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1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 99, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* X pop-up deck-of-cards menu facility for GNU Emacs.
23 *
24 * Written by Jon Arnold and Roman Budzianowski
25 * Mods and rewrite by Robert Krawitz
26 *
27 */
28
29 /* Modified by Fred Pierresteguy on December 93
30 to make the popup menus and menubar use the Xt. */
31
32 /* Rewritten for clarity and GC protection by rms in Feb 94. */
33
34 #include <config.h>
35
36 /* On 4.3 this loses if it comes after xterm.h. */
37 #include <signal.h>
38
39 #include <stdio.h>
40
41 #include "lisp.h"
42 #include "termhooks.h"
43 #include "keyboard.h"
44 #include "keymap.h"
45 #include "frame.h"
46 #include "window.h"
47 #include "blockinput.h"
48 #include "buffer.h"
49 #include "charset.h"
50 #include "coding.h"
51
52 #ifdef MSDOS
53 #include "msdos.h"
54 #endif
55
56 #ifdef HAVE_X_WINDOWS
57 /* This may include sys/types.h, and that somehow loses
58 if this is not done before the other system files. */
59 #include "xterm.h"
60 #endif
61
62 /* Load sys/types.h if not already loaded.
63 In some systems loading it twice is suicidal. */
64 #ifndef makedev
65 #include <sys/types.h>
66 #endif
67
68 #include "dispextern.h"
69
70 #ifdef HAVE_X_WINDOWS
71 #undef HAVE_MULTILINGUAL_MENU
72 #ifdef USE_X_TOOLKIT
73 #include "widget.h"
74 #include <X11/Xlib.h>
75 #include <X11/IntrinsicP.h>
76 #include <X11/CoreP.h>
77 #include <X11/StringDefs.h>
78 #include <X11/Shell.h>
79 #ifdef USE_LUCID
80 #include <X11/Xaw/Paned.h>
81 #endif /* USE_LUCID */
82 #include "../lwlib/lwlib.h"
83 #else /* not USE_X_TOOLKIT */
84 #include "../oldXMenu/XMenu.h"
85 #endif /* not USE_X_TOOLKIT */
86 #endif /* HAVE_X_WINDOWS */
87
88 #ifndef TRUE
89 #define TRUE 1
90 #define FALSE 0
91 #endif /* no TRUE */
92
93 Lisp_Object Vmenu_updating_frame;
94
95 Lisp_Object Qdebug_on_next_call;
96
97 extern Lisp_Object Qmenu_bar;
98 extern Lisp_Object Qmouse_click, Qevent_kind;
99
100 extern Lisp_Object QCtoggle, QCradio;
101
102 extern Lisp_Object Voverriding_local_map;
103 extern Lisp_Object Voverriding_local_map_menu_flag;
104
105 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
106
107 extern Lisp_Object Qmenu_bar_update_hook;
108
109 #ifdef USE_X_TOOLKIT
110 extern void set_frame_menubar ();
111 extern void process_expose_from_menu ();
112 extern XtAppContext Xt_app_con;
113
114 static Lisp_Object xdialog_show ();
115 void popup_get_selection ();
116
117 /* Define HAVE_BOXES if menus can handle radio and toggle buttons. */
118
119 #define HAVE_BOXES 1
120 #endif
121
122 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
123 Lisp_Object, Lisp_Object, Lisp_Object,
124 Lisp_Object, Lisp_Object));
125 static int update_frame_menubar P_ ((struct frame *));
126 static Lisp_Object xmenu_show P_ ((struct frame *, int, int, int, int,
127 Lisp_Object, char **));
128 static void keymap_panes P_ ((Lisp_Object *, int, int));
129 static void single_keymap_panes P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
130 int, int));
131 static void single_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object *,
132 int, int, int *));
133 static void list_of_panes P_ ((Lisp_Object));
134 static void list_of_items P_ ((Lisp_Object));
135 \f
136 /* This holds a Lisp vector that holds the results of decoding
137 the keymaps or alist-of-alists that specify a menu.
138
139 It describes the panes and items within the panes.
140
141 Each pane is described by 3 elements in the vector:
142 t, the pane name, the pane's prefix key.
143 Then follow the pane's items, with 5 elements per item:
144 the item string, the enable flag, the item's value,
145 the definition, and the equivalent keyboard key's description string.
146
147 In some cases, multiple levels of menus may be described.
148 A single vector slot containing nil indicates the start of a submenu.
149 A single vector slot containing lambda indicates the end of a submenu.
150 The submenu follows a menu item which is the way to reach the submenu.
151
152 A single vector slot containing quote indicates that the
153 following items should appear on the right of a dialog box.
154
155 Using a Lisp vector to hold this information while we decode it
156 takes care of protecting all the data from GC. */
157
158 #define MENU_ITEMS_PANE_NAME 1
159 #define MENU_ITEMS_PANE_PREFIX 2
160 #define MENU_ITEMS_PANE_LENGTH 3
161
162 enum menu_item_idx
163 {
164 MENU_ITEMS_ITEM_NAME = 0,
165 MENU_ITEMS_ITEM_ENABLE,
166 MENU_ITEMS_ITEM_VALUE,
167 MENU_ITEMS_ITEM_EQUIV_KEY,
168 MENU_ITEMS_ITEM_DEFINITION,
169 MENU_ITEMS_ITEM_TYPE,
170 MENU_ITEMS_ITEM_SELECTED,
171 MENU_ITEMS_ITEM_HELP,
172 MENU_ITEMS_ITEM_LENGTH
173 };
174
175 static Lisp_Object menu_items;
176
177 /* Number of slots currently allocated in menu_items. */
178 static int menu_items_allocated;
179
180 /* This is the index in menu_items of the first empty slot. */
181 static int menu_items_used;
182
183 /* The number of panes currently recorded in menu_items,
184 excluding those within submenus. */
185 static int menu_items_n_panes;
186
187 /* Current depth within submenus. */
188 static int menu_items_submenu_depth;
189
190 /* Flag which when set indicates a dialog or menu has been posted by
191 Xt on behalf of one of the widget sets. */
192 int popup_activated_flag;
193
194 static int next_menubar_widget_id;
195
196 /* This is set nonzero after the user activates the menu bar, and set
197 to zero again after the menu bars are redisplayed by prepare_menu_bar.
198 While it is nonzero, all calls to set_frame_menubar go deep.
199
200 I don't understand why this is needed, but it does seem to be
201 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
202
203 int pending_menu_activation;
204 \f
205 #ifdef USE_X_TOOLKIT
206
207 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
208
209 static struct frame *
210 menubar_id_to_frame (id)
211 LWLIB_ID id;
212 {
213 Lisp_Object tail, frame;
214 FRAME_PTR f;
215
216 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
217 {
218 frame = XCAR (tail);
219 if (!GC_FRAMEP (frame))
220 continue;
221 f = XFRAME (frame);
222 if (!FRAME_WINDOW_P (f))
223 continue;
224 if (f->output_data.x->id == id)
225 return f;
226 }
227 return 0;
228 }
229
230 #endif
231 \f
232 /* Initialize the menu_items structure if we haven't already done so.
233 Also mark it as currently empty. */
234
235 static void
236 init_menu_items ()
237 {
238 if (NILP (menu_items))
239 {
240 menu_items_allocated = 60;
241 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
242 }
243
244 menu_items_used = 0;
245 menu_items_n_panes = 0;
246 menu_items_submenu_depth = 0;
247 }
248
249 /* Call at the end of generating the data in menu_items. */
250
251 static void
252 finish_menu_items ()
253 {
254 }
255
256 /* Call when finished using the data for the current menu
257 in menu_items. */
258
259 static void
260 discard_menu_items ()
261 {
262 /* Free the structure if it is especially large.
263 Otherwise, hold on to it, to save time. */
264 if (menu_items_allocated > 200)
265 {
266 menu_items = Qnil;
267 menu_items_allocated = 0;
268 }
269 }
270
271 /* Make the menu_items vector twice as large. */
272
273 static void
274 grow_menu_items ()
275 {
276 Lisp_Object old;
277 int old_size = menu_items_allocated;
278 old = menu_items;
279
280 menu_items_allocated *= 2;
281 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
282 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
283 old_size * sizeof (Lisp_Object));
284 }
285
286 /* Begin a submenu. */
287
288 static void
289 push_submenu_start ()
290 {
291 if (menu_items_used + 1 > menu_items_allocated)
292 grow_menu_items ();
293
294 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
295 menu_items_submenu_depth++;
296 }
297
298 /* End a submenu. */
299
300 static void
301 push_submenu_end ()
302 {
303 if (menu_items_used + 1 > menu_items_allocated)
304 grow_menu_items ();
305
306 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
307 menu_items_submenu_depth--;
308 }
309
310 /* Indicate boundary between left and right. */
311
312 static void
313 push_left_right_boundary ()
314 {
315 if (menu_items_used + 1 > menu_items_allocated)
316 grow_menu_items ();
317
318 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
319 }
320
321 /* Start a new menu pane in menu_items.
322 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
323
324 static void
325 push_menu_pane (name, prefix_vec)
326 Lisp_Object name, prefix_vec;
327 {
328 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
329 grow_menu_items ();
330
331 if (menu_items_submenu_depth == 0)
332 menu_items_n_panes++;
333 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
334 XVECTOR (menu_items)->contents[menu_items_used++] = name;
335 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
336 }
337
338 /* Push one menu item into the current pane. NAME is the string to
339 display. ENABLE if non-nil means this item can be selected. KEY
340 is the key generated by choosing this item, or nil if this item
341 doesn't really have a definition. DEF is the definition of this
342 item. EQUIV is the textual description of the keyboard equivalent
343 for this item (or nil if none). TYPE is the type of this menu
344 item, one of nil, `toggle' or `radio'. */
345
346 static void
347 push_menu_item (name, enable, key, def, equiv, type, selected, help)
348 Lisp_Object name, enable, key, def, equiv, type, selected, help;
349 {
350 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
351 grow_menu_items ();
352
353 XVECTOR (menu_items)->contents[menu_items_used++] = name;
354 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
355 XVECTOR (menu_items)->contents[menu_items_used++] = key;
356 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
357 XVECTOR (menu_items)->contents[menu_items_used++] = def;
358 XVECTOR (menu_items)->contents[menu_items_used++] = type;
359 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
360 XVECTOR (menu_items)->contents[menu_items_used++] = help;
361 }
362 \f
363 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
364 and generate menu panes for them in menu_items.
365 If NOTREAL is nonzero,
366 don't bother really computing whether an item is enabled. */
367
368 static void
369 keymap_panes (keymaps, nmaps, notreal)
370 Lisp_Object *keymaps;
371 int nmaps;
372 int notreal;
373 {
374 int mapno;
375
376 init_menu_items ();
377
378 /* Loop over the given keymaps, making a pane for each map.
