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1 /* Terminal hooks for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1992, 1999, 2001, 2002, 2003, 2004,
3 2005, 2006, 2007 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 3, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA.
21
22 Tim Fleehart (apollo@online.com) 1-17-92
23 Geoff Voelker (voelker@cs.washington.edu) 9-12-93
24 */
25
26
27 #include <config.h>
28
29 #include <stdlib.h>
30 #include <stdio.h>
31 #include <windows.h>
32 #include <string.h>
33
34 #include "lisp.h"
35 #include "character.h"
36 #include "coding.h"
37 #include "disptab.h"
38 #include "frame.h"
39 #include "termhooks.h"
40 #include "termchar.h"
41 #include "dispextern.h"
42 #include "w32inevt.h"
43
44 /* from window.c */
45 extern Lisp_Object Frecenter ();
46
47 /* from keyboard.c */
48 extern int detect_input_pending ();
49
50 /* from sysdep.c */
51 extern int read_input_pending ();
52
53 static void w32con_move_cursor (struct frame *f, int row, int col);
54 static void w32con_clear_to_end (struct frame *f);
55 static void w32con_clear_frame (struct frame *f);
56 static void w32con_clear_end_of_line (struct frame *f, int);
57 static void w32con_ins_del_lines (struct frame *f, int vpos, int n);
58 static void w32con_insert_glyphs (struct frame *f, struct glyph *start, int len);
59 static void w32con_write_glyphs (struct frame *f, struct glyph *string, int len);
60 static void w32con_delete_glyphs (struct frame *f, int n);
61 static void w32con_reset_terminal_modes (struct terminal *t);
62 static void w32con_set_terminal_modes (struct terminal *t);
63 static void w32con_set_terminal_window (struct frame *f, int size);
64 static void w32con_update_begin (struct frame * f);
65 static void w32con_update_end (struct frame * f);
66 static WORD w32_face_attributes (struct frame *f, int face_id);
67
68 static COORD cursor_coords;
69 static HANDLE prev_screen, cur_screen;
70 static WORD char_attr_normal;
71 static DWORD prev_console_mode;
72
73 #ifndef USE_SEPARATE_SCREEN
74 static CONSOLE_CURSOR_INFO prev_console_cursor;
75 #endif
76
77 extern Lisp_Object Vtty_defined_color_alist;
78
79 /* Determine whether to make frame dimensions match the screen buffer,
80 or the current window size. The former is desirable when running
81 over telnet, while the latter is more useful when working directly at
82 the console with a large scroll-back buffer. */
83 int w32_use_full_screen_buffer;
84 HANDLE keyboard_handle;
85
86
87 /* Setting this as the ctrl handler prevents emacs from being killed when
88 someone hits ^C in a 'suspended' session (child shell).
89 Also ignore Ctrl-Break signals. */
90
91 BOOL
92 ctrl_c_handler (unsigned long type)
93 {
94 /* Only ignore "interrupt" events when running interactively. */
95 return (!noninteractive
96 && (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT));
97 }
98
99
100 /* Move the cursor to (ROW, COL) on FRAME. */
101 static void
102 w32con_move_cursor (struct frame *f, int row, int col)
103 {
104 cursor_coords.X = col;
105 cursor_coords.Y = row;
106
107 /* TODO: for multi-tty support, cur_screen should be replaced with a
108 reference to the terminal for this frame. */
109 SetConsoleCursorPosition (cur_screen, cursor_coords);
110 }
111
112 /* Clear from cursor to end of screen. */
113 static void
114 w32con_clear_to_end (struct frame *f)
115 {
116 w32con_clear_end_of_line (f, FRAME_COLS (f) - 1);
117 w32con_ins_del_lines (f, cursor_coords.Y, FRAME_LINES (f) - cursor_coords.Y - 1);
118 }
119
120 /* Clear the frame. */
121 static void
