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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "character.h"
181 #include "charset.h"
182 #include "indent.h"
183 #include "commands.h"
184 #include "keymap.h"
185 #include "macros.h"
186 #include "disptab.h"
187 #include "termhooks.h"
188 #include "intervals.h"
189 #include "coding.h"
190 #include "process.h"
191 #include "region-cache.h"
192 #include "fontset.h"
193 #include "blockinput.h"
194
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef MAC_OS
202 #include "macterm.h"
203 #endif
204
205 #ifdef HAVE_WINDOW_SYSTEM
206 #ifdef USE_FONT_BACKEND
207 #include "font.h"
208 #endif /* USE_FONT_BACKEND */
209 #endif /* HAVE_WINDOW_SYSTEM */
210
211 #ifndef FRAME_X_OUTPUT
212 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
213 #endif
214
215 #define INFINITY 10000000
216
217 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
218 || defined (USE_GTK)
219 extern void set_frame_menubar P_ ((struct frame *f, int, int));
220 extern int pending_menu_activation;
221 #endif
222
223 extern int interrupt_input;
224 extern int command_loop_level;
225
226 extern Lisp_Object do_mouse_tracking;
227
228 extern int minibuffer_auto_raise;
229 extern Lisp_Object Vminibuffer_list;
230
231 extern Lisp_Object Qface;
232 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
233
234 extern Lisp_Object Voverriding_local_map;
235 extern Lisp_Object Voverriding_local_map_menu_flag;
236 extern Lisp_Object Qmenu_item;
237 extern Lisp_Object Qwhen;
238 extern Lisp_Object Qhelp_echo;
239
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
250
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
253
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
256
257 Lisp_Object Qrisky_local_variable;
258
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
261
262 /* Functions called to fontify regions of text. */
263
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
266
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
270
271 /* Non-zero means draw tool bar buttons raised when the mouse moves
272 over them. */
273
274 int auto_raise_tool_bar_buttons_p;
275
276 /* Non-zero means to reposition window if cursor line is only partially visible. */
277
278 int make_cursor_line_fully_visible_p;
279
280 /* Margin below tool bar in pixels. 0 or nil means no margin.
281 If value is `internal-border-width' or `border-width',
282 the corresponding frame parameter is used. */
283
284 Lisp_Object Vtool_bar_border;
285
286 /* Margin around tool bar buttons in pixels. */
287
288 Lisp_Object Vtool_bar_button_margin;
289
290 /* Thickness of shadow to draw around tool bar buttons. */
291
292 EMACS_INT tool_bar_button_relief;
293
294 /* Non-nil means automatically resize tool-bars so that all tool-bar
295 items are visible, and no blank lines remain.
296
297 If value is `grow-only', only make tool-bar bigger. */
298
299 Lisp_Object Vauto_resize_tool_bars;
300
301 /* Non-zero means draw block and hollow cursor as wide as the glyph
302 under it. For example, if a block cursor is over a tab, it will be
303 drawn as wide as that tab on the display. */
304
305 int x_stretch_cursor_p;
306
307 /* Non-nil means don't actually do any redisplay. */
308
309 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
310
311 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
312
313 int inhibit_eval_during_redisplay;
314
315 /* Names of text properties relevant for redisplay. */
316
317 Lisp_Object Qdisplay;
318 extern Lisp_Object Qface, Qinvisible, Qwidth;
319
320 /* Symbols used in text property values. */
321
322 Lisp_Object Vdisplay_pixels_per_inch;
323 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
324 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
325 Lisp_Object Qslice;
326 Lisp_Object Qcenter;
327 Lisp_Object Qmargin, Qpointer;
328 Lisp_Object Qline_height;
329 extern Lisp_Object Qheight;
330 extern Lisp_Object QCwidth, QCheight, QCascent;
331 extern Lisp_Object Qscroll_bar;
332 extern Lisp_Object Qcursor;
333
334 /* Non-nil means highlight trailing whitespace. */
335
336 Lisp_Object Vshow_trailing_whitespace;
337
338 /* Non-nil means escape non-break space and hyphens. */
339
340 Lisp_Object Vnobreak_char_display;
341
342 #ifdef HAVE_WINDOW_SYSTEM
343 extern Lisp_Object Voverflow_newline_into_fringe;
344
345 /* Test if overflow newline into fringe. Called with iterator IT
346 at or past right window margin, and with IT->current_x set. */
347
348 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
349 (!NILP (Voverflow_newline_into_fringe) \
350 && FRAME_WINDOW_P (it->f) \
351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
352 && it->current_x == it->last_visible_x)
353
354 #endif /* HAVE_WINDOW_SYSTEM */
355
356 /* Non-nil means show the text cursor in void text areas
357 i.e. in blank areas after eol and eob. This used to be
358 the default in 21.3. */
359
360 Lisp_Object Vvoid_text_area_pointer;
361
362 /* Name of the face used to highlight trailing whitespace. */
363
364 Lisp_Object Qtrailing_whitespace;
365
366 /* Name and number of the face used to highlight escape glyphs. */
367
368 Lisp_Object Qescape_glyph;
369
370 /* Name and number of the face used to highlight non-breaking spaces. */
371
372 Lisp_Object Qnobreak_space;
373
374 /* The symbol `image' which is the car of the lists used to represent
375 images in Lisp. */
376
377 Lisp_Object Qimage;
378
379 /* The image map types. */
380 Lisp_Object QCmap, QCpointer;
381 Lisp_Object Qrect, Qcircle, Qpoly;
382
383 /* Non-zero means print newline to stdout before next mini-buffer
384 message. */
385
386 int noninteractive_need_newline;
387
388 /* Non-zero means print newline to message log before next message. */
389
390 static int message_log_need_newline;
391
392 /* Three markers that message_dolog uses.
393 It could allocate them itself, but that causes trouble
394 in handling memory-full errors. */
395 static Lisp_Object message_dolog_marker1;
396 static Lisp_Object message_dolog_marker2;
397 static Lisp_Object message_dolog_marker3;
398 \f
399 /* The buffer position of the first character appearing entirely or
400 partially on the line of the selected window which contains the
401 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
402 redisplay optimization in redisplay_internal. */
403
404 static struct text_pos this_line_start_pos;
405
406 /* Number of characters past the end of the line above, including the
407 terminating newline. */
408
409 static struct text_pos this_line_end_pos;
410
411 /* The vertical positions and the height of this line. */
412
413 static int this_line_vpos;
414 static int this_line_y;
415 static int this_line_pixel_height;
416
417 /* X position at which this display line starts. Usually zero;
418 negative if first character is partially visible. */
419
420 static int this_line_start_x;
421
422 /* Buffer that this_line_.* variables are referring to. */
423
424 static struct buffer *this_line_buffer;
425
426 /* Nonzero means truncate lines in all windows less wide than the
427 frame. */
428
429 int truncate_partial_width_windows;
430
431 /* A flag to control how to display unibyte 8-bit character. */
432
433 int unibyte_display_via_language_environment;
434
435 /* Nonzero means we have more than one non-mini-buffer-only frame.
436 Not guaranteed to be accurate except while parsing
437 frame-title-format. */
438
439 int multiple_frames;
440
441 Lisp_Object Vglobal_mode_string;
442
443
444 /* List of variables (symbols) which hold markers for overlay arrows.
445 The symbols on this list are examined during redisplay to determine
446 where to display overlay arrows. */
447
448 Lisp_Object Voverlay_arrow_variable_list;
449
450 /* Marker for where to display an arrow on top of the buffer text. */
451
452 Lisp_Object Voverlay_arrow_position;
453
454 /* String to display for the arrow. Only used on terminal frames. */
455
456 Lisp_Object Voverlay_arrow_string;
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 /* Like mode-line-format, but for the title bar on a visible frame. */
471
472 Lisp_Object Vframe_title_format;
473
474 /* Like mode-line-format, but for the title bar on an iconified frame. */
475
476 Lisp_Object Vicon_title_format;
477
478 /* List of functions to call when a window's size changes. These
479 functions get one arg, a frame on which one or more windows' sizes
480 have changed. */
481
482 static Lisp_Object Vwindow_size_change_functions;
483
484 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
485
486 /* Nonzero if an overlay arrow has been displayed in this window. */
487
488 static int overlay_arrow_seen;
489
490 /* Nonzero means highlight the region even in nonselected windows. */
491
492 int highlight_nonselected_windows;
493
494 /* If cursor motion alone moves point off frame, try scrolling this
495 many lines up or down if that will bring it back. */
496
497 static EMACS_INT scroll_step;
498
499 /* Nonzero means scroll just far enough to bring point back on the
500 screen, when appropriate. */
501
502 static EMACS_INT scroll_conservatively;
503
504 /* Recenter the window whenever point gets within this many lines of
505 the top or bottom of the window. This value is translated into a
506 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
507 that there is really a fixed pixel height scroll margin. */
508
509 EMACS_INT scroll_margin;
510
511 /* Number of windows showing the buffer of the selected window (or
512 another buffer with the same base buffer). keyboard.c refers to
513 this. */
514
515 int buffer_shared;
516
517 /* Vector containing glyphs for an ellipsis `...'. */
518
519 static Lisp_Object default_invis_vector[3];
520
521 /* Zero means display the mode-line/header-line/menu-bar in the default face
522 (this slightly odd definition is for compatibility with previous versions
523 of emacs), non-zero means display them using their respective faces.
524
525 This variable is deprecated. */
526
527 int mode_line_inverse_video;
528
529 /* Prompt to display in front of the mini-buffer contents. */
530
531 Lisp_Object minibuf_prompt;
532
533 /* Width of current mini-buffer prompt. Only set after display_line
534 of the line that contains the prompt. */
535
536 int minibuf_prompt_width;
537
538 /* This is the window where the echo area message was displayed. It
539 is always a mini-buffer window, but it may not be the same window
540 currently active as a mini-buffer. */
541
542 Lisp_Object echo_area_window;
543
544 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
545 pushes the current message and the value of
546 message_enable_multibyte on the stack, the function restore_message
547 pops the stack and displays MESSAGE again. */
548
549 Lisp_Object Vmessage_stack;
550
551 /* Nonzero means multibyte characters were enabled when the echo area
552 message was specified. */
553
554 int message_enable_multibyte;
555
556 /* Nonzero if we should redraw the mode lines on the next redisplay. */
557
558 int update_mode_lines;
559
560 /* Nonzero if window sizes or contents have changed since last
561 redisplay that finished. */
562
563 int windows_or_buffers_changed;
564
565 /* Nonzero means a frame's cursor type has been changed. */
566
567 int cursor_type_changed;
568
569 /* Nonzero after display_mode_line if %l was used and it displayed a
570 line number. */
571
572 int line_number_displayed;
573
574 /* Maximum buffer size for which to display line numbers. */
575
576 Lisp_Object Vline_number_display_limit;
577
578 /* Line width to consider when repositioning for line number display. */
579
580 static EMACS_INT line_number_display_limit_width;
581
582 /* Number of lines to keep in the message log buffer. t means
583 infinite. nil means don't log at all. */
584
585 Lisp_Object Vmessage_log_max;
586
587 /* The name of the *Messages* buffer, a string. */
588
589 static Lisp_Object Vmessages_buffer_name;
590
591 /* Current, index 0, and last displayed echo area message. Either
592 buffers from echo_buffers, or nil to indicate no message. */
593
594 Lisp_Object echo_area_buffer[2];
595
596 /* The buffers referenced from echo_area_buffer. */
597
598 static Lisp_Object echo_buffer[2];
599
600 /* A vector saved used in with_area_buffer to reduce consing. */
601
602 static Lisp_Object Vwith_echo_area_save_vector;
603
604 /* Non-zero means display_echo_area should display the last echo area
605 message again. Set by redisplay_preserve_echo_area. */
606
607 static int display_last_displayed_message_p;
608
609 /* Nonzero if echo area is being used by print; zero if being used by
610 message. */
611
612 int message_buf_print;
613
614 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
615
616 Lisp_Object Qinhibit_menubar_update;
617 int inhibit_menubar_update;
618
619 /* When evaluating expressions from menu bar items (enable conditions,
620 for instance), this is the frame they are being processed for. */
621
622 Lisp_Object Vmenu_updating_frame;
623
624 /* Maximum height for resizing mini-windows. Either a float
625 specifying a fraction of the available height, or an integer
626 specifying a number of lines. */
627
628 Lisp_Object Vmax_mini_window_height;
629
630 /* Non-zero means messages should be displayed with truncated
631 lines instead of being continued. */
632
633 int message_truncate_lines;
634 Lisp_Object Qmessage_truncate_lines;
635
636 /* Set to 1 in clear_message to make redisplay_internal aware
637 of an emptied echo area. */
638
639 static int message_cleared_p;
640
641 /* How to blink the default frame cursor off. */
642 Lisp_Object Vblink_cursor_alist;
643
644 /* A scratch glyph row with contents used for generating truncation
645 glyphs. Also used in direct_output_for_insert. */
646
647 #define MAX_SCRATCH_GLYPHS 100
648 struct glyph_row scratch_glyph_row;
649 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
650
651 /* Ascent and height of the last line processed by move_it_to. */
652
653 static int last_max_ascent, last_height;
654
655 /* Non-zero if there's a help-echo in the echo area. */
656
657 int help_echo_showing_p;
658
659 /* If >= 0, computed, exact values of mode-line and header-line height
660 to use in the macros CURRENT_MODE_LINE_HEIGHT and
661 CURRENT_HEADER_LINE_HEIGHT. */
662
663 int current_mode_line_height, current_header_line_height;
664
665 /* The maximum distance to look ahead for text properties. Values
666 that are too small let us call compute_char_face and similar
667 functions too often which is expensive. Values that are too large
668 let us call compute_char_face and alike too often because we
669 might not be interested in text properties that far away. */
670
671 #define TEXT_PROP_DISTANCE_LIMIT 100
672
673 #if GLYPH_DEBUG
674
675 /* Variables to turn off display optimizations from Lisp. */
676
677 int inhibit_try_window_id, inhibit_try_window_reusing;
678 int inhibit_try_cursor_movement;
679
680 /* Non-zero means print traces of redisplay if compiled with
681 GLYPH_DEBUG != 0. */
682
683 int trace_redisplay_p;
684
685 #endif /* GLYPH_DEBUG */
686
687 #ifdef DEBUG_TRACE_MOVE
688 /* Non-zero means trace with TRACE_MOVE to stderr. */
689 int trace_move;
690
691 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
692 #else
693 #define TRACE_MOVE(x) (void) 0
694 #endif
695
696 /* Non-zero means automatically scroll windows horizontally to make
697 point visible. */
698
699 int automatic_hscrolling_p;
700 Lisp_Object Qauto_hscroll_mode;
701
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
705
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
708
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
713
714 Lisp_Object Vresize_mini_windows;
715
716 /* Buffer being redisplayed -- for redisplay_window_error. */
717
718 struct buffer *displayed_buffer;
719
720 /* Space between overline and text. */
721
722 EMACS_INT overline_margin;
723
724 /* Value returned from text property handlers (see below). */
725
726 enum prop_handled
727 {
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
732 };
733
734 /* A description of text properties that redisplay is interested
735 in. */
736
737 struct props
738 {
739 /* The name of the property. */
740 Lisp_Object *name;
741
742 /* A unique index for the property. */
743 enum prop_idx idx;
744
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
748 };
749
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756 static enum prop_handled handle_auto_composed_prop P_ ((struct it *));
757
758 /* Properties handled by iterators. */
759
760 static struct props it_props[] =
761 {
762 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
763 /* Handle `face' before `display' because some sub-properties of
764 `display' need to know the face. */
765 {&Qface, FACE_PROP_IDX, handle_face_prop},
766 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
767 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
768 {&Qauto_composed, AUTO_COMPOSED_PROP_IDX, handle_auto_composed_prop},
769 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
770 {NULL, 0, NULL}
771 };
772
773 /* Value is the position described by X. If X is a marker, value is
774 the marker_position of X. Otherwise, value is X. */
775
776 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
777
778 /* Enumeration returned by some move_it_.* functions internally. */
779
780 enum move_it_result
781 {
782 /* Not used. Undefined value. */
783 MOVE_UNDEFINED,
784
785 /* Move ended at the requested buffer position or ZV. */
786 MOVE_POS_MATCH_OR_ZV,
787
788 /* Move ended at the requested X pixel position. */
789 MOVE_X_REACHED,
790
791 /* Move within a line ended at the end of a line that must be
792 continued. */
793 MOVE_LINE_CONTINUED,
794
795 /* Move within a line ended at the end of a line that would
796 be displayed truncated. */
797 MOVE_LINE_TRUNCATED,
798
799 /* Move within a line ended at a line end. */
800 MOVE_NEWLINE_OR_CR
801 };
802
803 /* This counter is used to clear the face cache every once in a while
804 in redisplay_internal. It is incremented for each redisplay.
805 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
806 cleared. */
807
808 #define CLEAR_FACE_CACHE_COUNT 500
809 static int clear_face_cache_count;
810
811 /* Similarly for the image cache. */
812
813 #ifdef HAVE_WINDOW_SYSTEM
814 #define CLEAR_IMAGE_CACHE_COUNT 101
815 static int clear_image_cache_count;
816 #endif
817
818 /* Non-zero while redisplay_internal is in progress. */
819
820 int redisplaying_p;
821
822 /* Non-zero means don't free realized faces. Bound while freeing
823 realized faces is dangerous because glyph matrices might still
824 reference them. */
825
826 int inhibit_free_realized_faces;
827 Lisp_Object Qinhibit_free_realized_faces;
828
829 /* If a string, XTread_socket generates an event to display that string.
830 (The display is done in read_char.) */
831
832 Lisp_Object help_echo_string;
833 Lisp_Object help_echo_window;
834 Lisp_Object help_echo_object;
835 int help_echo_pos;
836
837 /* Temporary variable for XTread_socket. */
838
839 Lisp_Object previous_help_echo_string;
840
841 /* Null glyph slice */
842
843 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
844
845 \f
846 /* Function prototypes. */
847
848 static void setup_for_ellipsis P_ ((struct it *, int));
849 static void mark_window_display_accurate_1 P_ ((struct window *, int));
850 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
851 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
852 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
853 static int redisplay_mode_lines P_ ((Lisp_Object, int));
854 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
855
856 #if 0
857 static int invisible_text_between_p P_ ((struct it *, int, int));
858 #endif
859
860 static void pint2str P_ ((char *, int, int));
861 static void pint2hrstr P_ ((char *, int, int));
862 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
863 struct text_pos));
864 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
865 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
866 static void store_mode_line_noprop_char P_ ((char));
867 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
868 static void x_consider_frame_title P_ ((Lisp_Object));
869 static void handle_stop P_ ((struct it *));
870 static int tool_bar_lines_needed P_ ((struct frame *, int *));
871 static int single_display_spec_intangible_p P_ ((Lisp_Object));
872 static void ensure_echo_area_buffers P_ ((void));
873 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
874 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
875 static int with_echo_area_buffer P_ ((struct window *, int,
876 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
877 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
878 static void clear_garbaged_frames P_ ((void));
879 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
881 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int display_echo_area P_ ((struct window *));
883 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
885 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
886 static int string_char_and_length P_ ((const unsigned char *, int, int *));
887 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
888 struct text_pos));
889 static int compute_window_start_on_continuation_line P_ ((struct window *));
890 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
891 static void insert_left_trunc_glyphs P_ ((struct it *));
892 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
893 Lisp_Object));
894 static void extend_face_to_end_of_line P_ ((struct it *));
895 static int append_space_for_newline P_ ((struct it *, int));
896 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
897 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
898 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
899 static int trailing_whitespace_p P_ ((int));
900 static int message_log_check_duplicate P_ ((int, int, int, int));
901 static void push_it P_ ((struct it *));
902 static void pop_it P_ ((struct it *));
903 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
904 static void select_frame_for_redisplay P_ ((Lisp_Object));
905 static void redisplay_internal P_ ((int));
906 static int echo_area_display P_ ((int));
907 static void redisplay_windows P_ ((Lisp_Object));
908 static void redisplay_window P_ ((Lisp_Object, int));
909 static Lisp_Object redisplay_window_error ();
910 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
911 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
912 static int update_menu_bar P_ ((struct frame *, int, int));
913 static int try_window_reusing_current_matrix P_ ((struct window *));
914 static int try_window_id P_ ((struct window *));
915 static int display_line P_ ((struct it *));
916 static int display_mode_lines P_ ((struct window *));
917 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
918 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
919 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
920 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
921 static void display_menu_bar P_ ((struct window *));
922 static int display_count_lines P_ ((int, int, int, int, int *));
923 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
924 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
925 static void compute_line_metrics P_ ((struct it *));
926 static void run_redisplay_end_trigger_hook P_ ((struct it *));
927 static int get_overlay_strings P_ ((struct it *, int));
928 static int get_overlay_strings_1 P_ ((struct it *, int, int));
929 static void next_overlay_string P_ ((struct it *));
930 static void reseat P_ ((struct it *, struct text_pos, int));
931 static void reseat_1 P_ ((struct it *, struct text_pos, int));
932 static void back_to_previous_visible_line_start P_ ((struct it *));
933 void reseat_at_previous_visible_line_start P_ ((struct it *));
934 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
935 static int next_element_from_ellipsis P_ ((struct it *));
936 static int next_element_from_display_vector P_ ((struct it *));
937 static int next_element_from_string P_ ((struct it *));
938 static int next_element_from_c_string P_ ((struct it *));
939 static int next_element_from_buffer P_ ((struct it *));
940 static int next_element_from_composition P_ ((struct it *));
941 static int next_element_from_image P_ ((struct it *));
942 static int next_element_from_stretch P_ ((struct it *));
943 static void load_overlay_strings P_ ((struct it *, int));
944 static int init_from_display_pos P_ ((struct it *, struct window *,
945 struct display_pos *));
946 static void reseat_to_string P_ ((struct it *, unsigned char *,
947 Lisp_Object, int, int, int, int));
948 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
949 int, int, int));
950 void move_it_vertically_backward P_ ((struct it *, int));
951 static void init_to_row_start P_ ((struct it *, struct window *,
952 struct glyph_row *));
953 static int init_to_row_end P_ ((struct it *, struct window *,
954 struct glyph_row *));
955 static void back_to_previous_line_start P_ ((struct it *));
956 static int forward_to_next_line_start P_ ((struct it *, int *));
957 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
958 Lisp_Object, int));
959 static struct text_pos string_pos P_ ((int, Lisp_Object));
960 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
961 static int number_of_chars P_ ((unsigned char *, int));
962 static void compute_stop_pos P_ ((struct it *));
963 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
964 Lisp_Object));
965 static int face_before_or_after_it_pos P_ ((struct it *, int));
966 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
967 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
968 Lisp_Object, Lisp_Object,
969 struct text_pos *, int));
970 static int underlying_face_id P_ ((struct it *));
971 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
972 struct window *));
973
974 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
975 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
976
977 #ifdef HAVE_WINDOW_SYSTEM
978
979 static void update_tool_bar P_ ((struct frame *, int));
980 static void build_desired_tool_bar_string P_ ((struct frame *f));
981 static int redisplay_tool_bar P_ ((struct frame *));
982 static void display_tool_bar_line P_ ((struct it *, int));
983 static void notice_overwritten_cursor P_ ((struct window *,
984 enum glyph_row_area,
985 int, int, int, int));
986
987
988
989 #endif /* HAVE_WINDOW_SYSTEM */
990
991 \f
992 /***********************************************************************
993 Window display dimensions
994 ***********************************************************************/
995
996 /* Return the bottom boundary y-position for text lines in window W.
997 This is the first y position at which a line cannot start.
998 It is relative to the top of the window.
999
1000 This is the height of W minus the height of a mode line, if any. */
1001
1002 INLINE int
1003 window_text_bottom_y (w)
1004 struct window *w;
1005 {
1006 int height = WINDOW_TOTAL_HEIGHT (w);
1007
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010 return height;
1011 }
1012
1013 /* Return the pixel width of display area AREA of window W. AREA < 0
1014 means return the total width of W, not including fringes to
1015 the left and right of the window. */
1016
1017 INLINE int
1018 window_box_width (w, area)
1019 struct window *w;
1020 int area;
1021 {
1022 int cols = XFASTINT (w->total_cols);
1023 int pixels = 0;
1024
1025 if (!w->pseudo_window_p)
1026 {
1027 cols -= WINDOW_SCROLL_BAR_COLS (w);
1028
1029 if (area == TEXT_AREA)
1030 {
1031 if (INTEGERP (w->left_margin_cols))
1032 cols -= XFASTINT (w->left_margin_cols);
1033 if (INTEGERP (w->right_margin_cols))
1034 cols -= XFASTINT (w->right_margin_cols);
1035 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1036 }
1037 else if (area == LEFT_MARGIN_AREA)
1038 {
1039 cols = (INTEGERP (w->left_margin_cols)
1040 ? XFASTINT (w->left_margin_cols) : 0);
1041 pixels = 0;
1042 }
1043 else if (area == RIGHT_MARGIN_AREA)
1044 {
1045 cols = (INTEGERP (w->right_margin_cols)
1046 ? XFASTINT (w->right_margin_cols) : 0);
1047 pixels = 0;
1048 }
1049 }
1050
1051 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1052 }
1053
1054
1055 /* Return the pixel height of the display area of window W, not
1056 including mode lines of W, if any. */
1057
1058 INLINE int
1059 window_box_height (w)
1060 struct window *w;
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int height = WINDOW_TOTAL_HEIGHT (w);
1064
1065 xassert (height >= 0);
1066
1067 /* Note: the code below that determines the mode-line/header-line
1068 height is essentially the same as that contained in the macro
1069 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1070 the appropriate glyph row has its `mode_line_p' flag set,
1071 and if it doesn't, uses estimate_mode_line_height instead. */
1072
1073 if (WINDOW_WANTS_MODELINE_P (w))
1074 {
1075 struct glyph_row *ml_row
1076 = (w->current_matrix && w->current_matrix->rows
1077 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1078 : 0);
1079 if (ml_row && ml_row->mode_line_p)
1080 height -= ml_row->height;
1081 else
1082 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1083 }
1084
1085 if (WINDOW_WANTS_HEADER_LINE_P (w))
1086 {
1087 struct glyph_row *hl_row
1088 = (w->current_matrix && w->current_matrix->rows
1089 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1090 : 0);
1091 if (hl_row && hl_row->mode_line_p)
1092 height -= hl_row->height;
1093 else
1094 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1095 }
1096
1097 /* With a very small font and a mode-line that's taller than
1098 default, we might end up with a negative height. */
1099 return max (0, height);
1100 }
1101
1102 /* Return the window-relative coordinate of the left edge of display
1103 area AREA of window W. AREA < 0 means return the left edge of the
1104 whole window, to the right of the left fringe of W. */
1105
1106 INLINE int
1107 window_box_left_offset (w, area)
1108 struct window *w;
1109 int area;
1110 {
1111 int x;
1112
1113 if (w->pseudo_window_p)
1114 return 0;
1115
1116 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1117
1118 if (area == TEXT_AREA)
1119 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1120 + window_box_width (w, LEFT_MARGIN_AREA));
1121 else if (area == RIGHT_MARGIN_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA)
1124 + window_box_width (w, TEXT_AREA)
1125 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1126 ? 0
1127 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1128 else if (area == LEFT_MARGIN_AREA
1129 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1130 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1131
1132 return x;
1133 }
1134
1135
1136 /* Return the window-relative coordinate of the right edge of display
1137 area AREA of window W. AREA < 0 means return the left edge of the
1138 whole window, to the left of the right fringe of W. */
1139
1140 INLINE int
1141 window_box_right_offset (w, area)
1142 struct window *w;
1143 int area;
1144 {
1145 return window_box_left_offset (w, area) + window_box_width (w, area);
1146 }
1147
1148 /* Return the frame-relative coordinate of the left edge of display
1149 area AREA of window W. AREA < 0 means return the left edge of the
1150 whole window, to the right of the left fringe of W. */
1151
1152 INLINE int
1153 window_box_left (w, area)
1154 struct window *w;
1155 int area;
1156 {
1157 struct frame *f = XFRAME (w->frame);
1158 int x;
1159
1160 if (w->pseudo_window_p)
1161 return FRAME_INTERNAL_BORDER_WIDTH (f);
1162
1163 x = (WINDOW_LEFT_EDGE_X (w)
1164 + window_box_left_offset (w, area));
1165
1166 return x;
1167 }
1168
1169
1170 /* Return the frame-relative coordinate of the right edge of display
1171 area AREA of window W. AREA < 0 means return the left edge of the
1172 whole window, to the left of the right fringe of W. */
1173
1174 INLINE int
1175 window_box_right (w, area)
1176 struct window *w;
1177 int area;
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. AREA < 0 means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 INLINE void
1190 window_box (w, area, box_x, box_y, box_width, box_height)
1191 struct window *w;
1192 int area;
1193 int *box_x, *box_y, *box_width, *box_height;
1194 {
1195 if (box_width)
1196 *box_width = window_box_width (w, area);
1197 if (box_height)
1198 *box_height = window_box_height (w);
1199 if (box_x)
1200 *box_x = window_box_left (w, area);
1201 if (box_y)
1202 {
1203 *box_y = WINDOW_TOP_EDGE_Y (w);
1204 if (WINDOW_WANTS_HEADER_LINE_P (w))
1205 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1206 }
1207 }
1208
1209
1210 /* Get the bounding box of the display area AREA of window W, without
1211 mode lines. AREA < 0 means the whole window, not including the
1212 left and right fringe of the window. Return in *TOP_LEFT_X
1213 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1214 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1215 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1216 box. */
1217
1218 INLINE void
1219 window_box_edges (w, area, top_left_x, top_left_y,
1220 bottom_right_x, bottom_right_y)
1221 struct window *w;
1222 int area;
1223 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1224 {
1225 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1226 bottom_right_y);
1227 *bottom_right_x += *top_left_x;
1228 *bottom_right_y += *top_left_y;
1229 }
1230
1231
1232 \f
1233 /***********************************************************************
1234 Utilities
1235 ***********************************************************************/
1236
1237 /* Return the bottom y-position of the line the iterator IT is in.
1238 This can modify IT's settings. */
1239
1240 int
1241 line_bottom_y (it)
1242 struct it *it;
1243 {
1244 int line_height = it->max_ascent + it->max_descent;
1245 int line_top_y = it->current_y;
1246
1247 if (line_height == 0)
1248 {
1249 if (last_height)
1250 line_height = last_height;
1251 else if (IT_CHARPOS (*it) < ZV)
1252 {
1253 move_it_by_lines (it, 1, 1);
1254 line_height = (it->max_ascent || it->max_descent
1255 ? it->max_ascent + it->max_descent
1256 : last_height);
1257 }
1258 else
1259 {
1260 struct glyph_row *row = it->glyph_row;
1261
1262 /* Use the default character height. */
1263 it->glyph_row = NULL;
1264 it->what = IT_CHARACTER;
1265 it->c = ' ';
1266 it->len = 1;
1267 PRODUCE_GLYPHS (it);
1268 line_height = it->ascent + it->descent;
1269 it->glyph_row = row;
1270 }
1271 }
1272
1273 return line_top_y + line_height;
1274 }
1275
1276
1277 /* Return 1 if position CHARPOS is visible in window W.
1278 CHARPOS < 0 means return info about WINDOW_END position.
1279 If visible, set *X and *Y to pixel coordinates of top left corner.
1280 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1281 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1282
1283 int
1284 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1285 struct window *w;
1286 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1287 {
1288 struct it it;
1289 struct text_pos top;
1290 int visible_p = 0;
1291 struct buffer *old_buffer = NULL;
1292
1293 if (noninteractive)
1294 return visible_p;
1295
1296 if (XBUFFER (w->buffer) != current_buffer)
1297 {
1298 old_buffer = current_buffer;
1299 set_buffer_internal_1 (XBUFFER (w->buffer));
1300 }
1301
1302 SET_TEXT_POS_FROM_MARKER (top, w->start);
1303
1304 /* Compute exact mode line heights. */
1305 if (WINDOW_WANTS_MODELINE_P (w))
1306 current_mode_line_height
1307 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1308 current_buffer->mode_line_format);
1309
1310 if (WINDOW_WANTS_HEADER_LINE_P (w))
1311 current_header_line_height
1312 = display_mode_line (w, HEADER_LINE_FACE_ID,
1313 current_buffer->header_line_format);
1314
1315 start_display (&it, w, top);
1316 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1317 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1318
1319 /* Note that we may overshoot because of invisible text. */
1320 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1321 {
1322 int top_x = it.current_x;
1323 int top_y = it.current_y;
1324 int bottom_y = (last_height = 0, line_bottom_y (&it));
1325 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1326
1327 if (top_y < window_top_y)
1328 visible_p = bottom_y > window_top_y;
1329 else if (top_y < it.last_visible_y)
1330 visible_p = 1;
1331 if (visible_p)
1332 {
1333 if (it.method == GET_FROM_BUFFER)
1334 {
1335 Lisp_Object window, prop;
1336
1337 XSETWINDOW (window, w);
1338 prop = Fget_char_property (make_number (it.position.charpos),
1339 Qinvisible, window);
1340
1341 /* If charpos coincides with invisible text covered with an
1342 ellipsis, use the first glyph of the ellipsis to compute
1343 the pixel positions. */
1344 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1345 {
1346 struct glyph_row *row = it.glyph_row;
1347 struct glyph *glyph = row->glyphs[TEXT_AREA];
1348 struct glyph *end = glyph + row->used[TEXT_AREA];
1349 int x = row->x;
1350
1351 for (; glyph < end && glyph->charpos < charpos; glyph++)
1352 x += glyph->pixel_width;
1353
1354 top_x = x;
1355 }
1356 }
1357
1358 *x = top_x;
1359 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1360 *rtop = max (0, window_top_y - top_y);
1361 *rbot = max (0, bottom_y - it.last_visible_y);
1362 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1363 - max (top_y, window_top_y)));
1364 *vpos = it.vpos;
1365 }
1366 }
1367 else
1368 {
1369 struct it it2;
1370
1371 it2 = it;
1372 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1373 move_it_by_lines (&it, 1, 0);
1374 if (charpos < IT_CHARPOS (it)
1375 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1376 {
1377 visible_p = 1;
1378 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1379 *x = it2.current_x;
1380 *y = it2.current_y + it2.max_ascent - it2.ascent;
1381 *rtop = max (0, -it2.current_y);
1382 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1383 - it.last_visible_y));
1384 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1385 it.last_visible_y)
1386 - max (it2.current_y,
1387 WINDOW_HEADER_LINE_HEIGHT (w))));
1388 *vpos = it2.vpos;
1389 }
1390 }
1391
1392 if (old_buffer)
1393 set_buffer_internal_1 (old_buffer);
1394
1395 current_header_line_height = current_mode_line_height = -1;
1396
1397 if (visible_p && XFASTINT (w->hscroll) > 0)
1398 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1399
1400 #if 0
1401 /* Debugging code. */
1402 if (visible_p)
1403 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1404 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1405 else
1406 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1407 #endif
1408
1409 return visible_p;
1410 }
1411
1412
1413 /* Return the next character from STR which is MAXLEN bytes long.
1414 Return in *LEN the length of the character. This is like
1415 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1416 we find one, we return a `?', but with the length of the invalid
1417 character. */
1418
1419 static INLINE int
1420 string_char_and_length (str, maxlen, len)
1421 const unsigned char *str;
1422 int maxlen, *len;
1423 {
1424 int c;
1425
1426 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1427 if (!CHAR_VALID_P (c, 1))
1428 /* We may not change the length here because other places in Emacs
1429 don't use this function, i.e. they silently accept invalid
1430 characters. */
1431 c = '?';
1432
1433 return c;
1434 }
1435
1436
1437
1438 /* Given a position POS containing a valid character and byte position
1439 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1440
1441 static struct text_pos
1442 string_pos_nchars_ahead (pos, string, nchars)
1443 struct text_pos pos;
1444 Lisp_Object string;
1445 int nchars;
1446 {
1447 xassert (STRINGP (string) && nchars >= 0);
1448
1449 if (STRING_MULTIBYTE (string))
1450 {
1451 int rest = SBYTES (string) - BYTEPOS (pos);
1452 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1453 int len;
1454
1455 while (nchars--)
1456 {
1457 string_char_and_length (p, rest, &len);
1458 p += len, rest -= len;
1459 xassert (rest >= 0);
1460 CHARPOS (pos) += 1;
1461 BYTEPOS (pos) += len;
1462 }
1463 }
1464 else
1465 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1466
1467 return pos;
1468 }
1469
1470
1471 /* Value is the text position, i.e. character and byte position,
1472 for character position CHARPOS in STRING. */
1473
1474 static INLINE struct text_pos
1475 string_pos (charpos, string)
1476 int charpos;
1477 Lisp_Object string;
1478 {
1479 struct text_pos pos;
1480 xassert (STRINGP (string));
1481 xassert (charpos >= 0);
1482 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1483 return pos;
1484 }
1485
1486
1487 /* Value is a text position, i.e. character and byte position, for
1488 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1489 means recognize multibyte characters. */
1490
1491 static struct text_pos
1492 c_string_pos (charpos, s, multibyte_p)
1493 int charpos;
1494 unsigned char *s;
1495 int multibyte_p;
1496 {
1497 struct text_pos pos;
1498
1499 xassert (s != NULL);
1500 xassert (charpos >= 0);
1501
1502 if (multibyte_p)
1503 {
1504 int rest = strlen (s), len;
1505
1506 SET_TEXT_POS (pos, 0, 0);
1507 while (charpos--)
1508 {
1509 string_char_and_length (s, rest, &len);
1510 s += len, rest -= len;
1511 xassert (rest >= 0);
1512 CHARPOS (pos) += 1;
1513 BYTEPOS (pos) += len;
1514 }
1515 }
1516 else
1517 SET_TEXT_POS (pos, charpos, charpos);
1518
1519 return pos;
1520 }
1521
1522
1523 /* Value is the number of characters in C string S. MULTIBYTE_P
1524 non-zero means recognize multibyte characters. */
1525
1526 static int
1527 number_of_chars (s, multibyte_p)
1528 unsigned char *s;
1529 int multibyte_p;
1530 {
1531 int nchars;
1532
1533 if (multibyte_p)
1534 {
1535 int rest = strlen (s), len;
1536 unsigned char *p = (unsigned char *) s;
1537
1538 for (nchars = 0; rest > 0; ++nchars)
1539 {
1540 string_char_and_length (p, rest, &len);
1541 rest -= len, p += len;
1542 }
1543 }
1544 else
1545 nchars = strlen (s);
1546
1547 return nchars;
1548 }
1549
1550
1551 /* Compute byte position NEWPOS->bytepos corresponding to
1552 NEWPOS->charpos. POS is a known position in string STRING.
1553 NEWPOS->charpos must be >= POS.charpos. */
1554
1555 static void
1556 compute_string_pos (newpos, pos, string)
1557 struct text_pos *newpos, pos;
1558 Lisp_Object string;
1559 {
1560 xassert (STRINGP (string));
1561 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1562
1563 if (STRING_MULTIBYTE (string))
1564 *newpos = string_pos_nchars_ahead (pos, string,
1565 CHARPOS (*newpos) - CHARPOS (pos));
1566 else
1567 BYTEPOS (*newpos) = CHARPOS (*newpos);
1568 }
1569
1570 /* EXPORT:
1571 Return an estimation of the pixel height of mode or top lines on
1572 frame F. FACE_ID specifies what line's height to estimate. */
1573
1574 int
1575 estimate_mode_line_height (f, face_id)
1576 struct frame *f;
1577 enum face_id face_id;
1578 {
1579 #ifdef HAVE_WINDOW_SYSTEM
1580 if (FRAME_WINDOW_P (f))
1581 {
1582 int height = FONT_HEIGHT (FRAME_FONT (f));
1583
1584 /* This function is called so early when Emacs starts that the face
1585 cache and mode line face are not yet initialized. */
1586 if (FRAME_FACE_CACHE (f))
1587 {
1588 struct face *face = FACE_FROM_ID (f, face_id);
1589 if (face)
1590 {
1591 if (face->font)
1592 height = FONT_HEIGHT (face->font);
1593 if (face->box_line_width > 0)
1594 height += 2 * face->box_line_width;
1595 }
1596 }
1597
1598 return height;
1599 }
1600 #endif
1601
1602 return 1;
1603 }
1604
1605 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1606 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1607 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1608 not force the value into range. */
1609
1610 void
1611 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1612 FRAME_PTR f;
1613 register int pix_x, pix_y;
1614 int *x, *y;
1615 NativeRectangle *bounds;
1616 int noclip;
1617 {
1618
1619 #ifdef HAVE_WINDOW_SYSTEM
1620 if (FRAME_WINDOW_P (f))
1621 {
1622 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1623 even for negative values. */
1624 if (pix_x < 0)
1625 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1626 if (pix_y < 0)
1627 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1628
1629 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1630 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1631
1632 if (bounds)
1633 STORE_NATIVE_RECT (*bounds,
1634 FRAME_COL_TO_PIXEL_X (f, pix_x),
1635 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1636 FRAME_COLUMN_WIDTH (f) - 1,
1637 FRAME_LINE_HEIGHT (f) - 1);
1638
1639 if (!noclip)
1640 {
1641 if (pix_x < 0)
1642 pix_x = 0;
1643 else if (pix_x > FRAME_TOTAL_COLS (f))
1644 pix_x = FRAME_TOTAL_COLS (f);
1645
1646 if (pix_y < 0)
1647 pix_y = 0;
1648 else if (pix_y > FRAME_LINES (f))
1649 pix_y = FRAME_LINES (f);
1650 }
1651 }
1652 #endif
1653
1654 *x = pix_x;
1655 *y = pix_y;
1656 }
1657
1658
1659 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1660 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1661 can't tell the positions because W's display is not up to date,
1662 return 0. */
1663
1664 int
1665 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1666 struct window *w;
1667 int hpos, vpos;
1668 int *frame_x, *frame_y;
1669 {
1670 #ifdef HAVE_WINDOW_SYSTEM
1671 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1672 {
1673 int success_p;
1674
1675 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1676 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1677
1678 if (display_completed)
1679 {
1680 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1681 struct glyph *glyph = row->glyphs[TEXT_AREA];
1682 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1683
1684 hpos = row->x;
1685 vpos = row->y;
1686 while (glyph < end)
1687 {
1688 hpos += glyph->pixel_width;
1689 ++glyph;
1690 }
1691
1692 /* If first glyph is partially visible, its first visible position is still 0. */
1693 if (hpos < 0)
1694 hpos = 0;
1695
1696 success_p = 1;
1697 }
1698 else
1699 {
1700 hpos = vpos = 0;
1701 success_p = 0;
1702 }
1703
1704 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1705 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1706 return success_p;
1707 }
1708 #endif
1709
1710 *frame_x = hpos;
1711 *frame_y = vpos;
1712 return 1;
1713 }
1714
1715
1716 #ifdef HAVE_WINDOW_SYSTEM
1717
1718 /* Find the glyph under window-relative coordinates X/Y in window W.
1719 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1720 strings. Return in *HPOS and *VPOS the row and column number of
1721 the glyph found. Return in *AREA the glyph area containing X.
1722 Value is a pointer to the glyph found or null if X/Y is not on
1723 text, or we can't tell because W's current matrix is not up to
1724 date. */
1725
1726 #ifndef HAVE_CARBON
1727 static
1728 #endif
1729 struct glyph *
1730 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1731 struct window *w;
1732 int x, y;
1733 int *hpos, *vpos, *dx, *dy, *area;
1734 {
1735 struct glyph *glyph, *end;
1736 struct glyph_row *row = NULL;
1737 int x0, i;
1738
1739 /* Find row containing Y. Give up if some row is not enabled. */
1740 for (i = 0; i < w->current_matrix->nrows; ++i)
1741 {
1742 row = MATRIX_ROW (w->current_matrix, i);
1743 if (!row->enabled_p)
1744 return NULL;
1745 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1746 break;
1747 }
1748
1749 *vpos = i;
1750 *hpos = 0;
1751
1752 /* Give up if Y is not in the window. */
1753 if (i == w->current_matrix->nrows)
1754 return NULL;
1755
1756 /* Get the glyph area containing X. */
1757 if (w->pseudo_window_p)
1758 {
1759 *area = TEXT_AREA;
1760 x0 = 0;
1761 }
1762 else
1763 {
1764 if (x < window_box_left_offset (w, TEXT_AREA))
1765 {
1766 *area = LEFT_MARGIN_AREA;
1767 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1768 }
1769 else if (x < window_box_right_offset (w, TEXT_AREA))
1770 {
1771 *area = TEXT_AREA;
1772 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1773 }
1774 else
1775 {
1776 *area = RIGHT_MARGIN_AREA;
1777 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1778 }
1779 }
1780
1781 /* Find glyph containing X. */
1782 glyph = row->glyphs[*area];
1783 end = glyph + row->used[*area];
1784 x -= x0;
1785 while (glyph < end && x >= glyph->pixel_width)
1786 {
1787 x -= glyph->pixel_width;
1788 ++glyph;
1789 }
1790
1791 if (glyph == end)
1792 return NULL;
1793
1794 if (dx)
1795 {
1796 *dx = x;
1797 *dy = y - (row->y + row->ascent - glyph->ascent);
1798 }
1799
1800 *hpos = glyph - row->glyphs[*area];
1801 return glyph;
1802 }
1803
1804
1805 /* EXPORT:
1806 Convert frame-relative x/y to coordinates relative to window W.
1807 Takes pseudo-windows into account. */
1808
1809 void
1810 frame_to_window_pixel_xy (w, x, y)
1811 struct window *w;
1812 int *x, *y;
1813 {
1814 if (w->pseudo_window_p)
1815 {
1816 /* A pseudo-window is always full-width, and starts at the
1817 left edge of the frame, plus a frame border. */
1818 struct frame *f = XFRAME (w->frame);
1819 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1820 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1821 }
1822 else
1823 {
1824 *x -= WINDOW_LEFT_EDGE_X (w);
1825 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1826 }
1827 }
1828
1829 /* EXPORT:
1830 Return in RECTS[] at most N clipping rectangles for glyph string S.
1831 Return the number of stored rectangles. */
1832
1833 int
1834 get_glyph_string_clip_rects (s, rects, n)
1835 struct glyph_string *s;
1836 NativeRectangle *rects;
1837 int n;
1838 {
1839 XRectangle r;
1840
1841 if (n <= 0)
1842 return 0;
1843
1844 if (s->row->full_width_p)
1845 {
1846 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1847 r.x = WINDOW_LEFT_EDGE_X (s->w);
1848 r.width = WINDOW_TOTAL_WIDTH (s->w);
1849
1850 /* Unless displaying a mode or menu bar line, which are always
1851 fully visible, clip to the visible part of the row. */
1852 if (s->w->pseudo_window_p)
1853 r.height = s->row->visible_height;
1854 else
1855 r.height = s->height;
1856 }
1857 else
1858 {
1859 /* This is a text line that may be partially visible. */
1860 r.x = window_box_left (s->w, s->area);
1861 r.width = window_box_width (s->w, s->area);
1862 r.height = s->row->visible_height;
1863 }
1864
1865 if (s->clip_head)
1866 if (r.x < s->clip_head->x)
1867 {
1868 if (r.width >= s->clip_head->x - r.x)
1869 r.width -= s->clip_head->x - r.x;
1870 else
1871 r.width = 0;
1872 r.x = s->clip_head->x;
1873 }
1874 if (s->clip_tail)
1875 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1876 {
1877 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1878 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1879 else
1880 r.width = 0;
1881 }
1882
1883 /* If S draws overlapping rows, it's sufficient to use the top and
1884 bottom of the window for clipping because this glyph string
1885 intentionally draws over other lines. */
1886 if (s->for_overlaps)
1887 {
1888 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1889 r.height = window_text_bottom_y (s->w) - r.y;
1890
1891 /* Alas, the above simple strategy does not work for the
1892 environments with anti-aliased text: if the same text is
1893 drawn onto the same place multiple times, it gets thicker.
1894 If the overlap we are processing is for the erased cursor, we
1895 take the intersection with the rectagle of the cursor. */
1896 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1897 {
1898 XRectangle rc, r_save = r;
1899
1900 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1901 rc.y = s->w->phys_cursor.y;
1902 rc.width = s->w->phys_cursor_width;
1903 rc.height = s->w->phys_cursor_height;
1904
1905 x_intersect_rectangles (&r_save, &rc, &r);
1906 }
1907 }
1908 else
1909 {
1910 /* Don't use S->y for clipping because it doesn't take partially
1911 visible lines into account. For example, it can be negative for
1912 partially visible lines at the top of a window. */
1913 if (!s->row->full_width_p
1914 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1915 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1916 else
1917 r.y = max (0, s->row->y);
1918
1919 /* If drawing a tool-bar window, draw it over the internal border
1920 at the top of the window. */
1921 if (WINDOWP (s->f->tool_bar_window)
1922 && s->w == XWINDOW (s->f->tool_bar_window))
1923 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1924 }
1925
1926 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1927
1928 /* If drawing the cursor, don't let glyph draw outside its
1929 advertised boundaries. Cleartype does this under some circumstances. */
1930 if (s->hl == DRAW_CURSOR)
1931 {
1932 struct glyph *glyph = s->first_glyph;
1933 int height, max_y;
1934
1935 if (s->x > r.x)
1936 {
1937 r.width -= s->x - r.x;
1938 r.x = s->x;
1939 }
1940 r.width = min (r.width, glyph->pixel_width);
1941
1942 /* If r.y is below window bottom, ensure that we still see a cursor. */
1943 height = min (glyph->ascent + glyph->descent,
1944 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1945 max_y = window_text_bottom_y (s->w) - height;
1946 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1947 if (s->ybase - glyph->ascent > max_y)
1948 {
1949 r.y = max_y;
1950 r.height = height;
1951 }
1952 else
1953 {
1954 /* Don't draw cursor glyph taller than our actual glyph. */
1955 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1956 if (height < r.height)
1957 {
1958 max_y = r.y + r.height;
1959 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1960 r.height = min (max_y - r.y, height);
1961 }
1962 }
1963 }
1964
1965 if (s->row->clip)
1966 {
1967 XRectangle r_save = r;
1968
1969 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1970 r.width = 0;
1971 }
1972
1973 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1974 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1975 {
1976 #ifdef CONVERT_FROM_XRECT
1977 CONVERT_FROM_XRECT (r, *rects);
1978 #else
1979 *rects = r;
1980 #endif
1981 return 1;
1982 }
1983 else
1984 {
1985 /* If we are processing overlapping and allowed to return
1986 multiple clipping rectangles, we exclude the row of the glyph
1987 string from the clipping rectangle. This is to avoid drawing
1988 the same text on the environment with anti-aliasing. */
1989 #ifdef CONVERT_FROM_XRECT
1990 XRectangle rs[2];
1991 #else
1992 XRectangle *rs = rects;
1993 #endif
1994 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1995
1996 if (s->for_overlaps & OVERLAPS_PRED)
1997 {
1998 rs[i] = r;
1999 if (r.y + r.height > row_y)
2000 {
2001 if (r.y < row_y)
2002 rs[i].height = row_y - r.y;
2003 else
2004 rs[i].height = 0;
2005 }
2006 i++;
2007 }
2008 if (s->for_overlaps & OVERLAPS_SUCC)
2009 {
2010 rs[i] = r;
2011 if (r.y < row_y + s->row->visible_height)
2012 {
2013 if (r.y + r.height > row_y + s->row->visible_height)
2014 {
2015 rs[i].y = row_y + s->row->visible_height;
2016 rs[i].height = r.y + r.height - rs[i].y;
2017 }
2018 else
2019 rs[i].height = 0;
2020 }
2021 i++;
2022 }
2023
2024 n = i;
2025 #ifdef CONVERT_FROM_XRECT
2026 for (i = 0; i < n; i++)
2027 CONVERT_FROM_XRECT (rs[i], rects[i]);
2028 #endif
2029 return n;
2030 }
2031 }
2032
2033 /* EXPORT:
2034 Return in *NR the clipping rectangle for glyph string S. */
2035
2036 void
2037 get_glyph_string_clip_rect (s, nr)
2038 struct glyph_string *s;
2039 NativeRectangle *nr;
2040 {
2041 get_glyph_string_clip_rects (s, nr, 1);
2042 }
2043
2044
2045 /* EXPORT:
2046 Return the position and height of the phys cursor in window W.
2047 Set w->phys_cursor_width to width of phys cursor.
2048 */
2049
2050 void
2051 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2052 struct window *w;
2053 struct glyph_row *row;
2054 struct glyph *glyph;
2055 int *xp, *yp, *heightp;
2056 {
2057 struct frame *f = XFRAME (WINDOW_FRAME (w));
2058 int x, y, wd, h, h0, y0;
2059
2060 /* Compute the width of the rectangle to draw. If on a stretch
2061 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2062 rectangle as wide as the glyph, but use a canonical character
2063 width instead. */
2064 wd = glyph->pixel_width - 1;
2065 #ifdef HAVE_NTGUI
2066 wd++; /* Why? */
2067 #endif
2068
2069 x = w->phys_cursor.x;
2070 if (x < 0)
2071 {
2072 wd += x;
2073 x = 0;
2074 }
2075
2076 if (glyph->type == STRETCH_GLYPH
2077 && !x_stretch_cursor_p)
2078 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2079 w->phys_cursor_width = wd;
2080
2081 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2082
2083 /* If y is below window bottom, ensure that we still see a cursor. */
2084 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2085
2086 h = max (h0, glyph->ascent + glyph->descent);
2087 h0 = min (h0, glyph->ascent + glyph->descent);
2088
2089 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2090 if (y < y0)
2091 {
2092 h = max (h - (y0 - y) + 1, h0);
2093 y = y0 - 1;
2094 }
2095 else
2096 {
2097 y0 = window_text_bottom_y (w) - h0;
2098 if (y > y0)
2099 {
2100 h += y - y0;
2101 y = y0;
2102 }
2103 }
2104
2105 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2106 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2107 *heightp = h;
2108 }
2109
2110 /*
2111 * Remember which glyph the mouse is over.
2112 */
2113
2114 void
2115 remember_mouse_glyph (f, gx, gy, rect)
2116 struct frame *f;
2117 int gx, gy;
2118 NativeRectangle *rect;
2119 {
2120 Lisp_Object window;
2121 struct window *w;
2122 struct glyph_row *r, *gr, *end_row;
2123 enum window_part part;
2124 enum glyph_row_area area;
2125 int x, y, width, height;
2126
2127 /* Try to determine frame pixel position and size of the glyph under
2128 frame pixel coordinates X/Y on frame F. */
2129
2130 if (!f->glyphs_initialized_p
2131 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2132 NILP (window)))
2133 {
2134 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2135 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2136 goto virtual_glyph;
2137 }
2138
2139 w = XWINDOW (window);
2140 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2141 height = WINDOW_FRAME_LINE_HEIGHT (w);
2142
2143 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2144 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2145
2146 if (w->pseudo_window_p)
2147 {
2148 area = TEXT_AREA;
2149 part = ON_MODE_LINE; /* Don't adjust margin. */
2150 goto text_glyph;
2151 }
2152
2153 switch (part)
2154 {
2155 case ON_LEFT_MARGIN:
2156 area = LEFT_MARGIN_AREA;
2157 goto text_glyph;
2158
2159 case ON_RIGHT_MARGIN:
2160 area = RIGHT_MARGIN_AREA;
2161 goto text_glyph;
2162
2163 case ON_HEADER_LINE:
2164 case ON_MODE_LINE:
2165 gr = (part == ON_HEADER_LINE
2166 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2167 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2168 gy = gr->y;
2169 area = TEXT_AREA;
2170 goto text_glyph_row_found;
2171
2172 case ON_TEXT:
2173 area = TEXT_AREA;
2174
2175 text_glyph:
2176 gr = 0; gy = 0;
2177 for (; r <= end_row && r->enabled_p; ++r)
2178 if (r->y + r->height > y)
2179 {
2180 gr = r; gy = r->y;
2181 break;
2182 }
2183
2184 text_glyph_row_found:
2185 if (gr && gy <= y)
2186 {
2187 struct glyph *g = gr->glyphs[area];
2188 struct glyph *end = g + gr->used[area];
2189
2190 height = gr->height;
2191 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2192 if (gx + g->pixel_width > x)
2193 break;
2194
2195 if (g < end)
2196 {
2197 if (g->type == IMAGE_GLYPH)
2198 {
2199 /* Don't remember when mouse is over image, as
2200 image may have hot-spots. */
2201 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2202 return;
2203 }
2204 width = g->pixel_width;
2205 }
2206 else
2207 {
2208 /* Use nominal char spacing at end of line. */
2209 x -= gx;
2210 gx += (x / width) * width;
2211 }
2212
2213 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2214 gx += window_box_left_offset (w, area);
2215 }
2216 else
2217 {
2218 /* Use nominal line height at end of window. */
2219 gx = (x / width) * width;
2220 y -= gy;
2221 gy += (y / height) * height;
2222 }
2223 break;
2224
2225 case ON_LEFT_FRINGE:
2226 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2227 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2228 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2229 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2230 goto row_glyph;
2231
2232 case ON_RIGHT_FRINGE:
2233 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2234 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2235 : window_box_right_offset (w, TEXT_AREA));
2236 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2237 goto row_glyph;
2238
2239 case ON_SCROLL_BAR:
2240 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2241 ? 0
2242 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2243 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2244 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2245 : 0)));
2246 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2247
2248 row_glyph:
2249 gr = 0, gy = 0;
2250 for (; r <= end_row && r->enabled_p; ++r)
2251 if (r->y + r->height > y)
2252 {
2253 gr = r; gy = r->y;
2254 break;
2255 }
2256
2257 if (gr && gy <= y)
2258 height = gr->height;
2259 else
2260 {
2261 /* Use nominal line height at end of window. */
2262 y -= gy;
2263 gy += (y / height) * height;
2264 }
2265 break;
2266
2267 default:
2268 ;
2269 virtual_glyph:
2270 /* If there is no glyph under the mouse, then we divide the screen
2271 into a grid of the smallest glyph in the frame, and use that
2272 as our "glyph". */
2273
2274 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2275 round down even for negative values. */
2276 if (gx < 0)
2277 gx -= width - 1;
2278 if (gy < 0)
2279 gy -= height - 1;
2280
2281 gx = (gx / width) * width;
2282 gy = (gy / height) * height;
2283
2284 goto store_rect;
2285 }
2286
2287 gx += WINDOW_LEFT_EDGE_X (w);
2288 gy += WINDOW_TOP_EDGE_Y (w);
2289
2290 store_rect:
2291 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2292
2293 /* Visible feedback for debugging. */
2294 #if 0
2295 #if HAVE_X_WINDOWS
2296 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2297 f->output_data.x->normal_gc,
2298 gx, gy, width, height);
2299 #endif
2300 #endif
2301 }
2302
2303
2304 #endif /* HAVE_WINDOW_SYSTEM */
2305
2306 \f
2307 /***********************************************************************
2308 Lisp form evaluation
2309 ***********************************************************************/
2310
2311 /* Error handler for safe_eval and safe_call. */
2312
2313 static Lisp_Object
2314 safe_eval_handler (arg)
2315 Lisp_Object arg;
2316 {
2317 add_to_log ("Error during redisplay: %s", arg, Qnil);
2318 return Qnil;
2319 }
2320
2321
2322 /* Evaluate SEXPR and return the result, or nil if something went
2323 wrong. Prevent redisplay during the evaluation. */
2324
2325 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2326 Return the result, or nil if something went wrong. Prevent
2327 redisplay during the evaluation. */
2328
2329 Lisp_Object
2330 safe_call (nargs, args)
2331 int nargs;
2332 Lisp_Object *args;
2333 {
2334 Lisp_Object val;
2335
2336 if (inhibit_eval_during_redisplay)
2337 val = Qnil;
2338 else
2339 {
2340 int count = SPECPDL_INDEX ();
2341 struct gcpro gcpro1;
2342
2343 GCPRO1 (args[0]);
2344 gcpro1.nvars = nargs;
2345 specbind (Qinhibit_redisplay, Qt);
2346 /* Use Qt to ensure debugger does not run,
2347 so there is no possibility of wanting to redisplay. */
2348 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2349 safe_eval_handler);
2350 UNGCPRO;
2351 val = unbind_to (count, val);
2352 }
2353
2354 return val;
2355 }
2356
2357
2358 /* Call function FN with one argument ARG.
2359 Return the result, or nil if something went wrong. */
2360
2361 Lisp_Object
2362 safe_call1 (fn, arg)
2363 Lisp_Object fn, arg;
2364 {
2365 Lisp_Object args[2];
2366 args[0] = fn;
2367 args[1] = arg;
2368 return safe_call (2, args);
2369 }
2370
2371 static Lisp_Object Qeval;
2372
2373 Lisp_Object
2374 safe_eval (Lisp_Object sexpr)
2375 {
2376 return safe_call1 (Qeval, sexpr);
2377 }
2378
2379 /* Call function FN with one argument ARG.
2380 Return the result, or nil if something went wrong. */
2381
2382 Lisp_Object
2383 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2384 {
2385 Lisp_Object args[3];
2386 args[0] = fn;
2387 args[1] = arg1;
2388 args[2] = arg2;
2389 return safe_call (3, args);
2390 }
2391
2392
2393 \f
2394 /***********************************************************************
2395 Debugging
2396 ***********************************************************************/
2397
2398 #if 0
2399
2400 /* Define CHECK_IT to perform sanity checks on iterators.
2401 This is for debugging. It is too slow to do unconditionally. */
2402
2403 static void
2404 check_it (it)
2405 struct it *it;
2406 {
2407 if (it->method == GET_FROM_STRING)
2408 {
2409 xassert (STRINGP (it->string));
2410 xassert (IT_STRING_CHARPOS (*it) >= 0);
2411 }
2412 else
2413 {
2414 xassert (IT_STRING_CHARPOS (*it) < 0);
2415 if (it->method == GET_FROM_BUFFER)
2416 {
2417 /* Check that character and byte positions agree. */
2418 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2419 }
2420 }
2421
2422 if (it->dpvec)
2423 xassert (it->current.dpvec_index >= 0);
2424 else
2425 xassert (it->current.dpvec_index < 0);
2426 }
2427
2428 #define CHECK_IT(IT) check_it ((IT))
2429
2430 #else /* not 0 */
2431
2432 #define CHECK_IT(IT) (void) 0
2433
2434 #endif /* not 0 */
2435
2436
2437 #if GLYPH_DEBUG
2438
2439 /* Check that the window end of window W is what we expect it
2440 to be---the last row in the current matrix displaying text. */
2441
2442 static void
2443 check_window_end (w)
2444 struct window *w;
2445 {
2446 if (!MINI_WINDOW_P (w)
2447 && !NILP (w->window_end_valid))
2448 {
2449 struct glyph_row *row;
2450 xassert ((row = MATRIX_ROW (w->current_matrix,
2451 XFASTINT (w->window_end_vpos)),
2452 !row->enabled_p
2453 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2454 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2455 }
2456 }
2457
2458 #define CHECK_WINDOW_END(W) check_window_end ((W))
2459
2460 #else /* not GLYPH_DEBUG */
2461
2462 #define CHECK_WINDOW_END(W) (void) 0
2463
2464 #endif /* not GLYPH_DEBUG */
2465
2466
2467 \f
2468 /***********************************************************************
2469 Iterator initialization
2470 ***********************************************************************/
2471
2472 /* Initialize IT for displaying current_buffer in window W, starting
2473 at character position CHARPOS. CHARPOS < 0 means that no buffer
2474 position is specified which is useful when the iterator is assigned
2475 a position later. BYTEPOS is the byte position corresponding to
2476 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2477
2478 If ROW is not null, calls to produce_glyphs with IT as parameter
2479 will produce glyphs in that row.
2480
2481 BASE_FACE_ID is the id of a base face to use. It must be one of
2482 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2483 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2484 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2485
2486 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2487 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2488 will be initialized to use the corresponding mode line glyph row of
2489 the desired matrix of W. */
2490
2491 void
2492 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2493 struct it *it;
2494 struct window *w;
2495 int charpos, bytepos;
2496 struct glyph_row *row;
2497 enum face_id base_face_id;
2498 {
2499 int highlight_region_p;
2500
2501 /* Some precondition checks. */
2502 xassert (w != NULL && it != NULL);
2503 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2504 && charpos <= ZV));
2505
2506 /* If face attributes have been changed since the last redisplay,
2507 free realized faces now because they depend on face definitions
2508 that might have changed. Don't free faces while there might be
2509 desired matrices pending which reference these faces. */
2510 if (face_change_count && !inhibit_free_realized_faces)
2511 {
2512 face_change_count = 0;
2513 free_all_realized_faces (Qnil);
2514 }
2515
2516 /* Use one of the mode line rows of W's desired matrix if
2517 appropriate. */
2518 if (row == NULL)
2519 {
2520 if (base_face_id == MODE_LINE_FACE_ID
2521 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2522 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2523 else if (base_face_id == HEADER_LINE_FACE_ID)
2524 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2525 }
2526
2527 /* Clear IT. */
2528 bzero (it, sizeof *it);
2529 it->current.overlay_string_index = -1;
2530 it->current.dpvec_index = -1;
2531 it->base_face_id = base_face_id;
2532 it->string = Qnil;
2533 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2534
2535 /* The window in which we iterate over current_buffer: */
2536 XSETWINDOW (it->window, w);
2537 it->w = w;
2538 it->f = XFRAME (w->frame);
2539
2540 /* Extra space between lines (on window systems only). */
2541 if (base_face_id == DEFAULT_FACE_ID
2542 && FRAME_WINDOW_P (it->f))
2543 {
2544 if (NATNUMP (current_buffer->extra_line_spacing))
2545 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2546 else if (FLOATP (current_buffer->extra_line_spacing))
2547 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2548 * FRAME_LINE_HEIGHT (it->f));
2549 else if (it->f->extra_line_spacing > 0)
2550 it->extra_line_spacing = it->f->extra_line_spacing;
2551 it->max_extra_line_spacing = 0;
2552 }
2553
2554 /* If realized faces have been removed, e.g. because of face
2555 attribute changes of named faces, recompute them. When running
2556 in batch mode, the face cache of the initial frame is null. If
2557 we happen to get called, make a dummy face cache. */
2558 if (FRAME_FACE_CACHE (it->f) == NULL)
2559 init_frame_faces (it->f);
2560 if (FRAME_FACE_CACHE (it->f)->used == 0)
2561 recompute_basic_faces (it->f);
2562
2563 /* Current value of the `slice', `space-width', and 'height' properties. */
2564 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2565 it->space_width = Qnil;
2566 it->font_height = Qnil;
2567 it->override_ascent = -1;
2568
2569 /* Are control characters displayed as `^C'? */
2570 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2571
2572 /* -1 means everything between a CR and the following line end
2573 is invisible. >0 means lines indented more than this value are
2574 invisible. */
2575 it->selective = (INTEGERP (current_buffer->selective_display)
2576 ? XFASTINT (current_buffer->selective_display)
2577 : (!NILP (current_buffer->selective_display)
2578 ? -1 : 0));
2579 it->selective_display_ellipsis_p
2580 = !NILP (current_buffer->selective_display_ellipses);
2581
2582 /* Display table to use. */
2583 it->dp = window_display_table (w);
2584
2585 /* Are multibyte characters enabled in current_buffer? */
2586 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2587
2588 /* Non-zero if we should highlight the region. */
2589 highlight_region_p
2590 = (!NILP (Vtransient_mark_mode)
2591 && !NILP (current_buffer->mark_active)
2592 && XMARKER (current_buffer->mark)->buffer != 0);
2593
2594 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2595 start and end of a visible region in window IT->w. Set both to
2596 -1 to indicate no region. */
2597 if (highlight_region_p
2598 /* Maybe highlight only in selected window. */
2599 && (/* Either show region everywhere. */
2600 highlight_nonselected_windows
2601 /* Or show region in the selected window. */
2602 || w == XWINDOW (selected_window)
2603 /* Or show the region if we are in the mini-buffer and W is
2604 the window the mini-buffer refers to. */
2605 || (MINI_WINDOW_P (XWINDOW (selected_window))
2606 && WINDOWP (minibuf_selected_window)
2607 && w == XWINDOW (minibuf_selected_window))))
2608 {
2609 int charpos = marker_position (current_buffer->mark);
2610 it->region_beg_charpos = min (PT, charpos);
2611 it->region_end_charpos = max (PT, charpos);
2612 }
2613 else
2614 it->region_beg_charpos = it->region_end_charpos = -1;
2615
2616 /* Get the position at which the redisplay_end_trigger hook should
2617 be run, if it is to be run at all. */
2618 if (MARKERP (w->redisplay_end_trigger)
2619 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2620 it->redisplay_end_trigger_charpos
2621 = marker_position (w->redisplay_end_trigger);
2622 else if (INTEGERP (w->redisplay_end_trigger))
2623 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2624
2625 /* Correct bogus values of tab_width. */
2626 it->tab_width = XINT (current_buffer->tab_width);
2627 if (it->tab_width <= 0 || it->tab_width > 1000)
2628 it->tab_width = 8;
2629
2630 /* Are lines in the display truncated? */
2631 it->truncate_lines_p
2632 = (base_face_id != DEFAULT_FACE_ID
2633 || XINT (it->w->hscroll)
2634 || (truncate_partial_width_windows
2635 && !WINDOW_FULL_WIDTH_P (it->w))
2636 || !NILP (current_buffer->truncate_lines));
2637
2638 /* Get dimensions of truncation and continuation glyphs. These are
2639 displayed as fringe bitmaps under X, so we don't need them for such
2640 frames. */
2641 if (!FRAME_WINDOW_P (it->f))
2642 {
2643 if (it->truncate_lines_p)
2644 {
2645 /* We will need the truncation glyph. */
2646 xassert (it->glyph_row == NULL);
2647 produce_special_glyphs (it, IT_TRUNCATION);
2648 it->truncation_pixel_width = it->pixel_width;
2649 }
2650 else
2651 {
2652 /* We will need the continuation glyph. */
2653 xassert (it->glyph_row == NULL);
2654 produce_special_glyphs (it, IT_CONTINUATION);
2655 it->continuation_pixel_width = it->pixel_width;
2656 }
2657
2658 /* Reset these values to zero because the produce_special_glyphs
2659 above has changed them. */
2660 it->pixel_width = it->ascent = it->descent = 0;
2661 it->phys_ascent = it->phys_descent = 0;
2662 }
2663
2664 /* Set this after getting the dimensions of truncation and
2665 continuation glyphs, so that we don't produce glyphs when calling
2666 produce_special_glyphs, above. */
2667 it->glyph_row = row;
2668 it->area = TEXT_AREA;
2669
2670 /* Get the dimensions of the display area. The display area
2671 consists of the visible window area plus a horizontally scrolled
2672 part to the left of the window. All x-values are relative to the
2673 start of this total display area. */
2674 if (base_face_id != DEFAULT_FACE_ID)
2675 {
2676 /* Mode lines, menu bar in terminal frames. */
2677 it->first_visible_x = 0;
2678 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2679 }
2680 else
2681 {
2682 it->first_visible_x
2683 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2684 it->last_visible_x = (it->first_visible_x
2685 + window_box_width (w, TEXT_AREA));
2686
2687 /* If we truncate lines, leave room for the truncator glyph(s) at
2688 the right margin. Otherwise, leave room for the continuation
2689 glyph(s). Truncation and continuation glyphs are not inserted
2690 for window-based redisplay. */
2691 if (!FRAME_WINDOW_P (it->f))
2692 {
2693 if (it->truncate_lines_p)
2694 it->last_visible_x -= it->truncation_pixel_width;
2695 else
2696 it->last_visible_x -= it->continuation_pixel_width;
2697 }
2698
2699 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2700 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2701 }
2702
2703 /* Leave room for a border glyph. */
2704 if (!FRAME_WINDOW_P (it->f)
2705 && !WINDOW_RIGHTMOST_P (it->w))
2706 it->last_visible_x -= 1;
2707
2708 it->last_visible_y = window_text_bottom_y (w);
2709
2710 /* For mode lines and alike, arrange for the first glyph having a
2711 left box line if the face specifies a box. */
2712 if (base_face_id != DEFAULT_FACE_ID)
2713 {
2714 struct face *face;
2715
2716 it->face_id = base_face_id;
2717
2718 /* If we have a boxed mode line, make the first character appear
2719 with a left box line. */
2720 face = FACE_FROM_ID (it->f, base_face_id);
2721 if (face->box != FACE_NO_BOX)
2722 it->start_of_box_run_p = 1;
2723 }
2724
2725 /* If a buffer position was specified, set the iterator there,
2726 getting overlays and face properties from that position. */
2727 if (charpos >= BUF_BEG (current_buffer))
2728 {
2729 it->end_charpos = ZV;
2730 it->face_id = -1;
2731 IT_CHARPOS (*it) = charpos;
2732
2733 /* Compute byte position if not specified. */
2734 if (bytepos < charpos)
2735 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2736 else
2737 IT_BYTEPOS (*it) = bytepos;
2738
2739 it->start = it->current;
2740
2741 /* Compute faces etc. */
2742 reseat (it, it->current.pos, 1);
2743 }
2744
2745 CHECK_IT (it);
2746 }
2747
2748
2749 /* Initialize IT for the display of window W with window start POS. */
2750
2751 void
2752 start_display (it, w, pos)
2753 struct it *it;
2754 struct window *w;
2755 struct text_pos pos;
2756 {
2757 struct glyph_row *row;
2758 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2759
2760 row = w->desired_matrix->rows + first_vpos;
2761 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2762 it->first_vpos = first_vpos;
2763
2764 /* Don't reseat to previous visible line start if current start
2765 position is in a string or image. */
2766 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2767 {
2768 int start_at_line_beg_p;
2769 int first_y = it->current_y;
2770
2771 /* If window start is not at a line start, skip forward to POS to
2772 get the correct continuation lines width. */
2773 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2774 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2775 if (!start_at_line_beg_p)
2776 {
2777 int new_x;
2778
2779 reseat_at_previous_visible_line_start (it);
2780 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2781
2782 new_x = it->current_x + it->pixel_width;
2783
2784 /* If lines are continued, this line may end in the middle
2785 of a multi-glyph character (e.g. a control character
2786 displayed as \003, or in the middle of an overlay
2787 string). In this case move_it_to above will not have
2788 taken us to the start of the continuation line but to the
2789 end of the continued line. */
2790 if (it->current_x > 0
2791 && !it->truncate_lines_p /* Lines are continued. */
2792 && (/* And glyph doesn't fit on the line. */
2793 new_x > it->last_visible_x
2794 /* Or it fits exactly and we're on a window
2795 system frame. */
2796 || (new_x == it->last_visible_x
2797 && FRAME_WINDOW_P (it->f))))
2798 {
2799 if (it->current.dpvec_index >= 0
2800 || it->current.overlay_string_index >= 0)
2801 {
2802 set_iterator_to_next (it, 1);
2803 move_it_in_display_line_to (it, -1, -1, 0);
2804 }
2805
2806 it->continuation_lines_width += it->current_x;
2807 }
2808
2809 /* We're starting a new display line, not affected by the
2810 height of the continued line, so clear the appropriate
2811 fields in the iterator structure. */
2812 it->max_ascent = it->max_descent = 0;
2813 it->max_phys_ascent = it->max_phys_descent = 0;
2814
2815 it->current_y = first_y;
2816 it->vpos = 0;
2817 it->current_x = it->hpos = 0;
2818 }
2819 }
2820
2821 #if 0 /* Don't assert the following because start_display is sometimes
2822 called intentionally with a window start that is not at a
2823 line start. Please leave this code in as a comment. */
2824
2825 /* Window start should be on a line start, now. */
2826 xassert (it->continuation_lines_width
2827 || IT_CHARPOS (it) == BEGV
2828 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2829 #endif /* 0 */
2830 }
2831
2832
2833 /* Return 1 if POS is a position in ellipses displayed for invisible
2834 text. W is the window we display, for text property lookup. */
2835
2836 static int
2837 in_ellipses_for_invisible_text_p (pos, w)
2838 struct display_pos *pos;
2839 struct window *w;
2840 {
2841 Lisp_Object prop, window;
2842 int ellipses_p = 0;
2843 int charpos = CHARPOS (pos->pos);
2844
2845 /* If POS specifies a position in a display vector, this might
2846 be for an ellipsis displayed for invisible text. We won't
2847 get the iterator set up for delivering that ellipsis unless
2848 we make sure that it gets aware of the invisible text. */
2849 if (pos->dpvec_index >= 0
2850 && pos->overlay_string_index < 0
2851 && CHARPOS (pos->string_pos) < 0
2852 && charpos > BEGV
2853 && (XSETWINDOW (window, w),
2854 prop = Fget_char_property (make_number (charpos),
2855 Qinvisible, window),
2856 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2857 {
2858 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2859 window);
2860 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2861 }
2862
2863 return ellipses_p;
2864 }
2865
2866
2867 /* Initialize IT for stepping through current_buffer in window W,
2868 starting at position POS that includes overlay string and display
2869 vector/ control character translation position information. Value
2870 is zero if there are overlay strings with newlines at POS. */
2871
2872 static int
2873 init_from_display_pos (it, w, pos)
2874 struct it *it;
2875 struct window *w;
2876 struct display_pos *pos;
2877 {
2878 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2879 int i, overlay_strings_with_newlines = 0;
2880
2881 /* If POS specifies a position in a display vector, this might
2882 be for an ellipsis displayed for invisible text. We won't
2883 get the iterator set up for delivering that ellipsis unless
2884 we make sure that it gets aware of the invisible text. */
2885 if (in_ellipses_for_invisible_text_p (pos, w))
2886 {
2887 --charpos;
2888 bytepos = 0;
2889 }
2890
2891 /* Keep in mind: the call to reseat in init_iterator skips invisible
2892 text, so we might end up at a position different from POS. This
2893 is only a problem when POS is a row start after a newline and an
2894 overlay starts there with an after-string, and the overlay has an
2895 invisible property. Since we don't skip invisible text in
2896 display_line and elsewhere immediately after consuming the
2897 newline before the row start, such a POS will not be in a string,
2898 but the call to init_iterator below will move us to the
2899 after-string. */
2900 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2901
2902 /* This only scans the current chunk -- it should scan all chunks.
2903 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2904 to 16 in 22.1 to make this a lesser problem. */
2905 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2906 {
2907 const char *s = SDATA (it->overlay_strings[i]);
2908 const char *e = s + SBYTES (it->overlay_strings[i]);
2909
2910 while (s < e && *s != '\n')
2911 ++s;
2912
2913 if (s < e)
2914 {
2915 overlay_strings_with_newlines = 1;
2916 break;
2917 }
2918 }
2919
2920 /* If position is within an overlay string, set up IT to the right
2921 overlay string. */
2922 if (pos->overlay_string_index >= 0)
2923 {
2924 int relative_index;
2925
2926 /* If the first overlay string happens to have a `display'
2927 property for an image, the iterator will be set up for that
2928 image, and we have to undo that setup first before we can
2929 correct the overlay string index. */
2930 if (it->method == GET_FROM_IMAGE)
2931 pop_it (it);
2932
2933 /* We already have the first chunk of overlay strings in
2934 IT->overlay_strings. Load more until the one for
2935 pos->overlay_string_index is in IT->overlay_strings. */
2936 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2937 {
2938 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2939 it->current.overlay_string_index = 0;
2940 while (n--)
2941 {
2942 load_overlay_strings (it, 0);
2943 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2944 }
2945 }
2946
2947 it->current.overlay_string_index = pos->overlay_string_index;
2948 relative_index = (it->current.overlay_string_index
2949 % OVERLAY_STRING_CHUNK_SIZE);
2950 it->string = it->overlay_strings[relative_index];
2951 xassert (STRINGP (it->string));
2952 it->current.string_pos = pos->string_pos;
2953 it->method = GET_FROM_STRING;
2954 }
2955
2956 #if 0 /* This is bogus because POS not having an overlay string
2957 position does not mean it's after the string. Example: A
2958 line starting with a before-string and initialization of IT
2959 to the previous row's end position. */
2960 else if (it->current.overlay_string_index >= 0)
2961 {
2962 /* If POS says we're already after an overlay string ending at
2963 POS, make sure to pop the iterator because it will be in
2964 front of that overlay string. When POS is ZV, we've thereby
2965 also ``processed'' overlay strings at ZV. */
2966 while (it->sp)
2967 pop_it (it);
2968 xassert (it->current.overlay_string_index == -1);
2969 xassert (it->method == GET_FROM_BUFFER);
2970 if (CHARPOS (pos->pos) == ZV)
2971 it->overlay_strings_at_end_processed_p = 1;
2972 }
2973 #endif /* 0 */
2974
2975 if (CHARPOS (pos->string_pos) >= 0)
2976 {
2977 /* Recorded position is not in an overlay string, but in another
2978 string. This can only be a string from a `display' property.
2979 IT should already be filled with that string. */
2980 it->current.string_pos = pos->string_pos;
2981 xassert (STRINGP (it->string));
2982 }
2983
2984 /* Restore position in display vector translations, control
2985 character translations or ellipses. */
2986 if (pos->dpvec_index >= 0)
2987 {
2988 if (it->dpvec == NULL)
2989 get_next_display_element (it);
2990 xassert (it->dpvec && it->current.dpvec_index == 0);
2991 it->current.dpvec_index = pos->dpvec_index;
2992 }
2993
2994 CHECK_IT (it);
2995 return !overlay_strings_with_newlines;
2996 }
2997
2998
2999 /* Initialize IT for stepping through current_buffer in window W
3000 starting at ROW->start. */
3001
3002 static void
3003 init_to_row_start (it, w, row)
3004 struct it *it;
3005 struct window *w;
3006 struct glyph_row *row;
3007 {
3008 init_from_display_pos (it, w, &row->start);
3009 it->start = row->start;
3010 it->continuation_lines_width = row->continuation_lines_width;
3011 CHECK_IT (it);
3012 }
3013
3014
3015 /* Initialize IT for stepping through current_buffer in window W
3016 starting in the line following ROW, i.e. starting at ROW->end.
3017 Value is zero if there are overlay strings with newlines at ROW's
3018 end position. */
3019
3020 static int
3021 init_to_row_end (it, w, row)
3022 struct it *it;
3023 struct window *w;
3024 struct glyph_row *row;
3025 {
3026 int success = 0;
3027
3028 if (init_from_display_pos (it, w, &row->end))
3029 {
3030 if (row->continued_p)
3031 it->continuation_lines_width
3032 = row->continuation_lines_width + row->pixel_width;
3033 CHECK_IT (it);
3034 success = 1;
3035 }
3036
3037 return success;
3038 }
3039
3040
3041
3042 \f
3043 /***********************************************************************
3044 Text properties
3045 ***********************************************************************/
3046
3047 /* Called when IT reaches IT->stop_charpos. Handle text property and
3048 overlay changes. Set IT->stop_charpos to the next position where
3049 to stop. */
3050
3051 static void
3052 handle_stop (it)
3053 struct it *it;
3054 {
3055 enum prop_handled handled;
3056 int handle_overlay_change_p;
3057 struct props *p;
3058
3059 it->dpvec = NULL;
3060 it->current.dpvec_index = -1;
3061 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3062 it->ignore_overlay_strings_at_pos_p = 0;
3063
3064 /* Use face of preceding text for ellipsis (if invisible) */
3065 if (it->selective_display_ellipsis_p)
3066 it->saved_face_id = it->face_id;
3067
3068 do
3069 {
3070 handled = HANDLED_NORMALLY;
3071
3072 /* Call text property handlers. */
3073 for (p = it_props; p->handler; ++p)
3074 {
3075 handled = p->handler (it);
3076
3077 if (handled == HANDLED_RECOMPUTE_PROPS)
3078 break;
3079 else if (handled == HANDLED_RETURN)
3080 {
3081 /* We still want to show before and after strings from
3082 overlays even if the actual buffer text is replaced. */
3083 if (!handle_overlay_change_p || it->sp > 1)
3084 return;
3085 if (!get_overlay_strings_1 (it, 0, 0))
3086 return;
3087 it->ignore_overlay_strings_at_pos_p = 1;
3088 it->string_from_display_prop_p = 0;
3089 handle_overlay_change_p = 0;
3090 handled = HANDLED_RECOMPUTE_PROPS;
3091 break;
3092 }
3093 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3094 handle_overlay_change_p = 0;
3095 }
3096
3097 if (handled != HANDLED_RECOMPUTE_PROPS)
3098 {
3099 /* Don't check for overlay strings below when set to deliver
3100 characters from a display vector. */
3101 if (it->method == GET_FROM_DISPLAY_VECTOR)
3102 handle_overlay_change_p = 0;
3103
3104 /* Handle overlay changes.
3105 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3106 if it finds overlays. */
3107 if (handle_overlay_change_p)
3108 handled = handle_overlay_change (it);
3109 }
3110 }
3111 while (handled == HANDLED_RECOMPUTE_PROPS);
3112
3113 /* Determine where to stop next. */
3114 if (handled == HANDLED_NORMALLY)
3115 compute_stop_pos (it);
3116 }
3117
3118
3119 /* Compute IT->stop_charpos from text property and overlay change
3120 information for IT's current position. */
3121
3122 static void
3123 compute_stop_pos (it)
3124 struct it *it;
3125 {
3126 register INTERVAL iv, next_iv;
3127 Lisp_Object object, limit, position;
3128
3129 /* If nowhere else, stop at the end. */
3130 it->stop_charpos = it->end_charpos;
3131
3132 if (STRINGP (it->string))
3133 {
3134 /* Strings are usually short, so don't limit the search for
3135 properties. */
3136 object = it->string;
3137 limit = Qnil;
3138 position = make_number (IT_STRING_CHARPOS (*it));
3139 }
3140 else
3141 {
3142 int charpos;
3143
3144 /* If next overlay change is in front of the current stop pos
3145 (which is IT->end_charpos), stop there. Note: value of
3146 next_overlay_change is point-max if no overlay change
3147 follows. */
3148 charpos = next_overlay_change (IT_CHARPOS (*it));
3149 if (charpos < it->stop_charpos)
3150 it->stop_charpos = charpos;
3151
3152 /* If showing the region, we have to stop at the region
3153 start or end because the face might change there. */
3154 if (it->region_beg_charpos > 0)
3155 {
3156 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3157 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3158 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3159 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3160 }
3161
3162 /* Set up variables for computing the stop position from text
3163 property changes. */
3164 XSETBUFFER (object, current_buffer);
3165 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3166 position = make_number (IT_CHARPOS (*it));
3167
3168 }
3169
3170 /* Get the interval containing IT's position. Value is a null
3171 interval if there isn't such an interval. */
3172 iv = validate_interval_range (object, &position, &position, 0);
3173 if (!NULL_INTERVAL_P (iv))
3174 {
3175 Lisp_Object values_here[LAST_PROP_IDX];
3176 struct props *p;
3177
3178 /* Get properties here. */
3179 for (p = it_props; p->handler; ++p)
3180 values_here[p->idx] = textget (iv->plist, *p->name);
3181
3182 /* Look for an interval following iv that has different
3183 properties. */
3184 for (next_iv = next_interval (iv);
3185 (!NULL_INTERVAL_P (next_iv)
3186 && (NILP (limit)
3187 || XFASTINT (limit) > next_iv->position));
3188 next_iv = next_interval (next_iv))
3189 {
3190 for (p = it_props; p->handler; ++p)
3191 {
3192 Lisp_Object new_value;
3193
3194 new_value = textget (next_iv->plist, *p->name);
3195 if (!EQ (values_here[p->idx], new_value))
3196 break;
3197 }
3198
3199 if (p->handler)
3200 break;
3201 }
3202
3203 if (!NULL_INTERVAL_P (next_iv))
3204 {
3205 if (INTEGERP (limit)
3206 && next_iv->position >= XFASTINT (limit))
3207 /* No text property change up to limit. */
3208 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3209 else
3210 /* Text properties change in next_iv. */
3211 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3212 }
3213 }
3214
3215 xassert (STRINGP (it->string)
3216 || (it->stop_charpos >= BEGV
3217 && it->stop_charpos >= IT_CHARPOS (*it)));
3218 }
3219
3220
3221 /* Return the position of the next overlay change after POS in
3222 current_buffer. Value is point-max if no overlay change
3223 follows. This is like `next-overlay-change' but doesn't use
3224 xmalloc. */
3225
3226 static EMACS_INT
3227 next_overlay_change (pos)
3228 EMACS_INT pos;
3229 {
3230 int noverlays;
3231 EMACS_INT endpos;
3232 Lisp_Object *overlays;
3233 int i;
3234
3235 /* Get all overlays at the given position. */
3236 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3237
3238 /* If any of these overlays ends before endpos,
3239 use its ending point instead. */
3240 for (i = 0; i < noverlays; ++i)
3241 {
3242 Lisp_Object oend;
3243 EMACS_INT oendpos;
3244
3245 oend = OVERLAY_END (overlays[i]);
3246 oendpos = OVERLAY_POSITION (oend);
3247 endpos = min (endpos, oendpos);
3248 }
3249
3250 return endpos;
3251 }
3252
3253
3254 \f
3255 /***********************************************************************
3256 Fontification
3257 ***********************************************************************/
3258
3259 /* Handle changes in the `fontified' property of the current buffer by
3260 calling hook functions from Qfontification_functions to fontify
3261 regions of text. */
3262
3263 static enum prop_handled
3264 handle_fontified_prop (it)
3265 struct it *it;
3266 {
3267 Lisp_Object prop, pos;
3268 enum prop_handled handled = HANDLED_NORMALLY;
3269
3270 if (!NILP (Vmemory_full))
3271 return handled;
3272
3273 /* Get the value of the `fontified' property at IT's current buffer
3274 position. (The `fontified' property doesn't have a special
3275 meaning in strings.) If the value is nil, call functions from
3276 Qfontification_functions. */
3277 if (!STRINGP (it->string)
3278 && it->s == NULL
3279 && !NILP (Vfontification_functions)
3280 && !NILP (Vrun_hooks)
3281 && (pos = make_number (IT_CHARPOS (*it)),
3282 prop = Fget_char_property (pos, Qfontified, Qnil),
3283 /* Ignore the special cased nil value always present at EOB since
3284 no amount of fontifying will be able to change it. */
3285 NILP (prop) && IT_CHARPOS (*it) < Z))
3286 {
3287 int count = SPECPDL_INDEX ();
3288 Lisp_Object val;
3289
3290 val = Vfontification_functions;
3291 specbind (Qfontification_functions, Qnil);
3292
3293 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3294 safe_call1 (val, pos);
3295 else
3296 {
3297 Lisp_Object globals, fn;
3298 struct gcpro gcpro1, gcpro2;
3299
3300 globals = Qnil;
3301 GCPRO2 (val, globals);
3302
3303 for (; CONSP (val); val = XCDR (val))
3304 {
3305 fn = XCAR (val);
3306
3307 if (EQ (fn, Qt))
3308 {
3309 /* A value of t indicates this hook has a local
3310 binding; it means to run the global binding too.
3311 In a global value, t should not occur. If it
3312 does, we must ignore it to avoid an endless
3313 loop. */
3314 for (globals = Fdefault_value (Qfontification_functions);
3315 CONSP (globals);
3316 globals = XCDR (globals))
3317 {
3318 fn = XCAR (globals);
3319 if (!EQ (fn, Qt))
3320 safe_call1 (fn, pos);
3321 }
3322 }
3323 else
3324 safe_call1 (fn, pos);
3325 }
3326
3327 UNGCPRO;
3328 }
3329
3330 unbind_to (count, Qnil);
3331
3332 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3333 something. This avoids an endless loop if they failed to
3334 fontify the text for which reason ever. */
3335 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3336 handled = HANDLED_RECOMPUTE_PROPS;
3337 }
3338
3339 return handled;
3340 }
3341
3342
3343 \f
3344 /***********************************************************************
3345 Faces
3346 ***********************************************************************/
3347
3348 /* Set up iterator IT from face properties at its current position.
3349 Called from handle_stop. */
3350
3351 static enum prop_handled
3352 handle_face_prop (it)
3353 struct it *it;
3354 {
3355 int new_face_id;
3356 EMACS_INT next_stop;
3357
3358 if (!STRINGP (it->string))
3359 {
3360 new_face_id
3361 = face_at_buffer_position (it->w,
3362 IT_CHARPOS (*it),
3363 it->region_beg_charpos,
3364 it->region_end_charpos,
3365 &next_stop,
3366 (IT_CHARPOS (*it)
3367 + TEXT_PROP_DISTANCE_LIMIT),
3368 0);
3369
3370 /* Is this a start of a run of characters with box face?
3371 Caveat: this can be called for a freshly initialized
3372 iterator; face_id is -1 in this case. We know that the new
3373 face will not change until limit, i.e. if the new face has a
3374 box, all characters up to limit will have one. But, as
3375 usual, we don't know whether limit is really the end. */
3376 if (new_face_id != it->face_id)
3377 {
3378 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3379
3380 /* If new face has a box but old face has not, this is
3381 the start of a run of characters with box, i.e. it has
3382 a shadow on the left side. The value of face_id of the
3383 iterator will be -1 if this is the initial call that gets
3384 the face. In this case, we have to look in front of IT's
3385 position and see whether there is a face != new_face_id. */
3386 it->start_of_box_run_p
3387 = (new_face->box != FACE_NO_BOX
3388 && (it->face_id >= 0
3389 || IT_CHARPOS (*it) == BEG
3390 || new_face_id != face_before_it_pos (it)));
3391 it->face_box_p = new_face->box != FACE_NO_BOX;
3392 }
3393 }
3394 else
3395 {
3396 int base_face_id, bufpos;
3397 int i;
3398 Lisp_Object from_overlay
3399 = (it->current.overlay_string_index >= 0
3400 ? it->string_overlays[it->current.overlay_string_index]
3401 : Qnil);
3402
3403 /* See if we got to this string directly or indirectly from
3404 an overlay property. That includes the before-string or
3405 after-string of an overlay, strings in display properties
3406 provided by an overlay, their text properties, etc.
3407
3408 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3409 if (! NILP (from_overlay))
3410 for (i = it->sp - 1; i >= 0; i--)
3411 {
3412 if (it->stack[i].current.overlay_string_index >= 0)
3413 from_overlay
3414 = it->string_overlays[it->stack[i].current.overlay_string_index];
3415 else if (! NILP (it->stack[i].from_overlay))
3416 from_overlay = it->stack[i].from_overlay;
3417
3418 if (!NILP (from_overlay))
3419 break;
3420 }
3421
3422 if (! NILP (from_overlay))
3423 {
3424 bufpos = IT_CHARPOS (*it);
3425 /* For a string from an overlay, the base face depends
3426 only on text properties and ignores overlays. */
3427 base_face_id
3428 = face_for_overlay_string (it->w,
3429 IT_CHARPOS (*it),
3430 it->region_beg_charpos,
3431 it->region_end_charpos,
3432 &next_stop,
3433 (IT_CHARPOS (*it)
3434 + TEXT_PROP_DISTANCE_LIMIT),
3435 0,
3436 from_overlay);
3437 }
3438 else
3439 {
3440 bufpos = 0;
3441
3442 /* For strings from a `display' property, use the face at
3443 IT's current buffer position as the base face to merge
3444 with, so that overlay strings appear in the same face as
3445 surrounding text, unless they specify their own
3446 faces. */
3447 base_face_id = underlying_face_id (it);
3448 }
3449
3450 new_face_id = face_at_string_position (it->w,
3451 it->string,
3452 IT_STRING_CHARPOS (*it),
3453 bufpos,
3454 it->region_beg_charpos,
3455 it->region_end_charpos,
3456 &next_stop,
3457 base_face_id, 0);
3458
3459 #if 0 /* This shouldn't be neccessary. Let's check it. */
3460 /* If IT is used to display a mode line we would really like to
3461 use the mode line face instead of the frame's default face. */
3462 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3463 && new_face_id == DEFAULT_FACE_ID)
3464 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3465 #endif
3466
3467 /* Is this a start of a run of characters with box? Caveat:
3468 this can be called for a freshly allocated iterator; face_id
3469 is -1 is this case. We know that the new face will not
3470 change until the next check pos, i.e. if the new face has a
3471 box, all characters up to that position will have a
3472 box. But, as usual, we don't know whether that position
3473 is really the end. */
3474 if (new_face_id != it->face_id)
3475 {
3476 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3477 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3478
3479 /* If new face has a box but old face hasn't, this is the
3480 start of a run of characters with box, i.e. it has a
3481 shadow on the left side. */
3482 it->start_of_box_run_p
3483 = new_face->box && (old_face == NULL || !old_face->box);
3484 it->face_box_p = new_face->box != FACE_NO_BOX;
3485 }
3486 }
3487
3488 it->face_id = new_face_id;
3489 return HANDLED_NORMALLY;
3490 }
3491
3492
3493 /* Return the ID of the face ``underlying'' IT's current position,
3494 which is in a string. If the iterator is associated with a
3495 buffer, return the face at IT's current buffer position.
