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1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 94, 95, 96, 97, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* Contributed by Morten Welinder */
23 /* New display, keyboard, and mouse control by Kim F. Storm */
24
25 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
26
27 #include <config.h>
28
29 #ifdef MSDOS
30 #include "lisp.h"
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <time.h>
34 #include <sys/param.h>
35 #include <sys/time.h>
36 #include <dos.h>
37 #include <errno.h>
38 #include <string.h> /* for bzero and string functions */
39 #include <sys/stat.h> /* for _fixpath */
40 #include <unistd.h> /* for chdir, dup, dup2, etc. */
41 #include <dir.h> /* for getdisk */
42 #if __DJGPP__ >= 2
43 #include <fcntl.h>
44 #include <io.h> /* for setmode */
45 #include <dpmi.h> /* for __dpmi_xxx stuff */
46 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
47 #include <libc/dosio.h> /* for _USE_LFN */
48 #include <conio.h> /* for cputs */
49 #endif
50
51 #include "msdos.h"
52 #include "systime.h"
53 #include "termhooks.h"
54 #include "termchar.h"
55 #include "dispextern.h"
56 #include "dosfns.h"
57 #include "termopts.h"
58 #include "charset.h"
59 #include "coding.h"
60 #include "disptab.h"
61 #include "frame.h"
62 #include "window.h"
63 #include "buffer.h"
64 #include "commands.h"
65 #include "blockinput.h"
66 #include "keyboard.h"
67 #include <go32.h>
68 #include <pc.h>
69 #include <ctype.h>
70 /* #include <process.h> */
71 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
72 #define P_WAIT 1
73
74 #ifndef _USE_LFN
75 #define _USE_LFN 0
76 #endif
77
78 #ifndef _dos_ds
79 #define _dos_ds _go32_info_block.selector_for_linear_memory
80 #endif
81
82 #if __DJGPP__ > 1
83
84 #include <signal.h>
85 #include "syssignal.h"
86
87 #ifndef SYSTEM_MALLOC
88
89 #ifdef GNU_MALLOC
90
91 /* If other `malloc' than ours is used, force our `sbrk' behave like
92 Unix programs expect (resize memory blocks to keep them contiguous).
93 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
94 because that's what `gmalloc' expects to get. */
95 #include <crt0.h>
96
97 #ifdef REL_ALLOC
98 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
99 #else /* not REL_ALLOC */
100 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
101 #endif /* not REL_ALLOC */
102 #endif /* GNU_MALLOC */
103
104 #endif /* not SYSTEM_MALLOC */
105 #endif /* __DJGPP__ > 1 */
106
107 static unsigned long
108 event_timestamp ()
109 {
110 struct time t;
111 unsigned long s;
112
113 gettime (&t);
114 s = t.ti_min;
115 s *= 60;
116 s += t.ti_sec;
117 s *= 1000;
118 s += t.ti_hund * 10;
119
120 return s;
121 }
122
123 \f
124 /* ------------------------ Mouse control ---------------------------
125 *
126 * Coordinates are in screen positions and zero based.
127 * Mouse buttons are numbered from left to right and also zero based.
128 */
129
130 /* This used to be in termhooks.h, but mainstream Emacs code no longer
131 uses it, and it was removed... */
132 #define NUM_MOUSE_BUTTONS (5)
133
134 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
135 static int mouse_visible;
136
137 static int mouse_last_x;
138 static int mouse_last_y;
139
140 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
141 static int mouse_button_count;
142
143 void
144 mouse_on ()
145 {
146 union REGS regs;
147
148 if (have_mouse > 0 && !mouse_visible)
149 {
150 if (termscript)
151 fprintf (termscript, "<M_ON>");
152 regs.x.ax = 0x0001;
153 int86 (0x33, &regs, &regs);
154 mouse_visible = 1;
155 }
156 }
157
158 void
159 mouse_off ()
160 {
161 union REGS regs;
162
163 if (have_mouse > 0 && mouse_visible)
164 {
165 if (termscript)
166 fprintf (termscript, "<M_OFF>");
167 regs.x.ax = 0x0002;
168 int86 (0x33, &regs, &regs);
169 mouse_visible = 0;
170 }
171 }
172
173 static void
174 mouse_setup_buttons (int n_buttons)
175 {
176 if (n_buttons == 3)
177 {
178 mouse_button_count = 3;
179 mouse_button_translate[0] = 0; /* Left */
180 mouse_button_translate[1] = 2; /* Middle */
181 mouse_button_translate[2] = 1; /* Right */
182 }
183 else /* two, what else? */
184 {
185 mouse_button_count = 2;
186 mouse_button_translate[0] = 0;
187 mouse_button_translate[1] = 1;
188 }
189 }
190
191 DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
192 1, 1, "NSet number of mouse buttons to: ",
193 doc: /* Set the number of mouse buttons to use by Emacs.
194 This is useful with mice that report the number of buttons inconsistently,
195 e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of
196 them. This happens with wheeled mice on Windows 9X, for example. */)
197 (nbuttons)
198 Lisp_Object nbuttons;
199 {
200 int n;
201
202 CHECK_NUMBER (nbuttons);
203 n = XINT (nbuttons);
204 if (n < 2 || n > 3)
205 Fsignal (Qargs_out_of_range,
206 Fcons (build_string ("only 2 or 3 mouse buttons are supported"),
207 Fcons (nbuttons, Qnil)));
208 mouse_setup_buttons (n);
209 return Qnil;
210 }
211
212 static void
213 mouse_get_xy (int *x, int *y)
214 {
215 union REGS regs;
216
217 regs.x.ax = 0x0003;
218 int86 (0x33, &regs, &regs);
219 *x = regs.x.cx / 8;
220 *y = regs.x.dx / 8;
221 }
222
223 void
224 mouse_moveto (x, y)
225 int x, y;
226 {
227 union REGS regs;
228
229 if (termscript)
230 fprintf (termscript, "<M_XY=%dx%d>", x, y);
231 regs.x.ax = 0x0004;
232 mouse_last_x = regs.x.cx = x * 8;
233 mouse_last_y = regs.x.dx = y * 8;
234 int86 (0x33, &regs, &regs);
235 }
236
237 static int
238 mouse_pressed (b, xp, yp)
239 int b, *xp, *yp;
240 {
241 union REGS regs;
242
243 if (b >= mouse_button_count)
244 return 0;
245 regs.x.ax = 0x0005;
246 regs.x.bx = mouse_button_translate[b];
247 int86 (0x33, &regs, &regs);
248 if (regs.x.bx)
249 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
250 return (regs.x.bx != 0);
251 }
252
253 static int
254 mouse_released (b, xp, yp)
255 int b, *xp, *yp;
256 {
257 union REGS regs;
258
259 if (b >= mouse_button_count)
260 return 0;
261 regs.x.ax = 0x0006;
262 regs.x.bx = mouse_button_translate[b];
263 int86 (0x33, &regs, &regs);
264 if (regs.x.bx)
265 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
266 return (regs.x.bx != 0);
267 }
268
269 static int
270 mouse_button_depressed (b, xp, yp)
271 int b, *xp, *yp;
272 {
273 union REGS regs;
274
275 if (b >= mouse_button_count)
276 return 0;
277 regs.x.ax = 0x0003;
278 int86 (0x33, &regs, &regs);
279 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
280 {
281 *xp = regs.x.cx / 8;
282 *yp = regs.x.dx / 8;
283 return 1;
284 }
285 return 0;
286 }
287
288 void
289 mouse_get_pos (f, insist, bar_window, part, x, y, time)
290 FRAME_PTR *f;
291 int insist;
292 Lisp_Object *bar_window, *x, *y;
293 enum scroll_bar_part *part;
294 unsigned long *time;
295 {
296 int ix, iy;
297 Lisp_Object frame, tail;
298
299 /* Clear the mouse-moved flag for every frame on this display. */
300 FOR_EACH_FRAME (tail, frame)
301 XFRAME (frame)->mouse_moved = 0;
302
303 *f = SELECTED_FRAME();
304 *bar_window = Qnil;
305 mouse_get_xy (&ix, &iy);
306 *time = event_timestamp ();
307 *x = make_number (mouse_last_x = ix);
308 *y = make_number (mouse_last_y = iy);
309 }
310
311 static void
312 mouse_check_moved ()
313 {
314 int x, y;
315
316 mouse_get_xy (&x, &y);
317 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
318 mouse_last_x = x;
319 mouse_last_y = y;
320 }
321
322 /* Force the mouse driver to ``forget'' about any button clicks until
323 now. */
324 static void
325 mouse_clear_clicks (void)
326 {
327 int b;
328
329 for (b = 0; b < mouse_button_count; b++)
330 {
331 int dummy_x, dummy_y;
332
333 (void) mouse_pressed (b, &dummy_x, &dummy_y);
334 (void) mouse_released (b, &dummy_x, &dummy_y);
335 }
336 }
337
338 void
339 mouse_init ()
340 {
341 union REGS regs;
342
343 if (termscript)
344 fprintf (termscript, "<M_INIT>");
345
346 regs.x.ax = 0x0021;
347 int86 (0x33, &regs, &regs);
348
349 /* Reset the mouse last press/release info. It seems that Windows
350 doesn't do that automatically when function 21h is called, which
351 causes Emacs to ``remember'' the click that switched focus to the
352 window just before Emacs was started from that window. */
353 mouse_clear_clicks ();
354
355 regs.x.ax = 0x0007;
356 regs.x.cx = 0;
357 regs.x.dx = 8 * (ScreenCols () - 1);
358 int86 (0x33, &regs, &regs);
359
360 regs.x.ax = 0x0008;
361 regs.x.cx = 0;
362 regs.x.dx = 8 * (ScreenRows () - 1);
363 int86 (0x33, &regs, &regs);
364
365 mouse_moveto (0, 0);
366 mouse_visible = 0;
367 }
368 \f
369 /* ------------------------- Screen control ----------------------
370 *
371 */
372
373 static int internal_terminal = 0;
374
375 #ifndef HAVE_X_WINDOWS
376 extern unsigned char ScreenAttrib;
377 static int screen_face;
378
379 static int screen_size_X;
380 static int screen_size_Y;
381 static int screen_size;
382
383 static int current_pos_X;
384 static int current_pos_Y;
385 static int new_pos_X;
386 static int new_pos_Y;
387
388 static void *startup_screen_buffer;
389 static int startup_screen_size_X;
390 static int startup_screen_size_Y;
391 static int startup_pos_X;
392 static int startup_pos_Y;
393 static unsigned char startup_screen_attrib;
394
395 static clock_t startup_time;
396
397 static int term_setup_done;
398
399 static unsigned short outside_cursor;
400
401 /* Similar to the_only_frame. */
402 struct x_output the_only_x_display;
403
404 /* Support for DOS/V (allows Japanese characters to be displayed on
405 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
406
407 /* Holds the address of the text-mode screen buffer. */
408 static unsigned long screen_old_address = 0;
409 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
410 static unsigned short screen_virtual_segment = 0;
411 static unsigned short screen_virtual_offset = 0;
412 /* A flag to control how to display unibyte 8-bit characters. */
413 extern int unibyte_display_via_language_environment;
414
415 Lisp_Object Qbar, Qhbar;
416
417 /* The screen colors of the current frame, which serve as the default
418 colors for newly-created frames. */
419 static int initial_screen_colors[2];
420
421 #if __DJGPP__ > 1
422 /* Update the screen from a part of relocated DOS/V screen buffer which
423 begins at OFFSET and includes COUNT characters. */
424 static void
425 dosv_refresh_virtual_screen (int offset, int count)
426 {
427 __dpmi_regs regs;
428
429 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
430 return;
431
432 regs.h.ah = 0xff; /* update relocated screen */
433 regs.x.es = screen_virtual_segment;
434 regs.x.di = screen_virtual_offset + offset;
435 regs.x.cx = count;
436 __dpmi_int (0x10, &regs);
437 }
438 #endif
439
440 static void
441 dos_direct_output (y, x, buf, len)
442 int x, y;
443 char *buf;
444 int len;
445 {
446 int t0 = 2 * (x + y * screen_size_X);
447 int t = t0 + (int) ScreenPrimary;
448 int l0 = len;
449
450 #if (__DJGPP__ < 2)
451 while (--len >= 0) {
452 dosmemput (buf++, 1, t);
453 t += 2;
454 }
455 #else
456 /* This is faster. */
457 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
458 _farnspokeb (t, *buf);
459
460 if (screen_virtual_segment)
461 dosv_refresh_virtual_screen (t0, l0);
462 #endif
463 }
464 #endif
465
466 /* Flash the screen as a substitute for BEEPs. */
467
468 #if (__DJGPP__ < 2)
469 static void
470 do_visible_bell (xorattr)
471 unsigned char xorattr;
472 {
473 asm volatile
474 (" movb $1,%%dl \n\
475 visible_bell_0: \n\
476 movl _ScreenPrimary,%%eax \n\
477 call dosmemsetup \n\
478 movl %%eax,%%ebx \n\
479 movl %1,%%ecx \n\
480 movb %0,%%al \n\
481 incl %%ebx \n\
482 visible_bell_1: \n\
483 xorb %%al,%%gs:(%%ebx) \n\
484 addl $2,%%ebx \n\
485 decl %%ecx \n\
486 jne visible_bell_1 \n\
487 decb %%dl \n\
488 jne visible_bell_3 \n\
489 visible_bell_2: \n\
490 movzwl %%ax,%%eax \n\
491 movzwl %%ax,%%eax \n\
492 movzwl %%ax,%%eax \n\
493 movzwl %%ax,%%eax \n\
494 decw %%cx \n\
495 jne visible_bell_2 \n\
496 jmp visible_bell_0 \n\
497 visible_bell_3:"
498 : /* no output */
499 : "m" (xorattr), "g" (screen_size)
500 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
501 }
502
503 static void
504 ScreenVisualBell (void)
505 {
506 /* This creates an xor-mask that will swap the default fore- and
507 background colors. */
508 do_visible_bell (((the_only_x_display.foreground_pixel
509 ^ the_only_x_display.background_pixel)
510 * 0x11) & 0x7f);
511 }
512 #endif
513
514 #ifndef HAVE_X_WINDOWS
515
516 static int blink_bit = -1; /* the state of the blink bit at startup */
517
518 /* Enable bright background colors. */
519 static void
520 bright_bg (void)
521 {
522 union REGS regs;
523
524 /* Remember the original state of the blink/bright-background bit.
525 It is stored at 0040:0065h in the BIOS data area. */
526 if (blink_bit == -1)
527 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
528
529 regs.h.bl = 0;
530 regs.x.ax = 0x1003;
531 int86 (0x10, &regs, &regs);
532 }
533
534 /* Disable bright background colors (and enable blinking) if we found
535 the video system in that state at startup. */
536 static void
537 maybe_enable_blinking (void)
538 {
539 if (blink_bit == 1)
540 {
541 union REGS regs;
542
543 regs.h.bl = 1;
544 regs.x.ax = 0x1003;
545 int86 (0x10, &regs, &regs);
546 }
547 }
548
549 /* Return non-zero if the system has a VGA adapter. */
550 static int
551 vga_installed (void)
552 {
553 union REGS regs;
554
555 regs.x.ax = 0x1a00;
556 int86 (0x10, &regs, &regs);
557 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
558 return 1;
559 return 0;
560 }
561
562 /* Set the screen dimensions so that it can show no less than
563 ROWS x COLS frame. */
564
565 void
566 dos_set_window_size (rows, cols)
567 int *rows, *cols;
568 {
569 char video_name[30];
570 union REGS regs;
571 Lisp_Object video_mode;
572 int video_mode_value, have_vga = 0;
573 int current_rows = ScreenRows (), current_cols = ScreenCols ();
574
575 if (*rows == current_rows && *cols == current_cols)
576 return;
577
578 mouse_off ();
579 have_vga = vga_installed ();
580
581 /* If the user specified a special video mode for these dimensions,
582 use that mode. */
583 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
584 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
585 Qnil))-> value;
586
587 if (INTEGERP (video_mode)
588 && (video_mode_value = XINT (video_mode)) > 0)
589 {
590 regs.x.ax = video_mode_value;
591 int86 (0x10, &regs, &regs);
592
593 if (have_mouse)
594 {
595 /* Must hardware-reset the mouse, or else it won't update
596 its notion of screen dimensions for some non-standard
597 video modes. This is *painfully* slow... */
598 regs.x.ax = 0;
599 int86 (0x33, &regs, &regs);
600 }
601 }
602
603 /* Find one of the dimensions supported by standard EGA/VGA
604 which gives us at least the required dimensions. */
605
606 #if __DJGPP__ > 1
607
608 else
609 {
610 static struct {
611 int rows, need_vga;
612 } std_dimension[] = {
613 {25, 0},
614 {28, 1},
615 {35, 0},
616 {40, 1},
617 {43, 0},
618 {50, 1}
619 };
620 int i = 0;
621
622 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
623 {
624 if (std_dimension[i].need_vga <= have_vga
625 && std_dimension[i].rows >= *rows)
626 {
627 if (std_dimension[i].rows != current_rows
628 || *cols != current_cols)
629 _set_screen_lines (std_dimension[i].rows);
630 break;
631 }
632 i++;
633 }
634 }
635
636 #else /* not __DJGPP__ > 1 */
637
638 else if (*rows <= 25)
639 {
640 if (current_rows != 25 || current_cols != 80)
641 {
642 regs.x.ax = 3;
643 int86 (0x10, &regs, &regs);
644 regs.x.ax = 0x1101;
645 regs.h.bl = 0;
646 int86 (0x10, &regs, &regs);
647 regs.x.ax = 0x1200;
648 regs.h.bl = 32;
649 int86 (0x10, &regs, &regs);
650 regs.x.ax = 3;
651 int86 (0x10, &regs, &regs);
652 }
653 }
654 else if (*rows <= 50)
655 if (have_vga && (current_rows != 50 || current_cols != 80)
656 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
657 {
658 regs.x.ax = 3;
659 int86 (0x10, &regs, &regs);
660 regs.x.ax = 0x1112;
661 regs.h.bl = 0;
662 int86 (0x10, &regs, &regs);
663 regs.x.ax = 0x1200;
664 regs.h.bl = 32;
665 int86 (0x10, &regs, &regs);
666 regs.x.ax = 0x0100;
667 regs.x.cx = 7;
668 int86 (0x10, &regs, &regs);
669 }
670 #endif /* not __DJGPP__ > 1 */
671
672 if (have_mouse)
673 {
674 mouse_init ();
675 mouse_on ();
676 }
677
678 /* Tell the caller what dimensions have been REALLY set. */
679 *rows = ScreenRows ();
680 *cols = ScreenCols ();
681
682 /* Update Emacs' notion of screen dimensions. */
683 screen_size_X = *cols;
684 screen_size_Y = *rows;
685 screen_size = *cols * *rows;
686
687 #if __DJGPP__ > 1
688 /* If the dimensions changed, the mouse highlight info is invalid. */
689 if (current_rows != *rows || current_cols != *cols)
690 {
691 struct frame *f = SELECTED_FRAME();
692 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
693 Lisp_Object window = dpyinfo->mouse_face_window;
694
695 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
696 {
697 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
698 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
699 dpyinfo->mouse_face_window = Qnil;
700 }
701 }
702 #endif
703
704 /* Enable bright background colors. */
705 bright_bg ();
706
707 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
708 be defensive anyway. */
709 if (screen_virtual_segment)
710 dosv_refresh_virtual_screen (0, *cols * *rows);
711 }
712
713 /* If we write a character in the position where the mouse is,
714 the mouse cursor may need to be refreshed. */
715
716 static void
717 mouse_off_maybe ()
718 {
719 int x, y;
720
721 if (!mouse_visible)
722 return;
723
724 mouse_get_xy (&x, &y);
725 if (y != new_pos_Y || x < new_pos_X)
726 return;
727
728 mouse_off ();
729 }
730
731 #define DEFAULT_CURSOR_START (-1)
732 #define DEFAULT_CURSOR_WIDTH (-1)
733 #define BOX_CURSOR_WIDTH (-32)
734
735 /* Set cursor to begin at scan line START_LINE in the character cell
736 and extend for WIDTH scan lines. Scan lines are counted from top
737 of the character cell, starting from zero. */
738 static void
739 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
740 {
741 #if __DJGPP__ > 1
742 unsigned desired_cursor;
743 __dpmi_regs regs;
744 int max_line, top_line, bot_line;
745
746 /* Avoid the costly BIOS call if F isn't the currently selected
747 frame. Allow for NULL as unconditionally meaning the selected
748 frame. */
749 if (f && f != SELECTED_FRAME())
750 return;
751
752 /* The character cell size in scan lines is stored at 40:85 in the
753 BIOS data area. */
754 max_line = _farpeekw (_dos_ds, 0x485) - 1;
755 switch (max_line)
756 {
757 default: /* this relies on CGA cursor emulation being ON! */
758 case 7:
759 bot_line = 7;
760 break;
761 case 9:
762 bot_line = 9;
763 break;
764 case 13:
765 bot_line = 12;
766 break;
767 case 15:
768 bot_line = 14;
769 break;
770 }
771
772 if (width < 0)
773 {
774 if (width == BOX_CURSOR_WIDTH)
775 {
776 top_line = 0;
777 bot_line = max_line;
778 }
779 else if (start_line != DEFAULT_CURSOR_START)
780 {
781 top_line = start_line;
782 bot_line = top_line - width - 1;
783 }
784 else if (width != DEFAULT_CURSOR_WIDTH)
785 {
786 top_line = 0;
787 bot_line = -1 - width;
788 }
789 else
790 top_line = bot_line + 1;
791 }
792 else if (width == 0)
793 {
794 /* [31, 0] seems to DTRT for all screen sizes. */
795 top_line = 31;
796 bot_line = 0;
797 }
798 else /* WIDTH is positive */
799 {
800 if (start_line != DEFAULT_CURSOR_START)
801 bot_line = start_line;
802 top_line = bot_line - (width - 1);
803 }
804
805 /* If the current cursor shape is already what they want, we are
806 history here. */
807 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
808 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
809 return;
810
811 regs.h.ah = 1;
812 regs.x.cx = desired_cursor;
813 __dpmi_int (0x10, &regs);
814 #endif /* __DJGPP__ > 1 */
815 }
816
817 static void
818 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
819 {
820 if (EQ (cursor_type, Qbar) || EQ (cursor_type, Qhbar))
821 {
822 /* Just BAR means the normal EGA/VGA cursor. */
823 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
824 }
825 else if (CONSP (cursor_type)
826 && (EQ (XCAR (cursor_type), Qbar)
827 || EQ (XCAR (cursor_type), Qhbar)))
828 {
829 Lisp_Object bar_parms = XCDR (cursor_type);