379 But don't make a pane that is empty--ignore that map instead.
380 P is the number of panes we have made so far. */
381 for (mapno = 0; mapno < nmaps; mapno++)
382 single_keymap_panes (keymaps[mapno],
383 Fkeymap_prompt (keymaps[mapno]), Qnil, notreal, 10);
384
385 finish_menu_items ();
386 }
387
388 /* This is a recursive subroutine of keymap_panes.
389 It handles one keymap, KEYMAP.
390 The other arguments are passed along
391 or point to local variables of the previous function.
392 If NOTREAL is nonzero, only check for equivalent key bindings, don't
393 evaluate expressions in menu items and don't make any menu.
394
395 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
396
397 static void
398 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
399 Lisp_Object keymap;
400 Lisp_Object pane_name;
401 Lisp_Object prefix;
402 int notreal;
403 int maxdepth;
404 {
405 Lisp_Object pending_maps = Qnil;
406 Lisp_Object tail, item;
407 struct gcpro gcpro1, gcpro2;
408 int notbuttons = 0;
409
410 if (maxdepth <= 0)
411 return;
412
413 push_menu_pane (pane_name, prefix);
414
415 #ifndef HAVE_BOXES
416 /* Remember index for first item in this pane so we can go back and
417 add a prefix when (if) we see the first button. After that, notbuttons
418 is set to 0, to mark that we have seen a button and all non button
419 items need a prefix. */
420 notbuttons = menu_items_used;
421 #endif
422
423 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
424 {
425 GCPRO2 (keymap, pending_maps);
426 /* Look at each key binding, and if it is a menu item add it
427 to this menu. */
428 item = XCAR (tail);
429 if (CONSP (item))
430 single_menu_item (XCAR (item), XCDR (item),
431 &pending_maps, notreal, maxdepth, &notbuttons);
432 else if (VECTORP (item))
433 {
434 /* Loop over the char values represented in the vector. */
435 int len = XVECTOR (item)->size;
436 int c;
437 for (c = 0; c < len; c++)
438 {
439 Lisp_Object character;
440 XSETFASTINT (character, c);
441 single_menu_item (character, XVECTOR (item)->contents[c],
442 &pending_maps, notreal, maxdepth, &notbuttons);
443 }
444 }
445 UNGCPRO;
446 }
447
448 /* Process now any submenus which want to be panes at this level. */
449 while (!NILP (pending_maps))
450 {
451 Lisp_Object elt, eltcdr, string;
452 elt = Fcar (pending_maps);
453 eltcdr = XCDR (elt);
454 string = XCAR (eltcdr);
455 /* We no longer discard the @ from the beginning of the string here.
456 Instead, we do this in xmenu_show. */
457 single_keymap_panes (Fcar (elt), string,
458 XCDR (eltcdr), notreal, maxdepth - 1);
459 pending_maps = Fcdr (pending_maps);
460 }
461 }
462 \f
463 /* This is a subroutine of single_keymap_panes that handles one
464 keymap entry.
465 KEY is a key in a keymap and ITEM is its binding.
466 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
467 separate panes.
468 If NOTREAL is nonzero, only check for equivalent key bindings, don't
469 evaluate expressions in menu items and don't make any menu.
470 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
471 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
472 buttons. It points to variable notbuttons in single_keymap_panes,
473 which keeps track of if we have seen a button in this menu or not. */
474
475 static void
476 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
477 notbuttons_ptr)
478 Lisp_Object key, item;
479 Lisp_Object *pending_maps_ptr;
480 int maxdepth, notreal;
481 int *notbuttons_ptr;
482 {
483 Lisp_Object map, item_string, enabled;
484 struct gcpro gcpro1, gcpro2;
485 int res;
486
487 /* Parse the menu item and leave the result in item_properties. */
488 GCPRO2 (key, item);
489 res = parse_menu_item (item, notreal, 0);
490 UNGCPRO;
491 if (!res)
492 return; /* Not a menu item. */
493
494 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
495
496 if (notreal)
497 {
498 /* We don't want to make a menu, just traverse the keymaps to
499 precompute equivalent key bindings. */
500 if (!NILP (map))
501 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
502 return;
503 }
504
505 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
506 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
507
508 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
509 {
510 if (!NILP (enabled))
511 /* An enabled separate pane. Remember this to handle it later. */
512 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
513 *pending_maps_ptr);
514 return;
515 }
516
517 #ifndef HAVE_BOXES
518 /* Simulate radio buttons and toggle boxes by putting a prefix in
519 front of them. */
520 {
521 Lisp_Object prefix = Qnil;
522 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
523 if (!NILP (type))
524 {
525 Lisp_Object selected
526 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
527
528 if (*notbuttons_ptr)
529 /* The first button. Line up previous items in this menu. */
530 {
531 int index = *notbuttons_ptr; /* Index for first item this menu. */
532 int submenu = 0;
533 Lisp_Object tem;
534 while (index < menu_items_used)
535 {
536 tem
537 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
538 if (NILP (tem))
539 {
540 index++;
541 submenu++; /* Skip sub menu. */
542 }
543 else if (EQ (tem, Qlambda))
544 {
545 index++;
546 submenu--; /* End sub menu. */
547 }
548 else if (EQ (tem, Qt))
549 index += 3; /* Skip new pane marker. */
550 else if (EQ (tem, Qquote))
551 index++; /* Skip a left, right divider. */
552 else
553 {
554 if (!submenu && XSTRING (tem)->data[0] != '\0'
555 && XSTRING (tem)->data[0] != '-')
556 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
557 = concat2 (build_string (" "), tem);
558 index += MENU_ITEMS_ITEM_LENGTH;
559 }
560 }
561 *notbuttons_ptr = 0;
562 }
563
564 /* Calculate prefix, if any, for this item. */
565 if (EQ (type, QCtoggle))
566 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
567 else if (EQ (type, QCradio))
568 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
569 }
570 /* Not a button. If we have earlier buttons, then we need a prefix. */
571 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
572 && XSTRING (item_string)->data[0] != '-')
573 prefix = build_string (" ");
574
575 if (!NILP (prefix))
576 item_string = concat2 (prefix, item_string);
577 }
578 #endif /* not HAVE_BOXES */
579
580 #ifndef USE_X_TOOLKIT
581 if (!NILP(map))
582 /* Indicate visually that this is a submenu. */
583 item_string = concat2 (item_string, build_string (" >"));
584 #endif
585
586 push_menu_item (item_string, enabled, key,
587 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
588 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
589 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
592
593 #ifdef USE_X_TOOLKIT
594 /* Display a submenu using the toolkit. */
595 if (! (NILP (map) || NILP (enabled)))
596 {
597 push_submenu_start ();
598 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
599 push_submenu_end ();
600 }
601 #endif
602 }
603 \f
604 /* Push all the panes and items of a menu described by the
605 alist-of-alists MENU.
606 This handles old-fashioned calls to x-popup-menu. */
607
608 static void
609 list_of_panes (menu)
610 Lisp_Object menu;
611 {
612 Lisp_Object tail;
613
614 init_menu_items ();
615
616 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
617 {
618 Lisp_Object elt, pane_name, pane_data;
619 elt = Fcar (tail);
620 pane_name = Fcar (elt);
621 CHECK_STRING (pane_name);
622 push_menu_pane (pane_name, Qnil);
623 pane_data = Fcdr (elt);
624 CHECK_CONS (pane_data);
625 list_of_items (pane_data);
626 }
627
628 finish_menu_items ();
629 }
630
631 /* Push the items in a single pane defined by the alist PANE. */
632
633 static void
634 list_of_items (pane)
635 Lisp_Object pane;
636 {
637 Lisp_Object tail, item, item1;
638
639 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
640 {
641 item = Fcar (tail);
642 if (STRINGP (item))
643 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
644 else if (NILP (item))
645 push_left_right_boundary ();
646 else
647 {
648 CHECK_CONS (item);
649 item1 = Fcar (item);
650 CHECK_STRING (item1);
651 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
652 }
653 }
654 }
655 \f
656 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
657 doc: /* Pop up a deck-of-cards menu and return user's selection.
658 POSITION is a position specification. This is either a mouse button event
659 or a list ((XOFFSET YOFFSET) WINDOW)
660 where XOFFSET and YOFFSET are positions in pixels from the top left
661 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)
662 This controls the position of the center of the first line
663 in the first pane of the menu, not the top left of the menu as a whole.
664 If POSITION is t, it means to use the current mouse position.
665
666 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.
667 The menu items come from key bindings that have a menu string as well as
668 a definition; actually, the "definition" in such a key binding looks like
669 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into
670 the keymap as a top-level element.
671
672 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.
673 Otherwise, REAL-DEFINITION should be a valid key binding definition.
674
675 You can also use a list of keymaps as MENU.
676 Then each keymap makes a separate pane.
677 When MENU is a keymap or a list of keymaps, the return value
678 is a list of events.
679
680 Alternatively, you can specify a menu of multiple panes
681 with a list of the form (TITLE PANE1 PANE2...),
682 where each pane is a list of form (TITLE ITEM1 ITEM2...).
683 Each ITEM is normally a cons cell (STRING . VALUE);
684 but a string can appear as an item--that makes a nonselectable line
685 in the menu.
686 With this form of menu, the return value is VALUE from the chosen item.
687
688 If POSITION is nil, don't display the menu at all, just precalculate the
689 cached information about equivalent key sequences. */)
690 (position, menu)
691 Lisp_Object position, menu;
692 {
693 Lisp_Object keymap, tem;
694 int xpos = 0, ypos = 0;
695 Lisp_Object title;
696 char *error_name;
697 Lisp_Object selection;
698 FRAME_PTR f = NULL;
699 Lisp_Object x, y, window;
700 int keymaps = 0;
701 int for_click = 0;
702 struct gcpro gcpro1;
703
704 #ifdef HAVE_MENUS
705 if (! NILP (position))
706 {
707 check_x ();
708
709 /* Decode the first argument: find the window and the coordinates. */
710 if (EQ (position, Qt)
711 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
712 || EQ (XCAR (position), Qtool_bar))))
713 {
714 /* Use the mouse's current position. */
715 FRAME_PTR new_f = SELECTED_FRAME ();
716 Lisp_Object bar_window;
717 enum scroll_bar_part part;
718 unsigned long time;
719
720 if (mouse_position_hook)
721 (*mouse_position_hook) (&new_f, 1, &bar_window,
722 &part, &x, &y, &time);
723 if (new_f != 0)
724 XSETFRAME (window, new_f);
725 else
726 {
727 window = selected_window;
728 XSETFASTINT (x, 0);
729 XSETFASTINT (y, 0);
730 }
731 }
732 else
733 {
734 tem = Fcar (position);
735 if (CONSP (tem))
736 {
737 window = Fcar (Fcdr (position));
738 x = Fcar (tem);
739 y = Fcar (Fcdr (tem));
740 }
741 else
742 {
743 for_click = 1;
744 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
745 window = Fcar (tem); /* POSN_WINDOW (tem) */
746 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
747 x = Fcar (tem);
748 y = Fcdr (tem);
749 }
750 }
751
752 CHECK_NUMBER (x);
753 CHECK_NUMBER (y);
754
755 /* Decode where to put the menu. */
756
757 if (FRAMEP (window))
758 {
759 f = XFRAME (window);
760 xpos = 0;
761 ypos = 0;
762 }
763 else if (WINDOWP (window))
764 {
765 CHECK_LIVE_WINDOW (window);
766 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
767
768 xpos = (FONT_WIDTH (FRAME_FONT (f))
769 * XFASTINT (XWINDOW (window)->left));
770 ypos = (FRAME_LINE_HEIGHT (f)
771 * XFASTINT (XWINDOW (window)->top));
772 }
773 else
774 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
775 but I don't want to make one now. */
776 CHECK_WINDOW (window);
777
778 xpos += XINT (x);
779 ypos += XINT (y);
780
781 XSETFRAME (Vmenu_updating_frame, f);
782 }
783 Vmenu_updating_frame = Qnil;
784 #endif /* HAVE_MENUS */
785
786 title = Qnil;
787 GCPRO1 (title);
788
789 /* Decode the menu items from what was specified. */
790
791 keymap = get_keymap (menu, 0, 0);
792 if (CONSP (keymap))
793 {
794 /* We were given a keymap. Extract menu info from the keymap. */
795 Lisp_Object prompt;
796
797 /* Extract the detailed info to make one pane. */
798 keymap_panes (&menu, 1, NILP (position));
799
800 /* Search for a string appearing directly as an element of the keymap.