122 w32con_clear_frame (struct frame *f)
123 {
124 COORD dest;
125 int n;
126 DWORD r;
127 CONSOLE_SCREEN_BUFFER_INFO info;
128
129 GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &info);
130
131 /* Remember that the screen buffer might be wider than the window. */
132 n = FRAME_LINES (f) * info.dwSize.X;
133 dest.X = dest.Y = 0;
134
135 FillConsoleOutputAttribute (cur_screen, char_attr_normal, n, dest, &r);
136 FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r);
137
138 w32con_move_cursor (f, 0, 0);
139 }
140
141
142 static struct glyph glyph_base[256];
143 static BOOL ceol_initialized = FALSE;
144
145 /* Clear from Cursor to end (what's "standout marker"?). */
146 static void
147 w32con_clear_end_of_line (struct frame *f, int end)
148 {
149 if (!ceol_initialized)
150 {
151 int i;
152 for (i = 0; i < 256; i++)
153 {
154 memcpy (&glyph_base[i], &space_glyph, sizeof (struct glyph));
155 }
156 ceol_initialized = TRUE;
157 }
158 w32con_write_glyphs (f, glyph_base, end - cursor_coords.X); /* fencepost ? */
159 }
160
161 /* Insert n lines at vpos. if n is negative delete -n lines. */
162 static void
163 w32con_ins_del_lines (struct frame *f, int vpos, int n)
164 {
165 int i, nb;
166 SMALL_RECT scroll;
167 SMALL_RECT clip;
168 COORD dest;
169 CHAR_INFO fill;
170
171 if (n < 0)
172 {
173 scroll.Top = vpos - n;
174 scroll.Bottom = FRAME_LINES (f);
175 dest.Y = vpos;
176 }
177 else
178 {
179 scroll.Top = vpos;
180 scroll.Bottom = FRAME_LINES (f) - n;
181 dest.Y = vpos + n;
182 }
183 clip.Top = clip.Left = scroll.Left = 0;
184 clip.Right = scroll.Right = FRAME_COLS (f);
185 clip.Bottom = FRAME_LINES (f);
186
187 dest.X = 0;
188
189 fill.Char.AsciiChar = 0x20;
190 fill.Attributes = char_attr_normal;
191
192 ScrollConsoleScreenBuffer (cur_screen, &scroll, &clip, dest, &fill);
193
194 /* Here we have to deal with a w32 console flake: If the scroll
195 region looks like abc and we scroll c to a and fill with d we get
196 cbd... if we scroll block c one line at a time to a, we get cdd...
197 Emacs expects cdd consistently... So we have to deal with that
198 here... (this also occurs scrolling the same way in the other
199 direction. */
200
201 if (n > 0)
202 {
203 if (scroll.Bottom < dest.Y)
204 {
205 for (i = scroll.Bottom; i < dest.Y; i++)
206 {
207 w32con_move_cursor (f, i, 0);
208 w32con_clear_end_of_line (f, FRAME_COLS (f));
209 }
210 }
211 }
212 else
213 {
214 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1;
215
216 if (nb < scroll.Top)
217 {
218 for (i = nb; i < scroll.Top; i++)
219 {
220 w32con_move_cursor (f, i, 0);
221 w32con_clear_end_of_line (f, FRAME_COLS (f));
222 }
223 }
224 }
225
226 cursor_coords.X = 0;
227 cursor_coords.Y = vpos;
228 }
229
230 #undef LEFT
231 #undef RIGHT
232 #define LEFT 1
233 #define RIGHT 0
234
235 static void
236 scroll_line (struct frame *f, int dist, int direction)
237 {
238 /* The idea here is to implement a horizontal scroll in one line to
239 implement delete and half of insert. */
240 SMALL_RECT scroll, clip;
241 COORD dest;
242 CHAR_INFO fill;
243
244 clip.Top = scroll.Top = clip.Bottom = scroll.Bottom = cursor_coords.Y;
245 clip.Left = 0;
246 clip.Right = FRAME_COLS (f);
247
248 if (direction == LEFT)
249 {
250 scroll.Left = cursor_coords.X + dist;
251 scroll.Right = FRAME_COLS (f) - 1;
252 }
253 else
254 {
255 scroll.Left = cursor_coords.X;
256 scroll.Right = FRAME_COLS (f) - dist - 1;
257 }
258
259 dest.X = cursor_coords.X;
260 dest.Y = cursor_coords.Y;
261
262 fill.Char.AsciiChar = 0x20;
263 fill.Attributes = char_attr_normal;
264
265 ScrollConsoleScreenBuffer (cur_screen, &scroll, &clip, dest, &fill);
