]> code.delx.au - gnu-emacs/blob - doc/lispref/edebug.texi
Update copyright year to 2016
[gnu-emacs] / doc / lispref / edebug.texi
1 @comment -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1992-1994, 1998-1999, 2001-2016 Free Software
4 @c Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6
7 @c This file can also be used by an independent Edebug User
8 @c Manual in which case the Edebug node below should be used
9 @c with the following links to the Bugs section and to the top level:
10
11 @c , Bugs and Todo List, Top, Top
12
13 @node Edebug
14 @section Edebug
15 @cindex Edebug debugging facility
16
17 Edebug is a source-level debugger for Emacs Lisp programs, with which
18 you can:
19
20 @itemize @bullet
21 @item
22 Step through evaluation, stopping before and after each expression.
23
24 @item
25 Set conditional or unconditional breakpoints.
26
27 @item
28 Stop when a specified condition is true (the global break event).
29
30 @item
31 Trace slow or fast, stopping briefly at each stop point, or
32 at each breakpoint.
33
34 @item
35 Display expression results and evaluate expressions as if outside of
36 Edebug.
37
38 @item
39 Automatically re-evaluate a list of expressions and
40 display their results each time Edebug updates the display.
41
42 @item
43 Output trace information on function calls and returns.
44
45 @item
46 Stop when an error occurs.
47
48 @item
49 Display a backtrace, omitting Edebug's own frames.
50
51 @item
52 Specify argument evaluation for macros and defining forms.
53
54 @item
55 Obtain rudimentary coverage testing and frequency counts.
56 @end itemize
57
58 The first three sections below should tell you enough about Edebug to
59 start using it.
60
61 @menu
62 * Using Edebug:: Introduction to use of Edebug.
63 * Instrumenting:: You must instrument your code
64 in order to debug it with Edebug.
65 * Modes: Edebug Execution Modes. Execution modes, stopping more or less often.
66 * Jumping:: Commands to jump to a specified place.
67 * Misc: Edebug Misc. Miscellaneous commands.
68 * Breaks:: Setting breakpoints to make the program stop.
69 * Trapping Errors:: Trapping errors with Edebug.
70 * Views: Edebug Views. Views inside and outside of Edebug.
71 * Eval: Edebug Eval. Evaluating expressions within Edebug.
72 * Eval List:: Expressions whose values are displayed
73 each time you enter Edebug.
74 * Printing in Edebug:: Customization of printing.
75 * Trace Buffer:: How to produce trace output in a buffer.
76 * Coverage Testing:: How to test evaluation coverage.
77 * The Outside Context:: Data that Edebug saves and restores.
78 * Edebug and Macros:: Specifying how to handle macro calls.
79 * Options: Edebug Options. Option variables for customizing Edebug.
80 @end menu
81
82 @node Using Edebug
83 @subsection Using Edebug
84
85 To debug a Lisp program with Edebug, you must first @dfn{instrument}
86 the Lisp code that you want to debug. A simple way to do this is to
87 first move point into the definition of a function or macro and then do
88 @kbd{C-u C-M-x} (@code{eval-defun} with a prefix argument). See
89 @ref{Instrumenting}, for alternative ways to instrument code.
90
91 Once a function is instrumented, any call to the function activates
92 Edebug. Depending on which Edebug execution mode you have selected,
93 activating Edebug may stop execution and let you step through the
94 function, or it may update the display and continue execution while
95 checking for debugging commands. The default execution mode is step,
96 which stops execution. @xref{Edebug Execution Modes}.
97
98 Within Edebug, you normally view an Emacs buffer showing the source of
99 the Lisp code you are debugging. This is referred to as the @dfn{source
100 code buffer}, and it is temporarily read-only.
101
102 An arrow in the left fringe indicates the line where the function is
103 executing. Point initially shows where within the line the function is
104 executing, but this ceases to be true if you move point yourself.
105
106 If you instrument the definition of @code{fac} (shown below) and then
107 execute @code{(fac 3)}, here is what you would normally see. Point is
108 at the open-parenthesis before @code{if}.
109
110 @example
111 (defun fac (n)
112 =>@point{}(if (< 0 n)
113 (* n (fac (1- n)))
114 1))
115 @end example
116
117 @cindex stop points
118 The places within a function where Edebug can stop execution are called
119 @dfn{stop points}. These occur both before and after each subexpression
120 that is a list, and also after each variable reference.
121 Here we use periods to show the stop points in the function
122 @code{fac}:
123
124 @example
125 (defun fac (n)
126 .(if .(< 0 n.).
127 .(* n. .(fac .(1- n.).).).
128 1).)
129 @end example
130
131 The special commands of Edebug are available in the source code buffer
132 in addition to the commands of Emacs Lisp mode. For example, you can
133 type the Edebug command @key{SPC} to execute until the next stop point.
134 If you type @key{SPC} once after entry to @code{fac}, here is the
135 display you will see:
136
137 @example
138 (defun fac (n)
139 =>(if @point{}(< 0 n)
140 (* n (fac (1- n)))
141 1))
142 @end example
143
144 When Edebug stops execution after an expression, it displays the
145 expression's value in the echo area.
146
147 Other frequently used commands are @kbd{b} to set a breakpoint at a stop
148 point, @kbd{g} to execute until a breakpoint is reached, and @kbd{q} to
149 exit Edebug and return to the top-level command loop. Type @kbd{?} to
150 display a list of all Edebug commands.
151
152 @node Instrumenting
153 @subsection Instrumenting for Edebug
154 @cindex instrumenting for Edebug
155
156 In order to use Edebug to debug Lisp code, you must first
157 @dfn{instrument} the code. Instrumenting code inserts additional code
158 into it, to invoke Edebug at the proper places.
159
160 @kindex C-M-x
161 @findex eval-defun (Edebug)
162 When you invoke command @kbd{C-M-x} (@code{eval-defun}) with a
163 prefix argument on a function definition, it instruments the
164 definition before evaluating it. (This does not modify the source
165 code itself.) If the variable @code{edebug-all-defs} is
166 non-@code{nil}, that inverts the meaning of the prefix argument: in
167 this case, @kbd{C-M-x} instruments the definition @emph{unless} it has
168 a prefix argument. The default value of @code{edebug-all-defs} is
169 @code{nil}. The command @kbd{M-x edebug-all-defs} toggles the value
170 of the variable @code{edebug-all-defs}.
171
172 @findex eval-region @r{(Edebug)}
173 @findex eval-buffer @r{(Edebug)}
174 @findex eval-current-buffer @r{(Edebug)}
175 If @code{edebug-all-defs} is non-@code{nil}, then the commands
176 @code{eval-region}, @code{eval-current-buffer}, and @code{eval-buffer}
177 also instrument any definitions they evaluate. Similarly,
178 @code{edebug-all-forms} controls whether @code{eval-region} should
179 instrument @emph{any} form, even non-defining forms. This doesn't apply
180 to loading or evaluations in the minibuffer. The command @kbd{M-x
181 edebug-all-forms} toggles this option.
182
183 @findex edebug-eval-top-level-form
184 @findex edebug-defun
185 Another command, @kbd{M-x edebug-eval-top-level-form}, is available to
186 instrument any top-level form regardless of the values of
187 @code{edebug-all-defs} and @code{edebug-all-forms}.
188 @code{edebug-defun} is an alias for @code{edebug-eval-top-level-form}.
189
190 While Edebug is active, the command @kbd{I}
191 (@code{edebug-instrument-callee}) instruments the definition of the
192 function or macro called by the list form after point, if it is not already
193 instrumented. This is possible only if Edebug knows where to find the
194 source for that function; for this reason, after loading Edebug,
195 @code{eval-region} records the position of every definition it
196 evaluates, even if not instrumenting it. See also the @kbd{i} command
197 (@pxref{Jumping}), which steps into the call after instrumenting the
198 function.
199
200 Edebug knows how to instrument all the standard special forms,
201 @code{interactive} forms with an expression argument, anonymous lambda
202 expressions, and other defining forms. However, Edebug cannot determine
203 on its own what a user-defined macro will do with the arguments of a
204 macro call, so you must provide that information using Edebug
205 specifications; for details, @pxref{Edebug and Macros}.
