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1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 94, 95, 96, 97, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Contributed by Morten Welinder */
22 /* New display, keyboard, and mouse control by Kim F. Storm */
23
24 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
25
26 #include <config.h>
27
28 #ifdef MSDOS
29 #include "lisp.h"
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <time.h>
33 #include <sys/param.h>
34 #include <sys/time.h>
35 #include <dos.h>
36 #include <errno.h>
37 #include <string.h> /* for bzero and string functions */
38 #include <sys/stat.h> /* for _fixpath */
39 #include <unistd.h> /* for chdir, dup, dup2, etc. */
40 #if __DJGPP__ >= 2
41 #include <fcntl.h>
42 #include <io.h> /* for setmode */
43 #include <dpmi.h> /* for __dpmi_xxx stuff */
44 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
45 #include <libc/dosio.h> /* for _USE_LFN */
46 #include <conio.h> /* for cputs */
47 #endif
48
49 #include "msdos.h"
50 #include "systime.h"
51 #include "termhooks.h"
52 #include "termchar.h"
53 #include "dispextern.h"
54 #include "dosfns.h"
55 #include "termopts.h"
56 #include "charset.h"
57 #include "coding.h"
58 #include "disptab.h"
59 #include "frame.h"
60 #include "window.h"
61 #include "buffer.h"
62 #include "commands.h"
63 #include "blockinput.h"
64 #include <go32.h>
65 #include <pc.h>
66 #include <ctype.h>
67 /* #include <process.h> */
68 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
69 #define P_WAIT 1
70
71 #ifndef _USE_LFN
72 #define _USE_LFN 0
73 #endif
74
75 #ifndef _dos_ds
76 #define _dos_ds _go32_info_block.selector_for_linear_memory
77 #endif
78
79 #if __DJGPP__ > 1
80
81 #include <signal.h>
82 #include "syssignal.h"
83
84 #ifndef SYSTEM_MALLOC
85
86 #ifdef GNU_MALLOC
87
88 /* If other `malloc' than ours is used, force our `sbrk' behave like
89 Unix programs expect (resize memory blocks to keep them contiguous).
90 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
91 because that's what `gmalloc' expects to get. */
92 #include <crt0.h>
93
94 #ifdef REL_ALLOC
95 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
96 #else /* not REL_ALLOC */
97 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
98 #endif /* not REL_ALLOC */
99 #endif /* GNU_MALLOC */
100
101 #endif /* not SYSTEM_MALLOC */
102 #endif /* __DJGPP__ > 1 */
103
104 static unsigned long
105 event_timestamp ()
106 {
107 struct time t;
108 unsigned long s;
109
110 gettime (&t);
111 s = t.ti_min;
112 s *= 60;
113 s += t.ti_sec;
114 s *= 1000;
115 s += t.ti_hund * 10;
116
117 return s;
118 }
119
120 \f
121 /* ------------------------ Mouse control ---------------------------
122 *
123 * Coordinates are in screen positions and zero based.
124 * Mouse buttons are numbered from left to right and also zero based.
125 */
126
127 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
128 static int mouse_visible;
129
130 static int mouse_last_x;
131 static int mouse_last_y;
132
133 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
134 static int mouse_button_count;
135
136 void
137 mouse_on ()
138 {
139 union REGS regs;
140
141 if (have_mouse > 0 && !mouse_visible)
142 {
143 if (termscript)
144 fprintf (termscript, "<M_ON>");
145 regs.x.ax = 0x0001;
146 int86 (0x33, &regs, &regs);
147 mouse_visible = 1;
148 }
149 }
150
151 void
152 mouse_off ()
153 {
154 union REGS regs;
155
156 if (have_mouse > 0 && mouse_visible)
157 {
158 if (termscript)
159 fprintf (termscript, "<M_OFF>");
160 regs.x.ax = 0x0002;
161 int86 (0x33, &regs, &regs);
162 mouse_visible = 0;
163 }
164 }
165
166 static void
167 mouse_get_xy (int *x, int *y)
168 {
169 union REGS regs;
170
171 regs.x.ax = 0x0003;
172 int86 (0x33, &regs, &regs);
173 *x = regs.x.cx / 8;
174 *y = regs.x.dx / 8;
175 }
176
177 void
178 mouse_moveto (x, y)
179 int x, y;
180 {
181 union REGS regs;
182
183 if (termscript)
184 fprintf (termscript, "<M_XY=%dx%d>", x, y);
185 regs.x.ax = 0x0004;
186 mouse_last_x = regs.x.cx = x * 8;
187 mouse_last_y = regs.x.dx = y * 8;
188 int86 (0x33, &regs, &regs);
189 }
190
191 static int
192 mouse_pressed (b, xp, yp)
193 int b, *xp, *yp;
194 {
195 union REGS regs;
196
197 if (b >= mouse_button_count)
198 return 0;
199 regs.x.ax = 0x0005;
200 regs.x.bx = mouse_button_translate[b];
201 int86 (0x33, &regs, &regs);
202 if (regs.x.bx)
203 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
204 return (regs.x.bx != 0);
205 }
206
207 static int
208 mouse_released (b, xp, yp)
209 int b, *xp, *yp;
210 {
211 union REGS regs;
212
213 if (b >= mouse_button_count)
214 return 0;
215 regs.x.ax = 0x0006;
216 regs.x.bx = mouse_button_translate[b];
217 int86 (0x33, &regs, &regs);
218 if (regs.x.bx)
219 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
220 return (regs.x.bx != 0);
221 }
222
223 static int
224 mouse_button_depressed (b, xp, yp)
225 int b, *xp, *yp;
226 {
227 union REGS regs;
228
229 if (b >= mouse_button_count)
230 return 0;
231 regs.x.ax = 0x0003;
232 int86 (0x33, &regs, &regs);
233 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
234 {
235 *xp = regs.x.cx / 8;
236 *yp = regs.x.dx / 8;
237 return 1;
238 }
239 return 0;
240 }
241
242 void
243 mouse_get_pos (f, insist, bar_window, part, x, y, time)
244 FRAME_PTR *f;
245 int insist;
246 Lisp_Object *bar_window, *x, *y;
247 enum scroll_bar_part *part;
248 unsigned long *time;
249 {
250 int ix, iy;
251 Lisp_Object frame, tail;
252
253 /* Clear the mouse-moved flag for every frame on this display. */
254 FOR_EACH_FRAME (tail, frame)
255 XFRAME (frame)->mouse_moved = 0;
256
257 *f = SELECTED_FRAME();
258 *bar_window = Qnil;
259 mouse_get_xy (&ix, &iy);
260 *time = event_timestamp ();
261 *x = make_number (mouse_last_x = ix);
262 *y = make_number (mouse_last_y = iy);
263 }
264
265 static void
266 mouse_check_moved ()
267 {
268 int x, y;
269
270 mouse_get_xy (&x, &y);
271 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
272 mouse_last_x = x;
273 mouse_last_y = y;
274 }
275
276 void
277 mouse_init ()
278 {
279 union REGS regs;
280 int b;
281
282 if (termscript)
283 fprintf (termscript, "<M_INIT>");
284
285 regs.x.ax = 0x0021;
286 int86 (0x33, &regs, &regs);
287
288 /* Reset the mouse last press/release info. It seems that Windows
289 doesn't do that automatically when function 21h is called, which
290 causes Emacs to ``remember'' the click that switched focus to the
291 window just before Emacs was started from that window. */
292 for (b = 0; b < mouse_button_count; b++)
293 {
294 int dummy_x, dummy_y;
295
296 (void) mouse_pressed (b, &dummy_x, &dummy_y);
297 (void) mouse_released (b, &dummy_x, &dummy_y);
298 }
299
300 regs.x.ax = 0x0007;
301 regs.x.cx = 0;
302 regs.x.dx = 8 * (ScreenCols () - 1);
303 int86 (0x33, &regs, &regs);
304
305 regs.x.ax = 0x0008;
306 regs.x.cx = 0;
307 regs.x.dx = 8 * (ScreenRows () - 1);
308 int86 (0x33, &regs, &regs);
309
310 mouse_moveto (0, 0);
311 mouse_visible = 0;
312 }
313 \f
314 /* ------------------------- Screen control ----------------------
315 *
316 */
317
318 static int internal_terminal = 0;
319
320 #ifndef HAVE_X_WINDOWS
321 extern unsigned char ScreenAttrib;
322 static int screen_face;
323 static int highlight;
324
325 static int screen_size_X;
326 static int screen_size_Y;
327 static int screen_size;
328
329 static int current_pos_X;
330 static int current_pos_Y;
331 static int new_pos_X;
332 static int new_pos_Y;
333
334 static void *startup_screen_buffer;
335 static int startup_screen_size_X;
336 static int startup_screen_size_Y;
337 static int startup_pos_X;
338 static int startup_pos_Y;
339 static unsigned char startup_screen_attrib;
340
341 static clock_t startup_time;
342
343 static int term_setup_done;
344
345 /* Similar to the_only_frame. */
346 struct x_output the_only_x_display;
347
348 /* Support for DOS/V (allows Japanese characters to be displayed on
349 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
350
351 /* Holds the address of the text-mode screen buffer. */
352 static unsigned long screen_old_address = 0;
353 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
354 static unsigned short screen_virtual_segment = 0;
355 static unsigned short screen_virtual_offset = 0;
356 /* A flag to control how to display unibyte 8-bit characters. */
357 extern int unibyte_display_via_language_environment;
358
359 #if __DJGPP__ > 1
360 /* Update the screen from a part of relocated DOS/V screen buffer which
361 begins at OFFSET and includes COUNT characters. */
362 static void
363 dosv_refresh_virtual_screen (int offset, int count)
364 {
365 __dpmi_regs regs;
366
367 if (offset < 0 || count < 0) /* paranoia; illegal values crash DOS/V */
368 return;
369
370 regs.h.ah = 0xff; /* update relocated screen */
371 regs.x.es = screen_virtual_segment;
372 regs.x.di = screen_virtual_offset + offset;
373 regs.x.cx = count;
374 __dpmi_int (0x10, &regs);
375 }
376 #endif
377
378 static void
379 dos_direct_output (y, x, buf, len)
380 int y;
381 int x;
382 char *buf;
383 int len;
384 {
385 int t0 = 2 * (x + y * screen_size_X);
386 int t = t0 + (int) ScreenPrimary;
387 int l0 = len;
388
389 #if (__DJGPP__ < 2)
390 while (--len >= 0) {
391 dosmemput (buf++, 1, t);
392 t += 2;
393 }
394 #else
395 /* This is faster. */
396 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
397 _farnspokeb (t, *buf);
398
399 if (screen_virtual_segment)
400 dosv_refresh_virtual_screen (t0, l0);
401 #endif
402 }
403 #endif
404
405 /* Flash the screen as a substitute for BEEPs. */
406
407 #if (__DJGPP__ < 2)
408 static void
409 do_visible_bell (xorattr)
410 unsigned char xorattr;
411 {
412 asm volatile
413 (" movb $1,%%dl
414 visible_bell_0:
415 movl _ScreenPrimary,%%eax
416 call dosmemsetup
417 movl %%eax,%%ebx
418 movl %1,%%ecx
419 movb %0,%%al
420 incl %%ebx
421 visible_bell_1:
422 xorb %%al,%%gs:(%%ebx)
423 addl $2,%%ebx
424 decl %%ecx
425 jne visible_bell_1
426 decb %%dl
427 jne visible_bell_3
428 visible_bell_2:
429 movzwl %%ax,%%eax
430 movzwl %%ax,%%eax
431 movzwl %%ax,%%eax
432 movzwl %%ax,%%eax
433 decw %%cx
434 jne visible_bell_2
435 jmp visible_bell_0
436 visible_bell_3:"
437 : /* no output */
438 : "m" (xorattr), "g" (screen_size)
439 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
440 }
441
442 static void
443 ScreenVisualBell (void)
444 {
445 /* This creates an xor-mask that will swap the default fore- and
446 background colors. */
447 do_visible_bell (((the_only_x_display.foreground_pixel
448 ^ the_only_x_display.background_pixel)
449 * 0x11) & 0x7f);
450 }
451 #endif
452
453 #ifndef HAVE_X_WINDOWS
454
455 static int blink_bit = -1; /* the state of the blink bit at startup */
456
457 /* Enable bright background colors. */
458 static void
459 bright_bg (void)
460 {
461 union REGS regs;
462
463 /* Remember the original state of the blink/bright-background bit.
464 It is stored at 0040:0065h in the BIOS data area. */
465 if (blink_bit == -1)
466 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
467
468 regs.h.bl = 0;
469 regs.x.ax = 0x1003;
470 int86 (0x10, &regs, &regs);
471 }
472
473 /* Disable bright background colors (and enable blinking) if we found
474 the video system in that state at startup. */
475 static void
476 maybe_enable_blinking (void)
477 {
478 if (blink_bit == 1)
479 {
480 union REGS regs;
481
482 regs.h.bl = 1;
483 regs.x.ax = 0x1003;
484 int86 (0x10, &regs, &regs);
485 }
486 }
487
488 /* Set the screen dimensions so that it can show no less than
489 ROWS x COLS frame. */
490
491 void
492 dos_set_window_size (rows, cols)
493 int *rows, *cols;
494 {
495 char video_name[30];
496 Lisp_Object video_mode;
497 int video_mode_value;
498 int have_vga = 0;
499 union REGS regs;
500 int current_rows = ScreenRows (), current_cols = ScreenCols ();
501
502 if (*rows == current_rows && *cols == current_cols)
503 return;
504
505 /* Do we have a VGA? */
506 regs.x.ax = 0x1a00;
507 int86 (0x10, &regs, &regs);
508 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
509 have_vga = 1;
510
511 mouse_off ();
512
513 /* If the user specified a special video mode for these dimensions,
514 use that mode. */
515 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
516 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
517 Qnil))-> value;
518
519 if (INTEGERP (video_mode)
520 && (video_mode_value = XINT (video_mode)) > 0)
521 {
522 regs.x.ax = video_mode_value;
523 int86 (0x10, &regs, &regs);
524
525 if (have_mouse)
526 {
527 /* Must hardware-reset the mouse, or else it won't update
528 its notion of screen dimensions for some non-standard
529 video modes. This is *painfully* slow... */
530 regs.x.ax = 0;
531 int86 (0x33, &regs, &regs);
532 }
533 }
534
535 /* Find one of the dimensions supported by standard EGA/VGA
536 which gives us at least the required dimensions. */
537
538 #if __DJGPP__ > 1
539
540 else
541 {
542 static struct {
543 int rows;
544 int need_vga;
545 } std_dimension[] = {
546 {25, 0},
547 {28, 1},
548 {35, 0},
549 {40, 1},
550 {43, 0},
551 {50, 1}
552 };
553 int i = 0;
554
555 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
556 {
557 if (std_dimension[i].need_vga <= have_vga
558 && std_dimension[i].rows >= *rows)
559 {
560 if (std_dimension[i].rows != current_rows
561 || *cols != current_cols)
562 _set_screen_lines (std_dimension[i].rows);
563 break;
564 }
565 i++;
566 }
567 }
568
569 #else /* not __DJGPP__ > 1 */
570
571 else if (*rows <= 25)
572 {
573 if (current_rows != 25 || current_cols != 80)
574 {
575 regs.x.ax = 3;
576 int86 (0x10, &regs, &regs);
577 regs.x.ax = 0x1101;
578 regs.h.bl = 0;
579 int86 (0x10, &regs, &regs);
580 regs.x.ax = 0x1200;
581 regs.h.bl = 32;
582 int86 (0x10, &regs, &regs);
583 regs.x.ax = 3;
584 int86 (0x10, &regs, &regs);
585 }
586 }
587 else if (*rows <= 50)
588 if (have_vga && (current_rows != 50 || current_cols != 80)
589 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
590 {
591 regs.x.ax = 3;
592 int86 (0x10, &regs, &regs);
593 regs.x.ax = 0x1112;
594 regs.h.bl = 0;
595 int86 (0x10, &regs, &regs);
596 regs.x.ax = 0x1200;
597 regs.h.bl = 32;
598 int86 (0x10, &regs, &regs);
599 regs.x.ax = 0x0100;
600 regs.x.cx = 7;
601 int86 (0x10, &regs, &regs);
602 }
603 #endif /* not __DJGPP__ > 1 */
604
605 if (have_mouse)
606 {
607 mouse_init ();
608 mouse_on ();
609 }
610
611 /* Tell the caller what dimensions have been REALLY set. */
612 *rows = ScreenRows ();
613 *cols = ScreenCols ();
614
615 #if __DJGPP__ > 1
616 /* If the dimensions changed, the mouse highlight info is invalid. */
617 if (current_rows != *rows || current_cols != *cols)
618 {
619 struct frame *f = SELECTED_FRAME();
620 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
621 Lisp_Object window = dpyinfo->mouse_face_window;
622
623 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
624 {
625 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
626 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
627 dpyinfo->mouse_face_window = Qnil;
628 }
629 }
630 #endif
631
632 /* Enable bright background colors. */
633 bright_bg ();
634
635 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
636 be defensive anyway. */
637 if (screen_virtual_segment)
638 dosv_refresh_virtual_screen (0, *cols * *rows);
639 }
640
641 /* If we write a character in the position where the mouse is,
642 the mouse cursor may need to be refreshed. */
643
644 static void
645 mouse_off_maybe ()
646 {
647 int x, y;
648
649 if (!mouse_visible)
650 return;
651
652 mouse_get_xy (&x, &y);
653 if (y != new_pos_Y || x < new_pos_X)
654 return;
655
656 mouse_off ();
657 }
658
659 static void
660 IT_ring_bell (void)
661 {
662 if (visible_bell)
663 {
664 mouse_off ();
665 ScreenVisualBell ();
666 }
667 else
668 {
669 union REGS inregs, outregs;
670 inregs.h.ah = 2;
671 inregs.h.dl = 7;
672 intdos (&inregs, &outregs);
673 }
674 }
675
676 /* Given a face id FACE, extract the face parameters to be used for
677 display until the face changes. The face parameters (actually, its
678 color) are used to construct the video attribute byte for each
679 glyph during the construction of the buffer that is then blitted to
680 the video RAM. */
681 static void
682 IT_set_face (int face)
683 {
684 struct frame *sf = SELECTED_FRAME();
685 struct face *fp = FACE_FROM_ID (sf, face);
686 unsigned long fg, bg;
687
688 if (!fp)
689 {
690 fp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
691 /* The default face for the frame should always be realized and
692 cached. */
693 if (!fp)
694 abort ();
695 }
696 screen_face = face;
697 fg = fp->foreground;
698 bg = fp->background;
699
700 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_*
701 colors mean use the colors of the default face, except that if
702 highlight is on, invert the foreground and the background. Note
703 that we assume all 16 colors to be available for the background,
704 since Emacs switches on this mode (and loses the blinking
705 attribute) at startup. */
706 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
707 fg = FRAME_FOREGROUND_PIXEL (sf);
708 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
709 fg = FRAME_BACKGROUND_PIXEL (sf);
710 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
711 bg = FRAME_BACKGROUND_PIXEL (sf);
712 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
713 bg = FRAME_FOREGROUND_PIXEL (sf);
714
715 /* Make sure highlighted lines really stand out, come what may. */
716 if ((highlight || fp->tty_reverse_p)
717 && (fg == FRAME_FOREGROUND_PIXEL (sf)
718 && bg == FRAME_BACKGROUND_PIXEL (sf)))
719 {
720 unsigned long tem = fg;
721
722 fg = bg;
723 bg = tem;
724 }
725 if (termscript)
726 fprintf (termscript, "<FACE %d%s: %d/%d[FG:%d/BG:%d]>", face,
727 highlight ? "H" : "", fp->foreground, fp->background, fg, bg);
728 if (fg >= 0 && fg < 16)
729 {
730 ScreenAttrib &= 0xf0;
731 ScreenAttrib |= fg;
732 }
733 if (bg >= 0 && bg < 16)
734 {
735 ScreenAttrib &= 0x0f;
736 ScreenAttrib |= ((bg & 0x0f) << 4);
737 }
738 }
739
740 Lisp_Object Vdos_unsupported_char_glyph;
741
742 static void
743 IT_write_glyphs (struct glyph *str, int str_len)
744 {
745 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
746 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
747 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
748 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
749 register int sl = str_len;
750 register int tlen = GLYPH_TABLE_LENGTH;
751 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
752
753 struct coding_system *coding = (CODING_REQUIRE_ENCODING (&terminal_coding)
754 ? &terminal_coding
755 : &safe_terminal_coding);
756 struct frame *sf;
757
758 /* Do we need to consider conversion of unibyte characters to
759 multibyte? */
760 int convert_unibyte_characters
761 = (NILP (current_buffer->enable_multibyte_characters)
762 && unibyte_display_via_language_environment);
763
764 if (str_len <= 0) return;
765
766 screen_buf = screen_bp = alloca (str_len * 2);
767 screen_buf_end = screen_buf + str_len * 2;
768 sf = SELECTED_FRAME();
769
770 /* Since faces get cached and uncached behind our back, we can't
771 rely on their indices in the cache being consistent across
772 invocations. So always reset the screen face to the default
773 face of the frame, before writing glyphs, and let the glyphs
774 set the right face if it's different from the default. */
775 IT_set_face (DEFAULT_FACE_ID);
776
777 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
778 the tail. */
779 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
780 while (sl)
781 {
782 int cf, chlen, enclen;
783 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
784 unsigned ch;
785
786 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
787 only for the redisplay code to know how many columns does
788 this character occupy on the screen. Skip padding glyphs. */
789 if (CHAR_GLYPH_PADDING_P (*str))
790 {
791 str++;
792 sl--;
793 }
794 else
795 {
796 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
797 int glyph_not_in_table = 0;
798
799 if (g < 0 || g >= tlen)
800 {
801 /* This glyph doesn't have an entry in Vglyph_table. */
802 ch = str->u.ch;
803 glyph_not_in_table = 1;
804 }
805 else
806 {
807 /* This glyph has an entry in Vglyph_table, so process
808 any aliases before testing for simpleness. */
809 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
810 ch = FAST_GLYPH_CHAR (g);
811 }
812
813 /* Convert the character code to multibyte, if they
814 requested display via language environment. We only want
815 to convert unibyte characters to multibyte in unibyte
816 buffers! Otherwise, the 8-bit value in CH came from the
817 display table set up to display foreign characters. */
818 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
819 && (ch >= 0240
820 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
821 ch = unibyte_char_to_multibyte (ch);
822
823 /* Invalid characters are displayed with a special glyph. */
824 if (! CHAR_VALID_P (ch, 0))
825 {
826 g = !NILP (Vdos_unsupported_char_glyph)
827 ? Vdos_unsupported_char_glyph
828 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
829 ch = FAST_GLYPH_CHAR (g);
830 }
831
832 /* If the face of this glyph is different from the current
833 screen face, update the screen attribute byte. */
834 cf = FAST_GLYPH_FACE (g);
835 if (cf != screen_face)
836 IT_set_face (cf); /* handles invalid faces gracefully */
837
838 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
839 {
840 /* We generate the multi-byte form of CH in WORKBUF. */
841 chlen = CHAR_STRING (ch, workbuf);
842 buf = workbuf;
843 }
844 else
845 {
846 /* We have a string in Vglyph_table. */
847 chlen = GLYPH_LENGTH (tbase, g);
848 buf = GLYPH_STRING (tbase, g);
849 }
850
851 /* If the character is not multibyte, don't bother converting it. */
852 if (chlen == 1)
853 {
854 *conversion_buffer = (unsigned char)ch;
855 chlen = 0;
856 enclen = 1;
857 }
858 else
859 {
860 encode_coding (coding, buf, conversion_buffer, chlen,
861 conversion_buffer_size);
862 chlen -= coding->consumed;
863 enclen = coding->produced;
864
865 /* Replace glyph codes that cannot be converted by
866 terminal_coding with Vdos_unsupported_char_glyph. */
867 if (*conversion_buffer == '?')