266 }
267
268
269 /* If start is zero insert blanks instead of a string at start ?. */
270 static void
271 w32con_insert_glyphs (struct frame *f, register struct glyph *start, register int len)
272 {
273 scroll_line (f, len, RIGHT);
274
275 /* Move len chars to the right starting at cursor_coords, fill with blanks */
276 if (start)
277 {
278 /* Print the first len characters of start, cursor_coords.X adjusted
279 by write_glyphs. */
280
281 w32con_write_glyphs (f, start, len);
282 }
283 else
284 {
285 w32con_clear_end_of_line (f, cursor_coords.X + len);
286 }
287 }
288
289 extern unsigned char *encode_terminal_code P_ ((struct glyph *, int,
290 struct coding_system *));
291
292 static void
293 w32con_write_glyphs (struct frame *f, register struct glyph *string,
294 register int len)
295 {
296 DWORD r;
297 WORD char_attr;
298 unsigned char *conversion_buffer;
299 struct coding_system *coding;
300
301 if (len <= 0)
302 return;
303
304 /* If terminal_coding does any conversion, use it, otherwise use
305 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
306 because it always return 1 if the member src_multibyte is 1. */
307 coding = (FRAME_TERMINAL_CODING (f)->common_flags & CODING_REQUIRE_ENCODING_MASK
308 ? FRAME_TERMINAL_CODING (f) : &safe_terminal_coding);
309 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
310 the tail. */
311 coding->mode &= ~CODING_MODE_LAST_BLOCK;
312
313 while (len > 0)
314 {
315 /* Identify a run of glyphs with the same face. */
316 int face_id = string->face_id;
317 int n;
318
319 for (n = 1; n < len; ++n)
320 if (string[n].face_id != face_id)
321 break;
322
323 /* Turn appearance modes of the face of the run on. */
324 char_attr = w32_face_attributes (f, face_id);
325
326 if (n == len)
327 /* This is the last run. */
328 coding->mode |= CODING_MODE_LAST_BLOCK;
329 conversion_buffer = encode_terminal_code (string, n, coding);
330 if (coding->produced > 0)
331 {
332 /* Set the attribute for these characters. */
333 if (!FillConsoleOutputAttribute (cur_screen, char_attr,
334 coding->produced, cursor_coords,
335 &r))
336 {
337 printf ("Failed writing console attributes: %d\n",
338 GetLastError ());
339 fflush (stdout);
340 }
341
342 /* Write the characters. */
343 if (!WriteConsoleOutputCharacter (cur_screen, conversion_buffer,
344 coding->produced, cursor_coords,
345 &r))
346 {
347 printf ("Failed writing console characters: %d\n",
348 GetLastError ());
349 fflush (stdout);
350 }
351
352 cursor_coords.X += coding->produced;
353 w32con_move_cursor (f, cursor_coords.Y, cursor_coords.X);
354 }
355 len -= n;
356 string += n;
357 }
358 }
359
360
361 static void
362 w32con_delete_glyphs (struct frame *f, int n)
363 {
364 /* delete chars means scroll chars from cursor_coords.X + n to
365 cursor_coords.X, anything beyond the edge of the screen should
366 come out empty... */
367
368 scroll_line (f, n, LEFT);
369 }
370
371 static unsigned int sound_type = 0xFFFFFFFF;
372 #define MB_EMACS_SILENT (0xFFFFFFFF - 1)
373
374 void
375 w32_sys_ring_bell (struct frame *f)
376 {
377 if (sound_type == 0xFFFFFFFF)
378 {
379 Beep (666, 100);
380 }
381 else if (sound_type == MB_EMACS_SILENT)
382 {
383 /* Do nothing. */
384 }
385 else
386 MessageBeep (sound_type);
387 }
388
389 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0,
390 doc: /* Set the sound generated when the bell is rung.
391 SOUND is 'asterisk, 'exclamation, 'hand, 'question, 'ok, or 'silent
392 to use the corresponding system sound for the bell. The 'silent sound
393 prevents Emacs from making any sound at all.