206
207 When Edebug is about to instrument code for the first time in a
208 session, it runs the hook @code{edebug-setup-hook}, then sets it to
209 @code{nil}. You can use this to load Edebug specifications
210 associated with a package you are using, but only when you use Edebug.
211
212 @findex eval-expression @r{(Edebug)}
213 To remove instrumentation from a definition, simply re-evaluate its
214 definition in a way that does not instrument. There are two ways of
215 evaluating forms that never instrument them: from a file with
216 @code{load}, and from the minibuffer with @code{eval-expression}
217 (@kbd{M-:}).
218
219 If Edebug detects a syntax error while instrumenting, it leaves point
220 at the erroneous code and signals an @code{invalid-read-syntax} error.
221 @c FIXME? I can't see that it "leaves point at the erroneous code".
222
223 @xref{Edebug Eval}, for other evaluation functions available
224 inside of Edebug.
225
226 @node Edebug Execution Modes
227 @subsection Edebug Execution Modes
228
229 @cindex Edebug execution modes
230 Edebug supports several execution modes for running the program you are
231 debugging. We call these alternatives @dfn{Edebug execution modes}; do
232 not confuse them with major or minor modes. The current Edebug execution mode
233 determines how far Edebug continues execution before stopping---whether
234 it stops at each stop point, or continues to the next breakpoint, for
235 example---and how much Edebug displays the progress of the evaluation
236 before it stops.
237
238 Normally, you specify the Edebug execution mode by typing a command to
239 continue the program in a certain mode. Here is a table of these
240 commands; all except for @kbd{S} resume execution of the program, at
241 least for a certain distance.
242
243 @table @kbd
244 @item S
245 Stop: don't execute any more of the program, but wait for more
246 Edebug commands (@code{edebug-stop}).
247 @c FIXME Does not work. http://debbugs.gnu.org/9764
248
249 @item @key{SPC}
250 Step: stop at the next stop point encountered (@code{edebug-step-mode}).
251
252 @item n
253 Next: stop at the next stop point encountered after an expression
254 (@code{edebug-next-mode}). Also see @code{edebug-forward-sexp} in
255 @ref{Jumping}.
256
257 @item t
258 Trace: pause (normally one second) at each Edebug stop point
259 (@code{edebug-trace-mode}).
260
261 @item T
262 Rapid trace: update the display at each stop point, but don't actually
263 pause (@code{edebug-Trace-fast-mode}).
264
265 @item g
266 Go: run until the next breakpoint (@code{edebug-go-mode}). @xref{Breakpoints}.
267
268 @item c
269 Continue: pause one second at each breakpoint, and then continue
270 (@code{edebug-continue-mode}).
271
272 @item C
273 Rapid continue: move point to each breakpoint, but don't pause
274 (@code{edebug-Continue-fast-mode}).
275
276 @item G
277 Go non-stop: ignore breakpoints (@code{edebug-Go-nonstop-mode}). You
278 can still stop the program by typing @kbd{S}, or any editing command.
279 @end table
280
281 In general, the execution modes earlier in the above list run the
282 program more slowly or stop sooner than the modes later in the list.
283
284 When you enter a new Edebug level, Edebug will normally stop at the
285 first instrumented function it encounters. If you prefer to stop only
286 at a break point, or not at all (for example, when gathering coverage
287 data), change the value of @code{edebug-initial-mode} from its default
288 @code{step} to @code{go}, or @code{Go-nonstop}, or one of its other
289 values (@pxref{Edebug Options}). You can do this readily with
290 @kbd{C-x C-a C-m} (@code{edebug-set-initial-mode}):
291
292 @deffn Command edebug-set-initial-mode
293 @kindex C-x C-a C-m
294 This command, bound to @kbd{C-x C-a C-m}, sets
295 @code{edebug-initial-mode}. It prompts you for a key to indicate the
296 mode. You should enter one of the eight keys listed above, which sets
297 the corresponding mode.
298 @end deffn
299
300 Note that you may reenter the same Edebug level several times if, for
301 example, an instrumented function is called several times from one
302 command.
303
304 While executing or tracing, you can interrupt the execution by typing
305 any Edebug command. Edebug stops the program at the next stop point and
306 then executes the command you typed. For example, typing @kbd{t} during
307 execution switches to trace mode at the next stop point. You can use
308 @kbd{S} to stop execution without doing anything else.
309
310 If your function happens to read input, a character you type intending
311 to interrupt execution may be read by the function instead. You can
312 avoid such unintended results by paying attention to when your program
313 wants input.
314
315 @cindex keyboard macros (Edebug)
316 Keyboard macros containing the commands in this section do not
317 completely work: exiting from Edebug, to resume the program, loses track
318 of the keyboard macro. This is not easy to fix. Also, defining or
319 executing a keyboard macro outside of Edebug does not affect commands
320 inside Edebug. This is usually an advantage. See also the
321 @code{edebug-continue-kbd-macro} option in @ref{Edebug Options}.
322
323 @defopt edebug-sit-for-seconds
324 This option specifies how many seconds to wait between execution steps
325 in trace mode or continue mode. The default is 1 second.
326 @end defopt
327
328 @node Jumping
329 @subsection Jumping
330
331 The commands described in this section execute until they reach a
332 specified location. All except @kbd{i} make a temporary breakpoint to
333 establish the place to stop, then switch to go mode. Any other
334 breakpoint reached before the intended stop point will also stop
335 execution. @xref{Breakpoints}, for the details on breakpoints.
336
337 These commands may fail to work as expected in case of nonlocal exit,
338 as that can bypass the temporary breakpoint where you expected the
339 program to stop.
340
341 @table @kbd
342 @item h
343 Proceed to the stop point near where point is (@code{edebug-goto-here}).
344
345 @item f
346 Run the program for one expression
347 (@code{edebug-forward-sexp}).
348
349 @item o
350 Run the program until the end of the containing sexp (@code{edebug-step-out}).
351
352 @item i
353 Step into the function or macro called by the form after point
354 (@code{edebug-step-in}).
355 @end table
356
357 The @kbd{h} command proceeds to the stop point at or after the current
358 location of point, using a temporary breakpoint.
359
360 The @kbd{f} command runs the program forward over one expression. More
361 precisely, it sets a temporary breakpoint at the position that
362 @code{forward-sexp} would reach, then executes in go mode so that
363 the program will stop at breakpoints.
364
365 With a prefix argument @var{n}, the temporary breakpoint is placed
366 @var{n} sexps beyond point. If the containing list ends before @var{n}
367 more elements, then the place to stop is after the containing
368 expression.
369
370 You must check that the position @code{forward-sexp} finds is a place
371 that the program will really get to. In @code{cond}, for example,
372 this may not be true.
373
374 For flexibility, the @kbd{f} command does @code{forward-sexp} starting
375 at point, rather than at the stop point. If you want to execute one
376 expression @emph{from the current stop point}, first type @kbd{w}
377 (@code{edebug-where}) to move point there, and then type @kbd{f}.
378
379 The @kbd{o} command continues out of an expression. It places a
380 temporary breakpoint at the end of the sexp containing point. If the
381 containing sexp is a function definition itself, @kbd{o} continues until
382 just before the last sexp in the definition. If that is where you are
383 now, it returns from the function and then stops. In other words, this
384 command does not exit the currently executing function unless you are
385 positioned after the last sexp.
386
387 The @kbd{i} command steps into the function or macro called by the list
388 form after point, and stops at its first stop point. Note that the form
389 need not be the one about to be evaluated. But if the form is a
390 function call about to be evaluated, remember to use this command before
391 any of the arguments are evaluated, since otherwise it will be too late.
392
393 The @kbd{i} command instruments the function or macro it's supposed to
394 step into, if it isn't instrumented already. This is convenient, but keep
395 in mind that the function or macro remains instrumented unless you explicitly
396 arrange to deinstrument it.
397
398 @node Edebug Misc
399 @subsection Miscellaneous Edebug Commands
400
401 Some miscellaneous Edebug commands are described here.
402
403 @table @kbd
404 @item ?
405 Display the help message for Edebug (@code{edebug-help}).
406
407 @item C-]
408 Abort one level back to the previous command level
409 (@code{abort-recursive-edit}).
410
411 @item q
412 Return to the top level editor command loop (@code{top-level}). This
413 exits all recursive editing levels, including all levels of Edebug
414 activity. However, instrumented code protected with
415 @code{unwind-protect} or @code{condition-case} forms may resume
416 debugging.