868 {
869 char *cbp = conversion_buffer;
870
871 while (cbp < conversion_buffer + enclen && *cbp == '?')
872 *cbp++ = unsupported_char;
873 if (unsupported_face != screen_face)
874 IT_set_face (unsupported_face);
875 }
876 }
877
878 if (enclen + chlen > screen_buf_end - screen_bp)
879 {
880 /* The allocated buffer for screen writes is too small.
881 Flush it and loop again without incrementing STR, so
882 that the next loop will begin with the same glyph. */
883 int nbytes = screen_bp - screen_buf;
884
885 mouse_off_maybe ();
886 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
887 if (screen_virtual_segment)
888 dosv_refresh_virtual_screen (offset, nbytes / 2);
889 new_pos_X += nbytes / 2;
890 offset += nbytes;
891
892 /* Prepare to reuse the same buffer again. */
893 screen_bp = screen_buf;
894 }
895 else
896 {
897 /* There's enough place in the allocated buffer to add
898 the encoding of this glyph. */
899
900 /* First, copy the encoded bytes. */
901 for (bp = conversion_buffer; enclen--; bp++)
902 {
903 *screen_bp++ = (unsigned char)*bp;
904 *screen_bp++ = ScreenAttrib;
905 if (termscript)
906 fputc (*bp, termscript);
907 }
908
909 /* Now copy the bytes not consumed by the encoding. */
910 if (chlen > 0)
911 {
912 buf += coding->consumed;
913 while (chlen--)
914 {
915 if (termscript)
916 fputc (*buf, termscript);
917 *screen_bp++ = (unsigned char)*buf++;
918 *screen_bp++ = ScreenAttrib;
919 }
920 }
921
922 /* Update STR and its remaining length. */
923 str++;
924 sl--;
925 }
926 }
927 }
928
929 /* Dump whatever is left in the screen buffer. */
930 mouse_off_maybe ();
931 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
932 if (screen_virtual_segment)
933 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
934 new_pos_X += (screen_bp - screen_buf) / 2;
935
936 /* We may have to output some codes to terminate the writing. */
937 if (CODING_REQUIRE_FLUSHING (coding))
938 {
939 coding->mode |= CODING_MODE_LAST_BLOCK;
940 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
941 if (coding->produced > 0)
942 {
943 for (screen_bp = screen_buf, bp = conversion_buffer;
944 coding->produced--; bp++)
945 {
946 *screen_bp++ = (unsigned char)*bp;
947 *screen_bp++ = ScreenAttrib;
948 if (termscript)
949 fputc (*bp, termscript);
950 }
951 offset += screen_bp - screen_buf;
952 mouse_off_maybe ();
953 dosmemput (screen_buf, screen_bp - screen_buf,
954 (int)ScreenPrimary + offset);
955 if (screen_virtual_segment)
956 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
957 new_pos_X += (screen_bp - screen_buf) / 2;
958 }
959 }
960 }
961
962 /************************************************************************
963 Mouse Highlight (and friends..)
964 ************************************************************************/
965
966 /* This is used for debugging, to turn off note_mouse_highlight. */
967 int disable_mouse_highlight;
968
969 /* If a string, dos_rawgetc generates an event to display that string.
970 (The display is done in keyboard.c:read_char.) */
971 static Lisp_Object help_echo;
972 static Lisp_Object previous_help_echo; /* a helper temporary variable */
973
974 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
975
976 /* Set the mouse pointer shape according to whether it is in the
977 area where the mouse highlight is in effect. */
978 static void
979 IT_set_mouse_pointer (int mode)
980 {
981 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
982 many possibilities to change its shape, and the available
983 functionality pretty much sucks (e.g., almost every reasonable
984 shape will conceal the character it is on). Since the color of
985 the pointer changes in the highlighted area, it is not clear to
986 me whether anything else is required, anyway. */
987 }
988
989 /* Display the active region described by mouse_face_*
990 in its mouse-face if HL > 0, in its normal face if HL = 0. */
991 static void
992 show_mouse_face (struct display_info *dpyinfo, int hl)
993 {
994 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
995 struct frame *f = XFRAME (WINDOW_FRAME (w));
996 int i;
997 struct face *fp;
998
999
1000 /* If window is in the process of being destroyed, don't bother
1001 doing anything. */
1002 if (w->current_matrix == NULL)
1003 goto set_cursor_shape;
1004
1005 /* Recognize when we are called to operate on rows that don't exist
1006 anymore. This can happen when a window is split. */
1007 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1008 goto set_cursor_shape;
1009
1010 /* There's no sense to do anything if the mouse face isn't realized. */
1011 if (hl > 0)
1012 {
1013 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1014 if (!fp)
1015 goto set_cursor_shape;
1016 }
1017
1018 /* Note that mouse_face_beg_row etc. are window relative. */
1019 for (i = dpyinfo->mouse_face_beg_row;
1020 i <= dpyinfo->mouse_face_end_row;
1021 i++)
1022 {
1023 int start_hpos, end_hpos;
1024 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1025
1026 /* Don't do anything if row doesn't have valid contents. */
1027 if (!row->enabled_p)
1028 continue;
1029
1030 /* For all but the first row, the highlight starts at column 0. */
1031 if (i == dpyinfo->mouse_face_beg_row)
1032 start_hpos = dpyinfo->mouse_face_beg_col;
1033 else
1034 start_hpos = 0;
1035
1036 if (i == dpyinfo->mouse_face_end_row)
1037 end_hpos = dpyinfo->mouse_face_end_col;
1038 else
1039 end_hpos = row->used[TEXT_AREA];
1040
1041 if (end_hpos <= start_hpos)
1042 continue;
1043 if (hl > 0)
1044 {
1045 int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1046 int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1047 int nglyphs = end_hpos - start_hpos;
1048 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1049 int start_offset = offset;
1050
1051 if (termscript)
1052 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1053 kstart, kstart + nglyphs - 1, vpos);
1054
1055 mouse_off ();
1056 IT_set_face (dpyinfo->mouse_face_face_id);
1057 /* Since we are going to change only the _colors_ of the
1058 displayed text, there's no need to go through all the
1059 pain of generating and encoding the text from the glyphs.
1060 Instead, we simply poke the attribute byte of each
1061 affected position in video memory with the colors
1062 computed by IT_set_face! */
1063 _farsetsel (_dos_ds);
1064 while (nglyphs--)
1065 {
1066 _farnspokeb (offset, ScreenAttrib);
1067 offset += 2;
1068 }
1069 if (screen_virtual_segment)
1070 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1071 mouse_on ();
1072 }
1073 else
1074 {
1075 /* We are removing a previously-drawn mouse highlight. The
1076 safest way to do so is to redraw the glyphs anew, since
1077 all kinds of faces and display tables could have changed
1078 behind our back. */
1079 int nglyphs = end_hpos - start_hpos;
1080 int save_x = new_pos_X, save_y = new_pos_Y;
1081
1082 if (end_hpos >= row->used[TEXT_AREA])
1083 nglyphs = row->used[TEXT_AREA] - start_hpos;
1084
1085 /* IT_write_glyphs writes at cursor position, so we need to
1086 temporarily move cursor coordinates to the beginning of
1087 the highlight region. */
1088 new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1089 new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1090
1091 if (termscript)
1092 fprintf (termscript, "<MH- %d-%d:%d>",
1093 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1094 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1095 if (termscript)
1096 fputs ("\n", termscript);
1097 new_pos_X = save_x;
1098 new_pos_Y = save_y;
1099 }
1100 }
1101
1102 set_cursor_shape:
1103
1104 /* Change the mouse pointer shape. */
1105 IT_set_mouse_pointer (hl);
1106 }
1107
1108 /* Clear out the mouse-highlighted active region.
1109 Redraw it un-highlighted first. */
1110 static void
1111 clear_mouse_face (struct display_info *dpyinfo)
1112 {
1113 if (! NILP (dpyinfo->mouse_face_window))
1114 show_mouse_face (dpyinfo, 0);
1115
1116 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1117 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1118 dpyinfo->mouse_face_window = Qnil;
1119 }
1120
1121 /* Find the glyph matrix position of buffer position POS in window W.
1122 *HPOS and *VPOS are set to the positions found. W's current glyphs
1123 must be up to date. If POS is above window start return (0, 0).
1124 If POS is after end of W, return end of last line in W. */
1125 static int
1126 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1127 {
1128 int i;
1129 int lastcol;
1130 int maybe_next_line_p = 0;
1131 int line_start_position;
1132 int yb = window_text_bottom_y (w);
1133 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0);
1134 struct glyph_row *best_row = row;
1135
1136 while (row->y < yb)
1137 {
1138 if (row->used[TEXT_AREA])
1139 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1140 else
1141 line_start_position = 0;
1142
1143 if (line_start_position > pos)
1144 break;
1145 /* If the position sought is the end of the buffer,
1146 don't include the blank lines at the bottom of the window. */
1147 else if (line_start_position == pos
1148 && pos == BUF_ZV (XBUFFER (w->buffer)))
1149 {
1150 maybe_next_line_p = 1;
1151 break;
1152 }
1153 else if (line_start_position > 0)
1154 best_row = row;
1155
1156 ++row;
1157 }
1158
1159 /* Find the right column within BEST_ROW. */
1160 lastcol = 0;
1161 row = best_row;
1162 for (i = 0; i < row->used[TEXT_AREA]; i++)
1163 {
1164 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1165 int charpos;
1166
1167 charpos = glyph->charpos;
1168 if (charpos == pos)
1169 {
1170 *hpos = i;
1171 *vpos = row->y;
1172 return 1;
1173 }
1174 else if (charpos > pos)
1175 break;
1176 else if (charpos > 0)
1177 lastcol = i;
1178 }
1179
1180 /* If we're looking for the end of the buffer,
1181 and we didn't find it in the line we scanned,
1182 use the start of the following line. */
1183 if (maybe_next_line_p)
1184 {
1185 ++row;
1186 lastcol = 0;
1187 }
1188
1189 *vpos = row->y;
1190 *hpos = lastcol + 1;
1191 return 0;
1192 }
1193
1194 /* Take proper action when mouse has moved to the mode or top line of
1195 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1196 mode line. X is relative to the start of the text display area of
1197 W, so the width of bitmap areas and scroll bars must be subtracted
1198 to get a position relative to the start of the mode line. */
1199 static void
1200 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1201 {
1202 struct frame *f = XFRAME (w->frame);
1203 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1204 struct glyph_row *row;
1205
1206 if (mode_line_p)
1207 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1208 else
1209 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1210
1211 if (row->enabled_p)
1212 {
1213 extern Lisp_Object Qhelp_echo;
1214 struct glyph *glyph, *end;
1215 Lisp_Object help, map;
1216
1217 /* Find the glyph under X. */
1218 glyph = row->glyphs[TEXT_AREA]
1219 + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
1220 end = glyph + row->used[TEXT_AREA];
1221 if (glyph < end
1222 && STRINGP (glyph->object)
1223 && XSTRING (glyph->object)->intervals
1224 && glyph->charpos >= 0
1225 && glyph->charpos < XSTRING (glyph->object)->size)
1226 {
1227 /* If we're on a string with `help-echo' text property,
1228 arrange for the help to be displayed. This is done by
1229 setting the global variable help_echo to the help string. */
1230 help = Fget_text_property (make_number (glyph->charpos),
1231 Qhelp_echo, glyph->object);
1232 if (STRINGP (help))
1233 help_echo = help;
1234 }
1235 }
1236 }
1237
1238 /* Take proper action when the mouse has moved to position X, Y on
1239 frame F as regards highlighting characters that have mouse-face
1240 properties. Also de-highlighting chars where the mouse was before.
1241 X and Y can be negative or out of range. */
1242 static void
1243 IT_note_mouse_highlight (struct frame *f, int x, int y)
1244 {
1245 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1246 int portion;
1247 Lisp_Object window;
1248 struct window *w;
1249
1250 /* When a menu is active, don't highlight because this looks odd. */
1251 if (mouse_preempted)
1252 return;
1253
1254 if (disable_mouse_highlight)
1255 return;
1256
1257 dpyinfo->mouse_face_mouse_x = x;
1258 dpyinfo->mouse_face_mouse_y = y;
1259 dpyinfo->mouse_face_mouse_frame = f;
1260
1261 if (dpyinfo->mouse_face_defer)
1262 return;
1263
1264 if (gc_in_progress)
1265 {
1266 dpyinfo->mouse_face_deferred_gc = 1;
1267 return;
1268 }
1269
1270 /* Which window is that in? */
1271 window = window_from_coordinates (f, x, y, &portion, 0);
1272
1273 /* If we were displaying active text in another window, clear that. */
1274 if (! EQ (window, dpyinfo->mouse_face_window))
1275 clear_mouse_face (dpyinfo);
1276
1277 /* Not on a window -> return. */
1278 if (!WINDOWP (window))
1279 return;
1280
1281 /* Convert to window-relative coordinates. */
1282 w = XWINDOW (window);
1283 x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1284 y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1285
1286 if (portion == 1 || portion == 3)
1287 {
1288 /* Mouse is on the mode or top line. */
1289 IT_note_mode_line_highlight (w, x, portion == 1);
1290 return;
1291 }
1292 else
1293 IT_set_mouse_pointer (0);
1294
1295 /* Are we in a window whose display is up to date?