3496 Otherwise, use the iterator's base_face_id. */
3497
3498 static int
3499 underlying_face_id (it)
3500 struct it *it;
3501 {
3502 int face_id = it->base_face_id, i;
3503
3504 xassert (STRINGP (it->string));
3505
3506 for (i = it->sp - 1; i >= 0; --i)
3507 if (NILP (it->stack[i].string))
3508 face_id = it->stack[i].face_id;
3509
3510 return face_id;
3511 }
3512
3513
3514 /* Compute the face one character before or after the current position
3515 of IT. BEFORE_P non-zero means get the face in front of IT's
3516 position. Value is the id of the face. */
3517
3518 static int
3519 face_before_or_after_it_pos (it, before_p)
3520 struct it *it;
3521 int before_p;
3522 {
3523 int face_id, limit;
3524 EMACS_INT next_check_charpos;
3525 struct text_pos pos;
3526
3527 xassert (it->s == NULL);
3528
3529 if (STRINGP (it->string))
3530 {
3531 int bufpos, base_face_id;
3532
3533 /* No face change past the end of the string (for the case
3534 we are padding with spaces). No face change before the
3535 string start. */
3536 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3537 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3538 return it->face_id;
3539
3540 /* Set pos to the position before or after IT's current position. */
3541 if (before_p)
3542 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3543 else
3544 /* For composition, we must check the character after the
3545 composition. */
3546 pos = (it->what == IT_COMPOSITION
3547 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3548 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3549
3550 if (it->current.overlay_string_index >= 0)
3551 bufpos = IT_CHARPOS (*it);
3552 else
3553 bufpos = 0;
3554
3555 base_face_id = underlying_face_id (it);
3556
3557 /* Get the face for ASCII, or unibyte. */
3558 face_id = face_at_string_position (it->w,
3559 it->string,
3560 CHARPOS (pos),
3561 bufpos,
3562 it->region_beg_charpos,
3563 it->region_end_charpos,
3564 &next_check_charpos,
3565 base_face_id, 0);
3566
3567 /* Correct the face for charsets different from ASCII. Do it
3568 for the multibyte case only. The face returned above is
3569 suitable for unibyte text if IT->string is unibyte. */
3570 if (STRING_MULTIBYTE (it->string))
3571 {
3572 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3573 int rest = SBYTES (it->string) - BYTEPOS (pos);
3574 int c, len;
3575 struct face *face = FACE_FROM_ID (it->f, face_id);
3576
3577 c = string_char_and_length (p, rest, &len);
3578 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3579 }
3580 }
3581 else
3582 {
3583 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3584 || (IT_CHARPOS (*it) <= BEGV && before_p))
3585 return it->face_id;
3586
3587 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3588 pos = it->current.pos;
3589
3590 if (before_p)
3591 DEC_TEXT_POS (pos, it->multibyte_p);
3592 else
3593 {
3594 if (it->what == IT_COMPOSITION)
3595 /* For composition, we must check the position after the
3596 composition. */
3597 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3598 else
3599 INC_TEXT_POS (pos, it->multibyte_p);
3600 }
3601
3602 /* Determine face for CHARSET_ASCII, or unibyte. */
3603 face_id = face_at_buffer_position (it->w,
3604 CHARPOS (pos),
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 limit, 0);
3609
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if current_buffer is unibyte. */
3613 if (it->multibyte_p)
3614 {
3615 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3616 struct face *face = FACE_FROM_ID (it->f, face_id);
3617 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3618 }
3619 }
3620
3621 return face_id;
3622 }
3623
3624
3625 \f
3626 /***********************************************************************
3627 Invisible text
3628 ***********************************************************************/
3629
3630 /* Set up iterator IT from invisible properties at its current
3631 position. Called from handle_stop. */
3632
3633 static enum prop_handled
3634 handle_invisible_prop (it)
3635 struct it *it;
3636 {
3637 enum prop_handled handled = HANDLED_NORMALLY;
3638
3639 if (STRINGP (it->string))
3640 {
3641 extern Lisp_Object Qinvisible;
3642 Lisp_Object prop, end_charpos, limit, charpos;
3643
3644 /* Get the value of the invisible text property at the
3645 current position. Value will be nil if there is no such
3646 property. */
3647 charpos = make_number (IT_STRING_CHARPOS (*it));
3648 prop = Fget_text_property (charpos, Qinvisible, it->string);
3649
3650 if (!NILP (prop)
3651 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3652 {
3653 handled = HANDLED_RECOMPUTE_PROPS;
3654
3655 /* Get the position at which the next change of the
3656 invisible text property can be found in IT->string.
3657 Value will be nil if the property value is the same for
3658 all the rest of IT->string. */
3659 XSETINT (limit, SCHARS (it->string));
3660 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3661 it->string, limit);
3662
3663 /* Text at current position is invisible. The next
3664 change in the property is at position end_charpos.
3665 Move IT's current position to that position. */
3666 if (INTEGERP (end_charpos)
3667 && XFASTINT (end_charpos) < XFASTINT (limit))
3668 {
3669 struct text_pos old;
3670 old = it->current.string_pos;
3671 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3672 compute_string_pos (&it->current.string_pos, old, it->string);
3673 }
3674 else
3675 {
3676 /* The rest of the string is invisible. If this is an
3677 overlay string, proceed with the next overlay string
3678 or whatever comes and return a character from there. */
3679 if (it->current.overlay_string_index >= 0)
3680 {
3681 next_overlay_string (it);
3682 /* Don't check for overlay strings when we just
3683 finished processing them. */
3684 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3685 }
3686 else
3687 {
3688 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3689 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3690 }
3691 }
3692 }
3693 }
3694 else
3695 {
3696 int invis_p;
3697 EMACS_INT newpos, next_stop, start_charpos;
3698 Lisp_Object pos, prop, overlay;
3699
3700 /* First of all, is there invisible text at this position? */
3701 start_charpos = IT_CHARPOS (*it);
3702 pos = make_number (IT_CHARPOS (*it));
3703 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3704 &overlay);
3705 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3706
3707 /* If we are on invisible text, skip over it. */
3708 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3709 {
3710 /* Record whether we have to display an ellipsis for the
3711 invisible text. */
3712 int display_ellipsis_p = invis_p == 2;
3713
3714 handled = HANDLED_RECOMPUTE_PROPS;
3715
3716 /* Loop skipping over invisible text. The loop is left at
3717 ZV or with IT on the first char being visible again. */
3718 do
3719 {
3720 /* Try to skip some invisible text. Return value is the
3721 position reached which can be equal to IT's position
3722 if there is nothing invisible here. This skips both
3723 over invisible text properties and overlays with
3724 invisible property. */
3725 newpos = skip_invisible (IT_CHARPOS (*it),
3726 &next_stop, ZV, it->window);
3727
3728 /* If we skipped nothing at all we weren't at invisible
3729 text in the first place. If everything to the end of
3730 the buffer was skipped, end the loop. */
3731 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3732 invis_p = 0;
3733 else
3734 {
3735 /* We skipped some characters but not necessarily
3736 all there are. Check if we ended up on visible
3737 text. Fget_char_property returns the property of
3738 the char before the given position, i.e. if we
3739 get invis_p = 0, this means that the char at
3740 newpos is visible. */
3741 pos = make_number (newpos);
3742 prop = Fget_char_property (pos, Qinvisible, it->window);
3743 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3744 }
3745
3746 /* If we ended up on invisible text, proceed to
3747 skip starting with next_stop. */
3748 if (invis_p)
3749 IT_CHARPOS (*it) = next_stop;
3750
3751 /* If there are adjacent invisible texts, don't lose the
3752 second one's ellipsis. */
3753 if (invis_p == 2)
3754 display_ellipsis_p = 1;
3755 }
3756 while (invis_p);
3757
3758 /* The position newpos is now either ZV or on visible text. */
3759 IT_CHARPOS (*it) = newpos;
3760 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3761
3762 /* If there are before-strings at the start of invisible
3763 text, and the text is invisible because of a text
3764 property, arrange to show before-strings because 20.x did
3765 it that way. (If the text is invisible because of an
3766 overlay property instead of a text property, this is
3767 already handled in the overlay code.) */
3768 if (NILP (overlay)
3769 && get_overlay_strings (it, start_charpos))
3770 {
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3773 }
3774 else if (display_ellipsis_p)
3775 {
3776 /* Make sure that the glyphs of the ellipsis will get
3777 correct `charpos' values. If we would not update
3778 it->position here, the glyphs would belong to the
3779 last visible character _before_ the invisible
3780 text, which confuses `set_cursor_from_row'.
3781
3782 We use the last invisible position instead of the
3783 first because this way the cursor is always drawn on
3784 the first "." of the ellipsis, whenever PT is inside
3785 the invisible text. Otherwise the cursor would be
3786 placed _after_ the ellipsis when the point is after the
3787 first invisible character. */
3788 if (!STRINGP (it->object))
3789 {
3790 it->position.charpos = IT_CHARPOS (*it) - 1;
3791 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3792 }
3793 setup_for_ellipsis (it, 0);
3794 /* Let the ellipsis display before
3795 considering any properties of the following char.
3796 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3797 handled = HANDLED_RETURN;
3798 }
3799 }
3800 }
3801
3802 return handled;
3803 }
3804
3805
3806 /* Make iterator IT return `...' next.
3807 Replaces LEN characters from buffer. */
3808
3809 static void
3810 setup_for_ellipsis (it, len)
3811 struct it *it;
3812 int len;
3813 {
3814 /* Use the display table definition for `...'. Invalid glyphs
3815 will be handled by the method returning elements from dpvec. */
3816 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3817 {
3818 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3819 it->dpvec = v->contents;
3820 it->dpend = v->contents + v->size;
3821 }
3822 else
3823 {
3824 /* Default `...'. */
3825 it->dpvec = default_invis_vector;
3826 it->dpend = default_invis_vector + 3;
3827 }
3828
3829 it->dpvec_char_len = len;
3830 it->current.dpvec_index = 0;
3831 it->dpvec_face_id = -1;
3832
3833 /* Remember the current face id in case glyphs specify faces.
3834 IT's face is restored in set_iterator_to_next.
3835 saved_face_id was set to preceding char's face in handle_stop. */
3836 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3837 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3838
3839 it->method = GET_FROM_DISPLAY_VECTOR;
3840 it->ellipsis_p = 1;
3841 }
3842
3843
3844 \f
3845 /***********************************************************************
3846 'display' property
3847 ***********************************************************************/
3848
3849 /* Set up iterator IT from `display' property at its current position.
3850 Called from handle_stop.
3851 We return HANDLED_RETURN if some part of the display property
3852 overrides the display of the buffer text itself.
3853 Otherwise we return HANDLED_NORMALLY. */
3854
3855 static enum prop_handled
3856 handle_display_prop (it)
3857 struct it *it;
3858 {
3859 Lisp_Object prop, object, overlay;
3860 struct text_pos *position;
3861 /* Nonzero if some property replaces the display of the text itself. */
3862 int display_replaced_p = 0;
3863
3864 if (STRINGP (it->string))
3865 {
3866 object = it->string;
3867 position = &it->current.string_pos;
3868 }
3869 else
3870 {
3871 XSETWINDOW (object, it->w);
3872 position = &it->current.pos;
3873 }
3874
3875 /* Reset those iterator values set from display property values. */
3876 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3877 it->space_width = Qnil;
3878 it->font_height = Qnil;
3879 it->voffset = 0;
3880
3881 /* We don't support recursive `display' properties, i.e. string
3882 values that have a string `display' property, that have a string
3883 `display' property etc. */
3884 if (!it->string_from_display_prop_p)
3885 it->area = TEXT_AREA;
3886
3887 prop = get_char_property_and_overlay (make_number (position->charpos),
3888 Qdisplay, object, &overlay);
3889 if (NILP (prop))
3890 return HANDLED_NORMALLY;
3891 /* Now OVERLAY is the overlay that gave us this property, or nil
3892 if it was a text property. */
3893
3894 if (!STRINGP (it->string))
3895 object = it->w->buffer;
3896
3897 if (CONSP (prop)
3898 /* Simple properties. */
3899 && !EQ (XCAR (prop), Qimage)
3900 && !EQ (XCAR (prop), Qspace)
3901 && !EQ (XCAR (prop), Qwhen)
3902 && !EQ (XCAR (prop), Qslice)
3903 && !EQ (XCAR (prop), Qspace_width)
3904 && !EQ (XCAR (prop), Qheight)
3905 && !EQ (XCAR (prop), Qraise)
3906 /* Marginal area specifications. */
3907 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3908 && !EQ (XCAR (prop), Qleft_fringe)
3909 && !EQ (XCAR (prop), Qright_fringe)
3910 && !NILP (XCAR (prop)))
3911 {
3912 for (; CONSP (prop); prop = XCDR (prop))
3913 {
3914 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3915 position, display_replaced_p))
3916 {
3917 display_replaced_p = 1;
3918 /* If some text in a string is replaced, `position' no
3919 longer points to the position of `object'. */
3920 if (STRINGP (object))
3921 break;
3922 }
3923 }
3924 }
3925 else if (VECTORP (prop))
3926 {
3927 int i;
3928 for (i = 0; i < ASIZE (prop); ++i)
3929 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3930 position, display_replaced_p))
3931 {
3932 display_replaced_p = 1;
3933 /* If some text in a string is replaced, `position' no
3934 longer points to the position of `object'. */
3935 if (STRINGP (object))
3936 break;
3937 }
3938 }
3939 else
3940 {
3941 int ret = handle_single_display_spec (it, prop, object, overlay,
3942 position, 0);
3943 if (ret < 0) /* Replaced by "", i.e. nothing. */
3944 return HANDLED_RECOMPUTE_PROPS;
3945 if (ret)
3946 display_replaced_p = 1;
3947 }
3948
3949 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3950 }
3951
3952
3953 /* Value is the position of the end of the `display' property starting
3954 at START_POS in OBJECT. */
3955
3956 static struct text_pos
3957 display_prop_end (it, object, start_pos)
3958 struct it *it;
3959 Lisp_Object object;
3960 struct text_pos start_pos;
3961 {
3962 Lisp_Object end;
3963 struct text_pos end_pos;
3964
3965 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3966 Qdisplay, object, Qnil);
3967 CHARPOS (end_pos) = XFASTINT (end);
3968 if (STRINGP (object))
3969 compute_string_pos (&end_pos, start_pos, it->string);
3970 else
3971 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3972
3973 return end_pos;
3974 }
3975
3976
3977 /* Set up IT from a single `display' specification PROP. OBJECT
3978 is the object in which the `display' property was found. *POSITION
3979 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3980 means that we previously saw a display specification which already
3981 replaced text display with something else, for example an image;
3982 we ignore such properties after the first one has been processed.
3983
3984 OVERLAY is the overlay this `display' property came from,
3985 or nil if it was a text property.
3986
3987 If PROP is a `space' or `image' specification, and in some other
3988 cases too, set *POSITION to the position where the `display'
3989 property ends.
3990
3991 Value is non-zero if something was found which replaces the display
3992 of buffer or string text. Specifically, the value is -1 if that
3993 "something" is "nothing". */
3994
3995 static int
3996 handle_single_display_spec (it, spec, object, overlay, position,
3997 display_replaced_before_p)
3998 struct it *it;
3999 Lisp_Object spec;
4000 Lisp_Object object;
4001 Lisp_Object overlay;
4002 struct text_pos *position;
4003 int display_replaced_before_p;
4004 {
4005 Lisp_Object form;
4006 Lisp_Object location, value;
4007 struct text_pos start_pos, save_pos;
4008 int valid_p;
4009
4010 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4011 If the result is non-nil, use VALUE instead of SPEC. */
4012 form = Qt;
4013 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4014 {
4015 spec = XCDR (spec);
4016 if (!CONSP (spec))
4017 return 0;
4018 form = XCAR (spec);
4019 spec = XCDR (spec);
4020 }
4021
4022 if (!NILP (form) && !EQ (form, Qt))
4023 {
4024 int count = SPECPDL_INDEX ();
4025 struct gcpro gcpro1;
4026
4027 /* Bind `object' to the object having the `display' property, a
4028 buffer or string. Bind `position' to the position in the
4029 object where the property was found, and `buffer-position'
4030 to the current position in the buffer. */
4031 specbind (Qobject, object);
4032 specbind (Qposition, make_number (CHARPOS (*position)));
4033 specbind (Qbuffer_position,
4034 make_number (STRINGP (object)
4035 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4036 GCPRO1 (form);
4037 form = safe_eval (form);
4038 UNGCPRO;
4039 unbind_to (count, Qnil);
4040 }
4041
4042 if (NILP (form))
4043 return 0;
4044
4045 /* Handle `(height HEIGHT)' specifications. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qheight)
4048 && CONSP (XCDR (spec)))
4049 {
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4052
4053 it->font_height = XCAR (XCDR (spec));
4054 if (!NILP (it->font_height))
4055 {
4056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4057 int new_height = -1;
4058
4059 if (CONSP (it->font_height)
4060 && (EQ (XCAR (it->font_height), Qplus)
4061 || EQ (XCAR (it->font_height), Qminus))
4062 && CONSP (XCDR (it->font_height))
4063 && INTEGERP (XCAR (XCDR (it->font_height))))
4064 {
4065 /* `(+ N)' or `(- N)' where N is an integer. */
4066 int steps = XINT (XCAR (XCDR (it->font_height)));
4067 if (EQ (XCAR (it->font_height), Qplus))
4068 steps = - steps;
4069 it->face_id = smaller_face (it->f, it->face_id, steps);
4070 }
4071 else if (FUNCTIONP (it->font_height))
4072 {
4073 /* Call function with current height as argument.
4074 Value is the new height. */
4075 Lisp_Object height;
4076 height = safe_call1 (it->font_height,
4077 face->lface[LFACE_HEIGHT_INDEX]);
4078 if (NUMBERP (height))
4079 new_height = XFLOATINT (height);
4080 }
4081 else if (NUMBERP (it->font_height))
4082 {
4083 /* Value is a multiple of the canonical char height. */
4084 struct face *face;
4085
4086 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
4087 new_height = (XFLOATINT (it->font_height)
4088 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4089 }
4090 else
4091 {
4092 /* Evaluate IT->font_height with `height' bound to the
4093 current specified height to get the new height. */
4094 int count = SPECPDL_INDEX ();
4095
4096 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4097 value = safe_eval (it->font_height);
4098 unbind_to (count, Qnil);
4099
4100 if (NUMBERP (value))
4101 new_height = XFLOATINT (value);
4102 }
4103
4104 if (new_height > 0)
4105 it->face_id = face_with_height (it->f, it->face_id, new_height);
4106 }
4107
4108 return 0;
4109 }
4110
4111 /* Handle `(space-width WIDTH)'. */
4112 if (CONSP (spec)
4113 && EQ (XCAR (spec), Qspace_width)
4114 && CONSP (XCDR (spec)))
4115 {
4116 if (!FRAME_WINDOW_P (it->f))
4117 return 0;
4118
4119 value = XCAR (XCDR (spec));
4120 if (NUMBERP (value) && XFLOATINT (value) > 0)
4121 it->space_width = value;
4122
4123 return 0;
4124 }
4125
4126 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4127 if (CONSP (spec)
4128 && EQ (XCAR (spec), Qslice))
4129 {
4130 Lisp_Object tem;
4131
4132 if (!FRAME_WINDOW_P (it->f))
4133 return 0;
4134
4135 if (tem = XCDR (spec), CONSP (tem))
4136 {
4137 it->slice.x = XCAR (tem);
4138 if (tem = XCDR (tem), CONSP (tem))
4139 {
4140 it->slice.y = XCAR (tem);
4141 if (tem = XCDR (tem), CONSP (tem))
4142 {
4143 it->slice.width = XCAR (tem);
4144 if (tem = XCDR (tem), CONSP (tem))
4145 it->slice.height = XCAR (tem);
4146 }
4147 }
4148 }
4149
4150 return 0;
4151 }
4152
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4157 {
4158 if (!FRAME_WINDOW_P (it->f))
4159 return 0;
4160
4161 #ifdef HAVE_WINDOW_SYSTEM
4162 value = XCAR (XCDR (spec));
4163 if (NUMBERP (value))
4164 {
4165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4166 it->voffset = - (XFLOATINT (value)
4167 * (FONT_HEIGHT (face->font)));
4168 }
4169 #endif /* HAVE_WINDOW_SYSTEM */
4170
4171 return 0;
4172 }
4173
4174 /* Don't handle the other kinds of display specifications
4175 inside a string that we got from a `display' property. */
4176 if (it->string_from_display_prop_p)
4177 return 0;
4178
4179 /* Characters having this form of property are not displayed, so
4180 we have to find the end of the property. */
4181 start_pos = *position;
4182 *position = display_prop_end (it, object, start_pos);
4183 value = Qnil;
4184
4185 /* Stop the scan at that end position--we assume that all
4186 text properties change there. */
4187 it->stop_charpos = position->charpos;
4188
4189 /* Handle `(left-fringe BITMAP [FACE])'
4190 and `(right-fringe BITMAP [FACE])'. */
4191 if (CONSP (spec)
4192 && (EQ (XCAR (spec), Qleft_fringe)
4193 || EQ (XCAR (spec), Qright_fringe))
4194 && CONSP (XCDR (spec)))
4195 {
4196 int face_id = DEFAULT_FACE_ID;
4197 int fringe_bitmap;
4198
4199 if (!FRAME_WINDOW_P (it->f))
4200 /* If we return here, POSITION has been advanced
4201 across the text with this property. */
4202 return 0;
4203
4204 #ifdef HAVE_WINDOW_SYSTEM
4205 value = XCAR (XCDR (spec));
4206 if (!SYMBOLP (value)
4207 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4211
4212 if (CONSP (XCDR (XCDR (spec))))
4213 {
4214 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4215 int face_id2 = lookup_derived_face (it->f, face_name,
4216 FRINGE_FACE_ID, 0);
4217 if (face_id2 >= 0)
4218 face_id = face_id2;
4219 }
4220
4221 /* Save current settings of IT so that we can restore them
4222 when we are finished with the glyph property value. */
4223
4224 save_pos = it->position;
4225 it->position = *position;
4226 push_it (it);
4227 it->position = save_pos;
4228
4229 it->area = TEXT_AREA;
4230 it->what = IT_IMAGE;
4231 it->image_id = -1; /* no image */
4232 it->position = start_pos;
4233 it->object = NILP (object) ? it->w->buffer : object;
4234 it->method = GET_FROM_IMAGE;
4235 it->from_overlay = Qnil;
4236 it->face_id = face_id;
4237
4238 /* Say that we haven't consumed the characters with
4239 `display' property yet. The call to pop_it in
4240 set_iterator_to_next will clean this up. */
4241 *position = start_pos;
4242
4243 if (EQ (XCAR (spec), Qleft_fringe))
4244 {
4245 it->left_user_fringe_bitmap = fringe_bitmap;
4246 it->left_user_fringe_face_id = face_id;
4247 }
4248 else
4249 {
4250 it->right_user_fringe_bitmap = fringe_bitmap;
4251 it->right_user_fringe_face_id = face_id;
4252 }
4253 #endif /* HAVE_WINDOW_SYSTEM */
4254 return 1;
4255 }
4256
4257 /* Prepare to handle `((margin left-margin) ...)',
4258 `((margin right-margin) ...)' and `((margin nil) ...)'
4259 prefixes for display specifications. */
4260 location = Qunbound;
4261 if (CONSP (spec) && CONSP (XCAR (spec)))
4262 {
4263 Lisp_Object tem;
4264
4265 value = XCDR (spec);
4266 if (CONSP (value))
4267 value = XCAR (value);
4268
4269 tem = XCAR (spec);
4270 if (EQ (XCAR (tem), Qmargin)
4271 && (tem = XCDR (tem),
4272 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4273 (NILP (tem)
4274 || EQ (tem, Qleft_margin)
4275 || EQ (tem, Qright_margin))))
4276 location = tem;
4277 }
4278
4279 if (EQ (location, Qunbound))
4280 {
4281 location = Qnil;
4282 value = spec;
4283 }
4284
4285 /* After this point, VALUE is the property after any
4286 margin prefix has been stripped. It must be a string,
4287 an image specification, or `(space ...)'.
4288
4289 LOCATION specifies where to display: `left-margin',
4290 `right-margin' or nil. */
4291
4292 valid_p = (STRINGP (value)
4293 #ifdef HAVE_WINDOW_SYSTEM
4294 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4295 #endif /* not HAVE_WINDOW_SYSTEM */
4296 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4297
4298 if (valid_p && !display_replaced_before_p)
4299 {
4300 /* Save current settings of IT so that we can restore them
4301 when we are finished with the glyph property value. */
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306 it->from_overlay = overlay;
4307
4308 if (NILP (location))
4309 it->area = TEXT_AREA;
4310 else if (EQ (location, Qleft_margin))
4311 it->area = LEFT_MARGIN_AREA;
4312 else
4313 it->area = RIGHT_MARGIN_AREA;
4314
4315 if (STRINGP (value))
4316 {
4317 if (SCHARS (value) == 0)
4318 {
4319 pop_it (it);
4320 return -1; /* Replaced by "", i.e. nothing. */
4321 }
4322 it->string = value;
4323 it->multibyte_p = STRING_MULTIBYTE (it->string);
4324 it->current.overlay_string_index = -1;
4325 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4326 it->end_charpos = it->string_nchars = SCHARS (it->string);
4327 it->method = GET_FROM_STRING;
4328 it->stop_charpos = 0;
4329 it->string_from_display_prop_p = 1;
4330 /* Say that we haven't consumed the characters with
4331 `display' property yet. The call to pop_it in
4332 set_iterator_to_next will clean this up. */
4333 if (BUFFERP (object))
4334 *position = start_pos;
4335 }
4336 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4337 {
4338 it->method = GET_FROM_STRETCH;
4339 it->object = value;
4340 *position = it->position = start_pos;
4341 }
4342 #ifdef HAVE_WINDOW_SYSTEM
4343 else
4344 {
4345 it->what = IT_IMAGE;
4346 it->image_id = lookup_image (it->f, value);
4347 it->position = start_pos;
4348 it->object = NILP (object) ? it->w->buffer : object;
4349 it->method = GET_FROM_IMAGE;
4350
4351 /* Say that we haven't consumed the characters with
4352 `display' property yet. The call to pop_it in
4353 set_iterator_to_next will clean this up. */
4354 *position = start_pos;
4355 }
4356 #endif /* HAVE_WINDOW_SYSTEM */
4357
4358 return 1;
4359 }
4360
4361 /* Invalid property or property not supported. Restore
4362 POSITION to what it was before. */
4363 *position = start_pos;
4364 return 0;
4365 }
4366
4367
4368 /* Check if SPEC is a display sub-property value whose text should be
4369 treated as intangible. */
4370
4371 static int
4372 single_display_spec_intangible_p (prop)
4373 Lisp_Object prop;
4374 {
4375 /* Skip over `when FORM'. */
4376 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4377 {
4378 prop = XCDR (prop);
4379 if (!CONSP (prop))
4380 return 0;
4381 prop = XCDR (prop);
4382 }
4383
4384 if (STRINGP (prop))
4385 return 1;
4386
4387 if (!CONSP (prop))
4388 return 0;
4389
4390 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4391 we don't need to treat text as intangible. */
4392 if (EQ (XCAR (prop), Qmargin))
4393 {
4394 prop = XCDR (prop);
4395 if (!CONSP (prop))
4396 return 0;
4397
4398 prop = XCDR (prop);
4399 if (!CONSP (prop)
4400 || EQ (XCAR (prop), Qleft_margin)
4401 || EQ (XCAR (prop), Qright_margin))
4402 return 0;
4403 }
4404
4405 return (CONSP (prop)
4406 && (EQ (XCAR (prop), Qimage)
4407 || EQ (XCAR (prop), Qspace)));
4408 }
4409
4410
4411 /* Check if PROP is a display property value whose text should be
4412 treated as intangible. */
4413
4414 int
4415 display_prop_intangible_p (prop)
4416 Lisp_Object prop;
4417 {
4418 if (CONSP (prop)
4419 && CONSP (XCAR (prop))
4420 && !EQ (Qmargin, XCAR (XCAR (prop))))
4421 {
4422 /* A list of sub-properties. */
4423 while (CONSP (prop))
4424 {
4425 if (single_display_spec_intangible_p (XCAR (prop)))
4426 return 1;
4427 prop = XCDR (prop);
4428 }
4429 }
4430 else if (VECTORP (prop))
4431 {
4432 /* A vector of sub-properties. */
4433 int i;
4434 for (i = 0; i < ASIZE (prop); ++i)
4435 if (single_display_spec_intangible_p (AREF (prop, i)))
4436 return 1;
4437 }
4438 else
4439 return single_display_spec_intangible_p (prop);
4440
4441 return 0;
4442 }
4443
4444
4445 /* Return 1 if PROP is a display sub-property value containing STRING. */
4446
4447 static int
4448 single_display_spec_string_p (prop, string)
4449 Lisp_Object prop, string;
4450 {
4451 if (EQ (string, prop))
4452 return 1;
4453
4454 /* Skip over `when FORM'. */
4455 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4456 {
4457 prop = XCDR (prop);
4458 if (!CONSP (prop))
4459 return 0;
4460 prop = XCDR (prop);
4461 }
4462
4463 if (CONSP (prop))
4464 /* Skip over `margin LOCATION'. */
4465 if (EQ (XCAR (prop), Qmargin))
4466 {
4467 prop = XCDR (prop);
4468 if (!CONSP (prop))
4469 return 0;
4470
4471 prop = XCDR (prop);
4472 if (!CONSP (prop))
4473 return 0;
4474 }
4475
4476 return CONSP (prop) && EQ (XCAR (prop), string);
4477 }
4478
4479
4480 /* Return 1 if STRING appears in the `display' property PROP. */
4481
4482 static int
4483 display_prop_string_p (prop, string)
4484 Lisp_Object prop, string;
4485 {
4486 if (CONSP (prop)
4487 && CONSP (XCAR (prop))
4488 && !EQ (Qmargin, XCAR (XCAR (prop))))
4489 {
4490 /* A list of sub-properties. */
4491 while (CONSP (prop))
4492 {
4493 if (single_display_spec_string_p (XCAR (prop), string))
4494 return 1;
4495 prop = XCDR (prop);
4496 }
4497 }
4498 else if (VECTORP (prop))
4499 {
4500 /* A vector of sub-properties. */
4501 int i;
4502 for (i = 0; i < ASIZE (prop); ++i)
4503 if (single_display_spec_string_p (AREF (prop, i), string))
4504 return 1;
4505 }
4506 else
4507 return single_display_spec_string_p (prop, string);
4508
4509 return 0;
4510 }
4511
4512
4513 /* Determine from which buffer position in W's buffer STRING comes
4514 from. AROUND_CHARPOS is an approximate position where it could
4515 be from. Value is the buffer position or 0 if it couldn't be
4516 determined.
4517
4518 W's buffer must be current.
4519
4520 This function is necessary because we don't record buffer positions
4521 in glyphs generated from strings (to keep struct glyph small).
4522 This function may only use code that doesn't eval because it is
4523 called asynchronously from note_mouse_highlight. */
4524
4525 int
4526 string_buffer_position (w, string, around_charpos)
4527 struct window *w;
4528 Lisp_Object string;
4529 int around_charpos;
4530 {
4531 Lisp_Object limit, prop, pos;
4532 const int MAX_DISTANCE = 1000;
4533 int found = 0;
4534
4535 pos = make_number (around_charpos);
4536 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4537 while (!found && !EQ (pos, limit))
4538 {
4539 prop = Fget_char_property (pos, Qdisplay, Qnil);
4540 if (!NILP (prop) && display_prop_string_p (prop, string))
4541 found = 1;
4542 else
4543 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4544 }
4545
4546 if (!found)
4547 {
4548 pos = make_number (around_charpos);
4549 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4550 while (!found && !EQ (pos, limit))
4551 {
4552 prop = Fget_char_property (pos, Qdisplay, Qnil);
4553 if (!NILP (prop) && display_prop_string_p (prop, string))
4554 found = 1;
4555 else
4556 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4557 limit);
4558 }
4559 }
4560
4561 return found ? XINT (pos) : 0;
4562 }
4563
4564
4565 \f
4566 /***********************************************************************
4567 `composition' property
4568 ***********************************************************************/
4569
4570 static enum prop_handled
4571 handle_auto_composed_prop (it)
4572 struct it *it;
4573 {
4574 enum prop_handled handled = HANDLED_NORMALLY;
4575
4576 if (FUNCTIONP (Vauto_composition_function))
4577 {
4578 Lisp_Object val = Qnil;
4579 EMACS_INT pos, limit = -1;
4580
4581 if (STRINGP (it->string))
4582 pos = IT_STRING_CHARPOS (*it);
4583 else
4584 pos = IT_CHARPOS (*it);
4585
4586 val = Fget_text_property (make_number (pos), Qauto_composed, it->string);
4587 if (! NILP (val))
4588 {
4589 Lisp_Object cmp_prop;
4590 EMACS_INT cmp_start, cmp_end;
4591
4592 #ifdef USE_FONT_BACKEND
4593 if (enable_font_backend
4594 && get_property_and_range (pos, Qcomposition, &cmp_prop,
4595 &cmp_start, &cmp_end, it->string)
4596 && cmp_start == pos
4597 && COMPOSITION_METHOD (cmp_prop) == COMPOSITION_WITH_GLYPH_STRING)
4598 {
4599 Lisp_Object gstring = COMPOSITION_COMPONENTS (cmp_prop);
4600 Lisp_Object font_object = LGSTRING_FONT (gstring);
4601
4602 if (! EQ (font_object,
4603 font_at (-1, pos, FACE_FROM_ID (it->f, it->face_id),
4604 it->w, it->string)))
4605 /* We must re-compute the composition for the
4606 different font. */
4607 val = Qnil;
4608 }
4609 #endif
4610 if (! NILP (val))
4611 {
4612 Lisp_Object end;
4613
4614 /* As Fnext_single_char_property_change is very slow, we
4615 limit the search to the current line. */
4616 if (STRINGP (it->string))
4617 limit = SCHARS (it->string);
4618 else
4619 limit = find_next_newline_no_quit (pos, 1);
4620 end = Fnext_single_char_property_change (make_number (pos),
4621 Qauto_composed,
4622 it->string,
4623 make_number (limit));
4624
4625 if (XINT (end) < limit)
4626 /* The current point is auto-composed, but there exist
4627 characters not yet composed beyond the
4628 auto-composed region. There's a possiblity that
4629 the last characters in the region may be newly
4630 composed. */
4631 val = Qnil;
4632 }
4633 }
4634 if (NILP (val) && ! STRINGP (it->string))
4635 {
4636 if (limit < 0)
4637 limit = (STRINGP (it->string) ? SCHARS (it->string)
4638 : find_next_newline_no_quit (pos, 1));
4639 if (pos < limit)
4640 {
4641 int count = SPECPDL_INDEX ();
4642 Lisp_Object args[5];
4643
4644 args[0] = Vauto_composition_function;
4645 specbind (Qauto_composition_function, Qnil);
4646 args[1] = make_number (pos);
4647 args[2] = make_number (limit);
4648 #ifdef USE_FONT_BACKEND
4649 if (enable_font_backend)
4650 args[3] = it->window;
4651 else
4652 #endif /* USE_FONT_BACKEND */
4653 args[3] = Qnil;
4654 args[4] = it->string;
4655 safe_call (5, args);
4656 unbind_to (count, Qnil);
4657 }
4658 }
4659 }
4660
4661 return handled;
4662 }
4663
4664 /* Set up iterator IT from `composition' property at its current
4665 position. Called from handle_stop. */
4666
4667 static enum prop_handled
4668 handle_composition_prop (it)
4669 struct it *it;
4670 {
4671 Lisp_Object prop, string;
4672 EMACS_INT pos, pos_byte, start, end;
4673 enum prop_handled handled = HANDLED_NORMALLY;
4674
4675 if (STRINGP (it->string))
4676 {
4677 unsigned char *s;
4678
4679 pos = IT_STRING_CHARPOS (*it);
4680 pos_byte = IT_STRING_BYTEPOS (*it);
4681 string = it->string;
4682 s = SDATA (string) + pos_byte;
4683 it->c = STRING_CHAR (s, 0);
4684 }
4685 else
4686 {
4687 pos = IT_CHARPOS (*it);
4688 pos_byte = IT_BYTEPOS (*it);
4689 string = Qnil;
4690 it->c = FETCH_CHAR (pos_byte);
4691 }
4692
4693 /* If there's a valid composition and point is not inside of the
4694 composition (in the case that the composition is from the current
4695 buffer), draw a glyph composed from the composition components. */
4696 if (find_composition (pos, -1, &start, &end, &prop, string)
4697 && COMPOSITION_VALID_P (start, end, prop)
4698 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4699 {
4700 int id;
4701
4702 if (start != pos)
4703 {
4704 if (STRINGP (it->string))
4705 pos_byte = string_char_to_byte (it->string, start);
4706 else
4707 pos_byte = CHAR_TO_BYTE (start);
4708 }
4709 id = get_composition_id (start, pos_byte, end - start, prop, string);
4710
4711 if (id >= 0)
4712 {
4713 struct composition *cmp = composition_table[id];
4714
4715 if (cmp->glyph_len == 0)
4716 {
4717 /* No glyph. */
4718 if (STRINGP (it->string))
4719 {
4720 IT_STRING_CHARPOS (*it) = end;
4721 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4722 end);
4723 }
4724 else
4725 {
4726 IT_CHARPOS (*it) = end;
4727 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4728 }
4729 return HANDLED_RECOMPUTE_PROPS;
4730 }
4731
4732 it->stop_charpos = end;
4733 push_it (it);
4734
4735 it->method = GET_FROM_COMPOSITION;
4736 it->cmp_id = id;
4737 it->cmp_len = COMPOSITION_LENGTH (prop);
4738 /* For a terminal, draw only the first (non-TAB) character
4739 of the components. */
4740 #ifdef USE_FONT_BACKEND
4741 if (composition_table[id]->method == COMPOSITION_WITH_GLYPH_STRING)
4742 {
4743 /* FIXME: This doesn't do anything!?! */
4744 Lisp_Object lgstring = AREF (XHASH_TABLE (composition_hash_table)
4745 ->key_and_value,
4746 cmp->hash_index * 2);
4747 }
4748 else
4749 #endif /* USE_FONT_BACKEND */
4750 {
4751 int i;
4752
4753 for (i = 0; i < cmp->glyph_len; i++)
4754 if ((it->c = COMPOSITION_GLYPH (composition_table[id], i))
4755 != '\t')
4756 break;
4757 }
4758 if (it->c == '\t')
4759 it->c = ' ';
4760 it->len = (STRINGP (it->string)
4761 ? string_char_to_byte (it->string, end)
4762 : CHAR_TO_BYTE (end)) - pos_byte;
4763 handled = HANDLED_RETURN;
4764 }
4765 }
4766
4767 return handled;
4768 }
4769
4770
4771 \f
4772 /***********************************************************************
4773 Overlay strings
4774 ***********************************************************************/
4775
4776 /* The following structure is used to record overlay strings for
4777 later sorting in load_overlay_strings. */
4778
4779 struct overlay_entry
4780 {
4781 Lisp_Object overlay;
4782 Lisp_Object string;
4783 int priority;
4784 int after_string_p;
4785 };
4786
4787
4788 /* Set up iterator IT from overlay strings at its current position.
4789 Called from handle_stop. */
4790
4791 static enum prop_handled
4792 handle_overlay_change (it)
4793 struct it *it;
4794 {
4795 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4796 return HANDLED_RECOMPUTE_PROPS;
4797 else
4798 return HANDLED_NORMALLY;
4799 }
4800
4801
4802 /* Set up the next overlay string for delivery by IT, if there is an
4803 overlay string to deliver. Called by set_iterator_to_next when the
4804 end of the current overlay string is reached. If there are more
4805 overlay strings to display, IT->string and
4806 IT->current.overlay_string_index are set appropriately here.
4807 Otherwise IT->string is set to nil. */
4808
4809 static void
4810 next_overlay_string (it)
4811 struct it *it;
4812 {
4813 ++it->current.overlay_string_index;
4814 if (it->current.overlay_string_index == it->n_overlay_strings)
4815 {
4816 /* No more overlay strings. Restore IT's settings to what
4817 they were before overlay strings were processed, and
4818 continue to deliver from current_buffer. */
4819 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4820
4821 pop_it (it);
4822 xassert (it->sp > 0
4823 || it->method == GET_FROM_COMPOSITION
4824 || (NILP (it->string)
4825 && it->method == GET_FROM_BUFFER
4826 && it->stop_charpos >= BEGV
4827 && it->stop_charpos <= it->end_charpos));
4828 it->current.overlay_string_index = -1;
4829 it->n_overlay_strings = 0;
4830
4831 /* If we're at the end of the buffer, record that we have
4832 processed the overlay strings there already, so that
4833 next_element_from_buffer doesn't try it again. */
4834 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4835 it->overlay_strings_at_end_processed_p = 1;
4836
4837 /* If we have to display `...' for invisible text, set
4838 the iterator up for that. */
4839 if (display_ellipsis_p)
4840 setup_for_ellipsis (it, 0);
4841 }
4842 else
4843 {
4844 /* There are more overlay strings to process. If
4845 IT->current.overlay_string_index has advanced to a position
4846 where we must load IT->overlay_strings with more strings, do
4847 it. */
4848 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4849
4850 if (it->current.overlay_string_index && i == 0)
4851 load_overlay_strings (it, 0);
4852
4853 /* Initialize IT to deliver display elements from the overlay
4854 string. */
4855 it->string = it->overlay_strings[i];
4856 it->multibyte_p = STRING_MULTIBYTE (it->string);
4857 SET_TEXT_POS (it->current.string_pos, 0, 0);
4858 it->method = GET_FROM_STRING;
4859 it->stop_charpos = 0;
4860 }
4861
4862 CHECK_IT (it);
4863 }
4864
4865
4866 /* Compare two overlay_entry structures E1 and E2. Used as a
4867 comparison function for qsort in load_overlay_strings. Overlay
4868 strings for the same position are sorted so that
4869
4870 1. All after-strings come in front of before-strings, except
4871 when they come from the same overlay.
4872
4873 2. Within after-strings, strings are sorted so that overlay strings
4874 from overlays with higher priorities come first.
4875
4876 2. Within before-strings, strings are sorted so that overlay
4877 strings from overlays with higher priorities come last.
4878
4879 Value is analogous to strcmp. */
4880
4881
4882 static int
4883 compare_overlay_entries (e1, e2)
4884 void *e1, *e2;
4885 {
4886 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4887 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4888 int result;
4889
4890 if (entry1->after_string_p != entry2->after_string_p)
4891 {
4892 /* Let after-strings appear in front of before-strings if
4893 they come from different overlays. */
4894 if (EQ (entry1->overlay, entry2->overlay))
4895 result = entry1->after_string_p ? 1 : -1;
4896 else
4897 result = entry1->after_string_p ? -1 : 1;
4898 }
4899 else if (entry1->after_string_p)
4900 /* After-strings sorted in order of decreasing priority. */
4901 result = entry2->priority - entry1->priority;
4902 else
4903 /* Before-strings sorted in order of increasing priority. */
4904 result = entry1->priority - entry2->priority;
4905
4906 return result;
4907 }
4908
4909
4910 /* Load the vector IT->overlay_strings with overlay strings from IT's
4911 current buffer position, or from CHARPOS if that is > 0. Set
4912 IT->n_overlays to the total number of overlay strings found.
4913
4914 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4915 a time. On entry into load_overlay_strings,
4916 IT->current.overlay_string_index gives the number of overlay
4917 strings that have already been loaded by previous calls to this
4918 function.
4919
4920 IT->add_overlay_start contains an additional overlay start
4921 position to consider for taking overlay strings from, if non-zero.
4922 This position comes into play when the overlay has an `invisible'
4923 property, and both before and after-strings. When we've skipped to
4924 the end of the overlay, because of its `invisible' property, we
4925 nevertheless want its before-string to appear.
4926 IT->add_overlay_start will contain the overlay start position
4927 in this case.
4928
4929 Overlay strings are sorted so that after-string strings come in
4930 front of before-string strings. Within before and after-strings,
4931 strings are sorted by overlay priority. See also function
4932 compare_overlay_entries. */
4933
4934 static void
4935 load_overlay_strings (it, charpos)
4936 struct it *it;
4937 int charpos;
4938 {
4939 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4940 Lisp_Object overlay, window, str, invisible;
4941 struct Lisp_Overlay *ov;
4942 int start, end;
4943 int size = 20;
4944 int n = 0, i, j, invis_p;
4945 struct overlay_entry *entries
4946 = (struct overlay_entry *) alloca (size * sizeof *entries);
4947
4948 if (charpos <= 0)
4949 charpos = IT_CHARPOS (*it);
4950
4951 /* Append the overlay string STRING of overlay OVERLAY to vector
4952 `entries' which has size `size' and currently contains `n'
4953 elements. AFTER_P non-zero means STRING is an after-string of
4954 OVERLAY. */
4955 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4956 do \
4957 { \
4958 Lisp_Object priority; \
4959 \
4960 if (n == size) \
4961 { \
4962 int new_size = 2 * size; \
4963 struct overlay_entry *old = entries; \
4964 entries = \
4965 (struct overlay_entry *) alloca (new_size \
4966 * sizeof *entries); \
4967 bcopy (old, entries, size * sizeof *entries); \
4968 size = new_size; \
4969 } \
4970 \
4971 entries[n].string = (STRING); \
4972 entries[n].overlay = (OVERLAY); \
4973 priority = Foverlay_get ((OVERLAY), Qpriority); \
4974 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4975 entries[n].after_string_p = (AFTER_P); \
4976 ++n; \
4977 } \
4978 while (0)
4979
4980 /* Process overlay before the overlay center. */
4981 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4982 {
4983 XSETMISC (overlay, ov);
4984 xassert (OVERLAYP (overlay));
4985 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4986 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4987
4988 if (end < charpos)
4989 break;
4990
4991 /* Skip this overlay if it doesn't start or end at IT's current
4992 position. */
4993 if (end != charpos && start != charpos)
4994 continue;
4995
4996 /* Skip this overlay if it doesn't apply to IT->w. */
4997 window = Foverlay_get (overlay, Qwindow);
4998 if (WINDOWP (window) && XWINDOW (window) != it->w)
4999 continue;
5000
5001 /* If the text ``under'' the overlay is invisible, both before-
5002 and after-strings from this overlay are visible; start and
5003 end position are indistinguishable. */
5004 invisible = Foverlay_get (overlay, Qinvisible);
5005 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5006
5007 /* If overlay has a non-empty before-string, record it. */
5008 if ((start == charpos || (end == charpos && invis_p))
5009 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5010 && SCHARS (str))
5011 RECORD_OVERLAY_STRING (overlay, str, 0);
5012
5013 /* If overlay has a non-empty after-string, record it. */
5014 if ((end == charpos || (start == charpos && invis_p))
5015 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5016 && SCHARS (str))
5017 RECORD_OVERLAY_STRING (overlay, str, 1);
5018 }
5019
5020 /* Process overlays after the overlay center. */
5021 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5022 {
5023 XSETMISC (overlay, ov);
5024 xassert (OVERLAYP (overlay));
5025 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5026 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5027
5028 if (start > charpos)
5029 break;
5030
5031 /* Skip this overlay if it doesn't start or end at IT's current
5032 position. */
5033 if (end != charpos && start != charpos)
5034 continue;
5035
5036 /* Skip this overlay if it doesn't apply to IT->w. */
5037 window = Foverlay_get (overlay, Qwindow);
5038 if (WINDOWP (window) && XWINDOW (window) != it->w)
5039 continue;
5040
5041 /* If the text ``under'' the overlay is invisible, it has a zero
5042 dimension, and both before- and after-strings apply. */
5043 invisible = Foverlay_get (overlay, Qinvisible);
5044 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5045
5046 /* If overlay has a non-empty before-string, record it. */
5047 if ((start == charpos || (end == charpos && invis_p))
5048 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5049 && SCHARS (str))
5050 RECORD_OVERLAY_STRING (overlay, str, 0);
5051
5052 /* If overlay has a non-empty after-string, record it. */
5053 if ((end == charpos || (start == charpos && invis_p))
5054 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5055 && SCHARS (str))
5056 RECORD_OVERLAY_STRING (overlay, str, 1);
5057 }
5058
5059 #undef RECORD_OVERLAY_STRING
5060
5061 /* Sort entries. */
5062 if (n > 1)
5063 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5064
5065 /* Record the total number of strings to process. */
5066 it->n_overlay_strings = n;
5067
5068 /* IT->current.overlay_string_index is the number of overlay strings
5069 that have already been consumed by IT. Copy some of the
5070 remaining overlay strings to IT->overlay_strings. */
5071 i = 0;
5072 j = it->current.overlay_string_index;
5073 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5074 {
5075 it->overlay_strings[i] = entries[j].string;
5076 it->string_overlays[i++] = entries[j++].overlay;
5077 }
5078
5079 CHECK_IT (it);
5080 }
5081
5082
5083 /* Get the first chunk of overlay strings at IT's current buffer
5084 position, or at CHARPOS if that is > 0. Value is non-zero if at
5085 least one overlay string was found. */
5086
5087 static int
5088 get_overlay_strings_1 (it, charpos, compute_stop_p)
5089 struct it *it;
5090 int charpos;
5091 int compute_stop_p;
5092 {
5093 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5094 process. This fills IT->overlay_strings with strings, and sets
5095 IT->n_overlay_strings to the total number of strings to process.
5096 IT->pos.overlay_string_index has to be set temporarily to zero
5097 because load_overlay_strings needs this; it must be set to -1
5098 when no overlay strings are found because a zero value would
5099 indicate a position in the first overlay string. */
5100 it->current.overlay_string_index = 0;
5101 load_overlay_strings (it, charpos);
5102
5103 /* If we found overlay strings, set up IT to deliver display
5104 elements from the first one. Otherwise set up IT to deliver
5105 from current_buffer. */
5106 if (it->n_overlay_strings)
5107 {
5108 /* Make sure we know settings in current_buffer, so that we can
5109 restore meaningful values when we're done with the overlay
5110 strings. */
5111 if (compute_stop_p)
5112 compute_stop_pos (it);
5113 xassert (it->face_id >= 0);
5114
5115 /* Save IT's settings. They are restored after all overlay
5116 strings have been processed. */
5117 xassert (!compute_stop_p || it->sp == 0);
5118 push_it (it);
5119
5120 /* Set up IT to deliver display elements from the first overlay
5121 string. */
5122 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5123 it->string = it->overlay_strings[0];
5124 it->from_overlay = Qnil;
5125 it->stop_charpos = 0;
5126 xassert (STRINGP (it->string));
5127 it->end_charpos = SCHARS (it->string);
5128 it->multibyte_p = STRING_MULTIBYTE (it->string);
5129 it->method = GET_FROM_STRING;
5130 return 1;
5131 }
5132
5133 it->current.overlay_string_index = -1;
5134 return 0;
5135 }
5136
5137 static int
5138 get_overlay_strings (it, charpos)
5139 struct it *it;
5140 int charpos;
5141 {
5142 it->string = Qnil;
5143 it->method = GET_FROM_BUFFER;
5144
5145 (void) get_overlay_strings_1 (it, charpos, 1);
5146
5147 CHECK_IT (it);
5148
5149 /* Value is non-zero if we found at least one overlay string. */
5150 return STRINGP (it->string);
5151 }
5152
5153
5154 \f
5155 /***********************************************************************
5156 Saving and restoring state
5157 ***********************************************************************/
5158
5159 /* Save current settings of IT on IT->stack. Called, for example,
5160 before setting up IT for an overlay string, to be able to restore
5161 IT's settings to what they were after the overlay string has been
5162 processed. */
5163
5164 static void
5165 push_it (it)
5166 struct it *it;
5167 {
5168 struct iterator_stack_entry *p;
5169
5170 xassert (it->sp < IT_STACK_SIZE);
5171 p = it->stack + it->sp;
5172
5173 p->stop_charpos = it->stop_charpos;
5174 xassert (it->face_id >= 0);
5175 p->face_id = it->face_id;
5176 p->string = it->string;
5177 p->method = it->method;
5178 p->from_overlay = it->from_overlay;
5179 switch (p->method)
5180 {
5181 case GET_FROM_IMAGE:
5182 p->u.image.object = it->object;
5183 p->u.image.image_id = it->image_id;
5184 p->u.image.slice = it->slice;
5185 break;
5186 case GET_FROM_COMPOSITION:
5187 p->u.comp.object = it->object;
5188 p->u.comp.c = it->c;
5189 p->u.comp.len = it->len;
5190 p->u.comp.cmp_id = it->cmp_id;
5191 p->u.comp.cmp_len = it->cmp_len;
5192 break;
5193 case GET_FROM_STRETCH:
5194 p->u.stretch.object = it->object;
5195 break;
5196 }
5197 p->position = it->position;
5198 p->current = it->current;
5199 p->end_charpos = it->end_charpos;
5200 p->string_nchars = it->string_nchars;
5201 p->area = it->area;
5202 p->multibyte_p = it->multibyte_p;
5203 p->space_width = it->space_width;
5204 p->font_height = it->font_height;
5205 p->voffset = it->voffset;
5206 p->string_from_display_prop_p = it->string_from_display_prop_p;
5207 p->display_ellipsis_p = 0;
5208 ++it->sp;
5209 }
5210
5211
5212 /* Restore IT's settings from IT->stack. Called, for example, when no
5213 more overlay strings must be processed, and we return to delivering
5214 display elements from a buffer, or when the end of a string from a
5215 `display' property is reached and we return to delivering display
5216 elements from an overlay string, or from a buffer. */
5217
5218 static void
5219 pop_it (it)
5220 struct it *it;
5221 {
5222 struct iterator_stack_entry *p;
5223
5224 xassert (it->sp > 0);
5225 --it->sp;
5226 p = it->stack + it->sp;
5227 it->stop_charpos = p->stop_charpos;
5228 it->face_id = p->face_id;
5229 it->current = p->current;
5230 it->position = p->position;
5231 it->string = p->string;
5232 it->from_overlay = p->from_overlay;
5233 if (NILP (it->string))
5234 SET_TEXT_POS (it->current.string_pos, -1, -1);
5235 it->method = p->method;
5236 switch (it->method)
5237 {
5238 case GET_FROM_IMAGE:
5239 it->image_id = p->u.image.image_id;
5240 it->object = p->u.image.object;
5241 it->slice = p->u.image.slice;
5242 break;
5243 case GET_FROM_COMPOSITION:
5244 it->object = p->u.comp.object;
5245 it->c = p->u.comp.c;
5246 it->len = p->u.comp.len;
5247 it->cmp_id = p->u.comp.cmp_id;
5248 it->cmp_len = p->u.comp.cmp_len;
5249 break;
5250 case GET_FROM_STRETCH:
5251 it->object = p->u.comp.object;
5252 break;
5253 case GET_FROM_BUFFER:
5254 it->object = it->w->buffer;
5255 break;
5256 case GET_FROM_STRING:
5257 it->object = it->string;
5258 break;
5259 }
5260 it->end_charpos = p->end_charpos;
5261 it->string_nchars = p->string_nchars;
5262 it->area = p->area;
5263 it->multibyte_p = p->multibyte_p;
5264 it->space_width = p->space_width;
5265 it->font_height = p->font_height;
5266 it->voffset = p->voffset;
5267 it->string_from_display_prop_p = p->string_from_display_prop_p;
5268 }
5269
5270
5271 \f
5272 /***********************************************************************
5273 Moving over lines
5274 ***********************************************************************/
5275
5276 /* Set IT's current position to the previous line start. */
5277
5278 static void
5279 back_to_previous_line_start (it)
5280 struct it *it;
5281 {
5282 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5283 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5284 }
5285
5286
5287 /* Move IT to the next line start.
5288
5289 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5290 we skipped over part of the text (as opposed to moving the iterator
5291 continuously over the text). Otherwise, don't change the value
5292 of *SKIPPED_P.
5293
5294 Newlines may come from buffer text, overlay strings, or strings
5295 displayed via the `display' property. That's the reason we can't
5296 simply use find_next_newline_no_quit.
5297
5298 Note that this function may not skip over invisible text that is so
5299 because of text properties and immediately follows a newline. If
5300 it would, function reseat_at_next_visible_line_start, when called
5301 from set_iterator_to_next, would effectively make invisible
5302 characters following a newline part of the wrong glyph row, which
5303 leads to wrong cursor motion. */
5304
5305 static int
5306 forward_to_next_line_start (it, skipped_p)
5307 struct it *it;
5308 int *skipped_p;
5309 {
5310 int old_selective, newline_found_p, n;
5311 const int MAX_NEWLINE_DISTANCE = 500;
5312
5313 /* If already on a newline, just consume it to avoid unintended
5314 skipping over invisible text below. */
5315 if (it->what == IT_CHARACTER
5316 && it->c == '\n'
5317 && CHARPOS (it->position) == IT_CHARPOS (*it))
5318 {
5319 set_iterator_to_next (it, 0);
5320 it->c = 0;
5321 return 1;
5322 }
5323
5324 /* Don't handle selective display in the following. It's (a)
5325 unnecessary because it's done by the caller, and (b) leads to an
5326 infinite recursion because next_element_from_ellipsis indirectly
5327 calls this function. */
5328 old_selective = it->selective;
5329 it->selective = 0;
5330
5331 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5332 from buffer text. */
5333 for (n = newline_found_p = 0;
5334 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5335 n += STRINGP (it->string) ? 0 : 1)
5336 {
5337 if (!get_next_display_element (it))
5338 return 0;
5339 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5340 set_iterator_to_next (it, 0);
5341 }
5342
5343 /* If we didn't find a newline near enough, see if we can use a
5344 short-cut. */
5345 if (!newline_found_p)
5346 {
5347 int start = IT_CHARPOS (*it);
5348 int limit = find_next_newline_no_quit (start, 1);
5349 Lisp_Object pos;
5350
5351 xassert (!STRINGP (it->string));
5352
5353 /* If there isn't any `display' property in sight, and no
5354 overlays, we can just use the position of the newline in
5355 buffer text. */
5356 if (it->stop_charpos >= limit
5357 || ((pos = Fnext_single_property_change (make_number (start),
5358 Qdisplay,
5359 Qnil, make_number (limit)),
5360 NILP (pos))
5361 && next_overlay_change (start) == ZV))
5362 {
5363 IT_CHARPOS (*it) = limit;
5364 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5365 *skipped_p = newline_found_p = 1;
5366 }
5367 else
5368 {
5369 while (get_next_display_element (it)
5370 && !newline_found_p)
5371 {
5372 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5373 set_iterator_to_next (it, 0);
5374 }
5375 }
5376 }
5377
5378 it->selective = old_selective;
5379 return newline_found_p;
5380 }
5381
5382
5383 /* Set IT's current position to the previous visible line start. Skip
5384 invisible text that is so either due to text properties or due to
5385 selective display. Caution: this does not change IT->current_x and
5386 IT->hpos. */
5387
5388 static void
5389 back_to_previous_visible_line_start (it)
5390 struct it *it;
5391 {
5392 while (IT_CHARPOS (*it) > BEGV)
5393 {
5394 back_to_previous_line_start (it);
5395
5396 if (IT_CHARPOS (*it) <= BEGV)
5397 break;
5398
5399 /* If selective > 0, then lines indented more than that values
5400 are invisible. */
5401 if (it->selective > 0
5402 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5403 (double) it->selective)) /* iftc */
5404 continue;
5405
5406 /* Check the newline before point for invisibility. */
5407 {
5408 Lisp_Object prop;
5409 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5410 Qinvisible, it->window);
5411 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5412 continue;
5413 }
5414
5415 if (IT_CHARPOS (*it) <= BEGV)
5416 break;
5417
5418 {
5419 struct it it2;
5420 int pos;
5421 EMACS_INT beg, end;
5422 Lisp_Object val, overlay;
5423
5424 /* If newline is part of a composition, continue from start of composition */
5425 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5426 && beg < IT_CHARPOS (*it))
5427 goto replaced;
5428
5429 /* If newline is replaced by a display property, find start of overlay
5430 or interval and continue search from that point. */
5431 it2 = *it;
5432 pos = --IT_CHARPOS (it2);
5433 --IT_BYTEPOS (it2);
5434 it2.sp = 0;
5435 if (handle_display_prop (&it2) == HANDLED_RETURN
5436 && !NILP (val = get_char_property_and_overlay
5437 (make_number (pos), Qdisplay, Qnil, &overlay))
5438 && (OVERLAYP (overlay)
5439 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5440 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5441 goto replaced;
5442
5443 /* Newline is not replaced by anything -- so we are done. */
5444 break;
5445
5446 replaced:
5447 if (beg < BEGV)
5448 beg = BEGV;
5449 IT_CHARPOS (*it) = beg;
5450 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5451 }
5452 }
5453
5454 it->continuation_lines_width = 0;
5455
5456 xassert (IT_CHARPOS (*it) >= BEGV);
5457 xassert (IT_CHARPOS (*it) == BEGV
5458 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5459 CHECK_IT (it);
5460 }
5461
5462
5463 /* Reseat iterator IT at the previous visible line start. Skip
5464 invisible text that is so either due to text properties or due to
5465 selective display. At the end, update IT's overlay information,
5466 face information etc. */
5467
5468 void
5469 reseat_at_previous_visible_line_start (it)
5470 struct it *it;
5471 {
5472 back_to_previous_visible_line_start (it);
5473 reseat (it, it->current.pos, 1);
5474 CHECK_IT (it);
5475 }
5476
5477
5478 /* Reseat iterator IT on the next visible line start in the current
5479 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5480 preceding the line start. Skip over invisible text that is so
5481 because of selective display. Compute faces, overlays etc at the
5482 new position. Note that this function does not skip over text that
5483 is invisible because of text properties. */
5484
5485 static void
5486 reseat_at_next_visible_line_start (it, on_newline_p)
5487 struct it *it;
5488 int on_newline_p;
5489 {
5490 int newline_found_p, skipped_p = 0;
5491
5492 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5493
5494 /* Skip over lines that are invisible because they are indented
5495 more than the value of IT->selective. */
5496 if (it->selective > 0)
5497 while (IT_CHARPOS (*it) < ZV
5498 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5499 (double) it->selective)) /* iftc */
5500 {
5501 xassert (IT_BYTEPOS (*it) == BEGV
5502 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5503 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5504 }
5505
5506 /* Position on the newline if that's what's requested. */
5507 if (on_newline_p && newline_found_p)
5508 {
5509 if (STRINGP (it->string))
5510 {
5511 if (IT_STRING_CHARPOS (*it) > 0)
5512 {
5513 --IT_STRING_CHARPOS (*it);
5514 --IT_STRING_BYTEPOS (*it);
5515 }
5516 }
5517 else if (IT_CHARPOS (*it) > BEGV)
5518 {
5519 --IT_CHARPOS (*it);
5520 --IT_BYTEPOS (*it);
5521 reseat (it, it->current.pos, 0);
5522 }
5523 }
5524 else if (skipped_p)
5525 reseat (it, it->current.pos, 0);
5526
5527 CHECK_IT (it);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Changing an iterator's position
5534 ***********************************************************************/
5535
5536 /* Change IT's current position to POS in current_buffer. If FORCE_P
5537 is non-zero, always check for text properties at the new position.
5538 Otherwise, text properties are only looked up if POS >=
5539 IT->check_charpos of a property. */
5540
5541 static void
5542 reseat (it, pos, force_p)
5543 struct it *it;
5544 struct text_pos pos;
5545 int force_p;
5546 {
5547 int original_pos = IT_CHARPOS (*it);
5548
5549 reseat_1 (it, pos, 0);
5550
5551 /* Determine where to check text properties. Avoid doing it
5552 where possible because text property lookup is very expensive. */
5553 if (force_p
5554 || CHARPOS (pos) > it->stop_charpos
5555 || CHARPOS (pos) < original_pos)
5556 handle_stop (it);
5557
5558 CHECK_IT (it);
5559 }
5560
5561
5562 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5563 IT->stop_pos to POS, also. */
5564
5565 static void
5566 reseat_1 (it, pos, set_stop_p)
5567 struct it *it;
5568 struct text_pos pos;
5569 int set_stop_p;
5570 {
5571 /* Don't call this function when scanning a C string. */
5572 xassert (it->s == NULL);
5573
5574 /* POS must be a reasonable value. */
5575 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5576
5577 it->current.pos = it->position = pos;
5578 it->end_charpos = ZV;
5579 it->dpvec = NULL;
5580 it->current.dpvec_index = -1;
5581 it->current.overlay_string_index = -1;
5582 IT_STRING_CHARPOS (*it) = -1;
5583 IT_STRING_BYTEPOS (*it) = -1;
5584 it->string = Qnil;
5585 it->method = GET_FROM_BUFFER;
5586 it->object = it->w->buffer;
5587 it->area = TEXT_AREA;
5588 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5589 it->sp = 0;
5590 it->string_from_display_prop_p = 0;
5591 it->face_before_selective_p = 0;
5592
5593 if (set_stop_p)
5594 it->stop_charpos = CHARPOS (pos);
5595 }
5596
5597
5598 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5599 If S is non-null, it is a C string to iterate over. Otherwise,
5600 STRING gives a Lisp string to iterate over.
5601
5602 If PRECISION > 0, don't return more then PRECISION number of
5603 characters from the string.
5604
5605 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5606 characters have been returned. FIELD_WIDTH < 0 means an infinite
5607 field width.
5608
5609 MULTIBYTE = 0 means disable processing of multibyte characters,
5610 MULTIBYTE > 0 means enable it,
5611 MULTIBYTE < 0 means use IT->multibyte_p.
5612
5613 IT must be initialized via a prior call to init_iterator before
5614 calling this function. */
5615
5616 static void
5617 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5618 struct it *it;
5619 unsigned char *s;
5620 Lisp_Object string;
5621 int charpos;
5622 int precision, field_width, multibyte;
5623 {
5624 /* No region in strings. */
5625 it->region_beg_charpos = it->region_end_charpos = -1;
5626
5627 /* No text property checks performed by default, but see below. */
5628 it->stop_charpos = -1;
5629
5630 /* Set iterator position and end position. */
5631 bzero (&it->current, sizeof it->current);
5632 it->current.overlay_string_index = -1;
5633 it->current.dpvec_index = -1;
5634 xassert (charpos >= 0);
5635
5636 /* If STRING is specified, use its multibyteness, otherwise use the
5637 setting of MULTIBYTE, if specified. */
5638 if (multibyte >= 0)
5639 it->multibyte_p = multibyte > 0;
5640
5641 if (s == NULL)
5642 {
5643 xassert (STRINGP (string));
5644 it->string = string;
5645 it->s = NULL;
5646 it->end_charpos = it->string_nchars = SCHARS (string);
5647 it->method = GET_FROM_STRING;
5648 it->current.string_pos = string_pos (charpos, string);
5649 }
5650 else
5651 {
5652 it->s = s;
5653 it->string = Qnil;
5654
5655 /* Note that we use IT->current.pos, not it->current.string_pos,
5656 for displaying C strings. */
5657 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5658 if (it->multibyte_p)
5659 {
5660 it->current.pos = c_string_pos (charpos, s, 1);
5661 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5662 }
5663 else
5664 {
5665 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5666 it->end_charpos = it->string_nchars = strlen (s);
5667 }
5668
5669 it->method = GET_FROM_C_STRING;
5670 }
5671
5672 /* PRECISION > 0 means don't return more than PRECISION characters
5673 from the string. */
5674 if (precision > 0 && it->end_charpos - charpos > precision)
5675 it->end_charpos = it->string_nchars = charpos + precision;
5676
5677 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5678 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5679 FIELD_WIDTH < 0 means infinite field width. This is useful for
5680 padding with `-' at the end of a mode line. */
5681 if (field_width < 0)
5682 field_width = INFINITY;
5683 if (field_width > it->end_charpos - charpos)
5684 it->end_charpos = charpos + field_width;
5685
5686 /* Use the standard display table for displaying strings. */
5687 if (DISP_TABLE_P (Vstandard_display_table))
5688 it->dp = XCHAR_TABLE (Vstandard_display_table);
5689
5690 it->stop_charpos = charpos;
5691 CHECK_IT (it);
5692 }
5693
5694
5695 \f
5696 /***********************************************************************
5697 Iteration
5698 ***********************************************************************/
5699
5700 /* Map enum it_method value to corresponding next_element_from_* function. */
5701
5702 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5703 {
5704 next_element_from_buffer,
5705 next_element_from_display_vector,
5706 next_element_from_composition,
5707 next_element_from_string,
5708 next_element_from_c_string,
5709 next_element_from_image,
5710 next_element_from_stretch
5711 };
5712
5713 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5714
5715 /* Load IT's display element fields with information about the next
5716 display element from the current position of IT. Value is zero if
5717 end of buffer (or C string) is reached. */
5718
5719 static struct frame *last_escape_glyph_frame = NULL;
5720 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5721 static int last_escape_glyph_merged_face_id = 0;
5722
5723 int
5724 get_next_display_element (it)
5725 struct it *it;
5726 {
5727 /* Non-zero means that we found a display element. Zero means that
5728 we hit the end of what we iterate over. Performance note: the
5729 function pointer `method' used here turns out to be faster than
5730 using a sequence of if-statements. */
5731 int success_p;
5732
5733 get_next:
5734 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5735
5736 if (it->what == IT_CHARACTER)
5737 {
5738 /* Map via display table or translate control characters.
5739 IT->c, IT->len etc. have been set to the next character by
5740 the function call above. If we have a display table, and it
5741 contains an entry for IT->c, translate it. Don't do this if
5742 IT->c itself comes from a display table, otherwise we could
5743 end up in an infinite recursion. (An alternative could be to
5744 count the recursion depth of this function and signal an
5745 error when a certain maximum depth is reached.) Is it worth
5746 it? */
5747 if (success_p && it->dpvec == NULL)
5748 {
5749 Lisp_Object dv;
5750
5751 if (it->dp
5752 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5753 VECTORP (dv)))
5754 {
5755 struct Lisp_Vector *v = XVECTOR (dv);
5756
5757 /* Return the first character from the display table
5758 entry, if not empty. If empty, don't display the
5759 current character. */
5760 if (v->size)
5761 {
5762 it->dpvec_char_len = it->len;
5763 it->dpvec = v->contents;
5764 it->dpend = v->contents + v->size;
5765 it->current.dpvec_index = 0;
5766 it->dpvec_face_id = -1;
5767 it->saved_face_id = it->face_id;
5768 it->method = GET_FROM_DISPLAY_VECTOR;
5769 it->ellipsis_p = 0;
5770 }
5771 else
5772 {
5773 set_iterator_to_next (it, 0);
5774 }
5775 goto get_next;
5776 }
5777
5778 /* Translate control characters into `\003' or `^C' form.
5779 Control characters coming from a display table entry are
5780 currently not translated because we use IT->dpvec to hold
5781 the translation. This could easily be changed but I
5782 don't believe that it is worth doing.
5783
5784 If it->multibyte_p is nonzero, non-printable non-ASCII
5785 characters are also translated to octal form.
5786
5787 If it->multibyte_p is zero, eight-bit characters that
5788 don't have corresponding multibyte char code are also
5789 translated to octal form. */
5790 else if ((it->c < ' '
5791 ? (it->area != TEXT_AREA
5792 /* In mode line, treat \n, \t like other crl chars. */
5793 || (it->c != '\t'
5794 && it->glyph_row && it->glyph_row->mode_line_p)
5795 || (it->c != '\n' && it->c != '\t'))
5796 : (it->multibyte_p
5797 ? (!CHAR_PRINTABLE_P (it->c)
5798 || (!NILP (Vnobreak_char_display)
5799 && (it->c == 0xA0 /* NO-BREAK SPACE */
5800 || it->c == 0xAD /* SOFT HYPHEN */)))
5801 : (it->c >= 127
5802 && (! unibyte_display_via_language_environment
5803 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5804 {
5805 /* IT->c is a control character which must be displayed
5806 either as '\003' or as `^C' where the '\\' and '^'
5807 can be defined in the display table. Fill
5808 IT->ctl_chars with glyphs for what we have to
5809 display. Then, set IT->dpvec to these glyphs. */
5810 Lisp_Object gc;
5811 int ctl_len;
5812 int face_id, lface_id = 0 ;
5813 int escape_glyph;
5814
5815 /* Handle control characters with ^. */
5816
5817 if (it->c < 128 && it->ctl_arrow_p)
5818 {
5819 int g;
5820
5821 g = '^'; /* default glyph for Control */
5822 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5823 if (it->dp
5824 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5825 && GLYPH_CODE_CHAR_VALID_P (gc))
5826 {
5827 g = GLYPH_CODE_CHAR (gc);
5828 lface_id = GLYPH_CODE_FACE (gc);
5829 }
5830 if (lface_id)
5831 {
5832 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5833 }
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5836 {
5837 face_id = last_escape_glyph_merged_face_id;
5838 }
5839 else
5840 {
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5847 }
5848
5849 XSETINT (it->ctl_chars[0], g);
5850 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5851 ctl_len = 2;
5852 goto display_control;
5853 }
5854
5855 /* Handle non-break space in the mode where it only gets
5856 highlighting. */
5857
5858 if (EQ (Vnobreak_char_display, Qt)
5859 && it->c == 0xA0)
5860 {
5861 /* Merge the no-break-space face into the current face. */
5862 face_id = merge_faces (it->f, Qnobreak_space, 0,
5863 it->face_id);
5864
5865 it->c = ' ';
5866 XSETINT (it->ctl_chars[0], ' ');
5867 ctl_len = 1;
5868 goto display_control;
5869 }
5870
5871 /* Handle sequences that start with the "escape glyph". */
5872
5873 /* the default escape glyph is \. */
5874 escape_glyph = '\\';
5875
5876 if (it->dp
5877 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5878 && GLYPH_CODE_CHAR_VALID_P (gc))
5879 {
5880 escape_glyph = GLYPH_CODE_CHAR (gc);
5881 lface_id = GLYPH_CODE_FACE (gc);
5882 }
5883 if (lface_id)
5884 {
5885 /* The display table specified a face.
5886 Merge it into face_id and also into escape_glyph. */
5887 face_id = merge_faces (it->f, Qt, lface_id,
5888 it->face_id);
5889 }
5890 else if (it->f == last_escape_glyph_frame
5891 && it->face_id == last_escape_glyph_face_id)
5892 {
5893 face_id = last_escape_glyph_merged_face_id;
5894 }
5895 else
5896 {
5897 /* Merge the escape-glyph face into the current face. */
5898 face_id = merge_faces (it->f, Qescape_glyph, 0,
5899 it->face_id);
5900 last_escape_glyph_frame = it->f;
5901 last_escape_glyph_face_id = it->face_id;
5902 last_escape_glyph_merged_face_id = face_id;
5903 }
5904
5905 /* Handle soft hyphens in the mode where they only get
5906 highlighting. */
5907
5908 if (EQ (Vnobreak_char_display, Qt)
5909 && it->c == 0xAD)
5910 {
5911 it->c = '-';
5912 XSETINT (it->ctl_chars[0], '-');
5913 ctl_len = 1;
5914 goto display_control;
5915 }
5916
5917 /* Handle non-break space and soft hyphen
5918 with the escape glyph. */
5919
5920 if (it->c == 0xA0 || it->c == 0xAD)
5921 {
5922 XSETINT (it->ctl_chars[0], escape_glyph);
5923 it->c = (it->c == 0xA0 ? ' ' : '-');
5924 XSETINT (it->ctl_chars[1], it->c);
5925 ctl_len = 2;
5926 goto display_control;
5927 }
5928
5929 {
5930 unsigned char str[MAX_MULTIBYTE_LENGTH];
5931 int len;
5932 int i;
5933
5934 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5935 if (CHAR_BYTE8_P (it->c))
5936 {
5937 str[0] = CHAR_TO_BYTE8 (it->c);
5938 len = 1;
5939 }
5940 else if (it->c < 256)
5941 {
5942 str[0] = it->c;
5943 len = 1;
5944 }
5945 else
5946 {
5947 /* It's an invalid character, which shouldn't
5948 happen actually, but due to bugs it may
5949 happen. Let's print the char as is, there's
5950 not much meaningful we can do with it. */
5951 str[0] = it->c;
5952 str[1] = it->c >> 8;
5953 str[2] = it->c >> 16;
5954 str[3] = it->c >> 24;
5955 len = 4;
5956 }
5957
5958 for (i = 0; i < len; i++)
5959 {
5960 int g;
5961 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5962 /* Insert three more glyphs into IT->ctl_chars for
5963 the octal display of the character. */
5964 g = ((str[i] >> 6) & 7) + '0';
5965 XSETINT (it->ctl_chars[i * 4 + 1], g);
5966 g = ((str[i] >> 3) & 7) + '0';
5967 XSETINT (it->ctl_chars[i * 4 + 2], g);
5968 g = (str[i] & 7) + '0';
5969 XSETINT (it->ctl_chars[i * 4 + 3], g);
5970 }
5971 ctl_len = len * 4;
5972 }
5973
5974 display_control:
5975 /* Set up IT->dpvec and return first character from it. */
5976 it->dpvec_char_len = it->len;
5977 it->dpvec = it->ctl_chars;
5978 it->dpend = it->dpvec + ctl_len;
5979 it->current.dpvec_index = 0;
5980 it->dpvec_face_id = face_id;
5981 it->saved_face_id = it->face_id;
5982 it->method = GET_FROM_DISPLAY_VECTOR;
5983 it->ellipsis_p = 0;
5984 goto get_next;
5985 }
5986 }
5987 }
5988
5989 /* Adjust face id for a multibyte character. There are no multibyte
5990 character in unibyte text. */
5991 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5992 && it->multibyte_p
5993 && success_p
5994 && FRAME_WINDOW_P (it->f))
5995 {
5996 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5997 int pos = (it->s ? -1
5998 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5999 : IT_CHARPOS (*it));
6000
6001 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6002 }
6003
6004 /* Is this character the last one of a run of characters with
6005 box? If yes, set IT->end_of_box_run_p to 1. */
6006 if (it->face_box_p
6007 && it->s == NULL)
6008 {
6009 int face_id;
6010 struct face *face;
6011
6012 it->end_of_box_run_p
6013 = ((face_id = face_after_it_pos (it),
6014 face_id != it->face_id)
6015 && (face = FACE_FROM_ID (it->f, face_id),
6016 face->box == FACE_NO_BOX));
6017 }
6018
6019 /* Value is 0 if end of buffer or string reached. */
6020 return success_p;
6021 }
6022
6023
6024 /* Move IT to the next display element.
6025
6026 RESEAT_P non-zero means if called on a newline in buffer text,
6027 skip to the next visible line start.
6028
6029 Functions get_next_display_element and set_iterator_to_next are
6030 separate because I find this arrangement easier to handle than a
6031 get_next_display_element function that also increments IT's
6032 position. The way it is we can first look at an iterator's current
6033 display element, decide whether it fits on a line, and if it does,
6034 increment the iterator position. The other way around we probably
6035 would either need a flag indicating whether the iterator has to be
6036 incremented the next time, or we would have to implement a
6037 decrement position function which would not be easy to write. */
6038
6039 void
6040 set_iterator_to_next (it, reseat_p)
6041 struct it *it;
6042 int reseat_p;
6043 {
6044 /* Reset flags indicating start and end of a sequence of characters
6045 with box. Reset them at the start of this function because
6046 moving the iterator to a new position might set them. */
6047 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6048
6049 switch (it->method)
6050 {
6051 case GET_FROM_BUFFER:
6052 /* The current display element of IT is a character from
6053 current_buffer. Advance in the buffer, and maybe skip over
6054 invisible lines that are so because of selective display. */
6055 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6056 reseat_at_next_visible_line_start (it, 0);
6057 else
6058 {
6059 xassert (it->len != 0);
6060 IT_BYTEPOS (*it) += it->len;
6061 IT_CHARPOS (*it) += 1;
6062 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6063 }
6064 break;
6065
6066 case GET_FROM_COMPOSITION:
6067 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
6068 xassert (it->sp > 0);
6069 pop_it (it);
6070 if (it->method == GET_FROM_STRING)
6071 {
6072 IT_STRING_BYTEPOS (*it) += it->len;
6073 IT_STRING_CHARPOS (*it) += it->cmp_len;
6074 goto consider_string_end;
6075 }
6076 else if (it->method == GET_FROM_BUFFER)
6077 {
6078 IT_BYTEPOS (*it) += it->len;
6079 IT_CHARPOS (*it) += it->cmp_len;
6080 }
6081 break;
6082
6083 case GET_FROM_C_STRING:
6084 /* Current display element of IT is from a C string. */
6085 IT_BYTEPOS (*it) += it->len;
6086 IT_CHARPOS (*it) += 1;
6087 break;
6088
6089 case GET_FROM_DISPLAY_VECTOR:
6090 /* Current display element of IT is from a display table entry.
6091 Advance in the display table definition. Reset it to null if
6092 end reached, and continue with characters from buffers/
6093 strings. */
6094 ++it->current.dpvec_index;
6095
6096 /* Restore face of the iterator to what they were before the
6097 display vector entry (these entries may contain faces). */
6098 it->face_id = it->saved_face_id;
6099
6100 if (it->dpvec + it->current.dpvec_index == it->dpend)
6101 {
6102 int recheck_faces = it->ellipsis_p;
6103
6104 if (it->s)
6105 it->method = GET_FROM_C_STRING;
6106 else if (STRINGP (it->string))
6107 it->method = GET_FROM_STRING;
6108 else
6109 {
6110 it->method = GET_FROM_BUFFER;
6111 it->object = it->w->buffer;
6112 }
6113
6114 it->dpvec = NULL;
6115 it->current.dpvec_index = -1;
6116
6117 /* Skip over characters which were displayed via IT->dpvec. */
6118 if (it->dpvec_char_len < 0)
6119 reseat_at_next_visible_line_start (it, 1);
6120 else if (it->dpvec_char_len > 0)
6121 {
6122 if (it->method == GET_FROM_STRING
6123 && it->n_overlay_strings > 0)
6124 it->ignore_overlay_strings_at_pos_p = 1;
6125 it->len = it->dpvec_char_len;
6126 set_iterator_to_next (it, reseat_p);
6127 }
6128
6129 /* Maybe recheck faces after display vector */
6130 if (recheck_faces)
6131 it->stop_charpos = IT_CHARPOS (*it);
6132 }
6133 break;
6134
6135 case GET_FROM_STRING:
6136 /* Current display element is a character from a Lisp string. */
6137 xassert (it->s == NULL && STRINGP (it->string));
6138 IT_STRING_BYTEPOS (*it) += it->len;
6139 IT_STRING_CHARPOS (*it) += 1;
6140
6141 consider_string_end:
6142
6143 if (it->current.overlay_string_index >= 0)
6144 {
6145 /* IT->string is an overlay string. Advance to the
6146 next, if there is one. */
6147 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6148 next_overlay_string (it);
6149 }
6150 else
6151 {
6152 /* IT->string is not an overlay string. If we reached
6153 its end, and there is something on IT->stack, proceed
6154 with what is on the stack. This can be either another
6155 string, this time an overlay string, or a buffer. */
6156 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6157 && it->sp > 0)
6158 {
6159 pop_it (it);
6160 if (it->method == GET_FROM_STRING)
6161 goto consider_string_end;
6162 }
6163 }
6164 break;
6165
6166 case GET_FROM_IMAGE:
6167 case GET_FROM_STRETCH:
6168 /* The position etc with which we have to proceed are on
6169 the stack. The position may be at the end of a string,
6170 if the `display' property takes up the whole string. */
6171 xassert (it->sp > 0);
6172 pop_it (it);
6173 if (it->method == GET_FROM_STRING)
6174 goto consider_string_end;
6175 break;
6176
6177 default:
6178 /* There are no other methods defined, so this should be a bug. */
6179 abort ();
6180 }
6181
6182 xassert (it->method != GET_FROM_STRING
6183 || (STRINGP (it->string)
6184 && IT_STRING_CHARPOS (*it) >= 0));
6185 }
6186
6187 /* Load IT's display element fields with information about the next
6188 display element which comes from a display table entry or from the
6189 result of translating a control character to one of the forms `^C'
6190 or `\003'.
6191
6192 IT->dpvec holds the glyphs to return as characters.
6193 IT->saved_face_id holds the face id before the display vector--
6194 it is restored into IT->face_idin set_iterator_to_next. */
6195
6196 static int
6197 next_element_from_display_vector (it)
6198 struct it *it;
6199 {
6200 Lisp_Object gc;
6201
6202 /* Precondition. */
6203 xassert (it->dpvec && it->current.dpvec_index >= 0);
6204
6205 it->face_id = it->saved_face_id;
6206
6207 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6208 That seemed totally bogus - so I changed it... */
6209
6210 if ((gc = it->dpvec[it->current.dpvec_index], GLYPH_CODE_P (gc))
6211 && GLYPH_CODE_CHAR_VALID_P (gc))
6212 {
6213 it->c = GLYPH_CODE_CHAR (gc);
6214 it->len = CHAR_BYTES (it->c);
6215
6216 /* The entry may contain a face id to use. Such a face id is
6217 the id of a Lisp face, not a realized face. A face id of
6218 zero means no face is specified. */
6219 if (it->dpvec_face_id >= 0)
6220 it->face_id = it->dpvec_face_id;
6221 else
6222 {
6223 int lface_id = GLYPH_CODE_FACE (gc);
6224 if (lface_id > 0)
6225 it->face_id = merge_faces (it->f, Qt, lface_id,
6226 it->saved_face_id);
6227 }
6228 }
6229 else
6230 /* Display table entry is invalid. Return a space. */
6231 it->c = ' ', it->len = 1;
6232
6233 /* Don't change position and object of the iterator here. They are
6234 still the values of the character that had this display table
6235 entry or was translated, and that's what we want. */
6236 it->what = IT_CHARACTER;
6237 return 1;
6238 }
6239
6240
6241 /* Load IT with the next display element from Lisp string IT->string.
6242 IT->current.string_pos is the current position within the string.
6243 If IT->current.overlay_string_index >= 0, the Lisp string is an
6244 overlay string. */
6245
6246 static int
6247 next_element_from_string (it)
6248 struct it *it;
6249 {
6250 struct text_pos position;
6251
6252 xassert (STRINGP (it->string));
6253 xassert (IT_STRING_CHARPOS (*it) >= 0);
6254 position = it->current.string_pos;
6255
6256 /* Time to check for invisible text? */
6257 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6258 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6259 {
6260 handle_stop (it);
6261
6262 /* Since a handler may have changed IT->method, we must
6263 recurse here. */
6264 return GET_NEXT_DISPLAY_ELEMENT (it);
6265 }
6266
6267 if (it->current.overlay_string_index >= 0)
6268 {
6269 /* Get the next character from an overlay string. In overlay
6270 strings, There is no field width or padding with spaces to
6271 do. */
6272 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6273 {
6274 it->what = IT_EOB;
6275 return 0;
6276 }
6277 else if (STRING_MULTIBYTE (it->string))
6278 {
6279 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6280 const unsigned char *s = (SDATA (it->string)
6281 + IT_STRING_BYTEPOS (*it));
6282 it->c = string_char_and_length (s, remaining, &it->len);
6283 }
6284 else
6285 {
6286 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6287 it->len = 1;
6288 }
6289 }
6290 else
6291 {
6292 /* Get the next character from a Lisp string that is not an
6293 overlay string. Such strings come from the mode line, for
6294 example. We may have to pad with spaces, or truncate the
6295 string. See also next_element_from_c_string. */
6296 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6297 {
6298 it->what = IT_EOB;
6299 return 0;
6300 }
6301 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6302 {
6303 /* Pad with spaces. */
6304 it->c = ' ', it->len = 1;
6305 CHARPOS (position) = BYTEPOS (position) = -1;
6306 }
6307 else if (STRING_MULTIBYTE (it->string))
6308 {
6309 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6310 const unsigned char *s = (SDATA (it->string)
6311 + IT_STRING_BYTEPOS (*it));
6312 it->c = string_char_and_length (s, maxlen, &it->len);
6313 }
6314 else
6315 {
6316 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6317 it->len = 1;
6318 }
6319 }
6320
6321 /* Record what we have and where it came from. */
6322 it->what = IT_CHARACTER;
6323 it->object = it->string;
6324 it->position = position;
6325 return 1;
6326 }
6327
6328
6329 /* Load IT with next display element from C string IT->s.
6330 IT->string_nchars is the maximum number of characters to return
6331 from the string. IT->end_charpos may be greater than
6332 IT->string_nchars when this function is called, in which case we
6333 may have to return padding spaces. Value is zero if end of string
6334 reached, including padding spaces. */
6335
6336 static int
6337 next_element_from_c_string (it)
6338 struct it *it;
6339 {
6340 int success_p = 1;
6341
6342 xassert (it->s);
6343 it->what = IT_CHARACTER;
6344 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6345 it->object = Qnil;
6346
6347 /* IT's position can be greater IT->string_nchars in case a field
6348 width or precision has been specified when the iterator was
6349 initialized. */
6350 if (IT_CHARPOS (*it) >= it->end_charpos)
6351 {
6352 /* End of the game. */
6353 it->what = IT_EOB;
6354 success_p = 0;
6355 }
6356 else if (IT_CHARPOS (*it) >= it->string_nchars)
6357 {
6358 /* Pad with spaces. */
6359 it->c = ' ', it->len = 1;
6360 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6361 }
6362 else if (it->multibyte_p)
6363 {
6364 /* Implementation note: The calls to strlen apparently aren't a
6365 performance problem because there is no noticeable performance
6366 difference between Emacs running in unibyte or multibyte mode. */
6367 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6368 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6369 maxlen, &it->len);
6370 }
6371 else
6372 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6373
6374 return success_p;
6375 }
6376
6377
6378 /* Set up IT to return characters from an ellipsis, if appropriate.
6379 The definition of the ellipsis glyphs may come from a display table
6380 entry. This function Fills IT with the first glyph from the
6381 ellipsis if an ellipsis is to be displayed. */
6382
6383 static int
6384 next_element_from_ellipsis (it)
6385 struct it *it;
6386 {
6387 if (it->selective_display_ellipsis_p)
6388 setup_for_ellipsis (it, it->len);
6389 else
6390 {
6391 /* The face at the current position may be different from the
6392 face we find after the invisible text. Remember what it
6393 was in IT->saved_face_id, and signal that it's there by
6394 setting face_before_selective_p. */
6395 it->saved_face_id = it->face_id;
6396 it->method = GET_FROM_BUFFER;
6397 it->object = it->w->buffer;
6398 reseat_at_next_visible_line_start (it, 1);
6399 it->face_before_selective_p = 1;
6400 }
6401
6402 return GET_NEXT_DISPLAY_ELEMENT (it);
6403 }
6404
6405
6406 /* Deliver an image display element. The iterator IT is already
6407 filled with image information (done in handle_display_prop). Value
6408 is always 1. */
6409
6410
6411 static int
6412 next_element_from_image (it)
6413 struct it *it;
6414 {
6415 it->what = IT_IMAGE;
6416 return 1;
6417 }
6418
6419
6420 /* Fill iterator IT with next display element from a stretch glyph
6421 property. IT->object is the value of the text property. Value is
6422 always 1. */
6423
6424 static int
6425 next_element_from_stretch (it)
6426 struct it *it;
6427 {
6428 it->what = IT_STRETCH;
6429 return 1;
6430 }
6431
6432
6433 /* Load IT with the next display element from current_buffer. Value
6434 is zero if end of buffer reached. IT->stop_charpos is the next
6435 position at which to stop and check for text properties or buffer
6436 end. */
6437
6438 static int
6439 next_element_from_buffer (it)
6440 struct it *it;
6441 {
6442 int success_p = 1;
6443
6444 /* Check this assumption, otherwise, we would never enter the
6445 if-statement, below. */
6446 xassert (IT_CHARPOS (*it) >= BEGV
6447 && IT_CHARPOS (*it) <= it->stop_charpos);
6448
6449 if (IT_CHARPOS (*it) >= it->stop_charpos)
6450 {
6451 if (IT_CHARPOS (*it) >= it->end_charpos)
6452 {
6453 int overlay_strings_follow_p;
6454
6455 /* End of the game, except when overlay strings follow that
6456 haven't been returned yet. */
6457 if (it->overlay_strings_at_end_processed_p)
6458 overlay_strings_follow_p = 0;
6459 else
6460 {
6461 it->overlay_strings_at_end_processed_p = 1;
6462 overlay_strings_follow_p = get_overlay_strings (it, 0);
6463 }
6464
6465 if (overlay_strings_follow_p)
6466 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6467 else
6468 {
6469 it->what = IT_EOB;
6470 it->position = it->current.pos;
6471 success_p = 0;
6472 }
6473 }
6474 else
6475 {
6476 handle_stop (it);
6477 return GET_NEXT_DISPLAY_ELEMENT (it);
6478 }
6479 }
6480 else
6481 {
6482 /* No face changes, overlays etc. in sight, so just return a
6483 character from current_buffer. */
6484 unsigned char *p;
6485
6486 /* Maybe run the redisplay end trigger hook. Performance note:
6487 This doesn't seem to cost measurable time. */
6488 if (it->redisplay_end_trigger_charpos
6489 && it->glyph_row
6490 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6491 run_redisplay_end_trigger_hook (it);
6492
6493 /* Get the next character, maybe multibyte. */
6494 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6495 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6496 {
6497 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6498 - IT_BYTEPOS (*it));
6499 it->c = string_char_and_length (p, maxlen, &it->len);
6500 }
6501 else
6502 it->c = *p, it->len = 1;
6503
6504 /* Record what we have and where it came from. */
6505 it->what = IT_CHARACTER;
6506 it->object = it->w->buffer;
6507 it->position = it->current.pos;
6508
6509 /* Normally we return the character found above, except when we
6510 really want to return an ellipsis for selective display. */
6511 if (it->selective)
6512 {
6513 if (it->c == '\n')
6514 {
6515 /* A value of selective > 0 means hide lines indented more
6516 than that number of columns. */
6517 if (it->selective > 0
6518 && IT_CHARPOS (*it) + 1 < ZV
6519 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6520 IT_BYTEPOS (*it) + 1,
6521 (double) it->selective)) /* iftc */
6522 {
6523 success_p = next_element_from_ellipsis (it);
6524 it->dpvec_char_len = -1;
6525 }
6526 }
6527 else if (it->c == '\r' && it->selective == -1)
6528 {
6529 /* A value of selective == -1 means that everything from the
6530 CR to the end of the line is invisible, with maybe an
6531 ellipsis displayed for it. */
6532 success_p = next_element_from_ellipsis (it);
6533 it->dpvec_char_len = -1;
6534 }
6535 }
6536 }
6537
6538 /* Value is zero if end of buffer reached. */
6539 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6540 return success_p;
6541 }
6542
6543
6544 /* Run the redisplay end trigger hook for IT. */
6545
6546 static void
6547 run_redisplay_end_trigger_hook (it)
6548 struct it *it;
6549 {
6550 Lisp_Object args[3];
6551
6552 /* IT->glyph_row should be non-null, i.e. we should be actually
6553 displaying something, or otherwise we should not run the hook. */
6554 xassert (it->glyph_row);
6555
6556 /* Set up hook arguments. */
6557 args[0] = Qredisplay_end_trigger_functions;
6558 args[1] = it->window;
6559 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6560 it->redisplay_end_trigger_charpos = 0;
6561
6562 /* Since we are *trying* to run these functions, don't try to run
6563 them again, even if they get an error. */
6564 it->w->redisplay_end_trigger = Qnil;
6565 Frun_hook_with_args (3, args);
6566
6567 /* Notice if it changed the face of the character we are on. */
6568 handle_face_prop (it);
6569 }
6570
6571
6572 /* Deliver a composition display element. The iterator IT is already
6573 filled with composition information (done in
6574 handle_composition_prop). Value is always 1. */
6575
6576 static int
6577 next_element_from_composition (it)
6578 struct it *it;
6579 {
6580 it->what = IT_COMPOSITION;
6581 it->position = (STRINGP (it->string)
6582 ? it->current.string_pos
6583 : it->current.pos);
6584 if (STRINGP (it->string))
6585 it->object = it->string;
6586 else
6587 it->object = it->w->buffer;
6588 return 1;
6589 }
6590
6591
6592 \f
6593 /***********************************************************************
6594 Moving an iterator without producing glyphs
6595 ***********************************************************************/
6596
6597 /* Check if iterator is at a position corresponding to a valid buffer
6598 position after some move_it_ call. */
6599
6600 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6601 ((it)->method == GET_FROM_STRING \
6602 ? IT_STRING_CHARPOS (*it) == 0 \
6603 : 1)
6604
6605
6606 /* Move iterator IT to a specified buffer or X position within one
6607 line on the display without producing glyphs.