830 int width;
831
832 if (INTEGERP (bar_parms))
833 {
834 /* Feature: negative WIDTH means cursor at the top
835 of the character cell, zero means invisible cursor. */
836 width = XINT (bar_parms);
837 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
838 width);
839 }
840 else if (CONSP (bar_parms)
841 && INTEGERP (XCAR (bar_parms))
842 && INTEGERP (XCDR (bar_parms)))
843 {
844 int start_line = XINT (XCDR (bar_parms));
845
846 width = XINT (XCAR (bar_parms));
847 msdos_set_cursor_shape (f, start_line, width);
848 }
849 }
850 else
851 /* Treat anything unknown as "box cursor". This includes nil, so
852 that a frame which doesn't specify a cursor type gets a box,
853 which is the default in Emacs. */
854 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
855 }
856
857 static void
858 IT_ring_bell (void)
859 {
860 if (visible_bell)
861 {
862 mouse_off ();
863 ScreenVisualBell ();
864 }
865 else
866 {
867 union REGS inregs, outregs;
868 inregs.h.ah = 2;
869 inregs.h.dl = 7;
870 intdos (&inregs, &outregs);
871 }
872 }
873
874 /* Given a face id FACE, extract the face parameters to be used for
875 display until the face changes. The face parameters (actually, its
876 color) are used to construct the video attribute byte for each
877 glyph during the construction of the buffer that is then blitted to
878 the video RAM. */
879 static void
880 IT_set_face (int face)
881 {
882 struct frame *sf = SELECTED_FRAME();
883 struct face *fp = FACE_FROM_ID (sf, face);
884 struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
885 unsigned long fg, bg, dflt_fg, dflt_bg;
886
887 if (!fp)
888 {
889 fp = dfp;
890 /* The default face for the frame should always be realized and
891 cached. */
892 if (!fp)
893 abort ();
894 }
895 screen_face = face;
896 fg = fp->foreground;
897 bg = fp->background;
898 dflt_fg = dfp->foreground;
899 dflt_bg = dfp->background;
900
901 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_* colors
902 mean use the colors of the default face. Note that we assume all
903 16 colors to be available for the background, since Emacs switches
904 on this mode (and loses the blinking attribute) at startup. */
905 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
906 fg = FRAME_FOREGROUND_PIXEL (sf);
907 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
908 fg = FRAME_BACKGROUND_PIXEL (sf);
909 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
910 bg = FRAME_BACKGROUND_PIXEL (sf);
911 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
912 bg = FRAME_FOREGROUND_PIXEL (sf);
913
914 /* Make sure highlighted lines really stand out, come what may. */
915 if (fp->tty_reverse_p && (fg == dflt_fg && bg == dflt_bg))
916 {
917 unsigned long tem = fg;
918
919 fg = bg;
920 bg = tem;
921 }
922 /* If the user requested inverse video, obey. */
923 if (inverse_video)
924 {
925 unsigned long tem2 = fg;
926
927 fg = bg;
928 bg = tem2;
929 }
930 if (termscript)
931 fprintf (termscript, "<FACE %d: %d/%d[FG:%d/BG:%d]>", face,
932 fp->foreground, fp->background, fg, bg);
933 if (fg >= 0 && fg < 16)
934 {
935 ScreenAttrib &= 0xf0;
936 ScreenAttrib |= fg;
937 }
938 if (bg >= 0 && bg < 16)
939 {
940 ScreenAttrib &= 0x0f;
941 ScreenAttrib |= ((bg & 0x0f) << 4);
942 }
943 }
944
945 Lisp_Object Vdos_unsupported_char_glyph;
946
947 static void
948 IT_write_glyphs (struct glyph *str, int str_len)
949 {
950 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
951 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
952 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
953 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
954 register int sl = str_len;
955 register int tlen = GLYPH_TABLE_LENGTH;
956 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
957
958 /* If terminal_coding does any conversion, use it, otherwise use
959 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
960 because it always returns 1 if terminal_coding.src_multibyte is 1. */
961 struct coding_system *coding =
962 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
963 ? &terminal_coding
964 : &safe_terminal_coding);
965 struct frame *sf;
966
967 /* Do we need to consider conversion of unibyte characters to
968 multibyte? */
969 int convert_unibyte_characters
970 = (NILP (current_buffer->enable_multibyte_characters)
971 && unibyte_display_via_language_environment);
972
973 unsigned char conversion_buffer[256];
974 int conversion_buffer_size = sizeof conversion_buffer;
975
976 if (str_len <= 0) return;
977
978 screen_buf = screen_bp = alloca (str_len * 2);
979 screen_buf_end = screen_buf + str_len * 2;
980 sf = SELECTED_FRAME();
981
982 /* Since faces get cached and uncached behind our back, we can't
983 rely on their indices in the cache being consistent across
984 invocations. So always reset the screen face to the default
985 face of the frame, before writing glyphs, and let the glyphs
986 set the right face if it's different from the default. */
987 IT_set_face (DEFAULT_FACE_ID);
988
989 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
990 the tail. */
991 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
992 while (sl)
993 {
994 int cf, chlen, enclen;
995 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
996 unsigned ch;
997
998 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
999 only for the redisplay code to know how many columns does
1000 this character occupy on the screen. Skip padding glyphs. */
1001 if (CHAR_GLYPH_PADDING_P (*str))
1002 {
1003 str++;
1004 sl--;
1005 }
1006 else
1007 {
1008 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
1009 int glyph_not_in_table = 0;
1010
1011 /* If g is negative, it means we have a multibyte character
1012 in *str. That's what GLYPH_FROM_CHAR_GLYPH returns for
1013 multibyte characters. */
1014 if (g < 0 || g >= tlen)
1015 {
1016 /* This glyph doesn't have an entry in Vglyph_table. */
1017 ch = str->u.ch;
1018 glyph_not_in_table = 1;
1019 }
1020 else
1021 {
1022 /* This glyph has an entry in Vglyph_table, so process
1023 any aliases before testing for simpleness. */
1024 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
1025 ch = FAST_GLYPH_CHAR (g);
1026 }
1027
1028 /* Convert the character code to multibyte, if they
1029 requested display via language environment. We only want
1030 to convert unibyte characters to multibyte in unibyte
1031 buffers! Otherwise, the 8-bit value in CH came from the
1032 display table set up to display foreign characters. */
1033 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
1034 && (ch >= 0240
1035 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
1036 ch = unibyte_char_to_multibyte (ch);
1037
1038 /* Invalid characters are displayed with a special glyph. */
1039 if (! CHAR_VALID_P (ch, 0))
1040 {
1041 g = !NILP (Vdos_unsupported_char_glyph)
1042 ? Vdos_unsupported_char_glyph
1043 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
1044 ch = FAST_GLYPH_CHAR (g);
1045 }
1046
1047 /* If the face of this glyph is different from the current
1048 screen face, update the screen attribute byte. */
1049 cf = str->face_id;
1050 if (cf != screen_face)
1051 IT_set_face (cf); /* handles invalid faces gracefully */
1052
1053 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
1054 {
1055 /* We generate the multi-byte form of CH in WORKBUF. */
1056 chlen = CHAR_STRING (ch, workbuf);
1057 buf = workbuf;
1058 }
1059 else
1060 {
1061 /* We have a string in Vglyph_table. */
1062 chlen = GLYPH_LENGTH (tbase, g);
1063 buf = GLYPH_STRING (tbase, g);
1064 }
1065
1066 /* If the character is not multibyte, don't bother converting it. */
1067 if (chlen == 1)
1068 {
1069 *conversion_buffer = (unsigned char)ch;
1070 chlen = 0;
1071 enclen = 1;
1072 }
1073 else
1074 {
1075 coding->src_multibyte = 1;
1076 encode_coding (coding, buf, conversion_buffer, chlen,
1077 conversion_buffer_size);
1078 chlen -= coding->consumed;
1079 enclen = coding->produced;
1080
1081 /* Replace glyph codes that cannot be converted by
1082 terminal_coding with Vdos_unsupported_char_glyph. */
1083 if (*conversion_buffer == '?')
1084 {
1085 unsigned char *cbp = conversion_buffer;
1086
1087 while (cbp < conversion_buffer + enclen && *cbp == '?')
1088 *cbp++ = unsupported_char;
1089 if (unsupported_face != screen_face)
1090 IT_set_face (unsupported_face);
1091 }
1092 }
1093
1094 if (enclen + chlen > screen_buf_end - screen_bp)
1095 {
1096 /* The allocated buffer for screen writes is too small.
1097 Flush it and loop again without incrementing STR, so
1098 that the next loop will begin with the same glyph. */
1099 int nbytes = screen_bp - screen_buf;
1100
1101 mouse_off_maybe ();
1102 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1103 if (screen_virtual_segment)
1104 dosv_refresh_virtual_screen (offset, nbytes / 2);
1105 new_pos_X += nbytes / 2;
1106 offset += nbytes;
1107
1108 /* Prepare to reuse the same buffer again. */
1109 screen_bp = screen_buf;
1110 }
1111 else
1112 {
1113 /* There's enough place in the allocated buffer to add
1114 the encoding of this glyph. */
1115
1116 /* First, copy the encoded bytes. */
1117 for (bp = conversion_buffer; enclen--; bp++)
1118 {
1119 *screen_bp++ = (unsigned char)*bp;
1120 *screen_bp++ = ScreenAttrib;
1121 if (termscript)
1122 fputc (*bp, termscript);
1123 }
1124
1125 /* Now copy the bytes not consumed by the encoding. */
1126 if (chlen > 0)
1127 {
1128 buf += coding->consumed;
1129 while (chlen--)
1130 {
1131 if (termscript)
1132 fputc (*buf, termscript);
1133 *screen_bp++ = (unsigned char)*buf++;
1134 *screen_bp++ = ScreenAttrib;
1135 }
1136 }
1137
1138 /* Update STR and its remaining length. */
1139 str++;
1140 sl--;
1141 }
1142 }
1143 }
1144
1145 /* Dump whatever is left in the screen buffer. */
1146 mouse_off_maybe ();
1147 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1148 if (screen_virtual_segment)
1149 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1150 new_pos_X += (screen_bp - screen_buf) / 2;
1151
1152 /* We may have to output some codes to terminate the writing. */
1153 if (CODING_REQUIRE_FLUSHING (coding))
1154 {
1155 coding->mode |= CODING_MODE_LAST_BLOCK;
1156 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1157 if (coding->produced > 0)
1158 {
1159 screen_buf = alloca (coding->produced * 2);
1160 for (screen_bp = screen_buf, bp = conversion_buffer;
1161 coding->produced--; bp++)
1162 {
1163 *screen_bp++ = (unsigned char)*bp;
1164 *screen_bp++ = ScreenAttrib;
1165 if (termscript)
1166 fputc (*bp, termscript);
1167 }
1168 offset += screen_bp - screen_buf;
1169 mouse_off_maybe ();
1170 dosmemput (screen_buf, screen_bp - screen_buf,
1171 (int)ScreenPrimary + offset);
1172 if (screen_virtual_segment)
1173 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1174 new_pos_X += (screen_bp - screen_buf) / 2;
1175 }
1176 }
1177 }
1178
1179 /************************************************************************
1180 Mouse Highlight (and friends..)
1181 ************************************************************************/
1182
1183 /* Last window where we saw the mouse. Used by mouse-autoselect-window. */
1184 static Lisp_Object last_mouse_window;
1185
1186 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1187
1188 /* Set the mouse pointer shape according to whether it is in the
1189 area where the mouse highlight is in effect. */
1190 static void
1191 IT_set_mouse_pointer (int mode)
1192 {
1193 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1194 many possibilities to change its shape, and the available
1195 functionality pretty much sucks (e.g., almost every reasonable
1196 shape will conceal the character it is on). Since the color of
1197 the pointer changes in the highlighted area, it is not clear to
1198 me whether anything else is required, anyway. */
1199 }
1200
1201 /* Display the active region described by mouse_face_*
1202 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1203 static void
1204 show_mouse_face (struct display_info *dpyinfo, int hl)
1205 {
1206 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1207 struct frame *f = XFRAME (WINDOW_FRAME (w));
1208 int i;
1209 struct face *fp;
1210
1211
1212 /* If window is in the process of being destroyed, don't bother
1213 doing anything. */
1214 if (w->current_matrix == NULL)
1215 goto set_cursor_shape;
1216
1217 /* Recognize when we are called to operate on rows that don't exist
1218 anymore. This can happen when a window is split. */
1219 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1220 goto set_cursor_shape;
1221
1222 /* There's no sense to do anything if the mouse face isn't realized. */
1223 if (hl > 0)
1224 {
1225 if (dpyinfo->mouse_face_hidden)
1226 goto set_cursor_shape;
1227
1228 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1229 if (!fp)
1230 goto set_cursor_shape;
1231 }
1232
1233 /* Note that mouse_face_beg_row etc. are window relative. */
1234 for (i = dpyinfo->mouse_face_beg_row;
1235 i <= dpyinfo->mouse_face_end_row;
1236 i++)
1237 {
1238 int start_hpos, end_hpos;
1239 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1240
1241 /* Don't do anything if row doesn't have valid contents. */
1242 if (!row->enabled_p)
1243 continue;
1244
1245 /* For all but the first row, the highlight starts at column 0. */
1246 if (i == dpyinfo->mouse_face_beg_row)
1247 start_hpos = dpyinfo->mouse_face_beg_col;
1248 else
1249 start_hpos = 0;
1250
1251 if (i == dpyinfo->mouse_face_end_row)
1252 end_hpos = dpyinfo->mouse_face_end_col;
1253 else
1254 end_hpos = row->used[TEXT_AREA];
1255
1256 if (end_hpos <= start_hpos)
1257 continue;
1258 /* Record that some glyphs of this row are displayed in
1259 mouse-face. */
1260 row->mouse_face_p = hl > 0;
1261 if (hl > 0)
1262 {
1263 int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1264 int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1265 int nglyphs = end_hpos - start_hpos;
1266 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1267 int start_offset = offset;
1268
1269 if (termscript)
1270 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1271 kstart, kstart + nglyphs - 1, vpos);
1272
1273 mouse_off ();
1274 IT_set_face (dpyinfo->mouse_face_face_id);
1275 /* Since we are going to change only the _colors_ of the
1276 displayed text, there's no need to go through all the
1277 pain of generating and encoding the text from the glyphs.
1278 Instead, we simply poke the attribute byte of each
1279 affected position in video memory with the colors
1280 computed by IT_set_face! */
1281 _farsetsel (_dos_ds);
1282 while (nglyphs--)
1283 {
1284 _farnspokeb (offset, ScreenAttrib);
1285 offset += 2;
1286 }
1287 if (screen_virtual_segment)
1288 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1289 mouse_on ();
1290 }
1291 else
1292 {
1293 /* We are removing a previously-drawn mouse highlight. The
1294 safest way to do so is to redraw the glyphs anew, since
1295 all kinds of faces and display tables could have changed
1296 behind our back. */
1297 int nglyphs = end_hpos - start_hpos;
1298 int save_x = new_pos_X, save_y = new_pos_Y;
1299
1300 if (end_hpos >= row->used[TEXT_AREA])
1301 nglyphs = row->used[TEXT_AREA] - start_hpos;
1302
1303 /* IT_write_glyphs writes at cursor position, so we need to
1304 temporarily move cursor coordinates to the beginning of
1305 the highlight region. */
1306 new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1307 new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1308
1309 if (termscript)
1310 fprintf (termscript, "<MH- %d-%d:%d>",
1311 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1312 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1313 if (termscript)
1314 fputs ("\n", termscript);
1315 new_pos_X = save_x;
1316 new_pos_Y = save_y;
1317 }
1318 }
1319
1320 set_cursor_shape:
1321 /* Change the mouse pointer shape. */
1322 IT_set_mouse_pointer (hl);
1323 }
1324
1325 /* Clear out the mouse-highlighted active region.
1326 Redraw it un-highlighted first. */
1327 static void
1328 clear_mouse_face (struct display_info *dpyinfo)
1329 {
1330 if (! NILP (dpyinfo->mouse_face_window))
1331 show_mouse_face (dpyinfo, 0);
1332
1333 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1334 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1335 dpyinfo->mouse_face_window = Qnil;
1336 }
1337
1338 /* Find the glyph matrix position of buffer position POS in window W.
1339 *HPOS and *VPOS are set to the positions found. W's current glyphs
1340 must be up to date. If POS is above window start return (0, 0).
1341 If POS is after end of W, return end of last line in W. */
1342 static int
1343 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1344 {
1345 int i, lastcol, line_start_position, maybe_next_line_p = 0;
1346 int yb = window_text_bottom_y (w);
1347 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0), *best_row = row;
1348
1349 while (row->y < yb)
1350 {
1351 if (row->used[TEXT_AREA])
1352 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1353 else
1354 line_start_position = 0;
1355
1356 if (line_start_position > pos)
1357 break;
1358 /* If the position sought is the end of the buffer,
1359 don't include the blank lines at the bottom of the window. */
1360 else if (line_start_position == pos
1361 && pos == BUF_ZV (XBUFFER (w->buffer)))
1362 {
1363 maybe_next_line_p = 1;
1364 break;
1365 }
1366 else if (line_start_position > 0)
1367 best_row = row;
1368
1369 /* Don't overstep the last matrix row, lest we get into the
1370 never-never land... */
1371 if (row->y + 1 >= yb)
1372 break;
1373
1374 ++row;
1375 }
1376
1377 /* Find the right column within BEST_ROW. */
1378 lastcol = 0;
1379 row = best_row;
1380 for (i = 0; i < row->used[TEXT_AREA]; i++)
1381 {
1382 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1383 int charpos;
1384
1385 charpos = glyph->charpos;
1386 if (charpos == pos)
1387 {
1388 *hpos = i;
1389 *vpos = row->y;
1390 return 1;
1391 }
1392 else if (charpos > pos)
1393 break;
1394 else if (charpos > 0)
1395 lastcol = i;
1396 }
1397
1398 /* If we're looking for the end of the buffer,
1399 and we didn't find it in the line we scanned,
1400 use the start of the following line. */
1401 if (maybe_next_line_p)
1402 {
1403 ++row;
1404 lastcol = 0;
1405 }
1406
1407 *vpos = row->y;
1408 *hpos = lastcol + 1;
1409 return 0;
1410 }
1411
1412 /* Take proper action when mouse has moved to the mode or top line of
1413 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1414 mode line. X is relative to the start of the text display area of
1415 W, so the width of fringes and scroll bars must be subtracted
1416 to get a position relative to the start of the mode line. */
1417 static void
1418 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1419 {
1420 struct frame *f = XFRAME (w->frame);
1421 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1422 struct glyph_row *row;
1423
1424 if (mode_line_p)
1425 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1426 else
1427 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1428
1429 if (row->enabled_p)
1430 {
1431 extern Lisp_Object Qhelp_echo;
1432 struct glyph *glyph, *end;
1433 Lisp_Object help, map;
1434
1435 /* Find the glyph under X. */
1436 glyph = row->glyphs[TEXT_AREA]
1437 + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
1438 end = glyph + row->used[TEXT_AREA];
1439 if (glyph < end
1440 && STRINGP (glyph->object)
1441 && STRING_INTERVALS (glyph->object)
1442 && glyph->charpos >= 0
1443 && glyph->charpos < SCHARS (glyph->object))
1444 {
1445 /* If we're on a string with `help-echo' text property,
1446 arrange for the help to be displayed. This is done by
1447 setting the global variable help_echo to the help string. */
1448 help = Fget_text_property (make_number (glyph->charpos),
1449 Qhelp_echo, glyph->object);
1450 if (!NILP (help))
1451 {
1452 help_echo_string = help;
1453 XSETWINDOW (help_echo_window, w);
1454 help_echo_object = glyph->object;
1455 help_echo_pos = glyph->charpos;
1456 }
1457 }
1458 }
1459 }
1460
1461 /* Take proper action when the mouse has moved to position X, Y on
1462 frame F as regards highlighting characters that have mouse-face
1463 properties. Also de-highlighting chars where the mouse was before.
