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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines.
221
222 Note one important detail mentioned above: that the bidi reordering
223 engine, driven by the iterator, produces characters in R2L rows
224 starting at the character that will be the rightmost on display.
225 As far as the iterator is concerned, the geometry of such rows is
226 still left to right, i.e. the iterator "thinks" the first character
227 is at the leftmost pixel position. The iterator does not know that
228 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
229 delivers. This is important when functions from the the move_it_*
230 family are used to get to certain screen position or to match
231 screen coordinates with buffer coordinates: these functions use the
232 iterator geometry, which is left to right even in R2L paragraphs.
233 This works well with most callers of move_it_*, because they need
234 to get to a specific column, and columns are still numbered in the
235 reading order, i.e. the rightmost character in a R2L paragraph is
236 still column zero. But some callers do not get well with this; a
237 notable example is mouse clicks that need to find the character
238 that corresponds to certain pixel coordinates. See
239 buffer_posn_from_coords in dispnew.c for how this is handled. */
240
241 #include <config.h>
242 #include <stdio.h>
243 #include <limits.h>
244 #include <setjmp.h>
245
246 #include "lisp.h"
247 #include "keyboard.h"
248 #include "frame.h"
249 #include "window.h"
250 #include "termchar.h"
251 #include "dispextern.h"
252 #include "buffer.h"
253 #include "character.h"
254 #include "charset.h"
255 #include "indent.h"
256 #include "commands.h"
257 #include "keymap.h"
258 #include "macros.h"
259 #include "disptab.h"
260 #include "termhooks.h"
261 #include "termopts.h"
262 #include "intervals.h"
263 #include "coding.h"
264 #include "process.h"
265 #include "region-cache.h"
266 #include "font.h"
267 #include "fontset.h"
268 #include "blockinput.h"
269
270 #ifdef HAVE_X_WINDOWS
271 #include "xterm.h"
272 #endif
273 #ifdef WINDOWSNT
274 #include "w32term.h"
275 #endif
276 #ifdef HAVE_NS
277 #include "nsterm.h"
278 #endif
279 #ifdef USE_GTK
280 #include "gtkutil.h"
281 #endif
282
283 #include "font.h"
284
285 #ifndef FRAME_X_OUTPUT
286 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
287 #endif
288
289 #define INFINITY 10000000
290
291 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
292 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
293 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
294 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
295 Lisp_Object Qinhibit_point_motion_hooks;
296 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
297 Lisp_Object Qfontified;
298 Lisp_Object Qgrow_only;
299 Lisp_Object Qinhibit_eval_during_redisplay;
300 Lisp_Object Qbuffer_position, Qposition, Qobject;
301 Lisp_Object Qright_to_left, Qleft_to_right;
302
303 /* Cursor shapes */
304 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
305
306 /* Pointer shapes */
307 Lisp_Object Qarrow, Qhand, Qtext;
308
309 Lisp_Object Qrisky_local_variable;
310
311 /* Holds the list (error). */
312 Lisp_Object list_of_error;
313
314 /* Functions called to fontify regions of text. */
315
316 Lisp_Object Vfontification_functions;
317 Lisp_Object Qfontification_functions;
318
319 /* Non-nil means automatically select any window when the mouse
320 cursor moves into it. */
321 Lisp_Object Vmouse_autoselect_window;
322
323 Lisp_Object Vwrap_prefix, Qwrap_prefix;
324 Lisp_Object Vline_prefix, Qline_prefix;
325
326 /* Non-zero means draw tool bar buttons raised when the mouse moves
327 over them. */
328
329 int auto_raise_tool_bar_buttons_p;
330
331 /* Non-zero means to reposition window if cursor line is only partially visible. */
332
333 int make_cursor_line_fully_visible_p;
334
335 /* Margin below tool bar in pixels. 0 or nil means no margin.
336 If value is `internal-border-width' or `border-width',
337 the corresponding frame parameter is used. */
338
339 Lisp_Object Vtool_bar_border;
340
341 /* Margin around tool bar buttons in pixels. */
342
343 Lisp_Object Vtool_bar_button_margin;
344
345 /* Thickness of shadow to draw around tool bar buttons. */
346
347 EMACS_INT tool_bar_button_relief;
348
349 /* Non-nil means automatically resize tool-bars so that all tool-bar
350 items are visible, and no blank lines remain.
351
352 If value is `grow-only', only make tool-bar bigger. */
353
354 Lisp_Object Vauto_resize_tool_bars;
355
356 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
357
358 Lisp_Object Vtool_bar_style;
359
360 /* Maximum number of characters a label can have to be shown. */
361
362 EMACS_INT tool_bar_max_label_size;
363
364 /* Non-zero means draw block and hollow cursor as wide as the glyph
365 under it. For example, if a block cursor is over a tab, it will be
366 drawn as wide as that tab on the display. */
367
368 int x_stretch_cursor_p;
369
370 /* Non-nil means don't actually do any redisplay. */
371
372 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
373
374 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
375
376 int inhibit_eval_during_redisplay;
377
378 /* Names of text properties relevant for redisplay. */
379
380 Lisp_Object Qdisplay;
381
382 /* Symbols used in text property values. */
383
384 Lisp_Object Vdisplay_pixels_per_inch;
385 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
386 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
387 Lisp_Object Qslice;
388 Lisp_Object Qcenter;
389 Lisp_Object Qmargin, Qpointer;
390 Lisp_Object Qline_height;
391
392 /* Non-nil means highlight trailing whitespace. */
393
394 Lisp_Object Vshow_trailing_whitespace;
395
396 /* Non-nil means escape non-break space and hyphens. */
397
398 Lisp_Object Vnobreak_char_display;
399
400 #ifdef HAVE_WINDOW_SYSTEM
401
402 /* Test if overflow newline into fringe. Called with iterator IT
403 at or past right window margin, and with IT->current_x set. */
404
405 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
406 (!NILP (Voverflow_newline_into_fringe) \
407 && FRAME_WINDOW_P ((IT)->f) \
408 && ((IT)->bidi_it.paragraph_dir == R2L \
409 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
410 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
411 && (IT)->current_x == (IT)->last_visible_x \
412 && (IT)->line_wrap != WORD_WRAP)
413
414 #else /* !HAVE_WINDOW_SYSTEM */
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
416 #endif /* HAVE_WINDOW_SYSTEM */
417
418 /* Test if the display element loaded in IT is a space or tab
419 character. This is used to determine word wrapping. */
420
421 #define IT_DISPLAYING_WHITESPACE(it) \
422 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
423
424 /* Non-nil means show the text cursor in void text areas
425 i.e. in blank areas after eol and eob. This used to be
426 the default in 21.3. */
427
428 Lisp_Object Vvoid_text_area_pointer;
429
430 /* Name of the face used to highlight trailing whitespace. */
431
432 Lisp_Object Qtrailing_whitespace;
433
434 /* Name and number of the face used to highlight escape glyphs. */
435
436 Lisp_Object Qescape_glyph;
437
438 /* Name and number of the face used to highlight non-breaking spaces. */
439
440 Lisp_Object Qnobreak_space;
441
442 /* The symbol `image' which is the car of the lists used to represent
443 images in Lisp. Also a tool bar style. */
444
445 Lisp_Object Qimage;
446
447 /* The image map types. */
448 Lisp_Object QCmap, QCpointer;
449 Lisp_Object Qrect, Qcircle, Qpoly;
450
451 /* Tool bar styles */
452 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
453
454 /* Non-zero means print newline to stdout before next mini-buffer
455 message. */
456
457 int noninteractive_need_newline;
458
459 /* Non-zero means print newline to message log before next message. */
460
461 static int message_log_need_newline;
462
463 /* Three markers that message_dolog uses.
464 It could allocate them itself, but that causes trouble
465 in handling memory-full errors. */
466 static Lisp_Object message_dolog_marker1;
467 static Lisp_Object message_dolog_marker2;
468 static Lisp_Object message_dolog_marker3;
469 \f
470 /* The buffer position of the first character appearing entirely or
471 partially on the line of the selected window which contains the
472 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
473 redisplay optimization in redisplay_internal. */
474
475 static struct text_pos this_line_start_pos;
476
477 /* Number of characters past the end of the line above, including the
478 terminating newline. */
479
480 static struct text_pos this_line_end_pos;
481
482 /* The vertical positions and the height of this line. */
483
484 static int this_line_vpos;
485 static int this_line_y;
486 static int this_line_pixel_height;
487
488 /* X position at which this display line starts. Usually zero;
489 negative if first character is partially visible. */
490
491 static int this_line_start_x;
492
493 /* Buffer that this_line_.* variables are referring to. */
494
495 static struct buffer *this_line_buffer;
496
497 /* Nonzero means truncate lines in all windows less wide than the
498 frame. */
499
500 Lisp_Object Vtruncate_partial_width_windows;
501
502 /* A flag to control how to display unibyte 8-bit character. */
503
504 int unibyte_display_via_language_environment;
505
506 /* Nonzero means we have more than one non-mini-buffer-only frame.
507 Not guaranteed to be accurate except while parsing
508 frame-title-format. */
509
510 int multiple_frames;
511
512 Lisp_Object Vglobal_mode_string;
513
514
515 /* List of variables (symbols) which hold markers for overlay arrows.
516 The symbols on this list are examined during redisplay to determine
517 where to display overlay arrows. */
518
519 Lisp_Object Voverlay_arrow_variable_list;
520
521 /* Marker for where to display an arrow on top of the buffer text. */
522
523 Lisp_Object Voverlay_arrow_position;
524
525 /* String to display for the arrow. Only used on terminal frames. */
526
527 Lisp_Object Voverlay_arrow_string;
528
529 /* Values of those variables at last redisplay are stored as
530 properties on `overlay-arrow-position' symbol. However, if
531 Voverlay_arrow_position is a marker, last-arrow-position is its
532 numerical position. */
533
534 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
535
536 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
537 properties on a symbol in overlay-arrow-variable-list. */
538
539 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
540
541 /* Like mode-line-format, but for the title bar on a visible frame. */
542
543 Lisp_Object Vframe_title_format;
544
545 /* Like mode-line-format, but for the title bar on an iconified frame. */
546
547 Lisp_Object Vicon_title_format;
548
549 /* List of functions to call when a window's size changes. These
550 functions get one arg, a frame on which one or more windows' sizes
551 have changed. */
552
553 static Lisp_Object Vwindow_size_change_functions;
554
555 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
556
557 /* Nonzero if an overlay arrow has been displayed in this window. */
558
559 static int overlay_arrow_seen;
560
561 /* Nonzero means highlight the region even in nonselected windows. */
562
563 int highlight_nonselected_windows;
564
565 /* If cursor motion alone moves point off frame, try scrolling this
566 many lines up or down if that will bring it back. */
567
568 static EMACS_INT scroll_step;
569
570 /* Nonzero means scroll just far enough to bring point back on the
571 screen, when appropriate. */
572
573 static EMACS_INT scroll_conservatively;
574
575 /* Recenter the window whenever point gets within this many lines of
576 the top or bottom of the window. This value is translated into a
577 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
578 that there is really a fixed pixel height scroll margin. */
579
580 EMACS_INT scroll_margin;
581
582 /* Number of windows showing the buffer of the selected window (or
583 another buffer with the same base buffer). keyboard.c refers to
584 this. */
585
586 int buffer_shared;
587
588 /* Vector containing glyphs for an ellipsis `...'. */
589
590 static Lisp_Object default_invis_vector[3];
591
592 /* Zero means display the mode-line/header-line/menu-bar in the default face
593 (this slightly odd definition is for compatibility with previous versions
594 of emacs), non-zero means display them using their respective faces.
595
596 This variable is deprecated. */
597
598 int mode_line_inverse_video;
599
600 /* Prompt to display in front of the mini-buffer contents. */
601
602 Lisp_Object minibuf_prompt;
603
604 /* Width of current mini-buffer prompt. Only set after display_line
605 of the line that contains the prompt. */
606
607 int minibuf_prompt_width;
608
609 /* This is the window where the echo area message was displayed. It
610 is always a mini-buffer window, but it may not be the same window
611 currently active as a mini-buffer. */
612
613 Lisp_Object echo_area_window;
614
615 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
616 pushes the current message and the value of
617 message_enable_multibyte on the stack, the function restore_message
618 pops the stack and displays MESSAGE again. */
619
620 Lisp_Object Vmessage_stack;
621
622 /* Nonzero means multibyte characters were enabled when the echo area
623 message was specified. */
624
625 int message_enable_multibyte;
626
627 /* Nonzero if we should redraw the mode lines on the next redisplay. */
628
629 int update_mode_lines;
630
631 /* Nonzero if window sizes or contents have changed since last
632 redisplay that finished. */
633
634 int windows_or_buffers_changed;
635
636 /* Nonzero means a frame's cursor type has been changed. */
637
638 int cursor_type_changed;
639
640 /* Nonzero after display_mode_line if %l was used and it displayed a
641 line number. */
642
643 int line_number_displayed;
644
645 /* Maximum buffer size for which to display line numbers. */
646
647 Lisp_Object Vline_number_display_limit;
648
649 /* Line width to consider when repositioning for line number display. */
650
651 static EMACS_INT line_number_display_limit_width;
652
653 /* Number of lines to keep in the message log buffer. t means
654 infinite. nil means don't log at all. */
655
656 Lisp_Object Vmessage_log_max;
657
658 /* The name of the *Messages* buffer, a string. */
659
660 static Lisp_Object Vmessages_buffer_name;
661
662 /* Current, index 0, and last displayed echo area message. Either
663 buffers from echo_buffers, or nil to indicate no message. */
664
665 Lisp_Object echo_area_buffer[2];
666
667 /* The buffers referenced from echo_area_buffer. */
668
669 static Lisp_Object echo_buffer[2];
670
671 /* A vector saved used in with_area_buffer to reduce consing. */
672
673 static Lisp_Object Vwith_echo_area_save_vector;
674
675 /* Non-zero means display_echo_area should display the last echo area
676 message again. Set by redisplay_preserve_echo_area. */
677
678 static int display_last_displayed_message_p;
679
680 /* Nonzero if echo area is being used by print; zero if being used by
681 message. */
682
683 int message_buf_print;
684
685 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
686
687 Lisp_Object Qinhibit_menubar_update;
688 int inhibit_menubar_update;
689
690 /* When evaluating expressions from menu bar items (enable conditions,
691 for instance), this is the frame they are being processed for. */
692
693 Lisp_Object Vmenu_updating_frame;
694
695 /* Maximum height for resizing mini-windows. Either a float
696 specifying a fraction of the available height, or an integer
697 specifying a number of lines. */
698
699 Lisp_Object Vmax_mini_window_height;
700
701 /* Non-zero means messages should be displayed with truncated
702 lines instead of being continued. */
703
704 int message_truncate_lines;
705 Lisp_Object Qmessage_truncate_lines;
706
707 /* Set to 1 in clear_message to make redisplay_internal aware
708 of an emptied echo area. */
709
710 static int message_cleared_p;
711
712 /* How to blink the default frame cursor off. */
713 Lisp_Object Vblink_cursor_alist;
714
715 /* A scratch glyph row with contents used for generating truncation
716 glyphs. Also used in direct_output_for_insert. */
717
718 #define MAX_SCRATCH_GLYPHS 100
719 struct glyph_row scratch_glyph_row;
720 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
721
722 /* Ascent and height of the last line processed by move_it_to. */
723
724 static int last_max_ascent, last_height;
725
726 /* Non-zero if there's a help-echo in the echo area. */
727
728 int help_echo_showing_p;
729
730 /* If >= 0, computed, exact values of mode-line and header-line height
731 to use in the macros CURRENT_MODE_LINE_HEIGHT and
732 CURRENT_HEADER_LINE_HEIGHT. */
733
734 int current_mode_line_height, current_header_line_height;
735
736 /* The maximum distance to look ahead for text properties. Values
737 that are too small let us call compute_char_face and similar
738 functions too often which is expensive. Values that are too large
739 let us call compute_char_face and alike too often because we
740 might not be interested in text properties that far away. */
741
742 #define TEXT_PROP_DISTANCE_LIMIT 100
743
744 #if GLYPH_DEBUG
745
746 /* Variables to turn off display optimizations from Lisp. */
747
748 int inhibit_try_window_id, inhibit_try_window_reusing;
749 int inhibit_try_cursor_movement;
750
751 /* Non-zero means print traces of redisplay if compiled with
752 GLYPH_DEBUG != 0. */
753
754 int trace_redisplay_p;
755
756 #endif /* GLYPH_DEBUG */
757
758 #ifdef DEBUG_TRACE_MOVE
759 /* Non-zero means trace with TRACE_MOVE to stderr. */
760 int trace_move;
761
762 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
763 #else
764 #define TRACE_MOVE(x) (void) 0
765 #endif
766
767 /* Non-zero means automatically scroll windows horizontally to make
768 point visible. */
769
770 int automatic_hscrolling_p;
771 Lisp_Object Qauto_hscroll_mode;
772
773 /* How close to the margin can point get before the window is scrolled
774 horizontally. */
775 EMACS_INT hscroll_margin;
776
777 /* How much to scroll horizontally when point is inside the above margin. */
778 Lisp_Object Vhscroll_step;
779
780 /* The variable `resize-mini-windows'. If nil, don't resize
781 mini-windows. If t, always resize them to fit the text they
782 display. If `grow-only', let mini-windows grow only until they
783 become empty. */
784
785 Lisp_Object Vresize_mini_windows;
786
787 /* Buffer being redisplayed -- for redisplay_window_error. */
788
789 struct buffer *displayed_buffer;
790
791 /* Space between overline and text. */
792
793 EMACS_INT overline_margin;
794
795 /* Require underline to be at least this many screen pixels below baseline
796 This to avoid underline "merging" with the base of letters at small
797 font sizes, particularly when x_use_underline_position_properties is on. */
798
799 EMACS_INT underline_minimum_offset;
800
801 /* Value returned from text property handlers (see below). */
802
803 enum prop_handled
804 {
805 HANDLED_NORMALLY,
806 HANDLED_RECOMPUTE_PROPS,
807 HANDLED_OVERLAY_STRING_CONSUMED,
808 HANDLED_RETURN
809 };
810
811 /* A description of text properties that redisplay is interested
812 in. */
813
814 struct props
815 {
816 /* The name of the property. */
817 Lisp_Object *name;
818
819 /* A unique index for the property. */
820 enum prop_idx idx;
821
822 /* A handler function called to set up iterator IT from the property
823 at IT's current position. Value is used to steer handle_stop. */
824 enum prop_handled (*handler) (struct it *it);
825 };
826
827 static enum prop_handled handle_face_prop (struct it *);
828 static enum prop_handled handle_invisible_prop (struct it *);
829 static enum prop_handled handle_display_prop (struct it *);
830 static enum prop_handled handle_composition_prop (struct it *);
831 static enum prop_handled handle_overlay_change (struct it *);
832 static enum prop_handled handle_fontified_prop (struct it *);
833
834 /* Properties handled by iterators. */
835
836 static struct props it_props[] =
837 {
838 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
839 /* Handle `face' before `display' because some sub-properties of
840 `display' need to know the face. */
841 {&Qface, FACE_PROP_IDX, handle_face_prop},
842 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
843 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
844 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
845 {NULL, 0, NULL}
846 };
847
848 /* Value is the position described by X. If X is a marker, value is
849 the marker_position of X. Otherwise, value is X. */
850
851 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
852
853 /* Enumeration returned by some move_it_.* functions internally. */
854
855 enum move_it_result
856 {
857 /* Not used. Undefined value. */
858 MOVE_UNDEFINED,
859
860 /* Move ended at the requested buffer position or ZV. */
861 MOVE_POS_MATCH_OR_ZV,
862
863 /* Move ended at the requested X pixel position. */
864 MOVE_X_REACHED,
865
866 /* Move within a line ended at the end of a line that must be
867 continued. */
868 MOVE_LINE_CONTINUED,
869
870 /* Move within a line ended at the end of a line that would
871 be displayed truncated. */
872 MOVE_LINE_TRUNCATED,
873
874 /* Move within a line ended at a line end. */
875 MOVE_NEWLINE_OR_CR
876 };
877
878 /* This counter is used to clear the face cache every once in a while
879 in redisplay_internal. It is incremented for each redisplay.
880 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
881 cleared. */
882
883 #define CLEAR_FACE_CACHE_COUNT 500
884 static int clear_face_cache_count;
885
886 /* Similarly for the image cache. */
887
888 #ifdef HAVE_WINDOW_SYSTEM
889 #define CLEAR_IMAGE_CACHE_COUNT 101
890 static int clear_image_cache_count;
891 #endif
892
893 /* Non-zero while redisplay_internal is in progress. */
894
895 int redisplaying_p;
896
897 /* Non-zero means don't free realized faces. Bound while freeing
898 realized faces is dangerous because glyph matrices might still
899 reference them. */
900
901 int inhibit_free_realized_faces;
902 Lisp_Object Qinhibit_free_realized_faces;
903
904 /* If a string, XTread_socket generates an event to display that string.