417
418 @item Q
419 Like @kbd{q}, but don't stop even for protected code
420 (@code{edebug-top-level-nonstop}).
421
422 @item r
423 Redisplay the most recently known expression result in the echo area
424 (@code{edebug-previous-result}).
425
426 @item d
427 Display a backtrace, excluding Edebug's own functions for clarity
428 (@code{edebug-backtrace}).
429
430 You cannot use debugger commands in the backtrace buffer in Edebug as
431 you would in the standard debugger.
432
433 The backtrace buffer is killed automatically when you continue
434 execution.
435 @end table
436
437 You can invoke commands from Edebug that activate Edebug again
438 recursively. Whenever Edebug is active, you can quit to the top level
439 with @kbd{q} or abort one recursive edit level with @kbd{C-]}. You can
440 display a backtrace of all the pending evaluations with @kbd{d}.
441
442 @node Breaks
443 @subsection Breaks
444
445 Edebug's step mode stops execution when the next stop point is reached.
446 There are three other ways to stop Edebug execution once it has started:
447 breakpoints, the global break condition, and source breakpoints.
448
449 @menu
450 * Breakpoints:: Breakpoints at stop points.
451 * Global Break Condition:: Breaking on an event.
452 * Source Breakpoints:: Embedding breakpoints in source code.
453 @end menu
454
455 @node Breakpoints
456 @subsubsection Edebug Breakpoints
457
458 @cindex breakpoints (Edebug)
459 While using Edebug, you can specify @dfn{breakpoints} in the program you
460 are testing: these are places where execution should stop. You can set a
461 breakpoint at any stop point, as defined in @ref{Using Edebug}. For
462 setting and unsetting breakpoints, the stop point that is affected is
463 the first one at or after point in the source code buffer. Here are the
464 Edebug commands for breakpoints:
465
466 @table @kbd
467 @item b
468 Set a breakpoint at the stop point at or after point
469 (@code{edebug-set-breakpoint}). If you use a prefix argument, the
470 breakpoint is temporary---it turns off the first time it stops the
471 program.
472
473 @item u
474 Unset the breakpoint (if any) at the stop point at or after
475 point (@code{edebug-unset-breakpoint}).
476
477 @item x @var{condition} @key{RET}
478 Set a conditional breakpoint which stops the program only if
479 evaluating @var{condition} produces a non-@code{nil} value
480 (@code{edebug-set-conditional-breakpoint}). With a prefix argument,
481 the breakpoint is temporary.
482
483 @item B
484 Move point to the next breakpoint in the current definition
485 (@code{edebug-next-breakpoint}).
486 @end table
487
488 While in Edebug, you can set a breakpoint with @kbd{b} and unset one
489 with @kbd{u}. First move point to the Edebug stop point of your choice,
490 then type @kbd{b} or @kbd{u} to set or unset a breakpoint there.
491 Unsetting a breakpoint where none has been set has no effect.
492
493 Re-evaluating or reinstrumenting a definition removes all of its
494 previous breakpoints.
495
496 A @dfn{conditional breakpoint} tests a condition each time the program
497 gets there. Any errors that occur as a result of evaluating the
498 condition are ignored, as if the result were @code{nil}. To set a
499 conditional breakpoint, use @kbd{x}, and specify the condition
500 expression in the minibuffer. Setting a conditional breakpoint at a
501 stop point that has a previously established conditional breakpoint puts
502 the previous condition expression in the minibuffer so you can edit it.
503
504 You can make a conditional or unconditional breakpoint
505 @dfn{temporary} by using a prefix argument with the command to set the
506 breakpoint. When a temporary breakpoint stops the program, it is
507 automatically unset.
508
509 Edebug always stops or pauses at a breakpoint, except when the Edebug
510 mode is Go-nonstop. In that mode, it ignores breakpoints entirely.
511
512 To find out where your breakpoints are, use the @kbd{B} command, which
513 moves point to the next breakpoint following point, within the same
514 function, or to the first breakpoint if there are no following
515 breakpoints. This command does not continue execution---it just moves
516 point in the buffer.
517
518 @node Global Break Condition
519 @subsubsection Global Break Condition
520
521 @cindex stopping on events
522 @cindex global break condition
523 A @dfn{global break condition} stops execution when a specified
524 condition is satisfied, no matter where that may occur. Edebug
525 evaluates the global break condition at every stop point; if it
526 evaluates to a non-@code{nil} value, then execution stops or pauses
527 depending on the execution mode, as if a breakpoint had been hit. If
528 evaluating the condition gets an error, execution does not stop.
529
530 @findex edebug-set-global-break-condition
531 The condition expression is stored in
532 @code{edebug-global-break-condition}. You can specify a new expression
533 using the @kbd{X} command from the source code buffer while Edebug is
534 active, or using @kbd{C-x X X} from any buffer at any time, as long as
535 Edebug is loaded (@code{edebug-set-global-break-condition}).
536
537 The global break condition is the simplest way to find where in your
538 code some event occurs, but it makes code run much more slowly. So you
539 should reset the condition to @code{nil} when not using it.
540
541 @node Source Breakpoints
542 @subsubsection Source Breakpoints
543
544 @findex edebug
545 @cindex source breakpoints
546 All breakpoints in a definition are forgotten each time you
547 reinstrument it. If you wish to make a breakpoint that won't be
548 forgotten, you can write a @dfn{source breakpoint}, which is simply a
549 call to the function @code{edebug} in your source code. You can, of
550 course, make such a call conditional. For example, in the @code{fac}
551 function, you can insert the first line as shown below, to stop when the
552 argument reaches zero:
553
554 @example
555 (defun fac (n)
556 (if (= n 0) (edebug))
557 (if (< 0 n)
558 (* n (fac (1- n)))
559 1))
560 @end example
561
562 When the @code{fac} definition is instrumented and the function is
563 called, the call to @code{edebug} acts as a breakpoint. Depending on
564 the execution mode, Edebug stops or pauses there.
565
566 If no instrumented code is being executed when @code{edebug} is called,
567 that function calls @code{debug}.
568 @c This may not be a good idea anymore.
569
570 @node Trapping Errors
571 @subsection Trapping Errors
572
573 Emacs normally displays an error message when an error is signaled and
574 not handled with @code{condition-case}. While Edebug is active and
575 executing instrumented code, it normally responds to all unhandled
576 errors. You can customize this with the options @code{edebug-on-error}
577 and @code{edebug-on-quit}; see @ref{Edebug Options}.
578
579 When Edebug responds to an error, it shows the last stop point
580 encountered before the error. This may be the location of a call to a
581 function which was not instrumented, and within which the error actually
582 occurred. For an unbound variable error, the last known stop point
583 might be quite distant from the offending variable reference. In that
584 case, you might want to display a full backtrace (@pxref{Edebug Misc}).
585
586 @c Edebug should be changed for the following: -- dan
587 If you change @code{debug-on-error} or @code{debug-on-quit} while
588 Edebug is active, these changes will be forgotten when Edebug becomes
589 inactive. Furthermore, during Edebug's recursive edit, these variables
590 are bound to the values they had outside of Edebug.
591
592 @node Edebug Views
593 @subsection Edebug Views
594
595 These Edebug commands let you view aspects of the buffer and window
596 status as they were before entry to Edebug. The outside window
597 configuration is the collection of windows and contents that were in
598 effect outside of Edebug.
599
600 @table @kbd
601 @item v
602 Switch to viewing the outside window configuration
603 (@code{edebug-view-outside}). Type @kbd{C-x X w} to return to Edebug.
604
605 @item p
606 Temporarily display the outside current buffer with point at its
607 outside position (@code{edebug-bounce-point}), pausing for one second
608 before returning to Edebug. With a prefix argument @var{n}, pause for
609 @var{n} seconds instead.
610
611 @item w
612 Move point back to the current stop point in the source code buffer
613 (@code{edebug-where}).
614
615 If you use this command in a different window displaying the same
616 buffer, that window will be used instead to display the current
617 definition in the future.
618
619 @item W
620 @c Its function is not simply to forget the saved configuration -- dan
621 Toggle whether Edebug saves and restores the outside window
622 configuration (@code{edebug-toggle-save-windows}).