1464 X and Y can be negative or out of range. */
1465 static void
1466 IT_note_mouse_highlight (struct frame *f, int x, int y)
1467 {
1468 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1469 enum window_part part = ON_NOTHING;
1470 Lisp_Object window;
1471 struct window *w;
1472
1473 /* When a menu is active, don't highlight because this looks odd. */
1474 if (mouse_preempted)
1475 return;
1476
1477 if (NILP (Vmouse_highlight)
1478 || !f->glyphs_initialized_p)
1479 return;
1480
1481 dpyinfo->mouse_face_mouse_x = x;
1482 dpyinfo->mouse_face_mouse_y = y;
1483 dpyinfo->mouse_face_mouse_frame = f;
1484
1485 if (dpyinfo->mouse_face_defer)
1486 return;
1487
1488 if (gc_in_progress)
1489 {
1490 dpyinfo->mouse_face_deferred_gc = 1;
1491 return;
1492 }
1493
1494 /* Which window is that in? */
1495 window = window_from_coordinates (f, x, y, &part, 0);
1496
1497 /* If we were displaying active text in another window, clear that. */
1498 if (! EQ (window, dpyinfo->mouse_face_window))
1499 clear_mouse_face (dpyinfo);
1500
1501 /* Not on a window -> return. */
1502 if (!WINDOWP (window))
1503 return;
1504
1505 /* Convert to window-relative coordinates. */
1506 w = XWINDOW (window);
1507 x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1508 y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1509
1510 if (part == ON_MODE_LINE || part == ON_HEADER_LINE)
1511 {
1512 /* Mouse is on the mode or top line. */
1513 IT_note_mode_line_highlight (w, x, part == ON_MODE_LINE);
1514 return;
1515 }
1516 else
1517 IT_set_mouse_pointer (0);
1518
1519 /* Are we in a window whose display is up to date?
1520 And verify the buffer's text has not changed. */
1521 if (part == ON_TEXT
1522 && EQ (w->window_end_valid, w->buffer)
1523 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1524 && (XFASTINT (w->last_overlay_modified)
1525 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1526 {
1527 int pos, i, nrows = w->current_matrix->nrows;
1528 struct glyph_row *row;
1529 struct glyph *glyph;
1530
1531 /* Find the glyph under X/Y. */
1532 glyph = NULL;
1533 if (y >= 0 && y < nrows)
1534 {
1535 row = MATRIX_ROW (w->current_matrix, y);
1536 /* Give up if some row before the one we are looking for is
1537 not enabled. */
1538 for (i = 0; i <= y; i++)
1539 if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
1540 break;
1541 if (i > y /* all rows upto and including the one at Y are enabled */
1542 && row->displays_text_p
1543 && x < window_box_width (w, TEXT_AREA))
1544 {
1545 glyph = row->glyphs[TEXT_AREA];
1546 if (x >= row->used[TEXT_AREA])
1547 glyph = NULL;
1548 else
1549 {
1550 glyph += x;
1551 if (!BUFFERP (glyph->object))
1552 glyph = NULL;
1553 }
1554 }
1555 }
1556
1557 /* Clear mouse face if X/Y not over text. */
1558 if (glyph == NULL)
1559 {
1560 clear_mouse_face (dpyinfo);
1561 return;
1562 }
1563
1564 if (!BUFFERP (glyph->object))
1565 abort ();
1566 pos = glyph->charpos;
1567
1568 /* Check for mouse-face and help-echo. */
1569 {
1570 extern Lisp_Object Qmouse_face;
1571 Lisp_Object mouse_face, overlay, position, *overlay_vec;
1572 int len, noverlays, obegv, ozv;;
1573 struct buffer *obuf;
1574
1575 /* If we get an out-of-range value, return now; avoid an error. */
1576 if (pos > BUF_Z (XBUFFER (w->buffer)))
1577 return;
1578
1579 /* Make the window's buffer temporarily current for
1580 overlays_at and compute_char_face. */
1581 obuf = current_buffer;
1582 current_buffer = XBUFFER (w->buffer);
1583 obegv = BEGV;
1584 ozv = ZV;
1585 BEGV = BEG;
1586 ZV = Z;
1587
1588 /* Is this char mouse-active or does it have help-echo? */
1589 XSETINT (position, pos);
1590
1591 /* Put all the overlays we want in a vector in overlay_vec.
1592 Store the length in len. If there are more than 10, make
1593 enough space for all, and try again. */
1594 len = 10;
1595 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1596 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
1597 if (noverlays > len)
1598 {
1599 len = noverlays;
1600 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1601 noverlays = overlays_at (pos,
1602 0, &overlay_vec, &len, NULL, NULL, 0);
1603 }
1604
1605 /* Sort overlays into increasing priority order. */
1606 noverlays = sort_overlays (overlay_vec, noverlays, w);
1607
1608 /* Check mouse-face highlighting. */
1609 if (! (EQ (window, dpyinfo->mouse_face_window)
1610 && y >= dpyinfo->mouse_face_beg_row
1611 && y <= dpyinfo->mouse_face_end_row
1612 && (y > dpyinfo->mouse_face_beg_row
1613 || x >= dpyinfo->mouse_face_beg_col)
1614 && (y < dpyinfo->mouse_face_end_row
1615 || x < dpyinfo->mouse_face_end_col
1616 || dpyinfo->mouse_face_past_end)))
1617 {
1618 /* Clear the display of the old active region, if any. */
1619 clear_mouse_face (dpyinfo);
1620
1621 /* Find highest priority overlay that has a mouse-face prop. */
1622 overlay = Qnil;
1623 for (i = noverlays - 1; i >= 0; --i)
1624 {
1625 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1626 if (!NILP (mouse_face))
1627 {
1628 overlay = overlay_vec[i];
1629 break;
1630 }
1631 }
1632
1633 /* If no overlay applies, get a text property. */
1634 if (NILP (overlay))
1635 mouse_face = Fget_text_property (position, Qmouse_face,
1636 w->buffer);
1637
1638 /* Handle the overlay case. */
1639 if (! NILP (overlay))
1640 {
1641 /* Find the range of text around this char that
1642 should be active. */
1643 Lisp_Object before, after;
1644 int ignore;
1645
1646 before = Foverlay_start (overlay);
1647 after = Foverlay_end (overlay);
1648 /* Record this as the current active region. */
1649 fast_find_position (w, XFASTINT (before),
1650 &dpyinfo->mouse_face_beg_col,
1651 &dpyinfo->mouse_face_beg_row);
1652 dpyinfo->mouse_face_past_end
1653 = !fast_find_position (w, XFASTINT (after),
1654 &dpyinfo->mouse_face_end_col,
1655 &dpyinfo->mouse_face_end_row);
1656 dpyinfo->mouse_face_window = window;
1657 dpyinfo->mouse_face_face_id
1658 = face_at_buffer_position (w, pos, 0, 0,
1659 &ignore, pos + 1,
1660 !dpyinfo->mouse_face_hidden);
1661
1662 /* Display it as active. */
1663 show_mouse_face (dpyinfo, 1);
1664 }
1665 /* Handle the text property case. */
1666 else if (! NILP (mouse_face))
1667 {
1668 /* Find the range of text around this char that
1669 should be active. */
1670 Lisp_Object before, after, beginning, end;
1671 int ignore;
1672
1673 beginning = Fmarker_position (w->start);
1674 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1675 - XFASTINT (w->window_end_pos)));
1676 before
1677 = Fprevious_single_property_change (make_number (pos + 1),
1678 Qmouse_face,
1679 w->buffer, beginning);
1680 after
1681 = Fnext_single_property_change (position, Qmouse_face,
1682 w->buffer, end);
1683 /* Record this as the current active region. */
1684 fast_find_position (w, XFASTINT (before),
1685 &dpyinfo->mouse_face_beg_col,
1686 &dpyinfo->mouse_face_beg_row);
1687 dpyinfo->mouse_face_past_end
1688 = !fast_find_position (w, XFASTINT (after),
1689 &dpyinfo->mouse_face_end_col,
1690 &dpyinfo->mouse_face_end_row);
1691 dpyinfo->mouse_face_window = window;
1692 dpyinfo->mouse_face_face_id
1693 = face_at_buffer_position (w, pos, 0, 0,
1694 &ignore, pos + 1,
1695 !dpyinfo->mouse_face_hidden);
1696
1697 /* Display it as active. */
1698 show_mouse_face (dpyinfo, 1);
1699 }
1700 }
1701
1702 /* Look for a `help-echo' property. */
1703 {
1704 Lisp_Object help;
1705 extern Lisp_Object Qhelp_echo;
1706
1707 /* Check overlays first. */
1708 help = Qnil;
1709 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1710 {
1711 overlay = overlay_vec[i];
1712 help = Foverlay_get (overlay, Qhelp_echo);
1713 }
1714
1715 if (!NILP (help))
1716 {
1717 help_echo_string = help;
1718 help_echo_window = window;
1719 help_echo_object = overlay;
1720 help_echo_pos = pos;
1721 }
1722 /* Try text properties. */
1723 else if (NILP (help)
1724 && ((STRINGP (glyph->object)
1725 && glyph->charpos >= 0
1726 && glyph->charpos < SCHARS (glyph->object))
1727 || (BUFFERP (glyph->object)
1728 && glyph->charpos >= BEGV
1729 && glyph->charpos < ZV)))
1730 {
1731 help = Fget_text_property (make_number (glyph->charpos),
1732 Qhelp_echo, glyph->object);
1733 if (!NILP (help))
1734 {
1735 help_echo_string = help;
1736 help_echo_window = window;
1737 help_echo_object = glyph->object;
1738 help_echo_pos = glyph->charpos;
1739 }
1740 }
1741 }
1742
1743 BEGV = obegv;
1744 ZV = ozv;
1745 current_buffer = obuf;
1746 }
1747 }
1748 }
1749
1750 static void
1751 IT_clear_end_of_line (int first_unused)
1752 {
1753 char *spaces, *sp;
1754 int i, j, offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1755 extern int fatal_error_in_progress;
1756
1757 if (new_pos_X >= first_unused || fatal_error_in_progress)
1758 return;
1759
1760 IT_set_face (0);
1761 i = (j = first_unused - new_pos_X) * 2;
1762 if (termscript)
1763 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1764 spaces = sp = alloca (i);
1765
1766 while (--j >= 0)
1767 {
1768 *sp++ = ' ';
1769 *sp++ = ScreenAttrib;
1770 }
1771
1772 mouse_off_maybe ();
1773 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1774 if (screen_virtual_segment)
1775 dosv_refresh_virtual_screen (offset, i / 2);
1776
1777 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1778 Let's follow their lead, in case someone relies on this. */
1779 new_pos_X = first_unused;
1780 }
1781
1782 static void
1783 IT_clear_screen (void)
1784 {
1785 if (termscript)
1786 fprintf (termscript, "<CLR:SCR>");
1787 /* We are sometimes called (from clear_garbaged_frames) when a new
1788 frame is being created, but its faces are not yet realized. In
1789 such a case we cannot call IT_set_face, since it will fail to find
1790 any valid faces and will abort. Instead, use the initial screen
1791 colors; that should mimic what a Unix tty does, which simply clears
1792 the screen with whatever default colors are in use. */
1793 if (FACE_FROM_ID (SELECTED_FRAME (), DEFAULT_FACE_ID) == NULL)
1794 ScreenAttrib = (initial_screen_colors[0] << 4) | initial_screen_colors[1];
1795 else
1796 IT_set_face (0);
1797 mouse_off ();
1798 ScreenClear ();
1799 if (screen_virtual_segment)
1800 dosv_refresh_virtual_screen (0, screen_size);
1801 new_pos_X = new_pos_Y = 0;
1802 }
1803
1804 static void
1805 IT_clear_to_end (void)
1806 {
1807 if (termscript)
1808 fprintf (termscript, "<CLR:EOS>");
1809
1810 while (new_pos_Y < screen_size_Y) {
1811 new_pos_X = 0;
1812 IT_clear_end_of_line (screen_size_X);
1813 new_pos_Y++;
1814 }
1815 }
1816
1817 static void
1818 IT_cursor_to (int y, int x)
1819 {
1820 if (termscript)
1821 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1822 new_pos_X = x;
1823 new_pos_Y = y;
1824 }
1825
1826 static int cursor_cleared;
1827
1828 static void
1829 IT_display_cursor (int on)
1830 {
1831 if (on && cursor_cleared)
1832 {
1833 ScreenSetCursor (current_pos_Y, current_pos_X);
1834 cursor_cleared = 0;
1835 }
1836 else if (!on && !cursor_cleared)
1837 {
1838 ScreenSetCursor (-1, -1);
1839 cursor_cleared = 1;
1840 }
1841 }
1842
1843 /* Emacs calls cursor-movement functions a lot when it updates the
1844 display (probably a legacy of old terminals where you cannot
1845 update a screen line without first moving the cursor there).
1846 However, cursor movement is expensive on MSDOS (it calls a slow
1847 BIOS function and requires 2 mode switches), while actual screen
1848 updates access the video memory directly and don't depend on
1849 cursor position. To avoid slowing down the redisplay, we cheat:
1850 all functions that move the cursor only set internal variables
1851 which record the cursor position, whereas the cursor is only
1852 moved to its final position whenever screen update is complete.
1853
1854 `IT_cmgoto' is called from the keyboard reading loop and when the
1855 frame update is complete. This means that we are ready for user
1856 input, so we update the cursor position to show where the point is,
1857 and also make the mouse pointer visible.
1858
1859 Special treatment is required when the cursor is in the echo area,
1860 to put the cursor at the end of the text displayed there. */
1861
1862 static void
1863 IT_cmgoto (FRAME_PTR f)
1864 {
1865 /* Only set the cursor to where it should be if the display is
1866 already in sync with the window contents. */
1867 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1868
1869 /* FIXME: This needs to be rewritten for the new redisplay, or
1870 removed. */
1871 #if 0
1872 static int previous_pos_X = -1;
1873
1874 update_cursor_pos = 1; /* temporary!!! */
1875
1876 /* If the display is in sync, forget any previous knowledge about
1877 cursor position. This is primarily for unexpected events like
1878 C-g in the minibuffer. */
1879 if (update_cursor_pos && previous_pos_X >= 0)
1880 previous_pos_X = -1;
1881 /* If we are in the echo area, put the cursor at the
1882 end of the echo area message. */
1883 if (!update_cursor_pos
1884 && XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
1885 {
1886 int tem_X = current_pos_X, dummy;
1887
1888 if (echo_area_glyphs)
1889 {
1890 tem_X = echo_area_glyphs_length;
1891 /* Save current cursor position, to be restored after the
1892 echo area message is erased. Only remember one level
1893 of previous cursor position. */
1894 if (previous_pos_X == -1)
1895 ScreenGetCursor (&dummy, &previous_pos_X);
1896 }
1897 else if (previous_pos_X >= 0)
1898 {
1899 /* We wind up here after the echo area message is erased.
1900 Restore the cursor position we remembered above. */
1901 tem_X = previous_pos_X;
1902 previous_pos_X = -1;
1903 }
1904
1905 if (current_pos_X != tem_X)
1906 {
1907 new_pos_X = tem_X;
1908 update_cursor_pos = 1;
1909 }
1910 }
1911 #endif
1912
1913 if (update_cursor_pos
1914 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1915 {
1916 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1917 if (termscript)
1918 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1919 }
1920
1921 /* Maybe cursor is invisible, so make it visible. */
1922 IT_display_cursor (1);
1923
1924 /* Mouse pointer should be always visible if we are waiting for
1925 keyboard input. */
1926 if (!mouse_visible)
1927 mouse_on ();
1928 }
1929
1930 static void
1931 IT_update_begin (struct frame *f)
1932 {
1933 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1934 struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
1935
1936 BLOCK_INPUT;
1937
1938 if (f && f == mouse_face_frame)
1939 {
1940 /* Don't do highlighting for mouse motion during the update. */
1941 display_info->mouse_face_defer = 1;
1942
1943 /* If F needs to be redrawn, simply forget about any prior mouse
1944 highlighting. */
1945 if (FRAME_GARBAGED_P (f))
1946 display_info->mouse_face_window = Qnil;
1947
1948 /* Can we tell that this update does not affect the window
1949 where the mouse highlight is? If so, no need to turn off.