394 SOUND is nil to use the normal beep. */)
395 (sound)
396 Lisp_Object sound;
397 {
398 CHECK_SYMBOL (sound);
399
400 if (NILP (sound))
401 sound_type = 0xFFFFFFFF;
402 else if (EQ (sound, intern ("asterisk")))
403 sound_type = MB_ICONASTERISK;
404 else if (EQ (sound, intern ("exclamation")))
405 sound_type = MB_ICONEXCLAMATION;
406 else if (EQ (sound, intern ("hand")))
407 sound_type = MB_ICONHAND;
408 else if (EQ (sound, intern ("question")))
409 sound_type = MB_ICONQUESTION;
410 else if (EQ (sound, intern ("ok")))
411 sound_type = MB_OK;
412 else if (EQ (sound, intern ("silent")))
413 sound_type = MB_EMACS_SILENT;
414 else
415 sound_type = 0xFFFFFFFF;
416
417 return sound;
418 }
419
420 static void
421 w32con_reset_terminal_modes (struct terminal *t)
422 {
423 COORD dest;
424 CONSOLE_SCREEN_BUFFER_INFO info;
425 int n;
426 DWORD r;
427
428 /* Clear the complete screen buffer. This is required because Emacs
429 sets the cursor position to the top of the buffer, but there might
430 be other output below the bottom of the Emacs frame if the screen buffer
431 is larger than the window size. */
432 GetConsoleScreenBufferInfo (cur_screen, &info);
433 dest.X = 0;
434 dest.Y = 0;
435 n = info.dwSize.X * info.dwSize.Y;
436
437 FillConsoleOutputAttribute (cur_screen, char_attr_normal, n, dest, &r);
438 FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r);
439 /* Now that the screen is clear, put the cursor at the top. */
440 SetConsoleCursorPosition (cur_screen, dest);
441
442 #ifdef USE_SEPARATE_SCREEN
443 SetConsoleActiveScreenBuffer (prev_screen);
444 #else
445 SetConsoleCursorInfo (prev_screen, &prev_console_cursor);
446 #endif
447
448 SetConsoleMode (keyboard_handle, prev_console_mode);
449 }
450
451 static void
452 w32con_set_terminal_modes (struct terminal *t)
453 {
454 CONSOLE_CURSOR_INFO cci;
455
456 /* make cursor big and visible (100 on Win95 makes it disappear) */
457 cci.dwSize = 99;
458 cci.bVisible = TRUE;
459 (void) SetConsoleCursorInfo (cur_screen, &cci);
460
461 SetConsoleActiveScreenBuffer (cur_screen);
462
463 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT);
464
465 /* Initialize input mode: interrupt_input off, no flow control, allow
466 8 bit character input, standard quit char. */
467 Fset_input_mode (Qnil, Qnil, make_number (2), Qnil);
468 }
469
470 /* hmmm... perhaps these let us bracket screen changes so that we can flush
471 clumps rather than one-character-at-a-time...
472
473 we'll start with not moving the cursor while an update is in progress. */
474 static void
475 w32con_update_begin (struct frame * f)
476 {
477 }
478
479 static void
480 w32con_update_end (struct frame * f)
481 {
482 SetConsoleCursorPosition (cur_screen, cursor_coords);
483 }
484
485 static void
486 w32con_set_terminal_window (struct frame *f, int size)
487 {
488 }
489
490 /***********************************************************************
491 Faces
492 ***********************************************************************/
493
494
495 /* Turn appearances of face FACE_ID on tty frame F on. */
496
497 static WORD
498 w32_face_attributes (f, face_id)
499 struct frame *f;
500 int face_id;
501 {
502 WORD char_attr;
503 struct face *face = FACE_FROM_ID (f, face_id);
504
505 xassert (face != NULL);
506
507 char_attr = char_attr_normal;
508
509 /* Reverse the default color if requested. If background and
510 foreground are specified, then they have been reversed already. */
511 if (face->tty_reverse_p)
512 char_attr = (char_attr & 0xff00) + ((char_attr & 0x000f) << 4)
513 + ((char_attr & 0x00f0) >> 4);
514
515 /* Before the terminal is properly initialized, all colors map to 0.
