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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985,86,87,93,94,95,97,2000,2001 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
4 @node Basic, Minibuffer, Exiting, Top
5 @chapter Basic Editing Commands
6
7 @kindex C-h t
8 @findex help-with-tutorial
9 We now give the basics of how to enter text, make corrections, and
10 save the text in a file. If this material is new to you, you might
11 learn it more easily by running the Emacs learn-by-doing tutorial. To
12 use the tutorial, run Emacs and type @kbd{Control-h t}
13 (@code{help-with-tutorial}).
14
15 To clear the screen and redisplay, type @kbd{C-l} (@code{recenter}).
16
17 @menu
18
19 * Inserting Text:: Inserting text by simply typing it.
20 * Moving Point:: How to move the cursor to the place where you want to
21 change something.
22 * Erasing:: Deleting and killing text.
23 * Undo:: Undoing recent changes in the text.
24 * Files: Basic Files. Visiting, creating, and saving files.
25 * Help: Basic Help. Asking what a character does.
26 * Blank Lines:: Commands to make or delete blank lines.
27 * Continuation Lines:: Lines too wide for the screen.
28 * Position Info:: What page, line, row, or column is point on?
29 * Arguments:: Numeric arguments for repeating a command.
30 * Repeating:: A short-cut for repeating the previous command.
31 @end menu
32
33 @node Inserting Text
34 @section Inserting Text
35
36 @cindex insertion
37 @cindex graphic characters
38 To insert printing characters into the text you are editing, just type
39 them. This inserts the characters you type into the buffer at the
40 cursor (that is, at @dfn{point}; @pxref{Point}). The cursor moves
41 forward, and any text after the cursor moves forward too. If the text
42 in the buffer is @samp{FOOBAR}, with the cursor before the @samp{B},
43 then if you type @kbd{XX}, you get @samp{FOOXXBAR}, with the cursor
44 still before the @samp{B}.
45
46 To @dfn{delete} text you have just inserted, use the large key
47 labeled @key{DEL}, @key{BACKSPACE} or @key{DELETE} which is a short
48 distance above the @key{RET} or @key{ENTER} key. This is the key you
49 normally use, outside Emacs, for erasing the last character that you
50 typed. Regardless of the label on that key, Emacs thinks of it as
51 @key{DEL}, and that's what we call it in this manual.
52
53 The @key{DEL} key deletes the character @emph{before} the cursor.
54 As a consequence, the cursor and all the characters after it move
55 backwards. If you type a printing character and then type @key{DEL},
56 they cancel out.
57
58 On most computers, Emacs recognizes automatically which key ought to
59 be @key{DEL}, and sets it up that way. But in some cases, especially
60 with text-only terminals, you will need to tell Emacs which key to use
61 for that purpose. If the large key not far above the @key{RET} or
62 @key{ENTER} key doesn't delete backwards, you need to do this.
63 @xref{DEL Does Not Delete}, for an explanation of how.
64
65 Most PC keyboards have both a @key{BACKSPACE} key a short ways above
66 @key{RET} or @key{ENTER}, and a @key{DELETE} key elsewhere. On these
67 keyboards, Emacs supports when possible the usual convention that the
68 @key{BACKSPACE} key deletes backwards (it is @key{DEL}), while the
69 @key{DELETE} key deletes ``forwards,'' deleting the character after
70 point, the one underneath the cursor, like @kbd{C-d} (see below).
71
72 @kindex RET
73 @cindex newline
74 To end a line and start typing a new one, type @key{RET}. This
75 inserts a newline character in the buffer. If point is in the middle of
76 a line, the effect is to split the line. Typing @key{DEL} when the cursor is
77 at the beginning of a line deletes the preceding newline, thus joining
78 the line with the preceding line.
79
80 Emacs can split lines automatically when they become too long, if you
81 turn on a special minor mode called @dfn{Auto Fill} mode.
82 @xref{Filling}, for how to use Auto Fill mode.
83
84 If you prefer to have text characters replace (overwrite) existing
85 text rather than shove it to the right, you can enable Overwrite mode,
86 a minor mode. @xref{Minor Modes}.
87
88 @cindex quoting
89 @kindex C-q
90 @findex quoted-insert
91 Direct insertion works for printing characters and @key{SPC}, but other
92 characters act as editing commands and do not insert themselves. If you
93 need to insert a control character or a character whose code is above 200
94 octal, you must @dfn{quote} it by typing the character @kbd{Control-q}
95 (@code{quoted-insert}) first. (This character's name is normally written
96 @kbd{C-q} for short.) There are two ways to use @kbd{C-q}:@refill
97
98 @itemize @bullet
99 @item
100 @kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
101 inserts that character.
