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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/markers
7 @node Markers, Text, Positions, Top
8 @chapter Markers
9 @cindex markers
10
11 A @dfn{marker} is a Lisp object used to specify a position in a buffer
12 relative to the surrounding text. A marker changes its offset from the
13 beginning of the buffer automatically whenever text is inserted or
14 deleted, so that it stays with the two characters on either side of it.
15
16 @menu
17 * Overview of Markers:: The components of a marker, and how it relocates.
18 * Predicates on Markers:: Testing whether an object is a marker.
19 * Creating Markers:: Making empty markers or markers at certain places.
20 * Information from Markers:: Finding the marker's buffer or character position.
21 * Marker Insertion Types:: Two ways a marker can relocate when you
22 insert where it points.
23 * Moving Markers:: Moving the marker to a new buffer or position.
24 * The Mark:: How ``the mark'' is implemented with a marker.
25 * The Region:: How to access ``the region''.
26 @end menu
27
28 @node Overview of Markers
29 @section Overview of Markers
30
31 A marker specifies a buffer and a position in that buffer. The
32 marker can be used to represent a position in the functions that
33 require one, just as an integer could be used. In that case, the
34 marker's buffer is normally ignored. Of course, a marker used in this
35 way usually points to a position in the buffer that the function
36 operates on, but that is entirely the programmer's responsibility.
37 @xref{Positions}, for a complete description of positions.
38
39 A marker has two attributes: the marker position, and the marker
40 buffer. The marker position is an integer that is equivalent (at a
41 given time) to the marker as a position in that buffer. But the
42 marker's position value can change often during the life of the marker.
43 Insertion and deletion of text in the buffer relocate the marker. The
44 idea is that a marker positioned between two characters remains between
45 those two characters despite insertion and deletion elsewhere in the
46 buffer. Relocation changes the integer equivalent of the marker.
47
48 @cindex marker relocation
49 Deleting text around a marker's position leaves the marker between the
50 characters immediately before and after the deleted text. Inserting
51 text at the position of a marker normally leaves the marker either in
52 front of or after the new text, depending on the marker's @dfn{insertion
53 type} (@pxref{Marker Insertion Types})---unless the insertion is done
54 with @code{insert-before-markers} (@pxref{Insertion}).
55
56 @cindex marker garbage collection
57 Insertion and deletion in a buffer must check all the markers and
58 relocate them if necessary. This slows processing in a buffer with a
59 large number of markers. For this reason, it is a good idea to make a
60 marker point nowhere if you are sure you don't need it any more.
61 Unreferenced markers are garbage collected eventually, but until then
62 will continue to use time if they do point somewhere.
63
64 @cindex markers as numbers
65 Because it is common to perform arithmetic operations on a marker
66 position, most of the arithmetic operations (including @code{+} and
67 @code{-}) accept markers as arguments. In such cases, the marker
68 stands for its current position.
69
70 Here are examples of creating markers, setting markers, and moving point
71 to markers:
72
73 @example
74 @group
75 ;; @r{Make a new marker that initially does not point anywhere:}
76 (setq m1 (make-marker))
77 @result{} #<marker in no buffer>
78 @end group
79
80 @group
81 ;; @r{Set @code{m1} to point between the 99th and 100th characters}
82 ;; @r{in the current buffer:}
83 (set-marker m1 100)
84 @result{} #<marker at 100 in markers.texi>
85 @end group
86
87 @group
88 ;; @r{Now insert one character at the beginning of the buffer:}
89 (goto-char (point-min))
90 @result{} 1
91 (insert "Q")
92 @result{} nil
93 @end group
94
95 @group
96 ;; @r{@code{m1} is updated appropriately.}
97 m1
98 @result{} #<marker at 101 in markers.texi>
99 @end group
100
101 @group
102 ;; @r{Two markers that point to the same position}
103 ;; @r{are not @code{eq}, but they are @code{equal}.}
104 (setq m2 (copy-marker m1))
105 @result{} #<marker at 101 in markers.texi>
106 (eq m1 m2)
107 @result{} nil
108 (equal m1 m2)
109 @result{} t
110 @end group
111
112 @group
113 ;; @r{When you are finished using a marker, make it point nowhere.}
114 (set-marker m1 nil)
115 @result{} #<marker in no buffer>
116 @end group
117 @end example
118
119 @node Predicates on Markers
120 @section Predicates on Markers
121
122 You can test an object to see whether it is a marker, or whether it is
123 either an integer or a marker. The latter test is useful in connection
124 with the arithmetic functions that work with both markers and integers.