801 That string is the title of the menu. */
802 prompt = Fkeymap_prompt (keymap);
803 if (NILP (title) && !NILP (prompt))
804 title = prompt;
805
806 /* Make that be the pane title of the first pane. */
807 if (!NILP (prompt) && menu_items_n_panes >= 0)
808 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
809
810 keymaps = 1;
811 }
812 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
813 {
814 /* We were given a list of keymaps. */
815 int nmaps = XFASTINT (Flength (menu));
816 Lisp_Object *maps
817 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
818 int i;
819
820 title = Qnil;
821
822 /* The first keymap that has a prompt string
823 supplies the menu title. */
824 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
825 {
826 Lisp_Object prompt;
827
828 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
829
830 prompt = Fkeymap_prompt (keymap);
831 if (NILP (title) && !NILP (prompt))
832 title = prompt;
833 }
834
835 /* Extract the detailed info to make one pane. */
836 keymap_panes (maps, nmaps, NILP (position));
837
838 /* Make the title be the pane title of the first pane. */
839 if (!NILP (title) && menu_items_n_panes >= 0)
840 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
841
842 keymaps = 1;
843 }
844 else
845 {
846 /* We were given an old-fashioned menu. */
847 title = Fcar (menu);
848 CHECK_STRING (title);
849
850 list_of_panes (Fcdr (menu));
851
852 keymaps = 0;
853 }
854
855 if (NILP (position))
856 {
857 discard_menu_items ();
858 UNGCPRO;
859 return Qnil;
860 }
861
862 #ifdef HAVE_MENUS
863 /* Display them in a menu. */
864 BLOCK_INPUT;
865
866 selection = xmenu_show (f, xpos, ypos, for_click,
867 keymaps, title, &error_name);
868 UNBLOCK_INPUT;
869
870 discard_menu_items ();
871
872 UNGCPRO;
873 #endif /* HAVE_MENUS */
874
875 if (error_name) error (error_name);
876 return selection;
877 }
878
879 #ifdef HAVE_MENUS
880
881 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
882 doc: /* Pop up a dialog box and return user's selection.
883 POSITION specifies which frame to use.
884 This is normally a mouse button event or a window or frame.
885 If POSITION is t, it means to use the frame the mouse is on.
886 The dialog box appears in the middle of the specified frame.
887
888 CONTENTS specifies the alternatives to display in the dialog box.
889 It is a list of the form (TITLE ITEM1 ITEM2...).
890 Each ITEM is a cons cell (STRING . VALUE).
891 The return value is VALUE from the chosen item.
892
893 An ITEM may also be just a string--that makes a nonselectable item.
894 An ITEM may also be nil--that means to put all preceding items
895 on the left of the dialog box and all following items on the right.
896 \(By default, approximately half appear on each side.) */)
897 (position, contents)
898 Lisp_Object position, contents;
899 {
900 FRAME_PTR f = NULL;
901 Lisp_Object window;
902
903 check_x ();
904
905 /* Decode the first argument: find the window or frame to use. */
906 if (EQ (position, Qt)
907 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
908 || EQ (XCAR (position), Qtool_bar))))
909 {
910 #if 0 /* Using the frame the mouse is on may not be right. */
911 /* Use the mouse's current position. */
912 FRAME_PTR new_f = SELECTED_FRAME ();
913 Lisp_Object bar_window;
914 enum scroll_bar_part part;
915 unsigned long time;
916 Lisp_Object x, y;
917
918 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
919
920 if (new_f != 0)
921 XSETFRAME (window, new_f);
922 else
923 window = selected_window;
924 #endif
925 window = selected_window;
926 }
927 else if (CONSP (position))
928 {
929 Lisp_Object tem;
930 tem = Fcar (position);
931 if (CONSP (tem))
932 window = Fcar (Fcdr (position));
933 else
934 {
935 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
936 window = Fcar (tem); /* POSN_WINDOW (tem) */
937 }
938 }
939 else if (WINDOWP (position) || FRAMEP (position))
940 window = position;
941 else
942 window = Qnil;
943
944 /* Decode where to put the menu. */
945
946 if (FRAMEP (window))
947 f = XFRAME (window);
948 else if (WINDOWP (window))
949 {
950 CHECK_LIVE_WINDOW (window);
951 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
952 }
953 else
954 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
955 but I don't want to make one now. */
956 CHECK_WINDOW (window);
957
958 #ifndef USE_X_TOOLKIT
959 /* Display a menu with these alternatives
960 in the middle of frame F. */
961 {
962 Lisp_Object x, y, frame, newpos;
963 XSETFRAME (frame, f);
964 XSETINT (x, x_pixel_width (f) / 2);
965 XSETINT (y, x_pixel_height (f) / 2);
966 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
967
968 return Fx_popup_menu (newpos,
969 Fcons (Fcar (contents), Fcons (contents, Qnil)));
970 }
971 #else
972 {
973 Lisp_Object title;
974 char *error_name;
975 Lisp_Object selection;
976
977 /* Decode the dialog items from what was specified. */
978 title = Fcar (contents);
979 CHECK_STRING (title);
980
981 list_of_panes (Fcons (contents, Qnil));
982
983 /* Display them in a dialog box. */
984 BLOCK_INPUT;
985 selection = xdialog_show (f, 0, title, &error_name);
986 UNBLOCK_INPUT;
987
988 discard_menu_items ();
989
990 if (error_name) error (error_name);
991 return selection;
992 }
993 #endif
994 }
995 \f
996 #ifdef USE_X_TOOLKIT
997
998 /* Loop in Xt until the menu pulldown or dialog popup has been
999 popped down (deactivated). This is used for x-popup-menu
1000 and x-popup-dialog; it is not used for the menu bar any more.
1001
1002 NOTE: All calls to popup_get_selection should be protected
1003 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1004
1005 void
1006 popup_get_selection (initial_event, dpyinfo, id)
1007 XEvent *initial_event;
1008 struct x_display_info *dpyinfo;
1009 LWLIB_ID id;
1010 {
1011 XEvent event;
1012
1013 /* Define a queue to save up for later unreading
1014 all X events that don't pertain to the menu. */
1015 struct event_queue
1016 {
1017 XEvent event;
1018 struct event_queue *next;
1019 };
1020
1021 struct event_queue *queue = NULL;
1022 struct event_queue *queue_tmp;
1023
1024 if (initial_event)
1025 event = *initial_event;
1026 else
1027 XtAppNextEvent (Xt_app_con, &event);
1028
1029 while (1)
1030 {
1031 /* Handle expose events for editor frames right away. */
1032 if (event.type == Expose)
1033 process_expose_from_menu (event);
1034 /* Make sure we don't consider buttons grabbed after menu goes.
1035 And make sure to deactivate for any ButtonRelease,
1036 even if XtDispatchEvent doesn't do that. */
1037 else if (event.type == ButtonRelease
1038 && dpyinfo->display == event.xbutton.display)
1039 {
1040 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1041 popup_activated_flag = 0;
1042 #ifdef USE_MOTIF /* Pretending that the event came from a
1043 Btn1Down seems the only way to convince Motif to
1044 activate its callbacks; setting the XmNmenuPost
1045 isn't working. --marcus@sysc.pdx.edu. */
1046 event.xbutton.button = 1;
1047 #endif
1048 }
1049 /* If the user presses a key, deactivate the menu.
1050 The user is likely to do that if we get wedged. */
1051 else if (event.type == KeyPress
1052 && dpyinfo->display == event.xbutton.display)
1053 {
1054 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1055 if (!IsModifierKey (keysym))
1056 {
1057 popup_activated_flag = 0;
1058 break;
1059 }
1060 }
1061 /* Button presses outside the menu also pop it down. */
1062 else if (event.type == ButtonPress
1063 && event.xany.display == dpyinfo->display
1064 && x_any_window_to_frame (dpyinfo, event.xany.window))
1065 {
1066 popup_activated_flag = 0;
1067 break;
1068 }
1069
1070 /* Queue all events not for this popup,
1071 except for Expose, which we've already handled, and ButtonRelease.
1072 Note that the X window is associated with the frame if this
1073 is a menu bar popup, but not if it's a dialog box. So we use
1074 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1075 if (event.type != Expose
1076 && !(event.type == ButtonRelease
1077 && dpyinfo->display == event.xbutton.display)
1078 && (event.xany.display != dpyinfo->display
1079 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1080 {
1081 queue_tmp = (struct event_queue *) xmalloc (sizeof *queue_tmp);
1082 queue_tmp->event = event;
1083 queue_tmp->next = queue;
1084 queue = queue_tmp;
1085 }
1086 else
1087 XtDispatchEvent (&event);
1088
1089 if (!popup_activated ())
1090 break;
1091 XtAppNextEvent (Xt_app_con, &event);
1092 }
1093
1094 /* Unread any events that we got but did not handle. */
1095 while (queue != NULL)
1096 {
1097 queue_tmp = queue;
1098 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1099 queue = queue_tmp->next;
1100 xfree ((char *)queue_tmp);
1101 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1102 interrupt_input_pending = 1;
1103 }
1104 }
1105
1106 /* Activate the menu bar of frame F.
1107 This is called from keyboard.c when it gets the
1108 menu_bar_activate_event out of the Emacs event queue.
1109
1110 To activate the menu bar, we use the X button-press event
1111 that was saved in saved_menu_event.