102
103 @item
104 @kbd{C-q} followed by a sequence of octal digits inserts the character
105 with the specified octal character code. You can use any number of
106 octal digits; any non-digit terminates the sequence. If the
107 terminating character is @key{RET}, it serves only to terminate the
108 sequence. Any other non-digit terminates the sequence and then acts
109 as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
110
111 The use of octal sequences is disabled in ordinary non-binary
112 Overwrite mode, to give you a convenient way to insert a digit instead
113 of overwriting with it.
114 @end itemize
115
116 @cindex 8-bit character codes
117 @noindent
118 When multibyte characters are enabled, if you specify a code in the
119 range 0200 through 0377 octal, @kbd{C-q} assumes that you intend to
120 use some ISO 8859-@var{n} character set, and converts the specified
121 code to the corresponding Emacs character code. @xref{Enabling
122 Multibyte}. You select @emph{which} of the ISO 8859 character sets to
123 use through your choice of language environment (@pxref{Language
124 Environments}).
125
126 @vindex read-quoted-char-radix
127 To use decimal or hexadecimal instead of octal, set the variable
128 @code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
129 10, some letters starting with @kbd{a} serve as part of a character
130 code, just like digits.
131
132 A numeric argument to @kbd{C-q} specifies how many copies of the
133 quoted character should be inserted (@pxref{Arguments}).
134
135 @findex newline
136 @findex self-insert
137 Customization information: @key{DEL} in most modes runs the command
138 @code{delete-backward-char}; @key{RET} runs the command @code{newline}, and
139 self-inserting printing characters run the command @code{self-insert},
140 which inserts whatever character was typed to invoke it. Some major modes
141 rebind @key{DEL} to other commands.
142
143 @node Moving Point
144 @section Changing the Location of Point
145
146 @cindex arrow keys
147 @cindex moving point
148 @cindex movement
149 @cindex cursor motion
150 @cindex moving the cursor
151 To do more than insert characters, you have to know how to move point
152 (@pxref{Point}). The simplest way to do this is with arrow keys, or by
153 clicking the left mouse button where you want to move to.
154
155 There are also control and meta characters for cursor motion. Some
156 are equivalent to the arrow keys (these date back to the days before
157 terminals had arrow keys, and are usable on terminals which don't have
158 them). Others do more sophisticated things.
159
160 @kindex C-a
161 @kindex C-e
162 @kindex C-f
163 @kindex C-b
164 @kindex C-n
165 @kindex C-p
166 @kindex M->
167 @kindex M-<
168 @kindex M-r
169 @kindex LEFT
170 @kindex RIGHT
171 @kindex UP
172 @kindex DOWN
173 @findex beginning-of-line
174 @findex move-end-of-line
175 @findex forward-char
176 @findex backward-char
177 @findex next-line
178 @findex previous-line
179 @findex beginning-of-buffer
180 @findex end-of-buffer
181 @findex goto-char
182 @findex goto-line
183 @findex move-to-window-line
184 @table @kbd
185 @item C-a
186 Move to the beginning of the line (@code{beginning-of-line}).
187 @item C-e
188 Move to the end of the line (@code{move-end-of-line}).
189 @item C-f
190 Move forward one character (@code{forward-char}). The right-arrow key
191 does the same thing.
192 @item C-b
193 Move backward one character (@code{backward-char}). The left-arrow
194 key has the same effect.
195 @item M-f
196 Move forward one word (@code{forward-word}).
197 @item M-b
198 Move backward one word (@code{backward-word}).
199 @item C-n
200 Move down one line, vertically (@code{next-line}). This command
201 attempts to keep the horizontal position unchanged, so if you start in
202 the middle of one line, you end in the middle of the next. The
203 down-arrow key does the same thing.
204 @item C-p
205 Move up one line, vertically (@code{previous-line}). The up-arrow key
206 has the same effect.
207 @item M-r
208 Move point to left margin, vertically centered in the window
209 (@code{move-to-window-line}). Text does not move on the screen.
210
211 A numeric argument says which screen line to place point on. It counts
212 screen lines down from the top of the window (zero for the top line). A
213 negative argument counts lines from the bottom (@minus{}1 for the bottom
214 line).
