reaches to the right margin,
1834 it will lose one way or another (depending on AutoWrap)
1835 to clear to end of line after outputting all the text.
1836 So pause with one character to go and clear the line then. */
1837 if (nlen == FRAME_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
1838 {
1839 /* endmatch must be zero, and tem must equal nsp + begmatch */
1840 write_glyphs (nbody + tem, nlen - tem - 1);
1841 clear_end_of_line (olen);
1842 olen = 0; /* Don't let it be cleared again later */
1843 write_glyphs (nbody + nlen - 1, 1);
1844 }
1845 else
1846 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1847 #endif /* OBSOLETE */
1848
1849 }
1850 else if (nlen > olen)
1851 {
1852 write_glyphs (nbody + nsp + begmatch, olen - tem);
1853 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
1854 olen = nlen;
1855 }
1856 else if (olen > nlen)
1857 {
1858 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1859 delete_glyphs (olen - nlen);
1860 olen = nlen;
1861 }
1862 }
1863
1864 just_erase:
1865 /* If any unerased characters remain after the new line, erase them. */
1866 if (olen > nlen)
1867 {
1868 cursor_to (vpos, nlen);
1869 clear_end_of_line (olen);
1870 }
1871
1872 /* Exchange contents between current_frame and new_frame. */
1873 temp = desired_frame->glyphs[vpos];
1874 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1875 current_frame->glyphs[vpos] = temp;
1876
1877 /* Exchange charstarts between current_frame and new_frame. */
1878 temp1 = desired_frame->charstarts[vpos];
1879 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1880 current_frame->charstarts[vpos] = temp1;
1881 }
1882 \f
1883 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
1884 session's frames, frame names, buffers, buffer-read-only flags, and
1885 buffer-modified-flags, and a trailing sentinel (so we don't need to
1886 add length checks). */
1887 static Lisp_Object frame_and_buffer_state;
1888
1889 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
1890 Sframe_or_buffer_changed_p, 0, 0, 0,
1891 "Return non-nil if the frame and buffer state appears to have changed.\n\
1892 The state variable is an internal vector containing all frames and buffers,\n\
1893 aside from buffers whose names start with space,\n\
1894 along with the buffers' read-only and modified flags, which allows a fast\n\
1895 check to see whether the menu bars might need to be recomputed.\n\
1896 If this function returns non-nil, it updates the internal vector to reflect\n\
1897 the current state.\n")
1898 ()
1899 {
1900 Lisp_Object tail, frame, buf;
1901 Lisp_Object *vecp;
1902 int n;
1903
1904 vecp = XVECTOR (frame_and_buffer_state)->contents;
1905 FOR_EACH_FRAME (tail, frame)
1906 {
1907 if (!EQ (*vecp++, frame))
1908 goto changed;
1909 if (!EQ (*vecp++, XFRAME (frame)->name))
1910 goto changed;
1911 }
1912 /* Check that the buffer info matches.