905 (The display is done in read_char.) */
906
907 Lisp_Object help_echo_string;
908 Lisp_Object help_echo_window;
909 Lisp_Object help_echo_object;
910 int help_echo_pos;
911
912 /* Temporary variable for XTread_socket. */
913
914 Lisp_Object previous_help_echo_string;
915
916 /* Null glyph slice */
917
918 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
919
920 /* Platform-independent portion of hourglass implementation. */
921
922 /* Non-zero means we're allowed to display a hourglass pointer. */
923 int display_hourglass_p;
924
925 /* Non-zero means an hourglass cursor is currently shown. */
926 int hourglass_shown_p;
927
928 /* If non-null, an asynchronous timer that, when it expires, displays
929 an hourglass cursor on all frames. */
930 struct atimer *hourglass_atimer;
931
932 /* Number of seconds to wait before displaying an hourglass cursor. */
933 Lisp_Object Vhourglass_delay;
934
935 /* Default number of seconds to wait before displaying an hourglass
936 cursor. */
937 #define DEFAULT_HOURGLASS_DELAY 1
938
939 \f
940 /* Function prototypes. */
941
942 static void setup_for_ellipsis (struct it *, int);
943 static void mark_window_display_accurate_1 (struct window *, int);
944 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
945 static int display_prop_string_p (Lisp_Object, Lisp_Object);
946 static int cursor_row_p (struct window *, struct glyph_row *);
947 static int redisplay_mode_lines (Lisp_Object, int);
948 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
949
950 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
951
952 static void handle_line_prefix (struct it *);
953
954 static void pint2str (char *, int, int);
955 static void pint2hrstr (char *, int, int);
956 static struct text_pos run_window_scroll_functions (Lisp_Object,
957 struct text_pos);
958 static void reconsider_clip_changes (struct window *, struct buffer *);
959 static int text_outside_line_unchanged_p (struct window *, int, int);
960 static void store_mode_line_noprop_char (char);
961 static int store_mode_line_noprop (const unsigned char *, int, int);
962 static void x_consider_frame_title (Lisp_Object);
963 static void handle_stop (struct it *);
964 static void handle_stop_backwards (struct it *, EMACS_INT);
965 static int tool_bar_lines_needed (struct frame *, int *);
966 static int single_display_spec_intangible_p (Lisp_Object);
967 static void ensure_echo_area_buffers (void);
968 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
969 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
970 static int with_echo_area_buffer (struct window *, int,
971 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
972 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
973 static void clear_garbaged_frames (void);
974 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
975 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
976 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
977 static int display_echo_area (struct window *);
978 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
979 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
980 static Lisp_Object unwind_redisplay (Lisp_Object);
981 static int string_char_and_length (const unsigned char *, int *);
982 static struct text_pos display_prop_end (struct it *, Lisp_Object,
983 struct text_pos);
984 static int compute_window_start_on_continuation_line (struct window *);
985 static Lisp_Object safe_eval_handler (Lisp_Object);
986 static void insert_left_trunc_glyphs (struct it *);
987 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
988 Lisp_Object);
989 static void extend_face_to_end_of_line (struct it *);
990 static int append_space_for_newline (struct it *, int);
991 static int cursor_row_fully_visible_p (struct window *, int, int);
992 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
993 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
994 static int trailing_whitespace_p (int);
995 static int message_log_check_duplicate (int, int, int, int);
996 static void push_it (struct it *);
997 static void pop_it (struct it *);
998 static void sync_frame_with_window_matrix_rows (struct window *);
999 static void select_frame_for_redisplay (Lisp_Object);
1000 static void redisplay_internal (int);
1001 static int echo_area_display (int);
1002 static void redisplay_windows (Lisp_Object);
1003 static void redisplay_window (Lisp_Object, int);
1004 static Lisp_Object redisplay_window_error (Lisp_Object);
1005 static Lisp_Object redisplay_window_0 (Lisp_Object);
1006 static Lisp_Object redisplay_window_1 (Lisp_Object);
1007 static int update_menu_bar (struct frame *, int, int);
1008 static int try_window_reusing_current_matrix (struct window *);
1009 static int try_window_id (struct window *);
1010 static int display_line (struct it *);
1011 static int display_mode_lines (struct window *);
1012 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
1013 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
1014 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
1015 static const char *decode_mode_spec (struct window *, int, int, int,
1016 Lisp_Object *);
1017 static void display_menu_bar (struct window *);
1018 static int display_count_lines (int, int, int, int, int *);
1019 static int display_string (const unsigned char *, Lisp_Object, Lisp_Object,
1020 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1021 static void compute_line_metrics (struct it *);
1022 static void run_redisplay_end_trigger_hook (struct it *);
1023 static int get_overlay_strings (struct it *, int);
1024 static int get_overlay_strings_1 (struct it *, int, int);
1025 static void next_overlay_string (struct it *);
1026 static void reseat (struct it *, struct text_pos, int);
1027 static void reseat_1 (struct it *, struct text_pos, int);
1028 static void back_to_previous_visible_line_start (struct it *);
1029 void reseat_at_previous_visible_line_start (struct it *);
1030 static void reseat_at_next_visible_line_start (struct it *, int);
1031 static int next_element_from_ellipsis (struct it *);
1032 static int next_element_from_display_vector (struct it *);
1033 static int next_element_from_string (struct it *);
1034 static int next_element_from_c_string (struct it *);
1035 static int next_element_from_buffer (struct it *);
1036 static int next_element_from_composition (struct it *);
1037 static int next_element_from_image (struct it *);
1038 static int next_element_from_stretch (struct it *);
1039 static void load_overlay_strings (struct it *, int);
1040 static int init_from_display_pos (struct it *, struct window *,
1041 struct display_pos *);
1042 static void reseat_to_string (struct it *, const unsigned char *,
1043 Lisp_Object, int, int, int, int);
1044 static enum move_it_result
1045 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1046 enum move_operation_enum);
1047 void move_it_vertically_backward (struct it *, int);
1048 static void init_to_row_start (struct it *, struct window *,
1049 struct glyph_row *);
1050 static int init_to_row_end (struct it *, struct window *,
1051 struct glyph_row *);
1052 static void back_to_previous_line_start (struct it *);
1053 static int forward_to_next_line_start (struct it *, int *);
1054 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1055 Lisp_Object, int);
1056 static struct text_pos string_pos (int, Lisp_Object);
1057 static struct text_pos c_string_pos (int, const unsigned char *, int);
1058 static int number_of_chars (const unsigned char *, int);
1059 static void compute_stop_pos (struct it *);
1060 static void compute_string_pos (struct text_pos *, struct text_pos,
1061 Lisp_Object);
1062 static int face_before_or_after_it_pos (struct it *, int);
1063 static EMACS_INT next_overlay_change (EMACS_INT);
1064 static int handle_single_display_spec (struct it *, Lisp_Object,
1065 Lisp_Object, Lisp_Object,
1066 struct text_pos *, int);
1067 static int underlying_face_id (struct it *);
1068 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1069 struct window *);
1070
1071 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1072 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1073
1074 #ifdef HAVE_WINDOW_SYSTEM
1075
1076 static void update_tool_bar (struct frame *, int);
1077 static void build_desired_tool_bar_string (struct frame *f);
1078 static int redisplay_tool_bar (struct frame *);
1079 static void display_tool_bar_line (struct it *, int);
1080 static void notice_overwritten_cursor (struct window *,
1081 enum glyph_row_area,
1082 int, int, int, int);
1083 static void append_stretch_glyph (struct it *, Lisp_Object,
1084 int, int, int);
1085
1086
1087
1088 #endif /* HAVE_WINDOW_SYSTEM */
1089
1090 \f
1091 /***********************************************************************
1092 Window display dimensions
1093 ***********************************************************************/
1094
1095 /* Return the bottom boundary y-position for text lines in window W.
1096 This is the first y position at which a line cannot start.
1097 It is relative to the top of the window.
1098
1099 This is the height of W minus the height of a mode line, if any. */
1100
1101 INLINE int
1102 window_text_bottom_y (struct window *w)
1103 {
1104 int height = WINDOW_TOTAL_HEIGHT (w);
1105
1106 if (WINDOW_WANTS_MODELINE_P (w))
1107 height -= CURRENT_MODE_LINE_HEIGHT (w);
1108 return height;
1109 }
1110
1111 /* Return the pixel width of display area AREA of window W. AREA < 0
1112 means return the total width of W, not including fringes to
1113 the left and right of the window. */
1114
1115 INLINE int
1116 window_box_width (struct window *w, int area)
1117 {
1118 int cols = XFASTINT (w->total_cols);
1119 int pixels = 0;
1120
1121 if (!w->pseudo_window_p)
1122 {
1123 cols -= WINDOW_SCROLL_BAR_COLS (w);
1124
1125 if (area == TEXT_AREA)
1126 {
1127 if (INTEGERP (w->left_margin_cols))
1128 cols -= XFASTINT (w->left_margin_cols);
1129 if (INTEGERP (w->right_margin_cols))
1130 cols -= XFASTINT (w->right_margin_cols);
1131 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1132 }
1133 else if (area == LEFT_MARGIN_AREA)
1134 {
1135 cols = (INTEGERP (w->left_margin_cols)
1136 ? XFASTINT (w->left_margin_cols) : 0);
1137 pixels = 0;
1138 }
1139 else if (area == RIGHT_MARGIN_AREA)
1140 {
1141 cols = (INTEGERP (w->right_margin_cols)
1142 ? XFASTINT (w->right_margin_cols) : 0);
1143 pixels = 0;
1144 }
1145 }
1146
1147 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1148 }
1149
1150
1151 /* Return the pixel height of the display area of window W, not
1152 including mode lines of W, if any. */
1153
1154 INLINE int
1155 window_box_height (struct window *w)
1156 {
1157 struct frame *f = XFRAME (w->frame);
1158 int height = WINDOW_TOTAL_HEIGHT (w);
1159
1160 xassert (height >= 0);
1161
1162 /* Note: the code below that determines the mode-line/header-line
1163 height is essentially the same as that contained in the macro
1164 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1165 the appropriate glyph row has its `mode_line_p' flag set,
1166 and if it doesn't, uses estimate_mode_line_height instead. */
1167
1168 if (WINDOW_WANTS_MODELINE_P (w))
1169 {
1170 struct glyph_row *ml_row
1171 = (w->current_matrix && w->current_matrix->rows
1172 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1173 : 0);
1174 if (ml_row && ml_row->mode_line_p)
1175 height -= ml_row->height;
1176 else
1177 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1178 }
1179
1180 if (WINDOW_WANTS_HEADER_LINE_P (w))
1181 {
1182 struct glyph_row *hl_row
1183 = (w->current_matrix && w->current_matrix->rows
1184 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1185 : 0);
1186 if (hl_row && hl_row->mode_line_p)
1187 height -= hl_row->height;
1188 else
1189 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1190 }
1191
1192 /* With a very small font and a mode-line that's taller than
1193 default, we might end up with a negative height. */
1194 return max (0, height);
1195 }
1196
1197 /* Return the window-relative coordinate of the left edge of display
1198 area AREA of window W. AREA < 0 means return the left edge of the
1199 whole window, to the right of the left fringe of W. */
1200
1201 INLINE int
1202 window_box_left_offset (struct window *w, int area)
1203 {
1204 int x;
1205
1206 if (w->pseudo_window_p)
1207 return 0;
1208
1209 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1210
1211 if (area == TEXT_AREA)
1212 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1213 + window_box_width (w, LEFT_MARGIN_AREA));
1214 else if (area == RIGHT_MARGIN_AREA)
1215 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1216 + window_box_width (w, LEFT_MARGIN_AREA)
1217 + window_box_width (w, TEXT_AREA)
1218 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1219 ? 0
1220 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1221 else if (area == LEFT_MARGIN_AREA
1222 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1223 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1224
1225 return x;
1226 }
1227
1228
1229 /* Return the window-relative coordinate of the right edge of display
1230 area AREA of window W. AREA < 0 means return the right edge of the
1231 whole window, to the left of the right fringe of W. */
1232
1233 INLINE int
1234 window_box_right_offset (struct window *w, int area)
1235 {
1236 return window_box_left_offset (w, area) + window_box_width (w, area);
1237 }
1238
1239 /* Return the frame-relative coordinate of the left edge of display
1240 area AREA of window W. AREA < 0 means return the left edge of the
1241 whole window, to the right of the left fringe of W. */
1242
1243 INLINE int
1244 window_box_left (struct window *w, int area)
1245 {
1246 struct frame *f = XFRAME (w->frame);
1247 int x;
1248
1249 if (w->pseudo_window_p)
1250 return FRAME_INTERNAL_BORDER_WIDTH (f);
1251
1252 x = (WINDOW_LEFT_EDGE_X (w)
1253 + window_box_left_offset (w, area));
1254
1255 return x;
1256 }
1257
1258
1259 /* Return the frame-relative coordinate of the right edge of display
1260 area AREA of window W. AREA < 0 means return the right edge of the
1261 whole window, to the left of the right fringe of W. */
1262
1263 INLINE int
1264 window_box_right (struct window *w, int area)
1265 {
1266 return window_box_left (w, area) + window_box_width (w, area);
1267 }
1268
1269 /* Get the bounding box of the display area AREA of window W, without
1270 mode lines, in frame-relative coordinates. AREA < 0 means the
1271 whole window, not including the left and right fringes of
1272 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1273 coordinates of the upper-left corner of the box. Return in
1274 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1275
1276 INLINE void
1277 window_box (struct window *w, int area, int *box_x, int *box_y,
1278 int *box_width, int *box_height)
1279 {
1280 if (box_width)
1281 *box_width = window_box_width (w, area);
1282 if (box_height)
1283 *box_height = window_box_height (w);
1284 if (box_x)
1285 *box_x = window_box_left (w, area);
1286 if (box_y)
1287 {
1288 *box_y = WINDOW_TOP_EDGE_Y (w);
1289 if (WINDOW_WANTS_HEADER_LINE_P (w))
1290 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1291 }
1292 }
1293
1294
1295 /* Get the bounding box of the display area AREA of window W, without
1296 mode lines. AREA < 0 means the whole window, not including the
1297 left and right fringe of the window. Return in *TOP_LEFT_X
1298 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1299 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1300 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1301 box. */
1302
1303 INLINE void
1304 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1305 int *bottom_right_x, int *bottom_right_y)
1306 {
1307 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1308 bottom_right_y);
1309 *bottom_right_x += *top_left_x;
1310 *bottom_right_y += *top_left_y;
1311 }
1312
1313
1314 \f
1315 /***********************************************************************
1316 Utilities
1317 ***********************************************************************/
1318
1319 /* Return the bottom y-position of the line the iterator IT is in.
1320 This can modify IT's settings. */
1321
1322 int
1323 line_bottom_y (struct it *it)
1324 {
1325 int line_height = it->max_ascent + it->max_descent;
1326 int line_top_y = it->current_y;
1327
1328 if (line_height == 0)
1329 {
1330 if (last_height)
1331 line_height = last_height;
1332 else if (IT_CHARPOS (*it) < ZV)
1333 {
1334 move_it_by_lines (it, 1, 1);
1335 line_height = (it->max_ascent || it->max_descent
1336 ? it->max_ascent + it->max_descent
1337 : last_height);
1338 }
1339 else
1340 {
1341 struct glyph_row *row = it->glyph_row;
1342
1343 /* Use the default character height. */
1344 it->glyph_row = NULL;
1345 it->what = IT_CHARACTER;
1346 it->c = ' ';
1347 it->len = 1;
1348 PRODUCE_GLYPHS (it);
1349 line_height = it->ascent + it->descent;
1350 it->glyph_row = row;
1351 }
1352 }
1353
1354 return line_top_y + line_height;
1355 }
1356
1357
1358 /* Return 1 if position CHARPOS is visible in window W.
1359 CHARPOS < 0 means return info about WINDOW_END position.
1360 If visible, set *X and *Y to pixel coordinates of top left corner.
1361 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1362 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1363
1364 int
1365 pos_visible_p (struct window *w, int charpos, int *x, int *y,
1366 int *rtop, int *rbot, int *rowh, int *vpos)
1367 {
1368 struct it it;
1369 struct text_pos top;
1370 int visible_p = 0;
1371 struct buffer *old_buffer = NULL;
1372
1373 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1374 return visible_p;
1375
1376 if (XBUFFER (w->buffer) != current_buffer)
1377 {
1378 old_buffer = current_buffer;
1379 set_buffer_internal_1 (XBUFFER (w->buffer));
1380 }
1381
1382 SET_TEXT_POS_FROM_MARKER (top, w->start);
1383
1384 /* Compute exact mode line heights. */
1385 if (WINDOW_WANTS_MODELINE_P (w))
1386 current_mode_line_height
1387 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1388 current_buffer->mode_line_format);
1389
1390 if (WINDOW_WANTS_HEADER_LINE_P (w))
1391 current_header_line_height
1392 = display_mode_line (w, HEADER_LINE_FACE_ID,
1393 current_buffer->header_line_format);
1394
1395 start_display (&it, w, top);
1396 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1397 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1398
1399 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1400 {
1401 /* We have reached CHARPOS, or passed it. How the call to
1402 move_it_to can overshoot: (i) If CHARPOS is on invisible
1403 text, move_it_to stops at the end of the invisible text,
1404 after CHARPOS. (ii) If CHARPOS is in a display vector,
1405 move_it_to stops on its last glyph. */
1406 int top_x = it.current_x;
1407 int top_y = it.current_y;
1408 enum it_method it_method = it.method;
1409 /* Calling line_bottom_y may change it.method, it.position, etc. */
1410 int bottom_y = (last_height = 0, line_bottom_y (&it));
1411 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1412
1413 if (top_y < window_top_y)
1414 visible_p = bottom_y > window_top_y;
1415 else if (top_y < it.last_visible_y)
1416 visible_p = 1;
1417 if (visible_p)
1418 {
1419 if (it_method == GET_FROM_DISPLAY_VECTOR)
1420 {
1421 /* We stopped on the last glyph of a display vector.
1422 Try and recompute. Hack alert! */
1423 if (charpos < 2 || top.charpos >= charpos)
1424 top_x = it.glyph_row->x;
1425 else
1426 {
1427 struct it it2;
1428 start_display (&it2, w, top);
1429 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1430 get_next_display_element (&it2);
1431 PRODUCE_GLYPHS (&it2);
1432 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1433 || it2.current_x > it2.last_visible_x)
1434 top_x = it.glyph_row->x;
1435 else
1436 {
1437 top_x = it2.current_x;
1438 top_y = it2.current_y;
1439 }
1440 }
1441 }
1442
1443 *x = top_x;
1444 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1445 *rtop = max (0, window_top_y - top_y);
1446 *rbot = max (0, bottom_y - it.last_visible_y);
1447 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1448 - max (top_y, window_top_y)));
1449 *vpos = it.vpos;
1450 }
1451 }
1452 else
1453 {
1454 struct it it2;
1455
1456 it2 = it;
1457 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1458 move_it_by_lines (&it, 1, 0);
1459 if (charpos < IT_CHARPOS (it)
1460 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1461 {
1462 visible_p = 1;
1463 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1464 *x = it2.current_x;
1465 *y = it2.current_y + it2.max_ascent - it2.ascent;
1466 *rtop = max (0, -it2.current_y);
1467 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1468 - it.last_visible_y));
1469 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1470 it.last_visible_y)
1471 - max (it2.current_y,
1472 WINDOW_HEADER_LINE_HEIGHT (w))));
1473 *vpos = it2.vpos;
1474 }
1475 }
1476
1477 if (old_buffer)
1478 set_buffer_internal_1 (old_buffer);
1479
1480 current_header_line_height = current_mode_line_height = -1;
1481
1482 if (visible_p && XFASTINT (w->hscroll) > 0)
1483 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1484
1485 #if 0
1486 /* Debugging code. */
1487 if (visible_p)
1488 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1489 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1490 else
1491 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1492 #endif
1493
1494 return visible_p;
1495 }
1496
1497
1498 /* Return the next character from STR which is MAXLEN bytes long.