6608
6609 OP should be a bit mask including some or all of these bits:
6610 MOVE_TO_X: Stop on reaching x-position TO_X.
6611 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6612 Regardless of OP's value, stop in reaching the end of the display line.
6613
6614 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6615 This means, in particular, that TO_X includes window's horizontal
6616 scroll amount.
6617
6618 The return value has several possible values that
6619 say what condition caused the scan to stop:
6620
6621 MOVE_POS_MATCH_OR_ZV
6622 - when TO_POS or ZV was reached.
6623
6624 MOVE_X_REACHED
6625 -when TO_X was reached before TO_POS or ZV were reached.
6626
6627 MOVE_LINE_CONTINUED
6628 - when we reached the end of the display area and the line must
6629 be continued.
6630
6631 MOVE_LINE_TRUNCATED
6632 - when we reached the end of the display area and the line is
6633 truncated.
6634
6635 MOVE_NEWLINE_OR_CR
6636 - when we stopped at a line end, i.e. a newline or a CR and selective
6637 display is on. */
6638
6639 static enum move_it_result
6640 move_it_in_display_line_to (it, to_charpos, to_x, op)
6641 struct it *it;
6642 int to_charpos, to_x, op;
6643 {
6644 enum move_it_result result = MOVE_UNDEFINED;
6645 struct glyph_row *saved_glyph_row;
6646
6647 /* Don't produce glyphs in produce_glyphs. */
6648 saved_glyph_row = it->glyph_row;
6649 it->glyph_row = NULL;
6650
6651 #define BUFFER_POS_REACHED_P() \
6652 ((op & MOVE_TO_POS) != 0 \
6653 && BUFFERP (it->object) \
6654 && IT_CHARPOS (*it) >= to_charpos \
6655 && (it->method == GET_FROM_BUFFER \
6656 || (it->method == GET_FROM_DISPLAY_VECTOR \
6657 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6658
6659
6660 while (1)
6661 {
6662 int x, i, ascent = 0, descent = 0;
6663
6664 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6665 if ((op & MOVE_TO_POS) != 0
6666 && BUFFERP (it->object)
6667 && it->method == GET_FROM_BUFFER
6668 && IT_CHARPOS (*it) > to_charpos)
6669 {
6670 result = MOVE_POS_MATCH_OR_ZV;
6671 break;
6672 }
6673
6674 /* Stop when ZV reached.
6675 We used to stop here when TO_CHARPOS reached as well, but that is
6676 too soon if this glyph does not fit on this line. So we handle it
6677 explicitly below. */
6678 if (!get_next_display_element (it)
6679 || (it->truncate_lines_p
6680 && BUFFER_POS_REACHED_P ()))
6681 {
6682 result = MOVE_POS_MATCH_OR_ZV;
6683 break;
6684 }
6685
6686 /* The call to produce_glyphs will get the metrics of the
6687 display element IT is loaded with. We record in x the
6688 x-position before this display element in case it does not
6689 fit on the line. */
6690 x = it->current_x;
6691
6692 /* Remember the line height so far in case the next element doesn't
6693 fit on the line. */
6694 if (!it->truncate_lines_p)
6695 {
6696 ascent = it->max_ascent;
6697 descent = it->max_descent;
6698 }
6699
6700 PRODUCE_GLYPHS (it);
6701
6702 if (it->area != TEXT_AREA)
6703 {
6704 set_iterator_to_next (it, 1);
6705 continue;
6706 }
6707
6708 /* The number of glyphs we get back in IT->nglyphs will normally
6709 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6710 character on a terminal frame, or (iii) a line end. For the
6711 second case, IT->nglyphs - 1 padding glyphs will be present
6712 (on X frames, there is only one glyph produced for a
6713 composite character.
6714
6715 The behavior implemented below means, for continuation lines,
6716 that as many spaces of a TAB as fit on the current line are
6717 displayed there. For terminal frames, as many glyphs of a
6718 multi-glyph character are displayed in the current line, too.
6719 This is what the old redisplay code did, and we keep it that
6720 way. Under X, the whole shape of a complex character must
6721 fit on the line or it will be completely displayed in the
6722 next line.
6723
6724 Note that both for tabs and padding glyphs, all glyphs have
6725 the same width. */
6726 if (it->nglyphs)
6727 {
6728 /* More than one glyph or glyph doesn't fit on line. All
6729 glyphs have the same width. */
6730 int single_glyph_width = it->pixel_width / it->nglyphs;
6731 int new_x;
6732 int x_before_this_char = x;
6733 int hpos_before_this_char = it->hpos;
6734
6735 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6736 {
6737 new_x = x + single_glyph_width;
6738
6739 /* We want to leave anything reaching TO_X to the caller. */
6740 if ((op & MOVE_TO_X) && new_x > to_x)
6741 {
6742 if (BUFFER_POS_REACHED_P ())
6743 goto buffer_pos_reached;
6744 it->current_x = x;
6745 result = MOVE_X_REACHED;
6746 break;
6747 }
6748 else if (/* Lines are continued. */
6749 !it->truncate_lines_p
6750 && (/* And glyph doesn't fit on the line. */
6751 new_x > it->last_visible_x
6752 /* Or it fits exactly and we're on a window
6753 system frame. */
6754 || (new_x == it->last_visible_x
6755 && FRAME_WINDOW_P (it->f))))
6756 {
6757 if (/* IT->hpos == 0 means the very first glyph
6758 doesn't fit on the line, e.g. a wide image. */
6759 it->hpos == 0
6760 || (new_x == it->last_visible_x
6761 && FRAME_WINDOW_P (it->f)))
6762 {
6763 ++it->hpos;
6764 it->current_x = new_x;
6765
6766 /* The character's last glyph just barely fits
6767 in this row. */
6768 if (i == it->nglyphs - 1)
6769 {
6770 /* If this is the destination position,
6771 return a position *before* it in this row,
6772 now that we know it fits in this row. */
6773 if (BUFFER_POS_REACHED_P ())
6774 {
6775 it->hpos = hpos_before_this_char;
6776 it->current_x = x_before_this_char;
6777 result = MOVE_POS_MATCH_OR_ZV;
6778 break;
6779 }
6780
6781 set_iterator_to_next (it, 1);
6782 #ifdef HAVE_WINDOW_SYSTEM
6783 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6784 {
6785 if (!get_next_display_element (it))
6786 {
6787 result = MOVE_POS_MATCH_OR_ZV;
6788 break;
6789 }
6790 if (BUFFER_POS_REACHED_P ())
6791 {
6792 if (ITERATOR_AT_END_OF_LINE_P (it))
6793 result = MOVE_POS_MATCH_OR_ZV;
6794 else
6795 result = MOVE_LINE_CONTINUED;
6796 break;
6797 }
6798 if (ITERATOR_AT_END_OF_LINE_P (it))
6799 {
6800 result = MOVE_NEWLINE_OR_CR;
6801 break;
6802 }
6803 }
6804 #endif /* HAVE_WINDOW_SYSTEM */
6805 }
6806 }
6807 else
6808 {
6809 it->current_x = x;
6810 it->max_ascent = ascent;
6811 it->max_descent = descent;
6812 }
6813
6814 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6815 IT_CHARPOS (*it)));
6816 result = MOVE_LINE_CONTINUED;
6817 break;
6818 }
6819 else if (BUFFER_POS_REACHED_P ())
6820 goto buffer_pos_reached;
6821 else if (new_x > it->first_visible_x)
6822 {
6823 /* Glyph is visible. Increment number of glyphs that
6824 would be displayed. */
6825 ++it->hpos;
6826 }
6827 else
6828 {
6829 /* Glyph is completely off the left margin of the display
6830 area. Nothing to do. */
6831 }
6832 }
6833
6834 if (result != MOVE_UNDEFINED)
6835 break;
6836 }
6837 else if (BUFFER_POS_REACHED_P ())
6838 {
6839 buffer_pos_reached:
6840 it->current_x = x;
6841 it->max_ascent = ascent;
6842 it->max_descent = descent;
6843 result = MOVE_POS_MATCH_OR_ZV;
6844 break;
6845 }
6846 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6847 {
6848 /* Stop when TO_X specified and reached. This check is
6849 necessary here because of lines consisting of a line end,
6850 only. The line end will not produce any glyphs and we
6851 would never get MOVE_X_REACHED. */
6852 xassert (it->nglyphs == 0);
6853 result = MOVE_X_REACHED;
6854 break;
6855 }
6856
6857 /* Is this a line end? If yes, we're done. */
6858 if (ITERATOR_AT_END_OF_LINE_P (it))
6859 {
6860 result = MOVE_NEWLINE_OR_CR;
6861 break;
6862 }
6863
6864 /* The current display element has been consumed. Advance
6865 to the next. */
6866 set_iterator_to_next (it, 1);
6867
6868 /* Stop if lines are truncated and IT's current x-position is
6869 past the right edge of the window now. */
6870 if (it->truncate_lines_p
6871 && it->current_x >= it->last_visible_x)
6872 {
6873 #ifdef HAVE_WINDOW_SYSTEM
6874 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6875 {
6876 if (!get_next_display_element (it)
6877 || BUFFER_POS_REACHED_P ())
6878 {
6879 result = MOVE_POS_MATCH_OR_ZV;
6880 break;
6881 }
6882 if (ITERATOR_AT_END_OF_LINE_P (it))
6883 {
6884 result = MOVE_NEWLINE_OR_CR;
6885 break;
6886 }
6887 }
6888 #endif /* HAVE_WINDOW_SYSTEM */
6889 result = MOVE_LINE_TRUNCATED;
6890 break;
6891 }
6892 }
6893
6894 #undef BUFFER_POS_REACHED_P
6895
6896 /* Restore the iterator settings altered at the beginning of this
6897 function. */
6898 it->glyph_row = saved_glyph_row;
6899 return result;
6900 }
6901
6902
6903 /* Move IT forward until it satisfies one or more of the criteria in
6904 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6905
6906 OP is a bit-mask that specifies where to stop, and in particular,
6907 which of those four position arguments makes a difference. See the
6908 description of enum move_operation_enum.
6909
6910 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6911 screen line, this function will set IT to the next position >
6912 TO_CHARPOS. */
6913
6914 void
6915 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6916 struct it *it;
6917 int to_charpos, to_x, to_y, to_vpos;
6918 int op;
6919 {
6920 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6921 int line_height;
6922 int reached = 0;
6923
6924 for (;;)
6925 {
6926 if (op & MOVE_TO_VPOS)
6927 {
6928 /* If no TO_CHARPOS and no TO_X specified, stop at the
6929 start of the line TO_VPOS. */
6930 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6931 {
6932 if (it->vpos == to_vpos)
6933 {
6934 reached = 1;
6935 break;
6936 }
6937 else
6938 skip = move_it_in_display_line_to (it, -1, -1, 0);
6939 }
6940 else
6941 {
6942 /* TO_VPOS >= 0 means stop at TO_X in the line at
6943 TO_VPOS, or at TO_POS, whichever comes first. */
6944 if (it->vpos == to_vpos)
6945 {
6946 reached = 2;
6947 break;
6948 }
6949
6950 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6951
6952 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6953 {
6954 reached = 3;
6955 break;
6956 }
6957 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6958 {
6959 /* We have reached TO_X but not in the line we want. */
6960 skip = move_it_in_display_line_to (it, to_charpos,
6961 -1, MOVE_TO_POS);
6962 if (skip == MOVE_POS_MATCH_OR_ZV)
6963 {
6964 reached = 4;
6965 break;
6966 }
6967 }
6968 }
6969 }
6970 else if (op & MOVE_TO_Y)
6971 {
6972 struct it it_backup;
6973
6974 /* TO_Y specified means stop at TO_X in the line containing
6975 TO_Y---or at TO_CHARPOS if this is reached first. The
6976 problem is that we can't really tell whether the line
6977 contains TO_Y before we have completely scanned it, and
6978 this may skip past TO_X. What we do is to first scan to
6979 TO_X.
6980
6981 If TO_X is not specified, use a TO_X of zero. The reason
6982 is to make the outcome of this function more predictable.
6983 If we didn't use TO_X == 0, we would stop at the end of
6984 the line which is probably not what a caller would expect
6985 to happen. */
6986 skip = move_it_in_display_line_to (it, to_charpos,
6987 ((op & MOVE_TO_X)
6988 ? to_x : 0),
6989 (MOVE_TO_X
6990 | (op & MOVE_TO_POS)));
6991
6992 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6993 if (skip == MOVE_POS_MATCH_OR_ZV)
6994 {
6995 reached = 5;
6996 break;
6997 }
6998
6999 /* If TO_X was reached, we would like to know whether TO_Y
7000 is in the line. This can only be said if we know the
7001 total line height which requires us to scan the rest of
7002 the line. */
7003 if (skip == MOVE_X_REACHED)
7004 {
7005 /* Wait! We can conclude that TO_Y is in the line if
7006 the already scanned glyphs make the line tall enough
7007 because further scanning doesn't make it shorter. */
7008 line_height = it->max_ascent + it->max_descent;
7009 if (to_y >= it->current_y
7010 && to_y < it->current_y + line_height)
7011 {
7012 reached = 6;
7013 break;
7014 }
7015 it_backup = *it;
7016 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7017 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7018 op & MOVE_TO_POS);
7019 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7020 }
7021
7022 /* Now, decide whether TO_Y is in this line. */
7023 line_height = it->max_ascent + it->max_descent;
7024 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7025
7026 if (to_y >= it->current_y
7027 && to_y < it->current_y + line_height)
7028 {
7029 if (skip == MOVE_X_REACHED)
7030 /* If TO_Y is in this line and TO_X was reached above,
7031 we scanned too far. We have to restore IT's settings
7032 to the ones before skipping. */
7033 *it = it_backup;
7034 reached = 6;
7035 }
7036 else if (skip == MOVE_X_REACHED)
7037 {
7038 skip = skip2;
7039 if (skip == MOVE_POS_MATCH_OR_ZV)
7040 reached = 7;
7041 }
7042
7043 if (reached)
7044 break;
7045 }
7046 else if (BUFFERP (it->object)
7047 && it->method == GET_FROM_BUFFER
7048 && IT_CHARPOS (*it) >= to_charpos)
7049 skip = MOVE_POS_MATCH_OR_ZV;
7050 else
7051 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7052
7053 switch (skip)
7054 {
7055 case MOVE_POS_MATCH_OR_ZV:
7056 reached = 8;
7057 goto out;
7058
7059 case MOVE_NEWLINE_OR_CR:
7060 set_iterator_to_next (it, 1);
7061 it->continuation_lines_width = 0;
7062 break;
7063
7064 case MOVE_LINE_TRUNCATED:
7065 it->continuation_lines_width = 0;
7066 reseat_at_next_visible_line_start (it, 0);
7067 if ((op & MOVE_TO_POS) != 0
7068 && IT_CHARPOS (*it) > to_charpos)
7069 {
7070 reached = 9;
7071 goto out;
7072 }
7073 break;
7074
7075 case MOVE_LINE_CONTINUED:
7076 /* For continued lines ending in a tab, some of the glyphs
7077 associated with the tab are displayed on the current
7078 line. Since it->current_x does not include these glyphs,
7079 we use it->last_visible_x instead. */
7080 it->continuation_lines_width +=
7081 (it->c == '\t') ? it->last_visible_x : it->current_x;
7082 break;
7083
7084 default:
7085 abort ();
7086 }
7087
7088 /* Reset/increment for the next run. */
7089 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7090 it->current_x = it->hpos = 0;
7091 it->current_y += it->max_ascent + it->max_descent;
7092 ++it->vpos;
7093 last_height = it->max_ascent + it->max_descent;
7094 last_max_ascent = it->max_ascent;
7095 it->max_ascent = it->max_descent = 0;
7096 }
7097
7098 out:
7099
7100 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7101 }
7102
7103
7104 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7105
7106 If DY > 0, move IT backward at least that many pixels. DY = 0
7107 means move IT backward to the preceding line start or BEGV. This
7108 function may move over more than DY pixels if IT->current_y - DY
7109 ends up in the middle of a line; in this case IT->current_y will be
7110 set to the top of the line moved to. */
7111
7112 void
7113 move_it_vertically_backward (it, dy)
7114 struct it *it;
7115 int dy;
7116 {
7117 int nlines, h;
7118 struct it it2, it3;
7119 int start_pos;
7120
7121 move_further_back:
7122 xassert (dy >= 0);
7123
7124 start_pos = IT_CHARPOS (*it);
7125
7126 /* Estimate how many newlines we must move back. */
7127 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7128
7129 /* Set the iterator's position that many lines back. */
7130 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7131 back_to_previous_visible_line_start (it);
7132
7133 /* Reseat the iterator here. When moving backward, we don't want
7134 reseat to skip forward over invisible text, set up the iterator
7135 to deliver from overlay strings at the new position etc. So,
7136 use reseat_1 here. */
7137 reseat_1 (it, it->current.pos, 1);
7138
7139 /* We are now surely at a line start. */
7140 it->current_x = it->hpos = 0;
7141 it->continuation_lines_width = 0;
7142
7143 /* Move forward and see what y-distance we moved. First move to the
7144 start of the next line so that we get its height. We need this
7145 height to be able to tell whether we reached the specified
7146 y-distance. */
7147 it2 = *it;
7148 it2.max_ascent = it2.max_descent = 0;
7149 do
7150 {
7151 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7152 MOVE_TO_POS | MOVE_TO_VPOS);
7153 }
7154 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7155 xassert (IT_CHARPOS (*it) >= BEGV);
7156 it3 = it2;
7157
7158 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7159 xassert (IT_CHARPOS (*it) >= BEGV);
7160 /* H is the actual vertical distance from the position in *IT
7161 and the starting position. */
7162 h = it2.current_y - it->current_y;
7163 /* NLINES is the distance in number of lines. */
7164 nlines = it2.vpos - it->vpos;
7165
7166 /* Correct IT's y and vpos position
7167 so that they are relative to the starting point. */
7168 it->vpos -= nlines;
7169 it->current_y -= h;
7170
7171 if (dy == 0)
7172 {
7173 /* DY == 0 means move to the start of the screen line. The
7174 value of nlines is > 0 if continuation lines were involved. */
7175 if (nlines > 0)
7176 move_it_by_lines (it, nlines, 1);
7177 #if 0
7178 /* I think this assert is bogus if buffer contains
7179 invisible text or images. KFS. */
7180 xassert (IT_CHARPOS (*it) <= start_pos);
7181 #endif
7182 }
7183 else
7184 {
7185 /* The y-position we try to reach, relative to *IT.
7186 Note that H has been subtracted in front of the if-statement. */
7187 int target_y = it->current_y + h - dy;
7188 int y0 = it3.current_y;
7189 int y1 = line_bottom_y (&it3);
7190 int line_height = y1 - y0;
7191
7192 /* If we did not reach target_y, try to move further backward if
7193 we can. If we moved too far backward, try to move forward. */
7194 if (target_y < it->current_y
7195 /* This is heuristic. In a window that's 3 lines high, with
7196 a line height of 13 pixels each, recentering with point
7197 on the bottom line will try to move -39/2 = 19 pixels
7198 backward. Try to avoid moving into the first line. */
7199 && (it->current_y - target_y
7200 > min (window_box_height (it->w), line_height * 2 / 3))
7201 && IT_CHARPOS (*it) > BEGV)
7202 {
7203 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7204 target_y - it->current_y));
7205 dy = it->current_y - target_y;
7206 goto move_further_back;
7207 }
7208 else if (target_y >= it->current_y + line_height
7209 && IT_CHARPOS (*it) < ZV)
7210 {
7211 /* Should move forward by at least one line, maybe more.
7212
7213 Note: Calling move_it_by_lines can be expensive on
7214 terminal frames, where compute_motion is used (via
7215 vmotion) to do the job, when there are very long lines
7216 and truncate-lines is nil. That's the reason for
7217 treating terminal frames specially here. */
7218
7219 if (!FRAME_WINDOW_P (it->f))
7220 move_it_vertically (it, target_y - (it->current_y + line_height));
7221 else
7222 {
7223 do
7224 {
7225 move_it_by_lines (it, 1, 1);
7226 }
7227 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7228 }
7229
7230 #if 0
7231 /* I think this assert is bogus if buffer contains
7232 invisible text or images. KFS. */
7233 xassert (IT_CHARPOS (*it) >= BEGV);
7234 #endif
7235 }
7236 }
7237 }
7238
7239
7240 /* Move IT by a specified amount of pixel lines DY. DY negative means
7241 move backwards. DY = 0 means move to start of screen line. At the
7242 end, IT will be on the start of a screen line. */
7243
7244 void
7245 move_it_vertically (it, dy)
7246 struct it *it;
7247 int dy;
7248 {
7249 if (dy <= 0)
7250 move_it_vertically_backward (it, -dy);
7251 else
7252 {
7253 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7254 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7255 MOVE_TO_POS | MOVE_TO_Y);
7256 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7257
7258 /* If buffer ends in ZV without a newline, move to the start of
7259 the line to satisfy the post-condition. */
7260 if (IT_CHARPOS (*it) == ZV
7261 && ZV > BEGV
7262 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7263 move_it_by_lines (it, 0, 0);
7264 }
7265 }
7266
7267
7268 /* Move iterator IT past the end of the text line it is in. */
7269
7270 void
7271 move_it_past_eol (it)
7272 struct it *it;
7273 {
7274 enum move_it_result rc;
7275
7276 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7277 if (rc == MOVE_NEWLINE_OR_CR)
7278 set_iterator_to_next (it, 0);
7279 }
7280
7281
7282 #if 0 /* Currently not used. */
7283
7284 /* Return non-zero if some text between buffer positions START_CHARPOS
7285 and END_CHARPOS is invisible. IT->window is the window for text
7286 property lookup. */
7287
7288 static int
7289 invisible_text_between_p (it, start_charpos, end_charpos)
7290 struct it *it;
7291 int start_charpos, end_charpos;
7292 {
7293 Lisp_Object prop, limit;
7294 int invisible_found_p;
7295
7296 xassert (it != NULL && start_charpos <= end_charpos);
7297
7298 /* Is text at START invisible? */
7299 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7300 it->window);
7301 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7302 invisible_found_p = 1;
7303 else
7304 {
7305 limit = Fnext_single_char_property_change (make_number (start_charpos),
7306 Qinvisible, Qnil,
7307 make_number (end_charpos));
7308 invisible_found_p = XFASTINT (limit) < end_charpos;
7309 }
7310
7311 return invisible_found_p;
7312 }
7313
7314 #endif /* 0 */
7315
7316
7317 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7318 negative means move up. DVPOS == 0 means move to the start of the
7319 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7320 NEED_Y_P is zero, IT->current_y will be left unchanged.
7321
7322 Further optimization ideas: If we would know that IT->f doesn't use
7323 a face with proportional font, we could be faster for
7324 truncate-lines nil. */
7325
7326 void
7327 move_it_by_lines (it, dvpos, need_y_p)
7328 struct it *it;
7329 int dvpos, need_y_p;
7330 {
7331 struct position pos;
7332
7333 /* The commented-out optimization uses vmotion on terminals. This
7334 gives bad results, because elements like it->what, on which
7335 callers such as pos_visible_p rely, aren't updated. */
7336 /* if (!FRAME_WINDOW_P (it->f))
7337 {
7338 struct text_pos textpos;
7339
7340 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7341 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7342 reseat (it, textpos, 1);
7343 it->vpos += pos.vpos;
7344 it->current_y += pos.vpos;
7345 }
7346 else */
7347
7348 if (dvpos == 0)
7349 {
7350 /* DVPOS == 0 means move to the start of the screen line. */
7351 move_it_vertically_backward (it, 0);
7352 xassert (it->current_x == 0 && it->hpos == 0);
7353 /* Let next call to line_bottom_y calculate real line height */
7354 last_height = 0;
7355 }
7356 else if (dvpos > 0)
7357 {
7358 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7359 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7360 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7361 }
7362 else
7363 {
7364 struct it it2;
7365 int start_charpos, i;
7366
7367 /* Start at the beginning of the screen line containing IT's
7368 position. This may actually move vertically backwards,
7369 in case of overlays, so adjust dvpos accordingly. */
7370 dvpos += it->vpos;
7371 move_it_vertically_backward (it, 0);
7372 dvpos -= it->vpos;
7373
7374 /* Go back -DVPOS visible lines and reseat the iterator there. */
7375 start_charpos = IT_CHARPOS (*it);
7376 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7377 back_to_previous_visible_line_start (it);
7378 reseat (it, it->current.pos, 1);
7379
7380 /* Move further back if we end up in a string or an image. */
7381 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7382 {
7383 /* First try to move to start of display line. */
7384 dvpos += it->vpos;
7385 move_it_vertically_backward (it, 0);
7386 dvpos -= it->vpos;
7387 if (IT_POS_VALID_AFTER_MOVE_P (it))
7388 break;
7389 /* If start of line is still in string or image,
7390 move further back. */
7391 back_to_previous_visible_line_start (it);
7392 reseat (it, it->current.pos, 1);
7393 dvpos--;
7394 }
7395
7396 it->current_x = it->hpos = 0;
7397
7398 /* Above call may have moved too far if continuation lines
7399 are involved. Scan forward and see if it did. */
7400 it2 = *it;
7401 it2.vpos = it2.current_y = 0;
7402 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7403 it->vpos -= it2.vpos;
7404 it->current_y -= it2.current_y;
7405 it->current_x = it->hpos = 0;
7406
7407 /* If we moved too far back, move IT some lines forward. */
7408 if (it2.vpos > -dvpos)
7409 {
7410 int delta = it2.vpos + dvpos;
7411 it2 = *it;
7412 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7413 /* Move back again if we got too far ahead. */
7414 if (IT_CHARPOS (*it) >= start_charpos)
7415 *it = it2;
7416 }
7417 }
7418 }
7419
7420 /* Return 1 if IT points into the middle of a display vector. */
7421
7422 int
7423 in_display_vector_p (it)
7424 struct it *it;
7425 {
7426 return (it->method == GET_FROM_DISPLAY_VECTOR
7427 && it->current.dpvec_index > 0
7428 && it->dpvec + it->current.dpvec_index != it->dpend);
7429 }
7430
7431 \f
7432 /***********************************************************************
7433 Messages
7434 ***********************************************************************/
7435
7436
7437 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7438 to *Messages*. */
7439
7440 void
7441 add_to_log (format, arg1, arg2)
7442 char *format;
7443 Lisp_Object arg1, arg2;
7444 {
7445 Lisp_Object args[3];
7446 Lisp_Object msg, fmt;
7447 char *buffer;
7448 int len;
7449 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7450 USE_SAFE_ALLOCA;
7451
7452 /* Do nothing if called asynchronously. Inserting text into
7453 a buffer may call after-change-functions and alike and
7454 that would means running Lisp asynchronously. */
7455 if (handling_signal)
7456 return;
7457
7458 fmt = msg = Qnil;
7459 GCPRO4 (fmt, msg, arg1, arg2);
7460
7461 args[0] = fmt = build_string (format);
7462 args[1] = arg1;
7463 args[2] = arg2;
7464 msg = Fformat (3, args);
7465
7466 len = SBYTES (msg) + 1;
7467 SAFE_ALLOCA (buffer, char *, len);
7468 bcopy (SDATA (msg), buffer, len);
7469
7470 message_dolog (buffer, len - 1, 1, 0);
7471 SAFE_FREE ();
7472
7473 UNGCPRO;
7474 }
7475
7476
7477 /* Output a newline in the *Messages* buffer if "needs" one. */
7478
7479 void
7480 message_log_maybe_newline ()
7481 {
7482 if (message_log_need_newline)
7483 message_dolog ("", 0, 1, 0);
7484 }
7485
7486
7487 /* Add a string M of length NBYTES to the message log, optionally
7488 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7489 nonzero, means interpret the contents of M as multibyte. This
7490 function calls low-level routines in order to bypass text property
7491 hooks, etc. which might not be safe to run.
7492
7493 This may GC (insert may run before/after change hooks),
7494 so the buffer M must NOT point to a Lisp string. */
7495
7496 void
7497 message_dolog (m, nbytes, nlflag, multibyte)
7498 const char *m;
7499 int nbytes, nlflag, multibyte;
7500 {
7501 if (!NILP (Vmemory_full))
7502 return;
7503
7504 if (!NILP (Vmessage_log_max))
7505 {
7506 struct buffer *oldbuf;
7507 Lisp_Object oldpoint, oldbegv, oldzv;
7508 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7509 int point_at_end = 0;
7510 int zv_at_end = 0;
7511 Lisp_Object old_deactivate_mark, tem;
7512 struct gcpro gcpro1;
7513
7514 old_deactivate_mark = Vdeactivate_mark;
7515 oldbuf = current_buffer;
7516 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7517 current_buffer->undo_list = Qt;
7518
7519 oldpoint = message_dolog_marker1;
7520 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7521 oldbegv = message_dolog_marker2;
7522 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7523 oldzv = message_dolog_marker3;
7524 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7525 GCPRO1 (old_deactivate_mark);
7526
7527 if (PT == Z)
7528 point_at_end = 1;
7529 if (ZV == Z)
7530 zv_at_end = 1;
7531
7532 BEGV = BEG;
7533 BEGV_BYTE = BEG_BYTE;
7534 ZV = Z;
7535 ZV_BYTE = Z_BYTE;
7536 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7537
7538 /* Insert the string--maybe converting multibyte to single byte
7539 or vice versa, so that all the text fits the buffer. */
7540 if (multibyte
7541 && NILP (current_buffer->enable_multibyte_characters))
7542 {
7543 int i, c, char_bytes;
7544 unsigned char work[1];
7545
7546 /* Convert a multibyte string to single-byte
7547 for the *Message* buffer. */
7548 for (i = 0; i < nbytes; i += char_bytes)
7549 {
7550 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7551 work[0] = (ASCII_CHAR_P (c)
7552 ? c
7553 : multibyte_char_to_unibyte (c, Qnil));
7554 insert_1_both (work, 1, 1, 1, 0, 0);
7555 }
7556 }
7557 else if (! multibyte
7558 && ! NILP (current_buffer->enable_multibyte_characters))
7559 {
7560 int i, c, char_bytes;
7561 unsigned char *msg = (unsigned char *) m;
7562 unsigned char str[MAX_MULTIBYTE_LENGTH];
7563 /* Convert a single-byte string to multibyte
7564 for the *Message* buffer. */
7565 for (i = 0; i < nbytes; i++)
7566 {
7567 c = msg[i];
7568 c = unibyte_char_to_multibyte (c);
7569 char_bytes = CHAR_STRING (c, str);
7570 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7571 }
7572 }
7573 else if (nbytes)
7574 insert_1 (m, nbytes, 1, 0, 0);
7575
7576 if (nlflag)
7577 {
7578 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7579 insert_1 ("\n", 1, 1, 0, 0);
7580
7581 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7582 this_bol = PT;
7583 this_bol_byte = PT_BYTE;
7584
7585 /* See if this line duplicates the previous one.
7586 If so, combine duplicates. */
7587 if (this_bol > BEG)
7588 {
7589 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7590 prev_bol = PT;
7591 prev_bol_byte = PT_BYTE;
7592
7593 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7594 this_bol, this_bol_byte);
7595 if (dup)
7596 {
7597 del_range_both (prev_bol, prev_bol_byte,
7598 this_bol, this_bol_byte, 0);
7599 if (dup > 1)
7600 {
7601 char dupstr[40];
7602 int duplen;
7603
7604 /* If you change this format, don't forget to also
7605 change message_log_check_duplicate. */
7606 sprintf (dupstr, " [%d times]", dup);
7607 duplen = strlen (dupstr);
7608 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7609 insert_1 (dupstr, duplen, 1, 0, 1);
7610 }
7611 }
7612 }
7613
7614 /* If we have more than the desired maximum number of lines
7615 in the *Messages* buffer now, delete the oldest ones.
7616 This is safe because we don't have undo in this buffer. */
7617
7618 if (NATNUMP (Vmessage_log_max))
7619 {
7620 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7621 -XFASTINT (Vmessage_log_max) - 1, 0);
7622 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7623 }
7624 }
7625 BEGV = XMARKER (oldbegv)->charpos;
7626 BEGV_BYTE = marker_byte_position (oldbegv);
7627
7628 if (zv_at_end)
7629 {
7630 ZV = Z;
7631 ZV_BYTE = Z_BYTE;
7632 }
7633 else
7634 {
7635 ZV = XMARKER (oldzv)->charpos;
7636 ZV_BYTE = marker_byte_position (oldzv);
7637 }
7638
7639 if (point_at_end)
7640 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7641 else
7642 /* We can't do Fgoto_char (oldpoint) because it will run some
7643 Lisp code. */
7644 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7645 XMARKER (oldpoint)->bytepos);
7646
7647 UNGCPRO;
7648 unchain_marker (XMARKER (oldpoint));
7649 unchain_marker (XMARKER (oldbegv));
7650 unchain_marker (XMARKER (oldzv));
7651
7652 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7653 set_buffer_internal (oldbuf);
7654 if (NILP (tem))
7655 windows_or_buffers_changed = old_windows_or_buffers_changed;
7656 message_log_need_newline = !nlflag;
7657 Vdeactivate_mark = old_deactivate_mark;
7658 }
7659 }
7660
7661
7662 /* We are at the end of the buffer after just having inserted a newline.
7663 (Note: We depend on the fact we won't be crossing the gap.)
7664 Check to see if the most recent message looks a lot like the previous one.
7665 Return 0 if different, 1 if the new one should just replace it, or a
7666 value N > 1 if we should also append " [N times]". */
7667
7668 static int
7669 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7670 int prev_bol, this_bol;
7671 int prev_bol_byte, this_bol_byte;
7672 {
7673 int i;
7674 int len = Z_BYTE - 1 - this_bol_byte;
7675 int seen_dots = 0;
7676 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7677 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7678
7679 for (i = 0; i < len; i++)
7680 {
7681 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7682 seen_dots = 1;
7683 if (p1[i] != p2[i])
7684 return seen_dots;
7685 }
7686 p1 += len;
7687 if (*p1 == '\n')
7688 return 2;
7689 if (*p1++ == ' ' && *p1++ == '[')
7690 {
7691 int n = 0;
7692 while (*p1 >= '0' && *p1 <= '9')
7693 n = n * 10 + *p1++ - '0';
7694 if (strncmp (p1, " times]\n", 8) == 0)
7695 return n+1;
7696 }
7697 return 0;
7698 }
7699 \f
7700
7701 /* Display an echo area message M with a specified length of NBYTES
7702 bytes. The string may include null characters. If M is 0, clear
7703 out any existing message, and let the mini-buffer text show
7704 through.
7705
7706 This may GC, so the buffer M must NOT point to a Lisp string. */
7707
7708 void
7709 message2 (m, nbytes, multibyte)
7710 const char *m;
7711 int nbytes;
7712 int multibyte;
7713 {
7714 /* First flush out any partial line written with print. */
7715 message_log_maybe_newline ();
7716 if (m)
7717 message_dolog (m, nbytes, 1, multibyte);
7718 message2_nolog (m, nbytes, multibyte);
7719 }
7720
7721
7722 /* The non-logging counterpart of message2. */
7723
7724 void
7725 message2_nolog (m, nbytes, multibyte)
7726 const char *m;
7727 int nbytes, multibyte;
7728 {
7729 struct frame *sf = SELECTED_FRAME ();
7730 message_enable_multibyte = multibyte;
7731
7732 if (noninteractive)
7733 {
7734 if (noninteractive_need_newline)
7735 putc ('\n', stderr);
7736 noninteractive_need_newline = 0;
7737 if (m)
7738 fwrite (m, nbytes, 1, stderr);
7739 if (cursor_in_echo_area == 0)
7740 fprintf (stderr, "\n");
7741 fflush (stderr);
7742 }
7743 /* A null message buffer means that the frame hasn't really been
7744 initialized yet. Error messages get reported properly by
7745 cmd_error, so this must be just an informative message; toss it. */
7746 else if (INTERACTIVE
7747 && sf->glyphs_initialized_p
7748 && FRAME_MESSAGE_BUF (sf))
7749 {
7750 Lisp_Object mini_window;
7751 struct frame *f;
7752
7753 /* Get the frame containing the mini-buffer
7754 that the selected frame is using. */
7755 mini_window = FRAME_MINIBUF_WINDOW (sf);
7756 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7757
7758 FRAME_SAMPLE_VISIBILITY (f);
7759 if (FRAME_VISIBLE_P (sf)
7760 && ! FRAME_VISIBLE_P (f))
7761 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7762
7763 if (m)
7764 {
7765 set_message (m, Qnil, nbytes, multibyte);
7766 if (minibuffer_auto_raise)
7767 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7768 }
7769 else
7770 clear_message (1, 1);
7771
7772 do_pending_window_change (0);
7773 echo_area_display (1);
7774 do_pending_window_change (0);
7775 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7776 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7777 }
7778 }
7779
7780
7781 /* Display an echo area message M with a specified length of NBYTES
7782 bytes. The string may include null characters. If M is not a
7783 string, clear out any existing message, and let the mini-buffer
7784 text show through.
7785
7786 This function cancels echoing. */
7787
7788 void
7789 message3 (m, nbytes, multibyte)
7790 Lisp_Object m;
7791 int nbytes;
7792 int multibyte;
7793 {
7794 struct gcpro gcpro1;
7795
7796 GCPRO1 (m);
7797 clear_message (1,1);
7798 cancel_echoing ();
7799
7800 /* First flush out any partial line written with print. */
7801 message_log_maybe_newline ();
7802 if (STRINGP (m))
7803 {
7804 char *buffer;
7805 USE_SAFE_ALLOCA;
7806
7807 SAFE_ALLOCA (buffer, char *, nbytes);
7808 bcopy (SDATA (m), buffer, nbytes);
7809 message_dolog (buffer, nbytes, 1, multibyte);
7810 SAFE_FREE ();
7811 }
7812 message3_nolog (m, nbytes, multibyte);
7813
7814 UNGCPRO;
7815 }
7816
7817
7818 /* The non-logging version of message3.
7819 This does not cancel echoing, because it is used for echoing.
7820 Perhaps we need to make a separate function for echoing
7821 and make this cancel echoing. */
7822
7823 void
7824 message3_nolog (m, nbytes, multibyte)
7825 Lisp_Object m;
7826 int nbytes, multibyte;
7827 {
7828 struct frame *sf = SELECTED_FRAME ();
7829 message_enable_multibyte = multibyte;
7830
7831 if (noninteractive)
7832 {
7833 if (noninteractive_need_newline)
7834 putc ('\n', stderr);
7835 noninteractive_need_newline = 0;
7836 if (STRINGP (m))
7837 fwrite (SDATA (m), nbytes, 1, stderr);
7838 if (cursor_in_echo_area == 0)
7839 fprintf (stderr, "\n");
7840 fflush (stderr);
7841 }
7842 /* A null message buffer means that the frame hasn't really been
7843 initialized yet. Error messages get reported properly by
7844 cmd_error, so this must be just an informative message; toss it. */
7845 else if (INTERACTIVE
7846 && sf->glyphs_initialized_p
7847 && FRAME_MESSAGE_BUF (sf))
7848 {
7849 Lisp_Object mini_window;
7850 Lisp_Object frame;
7851 struct frame *f;
7852
7853 /* Get the frame containing the mini-buffer
7854 that the selected frame is using. */
7855 mini_window = FRAME_MINIBUF_WINDOW (sf);
7856 frame = XWINDOW (mini_window)->frame;
7857 f = XFRAME (frame);
7858
7859 FRAME_SAMPLE_VISIBILITY (f);
7860 if (FRAME_VISIBLE_P (sf)
7861 && !FRAME_VISIBLE_P (f))
7862 Fmake_frame_visible (frame);
7863
7864 if (STRINGP (m) && SCHARS (m) > 0)
7865 {
7866 set_message (NULL, m, nbytes, multibyte);
7867 if (minibuffer_auto_raise)
7868 Fraise_frame (frame);
7869 /* Assume we are not echoing.
7870 (If we are, echo_now will override this.) */
7871 echo_message_buffer = Qnil;
7872 }
7873 else
7874 clear_message (1, 1);
7875
7876 do_pending_window_change (0);
7877 echo_area_display (1);
7878 do_pending_window_change (0);
7879 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7880 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7881 }
7882 }
7883
7884
7885 /* Display a null-terminated echo area message M. If M is 0, clear
7886 out any existing message, and let the mini-buffer text show through.
7887
7888 The buffer M must continue to exist until after the echo area gets
7889 cleared or some other message gets displayed there. Do not pass
7890 text that is stored in a Lisp string. Do not pass text in a buffer
7891 that was alloca'd. */
7892
7893 void
7894 message1 (m)
7895 char *m;
7896 {
7897 message2 (m, (m ? strlen (m) : 0), 0);
7898 }
7899
7900
7901 /* The non-logging counterpart of message1. */
7902
7903 void
7904 message1_nolog (m)
7905 char *m;
7906 {
7907 message2_nolog (m, (m ? strlen (m) : 0), 0);
7908 }
7909
7910 /* Display a message M which contains a single %s
7911 which gets replaced with STRING. */
7912
7913 void
7914 message_with_string (m, string, log)
7915 char *m;
7916 Lisp_Object string;
7917 int log;
7918 {
7919 CHECK_STRING (string);
7920
7921 if (noninteractive)
7922 {
7923 if (m)
7924 {
7925 if (noninteractive_need_newline)
7926 putc ('\n', stderr);
7927 noninteractive_need_newline = 0;
7928 fprintf (stderr, m, SDATA (string));
7929 if (cursor_in_echo_area == 0)
7930 fprintf (stderr, "\n");
7931 fflush (stderr);
7932 }
7933 }
7934 else if (INTERACTIVE)
7935 {
7936 /* The frame whose minibuffer we're going to display the message on.
7937 It may be larger than the selected frame, so we need
7938 to use its buffer, not the selected frame's buffer. */
7939 Lisp_Object mini_window;
7940 struct frame *f, *sf = SELECTED_FRAME ();
7941
7942 /* Get the frame containing the minibuffer
7943 that the selected frame is using. */
7944 mini_window = FRAME_MINIBUF_WINDOW (sf);
7945 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7946
7947 /* A null message buffer means that the frame hasn't really been
7948 initialized yet. Error messages get reported properly by
7949 cmd_error, so this must be just an informative message; toss it. */
7950 if (FRAME_MESSAGE_BUF (f))
7951 {
7952 Lisp_Object args[2], message;
7953 struct gcpro gcpro1, gcpro2;
7954
7955 args[0] = build_string (m);
7956 args[1] = message = string;
7957 GCPRO2 (args[0], message);
7958 gcpro1.nvars = 2;
7959
7960 message = Fformat (2, args);
7961
7962 if (log)
7963 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7964 else
7965 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7966
7967 UNGCPRO;
7968
7969 /* Print should start at the beginning of the message
7970 buffer next time. */
7971 message_buf_print = 0;
7972 }
7973 }
7974 }
7975
7976
7977 /* Dump an informative message to the minibuf. If M is 0, clear out
7978 any existing message, and let the mini-buffer text show through. */
7979
7980 /* VARARGS 1 */
7981 void
7982 message (m, a1, a2, a3)
7983 char *m;
7984 EMACS_INT a1, a2, a3;
7985 {
7986 if (noninteractive)
7987 {
7988 if (m)
7989 {
7990 if (noninteractive_need_newline)
7991 putc ('\n', stderr);
7992 noninteractive_need_newline = 0;
7993 fprintf (stderr, m, a1, a2, a3);
7994 if (cursor_in_echo_area == 0)
7995 fprintf (stderr, "\n");
7996 fflush (stderr);
7997 }
7998 }
7999 else if (INTERACTIVE)
8000 {
8001 /* The frame whose mini-buffer we're going to display the message
8002 on. It may be larger than the selected frame, so we need to
8003 use its buffer, not the selected frame's buffer. */
8004 Lisp_Object mini_window;
8005 struct frame *f, *sf = SELECTED_FRAME ();
8006
8007 /* Get the frame containing the mini-buffer
8008 that the selected frame is using. */
8009 mini_window = FRAME_MINIBUF_WINDOW (sf);
8010 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8011
8012 /* A null message buffer means that the frame hasn't really been
8013 initialized yet. Error messages get reported properly by
8014 cmd_error, so this must be just an informative message; toss
8015 it. */
8016 if (FRAME_MESSAGE_BUF (f))
8017 {
8018 if (m)
8019 {
8020 int len;
8021 #ifdef NO_ARG_ARRAY
8022 char *a[3];
8023 a[0] = (char *) a1;
8024 a[1] = (char *) a2;
8025 a[2] = (char *) a3;
8026
8027 len = doprnt (FRAME_MESSAGE_BUF (f),
8028 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8029 #else
8030 len = doprnt (FRAME_MESSAGE_BUF (f),
8031 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8032 (char **) &a1);
8033 #endif /* NO_ARG_ARRAY */
8034
8035 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8036 }
8037 else
8038 message1 (0);
8039
8040 /* Print should start at the beginning of the message
8041 buffer next time. */
8042 message_buf_print = 0;
8043 }
8044 }
8045 }
8046
8047
8048 /* The non-logging version of message. */
8049
8050 void
8051 message_nolog (m, a1, a2, a3)
8052 char *m;
8053 EMACS_INT a1, a2, a3;
8054 {
8055 Lisp_Object old_log_max;
8056 old_log_max = Vmessage_log_max;
8057 Vmessage_log_max = Qnil;
8058 message (m, a1, a2, a3);
8059 Vmessage_log_max = old_log_max;
8060 }
8061
8062
8063 /* Display the current message in the current mini-buffer. This is
8064 only called from error handlers in process.c, and is not time
8065 critical. */
8066
8067 void
8068 update_echo_area ()
8069 {
8070 if (!NILP (echo_area_buffer[0]))
8071 {
8072 Lisp_Object string;
8073 string = Fcurrent_message ();
8074 message3 (string, SBYTES (string),
8075 !NILP (current_buffer->enable_multibyte_characters));
8076 }
8077 }
8078
8079
8080 /* Make sure echo area buffers in `echo_buffers' are live.
8081 If they aren't, make new ones. */
8082
8083 static void
8084 ensure_echo_area_buffers ()
8085 {
8086 int i;
8087
8088 for (i = 0; i < 2; ++i)
8089 if (!BUFFERP (echo_buffer[i])
8090 || NILP (XBUFFER (echo_buffer[i])->name))
8091 {
8092 char name[30];
8093 Lisp_Object old_buffer;
8094 int j;
8095
8096 old_buffer = echo_buffer[i];
8097 sprintf (name, " *Echo Area %d*", i);
8098 echo_buffer[i] = Fget_buffer_create (build_string (name));
8099 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8100
8101 for (j = 0; j < 2; ++j)
8102 if (EQ (old_buffer, echo_area_buffer[j]))
8103 echo_area_buffer[j] = echo_buffer[i];
8104 }
8105 }
8106
8107
8108 /* Call FN with args A1..A4 with either the current or last displayed
8109 echo_area_buffer as current buffer.
8110
8111 WHICH zero means use the current message buffer
8112 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8113 from echo_buffer[] and clear it.
8114
8115 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8116 suitable buffer from echo_buffer[] and clear it.
8117
8118 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8119 that the current message becomes the last displayed one, make
8120 choose a suitable buffer for echo_area_buffer[0], and clear it.
8121
8122 Value is what FN returns. */
8123
8124 static int
8125 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8126 struct window *w;
8127 int which;
8128 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8129 EMACS_INT a1;
8130 Lisp_Object a2;
8131 EMACS_INT a3, a4;
8132 {
8133 Lisp_Object buffer;
8134 int this_one, the_other, clear_buffer_p, rc;
8135 int count = SPECPDL_INDEX ();
8136
8137 /* If buffers aren't live, make new ones. */
8138 ensure_echo_area_buffers ();
8139
8140 clear_buffer_p = 0;
8141
8142 if (which == 0)
8143 this_one = 0, the_other = 1;
8144 else if (which > 0)
8145 this_one = 1, the_other = 0;
8146 else
8147 {
8148 this_one = 0, the_other = 1;
8149 clear_buffer_p = 1;
8150
8151 /* We need a fresh one in case the current echo buffer equals
8152 the one containing the last displayed echo area message. */
8153 if (!NILP (echo_area_buffer[this_one])
8154 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8155 echo_area_buffer[this_one] = Qnil;
8156 }
8157
8158 /* Choose a suitable buffer from echo_buffer[] is we don't
8159 have one. */
8160 if (NILP (echo_area_buffer[this_one]))
8161 {
8162 echo_area_buffer[this_one]
8163 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8164 ? echo_buffer[the_other]
8165 : echo_buffer[this_one]);
8166 clear_buffer_p = 1;
8167 }
8168
8169 buffer = echo_area_buffer[this_one];
8170
8171 /* Don't get confused by reusing the buffer used for echoing
8172 for a different purpose. */
8173 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8174 cancel_echoing ();
8175
8176 record_unwind_protect (unwind_with_echo_area_buffer,
8177 with_echo_area_buffer_unwind_data (w));
8178
8179 /* Make the echo area buffer current. Note that for display
8180 purposes, it is not necessary that the displayed window's buffer
8181 == current_buffer, except for text property lookup. So, let's
8182 only set that buffer temporarily here without doing a full
8183 Fset_window_buffer. We must also change w->pointm, though,
8184 because otherwise an assertions in unshow_buffer fails, and Emacs
8185 aborts. */
8186 set_buffer_internal_1 (XBUFFER (buffer));
8187 if (w)
8188 {
8189 w->buffer = buffer;
8190 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8191 }
8192
8193 current_buffer->undo_list = Qt;
8194 current_buffer->read_only = Qnil;
8195 specbind (Qinhibit_read_only, Qt);
8196 specbind (Qinhibit_modification_hooks, Qt);
8197
8198 if (clear_buffer_p && Z > BEG)
8199 del_range (BEG, Z);
8200
8201 xassert (BEGV >= BEG);
8202 xassert (ZV <= Z && ZV >= BEGV);
8203
8204 rc = fn (a1, a2, a3, a4);
8205
8206 xassert (BEGV >= BEG);
8207 xassert (ZV <= Z && ZV >= BEGV);
8208
8209 unbind_to (count, Qnil);
8210 return rc;
8211 }
8212
8213
8214 /* Save state that should be preserved around the call to the function
8215 FN called in with_echo_area_buffer. */
8216
8217 static Lisp_Object
8218 with_echo_area_buffer_unwind_data (w)
8219 struct window *w;
8220 {
8221 int i = 0;
8222 Lisp_Object vector, tmp;
8223
8224 /* Reduce consing by keeping one vector in
8225 Vwith_echo_area_save_vector. */
8226 vector = Vwith_echo_area_save_vector;
8227 Vwith_echo_area_save_vector = Qnil;
8228
8229 if (NILP (vector))
8230 vector = Fmake_vector (make_number (7), Qnil);
8231
8232 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8233 ASET (vector, i, Vdeactivate_mark); ++i;
8234 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8235
8236 if (w)
8237 {
8238 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8239 ASET (vector, i, w->buffer); ++i;
8240 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8241 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8242 }
8243 else
8244 {
8245 int end = i + 4;
8246 for (; i < end; ++i)
8247 ASET (vector, i, Qnil);
8248 }
8249
8250 xassert (i == ASIZE (vector));
8251 return vector;
8252 }
8253
8254
8255 /* Restore global state from VECTOR which was created by
8256 with_echo_area_buffer_unwind_data. */
8257
8258 static Lisp_Object
8259 unwind_with_echo_area_buffer (vector)
8260 Lisp_Object vector;
8261 {
8262 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8263 Vdeactivate_mark = AREF (vector, 1);
8264 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8265
8266 if (WINDOWP (AREF (vector, 3)))
8267 {
8268 struct window *w;
8269 Lisp_Object buffer, charpos, bytepos;
8270
8271 w = XWINDOW (AREF (vector, 3));
8272 buffer = AREF (vector, 4);
8273 charpos = AREF (vector, 5);
8274 bytepos = AREF (vector, 6);
8275
8276 w->buffer = buffer;
8277 set_marker_both (w->pointm, buffer,
8278 XFASTINT (charpos), XFASTINT (bytepos));
8279 }
8280
8281 Vwith_echo_area_save_vector = vector;
8282 return Qnil;
8283 }
8284
8285
8286 /* Set up the echo area for use by print functions. MULTIBYTE_P
8287 non-zero means we will print multibyte. */
8288
8289 void
8290 setup_echo_area_for_printing (multibyte_p)
8291 int multibyte_p;
8292 {
8293 /* If we can't find an echo area any more, exit. */
8294 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8295 Fkill_emacs (Qnil);
8296
8297 ensure_echo_area_buffers ();
8298
8299 if (!message_buf_print)
8300 {
8301 /* A message has been output since the last time we printed.
8302 Choose a fresh echo area buffer. */
8303 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8304 echo_area_buffer[0] = echo_buffer[1];
8305 else
8306 echo_area_buffer[0] = echo_buffer[0];
8307
8308 /* Switch to that buffer and clear it. */
8309 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8310 current_buffer->truncate_lines = Qnil;
8311
8312 if (Z > BEG)
8313 {
8314 int count = SPECPDL_INDEX ();
8315 specbind (Qinhibit_read_only, Qt);
8316 /* Note that undo recording is always disabled. */
8317 del_range (BEG, Z);
8318 unbind_to (count, Qnil);
8319 }
8320 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8321
8322 /* Set up the buffer for the multibyteness we need. */
8323 if (multibyte_p
8324 != !NILP (current_buffer->enable_multibyte_characters))
8325 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8326
8327 /* Raise the frame containing the echo area. */
8328 if (minibuffer_auto_raise)
8329 {
8330 struct frame *sf = SELECTED_FRAME ();
8331 Lisp_Object mini_window;
8332 mini_window = FRAME_MINIBUF_WINDOW (sf);
8333 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8334 }
8335
8336 message_log_maybe_newline ();
8337 message_buf_print = 1;
8338 }
8339 else
8340 {
8341 if (NILP (echo_area_buffer[0]))
8342 {
8343 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8344 echo_area_buffer[0] = echo_buffer[1];
8345 else
8346 echo_area_buffer[0] = echo_buffer[0];
8347 }
8348
8349 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8350 {
8351 /* Someone switched buffers between print requests. */
8352 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8353 current_buffer->truncate_lines = Qnil;
8354 }
8355 }
8356 }
8357
8358
8359 /* Display an echo area message in window W. Value is non-zero if W's
8360 height is changed. If display_last_displayed_message_p is
8361 non-zero, display the message that was last displayed, otherwise
8362 display the current message. */
8363
8364 static int
8365 display_echo_area (w)
8366 struct window *w;
8367 {
8368 int i, no_message_p, window_height_changed_p, count;
8369
8370 /* Temporarily disable garbage collections while displaying the echo
8371 area. This is done because a GC can print a message itself.
8372 That message would modify the echo area buffer's contents while a
8373 redisplay of the buffer is going on, and seriously confuse
8374 redisplay. */
8375 count = inhibit_garbage_collection ();
8376
8377 /* If there is no message, we must call display_echo_area_1
8378 nevertheless because it resizes the window. But we will have to
8379 reset the echo_area_buffer in question to nil at the end because
8380 with_echo_area_buffer will sets it to an empty buffer. */
8381 i = display_last_displayed_message_p ? 1 : 0;
8382 no_message_p = NILP (echo_area_buffer[i]);
8383
8384 window_height_changed_p
8385 = with_echo_area_buffer (w, display_last_displayed_message_p,
8386 display_echo_area_1,
8387 (EMACS_INT) w, Qnil, 0, 0);
8388
8389 if (no_message_p)
8390 echo_area_buffer[i] = Qnil;
8391
8392 unbind_to (count, Qnil);
8393 return window_height_changed_p;
8394 }
8395
8396
8397 /* Helper for display_echo_area. Display the current buffer which
8398 contains the current echo area message in window W, a mini-window,
8399 a pointer to which is passed in A1. A2..A4 are currently not used.
8400 Change the height of W so that all of the message is displayed.
8401 Value is non-zero if height of W was changed. */
8402
8403 static int
8404 display_echo_area_1 (a1, a2, a3, a4)
8405 EMACS_INT a1;
8406 Lisp_Object a2;
8407 EMACS_INT a3, a4;
8408 {
8409 struct window *w = (struct window *) a1;
8410 Lisp_Object window;
8411 struct text_pos start;
8412 int window_height_changed_p = 0;
8413
8414 /* Do this before displaying, so that we have a large enough glyph
8415 matrix for the display. If we can't get enough space for the
8416 whole text, display the last N lines. That works by setting w->start. */
8417 window_height_changed_p = resize_mini_window (w, 0);
8418
8419 /* Use the starting position chosen by resize_mini_window. */
8420 SET_TEXT_POS_FROM_MARKER (start, w->start);
8421
8422 /* Display. */
8423 clear_glyph_matrix (w->desired_matrix);
8424 XSETWINDOW (window, w);
8425 try_window (window, start, 0);
8426
8427 return window_height_changed_p;
8428 }
8429
8430
8431 /* Resize the echo area window to exactly the size needed for the
8432 currently displayed message, if there is one. If a mini-buffer
8433 is active, don't shrink it. */
8434
8435 void
8436 resize_echo_area_exactly ()
8437 {
8438 if (BUFFERP (echo_area_buffer[0])
8439 && WINDOWP (echo_area_window))
8440 {
8441 struct window *w = XWINDOW (echo_area_window);
8442 int resized_p;
8443 Lisp_Object resize_exactly;
8444
8445 if (minibuf_level == 0)
8446 resize_exactly = Qt;
8447 else
8448 resize_exactly = Qnil;
8449
8450 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8451 (EMACS_INT) w, resize_exactly, 0, 0);
8452 if (resized_p)
8453 {
8454 ++windows_or_buffers_changed;
8455 ++update_mode_lines;
8456 redisplay_internal (0);
8457 }
8458 }
8459 }
8460
8461
8462 /* Callback function for with_echo_area_buffer, when used from
8463 resize_echo_area_exactly. A1 contains a pointer to the window to
8464 resize, EXACTLY non-nil means resize the mini-window exactly to the
8465 size of the text displayed. A3 and A4 are not used. Value is what
8466 resize_mini_window returns. */
8467
8468 static int
8469 resize_mini_window_1 (a1, exactly, a3, a4)
8470 EMACS_INT a1;
8471 Lisp_Object exactly;
8472 EMACS_INT a3, a4;
8473 {
8474 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8475 }
8476
8477
8478 /* Resize mini-window W to fit the size of its contents. EXACT_P
8479 means size the window exactly to the size needed. Otherwise, it's
8480 only enlarged until W's buffer is empty.
8481
8482 Set W->start to the right place to begin display. If the whole
8483 contents fit, start at the beginning. Otherwise, start so as
8484 to make the end of the contents appear. This is particularly
8485 important for y-or-n-p, but seems desirable generally.
8486
8487 Value is non-zero if the window height has been changed. */
8488
8489 int
8490 resize_mini_window (w, exact_p)
8491 struct window *w;
8492 int exact_p;
8493 {
8494 struct frame *f = XFRAME (w->frame);
8495 int window_height_changed_p = 0;
8496
8497 xassert (MINI_WINDOW_P (w));
8498
8499 /* By default, start display at the beginning. */
8500 set_marker_both (w->start, w->buffer,
8501 BUF_BEGV (XBUFFER (w->buffer)),
8502 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8503
8504 /* Don't resize windows while redisplaying a window; it would
8505 confuse redisplay functions when the size of the window they are
8506 displaying changes from under them. Such a resizing can happen,
8507 for instance, when which-func prints a long message while
8508 we are running fontification-functions. We're running these
8509 functions with safe_call which binds inhibit-redisplay to t. */
8510 if (!NILP (Vinhibit_redisplay))
8511 return 0;
8512
8513 /* Nil means don't try to resize. */
8514 if (NILP (Vresize_mini_windows)
8515 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8516 return 0;
8517
8518 if (!FRAME_MINIBUF_ONLY_P (f))
8519 {
8520 struct it it;
8521 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8522 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8523 int height, max_height;
8524 int unit = FRAME_LINE_HEIGHT (f);
8525 struct text_pos start;
8526 struct buffer *old_current_buffer = NULL;
8527
8528 if (current_buffer != XBUFFER (w->buffer))
8529 {
8530 old_current_buffer = current_buffer;
8531 set_buffer_internal (XBUFFER (w->buffer));
8532 }
8533
8534 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8535
8536 /* Compute the max. number of lines specified by the user. */
8537 if (FLOATP (Vmax_mini_window_height))
8538 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8539 else if (INTEGERP (Vmax_mini_window_height))
8540 max_height = XINT (Vmax_mini_window_height);
8541 else
8542 max_height = total_height / 4;
8543
8544 /* Correct that max. height if it's bogus. */
8545 max_height = max (1, max_height);
8546 max_height = min (total_height, max_height);
8547
8548 /* Find out the height of the text in the window. */
8549 if (it.truncate_lines_p)
8550 height = 1;
8551 else
8552 {
8553 last_height = 0;
8554 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8555 if (it.max_ascent == 0 && it.max_descent == 0)
8556 height = it.current_y + last_height;
8557 else
8558 height = it.current_y + it.max_ascent + it.max_descent;
8559 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8560 height = (height + unit - 1) / unit;
8561 }
8562
8563 /* Compute a suitable window start. */
8564 if (height > max_height)
8565 {
8566 height = max_height;
8567 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8568 move_it_vertically_backward (&it, (height - 1) * unit);
8569 start = it.current.pos;
8570 }
8571 else
8572 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8573 SET_MARKER_FROM_TEXT_POS (w->start, start);
8574
8575 if (EQ (Vresize_mini_windows, Qgrow_only))
8576 {
8577 /* Let it grow only, until we display an empty message, in which
8578 case the window shrinks again. */
8579 if (height > WINDOW_TOTAL_LINES (w))
8580 {
8581 int old_height = WINDOW_TOTAL_LINES (w);
8582 freeze_window_starts (f, 1);
8583 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8584 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8585 }
8586 else if (height < WINDOW_TOTAL_LINES (w)
8587 && (exact_p || BEGV == ZV))
8588 {
8589 int old_height = WINDOW_TOTAL_LINES (w);
8590 freeze_window_starts (f, 0);
8591 shrink_mini_window (w);
8592 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8593 }
8594 }
8595 else
8596 {
8597 /* Always resize to exact size needed. */
8598 if (height > WINDOW_TOTAL_LINES (w))
8599 {
8600 int old_height = WINDOW_TOTAL_LINES (w);
8601 freeze_window_starts (f, 1);
8602 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8603 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8604 }
8605 else if (height < WINDOW_TOTAL_LINES (w))
8606 {
8607 int old_height = WINDOW_TOTAL_LINES (w);
8608 freeze_window_starts (f, 0);
8609 shrink_mini_window (w);
8610
8611 if (height)
8612 {
8613 freeze_window_starts (f, 1);
8614 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8615 }
8616
8617 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8618 }
8619 }
8620
8621 if (old_current_buffer)
8622 set_buffer_internal (old_current_buffer);
8623 }
8624
8625 return window_height_changed_p;
8626 }
8627
8628
8629 /* Value is the current message, a string, or nil if there is no
8630 current message. */
8631
8632 Lisp_Object
8633 current_message ()
8634 {
8635 Lisp_Object msg;
8636
8637 if (!BUFFERP (echo_area_buffer[0]))
8638 msg = Qnil;
8639 else
8640 {
8641 with_echo_area_buffer (0, 0, current_message_1,
8642 (EMACS_INT) &msg, Qnil, 0, 0);
8643 if (NILP (msg))
8644 echo_area_buffer[0] = Qnil;
8645 }
8646
8647 return msg;
8648 }
8649
8650
8651 static int
8652 current_message_1 (a1, a2, a3, a4)
8653 EMACS_INT a1;
8654 Lisp_Object a2;
8655 EMACS_INT a3, a4;
8656 {
8657 Lisp_Object *msg = (Lisp_Object *) a1;
8658
8659 if (Z > BEG)
8660 *msg = make_buffer_string (BEG, Z, 1);
8661 else
8662 *msg = Qnil;
8663 return 0;
8664 }
8665
8666
8667 /* Push the current message on Vmessage_stack for later restauration
8668 by restore_message. Value is non-zero if the current message isn't
8669 empty. This is a relatively infrequent operation, so it's not
8670 worth optimizing. */
8671
8672 int
8673 push_message ()
8674 {
8675 Lisp_Object msg;
8676 msg = current_message ();
8677 Vmessage_stack = Fcons (msg, Vmessage_stack);
8678 return STRINGP (msg);
8679 }
8680
8681
8682 /* Restore message display from the top of Vmessage_stack. */
8683
8684 void
8685 restore_message ()
8686 {
8687 Lisp_Object msg;
8688
8689 xassert (CONSP (Vmessage_stack));
8690 msg = XCAR (Vmessage_stack);
8691 if (STRINGP (msg))
8692 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8693 else
8694 message3_nolog (msg, 0, 0);
8695 }
8696
8697
8698 /* Handler for record_unwind_protect calling pop_message. */
8699
8700 Lisp_Object
8701 pop_message_unwind (dummy)
8702 Lisp_Object dummy;
8703 {
8704 pop_message ();
8705 return Qnil;
8706 }
8707
8708 /* Pop the top-most entry off Vmessage_stack. */
8709
8710 void
8711 pop_message ()
8712 {
8713 xassert (CONSP (Vmessage_stack));
8714 Vmessage_stack = XCDR (Vmessage_stack);
8715 }
8716
8717
8718 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8719 exits. If the stack is not empty, we have a missing pop_message
8720 somewhere. */
8721
8722 void
8723 check_message_stack ()
8724 {
8725 if (!NILP (Vmessage_stack))
8726 abort ();
8727 }
8728
8729
8730 /* Truncate to NCHARS what will be displayed in the echo area the next
8731 time we display it---but don't redisplay it now. */
8732
8733 void
8734 truncate_echo_area (nchars)
8735 int nchars;
8736 {
8737 if (nchars == 0)
8738 echo_area_buffer[0] = Qnil;
8739 /* A null message buffer means that the frame hasn't really been
8740 initialized yet. Error messages get reported properly by
8741 cmd_error, so this must be just an informative message; toss it. */
8742 else if (!noninteractive
8743 && INTERACTIVE
8744 && !NILP (echo_area_buffer[0]))
8745 {
8746 struct frame *sf = SELECTED_FRAME ();
8747 if (FRAME_MESSAGE_BUF (sf))
8748 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8749 }
8750 }
8751
8752
8753 /* Helper function for truncate_echo_area. Truncate the current
8754 message to at most NCHARS characters. */
8755
8756 static int
8757 truncate_message_1 (nchars, a2, a3, a4)
8758 EMACS_INT nchars;
8759 Lisp_Object a2;
8760 EMACS_INT a3, a4;
8761 {
8762 if (BEG + nchars < Z)
8763 del_range (BEG + nchars, Z);
8764 if (Z == BEG)
8765 echo_area_buffer[0] = Qnil;
8766 return 0;
8767 }
8768
8769
8770 /* Set the current message to a substring of S or STRING.
8771
8772 If STRING is a Lisp string, set the message to the first NBYTES
8773 bytes from STRING. NBYTES zero means use the whole string. If
8774 STRING is multibyte, the message will be displayed multibyte.
8775
8776 If S is not null, set the message to the first LEN bytes of S. LEN
8777 zero means use the whole string. MULTIBYTE_P non-zero means S is
8778 multibyte. Display the message multibyte in that case.
8779
8780 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8781 to t before calling set_message_1 (which calls insert).
8782 */
8783
8784 void
8785 set_message (s, string, nbytes, multibyte_p)
8786 const char *s;
8787 Lisp_Object string;
8788 int nbytes, multibyte_p;
8789 {
8790 message_enable_multibyte
8791 = ((s && multibyte_p)
8792 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8793
8794 with_echo_area_buffer (0, -1, set_message_1,
8795 (EMACS_INT) s, string, nbytes, multibyte_p);
8796 message_buf_print = 0;
8797 help_echo_showing_p = 0;
8798 }
8799
8800
8801 /* Helper function for set_message. Arguments have the same meaning
8802 as there, with A1 corresponding to S and A2 corresponding to STRING
8803 This function is called with the echo area buffer being
8804 current. */
8805
8806 static int
8807 set_message_1 (a1, a2, nbytes, multibyte_p)
8808 EMACS_INT a1;
8809 Lisp_Object a2;
8810 EMACS_INT nbytes, multibyte_p;
8811 {
8812 const char *s = (const char *) a1;
8813 Lisp_Object string = a2;
8814
8815 /* Change multibyteness of the echo buffer appropriately. */
8816 if (message_enable_multibyte
8817 != !NILP (current_buffer->enable_multibyte_characters))
8818 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8819
8820 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8821
8822 /* Insert new message at BEG. */
8823 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8824
8825 if (STRINGP (string))
8826 {
8827 int nchars;
8828
8829 if (nbytes == 0)
8830 nbytes = SBYTES (string);
8831 nchars = string_byte_to_char (string, nbytes);
8832
8833 /* This function takes care of single/multibyte conversion. We
8834 just have to ensure that the echo area buffer has the right
8835 setting of enable_multibyte_characters. */
8836 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8837 }
8838 else if (s)
8839 {
8840 if (nbytes == 0)
8841 nbytes = strlen (s);
8842
8843 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8844 {
8845 /* Convert from multi-byte to single-byte. */
8846 int i, c, n;
8847 unsigned char work[1];
8848
8849 /* Convert a multibyte string to single-byte. */
8850 for (i = 0; i < nbytes; i += n)
8851 {
8852 c = string_char_and_length (s + i, nbytes - i, &n);
8853 work[0] = (ASCII_CHAR_P (c)
8854 ? c
8855 : multibyte_char_to_unibyte (c, Qnil));
8856 insert_1_both (work, 1, 1, 1, 0, 0);
8857 }
8858 }
8859 else if (!multibyte_p
8860 && !NILP (current_buffer->enable_multibyte_characters))
8861 {
8862 /* Convert from single-byte to multi-byte. */
8863 int i, c, n;
8864 const unsigned char *msg = (const unsigned char *) s;
8865 unsigned char str[MAX_MULTIBYTE_LENGTH];
8866
8867 /* Convert a single-byte string to multibyte. */
8868 for (i = 0; i < nbytes; i++)
8869 {
8870 c = msg[i];
8871 c = unibyte_char_to_multibyte (c);
8872 n = CHAR_STRING (c, str);
8873 insert_1_both (str, 1, n, 1, 0, 0);
8874 }
8875 }
8876 else
8877 insert_1 (s, nbytes, 1, 0, 0);
8878 }
8879
8880 return 0;
8881 }
8882
8883
8884 /* Clear messages. CURRENT_P non-zero means clear the current
8885 message. LAST_DISPLAYED_P non-zero means clear the message
8886 last displayed. */
8887
8888 void
8889 clear_message (current_p, last_displayed_p)
8890 int current_p, last_displayed_p;
8891 {
8892 if (current_p)
8893 {
8894 echo_area_buffer[0] = Qnil;
8895 message_cleared_p = 1;
8896 }
8897
8898 if (last_displayed_p)
8899 echo_area_buffer[1] = Qnil;
8900
8901 message_buf_print = 0;
8902 }
8903
8904 /* Clear garbaged frames.
8905
8906 This function is used where the old redisplay called
8907 redraw_garbaged_frames which in turn called redraw_frame which in
8908 turn called clear_frame. The call to clear_frame was a source of
8909 flickering. I believe a clear_frame is not necessary. It should
8910 suffice in the new redisplay to invalidate all current matrices,
8911 and ensure a complete redisplay of all windows. */
8912
8913 static void
8914 clear_garbaged_frames ()
8915 {
8916 if (frame_garbaged)
8917 {
8918 Lisp_Object tail, frame;
8919 int changed_count = 0;
8920
8921 FOR_EACH_FRAME (tail, frame)
8922 {
8923 struct frame *f = XFRAME (frame);
8924
8925 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8926 {
8927 if (f->resized_p)
8928 {
8929 Fredraw_frame (frame);
8930 f->force_flush_display_p = 1;
8931 }
8932 clear_current_matrices (f);
8933 changed_count++;
8934 f->garbaged = 0;
8935 f->resized_p = 0;
8936 }
8937 }
8938
8939 frame_garbaged = 0;
8940 if (changed_count)
8941 ++windows_or_buffers_changed;
8942 }
8943 }
8944
8945
8946 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8947 is non-zero update selected_frame. Value is non-zero if the
8948 mini-windows height has been changed. */
8949
8950 static int
8951 echo_area_display (update_frame_p)
8952 int update_frame_p;
8953 {
8954 Lisp_Object mini_window;
8955 struct window *w;
8956 struct frame *f;
8957 int window_height_changed_p = 0;
8958 struct frame *sf = SELECTED_FRAME ();
8959
8960 mini_window = FRAME_MINIBUF_WINDOW (sf);
8961 w = XWINDOW (mini_window);
8962 f = XFRAME (WINDOW_FRAME (w));
8963
8964 /* Don't display if frame is invisible or not yet initialized. */
8965 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8966 return 0;
8967
8968 #ifdef HAVE_WINDOW_SYSTEM
8969 /* When Emacs starts, selected_frame may be the initial terminal
8970 frame. If we let this through, a message would be displayed on
8971 the terminal. */
8972 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8973 return 0;
8974 #endif /* HAVE_WINDOW_SYSTEM */
8975
8976 /* Redraw garbaged frames. */
8977 if (frame_garbaged)
8978 clear_garbaged_frames ();
8979
8980 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8981 {
8982 echo_area_window = mini_window;
8983 window_height_changed_p = display_echo_area (w);
8984 w->must_be_updated_p = 1;
8985
8986 /* Update the display, unless called from redisplay_internal.
8987 Also don't update the screen during redisplay itself. The
8988 update will happen at the end of redisplay, and an update
8989 here could cause confusion. */
8990 if (update_frame_p && !redisplaying_p)
8991 {
8992 int n = 0;
8993
8994 /* If the display update has been interrupted by pending
8995 input, update mode lines in the frame. Due to the
8996 pending input, it might have been that redisplay hasn't
8997 been called, so that mode lines above the echo area are
8998 garbaged. This looks odd, so we prevent it here. */
8999 if (!display_completed)
9000 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9001
9002 if (window_height_changed_p
9003 /* Don't do this if Emacs is shutting down. Redisplay
9004 needs to run hooks. */
9005 && !NILP (Vrun_hooks))
9006 {
9007 /* Must update other windows. Likewise as in other
9008 cases, don't let this update be interrupted by
9009 pending input. */
9010 int count = SPECPDL_INDEX ();
9011 specbind (Qredisplay_dont_pause, Qt);
9012 windows_or_buffers_changed = 1;
9013 redisplay_internal (0);
9014 unbind_to (count, Qnil);
9015 }
9016 else if (FRAME_WINDOW_P (f) && n == 0)
9017 {
9018 /* Window configuration is the same as before.
9019 Can do with a display update of the echo area,
9020 unless we displayed some mode lines. */
9021 update_single_window (w, 1);
9022 FRAME_RIF (f)->flush_display (f);
9023 }
9024 else
9025 update_frame (f, 1, 1);
9026
9027 /* If cursor is in the echo area, make sure that the next
9028 redisplay displays the minibuffer, so that the cursor will
9029 be replaced with what the minibuffer wants. */
9030 if (cursor_in_echo_area)
9031 ++windows_or_buffers_changed;
9032 }
9033 }
9034 else if (!EQ (mini_window, selected_window))
9035 windows_or_buffers_changed++;
9036
9037 /* Last displayed message is now the current message. */
9038 echo_area_buffer[1] = echo_area_buffer[0];
9039 /* Inform read_char that we're not echoing. */
9040 echo_message_buffer = Qnil;
9041
9042 /* Prevent redisplay optimization in redisplay_internal by resetting
9043 this_line_start_pos. This is done because the mini-buffer now
9044 displays the message instead of its buffer text. */
9045 if (EQ (mini_window, selected_window))
9046 CHARPOS (this_line_start_pos) = 0;
9047
9048 return window_height_changed_p;
9049 }
9050
9051
9052 \f
9053 /***********************************************************************
9054 Mode Lines and Frame Titles
9055 ***********************************************************************/
9056
9057 /* A buffer for constructing non-propertized mode-line strings and
9058 frame titles in it; allocated from the heap in init_xdisp and
9059 resized as needed in store_mode_line_noprop_char. */
9060
9061 static char *mode_line_noprop_buf;
9062
9063 /* The buffer's end, and a current output position in it. */
9064
9065 static char *mode_line_noprop_buf_end;
9066 static char *mode_line_noprop_ptr;
9067
9068 #define MODE_LINE_NOPROP_LEN(start) \
9069 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9070
9071 static enum {
9072 MODE_LINE_DISPLAY = 0,
9073 MODE_LINE_TITLE,
9074 MODE_LINE_NOPROP,
9075 MODE_LINE_STRING
9076 } mode_line_target;
9077
9078 /* Alist that caches the results of :propertize.
9079 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9080 static Lisp_Object mode_line_proptrans_alist;
9081
9082 /* List of strings making up the mode-line. */
9083 static Lisp_Object mode_line_string_list;
9084
9085 /* Base face property when building propertized mode line string. */
9086 static Lisp_Object mode_line_string_face;
9087 static Lisp_Object mode_line_string_face_prop;
9088
9089
9090 /* Unwind data for mode line strings */
9091
9092 static Lisp_Object Vmode_line_unwind_vector;
9093
9094 static Lisp_Object
9095 format_mode_line_unwind_data (struct buffer *obuf,
9096 Lisp_Object owin,
9097 int save_proptrans)
9098 {
9099 Lisp_Object vector, tmp;
9100
9101 /* Reduce consing by keeping one vector in
9102 Vwith_echo_area_save_vector. */
9103 vector = Vmode_line_unwind_vector;
9104 Vmode_line_unwind_vector = Qnil;
9105
9106 if (NILP (vector))
9107 vector = Fmake_vector (make_number (8), Qnil);
9108
9109 ASET (vector, 0, make_number (mode_line_target));
9110 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9111 ASET (vector, 2, mode_line_string_list);
9112 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9113 ASET (vector, 4, mode_line_string_face);
9114 ASET (vector, 5, mode_line_string_face_prop);
9115
9116 if (obuf)
9117 XSETBUFFER (tmp, obuf);
9118 else
9119 tmp = Qnil;
9120 ASET (vector, 6, tmp);
9121 ASET (vector, 7, owin);
9122
9123 return vector;
9124 }
9125
9126 static Lisp_Object
9127 unwind_format_mode_line (vector)
9128 Lisp_Object vector;
9129 {
9130 mode_line_target = XINT (AREF (vector, 0));
9131 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9132 mode_line_string_list = AREF (vector, 2);
9133 if (! EQ (AREF (vector, 3), Qt))
9134 mode_line_proptrans_alist = AREF (vector, 3);
9135 mode_line_string_face = AREF (vector, 4);
9136 mode_line_string_face_prop = AREF (vector, 5);
9137
9138 if (!NILP (AREF (vector, 7)))
9139 /* Select window before buffer, since it may change the buffer. */
9140 Fselect_window (AREF (vector, 7), Qt);
9141
9142 if (!NILP (AREF (vector, 6)))
9143 {
9144 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9145 ASET (vector, 6, Qnil);
9146 }
9147
9148 Vmode_line_unwind_vector = vector;
9149 return Qnil;
9150 }
9151
9152
9153 /* Store a single character C for the frame title in mode_line_noprop_buf.
9154 Re-allocate mode_line_noprop_buf if necessary. */
9155
9156 static void
9157 #ifdef PROTOTYPES
9158 store_mode_line_noprop_char (char c)
9159 #else
9160 store_mode_line_noprop_char (c)
9161 char c;
9162 #endif
9163 {
9164 /* If output position has reached the end of the allocated buffer,
9165 double the buffer's size. */
9166 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9167 {
9168 int len = MODE_LINE_NOPROP_LEN (0);
9169 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9170 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9171 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9172 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9173 }
9174
9175 *mode_line_noprop_ptr++ = c;
9176 }
9177
9178
9179 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9180 mode_line_noprop_ptr. STR is the string to store. Do not copy
9181 characters that yield more columns than PRECISION; PRECISION <= 0
9182 means copy the whole string. Pad with spaces until FIELD_WIDTH
9183 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9184 pad. Called from display_mode_element when it is used to build a
9185 frame title. */
9186
9187 static int
9188 store_mode_line_noprop (str, field_width, precision)
9189 const unsigned char *str;
9190 int field_width, precision;
9191 {
9192 int n = 0;
9193 int dummy, nbytes;
9194
9195 /* Copy at most PRECISION chars from STR. */
9196 nbytes = strlen (str);
9197 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9198 while (nbytes--)
9199 store_mode_line_noprop_char (*str++);
9200
9201 /* Fill up with spaces until FIELD_WIDTH reached. */
9202 while (field_width > 0
9203 && n < field_width)
9204 {
9205 store_mode_line_noprop_char (' ');
9206 ++n;
9207 }
9208
9209 return n;
9210 }
9211
9212 /***********************************************************************
9213 Frame Titles
9214 ***********************************************************************/
9215
9216 #ifdef HAVE_WINDOW_SYSTEM
9217
9218 /* Set the title of FRAME, if it has changed. The title format is
9219 Vicon_title_format if FRAME is iconified, otherwise it is
9220 frame_title_format. */
9221
9222 static void
9223 x_consider_frame_title (frame)
9224 Lisp_Object frame;
9225 {
9226 struct frame *f = XFRAME (frame);
9227
9228 if (FRAME_WINDOW_P (f)
9229 || FRAME_MINIBUF_ONLY_P (f)
9230 || f->explicit_name)
9231 {
9232 /* Do we have more than one visible frame on this X display? */
9233 Lisp_Object tail;
9234 Lisp_Object fmt;
9235 int title_start;
9236 char *title;
9237 int len;
9238 struct it it;
9239 int count = SPECPDL_INDEX ();
9240
9241 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9242 {
9243 Lisp_Object other_frame = XCAR (tail);
9244 struct frame *tf = XFRAME (other_frame);
9245
9246 if (tf != f
9247 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9248 && !FRAME_MINIBUF_ONLY_P (tf)
9249 && !EQ (other_frame, tip_frame)
9250 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9251 break;
9252 }
9253
9254 /* Set global variable indicating that multiple frames exist. */
9255 multiple_frames = CONSP (tail);
9256
9257 /* Switch to the buffer of selected window of the frame. Set up
9258 mode_line_target so that display_mode_element will output into
9259 mode_line_noprop_buf; then display the title. */
9260 record_unwind_protect (unwind_format_mode_line,
9261 format_mode_line_unwind_data
9262 (current_buffer, selected_window, 0));
9263
9264 Fselect_window (f->selected_window, Qt);
9265 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9266 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9267
9268 mode_line_target = MODE_LINE_TITLE;
9269 title_start = MODE_LINE_NOPROP_LEN (0);
9270 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9271 NULL, DEFAULT_FACE_ID);
9272 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9273 len = MODE_LINE_NOPROP_LEN (title_start);
9274 title = mode_line_noprop_buf + title_start;
9275 unbind_to (count, Qnil);
9276
9277 /* Set the title only if it's changed. This avoids consing in
9278 the common case where it hasn't. (If it turns out that we've
9279 already wasted too much time by walking through the list with
9280 display_mode_element, then we might need to optimize at a
9281 higher level than this.) */
9282 if (! STRINGP (f->name)
9283 || SBYTES (f->name) != len
9284 || bcmp (title, SDATA (f->name), len) != 0)
9285 x_implicitly_set_name (f, make_string (title, len), Qnil);
9286 }
9287 }
9288
9289 #endif /* not HAVE_WINDOW_SYSTEM */
9290
9291
9292
9293 \f
9294 /***********************************************************************
9295 Menu Bars
9296 ***********************************************************************/
9297
9298
9299 /* Prepare for redisplay by updating menu-bar item lists when
9300 appropriate. This can call eval. */
9301
9302 void
9303 prepare_menu_bars ()
9304 {
9305 int all_windows;
9306 struct gcpro gcpro1, gcpro2;
9307 struct frame *f;
9308 Lisp_Object tooltip_frame;
9309
9310 #ifdef HAVE_WINDOW_SYSTEM
9311 tooltip_frame = tip_frame;
9312 #else
9313 tooltip_frame = Qnil;
9314 #endif
9315
9316 /* Update all frame titles based on their buffer names, etc. We do
9317 this before the menu bars so that the buffer-menu will show the
9318 up-to-date frame titles. */
9319 #ifdef HAVE_WINDOW_SYSTEM
9320 if (windows_or_buffers_changed || update_mode_lines)
9321 {
9322 Lisp_Object tail, frame;
9323
9324 FOR_EACH_FRAME (tail, frame)
9325 {
9326 f = XFRAME (frame);
9327 if (!EQ (frame, tooltip_frame)
9328 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9329 x_consider_frame_title (frame);
9330 }
9331 }
9332 #endif /* HAVE_WINDOW_SYSTEM */
9333
9334 /* Update the menu bar item lists, if appropriate. This has to be
9335 done before any actual redisplay or generation of display lines. */
9336 all_windows = (update_mode_lines
9337 || buffer_shared > 1
9338 || windows_or_buffers_changed);
9339 if (all_windows)
9340 {
9341 Lisp_Object tail, frame;
9342 int count = SPECPDL_INDEX ();
9343 /* 1 means that update_menu_bar has run its hooks
9344 so any further calls to update_menu_bar shouldn't do so again. */
9345 int menu_bar_hooks_run = 0;
9346
9347 record_unwind_save_match_data ();
9348
9349 FOR_EACH_FRAME (tail, frame)
9350 {
9351 f = XFRAME (frame);
9352
9353 /* Ignore tooltip frame. */
9354 if (EQ (frame, tooltip_frame))
9355 continue;
9356
9357 /* If a window on this frame changed size, report that to
9358 the user and clear the size-change flag. */
9359 if (FRAME_WINDOW_SIZES_CHANGED (f))
9360 {
9361 Lisp_Object functions;
9362
9363 /* Clear flag first in case we get an error below. */
9364 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9365 functions = Vwindow_size_change_functions;
9366 GCPRO2 (tail, functions);
9367
9368 while (CONSP (functions))
9369 {
9370 call1 (XCAR (functions), frame);
9371 functions = XCDR (functions);
9372 }
9373 UNGCPRO;
9374 }
9375
9376 GCPRO1 (tail);
9377 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9378 #ifdef HAVE_WINDOW_SYSTEM
9379 update_tool_bar (f, 0);
9380 #ifdef MAC_OS
9381 mac_update_title_bar (f, 0);
9382 #endif
9383 #endif
9384 UNGCPRO;
9385 }
9386
9387 unbind_to (count, Qnil);
9388 }
9389 else
9390 {
9391 struct frame *sf = SELECTED_FRAME ();
9392 update_menu_bar (sf, 1, 0);
9393 #ifdef HAVE_WINDOW_SYSTEM
9394 update_tool_bar (sf, 1);
9395 #ifdef MAC_OS
9396 mac_update_title_bar (sf, 1);
9397 #endif
9398 #endif
9399 }
9400
9401 /* Motif needs this. See comment in xmenu.c. Turn it off when
9402 pending_menu_activation is not defined. */
9403 #ifdef USE_X_TOOLKIT
9404 pending_menu_activation = 0;
9405 #endif
9406 }
9407
9408
9409 /* Update the menu bar item list for frame F. This has to be done
9410 before we start to fill in any display lines, because it can call
9411 eval.
9412
9413 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9414
9415 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9416 already ran the menu bar hooks for this redisplay, so there
9417 is no need to run them again. The return value is the
9418 updated value of this flag, to pass to the next call. */
9419
9420 static int
9421 update_menu_bar (f, save_match_data, hooks_run)
9422 struct frame *f;
9423 int save_match_data;
9424 int hooks_run;
9425 {
9426 Lisp_Object window;
9427 register struct window *w;
9428
9429 /* If called recursively during a menu update, do nothing. This can
9430 happen when, for instance, an activate-menubar-hook causes a
9431 redisplay. */
9432 if (inhibit_menubar_update)
9433 return hooks_run;
9434
9435 window = FRAME_SELECTED_WINDOW (f);
9436 w = XWINDOW (window);
9437
9438 #if 0 /* The if statement below this if statement used to include the
9439 condition !NILP (w->update_mode_line), rather than using
9440 update_mode_lines directly, and this if statement may have
9441 been added to make that condition work. Now the if
9442 statement below matches its comment, this isn't needed. */
9443 if (update_mode_lines)
9444 w->update_mode_line = Qt;
9445 #endif
9446
9447 if (FRAME_WINDOW_P (f)
9448 ?
9449 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9450 || defined (USE_GTK)
9451 FRAME_EXTERNAL_MENU_BAR (f)
9452 #else
9453 FRAME_MENU_BAR_LINES (f) > 0
9454 #endif
9455 : FRAME_MENU_BAR_LINES (f) > 0)
9456 {
9457 /* If the user has switched buffers or windows, we need to
9458 recompute to reflect the new bindings. But we'll
9459 recompute when update_mode_lines is set too; that means
9460 that people can use force-mode-line-update to request
9461 that the menu bar be recomputed. The adverse effect on
9462 the rest of the redisplay algorithm is about the same as
9463 windows_or_buffers_changed anyway. */
9464 if (windows_or_buffers_changed
9465 /* This used to test w->update_mode_line, but we believe
9466 there is no need to recompute the menu in that case. */
9467 || update_mode_lines
9468 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9469 < BUF_MODIFF (XBUFFER (w->buffer)))
9470 != !NILP (w->last_had_star))
9471 || ((!NILP (Vtransient_mark_mode)
9472 && !NILP (XBUFFER (w->buffer)->mark_active))
9473 != !NILP (w->region_showing)))
9474 {
9475 struct buffer *prev = current_buffer;
9476 int count = SPECPDL_INDEX ();
9477
9478 specbind (Qinhibit_menubar_update, Qt);
9479
9480 set_buffer_internal_1 (XBUFFER (w->buffer));
9481 if (save_match_data)
9482 record_unwind_save_match_data ();
9483 if (NILP (Voverriding_local_map_menu_flag))
9484 {
9485 specbind (Qoverriding_terminal_local_map, Qnil);
9486 specbind (Qoverriding_local_map, Qnil);
9487 }
9488
9489 if (!hooks_run)
9490 {
9491 /* Run the Lucid hook. */
9492 safe_run_hooks (Qactivate_menubar_hook);
9493
9494 /* If it has changed current-menubar from previous value,
9495 really recompute the menu-bar from the value. */
9496 if (! NILP (Vlucid_menu_bar_dirty_flag))
9497 call0 (Qrecompute_lucid_menubar);
9498
9499 safe_run_hooks (Qmenu_bar_update_hook);
9500
9501 hooks_run = 1;
9502 }
9503
9504 XSETFRAME (Vmenu_updating_frame, f);
9505 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9506
9507 /* Redisplay the menu bar in case we changed it. */
9508 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9509 || defined (USE_GTK)
9510 if (FRAME_WINDOW_P (f))
9511 {
9512 #ifdef MAC_OS
9513 /* All frames on Mac OS share the same menubar. So only
9514 the selected frame should be allowed to set it. */
9515 if (f == SELECTED_FRAME ())
9516 #endif
9517 set_frame_menubar (f, 0, 0);
9518 }
9519 else
9520 /* On a terminal screen, the menu bar is an ordinary screen
9521 line, and this makes it get updated. */
9522 w->update_mode_line = Qt;
9523 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9524 /* In the non-toolkit version, the menu bar is an ordinary screen
9525 line, and this makes it get updated. */
9526 w->update_mode_line = Qt;
9527 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9528
9529 unbind_to (count, Qnil);
9530 set_buffer_internal_1 (prev);
9531 }
9532 }
9533
9534 return hooks_run;
9535 }
9536
9537
9538 \f
9539 /***********************************************************************
9540 Output Cursor
9541 ***********************************************************************/
9542
9543 #ifdef HAVE_WINDOW_SYSTEM
9544
9545 /* EXPORT:
9546 Nominal cursor position -- where to draw output.
9547 HPOS and VPOS are window relative glyph matrix coordinates.
9548 X and Y are window relative pixel coordinates. */
9549
9550 struct cursor_pos output_cursor;
9551
9552
9553 /* EXPORT:
9554 Set the global variable output_cursor to CURSOR. All cursor
9555 positions are relative to updated_window. */
9556
9557 void
9558 set_output_cursor (cursor)
9559 struct cursor_pos *cursor;
9560 {
9561 output_cursor.hpos = cursor->hpos;
9562 output_cursor.vpos = cursor->vpos;
9563 output_cursor.x = cursor->x;
9564 output_cursor.y = cursor->y;
9565 }
9566
9567
9568 /* EXPORT for RIF:
9569 Set a nominal cursor position.
9570
9571 HPOS and VPOS are column/row positions in a window glyph matrix. X
9572 and Y are window text area relative pixel positions.
9573
9574 If this is done during an update, updated_window will contain the
9575 window that is being updated and the position is the future output
9576 cursor position for that window. If updated_window is null, use
9577 selected_window and display the cursor at the given position. */
9578
9579 void
9580 x_cursor_to (vpos, hpos, y, x)
9581 int vpos, hpos, y, x;
9582 {
9583 struct window *w;
9584
9585 /* If updated_window is not set, work on selected_window. */
9586 if (updated_window)
9587 w = updated_window;
9588 else
9589 w = XWINDOW (selected_window);
9590
9591 /* Set the output cursor. */
9592 output_cursor.hpos = hpos;
9593 output_cursor.vpos = vpos;
9594 output_cursor.x = x;
9595 output_cursor.y = y;
9596
9597 /* If not called as part of an update, really display the cursor.