1112 That makes the toolkit do its thing.
1113
1114 But first we recompute the menu bar contents (the whole tree).
1115
1116 The reason for saving the button event until here, instead of
1117 passing it to the toolkit right away, is that we can safely
1118 execute Lisp code. */
1119
1120 void
1121 x_activate_menubar (f)
1122 FRAME_PTR f;
1123 {
1124 if (!f->output_data.x->saved_menu_event->type)
1125 return;
1126
1127 set_frame_menubar (f, 0, 1);
1128 BLOCK_INPUT;
1129 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1130 UNBLOCK_INPUT;
1131 #ifdef USE_MOTIF
1132 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1133 pending_menu_activation = 1;
1134 #endif
1135
1136 /* Ignore this if we get it a second time. */
1137 f->output_data.x->saved_menu_event->type = 0;
1138 }
1139
1140 /* Detect if a dialog or menu has been posted. */
1141
1142 int
1143 popup_activated ()
1144 {
1145 return popup_activated_flag;
1146 }
1147
1148 /* This callback is invoked when the user selects a menubar cascade
1149 pushbutton, but before the pulldown menu is posted. */
1150
1151 static void
1152 popup_activate_callback (widget, id, client_data)
1153 Widget widget;
1154 LWLIB_ID id;
1155 XtPointer client_data;
1156 {
1157 popup_activated_flag = 1;
1158 }
1159
1160 /* This callback is invoked when a dialog or menu is finished being
1161 used and has been unposted. */
1162
1163 static void
1164 popup_deactivate_callback (widget, id, client_data)
1165 Widget widget;
1166 LWLIB_ID id;
1167 XtPointer client_data;
1168 {
1169 popup_activated_flag = 0;
1170 }
1171
1172 /* Lwlib callback called when menu items are highlighted/unhighlighted
1173 while moving the mouse over them. WIDGET is the menu bar or menu
1174 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1175 the widget_value structure for the menu item, or null in case of
1176 unhighlighting. */
1177
1178 void
1179 menu_highlight_callback (widget, id, call_data)
1180 Widget widget;
1181 LWLIB_ID id;
1182 void *call_data;
1183 {
1184 widget_value *wv = (widget_value *) call_data;
1185 struct frame *f;
1186 Lisp_Object frame, help;
1187
1188 help = wv ? wv->help : Qnil;
1189
1190 /* Determine the frame for the help event. */
1191 f = menubar_id_to_frame (id);
1192 if (f)
1193 {
1194 XSETFRAME (frame, f);
1195 kbd_buffer_store_help_event (frame, help);
1196 }
1197 else
1198 {
1199 /* WIDGET is the popup menu. It's parent is the frame's
1200 widget. See which frame that is. */
1201 Widget frame_widget = XtParent (widget);
1202 Lisp_Object tail;
1203
1204 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1205 {
1206 frame = XCAR (tail);
1207 if (GC_FRAMEP (frame)
1208 && (f = XFRAME (frame),
1209 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1210 break;
1211 }
1212
1213 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1214 }
1215 }
1216
1217 /* This callback is called from the menu bar pulldown menu
1218 when the user makes a selection.
1219 Figure out what the user chose
1220 and put the appropriate events into the keyboard buffer. */
1221
1222 static void
1223 menubar_selection_callback (widget, id, client_data)
1224 Widget widget;
1225 LWLIB_ID id;
1226 XtPointer client_data;
1227 {
1228 Lisp_Object prefix, entry;
1229 FRAME_PTR f = menubar_id_to_frame (id);
1230 Lisp_Object vector;
1231 Lisp_Object *subprefix_stack;
1232 int submenu_depth = 0;
1233 int i;
1234
1235 if (!f)
1236 return;
1237 entry = Qnil;
1238 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1239 vector = f->menu_bar_vector;
1240 prefix = Qnil;
1241 i = 0;
1242 while (i < f->menu_bar_items_used)
1243 {
1244 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1245 {
1246 subprefix_stack[submenu_depth++] = prefix;
1247 prefix = entry;
1248 i++;
1249 }
1250 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1251 {
1252 prefix = subprefix_stack[--submenu_depth];
1253 i++;
1254 }
1255 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1256 {
1257 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1258 i += MENU_ITEMS_PANE_LENGTH;
1259 }
1260 else
1261 {
1262 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1263 /* The EMACS_INT cast avoids a warning. There's no problem
1264 as long as pointers have enough bits to hold small integers. */
1265 if ((int) (EMACS_INT) client_data == i)
1266 {
1267 int j;
1268 struct input_event buf;
1269 Lisp_Object frame;
1270
1271 XSETFRAME (frame, f);
1272 buf.kind = MENU_BAR_EVENT;
1273 buf.frame_or_window = frame;
1274 buf.arg = frame;
1275 kbd_buffer_store_event (&buf);
1276
1277 for (j = 0; j < submenu_depth; j++)
1278 if (!NILP (subprefix_stack[j]))
1279 {
1280 buf.kind = MENU_BAR_EVENT;
1281 buf.frame_or_window = frame;
1282 buf.arg = subprefix_stack[j];
1283 kbd_buffer_store_event (&buf);
1284 }
1285
1286 if (!NILP (prefix))
1287 {
1288 buf.kind = MENU_BAR_EVENT;
1289 buf.frame_or_window = frame;
1290 buf.arg = prefix;
1291 kbd_buffer_store_event (&buf);
1292 }
1293
1294 buf.kind = MENU_BAR_EVENT;
1295 buf.frame_or_window = frame;
1296 buf.arg = entry;
1297 kbd_buffer_store_event (&buf);
1298
1299 return;
1300 }
1301 i += MENU_ITEMS_ITEM_LENGTH;
1302 }
1303 }
1304 }
1305
1306 /* Allocate a widget_value, blocking input. */
1307
1308 widget_value *
1309 xmalloc_widget_value ()
1310 {
1311 widget_value *value;
1312
1313 BLOCK_INPUT;
1314 value = malloc_widget_value ();
1315 UNBLOCK_INPUT;
1316
1317 return value;
1318 }
1319
1320 /* This recursively calls free_widget_value on the tree of widgets.
1321 It must free all data that was malloc'ed for these widget_values.
1322 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1323 must be left alone. */
1324
1325 void
1326 free_menubar_widget_value_tree (wv)
1327 widget_value *wv;
1328 {
1329 if (! wv) return;
1330
1331 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1332
1333 if (wv->contents && (wv->contents != (widget_value*)1))
1334 {
1335 free_menubar_widget_value_tree (wv->contents);
1336 wv->contents = (widget_value *) 0xDEADBEEF;
1337 }
1338 if (wv->next)
1339 {
1340 free_menubar_widget_value_tree (wv->next);
1341 wv->next = (widget_value *) 0xDEADBEEF;
1342 }
1343 BLOCK_INPUT;
1344 free_widget_value (wv);
1345 UNBLOCK_INPUT;
1346 }
1347 \f
1348 /* Return a tree of widget_value structures for a menu bar item
1349 whose event type is ITEM_KEY (with string ITEM_NAME)
1350 and whose contents come from the list of keymaps MAPS. */
1351
1352 static widget_value *
1353 single_submenu (item_key, item_name, maps)
1354 Lisp_Object item_key, item_name, maps;
1355 {
1356 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1357 int i;
1358 int submenu_depth = 0;
1359 Lisp_Object length;
1360 int len;
1361 Lisp_Object *mapvec;
1362 widget_value **submenu_stack;
1363 int previous_items = menu_items_used;
1364 int top_level_items = 0;
1365
1366 length = Flength (maps);
1367 len = XINT (length);
1368
1369 /* Convert the list MAPS into a vector MAPVEC. */
1370 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1371 for (i = 0; i < len; i++)
1372 {
1373 mapvec[i] = Fcar (maps);
1374 maps = Fcdr (maps);
1375 }
1376
1377 menu_items_n_panes = 0;
1378
1379 /* Loop over the given keymaps, making a pane for each map.
1380 But don't make a pane that is empty--ignore that map instead. */
1381 for (i = 0; i < len; i++)
1382 {
1383 if (SYMBOLP (mapvec[i])
1384 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1385 {
1386 /* Here we have a command at top level in the menu bar
1387 as opposed to a submenu. */
1388 top_level_items = 1;
1389 push_menu_pane (Qnil, Qnil);
1390 push_menu_item (item_name, Qt, item_key, mapvec[i],
1391 Qnil, Qnil, Qnil, Qnil);
1392 }
1393 else
1394 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1395 }
1396
1397 /* Create a tree of widget_value objects
1398 representing the panes and their items. */
1399
1400 submenu_stack
1401 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1402 wv = xmalloc_widget_value ();
1403 wv->name = "menu";
1404 wv->value = 0;
1405 wv->enabled = 1;
1406 wv->button_type = BUTTON_TYPE_NONE;
1407 wv->help = Qnil;
1408 first_wv = wv;
1409 save_wv = 0;
1410 prev_wv = 0;
1411
1412 /* Loop over all panes and items made during this call
1413 and construct a tree of widget_value objects.
1414 Ignore the panes and items made by previous calls to
1415 single_submenu, even though those are also in menu_items. */
1416 i = previous_items;
1417 while (i < menu_items_used)
1418 {
1419 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1420 {
1421 submenu_stack[submenu_depth++] = save_wv;
1422 save_wv = prev_wv;
1423 prev_wv = 0;
1424 i++;
1425 }
1426 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1427 {
1428 prev_wv = save_wv;
1429 save_wv = submenu_stack[--submenu_depth];
1430 i++;
1431 }
1432 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1433 && submenu_depth != 0)
1434 i += MENU_ITEMS_PANE_LENGTH;
1435 /* Ignore a nil in the item list.
1436 It's meaningful only for dialog boxes. */
1437 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1438 i += 1;
1439 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1440 {
1441 /* Create a new pane. */
1442 Lisp_Object pane_name, prefix;
1443 char *pane_string;
1444
1445 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1446 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1447
1448 #ifndef HAVE_MULTILINGUAL_MENU
1449 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1450 {
1451 pane_name = ENCODE_SYSTEM (pane_name);
1452 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
1453 }
1454 #endif
1455 pane_string = (NILP (pane_name)
1456 ? "" : (char *) XSTRING (pane_name)->data);
1457 /* If there is just one top-level pane, put all its items directly
1458 under the top-level menu. */
1459 if (menu_items_n_panes == 1)
1460 pane_string = "";
1461
1462 /* If the pane has a meaningful name,
1463 make the pane a top-level menu item
1464 with its items as a submenu beneath it. */
1465 if (strcmp (pane_string, ""))
1466 {
1467 wv = xmalloc_widget_value ();
1468 if (save_wv)
1469 save_wv->next = wv;
1470 else
1471 first_wv->contents = wv;
1472 wv->name = pane_string;
1473 /* Ignore the @ that means "separate pane".