1499 Return in *LEN the length of the character. This is like
1500 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1501 we find one, we return a `?', but with the length of the invalid
1502 character. */
1503
1504 static INLINE int
1505 string_char_and_length (const unsigned char *str, int *len)
1506 {
1507 int c;
1508
1509 c = STRING_CHAR_AND_LENGTH (str, *len);
1510 if (!CHAR_VALID_P (c, 1))
1511 /* We may not change the length here because other places in Emacs
1512 don't use this function, i.e. they silently accept invalid
1513 characters. */
1514 c = '?';
1515
1516 return c;
1517 }
1518
1519
1520
1521 /* Given a position POS containing a valid character and byte position
1522 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1523
1524 static struct text_pos
1525 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, int nchars)
1526 {
1527 xassert (STRINGP (string) && nchars >= 0);
1528
1529 if (STRING_MULTIBYTE (string))
1530 {
1531 int rest = SBYTES (string) - BYTEPOS (pos);
1532 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1533 int len;
1534
1535 while (nchars--)
1536 {
1537 string_char_and_length (p, &len);
1538 p += len, rest -= len;
1539 xassert (rest >= 0);
1540 CHARPOS (pos) += 1;
1541 BYTEPOS (pos) += len;
1542 }
1543 }
1544 else
1545 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1546
1547 return pos;
1548 }
1549
1550
1551 /* Value is the text position, i.e. character and byte position,
1552 for character position CHARPOS in STRING. */
1553
1554 static INLINE struct text_pos
1555 string_pos (int charpos, Lisp_Object string)
1556 {
1557 struct text_pos pos;
1558 xassert (STRINGP (string));
1559 xassert (charpos >= 0);
1560 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1561 return pos;
1562 }
1563
1564
1565 /* Value is a text position, i.e. character and byte position, for
1566 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1567 means recognize multibyte characters. */
1568
1569 static struct text_pos
1570 c_string_pos (int charpos, const unsigned char *s, int multibyte_p)
1571 {
1572 struct text_pos pos;
1573
1574 xassert (s != NULL);
1575 xassert (charpos >= 0);
1576
1577 if (multibyte_p)
1578 {
1579 int rest = strlen (s), len;
1580
1581 SET_TEXT_POS (pos, 0, 0);
1582 while (charpos--)
1583 {
1584 string_char_and_length (s, &len);
1585 s += len, rest -= len;
1586 xassert (rest >= 0);
1587 CHARPOS (pos) += 1;
1588 BYTEPOS (pos) += len;
1589 }
1590 }
1591 else
1592 SET_TEXT_POS (pos, charpos, charpos);
1593
1594 return pos;
1595 }
1596
1597
1598 /* Value is the number of characters in C string S. MULTIBYTE_P
1599 non-zero means recognize multibyte characters. */
1600
1601 static int
1602 number_of_chars (const unsigned char *s, int multibyte_p)
1603 {
1604 int nchars;
1605
1606 if (multibyte_p)
1607 {
1608 int rest = strlen (s), len;
1609 unsigned char *p = (unsigned char *) s;
1610
1611 for (nchars = 0; rest > 0; ++nchars)
1612 {
1613 string_char_and_length (p, &len);
1614 rest -= len, p += len;
1615 }
1616 }
1617 else
1618 nchars = strlen (s);
1619
1620 return nchars;
1621 }
1622
1623
1624 /* Compute byte position NEWPOS->bytepos corresponding to
1625 NEWPOS->charpos. POS is a known position in string STRING.
1626 NEWPOS->charpos must be >= POS.charpos. */
1627
1628 static void
1629 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1630 {
1631 xassert (STRINGP (string));
1632 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1633
1634 if (STRING_MULTIBYTE (string))
1635 *newpos = string_pos_nchars_ahead (pos, string,
1636 CHARPOS (*newpos) - CHARPOS (pos));
1637 else
1638 BYTEPOS (*newpos) = CHARPOS (*newpos);
1639 }
1640
1641 /* EXPORT:
1642 Return an estimation of the pixel height of mode or header lines on
1643 frame F. FACE_ID specifies what line's height to estimate. */
1644
1645 int
1646 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1647 {
1648 #ifdef HAVE_WINDOW_SYSTEM
1649 if (FRAME_WINDOW_P (f))
1650 {
1651 int height = FONT_HEIGHT (FRAME_FONT (f));
1652
1653 /* This function is called so early when Emacs starts that the face
1654 cache and mode line face are not yet initialized. */
1655 if (FRAME_FACE_CACHE (f))
1656 {
1657 struct face *face = FACE_FROM_ID (f, face_id);
1658 if (face)
1659 {
1660 if (face->font)
1661 height = FONT_HEIGHT (face->font);
1662 if (face->box_line_width > 0)
1663 height += 2 * face->box_line_width;
1664 }
1665 }
1666
1667 return height;
1668 }
1669 #endif
1670
1671 return 1;
1672 }
1673
1674 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1675 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1676 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1677 not force the value into range. */
1678
1679 void
1680 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1681 int *x, int *y, NativeRectangle *bounds, int noclip)
1682 {
1683
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 if (FRAME_WINDOW_P (f))
1686 {
1687 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1688 even for negative values. */
1689 if (pix_x < 0)
1690 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1691 if (pix_y < 0)
1692 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1693
1694 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1695 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1696
1697 if (bounds)
1698 STORE_NATIVE_RECT (*bounds,
1699 FRAME_COL_TO_PIXEL_X (f, pix_x),
1700 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1701 FRAME_COLUMN_WIDTH (f) - 1,
1702 FRAME_LINE_HEIGHT (f) - 1);
1703
1704 if (!noclip)
1705 {
1706 if (pix_x < 0)
1707 pix_x = 0;
1708 else if (pix_x > FRAME_TOTAL_COLS (f))
1709 pix_x = FRAME_TOTAL_COLS (f);
1710
1711 if (pix_y < 0)
1712 pix_y = 0;
1713 else if (pix_y > FRAME_LINES (f))
1714 pix_y = FRAME_LINES (f);
1715 }
1716 }
1717 #endif
1718
1719 *x = pix_x;
1720 *y = pix_y;
1721 }
1722
1723
1724 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1725 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1726 can't tell the positions because W's display is not up to date,
1727 return 0. */
1728
1729 int
1730 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1731 int *frame_x, int *frame_y)
1732 {
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1735 {
1736 int success_p;
1737
1738 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1739 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1740
1741 if (display_completed)
1742 {
1743 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1744 struct glyph *glyph = row->glyphs[TEXT_AREA];
1745 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1746
1747 hpos = row->x;
1748 vpos = row->y;
1749 while (glyph < end)
1750 {
1751 hpos += glyph->pixel_width;
1752 ++glyph;
1753 }
1754
1755 /* If first glyph is partially visible, its first visible position is still 0. */
1756 if (hpos < 0)
1757 hpos = 0;
1758
1759 success_p = 1;
1760 }
1761 else
1762 {
1763 hpos = vpos = 0;
1764 success_p = 0;
1765 }
1766
1767 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1768 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1769 return success_p;
1770 }
1771 #endif
1772
1773 *frame_x = hpos;
1774 *frame_y = vpos;
1775 return 1;
1776 }
1777
1778
1779 #ifdef HAVE_WINDOW_SYSTEM
1780
1781 /* Find the glyph under window-relative coordinates X/Y in window W.
1782 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1783 strings. Return in *HPOS and *VPOS the row and column number of
1784 the glyph found. Return in *AREA the glyph area containing X.
1785 Value is a pointer to the glyph found or null if X/Y is not on
1786 text, or we can't tell because W's current matrix is not up to
1787 date. */
1788
1789 static
1790 struct glyph *
1791 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1792 int *dx, int *dy, int *area)
1793 {
1794 struct glyph *glyph, *end;
1795 struct glyph_row *row = NULL;
1796 int x0, i;
1797
1798 /* Find row containing Y. Give up if some row is not enabled. */
1799 for (i = 0; i < w->current_matrix->nrows; ++i)
1800 {
1801 row = MATRIX_ROW (w->current_matrix, i);
1802 if (!row->enabled_p)
1803 return NULL;
1804 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1805 break;
1806 }
1807
1808 *vpos = i;
1809 *hpos = 0;
1810
1811 /* Give up if Y is not in the window. */
1812 if (i == w->current_matrix->nrows)
1813 return NULL;
1814
1815 /* Get the glyph area containing X. */
1816 if (w->pseudo_window_p)
1817 {
1818 *area = TEXT_AREA;
1819 x0 = 0;
1820 }
1821 else
1822 {
1823 if (x < window_box_left_offset (w, TEXT_AREA))
1824 {
1825 *area = LEFT_MARGIN_AREA;
1826 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1827 }
1828 else if (x < window_box_right_offset (w, TEXT_AREA))
1829 {
1830 *area = TEXT_AREA;
1831 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1832 }
1833 else
1834 {
1835 *area = RIGHT_MARGIN_AREA;
1836 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1837 }
1838 }
1839
1840 /* Find glyph containing X. */
1841 glyph = row->glyphs[*area];
1842 end = glyph + row->used[*area];
1843 x -= x0;
1844 while (glyph < end && x >= glyph->pixel_width)
1845 {
1846 x -= glyph->pixel_width;
1847 ++glyph;
1848 }
1849
1850 if (glyph == end)
1851 return NULL;
1852
1853 if (dx)
1854 {
1855 *dx = x;
1856 *dy = y - (row->y + row->ascent - glyph->ascent);
1857 }
1858
1859 *hpos = glyph - row->glyphs[*area];
1860 return glyph;
1861 }
1862
1863
1864 /* EXPORT:
1865 Convert frame-relative x/y to coordinates relative to window W.
1866 Takes pseudo-windows into account. */
1867
1868 void
1869 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1870 {
1871 if (w->pseudo_window_p)
1872 {
1873 /* A pseudo-window is always full-width, and starts at the
1874 left edge of the frame, plus a frame border. */
1875 struct frame *f = XFRAME (w->frame);
1876 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1877 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1878 }
1879 else
1880 {
1881 *x -= WINDOW_LEFT_EDGE_X (w);
1882 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1883 }
1884 }
1885
1886 /* EXPORT:
1887 Return in RECTS[] at most N clipping rectangles for glyph string S.
1888 Return the number of stored rectangles. */
1889
1890 int
1891 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1892 {
1893 XRectangle r;
1894
1895 if (n <= 0)
1896 return 0;
1897
1898 if (s->row->full_width_p)
1899 {
1900 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1901 r.x = WINDOW_LEFT_EDGE_X (s->w);
1902 r.width = WINDOW_TOTAL_WIDTH (s->w);
1903
1904 /* Unless displaying a mode or menu bar line, which are always
1905 fully visible, clip to the visible part of the row. */
1906 if (s->w->pseudo_window_p)
1907 r.height = s->row->visible_height;
1908 else
1909 r.height = s->height;
1910 }
1911 else
1912 {
1913 /* This is a text line that may be partially visible. */
1914 r.x = window_box_left (s->w, s->area);
1915 r.width = window_box_width (s->w, s->area);
1916 r.height = s->row->visible_height;
1917 }
1918
1919 if (s->clip_head)
1920 if (r.x < s->clip_head->x)
1921 {
1922 if (r.width >= s->clip_head->x - r.x)
1923 r.width -= s->clip_head->x - r.x;
1924 else
1925 r.width = 0;
1926 r.x = s->clip_head->x;
1927 }
1928 if (s->clip_tail)
1929 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1930 {
1931 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1932 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1933 else
1934 r.width = 0;
1935 }
1936
1937 /* If S draws overlapping rows, it's sufficient to use the top and
1938 bottom of the window for clipping because this glyph string
1939 intentionally draws over other lines. */
1940 if (s->for_overlaps)
1941 {
1942 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1943 r.height = window_text_bottom_y (s->w) - r.y;
1944
1945 /* Alas, the above simple strategy does not work for the
1946 environments with anti-aliased text: if the same text is
1947 drawn onto the same place multiple times, it gets thicker.
1948 If the overlap we are processing is for the erased cursor, we
1949 take the intersection with the rectagle of the cursor. */
1950 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1951 {
1952 XRectangle rc, r_save = r;
1953
1954 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1955 rc.y = s->w->phys_cursor.y;
1956 rc.width = s->w->phys_cursor_width;
1957 rc.height = s->w->phys_cursor_height;
1958
1959 x_intersect_rectangles (&r_save, &rc, &r);
1960 }
1961 }
1962 else
1963 {
1964 /* Don't use S->y for clipping because it doesn't take partially
1965 visible lines into account. For example, it can be negative for
1966 partially visible lines at the top of a window. */
1967 if (!s->row->full_width_p
1968 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1969 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1970 else
1971 r.y = max (0, s->row->y);
1972 }
1973
1974 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1975
1976 /* If drawing the cursor, don't let glyph draw outside its
1977 advertised boundaries. Cleartype does this under some circumstances. */
1978 if (s->hl == DRAW_CURSOR)
1979 {
1980 struct glyph *glyph = s->first_glyph;
1981 int height, max_y;
1982
1983 if (s->x > r.x)
1984 {
1985 r.width -= s->x - r.x;
1986 r.x = s->x;
1987 }
1988 r.width = min (r.width, glyph->pixel_width);
1989
1990 /* If r.y is below window bottom, ensure that we still see a cursor. */
1991 height = min (glyph->ascent + glyph->descent,
1992 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1993 max_y = window_text_bottom_y (s->w) - height;
1994 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1995 if (s->ybase - glyph->ascent > max_y)
1996 {
1997 r.y = max_y;
1998 r.height = height;
1999 }
2000 else
2001 {
2002 /* Don't draw cursor glyph taller than our actual glyph. */
2003 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2004 if (height < r.height)
2005 {
2006 max_y = r.y + r.height;
2007 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2008 r.height = min (max_y - r.y, height);
2009 }
2010 }
2011 }
2012
2013 if (s->row->clip)
2014 {
2015 XRectangle r_save = r;
2016
2017 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2018 r.width = 0;
2019 }
2020
2021 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2022 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2023 {
2024 #ifdef CONVERT_FROM_XRECT
2025 CONVERT_FROM_XRECT (r, *rects);
2026 #else
2027 *rects = r;
2028 #endif
2029 return 1;
2030 }
2031 else
2032 {
2033 /* If we are processing overlapping and allowed to return
2034 multiple clipping rectangles, we exclude the row of the glyph
2035 string from the clipping rectangle. This is to avoid drawing
2036 the same text on the environment with anti-aliasing. */
2037 #ifdef CONVERT_FROM_XRECT
2038 XRectangle rs[2];
2039 #else
2040 XRectangle *rs = rects;
2041 #endif
2042 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2043
2044 if (s->for_overlaps & OVERLAPS_PRED)
2045 {
2046 rs[i] = r;
2047 if (r.y + r.height > row_y)
2048 {
2049 if (r.y < row_y)
2050 rs[i].height = row_y - r.y;
2051 else
2052 rs[i].height = 0;
2053 }
2054 i++;
2055 }
2056 if (s->for_overlaps & OVERLAPS_SUCC)
2057 {
2058 rs[i] = r;
2059 if (r.y < row_y + s->row->visible_height)
2060 {
2061 if (r.y + r.height > row_y + s->row->visible_height)
2062 {
2063 rs[i].y = row_y + s->row->visible_height;
2064 rs[i].height = r.y + r.height - rs[i].y;
2065 }
2066 else
2067 rs[i].height = 0;
2068 }
2069 i++;
2070 }
2071
2072 n = i;
2073 #ifdef CONVERT_FROM_XRECT
2074 for (i = 0; i < n; i++)
2075 CONVERT_FROM_XRECT (rs[i], rects[i]);
2076 #endif
2077 return n;
2078 }
2079 }
2080
2081 /* EXPORT:
2082 Return in *NR the clipping rectangle for glyph string S. */
2083
2084 void
2085 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2086 {
2087 get_glyph_string_clip_rects (s, nr, 1);
2088 }
2089
2090
2091 /* EXPORT:
2092 Return the position and height of the phys cursor in window W.
2093 Set w->phys_cursor_width to width of phys cursor.
2094 */
2095
2096 void
2097 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2098 struct glyph *glyph, int *xp, int *yp, int *heightp)
2099 {
2100 struct frame *f = XFRAME (WINDOW_FRAME (w));
2101 int x, y, wd, h, h0, y0;
2102
2103 /* Compute the width of the rectangle to draw. If on a stretch
2104 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2105 rectangle as wide as the glyph, but use a canonical character
2106 width instead. */
2107 wd = glyph->pixel_width - 1;
2108 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2109 wd++; /* Why? */
2110 #endif
2111
2112 x = w->phys_cursor.x;
2113 if (x < 0)
2114 {
2115 wd += x;
2116 x = 0;
2117 }
2118
2119 if (glyph->type == STRETCH_GLYPH
2120 && !x_stretch_cursor_p)
2121 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2122 w->phys_cursor_width = wd;
2123
2124 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2125
2126 /* If y is below window bottom, ensure that we still see a cursor. */
2127 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2128
2129 h = max (h0, glyph->ascent + glyph->descent);
2130 h0 = min (h0, glyph->ascent + glyph->descent);
2131
2132 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2133 if (y < y0)
2134 {
2135 h = max (h - (y0 - y) + 1, h0);
2136 y = y0 - 1;
2137 }
2138 else
2139 {
2140 y0 = window_text_bottom_y (w) - h0;
2141 if (y > y0)
2142 {
2143 h += y - y0;
2144 y = y0;
2145 }
2146 }
2147
2148 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2149 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2150 *heightp = h;
2151 }
2152
2153 /*
2154 * Remember which glyph the mouse is over.
2155 */
2156
2157 void
2158 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2159 {
2160 Lisp_Object window;
2161 struct window *w;
2162 struct glyph_row *r, *gr, *end_row;
2163 enum window_part part;
2164 enum glyph_row_area area;
2165 int x, y, width, height;
2166
2167 /* Try to determine frame pixel position and size of the glyph under
2168 frame pixel coordinates X/Y on frame F. */
2169
2170 if (!f->glyphs_initialized_p
2171 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2172 NILP (window)))
2173 {
2174 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2175 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2176 goto virtual_glyph;
2177 }
2178
2179 w = XWINDOW (window);
2180 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2181 height = WINDOW_FRAME_LINE_HEIGHT (w);
2182
2183 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2184 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2185
2186 if (w->pseudo_window_p)
2187 {
2188 area = TEXT_AREA;
2189 part = ON_MODE_LINE; /* Don't adjust margin. */
2190 goto text_glyph;
2191 }
2192
2193 switch (part)
2194 {
2195 case ON_LEFT_MARGIN:
2196 area = LEFT_MARGIN_AREA;
2197 goto text_glyph;
2198
2199 case ON_RIGHT_MARGIN:
2200 area = RIGHT_MARGIN_AREA;
2201 goto text_glyph;
2202
2203 case ON_HEADER_LINE:
2204 case ON_MODE_LINE:
2205 gr = (part == ON_HEADER_LINE
2206 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2207 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2208 gy = gr->y;
2209 area = TEXT_AREA;
2210 goto text_glyph_row_found;
2211
2212 case ON_TEXT:
2213 area = TEXT_AREA;
2214
2215 text_glyph:
2216 gr = 0; gy = 0;
2217 for (; r <= end_row && r->enabled_p; ++r)
2218 if (r->y + r->height > y)
2219 {
2220 gr = r; gy = r->y;
2221 break;
2222 }
2223
2224 text_glyph_row_found:
2225 if (gr && gy <= y)
2226 {
2227 struct glyph *g = gr->glyphs[area];
2228 struct glyph *end = g + gr->used[area];
2229
2230 height = gr->height;
2231 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2232 if (gx + g->pixel_width > x)
2233 break;
2234
2235 if (g < end)
2236 {
2237 if (g->type == IMAGE_GLYPH)
2238 {
2239 /* Don't remember when mouse is over image, as
2240 image may have hot-spots. */
2241 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2242 return;
2243 }
2244 width = g->pixel_width;
2245 }
2246 else
2247 {
2248 /* Use nominal char spacing at end of line. */
2249 x -= gx;
2250 gx += (x / width) * width;
2251 }
2252
2253 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2254 gx += window_box_left_offset (w, area);
2255 }
2256 else
2257 {
2258 /* Use nominal line height at end of window. */
2259 gx = (x / width) * width;
2260 y -= gy;
2261 gy += (y / height) * height;
2262 }
2263 break;
2264
2265 case ON_LEFT_FRINGE:
2266 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2267 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2268 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2269 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2270 goto row_glyph;
2271
2272 case ON_RIGHT_FRINGE:
2273 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2274 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2275 : window_box_right_offset (w, TEXT_AREA));
2276 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2277 goto row_glyph;
2278
2279 case ON_SCROLL_BAR:
2280 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2281 ? 0
2282 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2283 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2284 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2285 : 0)));
2286 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2287
2288 row_glyph:
2289 gr = 0, gy = 0;
2290 for (; r <= end_row && r->enabled_p; ++r)
2291 if (r->y + r->height > y)
2292 {
2293 gr = r; gy = r->y;
2294 break;
2295 }
2296
2297 if (gr && gy <= y)
2298 height = gr->height;
2299 else
2300 {
2301 /* Use nominal line height at end of window. */
2302 y -= gy;
2303 gy += (y / height) * height;
2304 }
2305 break;
2306
2307 default:
2308 ;
2309 virtual_glyph:
2310 /* If there is no glyph under the mouse, then we divide the screen
2311 into a grid of the smallest glyph in the frame, and use that
2312 as our "glyph". */
2313
2314 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2315 round down even for negative values. */
2316 if (gx < 0)
2317 gx -= width - 1;
2318 if (gy < 0)
2319 gy -= height - 1;
2320
2321 gx = (gx / width) * width;
2322 gy = (gy / height) * height;
2323
2324 goto store_rect;
2325 }
2326
2327 gx += WINDOW_LEFT_EDGE_X (w);
2328 gy += WINDOW_TOP_EDGE_Y (w);
2329
2330 store_rect:
2331 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2332
2333 /* Visible feedback for debugging. */
2334 #if 0
2335 #if HAVE_X_WINDOWS
2336 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2337 f->output_data.x->normal_gc,
2338 gx, gy, width, height);
2339 #endif
2340 #endif
2341 }
2342
2343
2344 #endif /* HAVE_WINDOW_SYSTEM */
2345
2346 \f
2347 /***********************************************************************
2348 Lisp form evaluation
2349 ***********************************************************************/
2350
2351 /* Error handler for safe_eval and safe_call. */
2352
2353 static Lisp_Object
2354 safe_eval_handler (Lisp_Object arg)
2355 {
2356 add_to_log ("Error during redisplay: %s", arg, Qnil);
2357 return Qnil;
2358 }
2359
2360
2361 /* Evaluate SEXPR and return the result, or nil if something went
2362 wrong. Prevent redisplay during the evaluation. */
2363
2364 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2365 Return the result, or nil if something went wrong. Prevent
2366 redisplay during the evaluation. */
2367
2368 Lisp_Object
2369 safe_call (int nargs, Lisp_Object *args)
2370 {
2371 Lisp_Object val;
2372
2373 if (inhibit_eval_during_redisplay)
2374 val = Qnil;
2375 else
2376 {
2377 int count = SPECPDL_INDEX ();
2378 struct gcpro gcpro1;
2379
2380 GCPRO1 (args[0]);
2381 gcpro1.nvars = nargs;
2382 specbind (Qinhibit_redisplay, Qt);
2383 /* Use Qt to ensure debugger does not run,
2384 so there is no possibility of wanting to redisplay. */
2385 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2386 safe_eval_handler);
2387 UNGCPRO;
2388 val = unbind_to (count, val);
2389 }
2390
2391 return val;
2392 }
2393
2394
2395 /* Call function FN with one argument ARG.
2396 Return the result, or nil if something went wrong. */
2397
2398 Lisp_Object
2399 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2400 {
2401 Lisp_Object args[2];
2402 args[0] = fn;
2403 args[1] = arg;
2404 return safe_call (2, args);
2405 }
2406
2407 static Lisp_Object Qeval;
2408
2409 Lisp_Object
2410 safe_eval (Lisp_Object sexpr)
2411 {
2412 return safe_call1 (Qeval, sexpr);
2413 }
2414
2415 /* Call function FN with one argument ARG.