125
126 @defun markerp object
127 This function returns @code{t} if @var{object} is a marker, @code{nil}
128 otherwise. Note that integers are not markers, even though many
129 functions will accept either a marker or an integer.
130 @end defun
131
132 @defun integer-or-marker-p object
133 This function returns @code{t} if @var{object} is an integer or a marker,
134 @code{nil} otherwise.
135 @end defun
136
137 @defun number-or-marker-p object
138 This function returns @code{t} if @var{object} is a number (either
139 integer or floating point) or a marker, @code{nil} otherwise.
140 @end defun
141
142 @node Creating Markers
143 @section Functions that Create Markers
144
145 When you create a new marker, you can make it point nowhere, or point
146 to the present position of point, or to the beginning or end of the
147 accessible portion of the buffer, or to the same place as another given
148 marker.
149
150 The next four functions all return markers with insertion type
151 @code{nil}. @xref{Marker Insertion Types}.
152
153 @defun make-marker
154 This function returns a newly created marker that does not point
155 anywhere.
156
157 @example
158 @group
159 (make-marker)
160 @result{} #<marker in no buffer>
161 @end group
162 @end example
163 @end defun
164
165 @defun point-marker
166 This function returns a new marker that points to the present position
167 of point in the current buffer. @xref{Point}. For an example, see
168 @code{copy-marker}, below.
169 @end defun
170
171 @defun point-min-marker
172 This function returns a new marker that points to the beginning of the
173 accessible portion of the buffer. This will be the beginning of the
174 buffer unless narrowing is in effect. @xref{Narrowing}.
175 @end defun
176
177 @defun point-max-marker
178 @cindex end of buffer marker
179 This function returns a new marker that points to the end of the
180 accessible portion of the buffer. This will be the end of the buffer
181 unless narrowing is in effect. @xref{Narrowing}.
182
183 Here are examples of this function and @code{point-min-marker}, shown in
184 a buffer containing a version of the source file for the text of this
185 chapter.
186
187 @example
188 @group
189 (point-min-marker)
190 @result{} #<marker at 1 in markers.texi>
191 (point-max-marker)
192 @result{} #<marker at 15573 in markers.texi>
193 @end group
194
195 @group
196 (narrow-to-region 100 200)
197 @result{} nil
198 @end group
199 @group
200 (point-min-marker)
201 @result{} #<marker at 100 in markers.texi>
202 @end group
203 @group
204 (point-max-marker)
205 @result{} #<marker at 200 in markers.texi>
206 @end group
207 @end example
208 @end defun
209
210 @defun copy-marker marker-or-integer &optional insertion-type
211 If passed a marker as its argument, @code{copy-marker} returns a
212 new marker that points to the same place and the same buffer as does
213 @var{marker-or-integer}. If passed an integer as its argument,
214 @code{copy-marker} returns a new marker that points to position
215 @var{marker-or-integer} in the current buffer.
216
217 The new marker's insertion type is specified by the argument
218 @var{insertion-type}. @xref{Marker Insertion Types}.
219
220 If passed an integer argument less than 1, @code{copy-marker} returns a
221 new marker that points to the beginning of the current buffer. If
222 passed an integer argument greater than the length of the buffer,
223 @code{copy-marker} returns a new marker that points to the end of the
224 buffer.
225
226 @example
227 @group
228 (copy-marker 0)
229 @result{} #<marker at 1 in markers.texi>
230 @end group
231
232 @group
233 (copy-marker 20000)
234 @result{} #<marker at 7572 in markers.texi>
235 @end group
236 @end example
237
238 An error is signaled if @var{marker} is neither a marker nor an
239 integer.
240 @end defun
241
242 Two distinct markers are considered @code{equal} (even though not
243 @code{eq}) to each other if they have the same position and buffer, or
244 if they both point nowhere.
245
246 @example
247 @group
248 (setq p (point-marker))
249 @result{} #<marker at 2139 in markers.texi>
250 @end group
251
252 @group
253 (setq q (copy-marker p))
254 @result{} #<marker at 2139 in markers.texi>
255 @end group
256
257 @group
258 (eq p q)
259 @result{} nil
260 @end group
261
262 @group
263 (equal p q)
264 @result{} t
265 @end group
266 @end example
267
268 @node Information from Markers
269 @section Information from Markers
270
271 This section describes the functions for accessing the components of a
272 marker object.
273
274 @defun marker-position marker
275 This function returns the position that @var{marker} points to, or
276 @code{nil} if it points nowhere.
277 @end defun
278
279 @defun marker-buffer marker
280 This function returns the buffer that @var{marker} points into, or
281 @code{nil} if it points nowhere.