9598 This will also set the cursor position of W. */
9599 if (updated_window == NULL)
9600 {
9601 BLOCK_INPUT;
9602 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9603 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9604 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9605 UNBLOCK_INPUT;
9606 }
9607 }
9608
9609 #endif /* HAVE_WINDOW_SYSTEM */
9610
9611 \f
9612 /***********************************************************************
9613 Tool-bars
9614 ***********************************************************************/
9615
9616 #ifdef HAVE_WINDOW_SYSTEM
9617
9618 /* Where the mouse was last time we reported a mouse event. */
9619
9620 FRAME_PTR last_mouse_frame;
9621
9622 /* Tool-bar item index of the item on which a mouse button was pressed
9623 or -1. */
9624
9625 int last_tool_bar_item;
9626
9627
9628 /* Update the tool-bar item list for frame F. This has to be done
9629 before we start to fill in any display lines. Called from
9630 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9631 and restore it here. */
9632
9633 static void
9634 update_tool_bar (f, save_match_data)
9635 struct frame *f;
9636 int save_match_data;
9637 {
9638 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9639 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9640 #else
9641 int do_update = WINDOWP (f->tool_bar_window)
9642 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9643 #endif
9644
9645 if (do_update)
9646 {
9647 Lisp_Object window;
9648 struct window *w;
9649
9650 window = FRAME_SELECTED_WINDOW (f);
9651 w = XWINDOW (window);
9652
9653 /* If the user has switched buffers or windows, we need to
9654 recompute to reflect the new bindings. But we'll
9655 recompute when update_mode_lines is set too; that means
9656 that people can use force-mode-line-update to request
9657 that the menu bar be recomputed. The adverse effect on
9658 the rest of the redisplay algorithm is about the same as
9659 windows_or_buffers_changed anyway. */
9660 if (windows_or_buffers_changed
9661 || !NILP (w->update_mode_line)
9662 || update_mode_lines
9663 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9664 < BUF_MODIFF (XBUFFER (w->buffer)))
9665 != !NILP (w->last_had_star))
9666 || ((!NILP (Vtransient_mark_mode)
9667 && !NILP (XBUFFER (w->buffer)->mark_active))
9668 != !NILP (w->region_showing)))
9669 {
9670 struct buffer *prev = current_buffer;
9671 int count = SPECPDL_INDEX ();
9672 Lisp_Object new_tool_bar;
9673 int new_n_tool_bar;
9674 struct gcpro gcpro1;
9675
9676 /* Set current_buffer to the buffer of the selected
9677 window of the frame, so that we get the right local
9678 keymaps. */
9679 set_buffer_internal_1 (XBUFFER (w->buffer));
9680
9681 /* Save match data, if we must. */
9682 if (save_match_data)
9683 record_unwind_save_match_data ();
9684
9685 /* Make sure that we don't accidentally use bogus keymaps. */
9686 if (NILP (Voverriding_local_map_menu_flag))
9687 {
9688 specbind (Qoverriding_terminal_local_map, Qnil);
9689 specbind (Qoverriding_local_map, Qnil);
9690 }
9691
9692 GCPRO1 (new_tool_bar);
9693
9694 /* Build desired tool-bar items from keymaps. */
9695 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9696 &new_n_tool_bar);
9697
9698 /* Redisplay the tool-bar if we changed it. */
9699 if (new_n_tool_bar != f->n_tool_bar_items
9700 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9701 {
9702 /* Redisplay that happens asynchronously due to an expose event
9703 may access f->tool_bar_items. Make sure we update both
9704 variables within BLOCK_INPUT so no such event interrupts. */
9705 BLOCK_INPUT;
9706 f->tool_bar_items = new_tool_bar;
9707 f->n_tool_bar_items = new_n_tool_bar;
9708 w->update_mode_line = Qt;
9709 UNBLOCK_INPUT;
9710 }
9711
9712 UNGCPRO;
9713
9714 unbind_to (count, Qnil);
9715 set_buffer_internal_1 (prev);
9716 }
9717 }
9718 }
9719
9720
9721 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9722 F's desired tool-bar contents. F->tool_bar_items must have
9723 been set up previously by calling prepare_menu_bars. */
9724
9725 static void
9726 build_desired_tool_bar_string (f)
9727 struct frame *f;
9728 {
9729 int i, size, size_needed;
9730 struct gcpro gcpro1, gcpro2, gcpro3;
9731 Lisp_Object image, plist, props;
9732
9733 image = plist = props = Qnil;
9734 GCPRO3 (image, plist, props);
9735
9736 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9737 Otherwise, make a new string. */
9738
9739 /* The size of the string we might be able to reuse. */
9740 size = (STRINGP (f->desired_tool_bar_string)
9741 ? SCHARS (f->desired_tool_bar_string)
9742 : 0);
9743
9744 /* We need one space in the string for each image. */
9745 size_needed = f->n_tool_bar_items;
9746
9747 /* Reuse f->desired_tool_bar_string, if possible. */
9748 if (size < size_needed || NILP (f->desired_tool_bar_string))
9749 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9750 make_number (' '));
9751 else
9752 {
9753 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9754 Fremove_text_properties (make_number (0), make_number (size),
9755 props, f->desired_tool_bar_string);
9756 }
9757
9758 /* Put a `display' property on the string for the images to display,
9759 put a `menu_item' property on tool-bar items with a value that
9760 is the index of the item in F's tool-bar item vector. */
9761 for (i = 0; i < f->n_tool_bar_items; ++i)
9762 {
9763 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9764
9765 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9766 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9767 int hmargin, vmargin, relief, idx, end;
9768 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9769
9770 /* If image is a vector, choose the image according to the
9771 button state. */
9772 image = PROP (TOOL_BAR_ITEM_IMAGES);
9773 if (VECTORP (image))
9774 {
9775 if (enabled_p)
9776 idx = (selected_p
9777 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9778 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9779 else
9780 idx = (selected_p
9781 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9782 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9783
9784 xassert (ASIZE (image) >= idx);
9785 image = AREF (image, idx);
9786 }
9787 else
9788 idx = -1;
9789
9790 /* Ignore invalid image specifications. */
9791 if (!valid_image_p (image))
9792 continue;
9793
9794 /* Display the tool-bar button pressed, or depressed. */
9795 plist = Fcopy_sequence (XCDR (image));
9796
9797 /* Compute margin and relief to draw. */
9798 relief = (tool_bar_button_relief >= 0
9799 ? tool_bar_button_relief
9800 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9801 hmargin = vmargin = relief;
9802
9803 if (INTEGERP (Vtool_bar_button_margin)
9804 && XINT (Vtool_bar_button_margin) > 0)
9805 {
9806 hmargin += XFASTINT (Vtool_bar_button_margin);
9807 vmargin += XFASTINT (Vtool_bar_button_margin);
9808 }
9809 else if (CONSP (Vtool_bar_button_margin))
9810 {
9811 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9812 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9813 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9814
9815 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9816 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9817 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9818 }
9819
9820 if (auto_raise_tool_bar_buttons_p)
9821 {
9822 /* Add a `:relief' property to the image spec if the item is
9823 selected. */
9824 if (selected_p)
9825 {
9826 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9827 hmargin -= relief;
9828 vmargin -= relief;
9829 }
9830 }
9831 else
9832 {
9833 /* If image is selected, display it pressed, i.e. with a
9834 negative relief. If it's not selected, display it with a
9835 raised relief. */
9836 plist = Fplist_put (plist, QCrelief,
9837 (selected_p
9838 ? make_number (-relief)
9839 : make_number (relief)));
9840 hmargin -= relief;
9841 vmargin -= relief;
9842 }
9843
9844 /* Put a margin around the image. */
9845 if (hmargin || vmargin)
9846 {
9847 if (hmargin == vmargin)
9848 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9849 else
9850 plist = Fplist_put (plist, QCmargin,
9851 Fcons (make_number (hmargin),
9852 make_number (vmargin)));
9853 }
9854
9855 /* If button is not enabled, and we don't have special images
9856 for the disabled state, make the image appear disabled by
9857 applying an appropriate algorithm to it. */
9858 if (!enabled_p && idx < 0)
9859 plist = Fplist_put (plist, QCconversion, Qdisabled);
9860
9861 /* Put a `display' text property on the string for the image to
9862 display. Put a `menu-item' property on the string that gives
9863 the start of this item's properties in the tool-bar items
9864 vector. */
9865 image = Fcons (Qimage, plist);
9866 props = list4 (Qdisplay, image,
9867 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9868
9869 /* Let the last image hide all remaining spaces in the tool bar
9870 string. The string can be longer than needed when we reuse a
9871 previous string. */
9872 if (i + 1 == f->n_tool_bar_items)
9873 end = SCHARS (f->desired_tool_bar_string);
9874 else
9875 end = i + 1;
9876 Fadd_text_properties (make_number (i), make_number (end),
9877 props, f->desired_tool_bar_string);
9878 #undef PROP
9879 }
9880
9881 UNGCPRO;
9882 }
9883
9884
9885 /* Display one line of the tool-bar of frame IT->f.
9886
9887 HEIGHT specifies the desired height of the tool-bar line.
9888 If the actual height of the glyph row is less than HEIGHT, the
9889 row's height is increased to HEIGHT, and the icons are centered
9890 vertically in the new height.
9891
9892 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9893 count a final empty row in case the tool-bar width exactly matches
9894 the window width.
9895 */
9896
9897 static void
9898 display_tool_bar_line (it, height)
9899 struct it *it;
9900 int height;
9901 {
9902 struct glyph_row *row = it->glyph_row;
9903 int max_x = it->last_visible_x;
9904 struct glyph *last;
9905
9906 prepare_desired_row (row);
9907 row->y = it->current_y;
9908
9909 /* Note that this isn't made use of if the face hasn't a box,
9910 so there's no need to check the face here. */
9911 it->start_of_box_run_p = 1;
9912
9913 while (it->current_x < max_x)
9914 {
9915 int x, n_glyphs_before, i, nglyphs;
9916 struct it it_before;
9917
9918 /* Get the next display element. */
9919 if (!get_next_display_element (it))
9920 {
9921 /* Don't count empty row if we are counting needed tool-bar lines. */
9922 if (height < 0 && !it->hpos)
9923 return;
9924 break;
9925 }
9926
9927 /* Produce glyphs. */
9928 n_glyphs_before = row->used[TEXT_AREA];
9929 it_before = *it;
9930
9931 PRODUCE_GLYPHS (it);
9932
9933 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9934 i = 0;
9935 x = it_before.current_x;
9936 while (i < nglyphs)
9937 {
9938 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9939
9940 if (x + glyph->pixel_width > max_x)
9941 {
9942 /* Glyph doesn't fit on line. Backtrack. */
9943 row->used[TEXT_AREA] = n_glyphs_before;
9944 *it = it_before;
9945 /* If this is the only glyph on this line, it will never fit on the
9946 toolbar, so skip it. But ensure there is at least one glyph,
9947 so we don't accidentally disable the tool-bar. */
9948 if (n_glyphs_before == 0
9949 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9950 break;
9951 goto out;
9952 }
9953
9954 ++it->hpos;
9955 x += glyph->pixel_width;
9956 ++i;
9957 }
9958
9959 /* Stop at line ends. */
9960 if (ITERATOR_AT_END_OF_LINE_P (it))
9961 break;
9962
9963 set_iterator_to_next (it, 1);
9964 }
9965
9966 out:;
9967
9968 row->displays_text_p = row->used[TEXT_AREA] != 0;
9969
9970 /* Use default face for the border below the tool bar.
9971
9972 FIXME: When auto-resize-tool-bars is grow-only, there is
9973 no additional border below the possibly empty tool-bar lines.
9974 So to make the extra empty lines look "normal", we have to
9975 use the tool-bar face for the border too. */
9976 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9977 it->face_id = DEFAULT_FACE_ID;
9978
9979 extend_face_to_end_of_line (it);
9980 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9981 last->right_box_line_p = 1;
9982 if (last == row->glyphs[TEXT_AREA])
9983 last->left_box_line_p = 1;
9984
9985 /* Make line the desired height and center it vertically. */
9986 if ((height -= it->max_ascent + it->max_descent) > 0)
9987 {
9988 /* Don't add more than one line height. */
9989 height %= FRAME_LINE_HEIGHT (it->f);
9990 it->max_ascent += height / 2;
9991 it->max_descent += (height + 1) / 2;
9992 }
9993
9994 compute_line_metrics (it);
9995
9996 /* If line is empty, make it occupy the rest of the tool-bar. */
9997 if (!row->displays_text_p)
9998 {
9999 row->height = row->phys_height = it->last_visible_y - row->y;
10000 row->visible_height = row->height;
10001 row->ascent = row->phys_ascent = 0;
10002 row->extra_line_spacing = 0;
10003 }
10004
10005 row->full_width_p = 1;
10006 row->continued_p = 0;
10007 row->truncated_on_left_p = 0;
10008 row->truncated_on_right_p = 0;
10009
10010 it->current_x = it->hpos = 0;
10011 it->current_y += row->height;
10012 ++it->vpos;
10013 ++it->glyph_row;
10014 }
10015
10016
10017 /* Max tool-bar height. */
10018
10019 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10020 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10021
10022 /* Value is the number of screen lines needed to make all tool-bar
10023 items of frame F visible. The number of actual rows needed is
10024 returned in *N_ROWS if non-NULL. */
10025
10026 static int
10027 tool_bar_lines_needed (f, n_rows)
10028 struct frame *f;
10029 int *n_rows;
10030 {
10031 struct window *w = XWINDOW (f->tool_bar_window);
10032 struct it it;
10033 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10034 the desired matrix, so use (unused) mode-line row as temporary row to
10035 avoid destroying the first tool-bar row. */
10036 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10037
10038 /* Initialize an iterator for iteration over
10039 F->desired_tool_bar_string in the tool-bar window of frame F. */
10040 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10041 it.first_visible_x = 0;
10042 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10043 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10044
10045 while (!ITERATOR_AT_END_P (&it))
10046 {
10047 clear_glyph_row (temp_row);
10048 it.glyph_row = temp_row;
10049 display_tool_bar_line (&it, -1);
10050 }
10051 clear_glyph_row (temp_row);
10052
10053 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10054 if (n_rows)
10055 *n_rows = it.vpos > 0 ? it.vpos : -1;
10056
10057 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10058 }
10059
10060
10061 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10062 0, 1, 0,
10063 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10064 (frame)
10065 Lisp_Object frame;
10066 {
10067 struct frame *f;
10068 struct window *w;
10069 int nlines = 0;
10070
10071 if (NILP (frame))
10072 frame = selected_frame;
10073 else
10074 CHECK_FRAME (frame);
10075 f = XFRAME (frame);
10076
10077 if (WINDOWP (f->tool_bar_window)
10078 || (w = XWINDOW (f->tool_bar_window),
10079 WINDOW_TOTAL_LINES (w) > 0))
10080 {
10081 update_tool_bar (f, 1);
10082 if (f->n_tool_bar_items)
10083 {
10084 build_desired_tool_bar_string (f);
10085 nlines = tool_bar_lines_needed (f, NULL);
10086 }
10087 }
10088
10089 return make_number (nlines);
10090 }
10091
10092
10093 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10094 height should be changed. */
10095
10096 static int
10097 redisplay_tool_bar (f)
10098 struct frame *f;
10099 {
10100 struct window *w;
10101 struct it it;
10102 struct glyph_row *row;
10103
10104 #if defined (USE_GTK) || USE_MAC_TOOLBAR
10105 if (FRAME_EXTERNAL_TOOL_BAR (f))
10106 update_frame_tool_bar (f);
10107 return 0;
10108 #endif
10109
10110 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10111 do anything. This means you must start with tool-bar-lines
10112 non-zero to get the auto-sizing effect. Or in other words, you
10113 can turn off tool-bars by specifying tool-bar-lines zero. */
10114 if (!WINDOWP (f->tool_bar_window)
10115 || (w = XWINDOW (f->tool_bar_window),
10116 WINDOW_TOTAL_LINES (w) == 0))
10117 return 0;
10118
10119 /* Set up an iterator for the tool-bar window. */
10120 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10121 it.first_visible_x = 0;
10122 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10123 row = it.glyph_row;
10124
10125 /* Build a string that represents the contents of the tool-bar. */
10126 build_desired_tool_bar_string (f);
10127 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10128
10129 if (f->n_tool_bar_rows == 0)
10130 {
10131 int nlines;
10132
10133 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10134 nlines != WINDOW_TOTAL_LINES (w)))
10135 {
10136 extern Lisp_Object Qtool_bar_lines;
10137 Lisp_Object frame;
10138 int old_height = WINDOW_TOTAL_LINES (w);
10139
10140 XSETFRAME (frame, f);
10141 Fmodify_frame_parameters (frame,
10142 Fcons (Fcons (Qtool_bar_lines,
10143 make_number (nlines)),
10144 Qnil));
10145 if (WINDOW_TOTAL_LINES (w) != old_height)
10146 {
10147 clear_glyph_matrix (w->desired_matrix);
10148 fonts_changed_p = 1;
10149 return 1;
10150 }
10151 }
10152 }
10153
10154 /* Display as many lines as needed to display all tool-bar items. */
10155
10156 if (f->n_tool_bar_rows > 0)
10157 {
10158 int border, rows, height, extra;
10159
10160 if (INTEGERP (Vtool_bar_border))
10161 border = XINT (Vtool_bar_border);
10162 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10163 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10164 else if (EQ (Vtool_bar_border, Qborder_width))
10165 border = f->border_width;
10166 else
10167 border = 0;
10168 if (border < 0)
10169 border = 0;
10170
10171 rows = f->n_tool_bar_rows;
10172 height = max (1, (it.last_visible_y - border) / rows);
10173 extra = it.last_visible_y - border - height * rows;
10174
10175 while (it.current_y < it.last_visible_y)
10176 {
10177 int h = 0;
10178 if (extra > 0 && rows-- > 0)
10179 {
10180 h = (extra + rows - 1) / rows;
10181 extra -= h;
10182 }
10183 display_tool_bar_line (&it, height + h);
10184 }
10185 }
10186 else
10187 {
10188 while (it.current_y < it.last_visible_y)
10189 display_tool_bar_line (&it, 0);
10190 }
10191
10192 /* It doesn't make much sense to try scrolling in the tool-bar
10193 window, so don't do it. */
10194 w->desired_matrix->no_scrolling_p = 1;
10195 w->must_be_updated_p = 1;
10196
10197 if (!NILP (Vauto_resize_tool_bars))
10198 {
10199 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10200 int change_height_p = 0;
10201
10202 /* If we couldn't display everything, change the tool-bar's
10203 height if there is room for more. */
10204 if (IT_STRING_CHARPOS (it) < it.end_charpos
10205 && it.current_y < max_tool_bar_height)
10206 change_height_p = 1;
10207
10208 row = it.glyph_row - 1;
10209
10210 /* If there are blank lines at the end, except for a partially
10211 visible blank line at the end that is smaller than
10212 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10213 if (!row->displays_text_p
10214 && row->height >= FRAME_LINE_HEIGHT (f))
10215 change_height_p = 1;
10216
10217 /* If row displays tool-bar items, but is partially visible,
10218 change the tool-bar's height. */
10219 if (row->displays_text_p
10220 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10221 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10222 change_height_p = 1;
10223
10224 /* Resize windows as needed by changing the `tool-bar-lines'
10225 frame parameter. */
10226 if (change_height_p)
10227 {
10228 extern Lisp_Object Qtool_bar_lines;
10229 Lisp_Object frame;
10230 int old_height = WINDOW_TOTAL_LINES (w);
10231 int nrows;
10232 int nlines = tool_bar_lines_needed (f, &nrows);
10233
10234 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10235 && !f->minimize_tool_bar_window_p)
10236 ? (nlines > old_height)
10237 : (nlines != old_height));
10238 f->minimize_tool_bar_window_p = 0;
10239
10240 if (change_height_p)
10241 {
10242 XSETFRAME (frame, f);
10243 Fmodify_frame_parameters (frame,
10244 Fcons (Fcons (Qtool_bar_lines,
10245 make_number (nlines)),
10246 Qnil));
10247 if (WINDOW_TOTAL_LINES (w) != old_height)
10248 {
10249 clear_glyph_matrix (w->desired_matrix);
10250 f->n_tool_bar_rows = nrows;
10251 fonts_changed_p = 1;
10252 return 1;
10253 }
10254 }
10255 }
10256 }
10257
10258 f->minimize_tool_bar_window_p = 0;
10259 return 0;
10260 }
10261
10262
10263 /* Get information about the tool-bar item which is displayed in GLYPH
10264 on frame F. Return in *PROP_IDX the index where tool-bar item
10265 properties start in F->tool_bar_items. Value is zero if
10266 GLYPH doesn't display a tool-bar item. */
10267
10268 static int
10269 tool_bar_item_info (f, glyph, prop_idx)
10270 struct frame *f;
10271 struct glyph *glyph;
10272 int *prop_idx;
10273 {
10274 Lisp_Object prop;
10275 int success_p;
10276 int charpos;
10277
10278 /* This function can be called asynchronously, which means we must
10279 exclude any possibility that Fget_text_property signals an
10280 error. */
10281 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10282 charpos = max (0, charpos);
10283
10284 /* Get the text property `menu-item' at pos. The value of that
10285 property is the start index of this item's properties in
10286 F->tool_bar_items. */
10287 prop = Fget_text_property (make_number (charpos),
10288 Qmenu_item, f->current_tool_bar_string);
10289 if (INTEGERP (prop))
10290 {
10291 *prop_idx = XINT (prop);
10292 success_p = 1;
10293 }
10294 else
10295 success_p = 0;
10296
10297 return success_p;
10298 }
10299
10300 \f
10301 /* Get information about the tool-bar item at position X/Y on frame F.
10302 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10303 the current matrix of the tool-bar window of F, or NULL if not
10304 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10305 item in F->tool_bar_items. Value is
10306
10307 -1 if X/Y is not on a tool-bar item
10308 0 if X/Y is on the same item that was highlighted before.
10309 1 otherwise. */
10310
10311 static int
10312 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10313 struct frame *f;
10314 int x, y;
10315 struct glyph **glyph;
10316 int *hpos, *vpos, *prop_idx;
10317 {
10318 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10319 struct window *w = XWINDOW (f->tool_bar_window);
10320 int area;
10321
10322 /* Find the glyph under X/Y. */
10323 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10324 if (*glyph == NULL)
10325 return -1;
10326
10327 /* Get the start of this tool-bar item's properties in
10328 f->tool_bar_items. */
10329 if (!tool_bar_item_info (f, *glyph, prop_idx))
10330 return -1;
10331
10332 /* Is mouse on the highlighted item? */
10333 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10334 && *vpos >= dpyinfo->mouse_face_beg_row
10335 && *vpos <= dpyinfo->mouse_face_end_row
10336 && (*vpos > dpyinfo->mouse_face_beg_row
10337 || *hpos >= dpyinfo->mouse_face_beg_col)
10338 && (*vpos < dpyinfo->mouse_face_end_row
10339 || *hpos < dpyinfo->mouse_face_end_col
10340 || dpyinfo->mouse_face_past_end))
10341 return 0;
10342
10343 return 1;
10344 }
10345
10346
10347 /* EXPORT:
10348 Handle mouse button event on the tool-bar of frame F, at
10349 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10350 0 for button release. MODIFIERS is event modifiers for button
10351 release. */
10352
10353 void
10354 handle_tool_bar_click (f, x, y, down_p, modifiers)
10355 struct frame *f;
10356 int x, y, down_p;
10357 unsigned int modifiers;
10358 {
10359 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10360 struct window *w = XWINDOW (f->tool_bar_window);
10361 int hpos, vpos, prop_idx;
10362 struct glyph *glyph;
10363 Lisp_Object enabled_p;
10364
10365 /* If not on the highlighted tool-bar item, return. */
10366 frame_to_window_pixel_xy (w, &x, &y);
10367 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10368 return;
10369
10370 /* If item is disabled, do nothing. */
10371 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10372 if (NILP (enabled_p))
10373 return;
10374
10375 if (down_p)
10376 {
10377 /* Show item in pressed state. */
10378 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10379 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10380 last_tool_bar_item = prop_idx;
10381 }
10382 else
10383 {
10384 Lisp_Object key, frame;
10385 struct input_event event;
10386 EVENT_INIT (event);
10387
10388 /* Show item in released state. */
10389 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10390 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10391
10392 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10393
10394 XSETFRAME (frame, f);
10395 event.kind = TOOL_BAR_EVENT;
10396 event.frame_or_window = frame;
10397 event.arg = frame;
10398 kbd_buffer_store_event (&event);
10399
10400 event.kind = TOOL_BAR_EVENT;
10401 event.frame_or_window = frame;
10402 event.arg = key;
10403 event.modifiers = modifiers;
10404 kbd_buffer_store_event (&event);
10405 last_tool_bar_item = -1;
10406 }
10407 }
10408
10409
10410 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10411 tool-bar window-relative coordinates X/Y. Called from
10412 note_mouse_highlight. */
10413
10414 static void
10415 note_tool_bar_highlight (f, x, y)
10416 struct frame *f;
10417 int x, y;
10418 {
10419 Lisp_Object window = f->tool_bar_window;
10420 struct window *w = XWINDOW (window);
10421 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10422 int hpos, vpos;
10423 struct glyph *glyph;
10424 struct glyph_row *row;
10425 int i;
10426 Lisp_Object enabled_p;
10427 int prop_idx;
10428 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10429 int mouse_down_p, rc;
10430
10431 /* Function note_mouse_highlight is called with negative x(y
10432 values when mouse moves outside of the frame. */
10433 if (x <= 0 || y <= 0)
10434 {
10435 clear_mouse_face (dpyinfo);
10436 return;
10437 }
10438
10439 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10440 if (rc < 0)
10441 {
10442 /* Not on tool-bar item. */
10443 clear_mouse_face (dpyinfo);
10444 return;
10445 }
10446 else if (rc == 0)
10447 /* On same tool-bar item as before. */
10448 goto set_help_echo;
10449
10450 clear_mouse_face (dpyinfo);
10451
10452 /* Mouse is down, but on different tool-bar item? */
10453 mouse_down_p = (dpyinfo->grabbed
10454 && f == last_mouse_frame
10455 && FRAME_LIVE_P (f));
10456 if (mouse_down_p
10457 && last_tool_bar_item != prop_idx)
10458 return;
10459
10460 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10461 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10462
10463 /* If tool-bar item is not enabled, don't highlight it. */
10464 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10465 if (!NILP (enabled_p))
10466 {
10467 /* Compute the x-position of the glyph. In front and past the
10468 image is a space. We include this in the highlighted area. */
10469 row = MATRIX_ROW (w->current_matrix, vpos);
10470 for (i = x = 0; i < hpos; ++i)
10471 x += row->glyphs[TEXT_AREA][i].pixel_width;
10472
10473 /* Record this as the current active region. */
10474 dpyinfo->mouse_face_beg_col = hpos;
10475 dpyinfo->mouse_face_beg_row = vpos;
10476 dpyinfo->mouse_face_beg_x = x;
10477 dpyinfo->mouse_face_beg_y = row->y;
10478 dpyinfo->mouse_face_past_end = 0;
10479
10480 dpyinfo->mouse_face_end_col = hpos + 1;
10481 dpyinfo->mouse_face_end_row = vpos;
10482 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10483 dpyinfo->mouse_face_end_y = row->y;
10484 dpyinfo->mouse_face_window = window;
10485 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10486
10487 /* Display it as active. */
10488 show_mouse_face (dpyinfo, draw);
10489 dpyinfo->mouse_face_image_state = draw;
10490 }
10491
10492 set_help_echo:
10493
10494 /* Set help_echo_string to a help string to display for this tool-bar item.
10495 XTread_socket does the rest. */
10496 help_echo_object = help_echo_window = Qnil;
10497 help_echo_pos = -1;
10498 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10499 if (NILP (help_echo_string))
10500 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10501 }
10502
10503 #endif /* HAVE_WINDOW_SYSTEM */
10504
10505
10506 \f
10507 /************************************************************************
10508 Horizontal scrolling
10509 ************************************************************************/
10510
10511 static int hscroll_window_tree P_ ((Lisp_Object));
10512 static int hscroll_windows P_ ((Lisp_Object));
10513
10514 /* For all leaf windows in the window tree rooted at WINDOW, set their
10515 hscroll value so that PT is (i) visible in the window, and (ii) so
10516 that it is not within a certain margin at the window's left and
10517 right border. Value is non-zero if any window's hscroll has been
10518 changed. */
10519
10520 static int
10521 hscroll_window_tree (window)
10522 Lisp_Object window;
10523 {
10524 int hscrolled_p = 0;
10525 int hscroll_relative_p = FLOATP (Vhscroll_step);
10526 int hscroll_step_abs = 0;
10527 double hscroll_step_rel = 0;
10528
10529 if (hscroll_relative_p)
10530 {
10531 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10532 if (hscroll_step_rel < 0)
10533 {
10534 hscroll_relative_p = 0;
10535 hscroll_step_abs = 0;
10536 }
10537 }
10538 else if (INTEGERP (Vhscroll_step))
10539 {
10540 hscroll_step_abs = XINT (Vhscroll_step);
10541 if (hscroll_step_abs < 0)
10542 hscroll_step_abs = 0;
10543 }
10544 else
10545 hscroll_step_abs = 0;
10546
10547 while (WINDOWP (window))
10548 {
10549 struct window *w = XWINDOW (window);
10550
10551 if (WINDOWP (w->hchild))
10552 hscrolled_p |= hscroll_window_tree (w->hchild);
10553 else if (WINDOWP (w->vchild))
10554 hscrolled_p |= hscroll_window_tree (w->vchild);
10555 else if (w->cursor.vpos >= 0)
10556 {
10557 int h_margin;
10558 int text_area_width;
10559 struct glyph_row *current_cursor_row
10560 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10561 struct glyph_row *desired_cursor_row
10562 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10563 struct glyph_row *cursor_row
10564 = (desired_cursor_row->enabled_p
10565 ? desired_cursor_row
10566 : current_cursor_row);
10567
10568 text_area_width = window_box_width (w, TEXT_AREA);
10569
10570 /* Scroll when cursor is inside this scroll margin. */
10571 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10572
10573 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10574 && ((XFASTINT (w->hscroll)
10575 && w->cursor.x <= h_margin)
10576 || (cursor_row->enabled_p
10577 && cursor_row->truncated_on_right_p
10578 && (w->cursor.x >= text_area_width - h_margin))))
10579 {
10580 struct it it;
10581 int hscroll;
10582 struct buffer *saved_current_buffer;
10583 int pt;
10584 int wanted_x;
10585
10586 /* Find point in a display of infinite width. */
10587 saved_current_buffer = current_buffer;
10588 current_buffer = XBUFFER (w->buffer);
10589
10590 if (w == XWINDOW (selected_window))
10591 pt = BUF_PT (current_buffer);
10592 else
10593 {
10594 pt = marker_position (w->pointm);
10595 pt = max (BEGV, pt);
10596 pt = min (ZV, pt);
10597 }
10598
10599 /* Move iterator to pt starting at cursor_row->start in
10600 a line with infinite width. */
10601 init_to_row_start (&it, w, cursor_row);
10602 it.last_visible_x = INFINITY;
10603 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10604 current_buffer = saved_current_buffer;
10605
10606 /* Position cursor in window. */
10607 if (!hscroll_relative_p && hscroll_step_abs == 0)
10608 hscroll = max (0, (it.current_x
10609 - (ITERATOR_AT_END_OF_LINE_P (&it)
10610 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10611 : (text_area_width / 2))))
10612 / FRAME_COLUMN_WIDTH (it.f);
10613 else if (w->cursor.x >= text_area_width - h_margin)
10614 {
10615 if (hscroll_relative_p)
10616 wanted_x = text_area_width * (1 - hscroll_step_rel)
10617 - h_margin;
10618 else
10619 wanted_x = text_area_width
10620 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10621 - h_margin;
10622 hscroll
10623 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10624 }
10625 else
10626 {
10627 if (hscroll_relative_p)
10628 wanted_x = text_area_width * hscroll_step_rel
10629 + h_margin;
10630 else
10631 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10632 + h_margin;
10633 hscroll
10634 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10635 }
10636 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10637
10638 /* Don't call Fset_window_hscroll if value hasn't
10639 changed because it will prevent redisplay
10640 optimizations. */
10641 if (XFASTINT (w->hscroll) != hscroll)
10642 {
10643 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10644 w->hscroll = make_number (hscroll);
10645 hscrolled_p = 1;
10646 }
10647 }
10648 }
10649
10650 window = w->next;
10651 }
10652
10653 /* Value is non-zero if hscroll of any leaf window has been changed. */
10654 return hscrolled_p;
10655 }
10656
10657
10658 /* Set hscroll so that cursor is visible and not inside horizontal
10659 scroll margins for all windows in the tree rooted at WINDOW. See
10660 also hscroll_window_tree above. Value is non-zero if any window's
10661 hscroll has been changed. If it has, desired matrices on the frame
10662 of WINDOW are cleared. */
10663
10664 static int
10665 hscroll_windows (window)
10666 Lisp_Object window;
10667 {
10668 int hscrolled_p = hscroll_window_tree (window);
10669 if (hscrolled_p)
10670 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10671 return hscrolled_p;
10672 }
10673
10674
10675 \f
10676 /************************************************************************
10677 Redisplay
10678 ************************************************************************/
10679
10680 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10681 to a non-zero value. This is sometimes handy to have in a debugger
10682 session. */
10683
10684 #if GLYPH_DEBUG
10685
10686 /* First and last unchanged row for try_window_id. */
10687
10688 int debug_first_unchanged_at_end_vpos;
10689 int debug_last_unchanged_at_beg_vpos;
10690
10691 /* Delta vpos and y. */
10692
10693 int debug_dvpos, debug_dy;
10694
10695 /* Delta in characters and bytes for try_window_id. */
10696
10697 int debug_delta, debug_delta_bytes;
10698
10699 /* Values of window_end_pos and window_end_vpos at the end of
10700 try_window_id. */
10701
10702 EMACS_INT debug_end_pos, debug_end_vpos;
10703
10704 /* Append a string to W->desired_matrix->method. FMT is a printf
10705 format string. A1...A9 are a supplement for a variable-length
10706 argument list. If trace_redisplay_p is non-zero also printf the
10707 resulting string to stderr. */
10708
10709 static void
10710 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10711 struct window *w;
10712 char *fmt;
10713 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10714 {
10715 char buffer[512];
10716 char *method = w->desired_matrix->method;
10717 int len = strlen (method);
10718 int size = sizeof w->desired_matrix->method;
10719 int remaining = size - len - 1;
10720
10721 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10722 if (len && remaining)
10723 {
10724 method[len] = '|';
10725 --remaining, ++len;
10726 }
10727
10728 strncpy (method + len, buffer, remaining);
10729
10730 if (trace_redisplay_p)
10731 fprintf (stderr, "%p (%s): %s\n",
10732 w,
10733 ((BUFFERP (w->buffer)
10734 && STRINGP (XBUFFER (w->buffer)->name))
10735 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10736 : "no buffer"),
10737 buffer);
10738 }
10739
10740 #endif /* GLYPH_DEBUG */
10741
10742
10743 /* Value is non-zero if all changes in window W, which displays
10744 current_buffer, are in the text between START and END. START is a
10745 buffer position, END is given as a distance from Z. Used in
10746 redisplay_internal for display optimization. */
10747
10748 static INLINE int
10749 text_outside_line_unchanged_p (w, start, end)
10750 struct window *w;
10751 int start, end;
10752 {
10753 int unchanged_p = 1;
10754
10755 /* If text or overlays have changed, see where. */
10756 if (XFASTINT (w->last_modified) < MODIFF
10757 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10758 {
10759 /* Gap in the line? */
10760 if (GPT < start || Z - GPT < end)
10761 unchanged_p = 0;
10762
10763 /* Changes start in front of the line, or end after it? */
10764 if (unchanged_p
10765 && (BEG_UNCHANGED < start - 1
10766 || END_UNCHANGED < end))
10767 unchanged_p = 0;
10768
10769 /* If selective display, can't optimize if changes start at the
10770 beginning of the line. */
10771 if (unchanged_p
10772 && INTEGERP (current_buffer->selective_display)
10773 && XINT (current_buffer->selective_display) > 0
10774 && (BEG_UNCHANGED < start || GPT <= start))
10775 unchanged_p = 0;
10776
10777 /* If there are overlays at the start or end of the line, these
10778 may have overlay strings with newlines in them. A change at
10779 START, for instance, may actually concern the display of such
10780 overlay strings as well, and they are displayed on different
10781 lines. So, quickly rule out this case. (For the future, it
10782 might be desirable to implement something more telling than
10783 just BEG/END_UNCHANGED.) */
10784 if (unchanged_p)
10785 {
10786 if (BEG + BEG_UNCHANGED == start
10787 && overlay_touches_p (start))
10788 unchanged_p = 0;
10789 if (END_UNCHANGED == end
10790 && overlay_touches_p (Z - end))
10791 unchanged_p = 0;
10792 }
10793 }
10794
10795 return unchanged_p;
10796 }
10797
10798
10799 /* Do a frame update, taking possible shortcuts into account. This is
10800 the main external entry point for redisplay.
10801
10802 If the last redisplay displayed an echo area message and that message
10803 is no longer requested, we clear the echo area or bring back the
10804 mini-buffer if that is in use. */
10805
10806 void
10807 redisplay ()
10808 {
10809 redisplay_internal (0);
10810 }
10811
10812
10813 static Lisp_Object
10814 overlay_arrow_string_or_property (var)
10815 Lisp_Object var;
10816 {
10817 Lisp_Object val;
10818
10819 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10820 return val;
10821
10822 return Voverlay_arrow_string;
10823 }
10824
10825 /* Return 1 if there are any overlay-arrows in current_buffer. */
10826 static int
10827 overlay_arrow_in_current_buffer_p ()
10828 {
10829 Lisp_Object vlist;
10830
10831 for (vlist = Voverlay_arrow_variable_list;
10832 CONSP (vlist);
10833 vlist = XCDR (vlist))
10834 {
10835 Lisp_Object var = XCAR (vlist);
10836 Lisp_Object val;
10837
10838 if (!SYMBOLP (var))
10839 continue;
10840 val = find_symbol_value (var);
10841 if (MARKERP (val)
10842 && current_buffer == XMARKER (val)->buffer)
10843 return 1;
10844 }
10845 return 0;
10846 }
10847
10848
10849 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10850 has changed. */
10851
10852 static int
10853 overlay_arrows_changed_p ()
10854 {
10855 Lisp_Object vlist;
10856
10857 for (vlist = Voverlay_arrow_variable_list;
10858 CONSP (vlist);
10859 vlist = XCDR (vlist))
10860 {
10861 Lisp_Object var = XCAR (vlist);
10862 Lisp_Object val, pstr;
10863
10864 if (!SYMBOLP (var))
10865 continue;
10866 val = find_symbol_value (var);
10867 if (!MARKERP (val))
10868 continue;
10869 if (! EQ (COERCE_MARKER (val),
10870 Fget (var, Qlast_arrow_position))
10871 || ! (pstr = overlay_arrow_string_or_property (var),
10872 EQ (pstr, Fget (var, Qlast_arrow_string))))
10873 return 1;
10874 }
10875 return 0;
10876 }
10877
10878 /* Mark overlay arrows to be updated on next redisplay. */
10879
10880 static void
10881 update_overlay_arrows (up_to_date)
10882 int up_to_date;
10883 {
10884 Lisp_Object vlist;
10885
10886 for (vlist = Voverlay_arrow_variable_list;
10887 CONSP (vlist);
10888 vlist = XCDR (vlist))
10889 {
10890 Lisp_Object var = XCAR (vlist);
10891
10892 if (!SYMBOLP (var))
10893 continue;
10894
10895 if (up_to_date > 0)
10896 {
10897 Lisp_Object val = find_symbol_value (var);
10898 Fput (var, Qlast_arrow_position,
10899 COERCE_MARKER (val));
10900 Fput (var, Qlast_arrow_string,
10901 overlay_arrow_string_or_property (var));
10902 }
10903 else if (up_to_date < 0
10904 || !NILP (Fget (var, Qlast_arrow_position)))
10905 {
10906 Fput (var, Qlast_arrow_position, Qt);
10907 Fput (var, Qlast_arrow_string, Qt);
10908 }
10909 }
10910 }
10911
10912
10913 /* Return overlay arrow string to display at row.
10914 Return integer (bitmap number) for arrow bitmap in left fringe.
10915 Return nil if no overlay arrow. */
10916
10917 static Lisp_Object
10918 overlay_arrow_at_row (it, row)
10919 struct it *it;
10920 struct glyph_row *row;
10921 {
10922 Lisp_Object vlist;
10923
10924 for (vlist = Voverlay_arrow_variable_list;
10925 CONSP (vlist);
10926 vlist = XCDR (vlist))
10927 {
10928 Lisp_Object var = XCAR (vlist);
10929 Lisp_Object val;
10930
10931 if (!SYMBOLP (var))
10932 continue;
10933
10934 val = find_symbol_value (var);
10935
10936 if (MARKERP (val)
10937 && current_buffer == XMARKER (val)->buffer
10938 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10939 {
10940 if (FRAME_WINDOW_P (it->f)
10941 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10942 {
10943 #ifdef HAVE_WINDOW_SYSTEM
10944 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10945 {
10946 int fringe_bitmap;
10947 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10948 return make_number (fringe_bitmap);
10949 }
10950 #endif
10951 return make_number (-1); /* Use default arrow bitmap */
10952 }
10953 return overlay_arrow_string_or_property (var);
10954 }
10955 }
10956
10957 return Qnil;
10958 }
10959
10960 /* Return 1 if point moved out of or into a composition. Otherwise
10961 return 0. PREV_BUF and PREV_PT are the last point buffer and
10962 position. BUF and PT are the current point buffer and position. */
10963
10964 int
10965 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10966 struct buffer *prev_buf, *buf;
10967 int prev_pt, pt;
10968 {
10969 EMACS_INT start, end;
10970 Lisp_Object prop;
10971 Lisp_Object buffer;
10972
10973 XSETBUFFER (buffer, buf);
10974 /* Check a composition at the last point if point moved within the
10975 same buffer. */
10976 if (prev_buf == buf)
10977 {
10978 if (prev_pt == pt)
10979 /* Point didn't move. */
10980 return 0;
10981
10982 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10983 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10984 && COMPOSITION_VALID_P (start, end, prop)
10985 && start < prev_pt && end > prev_pt)
10986 /* The last point was within the composition. Return 1 iff
10987 point moved out of the composition. */
10988 return (pt <= start || pt >= end);
10989 }
10990
10991 /* Check a composition at the current point. */
10992 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10993 && find_composition (pt, -1, &start, &end, &prop, buffer)
10994 && COMPOSITION_VALID_P (start, end, prop)
10995 && start < pt && end > pt);
10996 }
10997
10998
10999 /* Reconsider the setting of B->clip_changed which is displayed
11000 in window W. */
11001
11002 static INLINE void
11003 reconsider_clip_changes (w, b)
11004 struct window *w;
11005 struct buffer *b;
11006 {
11007 if (b->clip_changed
11008 && !NILP (w->window_end_valid)
11009 && w->current_matrix->buffer == b
11010 && w->current_matrix->zv == BUF_ZV (b)
11011 && w->current_matrix->begv == BUF_BEGV (b))
11012 b->clip_changed = 0;
11013
11014 /* If display wasn't paused, and W is not a tool bar window, see if
11015 point has been moved into or out of a composition. In that case,
11016 we set b->clip_changed to 1 to force updating the screen. If
11017 b->clip_changed has already been set to 1, we can skip this
11018 check. */
11019 if (!b->clip_changed
11020 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11021 {
11022 int pt;
11023
11024 if (w == XWINDOW (selected_window))
11025 pt = BUF_PT (current_buffer);
11026 else
11027 pt = marker_position (w->pointm);
11028
11029 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11030 || pt != XINT (w->last_point))
11031 && check_point_in_composition (w->current_matrix->buffer,
11032 XINT (w->last_point),
11033 XBUFFER (w->buffer), pt))
11034 b->clip_changed = 1;
11035 }
11036 }
11037 \f
11038
11039 /* Select FRAME to forward the values of frame-local variables into C
11040 variables so that the redisplay routines can access those values
11041 directly. */
11042
11043 static void
11044 select_frame_for_redisplay (frame)
11045 Lisp_Object frame;
11046 {
11047 Lisp_Object tail, sym, val;
11048 Lisp_Object old = selected_frame;
11049
11050 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11051
11052 selected_frame = frame;
11053
11054 do
11055 {
11056 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11057 if (CONSP (XCAR (tail))
11058 && (sym = XCAR (XCAR (tail)),
11059 SYMBOLP (sym))
11060 && (sym = indirect_variable (sym),
11061 val = SYMBOL_VALUE (sym),
11062 (BUFFER_LOCAL_VALUEP (val)))
11063 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11064 /* Use find_symbol_value rather than Fsymbol_value
11065 to avoid an error if it is void. */
11066 find_symbol_value (sym);
11067 } while (!EQ (frame, old) && (frame = old, 1));
11068 }
11069
11070
11071 #define STOP_POLLING \
11072 do { if (! polling_stopped_here) stop_polling (); \
11073 polling_stopped_here = 1; } while (0)
11074
11075 #define RESUME_POLLING \
11076 do { if (polling_stopped_here) start_polling (); \
11077 polling_stopped_here = 0; } while (0)
11078
11079
11080 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11081 response to any user action; therefore, we should preserve the echo
11082 area. (Actually, our caller does that job.) Perhaps in the future
11083 avoid recentering windows if it is not necessary; currently that
11084 causes some problems. */
11085
11086 static void
11087 redisplay_internal (preserve_echo_area)
11088 int preserve_echo_area;
11089 {
11090 struct window *w = XWINDOW (selected_window);
11091 struct frame *f;
11092 int pause;
11093 int must_finish = 0;
11094 struct text_pos tlbufpos, tlendpos;
11095 int number_of_visible_frames;
11096 int count, count1;
11097 struct frame *sf;
11098 int polling_stopped_here = 0;
11099 Lisp_Object old_frame = selected_frame;
11100
11101 /* Non-zero means redisplay has to consider all windows on all
11102 frames. Zero means, only selected_window is considered. */
11103 int consider_all_windows_p;
11104
11105 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11106
11107 /* No redisplay if running in batch mode or frame is not yet fully
11108 initialized, or redisplay is explicitly turned off by setting
11109 Vinhibit_redisplay. */
11110 if (noninteractive
11111 || !NILP (Vinhibit_redisplay))
11112 return;
11113
11114 /* Don't examine these until after testing Vinhibit_redisplay.
11115 When Emacs is shutting down, perhaps because its connection to
11116 X has dropped, we should not look at them at all. */
11117 f = XFRAME (w->frame);
11118 sf = SELECTED_FRAME ();
11119
11120 if (!f->glyphs_initialized_p)
11121 return;
11122
11123 /* The flag redisplay_performed_directly_p is set by
11124 direct_output_for_insert when it already did the whole screen
11125 update necessary. */
11126 if (redisplay_performed_directly_p)
11127 {
11128 redisplay_performed_directly_p = 0;
11129 if (!hscroll_windows (selected_window))
11130 return;
11131 }
11132
11133 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
11134 if (popup_activated ())
11135 return;
11136 #endif
11137
11138 /* I don't think this happens but let's be paranoid. */
11139 if (redisplaying_p)
11140 return;
11141
11142 /* Record a function that resets redisplaying_p to its old value
11143 when we leave this function. */
11144 count = SPECPDL_INDEX ();
11145 record_unwind_protect (unwind_redisplay,
11146 Fcons (make_number (redisplaying_p), selected_frame));
11147 ++redisplaying_p;
11148 specbind (Qinhibit_free_realized_faces, Qnil);
11149
11150 {
11151 Lisp_Object tail, frame;
11152
11153 FOR_EACH_FRAME (tail, frame)
11154 {
11155 struct frame *f = XFRAME (frame);
11156 f->already_hscrolled_p = 0;
11157 }
11158 }
11159
11160 retry:
11161 if (!EQ (old_frame, selected_frame)
11162 && FRAME_LIVE_P (XFRAME (old_frame)))
11163 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11164 selected_frame and selected_window to be temporarily out-of-sync so
11165 when we come back here via `goto retry', we need to resync because we
11166 may need to run Elisp code (via prepare_menu_bars). */
11167 select_frame_for_redisplay (old_frame);
11168
11169 pause = 0;
11170 reconsider_clip_changes (w, current_buffer);
11171 last_escape_glyph_frame = NULL;
11172 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11173
11174 /* If new fonts have been loaded that make a glyph matrix adjustment
11175 necessary, do it. */
11176 if (fonts_changed_p)
11177 {
11178 adjust_glyphs (NULL);
11179 ++windows_or_buffers_changed;
11180 fonts_changed_p = 0;
11181 }
11182
11183 /* If face_change_count is non-zero, init_iterator will free all
11184 realized faces, which includes the faces referenced from current
11185 matrices. So, we can't reuse current matrices in this case. */
11186 if (face_change_count)
11187 ++windows_or_buffers_changed;
11188
11189 if (FRAME_TERMCAP_P (sf)
11190 && FRAME_TTY (sf)->previous_frame != sf)
11191 {
11192 /* Since frames on a single ASCII terminal share the same
11193 display area, displaying a different frame means redisplay
11194 the whole thing. */
11195 windows_or_buffers_changed++;
11196 SET_FRAME_GARBAGED (sf);
11197 #ifndef WINDOWSNT
11198 set_tty_color_mode (FRAME_TTY (sf), sf);
11199 #endif
11200 FRAME_TTY (sf)->previous_frame = sf;
11201 }
11202
11203 /* Set the visible flags for all frames. Do this before checking
11204 for resized or garbaged frames; they want to know if their frames
11205 are visible. See the comment in frame.h for
11206 FRAME_SAMPLE_VISIBILITY. */
11207 {
11208 Lisp_Object tail, frame;
11209
11210 number_of_visible_frames = 0;
11211
11212 FOR_EACH_FRAME (tail, frame)
11213 {
11214 struct frame *f = XFRAME (frame);
11215
11216 FRAME_SAMPLE_VISIBILITY (f);
11217 if (FRAME_VISIBLE_P (f))
11218 ++number_of_visible_frames;
11219 clear_desired_matrices (f);
11220 }
11221 }
11222
11223
11224 /* Notice any pending interrupt request to change frame size. */
11225 do_pending_window_change (1);
11226
11227 /* Clear frames marked as garbaged. */
11228 if (frame_garbaged)
11229 clear_garbaged_frames ();
11230
11231 /* Build menubar and tool-bar items. */
11232 if (NILP (Vmemory_full))
11233 prepare_menu_bars ();
11234
11235 if (windows_or_buffers_changed)
11236 update_mode_lines++;
11237
11238 /* Detect case that we need to write or remove a star in the mode line. */
11239 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11240 {
11241 w->update_mode_line = Qt;
11242 if (buffer_shared > 1)
11243 update_mode_lines++;
11244 }
11245
11246 /* Avoid invocation of point motion hooks by `current_column' below. */
11247 count1 = SPECPDL_INDEX ();
11248 specbind (Qinhibit_point_motion_hooks, Qt);
11249
11250 /* If %c is in the mode line, update it if needed. */
11251 if (!NILP (w->column_number_displayed)
11252 /* This alternative quickly identifies a common case
11253 where no change is needed. */
11254 && !(PT == XFASTINT (w->last_point)
11255 && XFASTINT (w->last_modified) >= MODIFF
11256 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11257 && (XFASTINT (w->column_number_displayed)
11258 != (int) current_column ())) /* iftc */
11259 w->update_mode_line = Qt;
11260
11261 unbind_to (count1, Qnil);
11262
11263 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11264
11265 /* The variable buffer_shared is set in redisplay_window and
11266 indicates that we redisplay a buffer in different windows. See
11267 there. */
11268 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11269 || cursor_type_changed);
11270
11271 /* If specs for an arrow have changed, do thorough redisplay
11272 to ensure we remove any arrow that should no longer exist. */
11273 if (overlay_arrows_changed_p ())
11274 consider_all_windows_p = windows_or_buffers_changed = 1;
11275
11276 /* Normally the message* functions will have already displayed and
11277 updated the echo area, but the frame may have been trashed, or
11278 the update may have been preempted, so display the echo area
11279 again here. Checking message_cleared_p captures the case that
11280 the echo area should be cleared. */
11281 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11282 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11283 || (message_cleared_p
11284 && minibuf_level == 0
11285 /* If the mini-window is currently selected, this means the
11286 echo-area doesn't show through. */
11287 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11288 {
11289 int window_height_changed_p = echo_area_display (0);
11290 must_finish = 1;
11291
11292 /* If we don't display the current message, don't clear the
11293 message_cleared_p flag, because, if we did, we wouldn't clear
11294 the echo area in the next redisplay which doesn't preserve
11295 the echo area. */
11296 if (!display_last_displayed_message_p)
11297 message_cleared_p = 0;
11298
11299 if (fonts_changed_p)
11300 goto retry;
11301 else if (window_height_changed_p)
11302 {
11303 consider_all_windows_p = 1;
11304 ++update_mode_lines;
11305 ++windows_or_buffers_changed;
11306
11307 /* If window configuration was changed, frames may have been
11308 marked garbaged. Clear them or we will experience
11309 surprises wrt scrolling. */
11310 if (frame_garbaged)
11311 clear_garbaged_frames ();
11312 }
11313 }
11314 else if (EQ (selected_window, minibuf_window)
11315 && (current_buffer->clip_changed
11316 || XFASTINT (w->last_modified) < MODIFF
11317 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11318 && resize_mini_window (w, 0))
11319 {
11320 /* Resized active mini-window to fit the size of what it is
11321 showing if its contents might have changed. */
11322 must_finish = 1;
11323 consider_all_windows_p = 1;
11324 ++windows_or_buffers_changed;
11325 ++update_mode_lines;
11326
11327 /* If window configuration was changed, frames may have been
11328 marked garbaged. Clear them or we will experience
11329 surprises wrt scrolling. */
11330 if (frame_garbaged)
11331 clear_garbaged_frames ();
11332 }
11333
11334
11335 /* If showing the region, and mark has changed, we must redisplay
11336 the whole window. The assignment to this_line_start_pos prevents
11337 the optimization directly below this if-statement. */
11338 if (((!NILP (Vtransient_mark_mode)
11339 && !NILP (XBUFFER (w->buffer)->mark_active))
11340 != !NILP (w->region_showing))
11341 || (!NILP (w->region_showing)
11342 && !EQ (w->region_showing,
11343 Fmarker_position (XBUFFER (w->buffer)->mark))))
11344 CHARPOS (this_line_start_pos) = 0;
11345
11346 /* Optimize the case that only the line containing the cursor in the
11347 selected window has changed. Variables starting with this_ are
11348 set in display_line and record information about the line
11349 containing the cursor. */
11350 tlbufpos = this_line_start_pos;
11351 tlendpos = this_line_end_pos;
11352 if (!consider_all_windows_p
11353 && CHARPOS (tlbufpos) > 0
11354 && NILP (w->update_mode_line)
11355 && !current_buffer->clip_changed
11356 && !current_buffer->prevent_redisplay_optimizations_p
11357 && FRAME_VISIBLE_P (XFRAME (w->frame))
11358 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11359 /* Make sure recorded data applies to current buffer, etc. */
11360 && this_line_buffer == current_buffer
11361 && current_buffer == XBUFFER (w->buffer)
11362 && NILP (w->force_start)
11363 && NILP (w->optional_new_start)
11364 /* Point must be on the line that we have info recorded about. */
11365 && PT >= CHARPOS (tlbufpos)
11366 && PT <= Z - CHARPOS (tlendpos)
11367 /* All text outside that line, including its final newline,
11368 must be unchanged */
11369 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11370 CHARPOS (tlendpos)))
11371 {
11372 if (CHARPOS (tlbufpos) > BEGV
11373 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11374 && (CHARPOS (tlbufpos) == ZV
11375 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11376 /* Former continuation line has disappeared by becoming empty */
11377 goto cancel;
11378 else if (XFASTINT (w->last_modified) < MODIFF
11379 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11380 || MINI_WINDOW_P (w))
11381 {
11382 /* We have to handle the case of continuation around a
11383 wide-column character (See the comment in indent.c around
11384 line 885).
11385
11386 For instance, in the following case:
11387
11388 -------- Insert --------
11389 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11390 J_I_ ==> J_I_ `^^' are cursors.
11391 ^^ ^^
11392 -------- --------
11393
11394 As we have to redraw the line above, we should goto cancel. */
11395
11396 struct it it;
11397 int line_height_before = this_line_pixel_height;
11398
11399 /* Note that start_display will handle the case that the
11400 line starting at tlbufpos is a continuation lines. */
11401 start_display (&it, w, tlbufpos);
11402
11403 /* Implementation note: It this still necessary? */
11404 if (it.current_x != this_line_start_x)
11405 goto cancel;
11406
11407 TRACE ((stderr, "trying display optimization 1\n"));
11408 w->cursor.vpos = -1;
11409 overlay_arrow_seen = 0;
11410 it.vpos = this_line_vpos;
11411 it.current_y = this_line_y;
11412 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11413 display_line (&it);
11414
11415 /* If line contains point, is not continued,
11416 and ends at same distance from eob as before, we win */
11417 if (w->cursor.vpos >= 0
11418 /* Line is not continued, otherwise this_line_start_pos
11419 would have been set to 0 in display_line. */
11420 && CHARPOS (this_line_start_pos)
11421 /* Line ends as before. */
11422 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11423 /* Line has same height as before. Otherwise other lines
11424 would have to be shifted up or down. */
11425 && this_line_pixel_height == line_height_before)
11426 {
11427 /* If this is not the window's last line, we must adjust
11428 the charstarts of the lines below. */
11429 if (it.current_y < it.last_visible_y)
11430 {
11431 struct glyph_row *row
11432 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11433 int delta, delta_bytes;
11434
11435 if (Z - CHARPOS (tlendpos) == ZV)
11436 {
11437 /* This line ends at end of (accessible part of)
11438 buffer. There is no newline to count. */
11439 delta = (Z
11440 - CHARPOS (tlendpos)
11441 - MATRIX_ROW_START_CHARPOS (row));
11442 delta_bytes = (Z_BYTE
11443 - BYTEPOS (tlendpos)
11444 - MATRIX_ROW_START_BYTEPOS (row));
11445 }
11446 else
11447 {
11448 /* This line ends in a newline. Must take
11449 account of the newline and the rest of the
11450 text that follows. */
11451 delta = (Z
11452 - CHARPOS (tlendpos)
11453 - MATRIX_ROW_START_CHARPOS (row));
11454 delta_bytes = (Z_BYTE
11455 - BYTEPOS (tlendpos)
11456 - MATRIX_ROW_START_BYTEPOS (row));
11457 }
11458
11459 increment_matrix_positions (w->current_matrix,
11460 this_line_vpos + 1,
11461 w->current_matrix->nrows,
11462 delta, delta_bytes);
11463 }
11464
11465 /* If this row displays text now but previously didn't,
11466 or vice versa, w->window_end_vpos may have to be
11467 adjusted. */
11468 if ((it.glyph_row - 1)->displays_text_p)
11469 {
11470 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11471 XSETINT (w->window_end_vpos, this_line_vpos);
11472 }
11473 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11474 && this_line_vpos > 0)
11475 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11476 w->window_end_valid = Qnil;
11477
11478 /* Update hint: No need to try to scroll in update_window. */
11479 w->desired_matrix->no_scrolling_p = 1;
11480
11481 #if GLYPH_DEBUG
11482 *w->desired_matrix->method = 0;
11483 debug_method_add (w, "optimization 1");
11484 #endif
11485 #ifdef HAVE_WINDOW_SYSTEM
11486 update_window_fringes (w, 0);
11487 #endif
11488 goto update;
11489 }
11490 else
11491 goto cancel;
11492 }
11493 else if (/* Cursor position hasn't changed. */
11494 PT == XFASTINT (w->last_point)
11495 /* Make sure the cursor was last displayed
11496 in this window. Otherwise we have to reposition it. */
11497 && 0 <= w->cursor.vpos
11498 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11499 {
11500 if (!must_finish)
11501 {
11502 do_pending_window_change (1);
11503
11504 /* We used to always goto end_of_redisplay here, but this
11505 isn't enough if we have a blinking cursor. */
11506 if (w->cursor_off_p == w->last_cursor_off_p)
11507 goto end_of_redisplay;
11508 }
11509 goto update;
11510 }
11511 /* If highlighting the region, or if the cursor is in the echo area,
11512 then we can't just move the cursor. */
11513 else if (! (!NILP (Vtransient_mark_mode)
11514 && !NILP (current_buffer->mark_active))
11515 && (EQ (selected_window, current_buffer->last_selected_window)
11516 || highlight_nonselected_windows)
11517 && NILP (w->region_showing)
11518 && NILP (Vshow_trailing_whitespace)
11519 && !cursor_in_echo_area)
11520 {
11521 struct it it;
11522 struct glyph_row *row;
11523
11524 /* Skip from tlbufpos to PT and see where it is. Note that
11525 PT may be in invisible text. If so, we will end at the
11526 next visible position. */
11527 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11528 NULL, DEFAULT_FACE_ID);
11529 it.current_x = this_line_start_x;
11530 it.current_y = this_line_y;
11531 it.vpos = this_line_vpos;
11532
11533 /* The call to move_it_to stops in front of PT, but
11534 moves over before-strings. */
11535 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11536
11537 if (it.vpos == this_line_vpos
11538 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11539 row->enabled_p))
11540 {
11541 xassert (this_line_vpos == it.vpos);
11542 xassert (this_line_y == it.current_y);
11543 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11544 #if GLYPH_DEBUG
11545 *w->desired_matrix->method = 0;
11546 debug_method_add (w, "optimization 3");
11547 #endif
11548 goto update;
11549 }
11550 else
11551 goto cancel;
11552 }
11553
11554 cancel:
11555 /* Text changed drastically or point moved off of line. */
11556 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11557 }
11558
11559 CHARPOS (this_line_start_pos) = 0;
11560 consider_all_windows_p |= buffer_shared > 1;
11561 ++clear_face_cache_count;
11562 #ifdef HAVE_WINDOW_SYSTEM
11563 ++clear_image_cache_count;
11564 #endif
11565
11566 /* Build desired matrices, and update the display. If
11567 consider_all_windows_p is non-zero, do it for all windows on all
11568 frames. Otherwise do it for selected_window, only. */
11569
11570 if (consider_all_windows_p)
11571 {
11572 Lisp_Object tail, frame;
11573
11574 FOR_EACH_FRAME (tail, frame)
11575 XFRAME (frame)->updated_p = 0;
11576
11577 /* Recompute # windows showing selected buffer. This will be
11578 incremented each time such a window is displayed. */
11579 buffer_shared = 0;
11580
11581 FOR_EACH_FRAME (tail, frame)
11582 {
11583 struct frame *f = XFRAME (frame);
11584
11585 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11586 {
11587 if (! EQ (frame, selected_frame))
11588 /* Select the frame, for the sake of frame-local
11589 variables. */
11590 select_frame_for_redisplay (frame);
11591
11592 /* Mark all the scroll bars to be removed; we'll redeem
11593 the ones we want when we redisplay their windows. */
11594 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11595 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11596
11597 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11598 redisplay_windows (FRAME_ROOT_WINDOW (f));
11599
11600 /* Any scroll bars which redisplay_windows should have
11601 nuked should now go away. */
11602 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11603 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11604
11605 /* If fonts changed, display again. */
11606 /* ??? rms: I suspect it is a mistake to jump all the way
11607 back to retry here. It should just retry this frame. */
11608 if (fonts_changed_p)
11609 goto retry;
11610
11611 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11612 {
11613 /* See if we have to hscroll. */
11614 if (!f->already_hscrolled_p)
11615 {
11616 f->already_hscrolled_p = 1;
11617 if (hscroll_windows (f->root_window))
11618 goto retry;
11619 }
11620
11621 /* Prevent various kinds of signals during display
11622 update. stdio is not robust about handling
11623 signals, which can cause an apparent I/O
11624 error. */
11625 if (interrupt_input)
11626 unrequest_sigio ();
11627 STOP_POLLING;
11628
11629 /* Update the display. */
11630 set_window_update_flags (XWINDOW (f->root_window), 1);
11631 pause |= update_frame (f, 0, 0);
11632 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11633 if (pause)
11634 break;
11635 #endif
11636
11637 f->updated_p = 1;
11638 }
11639 }
11640 }
11641
11642 if (!EQ (old_frame, selected_frame)
11643 && FRAME_LIVE_P (XFRAME (old_frame)))
11644 /* We played a bit fast-and-loose above and allowed selected_frame
11645 and selected_window to be temporarily out-of-sync but let's make
11646 sure this stays contained. */
11647 select_frame_for_redisplay (old_frame);
11648 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11649
11650 if (!pause)
11651 {
11652 /* Do the mark_window_display_accurate after all windows have
11653 been redisplayed because this call resets flags in buffers
11654 which are needed for proper redisplay. */
11655 FOR_EACH_FRAME (tail, frame)
11656 {
11657 struct frame *f = XFRAME (frame);
11658 if (f->updated_p)
11659 {
11660 mark_window_display_accurate (f->root_window, 1);
11661 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11662 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11663 }
11664 }
11665 }
11666 }
11667 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11668 {
11669 Lisp_Object mini_window;
11670 struct frame *mini_frame;
11671
11672 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11673 /* Use list_of_error, not Qerror, so that
11674 we catch only errors and don't run the debugger. */
11675 internal_condition_case_1 (redisplay_window_1, selected_window,
11676 list_of_error,
11677 redisplay_window_error);
11678
11679 /* Compare desired and current matrices, perform output. */
11680
11681 update:
11682 /* If fonts changed, display again. */
11683 if (fonts_changed_p)
11684 goto retry;
11685
11686 /* Prevent various kinds of signals during display update.
11687 stdio is not robust about handling signals,
11688 which can cause an apparent I/O error. */
11689 if (interrupt_input)
11690 unrequest_sigio ();
11691 STOP_POLLING;
11692
11693 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11694 {
11695 if (hscroll_windows (selected_window))
11696 goto retry;
11697
11698 XWINDOW (selected_window)->must_be_updated_p = 1;
11699 pause = update_frame (sf, 0, 0);
11700 }
11701
11702 /* We may have called echo_area_display at the top of this
11703 function. If the echo area is on another frame, that may
11704 have put text on a frame other than the selected one, so the
11705 above call to update_frame would not have caught it. Catch
11706 it here. */
11707 mini_window = FRAME_MINIBUF_WINDOW (sf);
11708 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11709
11710 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11711 {
11712 XWINDOW (mini_window)->must_be_updated_p = 1;
11713 pause |= update_frame (mini_frame, 0, 0);
11714 if (!pause && hscroll_windows (mini_window))
11715 goto retry;
11716 }
11717 }
11718
11719 /* If display was paused because of pending input, make sure we do a
11720 thorough update the next time. */
11721 if (pause)
11722 {
11723 /* Prevent the optimization at the beginning of
11724 redisplay_internal that tries a single-line update of the
11725 line containing the cursor in the selected window. */
11726 CHARPOS (this_line_start_pos) = 0;
11727
11728 /* Let the overlay arrow be updated the next time. */
11729 update_overlay_arrows (0);
11730
11731 /* If we pause after scrolling, some rows in the current
11732 matrices of some windows are not valid. */
11733 if (!WINDOW_FULL_WIDTH_P (w)
11734 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11735 update_mode_lines = 1;
11736 }
11737 else
11738 {
11739 if (!consider_all_windows_p)
11740 {
11741 /* This has already been done above if
11742 consider_all_windows_p is set. */
11743 mark_window_display_accurate_1 (w, 1);
11744
11745 /* Say overlay arrows are up to date. */
11746 update_overlay_arrows (1);
11747
11748 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11749 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11750 }
11751
11752 update_mode_lines = 0;
11753 windows_or_buffers_changed = 0;
11754 cursor_type_changed = 0;
11755 }
11756
11757 /* Start SIGIO interrupts coming again. Having them off during the
11758 code above makes it less likely one will discard output, but not
11759 impossible, since there might be stuff in the system buffer here.
11760 But it is much hairier to try to do anything about that. */
11761 if (interrupt_input)
11762 request_sigio ();
11763 RESUME_POLLING;
11764
11765 /* If a frame has become visible which was not before, redisplay
11766 again, so that we display it. Expose events for such a frame
11767 (which it gets when becoming visible) don't call the parts of
11768 redisplay constructing glyphs, so simply exposing a frame won't
11769 display anything in this case. So, we have to display these
11770 frames here explicitly. */
11771 if (!pause)
11772 {
11773 Lisp_Object tail, frame;
11774 int new_count = 0;
11775
11776 FOR_EACH_FRAME (tail, frame)
11777 {
11778 int this_is_visible = 0;
11779
11780 if (XFRAME (frame)->visible)
11781 this_is_visible = 1;
11782 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11783 if (XFRAME (frame)->visible)
11784 this_is_visible = 1;
11785
11786 if (this_is_visible)
11787 new_count++;
11788 }
11789
11790 if (new_count != number_of_visible_frames)
11791 windows_or_buffers_changed++;
11792 }
11793
11794 /* Change frame size now if a change is pending. */
11795 do_pending_window_change (1);
11796
11797 /* If we just did a pending size change, or have additional
11798 visible frames, redisplay again. */
11799 if (windows_or_buffers_changed && !pause)
11800 goto retry;
11801
11802 /* Clear the face cache eventually. */
11803 if (consider_all_windows_p)
11804 {
11805 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11806 {
11807 clear_face_cache (0);
11808 clear_face_cache_count = 0;
11809 }
11810 #ifdef HAVE_WINDOW_SYSTEM
11811 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11812 {
11813 clear_image_caches (Qnil);
11814 clear_image_cache_count = 0;
11815 }
11816 #endif /* HAVE_WINDOW_SYSTEM */
11817 }
11818
11819 end_of_redisplay:
11820 unbind_to (count, Qnil);
11821 RESUME_POLLING;
11822 }
11823
11824
11825 /* Redisplay, but leave alone any recent echo area message unless
11826 another message has been requested in its place.
11827
11828 This is useful in situations where you need to redisplay but no
11829 user action has occurred, making it inappropriate for the message
11830 area to be cleared. See tracking_off and
11831 wait_reading_process_output for examples of these situations.
11832
11833 FROM_WHERE is an integer saying from where this function was
11834 called. This is useful for debugging. */
11835
11836 void
11837 redisplay_preserve_echo_area (from_where)
11838 int from_where;
11839 {
11840 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11841
11842 if (!NILP (echo_area_buffer[1]))
11843 {
11844 /* We have a previously displayed message, but no current
11845 message. Redisplay the previous message. */
11846 display_last_displayed_message_p = 1;
11847 redisplay_internal (1);
11848 display_last_displayed_message_p = 0;
11849 }
11850 else
11851 redisplay_internal (1);
11852
11853 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11854 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11855 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11856 }
11857
11858
11859 /* Function registered with record_unwind_protect in
11860 redisplay_internal. Reset redisplaying_p to the value it had
11861 before redisplay_internal was called, and clear
11862 prevent_freeing_realized_faces_p. It also selects the previously
11863 selected frame, unless it has been deleted (by an X connection
11864 failure during redisplay, for example). */
11865
11866 static Lisp_Object
11867 unwind_redisplay (val)
11868 Lisp_Object val;
11869 {
11870 Lisp_Object old_redisplaying_p, old_frame;
11871
11872 old_redisplaying_p = XCAR (val);
11873 redisplaying_p = XFASTINT (old_redisplaying_p);
11874 old_frame = XCDR (val);
11875 if (! EQ (old_frame, selected_frame)
11876 && FRAME_LIVE_P (XFRAME (old_frame)))
11877 select_frame_for_redisplay (old_frame);
11878 return Qnil;
11879 }
11880
11881
11882 /* Mark the display of window W as accurate or inaccurate. If
11883 ACCURATE_P is non-zero mark display of W as accurate. If
11884 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11885 redisplay_internal is called. */
11886
11887 static void
11888 mark_window_display_accurate_1 (w, accurate_p)
11889 struct window *w;
11890 int accurate_p;
11891 {
11892 if (BUFFERP (w->buffer))
11893 {
11894 struct buffer *b = XBUFFER (w->buffer);
11895
11896 w->last_modified
11897 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11898 w->last_overlay_modified
11899 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11900 w->last_had_star
11901 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11902
11903 if (accurate_p)
11904 {
11905 b->clip_changed = 0;
11906 b->prevent_redisplay_optimizations_p = 0;
11907
11908 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11909 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11910 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11911 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11912
11913 w->current_matrix->buffer = b;
11914 w->current_matrix->begv = BUF_BEGV (b);
11915 w->current_matrix->zv = BUF_ZV (b);
11916
11917 w->last_cursor = w->cursor;
11918 w->last_cursor_off_p = w->cursor_off_p;
11919
11920 if (w == XWINDOW (selected_window))
11921 w->last_point = make_number (BUF_PT (b));
11922 else
11923 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11924 }
11925 }
11926
11927 if (accurate_p)
11928 {
11929 w->window_end_valid = w->buffer;
11930 #if 0 /* This is incorrect with variable-height lines. */
11931 xassert (XINT (w->window_end_vpos)
11932 < (WINDOW_TOTAL_LINES (w)
11933 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11934 #endif
11935 w->update_mode_line = Qnil;
11936 }
11937 }
11938
11939
11940 /* Mark the display of windows in the window tree rooted at WINDOW as
11941 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11942 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11943 be redisplayed the next time redisplay_internal is called. */
11944
11945 void
11946 mark_window_display_accurate (window, accurate_p)
11947 Lisp_Object window;
11948 int accurate_p;
11949 {
11950 struct window *w;
11951
11952 for (; !NILP (window); window = w->next)
11953 {
11954 w = XWINDOW (window);
11955 mark_window_display_accurate_1 (w, accurate_p);
11956
11957 if (!NILP (w->vchild))
11958 mark_window_display_accurate (w->vchild, accurate_p);
11959 if (!NILP (w->hchild))
11960 mark_window_display_accurate (w->hchild, accurate_p);
11961 }
11962
11963 if (accurate_p)
11964 {
11965 update_overlay_arrows (1);
11966 }
11967 else
11968 {
11969 /* Force a thorough redisplay the next time by setting
11970 last_arrow_position and last_arrow_string to t, which is
11971 unequal to any useful value of Voverlay_arrow_... */
11972 update_overlay_arrows (-1);
11973 }
11974 }
11975
11976
11977 /* Return value in display table DP (Lisp_Char_Table *) for character
11978 C. Since a display table doesn't have any parent, we don't have to
11979 follow parent. Do not call this function directly but use the
11980 macro DISP_CHAR_VECTOR. */
11981
11982 Lisp_Object
11983 disp_char_vector (dp, c)
11984 struct Lisp_Char_Table *dp;
11985 int c;
11986 {
11987 Lisp_Object val;
11988
11989 if (ASCII_CHAR_P (c))
11990 {
11991 val = dp->ascii;
11992 if (SUB_CHAR_TABLE_P (val))
11993 val = XSUB_CHAR_TABLE (val)->contents[c];
11994 }
11995 else
11996 {
11997 Lisp_Object table;
11998
11999 XSETCHAR_TABLE (table, dp);
12000 val = char_table_ref (table, c);
12001 }
12002 if (NILP (val))
12003 val = dp->defalt;
12004 return val;
12005 }
12006
12007
12008 \f
12009 /***********************************************************************
12010 Window Redisplay
12011 ***********************************************************************/
12012
12013 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12014
12015 static void
12016 redisplay_windows (window)
12017 Lisp_Object window;
12018 {
12019 while (!NILP (window))
12020 {
12021 struct window *w = XWINDOW (window);
12022
12023 if (!NILP (w->hchild))
12024 redisplay_windows (w->hchild);
12025 else if (!NILP (w->vchild))
12026 redisplay_windows (w->vchild);
12027 else
12028 {
12029 displayed_buffer = XBUFFER (w->buffer);
12030 /* Use list_of_error, not Qerror, so that
12031 we catch only errors and don't run the debugger. */
12032 internal_condition_case_1 (redisplay_window_0, window,
12033 list_of_error,
12034 redisplay_window_error);
12035 }
12036
12037 window = w->next;
12038 }
12039 }
12040
12041 static Lisp_Object
12042 redisplay_window_error ()
12043 {
12044 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12045 return Qnil;
12046 }
12047
12048 static Lisp_Object
12049 redisplay_window_0 (window)
12050 Lisp_Object window;
12051 {
12052 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12053 redisplay_window (window, 0);
12054 return Qnil;
12055 }
12056
12057 static Lisp_Object
12058 redisplay_window_1 (window)
12059 Lisp_Object window;
12060 {
12061 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12062 redisplay_window (window, 1);
12063 return Qnil;
12064 }
12065 \f
12066
12067 /* Increment GLYPH until it reaches END or CONDITION fails while
12068 adding (GLYPH)->pixel_width to X. */
12069
12070 #define SKIP_GLYPHS(glyph, end, x, condition) \
12071 do \
12072 { \
12073 (x) += (glyph)->pixel_width; \
12074 ++(glyph); \
12075 } \
12076 while ((glyph) < (end) && (condition))
12077
12078
12079 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12080 DELTA is the number of bytes by which positions recorded in ROW
12081 differ from current buffer positions.
12082
12083 Return 0 if cursor is not on this row. 1 otherwise. */
12084
12085 int
12086 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12087 struct window *w;
12088 struct glyph_row *row;
12089 struct glyph_matrix *matrix;
12090 int delta, delta_bytes, dy, dvpos;
12091 {
12092 struct glyph *glyph = row->glyphs[TEXT_AREA];
12093 struct glyph *end = glyph + row->used[TEXT_AREA];
12094 struct glyph *cursor = NULL;
12095 /* The first glyph that starts a sequence of glyphs from string. */
12096 struct glyph *string_start;
12097 /* The X coordinate of string_start. */
12098 int string_start_x;
12099 /* The last known character position. */
12100 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12101 /* The last known character position before string_start. */
12102 int string_before_pos;
12103 int x = row->x;
12104 int cursor_x = x;
12105 int cursor_from_overlay_pos = 0;
12106 int pt_old = PT - delta;
12107
12108 /* Skip over glyphs not having an object at the start of the row.
12109 These are special glyphs like truncation marks on terminal
12110 frames. */
12111 if (row->displays_text_p)
12112 while (glyph < end
12113 && INTEGERP (glyph->object)
12114 && glyph->charpos < 0)
12115 {
12116 x += glyph->pixel_width;
12117 ++glyph;
12118 }
12119
12120 string_start = NULL;
12121 while (glyph < end
12122 && !INTEGERP (glyph->object)
12123 && (!BUFFERP (glyph->object)
12124 || (last_pos = glyph->charpos) < pt_old))
12125 {
12126 if (! STRINGP (glyph->object))
12127 {
12128 string_start = NULL;
12129 x += glyph->pixel_width;
12130 ++glyph;
12131 if (cursor_from_overlay_pos
12132 && last_pos >= cursor_from_overlay_pos)
12133 {
12134 cursor_from_overlay_pos = 0;
12135 cursor = 0;
12136 }
12137 }
12138 else
12139 {
12140 if (string_start == NULL)
12141 {
12142 string_before_pos = last_pos;
12143 string_start = glyph;
12144 string_start_x = x;
12145 }
12146 /* Skip all glyphs from string. */
12147 do
12148 {
12149 Lisp_Object cprop;
12150 int pos;
12151 if ((cursor == NULL || glyph > cursor)
12152 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12153 Qcursor, (glyph)->object),
12154 !NILP (cprop))
12155 && (pos = string_buffer_position (w, glyph->object,
12156 string_before_pos),
12157 (pos == 0 /* From overlay */
12158 || pos == pt_old)))
12159 {
12160 /* Estimate overlay buffer position from the buffer
12161 positions of the glyphs before and after the overlay.
12162 Add 1 to last_pos so that if point corresponds to the
12163 glyph right after the overlay, we still use a 'cursor'
12164 property found in that overlay. */
12165 cursor_from_overlay_pos = (pos ? 0 : last_pos
12166 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12167 cursor = glyph;
12168 cursor_x = x;
12169 }
12170 x += glyph->pixel_width;
12171 ++glyph;
12172 }
12173 while (glyph < end && EQ (glyph->object, string_start->object));
12174 }
12175 }
12176
12177 if (cursor != NULL)
12178 {
12179 glyph = cursor;
12180 x = cursor_x;
12181 }
12182 else if (row->ends_in_ellipsis_p && glyph == end)
12183 {
12184 /* Scan back over the ellipsis glyphs, decrementing positions. */
12185 while (glyph > row->glyphs[TEXT_AREA]
12186 && (glyph - 1)->charpos == last_pos)
12187 glyph--, x -= glyph->pixel_width;
12188 /* That loop always goes one position too far,
12189 including the glyph before the ellipsis.
12190 So scan forward over that one. */
12191 x += glyph->pixel_width;
12192 glyph++;
12193 }
12194 else if (string_start
12195 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12196 {
12197 /* We may have skipped over point because the previous glyphs
12198 are from string. As there's no easy way to know the
12199 character position of the current glyph, find the correct
12200 glyph on point by scanning from string_start again. */
12201 Lisp_Object limit;
12202 Lisp_Object string;
12203 struct glyph *stop = glyph;
12204 int pos;
12205
12206 limit = make_number (pt_old + 1);
12207 glyph = string_start;
12208 x = string_start_x;
12209 string = glyph->object;
12210 pos = string_buffer_position (w, string, string_before_pos);
12211 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12212 because we always put cursor after overlay strings. */
12213 while (pos == 0 && glyph < stop)
12214 {
12215 string = glyph->object;
12216 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12217 if (glyph < stop)
12218 pos = string_buffer_position (w, glyph->object, string_before_pos);
12219 }
12220
12221 while (glyph < stop)
12222 {
12223 pos = XINT (Fnext_single_char_property_change
12224 (make_number (pos), Qdisplay, Qnil, limit));
12225 if (pos > pt_old)
12226 break;
12227 /* Skip glyphs from the same string. */
12228 string = glyph->object;
12229 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12230 /* Skip glyphs from an overlay. */
12231 while (glyph < stop
12232 && ! string_buffer_position (w, glyph->object, pos))
12233 {
12234 string = glyph->object;
12235 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12236 }
12237 }
12238
12239 /* If we reached the end of the line, and end was from a string,
12240 cursor is not on this line. */
12241 if (glyph == end && row->continued_p)
12242 return 0;
12243 }
12244
12245 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12246 w->cursor.x = x;
12247 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12248 w->cursor.y = row->y + dy;
12249
12250 if (w == XWINDOW (selected_window))
12251 {
12252 if (!row->continued_p
12253 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12254 && row->x == 0)
12255 {
12256 this_line_buffer = XBUFFER (w->buffer);
12257
12258 CHARPOS (this_line_start_pos)
12259 = MATRIX_ROW_START_CHARPOS (row) + delta;
12260 BYTEPOS (this_line_start_pos)
12261 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12262
12263 CHARPOS (this_line_end_pos)
12264 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12265 BYTEPOS (this_line_end_pos)
12266 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12267
12268 this_line_y = w->cursor.y;
12269 this_line_pixel_height = row->height;
12270 this_line_vpos = w->cursor.vpos;
12271 this_line_start_x = row->x;
12272 }
12273 else
12274 CHARPOS (this_line_start_pos) = 0;
12275 }
12276
12277 return 1;
12278 }
12279
12280
12281 /* Run window scroll functions, if any, for WINDOW with new window
12282 start STARTP. Sets the window start of WINDOW to that position.
12283
12284 We assume that the window's buffer is really current. */
12285
12286 static INLINE struct text_pos
12287 run_window_scroll_functions (window, startp)
12288 Lisp_Object window;
12289 struct text_pos startp;
12290 {
12291 struct window *w = XWINDOW (window);
12292 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12293
12294 if (current_buffer != XBUFFER (w->buffer))
12295 abort ();
12296
12297 if (!NILP (Vwindow_scroll_functions))
12298 {
12299 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12300 make_number (CHARPOS (startp)));
12301 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12302 /* In case the hook functions switch buffers. */
12303 if (current_buffer != XBUFFER (w->buffer))
12304 set_buffer_internal_1 (XBUFFER (w->buffer));
12305 }
12306
12307 return startp;
12308 }
12309
12310
12311 /* Make sure the line containing the cursor is fully visible.
12312 A value of 1 means there is nothing to be done.
12313 (Either the line is fully visible, or it cannot be made so,
12314 or we cannot tell.)
12315
12316 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12317 is higher than window.
12318
12319 A value of 0 means the caller should do scrolling
12320 as if point had gone off the screen. */
12321
12322 static int
12323 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12324 struct window *w;
12325 int force_p;
12326 int current_matrix_p;
12327 {
12328 struct glyph_matrix *matrix;
12329 struct glyph_row *row;
12330 int window_height;
12331
12332 if (!make_cursor_line_fully_visible_p)
12333 return 1;
12334
12335 /* It's not always possible to find the cursor, e.g, when a window
12336 is full of overlay strings. Don't do anything in that case. */
12337 if (w->cursor.vpos < 0)
12338 return 1;
12339
12340 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12341 row = MATRIX_ROW (matrix, w->cursor.vpos);
12342
12343 /* If the cursor row is not partially visible, there's nothing to do. */
12344 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12345 return 1;
12346
12347 /* If the row the cursor is in is taller than the window's height,
12348 it's not clear what to do, so do nothing. */
12349 window_height = window_box_height (w);
12350 if (row->height >= window_height)
12351 {
12352 if (!force_p || MINI_WINDOW_P (w)
12353 || w->vscroll || w->cursor.vpos == 0)
12354 return 1;
12355 }
12356 return 0;
12357
12358 #if 0
12359 /* This code used to try to scroll the window just enough to make
12360 the line visible. It returned 0 to say that the caller should
12361 allocate larger glyph matrices. */
12362
12363 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12364 {
12365 int dy = row->height - row->visible_height;
12366 w->vscroll = 0;
12367 w->cursor.y += dy;
12368 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12369 }
12370 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12371 {
12372 int dy = - (row->height - row->visible_height);
12373 w->vscroll = dy;
12374 w->cursor.y += dy;
12375 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12376 }
12377
12378 /* When we change the cursor y-position of the selected window,
12379 change this_line_y as well so that the display optimization for
12380 the cursor line of the selected window in redisplay_internal uses
12381 the correct y-position. */
12382 if (w == XWINDOW (selected_window))
12383 this_line_y = w->cursor.y;
12384
12385 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12386 redisplay with larger matrices. */
12387 if (matrix->nrows < required_matrix_height (w))
12388 {
12389 fonts_changed_p = 1;
12390 return 0;
12391 }
12392
12393 return 1;
12394 #endif /* 0 */
12395 }
12396
12397
12398 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12399 non-zero means only WINDOW is redisplayed in redisplay_internal.
12400 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12401 in redisplay_window to bring a partially visible line into view in
12402 the case that only the cursor has moved.
12403
12404 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12405 last screen line's vertical height extends past the end of the screen.
12406
12407 Value is
12408
12409 1 if scrolling succeeded
12410
12411 0 if scrolling didn't find point.
12412
12413 -1 if new fonts have been loaded so that we must interrupt
12414 redisplay, adjust glyph matrices, and try again. */
12415
12416 enum
12417 {
12418 SCROLLING_SUCCESS,
12419 SCROLLING_FAILED,
12420 SCROLLING_NEED_LARGER_MATRICES
12421 };
12422
12423 static int
12424 try_scrolling (window, just_this_one_p, scroll_conservatively,
12425 scroll_step, temp_scroll_step, last_line_misfit)
12426 Lisp_Object window;
12427 int just_this_one_p;
12428 EMACS_INT scroll_conservatively, scroll_step;
12429 int temp_scroll_step;
12430 int last_line_misfit;
12431 {
12432 struct window *w = XWINDOW (window);
12433 struct frame *f = XFRAME (w->frame);
12434 struct text_pos scroll_margin_pos;
12435 struct text_pos pos;
12436 struct text_pos startp;
12437 struct it it;
12438 Lisp_Object window_end;
12439 int this_scroll_margin;
12440 int dy = 0;
12441 int scroll_max;
12442 int rc;
12443 int amount_to_scroll = 0;
12444 Lisp_Object aggressive;
12445 int height;
12446 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12447
12448 #if GLYPH_DEBUG
12449 debug_method_add (w, "try_scrolling");
12450 #endif
12451
12452 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12453
12454 /* Compute scroll margin height in pixels. We scroll when point is
12455 within this distance from the top or bottom of the window. */
12456 if (scroll_margin > 0)
12457 {
12458 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12459 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12460 }
12461 else
12462 this_scroll_margin = 0;
12463
12464 /* Force scroll_conservatively to have a reasonable value so it doesn't
12465 cause an overflow while computing how much to scroll. */
12466 if (scroll_conservatively)
12467 scroll_conservatively = min (scroll_conservatively,
12468 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12469
12470 /* Compute how much we should try to scroll maximally to bring point
12471 into view. */
12472 if (scroll_step || scroll_conservatively || temp_scroll_step)
12473 scroll_max = max (scroll_step,
12474 max (scroll_conservatively, temp_scroll_step));
12475 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12476 || NUMBERP (current_buffer->scroll_up_aggressively))
12477 /* We're trying to scroll because of aggressive scrolling
12478 but no scroll_step is set. Choose an arbitrary one. Maybe
12479 there should be a variable for this. */
12480 scroll_max = 10;
12481 else
12482 scroll_max = 0;
12483 scroll_max *= FRAME_LINE_HEIGHT (f);
12484
12485 /* Decide whether we have to scroll down. Start at the window end
12486 and move this_scroll_margin up to find the position of the scroll
12487 margin. */
12488 window_end = Fwindow_end (window, Qt);
12489
12490 too_near_end:
12491
12492 CHARPOS (scroll_margin_pos) = XINT (window_end);
12493 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12494
12495 if (this_scroll_margin || extra_scroll_margin_lines)
12496 {
12497 start_display (&it, w, scroll_margin_pos);
12498 if (this_scroll_margin)
12499 move_it_vertically_backward (&it, this_scroll_margin);
12500 if (extra_scroll_margin_lines)
12501 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12502 scroll_margin_pos = it.current.pos;
12503 }
12504
12505 if (PT >= CHARPOS (scroll_margin_pos))
12506 {
12507 int y0;
12508
12509 /* Point is in the scroll margin at the bottom of the window, or
12510 below. Compute a new window start that makes point visible. */
12511
12512 /* Compute the distance from the scroll margin to PT.
12513 Give up if the distance is greater than scroll_max. */
12514 start_display (&it, w, scroll_margin_pos);
12515 y0 = it.current_y;
12516 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12517 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12518
12519 /* To make point visible, we have to move the window start
12520 down so that the line the cursor is in is visible, which
12521 means we have to add in the height of the cursor line. */
12522 dy = line_bottom_y (&it) - y0;
12523
12524 if (dy > scroll_max)
12525 return SCROLLING_FAILED;
12526
12527 /* Move the window start down. If scrolling conservatively,
12528 move it just enough down to make point visible. If
12529 scroll_step is set, move it down by scroll_step. */
12530 start_display (&it, w, startp);
12531
12532 if (scroll_conservatively)
12533 /* Set AMOUNT_TO_SCROLL to at least one line,
12534 and at most scroll_conservatively lines. */
12535 amount_to_scroll
12536 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12537 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12538 else if (scroll_step || temp_scroll_step)
12539 amount_to_scroll = scroll_max;
12540 else
12541 {
12542 aggressive = current_buffer->scroll_up_aggressively;
12543 height = WINDOW_BOX_TEXT_HEIGHT (w);
12544 if (NUMBERP (aggressive))
12545 {
12546 double float_amount = XFLOATINT (aggressive) * height;
12547 amount_to_scroll = float_amount;
12548 if (amount_to_scroll == 0 && float_amount > 0)
12549 amount_to_scroll = 1;
12550 }
12551 }
12552
12553 if (amount_to_scroll <= 0)
12554 return SCROLLING_FAILED;
12555
12556 /* If moving by amount_to_scroll leaves STARTP unchanged,
12557 move it down one screen line. */
12558
12559 move_it_vertically (&it, amount_to_scroll);
12560 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12561 move_it_by_lines (&it, 1, 1);
12562 startp = it.current.pos;
12563 }
12564 else
12565 {
12566 /* See if point is inside the scroll margin at the top of the
12567 window. */
12568 scroll_margin_pos = startp;
12569 if (this_scroll_margin)
12570 {
12571 start_display (&it, w, startp);
12572 move_it_vertically (&it, this_scroll_margin);
12573 scroll_margin_pos = it.current.pos;
12574 }
12575
12576 if (PT < CHARPOS (scroll_margin_pos))
12577 {
12578 /* Point is in the scroll margin at the top of the window or
12579 above what is displayed in the window. */
12580 int y0;
12581
12582 /* Compute the vertical distance from PT to the scroll
12583 margin position. Give up if distance is greater than
12584 scroll_max. */
12585 SET_TEXT_POS (pos, PT, PT_BYTE);
12586 start_display (&it, w, pos);
12587 y0 = it.current_y;
12588 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12589 it.last_visible_y, -1,
12590 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12591 dy = it.current_y - y0;
12592 if (dy > scroll_max)
12593 return SCROLLING_FAILED;
12594
12595 /* Compute new window start. */
12596 start_display (&it, w, startp);
12597
12598 if (scroll_conservatively)
12599 amount_to_scroll
12600 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12601 else if (scroll_step || temp_scroll_step)
12602 amount_to_scroll = scroll_max;
12603 else
12604 {
12605 aggressive = current_buffer->scroll_down_aggressively;
12606 height = WINDOW_BOX_TEXT_HEIGHT (w);
12607 if (NUMBERP (aggressive))
12608 {
12609 double float_amount = XFLOATINT (aggressive) * height;
12610 amount_to_scroll = float_amount;
12611 if (amount_to_scroll == 0 && float_amount > 0)
12612 amount_to_scroll = 1;
12613 }
12614 }
12615
12616 if (amount_to_scroll <= 0)
12617 return SCROLLING_FAILED;
12618
12619 move_it_vertically_backward (&it, amount_to_scroll);
12620 startp = it.current.pos;
12621 }
12622 }
12623
12624 /* Run window scroll functions. */
12625 startp = run_window_scroll_functions (window, startp);
12626
12627 /* Display the window. Give up if new fonts are loaded, or if point
12628 doesn't appear. */
12629 if (!try_window (window, startp, 0))
12630 rc = SCROLLING_NEED_LARGER_MATRICES;
12631 else if (w->cursor.vpos < 0)
12632 {
12633 clear_glyph_matrix (w->desired_matrix);
12634 rc = SCROLLING_FAILED;
12635 }
12636 else
12637 {
12638 /* Maybe forget recorded base line for line number display. */
12639 if (!just_this_one_p
12640 || current_buffer->clip_changed
12641 || BEG_UNCHANGED < CHARPOS (startp))
12642 w->base_line_number = Qnil;
12643
12644 /* If cursor ends up on a partially visible line,
12645 treat that as being off the bottom of the screen. */
12646 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12647 {
12648 clear_glyph_matrix (w->desired_matrix);
12649 ++extra_scroll_margin_lines;
12650 goto too_near_end;
12651 }
12652 rc = SCROLLING_SUCCESS;
12653 }
12654
12655 return rc;
12656 }
12657
12658
12659 /* Compute a suitable window start for window W if display of W starts
12660 on a continuation line. Value is non-zero if a new window start
12661 was computed.
12662
12663 The new window start will be computed, based on W's width, starting
12664 from the start of the continued line. It is the start of the
12665 screen line with the minimum distance from the old start W->start. */
12666
12667 static int
12668 compute_window_start_on_continuation_line (w)
12669 struct window *w;
12670 {
12671 struct text_pos pos, start_pos;
12672 int window_start_changed_p = 0;
12673
12674 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12675
12676 /* If window start is on a continuation line... Window start may be
12677 < BEGV in case there's invisible text at the start of the
12678 buffer (M-x rmail, for example). */
12679 if (CHARPOS (start_pos) > BEGV
12680 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12681 {
12682 struct it it;
12683 struct glyph_row *row;
12684
12685 /* Handle the case that the window start is out of range. */
12686 if (CHARPOS (start_pos) < BEGV)
12687 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12688 else if (CHARPOS (start_pos) > ZV)
12689 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12690
12691 /* Find the start of the continued line. This should be fast
12692 because scan_buffer is fast (newline cache). */
12693 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12694 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12695 row, DEFAULT_FACE_ID);
12696 reseat_at_previous_visible_line_start (&it);
12697
12698 /* If the line start is "too far" away from the window start,
12699 say it takes too much time to compute a new window start. */
12700 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12701 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12702 {
12703 int min_distance, distance;
12704
12705 /* Move forward by display lines to find the new window
12706 start. If window width was enlarged, the new start can
12707 be expected to be > the old start. If window width was
12708 decreased, the new window start will be < the old start.