2416 Return the result, or nil if something went wrong. */
2417
2418 Lisp_Object
2419 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2420 {
2421 Lisp_Object args[3];
2422 args[0] = fn;
2423 args[1] = arg1;
2424 args[2] = arg2;
2425 return safe_call (3, args);
2426 }
2427
2428
2429 \f
2430 /***********************************************************************
2431 Debugging
2432 ***********************************************************************/
2433
2434 #if 0
2435
2436 /* Define CHECK_IT to perform sanity checks on iterators.
2437 This is for debugging. It is too slow to do unconditionally. */
2438
2439 static void
2440 check_it (it)
2441 struct it *it;
2442 {
2443 if (it->method == GET_FROM_STRING)
2444 {
2445 xassert (STRINGP (it->string));
2446 xassert (IT_STRING_CHARPOS (*it) >= 0);
2447 }
2448 else
2449 {
2450 xassert (IT_STRING_CHARPOS (*it) < 0);
2451 if (it->method == GET_FROM_BUFFER)
2452 {
2453 /* Check that character and byte positions agree. */
2454 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2455 }
2456 }
2457
2458 if (it->dpvec)
2459 xassert (it->current.dpvec_index >= 0);
2460 else
2461 xassert (it->current.dpvec_index < 0);
2462 }
2463
2464 #define CHECK_IT(IT) check_it ((IT))
2465
2466 #else /* not 0 */
2467
2468 #define CHECK_IT(IT) (void) 0
2469
2470 #endif /* not 0 */
2471
2472
2473 #if GLYPH_DEBUG
2474
2475 /* Check that the window end of window W is what we expect it
2476 to be---the last row in the current matrix displaying text. */
2477
2478 static void
2479 check_window_end (w)
2480 struct window *w;
2481 {
2482 if (!MINI_WINDOW_P (w)
2483 && !NILP (w->window_end_valid))
2484 {
2485 struct glyph_row *row;
2486 xassert ((row = MATRIX_ROW (w->current_matrix,
2487 XFASTINT (w->window_end_vpos)),
2488 !row->enabled_p
2489 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2490 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2491 }
2492 }
2493
2494 #define CHECK_WINDOW_END(W) check_window_end ((W))
2495
2496 #else /* not GLYPH_DEBUG */
2497
2498 #define CHECK_WINDOW_END(W) (void) 0
2499
2500 #endif /* not GLYPH_DEBUG */
2501
2502
2503 \f
2504 /***********************************************************************
2505 Iterator initialization
2506 ***********************************************************************/
2507
2508 /* Initialize IT for displaying current_buffer in window W, starting
2509 at character position CHARPOS. CHARPOS < 0 means that no buffer
2510 position is specified which is useful when the iterator is assigned
2511 a position later. BYTEPOS is the byte position corresponding to
2512 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2513
2514 If ROW is not null, calls to produce_glyphs with IT as parameter
2515 will produce glyphs in that row.
2516
2517 BASE_FACE_ID is the id of a base face to use. It must be one of
2518 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2519 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2520 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2521
2522 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2523 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2524 will be initialized to use the corresponding mode line glyph row of
2525 the desired matrix of W. */
2526
2527 void
2528 init_iterator (struct it *it, struct window *w,
2529 EMACS_INT charpos, EMACS_INT bytepos,
2530 struct glyph_row *row, enum face_id base_face_id)
2531 {
2532 int highlight_region_p;
2533 enum face_id remapped_base_face_id = base_face_id;
2534
2535 /* Some precondition checks. */
2536 xassert (w != NULL && it != NULL);
2537 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2538 && charpos <= ZV));
2539
2540 /* If face attributes have been changed since the last redisplay,
2541 free realized faces now because they depend on face definitions
2542 that might have changed. Don't free faces while there might be
2543 desired matrices pending which reference these faces. */
2544 if (face_change_count && !inhibit_free_realized_faces)
2545 {
2546 face_change_count = 0;
2547 free_all_realized_faces (Qnil);
2548 }
2549
2550 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2551 if (! NILP (Vface_remapping_alist))
2552 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2553
2554 /* Use one of the mode line rows of W's desired matrix if
2555 appropriate. */
2556 if (row == NULL)
2557 {
2558 if (base_face_id == MODE_LINE_FACE_ID
2559 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2560 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2561 else if (base_face_id == HEADER_LINE_FACE_ID)
2562 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2563 }
2564
2565 /* Clear IT. */
2566 memset (it, 0, sizeof *it);
2567 it->current.overlay_string_index = -1;
2568 it->current.dpvec_index = -1;
2569 it->base_face_id = remapped_base_face_id;
2570 it->string = Qnil;
2571 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2572
2573 /* The window in which we iterate over current_buffer: */
2574 XSETWINDOW (it->window, w);
2575 it->w = w;
2576 it->f = XFRAME (w->frame);
2577
2578 it->cmp_it.id = -1;
2579
2580 /* Extra space between lines (on window systems only). */
2581 if (base_face_id == DEFAULT_FACE_ID
2582 && FRAME_WINDOW_P (it->f))
2583 {
2584 if (NATNUMP (current_buffer->extra_line_spacing))
2585 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2586 else if (FLOATP (current_buffer->extra_line_spacing))
2587 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2588 * FRAME_LINE_HEIGHT (it->f));
2589 else if (it->f->extra_line_spacing > 0)
2590 it->extra_line_spacing = it->f->extra_line_spacing;
2591 it->max_extra_line_spacing = 0;
2592 }
2593
2594 /* If realized faces have been removed, e.g. because of face
2595 attribute changes of named faces, recompute them. When running
2596 in batch mode, the face cache of the initial frame is null. If
2597 we happen to get called, make a dummy face cache. */
2598 if (FRAME_FACE_CACHE (it->f) == NULL)
2599 init_frame_faces (it->f);
2600 if (FRAME_FACE_CACHE (it->f)->used == 0)
2601 recompute_basic_faces (it->f);
2602
2603 /* Current value of the `slice', `space-width', and 'height' properties. */
2604 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2605 it->space_width = Qnil;
2606 it->font_height = Qnil;
2607 it->override_ascent = -1;
2608
2609 /* Are control characters displayed as `^C'? */
2610 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2611
2612 /* -1 means everything between a CR and the following line end
2613 is invisible. >0 means lines indented more than this value are
2614 invisible. */
2615 it->selective = (INTEGERP (current_buffer->selective_display)
2616 ? XFASTINT (current_buffer->selective_display)
2617 : (!NILP (current_buffer->selective_display)
2618 ? -1 : 0));
2619 it->selective_display_ellipsis_p
2620 = !NILP (current_buffer->selective_display_ellipses);
2621
2622 /* Display table to use. */
2623 it->dp = window_display_table (w);
2624
2625 /* Are multibyte characters enabled in current_buffer? */
2626 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2627
2628 /* Do we need to reorder bidirectional text? Not if this is a
2629 unibyte buffer: by definition, none of the single-byte characters
2630 are strong R2L, so no reordering is needed. And bidi.c doesn't
2631 support unibyte buffers anyway. */
2632 it->bidi_p
2633 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2634
2635 /* Non-zero if we should highlight the region. */
2636 highlight_region_p
2637 = (!NILP (Vtransient_mark_mode)
2638 && !NILP (current_buffer->mark_active)
2639 && XMARKER (current_buffer->mark)->buffer != 0);
2640
2641 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2642 start and end of a visible region in window IT->w. Set both to
2643 -1 to indicate no region. */
2644 if (highlight_region_p
2645 /* Maybe highlight only in selected window. */
2646 && (/* Either show region everywhere. */
2647 highlight_nonselected_windows
2648 /* Or show region in the selected window. */
2649 || w == XWINDOW (selected_window)
2650 /* Or show the region if we are in the mini-buffer and W is
2651 the window the mini-buffer refers to. */
2652 || (MINI_WINDOW_P (XWINDOW (selected_window))
2653 && WINDOWP (minibuf_selected_window)
2654 && w == XWINDOW (minibuf_selected_window))))
2655 {
2656 int charpos = marker_position (current_buffer->mark);
2657 it->region_beg_charpos = min (PT, charpos);
2658 it->region_end_charpos = max (PT, charpos);
2659 }
2660 else
2661 it->region_beg_charpos = it->region_end_charpos = -1;
2662
2663 /* Get the position at which the redisplay_end_trigger hook should
2664 be run, if it is to be run at all. */
2665 if (MARKERP (w->redisplay_end_trigger)
2666 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2667 it->redisplay_end_trigger_charpos
2668 = marker_position (w->redisplay_end_trigger);
2669 else if (INTEGERP (w->redisplay_end_trigger))
2670 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2671
2672 /* Correct bogus values of tab_width. */
2673 it->tab_width = XINT (current_buffer->tab_width);
2674 if (it->tab_width <= 0 || it->tab_width > 1000)
2675 it->tab_width = 8;
2676
2677 /* Are lines in the display truncated? */
2678 if (base_face_id != DEFAULT_FACE_ID
2679 || XINT (it->w->hscroll)
2680 || (! WINDOW_FULL_WIDTH_P (it->w)
2681 && ((!NILP (Vtruncate_partial_width_windows)
2682 && !INTEGERP (Vtruncate_partial_width_windows))
2683 || (INTEGERP (Vtruncate_partial_width_windows)
2684 && (WINDOW_TOTAL_COLS (it->w)
2685 < XINT (Vtruncate_partial_width_windows))))))
2686 it->line_wrap = TRUNCATE;
2687 else if (NILP (current_buffer->truncate_lines))
2688 it->line_wrap = NILP (current_buffer->word_wrap)
2689 ? WINDOW_WRAP : WORD_WRAP;
2690 else
2691 it->line_wrap = TRUNCATE;
2692
2693 /* Get dimensions of truncation and continuation glyphs. These are
2694 displayed as fringe bitmaps under X, so we don't need them for such
2695 frames. */
2696 if (!FRAME_WINDOW_P (it->f))
2697 {
2698 if (it->line_wrap == TRUNCATE)
2699 {
2700 /* We will need the truncation glyph. */
2701 xassert (it->glyph_row == NULL);
2702 produce_special_glyphs (it, IT_TRUNCATION);
2703 it->truncation_pixel_width = it->pixel_width;
2704 }
2705 else
2706 {
2707 /* We will need the continuation glyph. */
2708 xassert (it->glyph_row == NULL);
2709 produce_special_glyphs (it, IT_CONTINUATION);
2710 it->continuation_pixel_width = it->pixel_width;
2711 }
2712
2713 /* Reset these values to zero because the produce_special_glyphs
2714 above has changed them. */
2715 it->pixel_width = it->ascent = it->descent = 0;
2716 it->phys_ascent = it->phys_descent = 0;
2717 }
2718
2719 /* Set this after getting the dimensions of truncation and
2720 continuation glyphs, so that we don't produce glyphs when calling
2721 produce_special_glyphs, above. */
2722 it->glyph_row = row;
2723 it->area = TEXT_AREA;
2724
2725 /* Forget any previous info about this row being reversed. */
2726 if (it->glyph_row)
2727 it->glyph_row->reversed_p = 0;
2728
2729 /* Get the dimensions of the display area. The display area
2730 consists of the visible window area plus a horizontally scrolled
2731 part to the left of the window. All x-values are relative to the
2732 start of this total display area. */
2733 if (base_face_id != DEFAULT_FACE_ID)
2734 {
2735 /* Mode lines, menu bar in terminal frames. */
2736 it->first_visible_x = 0;
2737 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2738 }
2739 else
2740 {
2741 it->first_visible_x
2742 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2743 it->last_visible_x = (it->first_visible_x
2744 + window_box_width (w, TEXT_AREA));
2745
2746 /* If we truncate lines, leave room for the truncator glyph(s) at
2747 the right margin. Otherwise, leave room for the continuation
2748 glyph(s). Truncation and continuation glyphs are not inserted
2749 for window-based redisplay. */
2750 if (!FRAME_WINDOW_P (it->f))
2751 {
2752 if (it->line_wrap == TRUNCATE)
2753 it->last_visible_x -= it->truncation_pixel_width;
2754 else
2755 it->last_visible_x -= it->continuation_pixel_width;
2756 }
2757
2758 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2759 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2760 }
2761
2762 /* Leave room for a border glyph. */
2763 if (!FRAME_WINDOW_P (it->f)
2764 && !WINDOW_RIGHTMOST_P (it->w))
2765 it->last_visible_x -= 1;
2766
2767 it->last_visible_y = window_text_bottom_y (w);
2768
2769 /* For mode lines and alike, arrange for the first glyph having a
2770 left box line if the face specifies a box. */
2771 if (base_face_id != DEFAULT_FACE_ID)
2772 {
2773 struct face *face;
2774
2775 it->face_id = remapped_base_face_id;
2776
2777 /* If we have a boxed mode line, make the first character appear
2778 with a left box line. */
2779 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2780 if (face->box != FACE_NO_BOX)
2781 it->start_of_box_run_p = 1;
2782 }
2783
2784 /* If we are to reorder bidirectional text, init the bidi
2785 iterator. */
2786 if (it->bidi_p)
2787 {
2788 /* Note the paragraph direction that this buffer wants to
2789 use. */
2790 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2791 it->paragraph_embedding = L2R;
2792 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2793 it->paragraph_embedding = R2L;
2794 else
2795 it->paragraph_embedding = NEUTRAL_DIR;
2796 bidi_init_it (charpos, bytepos, &it->bidi_it);
2797 }
2798
2799 /* If a buffer position was specified, set the iterator there,
2800 getting overlays and face properties from that position. */
2801 if (charpos >= BUF_BEG (current_buffer))
2802 {
2803 it->end_charpos = ZV;
2804 it->face_id = -1;
2805 IT_CHARPOS (*it) = charpos;
2806
2807 /* Compute byte position if not specified. */
2808 if (bytepos < charpos)
2809 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2810 else
2811 IT_BYTEPOS (*it) = bytepos;
2812
2813 it->start = it->current;
2814
2815 /* Compute faces etc. */
2816 reseat (it, it->current.pos, 1);
2817 }
2818
2819 CHECK_IT (it);
2820 }
2821
2822
2823 /* Initialize IT for the display of window W with window start POS. */
2824
2825 void
2826 start_display (struct it *it, struct window *w, struct text_pos pos)
2827 {
2828 struct glyph_row *row;
2829 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2830
2831 row = w->desired_matrix->rows + first_vpos;
2832 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2833 it->first_vpos = first_vpos;
2834
2835 /* Don't reseat to previous visible line start if current start
2836 position is in a string or image. */
2837 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2838 {
2839 int start_at_line_beg_p;
2840 int first_y = it->current_y;
2841
2842 /* If window start is not at a line start, skip forward to POS to
2843 get the correct continuation lines width. */
2844 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2845 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2846 if (!start_at_line_beg_p)
2847 {
2848 int new_x;
2849
2850 reseat_at_previous_visible_line_start (it);
2851 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2852
2853 new_x = it->current_x + it->pixel_width;
2854
2855 /* If lines are continued, this line may end in the middle
2856 of a multi-glyph character (e.g. a control character
2857 displayed as \003, or in the middle of an overlay
2858 string). In this case move_it_to above will not have
2859 taken us to the start of the continuation line but to the
2860 end of the continued line. */
2861 if (it->current_x > 0
2862 && it->line_wrap != TRUNCATE /* Lines are continued. */
2863 && (/* And glyph doesn't fit on the line. */
2864 new_x > it->last_visible_x
2865 /* Or it fits exactly and we're on a window
2866 system frame. */
2867 || (new_x == it->last_visible_x
2868 && FRAME_WINDOW_P (it->f))))
2869 {
2870 if (it->current.dpvec_index >= 0
2871 || it->current.overlay_string_index >= 0)
2872 {
2873 set_iterator_to_next (it, 1);
2874 move_it_in_display_line_to (it, -1, -1, 0);
2875 }
2876
2877 it->continuation_lines_width += it->current_x;
2878 }
2879
2880 /* We're starting a new display line, not affected by the
2881 height of the continued line, so clear the appropriate
2882 fields in the iterator structure. */
2883 it->max_ascent = it->max_descent = 0;
2884 it->max_phys_ascent = it->max_phys_descent = 0;
2885
2886 it->current_y = first_y;
2887 it->vpos = 0;
2888 it->current_x = it->hpos = 0;
2889 }
2890 }
2891 }
2892
2893
2894 /* Return 1 if POS is a position in ellipses displayed for invisible
2895 text. W is the window we display, for text property lookup. */
2896
2897 static int
2898 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2899 {
2900 Lisp_Object prop, window;
2901 int ellipses_p = 0;
2902 int charpos = CHARPOS (pos->pos);
2903
2904 /* If POS specifies a position in a display vector, this might
2905 be for an ellipsis displayed for invisible text. We won't
2906 get the iterator set up for delivering that ellipsis unless
2907 we make sure that it gets aware of the invisible text. */
2908 if (pos->dpvec_index >= 0
2909 && pos->overlay_string_index < 0
2910 && CHARPOS (pos->string_pos) < 0
2911 && charpos > BEGV
2912 && (XSETWINDOW (window, w),
2913 prop = Fget_char_property (make_number (charpos),
2914 Qinvisible, window),
2915 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2916 {
2917 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2918 window);
2919 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2920 }
2921
2922 return ellipses_p;
2923 }
2924
2925
2926 /* Initialize IT for stepping through current_buffer in window W,
2927 starting at position POS that includes overlay string and display
2928 vector/ control character translation position information. Value
2929 is zero if there are overlay strings with newlines at POS. */
2930
2931 static int
2932 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2933 {
2934 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2935 int i, overlay_strings_with_newlines = 0;
2936
2937 /* If POS specifies a position in a display vector, this might
2938 be for an ellipsis displayed for invisible text. We won't
2939 get the iterator set up for delivering that ellipsis unless
2940 we make sure that it gets aware of the invisible text. */
2941 if (in_ellipses_for_invisible_text_p (pos, w))
2942 {
2943 --charpos;
2944 bytepos = 0;
2945 }
2946
2947 /* Keep in mind: the call to reseat in init_iterator skips invisible
2948 text, so we might end up at a position different from POS. This
2949 is only a problem when POS is a row start after a newline and an
2950 overlay starts there with an after-string, and the overlay has an
2951 invisible property. Since we don't skip invisible text in
2952 display_line and elsewhere immediately after consuming the
2953 newline before the row start, such a POS will not be in a string,
2954 but the call to init_iterator below will move us to the
2955 after-string. */
2956 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2957
2958 /* This only scans the current chunk -- it should scan all chunks.
2959 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2960 to 16 in 22.1 to make this a lesser problem. */
2961 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2962 {
2963 const char *s = SDATA (it->overlay_strings[i]);
2964 const char *e = s + SBYTES (it->overlay_strings[i]);
2965
2966 while (s < e && *s != '\n')
2967 ++s;
2968
2969 if (s < e)
2970 {
2971 overlay_strings_with_newlines = 1;
2972 break;
2973 }
2974 }
2975
2976 /* If position is within an overlay string, set up IT to the right
2977 overlay string. */
2978 if (pos->overlay_string_index >= 0)
2979 {
2980 int relative_index;
2981
2982 /* If the first overlay string happens to have a `display'
2983 property for an image, the iterator will be set up for that
2984 image, and we have to undo that setup first before we can
2985 correct the overlay string index. */
2986 if (it->method == GET_FROM_IMAGE)
2987 pop_it (it);
2988
2989 /* We already have the first chunk of overlay strings in
2990 IT->overlay_strings. Load more until the one for
2991 pos->overlay_string_index is in IT->overlay_strings. */
2992 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2993 {
2994 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2995 it->current.overlay_string_index = 0;
2996 while (n--)
2997 {
2998 load_overlay_strings (it, 0);
2999 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3000 }
3001 }
3002
3003 it->current.overlay_string_index = pos->overlay_string_index;
3004 relative_index = (it->current.overlay_string_index
3005 % OVERLAY_STRING_CHUNK_SIZE);
3006 it->string = it->overlay_strings[relative_index];
3007 xassert (STRINGP (it->string));
3008 it->current.string_pos = pos->string_pos;
3009 it->method = GET_FROM_STRING;
3010 }
3011
3012 if (CHARPOS (pos->string_pos) >= 0)
3013 {
3014 /* Recorded position is not in an overlay string, but in another
3015 string. This can only be a string from a `display' property.
3016 IT should already be filled with that string. */
3017 it->current.string_pos = pos->string_pos;
3018 xassert (STRINGP (it->string));
3019 }
3020
3021 /* Restore position in display vector translations, control
3022 character translations or ellipses. */
3023 if (pos->dpvec_index >= 0)
3024 {
3025 if (it->dpvec == NULL)
3026 get_next_display_element (it);
3027 xassert (it->dpvec && it->current.dpvec_index == 0);
3028 it->current.dpvec_index = pos->dpvec_index;
3029 }
3030
3031 CHECK_IT (it);
3032 return !overlay_strings_with_newlines;
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W
3037 starting at ROW->start. */
3038
3039 static void
3040 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3041 {
3042 init_from_display_pos (it, w, &row->start);
3043 it->start = row->start;
3044 it->continuation_lines_width = row->continuation_lines_width;
3045 CHECK_IT (it);
3046 }
3047
3048
3049 /* Initialize IT for stepping through current_buffer in window W
3050 starting in the line following ROW, i.e. starting at ROW->end.