1474 This is a kludge, but this isn't worth more time. */
1475 if (!NILP (prefix) && wv->name[0] == '@')
1476 wv->name++;
1477 wv->value = 0;
1478 wv->enabled = 1;
1479 wv->button_type = BUTTON_TYPE_NONE;
1480 wv->help = Qnil;
1481 }
1482 save_wv = wv;
1483 prev_wv = 0;
1484 i += MENU_ITEMS_PANE_LENGTH;
1485 }
1486 else
1487 {
1488 /* Create a new item within current pane. */
1489 Lisp_Object item_name, enable, descrip, def, type, selected;
1490 Lisp_Object help;
1491
1492 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1493 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1494 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1495 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1496 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1497 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1498 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1499
1500 #ifndef HAVE_MULTILINGUAL_MENU
1501 if (STRING_MULTIBYTE (item_name))
1502 {
1503 item_name = ENCODE_SYSTEM (item_name);
1504 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
1505 }
1506
1507 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1508 {
1509 descrip = ENCODE_SYSTEM (descrip);
1510 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
1511 }
1512 #endif /* not HAVE_MULTILINGUAL_MENU */
1513
1514 wv = xmalloc_widget_value ();
1515 if (prev_wv)
1516 prev_wv->next = wv;
1517 else
1518 save_wv->contents = wv;
1519
1520 wv->name = (char *) XSTRING (item_name)->data;
1521 if (!NILP (descrip))
1522 wv->key = (char *) XSTRING (descrip)->data;
1523 wv->value = 0;
1524 /* The EMACS_INT cast avoids a warning. There's no problem
1525 as long as pointers have enough bits to hold small integers. */
1526 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1527 wv->enabled = !NILP (enable);
1528
1529 if (NILP (type))
1530 wv->button_type = BUTTON_TYPE_NONE;
1531 else if (EQ (type, QCradio))
1532 wv->button_type = BUTTON_TYPE_RADIO;
1533 else if (EQ (type, QCtoggle))
1534 wv->button_type = BUTTON_TYPE_TOGGLE;
1535 else
1536 abort ();
1537
1538 wv->selected = !NILP (selected);
1539 if (! STRINGP (help))
1540 help = Qnil;
1541
1542 wv->help = help;
1543
1544 prev_wv = wv;
1545
1546 i += MENU_ITEMS_ITEM_LENGTH;
1547 }
1548 }
1549
1550 /* If we have just one "menu item"
1551 that was originally a button, return it by itself. */
1552 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1553 {
1554 wv = first_wv->contents;
1555 free_widget_value (first_wv);
1556 return wv;
1557 }
1558
1559 return first_wv;
1560 }
1561
1562
1563 \f
1564 /* Recompute all the widgets of frame F, when the menu bar has been
1565 changed. Value is non-zero if widgets were updated. */
1566
1567 static int
1568 update_frame_menubar (f)
1569 FRAME_PTR f;
1570 {
1571 struct x_output *x = f->output_data.x;
1572 int columns, rows;
1573
1574 if (!x->menubar_widget || XtIsManaged (x->menubar_widget))
1575 return 0;
1576
1577 BLOCK_INPUT;
1578 /* Save the size of the frame because the pane widget doesn't accept
1579 to resize itself. So force it. */
1580 columns = f->width;
1581 rows = f->height;
1582
1583 /* Do the voodoo which means "I'm changing lots of things, don't try
1584 to refigure sizes until I'm done." */
1585 lw_refigure_widget (x->column_widget, False);
1586
1587 /* The order in which children are managed is the top to bottom
1588 order in which they are displayed in the paned window. First,
1589 remove the text-area widget. */
1590 XtUnmanageChild (x->edit_widget);
1591
1592 /* Remove the menubar that is there now, and put up the menubar that
1593 should be there. */
1594 XtManageChild (x->menubar_widget);
1595 XtMapWidget (x->menubar_widget);
1596 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL);
1597
1598 /* Re-manage the text-area widget, and then thrash the sizes. */
1599 XtManageChild (x->edit_widget);
1600 lw_refigure_widget (x->column_widget, True);
1601
1602 /* Force the pane widget to resize itself with the right values. */
1603 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1604 UNBLOCK_INPUT;
1605 return 1;
1606 }
1607
1608 /* Set the contents of the menubar widgets of frame F.
1609 The argument FIRST_TIME is currently ignored;
1610 it is set the first time this is called, from initialize_frame_menubar. */
1611
1612 void
1613 set_frame_menubar (f, first_time, deep_p)
1614 FRAME_PTR f;
1615 int first_time;
1616 int deep_p;
1617 {
1618 Widget menubar_widget = f->output_data.x->menubar_widget;
1619 Lisp_Object items;
1620 widget_value *wv, *first_wv, *prev_wv = 0;
1621 int i;
1622
1623 LWLIB_ID id;
1624
1625 XSETFRAME (Vmenu_updating_frame, f);
1626
1627 if (f->output_data.x->id == 0)
1628 f->output_data.x->id = next_menubar_widget_id++;
1629 id = f->output_data.x->id;
1630
1631 if (! menubar_widget)
1632 deep_p = 1;
1633 else if (pending_menu_activation && !deep_p)
1634 deep_p = 1;
1635 /* Make the first call for any given frame always go deep. */
1636 else if (!f->output_data.x->saved_menu_event && !deep_p)
1637 {
1638 deep_p = 1;
1639 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1640 f->output_data.x->saved_menu_event->type = 0;
1641 }
1642
1643 wv = xmalloc_widget_value ();
1644 wv->name = "menubar";
1645 wv->value = 0;
1646 wv->enabled = 1;
1647 wv->button_type = BUTTON_TYPE_NONE;
1648 first_wv = wv;
1649
1650 if (deep_p)
1651 {
1652 /* Make a widget-value tree representing the entire menu trees. */
1653
1654 struct buffer *prev = current_buffer;
1655 Lisp_Object buffer;
1656 int specpdl_count = specpdl_ptr - specpdl;
1657 int previous_menu_items_used = f->menu_bar_items_used;
1658 Lisp_Object *previous_items
1659 = (Lisp_Object *) alloca (previous_menu_items_used
1660 * sizeof (Lisp_Object));
1661
1662 /* If we are making a new widget, its contents are empty,
1663 do always reinitialize them. */
1664 if (! menubar_widget)
1665 previous_menu_items_used = 0;
1666
1667 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1668 specbind (Qinhibit_quit, Qt);
1669 /* Don't let the debugger step into this code
1670 because it is not reentrant. */
1671 specbind (Qdebug_on_next_call, Qnil);
1672
1673 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1674 if (NILP (Voverriding_local_map_menu_flag))
1675 {
1676 specbind (Qoverriding_terminal_local_map, Qnil);
1677 specbind (Qoverriding_local_map, Qnil);
1678 }
1679
1680 set_buffer_internal_1 (XBUFFER (buffer));
1681
1682 /* Run the Lucid hook. */
1683 safe_run_hooks (Qactivate_menubar_hook);
1684
1685 /* If it has changed current-menubar from previous value,
1686 really recompute the menubar from the value. */
1687 if (! NILP (Vlucid_menu_bar_dirty_flag))
1688 call0 (Qrecompute_lucid_menubar);
1689 safe_run_hooks (Qmenu_bar_update_hook);
1690 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1691
1692 items = FRAME_MENU_BAR_ITEMS (f);
1693
1694 inhibit_garbage_collection ();
1695
1696 /* Save the frame's previous menu bar contents data. */
1697 if (previous_menu_items_used)
1698 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1699 previous_menu_items_used * sizeof (Lisp_Object));
1700
1701 /* Fill in the current menu bar contents. */
1702 menu_items = f->menu_bar_vector;
1703 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
1704 init_menu_items ();
1705 for (i = 0; i < XVECTOR (items)->size; i += 4)
1706 {
1707 Lisp_Object key, string, maps;
1708
1709 key = XVECTOR (items)->contents[i];
1710 string = XVECTOR (items)->contents[i + 1];
1711 maps = XVECTOR (items)->contents[i + 2];
1712 if (NILP (string))
1713 break;
1714
1715 wv = single_submenu (key, string, maps);
1716 if (prev_wv)
1717 prev_wv->next = wv;
1718 else
1719 first_wv->contents = wv;
1720 /* Don't set wv->name here; GC during the loop might relocate it. */
1721 wv->enabled = 1;
1722 wv->button_type = BUTTON_TYPE_NONE;
1723 prev_wv = wv;
1724 }
1725
1726 finish_menu_items ();
1727
1728 set_buffer_internal_1 (prev);
1729 unbind_to (specpdl_count, Qnil);
1730
1731 /* If there has been no change in the Lisp-level contents
1732 of the menu bar, skip redisplaying it. Just exit. */
1733
1734 for (i = 0; i < previous_menu_items_used; i++)
1735 if (menu_items_used == i
1736 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1737 break;
1738 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1739 {
1740 free_menubar_widget_value_tree (first_wv);
1741 menu_items = Qnil;
1742
1743 return;
1744 }
1745
1746 /* Now GC cannot happen during the lifetime of the widget_value,
1747 so it's safe to store data from a Lisp_String. */
1748 wv = first_wv->contents;
1749 for (i = 0; i < XVECTOR (items)->size; i += 4)
1750 {
1751 Lisp_Object string;
1752 string = XVECTOR (items)->contents[i + 1];
1753 if (NILP (string))
1754 break;
1755 wv->name = (char *) XSTRING (string)->data;
1756 wv = wv->next;
1757 }
1758
1759 f->menu_bar_vector = menu_items;
1760 f->menu_bar_items_used = menu_items_used;
1761 menu_items = Qnil;
1762 }
1763 else
1764 {
1765 /* Make a widget-value tree containing
1766 just the top level menu bar strings. */
1767
1768 items = FRAME_MENU_BAR_ITEMS (f);
1769 for (i = 0; i < XVECTOR (items)->size; i += 4)
1770 {
1771 Lisp_Object string;
1772
1773 string = XVECTOR (items)->contents[i + 1];
1774 if (NILP (string))
1775 break;
1776
1777 wv = xmalloc_widget_value ();
1778 wv->name = (char *) XSTRING (string)->data;
1779 wv->value = 0;
1780 wv->enabled = 1;
1781 wv->button_type = BUTTON_TYPE_NONE;
1782 /* This prevents lwlib from assuming this
1783 menu item is really supposed to be empty. */
1784 /* The EMACS_INT cast avoids a warning.
1785 This value just has to be different from small integers. */
1786 wv->call_data = (void *) (EMACS_INT) (-1);
1787
1788 if (prev_wv)
1789 prev_wv->next = wv;
1790 else
1791 first_wv->contents = wv;
1792 prev_wv = wv;
1793 }
1794
1795 /* Forget what we thought we knew about what is in the
1796 detailed contents of the menu bar menus.