1913 No need to test for the end of the vector
1914 because the last element of the vector is lambda
1915 and that will always cause a mismatch. */
1916 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1917 {
1918 buf = XCONS (XCONS (tail)->car)->cdr;
1919 /* Ignore buffers that aren't included in buffer lists. */
1920 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1921 continue;
1922 if (!EQ (*vecp++, buf))
1923 goto changed;
1924 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
1925 goto changed;
1926 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
1927 goto changed;
1928 }
1929 /* Detect deletion of a buffer at the end of the list. */
1930 if (*vecp == Qlambda)
1931 return Qnil;
1932 changed:
1933 /* Start with 1 so there is room for at least one lambda at the end. */
1934 n = 1;
1935 FOR_EACH_FRAME (tail, frame)
1936 n += 2;
1937 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1938 n += 3;
1939 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
1940 if (n > XVECTOR (frame_and_buffer_state)->size
1941 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
1942 /* Add 20 extra so we grow it less often. */
1943 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
1944 vecp = XVECTOR (frame_and_buffer_state)->contents;
1945 FOR_EACH_FRAME (tail, frame)
1946 {
1947 *vecp++ = frame;
1948 *vecp++ = XFRAME (frame)->name;
1949 }
1950 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1951 {
1952 buf = XCONS (XCONS (tail)->car)->cdr;
1953 /* Ignore buffers that aren't included in buffer lists. */
1954 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1955 continue;
1956 *vecp++ = buf;
1957 *vecp++ = XBUFFER (buf)->read_only;
1958 *vecp++ = Fbuffer_modified_p (buf);
1959 }
1960 /* Fill up the vector with lambdas (always at least one). */
1961 *vecp++ = Qlambda;
1962 while (vecp - XVECTOR (frame_and_buffer_state)->contents
1963 < XVECTOR (frame_and_buffer_state)->size)
1964 *vecp++ = Qlambda;
1965 /* Make sure we didn't overflow the vector. */
1966 if (vecp - XVECTOR (frame_and_buffer_state)->contents
1967 > XVECTOR (frame_and_buffer_state)->size)
1968 abort ();
1969 return Qt;
1970 }
1971 \f
1972 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
1973 1, 1, "FOpen termscript file: ",
1974 "Start writing all terminal output to FILE as well as the terminal.\n\
1975 FILE = nil means just close any termscript file currently open.")
1976 (file)
1977 Lisp_Object file;
1978 {
1979 if (termscript != 0) fclose (termscript);
1980 termscript = 0;
1981
1982 if (! NILP (file))
1983 {
1984 file = Fexpand_file_name (file, Qnil);
1985 termscript = fopen (XSTRING (file)->data, "w");
1986 if (termscript == 0)
1987 report_file_error ("Opening termscript", Fcons (file, Qnil));
1988 }
1989 return Qnil;
1990 }
1991 \f
1992
1993 #ifdef SIGWINCH
1994 SIGTYPE
1995 window_change_signal (signalnum) /* If we don't have an argument, */
1996 int signalnum; /* some compilers complain in signal calls. */
1997 {
1998 int width, height;
1999 extern int errno;
2000 int old_errno = errno;
2001
2002 get_frame_size (&width, &height);
2003
2004 /* The frame size change obviously applies to a termcap-controlled
2005 frame. Find such a frame in the list, and assume it's the only
2006 one (since the redisplay code always writes to stdout, not a
2007 FILE * specified in the frame structure). Record the new size,
2008 but don't reallocate the data structures now. Let that be done
2009 later outside of the signal handler. */
2010
2011 {
2012 Lisp_Object tail, frame;
2013
2014 FOR_EACH_FRAME (tail, frame)
2015 {
2016 if (FRAME_TERMCAP_P (XFRAME (frame)))
2017 {
2018 change_frame_size (XFRAME (frame), height, width, 0, 1);
2019 break;
2020 }
2021 }
2022 }
2023
2024 signal (SIGWINCH, window_change_signal);
2025 errno = old_errno;
2026 }
2027 #endif /* SIGWINCH */
2028
2029
2030 /* Do any change in frame size that was requested by a signal. */
2031
2032 do_pending_window_change ()
2033 {
2034 /* If window_change_signal should have run before, run it now. */
2035 while (delayed_size_change)
2036 {
2037 Lisp_Object tail, frame;
2038
2039 delayed_size_change = 0;
2040
2041 FOR_EACH_FRAME (tail, frame)
2042 {
2043 FRAME_PTR f = XFRAME (frame);
2044
2045 int height = FRAME_NEW_HEIGHT (f);
2046 int width = FRAME_NEW_WIDTH (f);
2047
2048 if (height != 0 || width != 0)
2049 change_frame_size (f, height, width, 0, 0);
2050 }
2051 }
2052 }
2053
2054
2055 /* Change the frame height and/or width. Values may be given as zero to
2056 indicate no change is to take place.