215 @item M-<
216 Move to the top of the buffer (@code{beginning-of-buffer}). With
217 numeric argument @var{n}, move to @var{n}/10 of the way from the top.
218 @xref{Arguments}, for more information on numeric arguments.@refill
219 @item M->
220 Move to the end of the buffer (@code{end-of-buffer}).
221 @item C-v
222 @itemx @key{PAGEDOWN}
223 @itemx @key{PRIOR}
224 Scroll the display one screen forward, and move point if necessary to
225 put it on the screen (@code{scroll-up}). This doesn't always move
226 point, but it is commonly used to do so. If your keyboard has a
227 @key{PAGEDOWN} or @key{PRIOR} key, it does the same thing.
228
229 Scrolling commands are further described in @ref{Scrolling}.
230 @item M-v
231 @itemx @key{PAGEUP}
232 @itemx @key{NEXT}
233 Scroll one screen backward, and move point if necessary to put it on
234 the screen (@code{scroll-down}). This doesn't always move point, but
235 it is commonly used to do so. If your keyboard has a @key{PAGEUP} or
236 @key{NEXT} key, it does the same thing.
237 @item M-x goto-char
238 Read a number @var{n} and move point to buffer position @var{n}.
239 Position 1 is the beginning of the buffer.
240 @item M-x goto-line
241 Read a number @var{n} and move point to line number @var{n}. Line 1
242 is the beginning of the buffer.
243 @item C-x C-n
244 @findex set-goal-column
245 @kindex C-x C-n
246 Use the current column of point as the @dfn{semipermanent goal column} for
247 @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). Henceforth, those
248 commands always move to this column in each line moved into, or as
249 close as possible given the contents of the line. This goal column remains
250 in effect until canceled.
251 @item C-u C-x C-n
252 Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} once
253 again try to stick to a fixed horizontal position, as usual.
254 @end table
255
256 @vindex track-eol
257 If you set the variable @code{track-eol} to a non-@code{nil} value,
258 then @kbd{C-n} and @kbd{C-p}, when starting at the end of the line, move
259 to the end of another line. Normally, @code{track-eol} is @code{nil}.
260 @xref{Variables}, for how to set variables such as @code{track-eol}.
261
262 @vindex next-line-add-newlines
263 @kbd{C-n} normally stops at the end of the bufer when you use it on
264 the last line of the buffer. But if you set the variable
265 @code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
266 the last line of a buffer creates an additional line at the end and
267 moves down onto it.
268
269 @node Erasing
270 @section Erasing Text
271
272 @table @kbd
273 @item @key{DEL}
274 Delete the character before point (@code{delete-backward-char}).
275 @item C-d
276 Delete the character after point (@code{delete-char}).
277 @item @key{DELETE}
278 @itemx @key{BACKSPACE}
279 One of these keys, whichever is the large key above the @key{RET} or
280 @key{ENTER} key, deletes the character before point, like @key{DEL}.
281 If that is @key{BACKSPACE}, and your keyboard also has @key{DELETE},
282 then @key{DELETE} deletes forwards, like @kbd{C-d}.
283 @item C-k
284 Kill to the end of the line (@code{kill-line}).
285 @item M-d
286 Kill forward to the end of the next word (@code{kill-word}).
287 @item M-@key{DEL}
288 Kill back to the beginning of the previous word
289 (@code{backward-kill-word}).
290 @end table
291
292 @cindex killing characters and lines
293 @cindex deleting characters and lines
294 @cindex erasing characters and lines
295 You already know about the @key{DEL} key which deletes the character
296 before point (that is, before the cursor). Another key, @kbd{Control-d}
297 (@kbd{C-d} for short), deletes the character after point (that is, the
298 character that the cursor is on). This shifts the rest of the text on
299 the line to the left. If you type @kbd{C-d} at the end of a line, it
300 joins together that line and the next line.
301
302 To erase a larger amount of text, use the @kbd{C-k} key, which kills a
303 line at a time. If you type @kbd{C-k} at the beginning or middle of a
304 line, it kills all the text up to the end of the line. If you type
305 @kbd{C-k} at the end of a line, it joins that line and the next line.
306
307 @xref{Killing}, for more flexible ways of killing text.
308
309 @node Undo
310 @section Undoing Changes
311 @cindex undo
312 @cindex changes, undoing
313
314 You can undo all the recent changes in the buffer text, up to a
315 certain point. Each buffer records changes individually, and the undo
316 command always applies to the current buffer. Usually each editing
317 command makes a separate entry in the undo records, but some commands
318 such as @code{query-replace} make many entries, and very simple commands
319 such as self-inserting characters are often grouped to make undoing less
320 tedious.