12709 So, we're looking for the display line start with the
12710 minimum distance from the old window start. */
12711 pos = it.current.pos;
12712 min_distance = INFINITY;
12713 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12714 distance < min_distance)
12715 {
12716 min_distance = distance;
12717 pos = it.current.pos;
12718 move_it_by_lines (&it, 1, 0);
12719 }
12720
12721 /* Set the window start there. */
12722 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12723 window_start_changed_p = 1;
12724 }
12725 }
12726
12727 return window_start_changed_p;
12728 }
12729
12730
12731 /* Try cursor movement in case text has not changed in window WINDOW,
12732 with window start STARTP. Value is
12733
12734 CURSOR_MOVEMENT_SUCCESS if successful
12735
12736 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12737
12738 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12739 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12740 we want to scroll as if scroll-step were set to 1. See the code.
12741
12742 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12743 which case we have to abort this redisplay, and adjust matrices
12744 first. */
12745
12746 enum
12747 {
12748 CURSOR_MOVEMENT_SUCCESS,
12749 CURSOR_MOVEMENT_CANNOT_BE_USED,
12750 CURSOR_MOVEMENT_MUST_SCROLL,
12751 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12752 };
12753
12754 static int
12755 try_cursor_movement (window, startp, scroll_step)
12756 Lisp_Object window;
12757 struct text_pos startp;
12758 int *scroll_step;
12759 {
12760 struct window *w = XWINDOW (window);
12761 struct frame *f = XFRAME (w->frame);
12762 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12763
12764 #if GLYPH_DEBUG
12765 if (inhibit_try_cursor_movement)
12766 return rc;
12767 #endif
12768
12769 /* Handle case where text has not changed, only point, and it has
12770 not moved off the frame. */
12771 if (/* Point may be in this window. */
12772 PT >= CHARPOS (startp)
12773 /* Selective display hasn't changed. */
12774 && !current_buffer->clip_changed
12775 /* Function force-mode-line-update is used to force a thorough
12776 redisplay. It sets either windows_or_buffers_changed or
12777 update_mode_lines. So don't take a shortcut here for these
12778 cases. */
12779 && !update_mode_lines
12780 && !windows_or_buffers_changed
12781 && !cursor_type_changed
12782 /* Can't use this case if highlighting a region. When a
12783 region exists, cursor movement has to do more than just
12784 set the cursor. */
12785 && !(!NILP (Vtransient_mark_mode)
12786 && !NILP (current_buffer->mark_active))
12787 && NILP (w->region_showing)
12788 && NILP (Vshow_trailing_whitespace)
12789 /* Right after splitting windows, last_point may be nil. */
12790 && INTEGERP (w->last_point)
12791 /* This code is not used for mini-buffer for the sake of the case
12792 of redisplaying to replace an echo area message; since in
12793 that case the mini-buffer contents per se are usually
12794 unchanged. This code is of no real use in the mini-buffer
12795 since the handling of this_line_start_pos, etc., in redisplay
12796 handles the same cases. */
12797 && !EQ (window, minibuf_window)
12798 /* When splitting windows or for new windows, it happens that
12799 redisplay is called with a nil window_end_vpos or one being
12800 larger than the window. This should really be fixed in
12801 window.c. I don't have this on my list, now, so we do
12802 approximately the same as the old redisplay code. --gerd. */
12803 && INTEGERP (w->window_end_vpos)
12804 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12805 && (FRAME_WINDOW_P (f)
12806 || !overlay_arrow_in_current_buffer_p ()))
12807 {
12808 int this_scroll_margin, top_scroll_margin;
12809 struct glyph_row *row = NULL;
12810
12811 #if GLYPH_DEBUG
12812 debug_method_add (w, "cursor movement");
12813 #endif
12814
12815 /* Scroll if point within this distance from the top or bottom
12816 of the window. This is a pixel value. */
12817 this_scroll_margin = max (0, scroll_margin);
12818 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12819 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12820
12821 top_scroll_margin = this_scroll_margin;
12822 if (WINDOW_WANTS_HEADER_LINE_P (w))
12823 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12824
12825 /* Start with the row the cursor was displayed during the last
12826 not paused redisplay. Give up if that row is not valid. */
12827 if (w->last_cursor.vpos < 0
12828 || w->last_cursor.vpos >= w->current_matrix->nrows)
12829 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12830 else
12831 {
12832 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12833 if (row->mode_line_p)
12834 ++row;
12835 if (!row->enabled_p)
12836 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12837 }
12838
12839 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12840 {
12841 int scroll_p = 0;
12842 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12843
12844 if (PT > XFASTINT (w->last_point))
12845 {
12846 /* Point has moved forward. */
12847 while (MATRIX_ROW_END_CHARPOS (row) < PT
12848 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12849 {
12850 xassert (row->enabled_p);
12851 ++row;
12852 }
12853
12854 /* The end position of a row equals the start position
12855 of the next row. If PT is there, we would rather
12856 display it in the next line. */
12857 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12858 && MATRIX_ROW_END_CHARPOS (row) == PT
12859 && !cursor_row_p (w, row))
12860 ++row;
12861
12862 /* If within the scroll margin, scroll. Note that
12863 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12864 the next line would be drawn, and that
12865 this_scroll_margin can be zero. */
12866 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12867 || PT > MATRIX_ROW_END_CHARPOS (row)
12868 /* Line is completely visible last line in window
12869 and PT is to be set in the next line. */
12870 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12871 && PT == MATRIX_ROW_END_CHARPOS (row)
12872 && !row->ends_at_zv_p
12873 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12874 scroll_p = 1;
12875 }
12876 else if (PT < XFASTINT (w->last_point))
12877 {
12878 /* Cursor has to be moved backward. Note that PT >=
12879 CHARPOS (startp) because of the outer if-statement. */
12880 while (!row->mode_line_p
12881 && (MATRIX_ROW_START_CHARPOS (row) > PT
12882 || (MATRIX_ROW_START_CHARPOS (row) == PT
12883 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12884 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12885 row > w->current_matrix->rows
12886 && (row-1)->ends_in_newline_from_string_p))))
12887 && (row->y > top_scroll_margin
12888 || CHARPOS (startp) == BEGV))
12889 {
12890 xassert (row->enabled_p);
12891 --row;
12892 }
12893
12894 /* Consider the following case: Window starts at BEGV,
12895 there is invisible, intangible text at BEGV, so that
12896 display starts at some point START > BEGV. It can
12897 happen that we are called with PT somewhere between
12898 BEGV and START. Try to handle that case. */
12899 if (row < w->current_matrix->rows
12900 || row->mode_line_p)
12901 {
12902 row = w->current_matrix->rows;
12903 if (row->mode_line_p)
12904 ++row;
12905 }
12906
12907 /* Due to newlines in overlay strings, we may have to
12908 skip forward over overlay strings. */
12909 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12910 && MATRIX_ROW_END_CHARPOS (row) == PT
12911 && !cursor_row_p (w, row))
12912 ++row;
12913
12914 /* If within the scroll margin, scroll. */
12915 if (row->y < top_scroll_margin
12916 && CHARPOS (startp) != BEGV)
12917 scroll_p = 1;
12918 }
12919 else
12920 {
12921 /* Cursor did not move. So don't scroll even if cursor line
12922 is partially visible, as it was so before. */
12923 rc = CURSOR_MOVEMENT_SUCCESS;
12924 }
12925
12926 if (PT < MATRIX_ROW_START_CHARPOS (row)
12927 || PT > MATRIX_ROW_END_CHARPOS (row))
12928 {
12929 /* if PT is not in the glyph row, give up. */
12930 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12931 }
12932 else if (rc != CURSOR_MOVEMENT_SUCCESS
12933 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12934 && make_cursor_line_fully_visible_p)
12935 {
12936 if (PT == MATRIX_ROW_END_CHARPOS (row)
12937 && !row->ends_at_zv_p
12938 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12939 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12940 else if (row->height > window_box_height (w))
12941 {
12942 /* If we end up in a partially visible line, let's
12943 make it fully visible, except when it's taller
12944 than the window, in which case we can't do much
12945 about it. */
12946 *scroll_step = 1;
12947 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12948 }
12949 else
12950 {
12951 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12952 if (!cursor_row_fully_visible_p (w, 0, 1))
12953 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12954 else
12955 rc = CURSOR_MOVEMENT_SUCCESS;
12956 }
12957 }
12958 else if (scroll_p)
12959 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12960 else
12961 {
12962 do
12963 {
12964 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12965 {
12966 rc = CURSOR_MOVEMENT_SUCCESS;
12967 break;
12968 }
12969 ++row;
12970 }
12971 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12972 && MATRIX_ROW_START_CHARPOS (row) == PT
12973 && cursor_row_p (w, row));
12974 }
12975 }
12976 }
12977
12978 return rc;
12979 }
12980
12981 void
12982 set_vertical_scroll_bar (w)
12983 struct window *w;
12984 {
12985 int start, end, whole;
12986
12987 /* Calculate the start and end positions for the current window.
12988 At some point, it would be nice to choose between scrollbars
12989 which reflect the whole buffer size, with special markers
12990 indicating narrowing, and scrollbars which reflect only the
12991 visible region.
12992
12993 Note that mini-buffers sometimes aren't displaying any text. */
12994 if (!MINI_WINDOW_P (w)
12995 || (w == XWINDOW (minibuf_window)
12996 && NILP (echo_area_buffer[0])))
12997 {
12998 struct buffer *buf = XBUFFER (w->buffer);
12999 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13000 start = marker_position (w->start) - BUF_BEGV (buf);
13001 /* I don't think this is guaranteed to be right. For the
13002 moment, we'll pretend it is. */
13003 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13004
13005 if (end < start)
13006 end = start;
13007 if (whole < (end - start))
13008 whole = end - start;
13009 }
13010 else
13011 start = end = whole = 0;
13012
13013 /* Indicate what this scroll bar ought to be displaying now. */
13014 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13015 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13016 (w, end - start, whole, start);
13017 }
13018
13019
13020 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13021 selected_window is redisplayed.
13022
13023 We can return without actually redisplaying the window if
13024 fonts_changed_p is nonzero. In that case, redisplay_internal will
13025 retry. */
13026
13027 static void
13028 redisplay_window (window, just_this_one_p)
13029 Lisp_Object window;
13030 int just_this_one_p;
13031 {
13032 struct window *w = XWINDOW (window);
13033 struct frame *f = XFRAME (w->frame);
13034 struct buffer *buffer = XBUFFER (w->buffer);
13035 struct buffer *old = current_buffer;
13036 struct text_pos lpoint, opoint, startp;
13037 int update_mode_line;
13038 int tem;
13039 struct it it;
13040 /* Record it now because it's overwritten. */
13041 int current_matrix_up_to_date_p = 0;
13042 int used_current_matrix_p = 0;
13043 /* This is less strict than current_matrix_up_to_date_p.
13044 It indictes that the buffer contents and narrowing are unchanged. */
13045 int buffer_unchanged_p = 0;
13046 int temp_scroll_step = 0;
13047 int count = SPECPDL_INDEX ();
13048 int rc;
13049 int centering_position = -1;
13050 int last_line_misfit = 0;
13051 int beg_unchanged, end_unchanged;
13052
13053 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13054 opoint = lpoint;
13055
13056 /* W must be a leaf window here. */
13057 xassert (!NILP (w->buffer));
13058 #if GLYPH_DEBUG
13059 *w->desired_matrix->method = 0;
13060 #endif
13061
13062 restart:
13063 reconsider_clip_changes (w, buffer);
13064
13065 /* Has the mode line to be updated? */
13066 update_mode_line = (!NILP (w->update_mode_line)
13067 || update_mode_lines
13068 || buffer->clip_changed
13069 || buffer->prevent_redisplay_optimizations_p);
13070
13071 if (MINI_WINDOW_P (w))
13072 {
13073 if (w == XWINDOW (echo_area_window)
13074 && !NILP (echo_area_buffer[0]))
13075 {
13076 if (update_mode_line)
13077 /* We may have to update a tty frame's menu bar or a
13078 tool-bar. Example `M-x C-h C-h C-g'. */
13079 goto finish_menu_bars;
13080 else
13081 /* We've already displayed the echo area glyphs in this window. */
13082 goto finish_scroll_bars;
13083 }
13084 else if ((w != XWINDOW (minibuf_window)
13085 || minibuf_level == 0)
13086 /* When buffer is nonempty, redisplay window normally. */
13087 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13088 /* Quail displays non-mini buffers in minibuffer window.
13089 In that case, redisplay the window normally. */
13090 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13091 {
13092 /* W is a mini-buffer window, but it's not active, so clear
13093 it. */
13094 int yb = window_text_bottom_y (w);
13095 struct glyph_row *row;
13096 int y;
13097
13098 for (y = 0, row = w->desired_matrix->rows;
13099 y < yb;
13100 y += row->height, ++row)
13101 blank_row (w, row, y);
13102 goto finish_scroll_bars;
13103 }
13104
13105 clear_glyph_matrix (w->desired_matrix);
13106 }
13107
13108 /* Otherwise set up data on this window; select its buffer and point
13109 value. */
13110 /* Really select the buffer, for the sake of buffer-local
13111 variables. */
13112 set_buffer_internal_1 (XBUFFER (w->buffer));
13113
13114 current_matrix_up_to_date_p
13115 = (!NILP (w->window_end_valid)
13116 && !current_buffer->clip_changed
13117 && !current_buffer->prevent_redisplay_optimizations_p
13118 && XFASTINT (w->last_modified) >= MODIFF
13119 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13120
13121 /* Run the window-bottom-change-functions
13122 if it is possible that the text on the screen has changed
13123 (either due to modification of the text, or any other reason). */
13124 if (!current_matrix_up_to_date_p
13125 && !NILP (Vwindow_text_change_functions))
13126 {
13127 safe_run_hooks (Qwindow_text_change_functions);
13128 goto restart;
13129 }
13130
13131 beg_unchanged = BEG_UNCHANGED;
13132 end_unchanged = END_UNCHANGED;
13133
13134 SET_TEXT_POS (opoint, PT, PT_BYTE);
13135
13136 specbind (Qinhibit_point_motion_hooks, Qt);
13137
13138 buffer_unchanged_p
13139 = (!NILP (w->window_end_valid)
13140 && !current_buffer->clip_changed
13141 && XFASTINT (w->last_modified) >= MODIFF
13142 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13143
13144 /* When windows_or_buffers_changed is non-zero, we can't rely on
13145 the window end being valid, so set it to nil there. */
13146 if (windows_or_buffers_changed)
13147 {
13148 /* If window starts on a continuation line, maybe adjust the
13149 window start in case the window's width changed. */
13150 if (XMARKER (w->start)->buffer == current_buffer)
13151 compute_window_start_on_continuation_line (w);
13152
13153 w->window_end_valid = Qnil;
13154 }
13155
13156 /* Some sanity checks. */
13157 CHECK_WINDOW_END (w);
13158 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13159 abort ();
13160 if (BYTEPOS (opoint) < CHARPOS (opoint))
13161 abort ();
13162
13163 /* If %c is in mode line, update it if needed. */
13164 if (!NILP (w->column_number_displayed)
13165 /* This alternative quickly identifies a common case
13166 where no change is needed. */
13167 && !(PT == XFASTINT (w->last_point)
13168 && XFASTINT (w->last_modified) >= MODIFF
13169 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13170 && (XFASTINT (w->column_number_displayed)
13171 != (int) current_column ())) /* iftc */
13172 update_mode_line = 1;
13173
13174 /* Count number of windows showing the selected buffer. An indirect
13175 buffer counts as its base buffer. */
13176 if (!just_this_one_p)
13177 {
13178 struct buffer *current_base, *window_base;
13179 current_base = current_buffer;
13180 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13181 if (current_base->base_buffer)
13182 current_base = current_base->base_buffer;
13183 if (window_base->base_buffer)
13184 window_base = window_base->base_buffer;
13185 if (current_base == window_base)
13186 buffer_shared++;
13187 }
13188
13189 /* Point refers normally to the selected window. For any other
13190 window, set up appropriate value. */
13191 if (!EQ (window, selected_window))
13192 {
13193 int new_pt = XMARKER (w->pointm)->charpos;
13194 int new_pt_byte = marker_byte_position (w->pointm);
13195 if (new_pt < BEGV)
13196 {
13197 new_pt = BEGV;
13198 new_pt_byte = BEGV_BYTE;
13199 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13200 }
13201 else if (new_pt > (ZV - 1))
13202 {
13203 new_pt = ZV;
13204 new_pt_byte = ZV_BYTE;
13205 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13206 }
13207
13208 /* We don't use SET_PT so that the point-motion hooks don't run. */
13209 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13210 }
13211
13212 /* If any of the character widths specified in the display table
13213 have changed, invalidate the width run cache. It's true that
13214 this may be a bit late to catch such changes, but the rest of
13215 redisplay goes (non-fatally) haywire when the display table is
13216 changed, so why should we worry about doing any better? */
13217 if (current_buffer->width_run_cache)
13218 {
13219 struct Lisp_Char_Table *disptab = buffer_display_table ();
13220
13221 if (! disptab_matches_widthtab (disptab,
13222 XVECTOR (current_buffer->width_table)))
13223 {
13224 invalidate_region_cache (current_buffer,
13225 current_buffer->width_run_cache,
13226 BEG, Z);
13227 recompute_width_table (current_buffer, disptab);
13228 }
13229 }
13230
13231 /* If window-start is screwed up, choose a new one. */
13232 if (XMARKER (w->start)->buffer != current_buffer)
13233 goto recenter;
13234
13235 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13236
13237 /* If someone specified a new starting point but did not insist,
13238 check whether it can be used. */
13239 if (!NILP (w->optional_new_start)
13240 && CHARPOS (startp) >= BEGV
13241 && CHARPOS (startp) <= ZV)
13242 {
13243 w->optional_new_start = Qnil;
13244 start_display (&it, w, startp);
13245 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13246 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13247 if (IT_CHARPOS (it) == PT)
13248 w->force_start = Qt;
13249 /* IT may overshoot PT if text at PT is invisible. */
13250 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13251 w->force_start = Qt;
13252 }
13253
13254 force_start:
13255
13256 /* Handle case where place to start displaying has been specified,
13257 unless the specified location is outside the accessible range. */
13258 if (!NILP (w->force_start)
13259 || w->frozen_window_start_p)
13260 {
13261 /* We set this later on if we have to adjust point. */
13262 int new_vpos = -1;
13263 int val;
13264
13265 w->force_start = Qnil;
13266 w->vscroll = 0;
13267 w->window_end_valid = Qnil;
13268
13269 /* Forget any recorded base line for line number display. */
13270 if (!buffer_unchanged_p)
13271 w->base_line_number = Qnil;
13272
13273 /* Redisplay the mode line. Select the buffer properly for that.
13274 Also, run the hook window-scroll-functions
13275 because we have scrolled. */
13276 /* Note, we do this after clearing force_start because
13277 if there's an error, it is better to forget about force_start
13278 than to get into an infinite loop calling the hook functions
13279 and having them get more errors. */
13280 if (!update_mode_line
13281 || ! NILP (Vwindow_scroll_functions))
13282 {
13283 update_mode_line = 1;
13284 w->update_mode_line = Qt;
13285 startp = run_window_scroll_functions (window, startp);
13286 }
13287
13288 w->last_modified = make_number (0);
13289 w->last_overlay_modified = make_number (0);
13290 if (CHARPOS (startp) < BEGV)
13291 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13292 else if (CHARPOS (startp) > ZV)
13293 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13294
13295 /* Redisplay, then check if cursor has been set during the
13296 redisplay. Give up if new fonts were loaded. */
13297 val = try_window (window, startp, 1);
13298 if (!val)
13299 {
13300 w->force_start = Qt;
13301 clear_glyph_matrix (w->desired_matrix);
13302 goto need_larger_matrices;
13303 }
13304 /* Point was outside the scroll margins. */
13305 if (val < 0)
13306 new_vpos = window_box_height (w) / 2;
13307
13308 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13309 {
13310 /* If point does not appear, try to move point so it does
13311 appear. The desired matrix has been built above, so we
13312 can use it here. */
13313 new_vpos = window_box_height (w) / 2;
13314 }
13315
13316 if (!cursor_row_fully_visible_p (w, 0, 0))
13317 {
13318 /* Point does appear, but on a line partly visible at end of window.
13319 Move it back to a fully-visible line. */
13320 new_vpos = window_box_height (w);
13321 }
13322
13323 /* If we need to move point for either of the above reasons,
13324 now actually do it. */
13325 if (new_vpos >= 0)
13326 {
13327 struct glyph_row *row;
13328
13329 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13330 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13331 ++row;
13332
13333 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13334 MATRIX_ROW_START_BYTEPOS (row));
13335
13336 if (w != XWINDOW (selected_window))
13337 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13338 else if (current_buffer == old)
13339 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13340
13341 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13342
13343 /* If we are highlighting the region, then we just changed
13344 the region, so redisplay to show it. */
13345 if (!NILP (Vtransient_mark_mode)
13346 && !NILP (current_buffer->mark_active))
13347 {
13348 clear_glyph_matrix (w->desired_matrix);
13349 if (!try_window (window, startp, 0))
13350 goto need_larger_matrices;
13351 }
13352 }
13353
13354 #if GLYPH_DEBUG
13355 debug_method_add (w, "forced window start");
13356 #endif
13357 goto done;
13358 }
13359
13360 /* Handle case where text has not changed, only point, and it has
13361 not moved off the frame, and we are not retrying after hscroll.
13362 (current_matrix_up_to_date_p is nonzero when retrying.) */
13363 if (current_matrix_up_to_date_p
13364 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13365 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13366 {
13367 switch (rc)
13368 {
13369 case CURSOR_MOVEMENT_SUCCESS:
13370 used_current_matrix_p = 1;
13371 goto done;
13372
13373 #if 0 /* try_cursor_movement never returns this value. */
13374 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13375 goto need_larger_matrices;
13376 #endif
13377
13378 case CURSOR_MOVEMENT_MUST_SCROLL:
13379 goto try_to_scroll;
13380
13381 default:
13382 abort ();
13383 }
13384 }
13385 /* If current starting point was originally the beginning of a line
13386 but no longer is, find a new starting point. */
13387 else if (!NILP (w->start_at_line_beg)
13388 && !(CHARPOS (startp) <= BEGV
13389 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13390 {
13391 #if GLYPH_DEBUG
13392 debug_method_add (w, "recenter 1");
13393 #endif
13394 goto recenter;
13395 }
13396
13397 /* Try scrolling with try_window_id. Value is > 0 if update has
13398 been done, it is -1 if we know that the same window start will
13399 not work. It is 0 if unsuccessful for some other reason. */
13400 else if ((tem = try_window_id (w)) != 0)
13401 {
13402 #if GLYPH_DEBUG
13403 debug_method_add (w, "try_window_id %d", tem);
13404 #endif
13405
13406 if (fonts_changed_p)
13407 goto need_larger_matrices;
13408 if (tem > 0)
13409 goto done;
13410
13411 /* Otherwise try_window_id has returned -1 which means that we
13412 don't want the alternative below this comment to execute. */
13413 }
13414 else if (CHARPOS (startp) >= BEGV
13415 && CHARPOS (startp) <= ZV
13416 && PT >= CHARPOS (startp)
13417 && (CHARPOS (startp) < ZV
13418 /* Avoid starting at end of buffer. */
13419 || CHARPOS (startp) == BEGV
13420 || (XFASTINT (w->last_modified) >= MODIFF
13421 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13422 {
13423
13424 /* If first window line is a continuation line, and window start
13425 is inside the modified region, but the first change is before
13426 current window start, we must select a new window start.
13427
13428 However, if this is the result of a down-mouse event (e.g. by
13429 extending the mouse-drag-overlay), we don't want to select a
13430 new window start, since that would change the position under
13431 the mouse, resulting in an unwanted mouse-movement rather
13432 than a simple mouse-click. */
13433 if (NILP (w->start_at_line_beg)
13434 && NILP (do_mouse_tracking)
13435 && CHARPOS (startp) > BEGV
13436 && CHARPOS (startp) > BEG + beg_unchanged
13437 && CHARPOS (startp) <= Z - end_unchanged)
13438 {
13439 w->force_start = Qt;
13440 if (XMARKER (w->start)->buffer == current_buffer)
13441 compute_window_start_on_continuation_line (w);
13442 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13443 goto force_start;
13444 }
13445
13446 #if GLYPH_DEBUG
13447 debug_method_add (w, "same window start");
13448 #endif
13449
13450 /* Try to redisplay starting at same place as before.
13451 If point has not moved off frame, accept the results. */
13452 if (!current_matrix_up_to_date_p
13453 /* Don't use try_window_reusing_current_matrix in this case
13454 because a window scroll function can have changed the
13455 buffer. */
13456 || !NILP (Vwindow_scroll_functions)
13457 || MINI_WINDOW_P (w)
13458 || !(used_current_matrix_p
13459 = try_window_reusing_current_matrix (w)))
13460 {
13461 IF_DEBUG (debug_method_add (w, "1"));
13462 if (try_window (window, startp, 1) < 0)
13463 /* -1 means we need to scroll.
13464 0 means we need new matrices, but fonts_changed_p
13465 is set in that case, so we will detect it below. */
13466 goto try_to_scroll;
13467 }
13468
13469 if (fonts_changed_p)
13470 goto need_larger_matrices;
13471
13472 if (w->cursor.vpos >= 0)
13473 {
13474 if (!just_this_one_p
13475 || current_buffer->clip_changed
13476 || BEG_UNCHANGED < CHARPOS (startp))
13477 /* Forget any recorded base line for line number display. */
13478 w->base_line_number = Qnil;
13479
13480 if (!cursor_row_fully_visible_p (w, 1, 0))
13481 {
13482 clear_glyph_matrix (w->desired_matrix);
13483 last_line_misfit = 1;
13484 }
13485 /* Drop through and scroll. */
13486 else
13487 goto done;
13488 }
13489 else
13490 clear_glyph_matrix (w->desired_matrix);
13491 }
13492
13493 try_to_scroll:
13494
13495 w->last_modified = make_number (0);
13496 w->last_overlay_modified = make_number (0);
13497
13498 /* Redisplay the mode line. Select the buffer properly for that. */
13499 if (!update_mode_line)
13500 {
13501 update_mode_line = 1;
13502 w->update_mode_line = Qt;
13503 }
13504
13505 /* Try to scroll by specified few lines. */
13506 if ((scroll_conservatively
13507 || scroll_step
13508 || temp_scroll_step
13509 || NUMBERP (current_buffer->scroll_up_aggressively)
13510 || NUMBERP (current_buffer->scroll_down_aggressively))
13511 && !current_buffer->clip_changed
13512 && CHARPOS (startp) >= BEGV
13513 && CHARPOS (startp) <= ZV)
13514 {
13515 /* The function returns -1 if new fonts were loaded, 1 if
13516 successful, 0 if not successful. */
13517 int rc = try_scrolling (window, just_this_one_p,
13518 scroll_conservatively,
13519 scroll_step,
13520 temp_scroll_step, last_line_misfit);
13521 switch (rc)
13522 {
13523 case SCROLLING_SUCCESS:
13524 goto done;
13525
13526 case SCROLLING_NEED_LARGER_MATRICES:
13527 goto need_larger_matrices;
13528
13529 case SCROLLING_FAILED:
13530 break;
13531
13532 default:
13533 abort ();
13534 }
13535 }
13536
13537 /* Finally, just choose place to start which centers point */
13538
13539 recenter:
13540 if (centering_position < 0)
13541 centering_position = window_box_height (w) / 2;
13542
13543 #if GLYPH_DEBUG
13544 debug_method_add (w, "recenter");
13545 #endif
13546
13547 /* w->vscroll = 0; */
13548
13549 /* Forget any previously recorded base line for line number display. */
13550 if (!buffer_unchanged_p)
13551 w->base_line_number = Qnil;
13552
13553 /* Move backward half the height of the window. */
13554 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13555 it.current_y = it.last_visible_y;
13556 move_it_vertically_backward (&it, centering_position);
13557 xassert (IT_CHARPOS (it) >= BEGV);
13558
13559 /* The function move_it_vertically_backward may move over more
13560 than the specified y-distance. If it->w is small, e.g. a
13561 mini-buffer window, we may end up in front of the window's
13562 display area. Start displaying at the start of the line
13563 containing PT in this case. */
13564 if (it.current_y <= 0)
13565 {
13566 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13567 move_it_vertically_backward (&it, 0);
13568 #if 0
13569 /* I think this assert is bogus if buffer contains
13570 invisible text or images. KFS. */
13571 xassert (IT_CHARPOS (it) <= PT);
13572 #endif
13573 it.current_y = 0;
13574 }
13575
13576 it.current_x = it.hpos = 0;
13577
13578 /* Set startp here explicitly in case that helps avoid an infinite loop
13579 in case the window-scroll-functions functions get errors. */
13580 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13581
13582 /* Run scroll hooks. */
13583 startp = run_window_scroll_functions (window, it.current.pos);
13584
13585 /* Redisplay the window. */
13586 if (!current_matrix_up_to_date_p
13587 || windows_or_buffers_changed
13588 || cursor_type_changed
13589 /* Don't use try_window_reusing_current_matrix in this case
13590 because it can have changed the buffer. */
13591 || !NILP (Vwindow_scroll_functions)
13592 || !just_this_one_p
13593 || MINI_WINDOW_P (w)
13594 || !(used_current_matrix_p
13595 = try_window_reusing_current_matrix (w)))
13596 try_window (window, startp, 0);
13597
13598 /* If new fonts have been loaded (due to fontsets), give up. We
13599 have to start a new redisplay since we need to re-adjust glyph
13600 matrices. */
13601 if (fonts_changed_p)
13602 goto need_larger_matrices;
13603
13604 /* If cursor did not appear assume that the middle of the window is
13605 in the first line of the window. Do it again with the next line.
13606 (Imagine a window of height 100, displaying two lines of height
13607 60. Moving back 50 from it->last_visible_y will end in the first
13608 line.) */
13609 if (w->cursor.vpos < 0)
13610 {
13611 if (!NILP (w->window_end_valid)
13612 && PT >= Z - XFASTINT (w->window_end_pos))
13613 {
13614 clear_glyph_matrix (w->desired_matrix);
13615 move_it_by_lines (&it, 1, 0);
13616 try_window (window, it.current.pos, 0);
13617 }
13618 else if (PT < IT_CHARPOS (it))
13619 {
13620 clear_glyph_matrix (w->desired_matrix);
13621 move_it_by_lines (&it, -1, 0);
13622 try_window (window, it.current.pos, 0);
13623 }
13624 else
13625 {
13626 /* Not much we can do about it. */
13627 }
13628 }
13629
13630 /* Consider the following case: Window starts at BEGV, there is
13631 invisible, intangible text at BEGV, so that display starts at
13632 some point START > BEGV. It can happen that we are called with
13633 PT somewhere between BEGV and START. Try to handle that case. */
13634 if (w->cursor.vpos < 0)
13635 {
13636 struct glyph_row *row = w->current_matrix->rows;
13637 if (row->mode_line_p)
13638 ++row;
13639 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13640 }
13641
13642 if (!cursor_row_fully_visible_p (w, 0, 0))
13643 {
13644 /* If vscroll is enabled, disable it and try again. */
13645 if (w->vscroll)
13646 {
13647 w->vscroll = 0;
13648 clear_glyph_matrix (w->desired_matrix);
13649 goto recenter;
13650 }
13651
13652 /* If centering point failed to make the whole line visible,
13653 put point at the top instead. That has to make the whole line
13654 visible, if it can be done. */
13655 if (centering_position == 0)
13656 goto done;
13657
13658 clear_glyph_matrix (w->desired_matrix);
13659 centering_position = 0;
13660 goto recenter;
13661 }
13662
13663 done:
13664
13665 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13666 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13667 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13668 ? Qt : Qnil);
13669
13670 /* Display the mode line, if we must. */
13671 if ((update_mode_line
13672 /* If window not full width, must redo its mode line
13673 if (a) the window to its side is being redone and
13674 (b) we do a frame-based redisplay. This is a consequence
13675 of how inverted lines are drawn in frame-based redisplay. */
13676 || (!just_this_one_p
13677 && !FRAME_WINDOW_P (f)
13678 && !WINDOW_FULL_WIDTH_P (w))
13679 /* Line number to display. */
13680 || INTEGERP (w->base_line_pos)
13681 /* Column number is displayed and different from the one displayed. */
13682 || (!NILP (w->column_number_displayed)
13683 && (XFASTINT (w->column_number_displayed)
13684 != (int) current_column ()))) /* iftc */
13685 /* This means that the window has a mode line. */
13686 && (WINDOW_WANTS_MODELINE_P (w)
13687 || WINDOW_WANTS_HEADER_LINE_P (w)))
13688 {
13689 display_mode_lines (w);
13690
13691 /* If mode line height has changed, arrange for a thorough
13692 immediate redisplay using the correct mode line height. */
13693 if (WINDOW_WANTS_MODELINE_P (w)
13694 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13695 {
13696 fonts_changed_p = 1;
13697 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13698 = DESIRED_MODE_LINE_HEIGHT (w);
13699 }
13700
13701 /* If top line height has changed, arrange for a thorough
13702 immediate redisplay using the correct mode line height. */
13703 if (WINDOW_WANTS_HEADER_LINE_P (w)
13704 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13705 {
13706 fonts_changed_p = 1;
13707 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13708 = DESIRED_HEADER_LINE_HEIGHT (w);
13709 }
13710
13711 if (fonts_changed_p)
13712 goto need_larger_matrices;
13713 }
13714
13715 if (!line_number_displayed
13716 && !BUFFERP (w->base_line_pos))
13717 {
13718 w->base_line_pos = Qnil;
13719 w->base_line_number = Qnil;
13720 }
13721
13722 finish_menu_bars:
13723
13724 /* When we reach a frame's selected window, redo the frame's menu bar. */
13725 if (update_mode_line
13726 && EQ (FRAME_SELECTED_WINDOW (f), window))
13727 {
13728 int redisplay_menu_p = 0;
13729 int redisplay_tool_bar_p = 0;
13730
13731 if (FRAME_WINDOW_P (f))
13732 {
13733 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13734 || defined (USE_GTK)
13735 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13736 #else
13737 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13738 #endif
13739 }
13740 else
13741 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13742
13743 if (redisplay_menu_p)
13744 display_menu_bar (w);
13745
13746 #ifdef HAVE_WINDOW_SYSTEM
13747 if (FRAME_WINDOW_P (f))
13748 {
13749 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13750 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13751 #else
13752 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13753 && (FRAME_TOOL_BAR_LINES (f) > 0
13754 || !NILP (Vauto_resize_tool_bars));
13755 #endif
13756
13757 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13758 {
13759 extern int ignore_mouse_drag_p;
13760 ignore_mouse_drag_p = 1;
13761 }
13762 }
13763 #endif
13764 }
13765
13766 #ifdef HAVE_WINDOW_SYSTEM
13767 if (FRAME_WINDOW_P (f)
13768 && update_window_fringes (w, (just_this_one_p
13769 || (!used_current_matrix_p && !overlay_arrow_seen)
13770 || w->pseudo_window_p)))
13771 {
13772 update_begin (f);
13773 BLOCK_INPUT;
13774 if (draw_window_fringes (w, 1))
13775 x_draw_vertical_border (w);
13776 UNBLOCK_INPUT;
13777 update_end (f);
13778 }
13779 #endif /* HAVE_WINDOW_SYSTEM */
13780
13781 /* We go to this label, with fonts_changed_p nonzero,
13782 if it is necessary to try again using larger glyph matrices.
13783 We have to redeem the scroll bar even in this case,
13784 because the loop in redisplay_internal expects that. */
13785 need_larger_matrices:
13786 ;
13787 finish_scroll_bars:
13788
13789 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13790 {
13791 /* Set the thumb's position and size. */
13792 set_vertical_scroll_bar (w);
13793
13794 /* Note that we actually used the scroll bar attached to this
13795 window, so it shouldn't be deleted at the end of redisplay. */
13796 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13797 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13798 }
13799
13800 /* Restore current_buffer and value of point in it. */
13801 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13802 set_buffer_internal_1 (old);
13803 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13804 shorter. This can be caused by log truncation in *Messages*. */
13805 if (CHARPOS (lpoint) <= ZV)
13806 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13807
13808 unbind_to (count, Qnil);
13809 }
13810
13811
13812 /* Build the complete desired matrix of WINDOW with a window start
13813 buffer position POS.
13814
13815 Value is 1 if successful. It is zero if fonts were loaded during
13816 redisplay which makes re-adjusting glyph matrices necessary, and -1
13817 if point would appear in the scroll margins.
13818 (We check that only if CHECK_MARGINS is nonzero. */
13819
13820 int
13821 try_window (window, pos, check_margins)
13822 Lisp_Object window;
13823 struct text_pos pos;
13824 int check_margins;
13825 {
13826 struct window *w = XWINDOW (window);
13827 struct it it;
13828 struct glyph_row *last_text_row = NULL;
13829 struct frame *f = XFRAME (w->frame);
13830
13831 /* Make POS the new window start. */
13832 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13833
13834 /* Mark cursor position as unknown. No overlay arrow seen. */
13835 w->cursor.vpos = -1;
13836 overlay_arrow_seen = 0;
13837
13838 /* Initialize iterator and info to start at POS. */
13839 start_display (&it, w, pos);
13840
13841 /* Display all lines of W. */
13842 while (it.current_y < it.last_visible_y)
13843 {
13844 if (display_line (&it))
13845 last_text_row = it.glyph_row - 1;
13846 if (fonts_changed_p)
13847 return 0;
13848 }
13849
13850 /* Don't let the cursor end in the scroll margins. */
13851 if (check_margins
13852 && !MINI_WINDOW_P (w))
13853 {
13854 int this_scroll_margin;
13855
13856 this_scroll_margin = max (0, scroll_margin);
13857 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13858 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13859
13860 if ((w->cursor.y >= 0 /* not vscrolled */
13861 && w->cursor.y < this_scroll_margin
13862 && CHARPOS (pos) > BEGV
13863 && IT_CHARPOS (it) < ZV)
13864 /* rms: considering make_cursor_line_fully_visible_p here
13865 seems to give wrong results. We don't want to recenter
13866 when the last line is partly visible, we want to allow
13867 that case to be handled in the usual way. */
13868 || (w->cursor.y + 1) > it.last_visible_y)
13869 {
13870 w->cursor.vpos = -1;
13871 clear_glyph_matrix (w->desired_matrix);
13872 return -1;
13873 }
13874 }
13875
13876 /* If bottom moved off end of frame, change mode line percentage. */
13877 if (XFASTINT (w->window_end_pos) <= 0
13878 && Z != IT_CHARPOS (it))
13879 w->update_mode_line = Qt;
13880
13881 /* Set window_end_pos to the offset of the last character displayed
13882 on the window from the end of current_buffer. Set
13883 window_end_vpos to its row number. */
13884 if (last_text_row)
13885 {
13886 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13887 w->window_end_bytepos
13888 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13889 w->window_end_pos
13890 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13891 w->window_end_vpos
13892 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13893 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13894 ->displays_text_p);
13895 }
13896 else
13897 {
13898 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13899 w->window_end_pos = make_number (Z - ZV);
13900 w->window_end_vpos = make_number (0);
13901 }
13902
13903 /* But that is not valid info until redisplay finishes. */
13904 w->window_end_valid = Qnil;
13905 return 1;
13906 }
13907
13908
13909 \f
13910 /************************************************************************
13911 Window redisplay reusing current matrix when buffer has not changed
13912 ************************************************************************/
13913
13914 /* Try redisplay of window W showing an unchanged buffer with a
13915 different window start than the last time it was displayed by
13916 reusing its current matrix. Value is non-zero if successful.
13917 W->start is the new window start. */
13918
13919 static int
13920 try_window_reusing_current_matrix (w)
13921 struct window *w;
13922 {
13923 struct frame *f = XFRAME (w->frame);
13924 struct glyph_row *row, *bottom_row;
13925 struct it it;
13926 struct run run;
13927 struct text_pos start, new_start;
13928 int nrows_scrolled, i;
13929 struct glyph_row *last_text_row;
13930 struct glyph_row *last_reused_text_row;
13931 struct glyph_row *start_row;
13932 int start_vpos, min_y, max_y;
13933
13934 #if GLYPH_DEBUG
13935 if (inhibit_try_window_reusing)
13936 return 0;
13937 #endif
13938
13939 if (/* This function doesn't handle terminal frames. */
13940 !FRAME_WINDOW_P (f)
13941 /* Don't try to reuse the display if windows have been split
13942 or such. */
13943 || windows_or_buffers_changed
13944 || cursor_type_changed)
13945 return 0;
13946
13947 /* Can't do this if region may have changed. */
13948 if ((!NILP (Vtransient_mark_mode)
13949 && !NILP (current_buffer->mark_active))
13950 || !NILP (w->region_showing)
13951 || !NILP (Vshow_trailing_whitespace))
13952 return 0;
13953
13954 /* If top-line visibility has changed, give up. */
13955 if (WINDOW_WANTS_HEADER_LINE_P (w)
13956 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13957 return 0;
13958
13959 /* Give up if old or new display is scrolled vertically. We could
13960 make this function handle this, but right now it doesn't. */
13961 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13962 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13963 return 0;
13964
13965 /* The variable new_start now holds the new window start. The old
13966 start `start' can be determined from the current matrix. */
13967 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13968 start = start_row->start.pos;
13969 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13970
13971 /* Clear the desired matrix for the display below. */
13972 clear_glyph_matrix (w->desired_matrix);
13973
13974 if (CHARPOS (new_start) <= CHARPOS (start))
13975 {
13976 int first_row_y;
13977
13978 /* Don't use this method if the display starts with an ellipsis
13979 displayed for invisible text. It's not easy to handle that case
13980 below, and it's certainly not worth the effort since this is
13981 not a frequent case. */
13982 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13983 return 0;
13984
13985 IF_DEBUG (debug_method_add (w, "twu1"));
13986
13987 /* Display up to a row that can be reused. The variable
13988 last_text_row is set to the last row displayed that displays
13989 text. Note that it.vpos == 0 if or if not there is a
13990 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13991 start_display (&it, w, new_start);
13992 first_row_y = it.current_y;
13993 w->cursor.vpos = -1;
13994 last_text_row = last_reused_text_row = NULL;
13995
13996 while (it.current_y < it.last_visible_y
13997 && !fonts_changed_p)
13998 {
13999 /* If we have reached into the characters in the START row,
14000 that means the line boundaries have changed. So we
14001 can't start copying with the row START. Maybe it will
14002 work to start copying with the following row. */
14003 while (IT_CHARPOS (it) > CHARPOS (start))
14004 {
14005 /* Advance to the next row as the "start". */
14006 start_row++;
14007 start = start_row->start.pos;
14008 /* If there are no more rows to try, or just one, give up. */
14009 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14010 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14011 || CHARPOS (start) == ZV)
14012 {
14013 clear_glyph_matrix (w->desired_matrix);
14014 return 0;
14015 }
14016
14017 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14018 }
14019 /* If we have reached alignment,
14020 we can copy the rest of the rows. */
14021 if (IT_CHARPOS (it) == CHARPOS (start))
14022 break;
14023
14024 if (display_line (&it))
14025 last_text_row = it.glyph_row - 1;
14026 }
14027
14028 /* A value of current_y < last_visible_y means that we stopped
14029 at the previous window start, which in turn means that we
14030 have at least one reusable row. */
14031 if (it.current_y < it.last_visible_y)
14032 {
14033 /* IT.vpos always starts from 0; it counts text lines. */
14034 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14035
14036 /* Find PT if not already found in the lines displayed. */
14037 if (w->cursor.vpos < 0)
14038 {
14039 int dy = it.current_y - start_row->y;
14040
14041 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14042 row = row_containing_pos (w, PT, row, NULL, dy);
14043 if (row)
14044 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14045 dy, nrows_scrolled);
14046 else
14047 {
14048 clear_glyph_matrix (w->desired_matrix);
14049 return 0;
14050 }
14051 }
14052
14053 /* Scroll the display. Do it before the current matrix is
14054 changed. The problem here is that update has not yet
14055 run, i.e. part of the current matrix is not up to date.
14056 scroll_run_hook will clear the cursor, and use the
14057 current matrix to get the height of the row the cursor is
14058 in. */
14059 run.current_y = start_row->y;
14060 run.desired_y = it.current_y;
14061 run.height = it.last_visible_y - it.current_y;
14062
14063 if (run.height > 0 && run.current_y != run.desired_y)
14064 {
14065 update_begin (f);
14066 FRAME_RIF (f)->update_window_begin_hook (w);
14067 FRAME_RIF (f)->clear_window_mouse_face (w);
14068 FRAME_RIF (f)->scroll_run_hook (w, &run);
14069 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14070 update_end (f);
14071 }
14072
14073 /* Shift current matrix down by nrows_scrolled lines. */
14074 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14075 rotate_matrix (w->current_matrix,
14076 start_vpos,
14077 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14078 nrows_scrolled);
14079
14080 /* Disable lines that must be updated. */
14081 for (i = 0; i < nrows_scrolled; ++i)
14082 (start_row + i)->enabled_p = 0;
14083
14084 /* Re-compute Y positions. */
14085 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14086 max_y = it.last_visible_y;
14087 for (row = start_row + nrows_scrolled;
14088 row < bottom_row;
14089 ++row)
14090 {
14091 row->y = it.current_y;
14092 row->visible_height = row->height;
14093
14094 if (row->y < min_y)
14095 row->visible_height -= min_y - row->y;
14096 if (row->y + row->height > max_y)
14097 row->visible_height -= row->y + row->height - max_y;
14098 row->redraw_fringe_bitmaps_p = 1;
14099
14100 it.current_y += row->height;
14101
14102 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14103 last_reused_text_row = row;
14104 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14105 break;
14106 }
14107
14108 /* Disable lines in the current matrix which are now
14109 below the window. */
14110 for (++row; row < bottom_row; ++row)
14111 row->enabled_p = row->mode_line_p = 0;
14112 }
14113
14114 /* Update window_end_pos etc.; last_reused_text_row is the last
14115 reused row from the current matrix containing text, if any.
14116 The value of last_text_row is the last displayed line
14117 containing text. */
14118 if (last_reused_text_row)
14119 {
14120 w->window_end_bytepos
14121 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14122 w->window_end_pos
14123 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14124 w->window_end_vpos
14125 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14126 w->current_matrix));
14127 }
14128 else if (last_text_row)
14129 {
14130 w->window_end_bytepos
14131 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14132 w->window_end_pos
14133 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14134 w->window_end_vpos
14135 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14136 }
14137 else
14138 {
14139 /* This window must be completely empty. */
14140 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14141 w->window_end_pos = make_number (Z - ZV);
14142 w->window_end_vpos = make_number (0);
14143 }
14144 w->window_end_valid = Qnil;
14145
14146 /* Update hint: don't try scrolling again in update_window. */
14147 w->desired_matrix->no_scrolling_p = 1;
14148
14149 #if GLYPH_DEBUG
14150 debug_method_add (w, "try_window_reusing_current_matrix 1");
14151 #endif
14152 return 1;
14153 }
14154 else if (CHARPOS (new_start) > CHARPOS (start))
14155 {
14156 struct glyph_row *pt_row, *row;
14157 struct glyph_row *first_reusable_row;
14158 struct glyph_row *first_row_to_display;
14159 int dy;
14160 int yb = window_text_bottom_y (w);
14161
14162 /* Find the row starting at new_start, if there is one. Don't
14163 reuse a partially visible line at the end. */
14164 first_reusable_row = start_row;
14165 while (first_reusable_row->enabled_p
14166 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14167 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14168 < CHARPOS (new_start)))
14169 ++first_reusable_row;
14170
14171 /* Give up if there is no row to reuse. */
14172 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14173 || !first_reusable_row->enabled_p
14174 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14175 != CHARPOS (new_start)))
14176 return 0;
14177
14178 /* We can reuse fully visible rows beginning with
14179 first_reusable_row to the end of the window. Set
14180 first_row_to_display to the first row that cannot be reused.
14181 Set pt_row to the row containing point, if there is any. */
14182 pt_row = NULL;
14183 for (first_row_to_display = first_reusable_row;
14184 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14185 ++first_row_to_display)
14186 {
14187 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14188 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14189 pt_row = first_row_to_display;
14190 }
14191
14192 /* Start displaying at the start of first_row_to_display. */
14193 xassert (first_row_to_display->y < yb);
14194 init_to_row_start (&it, w, first_row_to_display);
14195
14196 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14197 - start_vpos);
14198 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14199 - nrows_scrolled);
14200 it.current_y = (first_row_to_display->y - first_reusable_row->y
14201 + WINDOW_HEADER_LINE_HEIGHT (w));
14202
14203 /* Display lines beginning with first_row_to_display in the
14204 desired matrix. Set last_text_row to the last row displayed
14205 that displays text. */
14206 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14207 if (pt_row == NULL)
14208 w->cursor.vpos = -1;
14209 last_text_row = NULL;
14210 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14211 if (display_line (&it))
14212 last_text_row = it.glyph_row - 1;
14213
14214 /* Give up If point isn't in a row displayed or reused. */
14215 if (w->cursor.vpos < 0)
14216 {
14217 clear_glyph_matrix (w->desired_matrix);
14218 return 0;
14219 }
14220
14221 /* If point is in a reused row, adjust y and vpos of the cursor
14222 position. */
14223 if (pt_row)
14224 {
14225 w->cursor.vpos -= nrows_scrolled;
14226 w->cursor.y -= first_reusable_row->y - start_row->y;
14227 }
14228
14229 /* Scroll the display. */
14230 run.current_y = first_reusable_row->y;
14231 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14232 run.height = it.last_visible_y - run.current_y;
14233 dy = run.current_y - run.desired_y;
14234
14235 if (run.height)
14236 {
14237 update_begin (f);
14238 FRAME_RIF (f)->update_window_begin_hook (w);
14239 FRAME_RIF (f)->clear_window_mouse_face (w);
14240 FRAME_RIF (f)->scroll_run_hook (w, &run);
14241 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14242 update_end (f);
14243 }
14244
14245 /* Adjust Y positions of reused rows. */
14246 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14247 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14248 max_y = it.last_visible_y;
14249 for (row = first_reusable_row; row < first_row_to_display; ++row)
14250 {
14251 row->y -= dy;
14252 row->visible_height = row->height;
14253 if (row->y < min_y)
14254 row->visible_height -= min_y - row->y;
14255 if (row->y + row->height > max_y)
14256 row->visible_height -= row->y + row->height - max_y;
14257 row->redraw_fringe_bitmaps_p = 1;
14258 }
14259
14260 /* Scroll the current matrix. */
14261 xassert (nrows_scrolled > 0);
14262 rotate_matrix (w->current_matrix,
14263 start_vpos,
14264 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14265 -nrows_scrolled);
14266
14267 /* Disable rows not reused. */
14268 for (row -= nrows_scrolled; row < bottom_row; ++row)
14269 row->enabled_p = 0;
14270
14271 /* Point may have moved to a different line, so we cannot assume that
14272 the previous cursor position is valid; locate the correct row. */
14273 if (pt_row)
14274 {
14275 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14276 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14277 row++)
14278 {
14279 w->cursor.vpos++;
14280 w->cursor.y = row->y;
14281 }
14282 if (row < bottom_row)
14283 {
14284 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14285 while (glyph->charpos < PT)
14286 {
14287 w->cursor.hpos++;
14288 w->cursor.x += glyph->pixel_width;
14289 glyph++;
14290 }
14291 }
14292 }
14293
14294 /* Adjust window end. A null value of last_text_row means that
14295 the window end is in reused rows which in turn means that
14296 only its vpos can have changed. */
14297 if (last_text_row)
14298 {
14299 w->window_end_bytepos
14300 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14301 w->window_end_pos
14302 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14303 w->window_end_vpos
14304 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14305 }
14306 else
14307 {
14308 w->window_end_vpos
14309 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14310 }
14311
14312 w->window_end_valid = Qnil;
14313 w->desired_matrix->no_scrolling_p = 1;
14314
14315 #if GLYPH_DEBUG
14316 debug_method_add (w, "try_window_reusing_current_matrix 2");
14317 #endif
14318 return 1;
14319 }
14320
14321 return 0;
14322 }
14323
14324
14325 \f
14326 /************************************************************************
14327 Window redisplay reusing current matrix when buffer has changed
14328 ************************************************************************/
14329
14330 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14331 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14332 int *, int *));
14333 static struct glyph_row *
14334 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14335 struct glyph_row *));
14336
14337
14338 /* Return the last row in MATRIX displaying text. If row START is
14339 non-null, start searching with that row. IT gives the dimensions
14340 of the display. Value is null if matrix is empty; otherwise it is
14341 a pointer to the row found. */
14342
14343 static struct glyph_row *
14344 find_last_row_displaying_text (matrix, it, start)
14345 struct glyph_matrix *matrix;
14346 struct it *it;
14347 struct glyph_row *start;
14348 {
14349 struct glyph_row *row, *row_found;
14350
14351 /* Set row_found to the last row in IT->w's current matrix
14352 displaying text. The loop looks funny but think of partially
14353 visible lines. */
14354 row_found = NULL;
14355 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14356 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14357 {
14358 xassert (row->enabled_p);
14359 row_found = row;
14360 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14361 break;
14362 ++row;
14363 }
14364
14365 return row_found;
14366 }
14367
14368
14369 /* Return the last row in the current matrix of W that is not affected
14370 by changes at the start of current_buffer that occurred since W's
14371 current matrix was built. Value is null if no such row exists.
14372
14373 BEG_UNCHANGED us the number of characters unchanged at the start of
14374 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14375 first changed character in current_buffer. Characters at positions <
14376 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14377 when the current matrix was built. */
14378
14379 static struct glyph_row *
14380 find_last_unchanged_at_beg_row (w)
14381 struct window *w;
14382 {
14383 int first_changed_pos = BEG + BEG_UNCHANGED;
14384 struct glyph_row *row;
14385 struct glyph_row *row_found = NULL;
14386 int yb = window_text_bottom_y (w);
14387
14388 /* Find the last row displaying unchanged text. */
14389 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14390 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14391 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14392 {
14393 if (/* If row ends before first_changed_pos, it is unchanged,
14394 except in some case. */
14395 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14396 /* When row ends in ZV and we write at ZV it is not
14397 unchanged. */
14398 && !row->ends_at_zv_p
14399 /* When first_changed_pos is the end of a continued line,
14400 row is not unchanged because it may be no longer
14401 continued. */
14402 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14403 && (row->continued_p
14404 || row->exact_window_width_line_p)))
14405 row_found = row;
14406
14407 /* Stop if last visible row. */
14408 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14409 break;
14410
14411 ++row;
14412 }
14413
14414 return row_found;
14415 }
14416
14417
14418 /* Find the first glyph row in the current matrix of W that is not
14419 affected by changes at the end of current_buffer since the
14420 time W's current matrix was built.
14421
14422 Return in *DELTA the number of chars by which buffer positions in
14423 unchanged text at the end of current_buffer must be adjusted.
14424
14425 Return in *DELTA_BYTES the corresponding number of bytes.
14426
14427 Value is null if no such row exists, i.e. all rows are affected by
14428 changes. */
14429
14430 static struct glyph_row *
14431 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14432 struct window *w;
14433 int *delta, *delta_bytes;
14434 {
14435 struct glyph_row *row;
14436 struct glyph_row *row_found = NULL;
14437
14438 *delta = *delta_bytes = 0;
14439
14440 /* Display must not have been paused, otherwise the current matrix
14441 is not up to date. */
14442 eassert (!NILP (w->window_end_valid));
14443
14444 /* A value of window_end_pos >= END_UNCHANGED means that the window
14445 end is in the range of changed text. If so, there is no
14446 unchanged row at the end of W's current matrix. */
14447 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14448 return NULL;
14449
14450 /* Set row to the last row in W's current matrix displaying text. */
14451 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14452
14453 /* If matrix is entirely empty, no unchanged row exists. */
14454 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14455 {
14456 /* The value of row is the last glyph row in the matrix having a
14457 meaningful buffer position in it. The end position of row
14458 corresponds to window_end_pos. This allows us to translate
14459 buffer positions in the current matrix to current buffer
14460 positions for characters not in changed text. */
14461 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14462 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14463 int last_unchanged_pos, last_unchanged_pos_old;
14464 struct glyph_row *first_text_row
14465 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14466
14467 *delta = Z - Z_old;
14468 *delta_bytes = Z_BYTE - Z_BYTE_old;
14469
14470 /* Set last_unchanged_pos to the buffer position of the last
14471 character in the buffer that has not been changed. Z is the
14472 index + 1 of the last character in current_buffer, i.e. by
14473 subtracting END_UNCHANGED we get the index of the last
14474 unchanged character, and we have to add BEG to get its buffer
14475 position. */
14476 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14477 last_unchanged_pos_old = last_unchanged_pos - *delta;
14478
14479 /* Search backward from ROW for a row displaying a line that
14480 starts at a minimum position >= last_unchanged_pos_old. */
14481 for (; row > first_text_row; --row)
14482 {
14483 /* This used to abort, but it can happen.
14484 It is ok to just stop the search instead here. KFS. */
14485 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14486 break;
14487
14488 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14489 row_found = row;
14490 }
14491 }
14492
14493 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14494
14495 return row_found;
14496 }
14497
14498
14499 /* Make sure that glyph rows in the current matrix of window W
14500 reference the same glyph memory as corresponding rows in the
14501 frame's frame matrix. This function is called after scrolling W's
14502 current matrix on a terminal frame in try_window_id and
14503 try_window_reusing_current_matrix. */
14504
14505 static void
14506 sync_frame_with_window_matrix_rows (w)
14507 struct window *w;
14508 {
14509 struct frame *f = XFRAME (w->frame);
14510 struct glyph_row *window_row, *window_row_end, *frame_row;
14511
14512 /* Preconditions: W must be a leaf window and full-width. Its frame
14513 must have a frame matrix. */
14514 xassert (NILP (w->hchild) && NILP (w->vchild));
14515 xassert (WINDOW_FULL_WIDTH_P (w));
14516 xassert (!FRAME_WINDOW_P (f));
14517
14518 /* If W is a full-width window, glyph pointers in W's current matrix
14519 have, by definition, to be the same as glyph pointers in the
14520 corresponding frame matrix. Note that frame matrices have no
14521 marginal areas (see build_frame_matrix). */
14522 window_row = w->current_matrix->rows;
14523 window_row_end = window_row + w->current_matrix->nrows;
14524 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14525 while (window_row < window_row_end)
14526 {
14527 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14528 struct glyph *end = window_row->glyphs[LAST_AREA];
14529
14530 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14531 frame_row->glyphs[TEXT_AREA] = start;
14532 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14533 frame_row->glyphs[LAST_AREA] = end;
14534
14535 /* Disable frame rows whose corresponding window rows have
14536 been disabled in try_window_id. */
14537 if (!window_row->enabled_p)
14538 frame_row->enabled_p = 0;
14539
14540 ++window_row, ++frame_row;
14541 }
14542 }
14543
14544
14545 /* Find the glyph row in window W containing CHARPOS. Consider all
14546 rows between START and END (not inclusive). END null means search
14547 all rows to the end of the display area of W. Value is the row
14548 containing CHARPOS or null. */
14549
14550 struct glyph_row *
14551 row_containing_pos (w, charpos, start, end, dy)
14552 struct window *w;
14553 int charpos;
14554 struct glyph_row *start, *end;
14555 int dy;
14556 {
14557 struct glyph_row *row = start;
14558 int last_y;
14559
14560 /* If we happen to start on a header-line, skip that. */
14561 if (row->mode_line_p)
14562 ++row;
14563
14564 if ((end && row >= end) || !row->enabled_p)
14565 return NULL;
14566
14567 last_y = window_text_bottom_y (w) - dy;
14568
14569 while (1)
14570 {
14571 /* Give up if we have gone too far. */
14572 if (end && row >= end)
14573 return NULL;
14574 /* This formerly returned if they were equal.
14575 I think that both quantities are of a "last plus one" type;
14576 if so, when they are equal, the row is within the screen. -- rms. */
14577 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14578 return NULL;
14579
14580 /* If it is in this row, return this row. */
14581 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14582 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14583 /* The end position of a row equals the start
14584 position of the next row. If CHARPOS is there, we
14585 would rather display it in the next line, except
14586 when this line ends in ZV. */
14587 && !row->ends_at_zv_p
14588 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14589 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14590 return row;
14591 ++row;
14592 }
14593 }
14594
14595
14596 /* Try to redisplay window W by reusing its existing display. W's
14597 current matrix must be up to date when this function is called,
14598 i.e. window_end_valid must not be nil.
14599
14600 Value is
14601
14602 1 if display has been updated
14603 0 if otherwise unsuccessful
14604 -1 if redisplay with same window start is known not to succeed
14605
14606 The following steps are performed:
14607
14608 1. Find the last row in the current matrix of W that is not
14609 affected by changes at the start of current_buffer. If no such row
14610 is found, give up.
14611
14612 2. Find the first row in W's current matrix that is not affected by
14613 changes at the end of current_buffer. Maybe there is no such row.
14614
14615 3. Display lines beginning with the row + 1 found in step 1 to the
14616 row found in step 2 or, if step 2 didn't find a row, to the end of
14617 the window.
14618
14619 4. If cursor is not known to appear on the window, give up.
14620
14621 5. If display stopped at the row found in step 2, scroll the
14622 display and current matrix as needed.
14623
14624 6. Maybe display some lines at the end of W, if we must. This can
14625 happen under various circumstances, like a partially visible line
14626 becoming fully visible, or because newly displayed lines are displayed
14627 in smaller font sizes.
14628
14629 7. Update W's window end information. */
14630
14631 static int
14632 try_window_id (w)
14633 struct window *w;
14634 {
14635 struct frame *f = XFRAME (w->frame);
14636 struct glyph_matrix *current_matrix = w->current_matrix;
14637 struct glyph_matrix *desired_matrix = w->desired_matrix;
14638 struct glyph_row *last_unchanged_at_beg_row;
14639 struct glyph_row *first_unchanged_at_end_row;
14640 struct glyph_row *row;
14641 struct glyph_row *bottom_row;
14642 int bottom_vpos;
14643 struct it it;
14644 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14645 struct text_pos start_pos;
14646 struct run run;
14647 int first_unchanged_at_end_vpos = 0;
14648 struct glyph_row *last_text_row, *last_text_row_at_end;
14649 struct text_pos start;
14650 int first_changed_charpos, last_changed_charpos;
14651
14652 #if GLYPH_DEBUG
14653 if (inhibit_try_window_id)
14654 return 0;
14655 #endif
14656
14657 /* This is handy for debugging. */
14658 #if 0
14659 #define GIVE_UP(X) \
14660 do { \
14661 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14662 return 0; \
14663 } while (0)
14664 #else
14665 #define GIVE_UP(X) return 0
14666 #endif
14667
14668 SET_TEXT_POS_FROM_MARKER (start, w->start);
14669
14670 /* Don't use this for mini-windows because these can show
14671 messages and mini-buffers, and we don't handle that here. */
14672 if (MINI_WINDOW_P (w))
14673 GIVE_UP (1);
14674
14675 /* This flag is used to prevent redisplay optimizations. */
14676 if (windows_or_buffers_changed || cursor_type_changed)
14677 GIVE_UP (2);
14678
14679 /* Verify that narrowing has not changed.
14680 Also verify that we were not told to prevent redisplay optimizations.
14681 It would be nice to further
14682 reduce the number of cases where this prevents try_window_id. */
14683 if (current_buffer->clip_changed
14684 || current_buffer->prevent_redisplay_optimizations_p)
14685 GIVE_UP (3);
14686
14687 /* Window must either use window-based redisplay or be full width. */
14688 if (!FRAME_WINDOW_P (f)
14689 && (!FRAME_LINE_INS_DEL_OK (f)
14690 || !WINDOW_FULL_WIDTH_P (w)))
14691 GIVE_UP (4);
14692
14693 /* Give up if point is not known NOT to appear in W. */
14694 if (PT < CHARPOS (start))
14695 GIVE_UP (5);
14696
14697 /* Another way to prevent redisplay optimizations. */
14698 if (XFASTINT (w->last_modified) == 0)
14699 GIVE_UP (6);
14700
14701 /* Verify that window is not hscrolled. */
14702 if (XFASTINT (w->hscroll) != 0)
14703 GIVE_UP (7);
14704
14705 /* Verify that display wasn't paused. */
14706 if (NILP (w->window_end_valid))
14707 GIVE_UP (8);
14708
14709 /* Can't use this if highlighting a region because a cursor movement
14710 will do more than just set the cursor. */
14711 if (!NILP (Vtransient_mark_mode)
14712 && !NILP (current_buffer->mark_active))
14713 GIVE_UP (9);
14714
14715 /* Likewise if highlighting trailing whitespace. */
14716 if (!NILP (Vshow_trailing_whitespace))
14717 GIVE_UP (11);
14718
14719 /* Likewise if showing a region. */
14720 if (!NILP (w->region_showing))
14721 GIVE_UP (10);
14722
14723 /* Can use this if overlay arrow position and or string have changed. */
14724 if (overlay_arrows_changed_p ())
14725 GIVE_UP (12);
14726
14727
14728 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14729 only if buffer has really changed. The reason is that the gap is
14730 initially at Z for freshly visited files. The code below would
14731 set end_unchanged to 0 in that case. */
14732 if (MODIFF > SAVE_MODIFF
14733 /* This seems to happen sometimes after saving a buffer. */
14734 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14735 {
14736 if (GPT - BEG < BEG_UNCHANGED)
14737 BEG_UNCHANGED = GPT - BEG;
14738 if (Z - GPT < END_UNCHANGED)
14739 END_UNCHANGED = Z - GPT;
14740 }
14741
14742 /* The position of the first and last character that has been changed. */
14743 first_changed_charpos = BEG + BEG_UNCHANGED;
14744 last_changed_charpos = Z - END_UNCHANGED;
14745
14746 /* If window starts after a line end, and the last change is in
14747 front of that newline, then changes don't affect the display.
14748 This case happens with stealth-fontification. Note that although
14749 the display is unchanged, glyph positions in the matrix have to
14750 be adjusted, of course. */
14751 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14752 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14753 && ((last_changed_charpos < CHARPOS (start)
14754 && CHARPOS (start) == BEGV)
14755 || (last_changed_charpos < CHARPOS (start) - 1
14756 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14757 {
14758 int Z_old, delta, Z_BYTE_old, delta_bytes;
14759 struct glyph_row *r0;
14760
14761 /* Compute how many chars/bytes have been added to or removed
14762 from the buffer. */
14763 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14764 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14765 delta = Z - Z_old;
14766 delta_bytes = Z_BYTE - Z_BYTE_old;
14767
14768 /* Give up if PT is not in the window. Note that it already has
14769 been checked at the start of try_window_id that PT is not in
14770 front of the window start. */
14771 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14772 GIVE_UP (13);
14773
14774 /* If window start is unchanged, we can reuse the whole matrix
14775 as is, after adjusting glyph positions. No need to compute
14776 the window end again, since its offset from Z hasn't changed. */
14777 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14778 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14779 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14780 /* PT must not be in a partially visible line. */
14781 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14782 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14783 {
14784 /* Adjust positions in the glyph matrix. */
14785 if (delta || delta_bytes)
14786 {
14787 struct glyph_row *r1
14788 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14789 increment_matrix_positions (w->current_matrix,
14790 MATRIX_ROW_VPOS (r0, current_matrix),
14791 MATRIX_ROW_VPOS (r1, current_matrix),
14792 delta, delta_bytes);
14793 }
14794
14795 /* Set the cursor. */
14796 row = row_containing_pos (w, PT, r0, NULL, 0);
14797 if (row)
14798 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14799 else
14800 abort ();
14801 return 1;
14802 }
14803 }
14804
14805 /* Handle the case that changes are all below what is displayed in
14806 the window, and that PT is in the window. This shortcut cannot
14807 be taken if ZV is visible in the window, and text has been added
14808 there that is visible in the window. */
14809 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14810 /* ZV is not visible in the window, or there are no
14811 changes at ZV, actually. */
14812 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14813 || first_changed_charpos == last_changed_charpos))
14814 {
14815 struct glyph_row *r0;
14816
14817 /* Give up if PT is not in the window. Note that it already has
14818 been checked at the start of try_window_id that PT is not in
14819 front of the window start. */
14820 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14821 GIVE_UP (14);
14822
14823 /* If window start is unchanged, we can reuse the whole matrix
14824 as is, without changing glyph positions since no text has
14825 been added/removed in front of the window end. */
14826 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14827 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14828 /* PT must not be in a partially visible line. */
14829 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14830 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14831 {
14832 /* We have to compute the window end anew since text
14833 can have been added/removed after it. */
14834 w->window_end_pos
14835 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14836 w->window_end_bytepos
14837 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14838
14839 /* Set the cursor. */
14840 row = row_containing_pos (w, PT, r0, NULL, 0);
14841 if (row)
14842 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14843 else
14844 abort ();
14845 return 2;
14846 }
14847 }
14848
14849 /* Give up if window start is in the changed area.
14850
14851 The condition used to read
14852
14853 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14854
14855 but why that was tested escapes me at the moment. */
14856 if (CHARPOS (start) >= first_changed_charpos
14857 && CHARPOS (start) <= last_changed_charpos)
14858 GIVE_UP (15);
14859
14860 /* Check that window start agrees with the start of the first glyph
14861 row in its current matrix. Check this after we know the window
14862 start is not in changed text, otherwise positions would not be
14863 comparable. */
14864 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14865 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14866 GIVE_UP (16);
14867
14868 /* Give up if the window ends in strings. Overlay strings
14869 at the end are difficult to handle, so don't try. */
14870 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14871 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14872 GIVE_UP (20);
14873
14874 /* Compute the position at which we have to start displaying new
14875 lines. Some of the lines at the top of the window might be
14876 reusable because they are not displaying changed text. Find the
14877 last row in W's current matrix not affected by changes at the
14878 start of current_buffer. Value is null if changes start in the
14879 first line of window. */
14880 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14881 if (last_unchanged_at_beg_row)
14882 {
14883 /* Avoid starting to display in the moddle of a character, a TAB
14884 for instance. This is easier than to set up the iterator
14885 exactly, and it's not a frequent case, so the additional
14886 effort wouldn't really pay off. */
14887 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14888 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14889 && last_unchanged_at_beg_row > w->current_matrix->rows)
14890 --last_unchanged_at_beg_row;
14891
14892 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14893 GIVE_UP (17);
14894
14895 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14896 GIVE_UP (18);
14897 start_pos = it.current.pos;
14898
14899 /* Start displaying new lines in the desired matrix at the same
14900 vpos we would use in the current matrix, i.e. below
14901 last_unchanged_at_beg_row. */
14902 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14903 current_matrix);
14904 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14905 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14906
14907 xassert (it.hpos == 0 && it.current_x == 0);
14908 }
14909 else
14910 {
14911 /* There are no reusable lines at the start of the window.
14912 Start displaying in the first text line. */
14913 start_display (&it, w, start);
14914 it.vpos = it.first_vpos;
14915 start_pos = it.current.pos;
14916 }
14917
14918 /* Find the first row that is not affected by changes at the end of
14919 the buffer. Value will be null if there is no unchanged row, in
14920 which case we must redisplay to the end of the window. delta
14921 will be set to the value by which buffer positions beginning with
14922 first_unchanged_at_end_row have to be adjusted due to text
14923 changes. */
14924 first_unchanged_at_end_row
14925 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14926 IF_DEBUG (debug_delta = delta);
14927 IF_DEBUG (debug_delta_bytes = delta_bytes);
14928
14929 /* Set stop_pos to the buffer position up to which we will have to
14930 display new lines. If first_unchanged_at_end_row != NULL, this
14931 is the buffer position of the start of the line displayed in that
14932 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14933 that we don't stop at a buffer position. */
14934 stop_pos = 0;
14935 if (first_unchanged_at_end_row)
14936 {
14937 xassert (last_unchanged_at_beg_row == NULL
14938 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14939
14940 /* If this is a continuation line, move forward to the next one
14941 that isn't. Changes in lines above affect this line.
14942 Caution: this may move first_unchanged_at_end_row to a row
14943 not displaying text. */
14944 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14945 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14946 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14947 < it.last_visible_y))
14948 ++first_unchanged_at_end_row;
14949
14950 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14951 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14952 >= it.last_visible_y))
14953 first_unchanged_at_end_row = NULL;
14954 else
14955 {
14956 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14957 + delta);
14958 first_unchanged_at_end_vpos
14959 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14960 xassert (stop_pos >= Z - END_UNCHANGED);
14961 }
14962 }
14963 else if (last_unchanged_at_beg_row == NULL)
14964 GIVE_UP (19);
14965
14966
14967 #if GLYPH_DEBUG
14968
14969 /* Either there is no unchanged row at the end, or the one we have
14970 now displays text. This is a necessary condition for the window
14971 end pos calculation at the end of this function. */
14972 xassert (first_unchanged_at_end_row == NULL
14973 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14974
14975 debug_last_unchanged_at_beg_vpos
14976 = (last_unchanged_at_beg_row
14977 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14978 : -1);
14979 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14980
14981 #endif /* GLYPH_DEBUG != 0 */
14982
14983
14984 /* Display new lines. Set last_text_row to the last new line
14985 displayed which has text on it, i.e. might end up as being the
14986 line where the window_end_vpos is. */
14987 w->cursor.vpos = -1;
14988 last_text_row = NULL;
14989 overlay_arrow_seen = 0;
14990 while (it.current_y < it.last_visible_y
14991 && !fonts_changed_p
14992 && (first_unchanged_at_end_row == NULL
14993 || IT_CHARPOS (it) < stop_pos))
14994 {
14995 if (display_line (&it))
14996 last_text_row = it.glyph_row - 1;
14997 }
14998
14999 if (fonts_changed_p)
15000 return -1;
15001
15002
15003 /* Compute differences in buffer positions, y-positions etc. for
15004 lines reused at the bottom of the window. Compute what we can
15005 scroll. */
15006 if (first_unchanged_at_end_row
15007 /* No lines reused because we displayed everything up to the
15008 bottom of the window. */
15009 && it.current_y < it.last_visible_y)
15010 {
15011 dvpos = (it.vpos
15012 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15013 current_matrix));
15014 dy = it.current_y - first_unchanged_at_end_row->y;
15015 run.current_y = first_unchanged_at_end_row->y;
15016 run.desired_y = run.current_y + dy;
15017 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15018 }
15019 else
15020 {
15021 delta = delta_bytes = dvpos = dy
15022 = run.current_y = run.desired_y = run.height = 0;
15023 first_unchanged_at_end_row = NULL;
15024 }
15025 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15026
15027
15028 /* Find the cursor if not already found. We have to decide whether
15029 PT will appear on this window (it sometimes doesn't, but this is
15030 not a very frequent case.) This decision has to be made before
15031 the current matrix is altered. A value of cursor.vpos < 0 means
15032 that PT is either in one of the lines beginning at
15033 first_unchanged_at_end_row or below the window. Don't care for
15034 lines that might be displayed later at the window end; as
15035 mentioned, this is not a frequent case. */
15036 if (w->cursor.vpos < 0)
15037 {
15038 /* Cursor in unchanged rows at the top? */
15039 if (PT < CHARPOS (start_pos)
15040 && last_unchanged_at_beg_row)
15041 {
15042 row = row_containing_pos (w, PT,
15043 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15044 last_unchanged_at_beg_row + 1, 0);
15045 if (row)
15046 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15047 }
15048
15049 /* Start from first_unchanged_at_end_row looking for PT. */
15050 else if (first_unchanged_at_end_row)
15051 {
15052 row = row_containing_pos (w, PT - delta,
15053 first_unchanged_at_end_row, NULL, 0);
15054 if (row)
15055 set_cursor_from_row (w, row, w->current_matrix, delta,
15056 delta_bytes, dy, dvpos);
15057 }
15058
15059 /* Give up if cursor was not found. */
15060 if (w->cursor.vpos < 0)
15061 {
15062 clear_glyph_matrix (w->desired_matrix);
15063 return -1;
15064 }
15065 }
15066
15067 /* Don't let the cursor end in the scroll margins. */
15068 {
15069 int this_scroll_margin, cursor_height;
15070
15071 this_scroll_margin = max (0, scroll_margin);
15072 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15073 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15074 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15075
15076 if ((w->cursor.y < this_scroll_margin
15077 && CHARPOS (start) > BEGV)
15078 /* Old redisplay didn't take scroll margin into account at the bottom,
15079 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15080 || (w->cursor.y + (make_cursor_line_fully_visible_p
15081 ? cursor_height + this_scroll_margin
15082 : 1)) > it.last_visible_y)
15083 {
15084 w->cursor.vpos = -1;
15085 clear_glyph_matrix (w->desired_matrix);
15086 return -1;
15087 }
15088 }
15089
15090 /* Scroll the display. Do it before changing the current matrix so
15091 that xterm.c doesn't get confused about where the cursor glyph is
15092 found. */
15093 if (dy && run.height)
15094 {
15095 update_begin (f);
15096
15097 if (FRAME_WINDOW_P (f))
15098 {
15099 FRAME_RIF (f)->update_window_begin_hook (w);
15100 FRAME_RIF (f)->clear_window_mouse_face (w);
15101 FRAME_RIF (f)->scroll_run_hook (w, &run);
15102 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15103 }
15104 else
15105 {
15106 /* Terminal frame. In this case, dvpos gives the number of
15107 lines to scroll by; dvpos < 0 means scroll up. */
15108 int first_unchanged_at_end_vpos
15109 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15110 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15111 int end = (WINDOW_TOP_EDGE_LINE (w)
15112 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15113 + window_internal_height (w));
15114
15115 /* Perform the operation on the screen. */
15116 if (dvpos > 0)
15117 {
15118 /* Scroll last_unchanged_at_beg_row to the end of the
15119 window down dvpos lines. */
15120 set_terminal_window (f, end);
15121
15122 /* On dumb terminals delete dvpos lines at the end
15123 before inserting dvpos empty lines. */
15124 if (!FRAME_SCROLL_REGION_OK (f))
15125 ins_del_lines (f, end - dvpos, -dvpos);
15126
15127 /* Insert dvpos empty lines in front of
15128 last_unchanged_at_beg_row. */
15129 ins_del_lines (f, from, dvpos);
15130 }
15131 else if (dvpos < 0)
15132 {
15133 /* Scroll up last_unchanged_at_beg_vpos to the end of
15134 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15135 set_terminal_window (f, end);
15136
15137 /* Delete dvpos lines in front of
15138 last_unchanged_at_beg_vpos. ins_del_lines will set
15139 the cursor to the given vpos and emit |dvpos| delete
15140 line sequences. */
15141 ins_del_lines (f, from + dvpos, dvpos);
15142
15143 /* On a dumb terminal insert dvpos empty lines at the
15144 end. */
15145 if (!FRAME_SCROLL_REGION_OK (f))
15146 ins_del_lines (f, end + dvpos, -dvpos);
15147 }
15148
15149 set_terminal_window (f, 0);
15150 }
15151
15152 update_end (f);
15153 }
15154
15155 /* Shift reused rows of the current matrix to the right position.
15156 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15157 text. */
15158 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15159 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15160 if (dvpos < 0)
15161 {
15162 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15163 bottom_vpos, dvpos);
15164 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15165 bottom_vpos, 0);
15166 }
15167 else if (dvpos > 0)
15168 {
15169 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15170 bottom_vpos, dvpos);
15171 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15172 first_unchanged_at_end_vpos + dvpos, 0);
15173 }
15174
15175 /* For frame-based redisplay, make sure that current frame and window
15176 matrix are in sync with respect to glyph memory. */
15177 if (!FRAME_WINDOW_P (f))
15178 sync_frame_with_window_matrix_rows (w);
15179
15180 /* Adjust buffer positions in reused rows. */
15181 if (delta || delta_bytes)
15182 increment_matrix_positions (current_matrix,
15183 first_unchanged_at_end_vpos + dvpos,
15184 bottom_vpos, delta, delta_bytes);
15185
15186 /* Adjust Y positions. */
15187 if (dy)
15188 shift_glyph_matrix (w, current_matrix,
15189 first_unchanged_at_end_vpos + dvpos,
15190 bottom_vpos, dy);
15191
15192 if (first_unchanged_at_end_row)
15193 {
15194 first_unchanged_at_end_row += dvpos;
15195 if (first_unchanged_at_end_row->y >= it.last_visible_y
15196 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15197 first_unchanged_at_end_row = NULL;
15198 }
15199
15200 /* If scrolling up, there may be some lines to display at the end of
15201 the window. */
15202 last_text_row_at_end = NULL;
15203 if (dy < 0)
15204 {
15205 /* Scrolling up can leave for example a partially visible line
15206 at the end of the window to be redisplayed. */
15207 /* Set last_row to the glyph row in the current matrix where the
15208 window end line is found. It has been moved up or down in
15209 the matrix by dvpos. */
15210 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15211 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15212
15213 /* If last_row is the window end line, it should display text. */
15214 xassert (last_row->displays_text_p);
15215
15216 /* If window end line was partially visible before, begin
15217 displaying at that line. Otherwise begin displaying with the
15218 line following it. */
15219 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15220 {
15221 init_to_row_start (&it, w, last_row);
15222 it.vpos = last_vpos;
15223 it.current_y = last_row->y;
15224 }
15225 else
15226 {
15227 init_to_row_end (&it, w, last_row);
15228 it.vpos = 1 + last_vpos;
15229 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15230 ++last_row;
15231 }
15232
15233 /* We may start in a continuation line. If so, we have to
15234 get the right continuation_lines_width and current_x. */
15235 it.continuation_lines_width = last_row->continuation_lines_width;
15236 it.hpos = it.current_x = 0;
15237
15238 /* Display the rest of the lines at the window end. */
15239 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15240 while (it.current_y < it.last_visible_y
15241 && !fonts_changed_p)
15242 {
15243 /* Is it always sure that the display agrees with lines in
15244 the current matrix? I don't think so, so we mark rows
15245 displayed invalid in the current matrix by setting their
15246 enabled_p flag to zero. */
15247 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15248 if (display_line (&it))
15249 last_text_row_at_end = it.glyph_row - 1;
15250 }
15251 }
15252
15253 /* Update window_end_pos and window_end_vpos. */
15254 if (first_unchanged_at_end_row
15255 && !last_text_row_at_end)
15256 {
15257 /* Window end line if one of the preserved rows from the current
15258 matrix. Set row to the last row displaying text in current
15259 matrix starting at first_unchanged_at_end_row, after
15260 scrolling. */
15261 xassert (first_unchanged_at_end_row->displays_text_p);
15262 row = find_last_row_displaying_text (w->current_matrix, &it,
15263 first_unchanged_at_end_row);
15264 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15265
15266 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15267 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15268 w->window_end_vpos
15269 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15270 xassert (w->window_end_bytepos >= 0);
15271 IF_DEBUG (debug_method_add (w, "A"));
15272 }
15273 else if (last_text_row_at_end)
15274 {
15275 w->window_end_pos
15276 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15277 w->window_end_bytepos
15278 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15279 w->window_end_vpos
15280 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15281 xassert (w->window_end_bytepos >= 0);
15282 IF_DEBUG (debug_method_add (w, "B"));
15283 }
15284 else if (last_text_row)
15285 {
15286 /* We have displayed either to the end of the window or at the
15287 end of the window, i.e. the last row with text is to be found
15288 in the desired matrix. */
15289 w->window_end_pos
15290 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15291 w->window_end_bytepos
15292 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15293 w->window_end_vpos
15294 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15295 xassert (w->window_end_bytepos >= 0);
15296 }
15297 else if (first_unchanged_at_end_row == NULL
15298 && last_text_row == NULL
15299 && last_text_row_at_end == NULL)
15300 {
15301 /* Displayed to end of window, but no line containing text was
15302 displayed. Lines were deleted at the end of the window. */
15303 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15304 int vpos = XFASTINT (w->window_end_vpos);
15305 struct glyph_row *current_row = current_matrix->rows + vpos;
15306 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15307
15308 for (row = NULL;
15309 row == NULL && vpos >= first_vpos;
15310 --vpos, --current_row, --desired_row)
15311 {
15312 if (desired_row->enabled_p)
15313 {
15314 if (desired_row->displays_text_p)
15315 row = desired_row;
15316 }
15317 else if (current_row->displays_text_p)
15318 row = current_row;
15319 }
15320
15321 xassert (row != NULL);
15322 w->window_end_vpos = make_number (vpos + 1);
15323 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15324 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15325 xassert (w->window_end_bytepos >= 0);
15326 IF_DEBUG (debug_method_add (w, "C"));
15327 }
15328 else
15329 abort ();
15330
15331 #if 0 /* This leads to problems, for instance when the cursor is
15332 at ZV, and the cursor line displays no text. */
15333 /* Disable rows below what's displayed in the window. This makes
15334 debugging easier. */
15335 enable_glyph_matrix_rows (current_matrix,
15336 XFASTINT (w->window_end_vpos) + 1,
15337 bottom_vpos, 0);
15338 #endif
15339
15340 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15341 debug_end_vpos = XFASTINT (w->window_end_vpos));
15342
15343 /* Record that display has not been completed. */
15344 w->window_end_valid = Qnil;
15345 w->desired_matrix->no_scrolling_p = 1;
15346 return 3;
15347
15348 #undef GIVE_UP
15349 }
15350
15351
15352 \f
15353 /***********************************************************************
15354 More debugging support
15355 ***********************************************************************/
15356
15357 #if GLYPH_DEBUG
15358
15359 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15360 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15361 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15362
15363
15364 /* Dump the contents of glyph matrix MATRIX on stderr.
15365
15366 GLYPHS 0 means don't show glyph contents.
15367 GLYPHS 1 means show glyphs in short form
15368 GLYPHS > 1 means show glyphs in long form. */
15369
15370 void
15371 dump_glyph_matrix (matrix, glyphs)
15372 struct glyph_matrix *matrix;
15373 int glyphs;
15374 {
15375 int i;
15376 for (i = 0; i < matrix->nrows; ++i)
15377 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15378 }
15379
15380
15381 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15382 the glyph row and area where the glyph comes from. */
15383
15384 void
15385 dump_glyph (row, glyph, area)
15386 struct glyph_row *row;
15387 struct glyph *glyph;
15388 int area;
15389 {
15390 if (glyph->type == CHAR_GLYPH)
15391 {
15392 fprintf (stderr,
15393 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15394 glyph - row->glyphs[TEXT_AREA],
15395 'C',
15396 glyph->charpos,
15397 (BUFFERP (glyph->object)
15398 ? 'B'
15399 : (STRINGP (glyph->object)
15400 ? 'S'
15401 : '-')),
15402 glyph->pixel_width,
15403 glyph->u.ch,
15404 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15405 ? glyph->u.ch
15406 : '.'),
15407 glyph->face_id,
15408 glyph->left_box_line_p,
15409 glyph->right_box_line_p);
15410 }
15411 else if (glyph->type == STRETCH_GLYPH)
15412 {
15413 fprintf (stderr,
15414 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15415 glyph - row->glyphs[TEXT_AREA],
15416 'S',
15417 glyph->charpos,
15418 (BUFFERP (glyph->object)
15419 ? 'B'
15420 : (STRINGP (glyph->object)
15421 ? 'S'
15422 : '-')),
15423 glyph->pixel_width,
15424 0,
15425 '.',
15426 glyph->face_id,
15427 glyph->left_box_line_p,
15428 glyph->right_box_line_p);
15429 }
15430 else if (glyph->type == IMAGE_GLYPH)
15431 {
15432 fprintf (stderr,
15433 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15434 glyph - row->glyphs[TEXT_AREA],
15435 'I',
15436 glyph->charpos,
15437 (BUFFERP (glyph->object)
15438 ? 'B'
15439 : (STRINGP (glyph->object)
15440 ? 'S'
15441 : '-')),
15442 glyph->pixel_width,
15443 glyph->u.img_id,
15444 '.',
15445 glyph->face_id,
15446 glyph->left_box_line_p,
15447 glyph->right_box_line_p);
15448 }
15449 else if (glyph->type == COMPOSITE_GLYPH)
15450 {
15451 fprintf (stderr,
15452 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15453 glyph - row->glyphs[TEXT_AREA],
15454 '+',
15455 glyph->charpos,
15456 (BUFFERP (glyph->object)
15457 ? 'B'
15458 : (STRINGP (glyph->object)
15459 ? 'S'
15460 : '-')),
15461 glyph->pixel_width,
15462 glyph->u.cmp_id,
15463 '.',
15464 glyph->face_id,
15465 glyph->left_box_line_p,
15466 glyph->right_box_line_p);
15467 }
15468 }
15469
15470
15471 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15472 GLYPHS 0 means don't show glyph contents.
15473 GLYPHS 1 means show glyphs in short form
15474 GLYPHS > 1 means show glyphs in long form. */
15475
15476 void
15477 dump_glyph_row (row, vpos, glyphs)
15478 struct glyph_row *row;
15479 int vpos, glyphs;
15480 {
15481 if (glyphs != 1)
15482 {
15483 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15484 fprintf (stderr, "======================================================================\n");
15485
15486 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15487 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15488 vpos,
15489 MATRIX_ROW_START_CHARPOS (row),
15490 MATRIX_ROW_END_CHARPOS (row),
15491 row->used[TEXT_AREA],
15492 row->contains_overlapping_glyphs_p,
15493 row->enabled_p,
15494 row->truncated_on_left_p,
15495 row->truncated_on_right_p,
15496 row->continued_p,
15497 MATRIX_ROW_CONTINUATION_LINE_P (row),
15498 row->displays_text_p,
15499 row->ends_at_zv_p,
15500 row->fill_line_p,
15501 row->ends_in_middle_of_char_p,
15502 row->starts_in_middle_of_char_p,
15503 row->mouse_face_p,
15504 row->x,
15505 row->y,
15506 row->pixel_width,
15507 row->height,
15508 row->visible_height,
15509 row->ascent,
15510 row->phys_ascent);
15511 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15512 row->end.overlay_string_index,
15513 row->continuation_lines_width);
15514 fprintf (stderr, "%9d %5d\n",
15515 CHARPOS (row->start.string_pos),
15516 CHARPOS (row->end.string_pos));
15517 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15518 row->end.dpvec_index);
15519 }
15520
15521 if (glyphs > 1)
15522 {
15523 int area;
15524
15525 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15526 {
15527 struct glyph *glyph = row->glyphs[area];
15528 struct glyph *glyph_end = glyph + row->used[area];
15529
15530 /* Glyph for a line end in text. */
15531 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15532 ++glyph_end;
15533
15534 if (glyph < glyph_end)
15535 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15536
15537 for (; glyph < glyph_end; ++glyph)
15538 dump_glyph (row, glyph, area);
15539 }
15540 }
15541 else if (glyphs == 1)
15542 {
15543 int area;
15544
15545 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15546 {
15547 char *s = (char *) alloca (row->used[area] + 1);
15548 int i;
15549
15550 for (i = 0; i < row->used[area]; ++i)
15551 {
15552 struct glyph *glyph = row->glyphs[area] + i;
15553 if (glyph->type == CHAR_GLYPH
15554 && glyph->u.ch < 0x80
15555 && glyph->u.ch >= ' ')
15556 s[i] = glyph->u.ch;
15557 else
15558 s[i] = '.';
15559 }
15560
15561 s[i] = '\0';
15562 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15563 }
15564 }
15565 }
15566
15567
15568 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15569 Sdump_glyph_matrix, 0, 1, "p",
15570 doc: /* Dump the current matrix of the selected window to stderr.
15571 Shows contents of glyph row structures. With non-nil
15572 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15573 glyphs in short form, otherwise show glyphs in long form. */)
15574 (glyphs)
15575 Lisp_Object glyphs;
15576 {
15577 struct window *w = XWINDOW (selected_window);
15578 struct buffer *buffer = XBUFFER (w->buffer);
15579
15580 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15581 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15582 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15583 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15584 fprintf (stderr, "=============================================\n");
15585 dump_glyph_matrix (w->current_matrix,
15586 NILP (glyphs) ? 0 : XINT (glyphs));
15587 return Qnil;
15588 }
15589
15590
15591 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15592 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15593 ()
15594 {
15595 struct frame *f = XFRAME (selected_frame);
15596 dump_glyph_matrix (f->current_matrix, 1);
15597 return Qnil;
15598 }
15599
15600
15601 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15602 doc: /* Dump glyph row ROW to stderr.
15603 GLYPH 0 means don't dump glyphs.
15604 GLYPH 1 means dump glyphs in short form.
15605 GLYPH > 1 or omitted means dump glyphs in long form. */)
15606 (row, glyphs)
15607 Lisp_Object row, glyphs;
15608 {
15609 struct glyph_matrix *matrix;
15610 int vpos;
15611
15612 CHECK_NUMBER (row);
15613 matrix = XWINDOW (selected_window)->current_matrix;
15614 vpos = XINT (row);
15615 if (vpos >= 0 && vpos < matrix->nrows)
15616 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15617 vpos,
15618 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15619 return Qnil;
15620 }
15621
15622
15623 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15624 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15625 GLYPH 0 means don't dump glyphs.
15626 GLYPH 1 means dump glyphs in short form.
15627 GLYPH > 1 or omitted means dump glyphs in long form. */)
15628 (row, glyphs)
15629 Lisp_Object row, glyphs;
15630 {
15631 struct frame *sf = SELECTED_FRAME ();
15632 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15633 int vpos;
15634
15635 CHECK_NUMBER (row);
15636 vpos = XINT (row);
15637 if (vpos >= 0 && vpos < m->nrows)
15638 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15639 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15640 return Qnil;
15641 }
15642
15643
15644 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15645 doc: /* Toggle tracing of redisplay.
15646 With ARG, turn tracing on if and only if ARG is positive. */)
15647 (arg)
15648 Lisp_Object arg;
15649 {
15650 if (NILP (arg))
15651 trace_redisplay_p = !trace_redisplay_p;
15652 else
15653 {
15654 arg = Fprefix_numeric_value (arg);
15655 trace_redisplay_p = XINT (arg) > 0;
15656 }
15657
15658 return Qnil;
15659 }
15660
15661
15662 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15663 doc: /* Like `format', but print result to stderr.
15664 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15665 (nargs, args)
15666 int nargs;
15667 Lisp_Object *args;
15668 {
15669 Lisp_Object s = Fformat (nargs, args);
15670 fprintf (stderr, "%s", SDATA (s));
15671 return Qnil;
15672 }
15673
15674 #endif /* GLYPH_DEBUG */
15675
15676
15677 \f
15678 /***********************************************************************
15679 Building Desired Matrix Rows
15680 ***********************************************************************/
15681
15682 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15683 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15684
15685 static struct glyph_row *
15686 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15687 struct window *w;
15688 Lisp_Object overlay_arrow_string;
15689 {
15690 struct frame *f = XFRAME (WINDOW_FRAME (w));
15691 struct buffer *buffer = XBUFFER (w->buffer);
15692 struct buffer *old = current_buffer;
15693 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15694 int arrow_len = SCHARS (overlay_arrow_string);
15695 const unsigned char *arrow_end = arrow_string + arrow_len;
15696 const unsigned char *p;
15697 struct it it;
15698 int multibyte_p;
15699 int n_glyphs_before;
15700
15701 set_buffer_temp (buffer);
15702 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15703 it.glyph_row->used[TEXT_AREA] = 0;
15704 SET_TEXT_POS (it.position, 0, 0);
15705
15706 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15707 p = arrow_string;
15708 while (p < arrow_end)
15709 {
15710 Lisp_Object face, ilisp;
15711
15712 /* Get the next character. */
15713 if (multibyte_p)
15714 it.c = string_char_and_length (p, arrow_len, &it.len);
15715 else
15716 it.c = *p, it.len = 1;
15717 p += it.len;
15718
15719 /* Get its face. */
15720 ilisp = make_number (p - arrow_string);
15721 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15722 it.face_id = compute_char_face (f, it.c, face);
15723
15724 /* Compute its width, get its glyphs. */
15725 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15726 SET_TEXT_POS (it.position, -1, -1);
15727 PRODUCE_GLYPHS (&it);
15728
15729 /* If this character doesn't fit any more in the line, we have
15730 to remove some glyphs. */
15731 if (it.current_x > it.last_visible_x)
15732 {
15733 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15734 break;
15735 }
15736 }
15737
15738 set_buffer_temp (old);
15739 return it.glyph_row;
15740 }
15741
15742
15743 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15744 glyphs are only inserted for terminal frames since we can't really
15745 win with truncation glyphs when partially visible glyphs are
15746 involved. Which glyphs to insert is determined by
15747 produce_special_glyphs. */
15748
15749 static void
15750 insert_left_trunc_glyphs (it)
15751 struct it *it;
15752 {
15753 struct it truncate_it;
15754 struct glyph *from, *end, *to, *toend;
15755
15756 xassert (!FRAME_WINDOW_P (it->f));
15757
15758 /* Get the truncation glyphs. */
15759 truncate_it = *it;
15760 truncate_it.current_x = 0;
15761 truncate_it.face_id = DEFAULT_FACE_ID;
15762 truncate_it.glyph_row = &scratch_glyph_row;
15763 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15764 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15765 truncate_it.object = make_number (0);
15766 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15767
15768 /* Overwrite glyphs from IT with truncation glyphs. */
15769 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15770 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15771 to = it->glyph_row->glyphs[TEXT_AREA];
15772 toend = to + it->glyph_row->used[TEXT_AREA];
15773
15774 while (from < end)
15775 *to++ = *from++;
15776
15777 /* There may be padding glyphs left over. Overwrite them too. */
15778 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15779 {
15780 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15781 while (from < end)
15782 *to++ = *from++;
15783 }
15784
15785 if (to > toend)
15786 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15787 }
15788
15789
15790 /* Compute the pixel height and width of IT->glyph_row.