2057
2058 If DELAY is non-zero, then assume we're being called from a signal
2059 handler, and queue the change for later - perhaps the next
2060 redisplay. Since this tries to resize windows, we can't call it
2061 from a signal handler. */
2062
2063 change_frame_size (f, newheight, newwidth, pretend, delay)
2064 register FRAME_PTR f;
2065 int newheight, newwidth, pretend;
2066 {
2067 Lisp_Object tail, frame;
2068 if (! FRAME_WINDOW_P (f))
2069 {
2070 /* When using termcap, or on MS-DOS, all frames use
2071 the same screen, so a change in size affects all frames. */
2072 FOR_EACH_FRAME (tail, frame)
2073 if (! FRAME_WINDOW_P (XFRAME (frame)))
2074 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
2075 pretend, delay);
2076 }
2077 else
2078 change_frame_size_1 (f, newheight, newwidth, pretend, delay);
2079 }
2080
2081 static void
2082 change_frame_size_1 (frame, newheight, newwidth, pretend, delay)
2083 register FRAME_PTR frame;
2084 int newheight, newwidth, pretend, delay;
2085 {
2086 /* If we can't deal with the change now, queue it for later. */
2087 if (delay)
2088 {
2089 FRAME_NEW_HEIGHT (frame) = newheight;
2090 FRAME_NEW_WIDTH (frame) = newwidth;
2091 delayed_size_change = 1;
2092 return;
2093 }
2094
2095 /* This size-change overrides any pending one for this frame. */
2096 FRAME_NEW_HEIGHT (frame) = 0;
2097 FRAME_NEW_WIDTH (frame) = 0;
2098
2099 /* If an argument is zero, set it to the current value. */
2100 if (newheight == 0)
2101 newheight = FRAME_HEIGHT (frame);
2102 if (newwidth == 0)
2103 newwidth = FRAME_WIDTH (frame);
2104
2105 /* Round up to the smallest acceptable size. */
2106 check_frame_size (frame, &newheight, &newwidth);
2107
2108 /* If we're not changing the frame size, quit now. */
2109 if (newheight == FRAME_HEIGHT (frame)
2110 && newwidth == FRAME_WIDTH (frame))
2111 return;
2112
2113 BLOCK_INPUT;
2114
2115 #ifdef MSDOS
2116 /* We only can set screen dimensions to certain values supported
2117 by our video hardware. Try to find the smallest size greater
2118 or equal to the requested dimensions. */
2119 dos_set_window_size (&newheight, &newwidth);
2120 #endif
2121
2122 if (newheight != FRAME_HEIGHT (frame))
2123 {
2124 if (FRAME_HAS_MINIBUF_P (frame)
2125 && ! FRAME_MINIBUF_ONLY_P (frame))
2126 {
2127 /* Frame has both root and minibuffer. */
2128 set_window_height (FRAME_ROOT_WINDOW (frame),
2129 newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
2130 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top,
2131 newheight - 1);
2132 set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
2133 }
2134 else
2135 /* Frame has just one top-level window. */
2136 set_window_height (FRAME_ROOT_WINDOW (frame),
2137 newheight - FRAME_MENU_BAR_LINES (frame), 0);
2138
2139 if (FRAME_TERMCAP_P (frame) && !pretend)
2140 FrameRows = newheight;
2141
2142 #if 0
2143 if (frame->output_method == output_termcap)
2144 {
2145 frame_height = newheight;
2146 if (!pretend)
2147 FrameRows = newheight;
2148 }
2149 #endif
2150 }
2151
2152 if (newwidth != FRAME_WIDTH (frame))
2153 {
2154 set_window_width (FRAME_ROOT_WINDOW (frame), newwidth, 0);
2155 if (FRAME_HAS_MINIBUF_P (frame))
2156 set_window_width (FRAME_MINIBUF_WINDOW (frame), newwidth, 0);