516 Don't try to resolve them. */
517 if (NILP (Vtty_defined_color_alist))
518 return char_attr;
519
520 /* Colors should be in the range 0...15 unless they are one of
521 FACE_TTY_DEFAULT_COLOR, FACE_TTY_DEFAULT_FG_COLOR or
522 FACE_TTY_DEFAULT_BG_COLOR. Other out of range colors are
523 invalid, so it is better to use the default color if they ever
524 get through to here. */
525 if (face->foreground >= 0 && face->foreground < 16)
526 char_attr = (char_attr & 0xfff0) + face->foreground;
527
528 if (face->background >= 0 && face->background < 16)
529 char_attr = (char_attr & 0xff0f) + (face->background << 4);
530
531 return char_attr;
532 }
533
534
535
536 /* Given a color index, return its standard name. */
537 Lisp_Object
538 vga_stdcolor_name (int idx)
539 {
540 /* Standard VGA colors, in the order of their standard numbering
541 in the default VGA palette. */
542 static char *vga_colors[16] = {
543 "black", "blue", "green", "cyan", "red", "magenta", "brown",
544 "lightgray", "darkgray", "lightblue", "lightgreen", "lightcyan",
545 "lightred", "lightmagenta", "yellow", "white"
546 };
547
548 extern Lisp_Object Qunspecified;
549
550 if (idx >= 0 && idx < sizeof (vga_colors) / sizeof (vga_colors[0]))
551 return build_string (vga_colors[idx]);
552 else
553 return Qunspecified; /* meaning the default */
554 }
555
556 typedef int (*term_hook) ();
557
558 void
559 initialize_w32_display (struct terminal *term)
560 {
561 CONSOLE_SCREEN_BUFFER_INFO info;
562
563 term->rif = 0; /* No window based redisplay on the console. */
564 term->cursor_to_hook = w32con_move_cursor;
565 term->raw_cursor_to_hook = w32con_move_cursor;
566 term->clear_to_end_hook = w32con_clear_to_end;
567 term->clear_frame_hook = w32con_clear_frame;
568 term->clear_end_of_line_hook = w32con_clear_end_of_line;
569 term->ins_del_lines_hook = w32con_ins_del_lines;
570 term->insert_glyphs_hook = w32con_insert_glyphs;
571 term->write_glyphs_hook = w32con_write_glyphs;
572 term->delete_glyphs_hook = w32con_delete_glyphs;
573 term->ring_bell_hook = w32_sys_ring_bell;
574 term->reset_terminal_modes_hook = w32con_reset_terminal_modes;
575 term->set_terminal_modes_hook = w32con_set_terminal_modes;
576 term->set_terminal_window_hook = w32con_set_terminal_window;
577 term->update_begin_hook = w32con_update_begin;
578 term->update_end_hook = w32con_update_end;
579
580 term->read_socket_hook = w32_console_read_socket;
581 term->mouse_position_hook = w32_console_mouse_position;
582
583 /* The following are not used on the console. */
584 term->frame_rehighlight_hook = 0;
585 term->frame_raise_lower_hook = 0;
586 term->set_vertical_scroll_bar_hook = 0;
587 term->condemn_scroll_bars_hook = 0;
588 term->redeem_scroll_bar_hook = 0;
589 term->judge_scroll_bars_hook = 0;
590 term->frame_up_to_date_hook = 0;
591
592 /* Initialize interrupt_handle. */
593 init_crit ();
594
595 /* Remember original console settings. */
596 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE);
597 GetConsoleMode (keyboard_handle, &prev_console_mode);
598
599 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE);
600
601 #ifdef USE_SEPARATE_SCREEN
602 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE,
603 0, NULL,
604 CONSOLE_TEXTMODE_BUFFER,
605 NULL);
606
607 if (cur_screen == INVALID_HANDLE_VALUE)
608 {
609 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n");
610 printf ("LastError = 0x%lx\n", GetLastError ());
611 fflush (stdout);
612 exit (0);
613 }
614 #else
615 cur_screen = prev_screen;
616 GetConsoleCursorInfo (prev_screen, &prev_console_cursor);
617 #endif
618
619 /* Respect setting of LINES and COLUMNS environment variables. */
620 {
621 char * lines = getenv("LINES");
622 char * columns = getenv("COLUMNS");