623
624 With a prefix argument, @code{W} only toggles saving and restoring of
625 the selected window. To specify a window that is not displaying the
626 source code buffer, you must use @kbd{C-x X W} from the global keymap.
627 @end table
628
629 You can view the outside window configuration with @kbd{v} or just
630 bounce to the point in the current buffer with @kbd{p}, even if
631 it is not normally displayed.
632
633 After moving point, you may wish to jump back to the stop point.
634 You can do that with @kbd{w} from a source code buffer. You can jump
635 back to the stop point in the source code buffer from any buffer using
636 @kbd{C-x X w}.
637
638 Each time you use @kbd{W} to turn saving @emph{off}, Edebug forgets the
639 saved outside window configuration---so that even if you turn saving
640 back @emph{on}, the current window configuration remains unchanged when
641 you next exit Edebug (by continuing the program). However, the
642 automatic redisplay of @file{*edebug*} and @file{*edebug-trace*} may
643 conflict with the buffers you wish to see unless you have enough windows
644 open.
645
646 @node Edebug Eval
647 @subsection Evaluation
648
649 While within Edebug, you can evaluate expressions as if Edebug
650 were not running. Edebug tries to be invisible to the expression's
651 evaluation and printing. Evaluation of expressions that cause side
652 effects will work as expected, except for changes to data that Edebug
653 explicitly saves and restores. @xref{The Outside Context}, for details
654 on this process.
655
656 @table @kbd
657 @item e @var{exp} @key{RET}
658 Evaluate expression @var{exp} in the context outside of Edebug
659 (@code{edebug-eval-expression}). That is, Edebug tries to minimize its
660 interference with the evaluation.
661
662 @item M-: @var{exp} @key{RET}
663 Evaluate expression @var{exp} in the context of Edebug itself
664 (@code{eval-expression}).
665
666 @item C-x C-e
667 Evaluate the expression before point, in the context outside of Edebug
668 (@code{edebug-eval-last-sexp}).
669 @end table
670
671 @cindex lexical binding (Edebug)
672 Edebug supports evaluation of expressions containing references to
673 lexically bound symbols created by the following constructs in
674 @file{cl.el}: @code{lexical-let}, @code{macrolet}, and
675 @code{symbol-macrolet}.
676 @c FIXME? What about lexical-binding = t?
677
678 @node Eval List
679 @subsection Evaluation List Buffer
680
681 You can use the @dfn{evaluation list buffer}, called @file{*edebug*}, to
682 evaluate expressions interactively. You can also set up the
683 @dfn{evaluation list} of expressions to be evaluated automatically each
684 time Edebug updates the display.
685
686 @table @kbd
687 @item E
688 Switch to the evaluation list buffer @file{*edebug*}
689 (@code{edebug-visit-eval-list}).
690 @end table
691
692 In the @file{*edebug*} buffer you can use the commands of Lisp
693 Interaction mode (@pxref{Lisp Interaction,,, emacs, The GNU Emacs
694 Manual}) as well as these special commands:
695
696 @table @kbd
697 @item C-j
698 Evaluate the expression before point, in the outside context, and insert
699 the value in the buffer (@code{edebug-eval-print-last-sexp}).
700
701 @item C-x C-e
702 Evaluate the expression before point, in the context outside of Edebug
703 (@code{edebug-eval-last-sexp}).
704
705 @item C-c C-u
706 Build a new evaluation list from the contents of the buffer
707 (@code{edebug-update-eval-list}).
708
709 @item C-c C-d
710 Delete the evaluation list group that point is in
711 (@code{edebug-delete-eval-item}).
712
713 @item C-c C-w
714 Switch back to the source code buffer at the current stop point
715 (@code{edebug-where}).
716 @end table
717
718 You can evaluate expressions in the evaluation list window with
719 @kbd{C-j} or @kbd{C-x C-e}, just as you would in @file{*scratch*};
720 but they are evaluated in the context outside of Edebug.
721
722 The expressions you enter interactively (and their results) are lost
723 when you continue execution; but you can set up an @dfn{evaluation list}
724 consisting of expressions to be evaluated each time execution stops.
725
726 @cindex evaluation list group
727 To do this, write one or more @dfn{evaluation list groups} in the
728 evaluation list buffer. An evaluation list group consists of one or
729 more Lisp expressions. Groups are separated by comment lines.
730
731 The command @kbd{C-c C-u} (@code{edebug-update-eval-list}) rebuilds the
732 evaluation list, scanning the buffer and using the first expression of
733 each group. (The idea is that the second expression of the group is the
734 value previously computed and displayed.)
735
736 Each entry to Edebug redisplays the evaluation list by inserting each
737 expression in the buffer, followed by its current value. It also
738 inserts comment lines so that each expression becomes its own group.
739 Thus, if you type @kbd{C-c C-u} again without changing the buffer text,
740 the evaluation list is effectively unchanged.
741
742 If an error occurs during an evaluation from the evaluation list,
743 the error message is displayed in a string as if it were the result.
744 Therefore, expressions using variables that are not currently valid do
745 not interrupt your debugging.
746
747 Here is an example of what the evaluation list window looks like after
748 several expressions have been added to it:
749
750 @smallexample
751 (current-buffer)
752 #<buffer *scratch*>
753 ;---------------------------------------------------------------
754 (selected-window)
755 #<window 16 on *scratch*>
756 ;---------------------------------------------------------------
757 (point)
758 196
759 ;---------------------------------------------------------------
760 bad-var
761 "Symbol's value as variable is void: bad-var"
762 ;---------------------------------------------------------------
763 (recursion-depth)
764 0
765 ;---------------------------------------------------------------
766 this-command
767 eval-last-sexp
768 ;---------------------------------------------------------------
769 @end smallexample
770
771 To delete a group, move point into it and type @kbd{C-c C-d}, or simply
772 delete the text for the group and update the evaluation list with
773 @kbd{C-c C-u}. To add a new expression to the evaluation list, insert
774 the expression at a suitable place, insert a new comment line, then type
775 @kbd{C-c C-u}. You need not insert dashes in the comment line---its
776 contents don't matter.
777
778 After selecting @file{*edebug*}, you can return to the source code
779 buffer with @kbd{C-c C-w}. The @file{*edebug*} buffer is killed when
780 you continue execution, and recreated next time it is needed.
781
782 @node Printing in Edebug
783 @subsection Printing in Edebug
784
785 @cindex printing (Edebug)
786 @cindex printing circular structures
787 @pindex cust-print
788 If an expression in your program produces a value containing circular
789 list structure, you may get an error when Edebug attempts to print it.
790
791 One way to cope with circular structure is to set @code{print-length}
792 or @code{print-level} to truncate the printing. Edebug does this for
793 you; it binds @code{print-length} and @code{print-level} to the values
794 of the variables @code{edebug-print-length} and
795 @code{edebug-print-level} (so long as they have non-@code{nil}
796 values). @xref{Output Variables}.
797
798 @defopt edebug-print-length
799 If non-@code{nil}, Edebug binds @code{print-length} to this value while
800 printing results. The default value is @code{50}.
801 @end defopt
802
803 @defopt edebug-print-level
804 If non-@code{nil}, Edebug binds @code{print-level} to this value while
805 printing results. The default value is @code{50}.
806 @end defopt
807
808 You can also print circular structures and structures that share
809 elements more informatively by binding @code{print-circle}
810 to a non-@code{nil} value.
811
812 Here is an example of code that creates a circular structure:
813
814 @example
815 (setq a '(x y))
816 (setcar a a)
817 @end example
818
819 @noindent
820 Custom printing prints this as @samp{Result: #1=(#1# y)}. The
821 @samp{#1=} notation labels the structure that follows it with the label
822 @samp{1}, and the @samp{#1#} notation references the previously labeled
823 structure. This notation is used for any shared elements of lists or
824 vectors.
825
826 @defopt edebug-print-circle
827 If non-@code{nil}, Edebug binds @code{print-circle} to this value while
828 printing results. The default value is @code{t}.
829 @end defopt
830
831 Other programs can also use custom printing; see @file{cust-print.el}
832 for details.
833
834 @node Trace Buffer
835 @subsection Trace Buffer
836 @cindex trace buffer
837
838 Edebug can record an execution trace, storing it in a buffer named
839 @file{*edebug-trace*}. This is a log of function calls and returns,
840 showing the function names and their arguments and values. To enable
841 trace recording, set @code{edebug-trace} to a non-@code{nil} value.