1296 And verify the buffer's text has not changed. */
1297 if (/* Within text portion of the window. */
1298 portion == 0
1299 && EQ (w->window_end_valid, w->buffer)
1300 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1301 && (XFASTINT (w->last_overlay_modified)
1302 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1303 {
1304 int pos, i, area;
1305 struct glyph_row *row;
1306 struct glyph *glyph;
1307
1308 /* Find the glyph under X/Y. */
1309 glyph = NULL;
1310 if (y < w->current_matrix->nrows)
1311 {
1312 row = MATRIX_ROW (w->current_matrix, y);
1313 if (row->enabled_p
1314 && row->displays_text_p
1315 && x < window_box_width (w, TEXT_AREA))
1316 {
1317 glyph = row->glyphs[TEXT_AREA];
1318 if (x >= row->used[TEXT_AREA])
1319 glyph = NULL;
1320 else
1321 {
1322 glyph += x;
1323 if (!BUFFERP (glyph->object))
1324 glyph = NULL;
1325 }
1326 }
1327 }
1328
1329 /* Clear mouse face if X/Y not over text. */
1330 if (glyph == NULL)
1331 {
1332 clear_mouse_face (dpyinfo);
1333 return;
1334 }
1335
1336 if (!BUFFERP (glyph->object))
1337 abort ();
1338 pos = glyph->charpos;
1339
1340 /* Check for mouse-face and help-echo. */
1341 {
1342 extern Lisp_Object Qmouse_face;
1343 Lisp_Object mouse_face, overlay, position;
1344 Lisp_Object *overlay_vec;
1345 int len, noverlays;
1346 struct buffer *obuf;
1347 int obegv, ozv;
1348
1349 /* If we get an out-of-range value, return now; avoid an error. */
1350 if (pos > BUF_Z (XBUFFER (w->buffer)))
1351 return;
1352
1353 /* Make the window's buffer temporarily current for
1354 overlays_at and compute_char_face. */
1355 obuf = current_buffer;
1356 current_buffer = XBUFFER (w->buffer);
1357 obegv = BEGV;
1358 ozv = ZV;
1359 BEGV = BEG;
1360 ZV = Z;
1361
1362 /* Is this char mouse-active or does it have help-echo? */
1363 XSETINT (position, pos);
1364
1365 /* Put all the overlays we want in a vector in overlay_vec.
1366 Store the length in len. If there are more than 10, make
1367 enough space for all, and try again. */
1368 len = 10;
1369 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1370 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL);
1371 if (noverlays > len)
1372 {
1373 len = noverlays;
1374 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1375 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL);
1376 }
1377
1378 noverlays = sort_overlays (overlay_vec, noverlays, w);
1379
1380 /* Check mouse-face highlighting. */
1381 if (! (EQ (window, dpyinfo->mouse_face_window)
1382 && y >= dpyinfo->mouse_face_beg_row
1383 && y <= dpyinfo->mouse_face_end_row
1384 && (y > dpyinfo->mouse_face_beg_row
1385 || x >= dpyinfo->mouse_face_beg_col)
1386 && (y < dpyinfo->mouse_face_end_row
1387 || x < dpyinfo->mouse_face_end_col
1388 || dpyinfo->mouse_face_past_end)))
1389 {
1390 /* Clear the display of the old active region, if any. */
1391 clear_mouse_face (dpyinfo);
1392
1393 /* Find highest priority overlay that has a mouse-face prop. */
1394 overlay = Qnil;
1395 for (i = 0; i < noverlays; i++)
1396 {
1397 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1398 if (!NILP (mouse_face))
1399 {
1400 overlay = overlay_vec[i];
1401 break;
1402 }
1403 }
1404
1405 /* If no overlay applies, get a text property. */
1406 if (NILP (overlay))
1407 mouse_face = Fget_text_property (position, Qmouse_face,
1408 w->buffer);
1409
1410 /* Handle the overlay case. */
1411 if (! NILP (overlay))
1412 {
1413 /* Find the range of text around this char that
1414 should be active. */
1415 Lisp_Object before, after;
1416 int ignore;
1417
1418 before = Foverlay_start (overlay);
1419 after = Foverlay_end (overlay);
1420 /* Record this as the current active region. */
1421 fast_find_position (w, XFASTINT (before),
1422 &dpyinfo->mouse_face_beg_col,
1423 &dpyinfo->mouse_face_beg_row);
1424 dpyinfo->mouse_face_past_end
1425 = !fast_find_position (w, XFASTINT (after),
1426 &dpyinfo->mouse_face_end_col,
1427 &dpyinfo->mouse_face_end_row);
1428 dpyinfo->mouse_face_window = window;
1429 dpyinfo->mouse_face_face_id
1430 = face_at_buffer_position (w, pos, 0, 0,
1431 &ignore, pos + 1, 1);
1432
1433 /* Display it as active. */
1434 show_mouse_face (dpyinfo, 1);
1435 }
1436 /* Handle the text property case. */
1437 else if (! NILP (mouse_face))
1438 {
1439 /* Find the range of text around this char that
1440 should be active. */
1441 Lisp_Object before, after, beginning, end;
1442 int ignore;
1443
1444 beginning = Fmarker_position (w->start);
1445 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1446 - XFASTINT (w->window_end_pos)));
1447 before
1448 = Fprevious_single_property_change (make_number (pos + 1),
1449 Qmouse_face,
1450 w->buffer, beginning);
1451 after
1452 = Fnext_single_property_change (position, Qmouse_face,
1453 w->buffer, end);
1454 /* Record this as the current active region. */
1455 fast_find_position (w, XFASTINT (before),
1456 &dpyinfo->mouse_face_beg_col,
1457 &dpyinfo->mouse_face_beg_row);
1458 dpyinfo->mouse_face_past_end
1459 = !fast_find_position (w, XFASTINT (after),
1460 &dpyinfo->mouse_face_end_col,
1461 &dpyinfo->mouse_face_end_row);
1462 dpyinfo->mouse_face_window = window;
1463 dpyinfo->mouse_face_face_id
1464 = face_at_buffer_position (w, pos, 0, 0,
1465 &ignore, pos + 1, 1);
1466
1467 /* Display it as active. */
1468 show_mouse_face (dpyinfo, 1);
1469 }
1470 }
1471
1472 /* Look for a `help-echo' property. */
1473 {
1474 Lisp_Object help;
1475 extern Lisp_Object Qhelp_echo;
1476
1477 /* Check overlays first. */
1478 help = Qnil;
1479 for (i = 0; i < noverlays && !STRINGP (help); ++i)
1480 help = Foverlay_get (overlay_vec[i], Qhelp_echo);
1481
1482 /* Try text properties. */
1483 if (!STRINGP (help)
1484 && ((STRINGP (glyph->object)
1485 && glyph->charpos >= 0
1486 && glyph->charpos < XSTRING (glyph->object)->size)
1487 || (BUFFERP (glyph->object)
1488 && glyph->charpos >= BEGV
1489 && glyph->charpos < ZV)))
1490 help = Fget_text_property (make_number (glyph->charpos),
1491 Qhelp_echo, glyph->object);
1492
1493 if (STRINGP (help))
1494 help_echo = help;
1495 }
1496
1497 BEGV = obegv;
1498 ZV = ozv;
1499 current_buffer = obuf;
1500 }
1501 }
1502 }
1503
1504 static void
1505 IT_clear_end_of_line (int first_unused)
1506 {
1507 char *spaces, *sp;
1508 int i, j;
1509 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1510 extern int fatal_error_in_progress;
1511
1512 if (new_pos_X >= first_unused || fatal_error_in_progress)
1513 return;
1514
1515 IT_set_face (0);
1516 if (termscript)
1517 fprintf (termscript, "<CLR:EOL>");
1518 i = (j = first_unused - new_pos_X) * 2;
1519 spaces = sp = alloca (i);
1520
1521 while (--j >= 0)
1522 {
1523 *sp++ = ' ';
1524 *sp++ = ScreenAttrib;
1525 }
1526
1527 mouse_off_maybe ();
1528 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1529 if (screen_virtual_segment)
1530 dosv_refresh_virtual_screen (offset, i / 2);
1531
1532 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1533 Let's follow their lead, in case someone relies on this. */
1534 new_pos_X = first_unused;
1535 }
1536
1537 static void
1538 IT_clear_screen (void)
1539 {
1540 if (termscript)
1541 fprintf (termscript, "<CLR:SCR>");
1542 IT_set_face (0);
1543 mouse_off ();
1544 ScreenClear ();
1545 if (screen_virtual_segment)
1546 dosv_refresh_virtual_screen (0, screen_size);
1547 new_pos_X = new_pos_Y = 0;
1548 }
1549
1550 static void
1551 IT_clear_to_end (void)
1552 {
1553 if (termscript)
1554 fprintf (termscript, "<CLR:EOS>");
1555
1556 while (new_pos_Y < screen_size_Y) {
1557 new_pos_X = 0;
1558 IT_clear_end_of_line (0);
1559 new_pos_Y++;
1560 }
1561 }
1562
1563 static void
1564 IT_cursor_to (int y, int x)
1565 {
1566 if (termscript)
1567 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1568 new_pos_X = x;
1569 new_pos_Y = y;
1570 }
1571
1572 static int cursor_cleared;
1573
1574 static void
1575 IT_display_cursor (int on)
1576 {
1577 if (on && cursor_cleared)
1578 {
1579 ScreenSetCursor (current_pos_Y, current_pos_X);
1580 cursor_cleared = 0;
1581 }
1582 else if (!on && !cursor_cleared)
1583 {
1584 ScreenSetCursor (-1, -1);
1585 cursor_cleared = 1;
1586 }
1587 }
1588
1589 /* Emacs calls cursor-movement functions a lot when it updates the
1590 display (probably a legacy of old terminals where you cannot
1591 update a screen line without first moving the cursor there).
1592 However, cursor movement is expensive on MSDOS (it calls a slow
1593 BIOS function and requires 2 mode switches), while actual screen
1594 updates access the video memory directly and don't depend on
1595 cursor position. To avoid slowing down the redisplay, we cheat:
1596 all functions that move the cursor only set internal variables
1597 which record the cursor position, whereas the cursor is only
1598 moved to its final position whenever screen update is complete.
1599
1600 `IT_cmgoto' is called from the keyboard reading loop and when the
1601 frame update is complete. This means that we are ready for user
1602 input, so we update the cursor position to show where the point is,
1603 and also make the mouse pointer visible.
1604
1605 Special treatment is required when the cursor is in the echo area,
1606 to put the cursor at the end of the text displayed there. */
1607
1608 static void
1609 IT_cmgoto (FRAME_PTR f)
1610 {
1611 /* Only set the cursor to where it should be if the display is
1612 already in sync with the window contents. */
1613 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1614
1615 /* FIXME: This needs to be rewritten for the new redisplay, or
1616 removed. */
1617 #if 0
1618 static int previous_pos_X = -1;
1619
1620 update_cursor_pos = 1; /* temporary!!! */
1621
1622 /* If the display is in sync, forget any previous knowledge about
1623 cursor position. This is primarily for unexpected events like
1624 C-g in the minibuffer. */
1625 if (update_cursor_pos && previous_pos_X >= 0)
1626 previous_pos_X = -1;
1627 /* If we are in the echo area, put the cursor at the
1628 end of the echo area message. */
1629 if (!update_cursor_pos
1630 && XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
1631 {
1632 int tem_X = current_pos_X, dummy;
1633
1634 if (echo_area_glyphs)
1635 {
1636 tem_X = echo_area_glyphs_length;
1637 /* Save current cursor position, to be restored after the
1638 echo area message is erased. Only remember one level
1639 of previous cursor position. */
1640 if (previous_pos_X == -1)
1641 ScreenGetCursor (&dummy, &previous_pos_X);
1642 }
1643 else if (previous_pos_X >= 0)
1644 {
1645 /* We wind up here after the echo area message is erased.
1646 Restore the cursor position we remembered above. */
1647 tem_X = previous_pos_X;
1648 previous_pos_X = -1;
1649 }
1650
1651 if (current_pos_X != tem_X)
1652 {
1653 new_pos_X = tem_X;
1654 update_cursor_pos = 1;
1655 }
1656 }
1657 #endif
1658
1659 if (update_cursor_pos
1660 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1661 {
1662 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1663 if (termscript)
1664 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1665 }
1666
1667 /* Maybe cursor is invisible, so make it visible. */
1668 IT_display_cursor (1);
1669
1670 /* Mouse pointer should be always visible if we are waiting for
1671 keyboard input. */
1672 if (!mouse_visible)
1673 mouse_on ();
1674 }
1675
1676 static void
1677 IT_reassert_line_highlight (int new, int vpos)
1678 {
1679 highlight = new;
1680 }
1681
1682 static void
1683 IT_change_line_highlight (int new_highlight, int y, int vpos, int first_unused_hpos)
1684 {
1685 highlight = new_highlight;
1686 IT_cursor_to (vpos, 0);
1687 IT_clear_end_of_line (first_unused_hpos);
1688 }
1689
1690 static void
1691 IT_update_begin (struct frame *f)
1692 {
1693 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1694
1695 highlight = 0;
1696
1697 BLOCK_INPUT;
1698
1699 if (f == display_info->mouse_face_mouse_frame)
1700 {
1701 /* Don't do highlighting for mouse motion during the update. */
1702 display_info->mouse_face_defer = 1;
1703
1704 /* If F needs to be redrawn, simply forget about any prior mouse
1705 highlighting. */
1706 if (FRAME_GARBAGED_P (f))
1707 display_info->mouse_face_window = Qnil;
1708
1709 /* Can we tell that this update does not affect the window
1710 where the mouse highlight is? If so, no need to turn off.
1711 Likewise, don't do anything if the frame is garbaged;
1712 in that case, the frame's current matrix that we would use
1713 is all wrong, and we will redisplay that line anyway. */
1714 if (!NILP (display_info->mouse_face_window))
1715 {
1716 struct window *w = XWINDOW (display_info->mouse_face_window);
1717 int i;
1718
1719 for (i = 0; i < w->desired_matrix->nrows; ++i)
1720 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i))
1721 break;
1722
1723 if (i < w->desired_matrix->nrows)
1724 clear_mouse_face (display_info);
1725 }
1726 }
1727 else if (!FRAME_LIVE_P (display_info->mouse_face_mouse_frame))
1728 {
1729 /* If the frame with mouse highlight was deleted, invalidate the
1730 highlight info. */
1731 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1732 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1733 display_info->mouse_face_window = Qnil;
1734 display_info->mouse_face_deferred_gc = 0;
1735 display_info->mouse_face_mouse_frame = NULL;
1736 }
1737
1738 UNBLOCK_INPUT;
1739 }
1740
1741 static void
1742 IT_update_end (struct frame *f)
1743 {
1744 highlight = 0;
1745 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
1746 }
1747
1748 static void
1749 IT_frame_up_to_date (struct frame *f)
1750 {
1751 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1752
1753 if (dpyinfo->mouse_face_deferred_gc
1754 || f == dpyinfo->mouse_face_mouse_frame)
1755 {
1756 BLOCK_INPUT;
1757 if (dpyinfo->mouse_face_mouse_frame)
1758 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
1759 dpyinfo->mouse_face_mouse_x,
1760 dpyinfo->mouse_face_mouse_y);
1761 dpyinfo->mouse_face_deferred_gc = 0;
1762 UNBLOCK_INPUT;
1763 }
1764
1765 IT_cmgoto (f); /* position cursor when update is done */
1766 }
1767
1768 /* Copy LEN glyphs displayed on a single line whose vertical position
1769 is YPOS, beginning at horizontal position XFROM to horizontal
1770 position XTO, by moving blocks in the video memory. Used by
1771 functions that insert and delete glyphs. */
1772 static void
1773 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
1774 {
1775 /* The offsets of source and destination relative to the
1776 conventional memorty selector. */
1777 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
1778 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
1779
1780 if (from == to || len <= 0)
1781 return;
1782
1783 _farsetsel (_dos_ds);
1784
1785 /* The source and destination might overlap, so we need to move
1786 glyphs non-destructively. */
1787 if (from > to)
1788 {
1789 for ( ; len; from += 2, to += 2, len--)
1790 _farnspokew (to, _farnspeekw (from));
1791 }
1792 else
1793 {
1794 from += (len - 1) * 2;
1795 to += (len - 1) * 2;
1796 for ( ; len; from -= 2, to -= 2, len--)
1797 _farnspokew (to, _farnspeekw (from));
1798 }
1799 if (screen_virtual_segment)
1800 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
1801 }
1802
1803 /* Insert and delete glyphs. */
1804 static void
1805 IT_insert_glyphs (start, len)
1806 register struct glyph *start;
1807 register int len;
1808 {
1809 int shift_by_width = screen_size_X - (new_pos_X + len);
1810
1811 /* Shift right the glyphs from the nominal cursor position to the
1812 end of this line. */
1813 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
1814
1815 /* Now write the glyphs to be inserted. */
1816 IT_write_glyphs (start, len);
1817 }
1818
1819 static void
1820 IT_delete_glyphs (n)
1821 register int n;
1822 {
1823 abort ();
1824 }
1825
1826 /* set-window-configuration on window.c needs this. */
1827 void
1828 x_set_menu_bar_lines (f, value, oldval)
1829 struct frame *f;
1830 Lisp_Object value, oldval;
1831 {
1832 set_menu_bar_lines (f, value, oldval);
1833 }
1834
1835 /* This was copied from xfns.c */
1836
1837 Lisp_Object Qbackground_color;
1838 Lisp_Object Qforeground_color;
1839 extern Lisp_Object Qtitle;
1840
1841 /* IT_set_terminal_modes is called when emacs is started,
1842 resumed, and whenever the screen is redrawn! */
1843
1844 static void
1845 IT_set_terminal_modes (void)
1846 {
1847 if (termscript)
1848 fprintf (termscript, "\n<SET_TERM>");
1849 highlight = 0;
1850
1851 screen_size_X = ScreenCols ();
1852 screen_size_Y = ScreenRows ();
1853 screen_size = screen_size_X * screen_size_Y;
1854
1855 new_pos_X = new_pos_Y = 0;
1856 current_pos_X = current_pos_Y = -1;
1857
1858 if (term_setup_done)
1859 return;
1860 term_setup_done = 1;
1861
1862 startup_screen_size_X = screen_size_X;
1863 startup_screen_size_Y = screen_size_Y;
1864 startup_screen_attrib = ScreenAttrib;
1865
1866 #if __DJGPP__ > 1
1867 /* Is DOS/V (or any other RSIS software which relocates
1868 the screen) installed? */
1869 {
1870 unsigned short es_value;
1871 __dpmi_regs regs;
1872
1873 regs.h.ah = 0xfe; /* get relocated screen address */
1874 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
1875 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
1876 else if (screen_old_address) /* already switched to Japanese mode once */
1877 regs.x.es = (screen_old_address >> 4) & 0xffff;
1878 else
1879 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
1880 regs.x.di = 0;
1881 es_value = regs.x.es;
1882 __dpmi_int (0x10, &regs);
1883
1884 if (regs.x.es != es_value)
1885 {
1886 /* screen_old_address is only set if ScreenPrimary does NOT
1887 already point to the relocated buffer address returned by
1888 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
1889 ScreenPrimary to that address at startup under DOS/V. */
1890 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
1891 screen_old_address = ScreenPrimary;
1892 screen_virtual_segment = regs.x.es;
1893 screen_virtual_offset = regs.x.di;
1894 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
1895 }
1896 }
1897 #endif /* __DJGPP__ > 1 */
1898
1899 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
1900 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
1901
1902 if (termscript)
1903 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
1904 screen_size_X, screen_size_Y);
1905
1906 bright_bg ();
1907 }
1908
1909 /* IT_reset_terminal_modes is called when emacs is
1910 suspended or killed. */
1911
1912 static void
1913 IT_reset_terminal_modes (void)
1914 {
1915 int display_row_start = (int) ScreenPrimary;
1916 int saved_row_len = startup_screen_size_X * 2;
1917 int update_row_len = ScreenCols () * 2;
1918 int current_rows = ScreenRows ();
1919 int to_next_row = update_row_len;
1920 unsigned char *saved_row = startup_screen_buffer;
1921 int cursor_pos_X = ScreenCols () - 1;
1922 int cursor_pos_Y = ScreenRows () - 1;
1923
1924 if (termscript)
1925 fprintf (termscript, "\n<RESET_TERM>");
1926
1927 highlight = 0;
1928
1929 if (!term_setup_done)
1930 return;
1931
1932 mouse_off ();
1933
1934 /* Leave the video system in the same state as we found it,
1935 as far as the blink/bright-background bit is concerned. */
1936 maybe_enable_blinking ();
1937
1938 /* We have a situation here.