321
322 @table @kbd
323 @item C-x u
324 Undo one batch of changes---usually, one command worth (@code{undo}).
325 @item C-_
326 @itemx C-/
327 The same.
328 @item C-u C-x u
329 Undo one batch of changes in the region.
330 @end table
331
332 @kindex C-x u
333 @kindex C-_
334 @kindex C-/
335 @findex undo
336 The command @kbd{C-x u} (or @kbd{C-_} or @kbd{C-/}) is how you undo.
337 The first time you give this command, it undoes the last change.
338 Point moves back to where it was before the command that made the
339 change.
340
341 Consecutive repetitions of @kbd{C-_} or @kbd{C-x u} undo earlier and
342 earlier changes, back to the limit of the undo information available.
343 If all recorded changes have already been undone, the undo command
344 displays an error message and does nothing.
345
346 Any command other than an undo command breaks the sequence of undo
347 commands. Starting from that moment, the previous undo commands become
348 ordinary changes that you can undo. Thus, to redo changes you have
349 undone, type @kbd{C-f} or any other command that will harmlessly break
350 the sequence of undoing, then type more undo commands.
351
352 @cindex selective undo
353 @kindex C-u C-x u
354 Ordinary undo applies to all changes made in the current buffer. You
355 can also perform @dfn{selective undo}, limited to the current region
356 (@pxref{Mark}).
357 To do this, specify the region you want, then run the @code{undo}
358 command with a prefix argument (the value does not matter): @kbd{C-u C-x
359 u} or @kbd{C-u C-_}. This undoes the most recent change in the region.
360 To undo further changes in the same region, repeat the @code{undo}
361 command (no prefix argument is needed). In Transient Mark mode
362 (@pxref{Transient Mark}), any use of @code{undo} when there is an
363 active region performs selective undo; you do not need a prefix
364 argument.
365
366 If you notice that a buffer has been modified accidentally, the
367 easiest way to recover is to type @kbd{C-_} repeatedly until the stars
368 disappear from the front of the mode line. At this time, all the
369 modifications you made have been canceled. Whenever an undo command
370 makes the stars disappear from the mode line, it means that the buffer
371 contents are the same as they were when the file was last read in or
372 saved.
373
374 If you do not remember whether you changed the buffer deliberately,
375 type @kbd{C-_} once. When you see the last change you made undone, you
376 will see whether it was an intentional change. If it was an accident,
377 leave it undone. If it was deliberate, redo the change as described
378 above.
379
380 Not all buffers record undo information. Buffers whose names start with
381 spaces don't; these buffers are used internally by Emacs and its extensions
382 to hold text that users don't normally look at or edit.
383
384 You cannot undo mere cursor motion; only changes in the buffer
385 contents save undo information. However, some cursor motion commands
386 set the mark, so if you use these commands from time to time, you can
387 move back to the neighborhoods you have moved through by popping the
388 mark ring (@pxref{Mark Ring}).
389
390 @vindex undo-limit
391 @vindex undo-strong-limit
392 @vindex undo-outer-limit
393 @cindex undo limit
394 When the undo information for a buffer becomes too large, Emacs
395 discards the oldest undo information from time to time (during garbage
396 collection). You can specify how much undo information to keep by
397 setting three variables: @code{undo-limit}, @code{undo-strong-limit},
398 and @code{undo-outer-limit}. Their values are expressed in units of
399 bytes of space.
400
401 The variable @code{undo-limit} sets a soft limit: Emacs keeps undo
402 data for enough commands to reach this size, and perhaps exceed it,
403 but does not keep data for any earlier commands beyond that. Its
404 default value is 20000. The variable @code{undo-strong-limit} sets a
405 stricter limit: a previous command (not the most recent one) which
406 pushes the size past this amount is itself forgotten. The default
407 value of @code{undo-strong-limit} is 30000.
408
409 Regardless of the values of those variables, the most recent change
410 is never discarded unless it gets bigger than @code{undo-outer-limit}
411 (normally 3,000,000). At that point, Emacs discards the undo data and
412 warns you about it. This is the only situation in which you cannot
413 undo the last command. If this happens, you can increase the value of
414 @code{undo-outer-limit} to make it even less likely to happen in the
415 future. But if you didn't expect the command to create such large
416 undo data, then it is probably a bug and you should report it.