842
843 Making a trace buffer is not the same thing as using trace execution
844 mode (@pxref{Edebug Execution Modes}).
845
846 When trace recording is enabled, each function entry and exit adds
847 lines to the trace buffer. A function entry record consists of
848 @samp{::::@{}, followed by the function name and argument values. A
849 function exit record consists of @samp{::::@}}, followed by the function
850 name and result of the function.
851
852 The number of @samp{:}s in an entry shows its recursion depth. You
853 can use the braces in the trace buffer to find the matching beginning or
854 end of function calls.
855
856 @findex edebug-print-trace-before
857 @findex edebug-print-trace-after
858 You can customize trace recording for function entry and exit by
859 redefining the functions @code{edebug-print-trace-before} and
860 @code{edebug-print-trace-after}.
861
862 @defmac edebug-tracing string body@dots{}
863 This macro requests additional trace information around the execution
864 of the @var{body} forms. The argument @var{string} specifies text
865 to put in the trace buffer, after the @samp{@{} or @samp{@}}. All
866 the arguments are evaluated, and @code{edebug-tracing} returns the
867 value of the last form in @var{body}.
868 @end defmac
869
870 @defun edebug-trace format-string &rest format-args
871 This function inserts text in the trace buffer. It computes the text
872 with @code{(apply 'format @var{format-string} @var{format-args})}.
873 It also appends a newline to separate entries.
874 @end defun
875
876 @code{edebug-tracing} and @code{edebug-trace} insert lines in the
877 trace buffer whenever they are called, even if Edebug is not active.
878 Adding text to the trace buffer also scrolls its window to show the last
879 lines inserted.
880
881 @node Coverage Testing
882 @subsection Coverage Testing
883
884 @cindex coverage testing (Edebug)
885 @cindex frequency counts
886 @cindex performance analysis
887 Edebug provides rudimentary coverage testing and display of execution
888 frequency.
889
890 Coverage testing works by comparing the result of each expression with
891 the previous result; each form in the program is considered covered
892 if it has returned two different values since you began testing coverage
893 in the current Emacs session. Thus, to do coverage testing on your
894 program, execute it under various conditions and note whether it behaves
895 correctly; Edebug will tell you when you have tried enough different
896 conditions that each form has returned two different values.
897
898 Coverage testing makes execution slower, so it is only done if
899 @code{edebug-test-coverage} is non-@code{nil}. Frequency counting is
900 performed for all executions of an instrumented function, even if the
901 execution mode is Go-nonstop, and regardless of whether coverage testing
902 is enabled.
903
904 @kindex C-x X =
905 @findex edebug-temp-display-freq-count
906 Use @kbd{C-x X =} (@code{edebug-display-freq-count}) to display both
907 the coverage information and the frequency counts for a definition.
908 Just @kbd{=} (@code{edebug-temp-display-freq-count}) displays the same
909 information temporarily, only until you type another key.
910
911 @deffn Command edebug-display-freq-count
912 This command displays the frequency count data for each line of the
913 current definition.
914
915 It inserts frequency counts as comment lines after each line of code.
916 You can undo all insertions with one @code{undo} command. The counts
917 appear under the @samp{(} before an expression or the @samp{)} after
918 an expression, or on the last character of a variable. To simplify
919 the display, a count is not shown if it is equal to the count of an
920 earlier expression on the same line.
921
922 The character @samp{=} following the count for an expression says that
923 the expression has returned the same value each time it was evaluated.
924 In other words, it is not yet covered for coverage testing purposes.
925
926 To clear the frequency count and coverage data for a definition,
927 simply reinstrument it with @code{eval-defun}.
928 @end deffn
929
930 For example, after evaluating @code{(fac 5)} with a source
931 breakpoint, and setting @code{edebug-test-coverage} to @code{t}, when
932 the breakpoint is reached, the frequency data looks like this:
933
934 @example
935 (defun fac (n)
936 (if (= n 0) (edebug))
937 ;#6 1 = =5
938 (if (< 0 n)
939 ;#5 =
940 (* n (fac (1- n)))
941 ;# 5 0
942 1))
943 ;# 0
944 @end example
945
946 The comment lines show that @code{fac} was called 6 times. The
947 first @code{if} statement returned 5 times with the same result each
948 time; the same is true of the condition on the second @code{if}.
949 The recursive call of @code{fac} did not return at all.
950
951
952 @node The Outside Context
953 @subsection The Outside Context
954
955 Edebug tries to be transparent to the program you are debugging, but it
956 does not succeed completely. Edebug also tries to be transparent when
957 you evaluate expressions with @kbd{e} or with the evaluation list
958 buffer, by temporarily restoring the outside context. This section
959 explains precisely what context Edebug restores, and how Edebug fails to
960 be completely transparent.
961
962 @menu
963 * Checking Whether to Stop:: When Edebug decides what to do.
964 * Edebug Display Update:: When Edebug updates the display.
965 * Edebug Recursive Edit:: When Edebug stops execution.
966 @end menu
967
968 @node Checking Whether to Stop
969 @subsubsection Checking Whether to Stop
970
971 Whenever Edebug is entered, it needs to save and restore certain data
972 before even deciding whether to make trace information or stop the
973 program.
974
975 @itemize @bullet
976 @item
977 @code{max-lisp-eval-depth} and @code{max-specpdl-size} are both
978 increased to reduce Edebug's impact on the stack. You could, however,
979 still run out of stack space when using Edebug.
980
981 @item
982 The state of keyboard macro execution is saved and restored. While
983 Edebug is active, @code{executing-kbd-macro} is bound to @code{nil}
984 unless @code{edebug-continue-kbd-macro} is non-@code{nil}.
985 @end itemize
986
987
988 @node Edebug Display Update
989 @subsubsection Edebug Display Update
990
991 @c This paragraph is not filled, because LaLiberte's conversion script
992 @c needs an xref to be on just one line.
993 When Edebug needs to display something (e.g., in trace mode), it saves
994 the current window configuration from outside Edebug
995 (@pxref{Window Configurations}). When you exit Edebug, it restores
996 the previous window configuration.
997
998 Emacs redisplays only when it pauses. Usually, when you continue
999 execution, the program re-enters Edebug at a breakpoint or after
1000 stepping, without pausing or reading input in between. In such cases,
1001 Emacs never gets a chance to redisplay the outside configuration.
1002 Consequently, what you see is the same window configuration as the last
1003 time Edebug was active, with no interruption.
1004
1005 Entry to Edebug for displaying something also saves and restores the
1006 following data (though some of them are deliberately not restored if an
1007 error or quit signal occurs).
1008
1009 @itemize @bullet
1010 @item
1011 @cindex current buffer point and mark (Edebug)
1012 Which buffer is current, and the positions of point and the mark in the
1013 current buffer, are saved and restored.
1014
1015 @item
1016 @cindex window configuration (Edebug)
1017 The outside window configuration is saved and restored if
1018 @code{edebug-save-windows} is non-@code{nil} (@pxref{Edebug Options}).
1019
1020 The window configuration is not restored on error or quit, but the
1021 outside selected window @emph{is} reselected even on error or quit in
1022 case a @code{save-excursion} is active. If the value of
1023 @code{edebug-save-windows} is a list, only the listed windows are saved
1024 and restored.
1025
1026 The window start and horizontal scrolling of the source code buffer are
1027 not restored, however, so that the display remains coherent within Edebug.
1028
1029 @item
1030 The value of point in each displayed buffer is saved and restored if
1031 @code{edebug-save-displayed-buffer-points} is non-@code{nil}.
1032
1033 @item
1034 The variables @code{overlay-arrow-position} and
1035 @code{overlay-arrow-string} are saved and restored, so you can safely
1036 invoke Edebug from the recursive edit elsewhere in the same buffer.
1037
1038 @item
1039 @code{cursor-in-echo-area} is locally bound to @code{nil} so that
1040 the cursor shows up in the window.