1939 We cannot just do ScreenUpdate(startup_screen_buffer) because
1940 the luser could have changed screen dimensions inside Emacs
1941 and failed (or didn't want) to restore them before killing
1942 Emacs. ScreenUpdate() uses the *current* screen dimensions and
1943 thus will happily use memory outside what was allocated for
1944 `startup_screen_buffer'.
1945 Thus we only restore as much as the current screen dimensions
1946 can hold, and clear the rest (if the saved screen is smaller than
1947 the current) with the color attribute saved at startup. The cursor
1948 is also restored within the visible dimensions. */
1949
1950 ScreenAttrib = startup_screen_attrib;
1951
1952 /* Don't restore the screen if we are exiting less than 2 seconds
1953 after startup: we might be crashing, and the screen might show
1954 some vital clues to what's wrong. */
1955 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
1956 {
1957 ScreenClear ();
1958 if (screen_virtual_segment)
1959 dosv_refresh_virtual_screen (0, screen_size);
1960
1961 if (update_row_len > saved_row_len)
1962 update_row_len = saved_row_len;
1963 if (current_rows > startup_screen_size_Y)
1964 current_rows = startup_screen_size_Y;
1965
1966 if (termscript)
1967 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
1968 update_row_len / 2, current_rows);
1969
1970 while (current_rows--)
1971 {
1972 dosmemput (saved_row, update_row_len, display_row_start);
1973 if (screen_virtual_segment)
1974 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
1975 update_row_len / 2);
1976 saved_row += saved_row_len;
1977 display_row_start += to_next_row;
1978 }
1979 }
1980 if (startup_pos_X < cursor_pos_X)
1981 cursor_pos_X = startup_pos_X;
1982 if (startup_pos_Y < cursor_pos_Y)
1983 cursor_pos_Y = startup_pos_Y;
1984
1985 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
1986 xfree (startup_screen_buffer);
1987
1988 term_setup_done = 0;
1989 }
1990
1991 static void
1992 IT_set_terminal_window (int foo)
1993 {
1994 }
1995
1996 /* Remember the screen colors of the curent frame, to serve as the
1997 default colors for newly-created frames. */
1998
1999 static int initial_screen_colors[2];
2000
2001 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2002 Smsdos_remember_default_colors, 1, 1, 0,
2003 "Remember the screen colors of the current frame.")
2004 (frame)
2005 Lisp_Object frame;
2006 {
2007 int reverse;
2008 struct frame *f;
2009
2010 CHECK_FRAME (frame, 0);
2011 f= XFRAME (frame);
2012 reverse = EQ (Fcdr (Fassq (intern ("reverse"), f->param_alist)), Qt);
2013
2014 initial_screen_colors[0]
2015 = reverse ? FRAME_BACKGROUND_PIXEL (f) : FRAME_FOREGROUND_PIXEL (f);
2016 initial_screen_colors[1]
2017 = reverse ? FRAME_FOREGROUND_PIXEL (f) : FRAME_BACKGROUND_PIXEL (f);
2018 }
2019
2020 void
2021 IT_set_frame_parameters (f, alist)
2022 struct frame *f;
2023 Lisp_Object alist;
2024 {
2025 Lisp_Object tail;
2026 int length = XINT (Flength (alist));
2027 int i, j;
2028 Lisp_Object *parms
2029 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2030 Lisp_Object *values
2031 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2032 Lisp_Object qreverse = intern ("reverse");
2033 /* Do we have to reverse the foreground and background colors? */
2034 int reverse = EQ (Fcdr (Fassq (qreverse, f->param_alist)), Qt);
2035 int was_reverse = reverse;
2036 int redraw = 0, fg_set = 0, bg_set = 0;
2037 unsigned long orig_fg;
2038 unsigned long orig_bg;
2039
2040 /* If we are creating a new frame, begin with the original screen colors
2041 used for the initial frame. */
2042 if (alist == Vdefault_frame_alist
2043 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2044 {
2045 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2046 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2047 }
2048 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2049 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2050
2051 /* Extract parm names and values into those vectors. */
2052 i = 0;
2053 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2054 {
2055 Lisp_Object elt;
2056
2057 elt = Fcar (tail);
2058 parms[i] = Fcar (elt);
2059 CHECK_SYMBOL (parms[i], 1);
2060 values[i] = Fcdr (elt);
2061 i++;
2062 }
2063
2064 j = i;
2065
2066 for (i = 0; i < j; i++)
2067 {
2068 Lisp_Object prop = parms[i];
2069 Lisp_Object val = values[i];
2070
2071 if (EQ (prop, qreverse))
2072 reverse = EQ (val, Qt);
2073 }
2074
2075 if (termscript && reverse && !was_reverse)
2076 fprintf (termscript, "<INVERSE-VIDEO>\n");
2077
2078 /* Now process the alist elements in reverse of specified order. */
2079 for (i--; i >= 0; i--)
2080 {
2081 Lisp_Object prop = parms[i];
2082 Lisp_Object val = values[i];
2083
2084 if (EQ (prop, Qforeground_color))
2085 {
2086 unsigned long new_color = load_color (f, NULL, val, reverse
2087 ? LFACE_BACKGROUND_INDEX
2088 : LFACE_FOREGROUND_INDEX);
2089 if (new_color != FACE_TTY_DEFAULT_COLOR
2090 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2091 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2092 {
2093 if (reverse)
2094 /* FIXME: should the fore-/background of the default
2095 face change here as well? */
2096 FRAME_BACKGROUND_PIXEL (f) = new_color;
2097 else
2098 FRAME_FOREGROUND_PIXEL (f) = new_color;
2099 redraw = 1;
2100 fg_set = 1;
2101 if (termscript)
2102 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2103 }
2104 }
2105 else if (EQ (prop, Qbackground_color))
2106 {
2107 unsigned long new_color = load_color (f, NULL, val, reverse
2108 ? LFACE_FOREGROUND_INDEX
2109 : LFACE_BACKGROUND_INDEX);
2110 if (new_color != FACE_TTY_DEFAULT_COLOR
2111 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2112 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2113 {
2114 if (reverse)
2115 FRAME_FOREGROUND_PIXEL (f) = new_color;
2116 else
2117 FRAME_BACKGROUND_PIXEL (f) = new_color;
2118 redraw = 1;
2119 bg_set = 1;
2120 if (termscript)
2121 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2122 }
2123 }
2124 else if (EQ (prop, Qtitle))
2125 {
2126 x_set_title (f, val);
2127 if (termscript)
2128 fprintf (termscript, "<TITLE: %s>\n", XSTRING (val)->data);
2129 }
2130 store_frame_param (f, prop, val);
2131 }
2132
2133 /* If they specified "reverse", but not the colors, we need to swap
2134 the current frame colors. */
2135 if (reverse && !was_reverse)
2136 {
2137 if (!fg_set)
2138 {
2139 FRAME_BACKGROUND_PIXEL (f) = orig_fg;
2140 redraw = 1;
2141 }
2142 if (!bg_set)
2143 {
2144 FRAME_FOREGROUND_PIXEL (f) = orig_bg;
2145 redraw = 1;
2146 }
2147 }
2148
2149 if (redraw)
2150 {
2151 face_change_count++; /* forces xdisp.c to recompute basic faces */
2152 if (f == SELECTED_FRAME())
2153 redraw_frame (f);
2154 }
2155 }
2156
2157 extern void init_frame_faces (FRAME_PTR);
2158
2159 #endif /* !HAVE_X_WINDOWS */
2160
2161
2162 /* Do we need the internal terminal? */
2163
2164 void
2165 internal_terminal_init ()
2166 {
2167 char *term = getenv ("TERM");
2168 char *colors;
2169 struct frame *sf = SELECTED_FRAME();
2170
2171 #ifdef HAVE_X_WINDOWS
2172 if (!inhibit_window_system)
2173 return;
2174 #endif
2175
2176 internal_terminal
2177 = (!noninteractive) && term && !strcmp (term, "internal");
2178
2179 if (getenv ("EMACSTEST"))
2180 termscript = fopen (getenv ("EMACSTEST"), "wt");
2181
2182 #ifndef HAVE_X_WINDOWS
2183 if (!internal_terminal || inhibit_window_system)
2184 {
2185 sf->output_method = output_termcap;
2186 return;
2187 }
2188
2189 Vwindow_system = intern ("pc");
2190 Vwindow_system_version = make_number (1);
2191 sf->output_method = output_msdos_raw;
2192
2193 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2194 screen_old_address = 0;
2195
2196 /* Forget the stale screen colors as well. */
2197 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2198
2199 bzero (&the_only_x_display, sizeof the_only_x_display);
2200 the_only_x_display.background_pixel = 7; /* White */
2201 the_only_x_display.foreground_pixel = 0; /* Black */
2202 bright_bg ();
2203 colors = getenv ("EMACSCOLORS");
2204 if (colors && strlen (colors) >= 2)
2205 {
2206 /* The colors use 4 bits each (we enable bright background). */
2207 if (isdigit (colors[0]))
2208 colors[0] -= '0';
2209 else if (isxdigit (colors[0]))
2210 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2211 if (colors[0] >= 0 && colors[0] < 16)
2212 the_only_x_display.foreground_pixel = colors[0];
2213 if (isdigit (colors[1]))
2214 colors[1] -= '0';
2215 else if (isxdigit (colors[1]))
2216 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2217 if (colors[1] >= 0 && colors[1] < 16)
2218 the_only_x_display.background_pixel = colors[1];
2219 }
2220 the_only_x_display.line_height = 1;
2221 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2222 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2223 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2224 the_only_x_display.display_info.mouse_face_beg_row =
2225 the_only_x_display.display_info.mouse_face_beg_col = -1;
2226 the_only_x_display.display_info.mouse_face_end_row =
2227 the_only_x_display.display_info.mouse_face_end_col = -1;
2228 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2229 the_only_x_display.display_info.mouse_face_window = Qnil;
2230 the_only_x_display.display_info.mouse_face_mouse_x =
2231 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2232 the_only_x_display.display_info.mouse_face_defer = 0;
2233
2234 init_frame_faces (sf);
2235
2236 ring_bell_hook = IT_ring_bell;
2237 insert_glyphs_hook = IT_insert_glyphs;
2238 delete_glyphs_hook = IT_delete_glyphs;
2239 write_glyphs_hook = IT_write_glyphs;
2240 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2241 clear_to_end_hook = IT_clear_to_end;
2242 clear_end_of_line_hook = IT_clear_end_of_line;
2243 clear_frame_hook = IT_clear_screen;
2244 change_line_highlight_hook = IT_change_line_highlight;
2245 update_begin_hook = IT_update_begin;
2246 update_end_hook = IT_update_end;
2247 reassert_line_highlight_hook = IT_reassert_line_highlight;
2248 frame_up_to_date_hook = IT_frame_up_to_date;
2249
2250 /* These hooks are called by term.c without being checked. */
2251 set_terminal_modes_hook = IT_set_terminal_modes;
2252 reset_terminal_modes_hook = IT_reset_terminal_modes;
2253 set_terminal_window_hook = IT_set_terminal_window;
2254 char_ins_del_ok = 0;
2255 #endif
2256 }
2257
2258 dos_get_saved_screen (screen, rows, cols)
2259 char **screen;
2260 int *rows;
2261 int *cols;
2262 {
2263 #ifndef HAVE_X_WINDOWS
2264 *screen = startup_screen_buffer;
2265 *cols = startup_screen_size_X;
2266 *rows = startup_screen_size_Y;
2267 return *screen != (char *)0;
2268 #else
2269 return 0;
2270 #endif
2271 }
2272
2273 #ifndef HAVE_X_WINDOWS
2274
2275 /* We are not X, but we can emulate it well enough for our needs... */
2276 void
2277 check_x (void)
2278 {
2279 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2280 error ("Not running under a window system");
2281 }
2282
2283 #endif
2284
2285 \f
2286 /* ----------------------- Keyboard control ----------------------
2287 *
2288 * Keymaps reflect the following keyboard layout:
2289 *
2290 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2291 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2292 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2293 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2294 * SPACE
2295 */
2296
2297 #define Ignore 0x0000
2298 #define Normal 0x0000 /* normal key - alt changes scan-code */
2299 #define FctKey 0x1000 /* func key if c == 0, else c */
2300 #define Special 0x2000 /* func key even if c != 0 */
2301 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2302 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2303 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2304 #define Grey 0x6000 /* Grey keypad key */
2305
2306 #define Alt 0x0100 /* alt scan-code */
2307 #define Ctrl 0x0200 /* ctrl scan-code */
2308 #define Shift 0x0400 /* shift scan-code */
2309
2310 static int extended_kbd; /* 101 (102) keyboard present. */
2311
2312 struct kbd_translate {
2313 unsigned char sc;
2314 unsigned char ch;
2315 unsigned short code;
2316 };
2317
2318 struct dos_keyboard_map
2319 {
2320 char *unshifted;
2321 char *shifted;
2322 char *alt_gr;
2323 struct kbd_translate *translate_table;
2324 };
2325
2326
2327 static struct dos_keyboard_map us_keyboard = {
2328 /* 0 1 2 3 4 5 */
2329 /* 01234567890123456789012345678901234567890 12345678901234 */
2330 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2331 /* 0123456789012345678901234567890123456789 012345678901234 */
2332 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2333 0, /* no Alt-Gr key */
2334 0 /* no translate table */
2335 };
2336
2337 static struct dos_keyboard_map fr_keyboard = {
2338 /* 0 1 2 3 4 5 */
2339 /* 012 3456789012345678901234567890123456789012345678901234 */
2340 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2341 /* 0123456789012345678901234567890123456789012345678901234 */
2342 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2343 /* 01234567 89012345678901234567890123456789012345678901234 */
2344 " ~#{[|`\\^@]} Ï ",
2345 0 /* no translate table */
2346 };
2347
2348 /*
2349 * Italian keyboard support, country code 39.
2350 * '<' 56:3c*0000
2351 * '>' 56:3e*0000
2352 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2353 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2354 */
2355
2356 static struct kbd_translate it_kbd_translate_table[] = {
2357 { 0x56, 0x3c, Normal | 13 },
2358 { 0x56, 0x3e, Normal | 27 },
2359 { 0, 0, 0 }
2360 };
2361 static struct dos_keyboard_map it_keyboard = {
2362 /* 0 1 2 3 4 5 */
2363 /* 0 123456789012345678901234567890123456789012345678901234 */
2364 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2365 /* 01 23456789012345678901234567890123456789012345678901234 */
2366 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2367 /* 0123456789012345678901234567890123456789012345678901234 */
2368 " {}~` [] @# ",
2369 it_kbd_translate_table
2370 };
2371
2372 static struct dos_keyboard_map dk_keyboard = {
2373 /* 0 1 2 3 4 5 */
2374 /* 0123456789012345678901234567890123456789012345678901234 */
2375 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2376 /* 01 23456789012345678901234567890123456789012345678901234 */
2377 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2378 /* 0123456789012345678901234567890123456789012345678901234 */
2379 " @\9c$ {[]} | ",
2380 0 /* no translate table */
2381 };
2382
2383 static struct kbd_translate jp_kbd_translate_table[] = {
2384 { 0x73, 0x5c, Normal | 0 },
2385 { 0x73, 0x5f, Normal | 0 },
2386 { 0x73, 0x1c, Map | 0 },
2387 { 0x7d, 0x5c, Normal | 13 },
2388 { 0x7d, 0x7c, Normal | 13 },
2389 { 0x7d, 0x1c, Map | 13 },
2390 { 0, 0, 0 }
2391 };
2392 static struct dos_keyboard_map jp_keyboard = {
2393 /* 0 1 2 3 4 5 */
2394 /* 0123456789012 345678901234567890123456789012345678901234 */
2395 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2396 /* 01 23456789012345678901234567890123456789012345678901234 */
2397 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2398 0, /* no Alt-Gr key */
2399 jp_kbd_translate_table
2400 };
2401
2402 static struct keyboard_layout_list
2403 {
2404 int country_code;
2405 struct dos_keyboard_map *keyboard_map;
2406 } keyboard_layout_list[] =
2407 {
2408 1, &us_keyboard,
2409 33, &fr_keyboard,
2410 39, &it_keyboard,
2411 45, &dk_keyboard,
2412 81, &jp_keyboard
2413 };
2414
2415 static struct dos_keyboard_map *keyboard;
2416 static int keyboard_map_all;
2417 static int international_keyboard;
2418
2419 int
2420 dos_set_keyboard (code, always)
2421 int code;
2422 int always;
2423 {
2424 int i;
2425 _go32_dpmi_registers regs;
2426
2427 /* See if Keyb.Com is installed (for international keyboard support).