417 @xref{Bugs,, Reporting Bugs}.
418
419 The reason the @code{undo} command has three key bindings, @kbd{C-x
420 u}, @kbd{C-_} and @kbd{C-/}, is that it is worthy of a
421 single-character key, but @kbd{C-x u} is more straightforward for
422 beginners to type.
423
424 @node Basic Files
425 @section Files
426
427 The commands described above are sufficient for creating and altering
428 text in an Emacs buffer; the more advanced Emacs commands just make
429 things easier. But to keep any text permanently you must put it in a
430 @dfn{file}. Files are named units of text which are stored by the
431 operating system for you to retrieve later by name. To look at or use
432 the contents of a file in any way, including editing the file with
433 Emacs, you must specify the file name.
434
435 Consider a file named @file{/usr/rms/foo.c}. In Emacs, to begin editing
436 this file, type
437
438 @example
439 C-x C-f /usr/rms/foo.c @key{RET}
440 @end example
441
442 @noindent
443 Here the file name is given as an @dfn{argument} to the command @kbd{C-x
444 C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
445 read the argument, and you type @key{RET} to terminate the argument
446 (@pxref{Minibuffer}).@refill
447
448 Emacs obeys the command by @dfn{visiting} the file: creating a buffer,
449 copying the contents of the file into the buffer, and then displaying
450 the buffer for you to edit. If you alter the text, you can @dfn{save}
451 the new text in the file by typing @kbd{C-x C-s} (@code{save-buffer}).
452 This makes the changes permanent by copying the altered buffer contents
453 back into the file @file{/usr/rms/foo.c}. Until you save, the changes
454 exist only inside Emacs, and the file @file{foo.c} is unaltered.
455
456 To create a file, just visit the file with @kbd{C-x C-f} as if it
457 already existed. This creates an empty buffer in which you can insert
458 the text you want to put in the file. The file is actually created when
459 you save this buffer with @kbd{C-x C-s}.
460
461 Of course, there is a lot more to learn about using files. @xref{Files}.
462
463 @node Basic Help
464 @section Help
465
466 @cindex getting help with keys
467 If you forget what a key does, you can find out with the Help
468 character, which is @kbd{C-h} (or @key{F1}, which is an alias for
469 @kbd{C-h}). Type @kbd{C-h k} followed by the key you want to know
470 about; for example, @kbd{C-h k C-n} tells you all about what @kbd{C-n}
471 does. @kbd{C-h} is a prefix key; @kbd{C-h k} is just one of its
472 subcommands (the command @code{describe-key}). The other subcommands of
473 @kbd{C-h} provide different kinds of help. Type @kbd{C-h} twice to get
474 a description of all the help facilities. @xref{Help}.@refill
475
476 @node Blank Lines
477 @section Blank Lines
478
479 @cindex inserting blank lines
480 @cindex deleting blank lines
481 Here are special commands and techniques for putting in and taking out
482 blank lines.
483
484 @table @kbd
485 @item C-o
486 Insert one or more blank lines after the cursor (@code{open-line}).
487 @item C-x C-o
488 Delete all but one of many consecutive blank lines
489 (@code{delete-blank-lines}).
490 @end table
491
492 @kindex C-o
493 @kindex C-x C-o
494 @cindex blank lines
495 @findex open-line
496 @findex delete-blank-lines
497 When you want to insert a new line of text before an existing line, you
498 can do it by typing the new line of text, followed by @key{RET}.
499 However, it may be easier to see what you are doing if you first make a
500 blank line and then insert the desired text into it. This is easy to do
501 using the key @kbd{C-o} (@code{open-line}), which inserts a newline
502 after point but leaves point in front of the newline. After @kbd{C-o},
503 type the text for the new line. @kbd{C-o F O O} has the same effect as
504 @w{@kbd{F O O @key{RET}}}, except for the final location of point.
505
506 You can make several blank lines by typing @kbd{C-o} several times, or
507 by giving it a numeric argument to tell it how many blank lines to make.
508 @xref{Arguments}, for how. If you have a fill prefix, then @kbd{C-o}
509 command inserts the fill prefix on the new line, when you use it at the
510 beginning of a line. @xref{Fill Prefix}.
511
512 The easy way to get rid of extra blank lines is with the command
513 @kbd{C-x C-o} (@code{delete-blank-lines}). @kbd{C-x C-o} in a run of
514 several blank lines deletes all but one of them. @kbd{C-x C-o} on a
515 solitary blank line deletes that blank line. When point is on a
516 nonblank line, @kbd{C-x C-o} deletes any blank lines following that
517 nonblank line.