282
283 @example
284 @group
285 (setq m (make-marker))
286 @result{} #<marker in no buffer>
287 @end group
288 @group
289 (marker-position m)
290 @result{} nil
291 @end group
292 @group
293 (marker-buffer m)
294 @result{} nil
295 @end group
296
297 @group
298 (set-marker m 3770 (current-buffer))
299 @result{} #<marker at 3770 in markers.texi>
300 @end group
301 @group
302 (marker-buffer m)
303 @result{} #<buffer markers.texi>
304 @end group
305 @group
306 (marker-position m)
307 @result{} 3770
308 @end group
309 @end example
310 @end defun
311
312 @defun buffer-has-markers-at position
313 @tindex buffer-has-markers-at
314 This function returns @code{t} if one or more markers
315 point at position @var{position} in the current buffer.
316 @end defun
317
318 @node Marker Insertion Types
319 @section Marker Insertion Types
320
321 @cindex insertion type of a marker
322 When you insert text directly at the place where a marker points,
323 there are two possible ways to relocate that marker: it can point before
324 the inserted text, or point after it. You can specify which one a given
325 marker should do by setting its @dfn{insertion type}. Note that use of
326 @code{insert-before-markers} ignores markers' insertion types, always
327 relocating a marker to point after the inserted text.
328
329 @defun set-marker-insertion-type marker type
330 This function sets the insertion type of marker @var{marker} to
331 @var{type}. If @var{type} is @code{t}, @var{marker} will advance when
332 text is inserted at its position. If @var{type} is @code{nil},
333 @var{marker} does not advance when text is inserted there.
334 @end defun
335
336 @defun marker-insertion-type marker
337 This function reports the current insertion type of @var{marker}.
338 @end defun
339
340 Most functions that create markers, without an argument allowing to
341 specify the insertion type, create them with insertion type
342 @code{nil}. Also, the mark has, by default, insertion type
343 @code{nil}.
344
345 @node Moving Markers
346 @section Moving Marker Positions
347
348 This section describes how to change the position of an existing
349 marker. When you do this, be sure you know whether the marker is used
350 outside of your program, and, if so, what effects will result from
351 moving it---otherwise, confusing things may happen in other parts of
352 Emacs.
353
354 @defun set-marker marker position &optional buffer
355 This function moves @var{marker} to @var{position}
356 in @var{buffer}. If @var{buffer} is not provided, it defaults to
357 the current buffer.
358
359 If @var{position} is less than 1, @code{set-marker} moves @var{marker}
360 to the beginning of the buffer. If @var{position} is greater than the
361 size of the buffer, @code{set-marker} moves marker to the end of the
362 buffer. If @var{position} is @code{nil} or a marker that points
363 nowhere, then @var{marker} is set to point nowhere.
364
365 The value returned is @var{marker}.
366
367 @example
368 @group
369 (setq m (point-marker))
370 @result{} #<marker at 4714 in markers.texi>
371 @end group
372 @group
373 (set-marker m 55)
374 @result{} #<marker at 55 in markers.texi>
375 @end group
376 @group
377 (setq b (get-buffer "foo"))
378 @result{} #<buffer foo>
379 @end group
380 @group
381 (set-marker m 0 b)
382 @result{} #<marker at 1 in foo>
383 @end group
384 @end example
385 @end defun
386
387 @defun move-marker marker position &optional buffer
388 This is another name for @code{set-marker}.
389 @end defun
390
391 @node The Mark
392 @section The Mark
393 @cindex mark, the
394 @cindex mark ring
395
396 One special marker in each buffer is designated @dfn{the mark}. It
397 specifies a position to bound a range of text for commands such as
398 @code{kill-region} and @code{indent-rigidly}. Lisp programs should
399 set the mark only to values that have a potential use to the user, and
400 never for their own internal purposes. For example, the
401 @code{replace-regexp} command sets the mark to the value of point
402 before doing any replacements, because this enables the user to move
403 back there conveniently after the replace is finished.
404
405 Many commands are designed to operate on the text between point and
406 the mark when called interactively. If you are writing such a
407 command, don't examine the mark directly; instead, use
408 @code{interactive} with the @samp{r} specification. This provides the
409 values of point and the mark as arguments to the command in an
410 interactive call, but permits other Lisp programs to specify arguments
411 explicitly. @xref{Interactive Codes}.
412
413 Each buffer has its own value of the mark that is independent of the
414 value of the mark in other buffers. When a buffer is created, the mark
415 exists but does not point anywhere. We consider this state as ``the
416 absence of a mark in that buffer.''