2428 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2429 of Windows 9X! So don't do that! */
2430 regs.x.ax = 0xad80;
2431 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2432 _go32_dpmi_simulate_int (0x2f, &regs);
2433 if (regs.h.al == 0xff)
2434 international_keyboard = 1;
2435
2436 /* Initialize to US settings, for countries that don't have their own. */
2437 keyboard = keyboard_layout_list[0].keyboard_map;
2438 keyboard_map_all = always;
2439 dos_keyboard_layout = 1;
2440
2441 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2442 if (code == keyboard_layout_list[i].country_code)
2443 {
2444 keyboard = keyboard_layout_list[i].keyboard_map;
2445 keyboard_map_all = always;
2446 dos_keyboard_layout = code;
2447 return 1;
2448 }
2449 return 0;
2450 }
2451 \f
2452 static struct
2453 {
2454 unsigned char char_code; /* normal code */
2455 unsigned char meta_code; /* M- code */
2456 unsigned char keypad_code; /* keypad code */
2457 unsigned char editkey_code; /* edit key */
2458 } keypad_translate_map[] = {
2459 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2460 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2461 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2462 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2463 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2464 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2465 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2466 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2467 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2468 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2469 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2470 };
2471
2472 static struct
2473 {
2474 unsigned char char_code; /* normal code */
2475 unsigned char keypad_code; /* keypad code */
2476 } grey_key_translate_map[] = {
2477 '/', 0xaf, /* kp-decimal */
2478 '*', 0xaa, /* kp-multiply */
2479 '-', 0xad, /* kp-subtract */
2480 '+', 0xab, /* kp-add */
2481 '\r', 0x8d /* kp-enter */
2482 };
2483
2484 static unsigned short
2485 ibmpc_translate_map[] =
2486 {
2487 /* --------------- 00 to 0f --------------- */
2488 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2489 Alt | ModFct | 0x1b, /* Escape */
2490 Normal | 1, /* '1' */
2491 Normal | 2, /* '2' */
2492 Normal | 3, /* '3' */
2493 Normal | 4, /* '4' */
2494 Normal | 5, /* '5' */
2495 Normal | 6, /* '6' */
2496 Normal | 7, /* '7' */
2497 Normal | 8, /* '8' */
2498 Normal | 9, /* '9' */
2499 Normal | 10, /* '0' */
2500 Normal | 11, /* '-' */
2501 Normal | 12, /* '=' */
2502 Special | 0x08, /* Backspace */
2503 ModFct | 0x74, /* Tab/Backtab */
2504
2505 /* --------------- 10 to 1f --------------- */
2506 Map | 15, /* 'q' */
2507 Map | 16, /* 'w' */
2508 Map | 17, /* 'e' */
2509 Map | 18, /* 'r' */
2510 Map | 19, /* 't' */
2511 Map | 20, /* 'y' */
2512 Map | 21, /* 'u' */
2513 Map | 22, /* 'i' */
2514 Map | 23, /* 'o' */
2515 Map | 24, /* 'p' */
2516 Map | 25, /* '[' */
2517 Map | 26, /* ']' */
2518 ModFct | 0x0d, /* Return */
2519 Ignore, /* Ctrl */
2520 Map | 30, /* 'a' */
2521 Map | 31, /* 's' */
2522
2523 /* --------------- 20 to 2f --------------- */
2524 Map | 32, /* 'd' */
2525 Map | 33, /* 'f' */
2526 Map | 34, /* 'g' */
2527 Map | 35, /* 'h' */
2528 Map | 36, /* 'j' */
2529 Map | 37, /* 'k' */
2530 Map | 38, /* 'l' */
2531 Map | 39, /* ';' */
2532 Map | 40, /* '\'' */
2533 Map | 0, /* '`' */
2534 Ignore, /* Left shift */
2535 Map | 41, /* '\\' */
2536 Map | 45, /* 'z' */
2537 Map | 46, /* 'x' */
2538 Map | 47, /* 'c' */
2539 Map | 48, /* 'v' */
2540
2541 /* --------------- 30 to 3f --------------- */
2542 Map | 49, /* 'b' */
2543 Map | 50, /* 'n' */
2544 Map | 51, /* 'm' */
2545 Map | 52, /* ',' */
2546 Map | 53, /* '.' */
2547 Map | 54, /* '/' */
2548 Ignore, /* Right shift */
2549 Grey | 1, /* Grey * */
2550 Ignore, /* Alt */
2551 Normal | 55, /* ' ' */
2552 Ignore, /* Caps Lock */
2553 FctKey | 0xbe, /* F1 */
2554 FctKey | 0xbf, /* F2 */
2555 FctKey | 0xc0, /* F3 */
2556 FctKey | 0xc1, /* F4 */
2557 FctKey | 0xc2, /* F5 */
2558
2559 /* --------------- 40 to 4f --------------- */
2560 FctKey | 0xc3, /* F6 */
2561 FctKey | 0xc4, /* F7 */
2562 FctKey | 0xc5, /* F8 */
2563 FctKey | 0xc6, /* F9 */
2564 FctKey | 0xc7, /* F10 */
2565 Ignore, /* Num Lock */
2566 Ignore, /* Scroll Lock */
2567 KeyPad | 7, /* Home */
2568 KeyPad | 8, /* Up */
2569 KeyPad | 9, /* Page Up */
2570 Grey | 2, /* Grey - */
2571 KeyPad | 4, /* Left */
2572 KeyPad | 5, /* Keypad 5 */
2573 KeyPad | 6, /* Right */
2574 Grey | 3, /* Grey + */
2575 KeyPad | 1, /* End */
2576
2577 /* --------------- 50 to 5f --------------- */
2578 KeyPad | 2, /* Down */
2579 KeyPad | 3, /* Page Down */
2580 KeyPad | 0, /* Insert */
2581 KeyPad | 10, /* Delete */
2582 Shift | FctKey | 0xbe, /* (Shift) F1 */
2583 Shift | FctKey | 0xbf, /* (Shift) F2 */
2584 Shift | FctKey | 0xc0, /* (Shift) F3 */
2585 Shift | FctKey | 0xc1, /* (Shift) F4 */
2586 Shift | FctKey | 0xc2, /* (Shift) F5 */
2587 Shift | FctKey | 0xc3, /* (Shift) F6 */
2588 Shift | FctKey | 0xc4, /* (Shift) F7 */
2589 Shift | FctKey | 0xc5, /* (Shift) F8 */
2590 Shift | FctKey | 0xc6, /* (Shift) F9 */
2591 Shift | FctKey | 0xc7, /* (Shift) F10 */
2592 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2593 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2594
2595 /* --------------- 60 to 6f --------------- */
2596 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2597 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2598 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2599 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2600 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2601 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2602 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2603 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2604 Alt | FctKey | 0xbe, /* (Alt) F1 */
2605 Alt | FctKey | 0xbf, /* (Alt) F2 */
2606 Alt | FctKey | 0xc0, /* (Alt) F3 */
2607 Alt | FctKey | 0xc1, /* (Alt) F4 */
2608 Alt | FctKey | 0xc2, /* (Alt) F5 */
2609 Alt | FctKey | 0xc3, /* (Alt) F6 */
2610 Alt | FctKey | 0xc4, /* (Alt) F7 */
2611 Alt | FctKey | 0xc5, /* (Alt) F8 */
2612
2613 /* --------------- 70 to 7f --------------- */
2614 Alt | FctKey | 0xc6, /* (Alt) F9 */
2615 Alt | FctKey | 0xc7, /* (Alt) F10 */
2616 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2617 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2618 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2619 Ctrl | KeyPad | 1, /* (Ctrl) End */
2620 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2621 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2622 Alt | Map | 1, /* '1' */
2623 Alt | Map | 2, /* '2' */
2624 Alt | Map | 3, /* '3' */
2625 Alt | Map | 4, /* '4' */
2626 Alt | Map | 5, /* '5' */
2627 Alt | Map | 6, /* '6' */
2628 Alt | Map | 7, /* '7' */
2629 Alt | Map | 8, /* '8' */
2630
2631 /* --------------- 80 to 8f --------------- */
2632 Alt | Map | 9, /* '9' */
2633 Alt | Map | 10, /* '0' */
2634 Alt | Map | 11, /* '-' */
2635 Alt | Map | 12, /* '=' */
2636 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2637 FctKey | 0xc8, /* F11 */
2638 FctKey | 0xc9, /* F12 */
2639 Shift | FctKey | 0xc8, /* (Shift) F11 */
2640 Shift | FctKey | 0xc9, /* (Shift) F12 */
2641 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2642 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2643 Alt | FctKey | 0xc8, /* (Alt) F11 */
2644 Alt | FctKey | 0xc9, /* (Alt) F12 */
2645 Ctrl | KeyPad | 8, /* (Ctrl) Up */
2646 Ctrl | Grey | 2, /* (Ctrl) Grey - */
2647 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
2648
2649 /* --------------- 90 to 9f --------------- */
2650 Ctrl | Grey | 3, /* (Ctrl) Grey + */
2651 Ctrl | KeyPad | 2, /* (Ctrl) Down */
2652 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
2653 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
2654 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
2655 Ctrl | Grey | 0, /* (Ctrl) Grey / */
2656 Ctrl | Grey | 1, /* (Ctrl) Grey * */
2657 Alt | FctKey | 0x50, /* (Alt) Home */
2658 Alt | FctKey | 0x52, /* (Alt) Up */
2659 Alt | FctKey | 0x55, /* (Alt) Page Up */
2660 Ignore, /* NO KEY */
2661 Alt | FctKey | 0x51, /* (Alt) Left */
2662 Ignore, /* NO KEY */
2663 Alt | FctKey | 0x53, /* (Alt) Right */
2664 Ignore, /* NO KEY */
2665 Alt | FctKey | 0x57, /* (Alt) End */
2666
2667 /* --------------- a0 to af --------------- */
2668 Alt | KeyPad | 2, /* (Alt) Down */
2669 Alt | KeyPad | 3, /* (Alt) Page Down */
2670 Alt | KeyPad | 0, /* (Alt) Insert */
2671 Alt | KeyPad | 10, /* (Alt) Delete */
2672 Alt | Grey | 0, /* (Alt) Grey / */
2673 Alt | FctKey | 0x09, /* (Alt) Tab */
2674 Alt | Grey | 4 /* (Alt) Keypad Enter */
2675 };
2676 \f
2677 /* These bit-positions corresponds to values returned by BIOS */
2678 #define SHIFT_P 0x0003 /* two bits! */
2679 #define CTRL_P 0x0004
2680 #define ALT_P 0x0008
2681 #define SCRLOCK_P 0x0010
2682 #define NUMLOCK_P 0x0020
2683 #define CAPSLOCK_P 0x0040
2684 #define ALT_GR_P 0x0800
2685 #define SUPER_P 0x4000 /* pseudo */
2686 #define HYPER_P 0x8000 /* pseudo */
2687
2688 static int
2689 dos_get_modifiers (keymask)
2690 int *keymask;
2691 {
2692 union REGS regs;
2693 int mask;
2694 int modifiers = 0;
2695
2696 /* Calculate modifier bits */
2697 regs.h.ah = extended_kbd ? 0x12 : 0x02;
2698 int86 (0x16, &regs, &regs);
2699
2700 if (!extended_kbd)
2701 {
2702 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
2703 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
2704 }
2705 else
2706 {
2707 mask = regs.h.al & (SHIFT_P |
2708 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
2709
2710 /* Do not break international keyboard support. */
2711 /* When Keyb.Com is loaded, the right Alt key is */
2712 /* used for accessing characters like { and } */
2713 if (regs.h.ah & 2) /* Left ALT pressed ? */
2714 mask |= ALT_P;
2715
2716 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
2717 {
2718 mask |= ALT_GR_P;
2719 if (dos_hyper_key == 1)
2720 {
2721 mask |= HYPER_P;
2722 modifiers |= hyper_modifier;
2723 }
2724 else if (dos_super_key == 1)
2725 {
2726 mask |= SUPER_P;
2727 modifiers |= super_modifier;
2728 }
2729 else if (!international_keyboard)
2730 {
2731 /* If Keyb.Com is NOT installed, let Right Alt behave
2732 like the Left Alt. */
2733 mask &= ~ALT_GR_P;
2734 mask |= ALT_P;
2735 }
2736 }
2737
2738 if (regs.h.ah & 1) /* Left CTRL pressed ? */
2739 mask |= CTRL_P;
2740
2741 if (regs.h.ah & 4) /* Right CTRL pressed ? */
2742 {
2743 if (dos_hyper_key == 2)
2744 {
2745 mask |= HYPER_P;
2746 modifiers |= hyper_modifier;
2747 }
2748 else if (dos_super_key == 2)
2749 {
2750 mask |= SUPER_P;
2751 modifiers |= super_modifier;
2752 }
2753 else
2754 mask |= CTRL_P;
2755 }
2756 }
2757
2758 if (mask & SHIFT_P)
2759 modifiers |= shift_modifier;
2760 if (mask & CTRL_P)
2761 modifiers |= ctrl_modifier;
2762 if (mask & ALT_P)
2763 modifiers |= meta_modifier;
2764
2765 if (keymask)
2766 *keymask = mask;
2767 return modifiers;
2768 }
2769
2770 #define NUM_RECENT_DOSKEYS (100)
2771 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
2772 int total_doskeys; /* Total number of elements stored into recent_doskeys */
2773 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
2774
2775 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
2776 "Return vector of last 100 keyboard input values seen in dos_rawgetc.\n\
2777 Each input key receives two values in this vector: first the ASCII code,\n\
2778 and then the scan code.")
2779 ()
2780 {
2781 Lisp_Object *keys = XVECTOR (recent_doskeys)->contents;
2782 Lisp_Object val;
2783
2784 if (total_doskeys < NUM_RECENT_DOSKEYS)
2785 return Fvector (total_doskeys, keys);
2786 else
2787 {
2788 val = Fvector (NUM_RECENT_DOSKEYS, keys);
2789 bcopy (keys + recent_doskeys_index,
2790 XVECTOR (val)->contents,
2791 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
2792 bcopy (keys,
2793 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
2794 recent_doskeys_index * sizeof (Lisp_Object));
2795 return val;
2796 }
2797 }
2798
2799 /* Get a char from keyboard. Function keys are put into the event queue. */
2800
2801 extern void kbd_buffer_store_event (struct input_event *);
2802
2803 static int
2804 dos_rawgetc ()
2805 {
2806 struct input_event event;
2807 union REGS regs;
2808
2809 #ifndef HAVE_X_WINDOWS
2810 /* Maybe put the cursor where it should be. */
2811 IT_cmgoto (SELECTED_FRAME());
2812 #endif
2813
2814 /* The following condition is equivalent to `kbhit ()', except that
2815 it uses the bios to do its job. This pleases DESQview/X. */
2816 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
2817 int86 (0x16, &regs, &regs),
2818 (regs.x.flags & 0x40) == 0)
2819 {
2820 union REGS regs;
2821 register unsigned char c;
2822 int sc, code = -1, mask, kp_mode;
2823 int modifiers;
2824
2825 regs.h.ah = extended_kbd ? 0x10 : 0x00;
2826 int86 (0x16, &regs, &regs);
2827 c = regs.h.al;
2828 sc = regs.h.ah;
2829
2830 total_doskeys += 2;
2831 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
2832 = make_number (c);
2833 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
2834 recent_doskeys_index = 0;
2835 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
2836 = make_number (sc);
2837 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
2838 recent_doskeys_index = 0;
2839
2840 modifiers = dos_get_modifiers (&mask);
2841
2842 #ifndef HAVE_X_WINDOWS
2843 if (!NILP (Vdos_display_scancodes))
2844 {
2845 char buf[11];
2846 sprintf (buf, "%02x:%02x*%04x",
2847 (unsigned) (sc&0xff), (unsigned) c, mask);
2848 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
2849 }
2850 #endif
2851
2852 if (sc == 0xe0)
2853 {
2854 switch (c)
2855 {
2856 case 10: /* Ctrl Grey Enter */
2857 code = Ctrl | Grey | 4;
2858 break;
2859 case 13: /* Grey Enter */
2860 code = Grey | 4;
2861 break;
2862 case '/': /* Grey / */
2863 code = Grey | 0;
2864 break;
2865 default:
2866 continue;
2867 };
2868 c = 0;
2869 }
2870 else
2871 {
2872 /* Try the keyboard-private translation table first. */
2873 if (keyboard->translate_table)
2874 {
2875 struct kbd_translate *p = keyboard->translate_table;
2876
2877 while (p->sc)
2878 {
2879 if (p->sc == sc && p->ch == c)
2880 {
2881 code = p->code;
2882 break;
2883 }
2884 p++;
2885 }
2886 }
2887 /* If the private table didn't translate it, use the general
2888 one. */
2889 if (code == -1)
2890 {
2891 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
2892 continue;
2893 if ((code = ibmpc_translate_map[sc]) == Ignore)
2894 continue;
2895 }
2896 }
2897
2898 if (c == 0)