3051 Value is zero if there are overlay strings with newlines at ROW's
3052 end position. */
3053
3054 static int
3055 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3056 {
3057 int success = 0;
3058
3059 if (init_from_display_pos (it, w, &row->end))
3060 {
3061 if (row->continued_p)
3062 it->continuation_lines_width
3063 = row->continuation_lines_width + row->pixel_width;
3064 CHECK_IT (it);
3065 success = 1;
3066 }
3067
3068 return success;
3069 }
3070
3071
3072
3073 \f
3074 /***********************************************************************
3075 Text properties
3076 ***********************************************************************/
3077
3078 /* Called when IT reaches IT->stop_charpos. Handle text property and
3079 overlay changes. Set IT->stop_charpos to the next position where
3080 to stop. */
3081
3082 static void
3083 handle_stop (struct it *it)
3084 {
3085 enum prop_handled handled;
3086 int handle_overlay_change_p;
3087 struct props *p;
3088
3089 it->dpvec = NULL;
3090 it->current.dpvec_index = -1;
3091 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3092 it->ignore_overlay_strings_at_pos_p = 0;
3093 it->ellipsis_p = 0;
3094
3095 /* Use face of preceding text for ellipsis (if invisible) */
3096 if (it->selective_display_ellipsis_p)
3097 it->saved_face_id = it->face_id;
3098
3099 do
3100 {
3101 handled = HANDLED_NORMALLY;
3102
3103 /* Call text property handlers. */
3104 for (p = it_props; p->handler; ++p)
3105 {
3106 handled = p->handler (it);
3107
3108 if (handled == HANDLED_RECOMPUTE_PROPS)
3109 break;
3110 else if (handled == HANDLED_RETURN)
3111 {
3112 /* We still want to show before and after strings from
3113 overlays even if the actual buffer text is replaced. */
3114 if (!handle_overlay_change_p
3115 || it->sp > 1
3116 || !get_overlay_strings_1 (it, 0, 0))
3117 {
3118 if (it->ellipsis_p)
3119 setup_for_ellipsis (it, 0);
3120 /* When handling a display spec, we might load an
3121 empty string. In that case, discard it here. We
3122 used to discard it in handle_single_display_spec,
3123 but that causes get_overlay_strings_1, above, to
3124 ignore overlay strings that we must check. */
3125 if (STRINGP (it->string) && !SCHARS (it->string))
3126 pop_it (it);
3127 return;
3128 }
3129 else if (STRINGP (it->string) && !SCHARS (it->string))
3130 pop_it (it);
3131 else
3132 {
3133 it->ignore_overlay_strings_at_pos_p = 1;
3134 it->string_from_display_prop_p = 0;
3135 handle_overlay_change_p = 0;
3136 }
3137 handled = HANDLED_RECOMPUTE_PROPS;
3138 break;
3139 }
3140 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3141 handle_overlay_change_p = 0;
3142 }
3143
3144 if (handled != HANDLED_RECOMPUTE_PROPS)
3145 {
3146 /* Don't check for overlay strings below when set to deliver
3147 characters from a display vector. */
3148 if (it->method == GET_FROM_DISPLAY_VECTOR)
3149 handle_overlay_change_p = 0;
3150
3151 /* Handle overlay changes.
3152 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3153 if it finds overlays. */
3154 if (handle_overlay_change_p)
3155 handled = handle_overlay_change (it);
3156 }
3157
3158 if (it->ellipsis_p)
3159 {
3160 setup_for_ellipsis (it, 0);
3161 break;
3162 }
3163 }
3164 while (handled == HANDLED_RECOMPUTE_PROPS);
3165
3166 /* Determine where to stop next. */
3167 if (handled == HANDLED_NORMALLY)
3168 compute_stop_pos (it);
3169 }
3170
3171
3172 /* Compute IT->stop_charpos from text property and overlay change
3173 information for IT's current position. */
3174
3175 static void
3176 compute_stop_pos (struct it *it)
3177 {
3178 register INTERVAL iv, next_iv;
3179 Lisp_Object object, limit, position;
3180 EMACS_INT charpos, bytepos;
3181
3182 /* If nowhere else, stop at the end. */
3183 it->stop_charpos = it->end_charpos;
3184
3185 if (STRINGP (it->string))
3186 {
3187 /* Strings are usually short, so don't limit the search for
3188 properties. */
3189 object = it->string;
3190 limit = Qnil;
3191 charpos = IT_STRING_CHARPOS (*it);
3192 bytepos = IT_STRING_BYTEPOS (*it);
3193 }
3194 else
3195 {
3196 EMACS_INT pos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->cmp_it.id < 0)
3271 {
3272 EMACS_INT stoppos = it->end_charpos;
3273
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3278 }
3279
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3283 }
3284
3285
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3290
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3293 {
3294 int noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3297 int i;
3298
3299 /* Get all overlays at the given position. */
3300 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3301
3302 /* If any of these overlays ends before endpos,
3303 use its ending point instead. */
3304 for (i = 0; i < noverlays; ++i)
3305 {
3306 Lisp_Object oend;
3307 EMACS_INT oendpos;
3308
3309 oend = OVERLAY_END (overlays[i]);
3310 oendpos = OVERLAY_POSITION (oend);
3311 endpos = min (endpos, oendpos);
3312 }
3313
3314 return endpos;
3315 }
3316
3317
3318 \f
3319 /***********************************************************************
3320 Fontification
3321 ***********************************************************************/
3322
3323 /* Handle changes in the `fontified' property of the current buffer by
3324 calling hook functions from Qfontification_functions to fontify
3325 regions of text. */
3326
3327 static enum prop_handled
3328 handle_fontified_prop (struct it *it)
3329 {
3330 Lisp_Object prop, pos;
3331 enum prop_handled handled = HANDLED_NORMALLY;
3332
3333 if (!NILP (Vmemory_full))
3334 return handled;
3335
3336 /* Get the value of the `fontified' property at IT's current buffer
3337 position. (The `fontified' property doesn't have a special
3338 meaning in strings.) If the value is nil, call functions from
3339 Qfontification_functions. */
3340 if (!STRINGP (it->string)
3341 && it->s == NULL
3342 && !NILP (Vfontification_functions)
3343 && !NILP (Vrun_hooks)
3344 && (pos = make_number (IT_CHARPOS (*it)),
3345 prop = Fget_char_property (pos, Qfontified, Qnil),
3346 /* Ignore the special cased nil value always present at EOB since
3347 no amount of fontifying will be able to change it. */
3348 NILP (prop) && IT_CHARPOS (*it) < Z))
3349 {
3350 int count = SPECPDL_INDEX ();
3351 Lisp_Object val;
3352
3353 val = Vfontification_functions;
3354 specbind (Qfontification_functions, Qnil);
3355
3356 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3357 safe_call1 (val, pos);
3358 else
3359 {
3360 Lisp_Object globals, fn;
3361 struct gcpro gcpro1, gcpro2;
3362
3363 globals = Qnil;
3364 GCPRO2 (val, globals);
3365
3366 for (; CONSP (val); val = XCDR (val))
3367 {
3368 fn = XCAR (val);
3369
3370 if (EQ (fn, Qt))
3371 {
3372 /* A value of t indicates this hook has a local
3373 binding; it means to run the global binding too.
3374 In a global value, t should not occur. If it
3375 does, we must ignore it to avoid an endless
3376 loop. */
3377 for (globals = Fdefault_value (Qfontification_functions);
3378 CONSP (globals);
3379 globals = XCDR (globals))
3380 {
3381 fn = XCAR (globals);
3382 if (!EQ (fn, Qt))
3383 safe_call1 (fn, pos);
3384 }
3385 }
3386 else
3387 safe_call1 (fn, pos);
3388 }
3389
3390 UNGCPRO;
3391 }
3392
3393 unbind_to (count, Qnil);
3394
3395 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3396 something. This avoids an endless loop if they failed to
3397 fontify the text for which reason ever. */
3398 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3399 handled = HANDLED_RECOMPUTE_PROPS;
3400 }
3401
3402 return handled;
3403 }
3404
3405
3406 \f
3407 /***********************************************************************
3408 Faces
3409 ***********************************************************************/
3410
3411 /* Set up iterator IT from face properties at its current position.
3412 Called from handle_stop. */
3413
3414 static enum prop_handled
3415 handle_face_prop (struct it *it)
3416 {
3417 int new_face_id;
3418 EMACS_INT next_stop;
3419
3420 if (!STRINGP (it->string))
3421 {
3422 new_face_id
3423 = face_at_buffer_position (it->w,
3424 IT_CHARPOS (*it),
3425 it->region_beg_charpos,
3426 it->region_end_charpos,
3427 &next_stop,
3428 (IT_CHARPOS (*it)
3429 + TEXT_PROP_DISTANCE_LIMIT),
3430 0, it->base_face_id);
3431
3432 /* Is this a start of a run of characters with box face?
3433 Caveat: this can be called for a freshly initialized
3434 iterator; face_id is -1 in this case. We know that the new
3435 face will not change until limit, i.e. if the new face has a
3436 box, all characters up to limit will have one. But, as
3437 usual, we don't know whether limit is really the end. */
3438 if (new_face_id != it->face_id)
3439 {
3440 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3441
3442 /* If new face has a box but old face has not, this is
3443 the start of a run of characters with box, i.e. it has
3444 a shadow on the left side. The value of face_id of the
3445 iterator will be -1 if this is the initial call that gets
3446 the face. In this case, we have to look in front of IT's
3447 position and see whether there is a face != new_face_id. */
3448 it->start_of_box_run_p
3449 = (new_face->box != FACE_NO_BOX
3450 && (it->face_id >= 0
3451 || IT_CHARPOS (*it) == BEG
3452 || new_face_id != face_before_it_pos (it)));
3453 it->face_box_p = new_face->box != FACE_NO_BOX;
3454 }
3455 }
3456 else
3457 {
3458 int base_face_id, bufpos;
3459 int i;
3460 Lisp_Object from_overlay
3461 = (it->current.overlay_string_index >= 0
3462 ? it->string_overlays[it->current.overlay_string_index]
3463 : Qnil);
3464
3465 /* See if we got to this string directly or indirectly from
3466 an overlay property. That includes the before-string or
3467 after-string of an overlay, strings in display properties
3468 provided by an overlay, their text properties, etc.
3469
3470 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3471 if (! NILP (from_overlay))
3472 for (i = it->sp - 1; i >= 0; i--)
3473 {
3474 if (it->stack[i].current.overlay_string_index >= 0)
3475 from_overlay
3476 = it->string_overlays[it->stack[i].current.overlay_string_index];
3477 else if (! NILP (it->stack[i].from_overlay))
3478 from_overlay = it->stack[i].from_overlay;
3479
3480 if (!NILP (from_overlay))
3481 break;
3482 }
3483
3484 if (! NILP (from_overlay))
3485 {
3486 bufpos = IT_CHARPOS (*it);
3487 /* For a string from an overlay, the base face depends
3488 only on text properties and ignores overlays. */
3489 base_face_id
3490 = face_for_overlay_string (it->w,
3491 IT_CHARPOS (*it),
3492 it->region_beg_charpos,
3493 it->region_end_charpos,
3494 &next_stop,
3495 (IT_CHARPOS (*it)
3496 + TEXT_PROP_DISTANCE_LIMIT),
3497 0,
3498 from_overlay);
3499 }
3500 else
3501 {
3502 bufpos = 0;
3503
3504 /* For strings from a `display' property, use the face at
3505 IT's current buffer position as the base face to merge
3506 with, so that overlay strings appear in the same face as
3507 surrounding text, unless they specify their own
3508 faces. */
3509 base_face_id = underlying_face_id (it);
3510 }
3511
3512 new_face_id = face_at_string_position (it->w,
3513 it->string,
3514 IT_STRING_CHARPOS (*it),
3515 bufpos,
3516 it->region_beg_charpos,
3517 it->region_end_charpos,
3518 &next_stop,
3519 base_face_id, 0);
3520
3521 /* Is this a start of a run of characters with box? Caveat:
3522 this can be called for a freshly allocated iterator; face_id
3523 is -1 is this case. We know that the new face will not
3524 change until the next check pos, i.e. if the new face has a
3525 box, all characters up to that position will have a
3526 box. But, as usual, we don't know whether that position
3527 is really the end. */
3528 if (new_face_id != it->face_id)
3529 {
3530 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3531 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3532
3533 /* If new face has a box but old face hasn't, this is the
3534 start of a run of characters with box, i.e. it has a
3535 shadow on the left side. */
3536 it->start_of_box_run_p
3537 = new_face->box && (old_face == NULL || !old_face->box);
3538 it->face_box_p = new_face->box != FACE_NO_BOX;
3539 }
3540 }
3541
3542 it->face_id = new_face_id;
3543 return HANDLED_NORMALLY;
3544 }
3545
3546
3547 /* Return the ID of the face ``underlying'' IT's current position,
3548 which is in a string. If the iterator is associated with a
3549 buffer, return the face at IT's current buffer position.
3550 Otherwise, use the iterator's base_face_id. */
3551
3552 static int
3553 underlying_face_id (struct it *it)
3554 {
3555 int face_id = it->base_face_id, i;
3556
3557 xassert (STRINGP (it->string));
3558
3559 for (i = it->sp - 1; i >= 0; --i)
3560 if (NILP (it->stack[i].string))
3561 face_id = it->stack[i].face_id;
3562
3563 return face_id;
3564 }
3565
3566
3567 /* Compute the face one character before or after the current position
3568 of IT. BEFORE_P non-zero means get the face in front of IT's
3569 position. Value is the id of the face. */
3570
3571 static int
3572 face_before_or_after_it_pos (struct it *it, int before_p)
3573 {
3574 int face_id, limit;
3575 EMACS_INT next_check_charpos;
3576 struct text_pos pos;
3577
3578 xassert (it->s == NULL);
3579
3580 if (STRINGP (it->string))
3581 {
3582 int bufpos, base_face_id;
3583
3584 /* No face change past the end of the string (for the case
3585 we are padding with spaces). No face change before the
3586 string start. */
3587 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3588 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3589 return it->face_id;
3590
3591 /* Set pos to the position before or after IT's current position. */
3592 if (before_p)
3593 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3594 else
3595 /* For composition, we must check the character after the
3596 composition. */
3597 pos = (it->what == IT_COMPOSITION
3598 ? string_pos (IT_STRING_CHARPOS (*it)
3599 + it->cmp_it.nchars, it->string)
3600 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3601
3602 if (it->current.overlay_string_index >= 0)
3603 bufpos = IT_CHARPOS (*it);
3604 else
3605 bufpos = 0;
3606
3607 base_face_id = underlying_face_id (it);
3608
3609 /* Get the face for ASCII, or unibyte. */
3610 face_id = face_at_string_position (it->w,
3611 it->string,
3612 CHARPOS (pos),
3613 bufpos,
3614 it->region_beg_charpos,
3615 it->region_end_charpos,
3616 &next_check_charpos,
3617 base_face_id, 0);
3618
3619 /* Correct the face for charsets different from ASCII. Do it
3620 for the multibyte case only. The face returned above is
3621 suitable for unibyte text if IT->string is unibyte. */
3622 if (STRING_MULTIBYTE (it->string))
3623 {
3624 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3625 int rest = SBYTES (it->string) - BYTEPOS (pos);
3626 int c, len;
3627 struct face *face = FACE_FROM_ID (it->f, face_id);
3628
3629 c = string_char_and_length (p, &len);
3630 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3631 }
3632 }
3633 else
3634 {
3635 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3636 || (IT_CHARPOS (*it) <= BEGV && before_p))
3637 return it->face_id;
3638
3639 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3640 pos = it->current.pos;
3641
3642 if (before_p)
3643 DEC_TEXT_POS (pos, it->multibyte_p);
3644 else
3645 {
3646 if (it->what == IT_COMPOSITION)
3647 /* For composition, we must check the position after the
3648 composition. */
3649 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3650 else
3651 INC_TEXT_POS (pos, it->multibyte_p);
3652 }
3653
3654 /* Determine face for CHARSET_ASCII, or unibyte. */
3655 face_id = face_at_buffer_position (it->w,
3656 CHARPOS (pos),
3657 it->region_beg_charpos,
3658 it->region_end_charpos,
3659 &next_check_charpos,
3660 limit, 0, -1);
3661
3662 /* Correct the face for charsets different from ASCII. Do it
3663 for the multibyte case only. The face returned above is
3664 suitable for unibyte text if current_buffer is unibyte. */
3665 if (it->multibyte_p)
3666 {
3667 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3668 struct face *face = FACE_FROM_ID (it->f, face_id);
3669 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3670 }
3671 }
3672
3673 return face_id;
3674 }
3675
3676
3677 \f
3678 /***********************************************************************
3679 Invisible text
3680 ***********************************************************************/
3681
3682 /* Set up iterator IT from invisible properties at its current
3683 position. Called from handle_stop. */
3684
3685 static enum prop_handled
3686 handle_invisible_prop (struct it *it)
3687 {
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (STRINGP (it->string))
3691 {
3692 Lisp_Object prop, end_charpos, limit, charpos;
3693
3694 /* Get the value of the invisible text property at the
3695 current position. Value will be nil if there is no such
3696 property. */
3697 charpos = make_number (IT_STRING_CHARPOS (*it));
3698 prop = Fget_text_property (charpos, Qinvisible, it->string);
3699
3700 if (!NILP (prop)
3701 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3702 {
3703 handled = HANDLED_RECOMPUTE_PROPS;
3704
3705 /* Get the position at which the next change of the
3706 invisible text property can be found in IT->string.
3707 Value will be nil if the property value is the same for
3708 all the rest of IT->string. */
3709 XSETINT (limit, SCHARS (it->string));
3710 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3711 it->string, limit);
3712
3713 /* Text at current position is invisible. The next
3714 change in the property is at position end_charpos.
3715 Move IT's current position to that position. */
3716 if (INTEGERP (end_charpos)
3717 && XFASTINT (end_charpos) < XFASTINT (limit))
3718 {
3719 struct text_pos old;
3720 old = it->current.string_pos;
3721 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3722 compute_string_pos (&it->current.string_pos, old, it->string);
3723 }
3724 else
3725 {
3726 /* The rest of the string is invisible. If this is an
3727 overlay string, proceed with the next overlay string
3728 or whatever comes and return a character from there. */
3729 if (it->current.overlay_string_index >= 0)
3730 {
3731 next_overlay_string (it);
3732 /* Don't check for overlay strings when we just
3733 finished processing them. */
3734 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3735 }
3736 else
3737 {
3738 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3739 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3740 }
3741 }
3742 }
3743 }
3744 else
3745 {
3746 int invis_p;
3747 EMACS_INT newpos, next_stop, start_charpos, tem;
3748 Lisp_Object pos, prop, overlay;
3749
3750 /* First of all, is there invisible text at this position? */
3751 tem = start_charpos = IT_CHARPOS (*it);
3752 pos = make_number (tem);
3753 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3754 &overlay);
3755 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3756
3757 /* If we are on invisible text, skip over it. */
3758 if (invis_p && start_charpos < it->end_charpos)
3759 {
3760 /* Record whether we have to display an ellipsis for the
3761 invisible text. */
3762 int display_ellipsis_p = invis_p == 2;
3763
3764 handled = HANDLED_RECOMPUTE_PROPS;
3765
3766 /* Loop skipping over invisible text. The loop is left at
3767 ZV or with IT on the first char being visible again. */
3768 do
3769 {
3770 /* Try to skip some invisible text. Return value is the
3771 position reached which can be equal to where we start
3772 if there is nothing invisible there. This skips both
3773 over invisible text properties and overlays with
3774 invisible property. */
3775 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3776
3777 /* If we skipped nothing at all we weren't at invisible
3778 text in the first place. If everything to the end of
3779 the buffer was skipped, end the loop. */
3780 if (newpos == tem || newpos >= ZV)
3781 invis_p = 0;
3782 else
3783 {
3784 /* We skipped some characters but not necessarily
3785 all there are. Check if we ended up on visible
3786 text. Fget_char_property returns the property of
3787 the char before the given position, i.e. if we
3788 get invis_p = 0, this means that the char at
3789 newpos is visible. */
3790 pos = make_number (newpos);
3791 prop = Fget_char_property (pos, Qinvisible, it->window);
3792 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3793 }
3794
3795 /* If we ended up on invisible text, proceed to
3796 skip starting with next_stop. */
3797 if (invis_p)
3798 tem = next_stop;
3799
3800 /* If there are adjacent invisible texts, don't lose the
3801 second one's ellipsis. */
3802 if (invis_p == 2)
3803 display_ellipsis_p = 1;
3804 }
3805 while (invis_p);
3806
3807 /* The position newpos is now either ZV or on visible text. */
3808 if (it->bidi_p && newpos < ZV)
3809 {
3810 /* With bidi iteration, the region of invisible text
3811 could start and/or end in the middle of a non-base
3812 embedding level. Therefore, we need to skip
3813 invisible text using the bidi iterator, starting at
3814 IT's current position, until we find ourselves
3815 outside the invisible text. Skipping invisible text
3816 _after_ bidi iteration avoids affecting the visual
3817 order of the displayed text when invisible properties
3818 are added or removed. */
3819 if (it->bidi_it.first_elt)
3820 {
3821 /* If we were `reseat'ed to a new paragraph,
3822 determine the paragraph base direction. We need
3823 to do it now because next_element_from_buffer may
3824 not have a chance to do it, if we are going to
3825 skip any text at the beginning, which resets the
3826 FIRST_ELT flag. */
3827 bidi_paragraph_init (it->paragraph_embedding,
3828 &it->bidi_it, 0);
3829 }
3830 do
3831 {
3832 bidi_move_to_visually_next (&it->bidi_it);
3833 }
3834 while (it->stop_charpos <= it->bidi_it.charpos
3835 && it->bidi_it.charpos < newpos);
3836 IT_CHARPOS (*it) = it->bidi_it.charpos;
3837 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3838 /* If we overstepped NEWPOS, record its position in the
3839 iterator, so that we skip invisible text if later the
3840 bidi iteration lands us in the invisible region
3841 again. */
3842 if (IT_CHARPOS (*it) >= newpos)
3843 it->prev_stop = newpos;
3844 }
3845 else
3846 {
3847 IT_CHARPOS (*it) = newpos;
3848 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3849 }
3850
3851 /* If there are before-strings at the start of invisible
3852 text, and the text is invisible because of a text
3853 property, arrange to show before-strings because 20.x did
3854 it that way. (If the text is invisible because of an
3855 overlay property instead of a text property, this is
3856 already handled in the overlay code.) */
3857 if (NILP (overlay)
3858 && get_overlay_strings (it, it->stop_charpos))
3859 {
3860 handled = HANDLED_RECOMPUTE_PROPS;
3861 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3862 }
3863 else if (display_ellipsis_p)
3864 {
3865 /* Make sure that the glyphs of the ellipsis will get
3866 correct `charpos' values. If we would not update
3867 it->position here, the glyphs would belong to the
3868 last visible character _before_ the invisible
3869 text, which confuses `set_cursor_from_row'.