2157
2158 if (FRAME_TERMCAP_P (frame) && !pretend)
2159 FrameCols = newwidth;
2160 #if 0
2161 if (frame->output_method == output_termcap)
2162 {
2163 frame_width = newwidth;
2164 if (!pretend)
2165 FrameCols = newwidth;
2166 }
2167 #endif
2168 }
2169
2170 FRAME_HEIGHT (frame) = newheight;
2171 FRAME_WIDTH (frame) = newwidth;
2172
2173 if (FRAME_CURSOR_X (frame) >= FRAME_WIDTH (frame))
2174 FRAME_CURSOR_X (frame) = FRAME_WIDTH (frame) - 1;
2175 if (FRAME_CURSOR_Y (frame) >= FRAME_HEIGHT (frame))
2176 FRAME_CURSOR_Y (frame) = FRAME_HEIGHT (frame) - 1;
2177
2178 remake_frame_glyphs (frame);
2179 calculate_costs (frame);
2180
2181 UNBLOCK_INPUT;
2182 }
2183 \f
2184 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
2185 Ssend_string_to_terminal, 1, 1, 0,
2186 "Send STRING to the terminal without alteration.\n\
2187 Control characters in STRING will have terminal-dependent effects.")
2188 (string)
2189 Lisp_Object string;
2190 {
2191 CHECK_STRING (string, 0);
2192 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, stdout);
2193 fflush (stdout);
2194 if (termscript)
2195 {
2196 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, termscript);
2197 fflush (termscript);
2198 }
2199 return Qnil;
2200 }
2201
2202 DEFUN ("ding", Fding, Sding, 0, 1, 0,
2203 "Beep, or flash the screen.\n\
2204 Also, unless an argument is given,\n\
2205 terminate any keyboard macro currently executing.")
2206 (arg)
2207 Lisp_Object arg;
2208 {
2209 if (!NILP (arg))
2210 {
2211 if (noninteractive)
2212 putchar (07);
2213 else
2214 ring_bell ();
2215 fflush (stdout);
2216 }
2217 else
2218 bitch_at_user ();
2219
2220 return Qnil;
2221 }
2222
2223 bitch_at_user ()
2224 {
2225 if (noninteractive)
2226 putchar (07);
2227 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
2228 error ("Keyboard macro terminated by a command ringing the bell");
2229 else
2230 ring_bell ();
2231 fflush (stdout);
2232 }
2233
2234 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
2235 "Pause, without updating display, for SECONDS seconds.\n\
2236 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2237 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2238 additional wait period, in milliseconds; this may be useful if your\n\
2239 Emacs was built without floating point support.\n\
2240 \(Not all operating systems support waiting for a fraction of a second.)")
2241 (seconds, milliseconds)
2242 Lisp_Object seconds, milliseconds;
2243 {
2244 int sec, usec;
2245
2246 if (NILP (milliseconds))
2247 XSETINT (milliseconds, 0);
2248 else
2249 CHECK_NUMBER (milliseconds, 1);
2250 usec = XINT (milliseconds) * 1000;
2251
2252 #ifdef LISP_FLOAT_TYPE
2253 {
2254 double duration = extract_float (seconds);
2255 sec = (int) duration;
2256 usec += (duration - sec) * 1000000;
2257 }
2258 #else
2259 CHECK_NUMBER (seconds, 0);
2260 sec = XINT (seconds);
2261 #endif
2262
2263 #ifndef EMACS_HAS_USECS
2264 if (sec == 0 && usec != 0)
2265 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
2266 #endif
2267
2268 /* Assure that 0 <= usec < 1000000. */
2269 if (usec < 0)
2270 {
2271 /* We can't rely on the rounding being correct if user is negative. */
2272 if (-1000000 < usec)