417
418 Once the mark ``exists'' in a buffer, it normally never ceases to
419 exist. However, it may become @dfn{inactive}, if Transient Mark mode is
420 enabled. The variable @code{mark-active}, which is always buffer-local
421 in all buffers, indicates whether the mark is active: non-@code{nil}
422 means yes. A command can request deactivation of the mark upon return
423 to the editor command loop by setting @code{deactivate-mark} to a
424 non-@code{nil} value (but this causes deactivation only if Transient
425 Mark mode is enabled).
426
427 The main motivation for using Transient Mark mode is that this mode
428 also enables highlighting of the region when the mark is active.
429 @xref{Display}.
430
431 In addition to the mark, each buffer has a @dfn{mark ring} which is a
432 list of markers containing previous values of the mark. When editing
433 commands change the mark, they should normally save the old value of the
434 mark on the mark ring. The variable @code{mark-ring-max} specifies the
435 maximum number of entries in the mark ring; once the list becomes this
436 long, adding a new element deletes the last element.
437
438 There is also a separate global mark ring, but that is used only in a
439 few particular user-level commands, and is not relevant to Lisp
440 programming. So we do not describe it here.
441
442 @defun mark &optional force
443 @cindex current buffer mark
444 This function returns the current buffer's mark position as an integer.
445
446 If Transient Mark mode is enabled, @code{mark-even-if-inactive} is
447 @code{nil} and the mark is inactive, @code{mark} normally signals
448 an error. However, if @var{force} is non-@code{nil}, then @code{mark}
449 returns the mark position anyway---or @code{nil}, if the mark is not
450 yet set for this buffer.
451 @end defun
452
453 @defun mark-marker
454 This function returns the current buffer's mark. This is the very marker
455 that records the mark location inside Emacs, not a copy. Therefore,
456 changing this marker's position will directly affect the position of the mark.
457 Don't do it unless that is the effect you want.
458
459 @example
460 @group
461 (setq m (mark-marker))
462 @result{} #<marker at 3420 in markers.texi>
463 @end group
464 @group
465 (set-marker m 100)
466 @result{} #<marker at 100 in markers.texi>
467 @end group
468 @group
469 (mark-marker)
470 @result{} #<marker at 100 in markers.texi>
471 @end group
472 @end example
473
474 Like any marker, this marker can be set to point at any buffer you like.
475 We don't recommend that you make it point at any buffer other than the
476 one of which it is the mark. If you do, it will yield perfectly
477 consistent, but rather odd, results.
478 @end defun
479
480 @ignore
481 @deffn Command set-mark-command jump
482 If @var{jump} is @code{nil}, this command sets the mark to the value
483 of point and pushes the previous value of the mark on the mark ring. The
484 message @samp{Mark set} is also displayed in the echo area.
485
486 If @var{jump} is not @code{nil}, this command sets point to the value
487 of the mark, and sets the mark to the previous saved mark value, which
488 is popped off the mark ring.
489
490 This function is @emph{only} intended for interactive use.
491 @end deffn
492 @end ignore
493
494 @defun set-mark position
495 This function sets the mark to @var{position}, and activates the mark.
496 The old value of the mark is @emph{not} pushed onto the mark ring.
497
498 @strong{Please note:} Use this function only if you want the user to
499 see that the mark has moved, and you want the previous mark position to
500 be lost. Normally, when a new mark is set, the old one should go on the
501 @code{mark-ring}. For this reason, most applications should use
502 @code{push-mark} and @code{pop-mark}, not @code{set-mark}.
503
504 Novice Emacs Lisp programmers often try to use the mark for the wrong
505 purposes. The mark saves a location for the user's convenience. An
506 editing command should not alter the mark unless altering the mark is
507 part of the user-level functionality of the command. (And, in that
508 case, this effect should be documented.) To remember a location for
509 internal use in the Lisp program, store it in a Lisp variable. For
510 example:
511
512 @example
513 @group
514 (let ((beg (point)))
515 (forward-line 1)
516 (delete-region beg (point))).
517 @end group
518 @end example
519 @end defun
520
521 @c for interactive use only
522 @ignore
523 @deffn Command exchange-point-and-mark
524 This function exchanges the positions of point and the mark.
525 It is intended for interactive use.
526 @end deffn
527 @end ignore
528
529 @defun push-mark &optional position nomsg activate
530 This function sets the current buffer's mark to @var{position}, and
531 pushes a copy of the previous mark onto @code{mark-ring}. If
532 @var{position} is @code{nil}, then the value of point is used.
533 @code{push-mark} returns @code{nil}.
534
535 The function @code{push-mark} normally @emph{does not} activate the
536 mark. To do that, specify @code{t} for the argument @var{activate}.