1950 Likewise, don't do anything if none of the enabled rows
1951 contains glyphs highlighted in mouse face. */
1952 if (!NILP (display_info->mouse_face_window)
1953 && WINDOWP (display_info->mouse_face_window))
1954 {
1955 struct window *w = XWINDOW (display_info->mouse_face_window);
1956 int i;
1957
1958 /* If the mouse highlight is in the window that was deleted
1959 (e.g., if it was popped by completion), clear highlight
1960 unconditionally. */
1961 if (NILP (w->buffer))
1962 display_info->mouse_face_window = Qnil;
1963 else
1964 {
1965 for (i = 0; i < w->desired_matrix->nrows; ++i)
1966 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1967 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
1968 break;
1969 }
1970
1971 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1972 clear_mouse_face (display_info);
1973 }
1974 }
1975 else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
1976 {
1977 /* If the frame with mouse highlight was deleted, invalidate the
1978 highlight info. */
1979 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1980 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1981 display_info->mouse_face_window = Qnil;
1982 display_info->mouse_face_deferred_gc = 0;
1983 display_info->mouse_face_mouse_frame = NULL;
1984 }
1985
1986 UNBLOCK_INPUT;
1987 }
1988
1989 static void
1990 IT_update_end (struct frame *f)
1991 {
1992 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
1993 }
1994
1995 Lisp_Object Qcursor_type;
1996
1997 static void
1998 IT_frame_up_to_date (struct frame *f)
1999 {
2000 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
2001 Lisp_Object new_cursor, frame_desired_cursor;
2002 struct window *sw;
2003
2004 if (dpyinfo->mouse_face_deferred_gc
2005 || (f && f == dpyinfo->mouse_face_mouse_frame))
2006 {
2007 BLOCK_INPUT;
2008 if (dpyinfo->mouse_face_mouse_frame)
2009 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
2010 dpyinfo->mouse_face_mouse_x,
2011 dpyinfo->mouse_face_mouse_y);
2012 dpyinfo->mouse_face_deferred_gc = 0;
2013 UNBLOCK_INPUT;
2014 }
2015
2016 /* Set the cursor type to whatever they wanted. In a minibuffer
2017 window, we want the cursor to appear only if we are reading input
2018 from this window, and we want the cursor to be taken from the
2019 frame parameters. For the selected window, we use either its
2020 buffer-local value or the value from the frame parameters if the
2021 buffer doesn't define its local value for the cursor type. */
2022 sw = XWINDOW (f->selected_window);
2023 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
2024 if (cursor_in_echo_area
2025 && FRAME_HAS_MINIBUF_P (f)
2026 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2027 && sw == XWINDOW (echo_area_window))
2028 new_cursor = frame_desired_cursor;
2029 else
2030 {
2031 struct buffer *b = XBUFFER (sw->buffer);
2032
2033 if (EQ (b->cursor_type, Qt))
2034 new_cursor = frame_desired_cursor;
2035 else if (NILP (b->cursor_type)) /* nil means no cursor */
2036 new_cursor = Fcons (Qbar, make_number (0));
2037 else
2038 new_cursor = b->cursor_type;
2039 }
2040
2041 IT_set_cursor_type (f, new_cursor);
2042
2043 IT_cmgoto (f); /* position cursor when update is done */
2044 }
2045
2046 /* Copy LEN glyphs displayed on a single line whose vertical position
2047 is YPOS, beginning at horizontal position XFROM to horizontal
2048 position XTO, by moving blocks in the video memory. Used by
2049 functions that insert and delete glyphs. */
2050 static void
2051 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2052 {
2053 /* The offsets of source and destination relative to the
2054 conventional memorty selector. */
2055 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2056 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2057
2058 if (from == to || len <= 0)
2059 return;
2060
2061 _farsetsel (_dos_ds);
2062
2063 /* The source and destination might overlap, so we need to move
2064 glyphs non-destructively. */
2065 if (from > to)
2066 {
2067 for ( ; len; from += 2, to += 2, len--)
2068 _farnspokew (to, _farnspeekw (from));
2069 }
2070 else
2071 {
2072 from += (len - 1) * 2;
2073 to += (len - 1) * 2;
2074 for ( ; len; from -= 2, to -= 2, len--)
2075 _farnspokew (to, _farnspeekw (from));
2076 }
2077 if (screen_virtual_segment)
2078 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2079 }
2080
2081 /* Insert and delete glyphs. */
2082 static void
2083 IT_insert_glyphs (start, len)
2084 register struct glyph *start;
2085 register int len;
2086 {
2087 int shift_by_width = screen_size_X - (new_pos_X + len);
2088
2089 /* Shift right the glyphs from the nominal cursor position to the
2090 end of this line. */
2091 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2092
2093 /* Now write the glyphs to be inserted. */
2094 IT_write_glyphs (start, len);
2095 }
2096
2097 static void
2098 IT_delete_glyphs (n)
2099 register int n;
2100 {
2101 abort ();
2102 }
2103
2104 /* set-window-configuration on window.c needs this. */
2105 void
2106 x_set_menu_bar_lines (f, value, oldval)
2107 struct frame *f;
2108 Lisp_Object value, oldval;
2109 {
2110 set_menu_bar_lines (f, value, oldval);
2111 }
2112
2113 /* This was copied from xfaces.c */
2114
2115 extern Lisp_Object Qbackground_color;
2116 extern Lisp_Object Qforeground_color;
2117 Lisp_Object Qreverse;
2118 extern Lisp_Object Qtitle;
2119
2120 /* IT_set_terminal_modes is called when emacs is started,
2121 resumed, and whenever the screen is redrawn! */
2122
2123 static void
2124 IT_set_terminal_modes (void)
2125 {
2126 if (termscript)
2127 fprintf (termscript, "\n<SET_TERM>");
2128
2129 screen_size_X = ScreenCols ();
2130 screen_size_Y = ScreenRows ();
2131 screen_size = screen_size_X * screen_size_Y;
2132
2133 new_pos_X = new_pos_Y = 0;
2134 current_pos_X = current_pos_Y = -1;
2135
2136 if (term_setup_done)
2137 return;
2138 term_setup_done = 1;
2139
2140 startup_screen_size_X = screen_size_X;
2141 startup_screen_size_Y = screen_size_Y;
2142 startup_screen_attrib = ScreenAttrib;
2143
2144 #if __DJGPP__ > 1
2145 /* Is DOS/V (or any other RSIS software which relocates
2146 the screen) installed? */
2147 {
2148 unsigned short es_value;
2149 __dpmi_regs regs;
2150
2151 regs.h.ah = 0xfe; /* get relocated screen address */
2152 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2153 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2154 else if (screen_old_address) /* already switched to Japanese mode once */
2155 regs.x.es = (screen_old_address >> 4) & 0xffff;
2156 else
2157 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2158 regs.x.di = 0;
2159 es_value = regs.x.es;
2160 __dpmi_int (0x10, &regs);
2161
2162 if (regs.x.es != es_value)
2163 {
2164 /* screen_old_address is only set if ScreenPrimary does NOT
2165 already point to the relocated buffer address returned by
2166 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2167 ScreenPrimary to that address at startup under DOS/V. */
2168 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2169 screen_old_address = ScreenPrimary;
2170 screen_virtual_segment = regs.x.es;
2171 screen_virtual_offset = regs.x.di;
2172 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2173 }
2174 }
2175 #endif /* __DJGPP__ > 1 */
2176
2177 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2178 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2179
2180 if (termscript)
2181 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2182 screen_size_X, screen_size_Y);
2183
2184 bright_bg ();
2185 }
2186
2187 /* IT_reset_terminal_modes is called when emacs is
2188 suspended or killed. */
2189
2190 static void
2191 IT_reset_terminal_modes (void)
2192 {
2193 int display_row_start = (int) ScreenPrimary;
2194 int saved_row_len = startup_screen_size_X * 2;
2195 int update_row_len = ScreenCols () * 2, current_rows = ScreenRows ();
2196 int to_next_row = update_row_len;
2197 unsigned char *saved_row = startup_screen_buffer;
2198 int cursor_pos_X = ScreenCols () - 1, cursor_pos_Y = ScreenRows () - 1;
2199
2200 if (termscript)
2201 fprintf (termscript, "\n<RESET_TERM>");
2202
2203 if (!term_setup_done)
2204 return;
2205
2206 mouse_off ();
2207
2208 /* Leave the video system in the same state as we found it,
2209 as far as the blink/bright-background bit is concerned. */
2210 maybe_enable_blinking ();
2211
2212 /* We have a situation here.
2213 We cannot just do ScreenUpdate(startup_screen_buffer) because
2214 the luser could have changed screen dimensions inside Emacs
2215 and failed (or didn't want) to restore them before killing
2216 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2217 thus will happily use memory outside what was allocated for
2218 `startup_screen_buffer'.
2219 Thus we only restore as much as the current screen dimensions
2220 can hold, and clear the rest (if the saved screen is smaller than
2221 the current) with the color attribute saved at startup. The cursor
2222 is also restored within the visible dimensions. */
2223
2224 ScreenAttrib = startup_screen_attrib;
2225
2226 /* Don't restore the screen if we are exiting less than 2 seconds
2227 after startup: we might be crashing, and the screen might show
2228 some vital clues to what's wrong. */
2229 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2230 {
2231 ScreenClear ();
2232 if (screen_virtual_segment)
2233 dosv_refresh_virtual_screen (0, screen_size);
2234
2235 if (update_row_len > saved_row_len)
2236 update_row_len = saved_row_len;
2237 if (current_rows > startup_screen_size_Y)
2238 current_rows = startup_screen_size_Y;
2239
2240 if (termscript)
2241 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2242 update_row_len / 2, current_rows);
2243
2244 while (current_rows--)
2245 {
2246 dosmemput (saved_row, update_row_len, display_row_start);
2247 if (screen_virtual_segment)
2248 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2249 update_row_len / 2);
2250 saved_row += saved_row_len;
2251 display_row_start += to_next_row;
2252 }
2253 }
2254 if (startup_pos_X < cursor_pos_X)
2255 cursor_pos_X = startup_pos_X;
2256 if (startup_pos_Y < cursor_pos_Y)
2257 cursor_pos_Y = startup_pos_Y;
2258
2259 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2260 xfree (startup_screen_buffer);
2261
2262 term_setup_done = 0;
2263 }
2264
2265 static void
2266 IT_set_terminal_window (int foo)
2267 {
2268 }
2269
2270 /* Remember the screen colors of the curent frame, to serve as the
2271 default colors for newly-created frames. */
2272 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2273 Smsdos_remember_default_colors, 1, 1, 0,
2274 doc: /* Remember the screen colors of the current frame. */)
2275 (frame)
2276 Lisp_Object frame;
2277 {
2278 struct frame *f;
2279
2280 CHECK_FRAME (frame);
2281 f= XFRAME (frame);
2282
2283 /* This function is called after applying default-frame-alist to the
2284 initial frame. At that time, if reverse-colors option was
2285 specified in default-frame-alist, it was already applied, and
2286 frame colors are reversed. We need to account for that. */
2287 if (EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt))
2288 {
2289 initial_screen_colors[0] = FRAME_BACKGROUND_PIXEL (f);
2290 initial_screen_colors[1] = FRAME_FOREGROUND_PIXEL (f);
2291 }
2292 else
2293 {
2294 initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
2295 initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
2296 }
2297 }
2298
2299 void
2300 IT_set_frame_parameters (f, alist)
2301 struct frame *f;
2302 Lisp_Object alist;
2303 {
2304 Lisp_Object tail;
2305 int i, j, length = XINT (Flength (alist));
2306 Lisp_Object *parms
2307 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2308 Lisp_Object *values
2309 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2310 /* Do we have to reverse the foreground and background colors? */
2311 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2312 int need_to_reverse, was_reverse = reverse;
2313 int redraw = 0, fg_set = 0, bg_set = 0;
2314 unsigned long orig_fg, orig_bg;
2315 Lisp_Object frame_bg, frame_fg;
2316 extern Lisp_Object Qdefault, QCforeground, QCbackground;
2317
2318 /* If we are creating a new frame, begin with the original screen colors
2319 used for the initial frame. */
2320 if (alist == Vdefault_frame_alist
2321 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2322 {
2323 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2324 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2325 }
2326 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2327 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2328 frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
2329 frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
2330 /* frame_fg and frame_bg could be nil if, for example,
2331 f->param_alist is nil, e.g. if we are called from
2332 Fmake_terminal_frame. */
2333 if (NILP (frame_fg))
2334 frame_fg = build_string (unspecified_fg);
2335 if (NILP (frame_bg))
2336 frame_bg = build_string (unspecified_bg);
2337
2338 /* Extract parm names and values into those vectors. */
2339 i = 0;
2340 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2341 {
2342 Lisp_Object elt;
2343
2344 elt = Fcar (tail);
2345 parms[i] = Fcar (elt);
2346 CHECK_SYMBOL (parms[i]);
2347 values[i] = Fcdr (elt);
2348 i++;
2349 }
2350
2351 j = i;
2352
2353 for (i = 0; i < j; i++)
2354 {
2355 Lisp_Object prop, val;
2356
2357 prop = parms[i];
2358 val = values[i];
2359
2360 if (EQ (prop, Qreverse))
2361 reverse = EQ (val, Qt);
2362 }
2363
2364 need_to_reverse = reverse && !was_reverse;
2365 if (termscript && need_to_reverse)
2366 fprintf (termscript, "<INVERSE-VIDEO>\n");
2367
2368 /* Now process the alist elements in reverse of specified order. */
2369 for (i--; i >= 0; i--)
2370 {
2371 Lisp_Object prop, val, frame;
2372
2373 prop = parms[i];
2374 val = values[i];
2375
2376 if (EQ (prop, Qforeground_color))
2377 {
2378 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2379 ? LFACE_BACKGROUND_INDEX
2380 : LFACE_FOREGROUND_INDEX);
2381 if (new_color != FACE_TTY_DEFAULT_COLOR
2382 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2383 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2384 {
2385 FRAME_FOREGROUND_PIXEL (f) = new_color;
2386 /* Make sure the foreground of the default face for this
2387 frame is changed as well. */
2388 XSETFRAME (frame, f);
2389 if (need_to_reverse)
2390 {
2391 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2392 val, frame);
2393 prop = Qbackground_color;
2394 bg_set = 1;
2395 }
2396 else
2397 {
2398 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2399 val, frame);
2400 fg_set = 1;
2401 }
2402 redraw = 1;
2403 if (termscript)
2404 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2405 }
2406 }
2407 else if (EQ (prop, Qbackground_color))
2408 {
2409 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2410 ? LFACE_FOREGROUND_INDEX
2411 : LFACE_BACKGROUND_INDEX);
2412 if (new_color != FACE_TTY_DEFAULT_COLOR
2413 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2414 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2415 {
2416 FRAME_BACKGROUND_PIXEL (f) = new_color;
2417 /* Make sure the background of the default face for this
2418 frame is changed as well. */
2419 XSETFRAME (frame, f);
2420 if (need_to_reverse)
2421 {
2422 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2423 val, frame);
2424 prop = Qforeground_color;
2425 fg_set = 1;
2426 }
2427 else
2428 {
2429 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2430 val, frame);
2431 bg_set = 1;
2432 }
2433 redraw = 1;
2434 if (termscript)
2435 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2436 }
2437 }
2438 else if (EQ (prop, Qtitle))
2439 {
2440 x_set_title (f, val);
2441 if (termscript)
2442 fprintf (termscript, "<TITLE: %s>\n", SDATA (val));
2443 }
2444 else if (EQ (prop, Qcursor_type))
2445 {
2446 IT_set_cursor_type (f, val);
2447 if (termscript)
2448 fprintf (termscript, "<CTYPE: %s>\n",
2449 EQ (val, Qbar) || EQ (val, Qhbar)
2450 || CONSP (val) && (EQ (XCAR (val), Qbar)
2451 || EQ (XCAR (val), Qhbar))
2452 ? "bar" : "box");
2453 }
2454 store_frame_param (f, prop, val);
2455 }
2456
2457 /* If they specified "reverse", but not the colors, we need to swap
2458 the current frame colors. */
2459 if (need_to_reverse)
2460 {
2461 Lisp_Object frame;
2462
2463 if (!fg_set)
2464 {
2465 XSETFRAME (frame, f);
2466 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2467 tty_color_name (f, orig_bg),
2468 frame);
2469 redraw = 1;
2470 }
2471 if (!bg_set)
2472 {
2473 XSETFRAME (frame, f);
2474 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2475 tty_color_name (f, orig_fg),
2476 frame);
2477 redraw = 1;
2478 }
2479 }
2480
2481 if (redraw)
2482 {
2483 face_change_count++; /* forces xdisp.c to recompute basic faces */
2484 if (f == SELECTED_FRAME())
2485 redraw_frame (f);
2486 }
2487 }
2488
2489 extern void init_frame_faces (FRAME_PTR);
2490
2491 #endif /* !HAVE_X_WINDOWS */
2492
2493
2494 /* Do we need the internal terminal? */
2495
2496 void
2497 internal_terminal_init ()
2498 {
2499 char *term = getenv ("TERM"), *colors;
2500 struct frame *sf = SELECTED_FRAME();
2501
2502 #ifdef HAVE_X_WINDOWS
2503 if (!inhibit_window_system)
2504 return;
2505 #endif
2506
2507 internal_terminal
2508 = (!noninteractive) && term && !strcmp (term, "internal");
2509
2510 if (getenv ("EMACSTEST"))
2511 termscript = fopen (getenv ("EMACSTEST"), "wt");
2512
2513 #ifndef HAVE_X_WINDOWS
2514 if (!internal_terminal || inhibit_window_system)
2515 {
2516 sf->output_method = output_termcap;
2517 return;
2518 }
2519
2520 Vwindow_system = intern ("pc");
2521 Vwindow_system_version = make_number (1);
2522 sf->output_method = output_msdos_raw;
2523
2524 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2525 screen_old_address = 0;
2526
2527 /* Forget the stale screen colors as well. */
2528 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2529
2530 bzero (&the_only_x_display, sizeof the_only_x_display);
2531 the_only_x_display.background_pixel = 7; /* White */
2532 the_only_x_display.foreground_pixel = 0; /* Black */
2533 bright_bg ();
2534 colors = getenv ("EMACSCOLORS");
2535 if (colors && strlen (colors) >= 2)
2536 {
2537 /* The colors use 4 bits each (we enable bright background). */
2538 if (isdigit (colors[0]))
2539 colors[0] -= '0';
2540 else if (isxdigit (colors[0]))
2541 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2542 if (colors[0] >= 0 && colors[0] < 16)
2543 the_only_x_display.foreground_pixel = colors[0];
2544 if (isdigit (colors[1]))
2545 colors[1] -= '0';
2546 else if (isxdigit (colors[1]))
2547 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2548 if (colors[1] >= 0 && colors[1] < 16)
2549 the_only_x_display.background_pixel = colors[1];
2550 }
2551 the_only_x_display.line_height = 1;
2552 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2553 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2554 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2555 the_only_x_display.display_info.mouse_face_beg_row =
2556 the_only_x_display.display_info.mouse_face_beg_col = -1;
2557 the_only_x_display.display_info.mouse_face_end_row =
2558 the_only_x_display.display_info.mouse_face_end_col = -1;
2559 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2560 the_only_x_display.display_info.mouse_face_window = Qnil;
2561 the_only_x_display.display_info.mouse_face_mouse_x =
2562 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2563 the_only_x_display.display_info.mouse_face_defer = 0;
2564 the_only_x_display.display_info.mouse_face_hidden = 0;
2565
2566 init_frame_faces (sf);
2567
2568 ring_bell_hook = IT_ring_bell;
2569 insert_glyphs_hook = IT_insert_glyphs;
2570 delete_glyphs_hook = IT_delete_glyphs;
2571 write_glyphs_hook = IT_write_glyphs;
2572 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2573 clear_to_end_hook = IT_clear_to_end;
2574 clear_end_of_line_hook = IT_clear_end_of_line;
2575 clear_frame_hook = IT_clear_screen;
2576 update_begin_hook = IT_update_begin;
2577 update_end_hook = IT_update_end;
2578 frame_up_to_date_hook = IT_frame_up_to_date;
2579
2580 /* These hooks are called by term.c without being checked. */
2581 set_terminal_modes_hook = IT_set_terminal_modes;
2582 reset_terminal_modes_hook = IT_reset_terminal_modes;
2583 set_terminal_window_hook = IT_set_terminal_window;
2584 char_ins_del_ok = 0;
2585 #endif
2586 }
2587
2588 dos_get_saved_screen (screen, rows, cols)
2589 char **screen;
2590 int *rows;
2591 int *cols;
2592 {
2593 #ifndef HAVE_X_WINDOWS
2594 *screen = startup_screen_buffer;
2595 *cols = startup_screen_size_X;
2596 *rows = startup_screen_size_Y;
2597 return *screen != (char *)0;
2598 #else
2599 return 0;
2600 #endif
2601 }
2602
2603 #ifndef HAVE_X_WINDOWS
2604
2605 /* We are not X, but we can emulate it well enough for our needs... */
2606 void
2607 check_x (void)
2608 {
2609 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2610 error ("Not running under a window system");
2611 }
2612
2613 #endif
2614
2615 \f
2616 /* ----------------------- Keyboard control ----------------------
2617 *
2618 * Keymaps reflect the following keyboard layout:
2619 *
2620 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2621 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2622 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2623 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2624 * SPACE
2625 */
2626
2627 #define Ignore 0x0000
2628 #define Normal 0x0000 /* normal key - alt changes scan-code */
2629 #define FctKey 0x1000 /* func key if c == 0, else c */
2630 #define Special 0x2000 /* func key even if c != 0 */
2631 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2632 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2633 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2634 #define Grey 0x6000 /* Grey keypad key */
2635
2636 #define Alt 0x0100 /* alt scan-code */
2637 #define Ctrl 0x0200 /* ctrl scan-code */
2638 #define Shift 0x0400 /* shift scan-code */
2639
2640 static int extended_kbd; /* 101 (102) keyboard present. */
2641
2642 struct kbd_translate {
2643 unsigned char sc;
2644 unsigned char ch;
2645 unsigned short code;
2646 };
2647
2648 struct dos_keyboard_map
2649 {
2650 char *unshifted;
2651 char *shifted;
2652 char *alt_gr;
2653 struct kbd_translate *translate_table;
2654 };
2655
2656
2657 static struct dos_keyboard_map us_keyboard = {
2658 /* 0 1 2 3 4 5 */
2659 /* 01234567890123456789012345678901234567890 12345678901234 */
2660 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2661 /* 0123456789012345678901234567890123456789 012345678901234 */
2662 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2663 0, /* no Alt-Gr key */
2664 0 /* no translate table */
2665 };
2666
2667 static struct dos_keyboard_map fr_keyboard = {
2668 /* 0 1 2 3 4 5 */
2669 /* 012 3456789012345678901234567890123456789012345678901234 */
2670 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2671 /* 0123456789012345678901234567890123456789012345678901234 */
2672 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2673 /* 01234567 89012345678901234567890123456789012345678901234 */
2674 " ~#{[|`\\^@]} Ï ",
2675 0 /* no translate table */
2676 };
2677
2678 /*
2679 * Italian keyboard support, country code 39.