2899 {
2900 /* We only look at the keyboard Ctrl/Shift/Alt keys when
2901 Emacs is ready to read a key. Therefore, if they press
2902 `Alt-x' when Emacs is busy, by the time we get to
2903 `dos_get_modifiers', they might have already released the
2904 Alt key, and Emacs gets just `x', which is BAD.
2905 However, for keys with the `Map' property set, the ASCII
2906 code returns zero iff Alt is pressed. So, when we DON'T
2907 have to support international_keyboard, we don't have to
2908 distinguish between the left and right Alt keys, and we
2909 can set the META modifier for any keys with the `Map'
2910 property if they return zero ASCII code (c = 0). */
2911 if ( (code & Alt)
2912 || ( (code & 0xf000) == Map && !international_keyboard))
2913 modifiers |= meta_modifier;
2914 if (code & Ctrl)
2915 modifiers |= ctrl_modifier;
2916 if (code & Shift)
2917 modifiers |= shift_modifier;
2918 }
2919
2920 switch (code & 0xf000)
2921 {
2922 case ModFct:
2923 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
2924 return c;
2925 c = 0; /* Special */
2926
2927 case FctKey:
2928 if (c != 0)
2929 return c;
2930
2931 case Special:
2932 code |= 0xff00;
2933 break;
2934
2935 case Normal:
2936 if (sc == 0)
2937 {
2938 if (c == 0) /* ctrl-break */
2939 continue;
2940 return c; /* ALT-nnn */
2941 }
2942 if (!keyboard_map_all)
2943 {
2944 if (c != ' ')
2945 return c;
2946 code = c;
2947 break;
2948 }
2949
2950 case Map:
2951 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
2952 if (!keyboard_map_all)
2953 return c;
2954
2955 code &= 0xff;
2956 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
2957 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
2958
2959 if (mask & SHIFT_P)
2960 {
2961 code = keyboard->shifted[code];
2962 mask -= SHIFT_P;
2963 modifiers &= ~shift_modifier;
2964 }
2965 else
2966 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
2967 code = keyboard->alt_gr[code];
2968 else
2969 code = keyboard->unshifted[code];
2970 break;
2971
2972 case KeyPad:
2973 code &= 0xff;
2974 if (c == 0xe0) /* edit key */
2975 kp_mode = 3;
2976 else
2977 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
2978 kp_mode = dos_keypad_mode & 0x03;
2979 else
2980 kp_mode = (dos_keypad_mode >> 4) & 0x03;
2981
2982 switch (kp_mode)
2983 {
2984 case 0:
2985 if (code == 10 && dos_decimal_point)
2986 return dos_decimal_point;
2987 return keypad_translate_map[code].char_code;
2988
2989 case 1:
2990 code = 0xff00 | keypad_translate_map[code].keypad_code;
2991 break;
2992
2993 case 2:
2994 code = keypad_translate_map[code].meta_code;
2995 modifiers = meta_modifier;
2996 break;
2997
2998 case 3:
2999 code = 0xff00 | keypad_translate_map[code].editkey_code;
3000 break;
3001 }
3002 break;
3003
3004 case Grey:
3005 code &= 0xff;
3006 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3007 if (dos_keypad_mode & kp_mode)
3008 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3009 else
3010 code = grey_key_translate_map[code].char_code;
3011 break;
3012 }
3013
3014 make_event:
3015 if (code == 0)
3016 continue;
3017
3018 if (code >= 0x100)
3019 event.kind = non_ascii_keystroke;
3020 else
3021 event.kind = ascii_keystroke;
3022 event.code = code;
3023 event.modifiers = modifiers;
3024 event.frame_or_window = selected_frame;
3025 event.timestamp = event_timestamp ();
3026 kbd_buffer_store_event (&event);
3027 }
3028
3029 if (have_mouse > 0 && !mouse_preempted)
3030 {
3031 int but, press, x, y, ok;
3032 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3033
3034 /* Check for mouse movement *before* buttons. */
3035 mouse_check_moved ();
3036
3037 /* If the mouse moved from the spot of its last sighting, we
3038 might need to update mouse highlight. */
3039 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3040 {
3041 previous_help_echo = help_echo;
3042 help_echo = Qnil;
3043 IT_note_mouse_highlight (SELECTED_FRAME(),
3044 mouse_last_x, mouse_last_y);
3045 /* If the contents of the global variable help_echo has
3046 changed, generate a HELP_EVENT. */
3047 if (STRINGP (help_echo) || STRINGP (previous_help_echo))
3048 {
3049 event.kind = HELP_EVENT;
3050 event.frame_or_window = Fcons (selected_frame, help_echo);
3051 event.timestamp = event_timestamp ();
3052 kbd_buffer_store_event (&event);
3053 }
3054 }
3055
3056 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3057 for (press = 0; press < 2; press++)
3058 {
3059 int button_num = but;
3060
3061 if (press)
3062 ok = mouse_pressed (but, &x, &y);
3063 else
3064 ok = mouse_released (but, &x, &y);
3065 if (ok)
3066 {
3067 /* Allow a simultaneous press/release of Mouse-1 and
3068 Mouse-2 to simulate Mouse-3 on two-button mice. */
3069 if (mouse_button_count == 2 && but < 2)
3070 {
3071 int x2, y2; /* don't clobber original coordinates */
3072
3073 /* If only one button is pressed, wait 100 msec and
3074 check again. This way, Speedy Gonzales isn't
3075 punished, while the slow get their chance. */
3076 if (press && mouse_pressed (1-but, &x2, &y2)
3077 || !press && mouse_released (1-but, &x2, &y2))
3078 button_num = 2;
3079 else
3080 {
3081 delay (100);
3082 if (press && mouse_pressed (1-but, &x2, &y2)
3083 || !press && mouse_released (1-but, &x2, &y2))
3084 button_num = 2;
3085 }
3086 }
3087
3088 event.kind = mouse_click;
3089 event.code = button_num;
3090 event.modifiers = dos_get_modifiers (0)
3091 | (press ? down_modifier : up_modifier);
3092 event.x = x;
3093 event.y = y;
3094 event.frame_or_window = selected_frame;
3095 event.timestamp = event_timestamp ();
3096 kbd_buffer_store_event (&event);
3097 }
3098 }
3099 }
3100
3101 return -1;
3102 }
3103
3104 static int prev_get_char = -1;
3105
3106 /* Return 1 if a key is ready to be read without suspending execution. */
3107
3108 dos_keysns ()
3109 {
3110 if (prev_get_char != -1)
3111 return 1;
3112 else
3113 return ((prev_get_char = dos_rawgetc ()) != -1);
3114 }
3115
3116 /* Read a key. Return -1 if no key is ready. */
3117
3118 dos_keyread ()
3119 {
3120 if (prev_get_char != -1)
3121 {
3122 int c = prev_get_char;
3123 prev_get_char = -1;
3124 return c;
3125 }
3126 else
3127 return dos_rawgetc ();
3128 }
3129 \f
3130 #ifndef HAVE_X_WINDOWS
3131 /* See xterm.c for more info. */
3132 void
3133 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
3134 FRAME_PTR f;
3135 register int pix_x, pix_y;
3136 register int *x, *y;
3137 XRectangle *bounds;
3138 int noclip;
3139 {
3140 if (bounds) abort ();
3141
3142 /* Ignore clipping. */
3143
3144 *x = pix_x;
3145 *y = pix_y;
3146 }
3147
3148 void
3149 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
3150 FRAME_PTR f;
3151 register int x, y;
3152 register int *pix_x, *pix_y;
3153 {
3154 *pix_x = x;
3155 *pix_y = y;
3156 }
3157 \f
3158 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3159 for now.
3160
3161 Actually, I don't know the meaning of all the parameters of the functions
3162 here -- I only know how they are called by xmenu.c. I could of course
3163 grab the nearest Xlib manual (down the hall, second-to-last door on the
3164 left), but I don't think it's worth the effort. */
3165
3166 static XMenu *
3167 IT_menu_create ()
3168 {
3169 XMenu *menu;
3170
3171 menu = (XMenu *) xmalloc (sizeof (XMenu));
3172 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3173 return menu;
3174 }
3175
3176 /* Allocate some (more) memory for MENU ensuring that there is room for one
3177 for item. */
3178
3179 static void
3180 IT_menu_make_room (XMenu *menu)
3181 {
3182 if (menu->allocated == 0)
3183 {
3184 int count = menu->allocated = 10;
3185 menu->text = (char **) xmalloc (count * sizeof (char *));
3186 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3187 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3188 }
3189 else if (menu->allocated == menu->count)
3190 {
3191 int count = menu->allocated = menu->allocated + 10;
3192 menu->text
3193 = (char **) xrealloc (menu->text, count * sizeof (char *));
3194 menu->submenu
3195 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3196 menu->panenumber
3197 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3198 }
3199 }
3200
3201 /* Search the given menu structure for a given pane number. */
3202
3203 static XMenu *
3204 IT_menu_search_pane (XMenu *menu, int pane)
3205 {
3206 int i;
3207 XMenu *try;
3208
3209 for (i = 0; i < menu->count; i++)
3210 if (menu->submenu[i])
3211 {
3212 if (pane == menu->panenumber[i])
3213 return menu->submenu[i];
3214 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3215 return try;
3216 }
3217 return (XMenu *) 0;
3218 }
3219
3220 /* Determine how much screen space a given menu needs. */
3221
3222 static void
3223 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3224 {
3225 int i, h2, w2, maxsubwidth, maxheight;
3226
3227 maxsubwidth = 0;
3228 maxheight = menu->count;
3229 for (i = 0; i < menu->count; i++)
3230 {
3231 if (menu->submenu[i])
3232 {
3233 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3234 if (w2 > maxsubwidth) maxsubwidth = w2;
3235 if (i + h2 > maxheight) maxheight = i + h2;
3236 }
3237 }
3238 *width = menu->width + maxsubwidth;
3239 *height = maxheight;
3240 }
3241
3242 /* Display MENU at (X,Y) using FACES. */
3243
3244 static void
3245 IT_menu_display (XMenu *menu, int y, int x, int *faces)
3246 {
3247 int i, j, face, width;
3248 struct glyph *text, *p;
3249 char *q;
3250 int mx, my;
3251 int enabled, mousehere;
3252 int row, col;
3253 struct frame *sf = SELECTED_FRAME();
3254
3255 width = menu->width;
3256 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3257 ScreenGetCursor (&row, &col);
3258 mouse_get_xy (&mx, &my);
3259 IT_update_begin (sf);
3260 for (i = 0; i < menu->count; i++)
3261 {
3262 IT_cursor_to (y + i, x);
3263 enabled
3264 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3265 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3266 face = faces[enabled + mousehere * 2];
3267 p = text;
3268 SET_CHAR_GLYPH (*p, ' ', face, 0);
3269 p++;
3270 for (j = 0, q = menu->text[i]; *q; j++)
3271 {
3272 if (*q > 26)
3273 {
3274 SET_CHAR_GLYPH (*p, *q++, face, 0);
3275 p++;
3276 }
3277 else /* make '^x' */
3278 {
3279 SET_CHAR_GLYPH (*p, '^', face, 0);
3280 p++;
3281 j++;
3282 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3283 p++;
3284 }
3285 }
3286
3287 for (; j < width; j++, p++)
3288 SET_CHAR_GLYPH (*p, ' ', face, 0);
3289
3290 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3291 p++;
3292 IT_write_glyphs (text, width + 2);
3293 }
3294 IT_update_end (sf);
3295 IT_cursor_to (row, col);
3296 xfree (text);
3297 }
3298 \f
3299 /* --------------------------- X Menu emulation ---------------------- */
3300
3301 /* Report availability of menus. */
3302
3303 int
3304 have_menus_p ()
3305 {
3306 return 1;
3307 }
3308
3309 /* Create a brand new menu structure. */
3310
3311 XMenu *
3312 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3313 {
3314 return IT_menu_create ();
3315 }
3316
3317 /* Create a new pane and place it on the outer-most level. It is not
3318 clear that it should be placed out there, but I don't know what else
3319 to do. */
3320
3321 int
3322 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3323 {
3324 int len;
3325 char *p;
3326
3327 if (!enable)
3328 abort ();
3329
3330 IT_menu_make_room (menu);
3331 menu->submenu[menu->count] = IT_menu_create ();
3332 menu->text[menu->count] = txt;
3333 menu->panenumber[menu->count] = ++menu->panecount;
3334 menu->count++;
3335
3336 /* Adjust length for possible control characters (which will
3337 be written as ^x). */
3338 for (len = strlen (txt), p = txt; *p; p++)
3339 if (*p < 27)
3340 len++;
3341
3342 if (len > menu->width)
3343 menu->width = len;
3344
3345 return menu->panecount;
3346 }
3347
3348 /* Create a new item in a menu pane. */
3349
3350 int
3351 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3352 int foo, char *txt, int enable)
3353 {
3354 int len;
3355 char *p;
3356
3357 if (pane)
3358 if (!(menu = IT_menu_search_pane (menu, pane)))
3359 return XM_FAILURE;
3360 IT_menu_make_room (menu);
3361 menu->submenu[menu->count] = (XMenu *) 0;
3362 menu->text[menu->count] = txt;
3363 menu->panenumber[menu->count] = enable;
3364 menu->count++;
3365
3366 /* Adjust length for possible control characters (which will
3367 be written as ^x). */
3368 for (len = strlen (txt), p = txt; *p; p++)
3369 if (*p < 27)
3370 len++;
3371
3372 if (len > menu->width)
3373 menu->width = len;
3374
3375 return XM_SUCCESS;
3376 }
3377
3378 /* Decide where the menu would be placed if requested at (X,Y). */
3379
3380 void
3381 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3382 int *ulx, int *uly, int *width, int *height)
3383 {
3384 IT_menu_calc_size (menu, width, height);
3385 *ulx = x + 1;
3386 *uly = y;
3387 *width += 2;
3388 }
3389
3390 struct IT_menu_state
3391 {
3392 void *screen_behind;
3393 XMenu *menu;
3394 int pane;
3395 int x, y;
3396 };
3397
3398
3399 /* Display menu, wait for user's response, and return that response. */
3400
3401 int
3402 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3403 int x0, int y0, unsigned ButtonMask, char **txt)
3404 {
3405 struct IT_menu_state *state;
3406 int statecount;
3407 int x, y, i, b;
3408 int screensize;
3409 int faces[4];
3410 Lisp_Object selectface;
3411 int leave, result, onepane;
3412 int title_faces[4]; /* face to display the menu title */
3413 int buffers_num_deleted = 0;
3414 struct frame *sf = SELECTED_FRAME();
3415
3416 /* Just in case we got here without a mouse present... */
3417 if (have_mouse <= 0)
3418 return XM_IA_SELECT;
3419 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3420 around the display. */
3421 if (x0 <= 0)
3422 x0 = 1;
3423 if (y0 <= 0)
3424 y0 = 1;
3425
3426 /* We will process all the mouse events directly, so we had
3427 better prevented dos_rawgetc from stealing them from us. */
3428 mouse_preempted++;
3429
3430 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3431 screensize = screen_size * 2;
3432 faces[0]
3433 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3434 CHARSET_ASCII, DEFAULT_FACE_ID);
3435 faces[1]
3436 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3437 CHARSET_ASCII, DEFAULT_FACE_ID);
3438 selectface = intern ("msdos-menu-select-face");
3439 faces[2] = lookup_derived_face (sf, selectface,
3440 CHARSET_ASCII, faces[0]);
3441 faces[3] = lookup_derived_face (sf, selectface,
3442 CHARSET_ASCII, faces[1]);
3443
3444 /* Make sure the menu title is always displayed with
3445 `msdos-menu-active-face', no matter where the mouse pointer is. */
3446 for (i = 0; i < 4; i++)
3447 title_faces[i] = faces[3];
3448
3449 statecount = 1;
3450
3451 /* Don't let the title for the "Buffers" popup menu include a
3452 digit (which is ugly).
3453
3454 This is a terrible kludge, but I think the "Buffers" case is
3455 the only one where the title includes a number, so it doesn't
3456 seem to be necessary to make this more general. */
3457 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3458 {
3459 menu->text[0][7] = '\0';
3460 buffers_num_deleted = 1;
3461 }
3462 state[0].menu = menu;
3463 mouse_off ();
3464 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3465
3466 /* Turn off the cursor. Otherwise it shows through the menu
3467 panes, which is ugly. */
3468 IT_display_cursor (0);
3469
3470 IT_menu_display (menu, y0 - 1, x0 - 1, title_faces); /* display menu title */
3471 if (buffers_num_deleted)
3472 menu->text[0][7] = ' ';
3473 if ((onepane = menu->count == 1 && menu->submenu[0]))
3474 {
3475 menu->width = menu->submenu[0]->width;
3476 state[0].menu = menu->submenu[0];
3477 }
3478 else
3479 {
3480 state[0].menu = menu;
3481 }
3482 state[0].x = x0 - 1;
3483 state[0].y = y0;
3484 state[0].pane = onepane;
3485
3486 mouse_last_x = -1; /* A hack that forces display. */
3487 leave = 0;
3488 while (!leave)
3489 {
3490 if (!mouse_visible) mouse_on ();
3491 mouse_check_moved ();
3492 if (sf->mouse_moved)
3493 {
3494 sf->mouse_moved = 0;
3495 result = XM_IA_SELECT;
3496 mouse_get_xy (&x, &y);
3497 for (i = 0; i < statecount; i++)
3498 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3499 {
3500 int dy = y - state[i].y;
3501 if (0 <= dy && dy < state[i].menu->count)
3502 {
3503 if (!state[i].menu->submenu[dy])
3504 if (state[i].menu->panenumber[dy])
3505 result = XM_SUCCESS;
3506 else
3507 result = XM_IA_SELECT;
3508 *pane = state[i].pane - 1;
3509 *selidx = dy;
3510 /* We hit some part of a menu, so drop extra menus that
3511 have been opened. That does not include an open and
3512 active submenu. */
3513 if (i != statecount - 2
3514 || state[i].menu->submenu[dy] != state[i+1].menu)
3515 while (i != statecount - 1)
3516 {
3517 statecount--;
3518 mouse_off ();
3519 ScreenUpdate (state[statecount].screen_behind);
3520 if (screen_virtual_segment)
3521 dosv_refresh_virtual_screen (0, screen_size);
3522 xfree (state[statecount].screen_behind);
3523 }
3524 if (i == statecount - 1 && state[i].menu->submenu[dy])
3525 {
3526 IT_menu_display (state[i].menu,
3527 state[i].y,
3528 state[i].x,
3529 faces);
3530 state[statecount].menu = state[i].menu->submenu[dy];
3531 state[statecount].pane = state[i].menu->panenumber[dy];
3532 mouse_off ();
3533 ScreenRetrieve (state[statecount].screen_behind
3534 = xmalloc (screensize));
3535 state[statecount].x
3536 = state[i].x + state[i].menu->width + 2;
3537 state[statecount].y = y;
3538 statecount++;
3539 }
3540 }
3541 }
3542 IT_menu_display (state[statecount - 1].menu,
3543 state[statecount - 1].y,
3544 state[statecount - 1].x,
3545 faces);
3546 }
3547 else
3548 /* We are busy-waiting for the mouse to move, so let's be nice
3549 to other Windows applications by releasing our time slice. */
3550 __dpmi_yield ();
3551 for (b = 0; b < mouse_button_count && !leave; b++)
3552 {
3553 /* Only leave if user both pressed and released the mouse, and in
3554 that order. This avoids popping down the menu pane unless
3555 the user is really done with it. */
3556 if (mouse_pressed (b, &x, &y))
3557 {
3558 while (mouse_button_depressed (b, &x, &y))
3559 __dpmi_yield ();
3560 leave = 1;
3561 }
3562 (void) mouse_released (b, &x, &y);
3563 }
3564 }
3565
3566 mouse_off ();
3567 ScreenUpdate (state[0].screen_behind);
3568 if (screen_virtual_segment)
3569 dosv_refresh_virtual_screen (0, screen_size);
3570 while (statecount--)
3571 xfree (state[statecount].screen_behind);
3572 IT_display_cursor (1); /* turn cursor back on */
3573 /* Clean up any mouse events that are waiting inside Emacs event queue.
3574 These events are likely to be generated before the menu was even
3575 displayed, probably because the user pressed and released the button
3576 (which invoked the menu) too quickly. If we don't remove these events,
3577 Emacs will process them after we return and surprise the user. */
3578 discard_mouse_events ();
3579 /* Allow mouse events generation by dos_rawgetc. */
3580 mouse_preempted--;
3581 return result;
3582 }
3583
3584 /* Dispose of a menu. */
3585
3586 void
3587 XMenuDestroy (Display *foo, XMenu *menu)
3588 {
3589 int i;
3590 if (menu->allocated)
3591 {
3592 for (i = 0; i < menu->count; i++)
3593 if (menu->submenu[i])
3594 XMenuDestroy (foo, menu->submenu[i]);
3595 xfree (menu->text);
3596 xfree (menu->submenu);
3597 xfree (menu->panenumber);
3598 }
3599 xfree (menu);
3600 }
3601
3602 int
3603 x_pixel_width (struct frame *f)
3604 {
3605 return FRAME_WIDTH (f);
3606 }
3607
3608 int
3609 x_pixel_height (struct frame *f)
3610 {
3611 return FRAME_HEIGHT (f);
3612 }
3613 #endif /* !HAVE_X_WINDOWS */
3614 \f
3615 /* ----------------------- DOS / UNIX conversion --------------------- */
3616
3617 void msdos_downcase_filename (unsigned char *);
3618
3619 /* Destructively turn backslashes into slashes. */
3620
3621 void
3622 dostounix_filename (p)
3623 register char *p;
3624 {
3625 msdos_downcase_filename (p);
3626
3627 while (*p)
3628 {
3629 if (*p == '\\')
3630 *p = '/';
3631 p++;
3632 }
3633 }
3634
3635 /* Destructively turn slashes into backslashes. */
3636
3637 void
3638 unixtodos_filename (p)
3639 register char *p;
3640 {
3641 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
3642 {
3643 *p += 'a' - 'A';
3644 p += 2;
3645 }
3646
3647 while (*p)
3648 {
3649 if (*p == '/')
3650 *p = '\\';
3651 p++;
3652 }
3653 }
3654
3655 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
3656
3657 int
3658 getdefdir (drive, dst)
3659 int drive;
3660 char *dst;
3661 {
3662 char in_path[4], *p = in_path;
3663 int e = errno;
3664
3665 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
3666 if (drive != 0)
3667 {
3668 *p++ = drive + 'A' - 1;
3669 *p++ = ':';
3670 }
3671
3672 *p++ = '.';
3673 *p = '\0';
3674 errno = 0;
3675 _fixpath (in_path, dst);
3676 /* _fixpath can set errno to ENOSYS on non-LFN systems because
3677 it queries the LFN support, so ignore that error. */
3678 if ((errno && errno != ENOSYS) || *dst == '\0')
3679 return 0;
3680
3681 msdos_downcase_filename (dst);
3682
3683 errno = e;
3684 return 1;
3685 }
3686
3687 /* Remove all CR's that are followed by a LF. */
3688
3689 int
3690 crlf_to_lf (n, buf)
3691 register int n;
3692 register unsigned char *buf;
3693 {
3694 unsigned char *np = buf;
3695 unsigned char *startp = buf;
3696 unsigned char *endp = buf + n;
3697
3698 if (n == 0)
3699 return n;
3700 while (buf < endp - 1)
3701 {
3702 if (*buf == 0x0d)
3703 {
3704 if (*(++buf) != 0x0a)
3705 *np++ = 0x0d;
3706 }
3707 else
3708 *np++ = *buf++;
3709 }
3710 if (buf < endp)
3711 *np++ = *buf++;
3712 return np - startp;
3713 }
3714
3715 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
3716
3717 /* In DJGPP v2.0, library `write' can call `malloc', which might
3718 cause relocation of the buffer whose address we get in ADDR.