1041 @end itemize
1042
1043 @node Edebug Recursive Edit
1044 @subsubsection Edebug Recursive Edit
1045
1046 When Edebug is entered and actually reads commands from the user, it
1047 saves (and later restores) these additional data:
1048
1049 @itemize @bullet
1050 @item
1051 The current match data. @xref{Match Data}.
1052
1053 @item
1054 The variables @code{last-command}, @code{this-command},
1055 @code{last-command-event}, @code{last-input-event},
1056 @code{last-event-frame}, @code{last-nonmenu-event}, and
1057 @code{track-mouse}. Commands in Edebug do not affect these variables
1058 outside of Edebug.
1059
1060 Executing commands within Edebug can change the key sequence that
1061 would be returned by @code{this-command-keys}, and there is no way to
1062 reset the key sequence from Lisp.
1063
1064 Edebug cannot save and restore the value of
1065 @code{unread-command-events}. Entering Edebug while this variable has a
1066 nontrivial value can interfere with execution of the program you are
1067 debugging.
1068
1069 @item
1070 Complex commands executed while in Edebug are added to the variable
1071 @code{command-history}. In rare cases this can alter execution.
1072
1073 @item
1074 Within Edebug, the recursion depth appears one deeper than the recursion
1075 depth outside Edebug. This is not true of the automatically updated
1076 evaluation list window.
1077
1078 @item
1079 @code{standard-output} and @code{standard-input} are bound to @code{nil}
1080 by the @code{recursive-edit}, but Edebug temporarily restores them during
1081 evaluations.
1082
1083 @item
1084 The state of keyboard macro definition is saved and restored. While
1085 Edebug is active, @code{defining-kbd-macro} is bound to
1086 @code{edebug-continue-kbd-macro}.
1087 @end itemize
1088
1089 @node Edebug and Macros
1090 @subsection Edebug and Macros
1091
1092 To make Edebug properly instrument expressions that call macros, some
1093 extra care is needed. This subsection explains the details.
1094
1095 @menu
1096 * Instrumenting Macro Calls:: The basic problem.
1097 * Specification List:: How to specify complex patterns of evaluation.
1098 * Backtracking:: What Edebug does when matching fails.
1099 * Specification Examples:: To help understand specifications.
1100 @end menu
1101
1102 @node Instrumenting Macro Calls
1103 @subsubsection Instrumenting Macro Calls
1104
1105 When Edebug instruments an expression that calls a Lisp macro, it needs
1106 additional information about the macro to do the job properly. This is
1107 because there is no a-priori way to tell which subexpressions of the
1108 macro call are forms to be evaluated. (Evaluation may occur explicitly
1109 in the macro body, or when the resulting expansion is evaluated, or any
1110 time later.)
1111
1112 Therefore, you must define an Edebug specification for each macro
1113 that Edebug will encounter, to explain the format of calls to that
1114 macro. To do this, add a @code{debug} declaration to the macro
1115 definition. Here is a simple example that shows the specification for
1116 the @code{for} example macro (@pxref{Argument Evaluation}).
1117
1118 @smallexample
1119 (defmacro for (var from init to final do &rest body)
1120 "Execute a simple \"for\" loop.
1121 For example, (for i from 1 to 10 do (print i))."
1122 (declare (debug (symbolp "from" form "to" form "do" &rest form)))
1123 ...)
1124 @end smallexample
1125
1126 The Edebug specification says which parts of a call to the macro are
1127 forms to be evaluated. For simple macros, the specification
1128 often looks very similar to the formal argument list of the macro
1129 definition, but specifications are much more general than macro
1130 arguments. @xref{Defining Macros}, for more explanation of
1131 the @code{declare} form.
1132
1133 @c See, e.g., http://debbugs.gnu.org/10577
1134 @c FIXME Maybe there should be an Edebug option to get it to
1135 @c automatically load the entire source file containing the function
1136 @c being instrumented. That would avoid this.
1137 Take care to ensure that the specifications are known to Edebug when
1138 you instrument code. If you are instrumenting a function from a file
1139 that uses @code{eval-when-compile} to require another file containing
1140 macro definitions, you may need to explicitly load that file.
1141
1142 You can also define an edebug specification for a macro separately
1143 from the macro definition with @code{def-edebug-spec}. Adding
1144 @code{debug} declarations is preferred, and more convenient, for macro
1145 definitions in Lisp, but @code{def-edebug-spec} makes it possible to
1146 define Edebug specifications for special forms implemented in C.
1147
1148 @defmac def-edebug-spec macro specification
1149 Specify which expressions of a call to macro @var{macro} are forms to be
1150 evaluated. @var{specification} should be the edebug specification.
1151 Neither argument is evaluated.
1152
1153 The @var{macro} argument can actually be any symbol, not just a macro
1154 name.
1155 @end defmac
1156
1157 Here is a table of the possibilities for @var{specification} and how each
1158 directs processing of arguments.
1159
1160 @table @asis
1161 @item @code{t}
1162 All arguments are instrumented for evaluation.
1163
1164 @item @code{0}
1165 None of the arguments is instrumented.
1166
1167 @item a symbol
1168 The symbol must have an Edebug specification, which is used instead.
1169 This indirection is repeated until another kind of specification is
1170 found. This allows you to inherit the specification from another macro.
1171
1172 @item a list
1173 The elements of the list describe the types of the arguments of a
1174 calling form. The possible elements of a specification list are
1175 described in the following sections.
1176 @end table
1177
1178 If a macro has no Edebug specification, neither through a @code{debug}
1179 declaration nor through a @code{def-edebug-spec} call, the variable
1180 @code{edebug-eval-macro-args} comes into play.
1181
1182 @defopt edebug-eval-macro-args
1183 This controls the way Edebug treats macro arguments with no explicit
1184 Edebug specification. If it is @code{nil} (the default), none of the
1185 arguments is instrumented for evaluation. Otherwise, all arguments
1186 are instrumented.
1187 @end defopt
1188
1189 @node Specification List
1190 @subsubsection Specification List
1191
1192 @cindex Edebug specification list
1193 A @dfn{specification list} is required for an Edebug specification if
1194 some arguments of a macro call are evaluated while others are not. Some
1195 elements in a specification list match one or more arguments, but others
1196 modify the processing of all following elements. The latter, called
1197 @dfn{specification keywords}, are symbols beginning with @samp{&} (such
1198 as @code{&optional}).
1199
1200 A specification list may contain sublists, which match arguments that are
1201 themselves lists, or it may contain vectors used for grouping. Sublists
1202 and groups thus subdivide the specification list into a hierarchy of
1203 levels. Specification keywords apply only to the remainder of the
1204 sublist or group they are contained in.
1205
1206 When a specification list involves alternatives or repetition, matching
1207 it against an actual macro call may require backtracking. For more
1208 details, @pxref{Backtracking}.
1209
1210 Edebug specifications provide the power of regular expression matching,
1211 plus some context-free grammar constructs: the matching of sublists with
1212 balanced parentheses, recursive processing of forms, and recursion via
1213 indirect specifications.
1214
1215 Here's a table of the possible elements of a specification list, with
1216 their meanings (see @ref{Specification Examples}, for the referenced
1217 examples):
1218
1219 @table @code
1220 @item sexp
1221 A single unevaluated Lisp object, which is not instrumented.
1222 @c an "expression" is not necessarily intended for evaluation.
1223
1224 @item form
1225 A single evaluated expression, which is instrumented.
1226
1227 @item place
1228 A generalized variable. @xref{Generalized Variables}.
1229
1230 @item body
1231 Short for @code{&rest form}. See @code{&rest} below.
1232
1233 @item function-form
1234 A function form: either a quoted function symbol, a quoted lambda
1235 expression, or a form (that should evaluate to a function symbol or
1236 lambda expression). This is useful when an argument that's a lambda
1237 expression might be quoted with @code{quote} rather than
1238 @code{function}, since it instruments the body of the lambda expression
1239 either way.
1240
1241 @item lambda-expr
1242 A lambda expression with no quoting.
1243
1244 @item &optional
1245 @c @kindex &optional @r{(Edebug)}
1246 All following elements in the specification list are optional; as soon
1247 as one does not match, Edebug stops matching at this level.
1248
1249 To make just a few elements optional, followed by non-optional elements,
1250 use @code{[&optional @var{specs}@dots{}]}. To specify that several
1251 elements must all match or none, use @code{&optional
1252 [@var{specs}@dots{}]}. See the @code{defun} example.