3870
3871 We use the last invisible position instead of the
3872 first because this way the cursor is always drawn on
3873 the first "." of the ellipsis, whenever PT is inside
3874 the invisible text. Otherwise the cursor would be
3875 placed _after_ the ellipsis when the point is after the
3876 first invisible character. */
3877 if (!STRINGP (it->object))
3878 {
3879 it->position.charpos = newpos - 1;
3880 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3881 }
3882 it->ellipsis_p = 1;
3883 /* Let the ellipsis display before
3884 considering any properties of the following char.
3885 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3886 handled = HANDLED_RETURN;
3887 }
3888 }
3889 }
3890
3891 return handled;
3892 }
3893
3894
3895 /* Make iterator IT return `...' next.
3896 Replaces LEN characters from buffer. */
3897
3898 static void
3899 setup_for_ellipsis (struct it *it, int len)
3900 {
3901 /* Use the display table definition for `...'. Invalid glyphs
3902 will be handled by the method returning elements from dpvec. */
3903 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3904 {
3905 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3906 it->dpvec = v->contents;
3907 it->dpend = v->contents + v->size;
3908 }
3909 else
3910 {
3911 /* Default `...'. */
3912 it->dpvec = default_invis_vector;
3913 it->dpend = default_invis_vector + 3;
3914 }
3915
3916 it->dpvec_char_len = len;
3917 it->current.dpvec_index = 0;
3918 it->dpvec_face_id = -1;
3919
3920 /* Remember the current face id in case glyphs specify faces.
3921 IT's face is restored in set_iterator_to_next.
3922 saved_face_id was set to preceding char's face in handle_stop. */
3923 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3924 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3925
3926 it->method = GET_FROM_DISPLAY_VECTOR;
3927 it->ellipsis_p = 1;
3928 }
3929
3930
3931 \f
3932 /***********************************************************************
3933 'display' property
3934 ***********************************************************************/
3935
3936 /* Set up iterator IT from `display' property at its current position.
3937 Called from handle_stop.
3938 We return HANDLED_RETURN if some part of the display property
3939 overrides the display of the buffer text itself.
3940 Otherwise we return HANDLED_NORMALLY. */
3941
3942 static enum prop_handled
3943 handle_display_prop (struct it *it)
3944 {
3945 Lisp_Object prop, object, overlay;
3946 struct text_pos *position;
3947 /* Nonzero if some property replaces the display of the text itself. */
3948 int display_replaced_p = 0;
3949
3950 if (STRINGP (it->string))
3951 {
3952 object = it->string;
3953 position = &it->current.string_pos;
3954 }
3955 else
3956 {
3957 XSETWINDOW (object, it->w);
3958 position = &it->current.pos;
3959 }
3960
3961 /* Reset those iterator values set from display property values. */
3962 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3963 it->space_width = Qnil;
3964 it->font_height = Qnil;
3965 it->voffset = 0;
3966
3967 /* We don't support recursive `display' properties, i.e. string
3968 values that have a string `display' property, that have a string
3969 `display' property etc. */
3970 if (!it->string_from_display_prop_p)
3971 it->area = TEXT_AREA;
3972
3973 prop = get_char_property_and_overlay (make_number (position->charpos),
3974 Qdisplay, object, &overlay);
3975 if (NILP (prop))
3976 return HANDLED_NORMALLY;
3977 /* Now OVERLAY is the overlay that gave us this property, or nil
3978 if it was a text property. */
3979
3980 if (!STRINGP (it->string))
3981 object = it->w->buffer;
3982
3983 if (CONSP (prop)
3984 /* Simple properties. */
3985 && !EQ (XCAR (prop), Qimage)
3986 && !EQ (XCAR (prop), Qspace)
3987 && !EQ (XCAR (prop), Qwhen)
3988 && !EQ (XCAR (prop), Qslice)
3989 && !EQ (XCAR (prop), Qspace_width)
3990 && !EQ (XCAR (prop), Qheight)
3991 && !EQ (XCAR (prop), Qraise)
3992 /* Marginal area specifications. */
3993 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3994 && !EQ (XCAR (prop), Qleft_fringe)
3995 && !EQ (XCAR (prop), Qright_fringe)
3996 && !NILP (XCAR (prop)))
3997 {
3998 for (; CONSP (prop); prop = XCDR (prop))
3999 {
4000 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4001 position, display_replaced_p))
4002 {
4003 display_replaced_p = 1;
4004 /* If some text in a string is replaced, `position' no
4005 longer points to the position of `object'. */
4006 if (STRINGP (object))
4007 break;
4008 }
4009 }
4010 }
4011 else if (VECTORP (prop))
4012 {
4013 int i;
4014 for (i = 0; i < ASIZE (prop); ++i)
4015 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4016 position, display_replaced_p))
4017 {
4018 display_replaced_p = 1;
4019 /* If some text in a string is replaced, `position' no
4020 longer points to the position of `object'. */
4021 if (STRINGP (object))
4022 break;
4023 }
4024 }
4025 else
4026 {
4027 if (handle_single_display_spec (it, prop, object, overlay,
4028 position, 0))
4029 display_replaced_p = 1;
4030 }
4031
4032 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4033 }
4034
4035
4036 /* Value is the position of the end of the `display' property starting
4037 at START_POS in OBJECT. */
4038
4039 static struct text_pos
4040 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4041 {
4042 Lisp_Object end;
4043 struct text_pos end_pos;
4044
4045 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4046 Qdisplay, object, Qnil);
4047 CHARPOS (end_pos) = XFASTINT (end);
4048 if (STRINGP (object))
4049 compute_string_pos (&end_pos, start_pos, it->string);
4050 else
4051 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4052
4053 return end_pos;
4054 }
4055
4056
4057 /* Set up IT from a single `display' specification PROP. OBJECT
4058 is the object in which the `display' property was found. *POSITION
4059 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4060 means that we previously saw a display specification which already
4061 replaced text display with something else, for example an image;
4062 we ignore such properties after the first one has been processed.
4063
4064 OVERLAY is the overlay this `display' property came from,
4065 or nil if it was a text property.
4066
4067 If PROP is a `space' or `image' specification, and in some other
4068 cases too, set *POSITION to the position where the `display'
4069 property ends.
4070
4071 Value is non-zero if something was found which replaces the display
4072 of buffer or string text. */
4073
4074 static int
4075 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4076 Lisp_Object overlay, struct text_pos *position,
4077 int display_replaced_before_p)
4078 {
4079 Lisp_Object form;
4080 Lisp_Object location, value;
4081 struct text_pos start_pos, save_pos;
4082 int valid_p;
4083
4084 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4085 If the result is non-nil, use VALUE instead of SPEC. */
4086 form = Qt;
4087 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4088 {
4089 spec = XCDR (spec);
4090 if (!CONSP (spec))
4091 return 0;
4092 form = XCAR (spec);
4093 spec = XCDR (spec);
4094 }
4095
4096 if (!NILP (form) && !EQ (form, Qt))
4097 {
4098 int count = SPECPDL_INDEX ();
4099 struct gcpro gcpro1;
4100
4101 /* Bind `object' to the object having the `display' property, a
4102 buffer or string. Bind `position' to the position in the
4103 object where the property was found, and `buffer-position'
4104 to the current position in the buffer. */
4105 specbind (Qobject, object);
4106 specbind (Qposition, make_number (CHARPOS (*position)));
4107 specbind (Qbuffer_position,
4108 make_number (STRINGP (object)
4109 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4110 GCPRO1 (form);
4111 form = safe_eval (form);
4112 UNGCPRO;
4113 unbind_to (count, Qnil);
4114 }
4115
4116 if (NILP (form))
4117 return 0;
4118
4119 /* Handle `(height HEIGHT)' specifications. */
4120 if (CONSP (spec)
4121 && EQ (XCAR (spec), Qheight)
4122 && CONSP (XCDR (spec)))
4123 {
4124 if (!FRAME_WINDOW_P (it->f))
4125 return 0;
4126
4127 it->font_height = XCAR (XCDR (spec));
4128 if (!NILP (it->font_height))
4129 {
4130 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4131 int new_height = -1;
4132
4133 if (CONSP (it->font_height)
4134 && (EQ (XCAR (it->font_height), Qplus)
4135 || EQ (XCAR (it->font_height), Qminus))
4136 && CONSP (XCDR (it->font_height))
4137 && INTEGERP (XCAR (XCDR (it->font_height))))
4138 {
4139 /* `(+ N)' or `(- N)' where N is an integer. */
4140 int steps = XINT (XCAR (XCDR (it->font_height)));
4141 if (EQ (XCAR (it->font_height), Qplus))
4142 steps = - steps;
4143 it->face_id = smaller_face (it->f, it->face_id, steps);
4144 }
4145 else if (FUNCTIONP (it->font_height))
4146 {
4147 /* Call function with current height as argument.
4148 Value is the new height. */
4149 Lisp_Object height;
4150 height = safe_call1 (it->font_height,
4151 face->lface[LFACE_HEIGHT_INDEX]);
4152 if (NUMBERP (height))
4153 new_height = XFLOATINT (height);
4154 }
4155 else if (NUMBERP (it->font_height))
4156 {
4157 /* Value is a multiple of the canonical char height. */
4158 struct face *face;
4159
4160 face = FACE_FROM_ID (it->f,
4161 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4162 new_height = (XFLOATINT (it->font_height)
4163 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4164 }
4165 else
4166 {
4167 /* Evaluate IT->font_height with `height' bound to the
4168 current specified height to get the new height. */
4169 int count = SPECPDL_INDEX ();
4170
4171 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4172 value = safe_eval (it->font_height);
4173 unbind_to (count, Qnil);
4174
4175 if (NUMBERP (value))
4176 new_height = XFLOATINT (value);
4177 }
4178
4179 if (new_height > 0)
4180 it->face_id = face_with_height (it->f, it->face_id, new_height);
4181 }
4182
4183 return 0;
4184 }
4185
4186 /* Handle `(space-width WIDTH)'. */
4187 if (CONSP (spec)
4188 && EQ (XCAR (spec), Qspace_width)
4189 && CONSP (XCDR (spec)))
4190 {
4191 if (!FRAME_WINDOW_P (it->f))
4192 return 0;
4193
4194 value = XCAR (XCDR (spec));
4195 if (NUMBERP (value) && XFLOATINT (value) > 0)
4196 it->space_width = value;
4197
4198 return 0;
4199 }
4200
4201 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4202 if (CONSP (spec)
4203 && EQ (XCAR (spec), Qslice))
4204 {
4205 Lisp_Object tem;
4206
4207 if (!FRAME_WINDOW_P (it->f))
4208 return 0;
4209
4210 if (tem = XCDR (spec), CONSP (tem))
4211 {
4212 it->slice.x = XCAR (tem);
4213 if (tem = XCDR (tem), CONSP (tem))
4214 {
4215 it->slice.y = XCAR (tem);
4216 if (tem = XCDR (tem), CONSP (tem))
4217 {
4218 it->slice.width = XCAR (tem);
4219 if (tem = XCDR (tem), CONSP (tem))
4220 it->slice.height = XCAR (tem);
4221 }
4222 }
4223 }
4224
4225 return 0;
4226 }
4227
4228 /* Handle `(raise FACTOR)'. */
4229 if (CONSP (spec)
4230 && EQ (XCAR (spec), Qraise)
4231 && CONSP (XCDR (spec)))
4232 {
4233 if (!FRAME_WINDOW_P (it->f))
4234 return 0;
4235
4236 #ifdef HAVE_WINDOW_SYSTEM
4237 value = XCAR (XCDR (spec));
4238 if (NUMBERP (value))
4239 {
4240 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4241 it->voffset = - (XFLOATINT (value)
4242 * (FONT_HEIGHT (face->font)));
4243 }
4244 #endif /* HAVE_WINDOW_SYSTEM */
4245
4246 return 0;
4247 }
4248
4249 /* Don't handle the other kinds of display specifications
4250 inside a string that we got from a `display' property. */
4251 if (it->string_from_display_prop_p)
4252 return 0;
4253
4254 /* Characters having this form of property are not displayed, so
4255 we have to find the end of the property. */
4256 start_pos = *position;
4257 *position = display_prop_end (it, object, start_pos);
4258 value = Qnil;
4259
4260 /* Stop the scan at that end position--we assume that all
4261 text properties change there. */
4262 it->stop_charpos = position->charpos;
4263
4264 /* Handle `(left-fringe BITMAP [FACE])'
4265 and `(right-fringe BITMAP [FACE])'. */
4266 if (CONSP (spec)
4267 && (EQ (XCAR (spec), Qleft_fringe)
4268 || EQ (XCAR (spec), Qright_fringe))
4269 && CONSP (XCDR (spec)))
4270 {
4271 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4272 int fringe_bitmap;
4273
4274 if (!FRAME_WINDOW_P (it->f))
4275 /* If we return here, POSITION has been advanced
4276 across the text with this property. */
4277 return 0;
4278
4279 #ifdef HAVE_WINDOW_SYSTEM
4280 value = XCAR (XCDR (spec));
4281 if (!SYMBOLP (value)
4282 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4283 /* If we return here, POSITION has been advanced
4284 across the text with this property. */
4285 return 0;
4286
4287 if (CONSP (XCDR (XCDR (spec))))
4288 {
4289 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4290 int face_id2 = lookup_derived_face (it->f, face_name,
4291 FRINGE_FACE_ID, 0);
4292 if (face_id2 >= 0)
4293 face_id = face_id2;
4294 }
4295
4296 /* Save current settings of IT so that we can restore them
4297 when we are finished with the glyph property value. */
4298
4299 save_pos = it->position;
4300 it->position = *position;
4301 push_it (it);
4302 it->position = save_pos;
4303
4304 it->area = TEXT_AREA;
4305 it->what = IT_IMAGE;
4306 it->image_id = -1; /* no image */
4307 it->position = start_pos;
4308 it->object = NILP (object) ? it->w->buffer : object;
4309 it->method = GET_FROM_IMAGE;
4310 it->from_overlay = Qnil;
4311 it->face_id = face_id;
4312
4313 /* Say that we haven't consumed the characters with
4314 `display' property yet. The call to pop_it in
4315 set_iterator_to_next will clean this up. */
4316 *position = start_pos;
4317
4318 if (EQ (XCAR (spec), Qleft_fringe))
4319 {
4320 it->left_user_fringe_bitmap = fringe_bitmap;
4321 it->left_user_fringe_face_id = face_id;
4322 }
4323 else
4324 {
4325 it->right_user_fringe_bitmap = fringe_bitmap;
4326 it->right_user_fringe_face_id = face_id;
4327 }
4328 #endif /* HAVE_WINDOW_SYSTEM */
4329 return 1;
4330 }
4331
4332 /* Prepare to handle `((margin left-margin) ...)',
4333 `((margin right-margin) ...)' and `((margin nil) ...)'
4334 prefixes for display specifications. */
4335 location = Qunbound;
4336 if (CONSP (spec) && CONSP (XCAR (spec)))
4337 {
4338 Lisp_Object tem;
4339
4340 value = XCDR (spec);
4341 if (CONSP (value))
4342 value = XCAR (value);
4343
4344 tem = XCAR (spec);
4345 if (EQ (XCAR (tem), Qmargin)
4346 && (tem = XCDR (tem),
4347 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4348 (NILP (tem)
4349 || EQ (tem, Qleft_margin)
4350 || EQ (tem, Qright_margin))))
4351 location = tem;
4352 }
4353
4354 if (EQ (location, Qunbound))
4355 {
4356 location = Qnil;
4357 value = spec;
4358 }
4359
4360 /* After this point, VALUE is the property after any
4361 margin prefix has been stripped. It must be a string,
4362 an image specification, or `(space ...)'.
4363
4364 LOCATION specifies where to display: `left-margin',
4365 `right-margin' or nil. */
4366
4367 valid_p = (STRINGP (value)
4368 #ifdef HAVE_WINDOW_SYSTEM
4369 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4370 #endif /* not HAVE_WINDOW_SYSTEM */
4371 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4372
4373 if (valid_p && !display_replaced_before_p)
4374 {
4375 /* Save current settings of IT so that we can restore them
4376 when we are finished with the glyph property value. */
4377 save_pos = it->position;
4378 it->position = *position;
4379 push_it (it);
4380 it->position = save_pos;
4381 it->from_overlay = overlay;
4382
4383 if (NILP (location))
4384 it->area = TEXT_AREA;
4385 else if (EQ (location, Qleft_margin))
4386 it->area = LEFT_MARGIN_AREA;
4387 else
4388 it->area = RIGHT_MARGIN_AREA;
4389
4390 if (STRINGP (value))
4391 {
4392 it->string = value;
4393 it->multibyte_p = STRING_MULTIBYTE (it->string);
4394 it->current.overlay_string_index = -1;
4395 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4396 it->end_charpos = it->string_nchars = SCHARS (it->string);
4397 it->method = GET_FROM_STRING;
4398 it->stop_charpos = 0;
4399 it->string_from_display_prop_p = 1;
4400 /* Say that we haven't consumed the characters with
4401 `display' property yet. The call to pop_it in
4402 set_iterator_to_next will clean this up. */
4403 if (BUFFERP (object))
4404 *position = start_pos;
4405 }
4406 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4407 {
4408 it->method = GET_FROM_STRETCH;
4409 it->object = value;
4410 *position = it->position = start_pos;
4411 }
4412 #ifdef HAVE_WINDOW_SYSTEM
4413 else
4414 {
4415 it->what = IT_IMAGE;
4416 it->image_id = lookup_image (it->f, value);
4417 it->position = start_pos;
4418 it->object = NILP (object) ? it->w->buffer : object;
4419 it->method = GET_FROM_IMAGE;
4420
4421 /* Say that we haven't consumed the characters with
4422 `display' property yet. The call to pop_it in
4423 set_iterator_to_next will clean this up. */
4424 *position = start_pos;
4425 }
4426 #endif /* HAVE_WINDOW_SYSTEM */
4427
4428 return 1;
4429 }
4430
4431 /* Invalid property or property not supported. Restore
4432 POSITION to what it was before. */
4433 *position = start_pos;
4434 return 0;
4435 }
4436
4437
4438 /* Check if SPEC is a display sub-property value whose text should be
4439 treated as intangible. */
4440
4441 static int
4442 single_display_spec_intangible_p (Lisp_Object prop)
4443 {
4444 /* Skip over `when FORM'. */
4445 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4446 {
4447 prop = XCDR (prop);
4448 if (!CONSP (prop))
4449 return 0;
4450 prop = XCDR (prop);
4451 }
4452
4453 if (STRINGP (prop))
4454 return 1;
4455
4456 if (!CONSP (prop))
4457 return 0;
4458
4459 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4460 we don't need to treat text as intangible. */
4461 if (EQ (XCAR (prop), Qmargin))
4462 {
4463 prop = XCDR (prop);
4464 if (!CONSP (prop))
4465 return 0;
4466
4467 prop = XCDR (prop);
4468 if (!CONSP (prop)
4469 || EQ (XCAR (prop), Qleft_margin)
4470 || EQ (XCAR (prop), Qright_margin))
4471 return 0;
4472 }
4473
4474 return (CONSP (prop)
4475 && (EQ (XCAR (prop), Qimage)
4476 || EQ (XCAR (prop), Qspace)));
4477 }
4478
4479
4480 /* Check if PROP is a display property value whose text should be
4481 treated as intangible. */
4482
4483 int
4484 display_prop_intangible_p (Lisp_Object prop)
4485 {
4486 if (CONSP (prop)
4487 && CONSP (XCAR (prop))
4488 && !EQ (Qmargin, XCAR (XCAR (prop))))
4489 {
4490 /* A list of sub-properties. */
4491 while (CONSP (prop))
4492 {
4493 if (single_display_spec_intangible_p (XCAR (prop)))
4494 return 1;
4495 prop = XCDR (prop);
4496 }
4497 }
4498 else if (VECTORP (prop))
4499 {
4500 /* A vector of sub-properties. */
4501 int i;
4502 for (i = 0; i < ASIZE (prop); ++i)
4503 if (single_display_spec_intangible_p (AREF (prop, i)))
4504 return 1;
4505 }
4506 else
4507 return single_display_spec_intangible_p (prop);
4508
4509 return 0;
4510 }
4511
4512
4513 /* Return 1 if PROP is a display sub-property value containing STRING. */
4514
4515 static int
4516 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4517 {
4518 if (EQ (string, prop))
4519 return 1;
4520
4521 /* Skip over `when FORM'. */
4522 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4523 {
4524 prop = XCDR (prop);
4525 if (!CONSP (prop))
4526 return 0;
4527 prop = XCDR (prop);
4528 }
4529
4530 if (CONSP (prop))
4531 /* Skip over `margin LOCATION'. */
4532 if (EQ (XCAR (prop), Qmargin))
4533 {
4534 prop = XCDR (prop);
4535 if (!CONSP (prop))
4536 return 0;
4537
4538 prop = XCDR (prop);
4539 if (!CONSP (prop))
4540 return 0;
4541 }
4542
4543 return CONSP (prop) && EQ (XCAR (prop), string);
4544 }
4545
4546
4547 /* Return 1 if STRING appears in the `display' property PROP. */
4548
4549 static int
4550 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4551 {
4552 if (CONSP (prop)
4553 && CONSP (XCAR (prop))
4554 && !EQ (Qmargin, XCAR (XCAR (prop))))
4555 {
4556 /* A list of sub-properties. */
4557 while (CONSP (prop))
4558 {
4559 if (single_display_spec_string_p (XCAR (prop), string))
4560 return 1;
4561 prop = XCDR (prop);
4562 }
4563 }
4564 else if (VECTORP (prop))
4565 {
4566 /* A vector of sub-properties. */
4567 int i;
4568 for (i = 0; i < ASIZE (prop); ++i)
4569 if (single_display_spec_string_p (AREF (prop, i), string))
4570 return 1;
4571 }
4572 else
4573 return single_display_spec_string_p (prop, string);
4574
4575 return 0;
4576 }
4577
4578 /* Look for STRING in overlays and text properties in W's buffer,
4579 between character positions FROM and TO (excluding TO).