518
519 @node Continuation Lines
520 @section Continuation Lines
521
522 @cindex continuation line
523 @cindex wrapping
524 @cindex line wrapping
525 @cindex fringes, and continuation lines
526 If you add too many characters to one line without breaking it with
527 @key{RET}, the line grows to occupy two (or more) lines on the screen.
528 On graphical displays, Emacs indicates line wrapping with small bent
529 arrows in the fringes to the left and right of the window. On
530 text-only terminals, Emacs displays a @samp{\} character at the right
531 margin of a screen line if it is not the last in its text line. This
532 @samp{\} character says that the following screen line is not really a
533 distinct line in the text, just a @dfn{continuation} of a line too
534 long to fit the screen. Continuation is also called @dfn{line
535 wrapping}.
536
537 When line wrapping occurs before a character that is wider than one
538 column, some columns at the end of the previous screen line may be
539 ``empty.'' In this case, Emacs displays additional @samp{\}
540 characters in the ``empty'' columns, just before the @samp{\}
541 character that indicates continuation.
542
543 Sometimes it is nice to have Emacs insert newlines automatically when
544 a line gets too long. Continuation on the screen does not do that. Use
545 Auto Fill mode (@pxref{Filling}) if that's what you want.
546
547 @cindex truncation
548 @cindex line truncation, and fringes
549 As an alternative to continuation, Emacs can display long lines by
550 @dfn{truncation}. This means that all the characters that do not fit
551 in the width of the screen or window do not appear at all. @samp{$}
552 in the last column or a small straight arrow in the fringe to the
553 right of the window indicates a truncated line.
554
555 @xref{Display Custom}, for more information about line truncation,
556 and other variables that affect how text is displayed.
557
558 @node Position Info
559 @section Cursor Position Information
560
561 Here are commands to get information about the size and position of
562 parts of the buffer, and to count lines.
563
564 @table @kbd
565 @item M-x what-page
566 Display the page number of point, and the line number within the page.
567 @item M-x what-line
568 Display the line number of point in the buffer.
569 @item M-x line-number-mode
570 @itemx M-x column-number-mode
571 Toggle automatic display of current line number or column number.
572 @xref{Optional Mode Line}.
573 @item M-=
574 Display the number of lines in the current region (@code{count-lines-region}).
575 @xref{Mark}, for information about the region.
576 @item C-x =
577 Display the character code of character after point, character position of
578 point, and column of point (@code{what-cursor-position}).
579 @item M-x hl-line-mode
580 Enable or disable highlighting of the current line. @xref{Cursor
581 Display}.
582 @item M-x size-indication-mode
583 Toggle automatic display of the size of the buffer.
584 @xref{Optional Mode Line}.
585 @end table
586
587 @findex what-page
588 @findex what-line
589 @cindex line number commands
590 @cindex location of point
591 @cindex cursor location
592 @cindex point location
593 There are two commands for working with line numbers. @kbd{M-x
594 what-line} computes the current line number and displays it in the echo
595 area. To go to a given line by number, use @kbd{M-x goto-line}; it
596 prompts you for the number. These line numbers count from one at the
597 beginning of the buffer.
598
599 You can also see the current line number in the mode line; see @ref{Mode
600 Line}. If you narrow the buffer, then the line number in the mode line
601 is relative to the accessible portion (@pxref{Narrowing}). By contrast,
602 @code{what-line} shows both the line number relative to the narrowed
603 region and the line number relative to the whole buffer.
604
605 @kbd{M-x what-page} counts pages from the beginning of the file, and
606 counts lines within the page, showing both numbers in the echo area.
607 @xref{Pages}.
608
609 @kindex M-=
610 @findex count-lines-region
611 While on this subject, we might as well mention @kbd{M-=} (@code{count-lines-region}),
612 which displays the number of lines in the region (@pxref{Mark}).
613 @xref{Pages}, for the command @kbd{C-x l} which counts the lines in the
614 current page.
615
616 @kindex C-x =
617 @findex what-cursor-position
618 The command @kbd{C-x =} (@code{what-cursor-position}) shows what
619 column the cursor is in, and other miscellaneous information about
620 point and the character after it. It displays a line in the echo area
621 that looks like this:
622
623 @smallexample
624 Char: c (0143, 99, 0x63) point=21044 of 26883(78%) column 53
625 @end smallexample
626
627 @noindent
628 (In fact, this is the output produced when point is before the
629 @samp{column} in the example.)