1253
1254 @item &rest
1255 @c @kindex &rest @r{(Edebug)}
1256 All following elements in the specification list are repeated zero or
1257 more times. In the last repetition, however, it is not a problem if the
1258 expression runs out before matching all of the elements of the
1259 specification list.
1260
1261 To repeat only a few elements, use @code{[&rest @var{specs}@dots{}]}.
1262 To specify several elements that must all match on every repetition, use
1263 @code{&rest [@var{specs}@dots{}]}.
1264
1265 @item &or
1266 @c @kindex &or @r{(Edebug)}
1267 Each of the following elements in the specification list is an
1268 alternative. One of the alternatives must match, or the @code{&or}
1269 specification fails.
1270
1271 Each list element following @code{&or} is a single alternative. To
1272 group two or more list elements as a single alternative, enclose them in
1273 @code{[@dots{}]}.
1274
1275 @item &not
1276 @c @kindex &not @r{(Edebug)}
1277 Each of the following elements is matched as alternatives as if by using
1278 @code{&or}, but if any of them match, the specification fails. If none
1279 of them match, nothing is matched, but the @code{&not} specification
1280 succeeds.
1281
1282 @c FIXME &key?
1283
1284 @item &define
1285 @c @kindex &define @r{(Edebug)}
1286 Indicates that the specification is for a defining form. The defining
1287 form itself is not instrumented (that is, Edebug does not stop before and
1288 after the defining form), but forms inside it typically will be
1289 instrumented. The @code{&define} keyword should be the first element in
1290 a list specification.
1291
1292 @item nil
1293 This is successful when there are no more arguments to match at the
1294 current argument list level; otherwise it fails. See sublist
1295 specifications and the backquote example.
1296
1297 @item gate
1298 @cindex preventing backtracking
1299 No argument is matched but backtracking through the gate is disabled
1300 while matching the remainder of the specifications at this level. This
1301 is primarily used to generate more specific syntax error messages. See
1302 @ref{Backtracking}, for more details. Also see the @code{let} example.
1303
1304 @item @var{other-symbol}
1305 @cindex indirect specifications
1306 Any other symbol in a specification list may be a predicate or an
1307 indirect specification.
1308
1309 If the symbol has an Edebug specification, this @dfn{indirect
1310 specification} should be either a list specification that is used in
1311 place of the symbol, or a function that is called to process the
1312 arguments. The specification may be defined with @code{def-edebug-spec}
1313 just as for macros. See the @code{defun} example.
1314
1315 Otherwise, the symbol should be a predicate. The predicate is called
1316 with the argument, and if the predicate returns @code{nil}, the
1317 specification fails and the argument is not instrumented.
1318
1319 Some suitable predicates include @code{symbolp}, @code{integerp},
1320 @code{stringp}, @code{vectorp}, and @code{atom}.
1321
1322 @item [@var{elements}@dots{}]
1323 @cindex [@dots{}] (Edebug)
1324 A vector of elements groups the elements into a single @dfn{group
1325 specification}. Its meaning has nothing to do with vectors.
1326
1327 @item "@var{string}"
1328 The argument should be a symbol named @var{string}. This specification
1329 is equivalent to the quoted symbol, @code{'@var{symbol}}, where the name
1330 of @var{symbol} is the @var{string}, but the string form is preferred.
1331
1332 @item (vector @var{elements}@dots{})
1333 The argument should be a vector whose elements must match the
1334 @var{elements} in the specification. See the backquote example.
1335
1336 @item (@var{elements}@dots{})
1337 Any other list is a @dfn{sublist specification} and the argument must be
1338 a list whose elements match the specification @var{elements}.
1339
1340 @cindex dotted lists (Edebug)
1341 A sublist specification may be a dotted list and the corresponding list
1342 argument may then be a dotted list. Alternatively, the last @sc{cdr} of a
1343 dotted list specification may be another sublist specification (via a
1344 grouping or an indirect specification, e.g., @code{(spec . [(more
1345 specs@dots{})])}) whose elements match the non-dotted list arguments.
1346 This is useful in recursive specifications such as in the backquote
1347 example. Also see the description of a @code{nil} specification
1348 above for terminating such recursion.
1349
1350 Note that a sublist specification written as @code{(specs . nil)}
1351 is equivalent to @code{(specs)}, and @code{(specs .
1352 (sublist-elements@dots{}))} is equivalent to @code{(specs
1353 sublist-elements@dots{})}.
1354 @end table
1355
1356 @c Need to document extensions with &symbol and :symbol
1357
1358 Here is a list of additional specifications that may appear only after
1359 @code{&define}. See the @code{defun} example.
1360
1361 @table @code
1362 @item name
1363 The argument, a symbol, is the name of the defining form.
1364
1365 A defining form is not required to have a name field; and it may have
1366 multiple name fields.
1367
1368 @item :name
1369 This construct does not actually match an argument. The element
1370 following @code{:name} should be a symbol; it is used as an additional
1371 name component for the definition. You can use this to add a unique,
1372 static component to the name of the definition. It may be used more
1373 than once.
1374
1375 @item arg
1376 The argument, a symbol, is the name of an argument of the defining form.
1377 However, lambda-list keywords (symbols starting with @samp{&})
1378 are not allowed.
1379
1380 @item lambda-list
1381 @cindex lambda-list (Edebug)
1382 This matches a lambda list---the argument list of a lambda expression.
1383
1384 @item def-body
1385 The argument is the body of code in a definition. This is like
1386 @code{body}, described above, but a definition body must be instrumented
1387 with a different Edebug call that looks up information associated with
1388 the definition. Use @code{def-body} for the highest level list of forms
1389 within the definition.
1390
1391 @item def-form
1392 The argument is a single, highest-level form in a definition. This is
1393 like @code{def-body}, except it is used to match a single form rather than
1394 a list of forms. As a special case, @code{def-form} also means that
1395 tracing information is not output when the form is executed. See the
1396 @code{interactive} example.
1397 @end table
1398
1399 @node Backtracking
1400 @subsubsection Backtracking in Specifications
1401
1402 @cindex backtracking
1403 @cindex syntax error (Edebug)
1404 If a specification fails to match at some point, this does not
1405 necessarily mean a syntax error will be signaled; instead,
1406 @dfn{backtracking} will take place until all alternatives have been
1407 exhausted. Eventually every element of the argument list must be
1408 matched by some element in the specification, and every required element
1409 in the specification must match some argument.
1410
1411 When a syntax error is detected, it might not be reported until much
1412 later, after higher-level alternatives have been exhausted, and with the
1413 point positioned further from the real error. But if backtracking is
1414 disabled when an error occurs, it can be reported immediately. Note
1415 that backtracking is also reenabled automatically in several situations;
1416 when a new alternative is established by @code{&optional},
1417 @code{&rest}, or @code{&or}, or at the start of processing a sublist,
1418 group, or indirect specification. The effect of enabling or disabling
1419 backtracking is limited to the remainder of the level currently being
1420 processed and lower levels.
1421
1422 Backtracking is disabled while matching any of the
1423 form specifications (that is, @code{form}, @code{body}, @code{def-form}, and
1424 @code{def-body}). These specifications will match any form so any error
1425 must be in the form itself rather than at a higher level.
1426
1427 Backtracking is also disabled after successfully matching a quoted
1428 symbol or string specification, since this usually indicates a
1429 recognized construct. But if you have a set of alternative constructs that
1430 all begin with the same symbol, you can usually work around this
1431 constraint by factoring the symbol out of the alternatives, e.g.,
1432 @code{["foo" &or [first case] [second case] ...]}.
1433
1434 Most needs are satisfied by these two ways that backtracking is
1435 automatically disabled, but occasionally it is useful to explicitly
1436 disable backtracking by using the @code{gate} specification. This is
1437 useful when you know that no higher alternatives could apply. See the
1438 example of the @code{let} specification.
1439
1440 @node Specification Examples
1441 @subsubsection Specification Examples
1442
1443 It may be easier to understand Edebug specifications by studying
1444 the examples provided here.
1445
1446 A @code{let} special form has a sequence of bindings and a body. Each
1447 of the bindings is either a symbol or a sublist with a symbol and
1448 optional expression. In the specification below, notice the @code{gate}
1449 inside of the sublist to prevent backtracking once a sublist is found.