15791
15792 Most of the time, ascent and height of a display line will be equal
15793 to the max_ascent and max_height values of the display iterator
15794 structure. This is not the case if
15795
15796 1. We hit ZV without displaying anything. In this case, max_ascent
15797 and max_height will be zero.
15798
15799 2. We have some glyphs that don't contribute to the line height.
15800 (The glyph row flag contributes_to_line_height_p is for future
15801 pixmap extensions).
15802
15803 The first case is easily covered by using default values because in
15804 these cases, the line height does not really matter, except that it
15805 must not be zero. */
15806
15807 static void
15808 compute_line_metrics (it)
15809 struct it *it;
15810 {
15811 struct glyph_row *row = it->glyph_row;
15812 int area, i;
15813
15814 if (FRAME_WINDOW_P (it->f))
15815 {
15816 int i, min_y, max_y;
15817
15818 /* The line may consist of one space only, that was added to
15819 place the cursor on it. If so, the row's height hasn't been
15820 computed yet. */
15821 if (row->height == 0)
15822 {
15823 if (it->max_ascent + it->max_descent == 0)
15824 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15825 row->ascent = it->max_ascent;
15826 row->height = it->max_ascent + it->max_descent;
15827 row->phys_ascent = it->max_phys_ascent;
15828 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15829 row->extra_line_spacing = it->max_extra_line_spacing;
15830 }
15831
15832 /* Compute the width of this line. */
15833 row->pixel_width = row->x;
15834 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15835 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15836
15837 xassert (row->pixel_width >= 0);
15838 xassert (row->ascent >= 0 && row->height > 0);
15839
15840 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15841 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15842
15843 /* If first line's physical ascent is larger than its logical
15844 ascent, use the physical ascent, and make the row taller.
15845 This makes accented characters fully visible. */
15846 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15847 && row->phys_ascent > row->ascent)
15848 {
15849 row->height += row->phys_ascent - row->ascent;
15850 row->ascent = row->phys_ascent;
15851 }
15852
15853 /* Compute how much of the line is visible. */
15854 row->visible_height = row->height;
15855
15856 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15857 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15858
15859 if (row->y < min_y)
15860 row->visible_height -= min_y - row->y;
15861 if (row->y + row->height > max_y)
15862 row->visible_height -= row->y + row->height - max_y;
15863 }
15864 else
15865 {
15866 row->pixel_width = row->used[TEXT_AREA];
15867 if (row->continued_p)
15868 row->pixel_width -= it->continuation_pixel_width;
15869 else if (row->truncated_on_right_p)
15870 row->pixel_width -= it->truncation_pixel_width;
15871 row->ascent = row->phys_ascent = 0;
15872 row->height = row->phys_height = row->visible_height = 1;
15873 row->extra_line_spacing = 0;
15874 }
15875
15876 /* Compute a hash code for this row. */
15877 row->hash = 0;
15878 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15879 for (i = 0; i < row->used[area]; ++i)
15880 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15881 + row->glyphs[area][i].u.val
15882 + row->glyphs[area][i].face_id
15883 + row->glyphs[area][i].padding_p
15884 + (row->glyphs[area][i].type << 2));
15885
15886 it->max_ascent = it->max_descent = 0;
15887 it->max_phys_ascent = it->max_phys_descent = 0;
15888 }
15889
15890
15891 /* Append one space to the glyph row of iterator IT if doing a
15892 window-based redisplay. The space has the same face as
15893 IT->face_id. Value is non-zero if a space was added.
15894
15895 This function is called to make sure that there is always one glyph
15896 at the end of a glyph row that the cursor can be set on under
15897 window-systems. (If there weren't such a glyph we would not know
15898 how wide and tall a box cursor should be displayed).
15899
15900 At the same time this space let's a nicely handle clearing to the
15901 end of the line if the row ends in italic text. */
15902
15903 static int
15904 append_space_for_newline (it, default_face_p)
15905 struct it *it;
15906 int default_face_p;
15907 {
15908 if (FRAME_WINDOW_P (it->f))
15909 {
15910 int n = it->glyph_row->used[TEXT_AREA];
15911
15912 if (it->glyph_row->glyphs[TEXT_AREA] + n
15913 < it->glyph_row->glyphs[1 + TEXT_AREA])
15914 {
15915 /* Save some values that must not be changed.
15916 Must save IT->c and IT->len because otherwise
15917 ITERATOR_AT_END_P wouldn't work anymore after
15918 append_space_for_newline has been called. */
15919 enum display_element_type saved_what = it->what;
15920 int saved_c = it->c, saved_len = it->len;
15921 int saved_x = it->current_x;
15922 int saved_face_id = it->face_id;
15923 struct text_pos saved_pos;
15924 Lisp_Object saved_object;
15925 struct face *face;
15926
15927 saved_object = it->object;
15928 saved_pos = it->position;
15929
15930 it->what = IT_CHARACTER;
15931 bzero (&it->position, sizeof it->position);
15932 it->object = make_number (0);
15933 it->c = ' ';
15934 it->len = 1;
15935
15936 if (default_face_p)
15937 it->face_id = DEFAULT_FACE_ID;
15938 else if (it->face_before_selective_p)
15939 it->face_id = it->saved_face_id;
15940 face = FACE_FROM_ID (it->f, it->face_id);
15941 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
15942
15943 PRODUCE_GLYPHS (it);
15944
15945 it->override_ascent = -1;
15946 it->constrain_row_ascent_descent_p = 0;
15947 it->current_x = saved_x;
15948 it->object = saved_object;
15949 it->position = saved_pos;
15950 it->what = saved_what;
15951 it->face_id = saved_face_id;
15952 it->len = saved_len;
15953 it->c = saved_c;
15954 return 1;
15955 }
15956 }
15957
15958 return 0;
15959 }
15960
15961
15962 /* Extend the face of the last glyph in the text area of IT->glyph_row
15963 to the end of the display line. Called from display_line.
15964 If the glyph row is empty, add a space glyph to it so that we
15965 know the face to draw. Set the glyph row flag fill_line_p. */
15966
15967 static void
15968 extend_face_to_end_of_line (it)
15969 struct it *it;
15970 {
15971 struct face *face;
15972 struct frame *f = it->f;
15973
15974 /* If line is already filled, do nothing. */
15975 if (it->current_x >= it->last_visible_x)
15976 return;
15977
15978 /* Face extension extends the background and box of IT->face_id
15979 to the end of the line. If the background equals the background
15980 of the frame, we don't have to do anything. */
15981 if (it->face_before_selective_p)
15982 face = FACE_FROM_ID (it->f, it->saved_face_id);
15983 else
15984 face = FACE_FROM_ID (f, it->face_id);
15985
15986 if (FRAME_WINDOW_P (f)
15987 && it->glyph_row->displays_text_p
15988 && face->box == FACE_NO_BOX
15989 && face->background == FRAME_BACKGROUND_PIXEL (f)
15990 && !face->stipple)
15991 return;
15992
15993 /* Set the glyph row flag indicating that the face of the last glyph
15994 in the text area has to be drawn to the end of the text area. */
15995 it->glyph_row->fill_line_p = 1;
15996
15997 /* If current character of IT is not ASCII, make sure we have the
15998 ASCII face. This will be automatically undone the next time
15999 get_next_display_element returns a multibyte character. Note
16000 that the character will always be single byte in unibyte text. */
16001 if (!ASCII_CHAR_P (it->c))
16002 {
16003 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16004 }
16005
16006 if (FRAME_WINDOW_P (f))
16007 {
16008 /* If the row is empty, add a space with the current face of IT,
16009 so that we know which face to draw. */
16010 if (it->glyph_row->used[TEXT_AREA] == 0)
16011 {
16012 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16013 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16014 it->glyph_row->used[TEXT_AREA] = 1;
16015 }
16016 }
16017 else
16018 {
16019 /* Save some values that must not be changed. */
16020 int saved_x = it->current_x;
16021 struct text_pos saved_pos;
16022 Lisp_Object saved_object;
16023 enum display_element_type saved_what = it->what;
16024 int saved_face_id = it->face_id;
16025
16026 saved_object = it->object;
16027 saved_pos = it->position;
16028
16029 it->what = IT_CHARACTER;
16030 bzero (&it->position, sizeof it->position);
16031 it->object = make_number (0);
16032 it->c = ' ';
16033 it->len = 1;
16034 it->face_id = face->id;
16035
16036 PRODUCE_GLYPHS (it);
16037
16038 while (it->current_x <= it->last_visible_x)
16039 PRODUCE_GLYPHS (it);
16040
16041 /* Don't count these blanks really. It would let us insert a left
16042 truncation glyph below and make us set the cursor on them, maybe. */
16043 it->current_x = saved_x;
16044 it->object = saved_object;
16045 it->position = saved_pos;
16046 it->what = saved_what;
16047 it->face_id = saved_face_id;
16048 }
16049 }
16050
16051
16052 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16053 trailing whitespace. */
16054
16055 static int
16056 trailing_whitespace_p (charpos)
16057 int charpos;
16058 {
16059 int bytepos = CHAR_TO_BYTE (charpos);
16060 int c = 0;
16061
16062 while (bytepos < ZV_BYTE
16063 && (c = FETCH_CHAR (bytepos),
16064 c == ' ' || c == '\t'))
16065 ++bytepos;
16066
16067 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16068 {
16069 if (bytepos != PT_BYTE)
16070 return 1;
16071 }
16072 return 0;
16073 }
16074
16075
16076 /* Highlight trailing whitespace, if any, in ROW. */
16077
16078 void
16079 highlight_trailing_whitespace (f, row)
16080 struct frame *f;
16081 struct glyph_row *row;
16082 {
16083 int used = row->used[TEXT_AREA];
16084
16085 if (used)
16086 {
16087 struct glyph *start = row->glyphs[TEXT_AREA];
16088 struct glyph *glyph = start + used - 1;
16089
16090 /* Skip over glyphs inserted to display the cursor at the
16091 end of a line, for extending the face of the last glyph
16092 to the end of the line on terminals, and for truncation
16093 and continuation glyphs. */
16094 while (glyph >= start
16095 && glyph->type == CHAR_GLYPH
16096 && INTEGERP (glyph->object))
16097 --glyph;
16098
16099 /* If last glyph is a space or stretch, and it's trailing
16100 whitespace, set the face of all trailing whitespace glyphs in
16101 IT->glyph_row to `trailing-whitespace'. */
16102 if (glyph >= start
16103 && BUFFERP (glyph->object)
16104 && (glyph->type == STRETCH_GLYPH
16105 || (glyph->type == CHAR_GLYPH
16106 && glyph->u.ch == ' '))
16107 && trailing_whitespace_p (glyph->charpos))
16108 {
16109 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16110 if (face_id < 0)
16111 return;
16112
16113 while (glyph >= start
16114 && BUFFERP (glyph->object)
16115 && (glyph->type == STRETCH_GLYPH
16116 || (glyph->type == CHAR_GLYPH
16117 && glyph->u.ch == ' ')))
16118 (glyph--)->face_id = face_id;
16119 }
16120 }
16121 }
16122
16123
16124 /* Value is non-zero if glyph row ROW in window W should be
16125 used to hold the cursor. */
16126
16127 static int
16128 cursor_row_p (w, row)
16129 struct window *w;
16130 struct glyph_row *row;
16131 {
16132 int cursor_row_p = 1;
16133
16134 if (PT == MATRIX_ROW_END_CHARPOS (row))
16135 {
16136 /* Suppose the row ends on a string.
16137 Unless the row is continued, that means it ends on a newline
16138 in the string. If it's anything other than a display string
16139 (e.g. a before-string from an overlay), we don't want the
16140 cursor there. (This heuristic seems to give the optimal
16141 behavior for the various types of multi-line strings.) */
16142 if (CHARPOS (row->end.string_pos) >= 0)
16143 {
16144 if (row->continued_p)
16145 cursor_row_p = 1;
16146 else
16147 {
16148 /* Check for `display' property. */
16149 struct glyph *beg = row->glyphs[TEXT_AREA];
16150 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16151 struct glyph *glyph;
16152
16153 cursor_row_p = 0;
16154 for (glyph = end; glyph >= beg; --glyph)
16155 if (STRINGP (glyph->object))
16156 {
16157 Lisp_Object prop
16158 = Fget_char_property (make_number (PT),
16159 Qdisplay, Qnil);
16160 cursor_row_p =
16161 (!NILP (prop)
16162 && display_prop_string_p (prop, glyph->object));
16163 break;
16164 }
16165 }
16166 }
16167 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16168 {
16169 /* If the row ends in middle of a real character,
16170 and the line is continued, we want the cursor here.
16171 That's because MATRIX_ROW_END_CHARPOS would equal
16172 PT if PT is before the character. */
16173 if (!row->ends_in_ellipsis_p)
16174 cursor_row_p = row->continued_p;
16175 else
16176 /* If the row ends in an ellipsis, then
16177 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16178 We want that position to be displayed after the ellipsis. */
16179 cursor_row_p = 0;
16180 }
16181 /* If the row ends at ZV, display the cursor at the end of that
16182 row instead of at the start of the row below. */
16183 else if (row->ends_at_zv_p)
16184 cursor_row_p = 1;
16185 else
16186 cursor_row_p = 0;
16187 }
16188
16189 return cursor_row_p;
16190 }
16191
16192
16193 /* Construct the glyph row IT->glyph_row in the desired matrix of
16194 IT->w from text at the current position of IT. See dispextern.h
16195 for an overview of struct it. Value is non-zero if
16196 IT->glyph_row displays text, as opposed to a line displaying ZV
16197 only. */
16198
16199 static int
16200 display_line (it)
16201 struct it *it;
16202 {
16203 struct glyph_row *row = it->glyph_row;
16204 Lisp_Object overlay_arrow_string;
16205
16206 /* We always start displaying at hpos zero even if hscrolled. */
16207 xassert (it->hpos == 0 && it->current_x == 0);
16208
16209 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16210 >= it->w->desired_matrix->nrows)
16211 {
16212 it->w->nrows_scale_factor++;
16213 fonts_changed_p = 1;
16214 return 0;
16215 }
16216
16217 /* Is IT->w showing the region? */
16218 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16219
16220 /* Clear the result glyph row and enable it. */
16221 prepare_desired_row (row);
16222
16223 row->y = it->current_y;
16224 row->start = it->start;
16225 row->continuation_lines_width = it->continuation_lines_width;
16226 row->displays_text_p = 1;
16227 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16228 it->starts_in_middle_of_char_p = 0;
16229
16230 /* Arrange the overlays nicely for our purposes. Usually, we call
16231 display_line on only one line at a time, in which case this
16232 can't really hurt too much, or we call it on lines which appear
16233 one after another in the buffer, in which case all calls to
16234 recenter_overlay_lists but the first will be pretty cheap. */
16235 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16236
16237 /* Move over display elements that are not visible because we are
16238 hscrolled. This may stop at an x-position < IT->first_visible_x
16239 if the first glyph is partially visible or if we hit a line end. */
16240 if (it->current_x < it->first_visible_x)
16241 {
16242 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16243 MOVE_TO_POS | MOVE_TO_X);
16244 }
16245
16246 /* Get the initial row height. This is either the height of the
16247 text hscrolled, if there is any, or zero. */
16248 row->ascent = it->max_ascent;
16249 row->height = it->max_ascent + it->max_descent;
16250 row->phys_ascent = it->max_phys_ascent;
16251 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16252 row->extra_line_spacing = it->max_extra_line_spacing;
16253
16254 /* Loop generating characters. The loop is left with IT on the next
16255 character to display. */
16256 while (1)
16257 {
16258 int n_glyphs_before, hpos_before, x_before;
16259 int x, i, nglyphs;
16260 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16261
16262 /* Retrieve the next thing to display. Value is zero if end of
16263 buffer reached. */
16264 if (!get_next_display_element (it))
16265 {
16266 /* Maybe add a space at the end of this line that is used to
16267 display the cursor there under X. Set the charpos of the
16268 first glyph of blank lines not corresponding to any text
16269 to -1. */
16270 #ifdef HAVE_WINDOW_SYSTEM
16271 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16272 row->exact_window_width_line_p = 1;
16273 else
16274 #endif /* HAVE_WINDOW_SYSTEM */
16275 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16276 || row->used[TEXT_AREA] == 0)
16277 {
16278 row->glyphs[TEXT_AREA]->charpos = -1;
16279 row->displays_text_p = 0;
16280
16281 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16282 && (!MINI_WINDOW_P (it->w)
16283 || (minibuf_level && EQ (it->window, minibuf_window))))
16284 row->indicate_empty_line_p = 1;
16285 }
16286
16287 it->continuation_lines_width = 0;
16288 row->ends_at_zv_p = 1;
16289 break;
16290 }
16291
16292 /* Now, get the metrics of what we want to display. This also
16293 generates glyphs in `row' (which is IT->glyph_row). */
16294 n_glyphs_before = row->used[TEXT_AREA];
16295 x = it->current_x;
16296
16297 /* Remember the line height so far in case the next element doesn't
16298 fit on the line. */
16299 if (!it->truncate_lines_p)
16300 {
16301 ascent = it->max_ascent;
16302 descent = it->max_descent;
16303 phys_ascent = it->max_phys_ascent;
16304 phys_descent = it->max_phys_descent;
16305 }
16306
16307 PRODUCE_GLYPHS (it);
16308
16309 /* If this display element was in marginal areas, continue with
16310 the next one. */
16311 if (it->area != TEXT_AREA)
16312 {
16313 row->ascent = max (row->ascent, it->max_ascent);
16314 row->height = max (row->height, it->max_ascent + it->max_descent);
16315 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16316 row->phys_height = max (row->phys_height,
16317 it->max_phys_ascent + it->max_phys_descent);
16318 row->extra_line_spacing = max (row->extra_line_spacing,
16319 it->max_extra_line_spacing);
16320 set_iterator_to_next (it, 1);
16321 continue;
16322 }
16323
16324 /* Does the display element fit on the line? If we truncate
16325 lines, we should draw past the right edge of the window. If
16326 we don't truncate, we want to stop so that we can display the
16327 continuation glyph before the right margin. If lines are
16328 continued, there are two possible strategies for characters
16329 resulting in more than 1 glyph (e.g. tabs): Display as many
16330 glyphs as possible in this line and leave the rest for the
16331 continuation line, or display the whole element in the next
16332 line. Original redisplay did the former, so we do it also. */
16333 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16334 hpos_before = it->hpos;
16335 x_before = x;
16336
16337 if (/* Not a newline. */
16338 nglyphs > 0
16339 /* Glyphs produced fit entirely in the line. */
16340 && it->current_x < it->last_visible_x)
16341 {
16342 it->hpos += nglyphs;
16343 row->ascent = max (row->ascent, it->max_ascent);
16344 row->height = max (row->height, it->max_ascent + it->max_descent);
16345 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16346 row->phys_height = max (row->phys_height,
16347 it->max_phys_ascent + it->max_phys_descent);
16348 row->extra_line_spacing = max (row->extra_line_spacing,
16349 it->max_extra_line_spacing);
16350 if (it->current_x - it->pixel_width < it->first_visible_x)
16351 row->x = x - it->first_visible_x;
16352 }
16353 else
16354 {
16355 int new_x;
16356 struct glyph *glyph;
16357
16358 for (i = 0; i < nglyphs; ++i, x = new_x)
16359 {
16360 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16361 new_x = x + glyph->pixel_width;
16362
16363 if (/* Lines are continued. */
16364 !it->truncate_lines_p
16365 && (/* Glyph doesn't fit on the line. */
16366 new_x > it->last_visible_x
16367 /* Or it fits exactly on a window system frame. */
16368 || (new_x == it->last_visible_x
16369 && FRAME_WINDOW_P (it->f))))
16370 {
16371 /* End of a continued line. */
16372
16373 if (it->hpos == 0
16374 || (new_x == it->last_visible_x
16375 && FRAME_WINDOW_P (it->f)))
16376 {
16377 /* Current glyph is the only one on the line or
16378 fits exactly on the line. We must continue
16379 the line because we can't draw the cursor
16380 after the glyph. */
16381 row->continued_p = 1;
16382 it->current_x = new_x;
16383 it->continuation_lines_width += new_x;
16384 ++it->hpos;
16385 if (i == nglyphs - 1)
16386 {
16387 set_iterator_to_next (it, 1);
16388 #ifdef HAVE_WINDOW_SYSTEM
16389 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16390 {
16391 if (!get_next_display_element (it))
16392 {
16393 row->exact_window_width_line_p = 1;
16394 it->continuation_lines_width = 0;
16395 row->continued_p = 0;
16396 row->ends_at_zv_p = 1;
16397 }
16398 else if (ITERATOR_AT_END_OF_LINE_P (it))
16399 {
16400 row->continued_p = 0;
16401 row->exact_window_width_line_p = 1;
16402 }
16403 }
16404 #endif /* HAVE_WINDOW_SYSTEM */
16405 }
16406 }
16407 else if (CHAR_GLYPH_PADDING_P (*glyph)
16408 && !FRAME_WINDOW_P (it->f))
16409 {
16410 /* A padding glyph that doesn't fit on this line.
16411 This means the whole character doesn't fit
16412 on the line. */
16413 row->used[TEXT_AREA] = n_glyphs_before;
16414
16415 /* Fill the rest of the row with continuation
16416 glyphs like in 20.x. */
16417 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16418 < row->glyphs[1 + TEXT_AREA])
16419 produce_special_glyphs (it, IT_CONTINUATION);
16420
16421 row->continued_p = 1;
16422 it->current_x = x_before;
16423 it->continuation_lines_width += x_before;
16424
16425 /* Restore the height to what it was before the
16426 element not fitting on the line. */
16427 it->max_ascent = ascent;
16428 it->max_descent = descent;
16429 it->max_phys_ascent = phys_ascent;
16430 it->max_phys_descent = phys_descent;
16431 }
16432 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16433 {
16434 /* A TAB that extends past the right edge of the
16435 window. This produces a single glyph on
16436 window system frames. We leave the glyph in
16437 this row and let it fill the row, but don't
16438 consume the TAB. */
16439 it->continuation_lines_width += it->last_visible_x;
16440 row->ends_in_middle_of_char_p = 1;
16441 row->continued_p = 1;
16442 glyph->pixel_width = it->last_visible_x - x;
16443 it->starts_in_middle_of_char_p = 1;
16444 }
16445 else
16446 {
16447 /* Something other than a TAB that draws past
16448 the right edge of the window. Restore
16449 positions to values before the element. */
16450 row->used[TEXT_AREA] = n_glyphs_before + i;
16451
16452 /* Display continuation glyphs. */
16453 if (!FRAME_WINDOW_P (it->f))
16454 produce_special_glyphs (it, IT_CONTINUATION);
16455 row->continued_p = 1;
16456
16457 it->current_x = x_before;
16458 it->continuation_lines_width += x;
16459 extend_face_to_end_of_line (it);
16460
16461 if (nglyphs > 1 && i > 0)
16462 {
16463 row->ends_in_middle_of_char_p = 1;
16464 it->starts_in_middle_of_char_p = 1;
16465 }
16466
16467 /* Restore the height to what it was before the
16468 element not fitting on the line. */
16469 it->max_ascent = ascent;
16470 it->max_descent = descent;
16471 it->max_phys_ascent = phys_ascent;
16472 it->max_phys_descent = phys_descent;
16473 }
16474
16475 break;
16476 }
16477 else if (new_x > it->first_visible_x)
16478 {
16479 /* Increment number of glyphs actually displayed. */
16480 ++it->hpos;
16481
16482 if (x < it->first_visible_x)
16483 /* Glyph is partially visible, i.e. row starts at
16484 negative X position. */
16485 row->x = x - it->first_visible_x;
16486 }
16487 else
16488 {
16489 /* Glyph is completely off the left margin of the
16490 window. This should not happen because of the
16491 move_it_in_display_line at the start of this
16492 function, unless the text display area of the
16493 window is empty. */
16494 xassert (it->first_visible_x <= it->last_visible_x);
16495 }
16496 }
16497
16498 row->ascent = max (row->ascent, it->max_ascent);
16499 row->height = max (row->height, it->max_ascent + it->max_descent);
16500 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16501 row->phys_height = max (row->phys_height,
16502 it->max_phys_ascent + it->max_phys_descent);
16503 row->extra_line_spacing = max (row->extra_line_spacing,
16504 it->max_extra_line_spacing);
16505
16506 /* End of this display line if row is continued. */
16507 if (row->continued_p || row->ends_at_zv_p)
16508 break;
16509 }
16510
16511 at_end_of_line:
16512 /* Is this a line end? If yes, we're also done, after making
16513 sure that a non-default face is extended up to the right
16514 margin of the window. */
16515 if (ITERATOR_AT_END_OF_LINE_P (it))
16516 {
16517 int used_before = row->used[TEXT_AREA];
16518
16519 row->ends_in_newline_from_string_p = STRINGP (it->object);
16520
16521 #ifdef HAVE_WINDOW_SYSTEM
16522 /* Add a space at the end of the line that is used to
16523 display the cursor there. */
16524 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16525 append_space_for_newline (it, 0);
16526 #endif /* HAVE_WINDOW_SYSTEM */
16527
16528 /* Extend the face to the end of the line. */
16529 extend_face_to_end_of_line (it);
16530
16531 /* Make sure we have the position. */
16532 if (used_before == 0)
16533 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16534
16535 /* Consume the line end. This skips over invisible lines. */
16536 set_iterator_to_next (it, 1);
16537 it->continuation_lines_width = 0;
16538 break;
16539 }
16540
16541 /* Proceed with next display element. Note that this skips
16542 over lines invisible because of selective display. */
16543 set_iterator_to_next (it, 1);
16544
16545 /* If we truncate lines, we are done when the last displayed
16546 glyphs reach past the right margin of the window. */
16547 if (it->truncate_lines_p
16548 && (FRAME_WINDOW_P (it->f)
16549 ? (it->current_x >= it->last_visible_x)
16550 : (it->current_x > it->last_visible_x)))
16551 {
16552 /* Maybe add truncation glyphs. */
16553 if (!FRAME_WINDOW_P (it->f))
16554 {
16555 int i, n;
16556
16557 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16558 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16559 break;
16560
16561 for (n = row->used[TEXT_AREA]; i < n; ++i)
16562 {
16563 row->used[TEXT_AREA] = i;
16564 produce_special_glyphs (it, IT_TRUNCATION);
16565 }
16566 }
16567 #ifdef HAVE_WINDOW_SYSTEM
16568 else
16569 {
16570 /* Don't truncate if we can overflow newline into fringe. */
16571 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16572 {
16573 if (!get_next_display_element (it))
16574 {
16575 it->continuation_lines_width = 0;
16576 row->ends_at_zv_p = 1;
16577 row->exact_window_width_line_p = 1;
16578 break;
16579 }
16580 if (ITERATOR_AT_END_OF_LINE_P (it))
16581 {
16582 row->exact_window_width_line_p = 1;
16583 goto at_end_of_line;
16584 }
16585 }
16586 }
16587 #endif /* HAVE_WINDOW_SYSTEM */
16588
16589 row->truncated_on_right_p = 1;
16590 it->continuation_lines_width = 0;
16591 reseat_at_next_visible_line_start (it, 0);
16592 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16593 it->hpos = hpos_before;
16594 it->current_x = x_before;
16595 break;
16596 }
16597 }
16598
16599 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16600 at the left window margin. */
16601 if (it->first_visible_x
16602 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16603 {
16604 if (!FRAME_WINDOW_P (it->f))
16605 insert_left_trunc_glyphs (it);
16606 row->truncated_on_left_p = 1;
16607 }
16608
16609 /* If the start of this line is the overlay arrow-position, then
16610 mark this glyph row as the one containing the overlay arrow.
16611 This is clearly a mess with variable size fonts. It would be
16612 better to let it be displayed like cursors under X. */
16613 if ((row->displays_text_p || !overlay_arrow_seen)
16614 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16615 !NILP (overlay_arrow_string)))
16616 {
16617 /* Overlay arrow in window redisplay is a fringe bitmap. */
16618 if (STRINGP (overlay_arrow_string))
16619 {
16620 struct glyph_row *arrow_row
16621 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16622 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16623 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16624 struct glyph *p = row->glyphs[TEXT_AREA];
16625 struct glyph *p2, *end;
16626
16627 /* Copy the arrow glyphs. */
16628 while (glyph < arrow_end)
16629 *p++ = *glyph++;
16630
16631 /* Throw away padding glyphs. */
16632 p2 = p;
16633 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16634 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16635 ++p2;
16636 if (p2 > p)
16637 {
16638 while (p2 < end)
16639 *p++ = *p2++;
16640 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16641 }
16642 }
16643 else
16644 {
16645 xassert (INTEGERP (overlay_arrow_string));
16646 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16647 }
16648 overlay_arrow_seen = 1;
16649 }
16650
16651 /* Compute pixel dimensions of this line. */
16652 compute_line_metrics (it);
16653
16654 /* Remember the position at which this line ends. */
16655 row->end = it->current;
16656
16657 /* Record whether this row ends inside an ellipsis. */
16658 row->ends_in_ellipsis_p
16659 = (it->method == GET_FROM_DISPLAY_VECTOR
16660 && it->ellipsis_p);
16661
16662 /* Save fringe bitmaps in this row. */
16663 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16664 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16665 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16666 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16667
16668 it->left_user_fringe_bitmap = 0;
16669 it->left_user_fringe_face_id = 0;
16670 it->right_user_fringe_bitmap = 0;
16671 it->right_user_fringe_face_id = 0;
16672
16673 /* Maybe set the cursor. */
16674 if (it->w->cursor.vpos < 0
16675 && PT >= MATRIX_ROW_START_CHARPOS (row)
16676 && PT <= MATRIX_ROW_END_CHARPOS (row)
16677 && cursor_row_p (it->w, row))
16678 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16679
16680 /* Highlight trailing whitespace. */
16681 if (!NILP (Vshow_trailing_whitespace))
16682 highlight_trailing_whitespace (it->f, it->glyph_row);
16683
16684 /* Prepare for the next line. This line starts horizontally at (X
16685 HPOS) = (0 0). Vertical positions are incremented. As a
16686 convenience for the caller, IT->glyph_row is set to the next
16687 row to be used. */
16688 it->current_x = it->hpos = 0;
16689 it->current_y += row->height;
16690 ++it->vpos;
16691 ++it->glyph_row;
16692 it->start = it->current;
16693 return row->displays_text_p;
16694 }
16695
16696
16697 \f
16698 /***********************************************************************
16699 Menu Bar
16700 ***********************************************************************/
16701
16702 /* Redisplay the menu bar in the frame for window W.
16703
16704 The menu bar of X frames that don't have X toolkit support is
16705 displayed in a special window W->frame->menu_bar_window.
16706
16707 The menu bar of terminal frames is treated specially as far as
16708 glyph matrices are concerned. Menu bar lines are not part of
16709 windows, so the update is done directly on the frame matrix rows
16710 for the menu bar. */
16711
16712 static void
16713 display_menu_bar (w)
16714 struct window *w;
16715 {
16716 struct frame *f = XFRAME (WINDOW_FRAME (w));
16717 struct it it;
16718 Lisp_Object items;
16719 int i;
16720
16721 /* Don't do all this for graphical frames. */
16722 #ifdef HAVE_NTGUI
16723 if (FRAME_W32_P (f))
16724 return;
16725 #endif
16726 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16727 if (FRAME_X_P (f))
16728 return;
16729 #endif
16730 #ifdef MAC_OS
16731 if (FRAME_MAC_P (f))
16732 return;
16733 #endif
16734
16735 #ifdef USE_X_TOOLKIT
16736 xassert (!FRAME_WINDOW_P (f));
16737 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16738 it.first_visible_x = 0;
16739 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16740 #else /* not USE_X_TOOLKIT */
16741 if (FRAME_WINDOW_P (f))
16742 {
16743 /* Menu bar lines are displayed in the desired matrix of the
16744 dummy window menu_bar_window. */
16745 struct window *menu_w;
16746 xassert (WINDOWP (f->menu_bar_window));
16747 menu_w = XWINDOW (f->menu_bar_window);
16748 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16749 MENU_FACE_ID);
16750 it.first_visible_x = 0;
16751 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16752 }
16753 else
16754 {
16755 /* This is a TTY frame, i.e. character hpos/vpos are used as
16756 pixel x/y. */
16757 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16758 MENU_FACE_ID);
16759 it.first_visible_x = 0;
16760 it.last_visible_x = FRAME_COLS (f);
16761 }
16762 #endif /* not USE_X_TOOLKIT */
16763
16764 if (! mode_line_inverse_video)
16765 /* Force the menu-bar to be displayed in the default face. */
16766 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16767
16768 /* Clear all rows of the menu bar. */
16769 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16770 {
16771 struct glyph_row *row = it.glyph_row + i;
16772 clear_glyph_row (row);
16773 row->enabled_p = 1;
16774 row->full_width_p = 1;
16775 }
16776
16777 /* Display all items of the menu bar. */
16778 items = FRAME_MENU_BAR_ITEMS (it.f);
16779 for (i = 0; i < XVECTOR (items)->size; i += 4)
16780 {
16781 Lisp_Object string;
16782
16783 /* Stop at nil string. */
16784 string = AREF (items, i + 1);
16785 if (NILP (string))
16786 break;
16787
16788 /* Remember where item was displayed. */
16789 ASET (items, i + 3, make_number (it.hpos));
16790
16791 /* Display the item, pad with one space. */
16792 if (it.current_x < it.last_visible_x)
16793 display_string (NULL, string, Qnil, 0, 0, &it,
16794 SCHARS (string) + 1, 0, 0, -1);
16795 }
16796
16797 /* Fill out the line with spaces. */
16798 if (it.current_x < it.last_visible_x)
16799 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16800
16801 /* Compute the total height of the lines. */
16802 compute_line_metrics (&it);
16803 }
16804
16805
16806 \f
16807 /***********************************************************************
16808 Mode Line
16809 ***********************************************************************/
16810
16811 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16812 FORCE is non-zero, redisplay mode lines unconditionally.
16813 Otherwise, redisplay only mode lines that are garbaged. Value is
16814 the number of windows whose mode lines were redisplayed. */
16815
16816 static int
16817 redisplay_mode_lines (window, force)
16818 Lisp_Object window;
16819 int force;
16820 {
16821 int nwindows = 0;
16822
16823 while (!NILP (window))
16824 {
16825 struct window *w = XWINDOW (window);
16826
16827 if (WINDOWP (w->hchild))
16828 nwindows += redisplay_mode_lines (w->hchild, force);
16829 else if (WINDOWP (w->vchild))
16830 nwindows += redisplay_mode_lines (w->vchild, force);
16831 else if (force
16832 || FRAME_GARBAGED_P (XFRAME (w->frame))
16833 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16834 {
16835 struct text_pos lpoint;
16836 struct buffer *old = current_buffer;
16837
16838 /* Set the window's buffer for the mode line display. */
16839 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16840 set_buffer_internal_1 (XBUFFER (w->buffer));
16841
16842 /* Point refers normally to the selected window. For any
16843 other window, set up appropriate value. */
16844 if (!EQ (window, selected_window))
16845 {
16846 struct text_pos pt;
16847
16848 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16849 if (CHARPOS (pt) < BEGV)
16850 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16851 else if (CHARPOS (pt) > (ZV - 1))
16852 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16853 else
16854 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16855 }
16856
16857 /* Display mode lines. */
16858 clear_glyph_matrix (w->desired_matrix);
16859 if (display_mode_lines (w))
16860 {
16861 ++nwindows;
16862 w->must_be_updated_p = 1;
16863 }
16864
16865 /* Restore old settings. */
16866 set_buffer_internal_1 (old);
16867 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16868 }
16869
16870 window = w->next;
16871 }
16872
16873 return nwindows;
16874 }
16875
16876
16877 /* Display the mode and/or top line of window W. Value is the number
16878 of mode lines displayed. */
16879
16880 static int
16881 display_mode_lines (w)
16882 struct window *w;
16883 {
16884 Lisp_Object old_selected_window, old_selected_frame;
16885 int n = 0;
16886
16887 old_selected_frame = selected_frame;
16888 selected_frame = w->frame;
16889 old_selected_window = selected_window;
16890 XSETWINDOW (selected_window, w);
16891
16892 /* These will be set while the mode line specs are processed. */
16893 line_number_displayed = 0;
16894 w->column_number_displayed = Qnil;
16895
16896 if (WINDOW_WANTS_MODELINE_P (w))
16897 {
16898 struct window *sel_w = XWINDOW (old_selected_window);
16899
16900 /* Select mode line face based on the real selected window. */
16901 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16902 current_buffer->mode_line_format);
16903 ++n;
16904 }
16905
16906 if (WINDOW_WANTS_HEADER_LINE_P (w))
16907 {
16908 display_mode_line (w, HEADER_LINE_FACE_ID,
16909 current_buffer->header_line_format);
16910 ++n;
16911 }
16912
16913 selected_frame = old_selected_frame;
16914 selected_window = old_selected_window;
16915 return n;
16916 }
16917
16918
16919 /* Display mode or top line of window W. FACE_ID specifies which line
16920 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16921 FORMAT is the mode line format to display. Value is the pixel
16922 height of the mode line displayed. */
16923
16924 static int
16925 display_mode_line (w, face_id, format)
16926 struct window *w;
16927 enum face_id face_id;
16928 Lisp_Object format;
16929 {
16930 struct it it;
16931 struct face *face;
16932 int count = SPECPDL_INDEX ();
16933
16934 init_iterator (&it, w, -1, -1, NULL, face_id);
16935 /* Don't extend on a previously drawn mode-line.
16936 This may happen if called from pos_visible_p. */
16937 it.glyph_row->enabled_p = 0;
16938 prepare_desired_row (it.glyph_row);
16939
16940 it.glyph_row->mode_line_p = 1;
16941
16942 if (! mode_line_inverse_video)
16943 /* Force the mode-line to be displayed in the default face. */
16944 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16945
16946 record_unwind_protect (unwind_format_mode_line,
16947 format_mode_line_unwind_data (NULL, Qnil, 0));
16948
16949 mode_line_target = MODE_LINE_DISPLAY;
16950
16951 /* Temporarily make frame's keyboard the current kboard so that
16952 kboard-local variables in the mode_line_format will get the right
16953 values. */
16954 push_kboard (FRAME_KBOARD (it.f));
16955 record_unwind_save_match_data ();
16956 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16957 pop_kboard ();
16958
16959 unbind_to (count, Qnil);
16960
16961 /* Fill up with spaces. */
16962 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16963
16964 compute_line_metrics (&it);
16965 it.glyph_row->full_width_p = 1;
16966 it.glyph_row->continued_p = 0;
16967 it.glyph_row->truncated_on_left_p = 0;
16968 it.glyph_row->truncated_on_right_p = 0;
16969
16970 /* Make a 3D mode-line have a shadow at its right end. */
16971 face = FACE_FROM_ID (it.f, face_id);
16972 extend_face_to_end_of_line (&it);
16973 if (face->box != FACE_NO_BOX)
16974 {
16975 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16976 + it.glyph_row->used[TEXT_AREA] - 1);
16977 last->right_box_line_p = 1;
16978 }
16979
16980 return it.glyph_row->height;
16981 }
16982
16983 /* Move element ELT in LIST to the front of LIST.
16984 Return the updated list. */
16985
16986 static Lisp_Object
16987 move_elt_to_front (elt, list)
16988 Lisp_Object elt, list;
16989 {
16990 register Lisp_Object tail, prev;
16991 register Lisp_Object tem;
16992
16993 tail = list;
16994 prev = Qnil;
16995 while (CONSP (tail))
16996 {
16997 tem = XCAR (tail);
16998
16999 if (EQ (elt, tem))
17000 {
17001 /* Splice out the link TAIL. */
17002 if (NILP (prev))
17003 list = XCDR (tail);
17004 else
17005 Fsetcdr (prev, XCDR (tail));
17006
17007 /* Now make it the first. */
17008 Fsetcdr (tail, list);
17009 return tail;
17010 }
17011 else
17012 prev = tail;
17013 tail = XCDR (tail);
17014 QUIT;
17015 }
17016
17017 /* Not found--return unchanged LIST. */
17018 return list;
17019 }
17020
17021 /* Contribute ELT to the mode line for window IT->w. How it
17022 translates into text depends on its data type.
17023
17024 IT describes the display environment in which we display, as usual.
17025
17026 DEPTH is the depth in recursion. It is used to prevent
17027 infinite recursion here.
17028
17029 FIELD_WIDTH is the number of characters the display of ELT should
17030 occupy in the mode line, and PRECISION is the maximum number of
17031 characters to display from ELT's representation. See
17032 display_string for details.
17033
17034 Returns the hpos of the end of the text generated by ELT.
17035
17036 PROPS is a property list to add to any string we encounter.
17037
17038 If RISKY is nonzero, remove (disregard) any properties in any string
17039 we encounter, and ignore :eval and :propertize.
17040
17041 The global variable `mode_line_target' determines whether the
17042 output is passed to `store_mode_line_noprop',
17043 `store_mode_line_string', or `display_string'. */
17044
17045 static int
17046 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17047 struct it *it;
17048 int depth;
17049 int field_width, precision;
17050 Lisp_Object elt, props;
17051 int risky;
17052 {
17053 int n = 0, field, prec;
17054 int literal = 0;
17055
17056 tail_recurse:
17057 if (depth > 100)
17058 elt = build_string ("*too-deep*");
17059
17060 depth++;
17061
17062 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17063 {
17064 case Lisp_String:
17065 {
17066 /* A string: output it and check for %-constructs within it. */
17067 unsigned char c;
17068 int offset = 0;
17069
17070 if (SCHARS (elt) > 0
17071 && (!NILP (props) || risky))
17072 {
17073 Lisp_Object oprops, aelt;
17074 oprops = Ftext_properties_at (make_number (0), elt);
17075
17076 /* If the starting string's properties are not what
17077 we want, translate the string. Also, if the string
17078 is risky, do that anyway. */
17079
17080 if (NILP (Fequal (props, oprops)) || risky)
17081 {
17082 /* If the starting string has properties,
17083 merge the specified ones onto the existing ones. */
17084 if (! NILP (oprops) && !risky)
17085 {
17086 Lisp_Object tem;
17087
17088 oprops = Fcopy_sequence (oprops);
17089 tem = props;
17090 while (CONSP (tem))
17091 {
17092 oprops = Fplist_put (oprops, XCAR (tem),
17093 XCAR (XCDR (tem)));
17094 tem = XCDR (XCDR (tem));
17095 }
17096 props = oprops;
17097 }
17098
17099 aelt = Fassoc (elt, mode_line_proptrans_alist);
17100 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17101 {
17102 /* AELT is what we want. Move it to the front
17103 without consing. */
17104 elt = XCAR (aelt);
17105 mode_line_proptrans_alist
17106 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17107 }
17108 else
17109 {
17110 Lisp_Object tem;
17111
17112 /* If AELT has the wrong props, it is useless.
17113 so get rid of it. */
17114 if (! NILP (aelt))
17115 mode_line_proptrans_alist
17116 = Fdelq (aelt, mode_line_proptrans_alist);
17117
17118 elt = Fcopy_sequence (elt);
17119 Fset_text_properties (make_number (0), Flength (elt),
17120 props, elt);
17121 /* Add this item to mode_line_proptrans_alist. */
17122 mode_line_proptrans_alist
17123 = Fcons (Fcons (elt, props),
17124 mode_line_proptrans_alist);
17125 /* Truncate mode_line_proptrans_alist
17126 to at most 50 elements. */
17127 tem = Fnthcdr (make_number (50),
17128 mode_line_proptrans_alist);
17129 if (! NILP (tem))
17130 XSETCDR (tem, Qnil);
17131 }
17132 }
17133 }
17134
17135 offset = 0;
17136
17137 if (literal)
17138 {
17139 prec = precision - n;
17140 switch (mode_line_target)
17141 {
17142 case MODE_LINE_NOPROP:
17143 case MODE_LINE_TITLE:
17144 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17145 break;
17146 case MODE_LINE_STRING:
17147 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17148 break;
17149 case MODE_LINE_DISPLAY:
17150 n += display_string (NULL, elt, Qnil, 0, 0, it,
17151 0, prec, 0, STRING_MULTIBYTE (elt));
17152 break;
17153 }
17154
17155 break;
17156 }
17157
17158 /* Handle the non-literal case. */
17159
17160 while ((precision <= 0 || n < precision)
17161 && SREF (elt, offset) != 0
17162 && (mode_line_target != MODE_LINE_DISPLAY
17163 || it->current_x < it->last_visible_x))
17164 {
17165 int last_offset = offset;
17166
17167 /* Advance to end of string or next format specifier. */
17168 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17169 ;
17170
17171 if (offset - 1 != last_offset)
17172 {
17173 int nchars, nbytes;
17174
17175 /* Output to end of string or up to '%'. Field width
17176 is length of string. Don't output more than
17177 PRECISION allows us. */
17178 offset--;
17179
17180 prec = c_string_width (SDATA (elt) + last_offset,
17181 offset - last_offset, precision - n,
17182 &nchars, &nbytes);
17183
17184 switch (mode_line_target)
17185 {
17186 case MODE_LINE_NOPROP:
17187 case MODE_LINE_TITLE:
17188 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17189 break;
17190 case MODE_LINE_STRING:
17191 {
17192 int bytepos = last_offset;
17193 int charpos = string_byte_to_char (elt, bytepos);
17194 int endpos = (precision <= 0
17195 ? string_byte_to_char (elt, offset)
17196 : charpos + nchars);
17197
17198 n += store_mode_line_string (NULL,
17199 Fsubstring (elt, make_number (charpos),
17200 make_number (endpos)),
17201 0, 0, 0, Qnil);
17202 }
17203 break;
17204 case MODE_LINE_DISPLAY:
17205 {
17206 int bytepos = last_offset;
17207 int charpos = string_byte_to_char (elt, bytepos);
17208
17209 if (precision <= 0)
17210 nchars = string_byte_to_char (elt, offset) - charpos;
17211 n += display_string (NULL, elt, Qnil, 0, charpos,
17212 it, 0, nchars, 0,
17213 STRING_MULTIBYTE (elt));
17214 }
17215 break;
17216 }
17217 }
17218 else /* c == '%' */
17219 {
17220 int percent_position = offset;
17221
17222 /* Get the specified minimum width. Zero means
17223 don't pad. */
17224 field = 0;
17225 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17226 field = field * 10 + c - '0';
17227
17228 /* Don't pad beyond the total padding allowed. */
17229 if (field_width - n > 0 && field > field_width - n)
17230 field = field_width - n;
17231
17232 /* Note that either PRECISION <= 0 or N < PRECISION. */
17233 prec = precision - n;
17234
17235 if (c == 'M')
17236 n += display_mode_element (it, depth, field, prec,
17237 Vglobal_mode_string, props,
17238 risky);
17239 else if (c != 0)
17240 {
17241 int multibyte;
17242 int bytepos, charpos;
17243 unsigned char *spec;
17244
17245 bytepos = percent_position;
17246 charpos = (STRING_MULTIBYTE (elt)
17247 ? string_byte_to_char (elt, bytepos)
17248 : bytepos);
17249 spec
17250 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17251
17252 switch (mode_line_target)
17253 {
17254 case MODE_LINE_NOPROP:
17255 case MODE_LINE_TITLE:
17256 n += store_mode_line_noprop (spec, field, prec);
17257 break;
17258 case MODE_LINE_STRING:
17259 {
17260 int len = strlen (spec);
17261 Lisp_Object tem = make_string (spec, len);
17262 props = Ftext_properties_at (make_number (charpos), elt);
17263 /* Should only keep face property in props */
17264 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17265 }
17266 break;
17267 case MODE_LINE_DISPLAY:
17268 {
17269 int nglyphs_before, nwritten;
17270
17271 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17272 nwritten = display_string (spec, Qnil, elt,
17273 charpos, 0, it,
17274 field, prec, 0,
17275 multibyte);
17276
17277 /* Assign to the glyphs written above the
17278 string where the `%x' came from, position
17279 of the `%'. */
17280 if (nwritten > 0)
17281 {
17282 struct glyph *glyph
17283 = (it->glyph_row->glyphs[TEXT_AREA]
17284 + nglyphs_before);
17285 int i;
17286
17287 for (i = 0; i < nwritten; ++i)
17288 {
17289 glyph[i].object = elt;
17290 glyph[i].charpos = charpos;
17291 }
17292
17293 n += nwritten;
17294 }
17295 }
17296 break;
17297 }
17298 }
17299 else /* c == 0 */
17300 break;
17301 }
17302 }
17303 }
17304 break;
17305
17306 case Lisp_Symbol:
17307 /* A symbol: process the value of the symbol recursively
17308 as if it appeared here directly. Avoid error if symbol void.
17309 Special case: if value of symbol is a string, output the string
17310 literally. */
17311 {
17312 register Lisp_Object tem;
17313
17314 /* If the variable is not marked as risky to set
17315 then its contents are risky to use. */
17316 if (NILP (Fget (elt, Qrisky_local_variable)))
17317 risky = 1;
17318
17319 tem = Fboundp (elt);
17320 if (!NILP (tem))
17321 {
17322 tem = Fsymbol_value (elt);
17323 /* If value is a string, output that string literally:
17324 don't check for % within it. */
17325 if (STRINGP (tem))
17326 literal = 1;
17327
17328 if (!EQ (tem, elt))
17329 {
17330 /* Give up right away for nil or t. */
17331 elt = tem;
17332 goto tail_recurse;
17333 }
17334 }
17335 }
17336 break;
17337
17338 case Lisp_Cons:
17339 {
17340 register Lisp_Object car, tem;
17341
17342 /* A cons cell: five distinct cases.
17343 If first element is :eval or :propertize, do something special.
17344 If first element is a string or a cons, process all the elements
17345 and effectively concatenate them.
17346 If first element is a negative number, truncate displaying cdr to
17347 at most that many characters. If positive, pad (with spaces)
17348 to at least that many characters.
17349 If first element is a symbol, process the cadr or caddr recursively
17350 according to whether the symbol's value is non-nil or nil. */
17351 car = XCAR (elt);
17352 if (EQ (car, QCeval))
17353 {
17354 /* An element of the form (:eval FORM) means evaluate FORM
17355 and use the result as mode line elements. */
17356
17357 if (risky)
17358 break;
17359
17360 if (CONSP (XCDR (elt)))
17361 {
17362 Lisp_Object spec;
17363 spec = safe_eval (XCAR (XCDR (elt)));
17364 n += display_mode_element (it, depth, field_width - n,
17365 precision - n, spec, props,
17366 risky);
17367 }
17368 }
17369 else if (EQ (car, QCpropertize))
17370 {
17371 /* An element of the form (:propertize ELT PROPS...)
17372 means display ELT but applying properties PROPS. */
17373
17374 if (risky)
17375 break;
17376
17377 if (CONSP (XCDR (elt)))
17378 n += display_mode_element (it, depth, field_width - n,
17379 precision - n, XCAR (XCDR (elt)),
17380 XCDR (XCDR (elt)), risky);
17381 }
17382 else if (SYMBOLP (car))
17383 {
17384 tem = Fboundp (car);
17385 elt = XCDR (elt);
17386 if (!CONSP (elt))
17387 goto invalid;
17388 /* elt is now the cdr, and we know it is a cons cell.
17389 Use its car if CAR has a non-nil value. */
17390 if (!NILP (tem))
17391 {
17392 tem = Fsymbol_value (car);
17393 if (!NILP (tem))
17394 {
17395 elt = XCAR (elt);
17396 goto tail_recurse;
17397 }
17398 }
17399 /* Symbol's value is nil (or symbol is unbound)
17400 Get the cddr of the original list
17401 and if possible find the caddr and use that. */
17402 elt = XCDR (elt);
17403 if (NILP (elt))
17404 break;
17405 else if (!CONSP (elt))
17406 goto invalid;
17407 elt = XCAR (elt);
17408 goto tail_recurse;
17409 }
17410 else if (INTEGERP (car))
17411 {
17412 register int lim = XINT (car);
17413 elt = XCDR (elt);
17414 if (lim < 0)
17415 {
17416 /* Negative int means reduce maximum width. */
17417 if (precision <= 0)
17418 precision = -lim;
17419 else
17420 precision = min (precision, -lim);
17421 }
17422 else if (lim > 0)
17423 {
17424 /* Padding specified. Don't let it be more than
17425 current maximum. */
17426 if (precision > 0)
17427 lim = min (precision, lim);
17428
17429 /* If that's more padding than already wanted, queue it.
17430 But don't reduce padding already specified even if
17431 that is beyond the current truncation point. */
17432 field_width = max (lim, field_width);
17433 }
17434 goto tail_recurse;
17435 }
17436 else if (STRINGP (car) || CONSP (car))
17437 {
17438 register int limit = 50;
17439 /* Limit is to protect against circular lists. */
17440 while (CONSP (elt)
17441 && --limit > 0
17442 && (precision <= 0 || n < precision))
17443 {
17444 n += display_mode_element (it, depth,
17445 /* Do padding only after the last
17446 element in the list. */
17447 (! CONSP (XCDR (elt))
17448 ? field_width - n
17449 : 0),
17450 precision - n, XCAR (elt),
17451 props, risky);
17452 elt = XCDR (elt);
17453 }
17454 }
17455 }
17456 break;
17457
17458 default:
17459 invalid:
17460 elt = build_string ("*invalid*");
17461 goto tail_recurse;
17462 }
17463
17464 /* Pad to FIELD_WIDTH. */
17465 if (field_width > 0 && n < field_width)
17466 {
17467 switch (mode_line_target)
17468 {
17469 case MODE_LINE_NOPROP:
17470 case MODE_LINE_TITLE:
17471 n += store_mode_line_noprop ("", field_width - n, 0);
17472 break;
17473 case MODE_LINE_STRING:
17474 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17475 break;
17476 case MODE_LINE_DISPLAY:
17477 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17478 0, 0, 0);
17479 break;
17480 }
17481 }
17482
17483 return n;
17484 }
17485
17486 /* Store a mode-line string element in mode_line_string_list.
17487
17488 If STRING is non-null, display that C string. Otherwise, the Lisp
17489 string LISP_STRING is displayed.
17490
17491 FIELD_WIDTH is the minimum number of output glyphs to produce.
17492 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17493 with spaces. FIELD_WIDTH <= 0 means don't pad.
17494
17495 PRECISION is the maximum number of characters to output from
17496 STRING. PRECISION <= 0 means don't truncate the string.
17497
17498 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17499 properties to the string.
17500
17501 PROPS are the properties to add to the string.
17502 The mode_line_string_face face property is always added to the string.
17503 */
17504
17505 static int
17506 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17507 char *string;
17508 Lisp_Object lisp_string;
17509 int copy_string;
17510 int field_width;
17511 int precision;
17512 Lisp_Object props;
17513 {
17514 int len;
17515 int n = 0;
17516
17517 if (string != NULL)
17518 {
17519 len = strlen (string);
17520 if (precision > 0 && len > precision)
17521 len = precision;
17522 lisp_string = make_string (string, len);
17523 if (NILP (props))
17524 props = mode_line_string_face_prop;
17525 else if (!NILP (mode_line_string_face))
17526 {
17527 Lisp_Object face = Fplist_get (props, Qface);
17528 props = Fcopy_sequence (props);
17529 if (NILP (face))
17530 face = mode_line_string_face;
17531 else
17532 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17533 props = Fplist_put (props, Qface, face);
17534 }
17535 Fadd_text_properties (make_number (0), make_number (len),
17536 props, lisp_string);
17537 }
17538 else
17539 {
17540 len = XFASTINT (Flength (lisp_string));
17541 if (precision > 0 && len > precision)
17542 {
17543 len = precision;
17544 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17545 precision = -1;
17546 }
17547 if (!NILP (mode_line_string_face))
17548 {
17549 Lisp_Object face;
17550 if (NILP (props))
17551 props = Ftext_properties_at (make_number (0), lisp_string);
17552 face = Fplist_get (props, Qface);
17553 if (NILP (face))
17554 face = mode_line_string_face;
17555 else
17556 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17557 props = Fcons (Qface, Fcons (face, Qnil));
17558 if (copy_string)
17559 lisp_string = Fcopy_sequence (lisp_string);
17560 }
17561 if (!NILP (props))
17562 Fadd_text_properties (make_number (0), make_number (len),
17563 props, lisp_string);
17564 }
17565
17566 if (len > 0)
17567 {
17568 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17569 n += len;
17570 }
17571
17572 if (field_width > len)
17573 {
17574 field_width -= len;
17575 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17576 if (!NILP (props))
17577 Fadd_text_properties (make_number (0), make_number (field_width),
17578 props, lisp_string);
17579 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17580 n += field_width;
17581 }
17582
17583 return n;
17584 }
17585
17586
17587 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17588 1, 4, 0,
17589 doc: /* Format a string out of a mode line format specification.
17590 First arg FORMAT specifies the mode line format (see `mode-line-format'
17591 for details) to use.
17592
17593 Optional second arg FACE specifies the face property to put
17594 on all characters for which no face is specified.
17595 The value t means whatever face the window's mode line currently uses
17596 \(either `mode-line' or `mode-line-inactive', depending).
17597 A value of nil means the default is no face property.
17598 If FACE is an integer, the value string has no text properties.
17599
17600 Optional third and fourth args WINDOW and BUFFER specify the window
17601 and buffer to use as the context for the formatting (defaults
17602 are the selected window and the window's buffer). */)
17603 (format, face, window, buffer)
17604 Lisp_Object format, face, window, buffer;
17605 {
17606 struct it it;
17607 int len;
17608 struct window *w;
17609 struct buffer *old_buffer = NULL;
17610 int face_id = -1;
17611 int no_props = INTEGERP (face);
17612 int count = SPECPDL_INDEX ();
17613 Lisp_Object str;
17614 int string_start = 0;
17615
17616 if (NILP (window))
17617 window = selected_window;
17618 CHECK_WINDOW (window);
17619 w = XWINDOW (window);
17620
17621 if (NILP (buffer))
17622 buffer = w->buffer;
17623 CHECK_BUFFER (buffer);
17624
17625 /* Make formatting the modeline a non-op when noninteractive, otherwise
17626 there will be problems later caused by a partially initialized frame. */
17627 if (NILP (format) || noninteractive)
17628 return empty_unibyte_string;
17629
17630 if (no_props)
17631 face = Qnil;
17632
17633 if (!NILP (face))
17634 {
17635 if (EQ (face, Qt))
17636 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17637 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17638 }
17639
17640 if (face_id < 0)
17641 face_id = DEFAULT_FACE_ID;
17642
17643 if (XBUFFER (buffer) != current_buffer)
17644 old_buffer = current_buffer;
17645
17646 /* Save things including mode_line_proptrans_alist,
17647 and set that to nil so that we don't alter the outer value. */
17648 record_unwind_protect (unwind_format_mode_line,
17649 format_mode_line_unwind_data
17650 (old_buffer, selected_window, 1));
17651 mode_line_proptrans_alist = Qnil;
17652
17653 Fselect_window (window, Qt);
17654 if (old_buffer)
17655 set_buffer_internal_1 (XBUFFER (buffer));
17656
17657 init_iterator (&it, w, -1, -1, NULL, face_id);
17658
17659 if (no_props)
17660 {
17661 mode_line_target = MODE_LINE_NOPROP;
17662 mode_line_string_face_prop = Qnil;
17663 mode_line_string_list = Qnil;
17664 string_start = MODE_LINE_NOPROP_LEN (0);
17665 }
17666 else
17667 {
17668 mode_line_target = MODE_LINE_STRING;
17669 mode_line_string_list = Qnil;
17670 mode_line_string_face = face;
17671 mode_line_string_face_prop
17672 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17673 }
17674
17675 push_kboard (FRAME_KBOARD (it.f));
17676 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17677 pop_kboard ();
17678
17679 if (no_props)
17680 {
17681 len = MODE_LINE_NOPROP_LEN (string_start);
17682 str = make_string (mode_line_noprop_buf + string_start, len);
17683 }
17684 else
17685 {
17686 mode_line_string_list = Fnreverse (mode_line_string_list);
17687 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17688 empty_unibyte_string);
17689 }
17690
17691 unbind_to (count, Qnil);
17692 return str;
17693 }
17694
17695 /* Write a null-terminated, right justified decimal representation of
17696 the positive integer D to BUF using a minimal field width WIDTH. */
17697
17698 static void
17699 pint2str (buf, width, d)
17700 register char *buf;
17701 register int width;
17702 register int d;
17703 {
17704 register char *p = buf;
17705
17706 if (d <= 0)
17707 *p++ = '0';
17708 else
17709 {
17710 while (d > 0)
17711 {
17712 *p++ = d % 10 + '0';
17713 d /= 10;
17714 }
17715 }
17716
17717 for (width -= (int) (p - buf); width > 0; --width)
17718 *p++ = ' ';
17719 *p-- = '\0';
17720 while (p > buf)
17721 {
17722 d = *buf;
17723 *buf++ = *p;
17724 *p-- = d;
17725 }
17726 }
17727
17728 /* Write a null-terminated, right justified decimal and "human
17729 readable" representation of the nonnegative integer D to BUF using
17730 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17731
17732 static const char power_letter[] =
17733 {
17734 0, /* not used */
17735 'k', /* kilo */
17736 'M', /* mega */
17737 'G', /* giga */
17738 'T', /* tera */
17739 'P', /* peta */
17740 'E', /* exa */
17741 'Z', /* zetta */
17742 'Y' /* yotta */
17743 };
17744
17745 static void
17746 pint2hrstr (buf, width, d)
17747 char *buf;
17748 int width;
17749 int d;
17750 {
17751 /* We aim to represent the nonnegative integer D as
17752 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17753 int quotient = d;
17754 int remainder = 0;
17755 /* -1 means: do not use TENTHS. */
17756 int tenths = -1;
17757 int exponent = 0;
17758
17759 /* Length of QUOTIENT.TENTHS as a string. */
17760 int length;
17761
17762 char * psuffix;
17763 char * p;
17764
17765 if (1000 <= quotient)
17766 {
17767 /* Scale to the appropriate EXPONENT. */
17768 do
17769 {
17770 remainder = quotient % 1000;
17771 quotient /= 1000;
17772 exponent++;
17773 }
17774 while (1000 <= quotient);
17775
17776 /* Round to nearest and decide whether to use TENTHS or not. */
17777 if (quotient <= 9)
17778 {
17779 tenths = remainder / 100;
17780 if (50 <= remainder % 100)
17781 {
17782 if (tenths < 9)
17783 tenths++;
17784 else
17785 {
17786 quotient++;
17787 if (quotient == 10)
17788 tenths = -1;
17789 else
17790 tenths = 0;
17791 }
17792 }
17793 }
17794 else
17795 if (500 <= remainder)
17796 {
17797 if (quotient < 999)
17798 quotient++;
17799 else
17800 {
17801 quotient = 1;
17802 exponent++;
17803 tenths = 0;
17804 }
17805 }
17806 }
17807
17808 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17809 if (tenths == -1 && quotient <= 99)
17810 if (quotient <= 9)
17811 length = 1;
17812 else
17813 length = 2;
17814 else
17815 length = 3;
17816 p = psuffix = buf + max (width, length);
17817
17818 /* Print EXPONENT. */
17819 if (exponent)
17820 *psuffix++ = power_letter[exponent];
17821 *psuffix = '\0';
17822
17823 /* Print TENTHS. */
17824 if (tenths >= 0)
17825 {
17826 *--p = '0' + tenths;
17827 *--p = '.';
17828 }
17829
17830 /* Print QUOTIENT. */
17831 do
17832 {
17833 int digit = quotient % 10;
17834 *--p = '0' + digit;
17835 }
17836 while ((quotient /= 10) != 0);
17837
17838 /* Print leading spaces. */
17839 while (buf < p)
17840 *--p = ' ';
17841 }
17842
17843 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17844 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17845 type of CODING_SYSTEM. Return updated pointer into BUF. */
17846
17847 static unsigned char invalid_eol_type[] = "(*invalid*)";
17848
17849 static char *
17850 decode_mode_spec_coding (coding_system, buf, eol_flag)
17851 Lisp_Object coding_system;
17852 register char *buf;
17853 int eol_flag;
17854 {
17855 Lisp_Object val;
17856 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17857 const unsigned char *eol_str;
17858 int eol_str_len;
17859 /* The EOL conversion we are using. */
17860 Lisp_Object eoltype;
17861
17862 val = CODING_SYSTEM_SPEC (coding_system);
17863 eoltype = Qnil;
17864
17865 if (!VECTORP (val)) /* Not yet decided. */
17866 {
17867 if (multibyte)
17868 *buf++ = '-';
17869 if (eol_flag)
17870 eoltype = eol_mnemonic_undecided;
17871 /* Don't mention EOL conversion if it isn't decided. */
17872 }
17873 else
17874 {
17875 Lisp_Object attrs;
17876 Lisp_Object eolvalue;
17877
17878 attrs = AREF (val, 0);
17879 eolvalue = AREF (val, 2);
17880
17881 if (multibyte)
17882 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
17883
17884 if (eol_flag)
17885 {
17886 /* The EOL conversion that is normal on this system. */
17887
17888 if (NILP (eolvalue)) /* Not yet decided. */
17889 eoltype = eol_mnemonic_undecided;
17890 else if (VECTORP (eolvalue)) /* Not yet decided. */
17891 eoltype = eol_mnemonic_undecided;
17892 else /* eolvalue is Qunix, Qdos, or Qmac. */
17893 eoltype = (EQ (eolvalue, Qunix)
17894 ? eol_mnemonic_unix
17895 : (EQ (eolvalue, Qdos) == 1
17896 ? eol_mnemonic_dos : eol_mnemonic_mac));
17897 }
17898 }
17899
17900 if (eol_flag)
17901 {
17902 /* Mention the EOL conversion if it is not the usual one. */
17903 if (STRINGP (eoltype))
17904 {
17905 eol_str = SDATA (eoltype);
17906 eol_str_len = SBYTES (eoltype);
17907 }
17908 else if (CHARACTERP (eoltype))
17909 {
17910 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17911 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17912 eol_str = tmp;
17913 }
17914 else
17915 {
17916 eol_str = invalid_eol_type;
17917 eol_str_len = sizeof (invalid_eol_type) - 1;
17918 }
17919 bcopy (eol_str, buf, eol_str_len);
17920 buf += eol_str_len;
17921 }
17922
17923 return buf;
17924 }
17925
17926 /* Return a string for the output of a mode line %-spec for window W,
17927 generated by character C. PRECISION >= 0 means don't return a
17928 string longer than that value. FIELD_WIDTH > 0 means pad the
17929 string returned with spaces to that value. Return 1 in *MULTIBYTE
17930 if the result is multibyte text.
17931
17932 Note we operate on the current buffer for most purposes,
17933 the exception being w->base_line_pos. */
17934
17935 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17936
17937 static char *
17938 decode_mode_spec (w, c, field_width, precision, multibyte)
17939 struct window *w;
17940 register int c;
17941 int field_width, precision;
17942 int *multibyte;
17943 {
17944 Lisp_Object obj;
17945 struct frame *f = XFRAME (WINDOW_FRAME (w));
17946 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17947 struct buffer *b = current_buffer;
17948
17949 obj = Qnil;
17950 *multibyte = 0;
17951
17952 switch (c)
17953 {
17954 case '*':
17955 if (!NILP (b->read_only))
17956 return "%";
17957 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17958 return "*";
17959 return "-";
17960
17961 case '+':
17962 /* This differs from %* only for a modified read-only buffer. */
17963 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17964 return "*";
17965 if (!NILP (b->read_only))
17966 return "%";
17967 return "-";
17968
17969 case '&':
17970 /* This differs from %* in ignoring read-only-ness. */
17971 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17972 return "*";
17973 return "-";
17974
17975 case '%':
17976 return "%";
17977
17978 case '[':
17979 {
17980 int i;
17981 char *p;
17982
17983 if (command_loop_level > 5)
17984 return "[[[... ";
17985 p = decode_mode_spec_buf;
17986 for (i = 0; i < command_loop_level; i++)
17987 *p++ = '[';
17988 *p = 0;
17989 return decode_mode_spec_buf;
17990 }
17991
17992 case ']':
17993 {
17994 int i;
17995 char *p;
17996
17997 if (command_loop_level > 5)
17998 return " ...]]]";
17999 p = decode_mode_spec_buf;
18000 for (i = 0; i < command_loop_level; i++)
18001 *p++ = ']';
18002 *p = 0;
18003 return decode_mode_spec_buf;
18004 }
18005
18006 case '-':
18007 {
18008 register int i;
18009
18010 /* Let lots_of_dashes be a string of infinite length. */
18011 if (mode_line_target == MODE_LINE_NOPROP ||
18012 mode_line_target == MODE_LINE_STRING)
18013 return "--";
18014 if (field_width <= 0
18015 || field_width > sizeof (lots_of_dashes))
18016 {
18017 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18018 decode_mode_spec_buf[i] = '-';
18019 decode_mode_spec_buf[i] = '\0';
18020 return decode_mode_spec_buf;
18021 }
18022 else
18023 return lots_of_dashes;
18024 }
18025
18026 case 'b':
18027 obj = b->name;
18028 break;
18029
18030 case 'c':
18031 /* %c and %l are ignored in `frame-title-format'.
18032 (In redisplay_internal, the frame title is drawn _before_ the
18033 windows are updated, so the stuff which depends on actual
18034 window contents (such as %l) may fail to render properly, or
18035 even crash emacs.) */
18036 if (mode_line_target == MODE_LINE_TITLE)
18037 return "";
18038 else
18039 {
18040 int col = (int) current_column (); /* iftc */
18041 w->column_number_displayed = make_number (col);
18042 pint2str (decode_mode_spec_buf, field_width, col);
18043 return decode_mode_spec_buf;
18044 }
18045
18046 case 'e':
18047 #ifndef SYSTEM_MALLOC
18048 {
18049 if (NILP (Vmemory_full))
18050 return "";
18051 else
18052 return "!MEM FULL! ";
18053 }
18054 #else
18055 return "";
18056 #endif
18057
18058 case 'F':
18059 /* %F displays the frame name. */
18060 if (!NILP (f->title))
18061 return (char *) SDATA (f->title);
18062 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18063 return (char *) SDATA (f->name);
18064 return "Emacs";
18065
18066 case 'f':
18067 obj = b->filename;
18068 break;
18069
18070 case 'i':
18071 {
18072 int size = ZV - BEGV;
18073 pint2str (decode_mode_spec_buf, field_width, size);
18074 return decode_mode_spec_buf;
18075 }
18076
18077 case 'I':
18078 {
18079 int size = ZV - BEGV;
18080 pint2hrstr (decode_mode_spec_buf, field_width, size);
18081 return decode_mode_spec_buf;
18082 }
18083
18084 case 'l':
18085 {
18086 int startpos, startpos_byte, line, linepos, linepos_byte;
18087 int topline, nlines, junk, height;
18088
18089 /* %c and %l are ignored in `frame-title-format'. */
18090 if (mode_line_target == MODE_LINE_TITLE)
18091 return "";
18092
18093 startpos = XMARKER (w->start)->charpos;
18094 startpos_byte = marker_byte_position (w->start);
18095 height = WINDOW_TOTAL_LINES (w);
18096
18097 /* If we decided that this buffer isn't suitable for line numbers,
18098 don't forget that too fast. */
18099 if (EQ (w->base_line_pos, w->buffer))
18100 goto no_value;
18101 /* But do forget it, if the window shows a different buffer now. */
18102 else if (BUFFERP (w->base_line_pos))
18103 w->base_line_pos = Qnil;
18104
18105 /* If the buffer is very big, don't waste time. */
18106 if (INTEGERP (Vline_number_display_limit)
18107 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18108 {
18109 w->base_line_pos = Qnil;
18110 w->base_line_number = Qnil;
18111 goto no_value;
18112 }
18113
18114 if (INTEGERP (w->base_line_number)
18115 && INTEGERP (w->base_line_pos)
18116 && XFASTINT (w->base_line_pos) <= startpos)
18117 {
18118 line = XFASTINT (w->base_line_number);
18119 linepos = XFASTINT (w->base_line_pos);
18120 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18121 }
18122 else
18123 {
18124 line = 1;
18125 linepos = BUF_BEGV (b);
18126 linepos_byte = BUF_BEGV_BYTE (b);
18127 }
18128
18129 /* Count lines from base line to window start position. */
18130 nlines = display_count_lines (linepos, linepos_byte,
18131 startpos_byte,
18132 startpos, &junk);
18133
18134 topline = nlines + line;
18135
18136 /* Determine a new base line, if the old one is too close
18137 or too far away, or if we did not have one.
18138 "Too close" means it's plausible a scroll-down would
18139 go back past it. */
18140 if (startpos == BUF_BEGV (b))
18141 {
18142 w->base_line_number = make_number (topline);
18143 w->base_line_pos = make_number (BUF_BEGV (b));
18144 }
18145 else if (nlines < height + 25 || nlines > height * 3 + 50
18146 || linepos == BUF_BEGV (b))
18147 {
18148 int limit = BUF_BEGV (b);
18149 int limit_byte = BUF_BEGV_BYTE (b);
18150 int position;
18151 int distance = (height * 2 + 30) * line_number_display_limit_width;
18152
18153 if (startpos - distance > limit)
18154 {
18155 limit = startpos - distance;
18156 limit_byte = CHAR_TO_BYTE (limit);
18157 }
18158
18159 nlines = display_count_lines (startpos, startpos_byte,
18160 limit_byte,
18161 - (height * 2 + 30),
18162 &position);
18163 /* If we couldn't find the lines we wanted within
18164 line_number_display_limit_width chars per line,
18165 give up on line numbers for this window. */
18166 if (position == limit_byte && limit == startpos - distance)
18167 {
18168 w->base_line_pos = w->buffer;
18169 w->base_line_number = Qnil;
18170 goto no_value;
18171 }
18172
18173 w->base_line_number = make_number (topline - nlines);
18174 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18175 }
18176
18177 /* Now count lines from the start pos to point. */
18178 nlines = display_count_lines (startpos, startpos_byte,
18179 PT_BYTE, PT, &junk);
18180
18181 /* Record that we did display the line number. */
18182 line_number_displayed = 1;
18183
18184 /* Make the string to show. */
18185 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18186 return decode_mode_spec_buf;
18187 no_value:
18188 {
18189 char* p = decode_mode_spec_buf;
18190 int pad = field_width - 2;
18191 while (pad-- > 0)
18192 *p++ = ' ';
18193 *p++ = '?';
18194 *p++ = '?';
18195 *p = '\0';
18196 return decode_mode_spec_buf;
18197 }
18198 }
18199 break;
18200
18201 case 'm':
18202 obj = b->mode_name;
18203 break;
18204
18205 case 'n':
18206 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18207 return " Narrow";
18208 break;
18209
18210 case 'p':
18211 {
18212 int pos = marker_position (w->start);
18213 int total = BUF_ZV (b) - BUF_BEGV (b);
18214
18215 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18216 {
18217 if (pos <= BUF_BEGV (b))
18218 return "All";
18219 else
18220 return "Bottom";
18221 }
18222 else if (pos <= BUF_BEGV (b))
18223 return "Top";
18224 else
18225 {
18226 if (total > 1000000)
18227 /* Do it differently for a large value, to avoid overflow. */
18228 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18229 else
18230 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18231 /* We can't normally display a 3-digit number,
18232 so get us a 2-digit number that is close. */
18233 if (total == 100)
18234 total = 99;
18235 sprintf (decode_mode_spec_buf, "%2d%%", total);
18236 return decode_mode_spec_buf;
18237 }
18238 }
18239
18240 /* Display percentage of size above the bottom of the screen. */
18241 case 'P':
18242 {
18243 int toppos = marker_position (w->start);
18244 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18245 int total = BUF_ZV (b) - BUF_BEGV (b);
18246
18247 if (botpos >= BUF_ZV (b))
18248 {
18249 if (toppos <= BUF_BEGV (b))
18250 return "All";
18251 else
18252 return "Bottom";
18253 }
18254 else
18255 {
18256 if (total > 1000000)
18257 /* Do it differently for a large value, to avoid overflow. */
18258 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18259 else
18260 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18261 /* We can't normally display a 3-digit number,
18262 so get us a 2-digit number that is close. */
18263 if (total == 100)
18264 total = 99;
18265 if (toppos <= BUF_BEGV (b))
18266 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18267 else
18268 sprintf (decode_mode_spec_buf, "%2d%%", total);
18269 return decode_mode_spec_buf;
18270 }
18271 }
18272
18273 case 's':
18274 /* status of process */
18275 obj = Fget_buffer_process (Fcurrent_buffer ());
18276 if (NILP (obj))
18277 return "no process";
18278 #ifdef subprocesses
18279 obj = Fsymbol_name (Fprocess_status (obj));
18280 #endif
18281 break;
18282
18283 case '@':
18284 {
18285 Lisp_Object val;
18286 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18287 if (NILP (val))
18288 return "-";
18289 else
18290 return "@";
18291 }
18292
18293 case 't': /* indicate TEXT or BINARY */
18294 #ifdef MODE_LINE_BINARY_TEXT
18295 return MODE_LINE_BINARY_TEXT (b);
18296 #else
18297 return "T";
18298 #endif
18299
18300 case 'z':
18301 /* coding-system (not including end-of-line format) */
18302 case 'Z':
18303 /* coding-system (including end-of-line type) */
18304 {
18305 int eol_flag = (c == 'Z');
18306 char *p = decode_mode_spec_buf;
18307
18308 if (! FRAME_WINDOW_P (f))
18309 {
18310 /* No need to mention EOL here--the terminal never needs
18311 to do EOL conversion. */
18312 p = decode_mode_spec_coding (CODING_ID_NAME
18313 (FRAME_KEYBOARD_CODING (f)->id),
18314 p, 0);
18315 p = decode_mode_spec_coding (CODING_ID_NAME
18316 (FRAME_TERMINAL_CODING (f)->id),
18317 p, 0);
18318 }
18319 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18320 p, eol_flag);
18321
18322 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18323 #ifdef subprocesses
18324 obj = Fget_buffer_process (Fcurrent_buffer ());
18325 if (PROCESSP (obj))
18326 {
18327 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18328 p, eol_flag);
18329 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18330 p, eol_flag);
18331 }
18332 #endif /* subprocesses */
18333 #endif /* 0 */
18334 *p = 0;
18335 return decode_mode_spec_buf;
18336 }
18337 }
18338
18339 if (STRINGP (obj))
18340 {
18341 *multibyte = STRING_MULTIBYTE (obj);
18342 return (char *) SDATA (obj);
18343 }
18344 else
18345 return "";
18346 }
18347
18348
18349 /* Count up to COUNT lines starting from START / START_BYTE.
18350 But don't go beyond LIMIT_BYTE.
18351 Return the number of lines thus found (always nonnegative).
18352
18353 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18354
18355 static int
18356 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18357 int start, start_byte, limit_byte, count;
18358 int *byte_pos_ptr;
18359 {
18360 register unsigned char *cursor;
18361 unsigned char *base;
18362
18363 register int ceiling;
18364 register unsigned char *ceiling_addr;
18365 int orig_count = count;
18366
18367 /* If we are not in selective display mode,
18368 check only for newlines. */
18369 int selective_display = (!NILP (current_buffer->selective_display)
18370 && !INTEGERP (current_buffer->selective_display));
18371
18372 if (count > 0)
18373 {
18374 while (start_byte < limit_byte)
18375 {
18376 ceiling = BUFFER_CEILING_OF (start_byte);
18377 ceiling = min (limit_byte - 1, ceiling);
18378 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18379 base = (cursor = BYTE_POS_ADDR (start_byte));
18380 while (1)
18381 {
18382 if (selective_display)
18383 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18384 ;
18385 else
18386 while (*cursor != '\n' && ++cursor != ceiling_addr)
18387 ;
18388
18389 if (cursor != ceiling_addr)
18390 {
18391 if (--count == 0)
18392 {
18393 start_byte += cursor - base + 1;
18394 *byte_pos_ptr = start_byte;
18395 return orig_count;
18396 }
18397 else
18398 if (++cursor == ceiling_addr)
18399 break;
18400 }
18401 else
18402 break;
18403 }
18404 start_byte += cursor - base;
18405 }
18406 }
18407 else
18408 {
18409 while (start_byte > limit_byte)
18410 {
18411 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18412 ceiling = max (limit_byte, ceiling);
18413 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18414 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18415 while (1)
18416 {
18417 if (selective_display)
18418 while (--cursor != ceiling_addr
18419 && *cursor != '\n' && *cursor != 015)
18420 ;
18421 else
18422 while (--cursor != ceiling_addr && *cursor != '\n')
18423 ;
18424
18425 if (cursor != ceiling_addr)
18426 {
18427 if (++count == 0)
18428 {
18429 start_byte += cursor - base + 1;
18430 *byte_pos_ptr = start_byte;
18431 /* When scanning backwards, we should
18432 not count the newline posterior to which we stop. */
18433 return - orig_count - 1;
18434 }
18435 }
18436 else
18437 break;
18438 }
18439 /* Here we add 1 to compensate for the last decrement
18440 of CURSOR, which took it past the valid range. */
18441 start_byte += cursor - base + 1;
18442 }
18443 }
18444
18445 *byte_pos_ptr = limit_byte;
18446
18447 if (count < 0)
18448 return - orig_count + count;
18449 return orig_count - count;
18450
18451 }
18452
18453
18454 \f
18455 /***********************************************************************
18456 Displaying strings
18457 ***********************************************************************/
18458
18459 /* Display a NUL-terminated string, starting with index START.
18460
18461 If STRING is non-null, display that C string. Otherwise, the Lisp
18462 string LISP_STRING is displayed.
18463
18464 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18465 FACE_STRING. Display STRING or LISP_STRING with the face at
18466 FACE_STRING_POS in FACE_STRING:
18467
18468 Display the string in the environment given by IT, but use the
18469 standard display table, temporarily.
18470
18471 FIELD_WIDTH is the minimum number of output glyphs to produce.
18472 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18473 with spaces. If STRING has more characters, more than FIELD_WIDTH
18474 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18475
18476 PRECISION is the maximum number of characters to output from
18477 STRING. PRECISION < 0 means don't truncate the string.
18478
18479 This is roughly equivalent to printf format specifiers:
18480
18481 FIELD_WIDTH PRECISION PRINTF
18482 ----------------------------------------
18483 -1 -1 %s
18484 -1 10 %.10s
18485 10 -1 %10s
18486 20 10 %20.10s
18487
18488 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18489 display them, and < 0 means obey the current buffer's value of
18490 enable_multibyte_characters.
18491
18492 Value is the number of columns displayed. */
18493
18494 static int
18495 display_string (string, lisp_string, face_string, face_string_pos,
18496 start, it, field_width, precision, max_x, multibyte)
18497 unsigned char *string;
18498 Lisp_Object lisp_string;
18499 Lisp_Object face_string;
18500 EMACS_INT face_string_pos;
18501 EMACS_INT start;
18502 struct it *it;
18503 int field_width, precision, max_x;
18504 int multibyte;
18505 {
18506 int hpos_at_start = it->hpos;
18507 int saved_face_id = it->face_id;
18508 struct glyph_row *row = it->glyph_row;
18509
18510 /* Initialize the iterator IT for iteration over STRING beginning
18511 with index START. */
18512 reseat_to_string (it, string, lisp_string, start,
18513 precision, field_width, multibyte);
18514
18515 /* If displaying STRING, set up the face of the iterator
18516 from LISP_STRING, if that's given. */
18517 if (STRINGP (face_string))
18518 {
18519 EMACS_INT endptr;
18520 struct face *face;
18521
18522 it->face_id
18523 = face_at_string_position (it->w, face_string, face_string_pos,
18524 0, it->region_beg_charpos,
18525 it->region_end_charpos,
18526 &endptr, it->base_face_id, 0);
18527 face = FACE_FROM_ID (it->f, it->face_id);
18528 it->face_box_p = face->box != FACE_NO_BOX;
18529 }
18530
18531 /* Set max_x to the maximum allowed X position. Don't let it go
18532 beyond the right edge of the window. */
18533 if (max_x <= 0)
18534 max_x = it->last_visible_x;
18535 else
18536 max_x = min (max_x, it->last_visible_x);
18537
18538 /* Skip over display elements that are not visible. because IT->w is
18539 hscrolled. */
18540 if (it->current_x < it->first_visible_x)
18541 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18542 MOVE_TO_POS | MOVE_TO_X);
18543
18544 row->ascent = it->max_ascent;
18545 row->height = it->max_ascent + it->max_descent;
18546 row->phys_ascent = it->max_phys_ascent;
18547 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18548 row->extra_line_spacing = it->max_extra_line_spacing;
18549
18550 /* This condition is for the case that we are called with current_x
18551 past last_visible_x. */
18552 while (it->current_x < max_x)
18553 {
18554 int x_before, x, n_glyphs_before, i, nglyphs;
18555
18556 /* Get the next display element. */
18557 if (!get_next_display_element (it))
18558 break;
18559
18560 /* Produce glyphs. */
18561 x_before = it->current_x;
18562 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18563 PRODUCE_GLYPHS (it);
18564
18565 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18566 i = 0;
18567 x = x_before;
18568 while (i < nglyphs)
18569 {
18570 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18571
18572 if (!it->truncate_lines_p
18573 && x + glyph->pixel_width > max_x)
18574 {
18575 /* End of continued line or max_x reached. */
18576 if (CHAR_GLYPH_PADDING_P (*glyph))
18577 {
18578 /* A wide character is unbreakable. */
18579 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18580 it->current_x = x_before;
18581 }
18582 else
18583 {
18584 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18585 it->current_x = x;
18586 }
18587 break;
18588 }
18589 else if (x + glyph->pixel_width >= it->first_visible_x)
18590 {
18591 /* Glyph is at least partially visible. */
18592 ++it->hpos;
18593 if (x < it->first_visible_x)
18594 it->glyph_row->x = x - it->first_visible_x;
18595 }
18596 else
18597 {
18598 /* Glyph is off the left margin of the display area.
18599 Should not happen. */
18600 abort ();
18601 }
18602
18603 row->ascent = max (row->ascent, it->max_ascent);
18604 row->height = max (row->height, it->max_ascent + it->max_descent);
18605 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18606 row->phys_height = max (row->phys_height,
18607 it->max_phys_ascent + it->max_phys_descent);
18608 row->extra_line_spacing = max (row->extra_line_spacing,
18609 it->max_extra_line_spacing);
18610 x += glyph->pixel_width;
18611 ++i;
18612 }
18613
18614 /* Stop if max_x reached. */
18615 if (i < nglyphs)
18616 break;
18617
18618 /* Stop at line ends. */
18619 if (ITERATOR_AT_END_OF_LINE_P (it))
18620 {
18621 it->continuation_lines_width = 0;
18622 break;
18623 }
18624
18625 set_iterator_to_next (it, 1);
18626
18627 /* Stop if truncating at the right edge. */
18628 if (it->truncate_lines_p
18629 && it->current_x >= it->last_visible_x)
18630 {
18631 /* Add truncation mark, but don't do it if the line is
18632 truncated at a padding space. */
18633 if (IT_CHARPOS (*it) < it->string_nchars)
18634 {
18635 if (!FRAME_WINDOW_P (it->f))
18636 {
18637 int i, n;
18638
18639 if (it->current_x > it->last_visible_x)
18640 {
18641 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18642 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18643 break;
18644 for (n = row->used[TEXT_AREA]; i < n; ++i)
18645 {
18646 row->used[TEXT_AREA] = i;
18647 produce_special_glyphs (it, IT_TRUNCATION);
18648 }
18649 }
18650 produce_special_glyphs (it, IT_TRUNCATION);
18651 }
18652 it->glyph_row->truncated_on_right_p = 1;
18653 }
18654 break;
18655 }
18656 }
18657
18658 /* Maybe insert a truncation at the left. */
18659 if (it->first_visible_x
18660 && IT_CHARPOS (*it) > 0)
18661 {
18662 if (!FRAME_WINDOW_P (it->f))
18663 insert_left_trunc_glyphs (it);
18664 it->glyph_row->truncated_on_left_p = 1;
18665 }
18666
18667 it->face_id = saved_face_id;
18668
18669 /* Value is number of columns displayed. */
18670 return it->hpos - hpos_at_start;
18671 }
18672
18673
18674 \f
18675 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18676 appears as an element of LIST or as the car of an element of LIST.
18677 If PROPVAL is a list, compare each element against LIST in that
18678 way, and return 1/2 if any element of PROPVAL is found in LIST.
18679 Otherwise return 0. This function cannot quit.
18680 The return value is 2 if the text is invisible but with an ellipsis
18681 and 1 if it's invisible and without an ellipsis. */
18682
18683 int
18684 invisible_p (propval, list)
18685 register Lisp_Object propval;
18686 Lisp_Object list;
18687 {
18688 register Lisp_Object tail, proptail;
18689
18690 for (tail = list; CONSP (tail); tail = XCDR (tail))
18691 {
18692 register Lisp_Object tem;
18693 tem = XCAR (tail);
18694 if (EQ (propval, tem))
18695 return 1;
18696 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18697 return NILP (XCDR (tem)) ? 1 : 2;
18698 }
18699
18700 if (CONSP (propval))
18701 {
18702 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18703 {
18704 Lisp_Object propelt;
18705 propelt = XCAR (proptail);
18706 for (tail = list; CONSP (tail); tail = XCDR (tail))
18707 {
18708 register Lisp_Object tem;
18709 tem = XCAR (tail);
18710 if (EQ (propelt, tem))
18711 return 1;
18712 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18713 return NILP (XCDR (tem)) ? 1 : 2;
18714 }
18715 }
18716 }
18717
18718 return 0;
18719 }
18720
18721 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
18722 doc: /* Non-nil if the property makes the text invisible.
18723 POS-OR-PROP can be a marker or number, in which case it is taken to be
18724 a position in the current buffer and the value of the `invisible' property
18725 is checked; or it can be some other value, which is then presumed to be the
18726 value of the `invisible' property of the text of interest.
18727 The non-nil value returned can be t for truly invisible text or something
18728 else if the text is replaced by an ellipsis. */)
18729 (pos_or_prop)
18730 Lisp_Object pos_or_prop;
18731 {
18732 Lisp_Object prop
18733 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
18734 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
18735 : pos_or_prop);
18736 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
18737 return (invis == 0 ? Qnil
18738 : invis == 1 ? Qt
18739 : make_number (invis));
18740 }
18741
18742 /* Calculate a width or height in pixels from a specification using
18743 the following elements:
18744
18745 SPEC ::=
18746 NUM - a (fractional) multiple of the default font width/height
18747 (NUM) - specifies exactly NUM pixels
18748 UNIT - a fixed number of pixels, see below.
18749 ELEMENT - size of a display element in pixels, see below.
18750 (NUM . SPEC) - equals NUM * SPEC
18751 (+ SPEC SPEC ...) - add pixel values
18752 (- SPEC SPEC ...) - subtract pixel values
18753 (- SPEC) - negate pixel value
18754
18755 NUM ::=
18756 INT or FLOAT - a number constant
18757 SYMBOL - use symbol's (buffer local) variable binding.
18758
18759 UNIT ::=
18760 in - pixels per inch *)
18761 mm - pixels per 1/1000 meter *)
18762 cm - pixels per 1/100 meter *)
18763 width - width of current font in pixels.
18764 height - height of current font in pixels.
18765
18766 *) using the ratio(s) defined in display-pixels-per-inch.