4580 BACK_P non-zero means look back (in this case, TO is supposed to be
4581 less than FROM).
4582 Value is the first character position where STRING was found, or
4583 zero if it wasn't found before hitting TO.
4584
4585 W's buffer must be current.
4586
4587 This function may only use code that doesn't eval because it is
4588 called asynchronously from note_mouse_highlight. */
4589
4590 static EMACS_INT
4591 string_buffer_position_lim (struct window *w, Lisp_Object string,
4592 EMACS_INT from, EMACS_INT to, int back_p)
4593 {
4594 Lisp_Object limit, prop, pos;
4595 int found = 0;
4596
4597 pos = make_number (from);
4598
4599 if (!back_p) /* looking forward */
4600 {
4601 limit = make_number (min (to, ZV));
4602 while (!found && !EQ (pos, limit))
4603 {
4604 prop = Fget_char_property (pos, Qdisplay, Qnil);
4605 if (!NILP (prop) && display_prop_string_p (prop, string))
4606 found = 1;
4607 else
4608 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4609 limit);
4610 }
4611 }
4612 else /* looking back */
4613 {
4614 limit = make_number (max (to, BEGV));
4615 while (!found && !EQ (pos, limit))
4616 {
4617 prop = Fget_char_property (pos, Qdisplay, Qnil);
4618 if (!NILP (prop) && display_prop_string_p (prop, string))
4619 found = 1;
4620 else
4621 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4622 limit);
4623 }
4624 }
4625
4626 return found ? XINT (pos) : 0;
4627 }
4628
4629 /* Determine which buffer position in W's buffer STRING comes from.
4630 AROUND_CHARPOS is an approximate position where it could come from.
4631 Value is the buffer position or 0 if it couldn't be determined.
4632
4633 W's buffer must be current.
4634
4635 This function is necessary because we don't record buffer positions
4636 in glyphs generated from strings (to keep struct glyph small).
4637 This function may only use code that doesn't eval because it is
4638 called asynchronously from note_mouse_highlight. */
4639
4640 EMACS_INT
4641 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4642 {
4643 Lisp_Object limit, prop, pos;
4644 const int MAX_DISTANCE = 1000;
4645 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4646 around_charpos + MAX_DISTANCE,
4647 0);
4648
4649 if (!found)
4650 found = string_buffer_position_lim (w, string, around_charpos,
4651 around_charpos - MAX_DISTANCE, 1);
4652 return found;
4653 }
4654
4655
4656 \f
4657 /***********************************************************************
4658 `composition' property
4659 ***********************************************************************/
4660
4661 /* Set up iterator IT from `composition' property at its current
4662 position. Called from handle_stop. */
4663
4664 static enum prop_handled
4665 handle_composition_prop (struct it *it)
4666 {
4667 Lisp_Object prop, string;
4668 EMACS_INT pos, pos_byte, start, end;
4669
4670 if (STRINGP (it->string))
4671 {
4672 unsigned char *s;
4673
4674 pos = IT_STRING_CHARPOS (*it);
4675 pos_byte = IT_STRING_BYTEPOS (*it);
4676 string = it->string;
4677 s = SDATA (string) + pos_byte;
4678 it->c = STRING_CHAR (s);
4679 }
4680 else
4681 {
4682 pos = IT_CHARPOS (*it);
4683 pos_byte = IT_BYTEPOS (*it);
4684 string = Qnil;
4685 it->c = FETCH_CHAR (pos_byte);
4686 }
4687
4688 /* If there's a valid composition and point is not inside of the
4689 composition (in the case that the composition is from the current
4690 buffer), draw a glyph composed from the composition components. */
4691 if (find_composition (pos, -1, &start, &end, &prop, string)
4692 && COMPOSITION_VALID_P (start, end, prop)
4693 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4694 {
4695 if (start != pos)
4696 {
4697 if (STRINGP (it->string))
4698 pos_byte = string_char_to_byte (it->string, start);
4699 else
4700 pos_byte = CHAR_TO_BYTE (start);
4701 }
4702 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4703 prop, string);
4704
4705 if (it->cmp_it.id >= 0)
4706 {
4707 it->cmp_it.ch = -1;
4708 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4709 it->cmp_it.nglyphs = -1;
4710 }
4711 }
4712
4713 return HANDLED_NORMALLY;
4714 }
4715
4716
4717 \f
4718 /***********************************************************************
4719 Overlay strings
4720 ***********************************************************************/
4721
4722 /* The following structure is used to record overlay strings for
4723 later sorting in load_overlay_strings. */
4724
4725 struct overlay_entry
4726 {
4727 Lisp_Object overlay;
4728 Lisp_Object string;
4729 int priority;
4730 int after_string_p;
4731 };
4732
4733
4734 /* Set up iterator IT from overlay strings at its current position.
4735 Called from handle_stop. */
4736
4737 static enum prop_handled
4738 handle_overlay_change (struct it *it)
4739 {
4740 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4741 return HANDLED_RECOMPUTE_PROPS;
4742 else
4743 return HANDLED_NORMALLY;
4744 }
4745
4746
4747 /* Set up the next overlay string for delivery by IT, if there is an
4748 overlay string to deliver. Called by set_iterator_to_next when the
4749 end of the current overlay string is reached. If there are more
4750 overlay strings to display, IT->string and
4751 IT->current.overlay_string_index are set appropriately here.
4752 Otherwise IT->string is set to nil. */
4753
4754 static void
4755 next_overlay_string (struct it *it)
4756 {
4757 ++it->current.overlay_string_index;
4758 if (it->current.overlay_string_index == it->n_overlay_strings)
4759 {
4760 /* No more overlay strings. Restore IT's settings to what
4761 they were before overlay strings were processed, and
4762 continue to deliver from current_buffer. */
4763
4764 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4765 pop_it (it);
4766 xassert (it->sp > 0
4767 || (NILP (it->string)
4768 && it->method == GET_FROM_BUFFER
4769 && it->stop_charpos >= BEGV
4770 && it->stop_charpos <= it->end_charpos));
4771 it->current.overlay_string_index = -1;
4772 it->n_overlay_strings = 0;
4773
4774 /* If we're at the end of the buffer, record that we have
4775 processed the overlay strings there already, so that
4776 next_element_from_buffer doesn't try it again. */
4777 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4778 it->overlay_strings_at_end_processed_p = 1;
4779 }
4780 else
4781 {
4782 /* There are more overlay strings to process. If
4783 IT->current.overlay_string_index has advanced to a position
4784 where we must load IT->overlay_strings with more strings, do
4785 it. */
4786 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4787
4788 if (it->current.overlay_string_index && i == 0)
4789 load_overlay_strings (it, 0);
4790
4791 /* Initialize IT to deliver display elements from the overlay
4792 string. */
4793 it->string = it->overlay_strings[i];
4794 it->multibyte_p = STRING_MULTIBYTE (it->string);
4795 SET_TEXT_POS (it->current.string_pos, 0, 0);
4796 it->method = GET_FROM_STRING;
4797 it->stop_charpos = 0;
4798 if (it->cmp_it.stop_pos >= 0)
4799 it->cmp_it.stop_pos = 0;
4800 }
4801
4802 CHECK_IT (it);
4803 }
4804
4805
4806 /* Compare two overlay_entry structures E1 and E2. Used as a
4807 comparison function for qsort in load_overlay_strings. Overlay
4808 strings for the same position are sorted so that
4809
4810 1. All after-strings come in front of before-strings, except
4811 when they come from the same overlay.
4812
4813 2. Within after-strings, strings are sorted so that overlay strings
4814 from overlays with higher priorities come first.
4815
4816 2. Within before-strings, strings are sorted so that overlay
4817 strings from overlays with higher priorities come last.
4818
4819 Value is analogous to strcmp. */
4820
4821
4822 static int
4823 compare_overlay_entries (const void *e1, const void *e2)
4824 {
4825 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4826 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4827 int result;
4828
4829 if (entry1->after_string_p != entry2->after_string_p)
4830 {
4831 /* Let after-strings appear in front of before-strings if
4832 they come from different overlays. */
4833 if (EQ (entry1->overlay, entry2->overlay))
4834 result = entry1->after_string_p ? 1 : -1;
4835 else
4836 result = entry1->after_string_p ? -1 : 1;
4837 }
4838 else if (entry1->after_string_p)
4839 /* After-strings sorted in order of decreasing priority. */
4840 result = entry2->priority - entry1->priority;
4841 else
4842 /* Before-strings sorted in order of increasing priority. */
4843 result = entry1->priority - entry2->priority;
4844
4845 return result;
4846 }
4847
4848
4849 /* Load the vector IT->overlay_strings with overlay strings from IT's
4850 current buffer position, or from CHARPOS if that is > 0. Set
4851 IT->n_overlays to the total number of overlay strings found.
4852
4853 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4854 a time. On entry into load_overlay_strings,
4855 IT->current.overlay_string_index gives the number of overlay
4856 strings that have already been loaded by previous calls to this
4857 function.
4858
4859 IT->add_overlay_start contains an additional overlay start
4860 position to consider for taking overlay strings from, if non-zero.
4861 This position comes into play when the overlay has an `invisible'
4862 property, and both before and after-strings. When we've skipped to
4863 the end of the overlay, because of its `invisible' property, we
4864 nevertheless want its before-string to appear.
4865 IT->add_overlay_start will contain the overlay start position
4866 in this case.
4867
4868 Overlay strings are sorted so that after-string strings come in
4869 front of before-string strings. Within before and after-strings,
4870 strings are sorted by overlay priority. See also function
4871 compare_overlay_entries. */
4872
4873 static void
4874 load_overlay_strings (struct it *it, int charpos)
4875 {
4876 Lisp_Object overlay, window, str, invisible;
4877 struct Lisp_Overlay *ov;
4878 int start, end;
4879 int size = 20;
4880 int n = 0, i, j, invis_p;
4881 struct overlay_entry *entries
4882 = (struct overlay_entry *) alloca (size * sizeof *entries);
4883
4884 if (charpos <= 0)
4885 charpos = IT_CHARPOS (*it);
4886
4887 /* Append the overlay string STRING of overlay OVERLAY to vector
4888 `entries' which has size `size' and currently contains `n'
4889 elements. AFTER_P non-zero means STRING is an after-string of
4890 OVERLAY. */
4891 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4892 do \
4893 { \
4894 Lisp_Object priority; \
4895 \
4896 if (n == size) \
4897 { \
4898 int new_size = 2 * size; \
4899 struct overlay_entry *old = entries; \
4900 entries = \
4901 (struct overlay_entry *) alloca (new_size \
4902 * sizeof *entries); \
4903 memcpy (entries, old, size * sizeof *entries); \
4904 size = new_size; \
4905 } \
4906 \
4907 entries[n].string = (STRING); \
4908 entries[n].overlay = (OVERLAY); \
4909 priority = Foverlay_get ((OVERLAY), Qpriority); \
4910 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4911 entries[n].after_string_p = (AFTER_P); \
4912 ++n; \
4913 } \
4914 while (0)
4915
4916 /* Process overlay before the overlay center. */
4917 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4918 {
4919 XSETMISC (overlay, ov);
4920 xassert (OVERLAYP (overlay));
4921 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4922 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4923
4924 if (end < charpos)
4925 break;
4926
4927 /* Skip this overlay if it doesn't start or end at IT's current
4928 position. */
4929 if (end != charpos && start != charpos)
4930 continue;
4931
4932 /* Skip this overlay if it doesn't apply to IT->w. */
4933 window = Foverlay_get (overlay, Qwindow);
4934 if (WINDOWP (window) && XWINDOW (window) != it->w)
4935 continue;
4936
4937 /* If the text ``under'' the overlay is invisible, both before-
4938 and after-strings from this overlay are visible; start and
4939 end position are indistinguishable. */
4940 invisible = Foverlay_get (overlay, Qinvisible);
4941 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4942
4943 /* If overlay has a non-empty before-string, record it. */
4944 if ((start == charpos || (end == charpos && invis_p))
4945 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4946 && SCHARS (str))
4947 RECORD_OVERLAY_STRING (overlay, str, 0);
4948
4949 /* If overlay has a non-empty after-string, record it. */
4950 if ((end == charpos || (start == charpos && invis_p))
4951 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4952 && SCHARS (str))
4953 RECORD_OVERLAY_STRING (overlay, str, 1);
4954 }
4955
4956 /* Process overlays after the overlay center. */
4957 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4958 {
4959 XSETMISC (overlay, ov);
4960 xassert (OVERLAYP (overlay));
4961 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4962 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4963
4964 if (start > charpos)
4965 break;
4966
4967 /* Skip this overlay if it doesn't start or end at IT's current
4968 position. */
4969 if (end != charpos && start != charpos)
4970 continue;
4971
4972 /* Skip this overlay if it doesn't apply to IT->w. */
4973 window = Foverlay_get (overlay, Qwindow);
4974 if (WINDOWP (window) && XWINDOW (window) != it->w)
4975 continue;
4976
4977 /* If the text ``under'' the overlay is invisible, it has a zero
4978 dimension, and both before- and after-strings apply. */
4979 invisible = Foverlay_get (overlay, Qinvisible);
4980 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4981
4982 /* If overlay has a non-empty before-string, record it. */
4983 if ((start == charpos || (end == charpos && invis_p))
4984 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4985 && SCHARS (str))
4986 RECORD_OVERLAY_STRING (overlay, str, 0);
4987
4988 /* If overlay has a non-empty after-string, record it. */
4989 if ((end == charpos || (start == charpos && invis_p))
4990 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4991 && SCHARS (str))
4992 RECORD_OVERLAY_STRING (overlay, str, 1);
4993 }
4994
4995 #undef RECORD_OVERLAY_STRING
4996
4997 /* Sort entries. */
4998 if (n > 1)
4999 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5000
5001 /* Record the total number of strings to process. */
5002 it->n_overlay_strings = n;
5003
5004 /* IT->current.overlay_string_index is the number of overlay strings
5005 that have already been consumed by IT. Copy some of the
5006 remaining overlay strings to IT->overlay_strings. */
5007 i = 0;
5008 j = it->current.overlay_string_index;
5009 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5010 {
5011 it->overlay_strings[i] = entries[j].string;
5012 it->string_overlays[i++] = entries[j++].overlay;
5013 }
5014
5015 CHECK_IT (it);
5016 }
5017
5018
5019 /* Get the first chunk of overlay strings at IT's current buffer
5020 position, or at CHARPOS if that is > 0. Value is non-zero if at
5021 least one overlay string was found. */
5022
5023 static int
5024 get_overlay_strings_1 (struct it *it, int charpos, int compute_stop_p)
5025 {
5026 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5027 process. This fills IT->overlay_strings with strings, and sets
5028 IT->n_overlay_strings to the total number of strings to process.
5029 IT->pos.overlay_string_index has to be set temporarily to zero
5030 because load_overlay_strings needs this; it must be set to -1
5031 when no overlay strings are found because a zero value would
5032 indicate a position in the first overlay string. */
5033 it->current.overlay_string_index = 0;
5034 load_overlay_strings (it, charpos);
5035
5036 /* If we found overlay strings, set up IT to deliver display
5037 elements from the first one. Otherwise set up IT to deliver
5038 from current_buffer. */
5039 if (it->n_overlay_strings)
5040 {
5041 /* Make sure we know settings in current_buffer, so that we can
5042 restore meaningful values when we're done with the overlay
5043 strings. */
5044 if (compute_stop_p)
5045 compute_stop_pos (it);
5046 xassert (it->face_id >= 0);
5047
5048 /* Save IT's settings. They are restored after all overlay
5049 strings have been processed. */
5050 xassert (!compute_stop_p || it->sp == 0);
5051
5052 /* When called from handle_stop, there might be an empty display
5053 string loaded. In that case, don't bother saving it. */
5054 if (!STRINGP (it->string) || SCHARS (it->string))
5055 push_it (it);
5056
5057 /* Set up IT to deliver display elements from the first overlay
5058 string. */
5059 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5060 it->string = it->overlay_strings[0];
5061 it->from_overlay = Qnil;
5062 it->stop_charpos = 0;
5063 xassert (STRINGP (it->string));
5064 it->end_charpos = SCHARS (it->string);
5065 it->multibyte_p = STRING_MULTIBYTE (it->string);
5066 it->method = GET_FROM_STRING;
5067 return 1;
5068 }
5069
5070 it->current.overlay_string_index = -1;
5071 return 0;
5072 }
5073
5074 static int
5075 get_overlay_strings (struct it *it, int charpos)
5076 {
5077 it->string = Qnil;
5078 it->method = GET_FROM_BUFFER;
5079
5080 (void) get_overlay_strings_1 (it, charpos, 1);
5081
5082 CHECK_IT (it);
5083
5084 /* Value is non-zero if we found at least one overlay string. */
5085 return STRINGP (it->string);
5086 }
5087
5088
5089 \f
5090 /***********************************************************************
5091 Saving and restoring state
5092 ***********************************************************************/
5093
5094 /* Save current settings of IT on IT->stack. Called, for example,
5095 before setting up IT for an overlay string, to be able to restore
5096 IT's settings to what they were after the overlay string has been
5097 processed. */
5098
5099 static void
5100 push_it (struct it *it)
5101 {
5102 struct iterator_stack_entry *p;
5103
5104 xassert (it->sp < IT_STACK_SIZE);
5105 p = it->stack + it->sp;
5106
5107 p->stop_charpos = it->stop_charpos;
5108 p->prev_stop = it->prev_stop;
5109 p->base_level_stop = it->base_level_stop;
5110 p->cmp_it = it->cmp_it;
5111 xassert (it->face_id >= 0);
5112 p->face_id = it->face_id;
5113 p->string = it->string;
5114 p->method = it->method;
5115 p->from_overlay = it->from_overlay;
5116 switch (p->method)
5117 {
5118 case GET_FROM_IMAGE:
5119 p->u.image.object = it->object;
5120 p->u.image.image_id = it->image_id;
5121 p->u.image.slice = it->slice;
5122 break;
5123 case GET_FROM_STRETCH:
5124 p->u.stretch.object = it->object;
5125 break;
5126 }
5127 p->position = it->position;
5128 p->current = it->current;
5129 p->end_charpos = it->end_charpos;
5130 p->string_nchars = it->string_nchars;
5131 p->area = it->area;
5132 p->multibyte_p = it->multibyte_p;
5133 p->avoid_cursor_p = it->avoid_cursor_p;
5134 p->space_width = it->space_width;
5135 p->font_height = it->font_height;
5136 p->voffset = it->voffset;
5137 p->string_from_display_prop_p = it->string_from_display_prop_p;
5138 p->display_ellipsis_p = 0;
5139 p->line_wrap = it->line_wrap;
5140 ++it->sp;
5141 }
5142
5143 static void
5144 iterate_out_of_display_property (struct it *it)
5145 {
5146 /* Maybe initialize paragraph direction. If we are at the beginning
5147 of a new paragraph, next_element_from_buffer may not have a
5148 chance to do that. */
5149 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5150 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
5151 /* prev_stop can be zero, so check against BEGV as well. */
5152 while (it->bidi_it.charpos >= BEGV
5153 && it->prev_stop <= it->bidi_it.charpos
5154 && it->bidi_it.charpos < CHARPOS (it->position))
5155 bidi_move_to_visually_next (&it->bidi_it);
5156 /* Record the stop_pos we just crossed, for when we cross it
5157 back, maybe. */
5158 if (it->bidi_it.charpos > CHARPOS (it->position))
5159 it->prev_stop = CHARPOS (it->position);
5160 /* If we ended up not where pop_it put us, resync IT's
5161 positional members with the bidi iterator. */
5162 if (it->bidi_it.charpos != CHARPOS (it->position))
5163 {
5164 SET_TEXT_POS (it->position,
5165 it->bidi_it.charpos, it->bidi_it.bytepos);
5166 it->current.pos = it->position;
5167 }
5168 }
5169
5170 /* Restore IT's settings from IT->stack. Called, for example, when no
5171 more overlay strings must be processed, and we return to delivering
5172 display elements from a buffer, or when the end of a string from a
5173 `display' property is reached and we return to delivering display
5174 elements from an overlay string, or from a buffer. */
5175
5176 static void
5177 pop_it (struct it *it)
5178 {
5179 struct iterator_stack_entry *p;
5180
5181 xassert (it->sp > 0);
5182 --it->sp;
5183 p = it->stack + it->sp;
5184 it->stop_charpos = p->stop_charpos;
5185 it->prev_stop = p->prev_stop;
5186 it->base_level_stop = p->base_level_stop;
5187 it->cmp_it = p->cmp_it;
5188 it->face_id = p->face_id;
5189 it->current = p->current;
5190 it->position = p->position;
5191 it->string = p->string;
5192 it->from_overlay = p->from_overlay;
5193 if (NILP (it->string))
5194 SET_TEXT_POS (it->current.string_pos, -1, -1);
5195 it->method = p->method;
5196 switch (it->method)
5197 {
5198 case GET_FROM_IMAGE:
5199 it->image_id = p->u.image.image_id;
5200 it->object = p->u.image.object;
5201 it->slice = p->u.image.slice;
5202 break;
5203 case GET_FROM_STRETCH:
5204 it->object = p->u.comp.object;
5205 break;
5206 case GET_FROM_BUFFER:
5207 it->object = it->w->buffer;
5208 if (it->bidi_p)
5209 {
5210 /* Bidi-iterate until we get out of the portion of text, if
5211 any, covered by a `display' text property or an overlay
5212 with `display' property. (We cannot just jump there,
5213 because the internal coherency of the bidi iterator state
5214 can not be preserved across such jumps.) We also must
5215 determine the paragraph base direction if the overlay we
5216 just processed is at the beginning of a new
5217 paragraph. */
5218 iterate_out_of_display_property (it);
5219 }
5220 break;
5221 case GET_FROM_STRING:
5222 it->object = it->string;
5223 break;
5224 case GET_FROM_DISPLAY_VECTOR:
5225 if (it->s)
5226 it->method = GET_FROM_C_STRING;
5227 else if (STRINGP (it->string))
5228 it->method = GET_FROM_STRING;
5229 else
5230 {
5231 it->method = GET_FROM_BUFFER;
5232 it->object = it->w->buffer;
5233 }
5234 }
5235 it->end_charpos = p->end_charpos;
5236 it->string_nchars = p->string_nchars;
5237 it->area = p->area;
5238 it->multibyte_p = p->multibyte_p;
5239 it->avoid_cursor_p = p->avoid_cursor_p;
5240 it->space_width = p->space_width;
5241 it->font_height = p->font_height;
5242 it->voffset = p->voffset;
5243 it->string_from_display_prop_p = p->string_from_display_prop_p;
5244 it->line_wrap = p->line_wrap;
5245 }
5246
5247
5248 \f
5249 /***********************************************************************
5250 Moving over lines
5251 ***********************************************************************/
5252
5253 /* Set IT's current position to the previous line start. */
5254
5255 static void
5256 back_to_previous_line_start (struct it *it)
5257 {
5258 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5259 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5260 }
5261
5262
5263 /* Move IT to the next line start.