1450
1451 @ignore
1452 @c FIXME? The actual definition in edebug.el looks like this (and always
1453 @c has AFAICS). In fact, nothing in edebug.el uses gate. So maybe
1454 @c this is just an example for illustration?
1455 (def-edebug-spec let
1456 ((&rest
1457 &or (symbolp &optional form) symbolp)
1458 body))
1459 @end ignore
1460 @example
1461 (def-edebug-spec let
1462 ((&rest
1463 &or symbolp (gate symbolp &optional form))
1464 body))
1465 @end example
1466
1467 Edebug uses the following specifications for @code{defun} and the
1468 associated argument list and @code{interactive} specifications. It is
1469 necessary to handle interactive forms specially since an expression
1470 argument is actually evaluated outside of the function body. (The
1471 specification for @code{defmacro} is very similar to that for
1472 @code{defun}, but allows for the @code{declare} statement.)
1473
1474 @smallexample
1475 (def-edebug-spec defun
1476 (&define name lambda-list
1477 [&optional stringp] ; @r{Match the doc string, if present.}
1478 [&optional ("interactive" interactive)]
1479 def-body))
1480
1481 (def-edebug-spec lambda-list
1482 (([&rest arg]
1483 [&optional ["&optional" arg &rest arg]]
1484 &optional ["&rest" arg]
1485 )))
1486
1487 (def-edebug-spec interactive
1488 (&optional &or stringp def-form)) ; @r{Notice: @code{def-form}}
1489 @end smallexample
1490
1491 The specification for backquote below illustrates how to match
1492 dotted lists and use @code{nil} to terminate recursion. It also
1493 illustrates how components of a vector may be matched. (The actual
1494 specification defined by Edebug is a little different, and does not
1495 support dotted lists because doing so causes very deep recursion that
1496 could fail.)
1497
1498 @smallexample
1499 (def-edebug-spec \` (backquote-form)) ; @r{Alias just for clarity.}
1500
1501 (def-edebug-spec backquote-form
1502 (&or ([&or "," ",@@"] &or ("quote" backquote-form) form)
1503 (backquote-form . [&or nil backquote-form])
1504 (vector &rest backquote-form)
1505 sexp))
1506 @end smallexample
1507
1508
1509 @node Edebug Options
1510 @subsection Edebug Options
1511
1512 These options affect the behavior of Edebug:
1513 @c Previously defopt'd:
1514 @c edebug-sit-for-seconds, edebug-print-length, edebug-print-level
1515 @c edebug-print-circle, edebug-eval-macro-args
1516
1517 @defopt edebug-setup-hook
1518 Functions to call before Edebug is used. Each time it is set to a new
1519 value, Edebug will call those functions once and then
1520 reset @code{edebug-setup-hook} to @code{nil}. You could use this to
1521 load up Edebug specifications associated with a package you are using,
1522 but only when you also use Edebug.
1523 @xref{Instrumenting}.
1524 @end defopt
1525
1526 @defopt edebug-all-defs
1527 If this is non-@code{nil}, normal evaluation of defining forms such as
1528 @code{defun} and @code{defmacro} instruments them for Edebug. This
1529 applies to @code{eval-defun}, @code{eval-region}, @code{eval-buffer},
1530 and @code{eval-current-buffer}.
1531
1532 Use the command @kbd{M-x edebug-all-defs} to toggle the value of this
1533 option. @xref{Instrumenting}.
1534 @end defopt
1535
1536 @defopt edebug-all-forms
1537 If this is non-@code{nil}, the commands @code{eval-defun},
1538 @code{eval-region}, @code{eval-buffer}, and @code{eval-current-buffer}
1539 instrument all forms, even those that don't define anything.
1540 This doesn't apply to loading or evaluations in the minibuffer.
1541
1542 Use the command @kbd{M-x edebug-all-forms} to toggle the value of this
1543 option. @xref{Instrumenting}.
1544 @end defopt
1545
1546 @defopt edebug-save-windows
1547 If this is non-@code{nil}, Edebug saves and restores the window
1548 configuration. That takes some time, so if your program does not care
1549 what happens to the window configurations, it is better to set this
1550 variable to @code{nil}.
1551
1552 If the value is a list, only the listed windows are saved and
1553 restored.
1554
1555 You can use the @kbd{W} command in Edebug to change this variable
1556 interactively. @xref{Edebug Display Update}.
1557 @end defopt
1558
1559 @defopt edebug-save-displayed-buffer-points
1560 If this is non-@code{nil}, Edebug saves and restores point in all
1561 displayed buffers.
1562
1563 Saving and restoring point in other buffers is necessary if you are
1564 debugging code that changes the point of a buffer that is displayed in
1565 a non-selected window. If Edebug or the user then selects the window,
1566 point in that buffer will move to the window's value of point.
1567
1568 Saving and restoring point in all buffers is expensive, since it
1569 requires selecting each window twice, so enable this only if you need
1570 it. @xref{Edebug Display Update}.
1571 @end defopt
1572
1573 @defopt edebug-initial-mode
1574 If this variable is non-@code{nil}, it specifies the initial execution
1575 mode for Edebug when it is first activated. Possible values are
1576 @code{step}, @code{next}, @code{go}, @code{Go-nonstop}, @code{trace},
1577 @code{Trace-fast}, @code{continue}, and @code{Continue-fast}.
1578
1579 The default value is @code{step}. This variable can be set
1580 interactively with @kbd{C-x C-a C-m} (@code{edebug-set-initial-mode}).
1581 @xref{Edebug Execution Modes}.
1582 @end defopt
1583
1584 @defopt edebug-trace
1585 If this is non-@code{nil}, trace each function entry and exit.
1586 Tracing output is displayed in a buffer named @file{*edebug-trace*}, one
1587 function entry or exit per line, indented by the recursion level.
1588
1589 Also see @code{edebug-tracing}, in @ref{Trace Buffer}.
1590 @end defopt
1591
1592 @defopt edebug-test-coverage
1593 If non-@code{nil}, Edebug tests coverage of all expressions debugged.
1594 @xref{Coverage Testing}.
1595 @end defopt
1596
1597 @defopt edebug-continue-kbd-macro
1598 If non-@code{nil}, continue defining or executing any keyboard macro
1599 that is executing outside of Edebug. Use this with caution since it is not
1600 debugged.
1601 @xref{Edebug Execution Modes}.
1602 @end defopt
1603
1604 @defopt edebug-unwrap-results
1605 If non-@code{nil}, Edebug tries to remove any of its own
1606 instrumentation when showing the results of expressions. This is
1607 relevant when debugging macros where the results of expressions are
1608 themselves instrumented expressions. As a very artificial example,
1609 suppose that the example function @code{fac} has been instrumented,
1610 and consider a macro of the form:
1611
1612 @c FIXME find a less silly example.
1613 @smallexample
1614 (defmacro test () "Edebug example."
1615 (if (symbol-function 'fac)
1616 @dots{}))
1617 @end smallexample
1618
1619 If you instrument the @code{test} macro and step through it, then by
1620 default the result of the @code{symbol-function} call has numerous
1621 @code{edebug-after} and @code{edebug-before} forms, which can make it
1622 difficult to see the actual result. If
1623 @code{edebug-unwrap-results} is non-@code{nil}, Edebug tries to remove
1624 these forms from the result.
1625 @end defopt
1626
1627 @defopt edebug-on-error
1628 Edebug binds @code{debug-on-error} to this value, if
1629 @code{debug-on-error} was previously @code{nil}. @xref{Trapping
1630 Errors}.
1631 @end defopt
1632
1633 @defopt edebug-on-quit
1634 Edebug binds @code{debug-on-quit} to this value, if
1635 @code{debug-on-quit} was previously @code{nil}. @xref{Trapping
1636 Errors}.
1637 @end defopt
1638
1639 If you change the values of @code{edebug-on-error} or
1640 @code{edebug-on-quit} while Edebug is active, their values won't be used
1641 until the @emph{next} time Edebug is invoked via a new command.
1642 @c Not necessarily a deeper command level.
1643 @c A new command is not precisely true, but that is close enough -- dan
1644
1645 @defopt edebug-global-break-condition
1646 If non-@code{nil}, an expression to test for at every stop point. If
1647 the result is non-@code{nil}, then break. Errors are ignored.
1648 @xref{Global Break Condition}.
1649 @end defopt