18767
18768 ELEMENT ::=
18769
18770 left-fringe - left fringe width in pixels
18771 right-fringe - right fringe width in pixels
18772
18773 left-margin - left margin width in pixels
18774 right-margin - right margin width in pixels
18775
18776 scroll-bar - scroll-bar area width in pixels
18777
18778 Examples:
18779
18780 Pixels corresponding to 5 inches:
18781 (5 . in)
18782
18783 Total width of non-text areas on left side of window (if scroll-bar is on left):
18784 '(space :width (+ left-fringe left-margin scroll-bar))
18785
18786 Align to first text column (in header line):
18787 '(space :align-to 0)
18788
18789 Align to middle of text area minus half the width of variable `my-image'
18790 containing a loaded image:
18791 '(space :align-to (0.5 . (- text my-image)))
18792
18793 Width of left margin minus width of 1 character in the default font:
18794 '(space :width (- left-margin 1))
18795
18796 Width of left margin minus width of 2 characters in the current font:
18797 '(space :width (- left-margin (2 . width)))
18798
18799 Center 1 character over left-margin (in header line):
18800 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18801
18802 Different ways to express width of left fringe plus left margin minus one pixel:
18803 '(space :width (- (+ left-fringe left-margin) (1)))
18804 '(space :width (+ left-fringe left-margin (- (1))))
18805 '(space :width (+ left-fringe left-margin (-1)))
18806
18807 */
18808
18809 #define NUMVAL(X) \
18810 ((INTEGERP (X) || FLOATP (X)) \
18811 ? XFLOATINT (X) \
18812 : - 1)
18813
18814 int
18815 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18816 double *res;
18817 struct it *it;
18818 Lisp_Object prop;
18819 void *font;
18820 int width_p, *align_to;
18821 {
18822 double pixels;
18823
18824 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18825 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18826
18827 if (NILP (prop))
18828 return OK_PIXELS (0);
18829
18830 xassert (FRAME_LIVE_P (it->f));
18831
18832 if (SYMBOLP (prop))
18833 {
18834 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18835 {
18836 char *unit = SDATA (SYMBOL_NAME (prop));
18837
18838 if (unit[0] == 'i' && unit[1] == 'n')
18839 pixels = 1.0;
18840 else if (unit[0] == 'm' && unit[1] == 'm')
18841 pixels = 25.4;
18842 else if (unit[0] == 'c' && unit[1] == 'm')
18843 pixels = 2.54;
18844 else
18845 pixels = 0;
18846 if (pixels > 0)
18847 {
18848 double ppi;
18849 #ifdef HAVE_WINDOW_SYSTEM
18850 if (FRAME_WINDOW_P (it->f)
18851 && (ppi = (width_p
18852 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18853 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18854 ppi > 0))
18855 return OK_PIXELS (ppi / pixels);
18856 #endif
18857
18858 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18859 || (CONSP (Vdisplay_pixels_per_inch)
18860 && (ppi = (width_p
18861 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18862 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18863 ppi > 0)))
18864 return OK_PIXELS (ppi / pixels);
18865
18866 return 0;
18867 }
18868 }
18869
18870 #ifdef HAVE_WINDOW_SYSTEM
18871 if (EQ (prop, Qheight))
18872 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18873 if (EQ (prop, Qwidth))
18874 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18875 #else
18876 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18877 return OK_PIXELS (1);
18878 #endif
18879
18880 if (EQ (prop, Qtext))
18881 return OK_PIXELS (width_p
18882 ? window_box_width (it->w, TEXT_AREA)
18883 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18884
18885 if (align_to && *align_to < 0)
18886 {
18887 *res = 0;
18888 if (EQ (prop, Qleft))
18889 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18890 if (EQ (prop, Qright))
18891 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18892 if (EQ (prop, Qcenter))
18893 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18894 + window_box_width (it->w, TEXT_AREA) / 2);
18895 if (EQ (prop, Qleft_fringe))
18896 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18897 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18898 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18899 if (EQ (prop, Qright_fringe))
18900 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18901 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18902 : window_box_right_offset (it->w, TEXT_AREA));
18903 if (EQ (prop, Qleft_margin))
18904 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18905 if (EQ (prop, Qright_margin))
18906 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18907 if (EQ (prop, Qscroll_bar))
18908 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18909 ? 0
18910 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18911 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18912 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18913 : 0)));
18914 }
18915 else
18916 {
18917 if (EQ (prop, Qleft_fringe))
18918 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18919 if (EQ (prop, Qright_fringe))
18920 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18921 if (EQ (prop, Qleft_margin))
18922 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18923 if (EQ (prop, Qright_margin))
18924 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18925 if (EQ (prop, Qscroll_bar))
18926 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18927 }
18928
18929 prop = Fbuffer_local_value (prop, it->w->buffer);
18930 }
18931
18932 if (INTEGERP (prop) || FLOATP (prop))
18933 {
18934 int base_unit = (width_p
18935 ? FRAME_COLUMN_WIDTH (it->f)
18936 : FRAME_LINE_HEIGHT (it->f));
18937 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18938 }
18939
18940 if (CONSP (prop))
18941 {
18942 Lisp_Object car = XCAR (prop);
18943 Lisp_Object cdr = XCDR (prop);
18944
18945 if (SYMBOLP (car))
18946 {
18947 #ifdef HAVE_WINDOW_SYSTEM
18948 if (FRAME_WINDOW_P (it->f)
18949 && valid_image_p (prop))
18950 {
18951 int id = lookup_image (it->f, prop);
18952 struct image *img = IMAGE_FROM_ID (it->f, id);
18953
18954 return OK_PIXELS (width_p ? img->width : img->height);
18955 }
18956 #endif
18957 if (EQ (car, Qplus) || EQ (car, Qminus))
18958 {
18959 int first = 1;
18960 double px;
18961
18962 pixels = 0;
18963 while (CONSP (cdr))
18964 {
18965 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18966 font, width_p, align_to))
18967 return 0;
18968 if (first)
18969 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18970 else
18971 pixels += px;
18972 cdr = XCDR (cdr);
18973 }
18974 if (EQ (car, Qminus))
18975 pixels = -pixels;
18976 return OK_PIXELS (pixels);
18977 }
18978
18979 car = Fbuffer_local_value (car, it->w->buffer);
18980 }
18981
18982 if (INTEGERP (car) || FLOATP (car))
18983 {
18984 double fact;
18985 pixels = XFLOATINT (car);
18986 if (NILP (cdr))
18987 return OK_PIXELS (pixels);
18988 if (calc_pixel_width_or_height (&fact, it, cdr,
18989 font, width_p, align_to))
18990 return OK_PIXELS (pixels * fact);
18991 return 0;
18992 }
18993
18994 return 0;
18995 }
18996
18997 return 0;
18998 }
18999
19000 \f
19001 /***********************************************************************
19002 Glyph Display
19003 ***********************************************************************/
19004
19005 #ifdef HAVE_WINDOW_SYSTEM
19006
19007 #if GLYPH_DEBUG
19008
19009 void
19010 dump_glyph_string (s)
19011 struct glyph_string *s;
19012 {
19013 fprintf (stderr, "glyph string\n");
19014 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19015 s->x, s->y, s->width, s->height);
19016 fprintf (stderr, " ybase = %d\n", s->ybase);
19017 fprintf (stderr, " hl = %d\n", s->hl);
19018 fprintf (stderr, " left overhang = %d, right = %d\n",
19019 s->left_overhang, s->right_overhang);
19020 fprintf (stderr, " nchars = %d\n", s->nchars);
19021 fprintf (stderr, " extends to end of line = %d\n",
19022 s->extends_to_end_of_line_p);
19023 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19024 fprintf (stderr, " bg width = %d\n", s->background_width);
19025 }
19026
19027 #endif /* GLYPH_DEBUG */
19028
19029 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19030 of XChar2b structures for S; it can't be allocated in
19031 init_glyph_string because it must be allocated via `alloca'. W
19032 is the window on which S is drawn. ROW and AREA are the glyph row
19033 and area within the row from which S is constructed. START is the
19034 index of the first glyph structure covered by S. HL is a
19035 face-override for drawing S. */
19036
19037 #ifdef HAVE_NTGUI
19038 #define OPTIONAL_HDC(hdc) hdc,
19039 #define DECLARE_HDC(hdc) HDC hdc;
19040 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19041 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19042 #endif
19043
19044 #ifndef OPTIONAL_HDC
19045 #define OPTIONAL_HDC(hdc)
19046 #define DECLARE_HDC(hdc)
19047 #define ALLOCATE_HDC(hdc, f)
19048 #define RELEASE_HDC(hdc, f)
19049 #endif
19050
19051 static void
19052 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19053 struct glyph_string *s;
19054 DECLARE_HDC (hdc)
19055 XChar2b *char2b;
19056 struct window *w;
19057 struct glyph_row *row;
19058 enum glyph_row_area area;
19059 int start;
19060 enum draw_glyphs_face hl;
19061 {
19062 bzero (s, sizeof *s);
19063 s->w = w;
19064 s->f = XFRAME (w->frame);
19065 #ifdef HAVE_NTGUI
19066 s->hdc = hdc;
19067 #endif
19068 s->display = FRAME_X_DISPLAY (s->f);
19069 s->window = FRAME_X_WINDOW (s->f);
19070 s->char2b = char2b;
19071 s->hl = hl;
19072 s->row = row;
19073 s->area = area;
19074 s->first_glyph = row->glyphs[area] + start;
19075 s->height = row->height;
19076 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19077
19078 /* Display the internal border below the tool-bar window. */
19079 if (WINDOWP (s->f->tool_bar_window)
19080 && s->w == XWINDOW (s->f->tool_bar_window))
19081 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19082
19083 s->ybase = s->y + row->ascent;
19084 }
19085
19086
19087 /* Append the list of glyph strings with head H and tail T to the list
19088 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19089
19090 static INLINE void
19091 append_glyph_string_lists (head, tail, h, t)
19092 struct glyph_string **head, **tail;
19093 struct glyph_string *h, *t;
19094 {
19095 if (h)
19096 {
19097 if (*head)
19098 (*tail)->next = h;
19099 else
19100 *head = h;
19101 h->prev = *tail;
19102 *tail = t;
19103 }
19104 }
19105
19106
19107 /* Prepend the list of glyph strings with head H and tail T to the
19108 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19109 result. */
19110
19111 static INLINE void
19112 prepend_glyph_string_lists (head, tail, h, t)
19113 struct glyph_string **head, **tail;
19114 struct glyph_string *h, *t;
19115 {
19116 if (h)
19117 {
19118 if (*head)
19119 (*head)->prev = t;
19120 else
19121 *tail = t;
19122 t->next = *head;
19123 *head = h;
19124 }
19125 }
19126
19127
19128 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19129 Set *HEAD and *TAIL to the resulting list. */
19130
19131 static INLINE void
19132 append_glyph_string (head, tail, s)
19133 struct glyph_string **head, **tail;
19134 struct glyph_string *s;
19135 {
19136 s->next = s->prev = NULL;
19137 append_glyph_string_lists (head, tail, s, s);
19138 }
19139
19140
19141 /* Get face and two-byte form of character C in face FACE_ID on frame
19142 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19143 means we want to display multibyte text. DISPLAY_P non-zero means
19144 make sure that X resources for the face returned are allocated.
19145 Value is a pointer to a realized face that is ready for display if
19146 DISPLAY_P is non-zero. */
19147
19148 static INLINE struct face *
19149 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19150 struct frame *f;
19151 int c, face_id;
19152 XChar2b *char2b;
19153 int multibyte_p, display_p;
19154 {
19155 struct face *face = FACE_FROM_ID (f, face_id);
19156
19157 #ifdef USE_FONT_BACKEND
19158 if (enable_font_backend)
19159 {
19160 struct font *font = (struct font *) face->font_info;
19161
19162 if (font)
19163 {
19164 unsigned code = font->driver->encode_char (font, c);
19165
19166 if (code != FONT_INVALID_CODE)
19167 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19168 else
19169 STORE_XCHAR2B (char2b, 0, 0);
19170 }
19171 }
19172 else
19173 #endif /* USE_FONT_BACKEND */
19174 if (!multibyte_p)
19175 {
19176 /* Unibyte case. We don't have to encode, but we have to make
19177 sure to use a face suitable for unibyte. */
19178 STORE_XCHAR2B (char2b, 0, c);
19179 face_id = FACE_FOR_CHAR (f, face, c, -1, Qnil);
19180 face = FACE_FROM_ID (f, face_id);
19181 }
19182 else if (c < 128)
19183 {
19184 /* Case of ASCII in a face known to fit ASCII. */
19185 STORE_XCHAR2B (char2b, 0, c);
19186 }
19187 else if (face->font != NULL)
19188 {
19189 struct font_info *font_info
19190 = FONT_INFO_FROM_ID (f, face->font_info_id);
19191 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19192 unsigned code = ENCODE_CHAR (charset, c);
19193
19194 if (CHARSET_DIMENSION (charset) == 1)
19195 STORE_XCHAR2B (char2b, 0, code);
19196 else
19197 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19198 /* Maybe encode the character in *CHAR2B. */
19199 FRAME_RIF (f)->encode_char (c, char2b, font_info, charset, NULL);
19200 }
19201
19202 /* Make sure X resources of the face are allocated. */
19203 #ifdef HAVE_X_WINDOWS
19204 if (display_p)
19205 #endif
19206 {
19207 xassert (face != NULL);
19208 PREPARE_FACE_FOR_DISPLAY (f, face);
19209 }
19210
19211 return face;
19212 }
19213
19214
19215 /* Get face and two-byte form of character glyph GLYPH on frame F.
19216 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19217 a pointer to a realized face that is ready for display. */
19218
19219 static INLINE struct face *
19220 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19221 struct frame *f;
19222 struct glyph *glyph;
19223 XChar2b *char2b;
19224 int *two_byte_p;
19225 {
19226 struct face *face;
19227
19228 xassert (glyph->type == CHAR_GLYPH);
19229 face = FACE_FROM_ID (f, glyph->face_id);
19230
19231 if (two_byte_p)
19232 *two_byte_p = 0;
19233
19234 #ifdef USE_FONT_BACKEND
19235 if (enable_font_backend)
19236 {
19237 struct font *font = (struct font *) face->font_info;
19238
19239 if (font)
19240 {
19241 unsigned code = font->driver->encode_char (font, glyph->u.ch);
19242
19243 if (code != FONT_INVALID_CODE)
19244 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19245 else
19246 STORE_XCHAR2B (char2b, 0, code);
19247 }
19248 }
19249 else
19250 #endif /* USE_FONT_BACKEND */
19251 if (!glyph->multibyte_p)
19252 {
19253 /* Unibyte case. We don't have to encode, but we have to make
19254 sure to use a face suitable for unibyte. */
19255 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19256 }
19257 else if (glyph->u.ch < 128)
19258 {
19259 /* Case of ASCII in a face known to fit ASCII. */
19260 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19261 }
19262 else
19263 {
19264 struct font_info *font_info
19265 = FONT_INFO_FROM_ID (f, face->font_info_id);
19266 if (font_info)
19267 {
19268 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19269 unsigned code = ENCODE_CHAR (charset, glyph->u.ch);
19270
19271 if (CHARSET_DIMENSION (charset) == 1)
19272 STORE_XCHAR2B (char2b, 0, code);
19273 else
19274 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19275
19276 /* Maybe encode the character in *CHAR2B. */
19277 if (CHARSET_ID (charset) != charset_ascii)
19278 {
19279 glyph->font_type
19280 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info,
19281 charset, two_byte_p);
19282 }
19283 }
19284 }
19285
19286 /* Make sure X resources of the face are allocated. */
19287 xassert (face != NULL);
19288 PREPARE_FACE_FOR_DISPLAY (f, face);
19289 return face;
19290 }
19291
19292
19293 /* Fill glyph string S with composition components specified by S->cmp.
19294
19295 BASE_FACE is the base face of the composition.
19296 S->gidx is the index of the first component for S.
19297
19298 OVERLAPS non-zero means S should draw the foreground only, and use
19299 its physical height for clipping. See also draw_glyphs.
19300
19301 Value is the index of a component not in S. */
19302
19303 static int
19304 fill_composite_glyph_string (s, base_face, overlaps)
19305 struct glyph_string *s;
19306 struct face *base_face;
19307 int overlaps;
19308 {
19309 int i;
19310
19311 xassert (s);
19312
19313 s->for_overlaps = overlaps;
19314
19315 #ifdef USE_FONT_BACKEND
19316 if (enable_font_backend && s->cmp->method == COMPOSITION_WITH_GLYPH_STRING)
19317 {
19318 Lisp_Object gstring
19319 = AREF (XHASH_TABLE (composition_hash_table)->key_and_value,
19320 s->cmp->hash_index * 2);
19321
19322 s->face = base_face;
19323 s->font_info = base_face->font_info;
19324 s->font = s->font_info->font;
19325 for (i = 0, s->nchars = 0; i < s->cmp->glyph_len; i++, s->nchars++)
19326 {
19327 Lisp_Object g = LGSTRING_GLYPH (gstring, i);
19328 unsigned code;
19329 XChar2b * store_pos;
19330 if (NILP (g))
19331 break;
19332 code = LGLYPH_CODE (g);
19333 store_pos = s->char2b + i;
19334 STORE_XCHAR2B (store_pos, code >> 8, code & 0xFF);
19335 }
19336 s->width = s->cmp->pixel_width;
19337 }
19338 else
19339 #endif /* USE_FONT_BACKEND */
19340 {
19341 /* For all glyphs of this composition, starting at the offset
19342 S->gidx, until we reach the end of the definition or encounter a
19343 glyph that requires the different face, add it to S. */
19344 struct face *face;
19345
19346 s->face = NULL;
19347 s->font = NULL;
19348 s->font_info = NULL;
19349 for (i = s->gidx; i < s->cmp->glyph_len; i++)
19350 {
19351 int c = COMPOSITION_GLYPH (s->cmp, i);
19352
19353 if (c != '\t')
19354 {
19355 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19356 -1, Qnil);
19357
19358 face = get_char_face_and_encoding (s->f, c, face_id,
19359 s->char2b + i, 1, 1);
19360 if (face)
19361 {
19362 if (! s->face)
19363 {
19364 s->face = face;
19365 s->font = s->face->font;
19366 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19367 }
19368 else if (s->face != face)
19369 break;
19370 }
19371 }
19372 ++s->nchars;
19373 }
19374
19375 /* All glyph strings for the same composition has the same width,
19376 i.e. the width set for the first component of the composition. */
19377 s->width = s->first_glyph->pixel_width;
19378 }
19379
19380 /* If the specified font could not be loaded, use the frame's
19381 default font, but record the fact that we couldn't load it in
19382 the glyph string so that we can draw rectangles for the
19383 characters of the glyph string. */
19384 if (s->font == NULL)
19385 {
19386 s->font_not_found_p = 1;
19387 s->font = FRAME_FONT (s->f);
19388 }
19389
19390 /* Adjust base line for subscript/superscript text. */
19391 s->ybase += s->first_glyph->voffset;
19392
19393 /* This glyph string must always be drawn with 16-bit functions. */
19394 s->two_byte_p = 1;
19395
19396 return s->gidx + s->nchars;
19397 }
19398
19399
19400 /* Fill glyph string S from a sequence of character glyphs.
19401
19402 FACE_ID is the face id of the string. START is the index of the
19403 first glyph to consider, END is the index of the last + 1.
19404 OVERLAPS non-zero means S should draw the foreground only, and use
19405 its physical height for clipping. See also draw_glyphs.
19406
19407 Value is the index of the first glyph not in S. */
19408
19409 static int
19410 fill_glyph_string (s, face_id, start, end, overlaps)
19411 struct glyph_string *s;
19412 int face_id;
19413 int start, end, overlaps;
19414 {
19415 struct glyph *glyph, *last;
19416 int voffset;
19417 int glyph_not_available_p;
19418
19419 xassert (s->f == XFRAME (s->w->frame));
19420 xassert (s->nchars == 0);
19421 xassert (start >= 0 && end > start);
19422
19423 s->for_overlaps = overlaps,
19424 glyph = s->row->glyphs[s->area] + start;
19425 last = s->row->glyphs[s->area] + end;
19426 voffset = glyph->voffset;
19427 s->padding_p = glyph->padding_p;
19428 glyph_not_available_p = glyph->glyph_not_available_p;
19429
19430 while (glyph < last
19431 && glyph->type == CHAR_GLYPH
19432 && glyph->voffset == voffset
19433 /* Same face id implies same font, nowadays. */
19434 && glyph->face_id == face_id
19435 && glyph->glyph_not_available_p == glyph_not_available_p)
19436 {
19437 int two_byte_p;
19438
19439 s->face = get_glyph_face_and_encoding (s->f, glyph,
19440 s->char2b + s->nchars,
19441 &two_byte_p);
19442 s->two_byte_p = two_byte_p;
19443 ++s->nchars;
19444 xassert (s->nchars <= end - start);
19445 s->width += glyph->pixel_width;
19446 if (glyph++->padding_p != s->padding_p)
19447 break;
19448 }
19449
19450 s->font = s->face->font;
19451 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19452
19453 /* If the specified font could not be loaded, use the frame's font,
19454 but record the fact that we couldn't load it in
19455 S->font_not_found_p so that we can draw rectangles for the
19456 characters of the glyph string. */
19457 if (s->font == NULL || glyph_not_available_p)
19458 {
19459 s->font_not_found_p = 1;
19460 s->font = FRAME_FONT (s->f);
19461 }
19462
19463 /* Adjust base line for subscript/superscript text. */
19464 s->ybase += voffset;
19465
19466 xassert (s->face && s->face->gc);
19467 return glyph - s->row->glyphs[s->area];
19468 }
19469
19470
19471 /* Fill glyph string S from image glyph S->first_glyph. */
19472
19473 static void
19474 fill_image_glyph_string (s)
19475 struct glyph_string *s;
19476 {
19477 xassert (s->first_glyph->type == IMAGE_GLYPH);
19478 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19479 xassert (s->img);
19480 s->slice = s->first_glyph->slice;
19481 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19482 s->font = s->face->font;
19483 s->width = s->first_glyph->pixel_width;
19484
19485 /* Adjust base line for subscript/superscript text. */
19486 s->ybase += s->first_glyph->voffset;
19487 }
19488
19489
19490 /* Fill glyph string S from a sequence of stretch glyphs.
19491
19492 ROW is the glyph row in which the glyphs are found, AREA is the
19493 area within the row. START is the index of the first glyph to
19494 consider, END is the index of the last + 1.
19495
19496 Value is the index of the first glyph not in S. */
19497
19498 static int
19499 fill_stretch_glyph_string (s, row, area, start, end)
19500 struct glyph_string *s;
19501 struct glyph_row *row;
19502 enum glyph_row_area area;
19503 int start, end;
19504 {
19505 struct glyph *glyph, *last;
19506 int voffset, face_id;
19507
19508 xassert (s->first_glyph->type == STRETCH_GLYPH);
19509
19510 glyph = s->row->glyphs[s->area] + start;
19511 last = s->row->glyphs[s->area] + end;
19512 face_id = glyph->face_id;
19513 s->face = FACE_FROM_ID (s->f, face_id);
19514 s->font = s->face->font;
19515 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19516 s->width = glyph->pixel_width;
19517 s->nchars = 1;
19518 voffset = glyph->voffset;
19519
19520 for (++glyph;
19521 (glyph < last
19522 && glyph->type == STRETCH_GLYPH
19523 && glyph->voffset == voffset
19524 && glyph->face_id == face_id);
19525 ++glyph)
19526 s->width += glyph->pixel_width;
19527
19528 /* Adjust base line for subscript/superscript text. */
19529 s->ybase += voffset;
19530
19531 /* The case that face->gc == 0 is handled when drawing the glyph
19532 string by calling PREPARE_FACE_FOR_DISPLAY. */
19533 xassert (s->face);
19534 return glyph - s->row->glyphs[s->area];
19535 }
19536
19537 static XCharStruct *
19538 get_per_char_metric (f, font, font_info, char2b, font_type)
19539 struct frame *f;
19540 XFontStruct *font;
19541 struct font_info *font_info;
19542 XChar2b *char2b;
19543 int font_type;
19544 {
19545 #ifdef USE_FONT_BACKEND
19546 if (enable_font_backend)
19547 {
19548 static XCharStruct pcm_value;
19549 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19550 struct font *fontp;
19551 struct font_metrics metrics;
19552
19553 if (! font_info || code == FONT_INVALID_CODE)
19554 return NULL;
19555 fontp = (struct font *) font_info;
19556 fontp->driver->text_extents (fontp, &code, 1, &metrics);
19557 pcm_value.lbearing = metrics.lbearing;
19558 pcm_value.rbearing = metrics.rbearing;
19559 pcm_value.ascent = metrics.ascent;
19560 pcm_value.descent = metrics.descent;
19561 pcm_value.width = metrics.width;
19562 return &pcm_value;
19563 }
19564 #endif /* USE_FONT_BACKEND */
19565 return FRAME_RIF (f)->per_char_metric (font, char2b, font_type);
19566 }
19567
19568 /* EXPORT for RIF:
19569 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19570 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19571 assumed to be zero. */
19572
19573 void
19574 x_get_glyph_overhangs (glyph, f, left, right)
19575 struct glyph *glyph;
19576 struct frame *f;
19577 int *left, *right;
19578 {
19579 *left = *right = 0;
19580
19581 if (glyph->type == CHAR_GLYPH)
19582 {
19583 XFontStruct *font;
19584 struct face *face;
19585 struct font_info *font_info;
19586 XChar2b char2b;
19587 XCharStruct *pcm;
19588
19589 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19590 font = face->font;
19591 font_info = FONT_INFO_FROM_FACE (f, face);
19592 if (font /* ++KFS: Should this be font_info ? */
19593 && (pcm = get_per_char_metric (f, font, font_info, &char2b, glyph->font_type)))
19594 {
19595 if (pcm->rbearing > pcm->width)
19596 *right = pcm->rbearing - pcm->width;
19597 if (pcm->lbearing < 0)
19598 *left = -pcm->lbearing;
19599 }
19600 }
19601 else if (glyph->type == COMPOSITE_GLYPH)
19602 {
19603 struct composition *cmp = composition_table[glyph->u.cmp_id];
19604
19605 *right = cmp->rbearing - cmp->pixel_width;
19606 *left = - cmp->lbearing;
19607 }
19608 }
19609
19610
19611 /* Return the index of the first glyph preceding glyph string S that
19612 is overwritten by S because of S's left overhang. Value is -1
19613 if no glyphs are overwritten. */
19614
19615 static int
19616 left_overwritten (s)
19617 struct glyph_string *s;
19618 {
19619 int k;
19620
19621 if (s->left_overhang)
19622 {
19623 int x = 0, i;
19624 struct glyph *glyphs = s->row->glyphs[s->area];
19625 int first = s->first_glyph - glyphs;
19626
19627 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19628 x -= glyphs[i].pixel_width;
19629
19630 k = i + 1;
19631 }
19632 else
19633 k = -1;
19634
19635 return k;
19636 }
19637
19638
19639 /* Return the index of the first glyph preceding glyph string S that
19640 is overwriting S because of its right overhang. Value is -1 if no
19641 glyph in front of S overwrites S. */
19642
19643 static int
19644 left_overwriting (s)
19645 struct glyph_string *s;
19646 {
19647 int i, k, x;
19648 struct glyph *glyphs = s->row->glyphs[s->area];
19649 int first = s->first_glyph - glyphs;
19650
19651 k = -1;
19652 x = 0;
19653 for (i = first - 1; i >= 0; --i)
19654 {
19655 int left, right;
19656 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19657 if (x + right > 0)
19658 k = i;
19659 x -= glyphs[i].pixel_width;
19660 }
19661
19662 return k;
19663 }
19664
19665
19666 /* Return the index of the last glyph following glyph string S that is
19667 not overwritten by S because of S's right overhang. Value is -1 if
19668 no such glyph is found. */
19669
19670 static int
19671 right_overwritten (s)
19672 struct glyph_string *s;
19673 {
19674 int k = -1;
19675
19676 if (s->right_overhang)
19677 {
19678 int x = 0, i;
19679 struct glyph *glyphs = s->row->glyphs[s->area];
19680 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19681 int end = s->row->used[s->area];
19682
19683 for (i = first; i < end && s->right_overhang > x; ++i)
19684 x += glyphs[i].pixel_width;
19685
19686 k = i;
19687 }
19688
19689 return k;
19690 }
19691
19692
19693 /* Return the index of the last glyph following glyph string S that
19694 overwrites S because of its left overhang. Value is negative
19695 if no such glyph is found. */
19696
19697 static int
19698 right_overwriting (s)
19699 struct glyph_string *s;
19700 {
19701 int i, k, x;
19702 int end = s->row->used[s->area];
19703 struct glyph *glyphs = s->row->glyphs[s->area];
19704 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19705
19706 k = -1;
19707 x = 0;
19708 for (i = first; i < end; ++i)
19709 {
19710 int left, right;
19711 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19712 if (x - left < 0)
19713 k = i;
19714 x += glyphs[i].pixel_width;
19715 }
19716
19717 return k;
19718 }
19719
19720
19721 /* Set background width of glyph string S. START is the index of the
19722 first glyph following S. LAST_X is the right-most x-position + 1
19723 in the drawing area. */
19724
19725 static INLINE void
19726 set_glyph_string_background_width (s, start, last_x)
19727 struct glyph_string *s;
19728 int start;
19729 int last_x;
19730 {
19731 /* If the face of this glyph string has to be drawn to the end of
19732 the drawing area, set S->extends_to_end_of_line_p. */
19733
19734 if (start == s->row->used[s->area]
19735 && s->area == TEXT_AREA
19736 && ((s->row->fill_line_p
19737 && (s->hl == DRAW_NORMAL_TEXT
19738 || s->hl == DRAW_IMAGE_RAISED
19739 || s->hl == DRAW_IMAGE_SUNKEN))
19740 || s->hl == DRAW_MOUSE_FACE))
19741 s->extends_to_end_of_line_p = 1;
19742
19743 /* If S extends its face to the end of the line, set its
19744 background_width to the distance to the right edge of the drawing
19745 area. */
19746 if (s->extends_to_end_of_line_p)
19747 s->background_width = last_x - s->x + 1;
19748 else
19749 s->background_width = s->width;
19750 }
19751
19752
19753 /* Compute overhangs and x-positions for glyph string S and its
19754 predecessors, or successors. X is the starting x-position for S.
19755 BACKWARD_P non-zero means process predecessors. */
19756
19757 static void
19758 compute_overhangs_and_x (s, x, backward_p)
19759 struct glyph_string *s;
19760 int x;
19761 int backward_p;
19762 {
19763 if (backward_p)
19764 {
19765 while (s)
19766 {
19767 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19768 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19769 x -= s->width;
19770 s->x = x;
19771 s = s->prev;
19772 }
19773 }
19774 else
19775 {
19776 while (s)
19777 {
19778 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19779 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19780 s->x = x;
19781 x += s->width;
19782 s = s->next;
19783 }
19784 }
19785 }
19786
19787
19788
19789 /* The following macros are only called from draw_glyphs below.
19790 They reference the following parameters of that function directly:
19791 `w', `row', `area', and `overlap_p'
19792 as well as the following local variables:
19793 `s', `f', and `hdc' (in W32) */
19794
19795 #ifdef HAVE_NTGUI
19796 /* On W32, silently add local `hdc' variable to argument list of
19797 init_glyph_string. */
19798 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19799 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19800 #else
19801 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19802 init_glyph_string (s, char2b, w, row, area, start, hl)
19803 #endif
19804
19805 /* Add a glyph string for a stretch glyph to the list of strings
19806 between HEAD and TAIL. START is the index of the stretch glyph in
19807 row area AREA of glyph row ROW. END is the index of the last glyph
19808 in that glyph row area. X is the current output position assigned
19809 to the new glyph string constructed. HL overrides that face of the
19810 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19811 is the right-most x-position of the drawing area. */
19812
19813 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19814 and below -- keep them on one line. */
19815 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19816 do \
19817 { \
19818 s = (struct glyph_string *) alloca (sizeof *s); \
19819 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19820 START = fill_stretch_glyph_string (s, row, area, START, END); \
19821 append_glyph_string (&HEAD, &TAIL, s); \
19822 s->x = (X); \
19823 } \
19824 while (0)
19825
19826
19827 /* Add a glyph string for an image glyph to the list of strings
19828 between HEAD and TAIL. START is the index of the image glyph in
19829 row area AREA of glyph row ROW. END is the index of the last glyph
19830 in that glyph row area. X is the current output position assigned
19831 to the new glyph string constructed. HL overrides that face of the
19832 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19833 is the right-most x-position of the drawing area. */
19834
19835 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19836 do \
19837 { \
19838 s = (struct glyph_string *) alloca (sizeof *s); \
19839 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19840 fill_image_glyph_string (s); \
19841 append_glyph_string (&HEAD, &TAIL, s); \
19842 ++START; \
19843 s->x = (X); \
19844 } \
19845 while (0)
19846
19847
19848 /* Add a glyph string for a sequence of character glyphs to the list
19849 of strings between HEAD and TAIL. START is the index of the first
19850 glyph in row area AREA of glyph row ROW that is part of the new
19851 glyph string. END is the index of the last glyph in that glyph row
19852 area. X is the current output position assigned to the new glyph
19853 string constructed. HL overrides that face of the glyph; e.g. it
19854 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19855 right-most x-position of the drawing area. */
19856
19857 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19858 do \
19859 { \
19860 int face_id; \
19861 XChar2b *char2b; \
19862 \
19863 face_id = (row)->glyphs[area][START].face_id; \
19864 \
19865 s = (struct glyph_string *) alloca (sizeof *s); \
19866 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19867 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19868 append_glyph_string (&HEAD, &TAIL, s); \
19869 s->x = (X); \
19870 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19871 } \
19872 while (0)
19873
19874
19875 /* Add a glyph string for a composite sequence to the list of strings
19876 between HEAD and TAIL. START is the index of the first glyph in
19877 row area AREA of glyph row ROW that is part of the new glyph
19878 string. END is the index of the last glyph in that glyph row area.
19879 X is the current output position assigned to the new glyph string
19880 constructed. HL overrides that face of the glyph; e.g. it is
19881 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19882 x-position of the drawing area. */
19883
19884 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19885 do { \
19886 int face_id = (row)->glyphs[area][START].face_id; \
19887 struct face *base_face = FACE_FROM_ID (f, face_id); \
19888 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19889 struct composition *cmp = composition_table[cmp_id]; \
19890 XChar2b *char2b; \
19891 struct glyph_string *first_s; \
19892 int n; \
19893 \
19894 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
19895 \
19896 /* Make glyph_strings for each glyph sequence that is drawable by \
19897 the same face, and append them to HEAD/TAIL. */ \
19898 for (n = 0; n < cmp->glyph_len;) \
19899 { \
19900 s = (struct glyph_string *) alloca (sizeof *s); \
19901 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19902 append_glyph_string (&(HEAD), &(TAIL), s); \
19903 s->cmp = cmp; \
19904 s->gidx = n; \
19905 s->x = (X); \
19906 if (n == 0) \
19907 first_s = s; \
19908 n = fill_composite_glyph_string (s, base_face, overlaps); \
19909 } \
19910 \
19911 ++START; \
19912 s = first_s; \
19913 } while (0)
19914
19915
19916 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19917 of AREA of glyph row ROW on window W between indices START and END.
19918 HL overrides the face for drawing glyph strings, e.g. it is
19919 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19920 x-positions of the drawing area.
19921
19922 This is an ugly monster macro construct because we must use alloca
19923 to allocate glyph strings (because draw_glyphs can be called
19924 asynchronously). */
19925
19926 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19927 do \
19928 { \
19929 HEAD = TAIL = NULL; \
19930 while (START < END) \
19931 { \
19932 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19933 switch (first_glyph->type) \
19934 { \
19935 case CHAR_GLYPH: \
19936 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19937 HL, X, LAST_X); \
19938 break; \
19939 \
19940 case COMPOSITE_GLYPH: \
19941 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19942 HL, X, LAST_X); \
19943 break; \
19944 \
19945 case STRETCH_GLYPH: \
19946 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19947 HL, X, LAST_X); \
19948 break; \
19949 \
19950 case IMAGE_GLYPH: \
19951 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19952 HL, X, LAST_X); \
19953 break; \
19954 \
19955 default: \
19956 abort (); \
19957 } \
19958 \
19959 if (s) \
19960 { \
19961 set_glyph_string_background_width (s, START, LAST_X); \
19962 (X) += s->width; \
19963 } \
19964 } \
19965 } \
19966 while (0)
19967
19968
19969 /* Draw glyphs between START and END in AREA of ROW on window W,
19970 starting at x-position X. X is relative to AREA in W. HL is a
19971 face-override with the following meaning:
19972
19973 DRAW_NORMAL_TEXT draw normally
19974 DRAW_CURSOR draw in cursor face
19975 DRAW_MOUSE_FACE draw in mouse face.
19976 DRAW_INVERSE_VIDEO draw in mode line face
19977 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19978 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19979
19980 If OVERLAPS is non-zero, draw only the foreground of characters and
19981 clip to the physical height of ROW. Non-zero value also defines
19982 the overlapping part to be drawn:
19983
19984 OVERLAPS_PRED overlap with preceding rows
19985 OVERLAPS_SUCC overlap with succeeding rows
19986 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19987 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19988
19989 Value is the x-position reached, relative to AREA of W. */
19990
19991 static int
19992 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19993 struct window *w;
19994 int x;
19995 struct glyph_row *row;
19996 enum glyph_row_area area;
19997 EMACS_INT start, end;
19998 enum draw_glyphs_face hl;
19999 int overlaps;
20000 {
20001 struct glyph_string *head, *tail;
20002 struct glyph_string *s;
20003 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20004 int last_x, area_width;
20005 int x_reached;
20006 int i, j;
20007 struct frame *f = XFRAME (WINDOW_FRAME (w));
20008 DECLARE_HDC (hdc);
20009
20010 ALLOCATE_HDC (hdc, f);
20011
20012 /* Let's rather be paranoid than getting a SEGV. */
20013 end = min (end, row->used[area]);
20014 start = max (0, start);
20015 start = min (end, start);
20016
20017 /* Translate X to frame coordinates. Set last_x to the right
20018 end of the drawing area. */
20019 if (row->full_width_p)
20020 {
20021 /* X is relative to the left edge of W, without scroll bars
20022 or fringes. */
20023 x += WINDOW_LEFT_EDGE_X (w);
20024 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20025 }
20026 else
20027 {
20028 int area_left = window_box_left (w, area);
20029 x += area_left;
20030 area_width = window_box_width (w, area);
20031 last_x = area_left + area_width;
20032 }
20033
20034 /* Build a doubly-linked list of glyph_string structures between
20035 head and tail from what we have to draw. Note that the macro
20036 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20037 the reason we use a separate variable `i'. */
20038 i = start;
20039 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20040 if (tail)
20041 x_reached = tail->x + tail->background_width;
20042 else
20043 x_reached = x;
20044
20045 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20046 the row, redraw some glyphs in front or following the glyph
20047 strings built above. */
20048 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20049 {
20050 int dummy_x = 0;
20051 struct glyph_string *h, *t;
20052
20053 /* Compute overhangs for all glyph strings. */
20054 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20055 for (s = head; s; s = s->next)
20056 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20057
20058 /* Prepend glyph strings for glyphs in front of the first glyph
20059 string that are overwritten because of the first glyph
20060 string's left overhang. The background of all strings
20061 prepended must be drawn because the first glyph string
20062 draws over it. */
20063 i = left_overwritten (head);
20064 if (i >= 0)
20065 {
20066 j = i;
20067 BUILD_GLYPH_STRINGS (j, start, h, t,
20068 DRAW_NORMAL_TEXT, dummy_x, last_x);
20069 start = i;
20070 compute_overhangs_and_x (t, head->x, 1);
20071 prepend_glyph_string_lists (&head, &tail, h, t);
20072 clip_head = head;
20073 }
20074
20075 /* Prepend glyph strings for glyphs in front of the first glyph
20076 string that overwrite that glyph string because of their
20077 right overhang. For these strings, only the foreground must
20078 be drawn, because it draws over the glyph string at `head'.
20079 The background must not be drawn because this would overwrite
20080 right overhangs of preceding glyphs for which no glyph
20081 strings exist. */
20082 i = left_overwriting (head);
20083 if (i >= 0)
20084 {
20085 clip_head = head;
20086 BUILD_GLYPH_STRINGS (i, start, h, t,
20087 DRAW_NORMAL_TEXT, dummy_x, last_x);
20088 for (s = h; s; s = s->next)
20089 s->background_filled_p = 1;
20090 compute_overhangs_and_x (t, head->x, 1);
20091 prepend_glyph_string_lists (&head, &tail, h, t);
20092 }
20093
20094 /* Append glyphs strings for glyphs following the last glyph
20095 string tail that are overwritten by tail. The background of
20096 these strings has to be drawn because tail's foreground draws
20097 over it. */
20098 i = right_overwritten (tail);
20099 if (i >= 0)
20100 {
20101 BUILD_GLYPH_STRINGS (end, i, h, t,
20102 DRAW_NORMAL_TEXT, x, last_x);
20103 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20104 append_glyph_string_lists (&head, &tail, h, t);
20105 clip_tail = tail;
20106 }
20107
20108 /* Append glyph strings for glyphs following the last glyph
20109 string tail that overwrite tail. The foreground of such
20110 glyphs has to be drawn because it writes into the background
20111 of tail. The background must not be drawn because it could
20112 paint over the foreground of following glyphs. */
20113 i = right_overwriting (tail);
20114 if (i >= 0)
20115 {
20116 clip_tail = tail;
20117 i++; /* We must include the Ith glyph. */
20118 BUILD_GLYPH_STRINGS (end, i, h, t,
20119 DRAW_NORMAL_TEXT, x, last_x);
20120 for (s = h; s; s = s->next)
20121 s->background_filled_p = 1;
20122 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20123 append_glyph_string_lists (&head, &tail, h, t);
20124 }
20125 if (clip_head || clip_tail)
20126 for (s = head; s; s = s->next)
20127 {
20128 s->clip_head = clip_head;
20129 s->clip_tail = clip_tail;
20130 }
20131 }
20132
20133 /* Draw all strings. */
20134 for (s = head; s; s = s->next)
20135 FRAME_RIF (f)->draw_glyph_string (s);
20136
20137 if (area == TEXT_AREA
20138 && !row->full_width_p
20139 /* When drawing overlapping rows, only the glyph strings'
20140 foreground is drawn, which doesn't erase a cursor
20141 completely. */
20142 && !overlaps)
20143 {
20144 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20145 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20146 : (tail ? tail->x + tail->background_width : x));
20147
20148 int text_left = window_box_left (w, TEXT_AREA);
20149 x0 -= text_left;
20150 x1 -= text_left;
20151
20152 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20153 row->y, MATRIX_ROW_BOTTOM_Y (row));
20154 }
20155
20156 /* Value is the x-position up to which drawn, relative to AREA of W.
20157 This doesn't include parts drawn because of overhangs. */
20158 if (row->full_width_p)
20159 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20160 else
20161 x_reached -= window_box_left (w, area);
20162
20163 RELEASE_HDC (hdc, f);
20164
20165 return x_reached;
20166 }
20167
20168 /* Expand row matrix if too narrow. Don't expand if area
20169 is not present. */
20170
20171 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20172 { \
20173 if (!fonts_changed_p \
20174 && (it->glyph_row->glyphs[area] \
20175 < it->glyph_row->glyphs[area + 1])) \
20176 { \
20177 it->w->ncols_scale_factor++; \
20178 fonts_changed_p = 1; \
20179 } \
20180 }
20181
20182 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20183 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20184
20185 static INLINE void
20186 append_glyph (it)
20187 struct it *it;
20188 {
20189 struct glyph *glyph;
20190 enum glyph_row_area area = it->area;
20191
20192 xassert (it->glyph_row);
20193 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20194
20195 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20196 if (glyph < it->glyph_row->glyphs[area + 1])
20197 {
20198 glyph->charpos = CHARPOS (it->position);
20199 glyph->object = it->object;
20200 if (it->pixel_width > 0)
20201 {
20202 glyph->pixel_width = it->pixel_width;
20203 glyph->padding_p = 0;
20204 }
20205 else
20206 {
20207 /* Assure at least 1-pixel width. Otherwise, cursor can't
20208 be displayed correctly. */
20209 glyph->pixel_width = 1;
20210 glyph->padding_p = 1;
20211 }
20212 glyph->ascent = it->ascent;
20213 glyph->descent = it->descent;
20214 glyph->voffset = it->voffset;
20215 glyph->type = CHAR_GLYPH;
20216 glyph->multibyte_p = it->multibyte_p;
20217 glyph->left_box_line_p = it->start_of_box_run_p;
20218 glyph->right_box_line_p = it->end_of_box_run_p;
20219 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20220 || it->phys_descent > it->descent);
20221 glyph->glyph_not_available_p = it->glyph_not_available_p;
20222 glyph->face_id = it->face_id;
20223 glyph->u.ch = it->char_to_display;
20224 glyph->slice = null_glyph_slice;
20225 glyph->font_type = FONT_TYPE_UNKNOWN;
20226 ++it->glyph_row->used[area];
20227 }
20228 else
20229 IT_EXPAND_MATRIX_WIDTH (it, area);
20230 }
20231
20232 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
20233 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20234
20235 static INLINE void
20236 append_composite_glyph (it)
20237 struct it *it;
20238 {
20239 struct glyph *glyph;
20240 enum glyph_row_area area = it->area;
20241
20242 xassert (it->glyph_row);
20243
20244 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20245 if (glyph < it->glyph_row->glyphs[area + 1])
20246 {
20247 glyph->charpos = CHARPOS (it->position);
20248 glyph->object = it->object;
20249 glyph->pixel_width = it->pixel_width;
20250 glyph->ascent = it->ascent;
20251 glyph->descent = it->descent;
20252 glyph->voffset = it->voffset;
20253 glyph->type = COMPOSITE_GLYPH;
20254 glyph->multibyte_p = it->multibyte_p;
20255 glyph->left_box_line_p = it->start_of_box_run_p;
20256 glyph->right_box_line_p = it->end_of_box_run_p;
20257 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20258 || it->phys_descent > it->descent);
20259 glyph->padding_p = 0;
20260 glyph->glyph_not_available_p = 0;
20261 glyph->face_id = it->face_id;
20262 glyph->u.cmp_id = it->cmp_id;
20263 glyph->slice = null_glyph_slice;
20264 glyph->font_type = FONT_TYPE_UNKNOWN;
20265 ++it->glyph_row->used[area];
20266 }
20267 else
20268 IT_EXPAND_MATRIX_WIDTH (it, area);
20269 }
20270
20271
20272 /* Change IT->ascent and IT->height according to the setting of
20273 IT->voffset. */
20274
20275 static INLINE void
20276 take_vertical_position_into_account (it)
20277 struct it *it;
20278 {
20279 if (it->voffset)
20280 {
20281 if (it->voffset < 0)
20282 /* Increase the ascent so that we can display the text higher
20283 in the line. */
20284 it->ascent -= it->voffset;
20285 else
20286 /* Increase the descent so that we can display the text lower
20287 in the line. */
20288 it->descent += it->voffset;
20289 }
20290 }
20291
20292
20293 /* Produce glyphs/get display metrics for the image IT is loaded with.
20294 See the description of struct display_iterator in dispextern.h for
20295 an overview of struct display_iterator. */
20296
20297 static void
20298 produce_image_glyph (it)
20299 struct it *it;
20300 {
20301 struct image *img;
20302 struct face *face;
20303 int glyph_ascent, crop;
20304 struct glyph_slice slice;
20305
20306 xassert (it->what == IT_IMAGE);
20307
20308 face = FACE_FROM_ID (it->f, it->face_id);
20309 xassert (face);
20310 /* Make sure X resources of the face is loaded. */
20311 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20312
20313 if (it->image_id < 0)
20314 {
20315 /* Fringe bitmap. */
20316 it->ascent = it->phys_ascent = 0;
20317 it->descent = it->phys_descent = 0;
20318 it->pixel_width = 0;
20319 it->nglyphs = 0;
20320 return;
20321 }
20322
20323 img = IMAGE_FROM_ID (it->f, it->image_id);
20324 xassert (img);
20325 /* Make sure X resources of the image is loaded. */
20326 prepare_image_for_display (it->f, img);
20327
20328 slice.x = slice.y = 0;
20329 slice.width = img->width;
20330 slice.height = img->height;
20331
20332 if (INTEGERP (it->slice.x))
20333 slice.x = XINT (it->slice.x);
20334 else if (FLOATP (it->slice.x))
20335 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20336
20337 if (INTEGERP (it->slice.y))
20338 slice.y = XINT (it->slice.y);
20339 else if (FLOATP (it->slice.y))
20340 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20341
20342 if (INTEGERP (it->slice.width))
20343 slice.width = XINT (it->slice.width);
20344 else if (FLOATP (it->slice.width))
20345 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20346
20347 if (INTEGERP (it->slice.height))
20348 slice.height = XINT (it->slice.height);
20349 else if (FLOATP (it->slice.height))
20350 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20351
20352 if (slice.x >= img->width)
20353 slice.x = img->width;
20354 if (slice.y >= img->height)
20355 slice.y = img->height;
20356 if (slice.x + slice.width >= img->width)
20357 slice.width = img->width - slice.x;
20358 if (slice.y + slice.height > img->height)
20359 slice.height = img->height - slice.y;
20360
20361 if (slice.width == 0 || slice.height == 0)
20362 return;
20363
20364 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20365
20366 it->descent = slice.height - glyph_ascent;
20367 if (slice.y == 0)
20368 it->descent += img->vmargin;
20369 if (slice.y + slice.height == img->height)
20370 it->descent += img->vmargin;
20371 it->phys_descent = it->descent;
20372
20373 it->pixel_width = slice.width;
20374 if (slice.x == 0)
20375 it->pixel_width += img->hmargin;
20376 if (slice.x + slice.width == img->width)
20377 it->pixel_width += img->hmargin;
20378
20379 /* It's quite possible for images to have an ascent greater than
20380 their height, so don't get confused in that case. */
20381 if (it->descent < 0)
20382 it->descent = 0;
20383
20384 #if 0 /* this breaks image tiling */
20385 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20386 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20387 if (face_ascent > it->ascent)
20388 it->ascent = it->phys_ascent = face_ascent;
20389 #endif
20390
20391 it->nglyphs = 1;
20392
20393 if (face->box != FACE_NO_BOX)
20394 {
20395 if (face->box_line_width > 0)
20396 {
20397 if (slice.y == 0)
20398 it->ascent += face->box_line_width;
20399 if (slice.y + slice.height == img->height)
20400 it->descent += face->box_line_width;
20401 }
20402
20403 if (it->start_of_box_run_p && slice.x == 0)
20404 it->pixel_width += eabs (face->box_line_width);
20405 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20406 it->pixel_width += eabs (face->box_line_width);
20407 }
20408
20409 take_vertical_position_into_account (it);
20410
20411 /* Automatically crop wide image glyphs at right edge so we can
20412 draw the cursor on same display row. */
20413 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20414 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20415 {
20416 it->pixel_width -= crop;
20417 slice.width -= crop;
20418 }
20419
20420 if (it->glyph_row)
20421 {
20422 struct glyph *glyph;
20423 enum glyph_row_area area = it->area;
20424
20425 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20426 if (glyph < it->glyph_row->glyphs[area + 1])
20427 {
20428 glyph->charpos = CHARPOS (it->position);
20429 glyph->object = it->object;
20430 glyph->pixel_width = it->pixel_width;
20431 glyph->ascent = glyph_ascent;
20432 glyph->descent = it->descent;
20433 glyph->voffset = it->voffset;
20434 glyph->type = IMAGE_GLYPH;
20435 glyph->multibyte_p = it->multibyte_p;
20436 glyph->left_box_line_p = it->start_of_box_run_p;
20437 glyph->right_box_line_p = it->end_of_box_run_p;
20438 glyph->overlaps_vertically_p = 0;
20439 glyph->padding_p = 0;
20440 glyph->glyph_not_available_p = 0;
20441 glyph->face_id = it->face_id;
20442 glyph->u.img_id = img->id;
20443 glyph->slice = slice;
20444 glyph->font_type = FONT_TYPE_UNKNOWN;
20445 ++it->glyph_row->used[area];
20446 }
20447 else
20448 IT_EXPAND_MATRIX_WIDTH (it, area);
20449 }
20450 }
20451
20452
20453 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20454 of the glyph, WIDTH and HEIGHT are the width and height of the
20455 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20456
20457 static void
20458 append_stretch_glyph (it, object, width, height, ascent)
20459 struct it *it;
20460 Lisp_Object object;
20461 int width, height;
20462 int ascent;
20463 {
20464 struct glyph *glyph;
20465 enum glyph_row_area area = it->area;
20466
20467 xassert (ascent >= 0 && ascent <= height);
20468
20469 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20470 if (glyph < it->glyph_row->glyphs[area + 1])
20471 {
20472 glyph->charpos = CHARPOS (it->position);
20473 glyph->object = object;
20474 glyph->pixel_width = width;
20475 glyph->ascent = ascent;
20476 glyph->descent = height - ascent;
20477 glyph->voffset = it->voffset;
20478 glyph->type = STRETCH_GLYPH;
20479 glyph->multibyte_p = it->multibyte_p;
20480 glyph->left_box_line_p = it->start_of_box_run_p;
20481 glyph->right_box_line_p = it->end_of_box_run_p;
20482 glyph->overlaps_vertically_p = 0;
20483 glyph->padding_p = 0;
20484 glyph->glyph_not_available_p = 0;
20485 glyph->face_id = it->face_id;
20486 glyph->u.stretch.ascent = ascent;
20487 glyph->u.stretch.height = height;
20488 glyph->slice = null_glyph_slice;
20489 glyph->font_type = FONT_TYPE_UNKNOWN;
20490 ++it->glyph_row->used[area];
20491 }
20492 else
20493 IT_EXPAND_MATRIX_WIDTH (it, area);
20494 }
20495
20496
20497 /* Produce a stretch glyph for iterator IT. IT->object is the value
20498 of the glyph property displayed. The value must be a list
20499 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20500 being recognized:
20501
20502 1. `:width WIDTH' specifies that the space should be WIDTH *
20503 canonical char width wide. WIDTH may be an integer or floating
20504 point number.
20505
20506 2. `:relative-width FACTOR' specifies that the width of the stretch
20507 should be computed from the width of the first character having the
20508 `glyph' property, and should be FACTOR times that width.
20509
20510 3. `:align-to HPOS' specifies that the space should be wide enough
20511 to reach HPOS, a value in canonical character units.
20512
20513 Exactly one of the above pairs must be present.
20514
20515 4. `:height HEIGHT' specifies that the height of the stretch produced
20516 should be HEIGHT, measured in canonical character units.
20517
20518 5. `:relative-height FACTOR' specifies that the height of the
20519 stretch should be FACTOR times the height of the characters having
20520 the glyph property.
20521
20522 Either none or exactly one of 4 or 5 must be present.
20523
20524 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20525 of the stretch should be used for the ascent of the stretch.
20526 ASCENT must be in the range 0 <= ASCENT <= 100. */
20527
20528 static void
20529 produce_stretch_glyph (it)
20530 struct it *it;
20531 {
20532 /* (space :width WIDTH :height HEIGHT ...) */
20533 Lisp_Object prop, plist;
20534 int width = 0, height = 0, align_to = -1;
20535 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20536 int ascent = 0;
20537 double tem;
20538 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20539 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20540
20541 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20542
20543 /* List should start with `space'. */
20544 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20545 plist = XCDR (it->object);
20546
20547 /* Compute the width of the stretch. */
20548 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20549 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20550 {
20551 /* Absolute width `:width WIDTH' specified and valid. */
20552 zero_width_ok_p = 1;
20553 width = (int)tem;
20554 }
20555 else if (prop = Fplist_get (plist, QCrelative_width),
20556 NUMVAL (prop) > 0)
20557 {
20558 /* Relative width `:relative-width FACTOR' specified and valid.
20559 Compute the width of the characters having the `glyph'
20560 property. */
20561 struct it it2;
20562 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20563
20564 it2 = *it;
20565 if (it->multibyte_p)
20566 {
20567 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20568 - IT_BYTEPOS (*it));
20569 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20570 }
20571 else
20572 it2.c = *p, it2.len = 1;
20573
20574 it2.glyph_row = NULL;
20575 it2.what = IT_CHARACTER;
20576 x_produce_glyphs (&it2);
20577 width = NUMVAL (prop) * it2.pixel_width;
20578 }
20579 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20580 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20581 {
20582 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20583 align_to = (align_to < 0
20584 ? 0
20585 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20586 else if (align_to < 0)
20587 align_to = window_box_left_offset (it->w, TEXT_AREA);
20588 width = max (0, (int)tem + align_to - it->current_x);
20589 zero_width_ok_p = 1;
20590 }
20591 else
20592 /* Nothing specified -> width defaults to canonical char width. */
20593 width = FRAME_COLUMN_WIDTH (it->f);
20594
20595 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20596 width = 1;
20597
20598 /* Compute height. */
20599 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20600 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20601 {
20602 height = (int)tem;
20603 zero_height_ok_p = 1;
20604 }
20605 else if (prop = Fplist_get (plist, QCrelative_height),
20606 NUMVAL (prop) > 0)
20607 height = FONT_HEIGHT (font) * NUMVAL (prop);
20608 else
20609 height = FONT_HEIGHT (font);
20610
20611 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20612 height = 1;
20613
20614 /* Compute percentage of height used for ascent. If
20615 `:ascent ASCENT' is present and valid, use that. Otherwise,
20616 derive the ascent from the font in use. */
20617 if (prop = Fplist_get (plist, QCascent),
20618 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20619 ascent = height * NUMVAL (prop) / 100.0;
20620 else if (!NILP (prop)
20621 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20622 ascent = min (max (0, (int)tem), height);
20623 else
20624 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20625
20626 if (width > 0 && !it->truncate_lines_p
20627 && it->current_x + width > it->last_visible_x)
20628 width = it->last_visible_x - it->current_x - 1;
20629
20630 if (width > 0 && height > 0 && it->glyph_row)
20631 {
20632 Lisp_Object object = it->stack[it->sp - 1].string;
20633 if (!STRINGP (object))
20634 object = it->w->buffer;
20635 append_stretch_glyph (it, object, width, height, ascent);
20636 }
20637
20638 it->pixel_width = width;
20639 it->ascent = it->phys_ascent = ascent;
20640 it->descent = it->phys_descent = height - it->ascent;
20641 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20642
20643 take_vertical_position_into_account (it);
20644 }
20645
20646 /* Get line-height and line-spacing property at point.
20647 If line-height has format (HEIGHT TOTAL), return TOTAL
20648 in TOTAL_HEIGHT. */
20649
20650 static Lisp_Object
20651 get_line_height_property (it, prop)
20652 struct it *it;
20653 Lisp_Object prop;
20654 {
20655 Lisp_Object position;
20656
20657 if (STRINGP (it->object))
20658 position = make_number (IT_STRING_CHARPOS (*it));
20659 else if (BUFFERP (it->object))
20660 position = make_number (IT_CHARPOS (*it));
20661 else
20662 return Qnil;
20663
20664 return Fget_char_property (position, prop, it->object);
20665 }
20666
20667 /* Calculate line-height and line-spacing properties.
20668 An integer value specifies explicit pixel value.
20669 A float value specifies relative value to current face height.
20670 A cons (float . face-name) specifies relative value to
20671 height of specified face font.
20672
20673 Returns height in pixels, or nil. */
20674
20675
20676 static Lisp_Object
20677 calc_line_height_property (it, val, font, boff, override)
20678 struct it *it;
20679 Lisp_Object val;
20680 XFontStruct *font;
20681 int boff, override;
20682 {
20683 Lisp_Object face_name = Qnil;
20684 int ascent, descent, height;
20685
20686 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20687 return val;
20688
20689 if (CONSP (val))
20690 {
20691 face_name = XCAR (val);
20692 val = XCDR (val);
20693 if (!NUMBERP (val))
20694 val = make_number (1);
20695 if (NILP (face_name))
20696 {
20697 height = it->ascent + it->descent;
20698 goto scale;
20699 }
20700 }
20701
20702 if (NILP (face_name))
20703 {
20704 font = FRAME_FONT (it->f);
20705 boff = FRAME_BASELINE_OFFSET (it->f);
20706 }
20707 else if (EQ (face_name, Qt))
20708 {
20709 override = 0;
20710 }
20711 else
20712 {
20713 int face_id;
20714 struct face *face;
20715 struct font_info *font_info;
20716
20717 face_id = lookup_named_face (it->f, face_name, 0);
20718 if (face_id < 0)
20719 return make_number (-1);
20720
20721 face = FACE_FROM_ID (it->f, face_id);
20722 font = face->font;
20723 if (font == NULL)
20724 return make_number (-1);
20725
20726 font_info = FONT_INFO_FROM_FACE (it->f, face);
20727 boff = font_info->baseline_offset;
20728 if (font_info->vertical_centering)
20729 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20730 }
20731
20732 ascent = FONT_BASE (font) + boff;
20733 descent = FONT_DESCENT (font) - boff;
20734
20735 if (override)
20736 {
20737 it->override_ascent = ascent;
20738 it->override_descent = descent;
20739 it->override_boff = boff;
20740 }
20741
20742 height = ascent + descent;
20743
20744 scale:
20745 if (FLOATP (val))
20746 height = (int)(XFLOAT_DATA (val) * height);
20747 else if (INTEGERP (val))
20748 height *= XINT (val);
20749
20750 return make_number (height);
20751 }
20752
20753
20754 /* RIF:
20755 Produce glyphs/get display metrics for the display element IT is
20756 loaded with. See the description of struct it in dispextern.h
20757 for an overview of struct it. */
20758
20759 void
20760 x_produce_glyphs (it)
20761 struct it *it;
20762 {
20763 int extra_line_spacing = it->extra_line_spacing;
20764
20765 it->glyph_not_available_p = 0;
20766
20767 if (it->what == IT_CHARACTER)
20768 {
20769 XChar2b char2b;
20770 XFontStruct *font;
20771 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20772 XCharStruct *pcm;
20773 int font_not_found_p;
20774 struct font_info *font_info;
20775 int boff; /* baseline offset */
20776 /* We may change it->multibyte_p upon unibyte<->multibyte
20777 conversion. So, save the current value now and restore it
20778 later.
20779
20780 Note: It seems that we don't have to record multibyte_p in
20781 struct glyph because the character code itself tells if or
20782 not the character is multibyte. Thus, in the future, we must
20783 consider eliminating the field `multibyte_p' in the struct
20784 glyph. */
20785 int saved_multibyte_p = it->multibyte_p;
20786
20787 /* Maybe translate single-byte characters to multibyte, or the
20788 other way. */
20789 it->char_to_display = it->c;
20790 if (!ASCII_BYTE_P (it->c)
20791 && ! it->multibyte_p)
20792 {
20793 if (SINGLE_BYTE_CHAR_P (it->c)
20794 && unibyte_display_via_language_environment)
20795 it->char_to_display = unibyte_char_to_multibyte (it->c);
20796 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
20797 {
20798 it->multibyte_p = 1;
20799 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
20800 -1, Qnil);
20801 face = FACE_FROM_ID (it->f, it->face_id);
20802 }
20803 }
20804
20805 /* Get font to use. Encode IT->char_to_display. */
20806 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20807 &char2b, it->multibyte_p, 0);
20808 font = face->font;
20809
20810 /* When no suitable font found, use the default font. */
20811 font_not_found_p = font == NULL;
20812 if (font_not_found_p)
20813 {
20814 font = FRAME_FONT (it->f);
20815 boff = FRAME_BASELINE_OFFSET (it->f);
20816 font_info = NULL;
20817 }
20818 else
20819 {
20820 font_info = FONT_INFO_FROM_FACE (it->f, face);
20821 boff = font_info->baseline_offset;
20822 if (font_info->vertical_centering)
20823 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20824 }
20825
20826 if (it->char_to_display >= ' '
20827 && (!it->multibyte_p || it->char_to_display < 128))
20828 {
20829 /* Either unibyte or ASCII. */
20830 int stretched_p;
20831
20832 it->nglyphs = 1;
20833
20834 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
20835 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20836
20837 if (it->override_ascent >= 0)
20838 {
20839 it->ascent = it->override_ascent;
20840 it->descent = it->override_descent;
20841 boff = it->override_boff;
20842 }
20843 else
20844 {
20845 it->ascent = FONT_BASE (font) + boff;
20846 it->descent = FONT_DESCENT (font) - boff;
20847 }
20848
20849 if (pcm)
20850 {
20851 it->phys_ascent = pcm->ascent + boff;
20852 it->phys_descent = pcm->descent - boff;
20853 it->pixel_width = pcm->width;
20854 }
20855 else
20856 {
20857 it->glyph_not_available_p = 1;
20858 it->phys_ascent = it->ascent;
20859 it->phys_descent = it->descent;
20860 it->pixel_width = FONT_WIDTH (font);
20861 }
20862
20863 if (it->constrain_row_ascent_descent_p)
20864 {
20865 if (it->descent > it->max_descent)
20866 {
20867 it->ascent += it->descent - it->max_descent;
20868 it->descent = it->max_descent;
20869 }
20870 if (it->ascent > it->max_ascent)
20871 {
20872 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20873 it->ascent = it->max_ascent;
20874 }
20875 it->phys_ascent = min (it->phys_ascent, it->ascent);
20876 it->phys_descent = min (it->phys_descent, it->descent);
20877 extra_line_spacing = 0;
20878 }
20879
20880 /* If this is a space inside a region of text with
20881 `space-width' property, change its width. */
20882 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20883 if (stretched_p)
20884 it->pixel_width *= XFLOATINT (it->space_width);
20885
20886 /* If face has a box, add the box thickness to the character
20887 height. If character has a box line to the left and/or
20888 right, add the box line width to the character's width. */
20889 if (face->box != FACE_NO_BOX)
20890 {
20891 int thick = face->box_line_width;
20892
20893 if (thick > 0)
20894 {
20895 it->ascent += thick;
20896 it->descent += thick;
20897 }
20898 else
20899 thick = -thick;
20900
20901 if (it->start_of_box_run_p)
20902 it->pixel_width += thick;
20903 if (it->end_of_box_run_p)
20904 it->pixel_width += thick;
20905 }
20906
20907 /* If face has an overline, add the height of the overline
20908 (1 pixel) and a 1 pixel margin to the character height. */
20909 if (face->overline_p)
20910 it->ascent += overline_margin;
20911
20912 if (it->constrain_row_ascent_descent_p)
20913 {
20914 if (it->ascent > it->max_ascent)
20915 it->ascent = it->max_ascent;
20916 if (it->descent > it->max_descent)
20917 it->descent = it->max_descent;
20918 }
20919
20920 take_vertical_position_into_account (it);
20921
20922 /* If we have to actually produce glyphs, do it. */
20923 if (it->glyph_row)
20924 {
20925 if (stretched_p)
20926 {
20927 /* Translate a space with a `space-width' property
20928 into a stretch glyph. */
20929 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20930 / FONT_HEIGHT (font));
20931 append_stretch_glyph (it, it->object, it->pixel_width,
20932 it->ascent + it->descent, ascent);
20933 }
20934 else
20935 append_glyph (it);
20936
20937 /* If characters with lbearing or rbearing are displayed
20938 in this line, record that fact in a flag of the
20939 glyph row. This is used to optimize X output code. */
20940 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20941 it->glyph_row->contains_overlapping_glyphs_p = 1;
20942 }
20943 if (! stretched_p && it->pixel_width == 0)
20944 /* We assure that all visible glyphs have at least 1-pixel
20945 width. */
20946 it->pixel_width = 1;
20947 }
20948 else if (it->char_to_display == '\n')
20949 {
20950 /* A newline has no width but we need the height of the line.
20951 But if previous part of the line set a height, don't
20952 increase that height */
20953
20954 Lisp_Object height;
20955 Lisp_Object total_height = Qnil;
20956
20957 it->override_ascent = -1;
20958 it->pixel_width = 0;
20959 it->nglyphs = 0;
20960
20961 height = get_line_height_property(it, Qline_height);
20962 /* Split (line-height total-height) list */
20963 if (CONSP (height)
20964 && CONSP (XCDR (height))
20965 && NILP (XCDR (XCDR (height))))
20966 {
20967 total_height = XCAR (XCDR (height));
20968 height = XCAR (height);
20969 }
20970 height = calc_line_height_property(it, height, font, boff, 1);
20971
20972 if (it->override_ascent >= 0)
20973 {
20974 it->ascent = it->override_ascent;
20975 it->descent = it->override_descent;
20976 boff = it->override_boff;
20977 }
20978 else
20979 {
20980 it->ascent = FONT_BASE (font) + boff;
20981 it->descent = FONT_DESCENT (font) - boff;
20982 }
20983
20984 if (EQ (height, Qt))
20985 {
20986 if (it->descent > it->max_descent)
20987 {
20988 it->ascent += it->descent - it->max_descent;
20989 it->descent = it->max_descent;
20990 }
20991 if (it->ascent > it->max_ascent)
20992 {
20993 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20994 it->ascent = it->max_ascent;
20995 }
20996 it->phys_ascent = min (it->phys_ascent, it->ascent);
20997 it->phys_descent = min (it->phys_descent, it->descent);
20998 it->constrain_row_ascent_descent_p = 1;
20999 extra_line_spacing = 0;
21000 }
21001 else
21002 {
21003 Lisp_Object spacing;
21004
21005 it->phys_ascent = it->ascent;
21006 it->phys_descent = it->descent;
21007
21008 if ((it->max_ascent > 0 || it->max_descent > 0)
21009 && face->box != FACE_NO_BOX
21010 && face->box_line_width > 0)
21011 {
21012 it->ascent += face->box_line_width;
21013 it->descent += face->box_line_width;
21014 }
21015 if (!NILP (height)
21016 && XINT (height) > it->ascent + it->descent)
21017 it->ascent = XINT (height) - it->descent;
21018
21019 if (!NILP (total_height))
21020 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21021 else
21022 {
21023 spacing = get_line_height_property(it, Qline_spacing);
21024 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21025 }
21026 if (INTEGERP (spacing))
21027 {
21028 extra_line_spacing = XINT (spacing);
21029 if (!NILP (total_height))
21030 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21031 }
21032 }
21033 }
21034 else if (it->char_to_display == '\t')
21035 {
21036 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
21037 int x = it->current_x + it->continuation_lines_width;
21038 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21039
21040 /* If the distance from the current position to the next tab
21041 stop is less than a space character width, use the
21042 tab stop after that. */
21043 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
21044 next_tab_x += tab_width;
21045
21046 it->pixel_width = next_tab_x - x;
21047 it->nglyphs = 1;
21048 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21049 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21050
21051 if (it->glyph_row)
21052 {
21053 append_stretch_glyph (it, it->object, it->pixel_width,
21054 it->ascent + it->descent, it->ascent);
21055 }
21056 }
21057 else
21058 {
21059 /* A multi-byte character. Assume that the display width of the
21060 character is the width of the character multiplied by the
21061 width of the font. */
21062
21063 /* If we found a font, this font should give us the right
21064 metrics. If we didn't find a font, use the frame's
21065 default font and calculate the width of the character by
21066 multiplying the width of font by the width of the
21067 character. */
21068
21069 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21070 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
21071
21072 if (font_not_found_p || !pcm)
21073 {
21074 int char_width = CHAR_WIDTH (it->char_to_display);
21075
21076 if (char_width == 0)
21077 /* This is a non spacing character. But, as we are
21078 going to display an empty box, the box must occupy
21079 at least one column. */
21080 char_width = 1;
21081 it->glyph_not_available_p = 1;
21082 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21083 it->phys_ascent = FONT_BASE (font) + boff;
21084 it->phys_descent = FONT_DESCENT (font) - boff;
21085 }
21086 else
21087 {
21088 it->pixel_width = pcm->width;
21089 it->phys_ascent = pcm->ascent + boff;
21090 it->phys_descent = pcm->descent - boff;
21091 if (it->glyph_row
21092 && (pcm->lbearing < 0
21093 || pcm->rbearing > pcm->width))
21094 it->glyph_row->contains_overlapping_glyphs_p = 1;
21095 }
21096 it->nglyphs = 1;
21097 it->ascent = FONT_BASE (font) + boff;
21098 it->descent = FONT_DESCENT (font) - boff;
21099 if (face->box != FACE_NO_BOX)
21100 {
21101 int thick = face->box_line_width;
21102
21103 if (thick > 0)
21104 {
21105 it->ascent += thick;
21106 it->descent += thick;
21107 }
21108 else
21109 thick = - thick;
21110
21111 if (it->start_of_box_run_p)
21112 it->pixel_width += thick;
21113 if (it->end_of_box_run_p)
21114 it->pixel_width += thick;
21115 }
21116
21117 /* If face has an overline, add the height of the overline
21118 (1 pixel) and a 1 pixel margin to the character height. */
21119 if (face->overline_p)
21120 it->ascent += overline_margin;
21121
21122 take_vertical_position_into_account (it);
21123
21124 if (it->ascent < 0)
21125 it->ascent = 0;
21126 if (it->descent < 0)
21127 it->descent = 0;
21128
21129 if (it->glyph_row)
21130 append_glyph (it);
21131 if (it->pixel_width == 0)
21132 /* We assure that all visible glyphs have at least 1-pixel
21133 width. */
21134 it->pixel_width = 1;
21135 }
21136 it->multibyte_p = saved_multibyte_p;
21137 }
21138 else if (it->what == IT_COMPOSITION)
21139 {
21140 /* Note: A composition is represented as one glyph in the
21141 glyph matrix. There are no padding glyphs.
21142
21143 Important is that pixel_width, ascent, and descent are the
21144 values of what is drawn by draw_glyphs (i.e. the values of
21145 the overall glyphs composed). */
21146 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21147 int boff; /* baseline offset */
21148 struct composition *cmp = composition_table[it->cmp_id];
21149 int glyph_len = cmp->glyph_len;
21150 XFontStruct *font = face->font;
21151
21152 it->nglyphs = 1;
21153
21154 #ifdef USE_FONT_BACKEND
21155 if (cmp->method == COMPOSITION_WITH_GLYPH_STRING)
21156 {
21157 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21158 font_prepare_composition (cmp, it->f);
21159 }
21160 else
21161 #endif /* USE_FONT_BACKEND */
21162 /* If we have not yet calculated pixel size data of glyphs of
21163 the composition for the current face font, calculate them
21164 now. Theoretically, we have to check all fonts for the
21165 glyphs, but that requires much time and memory space. So,
21166 here we check only the font of the first glyph. This leads
21167 to incorrect display, but it's very rare, and C-l (recenter)
21168 can correct the display anyway. */
21169 if (! cmp->font || cmp->font != font)
21170 {
21171 /* Ascent and descent of the font of the first character
21172 of this composition (adjusted by baseline offset).
21173 Ascent and descent of overall glyphs should not be less
21174 than them respectively. */
21175 int font_ascent, font_descent, font_height;
21176 /* Bounding box of the overall glyphs. */
21177 int leftmost, rightmost, lowest, highest;
21178 int lbearing, rbearing;
21179 int i, width, ascent, descent;
21180 int left_padded = 0, right_padded = 0;
21181 int face_id;
21182 int c;
21183 XChar2b char2b;
21184 XCharStruct *pcm;
21185 int font_not_found_p;
21186 struct font_info *font_info;
21187 int pos;
21188
21189 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21190 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21191 break;
21192 if (glyph_len < cmp->glyph_len)
21193 right_padded = 1;
21194 for (i = 0; i < glyph_len; i++)
21195 {
21196 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21197 break;
21198 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21199 }
21200 if (i > 0)
21201 left_padded = 1;
21202
21203 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21204 : IT_CHARPOS (*it));
21205 /* When no suitable font found, use the default font. */
21206 font_not_found_p = font == NULL;
21207 if (font_not_found_p)
21208 {
21209 face = face->ascii_face;
21210 font = face->font;
21211 }
21212 font_info = FONT_INFO_FROM_FACE (it->f, face);
21213 boff = font_info->baseline_offset;
21214 if (font_info->vertical_centering)
21215 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21216 font_ascent = FONT_BASE (font) + boff;
21217 font_descent = FONT_DESCENT (font) - boff;
21218 font_height = FONT_HEIGHT (font);
21219
21220 cmp->font = (void *) font;
21221
21222 pcm = NULL;
21223 if (! font_not_found_p)
21224 {
21225 get_char_face_and_encoding (it->f, c, it->face_id,
21226 &char2b, it->multibyte_p, 0);
21227 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21228 FONT_TYPE_FOR_MULTIBYTE (font, c));
21229 }
21230
21231 /* Initialize the bounding box. */
21232 if (pcm)
21233 {
21234 width = pcm->width;
21235 ascent = pcm->ascent;
21236 descent = pcm->descent;
21237 lbearing = pcm->lbearing;
21238 rbearing = pcm->rbearing;
21239 }
21240 else
21241 {
21242 width = FONT_WIDTH (font);
21243 ascent = FONT_BASE (font);
21244 descent = FONT_DESCENT (font);
21245 lbearing = 0;
21246 rbearing = width;
21247 }
21248
21249 rightmost = width;
21250 leftmost = 0;
21251 lowest = - descent + boff;
21252 highest = ascent + boff;
21253
21254 if (! font_not_found_p
21255 && font_info->default_ascent
21256 && CHAR_TABLE_P (Vuse_default_ascent)
21257 && !NILP (Faref (Vuse_default_ascent,
21258 make_number (it->char_to_display))))
21259 highest = font_info->default_ascent + boff;
21260
21261 /* Draw the first glyph at the normal position. It may be
21262 shifted to right later if some other glyphs are drawn
21263 at the left. */
21264 cmp->offsets[i * 2] = 0;
21265 cmp->offsets[i * 2 + 1] = boff;
21266 cmp->lbearing = lbearing;
21267 cmp->rbearing = rbearing;
21268
21269 /* Set cmp->offsets for the remaining glyphs. */
21270 for (i++; i < glyph_len; i++)
21271 {
21272 int left, right, btm, top;
21273 int ch = COMPOSITION_GLYPH (cmp, i);
21274 int face_id;
21275 struct face *this_face;
21276 int this_boff;
21277
21278 if (ch == '\t')
21279 ch = ' ';
21280 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21281 this_face = FACE_FROM_ID (it->f, face_id);
21282 font = this_face->font;
21283
21284 if (font == NULL)
21285 pcm = NULL;
21286 else
21287 {
21288 font_info = FONT_INFO_FROM_FACE (it->f, this_face);
21289 this_boff = font_info->baseline_offset;
21290 if (font_info->vertical_centering)
21291 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21292 get_char_face_and_encoding (it->f, ch, face_id,
21293 &char2b, it->multibyte_p, 0);
21294 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21295 FONT_TYPE_FOR_MULTIBYTE (font,
21296 ch));
21297 }
21298 if (! pcm)
21299 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21300 else
21301 {
21302 width = pcm->width;
21303 ascent = pcm->ascent;
21304 descent = pcm->descent;
21305 lbearing = pcm->lbearing;
21306 rbearing = pcm->rbearing;
21307 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21308 {
21309 /* Relative composition with or without
21310 alternate chars. */
21311 left = (leftmost + rightmost - width) / 2;
21312 btm = - descent + boff;
21313 if (font_info->relative_compose
21314 && (! CHAR_TABLE_P (Vignore_relative_composition)
21315 || NILP (Faref (Vignore_relative_composition,
21316 make_number (ch)))))
21317 {
21318
21319 if (- descent >= font_info->relative_compose)
21320 /* One extra pixel between two glyphs. */
21321 btm = highest + 1;
21322 else if (ascent <= 0)
21323 /* One extra pixel between two glyphs. */
21324 btm = lowest - 1 - ascent - descent;
21325 }
21326 }
21327 else
21328 {
21329 /* A composition rule is specified by an integer
21330 value that encodes global and new reference
21331 points (GREF and NREF). GREF and NREF are
21332 specified by numbers as below:
21333
21334 0---1---2 -- ascent
21335 | |
21336 | |
21337 | |
21338 9--10--11 -- center
21339 | |
21340 ---3---4---5--- baseline
21341 | |
21342 6---7---8 -- descent
21343 */
21344 int rule = COMPOSITION_RULE (cmp, i);
21345 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21346
21347 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21348 grefx = gref % 3, nrefx = nref % 3;
21349 grefy = gref / 3, nrefy = nref / 3;
21350 if (xoff)
21351 xoff = font_height * (xoff - 128) / 256;
21352 if (yoff)
21353 yoff = font_height * (yoff - 128) / 256;
21354
21355 left = (leftmost
21356 + grefx * (rightmost - leftmost) / 2
21357 - nrefx * width / 2
21358 + xoff);
21359
21360 btm = ((grefy == 0 ? highest
21361 : grefy == 1 ? 0
21362 : grefy == 2 ? lowest
21363 : (highest + lowest) / 2)
21364 - (nrefy == 0 ? ascent + descent
21365 : nrefy == 1 ? descent - boff
21366 : nrefy == 2 ? 0
21367 : (ascent + descent) / 2)
21368 + yoff);
21369 }
21370
21371 cmp->offsets[i * 2] = left;
21372 cmp->offsets[i * 2 + 1] = btm + descent;
21373
21374 /* Update the bounding box of the overall glyphs. */
21375 if (width > 0)
21376 {
21377 right = left + width;
21378 if (left < leftmost)
21379 leftmost = left;
21380 if (right > rightmost)
21381 rightmost = right;
21382 }
21383 top = btm + descent + ascent;
21384 if (top > highest)
21385 highest = top;
21386 if (btm < lowest)
21387 lowest = btm;
21388
21389 if (cmp->lbearing > left + lbearing)
21390 cmp->lbearing = left + lbearing;
21391 if (cmp->rbearing < left + rbearing)
21392 cmp->rbearing = left + rbearing;
21393 }
21394 }
21395
21396 /* If there are glyphs whose x-offsets are negative,
21397 shift all glyphs to the right and make all x-offsets
21398 non-negative. */
21399 if (leftmost < 0)
21400 {
21401 for (i = 0; i < cmp->glyph_len; i++)
21402 cmp->offsets[i * 2] -= leftmost;
21403 rightmost -= leftmost;
21404 cmp->lbearing -= leftmost;
21405 cmp->rbearing -= leftmost;
21406 }
21407
21408 if (left_padded && cmp->lbearing < 0)
21409 {
21410 for (i = 0; i < cmp->glyph_len; i++)
21411 cmp->offsets[i * 2] -= cmp->lbearing;
21412 rightmost -= cmp->lbearing;
21413 cmp->rbearing -= cmp->lbearing;
21414 cmp->lbearing = 0;
21415 }
21416 if (right_padded && rightmost < cmp->rbearing)
21417 {
21418 rightmost = cmp->rbearing;
21419 }
21420
21421 cmp->pixel_width = rightmost;
21422 cmp->ascent = highest;
21423 cmp->descent = - lowest;
21424 if (cmp->ascent < font_ascent)
21425 cmp->ascent = font_ascent;
21426 if (cmp->descent < font_descent)
21427 cmp->descent = font_descent;
21428 }
21429
21430 if (it->glyph_row
21431 && (cmp->lbearing < 0
21432 || cmp->rbearing > cmp->pixel_width))
21433 it->glyph_row->contains_overlapping_glyphs_p = 1;
21434
21435 it->pixel_width = cmp->pixel_width;
21436 it->ascent = it->phys_ascent = cmp->ascent;
21437 it->descent = it->phys_descent = cmp->descent;
21438 if (face->box != FACE_NO_BOX)
21439 {
21440 int thick = face->box_line_width;
21441
21442 if (thick > 0)
21443 {
21444 it->ascent += thick;
21445 it->descent += thick;
21446 }
21447 else
21448 thick = - thick;
21449
21450 if (it->start_of_box_run_p)
21451 it->pixel_width += thick;
21452 if (it->end_of_box_run_p)
21453 it->pixel_width += thick;
21454 }
21455
21456 /* If face has an overline, add the height of the overline
21457 (1 pixel) and a 1 pixel margin to the character height. */
21458 if (face->overline_p)
21459 it->ascent += overline_margin;
21460
21461 take_vertical_position_into_account (it);
21462 if (it->ascent < 0)
21463 it->ascent = 0;
21464 if (it->descent < 0)
21465 it->descent = 0;
21466
21467 if (it->glyph_row)
21468 append_composite_glyph (it);
21469 }
21470 else if (it->what == IT_IMAGE)
21471 produce_image_glyph (it);
21472 else if (it->what == IT_STRETCH)
21473 produce_stretch_glyph (it);
21474
21475 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21476 because this isn't true for images with `:ascent 100'. */
21477 xassert (it->ascent >= 0 && it->descent >= 0);
21478 if (it->area == TEXT_AREA)
21479 it->current_x += it->pixel_width;
21480
21481 if (extra_line_spacing > 0)
21482 {
21483 it->descent += extra_line_spacing;
21484 if (extra_line_spacing > it->max_extra_line_spacing)
21485 it->max_extra_line_spacing = extra_line_spacing;
21486 }
21487
21488 it->max_ascent = max (it->max_ascent, it->ascent);
21489 it->max_descent = max (it->max_descent, it->descent);
21490 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21491 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21492 }
21493
21494 /* EXPORT for RIF:
21495 Output LEN glyphs starting at START at the nominal cursor position.
21496 Advance the nominal cursor over the text. The global variable
21497 updated_window contains the window being updated, updated_row is
21498 the glyph row being updated, and updated_area is the area of that
21499 row being updated. */
21500
21501 void
21502 x_write_glyphs (start, len)
21503 struct glyph *start;
21504 int len;
21505 {
21506 int x, hpos;
21507
21508 xassert (updated_window && updated_row);
21509 BLOCK_INPUT;
21510
21511 /* Write glyphs. */
21512
21513 hpos = start - updated_row->glyphs[updated_area];
21514 x = draw_glyphs (updated_window, output_cursor.x,
21515 updated_row, updated_area,
21516 hpos, hpos + len,
21517 DRAW_NORMAL_TEXT, 0);
21518
21519 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21520 if (updated_area == TEXT_AREA
21521 && updated_window->phys_cursor_on_p
21522 && updated_window->phys_cursor.vpos == output_cursor.vpos
21523 && updated_window->phys_cursor.hpos >= hpos
21524 && updated_window->phys_cursor.hpos < hpos + len)
21525 updated_window->phys_cursor_on_p = 0;
21526
21527 UNBLOCK_INPUT;
21528
21529 /* Advance the output cursor. */
21530 output_cursor.hpos += len;
21531 output_cursor.x = x;
21532 }
21533
21534
21535 /* EXPORT for RIF:
21536 Insert LEN glyphs from START at the nominal cursor position. */
21537
21538 void
21539 x_insert_glyphs (start, len)
21540 struct glyph *start;
21541 int len;
21542 {
21543 struct frame *f;
21544 struct window *w;
21545 int line_height, shift_by_width, shifted_region_width;
21546 struct glyph_row *row;
21547 struct glyph *glyph;
21548 int frame_x, frame_y;
21549 EMACS_INT hpos;
21550
21551 xassert (updated_window && updated_row);
21552 BLOCK_INPUT;
21553 w = updated_window;
21554 f = XFRAME (WINDOW_FRAME (w));
21555
21556 /* Get the height of the line we are in. */
21557 row = updated_row;
21558 line_height = row->height;
21559
21560 /* Get the width of the glyphs to insert. */
21561 shift_by_width = 0;
21562 for (glyph = start; glyph < start + len; ++glyph)
21563 shift_by_width += glyph->pixel_width;
21564
21565 /* Get the width of the region to shift right. */
21566 shifted_region_width = (window_box_width (w, updated_area)
21567 - output_cursor.x
21568 - shift_by_width);
21569
21570 /* Shift right. */
21571 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21572 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21573
21574 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21575 line_height, shift_by_width);
21576
21577 /* Write the glyphs. */
21578 hpos = start - row->glyphs[updated_area];
21579 draw_glyphs (w, output_cursor.x, row, updated_area,
21580 hpos, hpos + len,
21581 DRAW_NORMAL_TEXT, 0);
21582
21583 /* Advance the output cursor. */
21584 output_cursor.hpos += len;
21585 output_cursor.x += shift_by_width;
21586 UNBLOCK_INPUT;
21587 }
21588
21589
21590 /* EXPORT for RIF:
21591 Erase the current text line from the nominal cursor position
21592 (inclusive) to pixel column TO_X (exclusive). The idea is that
21593 everything from TO_X onward is already erased.
21594
21595 TO_X is a pixel position relative to updated_area of
21596 updated_window. TO_X == -1 means clear to the end of this area. */
21597
21598 void
21599 x_clear_end_of_line (to_x)
21600 int to_x;
21601 {
21602 struct frame *f;
21603 struct window *w = updated_window;
21604 int max_x, min_y, max_y;
21605 int from_x, from_y, to_y;
21606
21607 xassert (updated_window && updated_row);
21608 f = XFRAME (w->frame);
21609
21610 if (updated_row->full_width_p)
21611 max_x = WINDOW_TOTAL_WIDTH (w);
21612 else
21613 max_x = window_box_width (w, updated_area);
21614 max_y = window_text_bottom_y (w);
21615
21616 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21617 of window. For TO_X > 0, truncate to end of drawing area. */
21618 if (to_x == 0)
21619 return;
21620 else if (to_x < 0)
21621 to_x = max_x;
21622 else
21623 to_x = min (to_x, max_x);
21624
21625 to_y = min (max_y, output_cursor.y + updated_row->height);
21626
21627 /* Notice if the cursor will be cleared by this operation. */
21628 if (!updated_row->full_width_p)
21629 notice_overwritten_cursor (w, updated_area,
21630 output_cursor.x, -1,
21631 updated_row->y,
21632 MATRIX_ROW_BOTTOM_Y (updated_row));
21633
21634 from_x = output_cursor.x;
21635
21636 /* Translate to frame coordinates. */
21637 if (updated_row->full_width_p)
21638 {
21639 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21640 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21641 }
21642 else
21643 {
21644 int area_left = window_box_left (w, updated_area);
21645 from_x += area_left;
21646 to_x += area_left;
21647 }
21648
21649 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21650 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21651 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21652
21653 /* Prevent inadvertently clearing to end of the X window. */
21654 if (to_x > from_x && to_y > from_y)
21655 {
21656 BLOCK_INPUT;
21657 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21658 to_x - from_x, to_y - from_y);
21659 UNBLOCK_INPUT;
21660 }
21661 }
21662
21663 #endif /* HAVE_WINDOW_SYSTEM */
21664
21665
21666 \f
21667 /***********************************************************************
21668 Cursor types
21669 ***********************************************************************/
21670
21671 /* Value is the internal representation of the specified cursor type
21672 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21673 of the bar cursor. */
21674
21675 static enum text_cursor_kinds
21676 get_specified_cursor_type (arg, width)
21677 Lisp_Object arg;
21678 int *width;
21679 {
21680 enum text_cursor_kinds type;
21681
21682 if (NILP (arg))
21683 return NO_CURSOR;
21684
21685 if (EQ (arg, Qbox))
21686 return FILLED_BOX_CURSOR;
21687
21688 if (EQ (arg, Qhollow))
21689 return HOLLOW_BOX_CURSOR;
21690
21691 if (EQ (arg, Qbar))
21692 {
21693 *width = 2;
21694 return BAR_CURSOR;
21695 }
21696
21697 if (CONSP (arg)
21698 && EQ (XCAR (arg), Qbar)
21699 && INTEGERP (XCDR (arg))
21700 && XINT (XCDR (arg)) >= 0)
21701 {
21702 *width = XINT (XCDR (arg));
21703 return BAR_CURSOR;
21704 }
21705
21706 if (EQ (arg, Qhbar))
21707 {
21708 *width = 2;
21709 return HBAR_CURSOR;
21710 }
21711
21712 if (CONSP (arg)
21713 && EQ (XCAR (arg), Qhbar)
21714 && INTEGERP (XCDR (arg))
21715 && XINT (XCDR (arg)) >= 0)
21716 {
21717 *width = XINT (XCDR (arg));
21718 return HBAR_CURSOR;
21719 }
21720
21721 /* Treat anything unknown as "hollow box cursor".
21722 It was bad to signal an error; people have trouble fixing
21723 .Xdefaults with Emacs, when it has something bad in it. */
21724 type = HOLLOW_BOX_CURSOR;
21725
21726 return type;
21727 }
21728
21729 /* Set the default cursor types for specified frame. */
21730 void
21731 set_frame_cursor_types (f, arg)
21732 struct frame *f;
21733 Lisp_Object arg;
21734 {
21735 int width;
21736 Lisp_Object tem;
21737
21738 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21739 FRAME_CURSOR_WIDTH (f) = width;
21740
21741 /* By default, set up the blink-off state depending on the on-state. */
21742
21743 tem = Fassoc (arg, Vblink_cursor_alist);
21744 if (!NILP (tem))
21745 {
21746 FRAME_BLINK_OFF_CURSOR (f)
21747 = get_specified_cursor_type (XCDR (tem), &width);
21748 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21749 }
21750 else
21751 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21752 }
21753
21754
21755 /* Return the cursor we want to be displayed in window W. Return
21756 width of bar/hbar cursor through WIDTH arg. Return with
21757 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21758 (i.e. if the `system caret' should track this cursor).
21759
21760 In a mini-buffer window, we want the cursor only to appear if we
21761 are reading input from this window. For the selected window, we
21762 want the cursor type given by the frame parameter or buffer local
21763 setting of cursor-type. If explicitly marked off, draw no cursor.
21764 In all other cases, we want a hollow box cursor. */
21765
21766 static enum text_cursor_kinds
21767 get_window_cursor_type (w, glyph, width, active_cursor)
21768 struct window *w;
21769 struct glyph *glyph;
21770 int *width;
21771 int *active_cursor;
21772 {
21773 struct frame *f = XFRAME (w->frame);
21774 struct buffer *b = XBUFFER (w->buffer);
21775 int cursor_type = DEFAULT_CURSOR;
21776 Lisp_Object alt_cursor;
21777 int non_selected = 0;
21778
21779 *active_cursor = 1;
21780
21781 /* Echo area */
21782 if (cursor_in_echo_area
21783 && FRAME_HAS_MINIBUF_P (f)
21784 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21785 {
21786 if (w == XWINDOW (echo_area_window))
21787 {
21788 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21789 {
21790 *width = FRAME_CURSOR_WIDTH (f);
21791 return FRAME_DESIRED_CURSOR (f);
21792 }
21793 else
21794 return get_specified_cursor_type (b->cursor_type, width);
21795 }
21796
21797 *active_cursor = 0;
21798 non_selected = 1;
21799 }
21800
21801 /* Detect a nonselected window or nonselected frame. */
21802 else if (w != XWINDOW (f->selected_window)
21803 #ifdef HAVE_WINDOW_SYSTEM
21804 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21805 #endif
21806 )
21807 {
21808 *active_cursor = 0;
21809
21810 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21811 return NO_CURSOR;
21812
21813 non_selected = 1;
21814 }
21815
21816 /* Never display a cursor in a window in which cursor-type is nil. */
21817 if (NILP (b->cursor_type))
21818 return NO_CURSOR;
21819
21820 /* Get the normal cursor type for this window. */
21821 if (EQ (b->cursor_type, Qt))
21822 {
21823 cursor_type = FRAME_DESIRED_CURSOR (f);
21824 *width = FRAME_CURSOR_WIDTH (f);
21825 }
21826 else
21827 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21828
21829 /* Use cursor-in-non-selected-windows instead
21830 for non-selected window or frame. */
21831 if (non_selected)
21832 {
21833 alt_cursor = b->cursor_in_non_selected_windows;
21834 if (!EQ (Qt, alt_cursor))
21835 return get_specified_cursor_type (alt_cursor, width);
21836 /* t means modify the normal cursor type. */
21837 if (cursor_type == FILLED_BOX_CURSOR)
21838 cursor_type = HOLLOW_BOX_CURSOR;
21839 else if (cursor_type == BAR_CURSOR && *width > 1)
21840 --*width;
21841 return cursor_type;
21842 }
21843
21844 /* Use normal cursor if not blinked off. */
21845 if (!w->cursor_off_p)
21846 {
21847 #ifdef HAVE_WINDOW_SYSTEM
21848 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21849 {
21850 if (cursor_type == FILLED_BOX_CURSOR)
21851 {
21852 /* Using a block cursor on large images can be very annoying.
21853 So use a hollow cursor for "large" images.
21854 If image is not transparent (no mask), also use hollow cursor. */
21855 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21856 if (img != NULL && IMAGEP (img->spec))
21857 {
21858 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21859 where N = size of default frame font size.
21860 This should cover most of the "tiny" icons people may use. */
21861 if (!img->mask
21862 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21863 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21864 cursor_type = HOLLOW_BOX_CURSOR;
21865 }
21866 }
21867 else if (cursor_type != NO_CURSOR)
21868 {
21869 /* Display current only supports BOX and HOLLOW cursors for images.
21870 So for now, unconditionally use a HOLLOW cursor when cursor is
21871 not a solid box cursor. */
21872 cursor_type = HOLLOW_BOX_CURSOR;
21873 }
21874 }
21875 #endif
21876 return cursor_type;
21877 }
21878
21879 /* Cursor is blinked off, so determine how to "toggle" it. */
21880
21881 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21882 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21883 return get_specified_cursor_type (XCDR (alt_cursor), width);
21884
21885 /* Then see if frame has specified a specific blink off cursor type. */
21886 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21887 {
21888 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21889 return FRAME_BLINK_OFF_CURSOR (f);
21890 }
21891
21892 #if 0
21893 /* Some people liked having a permanently visible blinking cursor,
21894 while others had very strong opinions against it. So it was
21895 decided to remove it. KFS 2003-09-03 */
21896
21897 /* Finally perform built-in cursor blinking:
21898 filled box <-> hollow box
21899 wide [h]bar <-> narrow [h]bar
21900 narrow [h]bar <-> no cursor
21901 other type <-> no cursor */
21902
21903 if (cursor_type == FILLED_BOX_CURSOR)
21904 return HOLLOW_BOX_CURSOR;
21905
21906 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21907 {
21908 *width = 1;
21909 return cursor_type;
21910 }
21911 #endif
21912
21913 return NO_CURSOR;
21914 }
21915
21916
21917 #ifdef HAVE_WINDOW_SYSTEM
21918
21919 /* Notice when the text cursor of window W has been completely
21920 overwritten by a drawing operation that outputs glyphs in AREA
21921 starting at X0 and ending at X1 in the line starting at Y0 and
21922 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21923 the rest of the line after X0 has been written. Y coordinates
21924 are window-relative. */
21925
21926 static void
21927 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21928 struct window *w;
21929 enum glyph_row_area area;
21930 int x0, y0, x1, y1;
21931 {
21932 int cx0, cx1, cy0, cy1;
21933 struct glyph_row *row;
21934
21935 if (!w->phys_cursor_on_p)
21936 return;
21937 if (area != TEXT_AREA)
21938 return;
21939
21940 if (w->phys_cursor.vpos < 0
21941 || w->phys_cursor.vpos >= w->current_matrix->nrows
21942 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21943 !(row->enabled_p && row->displays_text_p)))
21944 return;
21945
21946 if (row->cursor_in_fringe_p)
21947 {
21948 row->cursor_in_fringe_p = 0;
21949 draw_fringe_bitmap (w, row, 0);
21950 w->phys_cursor_on_p = 0;
21951 return;
21952 }
21953
21954 cx0 = w->phys_cursor.x;
21955 cx1 = cx0 + w->phys_cursor_width;
21956 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21957 return;
21958
21959 /* The cursor image will be completely removed from the
21960 screen if the output area intersects the cursor area in
21961 y-direction. When we draw in [y0 y1[, and some part of
21962 the cursor is at y < y0, that part must have been drawn
21963 before. When scrolling, the cursor is erased before
21964 actually scrolling, so we don't come here. When not
21965 scrolling, the rows above the old cursor row must have
21966 changed, and in this case these rows must have written
21967 over the cursor image.