623
624 if (lines != NULL && columns != NULL)
625 {
626 SMALL_RECT new_win_dims;
627 COORD new_size;
628
629 new_size.X = atoi (columns);
630 new_size.Y = atoi (lines);
631
632 GetConsoleScreenBufferInfo (cur_screen, &info);
633
634 /* Shrink the window first, so the buffer dimensions can be
635 reduced if necessary. */
636 new_win_dims.Top = 0;
637 new_win_dims.Left = 0;
638 new_win_dims.Bottom = min (new_size.Y, info.dwSize.Y) - 1;
639 new_win_dims.Right = min (new_size.X, info.dwSize.X) - 1;
640 SetConsoleWindowInfo (cur_screen, TRUE, &new_win_dims);
641
642 SetConsoleScreenBufferSize (cur_screen, new_size);
643
644 /* Set the window size to match the buffer dimension. */
645 new_win_dims.Top = 0;
646 new_win_dims.Left = 0;
647 new_win_dims.Bottom = new_size.Y - 1;
648 new_win_dims.Right = new_size.X - 1;
649 SetConsoleWindowInfo (cur_screen, TRUE, &new_win_dims);
650 }
651 }
652
653 GetConsoleScreenBufferInfo (cur_screen, &info);
654
655 char_attr_normal = info.wAttributes;
656
657 /* Determine if the info returned by GetConsoleScreenBufferInfo
658 is realistic. Old MS Telnet servers used to only fill out
659 the dwSize portion, even modern one fill the whole struct with
660 garbage when using non-MS telnet clients. */
661 if ((w32_use_full_screen_buffer
662 && (info.dwSize.Y < 20 || info.dwSize.Y > 100
663 || info.dwSize.X < 40 || info.dwSize.X > 200))
664 || (!w32_use_full_screen_buffer
665 && (info.srWindow.Bottom - info.srWindow.Top < 20
666 || info.srWindow.Bottom - info.srWindow.Top > 100
667 || info.srWindow.Right - info.srWindow.Left < 40
668 || info.srWindow.Right - info.srWindow.Left > 100)))
669 {
670 FRAME_LINES (SELECTED_FRAME ()) = 25;
671 SET_FRAME_COLS (SELECTED_FRAME (), 80);
672 }
673
674 else if (w32_use_full_screen_buffer)
675 {
676 FRAME_LINES (SELECTED_FRAME ()) = info.dwSize.Y; /* lines per page */
677 SET_FRAME_COLS (SELECTED_FRAME (), info.dwSize.X); /* characters per line */
678 }
679 else
680 {
681 /* Lines per page. Use buffer coords instead of buffer size. */
682 FRAME_LINES (SELECTED_FRAME ()) = 1 + info.srWindow.Bottom -
683 info.srWindow.Top;
684 /* Characters per line. Use buffer coords instead of buffer size. */
685 SET_FRAME_COLS (SELECTED_FRAME (), 1 + info.srWindow.Right -
686 info.srWindow.Left);
687 }
688
689 /* Setup w32_display_info structure for this frame. */
690
691 w32_initialize_display_info (build_string ("Console"));
692
693 }
694
695
696 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0,
697 doc: /* Set screen colors. */)
698 (foreground, background)
699 Lisp_Object foreground;
700 Lisp_Object background;
701 {
702 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4);
703
704 Frecenter (Qnil);
705 return Qt;
706 }
707
708 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0,
709 doc: /* Set cursor size. */)
710 (size)
711 Lisp_Object size;
712 {
713 CONSOLE_CURSOR_INFO cci;
714 cci.dwSize = XFASTINT (size);
715 cci.bVisible = TRUE;
716 (void) SetConsoleCursorInfo (cur_screen, &cci);
717
718 return Qt;
719 }
720
721 void
722 syms_of_ntterm ()
723 {
724 DEFVAR_BOOL ("w32-use-full-screen-buffer",
725 &w32_use_full_screen_buffer,
726 doc: /* Non-nil means make terminal frames use the full screen buffer dimensions.
727 This is desirable when running Emacs over telnet.
728 A value of nil means use the current console window dimensions; this
729 may be preferrable when working directly at the console with a large
730 scroll-back buffer. */);
731 w32_use_full_screen_buffer = 0;
732
733 defsubr (&Sset_screen_color);
734 defsubr (&Sset_cursor_size);
735 defsubr (&Sset_message_beep);
736 }
737
738 /* arch-tag: a390a07f-f661-42bc-aeb4-e6d8bf860337
739 (do not change this comment) */