1797 Changing the top level always destroys the contents. */
1798 f->menu_bar_items_used = 0;
1799 }
1800
1801 /* Create or update the menu bar widget. */
1802
1803 BLOCK_INPUT;
1804
1805 if (menubar_widget)
1806 {
1807 /* Disable resizing (done for Motif!) */
1808 lw_allow_resizing (f->output_data.x->widget, False);
1809
1810 /* The third arg is DEEP_P, which says to consider the entire
1811 menu trees we supply, rather than just the menu bar item names. */
1812 lw_modify_all_widgets (id, first_wv, deep_p);
1813
1814 /* Re-enable the edit widget to resize. */
1815 lw_allow_resizing (f->output_data.x->widget, True);
1816 }
1817 else
1818 {
1819 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1820 f->output_data.x->column_widget,
1821 0,
1822 popup_activate_callback,
1823 menubar_selection_callback,
1824 popup_deactivate_callback,
1825 menu_highlight_callback);
1826 f->output_data.x->menubar_widget = menubar_widget;
1827 }
1828
1829 {
1830 int menubar_size
1831 = (f->output_data.x->menubar_widget
1832 ? (f->output_data.x->menubar_widget->core.height
1833 + f->output_data.x->menubar_widget->core.border_width)
1834 : 0);
1835
1836 #if 0 /* Experimentally, we now get the right results
1837 for -geometry -0-0 without this. 24 Aug 96, rms. */
1838 #ifdef USE_LUCID
1839 if (FRAME_EXTERNAL_MENU_BAR (f))
1840 {
1841 Dimension ibw = 0;
1842 XtVaGetValues (f->output_data.x->column_widget,
1843 XtNinternalBorderWidth, &ibw, NULL);
1844 menubar_size += ibw;
1845 }
1846 #endif /* USE_LUCID */
1847 #endif /* 0 */
1848
1849 f->output_data.x->menubar_height = menubar_size;
1850 }
1851
1852 free_menubar_widget_value_tree (first_wv);
1853 update_frame_menubar (f);
1854
1855 UNBLOCK_INPUT;
1856 }
1857
1858 /* Called from Fx_create_frame to create the initial menubar of a frame
1859 before it is mapped, so that the window is mapped with the menubar already
1860 there instead of us tacking it on later and thrashing the window after it
1861 is visible. */
1862
1863 void
1864 initialize_frame_menubar (f)
1865 FRAME_PTR f;
1866 {
1867 /* This function is called before the first chance to redisplay
1868 the frame. It has to be, so the frame will have the right size. */
1869 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1870 set_frame_menubar (f, 1, 1);
1871 }
1872
1873
1874 /* Get rid of the menu bar of frame F, and free its storage.
1875 This is used when deleting a frame, and when turning off the menu bar. */
1876
1877 void
1878 free_frame_menubar (f)
1879 FRAME_PTR f;
1880 {
1881 Widget menubar_widget;
1882
1883 menubar_widget = f->output_data.x->menubar_widget;
1884
1885 f->output_data.x->menubar_height = 0;
1886
1887 if (menubar_widget)
1888 {
1889 #ifdef USE_MOTIF
1890 /* Removing the menu bar magically changes the shell widget's x
1891 and y position of (0, 0) which, when the menu bar is turned
1892 on again, leads to pull-down menuss appearing in strange
1893 positions near the upper-left corner of the display. This
1894 happens only with some window managers like twm and ctwm,
1895 but not with other like Motif's mwm or kwm, because the
1896 latter generate ConfigureNotify events when the menu bar
1897 is switched off, which fixes the shell position. */
1898 Position x0, y0, x1, y1;
1899 #endif
1900
1901 BLOCK_INPUT;
1902
1903 #ifdef USE_MOTIF
1904 if (f->output_data.x->widget)
1905 XtVaGetValues (f->output_data.x->widget, XtNx, &x0, XtNy, &y0, NULL);
1906 #endif
1907
1908 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1909 f->output_data.x->menubar_widget = NULL;
1910
1911 #ifdef USE_MOTIF
1912 if (f->output_data.x->widget)
1913 {
1914 XtVaGetValues (f->output_data.x->widget, XtNx, &x1, XtNy, &y1, NULL);
1915 if (x1 == 0 && y1 == 0)
1916 XtVaSetValues (f->output_data.x->widget, XtNx, x0, XtNy, y0, NULL);
1917 }
1918 #endif
1919
1920 UNBLOCK_INPUT;
1921 }
1922 }
1923
1924 #endif /* USE_X_TOOLKIT */
1925 \f
1926 /* xmenu_show actually displays a menu using the panes and items in menu_items
1927 and returns the value selected from it.
1928 There are two versions of xmenu_show, one for Xt and one for Xlib.
1929 Both assume input is blocked by the caller. */
1930
1931 /* F is the frame the menu is for.
1932 X and Y are the frame-relative specified position,
1933 relative to the inside upper left corner of the frame F.
1934 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1935 KEYMAPS is 1 if this menu was specified with keymaps;
1936 in that case, we return a list containing the chosen item's value
1937 and perhaps also the pane's prefix.
1938 TITLE is the specified menu title.
1939 ERROR is a place to store an error message string in case of failure.
1940 (We return nil on failure, but the value doesn't actually matter.) */
1941
1942 #ifdef USE_X_TOOLKIT
1943
1944 /* We need a unique id for each widget handled by the Lucid Widget
1945 library.
1946
1947 For the main windows, and popup menus, we use this counter,
1948 which we increment each time after use. This starts from 1<<16.
1949
1950 For menu bars, we use numbers starting at 0, counted in
1951 next_menubar_widget_id. */
1952 LWLIB_ID widget_id_tick;
1953
1954 static Lisp_Object *volatile menu_item_selection;
1955
1956 static void
1957 popup_selection_callback (widget, id, client_data)
1958 Widget widget;
1959 LWLIB_ID id;
1960 XtPointer client_data;
1961 {
1962 menu_item_selection = (Lisp_Object *) client_data;
1963 }
1964
1965 static Lisp_Object
1966 xmenu_show (f, x, y, for_click, keymaps, title, error)
1967 FRAME_PTR f;
1968 int x;
1969 int y;
1970 int for_click;
1971 int keymaps;
1972 Lisp_Object title;
1973 char **error;
1974 {
1975 int i;
1976 LWLIB_ID menu_id;
1977 Widget menu;
1978 Arg av[2];
1979 int ac = 0;
1980 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1981 widget_value **submenu_stack
1982 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1983 Lisp_Object *subprefix_stack
1984 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1985 int submenu_depth = 0;
1986 XButtonPressedEvent dummy;
1987
1988 int first_pane;
1989
1990 *error = NULL;
1991
1992 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1993 {
1994 *error = "Empty menu";
1995 return Qnil;
1996 }
1997
1998 /* Create a tree of widget_value objects
1999 representing the panes and their items. */
2000 wv = xmalloc_widget_value ();
2001 wv->name = "menu";
2002 wv->value = 0;
2003 wv->enabled = 1;
2004 wv->button_type = BUTTON_TYPE_NONE;
2005 first_wv = wv;
2006 first_pane = 1;
2007
2008 /* Loop over all panes and items, filling in the tree. */
2009 i = 0;
2010 while (i < menu_items_used)
2011 {
2012 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2013 {
2014 submenu_stack[submenu_depth++] = save_wv;
2015 save_wv = prev_wv;
2016 prev_wv = 0;
2017 first_pane = 1;
2018 i++;
2019 }
2020 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2021 {
2022 prev_wv = save_wv;
2023 save_wv = submenu_stack[--submenu_depth];
2024 first_pane = 0;
2025 i++;
2026 }
2027 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2028 && submenu_depth != 0)
2029 i += MENU_ITEMS_PANE_LENGTH;
2030 /* Ignore a nil in the item list.
2031 It's meaningful only for dialog boxes. */
2032 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2033 i += 1;
2034 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2035 {
2036 /* Create a new pane. */
2037 Lisp_Object pane_name, prefix;
2038 char *pane_string;
2039
2040 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
2041 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
2042
2043 #ifndef HAVE_MULTILINGUAL_MENU
2044 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
2045 {
2046 pane_name = ENCODE_SYSTEM (pane_name);
2047 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
2048 }
2049 #endif
2050 pane_string = (NILP (pane_name)
2051 ? "" : (char *) XSTRING (pane_name)->data);
2052 /* If there is just one top-level pane, put all its items directly
2053 under the top-level menu. */
2054 if (menu_items_n_panes == 1)
2055 pane_string = "";
2056
2057 /* If the pane has a meaningful name,
2058 make the pane a top-level menu item
2059 with its items as a submenu beneath it. */
2060 if (!keymaps && strcmp (pane_string, ""))
2061 {
2062 wv = xmalloc_widget_value ();
2063 if (save_wv)
2064 save_wv->next = wv;
2065 else
2066 first_wv->contents = wv;
2067 wv->name = pane_string;
2068 if (keymaps && !NILP (prefix))
2069 wv->name++;
2070 wv->value = 0;
2071 wv->enabled = 1;
2072 wv->button_type = BUTTON_TYPE_NONE;
2073 save_wv = wv;
2074 prev_wv = 0;
2075 }
2076 else if (first_pane)
2077 {
2078 save_wv = wv;
2079 prev_wv = 0;
2080 }
2081 first_pane = 0;
2082 i += MENU_ITEMS_PANE_LENGTH;
2083 }
2084 else
2085 {
2086 /* Create a new item within current pane. */
2087 Lisp_Object item_name, enable, descrip, def, type, selected, help;
2088 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
2089 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
2090 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
2091 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
2092 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
2093 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
2094 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
2095
2096 #ifndef HAVE_MULTILINGUAL_MENU
2097 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2098 {
2099 item_name = ENCODE_SYSTEM (item_name);
2100 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
2101 }
2102
2103 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2104 {
2105 descrip = ENCODE_SYSTEM (descrip);
2106 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
2107 }
2108 #endif /* not HAVE_MULTILINGUAL_MENU */
2109
2110 wv = xmalloc_widget_value ();
2111 if (prev_wv)
2112 prev_wv->next = wv;
2113 else
2114 save_wv->contents = wv;
2115 wv->name = (char *) XSTRING (item_name)->data;
2116 if (!NILP (descrip))
2117 wv->key = (char *) XSTRING (descrip)->data;
2118 wv->value = 0;
2119 /* If this item has a null value,
2120 make the call_data null so that it won't display a box
2121 when the mouse is on it. */
2122 wv->call_data
2123 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2124 wv->enabled = !NILP (enable);
2125
2126 if (NILP (type))
2127 wv->button_type = BUTTON_TYPE_NONE;
2128 else if (EQ (type, QCtoggle))
2129 wv->button_type = BUTTON_TYPE_TOGGLE;
2130 else if (EQ (type, QCradio))
2131 wv->button_type = BUTTON_TYPE_RADIO;
2132 else
2133 abort ();
2134
2135 wv->selected = !NILP (selected);
2136
2137 if (! STRINGP (help))
2138 help = Qnil;
2139
2140 wv->help = help;
2141
2142 prev_wv = wv;
2143
2144 i += MENU_ITEMS_ITEM_LENGTH;
2145 }