21968
21969 Likewise if part of the cursor is below y1, with the
21970 exception of the cursor being in the first blank row at
21971 the buffer and window end because update_text_area
21972 doesn't draw that row. (Except when it does, but
21973 that's handled in update_text_area.) */
21974
21975 cy0 = w->phys_cursor.y;
21976 cy1 = cy0 + w->phys_cursor_height;
21977 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21978 return;
21979
21980 w->phys_cursor_on_p = 0;
21981 }
21982
21983 #endif /* HAVE_WINDOW_SYSTEM */
21984
21985 \f
21986 /************************************************************************
21987 Mouse Face
21988 ************************************************************************/
21989
21990 #ifdef HAVE_WINDOW_SYSTEM
21991
21992 /* EXPORT for RIF:
21993 Fix the display of area AREA of overlapping row ROW in window W
21994 with respect to the overlapping part OVERLAPS. */
21995
21996 void
21997 x_fix_overlapping_area (w, row, area, overlaps)
21998 struct window *w;
21999 struct glyph_row *row;
22000 enum glyph_row_area area;
22001 int overlaps;
22002 {
22003 int i, x;
22004
22005 BLOCK_INPUT;
22006
22007 x = 0;
22008 for (i = 0; i < row->used[area];)
22009 {
22010 if (row->glyphs[area][i].overlaps_vertically_p)
22011 {
22012 int start = i, start_x = x;
22013
22014 do
22015 {
22016 x += row->glyphs[area][i].pixel_width;
22017 ++i;
22018 }
22019 while (i < row->used[area]
22020 && row->glyphs[area][i].overlaps_vertically_p);
22021
22022 draw_glyphs (w, start_x, row, area,
22023 start, i,
22024 DRAW_NORMAL_TEXT, overlaps);
22025 }
22026 else
22027 {
22028 x += row->glyphs[area][i].pixel_width;
22029 ++i;
22030 }
22031 }
22032
22033 UNBLOCK_INPUT;
22034 }
22035
22036
22037 /* EXPORT:
22038 Draw the cursor glyph of window W in glyph row ROW. See the
22039 comment of draw_glyphs for the meaning of HL. */
22040
22041 void
22042 draw_phys_cursor_glyph (w, row, hl)
22043 struct window *w;
22044 struct glyph_row *row;
22045 enum draw_glyphs_face hl;
22046 {
22047 /* If cursor hpos is out of bounds, don't draw garbage. This can
22048 happen in mini-buffer windows when switching between echo area
22049 glyphs and mini-buffer. */
22050 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22051 {
22052 int on_p = w->phys_cursor_on_p;
22053 int x1;
22054 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22055 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22056 hl, 0);
22057 w->phys_cursor_on_p = on_p;
22058
22059 if (hl == DRAW_CURSOR)
22060 w->phys_cursor_width = x1 - w->phys_cursor.x;
22061 /* When we erase the cursor, and ROW is overlapped by other
22062 rows, make sure that these overlapping parts of other rows
22063 are redrawn. */
22064 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22065 {
22066 w->phys_cursor_width = x1 - w->phys_cursor.x;
22067
22068 if (row > w->current_matrix->rows
22069 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22070 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22071 OVERLAPS_ERASED_CURSOR);
22072
22073 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22074 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22075 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22076 OVERLAPS_ERASED_CURSOR);
22077 }
22078 }
22079 }
22080
22081
22082 /* EXPORT:
22083 Erase the image of a cursor of window W from the screen. */
22084
22085 void
22086 erase_phys_cursor (w)
22087 struct window *w;
22088 {
22089 struct frame *f = XFRAME (w->frame);
22090 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22091 int hpos = w->phys_cursor.hpos;
22092 int vpos = w->phys_cursor.vpos;
22093 int mouse_face_here_p = 0;
22094 struct glyph_matrix *active_glyphs = w->current_matrix;
22095 struct glyph_row *cursor_row;
22096 struct glyph *cursor_glyph;
22097 enum draw_glyphs_face hl;
22098
22099 /* No cursor displayed or row invalidated => nothing to do on the
22100 screen. */
22101 if (w->phys_cursor_type == NO_CURSOR)
22102 goto mark_cursor_off;
22103
22104 /* VPOS >= active_glyphs->nrows means that window has been resized.
22105 Don't bother to erase the cursor. */
22106 if (vpos >= active_glyphs->nrows)
22107 goto mark_cursor_off;
22108
22109 /* If row containing cursor is marked invalid, there is nothing we
22110 can do. */
22111 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22112 if (!cursor_row->enabled_p)
22113 goto mark_cursor_off;
22114
22115 /* If line spacing is > 0, old cursor may only be partially visible in
22116 window after split-window. So adjust visible height. */
22117 cursor_row->visible_height = min (cursor_row->visible_height,
22118 window_text_bottom_y (w) - cursor_row->y);
22119
22120 /* If row is completely invisible, don't attempt to delete a cursor which
22121 isn't there. This can happen if cursor is at top of a window, and
22122 we switch to a buffer with a header line in that window. */
22123 if (cursor_row->visible_height <= 0)
22124 goto mark_cursor_off;
22125
22126 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22127 if (cursor_row->cursor_in_fringe_p)
22128 {
22129 cursor_row->cursor_in_fringe_p = 0;
22130 draw_fringe_bitmap (w, cursor_row, 0);
22131 goto mark_cursor_off;
22132 }
22133
22134 /* This can happen when the new row is shorter than the old one.
22135 In this case, either draw_glyphs or clear_end_of_line
22136 should have cleared the cursor. Note that we wouldn't be
22137 able to erase the cursor in this case because we don't have a
22138 cursor glyph at hand. */
22139 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22140 goto mark_cursor_off;
22141
22142 /* If the cursor is in the mouse face area, redisplay that when
22143 we clear the cursor. */
22144 if (! NILP (dpyinfo->mouse_face_window)
22145 && w == XWINDOW (dpyinfo->mouse_face_window)
22146 && (vpos > dpyinfo->mouse_face_beg_row
22147 || (vpos == dpyinfo->mouse_face_beg_row
22148 && hpos >= dpyinfo->mouse_face_beg_col))
22149 && (vpos < dpyinfo->mouse_face_end_row
22150 || (vpos == dpyinfo->mouse_face_end_row
22151 && hpos < dpyinfo->mouse_face_end_col))
22152 /* Don't redraw the cursor's spot in mouse face if it is at the
22153 end of a line (on a newline). The cursor appears there, but
22154 mouse highlighting does not. */
22155 && cursor_row->used[TEXT_AREA] > hpos)
22156 mouse_face_here_p = 1;
22157
22158 /* Maybe clear the display under the cursor. */
22159 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22160 {
22161 int x, y, left_x;
22162 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22163 int width;
22164
22165 cursor_glyph = get_phys_cursor_glyph (w);
22166 if (cursor_glyph == NULL)
22167 goto mark_cursor_off;
22168
22169 width = cursor_glyph->pixel_width;
22170 left_x = window_box_left_offset (w, TEXT_AREA);
22171 x = w->phys_cursor.x;
22172 if (x < left_x)
22173 width -= left_x - x;
22174 width = min (width, window_box_width (w, TEXT_AREA) - x);
22175 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22176 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22177
22178 if (width > 0)
22179 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22180 }
22181
22182 /* Erase the cursor by redrawing the character underneath it. */
22183 if (mouse_face_here_p)
22184 hl = DRAW_MOUSE_FACE;
22185 else
22186 hl = DRAW_NORMAL_TEXT;
22187 draw_phys_cursor_glyph (w, cursor_row, hl);
22188
22189 mark_cursor_off:
22190 w->phys_cursor_on_p = 0;
22191 w->phys_cursor_type = NO_CURSOR;
22192 }
22193
22194
22195 /* EXPORT:
22196 Display or clear cursor of window W. If ON is zero, clear the
22197 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22198 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22199
22200 void
22201 display_and_set_cursor (w, on, hpos, vpos, x, y)
22202 struct window *w;
22203 int on, hpos, vpos, x, y;
22204 {
22205 struct frame *f = XFRAME (w->frame);
22206 int new_cursor_type;
22207 int new_cursor_width;
22208 int active_cursor;
22209 struct glyph_row *glyph_row;
22210 struct glyph *glyph;
22211
22212 /* This is pointless on invisible frames, and dangerous on garbaged
22213 windows and frames; in the latter case, the frame or window may
22214 be in the midst of changing its size, and x and y may be off the
22215 window. */
22216 if (! FRAME_VISIBLE_P (f)
22217 || FRAME_GARBAGED_P (f)
22218 || vpos >= w->current_matrix->nrows
22219 || hpos >= w->current_matrix->matrix_w)
22220 return;
22221
22222 /* If cursor is off and we want it off, return quickly. */
22223 if (!on && !w->phys_cursor_on_p)
22224 return;
22225
22226 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22227 /* If cursor row is not enabled, we don't really know where to
22228 display the cursor. */
22229 if (!glyph_row->enabled_p)
22230 {
22231 w->phys_cursor_on_p = 0;
22232 return;
22233 }
22234
22235 glyph = NULL;
22236 if (!glyph_row->exact_window_width_line_p
22237 || hpos < glyph_row->used[TEXT_AREA])
22238 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22239
22240 xassert (interrupt_input_blocked);
22241
22242 /* Set new_cursor_type to the cursor we want to be displayed. */
22243 new_cursor_type = get_window_cursor_type (w, glyph,
22244 &new_cursor_width, &active_cursor);
22245
22246 /* If cursor is currently being shown and we don't want it to be or
22247 it is in the wrong place, or the cursor type is not what we want,
22248 erase it. */
22249 if (w->phys_cursor_on_p
22250 && (!on
22251 || w->phys_cursor.x != x
22252 || w->phys_cursor.y != y
22253 || new_cursor_type != w->phys_cursor_type
22254 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22255 && new_cursor_width != w->phys_cursor_width)))
22256 erase_phys_cursor (w);
22257
22258 /* Don't check phys_cursor_on_p here because that flag is only set
22259 to zero in some cases where we know that the cursor has been
22260 completely erased, to avoid the extra work of erasing the cursor
22261 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22262 still not be visible, or it has only been partly erased. */
22263 if (on)
22264 {
22265 w->phys_cursor_ascent = glyph_row->ascent;
22266 w->phys_cursor_height = glyph_row->height;
22267
22268 /* Set phys_cursor_.* before x_draw_.* is called because some
22269 of them may need the information. */
22270 w->phys_cursor.x = x;
22271 w->phys_cursor.y = glyph_row->y;
22272 w->phys_cursor.hpos = hpos;
22273 w->phys_cursor.vpos = vpos;
22274 }
22275
22276 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22277 new_cursor_type, new_cursor_width,
22278 on, active_cursor);
22279 }
22280
22281
22282 /* Switch the display of W's cursor on or off, according to the value
22283 of ON. */
22284
22285 static void
22286 update_window_cursor (w, on)
22287 struct window *w;
22288 int on;
22289 {
22290 /* Don't update cursor in windows whose frame is in the process
22291 of being deleted. */
22292 if (w->current_matrix)
22293 {
22294 BLOCK_INPUT;
22295 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22296 w->phys_cursor.x, w->phys_cursor.y);
22297 UNBLOCK_INPUT;
22298 }
22299 }
22300
22301
22302 /* Call update_window_cursor with parameter ON_P on all leaf windows
22303 in the window tree rooted at W. */
22304
22305 static void
22306 update_cursor_in_window_tree (w, on_p)
22307 struct window *w;
22308 int on_p;
22309 {
22310 while (w)
22311 {
22312 if (!NILP (w->hchild))
22313 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22314 else if (!NILP (w->vchild))
22315 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22316 else
22317 update_window_cursor (w, on_p);
22318
22319 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22320 }
22321 }
22322
22323
22324 /* EXPORT:
22325 Display the cursor on window W, or clear it, according to ON_P.
22326 Don't change the cursor's position. */
22327
22328 void
22329 x_update_cursor (f, on_p)
22330 struct frame *f;
22331 int on_p;
22332 {
22333 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22334 }
22335
22336
22337 /* EXPORT:
22338 Clear the cursor of window W to background color, and mark the
22339 cursor as not shown. This is used when the text where the cursor
22340 is is about to be rewritten. */
22341
22342 void
22343 x_clear_cursor (w)
22344 struct window *w;
22345 {
22346 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22347 update_window_cursor (w, 0);
22348 }
22349
22350
22351 /* EXPORT:
22352 Display the active region described by mouse_face_* according to DRAW. */
22353
22354 void
22355 show_mouse_face (dpyinfo, draw)
22356 Display_Info *dpyinfo;
22357 enum draw_glyphs_face draw;
22358 {
22359 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22360 struct frame *f = XFRAME (WINDOW_FRAME (w));
22361
22362 if (/* If window is in the process of being destroyed, don't bother
22363 to do anything. */
22364 w->current_matrix != NULL
22365 /* Don't update mouse highlight if hidden */
22366 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22367 /* Recognize when we are called to operate on rows that don't exist
22368 anymore. This can happen when a window is split. */
22369 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22370 {
22371 int phys_cursor_on_p = w->phys_cursor_on_p;
22372 struct glyph_row *row, *first, *last;
22373
22374 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22375 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22376
22377 for (row = first; row <= last && row->enabled_p; ++row)
22378 {
22379 int start_hpos, end_hpos, start_x;
22380
22381 /* For all but the first row, the highlight starts at column 0. */
22382 if (row == first)
22383 {
22384 start_hpos = dpyinfo->mouse_face_beg_col;
22385 start_x = dpyinfo->mouse_face_beg_x;
22386 }
22387 else
22388 {
22389 start_hpos = 0;
22390 start_x = 0;
22391 }
22392
22393 if (row == last)
22394 end_hpos = dpyinfo->mouse_face_end_col;
22395 else
22396 {
22397 end_hpos = row->used[TEXT_AREA];
22398 if (draw == DRAW_NORMAL_TEXT)
22399 row->fill_line_p = 1; /* Clear to end of line */
22400 }
22401
22402 if (end_hpos > start_hpos)
22403 {
22404 draw_glyphs (w, start_x, row, TEXT_AREA,
22405 start_hpos, end_hpos,
22406 draw, 0);
22407
22408 row->mouse_face_p
22409 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22410 }
22411 }
22412
22413 /* When we've written over the cursor, arrange for it to
22414 be displayed again. */
22415 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22416 {
22417 BLOCK_INPUT;
22418 display_and_set_cursor (w, 1,
22419 w->phys_cursor.hpos, w->phys_cursor.vpos,
22420 w->phys_cursor.x, w->phys_cursor.y);
22421 UNBLOCK_INPUT;
22422 }
22423 }
22424
22425 /* Change the mouse cursor. */
22426 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22427 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22428 else if (draw == DRAW_MOUSE_FACE)
22429 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22430 else
22431 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22432 }
22433
22434 /* EXPORT:
22435 Clear out the mouse-highlighted active region.
22436 Redraw it un-highlighted first. Value is non-zero if mouse
22437 face was actually drawn unhighlighted. */
22438
22439 int
22440 clear_mouse_face (dpyinfo)
22441 Display_Info *dpyinfo;
22442 {
22443 int cleared = 0;
22444
22445 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22446 {
22447 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22448 cleared = 1;
22449 }
22450
22451 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22452 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22453 dpyinfo->mouse_face_window = Qnil;
22454 dpyinfo->mouse_face_overlay = Qnil;
22455 return cleared;
22456 }
22457
22458
22459 /* EXPORT:
22460 Non-zero if physical cursor of window W is within mouse face. */
22461
22462 int
22463 cursor_in_mouse_face_p (w)
22464 struct window *w;
22465 {
22466 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22467 int in_mouse_face = 0;
22468
22469 if (WINDOWP (dpyinfo->mouse_face_window)
22470 && XWINDOW (dpyinfo->mouse_face_window) == w)
22471 {
22472 int hpos = w->phys_cursor.hpos;
22473 int vpos = w->phys_cursor.vpos;
22474
22475 if (vpos >= dpyinfo->mouse_face_beg_row
22476 && vpos <= dpyinfo->mouse_face_end_row
22477 && (vpos > dpyinfo->mouse_face_beg_row
22478 || hpos >= dpyinfo->mouse_face_beg_col)
22479 && (vpos < dpyinfo->mouse_face_end_row
22480 || hpos < dpyinfo->mouse_face_end_col
22481 || dpyinfo->mouse_face_past_end))
22482 in_mouse_face = 1;
22483 }
22484
22485 return in_mouse_face;
22486 }
22487
22488
22489
22490 \f
22491 /* Find the glyph matrix position of buffer position CHARPOS in window
22492 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22493 current glyphs must be up to date. If CHARPOS is above window
22494 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22495 of last line in W. In the row containing CHARPOS, stop before glyphs
22496 having STOP as object. */
22497
22498 #if 1 /* This is a version of fast_find_position that's more correct
22499 in the presence of hscrolling, for example. I didn't install
22500 it right away because the problem fixed is minor, it failed
22501 in 20.x as well, and I think it's too risky to install
22502 so near the release of 21.1. 2001-09-25 gerd. */
22503
22504 #ifndef HAVE_CARBON
22505 static
22506 #endif
22507 int
22508 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22509 struct window *w;
22510 EMACS_INT charpos;
22511 int *hpos, *vpos, *x, *y;
22512 Lisp_Object stop;
22513 {
22514 struct glyph_row *row, *first;
22515 struct glyph *glyph, *end;
22516 int past_end = 0;
22517
22518 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22519 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22520 {
22521 *x = first->x;
22522 *y = first->y;
22523 *hpos = 0;
22524 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22525 return 1;
22526 }
22527
22528 row = row_containing_pos (w, charpos, first, NULL, 0);
22529 if (row == NULL)
22530 {
22531 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22532 past_end = 1;
22533 }
22534
22535 /* If whole rows or last part of a row came from a display overlay,
22536 row_containing_pos will skip over such rows because their end pos
22537 equals the start pos of the overlay or interval.
22538
22539 Move back if we have a STOP object and previous row's
22540 end glyph came from STOP. */
22541 if (!NILP (stop))
22542 {
22543 struct glyph_row *prev;
22544 while ((prev = row - 1, prev >= first)
22545 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22546 && prev->used[TEXT_AREA] > 0)
22547 {
22548 struct glyph *beg = prev->glyphs[TEXT_AREA];
22549 glyph = beg + prev->used[TEXT_AREA];
22550 while (--glyph >= beg
22551 && INTEGERP (glyph->object));
22552 if (glyph < beg
22553 || !EQ (stop, glyph->object))
22554 break;
22555 row = prev;
22556 }
22557 }
22558
22559 *x = row->x;
22560 *y = row->y;
22561 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22562
22563 glyph = row->glyphs[TEXT_AREA];
22564 end = glyph + row->used[TEXT_AREA];
22565
22566 /* Skip over glyphs not having an object at the start of the row.
22567 These are special glyphs like truncation marks on terminal
22568 frames. */
22569 if (row->displays_text_p)
22570 while (glyph < end
22571 && INTEGERP (glyph->object)
22572 && !EQ (stop, glyph->object)
22573 && glyph->charpos < 0)
22574 {
22575 *x += glyph->pixel_width;
22576 ++glyph;
22577 }
22578
22579 while (glyph < end
22580 && !INTEGERP (glyph->object)
22581 && !EQ (stop, glyph->object)
22582 && (!BUFFERP (glyph->object)
22583 || glyph->charpos < charpos))
22584 {
22585 *x += glyph->pixel_width;
22586 ++glyph;
22587 }
22588
22589 *hpos = glyph - row->glyphs[TEXT_AREA];
22590 return !past_end;
22591 }
22592
22593 #else /* not 1 */
22594
22595 static int
22596 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22597 struct window *w;
22598 EMACS_INT pos;
22599 int *hpos, *vpos, *x, *y;
22600 Lisp_Object stop;
22601 {
22602 int i;
22603 int lastcol;
22604 int maybe_next_line_p = 0;
22605 int line_start_position;
22606 int yb = window_text_bottom_y (w);
22607 struct glyph_row *row, *best_row;
22608 int row_vpos, best_row_vpos;
22609 int current_x;
22610
22611 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22612 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22613
22614 while (row->y < yb)
22615 {
22616 if (row->used[TEXT_AREA])
22617 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22618 else
22619 line_start_position = 0;
22620
22621 if (line_start_position > pos)
22622 break;
22623 /* If the position sought is the end of the buffer,
22624 don't include the blank lines at the bottom of the window. */
22625 else if (line_start_position == pos
22626 && pos == BUF_ZV (XBUFFER (w->buffer)))
22627 {
22628 maybe_next_line_p = 1;
22629 break;
22630 }
22631 else if (line_start_position > 0)
22632 {
22633 best_row = row;
22634 best_row_vpos = row_vpos;
22635 }
22636
22637 if (row->y + row->height >= yb)
22638 break;
22639
22640 ++row;
22641 ++row_vpos;
22642 }
22643
22644 /* Find the right column within BEST_ROW. */
22645 lastcol = 0;
22646 current_x = best_row->x;
22647 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22648 {
22649 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22650 int charpos = glyph->charpos;
22651
22652 if (BUFFERP (glyph->object))
22653 {
22654 if (charpos == pos)
22655 {
22656 *hpos = i;
22657 *vpos = best_row_vpos;
22658 *x = current_x;
22659 *y = best_row->y;
22660 return 1;
22661 }
22662 else if (charpos > pos)
22663 break;
22664 }
22665 else if (EQ (glyph->object, stop))
22666 break;
22667
22668 if (charpos > 0)
22669 lastcol = i;
22670 current_x += glyph->pixel_width;
22671 }
22672
22673 /* If we're looking for the end of the buffer,
22674 and we didn't find it in the line we scanned,
22675 use the start of the following line. */
22676 if (maybe_next_line_p)
22677 {
22678 ++best_row;
22679 ++best_row_vpos;
22680 lastcol = 0;
22681 current_x = best_row->x;
22682 }
22683
22684 *vpos = best_row_vpos;
22685 *hpos = lastcol + 1;
22686 *x = current_x;
22687 *y = best_row->y;
22688 return 0;
22689 }
22690
22691 #endif /* not 1 */
22692
22693
22694 /* Find the position of the glyph for position POS in OBJECT in
22695 window W's current matrix, and return in *X, *Y the pixel
22696 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22697
22698 RIGHT_P non-zero means return the position of the right edge of the
22699 glyph, RIGHT_P zero means return the left edge position.
22700
22701 If no glyph for POS exists in the matrix, return the position of
22702 the glyph with the next smaller position that is in the matrix, if
22703 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22704 exists in the matrix, return the position of the glyph with the
22705 next larger position in OBJECT.
22706
22707 Value is non-zero if a glyph was found. */
22708
22709 static int
22710 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22711 struct window *w;
22712 EMACS_INT pos;
22713 Lisp_Object object;
22714 int *hpos, *vpos, *x, *y;
22715 int right_p;
22716 {
22717 int yb = window_text_bottom_y (w);
22718 struct glyph_row *r;
22719 struct glyph *best_glyph = NULL;
22720 struct glyph_row *best_row = NULL;
22721 int best_x = 0;
22722
22723 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22724 r->enabled_p && r->y < yb;
22725 ++r)
22726 {
22727 struct glyph *g = r->glyphs[TEXT_AREA];
22728 struct glyph *e = g + r->used[TEXT_AREA];
22729 int gx;
22730
22731 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22732 if (EQ (g->object, object))
22733 {
22734 if (g->charpos == pos)
22735 {
22736 best_glyph = g;
22737 best_x = gx;
22738 best_row = r;
22739 goto found;
22740 }
22741 else if (best_glyph == NULL
22742 || ((eabs (g->charpos - pos)
22743 < eabs (best_glyph->charpos - pos))
22744 && (right_p
22745 ? g->charpos < pos
22746 : g->charpos > pos)))
22747 {
22748 best_glyph = g;
22749 best_x = gx;
22750 best_row = r;
22751 }
22752 }
22753 }
22754
22755 found:
22756
22757 if (best_glyph)
22758 {
22759 *x = best_x;
22760 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22761
22762 if (right_p)
22763 {
22764 *x += best_glyph->pixel_width;
22765 ++*hpos;
22766 }
22767
22768 *y = best_row->y;
22769 *vpos = best_row - w->current_matrix->rows;
22770 }
22771
22772 return best_glyph != NULL;
22773 }
22774
22775
22776 /* See if position X, Y is within a hot-spot of an image. */
22777
22778 static int
22779 on_hot_spot_p (hot_spot, x, y)
22780 Lisp_Object hot_spot;
22781 int x, y;
22782 {
22783 if (!CONSP (hot_spot))
22784 return 0;
22785
22786 if (EQ (XCAR (hot_spot), Qrect))
22787 {
22788 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22789 Lisp_Object rect = XCDR (hot_spot);
22790 Lisp_Object tem;
22791 if (!CONSP (rect))
22792 return 0;
22793 if (!CONSP (XCAR (rect)))
22794 return 0;
22795 if (!CONSP (XCDR (rect)))
22796 return 0;
22797 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22798 return 0;
22799 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22800 return 0;
22801 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22802 return 0;
22803 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22804 return 0;
22805 return 1;
22806 }
22807 else if (EQ (XCAR (hot_spot), Qcircle))
22808 {
22809 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22810 Lisp_Object circ = XCDR (hot_spot);
22811 Lisp_Object lr, lx0, ly0;
22812 if (CONSP (circ)
22813 && CONSP (XCAR (circ))
22814 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22815 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22816 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22817 {
22818 double r = XFLOATINT (lr);
22819 double dx = XINT (lx0) - x;
22820 double dy = XINT (ly0) - y;
22821 return (dx * dx + dy * dy <= r * r);
22822 }
22823 }
22824 else if (EQ (XCAR (hot_spot), Qpoly))
22825 {
22826 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22827 if (VECTORP (XCDR (hot_spot)))
22828 {
22829 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22830 Lisp_Object *poly = v->contents;
22831 int n = v->size;
22832 int i;
22833 int inside = 0;
22834 Lisp_Object lx, ly;
22835 int x0, y0;
22836
22837 /* Need an even number of coordinates, and at least 3 edges. */
22838 if (n < 6 || n & 1)
22839 return 0;
22840
22841 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22842 If count is odd, we are inside polygon. Pixels on edges
22843 may or may not be included depending on actual geometry of the
22844 polygon. */
22845 if ((lx = poly[n-2], !INTEGERP (lx))
22846 || (ly = poly[n-1], !INTEGERP (lx)))
22847 return 0;
22848 x0 = XINT (lx), y0 = XINT (ly);
22849 for (i = 0; i < n; i += 2)
22850 {
22851 int x1 = x0, y1 = y0;
22852 if ((lx = poly[i], !INTEGERP (lx))
22853 || (ly = poly[i+1], !INTEGERP (ly)))
22854 return 0;
22855 x0 = XINT (lx), y0 = XINT (ly);
22856
22857 /* Does this segment cross the X line? */
22858 if (x0 >= x)
22859 {
22860 if (x1 >= x)
22861 continue;
22862 }
22863 else if (x1 < x)
22864 continue;
22865 if (y > y0 && y > y1)
22866 continue;
22867 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22868 inside = !inside;
22869 }
22870 return inside;
22871 }
22872 }
22873 return 0;
22874 }
22875
22876 Lisp_Object
22877 find_hot_spot (map, x, y)
22878 Lisp_Object map;
22879 int x, y;
22880 {
22881 while (CONSP (map))
22882 {
22883 if (CONSP (XCAR (map))
22884 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22885 return XCAR (map);
22886 map = XCDR (map);
22887 }
22888
22889 return Qnil;
22890 }
22891
22892 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22893 3, 3, 0,
22894 doc: /* Lookup in image map MAP coordinates X and Y.
22895 An image map is an alist where each element has the format (AREA ID PLIST).
22896 An AREA is specified as either a rectangle, a circle, or a polygon:
22897 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22898 pixel coordinates of the upper left and bottom right corners.
22899 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22900 and the radius of the circle; r may be a float or integer.
22901 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22902 vector describes one corner in the polygon.
22903 Returns the alist element for the first matching AREA in MAP. */)
22904 (map, x, y)
22905 Lisp_Object map;
22906 Lisp_Object x, y;
22907 {
22908 if (NILP (map))
22909 return Qnil;
22910
22911 CHECK_NUMBER (x);
22912 CHECK_NUMBER (y);
22913
22914 return find_hot_spot (map, XINT (x), XINT (y));
22915 }
22916
22917
22918 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22919 static void
22920 define_frame_cursor1 (f, cursor, pointer)
22921 struct frame *f;
22922 Cursor cursor;
22923 Lisp_Object pointer;
22924 {
22925 /* Do not change cursor shape while dragging mouse. */
22926 if (!NILP (do_mouse_tracking))
22927 return;
22928
22929 if (!NILP (pointer))
22930 {
22931 if (EQ (pointer, Qarrow))
22932 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22933 else if (EQ (pointer, Qhand))
22934 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22935 else if (EQ (pointer, Qtext))
22936 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22937 else if (EQ (pointer, intern ("hdrag")))
22938 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22939 #ifdef HAVE_X_WINDOWS
22940 else if (EQ (pointer, intern ("vdrag")))
22941 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22942 #endif
22943 else if (EQ (pointer, intern ("hourglass")))
22944 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22945 else if (EQ (pointer, Qmodeline))
22946 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22947 else
22948 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22949 }
22950
22951 if (cursor != No_Cursor)
22952 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22953 }
22954
22955 /* Take proper action when mouse has moved to the mode or header line
22956 or marginal area AREA of window W, x-position X and y-position Y.
22957 X is relative to the start of the text display area of W, so the
22958 width of bitmap areas and scroll bars must be subtracted to get a
22959 position relative to the start of the mode line. */
22960
22961 static void
22962 note_mode_line_or_margin_highlight (window, x, y, area)
22963 Lisp_Object window;
22964 int x, y;
22965 enum window_part area;
22966 {
22967 struct window *w = XWINDOW (window);
22968 struct frame *f = XFRAME (w->frame);
22969 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22970 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22971 Lisp_Object pointer = Qnil;
22972 int charpos, dx, dy, width, height;
22973 Lisp_Object string, object = Qnil;
22974 Lisp_Object pos, help;
22975
22976 Lisp_Object mouse_face;
22977 int original_x_pixel = x;
22978 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22979 struct glyph_row *row;
22980
22981 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22982 {
22983 int x0;
22984 struct glyph *end;
22985
22986 string = mode_line_string (w, area, &x, &y, &charpos,
22987 &object, &dx, &dy, &width, &height);
22988
22989 row = (area == ON_MODE_LINE
22990 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22991 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22992
22993 /* Find glyph */
22994 if (row->mode_line_p && row->enabled_p)
22995 {
22996 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22997 end = glyph + row->used[TEXT_AREA];
22998
22999 for (x0 = original_x_pixel;
23000 glyph < end && x0 >= glyph->pixel_width;
23001 ++glyph)
23002 x0 -= glyph->pixel_width;
23003
23004 if (glyph >= end)
23005 glyph = NULL;
23006 }
23007 }
23008 else
23009 {
23010 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23011 string = marginal_area_string (w, area, &x, &y, &charpos,
23012 &object, &dx, &dy, &width, &height);
23013 }
23014
23015 help = Qnil;
23016
23017 if (IMAGEP (object))
23018 {
23019 Lisp_Object image_map, hotspot;
23020 if ((image_map = Fplist_get (XCDR (object), QCmap),
23021 !NILP (image_map))
23022 && (hotspot = find_hot_spot (image_map, dx, dy),
23023 CONSP (hotspot))
23024 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23025 {
23026 Lisp_Object area_id, plist;
23027
23028 area_id = XCAR (hotspot);
23029 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23030 If so, we could look for mouse-enter, mouse-leave
23031 properties in PLIST (and do something...). */
23032 hotspot = XCDR (hotspot);
23033 if (CONSP (hotspot)
23034 && (plist = XCAR (hotspot), CONSP (plist)))
23035 {
23036 pointer = Fplist_get (plist, Qpointer);
23037 if (NILP (pointer))
23038 pointer = Qhand;
23039 help = Fplist_get (plist, Qhelp_echo);
23040 if (!NILP (help))
23041 {
23042 help_echo_string = help;
23043 /* Is this correct? ++kfs */
23044 XSETWINDOW (help_echo_window, w);
23045 help_echo_object = w->buffer;
23046 help_echo_pos = charpos;
23047 }
23048 }
23049 }
23050 if (NILP (pointer))
23051 pointer = Fplist_get (XCDR (object), QCpointer);
23052 }
23053
23054 if (STRINGP (string))
23055 {
23056 pos = make_number (charpos);
23057 /* If we're on a string with `help-echo' text property, arrange
23058 for the help to be displayed. This is done by setting the
23059 global variable help_echo_string to the help string. */
23060 if (NILP (help))
23061 {
23062 help = Fget_text_property (pos, Qhelp_echo, string);
23063 if (!NILP (help))
23064 {
23065 help_echo_string = help;
23066 XSETWINDOW (help_echo_window, w);
23067 help_echo_object = string;
23068 help_echo_pos = charpos;
23069 }
23070 }
23071
23072 if (NILP (pointer))
23073 pointer = Fget_text_property (pos, Qpointer, string);
23074
23075 /* Change the mouse pointer according to what is under X/Y. */
23076 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23077 {
23078 Lisp_Object map;
23079 map = Fget_text_property (pos, Qlocal_map, string);
23080 if (!KEYMAPP (map))
23081 map = Fget_text_property (pos, Qkeymap, string);
23082 if (!KEYMAPP (map))
23083 cursor = dpyinfo->vertical_scroll_bar_cursor;
23084 }
23085
23086 /* Change the mouse face according to what is under X/Y. */
23087 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23088 if (!NILP (mouse_face)
23089 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23090 && glyph)
23091 {
23092 Lisp_Object b, e;
23093
23094 struct glyph * tmp_glyph;
23095
23096 int gpos;
23097 int gseq_length;
23098 int total_pixel_width;
23099 EMACS_INT ignore;
23100
23101 int vpos, hpos;
23102
23103 b = Fprevious_single_property_change (make_number (charpos + 1),
23104 Qmouse_face, string, Qnil);
23105 if (NILP (b))
23106 b = make_number (0);
23107
23108 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23109 if (NILP (e))
23110 e = make_number (SCHARS (string));
23111
23112 /* Calculate the position(glyph position: GPOS) of GLYPH in
23113 displayed string. GPOS is different from CHARPOS.
23114
23115 CHARPOS is the position of glyph in internal string
23116 object. A mode line string format has structures which
23117 is converted to a flatten by emacs lisp interpreter.
23118 The internal string is an element of the structures.
23119 The displayed string is the flatten string. */
23120 gpos = 0;
23121 if (glyph > row_start_glyph)
23122 {
23123 tmp_glyph = glyph - 1;
23124 while (tmp_glyph >= row_start_glyph
23125 && tmp_glyph->charpos >= XINT (b)
23126 && EQ (tmp_glyph->object, glyph->object))
23127 {
23128 tmp_glyph--;
23129 gpos++;
23130 }
23131 }
23132
23133 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23134 displayed string holding GLYPH.
23135
23136 GSEQ_LENGTH is different from SCHARS (STRING).
23137 SCHARS (STRING) returns the length of the internal string. */
23138 for (tmp_glyph = glyph, gseq_length = gpos;
23139 tmp_glyph->charpos < XINT (e);
23140 tmp_glyph++, gseq_length++)
23141 {
23142 if (!EQ (tmp_glyph->object, glyph->object))
23143 break;
23144 }
23145
23146 total_pixel_width = 0;
23147 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23148 total_pixel_width += tmp_glyph->pixel_width;
23149
23150 /* Pre calculation of re-rendering position */
23151 vpos = (x - gpos);
23152 hpos = (area == ON_MODE_LINE
23153 ? (w->current_matrix)->nrows - 1
23154 : 0);
23155
23156 /* If the re-rendering position is included in the last
23157 re-rendering area, we should do nothing. */
23158 if ( EQ (window, dpyinfo->mouse_face_window)
23159 && dpyinfo->mouse_face_beg_col <= vpos
23160 && vpos < dpyinfo->mouse_face_end_col
23161 && dpyinfo->mouse_face_beg_row == hpos )
23162 return;
23163
23164 if (clear_mouse_face (dpyinfo))
23165 cursor = No_Cursor;
23166
23167 dpyinfo->mouse_face_beg_col = vpos;
23168 dpyinfo->mouse_face_beg_row = hpos;
23169
23170 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23171 dpyinfo->mouse_face_beg_y = 0;
23172
23173 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23174 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23175
23176 dpyinfo->mouse_face_end_x = 0;
23177 dpyinfo->mouse_face_end_y = 0;
23178
23179 dpyinfo->mouse_face_past_end = 0;
23180 dpyinfo->mouse_face_window = window;
23181
23182 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23183 charpos,
23184 0, 0, 0, &ignore,
23185 glyph->face_id, 1);
23186 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23187
23188 if (NILP (pointer))
23189 pointer = Qhand;
23190 }
23191 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23192 clear_mouse_face (dpyinfo);
23193 }
23194 define_frame_cursor1 (f, cursor, pointer);
23195 }
23196
23197
23198 /* EXPORT:
23199 Take proper action when the mouse has moved to position X, Y on
23200 frame F as regards highlighting characters that have mouse-face
23201 properties. Also de-highlighting chars where the mouse was before.
23202 X and Y can be negative or out of range. */
23203
23204 void
23205 note_mouse_highlight (f, x, y)
23206 struct frame *f;
23207 int x, y;
23208 {
23209 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23210 enum window_part part;
23211 Lisp_Object window;
23212 struct window *w;
23213 Cursor cursor = No_Cursor;
23214 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23215 struct buffer *b;
23216
23217 /* When a menu is active, don't highlight because this looks odd. */
23218 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
23219 if (popup_activated ())
23220 return;
23221 #endif
23222
23223 if (NILP (Vmouse_highlight)
23224 || !f->glyphs_initialized_p)
23225 return;
23226
23227 dpyinfo->mouse_face_mouse_x = x;
23228 dpyinfo->mouse_face_mouse_y = y;
23229 dpyinfo->mouse_face_mouse_frame = f;
23230
23231 if (dpyinfo->mouse_face_defer)
23232 return;
23233
23234 if (gc_in_progress)
23235 {
23236 dpyinfo->mouse_face_deferred_gc = 1;
23237 return;
23238 }
23239
23240 /* Which window is that in? */
23241 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23242
23243 /* If we were displaying active text in another window, clear that.
23244 Also clear if we move out of text area in same window. */
23245 if (! EQ (window, dpyinfo->mouse_face_window)
23246 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23247 && !NILP (dpyinfo->mouse_face_window)))
23248 clear_mouse_face (dpyinfo);
23249
23250 /* Not on a window -> return. */
23251 if (!WINDOWP (window))
23252 return;
23253
23254 /* Reset help_echo_string. It will get recomputed below. */
23255 help_echo_string = Qnil;
23256
23257 /* Convert to window-relative pixel coordinates. */
23258 w = XWINDOW (window);
23259 frame_to_window_pixel_xy (w, &x, &y);
23260
23261 /* Handle tool-bar window differently since it doesn't display a
23262 buffer. */
23263 if (EQ (window, f->tool_bar_window))
23264 {
23265 note_tool_bar_highlight (f, x, y);
23266 return;
23267 }
23268
23269 /* Mouse is on the mode, header line or margin? */
23270 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23271 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23272 {
23273 note_mode_line_or_margin_highlight (window, x, y, part);
23274 return;
23275 }
23276
23277 if (part == ON_VERTICAL_BORDER)
23278 {
23279 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23280 help_echo_string = build_string ("drag-mouse-1: resize");
23281 }
23282 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23283 || part == ON_SCROLL_BAR)
23284 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23285 else
23286 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23287
23288 /* Are we in a window whose display is up to date?
23289 And verify the buffer's text has not changed. */
23290 b = XBUFFER (w->buffer);
23291 if (part == ON_TEXT
23292 && EQ (w->window_end_valid, w->buffer)
23293 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23294 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23295 {
23296 int hpos, vpos, pos, i, dx, dy, area;
23297 struct glyph *glyph;
23298 Lisp_Object object;
23299 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23300 Lisp_Object *overlay_vec = NULL;
23301 int noverlays;
23302 struct buffer *obuf;
23303 int obegv, ozv, same_region;
23304
23305 /* Find the glyph under X/Y. */
23306 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23307
23308 /* Look for :pointer property on image. */
23309 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23310 {
23311 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23312 if (img != NULL && IMAGEP (img->spec))
23313 {
23314 Lisp_Object image_map, hotspot;
23315 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23316 !NILP (image_map))
23317 && (hotspot = find_hot_spot (image_map,
23318 glyph->slice.x + dx,
23319 glyph->slice.y + dy),
23320 CONSP (hotspot))
23321 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23322 {
23323 Lisp_Object area_id, plist;
23324
23325 area_id = XCAR (hotspot);
23326 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23327 If so, we could look for mouse-enter, mouse-leave
23328 properties in PLIST (and do something...). */
23329 hotspot = XCDR (hotspot);
23330 if (CONSP (hotspot)
23331 && (plist = XCAR (hotspot), CONSP (plist)))
23332 {
23333 pointer = Fplist_get (plist, Qpointer);
23334 if (NILP (pointer))
23335 pointer = Qhand;
23336 help_echo_string = Fplist_get (plist, Qhelp_echo);
23337 if (!NILP (help_echo_string))
23338 {
23339 help_echo_window = window;
23340 help_echo_object = glyph->object;
23341 help_echo_pos = glyph->charpos;
23342 }
23343 }
23344 }
23345 if (NILP (pointer))
23346 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23347 }
23348 }
23349
23350 /* Clear mouse face if X/Y not over text. */
23351 if (glyph == NULL
23352 || area != TEXT_AREA
23353 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23354 {
23355 if (clear_mouse_face (dpyinfo))
23356 cursor = No_Cursor;
23357 if (NILP (pointer))
23358 {
23359 if (area != TEXT_AREA)
23360 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23361 else
23362 pointer = Vvoid_text_area_pointer;
23363 }
23364 goto set_cursor;
23365 }
23366
23367 pos = glyph->charpos;
23368 object = glyph->object;
23369 if (!STRINGP (object) && !BUFFERP (object))
23370 goto set_cursor;
23371
23372 /* If we get an out-of-range value, return now; avoid an error. */
23373 if (BUFFERP (object) && pos > BUF_Z (b))
23374 goto set_cursor;
23375
23376 /* Make the window's buffer temporarily current for
23377 overlays_at and compute_char_face. */
23378 obuf = current_buffer;
23379 current_buffer = b;
23380 obegv = BEGV;
23381 ozv = ZV;
23382 BEGV = BEG;
23383 ZV = Z;
23384
23385 /* Is this char mouse-active or does it have help-echo? */
23386 position = make_number (pos);
23387
23388 if (BUFFERP (object))
23389 {
23390 /* Put all the overlays we want in a vector in overlay_vec. */
23391 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23392 /* Sort overlays into increasing priority order. */
23393 noverlays = sort_overlays (overlay_vec, noverlays, w);
23394 }
23395 else
23396 noverlays = 0;
23397
23398 same_region = (EQ (window, dpyinfo->mouse_face_window)
23399 && vpos >= dpyinfo->mouse_face_beg_row
23400 && vpos <= dpyinfo->mouse_face_end_row
23401 && (vpos > dpyinfo->mouse_face_beg_row
23402 || hpos >= dpyinfo->mouse_face_beg_col)
23403 && (vpos < dpyinfo->mouse_face_end_row
23404 || hpos < dpyinfo->mouse_face_end_col
23405 || dpyinfo->mouse_face_past_end));
23406
23407 if (same_region)
23408 cursor = No_Cursor;
23409
23410 /* Check mouse-face highlighting. */
23411 if (! same_region
23412 /* If there exists an overlay with mouse-face overlapping
23413 the one we are currently highlighting, we have to
23414 check if we enter the overlapping overlay, and then
23415 highlight only that. */
23416 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23417 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23418 {
23419 /* Find the highest priority overlay that has a mouse-face
23420 property. */
23421 overlay = Qnil;
23422 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23423 {
23424 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23425 if (!NILP (mouse_face))
23426 overlay = overlay_vec[i];
23427 }
23428
23429 /* If we're actually highlighting the same overlay as
23430 before, there's no need to do that again. */
23431 if (!NILP (overlay)
23432 && EQ (overlay, dpyinfo->mouse_face_overlay))
23433 goto check_help_echo;
23434
23435 dpyinfo->mouse_face_overlay = overlay;
23436
23437 /* Clear the display of the old active region, if any. */
23438 if (clear_mouse_face (dpyinfo))
23439 cursor = No_Cursor;
23440
23441 /* If no overlay applies, get a text property. */
23442 if (NILP (overlay))
23443 mouse_face = Fget_text_property (position, Qmouse_face, object);
23444
23445 /* Handle the overlay case. */
23446 if (!NILP (overlay))
23447 {
23448 /* Find the range of text around this char that
23449 should be active. */
23450 Lisp_Object before, after;
23451 EMACS_INT ignore;
23452
23453 before = Foverlay_start (overlay);
23454 after = Foverlay_end (overlay);
23455 /* Record this as the current active region. */
23456 fast_find_position (w, XFASTINT (before),
23457 &dpyinfo->mouse_face_beg_col,
23458 &dpyinfo->mouse_face_beg_row,
23459 &dpyinfo->mouse_face_beg_x,
23460 &dpyinfo->mouse_face_beg_y, Qnil);
23461
23462 dpyinfo->mouse_face_past_end
23463 = !fast_find_position (w, XFASTINT (after),
23464 &dpyinfo->mouse_face_end_col,
23465 &dpyinfo->mouse_face_end_row,
23466 &dpyinfo->mouse_face_end_x,
23467 &dpyinfo->mouse_face_end_y, Qnil);
23468 dpyinfo->mouse_face_window = window;
23469
23470 dpyinfo->mouse_face_face_id
23471 = face_at_buffer_position (w, pos, 0, 0,
23472 &ignore, pos + 1,
23473 !dpyinfo->mouse_face_hidden);
23474
23475 /* Display it as active. */
23476 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23477 cursor = No_Cursor;
23478 }
23479 /* Handle the text property case. */
23480 else if (!NILP (mouse_face) && BUFFERP (object))
23481 {
23482 /* Find the range of text around this char that
23483 should be active. */
23484 Lisp_Object before, after, beginning, end;
23485 EMACS_INT ignore;
23486
23487 beginning = Fmarker_position (w->start);
23488 end = make_number (BUF_Z (XBUFFER (object))
23489 - XFASTINT (w->window_end_pos));
23490 before
23491 = Fprevious_single_property_change (make_number (pos + 1),
23492 Qmouse_face,
23493 object, beginning);
23494 after
23495 = Fnext_single_property_change (position, Qmouse_face,
23496 object, end);
23497
23498 /* Record this as the current active region. */
23499 fast_find_position (w, XFASTINT (before),
23500 &dpyinfo->mouse_face_beg_col,
23501 &dpyinfo->mouse_face_beg_row,
23502 &dpyinfo->mouse_face_beg_x,
23503 &dpyinfo->mouse_face_beg_y, Qnil);
23504 dpyinfo->mouse_face_past_end
23505 = !fast_find_position (w, XFASTINT (after),
23506 &dpyinfo->mouse_face_end_col,
23507 &dpyinfo->mouse_face_end_row,
23508 &dpyinfo->mouse_face_end_x,
23509 &dpyinfo->mouse_face_end_y, Qnil);
23510 dpyinfo->mouse_face_window = window;
23511
23512 if (BUFFERP (object))
23513 dpyinfo->mouse_face_face_id
23514 = face_at_buffer_position (w, pos, 0, 0,
23515 &ignore, pos + 1,
23516 !dpyinfo->mouse_face_hidden);
23517
23518 /* Display it as active. */
23519 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23520 cursor = No_Cursor;
23521 }
23522 else if (!NILP (mouse_face) && STRINGP (object))
23523 {
23524 Lisp_Object b, e;
23525 EMACS_INT ignore;
23526
23527 b = Fprevious_single_property_change (make_number (pos + 1),
23528 Qmouse_face,
23529 object, Qnil);
23530 e = Fnext_single_property_change (position, Qmouse_face,
23531 object, Qnil);
23532 if (NILP (b))
23533 b = make_number (0);
23534 if (NILP (e))
23535 e = make_number (SCHARS (object) - 1);
23536
23537 fast_find_string_pos (w, XINT (b), object,
23538 &dpyinfo->mouse_face_beg_col,
23539 &dpyinfo->mouse_face_beg_row,
23540 &dpyinfo->mouse_face_beg_x,
23541 &dpyinfo->mouse_face_beg_y, 0);
23542 fast_find_string_pos (w, XINT (e), object,
23543 &dpyinfo->mouse_face_end_col,
23544 &dpyinfo->mouse_face_end_row,
23545 &dpyinfo->mouse_face_end_x,
23546 &dpyinfo->mouse_face_end_y, 1);
23547 dpyinfo->mouse_face_past_end = 0;
23548 dpyinfo->mouse_face_window = window;
23549 dpyinfo->mouse_face_face_id
23550 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23551 glyph->face_id, 1);
23552 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23553 cursor = No_Cursor;
23554 }
23555 else if (STRINGP (object) && NILP (mouse_face))
23556 {
23557 /* A string which doesn't have mouse-face, but
23558 the text ``under'' it might have. */
23559 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23560 int start = MATRIX_ROW_START_CHARPOS (r);
23561
23562 pos = string_buffer_position (w, object, start);
23563 if (pos > 0)
23564 mouse_face = get_char_property_and_overlay (make_number (pos),
23565 Qmouse_face,
23566 w->buffer,
23567 &overlay);
23568 if (!NILP (mouse_face) && !NILP (overlay))
23569 {
23570 Lisp_Object before = Foverlay_start (overlay);
23571 Lisp_Object after = Foverlay_end (overlay);
23572 EMACS_INT ignore;
23573
23574 /* Note that we might not be able to find position
23575 BEFORE in the glyph matrix if the overlay is
23576 entirely covered by a `display' property. In
23577 this case, we overshoot. So let's stop in
23578 the glyph matrix before glyphs for OBJECT. */
23579 fast_find_position (w, XFASTINT (before),
23580 &dpyinfo->mouse_face_beg_col,
23581 &dpyinfo->mouse_face_beg_row,
23582 &dpyinfo->mouse_face_beg_x,
23583 &dpyinfo->mouse_face_beg_y,
23584 object);
23585
23586 dpyinfo->mouse_face_past_end
23587 = !fast_find_position (w, XFASTINT (after),
23588 &dpyinfo->mouse_face_end_col,
23589 &dpyinfo->mouse_face_end_row,
23590 &dpyinfo->mouse_face_end_x,
23591 &dpyinfo->mouse_face_end_y,
23592 Qnil);
23593 dpyinfo->mouse_face_window = window;
23594 dpyinfo->mouse_face_face_id
23595 = face_at_buffer_position (w, pos, 0, 0,
23596 &ignore, pos + 1,
23597 !dpyinfo->mouse_face_hidden);
23598
23599 /* Display it as active. */
23600 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23601 cursor = No_Cursor;
23602 }
23603 }
23604 }
23605
23606 check_help_echo:
23607
23608 /* Look for a `help-echo' property. */
23609 if (NILP (help_echo_string)) {
23610 Lisp_Object help, overlay;
23611
23612 /* Check overlays first. */
23613 help = overlay = Qnil;
23614 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23615 {
23616 overlay = overlay_vec[i];
23617 help = Foverlay_get (overlay, Qhelp_echo);
23618 }
23619
23620 if (!NILP (help))
23621 {
23622 help_echo_string = help;
23623 help_echo_window = window;
23624 help_echo_object = overlay;
23625 help_echo_pos = pos;
23626 }
23627 else
23628 {
23629 Lisp_Object object = glyph->object;
23630 int charpos = glyph->charpos;
23631
23632 /* Try text properties. */
23633 if (STRINGP (object)
23634 && charpos >= 0
23635 && charpos < SCHARS (object))
23636 {
23637 help = Fget_text_property (make_number (charpos),
23638 Qhelp_echo, object);
23639 if (NILP (help))
23640 {
23641 /* If the string itself doesn't specify a help-echo,
23642 see if the buffer text ``under'' it does. */
23643 struct glyph_row *r
23644 = MATRIX_ROW (w->current_matrix, vpos);
23645 int start = MATRIX_ROW_START_CHARPOS (r);
23646 int pos = string_buffer_position (w, object, start);
23647 if (pos > 0)
23648 {
23649 help = Fget_char_property (make_number (pos),
23650 Qhelp_echo, w->buffer);
23651 if (!NILP (help))
23652 {
23653 charpos = pos;
23654 object = w->buffer;
23655 }
23656 }
23657 }
23658 }
23659 else if (BUFFERP (object)
23660 && charpos >= BEGV
23661 && charpos < ZV)
23662 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23663 object);
23664
23665 if (!NILP (help))
23666 {
23667 help_echo_string = help;
23668 help_echo_window = window;
23669 help_echo_object = object;
23670 help_echo_pos = charpos;
23671 }
23672 }
23673 }
23674
23675 /* Look for a `pointer' property. */
23676 if (NILP (pointer))
23677 {
23678 /* Check overlays first. */
23679 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23680 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23681
23682 if (NILP (pointer))
23683 {
23684 Lisp_Object object = glyph->object;
23685 int charpos = glyph->charpos;
23686
23687 /* Try text properties. */
23688 if (STRINGP (object)
23689 && charpos >= 0
23690 && charpos < SCHARS (object))
23691 {
23692 pointer = Fget_text_property (make_number (charpos),
23693 Qpointer, object);
23694 if (NILP (pointer))
23695 {
23696 /* If the string itself doesn't specify a pointer,
23697 see if the buffer text ``under'' it does. */
23698 struct glyph_row *r
23699 = MATRIX_ROW (w->current_matrix, vpos);
23700 int start = MATRIX_ROW_START_CHARPOS (r);
23701 int pos = string_buffer_position (w, object, start);
23702 if (pos > 0)
23703 pointer = Fget_char_property (make_number (pos),
23704 Qpointer, w->buffer);
23705 }
23706 }
23707 else if (BUFFERP (object)
23708 && charpos >= BEGV
23709 && charpos < ZV)
23710 pointer = Fget_text_property (make_number (charpos),
23711 Qpointer, object);
23712 }
23713 }
23714
23715 BEGV = obegv;
23716 ZV = ozv;
23717 current_buffer = obuf;
23718 }
23719
23720 set_cursor:
23721
23722 define_frame_cursor1 (f, cursor, pointer);
23723 }
23724
23725
23726 /* EXPORT for RIF:
23727 Clear any mouse-face on window W. This function is part of the
23728 redisplay interface, and is called from try_window_id and similar
23729 functions to ensure the mouse-highlight is off. */
23730
23731 void
23732 x_clear_window_mouse_face (w)
23733 struct window *w;
23734 {
23735 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23736 Lisp_Object window;
23737
23738 BLOCK_INPUT;
23739 XSETWINDOW (window, w);
23740 if (EQ (window, dpyinfo->mouse_face_window))
23741 clear_mouse_face (dpyinfo);
23742 UNBLOCK_INPUT;
23743 }
23744
23745
23746 /* EXPORT:
23747 Just discard the mouse face information for frame F, if any.
23748 This is used when the size of F is changed. */
23749
23750 void
23751 cancel_mouse_face (f)
23752 struct frame *f;
23753 {
23754 Lisp_Object window;
23755 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23756
23757 window = dpyinfo->mouse_face_window;
23758 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23759 {
23760 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23761 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23762 dpyinfo->mouse_face_window = Qnil;
23763 }
23764 }
23765
23766
23767 #endif /* HAVE_WINDOW_SYSTEM */
23768
23769 \f
23770 /***********************************************************************
23771 Exposure Events
23772 ***********************************************************************/
23773
23774 #ifdef HAVE_WINDOW_SYSTEM
23775
23776 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23777 which intersects rectangle R. R is in window-relative coordinates. */
23778
23779 static void
23780 expose_area (w, row, r, area)
23781 struct window *w;
23782 struct glyph_row *row;
23783 XRectangle *r;
23784 enum glyph_row_area area;
23785 {
23786 struct glyph *first = row->glyphs[area];
23787 struct glyph *end = row->glyphs[area] + row->used[area];
23788 struct glyph *last;
23789 int first_x, start_x, x;
23790
23791 if (area == TEXT_AREA && row->fill_line_p)
23792 /* If row extends face to end of line write the whole line. */
23793 draw_glyphs (w, 0, row, area,
23794 0, row->used[area],
23795 DRAW_NORMAL_TEXT, 0);
23796 else
23797 {
23798 /* Set START_X to the window-relative start position for drawing glyphs of
23799 AREA. The first glyph of the text area can be partially visible.
23800 The first glyphs of other areas cannot. */
23801 start_x = window_box_left_offset (w, area);
23802 x = start_x;
23803 if (area == TEXT_AREA)
23804 x += row->x;
23805
23806 /* Find the first glyph that must be redrawn. */
23807 while (first < end
23808 && x + first->pixel_width < r->x)
23809 {
23810 x += first->pixel_width;
23811 ++first;
23812 }
23813
23814 /* Find the last one. */
23815 last = first;
23816 first_x = x;
23817 while (last < end
23818 && x < r->x + r->width)
23819 {
23820 x += last->pixel_width;
23821 ++last;
23822 }
23823
23824 /* Repaint. */
23825 if (last > first)
23826 draw_glyphs (w, first_x - start_x, row, area,
23827 first - row->glyphs[area], last - row->glyphs[area],
23828 DRAW_NORMAL_TEXT, 0);
23829 }
23830 }
23831
23832
23833 /* Redraw the parts of the glyph row ROW on window W intersecting
23834 rectangle R. R is in window-relative coordinates. Value is
23835 non-zero if mouse-face was overwritten. */
23836
23837 static int
23838 expose_line (w, row, r)
23839 struct window *w;
23840 struct glyph_row *row;
23841 XRectangle *r;
23842 {
23843 xassert (row->enabled_p);
23844
23845 if (row->mode_line_p || w->pseudo_window_p)
23846 draw_glyphs (w, 0, row, TEXT_AREA,
23847 0, row->used[TEXT_AREA],
23848 DRAW_NORMAL_TEXT, 0);
23849 else
23850 {
23851 if (row->used[LEFT_MARGIN_AREA])
23852 expose_area (w, row, r, LEFT_MARGIN_AREA);
23853 if (row->used[TEXT_AREA])
23854 expose_area (w, row, r, TEXT_AREA);
23855 if (row->used[RIGHT_MARGIN_AREA])
23856 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23857 draw_row_fringe_bitmaps (w, row);
23858 }
23859
23860 return row->mouse_face_p;
23861 }
23862
23863
23864 /* Redraw those parts of glyphs rows during expose event handling that
23865 overlap other rows. Redrawing of an exposed line writes over parts
23866 of lines overlapping that exposed line; this function fixes that.
23867
23868 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23869 row in W's current matrix that is exposed and overlaps other rows.
23870 LAST_OVERLAPPING_ROW is the last such row. */
23871
23872 static void
23873 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
23874 struct window *w;
23875 struct glyph_row *first_overlapping_row;
23876 struct glyph_row *last_overlapping_row;
23877 XRectangle *r;
23878 {
23879 struct glyph_row *row;
23880
23881 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23882 if (row->overlapping_p)
23883 {
23884 xassert (row->enabled_p && !row->mode_line_p);
23885
23886 row->clip = r;
23887 if (row->used[LEFT_MARGIN_AREA])
23888 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23889
23890 if (row->used[TEXT_AREA])
23891 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23892
23893 if (row->used[RIGHT_MARGIN_AREA])
23894 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23895 row->clip = NULL;
23896 }
23897 }
23898
23899
23900 /* Return non-zero if W's cursor intersects rectangle R. */
23901
23902 static int
23903 phys_cursor_in_rect_p (w, r)
23904 struct window *w;
23905 XRectangle *r;
23906 {
23907 XRectangle cr, result;
23908 struct glyph *cursor_glyph;
23909 struct glyph_row *row;
23910
23911 if (w->phys_cursor.vpos >= 0
23912 && w->phys_cursor.vpos < w->current_matrix->nrows
23913 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
23914 row->enabled_p)
23915 && row->cursor_in_fringe_p)
23916 {
23917 /* Cursor is in the fringe. */
23918 cr.x = window_box_right_offset (w,
23919 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
23920 ? RIGHT_MARGIN_AREA
23921 : TEXT_AREA));
23922 cr.y = row->y;
23923 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
23924 cr.height = row->height;
23925 return x_intersect_rectangles (&cr, r, &result);
23926 }
23927
23928 cursor_glyph = get_phys_cursor_glyph (w);
23929 if (cursor_glyph)
23930 {
23931 /* r is relative to W's box, but w->phys_cursor.x is relative
23932 to left edge of W's TEXT area. Adjust it. */
23933 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23934 cr.y = w->phys_cursor.y;
23935 cr.width = cursor_glyph->pixel_width;
23936 cr.height = w->phys_cursor_height;
23937 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23938 I assume the effect is the same -- and this is portable. */
23939 return x_intersect_rectangles (&cr, r, &result);
23940 }
23941 /* If we don't understand the format, pretend we're not in the hot-spot. */
23942 return 0;
23943 }
23944
23945
23946 /* EXPORT:
23947 Draw a vertical window border to the right of window W if W doesn't
23948 have vertical scroll bars. */
23949
23950 void
23951 x_draw_vertical_border (w)
23952 struct window *w;
23953 {
23954 struct frame *f = XFRAME (WINDOW_FRAME (w));
23955
23956 /* We could do better, if we knew what type of scroll-bar the adjacent
23957 windows (on either side) have... But we don't :-(
23958 However, I think this works ok. ++KFS 2003-04-25 */
23959
23960 /* Redraw borders between horizontally adjacent windows. Don't
23961 do it for frames with vertical scroll bars because either the
23962 right scroll bar of a window, or the left scroll bar of its
23963 neighbor will suffice as a border. */
23964 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23965 return;
23966
23967 if (!WINDOW_RIGHTMOST_P (w)
23968 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23969 {
23970 int x0, x1, y0, y1;
23971
23972 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23973 y1 -= 1;
23974
23975 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23976 x1 -= 1;
23977
23978 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23979 }
23980 else if (!WINDOW_LEFTMOST_P (w)
23981 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23982 {
23983 int x0, x1, y0, y1;
23984
23985 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23986 y1 -= 1;
23987
23988 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23989 x0 -= 1;
23990
23991 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23992 }
23993 }
23994
23995
23996 /* Redraw the part of window W intersection rectangle FR. Pixel
23997 coordinates in FR are frame-relative. Call this function with
23998 input blocked. Value is non-zero if the exposure overwrites
23999 mouse-face. */
24000
24001 static int
24002 expose_window (w, fr)
24003 struct window *w;
24004 XRectangle *fr;
24005 {
24006 struct frame *f = XFRAME (w->frame);
24007 XRectangle wr, r;
24008 int mouse_face_overwritten_p = 0;
24009
24010 /* If window is not yet fully initialized, do nothing. This can
24011 happen when toolkit scroll bars are used and a window is split.
24012 Reconfiguring the scroll bar will generate an expose for a newly
24013 created window. */
24014 if (w->current_matrix == NULL)
24015 return 0;
24016
24017 /* When we're currently updating the window, display and current
24018 matrix usually don't agree. Arrange for a thorough display
24019 later. */
24020 if (w == updated_window)
24021 {
24022 SET_FRAME_GARBAGED (f);
24023 return 0;
24024 }
24025
24026 /* Frame-relative pixel rectangle of W. */
24027 wr.x = WINDOW_LEFT_EDGE_X (w);
24028 wr.y = WINDOW_TOP_EDGE_Y (w);
24029 wr.width = WINDOW_TOTAL_WIDTH (w);
24030 wr.height = WINDOW_TOTAL_HEIGHT (w);
24031
24032 if (x_intersect_rectangles (fr, &wr, &r))
24033 {
24034 int yb = window_text_bottom_y (w);
24035 struct glyph_row *row;
24036 int cursor_cleared_p;
24037 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24038
24039 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24040 r.x, r.y, r.width, r.height));
24041
24042 /* Convert to window coordinates. */
24043 r.x -= WINDOW_LEFT_EDGE_X (w);
24044 r.y -= WINDOW_TOP_EDGE_Y (w);
24045
24046 /* Turn off the cursor. */
24047 if (!w->pseudo_window_p
24048 && phys_cursor_in_rect_p (w, &r))
24049 {
24050 x_clear_cursor (w);
24051 cursor_cleared_p = 1;
24052 }
24053 else
24054 cursor_cleared_p = 0;
24055
24056 /* Update lines intersecting rectangle R. */
24057 first_overlapping_row = last_overlapping_row = NULL;
24058 for (row = w->current_matrix->rows;
24059 row->enabled_p;
24060 ++row)
24061 {
24062 int y0 = row->y;
24063 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24064
24065 if ((y0 >= r.y && y0 < r.y + r.height)
24066 || (y1 > r.y && y1 < r.y + r.height)
24067 || (r.y >= y0 && r.y < y1)
24068 || (r.y + r.height > y0 && r.y + r.height < y1))
24069 {
24070 /* A header line may be overlapping, but there is no need
24071 to fix overlapping areas for them. KFS 2005-02-12 */
24072 if (row->overlapping_p && !row->mode_line_p)
24073 {
24074 if (first_overlapping_row == NULL)
24075 first_overlapping_row = row;
24076 last_overlapping_row = row;
24077 }
24078
24079 row->clip = fr;
24080 if (expose_line (w, row, &r))
24081 mouse_face_overwritten_p = 1;
24082 row->clip = NULL;
24083 }
24084 else if (row->overlapping_p)
24085 {
24086 /* We must redraw a row overlapping the exposed area. */
24087 if (y0 < r.y
24088 ? y0 + row->phys_height > r.y
24089 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24090 {
24091 if (first_overlapping_row == NULL)
24092 first_overlapping_row = row;
24093 last_overlapping_row = row;
24094 }
24095 }
24096
24097 if (y1 >= yb)
24098 break;
24099 }
24100
24101 /* Display the mode line if there is one. */
24102 if (WINDOW_WANTS_MODELINE_P (w)
24103 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24104 row->enabled_p)
24105 && row->y < r.y + r.height)
24106 {
24107 if (expose_line (w, row, &r))
24108 mouse_face_overwritten_p = 1;
24109 }
24110
24111 if (!w->pseudo_window_p)
24112 {
24113 /* Fix the display of overlapping rows. */
24114 if (first_overlapping_row)
24115 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24116 fr);
24117
24118 /* Draw border between windows. */
24119 x_draw_vertical_border (w);
24120
24121 /* Turn the cursor on again. */
24122 if (cursor_cleared_p)
24123 update_window_cursor (w, 1);
24124 }
24125 }
24126
24127 return mouse_face_overwritten_p;
24128 }
24129
24130
24131
24132 /* Redraw (parts) of all windows in the window tree rooted at W that
24133 intersect R. R contains frame pixel coordinates. Value is
24134 non-zero if the exposure overwrites mouse-face. */
24135
24136 static int
24137 expose_window_tree (w, r)
24138 struct window *w;
24139 XRectangle *r;
24140 {
24141 struct frame *f = XFRAME (w->frame);
24142 int mouse_face_overwritten_p = 0;
24143
24144 while (w && !FRAME_GARBAGED_P (f))
24145 {
24146 if (!NILP (w->hchild))
24147 mouse_face_overwritten_p
24148 |= expose_window_tree (XWINDOW (w->hchild), r);
24149 else if (!NILP (w->vchild))
24150 mouse_face_overwritten_p
24151 |= expose_window_tree (XWINDOW (w->vchild), r);
24152 else
24153 mouse_face_overwritten_p |= expose_window (w, r);
24154
24155 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24156 }
24157
24158 return mouse_face_overwritten_p;
24159 }
24160
24161
24162 /* EXPORT:
24163 Redisplay an exposed area of frame F. X and Y are the upper-left
24164 corner of the exposed rectangle. W and H are width and height of
24165 the exposed area. All are pixel values. W or H zero means redraw
24166 the entire frame. */
24167
24168 void
24169 expose_frame (f, x, y, w, h)
24170 struct frame *f;
24171 int x, y, w, h;
24172 {
24173 XRectangle r;
24174 int mouse_face_overwritten_p = 0;
24175
24176 TRACE ((stderr, "expose_frame "));
24177
24178 /* No need to redraw if frame will be redrawn soon. */
24179 if (FRAME_GARBAGED_P (f))
24180 {
24181 TRACE ((stderr, " garbaged\n"));
24182 return;
24183 }
24184
24185 /* If basic faces haven't been realized yet, there is no point in
24186 trying to redraw anything. This can happen when we get an expose
24187 event while Emacs is starting, e.g. by moving another window. */
24188 if (FRAME_FACE_CACHE (f) == NULL
24189 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24190 {
24191 TRACE ((stderr, " no faces\n"));
24192 return;
24193 }
24194
24195 if (w == 0 || h == 0)
24196 {
24197 r.x = r.y = 0;
24198 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24199 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24200 }
24201 else
24202 {
24203 r.x = x;
24204 r.y = y;
24205 r.width = w;
24206 r.height = h;
24207 }
24208
24209 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24210 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24211
24212 if (WINDOWP (f->tool_bar_window))
24213 mouse_face_overwritten_p
24214 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24215
24216 #ifdef HAVE_X_WINDOWS
24217 #ifndef MSDOS
24218 #ifndef USE_X_TOOLKIT
24219 if (WINDOWP (f->menu_bar_window))
24220 mouse_face_overwritten_p
24221 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24222 #endif /* not USE_X_TOOLKIT */
24223 #endif
24224 #endif
24225
24226 /* Some window managers support a focus-follows-mouse style with
24227 delayed raising of frames. Imagine a partially obscured frame,
24228 and moving the mouse into partially obscured mouse-face on that
24229 frame. The visible part of the mouse-face will be highlighted,
24230 then the WM raises the obscured frame. With at least one WM, KDE
24231 2.1, Emacs is not getting any event for the raising of the frame
24232 (even tried with SubstructureRedirectMask), only Expose events.
24233 These expose events will draw text normally, i.e. not
24234 highlighted. Which means we must redo the highlight here.
24235 Subsume it under ``we love X''. --gerd 2001-08-15 */
24236 /* Included in Windows version because Windows most likely does not
24237 do the right thing if any third party tool offers
24238 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24239 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24240 {
24241 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24242 if (f == dpyinfo->mouse_face_mouse_frame)
24243 {
24244 int x = dpyinfo->mouse_face_mouse_x;
24245 int y = dpyinfo->mouse_face_mouse_y;
24246 clear_mouse_face (dpyinfo);
24247 note_mouse_highlight (f, x, y);
24248 }
24249 }
24250 }
24251
24252
24253 /* EXPORT:
24254 Determine the intersection of two rectangles R1 and R2. Return
24255 the intersection in *RESULT. Value is non-zero if RESULT is not
24256 empty. */
24257
24258 int
24259 x_intersect_rectangles (r1, r2, result)
24260 XRectangle *r1, *r2, *result;
24261 {
24262 XRectangle *left, *right;
24263 XRectangle *upper, *lower;
24264 int intersection_p = 0;
24265
24266 /* Rearrange so that R1 is the left-most rectangle. */
24267 if (r1->x < r2->x)
24268 left = r1, right = r2;
24269 else
24270 left = r2, right = r1;
24271
24272 /* X0 of the intersection is right.x0, if this is inside R1,
24273 otherwise there is no intersection. */
24274 if (right->x <= left->x + left->width)
24275 {
24276 result->x = right->x;
24277
24278 /* The right end of the intersection is the minimum of the
24279 the right ends of left and right. */
24280 result->width = (min (left->x + left->width, right->x + right->width)
24281 - result->x);
24282
24283 /* Same game for Y. */
24284 if (r1->y < r2->y)
24285 upper = r1, lower = r2;
24286 else
24287 upper = r2, lower = r1;
24288
24289 /* The upper end of the intersection is lower.y0, if this is inside
24290 of upper. Otherwise, there is no intersection. */
24291 if (lower->y <= upper->y + upper->height)
24292 {
24293 result->y = lower->y;
24294
24295 /* The lower end of the intersection is the minimum of the lower
24296 ends of upper and lower. */
24297 result->height = (min (lower->y + lower->height,
24298 upper->y + upper->height)
24299 - result->y);
24300 intersection_p = 1;
24301 }
24302 }
24303
24304 return intersection_p;
24305 }
24306
24307 #endif /* HAVE_WINDOW_SYSTEM */
24308
24309 \f
24310 /***********************************************************************
24311 Initialization
24312 ***********************************************************************/
24313
24314 void
24315 syms_of_xdisp ()
24316 {
24317 Vwith_echo_area_save_vector = Qnil;
24318 staticpro (&Vwith_echo_area_save_vector);
24319
24320 Vmessage_stack = Qnil;
24321 staticpro (&Vmessage_stack);
24322
24323 Qinhibit_redisplay = intern ("inhibit-redisplay");
24324 staticpro (&Qinhibit_redisplay);
24325
24326 message_dolog_marker1 = Fmake_marker ();
24327 staticpro (&message_dolog_marker1);
24328 message_dolog_marker2 = Fmake_marker ();
24329 staticpro (&message_dolog_marker2);
24330 message_dolog_marker3 = Fmake_marker ();
24331 staticpro (&message_dolog_marker3);
24332
24333 #if GLYPH_DEBUG
24334 defsubr (&Sdump_frame_glyph_matrix);
24335 defsubr (&Sdump_glyph_matrix);
24336 defsubr (&Sdump_glyph_row);
24337 defsubr (&Sdump_tool_bar_row);
24338 defsubr (&Strace_redisplay);
24339 defsubr (&Strace_to_stderr);
24340 #endif
24341 #ifdef HAVE_WINDOW_SYSTEM
24342 defsubr (&Stool_bar_lines_needed);
24343 defsubr (&Slookup_image_map);
24344 #endif
24345 defsubr (&Sformat_mode_line);
24346 defsubr (&Sinvisible_p);
24347
24348 staticpro (&Qmenu_bar_update_hook);
24349 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24350
24351 staticpro (&Qoverriding_terminal_local_map);
24352 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24353
24354 staticpro (&Qoverriding_local_map);
24355 Qoverriding_local_map = intern ("overriding-local-map");
24356
24357 staticpro (&Qwindow_scroll_functions);
24358 Qwindow_scroll_functions = intern ("window-scroll-functions");
24359
24360 staticpro (&Qwindow_text_change_functions);
24361 Qwindow_text_change_functions = intern ("window-text-change-functions");
24362
24363 staticpro (&Qredisplay_end_trigger_functions);
24364 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24365
24366 staticpro (&Qinhibit_point_motion_hooks);
24367 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24368
24369 Qeval = intern ("eval");
24370 staticpro (&Qeval);
24371
24372 QCdata = intern (":data");
24373 staticpro (&QCdata);
24374 Qdisplay = intern ("display");
24375 staticpro (&Qdisplay);
24376 Qspace_width = intern ("space-width");
24377 staticpro (&Qspace_width);
24378 Qraise = intern ("raise");
24379 staticpro (&Qraise);
24380 Qslice = intern ("slice");
24381 staticpro (&Qslice);
24382 Qspace = intern ("space");
24383 staticpro (&Qspace);
24384 Qmargin = intern ("margin");
24385 staticpro (&Qmargin);
24386 Qpointer = intern ("pointer");
24387 staticpro (&Qpointer);
24388 Qleft_margin = intern ("left-margin");
24389 staticpro (&Qleft_margin);
24390 Qright_margin = intern ("right-margin");
24391 staticpro (&Qright_margin);
24392 Qcenter = intern ("center");
24393 staticpro (&Qcenter);
24394 Qline_height = intern ("line-height");
24395 staticpro (&Qline_height);
24396 QCalign_to = intern (":align-to");
24397 staticpro (&QCalign_to);
24398 QCrelative_width = intern (":relative-width");
24399 staticpro (&QCrelative_width);
24400 QCrelative_height = intern (":relative-height");
24401 staticpro (&QCrelative_height);
24402 QCeval = intern (":eval");
24403 staticpro (&QCeval);
24404 QCpropertize = intern (":propertize");
24405 staticpro (&QCpropertize);
24406 QCfile = intern (":file");
24407 staticpro (&QCfile);
24408 Qfontified = intern ("fontified");
24409 staticpro (&Qfontified);
24410 Qfontification_functions = intern ("fontification-functions");
24411 staticpro (&Qfontification_functions);
24412 Qtrailing_whitespace = intern ("trailing-whitespace");
24413 staticpro (&Qtrailing_whitespace);
24414 Qescape_glyph = intern ("escape-glyph");
24415 staticpro (&Qescape_glyph);
24416 Qnobreak_space = intern ("nobreak-space");
24417 staticpro (&Qnobreak_space);
24418 Qimage = intern ("image");
24419 staticpro (&Qimage);
24420 QCmap = intern (":map");
24421 staticpro (&QCmap);
24422 QCpointer = intern (":pointer");
24423 staticpro (&QCpointer);
24424 Qrect = intern ("rect");
24425 staticpro (&Qrect);
24426 Qcircle = intern ("circle");
24427 staticpro (&Qcircle);
24428 Qpoly = intern ("poly");
24429 staticpro (&Qpoly);
24430 Qmessage_truncate_lines = intern ("message-truncate-lines");
24431 staticpro (&Qmessage_truncate_lines);
24432 Qgrow_only = intern ("grow-only");
24433 staticpro (&Qgrow_only);
24434 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24435 staticpro (&Qinhibit_menubar_update);
24436 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24437 staticpro (&Qinhibit_eval_during_redisplay);
24438 Qposition = intern ("position");
24439 staticpro (&Qposition);
24440 Qbuffer_position = intern ("buffer-position");
24441 staticpro (&Qbuffer_position);
24442 Qobject = intern ("object");
24443 staticpro (&Qobject);
24444 Qbar = intern ("bar");
24445 staticpro (&Qbar);
24446 Qhbar = intern ("hbar");
24447 staticpro (&Qhbar);
24448 Qbox = intern ("box");
24449 staticpro (&Qbox);
24450 Qhollow = intern ("hollow");
24451 staticpro (&Qhollow);
24452 Qhand = intern ("hand");
24453 staticpro (&Qhand);
24454 Qarrow = intern ("arrow");
24455 staticpro (&Qarrow);
24456 Qtext = intern ("text");
24457 staticpro (&Qtext);
24458 Qrisky_local_variable = intern ("risky-local-variable");
24459 staticpro (&Qrisky_local_variable);
24460 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24461 staticpro (&Qinhibit_free_realized_faces);
24462
24463 list_of_error = Fcons (Fcons (intern ("error"),
24464 Fcons (intern ("void-variable"), Qnil)),
24465 Qnil);
24466 staticpro (&list_of_error);
24467
24468 Qlast_arrow_position = intern ("last-arrow-position");
24469 staticpro (&Qlast_arrow_position);
24470 Qlast_arrow_string = intern ("last-arrow-string");
24471 staticpro (&Qlast_arrow_string);
24472
24473 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24474 staticpro (&Qoverlay_arrow_string);
24475 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24476 staticpro (&Qoverlay_arrow_bitmap);
24477
24478 echo_buffer[0] = echo_buffer[1] = Qnil;
24479 staticpro (&echo_buffer[0]);
24480 staticpro (&echo_buffer[1]);
24481
24482 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24483 staticpro (&echo_area_buffer[0]);
24484 staticpro (&echo_area_buffer[1]);
24485
24486 Vmessages_buffer_name = build_string ("*Messages*");
24487 staticpro (&Vmessages_buffer_name);
24488
24489 mode_line_proptrans_alist = Qnil;
24490 staticpro (&mode_line_proptrans_alist);
24491 mode_line_string_list = Qnil;
24492 staticpro (&mode_line_string_list);
24493 mode_line_string_face = Qnil;
24494 staticpro (&mode_line_string_face);
24495 mode_line_string_face_prop = Qnil;
24496 staticpro (&mode_line_string_face_prop);
24497 Vmode_line_unwind_vector = Qnil;
24498 staticpro (&Vmode_line_unwind_vector);
24499
24500 help_echo_string = Qnil;
24501 staticpro (&help_echo_string);
24502 help_echo_object = Qnil;
24503 staticpro (&help_echo_object);
24504 help_echo_window = Qnil;
24505 staticpro (&help_echo_window);
24506 previous_help_echo_string = Qnil;
24507 staticpro (&previous_help_echo_string);
24508 help_echo_pos = -1;
24509
24510 #ifdef HAVE_WINDOW_SYSTEM
24511 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24512 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24513 For example, if a block cursor is over a tab, it will be drawn as
24514 wide as that tab on the display. */);
24515 x_stretch_cursor_p = 0;
24516 #endif
24517
24518 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24519 doc: /* *Non-nil means highlight trailing whitespace.
24520 The face used for trailing whitespace is `trailing-whitespace'. */);
24521 Vshow_trailing_whitespace = Qnil;
24522
24523 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24524 doc: /* *Control highlighting of nobreak space and soft hyphen.
24525 A value of t means highlight the character itself (for nobreak space,
24526 use face `nobreak-space').
24527 A value of nil means no highlighting.
24528 Other values mean display the escape glyph followed by an ordinary
24529 space or ordinary hyphen. */);
24530 Vnobreak_char_display = Qt;
24531
24532 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24533 doc: /* *The pointer shape to show in void text areas.
24534 A value of nil means to show the text pointer. Other options are `arrow',
24535 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24536 Vvoid_text_area_pointer = Qarrow;
24537
24538 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24539 doc: /* Non-nil means don't actually do any redisplay.
24540 This is used for internal purposes. */);
24541 Vinhibit_redisplay = Qnil;
24542
24543 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24544 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24545 Vglobal_mode_string = Qnil;
24546
24547 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24548 doc: /* Marker for where to display an arrow on top of the buffer text.
24549 This must be the beginning of a line in order to work.
24550 See also `overlay-arrow-string'. */);
24551 Voverlay_arrow_position = Qnil;
24552
24553 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24554 doc: /* String to display as an arrow in non-window frames.
24555 See also `overlay-arrow-position'. */);
24556 Voverlay_arrow_string = build_string ("=>");
24557
24558 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24559 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24560 The symbols on this list are examined during redisplay to determine
24561 where to display overlay arrows. */);
24562 Voverlay_arrow_variable_list
24563 = Fcons (intern ("overlay-arrow-position"), Qnil);
24564
24565 DEFVAR_INT ("scroll-step", &scroll_step,
24566 doc: /* *The number of lines to try scrolling a window by when point moves out.
24567 If that fails to bring point back on frame, point is centered instead.
24568 If this is zero, point is always centered after it moves off frame.
24569 If you want scrolling to always be a line at a time, you should set
24570 `scroll-conservatively' to a large value rather than set this to 1. */);
24571
24572 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24573 doc: /* *Scroll up to this many lines, to bring point back on screen.
24574 If point moves off-screen, redisplay will scroll by up to
24575 `scroll-conservatively' lines in order to bring point just barely
24576 onto the screen again. If that cannot be done, then redisplay
24577 recenters point as usual.
24578
24579 A value of zero means always recenter point if it moves off screen. */);
24580 scroll_conservatively = 0;
24581
24582 DEFVAR_INT ("scroll-margin", &scroll_margin,
24583 doc: /* *Number of lines of margin at the top and bottom of a window.
24584 Recenter the window whenever point gets within this many lines
24585 of the top or bottom of the window. */);
24586 scroll_margin = 0;
24587
24588 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24589 doc: /* Pixels per inch value for non-window system displays.
24590 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24591 Vdisplay_pixels_per_inch = make_float (72.0);
24592
24593 #if GLYPH_DEBUG
24594 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24595 #endif
24596
24597 DEFVAR_BOOL ("truncate-partial-width-windows",
24598 &truncate_partial_width_windows,
24599 doc: /* *Non-nil means truncate lines in all windows less than full frame wide.
24600 Nil means to respect the value of `truncate-lines'. */);
24601 truncate_partial_width_windows = 1;
24602
24603 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24604 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24605 Any other value means to use the appropriate face, `mode-line',
24606 `header-line', or `menu' respectively. */);
24607 mode_line_inverse_video = 1;
24608
24609 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24610 doc: /* *Maximum buffer size for which line number should be displayed.
24611 If the buffer is bigger than this, the line number does not appear
24612 in the mode line. A value of nil means no limit. */);
24613 Vline_number_display_limit = Qnil;
24614
24615 DEFVAR_INT ("line-number-display-limit-width",
24616 &line_number_display_limit_width,
24617 doc: /* *Maximum line width (in characters) for line number display.
24618 If the average length of the lines near point is bigger than this, then the
24619 line number may be omitted from the mode line. */);
24620 line_number_display_limit_width = 200;
24621
24622 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24623 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24624 highlight_nonselected_windows = 0;
24625
24626 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24627 doc: /* Non-nil if more than one frame is visible on this display.
24628 Minibuffer-only frames don't count, but iconified frames do.
24629 This variable is not guaranteed to be accurate except while processing
24630 `frame-title-format' and `icon-title-format'. */);
24631
24632 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24633 doc: /* Template for displaying the title bar of visible frames.
24634 \(Assuming the window manager supports this feature.)
24635
24636 This variable has the same structure as `mode-line-format', except that
24637 the %c and %l constructs are ignored. It is used only on frames for
24638 which no explicit name has been set \(see `modify-frame-parameters'). */);
24639
24640 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24641 doc: /* Template for displaying the title bar of an iconified frame.
24642 \(Assuming the window manager supports this feature.)
24643 This variable has the same structure as `mode-line-format' (which see),
24644 and is used only on frames for which no explicit name has been set
24645 \(see `modify-frame-parameters'). */);
24646 Vicon_title_format
24647 = Vframe_title_format
24648 = Fcons (intern ("multiple-frames"),
24649 Fcons (build_string ("%b"),
24650 Fcons (Fcons (empty_unibyte_string,
24651 Fcons (intern ("invocation-name"),
24652 Fcons (build_string ("@"),
24653 Fcons (intern ("system-name"),
24654 Qnil)))),
24655 Qnil)));
24656
24657 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24658 doc: /* Maximum number of lines to keep in the message log buffer.
24659 If nil, disable message logging. If t, log messages but don't truncate
24660 the buffer when it becomes large. */);
24661 Vmessage_log_max = make_number (100);
24662
24663 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24664 doc: /* Functions called before redisplay, if window sizes have changed.
24665 The value should be a list of functions that take one argument.
24666 Just before redisplay, for each frame, if any of its windows have changed
24667 size since the last redisplay, or have been split or deleted,
24668 all the functions in the list are called, with the frame as argument. */);
24669 Vwindow_size_change_functions = Qnil;
24670
24671 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24672 doc: /* List of functions to call before redisplaying a window with scrolling.
24673 Each function is called with two arguments, the window
24674 and its new display-start position. Note that the value of `window-end'
24675 is not valid when these functions are called. */);
24676 Vwindow_scroll_functions = Qnil;
24677
24678 DEFVAR_LISP ("window-text-change-functions",
24679 &Vwindow_text_change_functions,
24680 doc: /* Functions to call in redisplay when text in the window might change. */);
24681 Vwindow_text_change_functions = Qnil;
24682
24683 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24684 doc: /* Functions called when redisplay of a window reaches the end trigger.
24685 Each function is called with two arguments, the window and the end trigger value.
24686 See `set-window-redisplay-end-trigger'. */);
24687 Vredisplay_end_trigger_functions = Qnil;
24688
24689 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24690 doc: /* *Non-nil means autoselect window with mouse pointer.
24691 If nil, do not autoselect windows.
24692 A positive number means delay autoselection by that many seconds: a
24693 window is autoselected only after the mouse has remained in that
24694 window for the duration of the delay.
24695 A negative number has a similar effect, but causes windows to be
24696 autoselected only after the mouse has stopped moving. \(Because of
24697 the way Emacs compares mouse events, you will occasionally wait twice
24698 that time before the window gets selected.\)
24699 Any other value means to autoselect window instantaneously when the
24700 mouse pointer enters it.
24701
24702 Autoselection selects the minibuffer only if it is active, and never
24703 unselects the minibuffer if it is active.
24704
24705 When customizing this variable make sure that the actual value of
24706 `focus-follows-mouse' matches the behavior of your window manager. */);
24707 Vmouse_autoselect_window = Qnil;
24708
24709 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24710 doc: /* *Non-nil means automatically resize tool-bars.
24711 This dynamically changes the tool-bar's height to the minimum height
24712 that is needed to make all tool-bar items visible.
24713 If value is `grow-only', the tool-bar's height is only increased
24714 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24715 Vauto_resize_tool_bars = Qt;
24716
24717 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24718 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24719 auto_raise_tool_bar_buttons_p = 1;
24720
24721 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24722 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24723 make_cursor_line_fully_visible_p = 1;
24724
24725 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24726 doc: /* *Border below tool-bar in pixels.
24727 If an integer, use it as the height of the border.
24728 If it is one of `internal-border-width' or `border-width', use the
24729 value of the corresponding frame parameter.
24730 Otherwise, no border is added below the tool-bar. */);
24731 Vtool_bar_border = Qinternal_border_width;
24732
24733 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24734 doc: /* *Margin around tool-bar buttons in pixels.
24735 If an integer, use that for both horizontal and vertical margins.
24736 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24737 HORZ specifying the horizontal margin, and VERT specifying the
24738 vertical margin. */);
24739 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24740
24741 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24742 doc: /* *Relief thickness of tool-bar buttons. */);
24743 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24744
24745 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24746 doc: /* List of functions to call to fontify regions of text.
24747 Each function is called with one argument POS. Functions must
24748 fontify a region starting at POS in the current buffer, and give
24749 fontified regions the property `fontified'. */);
24750 Vfontification_functions = Qnil;
24751 Fmake_variable_buffer_local (Qfontification_functions);
24752
24753 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24754 &unibyte_display_via_language_environment,
24755 doc: /* *Non-nil means display unibyte text according to language environment.
24756 Specifically this means that unibyte non-ASCII characters
24757 are displayed by converting them to the equivalent multibyte characters
24758 according to the current language environment. As a result, they are
24759 displayed according to the current fontset. */);
24760 unibyte_display_via_language_environment = 0;
24761
24762 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24763 doc: /* *Maximum height for resizing mini-windows.
24764 If a float, it specifies a fraction of the mini-window frame's height.
24765 If an integer, it specifies a number of lines. */);
24766 Vmax_mini_window_height = make_float (0.25);
24767
24768 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24769 doc: /* *How to resize mini-windows.
24770 A value of nil means don't automatically resize mini-windows.
24771 A value of t means resize them to fit the text displayed in them.
24772 A value of `grow-only', the default, means let mini-windows grow
24773 only, until their display becomes empty, at which point the windows
24774 go back to their normal size. */);
24775 Vresize_mini_windows = Qgrow_only;
24776
24777 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24778 doc: /* Alist specifying how to blink the cursor off.
24779 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24780 `cursor-type' frame-parameter or variable equals ON-STATE,
24781 comparing using `equal', Emacs uses OFF-STATE to specify
24782 how to blink it off. ON-STATE and OFF-STATE are values for
24783 the `cursor-type' frame parameter.
24784
24785 If a frame's ON-STATE has no entry in this list,
24786 the frame's other specifications determine how to blink the cursor off. */);
24787 Vblink_cursor_alist = Qnil;
24788
24789 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24790 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24791 automatic_hscrolling_p = 1;
24792 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
24793 staticpro (&Qauto_hscroll_mode);
24794
24795 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24796 doc: /* *How many columns away from the window edge point is allowed to get
24797 before automatic hscrolling will horizontally scroll the window. */);
24798 hscroll_margin = 5;
24799
24800 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24801 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24802 When point is less than `hscroll-margin' columns from the window
24803 edge, automatic hscrolling will scroll the window by the amount of columns
24804 determined by this variable. If its value is a positive integer, scroll that
24805 many columns. If it's a positive floating-point number, it specifies the
24806 fraction of the window's width to scroll. If it's nil or zero, point will be
24807 centered horizontally after the scroll. Any other value, including negative
24808 numbers, are treated as if the value were zero.
24809
24810 Automatic hscrolling always moves point outside the scroll margin, so if
24811 point was more than scroll step columns inside the margin, the window will
24812 scroll more than the value given by the scroll step.
24813
24814 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24815 and `scroll-right' overrides this variable's effect. */);
24816 Vhscroll_step = make_number (0);
24817
24818 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24819 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24820 Bind this around calls to `message' to let it take effect. */);
24821 message_truncate_lines = 0;
24822
24823 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24824 doc: /* Normal hook run to update the menu bar definitions.
24825 Redisplay runs this hook before it redisplays the menu bar.
24826 This is used to update submenus such as Buffers,
24827 whose contents depend on various data. */);
24828 Vmenu_bar_update_hook = Qnil;
24829
24830 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24831 doc: /* Frame for which we are updating a menu.
24832 The enable predicate for a menu binding should check this variable. */);
24833 Vmenu_updating_frame = Qnil;
24834
24835 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24836 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24837 inhibit_menubar_update = 0;
24838
24839 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24840 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24841 inhibit_eval_during_redisplay = 0;
24842
24843 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24844 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24845 inhibit_free_realized_faces = 0;
24846
24847 #if GLYPH_DEBUG
24848 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24849 doc: /* Inhibit try_window_id display optimization. */);
24850 inhibit_try_window_id = 0;
24851
24852 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24853 doc: /* Inhibit try_window_reusing display optimization. */);
24854 inhibit_try_window_reusing = 0;
24855
24856 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24857 doc: /* Inhibit try_cursor_movement display optimization. */);
24858 inhibit_try_cursor_movement = 0;
24859 #endif /* GLYPH_DEBUG */
24860
24861 DEFVAR_INT ("overline-margin", &overline_margin,
24862 doc: /* *Space between overline and text, in pixels.
24863 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24864 margin to the caracter height. */);
24865 overline_margin = 2;
24866 }
24867
24868
24869 /* Initialize this module when Emacs starts. */
24870
24871 void
24872 init_xdisp ()
24873 {
24874 Lisp_Object root_window;
24875 struct window *mini_w;
24876
24877 current_header_line_height = current_mode_line_height = -1;
24878
24879 CHARPOS (this_line_start_pos) = 0;
24880
24881 mini_w = XWINDOW (minibuf_window);
24882 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24883
24884 if (!noninteractive)
24885 {
24886 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24887 int i;
24888
24889 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24890 set_window_height (root_window,
24891 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24892 0);
24893 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24894 set_window_height (minibuf_window, 1, 0);
24895
24896 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24897 mini_w->total_cols = make_number (FRAME_COLS (f));
24898
24899 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24900 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24901 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24902
24903 /* The default ellipsis glyphs `...'. */
24904 for (i = 0; i < 3; ++i)
24905 default_invis_vector[i] = make_number ('.');
24906 }
24907
24908 {
24909 /* Allocate the buffer for frame titles.
24910 Also used for `format-mode-line'. */
24911 int size = 100;
24912 mode_line_noprop_buf = (char *) xmalloc (size);
24913 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24914 mode_line_noprop_ptr = mode_line_noprop_buf;
24915 mode_line_target = MODE_LINE_DISPLAY;
24916 }
24917
24918 help_echo_showing_p = 0;
24919 }
24920
24921
24922 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24923 (do not change this comment) */