2680 * '<' 56:3c*0000
2681 * '>' 56:3e*0000
2682 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2683 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2684 */
2685
2686 static struct kbd_translate it_kbd_translate_table[] = {
2687 { 0x56, 0x3c, Normal | 13 },
2688 { 0x56, 0x3e, Normal | 27 },
2689 { 0, 0, 0 }
2690 };
2691 static struct dos_keyboard_map it_keyboard = {
2692 /* 0 1 2 3 4 5 */
2693 /* 0 123456789012345678901234567890123456789012345678901234 */
2694 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2695 /* 01 23456789012345678901234567890123456789012345678901234 */
2696 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2697 /* 0123456789012345678901234567890123456789012345678901234 */
2698 " {}~` [] @# ",
2699 it_kbd_translate_table
2700 };
2701
2702 static struct dos_keyboard_map dk_keyboard = {
2703 /* 0 1 2 3 4 5 */
2704 /* 0123456789012345678901234567890123456789012345678901234 */
2705 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2706 /* 01 23456789012345678901234567890123456789012345678901234 */
2707 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2708 /* 0123456789012345678901234567890123456789012345678901234 */
2709 " @\9c$ {[]} | ",
2710 0 /* no translate table */
2711 };
2712
2713 static struct kbd_translate jp_kbd_translate_table[] = {
2714 { 0x73, 0x5c, Normal | 0 },
2715 { 0x73, 0x5f, Normal | 0 },
2716 { 0x73, 0x1c, Map | 0 },
2717 { 0x7d, 0x5c, Normal | 13 },
2718 { 0x7d, 0x7c, Normal | 13 },
2719 { 0x7d, 0x1c, Map | 13 },
2720 { 0, 0, 0 }
2721 };
2722 static struct dos_keyboard_map jp_keyboard = {
2723 /* 0 1 2 3 4 5 */
2724 /* 0123456789012 345678901234567890123456789012345678901234 */
2725 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2726 /* 01 23456789012345678901234567890123456789012345678901234 */
2727 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2728 0, /* no Alt-Gr key */
2729 jp_kbd_translate_table
2730 };
2731
2732 static struct keyboard_layout_list
2733 {
2734 int country_code;
2735 struct dos_keyboard_map *keyboard_map;
2736 } keyboard_layout_list[] =
2737 {
2738 1, &us_keyboard,
2739 33, &fr_keyboard,
2740 39, &it_keyboard,
2741 45, &dk_keyboard,
2742 81, &jp_keyboard
2743 };
2744
2745 static struct dos_keyboard_map *keyboard;
2746 static int keyboard_map_all;
2747 static int international_keyboard;
2748
2749 int
2750 dos_set_keyboard (code, always)
2751 int code;
2752 int always;
2753 {
2754 int i;
2755 _go32_dpmi_registers regs;
2756
2757 /* See if Keyb.Com is installed (for international keyboard support).
2758 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2759 of Windows 9X! So don't do that! */
2760 regs.x.ax = 0xad80;
2761 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2762 _go32_dpmi_simulate_int (0x2f, &regs);
2763 if (regs.h.al == 0xff)
2764 international_keyboard = 1;
2765
2766 /* Initialize to US settings, for countries that don't have their own. */
2767 keyboard = keyboard_layout_list[0].keyboard_map;
2768 keyboard_map_all = always;
2769 dos_keyboard_layout = 1;
2770
2771 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2772 if (code == keyboard_layout_list[i].country_code)
2773 {
2774 keyboard = keyboard_layout_list[i].keyboard_map;
2775 keyboard_map_all = always;
2776 dos_keyboard_layout = code;
2777 return 1;
2778 }
2779 return 0;
2780 }
2781 \f
2782 static struct
2783 {
2784 unsigned char char_code; /* normal code */
2785 unsigned char meta_code; /* M- code */
2786 unsigned char keypad_code; /* keypad code */
2787 unsigned char editkey_code; /* edit key */
2788 } keypad_translate_map[] = {
2789 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2790 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2791 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2792 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2793 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2794 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2795 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2796 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2797 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2798 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2799 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2800 };
2801
2802 static struct
2803 {
2804 unsigned char char_code; /* normal code */
2805 unsigned char keypad_code; /* keypad code */
2806 } grey_key_translate_map[] = {
2807 '/', 0xaf, /* kp-decimal */
2808 '*', 0xaa, /* kp-multiply */
2809 '-', 0xad, /* kp-subtract */
2810 '+', 0xab, /* kp-add */
2811 '\r', 0x8d /* kp-enter */
2812 };
2813
2814 static unsigned short
2815 ibmpc_translate_map[] =
2816 {
2817 /* --------------- 00 to 0f --------------- */
2818 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2819 Alt | ModFct | 0x1b, /* Escape */
2820 Normal | 1, /* '1' */
2821 Normal | 2, /* '2' */
2822 Normal | 3, /* '3' */
2823 Normal | 4, /* '4' */
2824 Normal | 5, /* '5' */
2825 Normal | 6, /* '6' */
2826 Normal | 7, /* '7' */
2827 Normal | 8, /* '8' */
2828 Normal | 9, /* '9' */
2829 Normal | 10, /* '0' */
2830 Normal | 11, /* '-' */
2831 Normal | 12, /* '=' */
2832 Special | 0x08, /* Backspace */
2833 ModFct | 0x74, /* Tab/Backtab */
2834
2835 /* --------------- 10 to 1f --------------- */
2836 Map | 15, /* 'q' */
2837 Map | 16, /* 'w' */
2838 Map | 17, /* 'e' */
2839 Map | 18, /* 'r' */
2840 Map | 19, /* 't' */
2841 Map | 20, /* 'y' */
2842 Map | 21, /* 'u' */
2843 Map | 22, /* 'i' */
2844 Map | 23, /* 'o' */
2845 Map | 24, /* 'p' */
2846 Map | 25, /* '[' */
2847 Map | 26, /* ']' */
2848 ModFct | 0x0d, /* Return */
2849 Ignore, /* Ctrl */
2850 Map | 30, /* 'a' */
2851 Map | 31, /* 's' */
2852
2853 /* --------------- 20 to 2f --------------- */
2854 Map | 32, /* 'd' */
2855 Map | 33, /* 'f' */
2856 Map | 34, /* 'g' */
2857 Map | 35, /* 'h' */
2858 Map | 36, /* 'j' */
2859 Map | 37, /* 'k' */
2860 Map | 38, /* 'l' */
2861 Map | 39, /* ';' */
2862 Map | 40, /* '\'' */
2863 Map | 0, /* '`' */
2864 Ignore, /* Left shift */
2865 Map | 41, /* '\\' */
2866 Map | 45, /* 'z' */
2867 Map | 46, /* 'x' */
2868 Map | 47, /* 'c' */
2869 Map | 48, /* 'v' */
2870
2871 /* --------------- 30 to 3f --------------- */
2872 Map | 49, /* 'b' */
2873 Map | 50, /* 'n' */
2874 Map | 51, /* 'm' */
2875 Map | 52, /* ',' */
2876 Map | 53, /* '.' */
2877 Map | 54, /* '/' */
2878 Ignore, /* Right shift */
2879 Grey | 1, /* Grey * */
2880 Ignore, /* Alt */
2881 Normal | 55, /* ' ' */
2882 Ignore, /* Caps Lock */
2883 FctKey | 0xbe, /* F1 */
2884 FctKey | 0xbf, /* F2 */
2885 FctKey | 0xc0, /* F3 */
2886 FctKey | 0xc1, /* F4 */
2887 FctKey | 0xc2, /* F5 */
2888
2889 /* --------------- 40 to 4f --------------- */
2890 FctKey | 0xc3, /* F6 */
2891 FctKey | 0xc4, /* F7 */
2892 FctKey | 0xc5, /* F8 */
2893 FctKey | 0xc6, /* F9 */
2894 FctKey | 0xc7, /* F10 */
2895 Ignore, /* Num Lock */
2896 Ignore, /* Scroll Lock */
2897 KeyPad | 7, /* Home */
2898 KeyPad | 8, /* Up */
2899 KeyPad | 9, /* Page Up */
2900 Grey | 2, /* Grey - */
2901 KeyPad | 4, /* Left */
2902 KeyPad | 5, /* Keypad 5 */
2903 KeyPad | 6, /* Right */
2904 Grey | 3, /* Grey + */
2905 KeyPad | 1, /* End */
2906
2907 /* --------------- 50 to 5f --------------- */
2908 KeyPad | 2, /* Down */
2909 KeyPad | 3, /* Page Down */
2910 KeyPad | 0, /* Insert */
2911 KeyPad | 10, /* Delete */
2912 Shift | FctKey | 0xbe, /* (Shift) F1 */
2913 Shift | FctKey | 0xbf, /* (Shift) F2 */
2914 Shift | FctKey | 0xc0, /* (Shift) F3 */
2915 Shift | FctKey | 0xc1, /* (Shift) F4 */
2916 Shift | FctKey | 0xc2, /* (Shift) F5 */
2917 Shift | FctKey | 0xc3, /* (Shift) F6 */
2918 Shift | FctKey | 0xc4, /* (Shift) F7 */
2919 Shift | FctKey | 0xc5, /* (Shift) F8 */
2920 Shift | FctKey | 0xc6, /* (Shift) F9 */
2921 Shift | FctKey | 0xc7, /* (Shift) F10 */
2922 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2923 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2924
2925 /* --------------- 60 to 6f --------------- */
2926 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2927 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2928 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2929 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2930 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2931 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2932 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2933 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2934 Alt | FctKey | 0xbe, /* (Alt) F1 */
2935 Alt | FctKey | 0xbf, /* (Alt) F2 */
2936 Alt | FctKey | 0xc0, /* (Alt) F3 */
2937 Alt | FctKey | 0xc1, /* (Alt) F4 */
2938 Alt | FctKey | 0xc2, /* (Alt) F5 */
2939 Alt | FctKey | 0xc3, /* (Alt) F6 */
2940 Alt | FctKey | 0xc4, /* (Alt) F7 */
2941 Alt | FctKey | 0xc5, /* (Alt) F8 */
2942
2943 /* --------------- 70 to 7f --------------- */
2944 Alt | FctKey | 0xc6, /* (Alt) F9 */
2945 Alt | FctKey | 0xc7, /* (Alt) F10 */
2946 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2947 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2948 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2949 Ctrl | KeyPad | 1, /* (Ctrl) End */
2950 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2951 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2952 Alt | Map | 1, /* '1' */
2953 Alt | Map | 2, /* '2' */
2954 Alt | Map | 3, /* '3' */
2955 Alt | Map | 4, /* '4' */
2956 Alt | Map | 5, /* '5' */
2957 Alt | Map | 6, /* '6' */
2958 Alt | Map | 7, /* '7' */
2959 Alt | Map | 8, /* '8' */
2960
2961 /* --------------- 80 to 8f --------------- */
2962 Alt | Map | 9, /* '9' */
2963 Alt | Map | 10, /* '0' */
2964 Alt | Map | 11, /* '-' */
2965 Alt | Map | 12, /* '=' */
2966 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2967 FctKey | 0xc8, /* F11 */
2968 FctKey | 0xc9, /* F12 */
2969 Shift | FctKey | 0xc8, /* (Shift) F11 */
2970 Shift | FctKey | 0xc9, /* (Shift) F12 */
2971 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2972 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2973 Alt | FctKey | 0xc8, /* (Alt) F11 */
2974 Alt | FctKey | 0xc9, /* (Alt) F12 */
2975 Ctrl | KeyPad | 8, /* (Ctrl) Up */
2976 Ctrl | Grey | 2, /* (Ctrl) Grey - */
2977 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
2978
2979 /* --------------- 90 to 9f --------------- */
2980 Ctrl | Grey | 3, /* (Ctrl) Grey + */
2981 Ctrl | KeyPad | 2, /* (Ctrl) Down */
2982 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
2983 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
2984 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
2985 Ctrl | Grey | 0, /* (Ctrl) Grey / */
2986 Ctrl | Grey | 1, /* (Ctrl) Grey * */
2987 Alt | FctKey | 0x50, /* (Alt) Home */
2988 Alt | FctKey | 0x52, /* (Alt) Up */
2989 Alt | FctKey | 0x55, /* (Alt) Page Up */
2990 Ignore, /* NO KEY */
2991 Alt | FctKey | 0x51, /* (Alt) Left */
2992 Ignore, /* NO KEY */
2993 Alt | FctKey | 0x53, /* (Alt) Right */
2994 Ignore, /* NO KEY */
2995 Alt | FctKey | 0x57, /* (Alt) End */
2996
2997 /* --------------- a0 to af --------------- */
2998 Alt | KeyPad | 2, /* (Alt) Down */
2999 Alt | KeyPad | 3, /* (Alt) Page Down */
3000 Alt | KeyPad | 0, /* (Alt) Insert */
3001 Alt | KeyPad | 10, /* (Alt) Delete */
3002 Alt | Grey | 0, /* (Alt) Grey / */
3003 Alt | FctKey | 0x09, /* (Alt) Tab */
3004 Alt | Grey | 4 /* (Alt) Keypad Enter */
3005 };
3006 \f
3007 /* These bit-positions corresponds to values returned by BIOS */
3008 #define SHIFT_P 0x0003 /* two bits! */
3009 #define CTRL_P 0x0004
3010 #define ALT_P 0x0008
3011 #define SCRLOCK_P 0x0010
3012 #define NUMLOCK_P 0x0020
3013 #define CAPSLOCK_P 0x0040
3014 #define ALT_GR_P 0x0800
3015 #define SUPER_P 0x4000 /* pseudo */
3016 #define HYPER_P 0x8000 /* pseudo */
3017
3018 static int
3019 dos_get_modifiers (keymask)
3020 int *keymask;
3021 {
3022 union REGS regs;
3023 int mask, modifiers = 0;
3024
3025 /* Calculate modifier bits */
3026 regs.h.ah = extended_kbd ? 0x12 : 0x02;
3027 int86 (0x16, &regs, &regs);
3028
3029 if (!extended_kbd)
3030 {
3031 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
3032 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3033 }
3034 else
3035 {
3036 mask = regs.h.al & (SHIFT_P |
3037 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3038
3039 /* Do not break international keyboard support. */
3040 /* When Keyb.Com is loaded, the right Alt key is */
3041 /* used for accessing characters like { and } */
3042 if (regs.h.ah & 2) /* Left ALT pressed ? */
3043 mask |= ALT_P;
3044
3045 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
3046 {
3047 mask |= ALT_GR_P;
3048 if (dos_hyper_key == 1)
3049 {
3050 mask |= HYPER_P;
3051 modifiers |= hyper_modifier;
3052 }
3053 else if (dos_super_key == 1)
3054 {
3055 mask |= SUPER_P;
3056 modifiers |= super_modifier;
3057 }
3058 else if (!international_keyboard)
3059 {
3060 /* If Keyb.Com is NOT installed, let Right Alt behave
3061 like the Left Alt. */
3062 mask &= ~ALT_GR_P;
3063 mask |= ALT_P;
3064 }
3065 }
3066
3067 if (regs.h.ah & 1) /* Left CTRL pressed ? */
3068 mask |= CTRL_P;
3069
3070 if (regs.h.ah & 4) /* Right CTRL pressed ? */
3071 {
3072 if (dos_hyper_key == 2)
3073 {
3074 mask |= HYPER_P;
3075 modifiers |= hyper_modifier;
3076 }
3077 else if (dos_super_key == 2)
3078 {
3079 mask |= SUPER_P;
3080 modifiers |= super_modifier;
3081 }
3082 else
3083 mask |= CTRL_P;
3084 }
3085 }
3086
3087 if (mask & SHIFT_P)
3088 modifiers |= shift_modifier;
3089 if (mask & CTRL_P)
3090 modifiers |= ctrl_modifier;
3091 if (mask & ALT_P)
3092 modifiers |= meta_modifier;
3093
3094 if (keymask)
3095 *keymask = mask;
3096 return modifiers;
3097 }
3098
3099 #define NUM_RECENT_DOSKEYS (100)
3100 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
3101 int total_doskeys; /* Total number of elements stored into recent_doskeys */
3102 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
3103
3104 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
3105 doc: /* Return vector of last 100 keyboard input values seen in dos_rawgetc.
3106 Each input key receives two values in this vector: first the ASCII code,
3107 and then the scan code. */)
3108 ()
3109 {
3110 Lisp_Object val, *keys = XVECTOR (recent_doskeys)->contents;
3111
3112 if (total_doskeys < NUM_RECENT_DOSKEYS)
3113 return Fvector (total_doskeys, keys);
3114 else
3115 {
3116 val = Fvector (NUM_RECENT_DOSKEYS, keys);
3117 bcopy (keys + recent_doskeys_index,
3118 XVECTOR (val)->contents,
3119 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
3120 bcopy (keys,
3121 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
3122 recent_doskeys_index * sizeof (Lisp_Object));
3123 return val;
3124 }
3125 }
3126
3127 /* Get a char from keyboard. Function keys are put into the event queue. */
3128 static int
3129 dos_rawgetc ()
3130 {
3131 struct input_event event;
3132 union REGS regs;
3133 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (SELECTED_FRAME());
3134
3135 #ifndef HAVE_X_WINDOWS
3136 /* Maybe put the cursor where it should be. */
3137 IT_cmgoto (SELECTED_FRAME());
3138 #endif
3139
3140 /* The following condition is equivalent to `kbhit ()', except that
3141 it uses the bios to do its job. This pleases DESQview/X. */
3142 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3143 int86 (0x16, &regs, &regs),
3144 (regs.x.flags & 0x40) == 0)
3145 {
3146 union REGS regs;
3147 register unsigned char c;
3148 int modifiers, sc, code = -1, mask, kp_mode;
3149
3150 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3151 int86 (0x16, &regs, &regs);
3152 c = regs.h.al;
3153 sc = regs.h.ah;
3154
3155 total_doskeys += 2;
3156 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3157 = make_number (c);
3158 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3159 recent_doskeys_index = 0;
3160 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3161 = make_number (sc);
3162 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3163 recent_doskeys_index = 0;
3164
3165 modifiers = dos_get_modifiers (&mask);
3166
3167 #ifndef HAVE_X_WINDOWS
3168 if (!NILP (Vdos_display_scancodes))
3169 {
3170 char buf[11];
3171 sprintf (buf, "%02x:%02x*%04x",
3172 (unsigned) (sc&0xff), (unsigned) c, mask);
3173 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3174 }
3175 #endif
3176
3177 if (sc == 0xe0)
3178 {
3179 switch (c)
3180 {
3181 case 10: /* Ctrl Grey Enter */
3182 code = Ctrl | Grey | 4;
3183 break;
3184 case 13: /* Grey Enter */
3185 code = Grey | 4;
3186 break;
3187 case '/': /* Grey / */
3188 code = Grey | 0;
3189 break;
3190 default:
3191 continue;
3192 };
3193 c = 0;
3194 }
3195 else
3196 {
3197 /* Try the keyboard-private translation table first. */
3198 if (keyboard->translate_table)
3199 {
3200 struct kbd_translate *p = keyboard->translate_table;
3201
3202 while (p->sc)
3203 {
3204 if (p->sc == sc && p->ch == c)
3205 {
3206 code = p->code;
3207 break;
3208 }
3209 p++;
3210 }
3211 }
3212 /* If the private table didn't translate it, use the general
3213 one. */
3214 if (code == -1)
3215 {
3216 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3217 continue;
3218 if ((code = ibmpc_translate_map[sc]) == Ignore)
3219 continue;
3220 }
3221 }
3222
3223 if (c == 0)
3224 {
3225 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3226 Emacs is ready to read a key. Therefore, if they press