3719 Here is a version of `write' that avoids calling `malloc',
3720 to serve us until such time as the library is fixed.
3721 Actually, what we define here is called `__write', because
3722 `write' is a stub that just jmp's to `__write' (to be
3723 POSIXLY-correct with respect to the global name-space). */
3724
3725 #include <io.h> /* for _write */
3726 #include <libc/dosio.h> /* for __file_handle_modes[] */
3727
3728 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
3729
3730 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
3731
3732 int
3733 __write (int handle, const void *buffer, size_t count)
3734 {
3735 if (count == 0)
3736 return 0;
3737
3738 if(__file_handle_modes[handle] & O_BINARY)
3739 return _write (handle, buffer, count);
3740 else
3741 {
3742 char *xbp = xbuf;
3743 const char *bp = buffer;
3744 int total_written = 0;
3745 int nmoved = 0, ncr = 0;
3746
3747 while (count)
3748 {
3749 /* The next test makes sure there's space for at least 2 more
3750 characters in xbuf[], so both CR and LF can be put there. */
3751 if (xbp < XBUF_END)
3752 {
3753 if (*bp == '\n')
3754 {
3755 ncr++;
3756 *xbp++ = '\r';
3757 }
3758 *xbp++ = *bp++;
3759 nmoved++;
3760 count--;
3761 }
3762 if (xbp >= XBUF_END || !count)
3763 {
3764 size_t to_write = nmoved + ncr;
3765 int written = _write (handle, xbuf, to_write);
3766
3767 if (written == -1)
3768 return -1;
3769 else
3770 total_written += nmoved; /* CRs aren't counted in ret value */
3771
3772 /* If some, but not all were written (disk full?), return
3773 an estimate of the total written bytes not counting CRs. */
3774 if (written < to_write)
3775 return total_written - (to_write - written) * nmoved/to_write;
3776
3777 nmoved = 0;
3778 ncr = 0;
3779 xbp = xbuf;
3780 }
3781 }
3782 return total_written;
3783 }
3784 }
3785
3786 /* A low-level file-renaming function which works around Windows 95 bug.
3787 This is pulled directly out of DJGPP v2.01 library sources, and only
3788 used when you compile with DJGPP v2.0. */
3789
3790 #include <io.h>
3791
3792 int _rename(const char *old, const char *new)
3793 {
3794 __dpmi_regs r;
3795 int olen = strlen(old) + 1;
3796 int i;
3797 int use_lfn = _USE_LFN;
3798 char tempfile[FILENAME_MAX];
3799 const char *orig = old;
3800 int lfn_fd = -1;
3801
3802 r.x.dx = __tb_offset;
3803 r.x.di = __tb_offset + olen;
3804 r.x.ds = r.x.es = __tb_segment;
3805
3806 if (use_lfn)
3807 {
3808 /* Windows 95 bug: for some filenames, when you rename
3809 file -> file~ (as in Emacs, to leave a backup), the
3810 short 8+3 alias doesn't change, which effectively
3811 makes OLD and NEW the same file. We must rename
3812 through a temporary file to work around this. */
3813
3814 char *pbase = 0, *p;
3815 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
3816 int idx = sizeof(try_char) - 1;
3817
3818 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
3819 might point to another drive, which will fail the DOS call. */
3820 strcpy(tempfile, old);
3821 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
3822 if (*p == '/' || *p == '\\' || *p == ':')
3823 pbase = p;
3824 if (pbase)
3825 pbase++;
3826 else
3827 pbase = tempfile;
3828 strcpy(pbase, "X$$djren$$.$$temp$$");
3829
3830 do
3831 {
3832 if (idx <= 0)
3833 return -1;
3834 *pbase = try_char[--idx];
3835 } while (_chmod(tempfile, 0) != -1);
3836
3837 r.x.ax = 0x7156;
3838 _put_path2(tempfile, olen);
3839 _put_path(old);
3840 __dpmi_int(0x21, &r);
3841 if (r.x.flags & 1)
3842 {
3843 errno = __doserr_to_errno(r.x.ax);
3844 return -1;
3845 }
3846
3847 /* Now create a file with the original name. This will
3848 ensure that NEW will always have a 8+3 alias
3849 different from that of OLD. (Seems to be required
3850 when NameNumericTail in the Registry is set to 0.) */
3851 lfn_fd = _creat(old, 0);
3852
3853 olen = strlen(tempfile) + 1;
3854 old = tempfile;
3855 r.x.di = __tb_offset + olen;
3856 }
3857
3858 for (i=0; i<2; i++)
3859 {
3860 if(use_lfn)
3861 r.x.ax = 0x7156;
3862 else
3863 r.h.ah = 0x56;
3864 _put_path2(new, olen);
3865 _put_path(old);
3866 __dpmi_int(0x21, &r);
3867 if(r.x.flags & 1)
3868 {
3869 if (r.x.ax == 5 && i == 0) /* access denied */
3870 remove(new); /* and try again */
3871 else
3872 {
3873 errno = __doserr_to_errno(r.x.ax);
3874
3875 /* Restore to original name if we renamed it to temporary. */
3876 if (use_lfn)
3877 {
3878 if (lfn_fd != -1)
3879 {
3880 _close (lfn_fd);
3881 remove (orig);
3882 }
3883 _put_path2(orig, olen);
3884 _put_path(tempfile);
3885 r.x.ax = 0x7156;
3886 __dpmi_int(0x21, &r);
3887 }
3888 return -1;
3889 }
3890 }
3891 else
3892 break;
3893 }
3894
3895 /* Success. Delete the file possibly created to work
3896 around the Windows 95 bug. */
3897 if (lfn_fd != -1)
3898 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
3899 return 0;
3900 }
3901
3902 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
3903
3904 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
3905 0, 0, 0,
3906 "Return non-nil if long file names are supported on MSDOS.")
3907 ()
3908 {
3909 return (_USE_LFN ? Qt : Qnil);
3910 }
3911
3912 /* Convert alphabetic characters in a filename to lower-case. */
3913
3914 void
3915 msdos_downcase_filename (p)
3916 register unsigned char *p;
3917 {
3918 /* Always lower-case drive letters a-z, even if the filesystem
3919 preserves case in filenames.
3920 This is so MSDOS filenames could be compared by string comparison
3921 functions that are case-sensitive. Even case-preserving filesystems
3922 do not distinguish case in drive letters. */
3923 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
3924 {
3925 *p += 'a' - 'A';
3926 p += 2;
3927 }
3928
3929 /* Under LFN we expect to get pathnames in their true case. */
3930 if (NILP (Fmsdos_long_file_names ()))
3931 for ( ; *p; p++)
3932 if (*p >= 'A' && *p <= 'Z')
3933 *p += 'a' - 'A';
3934 }
3935
3936 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
3937 1, 1, 0,
3938 "Convert alphabetic characters in FILENAME to lower case and return that.\n\
3939 When long filenames are supported, doesn't change FILENAME.\n\
3940 If FILENAME is not a string, returns nil.\n\
3941 The argument object is never altered--the value is a copy.")
3942 (filename)
3943 Lisp_Object filename;
3944 {
3945 Lisp_Object tem;
3946
3947 if (! STRINGP (filename))
3948 return Qnil;
3949
3950 tem = Fcopy_sequence (filename);
3951 msdos_downcase_filename (XSTRING (tem)->data);
3952 return tem;
3953 }
3954 \f
3955 /* The Emacs root directory as determined by init_environment. */
3956
3957 static char emacsroot[MAXPATHLEN];
3958
3959 char *
3960 rootrelativepath (rel)
3961 char *rel;
3962 {
3963 static char result[MAXPATHLEN + 10];
3964
3965 strcpy (result, emacsroot);
3966 strcat (result, "/");
3967 strcat (result, rel);
3968 return result;
3969 }
3970
3971 /* Define a lot of environment variables if not already defined. Don't
3972 remove anything unless you know what you're doing -- lots of code will
3973 break if one or more of these are missing. */
3974
3975 void
3976 init_environment (argc, argv, skip_args)
3977 int argc;
3978 char **argv;
3979 int skip_args;
3980 {
3981 char *s, *t, *root;
3982 int len;
3983 static const char * const tempdirs[] = {
3984 "$TMPDIR", "$TEMP", "$TMP", "c:/"
3985 };
3986 int i;
3987 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
3988
3989 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
3990 temporary files and assume "/tmp" if $TMPDIR is unset, which
3991 will break on DOS/Windows. Refuse to work if we cannot find
3992 a directory, not even "c:/", usable for that purpose. */
3993 for (i = 0; i < imax ; i++)
3994 {
3995 const char *tmp = tempdirs[i];
3996
3997 if (*tmp == '$')
3998 tmp = getenv (tmp + 1);
3999 /* Note that `access' can lie to us if the directory resides on a
4000 read-only filesystem, like CD-ROM or a write-protected floppy.
4001 The only way to be really sure is to actually create a file and
4002 see if it succeeds. But I think that's too much to ask. */
4003 if (tmp && access (tmp, D_OK) == 0)
4004 {
4005 setenv ("TMPDIR", tmp, 1);
4006 break;
4007 }
4008 }
4009 if (i >= imax)
4010 cmd_error_internal
4011 (Fcons (Qerror,
4012 Fcons (build_string ("no usable temporary directories found!!"),
4013 Qnil)),
4014 "While setting TMPDIR: ");
4015
4016 /* Note the startup time, so we know not to clear the screen if we
4017 exit immediately; see IT_reset_terminal_modes.
4018 (Yes, I know `clock' returns zero the first time it's called, but
4019 I do this anyway, in case some wiseguy changes that at some point.) */
4020 startup_time = clock ();
4021
4022 /* Find our root from argv[0]. Assuming argv[0] is, say,
4023 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4024 root = alloca (MAXPATHLEN + 20);
4025 _fixpath (argv[0], root);
4026 msdos_downcase_filename (root);
4027 len = strlen (root);
4028 while (len > 0 && root[len] != '/' && root[len] != ':')
4029 len--;
4030 root[len] = '\0';
4031 if (len > 4
4032 && (strcmp (root + len - 4, "/bin") == 0
4033 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4034 root[len - 4] = '\0';
4035 else
4036 strcpy (root, "c:/emacs"); /* let's be defensive */
4037 len = strlen (root);
4038 strcpy (emacsroot, root);
4039
4040 /* We default HOME to our root. */
4041 setenv ("HOME", root, 0);
4042
4043 /* We default EMACSPATH to root + "/bin". */
4044 strcpy (root + len, "/bin");
4045 setenv ("EMACSPATH", root, 0);
4046
4047 /* I don't expect anybody to ever use other terminals so the internal
4048 terminal is the default. */
4049 setenv ("TERM", "internal", 0);
4050
4051 #ifdef HAVE_X_WINDOWS
4052 /* Emacs expects DISPLAY to be set. */
4053 setenv ("DISPLAY", "unix:0.0", 0);
4054 #endif
4055
4056 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4057 downcase it and mirror the backslashes. */
4058 s = getenv ("COMSPEC");
4059 if (!s) s = "c:/command.com";
4060 t = alloca (strlen (s) + 1);
4061 strcpy (t, s);
4062 dostounix_filename (t);
4063 setenv ("SHELL", t, 0);
4064
4065 /* PATH is also downcased and backslashes mirrored. */
4066 s = getenv ("PATH");
4067 if (!s) s = "";
4068 t = alloca (strlen (s) + 3);
4069 /* Current directory is always considered part of MsDos's path but it is
4070 not normally mentioned. Now it is. */
4071 strcat (strcpy (t, ".;"), s);
4072 dostounix_filename (t); /* Not a single file name, but this should work. */
4073 setenv ("PATH", t, 1);
4074
4075 /* In some sense all dos users have root privileges, so... */
4076 setenv ("USER", "root", 0);
4077 setenv ("NAME", getenv ("USER"), 0);
4078
4079 /* Time zone determined from country code. To make this possible, the
4080 country code may not span more than one time zone. In other words,
4081 in the USA, you lose. */
4082 if (!getenv ("TZ"))
4083 switch (dos_country_code)
4084 {
4085 case 31: /* Belgium */
4086 case 32: /* The Netherlands */
4087 case 33: /* France */
4088 case 34: /* Spain */
4089 case 36: /* Hungary */
4090 case 38: /* Yugoslavia (or what's left of it?) */
4091 case 39: /* Italy */
4092 case 41: /* Switzerland */
4093 case 42: /* Tjekia */
4094 case 45: /* Denmark */
4095 case 46: /* Sweden */
4096 case 47: /* Norway */
4097 case 48: /* Poland */
4098 case 49: /* Germany */
4099 /* Daylight saving from last Sunday in March to last Sunday in
4100 September, both at 2AM. */
4101 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4102 break;
4103 case 44: /* United Kingdom */
4104 case 351: /* Portugal */
4105 case 354: /* Iceland */
4106 setenv ("TZ", "GMT+00", 0);
4107 break;
4108 case 81: /* Japan */
4109 case 82: /* Korea */
4110 setenv ("TZ", "JST-09", 0);
4111 break;
4112 case 90: /* Turkey */
4113 case 358: /* Finland */
4114 setenv ("TZ", "EET-02", 0);
4115 break;
4116 case 972: /* Israel */
4117 /* This is an approximation. (For exact rules, use the
4118 `zoneinfo/israel' file which comes with DJGPP, but you need
4119 to install it in `/usr/share/zoneinfo/' directory first.) */
4120 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4121 break;
4122 }
4123 tzset ();
4124 }
4125
4126 \f
4127
4128 static int break_stat; /* BREAK check mode status. */
4129 static int stdin_stat; /* stdin IOCTL status. */
4130
4131 #if __DJGPP__ < 2
4132
4133 /* These must be global. */
4134 static _go32_dpmi_seginfo ctrl_break_vector;
4135 static _go32_dpmi_registers ctrl_break_regs;
4136 static int ctrlbreakinstalled = 0;
4137
4138 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4139
4140 void
4141 ctrl_break_func (regs)
4142 _go32_dpmi_registers *regs;
4143 {
4144 Vquit_flag = Qt;
4145 }
4146
4147 void
4148 install_ctrl_break_check ()
4149 {
4150 if (!ctrlbreakinstalled)
4151 {
4152 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4153 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4154 ctrlbreakinstalled = 1;
4155 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4156 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4157 &ctrl_break_regs);
4158 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4159 }
4160 }
4161
4162 #endif /* __DJGPP__ < 2 */
4163
4164 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4165 control chars by DOS. Determine the keyboard type. */
4166
4167 int
4168 dos_ttraw ()
4169 {
4170 union REGS inregs, outregs;
4171 static int first_time = 1;
4172
4173 break_stat = getcbrk ();
4174 setcbrk (0);
4175 #if __DJGPP__ < 2
4176 install_ctrl_break_check ();
4177 #endif
4178
4179 if (first_time)
4180 {
4181 inregs.h.ah = 0xc0;
4182 int86 (0x15, &inregs, &outregs);
4183 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4184
4185 have_mouse = 0;
4186
4187 if (internal_terminal
4188 #ifdef HAVE_X_WINDOWS
4189 && inhibit_window_system
4190 #endif
4191 )
4192 {
4193 inregs.x.ax = 0x0021;
4194 int86 (0x33, &inregs, &outregs);
4195 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4196 if (!have_mouse)
4197 {
4198 /* Reportedly, the above doesn't work for some mouse drivers. There
4199 is an additional detection method that should work, but might be
4200 a little slower. Use that as an alternative. */
4201 inregs.x.ax = 0x0000;
4202 int86 (0x33, &inregs, &outregs);
4203 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4204 }
4205
4206 if (have_mouse)
4207 {
4208 have_mouse = 1; /* enable mouse */
4209 mouse_visible = 0;
4210
4211 if (outregs.x.bx == 3)
4212 {
4213 mouse_button_count = 3;
4214 mouse_button_translate[0] = 0; /* Left */
4215 mouse_button_translate[1] = 2; /* Middle */
4216 mouse_button_translate[2] = 1; /* Right */
4217 }
4218 else
4219 {
4220 mouse_button_count = 2;
4221 mouse_button_translate[0] = 0;
4222 mouse_button_translate[1] = 1;
4223 }
4224 mouse_position_hook = &mouse_get_pos;
4225 mouse_init ();
4226 }
4227 }
4228
4229 first_time = 0;
4230
4231 #if __DJGPP__ >= 2
4232
4233 stdin_stat = setmode (fileno (stdin), O_BINARY);
4234 return (stdin_stat != -1);
4235 }
4236 else
4237 return (setmode (fileno (stdin), O_BINARY) != -1);
4238
4239 #else /* __DJGPP__ < 2 */
4240
4241 }
4242
4243 /* I think it is wrong to overwrite `stdin_stat' every time
4244 but the first one this function is called, but I don't
4245 want to change the way it used to work in v1.x.--EZ */
4246
4247 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4248 inregs.x.bx = 0x00; /* 0 = stdin. */
4249 intdos (&inregs, &outregs);
4250 stdin_stat = outregs.h.dl;
4251
4252 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4253 inregs.x.ax = 0x4401; /* Set IOCTL status */
4254 intdos (&inregs, &outregs);
4255 return !outregs.x.cflag;
4256
4257 #endif /* __DJGPP__ < 2 */
4258 }
4259
4260 /* Restore status of standard input and Ctrl-C checking. */
4261
4262 int
4263 dos_ttcooked ()
4264 {
4265 union REGS inregs, outregs;
4266
4267 setcbrk (break_stat);
4268 mouse_off ();
4269
4270 #if __DJGPP__ >= 2
4271
4272 return (setmode (fileno (stdin), stdin_stat) != -1);
4273
4274 #else /* not __DJGPP__ >= 2 */
4275
4276 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4277 inregs.x.bx = 0x00; /* 0 = stdin. */
4278 inregs.x.dx = stdin_stat;
4279 intdos (&inregs, &outregs);
4280 return !outregs.x.cflag;
4281
4282 #endif /* not __DJGPP__ >= 2 */
4283 }
4284
4285 \f
4286 /* Run command as specified by ARGV in directory DIR.