2273 sec--, usec += 1000000;
2274 else
2275 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
2276 }
2277 else
2278 sec += usec / 1000000, usec %= 1000000;
2279
2280 if (sec < 0 || (sec == 0 && usec == 0))
2281 return Qnil;
2282
2283 {
2284 Lisp_Object zero;
2285
2286 XSETFASTINT (zero, 0);
2287 wait_reading_process_input (sec, usec, zero, 0);
2288 }
2289
2290 /* We should always have wait_reading_process_input; we have a dummy
2291 implementation for systems which don't support subprocesses. */
2292 #if 0
2293 /* No wait_reading_process_input */
2294 immediate_quit = 1;
2295 QUIT;
2296
2297 #ifdef VMS
2298 sys_sleep (sec);
2299 #else /* not VMS */
2300 /* The reason this is done this way
2301 (rather than defined (H_S) && defined (H_T))
2302 is because the VMS preprocessor doesn't grok `defined' */
2303 #ifdef HAVE_SELECT
2304 EMACS_GET_TIME (end_time);
2305 EMACS_SET_SECS_USECS (timeout, sec, usec);
2306 EMACS_ADD_TIME (end_time, end_time, timeout);
2307
2308 while (1)
2309 {
2310 EMACS_GET_TIME (timeout);
2311 EMACS_SUB_TIME (timeout, end_time, timeout);
2312 if (EMACS_TIME_NEG_P (timeout)
2313 || !select (1, 0, 0, 0, &timeout))
2314 break;
2315 }
2316 #else /* not HAVE_SELECT */
2317 sleep (sec);
2318 #endif /* HAVE_SELECT */
2319 #endif /* not VMS */
2320
2321 immediate_quit = 0;
2322 #endif /* no subprocesses */
2323
2324 return Qnil;
2325 }
2326
2327 /* This is just like wait_reading_process_input, except that
2328 it does the redisplay.
2329
2330 It's also much like Fsit_for, except that it can be used for
2331 waiting for input as well. */
2332
2333 Lisp_Object
2334 sit_for (sec, usec, reading, display)
2335 int sec, usec, reading, display;
2336 {
2337 Lisp_Object read_kbd;
2338
2339 swallow_events (display);
2340
2341 if (detect_input_pending_run_timers (display))
2342 return Qnil;
2343
2344 if (display)
2345 redisplay_preserve_echo_area ();
2346
2347 if (sec == 0 && usec == 0)
2348 return Qt;
2349
2350 #ifdef SIGIO
2351 gobble_input (0);
2352 #endif
2353
2354 XSETINT (read_kbd, reading ? -1 : 1);
2355 wait_reading_process_input (sec, usec, read_kbd, display);
2356
2357
2358 /* wait_reading_process_input should always be available now; it is
2359 simulated in a simple way on systems that don't support
2360 subprocesses. */
2361 #if 0
2362 /* No wait_reading_process_input available. */
2363 immediate_quit = 1;
2364 QUIT;
2365
2366 waitchannels = 1;
2367 #ifdef VMS
2368 input_wait_timeout (XINT (arg));
2369 #else /* not VMS */
2370 #ifndef HAVE_TIMEVAL
2371 timeout_sec = sec;
2372 select (1, &waitchannels, 0, 0, &timeout_sec);
2373 #else /* HAVE_TIMEVAL */
2374 timeout.tv_sec = sec;
2375 timeout.tv_usec = usec;
2376 select (1, &waitchannels, 0, 0, &timeout);
2377 #endif /* HAVE_TIMEVAL */
2378 #endif /* not VMS */
2379
2380 immediate_quit = 0;
2381 #endif
2382
2383 return detect_input_pending () ? Qnil : Qt;
2384 }
2385
2386 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
2387 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
2388 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2389 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2390 additional wait period, in milliseconds; this may be useful if your\n\