537
538 A @samp{Mark set} message is displayed unless @var{nomsg} is
539 non-@code{nil}.
540 @end defun
541
542 @defun pop-mark
543 This function pops off the top element of @code{mark-ring} and makes
544 that mark become the buffer's actual mark. This does not move point in
545 the buffer, and it does nothing if @code{mark-ring} is empty. It
546 deactivates the mark.
547
548 The return value is not meaningful.
549 @end defun
550
551 @defopt transient-mark-mode
552 @cindex Transient Mark mode
553 This variable if non-@code{nil} enables Transient Mark mode, in which
554 every buffer-modifying primitive sets @code{deactivate-mark}. The
555 consequence of this is that commands that modify the buffer normally
556 make the mark inactive.
557
558 Lisp programs can set @code{transient-mark-mode} to @code{only} to
559 enable Transient Mark mode for the following command only. During
560 that following command, the value of @code{transient-mark-mode} is
561 @code{identity}. If it is still @code{identity} at the end of the
562 command, it changes to @code{nil}.
563 @end defopt
564
565 @defopt mark-even-if-inactive
566 If this is non-@code{nil}, Lisp programs and the Emacs user can use the
567 mark even when it is inactive. This option affects the behavior of
568 Transient Mark mode. When the option is non-@code{nil}, deactivation of
569 the mark turns off region highlighting, but commands that use the mark
570 behave as if the mark were still active.
571 @end defopt
572
573 @defvar deactivate-mark
574 If an editor command sets this variable non-@code{nil}, then the editor
575 command loop deactivates the mark after the command returns (if
576 Transient Mark mode is enabled). All the primitives that change the
577 buffer set @code{deactivate-mark}, to deactivate the mark when the
578 command is finished.
579
580 To write Lisp code that modifies the buffer without causing
581 deactivation of the mark at the end of the command, bind
582 @code{deactivate-mark} to @code{nil} around the code that does the
583 modification. For example:
584
585 @example
586 (let (deactivate-mark)
587 (insert " "))
588 @end example
589 @end defvar
590
591 @defun deactivate-mark
592 This function deactivates the mark, if Transient Mark mode is enabled.
593 Otherwise it does nothing.
594 @end defun
595
596 @defvar mark-active
597 The mark is active when this variable is non-@code{nil}. This variable
598 is always buffer-local in each buffer.
599 @end defvar
600
601 @defvar activate-mark-hook
602 @defvarx deactivate-mark-hook
603 These normal hooks are run, respectively, when the mark becomes active
604 and when it becomes inactive. The hook @code{activate-mark-hook} is
605 also run at the end of a command if the mark is active and it is
606 possible that the region may have changed.
607 @end defvar
608
609 @defvar mark-ring
610 The value of this buffer-local variable is the list of saved former
611 marks of the current buffer, most recent first.
612
613 @example
614 @group
615 mark-ring
616 @result{} (#<marker at 11050 in markers.texi>
617 #<marker at 10832 in markers.texi>
618 @dots{})
619 @end group
620 @end example
621 @end defvar
622
623 @defopt mark-ring-max
624 The value of this variable is the maximum size of @code{mark-ring}. If
625 more marks than this are pushed onto the @code{mark-ring},
626 @code{push-mark} discards an old mark when it adds a new one.
627 @end defopt
628
629 @node The Region
630 @section The Region
631 @cindex region, the
632
633 The text between point and the mark is known as @dfn{the region}.
634 Various functions operate on text delimited by point and the mark, but
635 only those functions specifically related to the region itself are
636 described here.
637
638 The next two functions signal an error if the mark does not point
639 anywhere. If Transient Mark mode is enabled and
640 @code{mark-even-if-inactive} is @code{nil}, they also signal an error
641 if the mark is inactive.
642
643 @defun region-beginning
644 This function returns the position of the beginning of the region (as
645 an integer). This is the position of either point or the mark,
646 whichever is smaller.
647 @end defun
648
649 @defun region-end
650 This function returns the position of the end of the region (as an
651 integer). This is the position of either point or the mark, whichever is
652 larger.
653 @end defun
654
655 Few programs need to use the @code{region-beginning} and
656 @code{region-end} functions. A command designed to operate on a region
657 should normally use @code{interactive} with the @samp{r} specification
658 to find the beginning and end of the region. This lets other Lisp
659 programs specify the bounds explicitly as arguments. (@xref{Interactive
660 Codes}.)
661
662 @ignore
663 arch-tag: b1ba2e7a-a0f3-4c5e-875c-7d8e22d73299
664 @end ignore