630
631 The four values after @samp{Char:} describe the character that follows
632 point, first by showing it and then by giving its character code in
633 octal, decimal and hex. For a non-@acronym{ASCII} multibyte character, these are
634 followed by @samp{ext} and the character's representation, in hex, in
635 the buffer's coding system, if that coding system encodes the character
636 safely and with a single byte (@pxref{Coding Systems}). If the
637 character's encoding is longer than one byte, Emacs shows @samp{ext ...}.
638
639 @samp{point=} is followed by the position of point expressed as a character
640 count. The front of the buffer counts as position 1, one character later
641 as 2, and so on. The next, larger, number is the total number of characters
642 in the buffer. Afterward in parentheses comes the position expressed as a
643 percentage of the total size.
644
645 @samp{column} is followed by the horizontal position of point, in
646 columns from the left edge of the window.
647
648 If the buffer has been narrowed, making some of the text at the
649 beginning and the end temporarily inaccessible, @kbd{C-x =} displays
650 additional text describing the currently accessible range. For example, it
651 might display this:
652
653 @smallexample
654 Char: C (0103, 67, 0x43) point=252 of 889(28%) <231 - 599> column 0
655 @end smallexample
656
657 @noindent
658 where the two extra numbers give the smallest and largest character
659 position that point is allowed to assume. The characters between those
660 two positions are the accessible ones. @xref{Narrowing}.
661
662 If point is at the end of the buffer (or the end of the accessible
663 part), the @w{@kbd{C-x =}} output does not describe a character after
664 point. The output might look like this:
665
666 @smallexample
667 point=26957 of 26956(100%) column 0
668 @end smallexample
669
670 @cindex character set of character at point
671 @cindex font of character at point
672 @cindex text properties at point
673 @w{@kbd{C-u C-x =}} displays additional information about a
674 character, including the character set name and the codes that
675 identify the character within that character set; @acronym{ASCII} characters are
676 identified as belonging to the @code{ascii} character set. It also
677 shows the character's syntax, categories, and encodings both
678 internally in the buffer and externally if you save the file. It also
679 shows the character's text properties (@pxref{Text Properties,,,
680 elisp, the Emacs Lisp Reference Manual}), and any overlays containing it
681 (@pxref{Overlays,,, elisp, the same manual}).
682
683 Here's an example showing the Latin-1 character A with grave accent,
684 in a buffer whose coding system is @code{iso-2022-7bit}, whose
685 terminal coding system is @code{iso-latin-1} (so the terminal actually
686 displays the character as @samp{@`A}), and which has font-lock-mode
687 (@pxref{Font Lock}) enabled:
688
689 @smallexample
690 character: @`A (04300, 2240, 0x8c0)
691 charset: latin-iso8859-1
692 (Right-Hand Part of Latin Alphabet 1@dots{}
693 code point: 64
694 syntax: w which means: word
695 category: l:Latin
696 buffer code: 0x81 0xC0
697 file code: ESC 2C 41 40 (encoded by coding system iso-2022-7bit)
698 terminal code: C0
699
700 Text properties
701 font-lock-face: font-lock-variable-name-face
702 fontified: t
703 @end smallexample
704
705 @node Arguments
706 @section Numeric Arguments
707 @cindex numeric arguments
708 @cindex prefix arguments
709 @cindex arguments to commands
710
711 In mathematics and computer usage, the word @dfn{argument} means
712 ``data provided to a function or operation.'' You can give any Emacs
713 command a @dfn{numeric argument} (also called a @dfn{prefix argument}).
714 Some commands interpret the argument as a repetition count. For
715 example, @kbd{C-f} with an argument of ten moves forward ten characters
716 instead of one. With these commands, no argument is equivalent to an
717 argument of one. Negative arguments tell most such commands to move or
718 act in the opposite direction.
719
720 @kindex M-1
721 @kindex M-@t{-}
722 @findex digit-argument
723 @findex negative-argument
724 If your terminal keyboard has a @key{META} key (labeled @key{ALT} on
725 PC keyboards), the easiest way to specify a numeric argument is to
726 type digits and/or a minus sign while holding down the @key{META} key.
727 For example,
728
729 @example
730 M-5 C-n
731 @end example
732
733 @noindent
734 would move down five lines. The characters @kbd{Meta-1}, @kbd{Meta-2},
735 and so on, as well as @kbd{Meta--}, do this because they are keys bound
736 to commands (@code{digit-argument} and @code{negative-argument}) that
737 are defined to contribute to an argument for the next command.