2146 }
2147
2148 /* Deal with the title, if it is non-nil. */
2149 if (!NILP (title))
2150 {
2151 widget_value *wv_title = xmalloc_widget_value ();
2152 widget_value *wv_sep1 = xmalloc_widget_value ();
2153 widget_value *wv_sep2 = xmalloc_widget_value ();
2154
2155 wv_sep2->name = "--";
2156 wv_sep2->next = first_wv->contents;
2157
2158 wv_sep1->name = "--";
2159 wv_sep1->next = wv_sep2;
2160
2161 #ifndef HAVE_MULTILINGUAL_MENU
2162 if (STRING_MULTIBYTE (title))
2163 title = ENCODE_SYSTEM (title);
2164 #endif
2165
2166 wv_title->name = (char *) XSTRING (title)->data;
2167 wv_title->enabled = TRUE;
2168 wv_title->button_type = BUTTON_TYPE_NONE;
2169 wv_title->next = wv_sep1;
2170 first_wv->contents = wv_title;
2171 }
2172
2173 /* Actually create the menu. */
2174 menu_id = widget_id_tick++;
2175 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2176 f->output_data.x->widget, 1, 0,
2177 popup_selection_callback,
2178 popup_deactivate_callback,
2179 menu_highlight_callback);
2180
2181 /* Adjust coordinates to relative to the outer (window manager) window. */
2182 {
2183 Window child;
2184 int win_x = 0, win_y = 0;
2185
2186 /* Find the position of the outside upper-left corner of
2187 the inner window, with respect to the outer window. */
2188 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2189 {
2190 BLOCK_INPUT;
2191 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2192
2193 /* From-window, to-window. */
2194 f->output_data.x->window_desc,
2195 f->output_data.x->parent_desc,
2196
2197 /* From-position, to-position. */
2198 0, 0, &win_x, &win_y,
2199
2200 /* Child of window. */
2201 &child);
2202 UNBLOCK_INPUT;
2203 x += win_x;
2204 y += win_y;
2205 }
2206 }
2207
2208 /* Adjust coordinates to be root-window-relative. */
2209 x += f->output_data.x->left_pos;
2210 y += f->output_data.x->top_pos;
2211
2212 dummy.type = ButtonPress;
2213 dummy.serial = 0;
2214 dummy.send_event = 0;
2215 dummy.display = FRAME_X_DISPLAY (f);
2216 dummy.time = CurrentTime;
2217 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2218 dummy.window = dummy.root;
2219 dummy.subwindow = dummy.root;
2220 dummy.x_root = x;
2221 dummy.y_root = y;
2222 dummy.x = x;
2223 dummy.y = y;
2224 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2225 dummy.button = 0;
2226 for (i = 0; i < 5; i++)
2227 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2228 dummy.button = i;
2229
2230 /* Don't allow any geometry request from the user. */
2231 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2232 XtSetValues (menu, av, ac);
2233
2234 /* Free the widget_value objects we used to specify the contents. */
2235 free_menubar_widget_value_tree (first_wv);
2236
2237 /* No selection has been chosen yet. */
2238 menu_item_selection = 0;
2239
2240 /* Display the menu. */
2241 lw_popup_menu (menu, (XEvent *) &dummy);
2242 popup_activated_flag = 1;
2243
2244 /* Process events that apply to the menu. */
2245 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2246
2247 /* fp turned off the following statement and wrote a comment
2248 that it is unnecessary--that the menu has already disappeared.
2249 Nowadays the menu disappears ok, all right, but
2250 we need to delete the widgets or multiple ones will pile up. */
2251 lw_destroy_all_widgets (menu_id);
2252
2253 /* Find the selected item, and its pane, to return
2254 the proper value. */
2255 if (menu_item_selection != 0)
2256 {
2257 Lisp_Object prefix, entry;
2258
2259 prefix = entry = Qnil;
2260 i = 0;
2261 while (i < menu_items_used)
2262 {
2263 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2264 {
2265 subprefix_stack[submenu_depth++] = prefix;
2266 prefix = entry;
2267 i++;
2268 }
2269 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2270 {
2271 prefix = subprefix_stack[--submenu_depth];
2272 i++;
2273 }
2274 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2275 {
2276 prefix
2277 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2278 i += MENU_ITEMS_PANE_LENGTH;
2279 }
2280 /* Ignore a nil in the item list.
2281 It's meaningful only for dialog boxes. */
2282 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2283 i += 1;
2284 else
2285 {
2286 entry
2287 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2288 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2289 {
2290 if (keymaps != 0)
2291 {
2292 int j;
2293
2294 entry = Fcons (entry, Qnil);
2295 if (!NILP (prefix))
2296 entry = Fcons (prefix, entry);
2297 for (j = submenu_depth - 1; j >= 0; j--)
2298 if (!NILP (subprefix_stack[j]))
2299 entry = Fcons (subprefix_stack[j], entry);
2300 }
2301 return entry;
2302 }
2303 i += MENU_ITEMS_ITEM_LENGTH;
2304 }
2305 }
2306 }
2307
2308 return Qnil;
2309 }
2310 \f
2311 static void
2312 dialog_selection_callback (widget, id, client_data)
2313 Widget widget;
2314 LWLIB_ID id;
2315 XtPointer client_data;
2316 {
2317 /* The EMACS_INT cast avoids a warning. There's no problem
2318 as long as pointers have enough bits to hold small integers. */
2319 if ((int) (EMACS_INT) client_data != -1)
2320 menu_item_selection = (Lisp_Object *) client_data;
2321 BLOCK_INPUT;
2322 lw_destroy_all_widgets (id);
2323 UNBLOCK_INPUT;
2324 popup_activated_flag = 0;
2325 }
2326
2327 static char * button_names [] = {
2328 "button1", "button2", "button3", "button4", "button5",
2329 "button6", "button7", "button8", "button9", "button10" };
2330
2331 static Lisp_Object
2332 xdialog_show (f, keymaps, title, error)
2333 FRAME_PTR f;
2334 int keymaps;
2335 Lisp_Object title;
2336 char **error;
2337 {
2338 int i, nb_buttons=0;
2339 LWLIB_ID dialog_id;
2340 Widget menu;
2341 char dialog_name[6];
2342
2343 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2344
2345 /* Number of elements seen so far, before boundary. */
2346 int left_count = 0;
2347 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2348 int boundary_seen = 0;
2349
2350 *error = NULL;
2351
2352 if (menu_items_n_panes > 1)
2353 {
2354 *error = "Multiple panes in dialog box";
2355 return Qnil;
2356 }
2357
2358 /* Create a tree of widget_value objects
2359 representing the text label and buttons. */
2360 {
2361 Lisp_Object pane_name, prefix;
2362 char *pane_string;
2363 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2364 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2365 pane_string = (NILP (pane_name)
2366 ? "" : (char *) XSTRING (pane_name)->data);
2367 prev_wv = xmalloc_widget_value ();
2368 prev_wv->value = pane_string;
2369 if (keymaps && !NILP (prefix))
2370 prev_wv->name++;
2371 prev_wv->enabled = 1;
2372 prev_wv->name = "message";
2373 first_wv = prev_wv;
2374
2375 /* Loop over all panes and items, filling in the tree. */
2376 i = MENU_ITEMS_PANE_LENGTH;
2377 while (i < menu_items_used)
2378 {
2379
2380 /* Create a new item within current pane. */
2381 Lisp_Object item_name, enable, descrip;
2382 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2383 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2384 descrip
2385 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2386
2387 if (NILP (item_name))
2388 {
2389 free_menubar_widget_value_tree (first_wv);
2390 *error = "Submenu in dialog items";
2391 return Qnil;
2392 }
2393 if (EQ (item_name, Qquote))
2394 {
2395 /* This is the boundary between left-side elts
2396 and right-side elts. Stop incrementing right_count. */
2397 boundary_seen = 1;
2398 i++;
2399 continue;
2400 }
2401 if (nb_buttons >= 9)
2402 {
2403 free_menubar_widget_value_tree (first_wv);
2404 *error = "Too many dialog items";
2405 return Qnil;
2406 }
2407
2408 wv = xmalloc_widget_value ();
2409 prev_wv->next = wv;
2410 wv->name = (char *) button_names[nb_buttons];
2411 if (!NILP (descrip))
2412 wv->key = (char *) XSTRING (descrip)->data;
2413 wv->value = (char *) XSTRING (item_name)->data;
2414 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2415 wv->enabled = !NILP (enable);
2416 prev_wv = wv;
2417
2418 if (! boundary_seen)
2419 left_count++;
2420
2421 nb_buttons++;
2422 i += MENU_ITEMS_ITEM_LENGTH;
2423 }
2424
2425 /* If the boundary was not specified,
2426 by default put half on the left and half on the right. */
2427 if (! boundary_seen)
2428 left_count = nb_buttons - nb_buttons / 2;
2429
2430 wv = xmalloc_widget_value ();
2431 wv->name = dialog_name;
2432
2433 /* Dialog boxes use a really stupid name encoding
2434 which specifies how many buttons to use
2435 and how many buttons are on the right.
2436 The Q means something also. */
2437 dialog_name[0] = 'Q';
2438 dialog_name[1] = '0' + nb_buttons;
2439 dialog_name[2] = 'B';
2440 dialog_name[3] = 'R';
2441 /* Number of buttons to put on the right. */
2442 dialog_name[4] = '0' + nb_buttons - left_count;
2443 dialog_name[5] = 0;
2444 wv->contents = first_wv;
2445 first_wv = wv;
2446 }
2447
2448 /* Actually create the dialog. */
2449 dialog_id = widget_id_tick++;
2450 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2451 f->output_data.x->widget, 1, 0,
2452 dialog_selection_callback, 0, 0);
2453 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2454 /* Free the widget_value objects we used to specify the contents. */
2455 free_menubar_widget_value_tree (first_wv);
2456
2457 /* No selection has been chosen yet. */
2458 menu_item_selection = 0;
2459
2460 /* Display the menu. */
2461 lw_pop_up_all_widgets (dialog_id);
2462 popup_activated_flag = 1;
2463
2464 /* Process events that apply to the menu. */
2465 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2466
2467 lw_destroy_all_widgets (dialog_id);
2468
2469 /* Find the selected item, and its pane, to return
2470 the proper value. */
2471 if (menu_item_selection != 0)
2472 {
2473 Lisp_Object prefix;
2474
2475 prefix = Qnil;
2476 i = 0;
2477 while (i < menu_items_used)
2478 {
2479 Lisp_Object entry;
2480
2481 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2482 {
2483 prefix
2484 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2485 i += MENU_ITEMS_PANE_LENGTH;
2486 }
2487 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2488 {
2489 /* This is the boundary between left-side elts and
2490 right-side elts. */
2491 ++i;
2492 }
2493 else
2494 {
2495 entry
2496 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2497 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2498 {
2499 if (keymaps != 0)
2500 {
2501 entry = Fcons (entry, Qnil);
2502 if (!NILP (prefix))
2503 entry = Fcons (prefix, entry);
2504 }
2505 return entry;
2506 }
2507 i += MENU_ITEMS_ITEM_LENGTH;
2508 }
2509 }
2510 }
2511
2512 return Qnil;
2513 }
2514
2515 #else /* not USE_X_TOOLKIT */
2516
2517 /* The frame of the last activated non-toolkit menu bar.