3227 `Alt-x' when Emacs is busy, by the time we get to
3228 `dos_get_modifiers', they might have already released the
3229 Alt key, and Emacs gets just `x', which is BAD.
3230 However, for keys with the `Map' property set, the ASCII
3231 code returns zero iff Alt is pressed. So, when we DON'T
3232 have to support international_keyboard, we don't have to
3233 distinguish between the left and right Alt keys, and we
3234 can set the META modifier for any keys with the `Map'
3235 property if they return zero ASCII code (c = 0). */
3236 if ( (code & Alt)
3237 || ( (code & 0xf000) == Map && !international_keyboard))
3238 modifiers |= meta_modifier;
3239 if (code & Ctrl)
3240 modifiers |= ctrl_modifier;
3241 if (code & Shift)
3242 modifiers |= shift_modifier;
3243 }
3244
3245 switch (code & 0xf000)
3246 {
3247 case ModFct:
3248 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3249 return c;
3250 c = 0; /* Special */
3251
3252 case FctKey:
3253 if (c != 0)
3254 return c;
3255
3256 case Special:
3257 code |= 0xff00;
3258 break;
3259
3260 case Normal:
3261 if (sc == 0)
3262 {
3263 if (c == 0) /* ctrl-break */
3264 continue;
3265 return c; /* ALT-nnn */
3266 }
3267 if (!keyboard_map_all)
3268 {
3269 if (c != ' ')
3270 return c;
3271 code = c;
3272 break;
3273 }
3274
3275 case Map:
3276 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3277 if (!keyboard_map_all)
3278 return c;
3279
3280 code &= 0xff;
3281 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3282 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3283
3284 if (mask & SHIFT_P)
3285 {
3286 code = keyboard->shifted[code];
3287 mask -= SHIFT_P;
3288 modifiers &= ~shift_modifier;
3289 }
3290 else
3291 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3292 code = keyboard->alt_gr[code];
3293 else
3294 code = keyboard->unshifted[code];
3295 break;
3296
3297 case KeyPad:
3298 code &= 0xff;
3299 if (c == 0xe0) /* edit key */
3300 kp_mode = 3;
3301 else
3302 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3303 kp_mode = dos_keypad_mode & 0x03;
3304 else
3305 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3306
3307 switch (kp_mode)
3308 {
3309 case 0:
3310 if (code == 10 && dos_decimal_point)
3311 return dos_decimal_point;
3312 return keypad_translate_map[code].char_code;
3313
3314 case 1:
3315 code = 0xff00 | keypad_translate_map[code].keypad_code;
3316 break;
3317
3318 case 2:
3319 code = keypad_translate_map[code].meta_code;
3320 modifiers = meta_modifier;
3321 break;
3322
3323 case 3:
3324 code = 0xff00 | keypad_translate_map[code].editkey_code;
3325 break;
3326 }
3327 break;
3328
3329 case Grey:
3330 code &= 0xff;
3331 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3332 if (dos_keypad_mode & kp_mode)
3333 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3334 else
3335 code = grey_key_translate_map[code].char_code;
3336 break;
3337 }
3338
3339 make_event:
3340 if (code == 0)
3341 continue;
3342
3343 if (!dpyinfo->mouse_face_hidden && INTEGERP (Vmouse_highlight))
3344 {
3345 dpyinfo->mouse_face_hidden = 1;
3346 clear_mouse_face (dpyinfo);
3347 }
3348
3349 if (code >= 0x100)
3350 event.kind = NON_ASCII_KEYSTROKE_EVENT;
3351 else
3352 event.kind = ASCII_KEYSTROKE_EVENT;
3353 event.code = code;
3354 event.modifiers = modifiers;
3355 event.frame_or_window = selected_frame;
3356 event.arg = Qnil;
3357 event.timestamp = event_timestamp ();
3358 kbd_buffer_store_event (&event);
3359 }
3360
3361 if (have_mouse > 0 && !mouse_preempted)
3362 {
3363 int but, press, x, y, ok;
3364 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3365 Lisp_Object mouse_window = Qnil;
3366
3367 /* Check for mouse movement *before* buttons. */
3368 mouse_check_moved ();
3369
3370 /* If the mouse moved from the spot of its last sighting, we
3371 might need to update mouse highlight. */
3372 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3373 {
3374 if (dpyinfo->mouse_face_hidden)
3375 {
3376 dpyinfo->mouse_face_hidden = 0;
3377 clear_mouse_face (dpyinfo);
3378 }
3379
3380 /* Generate SELECT_WINDOW_EVENTs when needed. */
3381 if (mouse_autoselect_window)
3382 {
3383 mouse_window = window_from_coordinates (SELECTED_FRAME(),
3384 mouse_last_x,
3385 mouse_last_y,
3386 0, 0);
3387 /* A window will be selected only when it is not
3388 selected now, and the last mouse movement event was
3389 not in it. A minibuffer window will be selected iff
3390 it is active. */
3391 if (WINDOWP (mouse_window)
3392 && !EQ (mouse_window, last_mouse_window)
3393 && !EQ (mouse_window, selected_window))
3394 {
3395 event.kind = SELECT_WINDOW_EVENT;
3396 event.frame_or_window = mouse_window;
3397 event.arg = Qnil;
3398 event.timestamp = event_timestamp ();
3399 kbd_buffer_store_event (&event);
3400 }
3401 last_mouse_window = mouse_window;
3402 }
3403 else
3404 last_mouse_window = Qnil;
3405
3406 previous_help_echo_string = help_echo_string;
3407 help_echo_string = help_echo_object = help_echo_window = Qnil;
3408 help_echo_pos = -1;
3409 IT_note_mouse_highlight (SELECTED_FRAME(),
3410 mouse_last_x, mouse_last_y);
3411 /* If the contents of the global variable help_echo has
3412 changed, generate a HELP_EVENT. */
3413 if (!NILP (help_echo_string) || !NILP (previous_help_echo_string))
3414 {
3415 event.kind = HELP_EVENT;
3416 event.frame_or_window = selected_frame;
3417 event.arg = help_echo_object;
3418 event.x = WINDOWP (help_echo_window)
3419 ? help_echo_window : selected_frame;
3420 event.y = help_echo_string;
3421 event.timestamp = event_timestamp ();
3422 event.code = help_echo_pos;
3423 kbd_buffer_store_event (&event);
3424 }
3425 }
3426
3427 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3428 for (press = 0; press < 2; press++)
3429 {
3430 int button_num = but;
3431
3432 if (press)
3433 ok = mouse_pressed (but, &x, &y);
3434 else
3435 ok = mouse_released (but, &x, &y);
3436 if (ok)
3437 {
3438 /* Allow a simultaneous press/release of Mouse-1 and
3439 Mouse-2 to simulate Mouse-3 on two-button mice. */
3440 if (mouse_button_count == 2 && but < 2)
3441 {
3442 int x2, y2; /* don't clobber original coordinates */
3443
3444 /* If only one button is pressed, wait 100 msec and
3445 check again. This way, Speedy Gonzales isn't
3446 punished, while the slow get their chance. */
3447 if (press && mouse_pressed (1-but, &x2, &y2)
3448 || !press && mouse_released (1-but, &x2, &y2))
3449 button_num = 2;
3450 else
3451 {
3452 delay (100);
3453 if (press && mouse_pressed (1-but, &x2, &y2)
3454 || !press && mouse_released (1-but, &x2, &y2))
3455 button_num = 2;
3456 }
3457 }
3458
3459 event.kind = MOUSE_CLICK_EVENT;
3460 event.code = button_num;
3461 event.modifiers = dos_get_modifiers (0)
3462 | (press ? down_modifier : up_modifier);
3463 event.x = x;
3464 event.y = y;
3465 event.frame_or_window = selected_frame;
3466 event.arg = Qnil;
3467 event.timestamp = event_timestamp ();
3468 kbd_buffer_store_event (&event);
3469 }
3470 }
3471 }
3472
3473 return -1;
3474 }
3475
3476 static int prev_get_char = -1;
3477
3478 /* Return 1 if a key is ready to be read without suspending execution. */
3479
3480 dos_keysns ()
3481 {
3482 if (prev_get_char != -1)
3483 return 1;
3484 else
3485 return ((prev_get_char = dos_rawgetc ()) != -1);
3486 }
3487
3488 /* Read a key. Return -1 if no key is ready. */
3489
3490 dos_keyread ()
3491 {
3492 if (prev_get_char != -1)
3493 {
3494 int c = prev_get_char;
3495 prev_get_char = -1;
3496 return c;
3497 }
3498 else
3499 return dos_rawgetc ();
3500 }
3501 \f
3502 #ifndef HAVE_X_WINDOWS
3503 /* See xterm.c for more info. */
3504 void
3505 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
3506 FRAME_PTR f;
3507 register int pix_x, pix_y, *x, *y;
3508 XRectangle *bounds;
3509 int noclip;
3510 {
3511 if (bounds) abort ();
3512
3513 /* Ignore clipping. */
3514
3515 *x = pix_x;
3516 *y = pix_y;
3517 }
3518
3519 void
3520 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
3521 FRAME_PTR f;
3522 register int x, y, *pix_x, *pix_y;
3523 {
3524 *pix_x = x;
3525 *pix_y = y;
3526 }
3527 \f
3528 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3529 for now.
3530
3531 Actually, I don't know the meaning of all the parameters of the functions
3532 here -- I only know how they are called by xmenu.c. I could of course
3533 grab the nearest Xlib manual (down the hall, second-to-last door on the
3534 left), but I don't think it's worth the effort. */
3535
3536 /* These hold text of the current and the previous menu help messages. */
3537 static char *menu_help_message, *prev_menu_help_message;
3538 /* Pane number and item number of the menu item which generated the
3539 last menu help message. */
3540 static int menu_help_paneno, menu_help_itemno;
3541
3542 static XMenu *
3543 IT_menu_create ()
3544 {
3545 XMenu *menu;
3546
3547 menu = (XMenu *) xmalloc (sizeof (XMenu));
3548 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3549 return menu;
3550 }
3551
3552 /* Allocate some (more) memory for MENU ensuring that there is room for one
3553 for item. */
3554
3555 static void
3556 IT_menu_make_room (XMenu *menu)
3557 {
3558 if (menu->allocated == 0)
3559 {
3560 int count = menu->allocated = 10;
3561 menu->text = (char **) xmalloc (count * sizeof (char *));
3562 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3563 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3564 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3565 }
3566 else if (menu->allocated == menu->count)
3567 {
3568 int count = menu->allocated = menu->allocated + 10;
3569 menu->text
3570 = (char **) xrealloc (menu->text, count * sizeof (char *));
3571 menu->submenu
3572 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3573 menu->panenumber
3574 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3575 menu->help_text
3576 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3577 }
3578 }
3579
3580 /* Search the given menu structure for a given pane number. */
3581
3582 static XMenu *
3583 IT_menu_search_pane (XMenu *menu, int pane)
3584 {
3585 int i;
3586 XMenu *try;
3587
3588 for (i = 0; i < menu->count; i++)
3589 if (menu->submenu[i])
3590 {
3591 if (pane == menu->panenumber[i])
3592 return menu->submenu[i];
3593 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3594 return try;
3595 }
3596 return (XMenu *) 0;
3597 }
3598
3599 /* Determine how much screen space a given menu needs. */
3600
3601 static void
3602 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3603 {
3604 int i, h2, w2, maxsubwidth, maxheight;
3605
3606 maxsubwidth = 0;
3607 maxheight = menu->count;
3608 for (i = 0; i < menu->count; i++)
3609 {
3610 if (menu->submenu[i])
3611 {
3612 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3613 if (w2 > maxsubwidth) maxsubwidth = w2;
3614 if (i + h2 > maxheight) maxheight = i + h2;
3615 }
3616 }
3617 *width = menu->width + maxsubwidth;
3618 *height = maxheight;
3619 }
3620
3621 /* Display MENU at (X,Y) using FACES. */
3622
3623 static void
3624 IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
3625 {
3626 int i, j, face, width, mx, my, enabled, mousehere, row, col;
3627 struct glyph *text, *p;
3628 char *q;
3629 struct frame *sf = SELECTED_FRAME();
3630
3631 menu_help_message = NULL;
3632
3633 width = menu->width;
3634 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3635 ScreenGetCursor (&row, &col);
3636 mouse_get_xy (&mx, &my);
3637 IT_update_begin (sf);
3638 for (i = 0; i < menu->count; i++)
3639 {
3640 int max_width = width + 2;
3641
3642 IT_cursor_to (y + i, x);
3643 enabled
3644 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3645 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3646 face = faces[enabled + mousehere * 2];
3647 /* The following if clause means that we display the menu help
3648 strings even if the menu item is currently disabled. */
3649 if (disp_help && enabled + mousehere * 2 >= 2)
3650 {
3651 menu_help_message = menu->help_text[i];
3652 menu_help_paneno = pn - 1;
3653 menu_help_itemno = i;
3654 }
3655 p = text;
3656 SET_CHAR_GLYPH (*p, ' ', face, 0);
3657 p++;
3658 for (j = 0, q = menu->text[i]; *q; j++)
3659 {
3660 if (*q > 26)
3661 {
3662 SET_CHAR_GLYPH (*p, *q++, face, 0);
3663 p++;
3664 }
3665 else /* make '^x' */
3666 {
3667 SET_CHAR_GLYPH (*p, '^', face, 0);
3668 p++;
3669 j++;
3670 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3671 p++;
3672 }
3673 }
3674 /* Don't let the menu text overflow into the next screen row. */
3675 if (x + max_width > screen_size_X)
3676 {
3677 max_width = screen_size_X - x;
3678 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3679 }
3680 for (; j < max_width - 2; j++, p++)
3681 SET_CHAR_GLYPH (*p, ' ', face, 0);
3682
3683 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3684 p++;
3685 IT_write_glyphs (text, max_width);
3686 }
3687 IT_update_end (sf);
3688 IT_cursor_to (row, col);
3689 xfree (text);
3690 }
3691 \f
3692 /* --------------------------- X Menu emulation ---------------------- */
3693
3694 /* Report availability of menus. */
3695
3696 int
3697 have_menus_p () { return 1; }
3698
3699 /* Create a brand new menu structure. */
3700
3701 XMenu *
3702 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3703 {
3704 return IT_menu_create ();
3705 }
3706
3707 /* Create a new pane and place it on the outer-most level. It is not
3708 clear that it should be placed out there, but I don't know what else
3709 to do. */
3710
3711 int
3712 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3713 {
3714 int len;
3715 char *p;
3716
3717 if (!enable)
3718 abort ();
3719
3720 IT_menu_make_room (menu);
3721 menu->submenu[menu->count] = IT_menu_create ();
3722 menu->text[menu->count] = txt;
3723 menu->panenumber[menu->count] = ++menu->panecount;
3724 menu->help_text[menu->count] = NULL;
3725 menu->count++;
3726
3727 /* Adjust length for possible control characters (which will
3728 be written as ^x). */
3729 for (len = strlen (txt), p = txt; *p; p++)
3730 if (*p < 27)
3731 len++;
3732
3733 if (len > menu->width)
3734 menu->width = len;
3735
3736 return menu->panecount;
3737 }
3738
3739 /* Create a new item in a menu pane. */
3740
3741 int
3742 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3743 int foo, char *txt, int enable, char *help_text)
3744 {
3745 int len;
3746 char *p;
3747
3748 if (pane)
3749 if (!(menu = IT_menu_search_pane (menu, pane)))
3750 return XM_FAILURE;
3751 IT_menu_make_room (menu);
3752 menu->submenu[menu->count] = (XMenu *) 0;
3753 menu->text[menu->count] = txt;
3754 menu->panenumber[menu->count] = enable;
3755 menu->help_text[menu->count] = help_text;
3756 menu->count++;
3757
3758 /* Adjust length for possible control characters (which will
3759 be written as ^x). */
3760 for (len = strlen (txt), p = txt; *p; p++)
3761 if (*p < 27)
3762 len++;
3763
3764 if (len > menu->width)
3765 menu->width = len;
3766
3767 return XM_SUCCESS;
3768 }
3769
3770 /* Decide where the menu would be placed if requested at (X,Y). */
3771
3772 void
3773 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3774 int *ulx, int *uly, int *width, int *height)
3775 {
3776 IT_menu_calc_size (menu, width, height);
3777 *ulx = x + 1;
3778 *uly = y;
3779 *width += 2;
3780 }
3781
3782 struct IT_menu_state
3783 {
3784 void *screen_behind;
3785 XMenu *menu;
3786 int pane;
3787 int x, y;
3788 };
3789
3790
3791 /* Display menu, wait for user's response, and return that response. */
3792
3793 int
3794 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3795 int x0, int y0, unsigned ButtonMask, char **txt,
3796 void (*help_callback)(char *, int, int))
3797 {
3798 struct IT_menu_state *state;
3799 int statecount, x, y, i, b, screensize, leave, result, onepane;
3800 int title_faces[4]; /* face to display the menu title */
3801 int faces[4], buffers_num_deleted = 0;
3802 struct frame *sf = SELECTED_FRAME();
3803 Lisp_Object saved_echo_area_message, selectface;
3804
3805 /* Just in case we got here without a mouse present... */
3806 if (have_mouse <= 0)
3807 return XM_IA_SELECT;
3808 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3809 around the display. */
3810 if (x0 <= 0)
3811 x0 = 1;
3812 if (y0 <= 0)
3813 y0 = 1;
3814
3815 /* We will process all the mouse events directly, so we had
3816 better prevent dos_rawgetc from stealing them from us. */
3817 mouse_preempted++;
3818
3819 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3820 screensize = screen_size * 2;
3821 faces[0]
3822 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3823 0, DEFAULT_FACE_ID);
3824 faces[1]
3825 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3826 0, DEFAULT_FACE_ID);
3827 selectface = intern ("msdos-menu-select-face");
3828 faces[2] = lookup_derived_face (sf, selectface,
3829 0, faces[0]);
3830 faces[3] = lookup_derived_face (sf, selectface,
3831 0, faces[1]);
3832
3833 /* Make sure the menu title is always displayed with
3834 `msdos-menu-active-face', no matter where the mouse pointer is. */
3835 for (i = 0; i < 4; i++)
3836 title_faces[i] = faces[3];
3837
3838 statecount = 1;
3839
3840 /* Don't let the title for the "Buffers" popup menu include a
3841 digit (which is ugly).
3842
3843 This is a terrible kludge, but I think the "Buffers" case is
3844 the only one where the title includes a number, so it doesn't
3845 seem to be necessary to make this more general. */
3846 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3847 {
3848 menu->text[0][7] = '\0';
3849 buffers_num_deleted = 1;
3850 }
3851
3852 /* We need to save the current echo area message, so that we could
3853 restore it below, before we exit. See the commentary below,
3854 before the call to message_with_string. */
3855 saved_echo_area_message = Fcurrent_message ();
3856 state[0].menu = menu;
3857 mouse_off ();
3858 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3859
3860 /* Turn off the cursor. Otherwise it shows through the menu
3861 panes, which is ugly. */
3862 IT_display_cursor (0);
3863
3864 /* Display the menu title. */
3865 IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
3866 if (buffers_num_deleted)
3867 menu->text[0][7] = ' ';
3868 if ((onepane = menu->count == 1 && menu->submenu[0]))
3869 {
3870 menu->width = menu->submenu[0]->width;
3871 state[0].menu = menu->submenu[0];
3872 }
3873 else
3874 {
3875 state[0].menu = menu;
3876 }
3877 state[0].x = x0 - 1;
3878 state[0].y = y0;
3879 state[0].pane = onepane;
3880
3881 mouse_last_x = -1; /* A hack that forces display. */
3882 leave = 0;
3883 while (!leave)
3884 {
3885 if (!mouse_visible) mouse_on ();
3886 mouse_check_moved ();
3887 if (sf->mouse_moved)
3888 {
3889 sf->mouse_moved = 0;
3890 result = XM_IA_SELECT;
3891 mouse_get_xy (&x, &y);
3892 for (i = 0; i < statecount; i++)
3893 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3894 {
3895 int dy = y - state[i].y;
3896 if (0 <= dy && dy < state[i].menu->count)
3897 {
3898 if (!state[i].menu->submenu[dy])
3899 if (state[i].menu->panenumber[dy])
3900 result = XM_SUCCESS;
3901 else
3902 result = XM_IA_SELECT;
3903 *pane = state[i].pane - 1;
3904 *selidx = dy;
3905 /* We hit some part of a menu, so drop extra menus that
3906 have been opened. That does not include an open and
3907 active submenu. */
3908 if (i != statecount - 2
3909 || state[i].menu->submenu[dy] != state[i+1].menu)
3910 while (i != statecount - 1)
3911 {
3912 statecount--;
3913 mouse_off ();
3914 ScreenUpdate (state[statecount].screen_behind);
3915 if (screen_virtual_segment)
3916 dosv_refresh_virtual_screen (0, screen_size);
3917 xfree (state[statecount].screen_behind);
3918 }
3919 if (i == statecount - 1 && state[i].menu->submenu[dy])
3920 {
3921 IT_menu_display (state[i].menu,
3922 state[i].y,
3923 state[i].x,
3924 state[i].pane,
3925 faces, 1);
3926 state[statecount].menu = state[i].menu->submenu[dy];
3927 state[statecount].pane = state[i].menu->panenumber[dy];
3928 mouse_off ();
3929 ScreenRetrieve (state[statecount].screen_behind
3930 = xmalloc (screensize));
3931 state[statecount].x
3932 = state[i].x + state[i].menu->width + 2;
3933 state[statecount].y = y;
3934 statecount++;
3935 }
3936 }
3937 }
3938 IT_menu_display (state[statecount - 1].menu,
3939 state[statecount - 1].y,
3940 state[statecount - 1].x,
3941 state[statecount - 1].pane,
3942 faces, 1);
3943 }
3944 else
3945 {
3946 if ((menu_help_message || prev_menu_help_message)
3947 && menu_help_message != prev_menu_help_message)
3948 {
3949 help_callback (menu_help_message,
3950 menu_help_paneno, menu_help_itemno);
3951 IT_display_cursor (0);
3952 prev_menu_help_message = menu_help_message;
3953 }
3954 /* We are busy-waiting for the mouse to move, so let's be nice
3955 to other Windows applications by releasing our time slice. */
3956 __dpmi_yield ();
3957 }
3958 for (b = 0; b < mouse_button_count && !leave; b++)
3959 {
3960 /* Only leave if user both pressed and released the mouse, and in
3961 that order. This avoids popping down the menu pane unless
3962 the user is really done with it. */
3963 if (mouse_pressed (b, &x, &y))
3964 {
3965 while (mouse_button_depressed (b, &x, &y))
3966 __dpmi_yield ();
3967 leave = 1;
3968 }
3969 (void) mouse_released (b, &x, &y);
3970 }
3971 }
3972
3973 mouse_off ();
3974 ScreenUpdate (state[0].screen_behind);
3975 if (screen_virtual_segment)
3976 dosv_refresh_virtual_screen (0, screen_size);
3977
3978 /* We have a situation here. ScreenUpdate has just restored the
3979 screen contents as it was before we started drawing this menu.