2391 Emacs was built without floating point support.\n\
2392 \(Not all operating systems support waiting for a fraction of a second.)\n\
2393 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
2394 Redisplay is preempted as always if input arrives, and does not happen\n\
2395 if input is available before it starts.\n\
2396 Value is t if waited the full time with no input arriving.")
2397 (seconds, milliseconds, nodisp)
2398 Lisp_Object seconds, milliseconds, nodisp;
2399 {
2400 int sec, usec;
2401
2402 if (NILP (milliseconds))
2403 XSETINT (milliseconds, 0);
2404 else
2405 CHECK_NUMBER (milliseconds, 1);
2406 usec = XINT (milliseconds) * 1000;
2407
2408 #ifdef LISP_FLOAT_TYPE
2409 {
2410 double duration = extract_float (seconds);
2411 sec = (int) duration;
2412 usec += (duration - sec) * 1000000;
2413 }
2414 #else
2415 CHECK_NUMBER (seconds, 0);
2416 sec = XINT (seconds);
2417 #endif
2418
2419 #ifndef EMACS_HAS_USECS
2420 if (usec != 0 && sec == 0)
2421 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
2422 #endif
2423
2424 return sit_for (sec, usec, 0, NILP (nodisp));
2425 }
2426 \f
2427 char *terminal_type;
2428
2429 /* Initialization done when Emacs fork is started, before doing stty. */
2430 /* Determine terminal type and set terminal_driver */
2431 /* Then invoke its decoding routine to set up variables
2432 in the terminal package */
2433
2434 init_display ()
2435 {
2436 #ifdef HAVE_X_WINDOWS
2437 extern int display_arg;
2438 #endif
2439
2440 meta_key = 0;
2441 inverse_video = 0;
2442 cursor_in_echo_area = 0;
2443 terminal_type = (char *) 0;
2444
2445 /* Now is the time to initialize this; it's used by init_sys_modes
2446 during startup. */
2447 Vwindow_system = Qnil;
2448
2449 /* If the user wants to use a window system, we shouldn't bother
2450 initializing the terminal. This is especially important when the
2451 terminal is so dumb that emacs gives up before and doesn't bother
2452 using the window system.
2453
2454 If the DISPLAY environment variable is set and nonempty,
2455 try to use X, and die with an error message if that doesn't work. */
2456
2457 #ifdef HAVE_X_WINDOWS
2458 if (! display_arg)
2459 {
2460 char *display;
2461 #ifdef VMS
2462 display = getenv ("DECW$DISPLAY");
2463 #else
2464 display = getenv ("DISPLAY");
2465 #endif
2466
2467 display_arg = (display != 0 && *display != 0);
2468 }
2469
2470 if (!inhibit_window_system && display_arg)
2471 {
2472 Vwindow_system = intern ("x");
2473 #ifdef HAVE_X11
2474 Vwindow_system_version = make_number (11);
2475 #else
2476 Vwindow_system_version = make_number (10);
2477 #endif
2478 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
2479 /* In some versions of ncurses,
2480 tputs crashes if we have not called tgetent.
2481 So call tgetent. */
2482 { char b[2044]; tgetent (b, "xterm");}
2483 #endif
2484 return;
2485 }
2486 #endif /* HAVE_X_WINDOWS */
2487
2488 #ifdef HAVE_NTGUI
2489 if (!inhibit_window_system)
2490 {
2491 Vwindow_system = intern ("win32");
2492 Vwindow_system_version = make_number (1);
2493 return;
2494 }
2495 #endif /* HAVE_NTGUI */
2496
2497 /* If no window system has been specified, try to use the terminal. */
2498 if (! isatty (0))
2499 {
2500 fprintf (stderr, "emacs: standard input is not a tty\n");
2501 exit (1);
2502 }
2503
2504 /* Look at the TERM variable */
2505 terminal_type = (char *) getenv ("TERM");
2506 if (!terminal_type)
2507 {
2508 #ifdef VMS
2509 fprintf (stderr, "Please specify your terminal type.\n\
2510 For types defined in VMS, use set term /device=TYPE.\n\
2511 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
2512 \(The quotation marks are necessary since terminal types are lower case.)\n");
2513 #else
2514 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
2515 #endif
2516 exit (1);
2517 }
2518
2519 #ifdef VMS
2520 /* VMS DCL tends to upcase things, so downcase term type.