2518 Used to generate menu help events. */
2519
2520 static struct frame *menu_help_frame;
2521
2522
2523 /* Show help HELP_STRING, or clear help if HELP_STRING is null.
2524
2525 PANE is the pane number, and ITEM is the menu item number in
2526 the menu (currently not used).
2527
2528 This cannot be done with generating a HELP_EVENT because
2529 XMenuActivate contains a loop that doesn't let Emacs process
2530 keyboard events. */
2531
2532 static void
2533 menu_help_callback (help_string, pane, item)
2534 char *help_string;
2535 int pane, item;
2536 {
2537 extern Lisp_Object Qmenu_item;
2538 Lisp_Object *first_item;
2539 Lisp_Object pane_name;
2540 Lisp_Object menu_object;
2541
2542 first_item = XVECTOR (menu_items)->contents;
2543 if (EQ (first_item[0], Qt))
2544 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2545 else if (EQ (first_item[0], Qquote))
2546 /* This shouldn't happen, see xmenu_show. */
2547 pane_name = empty_string;
2548 else
2549 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2550
2551 /* (menu-item MENU-NAME PANE-NUMBER) */
2552 menu_object = Fcons (Qmenu_item,
2553 Fcons (pane_name,
2554 Fcons (make_number (pane), Qnil)));
2555 show_help_echo (help_string ? build_string (help_string) : Qnil,
2556 Qnil, menu_object, make_number (item), 1);
2557 }
2558
2559
2560 static Lisp_Object
2561 xmenu_show (f, x, y, for_click, keymaps, title, error)
2562 FRAME_PTR f;
2563 int x, y;
2564 int for_click;
2565 int keymaps;
2566 Lisp_Object title;
2567 char **error;
2568 {
2569 Window root;
2570 XMenu *menu;
2571 int pane, selidx, lpane, status;
2572 Lisp_Object entry, pane_prefix;
2573 char *datap;
2574 int ulx, uly, width, height;
2575 int dispwidth, dispheight;
2576 int i, j;
2577 int maxwidth;
2578 int dummy_int;
2579 unsigned int dummy_uint;
2580
2581 *error = 0;
2582 if (menu_items_n_panes == 0)
2583 return Qnil;
2584
2585 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2586 {
2587 *error = "Empty menu";
2588 return Qnil;
2589 }
2590
2591 /* Figure out which root window F is on. */
2592 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2593 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2594 &dummy_uint, &dummy_uint);
2595
2596 /* Make the menu on that window. */
2597 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2598 if (menu == NULL)
2599 {
2600 *error = "Can't create menu";
2601 return Qnil;
2602 }
2603
2604 #ifdef HAVE_X_WINDOWS
2605 /* Adjust coordinates to relative to the outer (window manager) window. */
2606 {
2607 Window child;
2608 int win_x = 0, win_y = 0;
2609
2610 /* Find the position of the outside upper-left corner of
2611 the inner window, with respect to the outer window. */
2612 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2613 {
2614 BLOCK_INPUT;
2615 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2616
2617 /* From-window, to-window. */
2618 f->output_data.x->window_desc,
2619 f->output_data.x->parent_desc,
2620
2621 /* From-position, to-position. */
2622 0, 0, &win_x, &win_y,
2623
2624 /* Child of window. */
2625 &child);
2626 UNBLOCK_INPUT;
2627 x += win_x;
2628 y += win_y;
2629 }
2630 }
2631 #endif /* HAVE_X_WINDOWS */
2632
2633 /* Adjust coordinates to be root-window-relative. */
2634 x += f->output_data.x->left_pos;
2635 y += f->output_data.x->top_pos;
2636
2637 /* Create all the necessary panes and their items. */
2638 i = 0;
2639 while (i < menu_items_used)
2640 {
2641 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2642 {
2643 /* Create a new pane. */
2644 Lisp_Object pane_name, prefix;
2645 char *pane_string;
2646
2647 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2648 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2649 pane_string = (NILP (pane_name)
2650 ? "" : (char *) XSTRING (pane_name)->data);
2651 if (keymaps && !NILP (prefix))
2652 pane_string++;
2653
2654 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2655 if (lpane == XM_FAILURE)
2656 {
2657 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2658 *error = "Can't create pane";
2659 return Qnil;
2660 }
2661 i += MENU_ITEMS_PANE_LENGTH;
2662
2663 /* Find the width of the widest item in this pane. */
2664 maxwidth = 0;
2665 j = i;
2666 while (j < menu_items_used)
2667 {
2668 Lisp_Object item;
2669 item = XVECTOR (menu_items)->contents[j];
2670 if (EQ (item, Qt))
2671 break;
2672 if (NILP (item))
2673 {
2674 j++;
2675 continue;
2676 }
2677 width = STRING_BYTES (XSTRING (item));
2678 if (width > maxwidth)
2679 maxwidth = width;
2680
2681 j += MENU_ITEMS_ITEM_LENGTH;
2682 }
2683 }
2684 /* Ignore a nil in the item list.
2685 It's meaningful only for dialog boxes. */
2686 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2687 i += 1;
2688 else
2689 {
2690 /* Create a new item within current pane. */
2691 Lisp_Object item_name, enable, descrip, help;
2692 unsigned char *item_data;
2693 char *help_string;
2694
2695 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2696 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2697 descrip
2698 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2699 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2700 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2701
2702 if (!NILP (descrip))
2703 {
2704 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2705 #ifdef C_ALLOCA
2706 Lisp_Object spacer;
2707 spacer = Fmake_string (make_number (gap), make_number (' '));
2708 item_name = concat2 (item_name, spacer);
2709 item_name = concat2 (item_name, descrip);
2710 item_data = XSTRING (item_name)->data;
2711 #else
2712 /* if alloca is fast, use that to make the space,
2713 to reduce gc needs. */
2714 item_data
2715 = (unsigned char *) alloca (maxwidth
2716 + STRING_BYTES (XSTRING (descrip)) + 1);
2717 bcopy (XSTRING (item_name)->data, item_data,
2718 STRING_BYTES (XSTRING (item_name)));
2719 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2720 item_data[j] = ' ';
2721 bcopy (XSTRING (descrip)->data, item_data + j,
2722 STRING_BYTES (XSTRING (descrip)));
2723 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2724 #endif
2725 }
2726 else
2727 item_data = XSTRING (item_name)->data;
2728
2729 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2730 menu, lpane, 0, item_data,
2731 !NILP (enable), help_string)
2732 == XM_FAILURE)
2733 {
2734 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2735 *error = "Can't add selection to menu";
2736 return Qnil;
2737 }
2738 i += MENU_ITEMS_ITEM_LENGTH;
2739 }
2740 }
2741
2742 /* All set and ready to fly. */
2743 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2744 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2745 dispheight = DisplayHeight (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2746 x = min (x, dispwidth);
2747 y = min (y, dispheight);
2748 x = max (x, 1);
2749 y = max (y, 1);
2750 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2751 &ulx, &uly, &width, &height);
2752 if (ulx+width > dispwidth)
2753 {
2754 x -= (ulx + width) - dispwidth;
2755 ulx = dispwidth - width;
2756 }
2757 if (uly+height > dispheight)
2758 {
2759 y -= (uly + height) - dispheight;
2760 uly = dispheight - height;
2761 }
2762 if (ulx < 0) x -= ulx;
2763 if (uly < 0) y -= uly;
2764
2765 XMenuSetAEQ (menu, TRUE);
2766 XMenuSetFreeze (menu, TRUE);
2767 pane = selidx = 0;
2768
2769 /* Help display under X won't work because XMenuActivate contains
2770 a loop that doesn't give Emacs a chance to process it. */
2771 menu_help_frame = f;
2772 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2773 x, y, ButtonReleaseMask, &datap,
2774 menu_help_callback);
2775
2776
2777 #ifdef HAVE_X_WINDOWS
2778 /* Assume the mouse has moved out of the X window.
2779 If it has actually moved in, we will get an EnterNotify. */
2780 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2781 #endif
2782
2783 switch (status)
2784 {
2785 case XM_SUCCESS:
2786 #ifdef XDEBUG
2787 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2788 #endif
2789
2790 /* Find the item number SELIDX in pane number PANE. */
2791 i = 0;
2792 while (i < menu_items_used)
2793 {
2794 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2795 {
2796 if (pane == 0)
2797 pane_prefix
2798 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2799 pane--;
2800 i += MENU_ITEMS_PANE_LENGTH;
2801 }
2802 else
2803 {
2804 if (pane == -1)
2805 {
2806 if (selidx == 0)
2807 {
2808 entry
2809 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2810 if (keymaps != 0)
2811 {
2812 entry = Fcons (entry, Qnil);
2813 if (!NILP (pane_prefix))
2814 entry = Fcons (pane_prefix, entry);
2815 }
2816 break;
2817 }
2818 selidx--;
2819 }
2820 i += MENU_ITEMS_ITEM_LENGTH;
2821 }
2822 }
2823 break;
2824
2825 case XM_FAILURE:
2826 *error = "Can't activate menu";
2827 case XM_IA_SELECT:
2828 case XM_NO_SELECT:
2829 entry = Qnil;
2830 break;
2831 }
2832 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2833
2834 #ifdef HAVE_X_WINDOWS
2835 /* State that no mouse buttons are now held.
2836 (The oldXMenu code doesn't track this info for us.)
2837 That is not necessarily true, but the fiction leads to reasonable
2838 results, and it is a pain to ask which are actually held now. */
2839 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2840 #endif
2841
2842 return entry;
2843 }
2844
2845 #endif /* not USE_X_TOOLKIT */
2846
2847 #endif /* HAVE_MENUS */
2848 \f
2849 void
2850 syms_of_xmenu ()
2851 {
2852 staticpro (&menu_items);
2853 menu_items = Qnil;
2854
2855 Qdebug_on_next_call = intern ("debug-on-next-call");
2856 staticpro (&Qdebug_on_next_call);
2857
2858 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2859 doc: /* Frame for which we are updating a menu.
2860 The enable predicate for a menu command should check this variable. */);
2861 Vmenu_updating_frame = Qnil;
2862
2863 #ifdef USE_X_TOOLKIT
2864 widget_id_tick = (1<<16);
2865 next_menubar_widget_id = 1;
2866 #endif
2867
2868 defsubr (&Sx_popup_menu);
2869 #ifdef HAVE_MENUS
2870 defsubr (&Sx_popup_dialog);
2871 #endif
2872 }