3980 That includes any echo area message that could have been
3981 displayed back then. (In reality, that echo area message will
3982 almost always be the ``keystroke echo'' that echoes the sequence
3983 of menu items chosen by the user.) However, if the menu had some
3984 help messages, then displaying those messages caused Emacs to
3985 forget about the original echo area message. So when
3986 ScreenUpdate restored it, it created a discrepancy between the
3987 actual screen contents and what Emacs internal data structures
3988 know about it.
3989
3990 To avoid this conflict, we force Emacs to restore the original
3991 echo area message as we found it when we entered this function.
3992 The irony of this is that we then erase the restored message
3993 right away, so the only purpose of restoring it is so that
3994 erasing it works correctly... */
3995 if (! NILP (saved_echo_area_message))
3996 message_with_string ("%s", saved_echo_area_message, 0);
3997 message (0);
3998 while (statecount--)
3999 xfree (state[statecount].screen_behind);
4000 IT_display_cursor (1); /* turn cursor back on */
4001 /* Clean up any mouse events that are waiting inside Emacs event queue.
4002 These events are likely to be generated before the menu was even
4003 displayed, probably because the user pressed and released the button
4004 (which invoked the menu) too quickly. If we don't remove these events,
4005 Emacs will process them after we return and surprise the user. */
4006 discard_mouse_events ();
4007 mouse_clear_clicks ();
4008 if (!kbd_buffer_events_waiting (1))
4009 clear_input_pending ();
4010 /* Allow mouse events generation by dos_rawgetc. */
4011 mouse_preempted--;
4012 return result;
4013 }
4014
4015 /* Dispose of a menu. */
4016
4017 void
4018 XMenuDestroy (Display *foo, XMenu *menu)
4019 {
4020 int i;
4021 if (menu->allocated)
4022 {
4023 for (i = 0; i < menu->count; i++)
4024 if (menu->submenu[i])
4025 XMenuDestroy (foo, menu->submenu[i]);
4026 xfree (menu->text);
4027 xfree (menu->submenu);
4028 xfree (menu->panenumber);
4029 xfree (menu->help_text);
4030 }
4031 xfree (menu);
4032 menu_help_message = prev_menu_help_message = NULL;
4033 }
4034
4035 int
4036 x_pixel_width (struct frame *f)
4037 {
4038 return FRAME_WIDTH (f);
4039 }
4040
4041 int
4042 x_pixel_height (struct frame *f)
4043 {
4044 return FRAME_HEIGHT (f);
4045 }
4046 #endif /* !HAVE_X_WINDOWS */
4047 \f
4048 /* ----------------------- DOS / UNIX conversion --------------------- */
4049
4050 void msdos_downcase_filename (unsigned char *);
4051
4052 /* Destructively turn backslashes into slashes. */
4053
4054 void
4055 dostounix_filename (p)
4056 register char *p;
4057 {
4058 msdos_downcase_filename (p);
4059
4060 while (*p)
4061 {
4062 if (*p == '\\')
4063 *p = '/';
4064 p++;
4065 }
4066 }
4067
4068 /* Destructively turn slashes into backslashes. */
4069
4070 void
4071 unixtodos_filename (p)
4072 register char *p;
4073 {
4074 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4075 {
4076 *p += 'a' - 'A';
4077 p += 2;
4078 }
4079
4080 while (*p)
4081 {
4082 if (*p == '/')
4083 *p = '\\';
4084 p++;
4085 }
4086 }
4087
4088 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
4089
4090 int
4091 getdefdir (drive, dst)
4092 int drive;
4093 char *dst;
4094 {
4095 char in_path[4], *p = in_path, e = errno;;
4096
4097 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
4098 if (drive != 0)
4099 {
4100 *p++ = drive + 'A' - 1;
4101 *p++ = ':';
4102 }
4103
4104 *p++ = '.';
4105 *p = '\0';
4106 errno = 0;
4107 _fixpath (in_path, dst);
4108 /* _fixpath can set errno to ENOSYS on non-LFN systems because
4109 it queries the LFN support, so ignore that error. */
4110 if ((errno && errno != ENOSYS) || *dst == '\0')
4111 return 0;
4112
4113 msdos_downcase_filename (dst);
4114
4115 errno = e;
4116 return 1;
4117 }
4118
4119 char *
4120 emacs_root_dir (void)
4121 {
4122 static char root_dir[4];
4123
4124 sprintf (root_dir, "%c:/", 'A' + getdisk ());
4125 root_dir[0] = tolower (root_dir[0]);
4126 return root_dir;
4127 }
4128
4129 /* Remove all CR's that are followed by a LF. */
4130
4131 int
4132 crlf_to_lf (n, buf)
4133 register int n;
4134 register unsigned char *buf;
4135 {
4136 unsigned char *np = buf, *startp = buf, *endp = buf + n;
4137
4138 if (n == 0)
4139 return n;
4140 while (buf < endp - 1)
4141 {
4142 if (*buf == 0x0d)
4143 {
4144 if (*(++buf) != 0x0a)
4145 *np++ = 0x0d;
4146 }
4147 else
4148 *np++ = *buf++;
4149 }
4150 if (buf < endp)
4151 *np++ = *buf++;
4152 return np - startp;
4153 }
4154
4155 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
4156
4157 /* In DJGPP v2.0, library `write' can call `malloc', which might
4158 cause relocation of the buffer whose address we get in ADDR.
4159 Here is a version of `write' that avoids calling `malloc',
4160 to serve us until such time as the library is fixed.
4161 Actually, what we define here is called `__write', because
4162 `write' is a stub that just jmp's to `__write' (to be
4163 POSIXLY-correct with respect to the global name-space). */
4164
4165 #include <io.h> /* for _write */
4166 #include <libc/dosio.h> /* for __file_handle_modes[] */
4167
4168 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
4169
4170 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
4171
4172 int
4173 __write (int handle, const void *buffer, size_t count)
4174 {
4175 if (count == 0)
4176 return 0;
4177
4178 if(__file_handle_modes[handle] & O_BINARY)
4179 return _write (handle, buffer, count);
4180 else
4181 {
4182 char *xbp = xbuf;
4183 const char *bp = buffer;
4184 int total_written = 0;
4185 int nmoved = 0, ncr = 0;
4186
4187 while (count)
4188 {
4189 /* The next test makes sure there's space for at least 2 more
4190 characters in xbuf[], so both CR and LF can be put there. */
4191 if (xbp < XBUF_END)
4192 {
4193 if (*bp == '\n')
4194 {
4195 ncr++;
4196 *xbp++ = '\r';
4197 }
4198 *xbp++ = *bp++;
4199 nmoved++;
4200 count--;
4201 }
4202 if (xbp >= XBUF_END || !count)
4203 {
4204 size_t to_write = nmoved + ncr;
4205 int written = _write (handle, xbuf, to_write);
4206
4207 if (written == -1)
4208 return -1;
4209 else
4210 total_written += nmoved; /* CRs aren't counted in ret value */
4211
4212 /* If some, but not all were written (disk full?), return
4213 an estimate of the total written bytes not counting CRs. */
4214 if (written < to_write)
4215 return total_written - (to_write - written) * nmoved/to_write;
4216
4217 nmoved = 0;
4218 ncr = 0;
4219 xbp = xbuf;
4220 }
4221 }
4222 return total_written;
4223 }
4224 }
4225
4226 /* A low-level file-renaming function which works around Windows 95 bug.
4227 This is pulled directly out of DJGPP v2.01 library sources, and only
4228 used when you compile with DJGPP v2.0. */
4229
4230 #include <io.h>
4231
4232 int _rename(const char *old, const char *new)
4233 {
4234 __dpmi_regs r;
4235 int olen = strlen(old) + 1;
4236 int i;
4237 int use_lfn = _USE_LFN;
4238 char tempfile[FILENAME_MAX];
4239 const char *orig = old;
4240 int lfn_fd = -1;
4241
4242 r.x.dx = __tb_offset;
4243 r.x.di = __tb_offset + olen;
4244 r.x.ds = r.x.es = __tb_segment;
4245
4246 if (use_lfn)
4247 {
4248 /* Windows 95 bug: for some filenames, when you rename
4249 file -> file~ (as in Emacs, to leave a backup), the
4250 short 8+3 alias doesn't change, which effectively
4251 makes OLD and NEW the same file. We must rename
4252 through a temporary file to work around this. */
4253
4254 char *pbase = 0, *p;
4255 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4256 int idx = sizeof(try_char) - 1;
4257
4258 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4259 might point to another drive, which will fail the DOS call. */
4260 strcpy(tempfile, old);
4261 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4262 if (*p == '/' || *p == '\\' || *p == ':')
4263 pbase = p;
4264 if (pbase)
4265 pbase++;
4266 else
4267 pbase = tempfile;
4268 strcpy(pbase, "X$$djren$$.$$temp$$");
4269
4270 do
4271 {
4272 if (idx <= 0)
4273 return -1;
4274 *pbase = try_char[--idx];
4275 } while (_chmod(tempfile, 0) != -1);
4276
4277 r.x.ax = 0x7156;
4278 _put_path2(tempfile, olen);
4279 _put_path(old);
4280 __dpmi_int(0x21, &r);
4281 if (r.x.flags & 1)
4282 {
4283 errno = __doserr_to_errno(r.x.ax);
4284 return -1;
4285 }
4286
4287 /* Now create a file with the original name. This will
4288 ensure that NEW will always have a 8+3 alias
4289 different from that of OLD. (Seems to be required
4290 when NameNumericTail in the Registry is set to 0.) */
4291 lfn_fd = _creat(old, 0);
4292
4293 olen = strlen(tempfile) + 1;
4294 old = tempfile;
4295 r.x.di = __tb_offset + olen;
4296 }
4297
4298 for (i=0; i<2; i++)
4299 {
4300 if(use_lfn)
4301 r.x.ax = 0x7156;
4302 else
4303 r.h.ah = 0x56;
4304 _put_path2(new, olen);
4305 _put_path(old);
4306 __dpmi_int(0x21, &r);
4307 if(r.x.flags & 1)
4308 {
4309 if (r.x.ax == 5 && i == 0) /* access denied */
4310 remove(new); /* and try again */
4311 else
4312 {
4313 errno = __doserr_to_errno(r.x.ax);
4314
4315 /* Restore to original name if we renamed it to temporary. */
4316 if (use_lfn)
4317 {
4318 if (lfn_fd != -1)
4319 {
4320 _close (lfn_fd);
4321 remove (orig);
4322 }
4323 _put_path2(orig, olen);
4324 _put_path(tempfile);
4325 r.x.ax = 0x7156;
4326 __dpmi_int(0x21, &r);
4327 }
4328 return -1;
4329 }
4330 }
4331 else
4332 break;
4333 }
4334
4335 /* Success. Delete the file possibly created to work
4336 around the Windows 95 bug. */
4337 if (lfn_fd != -1)
4338 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4339 return 0;
4340 }
4341
4342 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4343
4344 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4345 0, 0, 0,
4346 doc: /* Return non-nil if long file names are supported on MSDOS. */)
4347 ()
4348 {
4349 return (_USE_LFN ? Qt : Qnil);
4350 }
4351
4352 /* Convert alphabetic characters in a filename to lower-case. */
4353
4354 void
4355 msdos_downcase_filename (p)
4356 register unsigned char *p;
4357 {
4358 /* Always lower-case drive letters a-z, even if the filesystem
4359 preserves case in filenames.
4360 This is so MSDOS filenames could be compared by string comparison
4361 functions that are case-sensitive. Even case-preserving filesystems
4362 do not distinguish case in drive letters. */
4363 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4364 {
4365 *p += 'a' - 'A';
4366 p += 2;
4367 }
4368
4369 /* Under LFN we expect to get pathnames in their true case. */
4370 if (NILP (Fmsdos_long_file_names ()))
4371 for ( ; *p; p++)
4372 if (*p >= 'A' && *p <= 'Z')
4373 *p += 'a' - 'A';
4374 }
4375
4376 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4377 1, 1, 0,
4378 doc: /* Convert alphabetic characters in FILENAME to lower case and return that.
4379 When long filenames are supported, doesn't change FILENAME.
4380 If FILENAME is not a string, returns nil.
4381 The argument object is never altered--the value is a copy. */)
4382 (filename)
4383 Lisp_Object filename;
4384 {
4385 Lisp_Object tem;
4386
4387 if (! STRINGP (filename))
4388 return Qnil;
4389
4390 tem = Fcopy_sequence (filename);
4391 msdos_downcase_filename (SDATA (tem));
4392 return tem;
4393 }
4394 \f
4395 /* The Emacs root directory as determined by init_environment. */
4396
4397 static char emacsroot[MAXPATHLEN];
4398
4399 char *
4400 rootrelativepath (rel)
4401 char *rel;
4402 {
4403 static char result[MAXPATHLEN + 10];
4404
4405 strcpy (result, emacsroot);
4406 strcat (result, "/");
4407 strcat (result, rel);
4408 return result;
4409 }
4410
4411 /* Define a lot of environment variables if not already defined. Don't
4412 remove anything unless you know what you're doing -- lots of code will
4413 break if one or more of these are missing. */
4414
4415 void
4416 init_environment (argc, argv, skip_args)
4417 int argc;
4418 char **argv;
4419 int skip_args;
4420 {
4421 char *s, *t, *root;
4422 int len, i;
4423 static const char * const tempdirs[] = {
4424 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4425 };
4426 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4427
4428 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4429 temporary files and assume "/tmp" if $TMPDIR is unset, which
4430 will break on DOS/Windows. Refuse to work if we cannot find
4431 a directory, not even "c:/", usable for that purpose. */
4432 for (i = 0; i < imax ; i++)
4433 {
4434 const char *tmp = tempdirs[i];
4435
4436 if (*tmp == '$')
4437 tmp = getenv (tmp + 1);
4438 /* Note that `access' can lie to us if the directory resides on a
4439 read-only filesystem, like CD-ROM or a write-protected floppy.
4440 The only way to be really sure is to actually create a file and
4441 see if it succeeds. But I think that's too much to ask. */
4442 if (tmp && access (tmp, D_OK) == 0)
4443 {
4444 setenv ("TMPDIR", tmp, 1);
4445 break;
4446 }
4447 }
4448 if (i >= imax)
4449 cmd_error_internal
4450 (Fcons (Qerror,
4451 Fcons (build_string ("no usable temporary directories found!!"),
4452 Qnil)),
4453 "While setting TMPDIR: ");
4454
4455 /* Note the startup time, so we know not to clear the screen if we
4456 exit immediately; see IT_reset_terminal_modes.
4457 (Yes, I know `clock' returns zero the first time it's called, but
4458 I do this anyway, in case some wiseguy changes that at some point.) */
4459 startup_time = clock ();
4460
4461 /* Find our root from argv[0]. Assuming argv[0] is, say,
4462 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4463 root = alloca (MAXPATHLEN + 20);
4464 _fixpath (argv[0], root);
4465 msdos_downcase_filename (root);
4466 len = strlen (root);
4467 while (len > 0 && root[len] != '/' && root[len] != ':')
4468 len--;
4469 root[len] = '\0';
4470 if (len > 4
4471 && (strcmp (root + len - 4, "/bin") == 0
4472 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4473 root[len - 4] = '\0';
4474 else
4475 strcpy (root, "c:/emacs"); /* let's be defensive */
4476 len = strlen (root);
4477 strcpy (emacsroot, root);
4478
4479 /* We default HOME to our root. */
4480 setenv ("HOME", root, 0);
4481
4482 /* We default EMACSPATH to root + "/bin". */
4483 strcpy (root + len, "/bin");
4484 setenv ("EMACSPATH", root, 0);
4485
4486 /* I don't expect anybody to ever use other terminals so the internal
4487 terminal is the default. */
4488 setenv ("TERM", "internal", 0);
4489
4490 #ifdef HAVE_X_WINDOWS
4491 /* Emacs expects DISPLAY to be set. */
4492 setenv ("DISPLAY", "unix:0.0", 0);
4493 #endif
4494
4495 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4496 downcase it and mirror the backslashes. */
4497 s = getenv ("COMSPEC");
4498 if (!s) s = "c:/command.com";
4499 t = alloca (strlen (s) + 1);
4500 strcpy (t, s);
4501 dostounix_filename (t);
4502 setenv ("SHELL", t, 0);
4503
4504 /* PATH is also downcased and backslashes mirrored. */
4505 s = getenv ("PATH");
4506 if (!s) s = "";
4507 t = alloca (strlen (s) + 3);
4508 /* Current directory is always considered part of MsDos's path but it is
4509 not normally mentioned. Now it is. */
4510 strcat (strcpy (t, ".;"), s);
4511 dostounix_filename (t); /* Not a single file name, but this should work. */
4512 setenv ("PATH", t, 1);
4513
4514 /* In some sense all dos users have root privileges, so... */
4515 setenv ("USER", "root", 0);
4516 setenv ("NAME", getenv ("USER"), 0);
4517
4518 /* Time zone determined from country code. To make this possible, the
4519 country code may not span more than one time zone. In other words,
4520 in the USA, you lose. */
4521 if (!getenv ("TZ"))
4522 switch (dos_country_code)
4523 {
4524 case 31: /* Belgium */
4525 case 32: /* The Netherlands */
4526 case 33: /* France */
4527 case 34: /* Spain */
4528 case 36: /* Hungary */
4529 case 38: /* Yugoslavia (or what's left of it?) */
4530 case 39: /* Italy */
4531 case 41: /* Switzerland */
4532 case 42: /* Tjekia */
4533 case 45: /* Denmark */
4534 case 46: /* Sweden */
4535 case 47: /* Norway */
4536 case 48: /* Poland */
4537 case 49: /* Germany */
4538 /* Daylight saving from last Sunday in March to last Sunday in
4539 September, both at 2AM. */
4540 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4541 break;
4542 case 44: /* United Kingdom */
4543 case 351: /* Portugal */
4544 case 354: /* Iceland */
4545 setenv ("TZ", "GMT+00", 0);
4546 break;
4547 case 81: /* Japan */
4548 case 82: /* Korea */
4549 setenv ("TZ", "JST-09", 0);
4550 break;
4551 case 90: /* Turkey */
4552 case 358: /* Finland */
4553 setenv ("TZ", "EET-02", 0);
4554 break;
4555 case 972: /* Israel */
4556 /* This is an approximation. (For exact rules, use the
4557 `zoneinfo/israel' file which comes with DJGPP, but you need
4558 to install it in `/usr/share/zoneinfo/' directory first.) */
4559 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4560 break;
4561 }
4562 tzset ();
4563 }
4564
4565 \f
4566
4567 static int break_stat; /* BREAK check mode status. */
4568 static int stdin_stat; /* stdin IOCTL status. */
4569
4570 #if __DJGPP__ < 2
4571
4572 /* These must be global. */
4573 static _go32_dpmi_seginfo ctrl_break_vector;
4574 static _go32_dpmi_registers ctrl_break_regs;
4575 static int ctrlbreakinstalled = 0;
4576
4577 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4578
4579 void
4580 ctrl_break_func (regs)
4581 _go32_dpmi_registers *regs;
4582 {
4583 Vquit_flag = Qt;
4584 }
4585
4586 void
4587 install_ctrl_break_check ()
4588 {
4589 if (!ctrlbreakinstalled)
4590 {
4591 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4592 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4593 ctrlbreakinstalled = 1;
4594 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4595 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4596 &ctrl_break_regs);
4597 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4598 }
4599 }
4600
4601 #endif /* __DJGPP__ < 2 */
4602
4603 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4604 control chars by DOS. Determine the keyboard type. */
4605
4606 int
4607 dos_ttraw ()
4608 {
4609 union REGS inregs, outregs;
4610 static int first_time = 1;
4611
4612 break_stat = getcbrk ();
4613 setcbrk (0);
4614 #if __DJGPP__ < 2
4615 install_ctrl_break_check ();
4616 #endif
4617
4618 if (first_time)
4619 {
4620 inregs.h.ah = 0xc0;
4621 int86 (0x15, &inregs, &outregs);
4622 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4623
4624 have_mouse = 0;
4625
4626 if (internal_terminal
4627 #ifdef HAVE_X_WINDOWS
4628 && inhibit_window_system
4629 #endif
4630 )
4631 {
4632 inregs.x.ax = 0x0021;
4633 int86 (0x33, &inregs, &outregs);
4634 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4635 if (!have_mouse)
4636 {
4637 /* Reportedly, the above doesn't work for some mouse drivers. There
4638 is an additional detection method that should work, but might be
4639 a little slower. Use that as an alternative. */
4640 inregs.x.ax = 0x0000;
4641 int86 (0x33, &inregs, &outregs);
4642 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4643 }
4644
4645 if (have_mouse)
4646 {
4647 have_mouse = 1; /* enable mouse */
4648 mouse_visible = 0;
4649 mouse_setup_buttons (outregs.x.bx);
4650 mouse_position_hook = &mouse_get_pos;
4651 mouse_init ();
4652 }
4653
4654 #ifndef HAVE_X_WINDOWS
4655 #if __DJGPP__ >= 2
4656 /* Save the cursor shape used outside Emacs. */
4657 outside_cursor = _farpeekw (_dos_ds, 0x460);
4658 #endif
4659 #endif
4660 }
4661
4662 first_time = 0;
4663
4664 #if __DJGPP__ >= 2
4665
4666 stdin_stat = setmode (fileno (stdin), O_BINARY);
4667 return (stdin_stat != -1);
4668 }
4669 else
4670 return (setmode (fileno (stdin), O_BINARY) != -1);
4671
4672 #else /* __DJGPP__ < 2 */
4673
4674 }
4675
4676 /* I think it is wrong to overwrite `stdin_stat' every time
4677 but the first one this function is called, but I don't
4678 want to change the way it used to work in v1.x.--EZ */
4679
4680 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4681 inregs.x.bx = 0x00; /* 0 = stdin. */
4682 intdos (&inregs, &outregs);
4683 stdin_stat = outregs.h.dl;
4684
4685 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4686 inregs.x.ax = 0x4401; /* Set IOCTL status */
4687 intdos (&inregs, &outregs);
4688 return !outregs.x.cflag;
4689
4690 #endif /* __DJGPP__ < 2 */
4691 }
4692
4693 /* Restore status of standard input and Ctrl-C checking. */
4694
4695 int
4696 dos_ttcooked ()
4697 {
4698 union REGS inregs, outregs;
4699
4700 setcbrk (break_stat);
4701 mouse_off ();
4702
4703 #if __DJGPP__ >= 2
4704
4705 #ifndef HAVE_X_WINDOWS
4706 /* Restore the cursor shape we found on startup. */
4707 if (outside_cursor)
4708 {
4709 inregs.h.ah = 1;
4710 inregs.x.cx = outside_cursor;
4711 int86 (0x10, &inregs, &outregs);
4712 }
4713 #endif
4714
4715 return (setmode (fileno (stdin), stdin_stat) != -1);
4716
4717 #else /* not __DJGPP__ >= 2 */
4718
4719 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4720 inregs.x.bx = 0x00; /* 0 = stdin. */
4721 inregs.x.dx = stdin_stat;
4722 intdos (&inregs, &outregs);
4723 return !outregs.x.cflag;
4724
4725 #endif /* not __DJGPP__ >= 2 */
4726 }
4727
4728 \f
4729 /* Run command as specified by ARGV in directory DIR.