2521 Hardly any uppercase letters in terminal types; should be none. */
2522 {
2523 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
2524 char *p;
2525
2526 strcpy (new, terminal_type);
2527
2528 for (p = new; *p; p++)
2529 if (isupper (*p))
2530 *p = tolower (*p);
2531
2532 terminal_type = new;
2533 }
2534 #endif
2535
2536 term_init (terminal_type);
2537
2538 remake_frame_glyphs (selected_frame);
2539 calculate_costs (selected_frame);
2540
2541 /* X and Y coordinates of the cursor between updates. */
2542 FRAME_CURSOR_X (selected_frame) = 0;
2543 FRAME_CURSOR_Y (selected_frame) = 0;
2544
2545 #ifdef SIGWINCH
2546 #ifndef CANNOT_DUMP
2547 if (initialized)
2548 #endif /* CANNOT_DUMP */
2549 signal (SIGWINCH, window_change_signal);
2550 #endif /* SIGWINCH */
2551 }
2552 \f
2553 syms_of_display ()
2554 {
2555 defsubr (&Sredraw_frame);
2556 defsubr (&Sredraw_display);
2557 defsubr (&Sframe_or_buffer_changed_p);
2558 defsubr (&Sopen_termscript);
2559 defsubr (&Sding);
2560 defsubr (&Ssit_for);
2561 defsubr (&Ssleep_for);
2562 defsubr (&Ssend_string_to_terminal);
2563
2564 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
2565 staticpro (&frame_and_buffer_state);
2566
2567 Qdisplay_table = intern ("display-table");
2568 staticpro (&Qdisplay_table);
2569
2570 DEFVAR_INT ("baud-rate", &baud_rate,
2571 "*The output baud rate of the terminal.\n\
2572 On most systems, changing this value will affect the amount of padding\n\
2573 and the other strategic decisions made during redisplay.");
2574 DEFVAR_BOOL ("inverse-video", &inverse_video,
2575 "*Non-nil means invert the entire frame display.\n\
2576 This means everything is in inverse video which otherwise would not be.");
2577 DEFVAR_BOOL ("visible-bell", &visible_bell,
2578 "*Non-nil means try to flash the frame to represent a bell.");
2579 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
2580 "*Non-nil means no need to redraw entire frame after suspending.\n\
2581 A non-nil value is useful if the terminal can automatically preserve\n\
2582 Emacs's frame display when you reenter Emacs.\n\
2583 It is up to you to set this variable if your terminal can do that.");
2584 DEFVAR_LISP ("window-system", &Vwindow_system,
2585 "A symbol naming the window-system under which Emacs is running\n\
2586 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
2587 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
2588 "The version number of the window system in use.\n\
2589 For X windows, this is 10 or 11.");
2590 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
2591 "Non-nil means put cursor in minibuffer, at end of any message there.");
2592 DEFVAR_LISP ("glyph-table", &Vglyph_table,
2593 "Table defining how to output a glyph code to the frame.\n\
2594 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
2595 Each element can be:\n\
2596 integer: a glyph code which this glyph is an alias for.\n\
2597 string: output this glyph using that string (not impl. in X windows).\n\
2598 nil: this glyph mod 256 is char code to output,\n\
2599 and this glyph / 256 is face code for X windows (see `face-id').");
2600 Vglyph_table = Qnil;
2601
2602 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
2603 "Display table to use for buffers that specify none.\n\
2604 See `buffer-display-table' for more information.");
2605 Vstandard_display_table = Qnil;
2606
2607 /* Initialize `window-system', unless init_display already decided it. */
2608 #ifdef CANNOT_DUMP
2609 if (noninteractive)
2610 #endif
2611 {
2612 Vwindow_system = Qnil;
2613 Vwindow_system_version = Qnil;
2614 }
2615 }