4287 The command is run with input from TEMPIN, output to
4288 file TEMPOUT and stderr to TEMPERR. */
4289
4290 int
4291 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4292 unsigned char **argv;
4293 const char *working_dir;
4294 int tempin, tempout, temperr;
4295 char **envv;
4296 {
4297 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4298 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4299 int msshell, result = -1;
4300 int inbak, outbak, errbak;
4301 int x, y;
4302 Lisp_Object cmd;
4303
4304 /* Get current directory as MSDOS cwd is not per-process. */
4305 getwd (oldwd);
4306
4307 /* If argv[0] is the shell, it might come in any lettercase.
4308 Since `Fmember' is case-sensitive, we need to downcase
4309 argv[0], even if we are on case-preserving filesystems. */
4310 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4311 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4312 {
4313 *pl = *pa++;
4314 if (*pl >= 'A' && *pl <= 'Z')
4315 *pl += 'a' - 'A';
4316 }
4317 *pl = '\0';
4318
4319 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4320 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4321 && !strcmp ("-c", argv[1]);
4322 if (msshell)
4323 {
4324 saveargv1 = argv[1];
4325 saveargv2 = argv[2];
4326 argv[1] = "/c";
4327 if (argv[2])
4328 {
4329 char *p = alloca (strlen (argv[2]) + 1);
4330
4331 strcpy (argv[2] = p, saveargv2);
4332 while (*p && isspace (*p))
4333 p++;
4334 while (*p && !isspace (*p))
4335 if (*p == '/')
4336 *p++ = '\\';
4337 else
4338 p++;
4339 }
4340 }
4341
4342 chdir (working_dir);
4343 inbak = dup (0);
4344 outbak = dup (1);
4345 errbak = dup (2);
4346 if (inbak < 0 || outbak < 0 || errbak < 0)
4347 goto done; /* Allocation might fail due to lack of descriptors. */
4348
4349 if (have_mouse > 0)
4350 mouse_get_xy (&x, &y);
4351
4352 dos_ttcooked (); /* do it here while 0 = stdin */
4353
4354 dup2 (tempin, 0);
4355 dup2 (tempout, 1);
4356 dup2 (temperr, 2);
4357
4358 #if __DJGPP__ > 1
4359
4360 if (msshell && !argv[3])
4361 {
4362 /* MS-DOS native shells are too restrictive. For starters, they
4363 cannot grok commands longer than 126 characters. In DJGPP v2
4364 and later, `system' is much smarter, so we'll call it instead. */
4365
4366 const char *cmnd;
4367
4368 /* A shell gets a single argument--its full command
4369 line--whose original was saved in `saveargv2'. */
4370
4371 /* Don't let them pass empty command lines to `system', since
4372 with some shells it will try to invoke an interactive shell,
4373 which will hang Emacs. */
4374 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4375 ;
4376 if (*cmnd)
4377 {
4378 extern char **environ;
4379 int save_system_flags = __system_flags;
4380
4381 /* Request the most powerful version of `system'. We need
4382 all the help we can get to avoid calling stock DOS shells. */
4383 __system_flags = (__system_redirect
4384 | __system_use_shell
4385 | __system_allow_multiple_cmds
4386 | __system_allow_long_cmds
4387 | __system_handle_null_commands
4388 | __system_emulate_chdir);
4389
4390 environ = envv;
4391 result = system (cmnd);
4392 __system_flags = save_system_flags;
4393 }
4394 else
4395 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4396 }
4397 else
4398
4399 #endif /* __DJGPP__ > 1 */
4400
4401 result = spawnve (P_WAIT, argv[0], argv, envv);
4402
4403 dup2 (inbak, 0);
4404 dup2 (outbak, 1);
4405 dup2 (errbak, 2);
4406 emacs_close (inbak);
4407 emacs_close (outbak);
4408 emacs_close (errbak);
4409
4410 dos_ttraw ();
4411 if (have_mouse > 0)
4412 {
4413 mouse_init ();
4414 mouse_moveto (x, y);
4415 }
4416
4417 /* Some programs might change the meaning of the highest bit of the
4418 text attribute byte, so we get blinking characters instead of the
4419 bright background colors. Restore that. */
4420 bright_bg ();
4421
4422 done:
4423 chdir (oldwd);
4424 if (msshell)
4425 {
4426 argv[1] = saveargv1;
4427 argv[2] = saveargv2;
4428 }
4429 return result;
4430 }
4431
4432 croak (badfunc)
4433 char *badfunc;
4434 {
4435 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4436 reset_sys_modes ();
4437 exit (1);
4438 }
4439 \f
4440 #if __DJGPP__ < 2
4441
4442 /* ------------------------- Compatibility functions -------------------
4443 * gethostname
4444 * gettimeofday
4445 */
4446
4447 /* Hostnames for a pc are not really funny,
4448 but they are used in change log so we emulate the best we can. */
4449
4450 gethostname (p, size)
4451 char *p;
4452 int size;
4453 {
4454 char *q = egetenv ("HOSTNAME");
4455
4456 if (!q) q = "pc";
4457 strcpy (p, q);
4458 return 0;
4459 }
4460
4461 /* When time zones are set from Ms-Dos too many C-libraries are playing
4462 tricks with time values. We solve this by defining our own version
4463 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4464 once and after each call to `tzset' with TZ changed. That is
4465 accomplished by aliasing tzset to init_gettimeofday. */
4466
4467 static struct tm time_rec;
4468
4469 int
4470 gettimeofday (struct timeval *tp, struct timezone *tzp)
4471 {
4472 if (tp)
4473 {
4474 struct time t;
4475 struct tm tm;
4476
4477 gettime (&t);
4478 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4479 {
4480 struct date d;
4481 getdate (&d);
4482 time_rec.tm_year = d.da_year - 1900;
4483 time_rec.tm_mon = d.da_mon - 1;
4484 time_rec.tm_mday = d.da_day;
4485 }
4486
4487 time_rec.tm_hour = t.ti_hour;
4488 time_rec.tm_min = t.ti_min;
4489 time_rec.tm_sec = t.ti_sec;
4490
4491 tm = time_rec;
4492 tm.tm_gmtoff = dos_timezone_offset;
4493
4494 tp->tv_sec = mktime (&tm); /* may modify tm */
4495 tp->tv_usec = t.ti_hund * (1000000 / 100);
4496 }
4497 /* Ignore tzp; it's obsolescent. */
4498 return 0;
4499 }
4500
4501 #endif /* __DJGPP__ < 2 */
4502
4503 /*
4504 * A list of unimplemented functions that we silently ignore.
4505 */
4506
4507 #if __DJGPP__ < 2
4508 unsigned alarm (s) unsigned s; {}
4509 fork () { return 0; }
4510 int kill (x, y) int x, y; { return -1; }
4511 nice (p) int p; {}
4512 void volatile pause () {}
4513 sigsetmask (x) int x; { return 0; }
4514 sigblock (mask) int mask; { return 0; }
4515 #endif
4516
4517 void request_sigio (void) {}
4518 setpgrp () {return 0; }
4519 setpriority (x,y,z) int x,y,z; { return 0; }
4520 void unrequest_sigio (void) {}
4521
4522 #if __DJGPP__ > 1
4523
4524 #ifdef POSIX_SIGNALS
4525
4526 /* Augment DJGPP library POSIX signal functions. This is needed
4527 as of DJGPP v2.01, but might be in the library in later releases. */
4528
4529 #include <libc/bss.h>
4530
4531 /* A counter to know when to re-initialize the static sets. */
4532 static int sigprocmask_count = -1;
4533
4534 /* Which signals are currently blocked (initially none). */
4535 static sigset_t current_mask;
4536
4537 /* Which signals are pending (initially none). */
4538 static sigset_t pending_signals;
4539
4540 /* Previous handlers to restore when the blocked signals are unblocked. */
4541 typedef void (*sighandler_t)(int);
4542 static sighandler_t prev_handlers[320];
4543
4544 /* A signal handler which just records that a signal occured
4545 (it will be raised later, if and when the signal is unblocked). */
4546 static void
4547 sig_suspender (signo)
4548 int signo;
4549 {
4550 sigaddset (&pending_signals, signo);
4551 }
4552
4553 int
4554 sigprocmask (how, new_set, old_set)
4555 int how;
4556 const sigset_t *new_set;
4557 sigset_t *old_set;
4558 {
4559 int signo;
4560 sigset_t new_mask;
4561
4562 /* If called for the first time, initialize. */
4563 if (sigprocmask_count != __bss_count)
4564 {
4565 sigprocmask_count = __bss_count;
4566 sigemptyset (&pending_signals);
4567 sigemptyset (&current_mask);
4568 for (signo = 0; signo < 320; signo++)
4569 prev_handlers[signo] = SIG_ERR;
4570 }
4571
4572 if (old_set)
4573 *old_set = current_mask;
4574
4575 if (new_set == 0)
4576 return 0;
4577
4578 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
4579 {
4580 errno = EINVAL;
4581 return -1;
4582 }
4583
4584 sigemptyset (&new_mask);
4585
4586 /* DJGPP supports upto 320 signals. */
4587 for (signo = 0; signo < 320; signo++)
4588 {
4589 if (sigismember (&current_mask, signo))
4590 sigaddset (&new_mask, signo);
4591 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
4592 {
4593 sigaddset (&new_mask, signo);
4594
4595 /* SIGKILL is silently ignored, as on other platforms. */
4596 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
4597 prev_handlers[signo] = signal (signo, sig_suspender);
4598 }
4599 if (( how == SIG_UNBLOCK
4600 && sigismember (&new_mask, signo)
4601 && sigismember (new_set, signo))
4602 || (how == SIG_SETMASK
4603 && sigismember (&new_mask, signo)
4604 && !sigismember (new_set, signo)))
4605 {
4606 sigdelset (&new_mask, signo);
4607 if (prev_handlers[signo] != SIG_ERR)
4608 {
4609 signal (signo, prev_handlers[signo]);
4610 prev_handlers[signo] = SIG_ERR;
4611 }
4612 if (sigismember (&pending_signals, signo))
4613 {
4614 sigdelset (&pending_signals, signo);
4615 raise (signo);
4616 }
4617 }
4618 }
4619 current_mask = new_mask;
4620 return 0;
4621 }
4622
4623 #else /* not POSIX_SIGNALS */
4624
4625 sigsetmask (x) int x; { return 0; }
4626 sigblock (mask) int mask; { return 0; }
4627
4628 #endif /* not POSIX_SIGNALS */
4629 #endif /* __DJGPP__ > 1 */
4630
4631 #ifndef HAVE_SELECT
4632 #include "sysselect.h"
4633
4634 #ifndef EMACS_TIME_ZERO_OR_NEG_P
4635 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
4636 ((long)(time).tv_sec < 0 \
4637 || ((time).tv_sec == 0 \
4638 && (long)(time).tv_usec <= 0))
4639 #endif
4640
4641 /* This yields the rest of the current time slice to the task manager.
4642 It should be called by any code which knows that it has nothing
4643 useful to do except idle.
4644
4645 I don't use __dpmi_yield here, since versions of library before 2.02
4646 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
4647 on some versions of Windows 9X. */
4648
4649 void
4650 dos_yield_time_slice (void)
4651 {
4652 _go32_dpmi_registers r;
4653
4654 r.x.ax = 0x1680;
4655 r.x.ss = r.x.sp = r.x.flags = 0;
4656 _go32_dpmi_simulate_int (0x2f, &r);
4657 if (r.h.al == 0x80)
4658 errno = ENOSYS;
4659 }
4660
4661 /* Only event queue is checked. */
4662 /* We don't have to call timer_check here
4663 because wait_reading_process_input takes care of that. */
4664 int
4665 sys_select (nfds, rfds, wfds, efds, timeout)
4666 int nfds;
4667 SELECT_TYPE *rfds, *wfds, *efds;
4668 EMACS_TIME *timeout;
4669 {
4670 int check_input;
4671 struct time t;
4672
4673 check_input = 0;
4674 if (rfds)
4675 {
4676 check_input = FD_ISSET (0, rfds);
4677 FD_ZERO (rfds);
4678 }
4679 if (wfds)
4680 FD_ZERO (wfds);
4681 if (efds)
4682 FD_ZERO (efds);
4683
4684 if (nfds != 1)
4685 abort ();
4686
4687 /* If we are looking only for the terminal, with no timeout,
4688 just read it and wait -- that's more efficient. */
4689 if (!timeout)
4690 {
4691 while (!detect_input_pending ())
4692 {
4693 dos_yield_time_slice ();
4694 }
4695 }
4696 else
4697 {
4698 EMACS_TIME clnow, cllast, cldiff;
4699
4700 gettime (&t);
4701 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
4702
4703 while (!check_input || !detect_input_pending ())
4704 {
4705 gettime (&t);
4706 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
4707 EMACS_SUB_TIME (cldiff, clnow, cllast);
4708
4709 /* When seconds wrap around, we assume that no more than
4710 1 minute passed since last `gettime'. */
4711 if (EMACS_TIME_NEG_P (cldiff))
4712 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
4713 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
4714
4715 /* Stop when timeout value crosses zero. */
4716 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
4717 return 0;
4718 cllast = clnow;
4719 dos_yield_time_slice ();
4720 }
4721 }
4722
4723 FD_SET (0, rfds);
4724 return 1;
4725 }
4726 #endif
4727
4728 /*
4729 * Define overlaid functions:
4730 *
4731 * chdir -> sys_chdir
4732 * tzset -> init_gettimeofday
4733 * abort -> dos_abort
4734 */
4735
4736 #ifdef chdir
4737 #undef chdir
4738 extern int chdir ();
4739
4740 int
4741 sys_chdir (path)
4742 const char* path;
4743 {
4744 int len = strlen (path);
4745 char *tmp = (char *)path;
4746
4747 if (*tmp && tmp[1] == ':')
4748 {
4749 if (getdisk () != tolower (tmp[0]) - 'a')
4750 setdisk (tolower (tmp[0]) - 'a');
4751 tmp += 2; /* strip drive: KFS 1995-07-06 */
4752 len -= 2;
4753 }
4754
4755 if (len > 1 && (tmp[len - 1] == '/'))
4756 {
4757 char *tmp1 = (char *) alloca (len + 1);
4758 strcpy (tmp1, tmp);
4759 tmp1[len - 1] = 0;
4760 tmp = tmp1;
4761 }
4762 return chdir (tmp);
4763 }
4764 #endif
4765
4766 #ifdef tzset
4767 #undef tzset
4768 extern void tzset (void);
4769
4770 void
4771 init_gettimeofday ()
4772 {
4773 time_t ltm, gtm;
4774 struct tm *lstm;
4775
4776 tzset ();
4777 ltm = gtm = time (NULL);
4778 ltm = mktime (lstm = localtime (&ltm));
4779 gtm = mktime (gmtime (&gtm));
4780 time_rec.tm_hour = 99; /* force gettimeofday to get date */
4781 time_rec.tm_isdst = lstm->tm_isdst;
4782 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
4783 }
4784 #endif
4785
4786 #ifdef abort
4787 #undef abort
4788 void
4789 dos_abort (file, line)
4790 char *file;
4791 int line;
4792 {
4793 char buffer1[200], buffer2[400];
4794 int i, j;
4795
4796 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
4797 for (i = j = 0; buffer1[i]; i++) {
4798 buffer2[j++] = buffer1[i];
4799 buffer2[j++] = 0x70;
4800 }
4801 dosmemput (buffer2, j, (int)ScreenPrimary);
4802 ScreenSetCursor (2, 0);
4803 abort ();
4804 }
4805 #else
4806 void
4807 abort ()
4808 {
4809 dos_ttcooked ();
4810 ScreenSetCursor (10, 0);
4811 cputs ("\r\n\nEmacs aborted!\r\n");
4812 #if __DJGPP__ > 1
4813 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
4814 if (screen_virtual_segment)
4815 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
4816 /* Generate traceback, so we could tell whodunit. */
4817 signal (SIGINT, SIG_DFL);
4818 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
4819 #else /* __DJGPP_MINOR__ >= 2 */
4820 raise (SIGABRT);
4821 #endif /* __DJGPP_MINOR__ >= 2 */
4822 #endif
4823 exit (2);
4824 }
4825 #endif
4826
4827 /* The following variables are required so that cus-start.el won't
4828 complain about unbound variables. */
4829 #ifndef HAVE_X_WINDOWS
4830 /* Search path for bitmap files (xfns.c). */
4831 Lisp_Object Vx_bitmap_file_path;
4832 int x_stretch_cursor_p;
4833 #endif
4834 #ifndef subprocesses
4835 /* Nonzero means delete a process right away if it exits (process.c). */
4836 static int delete_exited_processes;
4837 #endif
4838
4839 syms_of_msdos ()
4840 {
4841 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
4842 staticpro (&recent_doskeys);
4843 #ifndef HAVE_X_WINDOWS
4844 staticpro (&help_echo);
4845 help_echo = Qnil;
4846 staticpro (&previous_help_echo);
4847 previous_help_echo = Qnil;
4848
4849 DEFVAR_LISP ("x-bitmap-file-path", &Vx_bitmap_file_path,
4850 "List of directories to search for bitmap files for X.");
4851 Vx_bitmap_file_path = decode_env_path ((char *) 0, ".");
4852
4853 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
4854 "*Non-nil means draw block cursor as wide as the glyph under it.\n\
4855 For example, if a block cursor is over a tab, it will be drawn as\n\
4856 wide as that tab on the display. (No effect on MS-DOS.)");
4857 x_stretch_cursor_p = 0;
4858
4859 /* The following three are from xfns.c: */
4860 Qbackground_color = intern ("background-color");
4861 staticpro (&Qbackground_color);
4862 Qforeground_color = intern ("foreground-color");
4863 staticpro (&Qforeground_color);
4864
4865 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
4866 "*Glyph to display instead of chars not supported by current codepage.\n\
4867
4868 This variable is used only by MSDOS terminals.");
4869 Vdos_unsupported_char_glyph = '\177';
4870 #endif
4871 #ifndef subprocesses
4872 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
4873 "*Non-nil means delete processes immediately when they exit.\n\
4874 nil means don't delete them until `list-processes' is run.");
4875 delete_exited_processes = 0;
4876 #endif
4877
4878 defsubr (&Srecent_doskeys);
4879 defsubr (&Smsdos_long_file_names);
4880 defsubr (&Smsdos_downcase_filename);
4881 defsubr (&Smsdos_remember_default_colors);
4882 }
4883
4884 #endif /* MSDOS */
4885