4730 The command is run with input from TEMPIN, output to
4731 file TEMPOUT and stderr to TEMPERR. */
4732
4733 int
4734 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4735 unsigned char **argv;
4736 const char *working_dir;
4737 int tempin, tempout, temperr;
4738 char **envv;
4739 {
4740 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4741 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4742 int msshell, result = -1, inbak, outbak, errbak, x, y;
4743 Lisp_Object cmd;
4744
4745 /* Get current directory as MSDOS cwd is not per-process. */
4746 getwd (oldwd);
4747
4748 /* If argv[0] is the shell, it might come in any lettercase.
4749 Since `Fmember' is case-sensitive, we need to downcase
4750 argv[0], even if we are on case-preserving filesystems. */
4751 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4752 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4753 {
4754 *pl = *pa++;
4755 if (*pl >= 'A' && *pl <= 'Z')
4756 *pl += 'a' - 'A';
4757 }
4758 *pl = '\0';
4759
4760 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4761 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4762 && !strcmp ("-c", argv[1]);
4763 if (msshell)
4764 {
4765 saveargv1 = argv[1];
4766 saveargv2 = argv[2];
4767 argv[1] = "/c";
4768 /* We only need to mirror slashes if a DOS shell will be invoked
4769 not via `system' (which does the mirroring itself). Yes, that
4770 means DJGPP v1.x will lose here. */
4771 if (argv[2] && argv[3])
4772 {
4773 char *p = alloca (strlen (argv[2]) + 1);
4774
4775 strcpy (argv[2] = p, saveargv2);
4776 while (*p && isspace (*p))
4777 p++;
4778 while (*p)
4779 {
4780 if (*p == '/')
4781 *p++ = '\\';
4782 else
4783 p++;
4784 }
4785 }
4786 }
4787
4788 chdir (working_dir);
4789 inbak = dup (0);
4790 outbak = dup (1);
4791 errbak = dup (2);
4792 if (inbak < 0 || outbak < 0 || errbak < 0)
4793 goto done; /* Allocation might fail due to lack of descriptors. */
4794
4795 if (have_mouse > 0)
4796 mouse_get_xy (&x, &y);
4797
4798 dos_ttcooked (); /* do it here while 0 = stdin */
4799
4800 dup2 (tempin, 0);
4801 dup2 (tempout, 1);
4802 dup2 (temperr, 2);
4803
4804 #if __DJGPP__ > 1
4805
4806 if (msshell && !argv[3])
4807 {
4808 /* MS-DOS native shells are too restrictive. For starters, they
4809 cannot grok commands longer than 126 characters. In DJGPP v2
4810 and later, `system' is much smarter, so we'll call it instead. */
4811
4812 const char *cmnd;
4813
4814 /* A shell gets a single argument--its full command
4815 line--whose original was saved in `saveargv2'. */
4816
4817 /* Don't let them pass empty command lines to `system', since
4818 with some shells it will try to invoke an interactive shell,
4819 which will hang Emacs. */
4820 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4821 ;
4822 if (*cmnd)
4823 {
4824 extern char **environ;
4825 char **save_env = environ;
4826 int save_system_flags = __system_flags;
4827
4828 /* Request the most powerful version of `system'. We need
4829 all the help we can get to avoid calling stock DOS shells. */
4830 __system_flags = (__system_redirect
4831 | __system_use_shell
4832 | __system_allow_multiple_cmds
4833 | __system_allow_long_cmds
4834 | __system_handle_null_commands
4835 | __system_emulate_chdir);
4836
4837 environ = envv;
4838 result = system (cmnd);
4839 __system_flags = save_system_flags;
4840 environ = save_env;
4841 }
4842 else
4843 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4844 }
4845 else
4846
4847 #endif /* __DJGPP__ > 1 */
4848
4849 result = spawnve (P_WAIT, argv[0], argv, envv);
4850
4851 dup2 (inbak, 0);
4852 dup2 (outbak, 1);
4853 dup2 (errbak, 2);
4854 emacs_close (inbak);
4855 emacs_close (outbak);
4856 emacs_close (errbak);
4857
4858 dos_ttraw ();
4859 if (have_mouse > 0)
4860 {
4861 mouse_init ();
4862 mouse_moveto (x, y);
4863 }
4864
4865 /* Some programs might change the meaning of the highest bit of the
4866 text attribute byte, so we get blinking characters instead of the
4867 bright background colors. Restore that. */
4868 bright_bg ();
4869
4870 done:
4871 chdir (oldwd);
4872 if (msshell)
4873 {
4874 argv[1] = saveargv1;
4875 argv[2] = saveargv2;
4876 }
4877 return result;
4878 }
4879
4880 void
4881 croak (badfunc)
4882 char *badfunc;
4883 {
4884 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4885 reset_sys_modes ();
4886 exit (1);
4887 }
4888 \f
4889 #if __DJGPP__ < 2
4890
4891 /* ------------------------- Compatibility functions -------------------
4892 * gethostname
4893 * gettimeofday
4894 */
4895
4896 /* Hostnames for a pc are not really funny,
4897 but they are used in change log so we emulate the best we can. */
4898
4899 gethostname (p, size)
4900 char *p;
4901 int size;
4902 {
4903 char *q = egetenv ("HOSTNAME");
4904
4905 if (!q) q = "pc";
4906 strcpy (p, q);
4907 return 0;
4908 }
4909
4910 /* When time zones are set from Ms-Dos too many C-libraries are playing
4911 tricks with time values. We solve this by defining our own version
4912 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4913 once and after each call to `tzset' with TZ changed. That is
4914 accomplished by aliasing tzset to init_gettimeofday. */
4915
4916 static struct tm time_rec;
4917
4918 int
4919 gettimeofday (struct timeval *tp, struct timezone *tzp)
4920 {
4921 if (tp)
4922 {
4923 struct time t;
4924 struct tm tm;
4925
4926 gettime (&t);
4927 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4928 {
4929 struct date d;
4930 getdate (&d);
4931 time_rec.tm_year = d.da_year - 1900;
4932 time_rec.tm_mon = d.da_mon - 1;
4933 time_rec.tm_mday = d.da_day;
4934 }
4935
4936 time_rec.tm_hour = t.ti_hour;
4937 time_rec.tm_min = t.ti_min;
4938 time_rec.tm_sec = t.ti_sec;
4939
4940 tm = time_rec;
4941 tm.tm_gmtoff = dos_timezone_offset;
4942
4943 tp->tv_sec = mktime (&tm); /* may modify tm */
4944 tp->tv_usec = t.ti_hund * (1000000 / 100);
4945 }
4946 /* Ignore tzp; it's obsolescent. */
4947 return 0;
4948 }
4949
4950 #endif /* __DJGPP__ < 2 */
4951
4952 /*
4953 * A list of unimplemented functions that we silently ignore.
4954 */
4955
4956 #if __DJGPP__ < 2
4957 unsigned alarm (s) unsigned s; {}
4958 fork () { return 0; }
4959 int kill (x, y) int x, y; { return -1; }
4960 nice (p) int p; {}
4961 void volatile pause () {}
4962 sigsetmask (x) int x; { return 0; }
4963 sigblock (mask) int mask; { return 0; }
4964 #endif
4965
4966 void request_sigio (void) {}
4967 setpgrp () {return 0; }
4968 setpriority (x,y,z) int x,y,z; { return 0; }
4969 void unrequest_sigio (void) {}
4970
4971 #if __DJGPP__ > 1
4972 #if __DJGPP_MINOR__ < 2
4973
4974 #ifdef POSIX_SIGNALS
4975
4976 /* Augment DJGPP library POSIX signal functions. This is needed
4977 as of DJGPP v2.01, but might be in the library in later releases. */
4978
4979 #include <libc/bss.h>
4980
4981 /* A counter to know when to re-initialize the static sets. */
4982 static int sigprocmask_count = -1;
4983
4984 /* Which signals are currently blocked (initially none). */
4985 static sigset_t current_mask;
4986
4987 /* Which signals are pending (initially none). */
4988 static sigset_t pending_signals;
4989
4990 /* Previous handlers to restore when the blocked signals are unblocked. */
4991 typedef void (*sighandler_t)(int);
4992 static sighandler_t prev_handlers[320];
4993
4994 /* A signal handler which just records that a signal occurred
4995 (it will be raised later, if and when the signal is unblocked). */
4996 static void
4997 sig_suspender (signo)
4998 int signo;
4999 {
5000 sigaddset (&pending_signals, signo);
5001 }
5002
5003 int
5004 sigprocmask (how, new_set, old_set)
5005 int how;
5006 const sigset_t *new_set;
5007 sigset_t *old_set;
5008 {
5009 int signo;
5010 sigset_t new_mask;
5011
5012 /* If called for the first time, initialize. */
5013 if (sigprocmask_count != __bss_count)
5014 {
5015 sigprocmask_count = __bss_count;
5016 sigemptyset (&pending_signals);
5017 sigemptyset (&current_mask);
5018 for (signo = 0; signo < 320; signo++)
5019 prev_handlers[signo] = SIG_ERR;
5020 }
5021
5022 if (old_set)
5023 *old_set = current_mask;
5024
5025 if (new_set == 0)
5026 return 0;
5027
5028 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
5029 {
5030 errno = EINVAL;
5031 return -1;
5032 }
5033
5034 sigemptyset (&new_mask);
5035
5036 /* DJGPP supports upto 320 signals. */
5037 for (signo = 0; signo < 320; signo++)
5038 {
5039 if (sigismember (&current_mask, signo))
5040 sigaddset (&new_mask, signo);
5041 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
5042 {
5043 sigaddset (&new_mask, signo);
5044
5045 /* SIGKILL is silently ignored, as on other platforms. */
5046 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
5047 prev_handlers[signo] = signal (signo, sig_suspender);
5048 }
5049 if (( how == SIG_UNBLOCK
5050 && sigismember (&new_mask, signo)
5051 && sigismember (new_set, signo))
5052 || (how == SIG_SETMASK
5053 && sigismember (&new_mask, signo)
5054 && !sigismember (new_set, signo)))
5055 {
5056 sigdelset (&new_mask, signo);
5057 if (prev_handlers[signo] != SIG_ERR)
5058 {
5059 signal (signo, prev_handlers[signo]);
5060 prev_handlers[signo] = SIG_ERR;
5061 }
5062 if (sigismember (&pending_signals, signo))
5063 {
5064 sigdelset (&pending_signals, signo);
5065 raise (signo);
5066 }
5067 }
5068 }
5069 current_mask = new_mask;
5070 return 0;
5071 }
5072
5073 #else /* not POSIX_SIGNALS */
5074
5075 sigsetmask (x) int x; { return 0; }
5076 sigblock (mask) int mask; { return 0; }
5077
5078 #endif /* not POSIX_SIGNALS */
5079 #endif /* not __DJGPP_MINOR__ < 2 */
5080 #endif /* __DJGPP__ > 1 */
5081
5082 #ifndef HAVE_SELECT
5083 #include "sysselect.h"
5084
5085 #ifndef EMACS_TIME_ZERO_OR_NEG_P
5086 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
5087 ((long)(time).tv_sec < 0 \
5088 || ((time).tv_sec == 0 \
5089 && (long)(time).tv_usec <= 0))
5090 #endif
5091
5092 /* This yields the rest of the current time slice to the task manager.
5093 It should be called by any code which knows that it has nothing
5094 useful to do except idle.
5095
5096 I don't use __dpmi_yield here, since versions of library before 2.02
5097 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
5098 on some versions of Windows 9X. */
5099
5100 void
5101 dos_yield_time_slice (void)
5102 {
5103 _go32_dpmi_registers r;
5104
5105 r.x.ax = 0x1680;
5106 r.x.ss = r.x.sp = r.x.flags = 0;
5107 _go32_dpmi_simulate_int (0x2f, &r);
5108 if (r.h.al == 0x80)
5109 errno = ENOSYS;
5110 }
5111
5112 /* Only event queue is checked. */
5113 /* We don't have to call timer_check here
5114 because wait_reading_process_input takes care of that. */
5115 int
5116 sys_select (nfds, rfds, wfds, efds, timeout)
5117 int nfds;
5118 SELECT_TYPE *rfds, *wfds, *efds;
5119 EMACS_TIME *timeout;
5120 {
5121 int check_input;
5122 struct time t;
5123
5124 check_input = 0;
5125 if (rfds)
5126 {
5127 check_input = FD_ISSET (0, rfds);
5128 FD_ZERO (rfds);
5129 }
5130 if (wfds)
5131 FD_ZERO (wfds);
5132 if (efds)
5133 FD_ZERO (efds);
5134
5135 if (nfds != 1)
5136 abort ();
5137
5138 /* If we are looking only for the terminal, with no timeout,
5139 just read it and wait -- that's more efficient. */
5140 if (!timeout)
5141 {
5142 while (!detect_input_pending ())
5143 {
5144 dos_yield_time_slice ();
5145 }
5146 }
5147 else
5148 {
5149 EMACS_TIME clnow, cllast, cldiff;
5150
5151 gettime (&t);
5152 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
5153
5154 while (!check_input || !detect_input_pending ())
5155 {
5156 gettime (&t);
5157 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
5158 EMACS_SUB_TIME (cldiff, clnow, cllast);
5159
5160 /* When seconds wrap around, we assume that no more than
5161 1 minute passed since last `gettime'. */
5162 if (EMACS_TIME_NEG_P (cldiff))
5163 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
5164 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
5165
5166 /* Stop when timeout value crosses zero. */
5167 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
5168 return 0;
5169 cllast = clnow;
5170 dos_yield_time_slice ();
5171 }
5172 }
5173
5174 FD_SET (0, rfds);
5175 return 1;
5176 }
5177 #endif
5178
5179 /*
5180 * Define overlaid functions:
5181 *
5182 * chdir -> sys_chdir
5183 * tzset -> init_gettimeofday
5184 * abort -> dos_abort
5185 */
5186
5187 #ifdef chdir
5188 #undef chdir
5189 extern int chdir ();
5190
5191 int
5192 sys_chdir (path)
5193 const char* path;
5194 {
5195 int len = strlen (path);
5196 char *tmp = (char *)path;
5197
5198 if (*tmp && tmp[1] == ':')
5199 {
5200 if (getdisk () != tolower (tmp[0]) - 'a')
5201 setdisk (tolower (tmp[0]) - 'a');
5202 tmp += 2; /* strip drive: KFS 1995-07-06 */
5203 len -= 2;
5204 }
5205
5206 if (len > 1 && (tmp[len - 1] == '/'))
5207 {
5208 char *tmp1 = (char *) alloca (len + 1);
5209 strcpy (tmp1, tmp);
5210 tmp1[len - 1] = 0;
5211 tmp = tmp1;
5212 }
5213 return chdir (tmp);
5214 }
5215 #endif
5216
5217 #ifdef tzset
5218 #undef tzset
5219 extern void tzset (void);
5220
5221 void
5222 init_gettimeofday ()
5223 {
5224 time_t ltm, gtm;
5225 struct tm *lstm;
5226
5227 tzset ();
5228 ltm = gtm = time (NULL);
5229 ltm = mktime (lstm = localtime (&ltm));
5230 gtm = mktime (gmtime (&gtm));
5231 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5232 time_rec.tm_isdst = lstm->tm_isdst;
5233 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5234 }
5235 #endif
5236
5237 #ifdef abort
5238 #undef abort
5239 void
5240 dos_abort (file, line)
5241 char *file;
5242 int line;
5243 {
5244 char buffer1[200], buffer2[400];
5245 int i, j;
5246
5247 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5248 for (i = j = 0; buffer1[i]; i++) {
5249 buffer2[j++] = buffer1[i];
5250 buffer2[j++] = 0x70;
5251 }
5252 dosmemput (buffer2, j, (int)ScreenPrimary);
5253 ScreenSetCursor (2, 0);
5254 abort ();
5255 }
5256 #else
5257 void
5258 abort ()
5259 {
5260 dos_ttcooked ();
5261 ScreenSetCursor (10, 0);
5262 cputs ("\r\n\nEmacs aborted!\r\n");
5263 #if __DJGPP__ > 1
5264 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5265 if (screen_virtual_segment)
5266 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5267 /* Generate traceback, so we could tell whodunit. */
5268 signal (SIGINT, SIG_DFL);
5269 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5270 #else /* __DJGPP_MINOR__ >= 2 */
5271 raise (SIGABRT);
5272 #endif /* __DJGPP_MINOR__ >= 2 */
5273 #endif
5274 exit (2);
5275 }
5276 #endif
5277
5278 /* The following variables are required so that cus-start.el won't
5279 complain about unbound variables. */
5280 #ifndef subprocesses
5281 /* Nonzero means delete a process right away if it exits (process.c). */
5282 static int delete_exited_processes;
5283 #endif
5284
5285 syms_of_msdos ()
5286 {
5287 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5288 staticpro (&recent_doskeys);
5289
5290 #ifndef HAVE_X_WINDOWS
5291
5292 /* The following two are from xfns.c: */
5293 Qbar = intern ("bar");
5294 staticpro (&Qbar);
5295 Qhbar = intern ("hbar");
5296 staticpro (&Qhbar);
5297 Qcursor_type = intern ("cursor-type");
5298 staticpro (&Qcursor_type);
5299 Qreverse = intern ("reverse");
5300 staticpro (&Qreverse);
5301
5302 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5303 doc: /* *Glyph to display instead of chars not supported by current codepage.
5304
5305 This variable is used only by MSDOS terminals. */);
5306 Vdos_unsupported_char_glyph = '\177';
5307
5308 #endif
5309 #ifndef subprocesses
5310 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5311 doc: /* *Non-nil means delete processes immediately when they exit.
5312 nil means don't delete them until `list-processes' is run. */);
5313 delete_exited_processes = 0;
5314 #endif
5315
5316 defsubr (&Srecent_doskeys);
5317 defsubr (&Smsdos_long_file_names);
5318 defsubr (&Smsdos_downcase_filename);
5319 defsubr (&Smsdos_remember_default_colors);
5320 defsubr (&Smsdos_set_mouse_buttons);
5321 }
5322
5323 #endif /* MSDOS */