738 @kbd{Meta--} without digits normally means @minus{}1. Digits and
739 @kbd{-} modified with Control, or Control and Meta, also specify numeric
740 arguments.
741
742 @kindex C-u
743 @findex universal-argument
744 Another way of specifying an argument is to use the @kbd{C-u}
745 (@code{universal-argument}) command followed by the digits of the
746 argument. With @kbd{C-u}, you can type the argument digits without
747 holding down modifier keys; @kbd{C-u} works on all terminals. To type a
748 negative argument, type a minus sign after @kbd{C-u}. Just a minus sign
749 without digits normally means @minus{}1.
750
751 @kbd{C-u} followed by a character which is neither a digit nor a minus
752 sign has the special meaning of ``multiply by four.'' It multiplies the
753 argument for the next command by four. @kbd{C-u} twice multiplies it by
754 sixteen. Thus, @kbd{C-u C-u C-f} moves forward sixteen characters. This
755 is a good way to move forward ``fast,'' since it moves about 1/5 of a line
756 in the usual size screen. Other useful combinations are @kbd{C-u C-n},
757 @kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u C-u
758 C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
759 lines).@refill
760
761 Some commands care only about whether there is an argument, and not about
762 its value. For example, the command @kbd{M-q} (@code{fill-paragraph}) with
763 no argument fills text; with an argument, it justifies the text as well.
764 (@xref{Filling}, for more information on @kbd{M-q}.) Plain @kbd{C-u} is a
765 handy way of providing an argument for such commands.
766
767 Some commands use the value of the argument as a repeat count, but do
768 something peculiar when there is no argument. For example, the command
769 @kbd{C-k} (@code{kill-line}) with argument @var{n} kills @var{n} lines,
770 including their terminating newlines. But @kbd{C-k} with no argument is
771 special: it kills the text up to the next newline, or, if point is right at
772 the end of the line, it kills the newline itself. Thus, two @kbd{C-k}
773 commands with no arguments can kill a nonblank line, just like @kbd{C-k}
774 with an argument of one. (@xref{Killing}, for more information on
775 @kbd{C-k}.)@refill
776
777 A few commands treat a plain @kbd{C-u} differently from an ordinary
778 argument. A few others may treat an argument of just a minus sign
779 differently from an argument of @minus{}1. These unusual cases are
780 described when they come up; they are always for reasons of
781 convenience of use of the individual command, and they are documented
782 in the command's documentation string.
783
784 You can use a numeric argument to insert multiple copies of a
785 character. This is straightforward unless the character is a digit; for
786 example, @kbd{C-u 6 4 a} inserts 64 copies of the character @samp{a}.
787 But this does not work for inserting digits; @kbd{C-u 6 4 1} specifies
788 an argument of 641, rather than inserting anything. To separate the
789 digit to insert from the argument, type another @kbd{C-u}; for example,
790 @kbd{C-u 6 4 C-u 1} does insert 64 copies of the character @samp{1}.
791
792 We use the term ``prefix argument'' as well as ``numeric argument'' to
793 emphasize that you type the argument before the command, and to
794 distinguish these arguments from minibuffer arguments that come after
795 the command.
796
797 @node Repeating
798 @section Repeating a Command
799 @cindex repeating a command
800
801 Many simple commands, such as those invoked with a single key or
802 with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
803 invoking them with a numeric argument that serves as a repeat count
804 (@pxref{Arguments}). However, if the command you want to repeat
805 prompts for some input, or uses a numeric argument in another way,
806 repetition using a numeric argument might be problematical.
807
808 @kindex C-x z
809 @findex repeat
810 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
811 an Emacs command many times. This command repeats the previous Emacs
812 command, whatever that was. Repeating a command uses the same arguments
813 that were used before; it does not read new arguments each time.
814
815 To repeat the command more than once, type additional @kbd{z}'s: each
816 @kbd{z} repeats the command one more time. Repetition ends when you
817 type a character other than @kbd{z}, or press a mouse button.
818
819 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
820 characters. You can repeat that command (including its argument) three
821 additional times, to delete a total of 80 characters, by typing @kbd{C-x
822 z z z}. The first @kbd{C-x z} repeats the command once, and each
823 subsequent @kbd{z} repeats it once again.
824
825 @ignore
826 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
827 @end ignore