5264
5265 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5266 we skipped over part of the text (as opposed to moving the iterator
5267 continuously over the text). Otherwise, don't change the value
5268 of *SKIPPED_P.
5269
5270 Newlines may come from buffer text, overlay strings, or strings
5271 displayed via the `display' property. That's the reason we can't
5272 simply use find_next_newline_no_quit.
5273
5274 Note that this function may not skip over invisible text that is so
5275 because of text properties and immediately follows a newline. If
5276 it would, function reseat_at_next_visible_line_start, when called
5277 from set_iterator_to_next, would effectively make invisible
5278 characters following a newline part of the wrong glyph row, which
5279 leads to wrong cursor motion. */
5280
5281 static int
5282 forward_to_next_line_start (struct it *it, int *skipped_p)
5283 {
5284 int old_selective, newline_found_p, n;
5285 const int MAX_NEWLINE_DISTANCE = 500;
5286
5287 /* If already on a newline, just consume it to avoid unintended
5288 skipping over invisible text below. */
5289 if (it->what == IT_CHARACTER
5290 && it->c == '\n'
5291 && CHARPOS (it->position) == IT_CHARPOS (*it))
5292 {
5293 set_iterator_to_next (it, 0);
5294 it->c = 0;
5295 return 1;
5296 }
5297
5298 /* Don't handle selective display in the following. It's (a)
5299 unnecessary because it's done by the caller, and (b) leads to an
5300 infinite recursion because next_element_from_ellipsis indirectly
5301 calls this function. */
5302 old_selective = it->selective;
5303 it->selective = 0;
5304
5305 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5306 from buffer text. */
5307 for (n = newline_found_p = 0;
5308 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5309 n += STRINGP (it->string) ? 0 : 1)
5310 {
5311 if (!get_next_display_element (it))
5312 return 0;
5313 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5314 set_iterator_to_next (it, 0);
5315 }
5316
5317 /* If we didn't find a newline near enough, see if we can use a
5318 short-cut. */
5319 if (!newline_found_p)
5320 {
5321 int start = IT_CHARPOS (*it);
5322 int limit = find_next_newline_no_quit (start, 1);
5323 Lisp_Object pos;
5324
5325 xassert (!STRINGP (it->string));
5326
5327 /* If there isn't any `display' property in sight, and no
5328 overlays, we can just use the position of the newline in
5329 buffer text. */
5330 if (it->stop_charpos >= limit
5331 || ((pos = Fnext_single_property_change (make_number (start),
5332 Qdisplay,
5333 Qnil, make_number (limit)),
5334 NILP (pos))
5335 && next_overlay_change (start) == ZV))
5336 {
5337 IT_CHARPOS (*it) = limit;
5338 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5339 *skipped_p = newline_found_p = 1;
5340 }
5341 else
5342 {
5343 while (get_next_display_element (it)
5344 && !newline_found_p)
5345 {
5346 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5347 set_iterator_to_next (it, 0);
5348 }
5349 }
5350 }
5351
5352 it->selective = old_selective;
5353 return newline_found_p;
5354 }
5355
5356
5357 /* Set IT's current position to the previous visible line start. Skip
5358 invisible text that is so either due to text properties or due to
5359 selective display. Caution: this does not change IT->current_x and
5360 IT->hpos. */
5361
5362 static void
5363 back_to_previous_visible_line_start (struct it *it)
5364 {
5365 while (IT_CHARPOS (*it) > BEGV)
5366 {
5367 back_to_previous_line_start (it);
5368
5369 if (IT_CHARPOS (*it) <= BEGV)
5370 break;
5371
5372 /* If selective > 0, then lines indented more than its value are
5373 invisible. */
5374 if (it->selective > 0
5375 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5376 (double) it->selective)) /* iftc */
5377 continue;
5378
5379 /* Check the newline before point for invisibility. */
5380 {
5381 Lisp_Object prop;
5382 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5383 Qinvisible, it->window);
5384 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5385 continue;
5386 }
5387
5388 if (IT_CHARPOS (*it) <= BEGV)
5389 break;
5390
5391 {
5392 struct it it2;
5393 int pos;
5394 EMACS_INT beg, end;
5395 Lisp_Object val, overlay;
5396
5397 /* If newline is part of a composition, continue from start of composition */
5398 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5399 && beg < IT_CHARPOS (*it))
5400 goto replaced;
5401
5402 /* If newline is replaced by a display property, find start of overlay
5403 or interval and continue search from that point. */
5404 it2 = *it;
5405 pos = --IT_CHARPOS (it2);
5406 --IT_BYTEPOS (it2);
5407 it2.sp = 0;
5408 it2.string_from_display_prop_p = 0;
5409 if (handle_display_prop (&it2) == HANDLED_RETURN
5410 && !NILP (val = get_char_property_and_overlay
5411 (make_number (pos), Qdisplay, Qnil, &overlay))
5412 && (OVERLAYP (overlay)
5413 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5414 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5415 goto replaced;
5416
5417 /* Newline is not replaced by anything -- so we are done. */
5418 break;
5419
5420 replaced:
5421 if (beg < BEGV)
5422 beg = BEGV;
5423 IT_CHARPOS (*it) = beg;
5424 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5425 }
5426 }
5427
5428 it->continuation_lines_width = 0;
5429
5430 xassert (IT_CHARPOS (*it) >= BEGV);
5431 xassert (IT_CHARPOS (*it) == BEGV
5432 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5433 CHECK_IT (it);
5434 }
5435
5436
5437 /* Reseat iterator IT at the previous visible line start. Skip
5438 invisible text that is so either due to text properties or due to
5439 selective display. At the end, update IT's overlay information,
5440 face information etc. */
5441
5442 void
5443 reseat_at_previous_visible_line_start (struct it *it)
5444 {
5445 back_to_previous_visible_line_start (it);
5446 reseat (it, it->current.pos, 1);
5447 CHECK_IT (it);
5448 }
5449
5450
5451 /* Reseat iterator IT on the next visible line start in the current
5452 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5453 preceding the line start. Skip over invisible text that is so
5454 because of selective display. Compute faces, overlays etc at the
5455 new position. Note that this function does not skip over text that
5456 is invisible because of text properties. */
5457
5458 static void
5459 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5460 {
5461 int newline_found_p, skipped_p = 0;
5462
5463 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5464
5465 /* Skip over lines that are invisible because they are indented
5466 more than the value of IT->selective. */
5467 if (it->selective > 0)
5468 while (IT_CHARPOS (*it) < ZV
5469 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5470 (double) it->selective)) /* iftc */
5471 {
5472 xassert (IT_BYTEPOS (*it) == BEGV
5473 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5474 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5475 }
5476
5477 /* Position on the newline if that's what's requested. */
5478 if (on_newline_p && newline_found_p)
5479 {
5480 if (STRINGP (it->string))
5481 {
5482 if (IT_STRING_CHARPOS (*it) > 0)
5483 {
5484 --IT_STRING_CHARPOS (*it);
5485 --IT_STRING_BYTEPOS (*it);
5486 }
5487 }
5488 else if (IT_CHARPOS (*it) > BEGV)
5489 {
5490 --IT_CHARPOS (*it);
5491 --IT_BYTEPOS (*it);
5492 reseat (it, it->current.pos, 0);
5493 }
5494 }
5495 else if (skipped_p)
5496 reseat (it, it->current.pos, 0);
5497
5498 CHECK_IT (it);
5499 }
5500
5501
5502 \f
5503 /***********************************************************************
5504 Changing an iterator's position
5505 ***********************************************************************/
5506
5507 /* Change IT's current position to POS in current_buffer. If FORCE_P
5508 is non-zero, always check for text properties at the new position.
5509 Otherwise, text properties are only looked up if POS >=
5510 IT->check_charpos of a property. */
5511
5512 static void
5513 reseat (struct it *it, struct text_pos pos, int force_p)
5514 {
5515 int original_pos = IT_CHARPOS (*it);
5516
5517 reseat_1 (it, pos, 0);
5518
5519 /* Determine where to check text properties. Avoid doing it
5520 where possible because text property lookup is very expensive. */
5521 if (force_p
5522 || CHARPOS (pos) > it->stop_charpos
5523 || CHARPOS (pos) < original_pos)
5524 {
5525 if (it->bidi_p)
5526 {
5527 /* For bidi iteration, we need to prime prev_stop and
5528 base_level_stop with our best estimations. */
5529 if (CHARPOS (pos) < it->prev_stop)
5530 {
5531 handle_stop_backwards (it, BEGV);
5532 if (CHARPOS (pos) < it->base_level_stop)
5533 it->base_level_stop = 0;
5534 }
5535 else if (CHARPOS (pos) > it->stop_charpos
5536 && it->stop_charpos >= BEGV)
5537 handle_stop_backwards (it, it->stop_charpos);
5538 else /* force_p */
5539 handle_stop (it);
5540 }
5541 else
5542 {
5543 handle_stop (it);
5544 it->prev_stop = it->base_level_stop = 0;
5545 }
5546
5547 }
5548
5549 CHECK_IT (it);
5550 }
5551
5552
5553 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5554 IT->stop_pos to POS, also. */
5555
5556 static void
5557 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5558 {
5559 /* Don't call this function when scanning a C string. */
5560 xassert (it->s == NULL);
5561
5562 /* POS must be a reasonable value. */
5563 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5564
5565 it->current.pos = it->position = pos;
5566 it->end_charpos = ZV;
5567 it->dpvec = NULL;
5568 it->current.dpvec_index = -1;
5569 it->current.overlay_string_index = -1;
5570 IT_STRING_CHARPOS (*it) = -1;
5571 IT_STRING_BYTEPOS (*it) = -1;
5572 it->string = Qnil;
5573 it->string_from_display_prop_p = 0;
5574 it->method = GET_FROM_BUFFER;
5575 it->object = it->w->buffer;
5576 it->area = TEXT_AREA;
5577 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5578 it->sp = 0;
5579 it->string_from_display_prop_p = 0;
5580 it->face_before_selective_p = 0;
5581 if (it->bidi_p)
5582 it->bidi_it.first_elt = 1;
5583
5584 if (set_stop_p)
5585 {
5586 it->stop_charpos = CHARPOS (pos);
5587 it->base_level_stop = CHARPOS (pos);
5588 }
5589 }
5590
5591
5592 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5593 If S is non-null, it is a C string to iterate over. Otherwise,
5594 STRING gives a Lisp string to iterate over.
5595
5596 If PRECISION > 0, don't return more then PRECISION number of
5597 characters from the string.
5598
5599 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5600 characters have been returned. FIELD_WIDTH < 0 means an infinite
5601 field width.
5602
5603 MULTIBYTE = 0 means disable processing of multibyte characters,
5604 MULTIBYTE > 0 means enable it,
5605 MULTIBYTE < 0 means use IT->multibyte_p.
5606
5607 IT must be initialized via a prior call to init_iterator before
5608 calling this function. */
5609
5610 static void
5611 reseat_to_string (struct it *it, const unsigned char *s, Lisp_Object string,
5612 int charpos, int precision, int field_width, int multibyte)
5613 {
5614 /* No region in strings. */
5615 it->region_beg_charpos = it->region_end_charpos = -1;
5616
5617 /* No text property checks performed by default, but see below. */
5618 it->stop_charpos = -1;
5619
5620 /* Set iterator position and end position. */
5621 memset (&it->current, 0, sizeof it->current);
5622 it->current.overlay_string_index = -1;
5623 it->current.dpvec_index = -1;
5624 xassert (charpos >= 0);
5625
5626 /* If STRING is specified, use its multibyteness, otherwise use the
5627 setting of MULTIBYTE, if specified. */
5628 if (multibyte >= 0)
5629 it->multibyte_p = multibyte > 0;
5630
5631 if (s == NULL)
5632 {
5633 xassert (STRINGP (string));
5634 it->string = string;
5635 it->s = NULL;
5636 it->end_charpos = it->string_nchars = SCHARS (string);
5637 it->method = GET_FROM_STRING;
5638 it->current.string_pos = string_pos (charpos, string);
5639 }
5640 else
5641 {
5642 it->s = s;
5643 it->string = Qnil;
5644
5645 /* Note that we use IT->current.pos, not it->current.string_pos,
5646 for displaying C strings. */
5647 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5648 if (it->multibyte_p)
5649 {
5650 it->current.pos = c_string_pos (charpos, s, 1);
5651 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5652 }
5653 else
5654 {
5655 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5656 it->end_charpos = it->string_nchars = strlen (s);
5657 }
5658
5659 it->method = GET_FROM_C_STRING;
5660 }
5661
5662 /* PRECISION > 0 means don't return more than PRECISION characters
5663 from the string. */
5664 if (precision > 0 && it->end_charpos - charpos > precision)
5665 it->end_charpos = it->string_nchars = charpos + precision;
5666
5667 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5668 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5669 FIELD_WIDTH < 0 means infinite field width. This is useful for
5670 padding with `-' at the end of a mode line. */
5671 if (field_width < 0)
5672 field_width = INFINITY;
5673 if (field_width > it->end_charpos - charpos)
5674 it->end_charpos = charpos + field_width;
5675
5676 /* Use the standard display table for displaying strings. */
5677 if (DISP_TABLE_P (Vstandard_display_table))
5678 it->dp = XCHAR_TABLE (Vstandard_display_table);
5679
5680 it->stop_charpos = charpos;
5681 if (s == NULL && it->multibyte_p)
5682 {
5683 EMACS_INT endpos = SCHARS (it->string);
5684 if (endpos > it->end_charpos)
5685 endpos = it->end_charpos;
5686 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5687 it->string);
5688 }
5689 CHECK_IT (it);
5690 }
5691
5692
5693 \f
5694 /***********************************************************************
5695 Iteration
5696 ***********************************************************************/
5697
5698 /* Map enum it_method value to corresponding next_element_from_* function. */
5699
5700 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5701 {
5702 next_element_from_buffer,
5703 next_element_from_display_vector,
5704 next_element_from_string,
5705 next_element_from_c_string,
5706 next_element_from_image,
5707 next_element_from_stretch
5708 };
5709
5710 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5711
5712
5713 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5714 (possibly with the following characters). */
5715
5716 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5717 ((IT)->cmp_it.id >= 0 \
5718 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5719 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5720 END_CHARPOS, (IT)->w, \
5721 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5722 (IT)->string)))
5723
5724
5725 /* Load IT's display element fields with information about the next
5726 display element from the current position of IT. Value is zero if
5727 end of buffer (or C string) is reached. */
5728
5729 static struct frame *last_escape_glyph_frame = NULL;
5730 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5731 static int last_escape_glyph_merged_face_id = 0;
5732
5733 int
5734 get_next_display_element (struct it *it)
5735 {
5736 /* Non-zero means that we found a display element. Zero means that
5737 we hit the end of what we iterate over. Performance note: the
5738 function pointer `method' used here turns out to be faster than
5739 using a sequence of if-statements. */
5740 int success_p;
5741
5742 get_next:
5743 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5744
5745 if (it->what == IT_CHARACTER)
5746 {
5747 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5748 and only if (a) the resolved directionality of that character
5749 is R..." */
5750 /* FIXME: Do we need an exception for characters from display
5751 tables? */
5752 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5753 it->c = bidi_mirror_char (it->c);
5754 /* Map via display table or translate control characters.
5755 IT->c, IT->len etc. have been set to the next character by
5756 the function call above. If we have a display table, and it
5757 contains an entry for IT->c, translate it. Don't do this if
5758 IT->c itself comes from a display table, otherwise we could
5759 end up in an infinite recursion. (An alternative could be to
5760 count the recursion depth of this function and signal an
5761 error when a certain maximum depth is reached.) Is it worth
5762 it? */
5763 if (success_p && it->dpvec == NULL)
5764 {
5765 Lisp_Object dv;
5766 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5767 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5768 nbsp_or_shy = char_is_other;
5769 int c = it->c; /* This is the character to display. */
5770
5771 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5772 {
5773 xassert (SINGLE_BYTE_CHAR_P (c));
5774 if (unibyte_display_via_language_environment)
5775 {
5776 c = DECODE_CHAR (unibyte, c);
5777 if (c < 0)
5778 c = BYTE8_TO_CHAR (it->c);
5779 }
5780 else
5781 c = BYTE8_TO_CHAR (it->c);
5782 }
5783
5784 if (it->dp
5785 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5786 VECTORP (dv)))
5787 {
5788 struct Lisp_Vector *v = XVECTOR (dv);
5789
5790 /* Return the first character from the display table
5791 entry, if not empty. If empty, don't display the
5792 current character. */
5793 if (v->size)
5794 {
5795 it->dpvec_char_len = it->len;
5796 it->dpvec = v->contents;
5797 it->dpend = v->contents + v->size;
5798 it->current.dpvec_index = 0;
5799 it->dpvec_face_id = -1;
5800 it->saved_face_id = it->face_id;
5801 it->method = GET_FROM_DISPLAY_VECTOR;
5802 it->ellipsis_p = 0;
5803 }
5804 else
5805 {
5806 set_iterator_to_next (it, 0);
5807 }
5808 goto get_next;
5809 }
5810
5811 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5812 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5813 : c == 0xAD ? char_is_soft_hyphen
5814 : char_is_other);
5815
5816 /* Translate control characters into `\003' or `^C' form.
5817 Control characters coming from a display table entry are
5818 currently not translated because we use IT->dpvec to hold
5819 the translation. This could easily be changed but I
5820 don't believe that it is worth doing.
5821
5822 NBSP and SOFT-HYPEN are property translated too.
5823
5824 Non-printable characters and raw-byte characters are also
5825 translated to octal form. */
5826 if (((c < ' ' || c == 127) /* ASCII control chars */
5827 ? (it->area != TEXT_AREA
5828 /* In mode line, treat \n, \t like other crl chars. */
5829 || (c != '\t'
5830 && it->glyph_row
5831 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5832 || (c != '\n' && c != '\t'))
5833 : (nbsp_or_shy
5834 || CHAR_BYTE8_P (c)
5835 || ! CHAR_PRINTABLE_P (c))))
5836 {
5837 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5838 or a non-printable character which must be displayed
5839 either as '\003' or as `^C' where the '\\' and '^'
5840 can be defined in the display table. Fill
5841 IT->ctl_chars with glyphs for what we have to
5842 display. Then, set IT->dpvec to these glyphs. */
5843 Lisp_Object gc;
5844 int ctl_len;
5845 int face_id, lface_id = 0 ;
5846 int escape_glyph;
5847
5848 /* Handle control characters with ^. */
5849
5850 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5851 {
5852 int g;
5853
5854 g = '^'; /* default glyph for Control */
5855 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5856 if (it->dp
5857 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5858 && GLYPH_CODE_CHAR_VALID_P (gc))
5859 {
5860 g = GLYPH_CODE_CHAR (gc);
5861 lface_id = GLYPH_CODE_FACE (gc);
5862 }
5863 if (lface_id)
5864 {
5865 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5866 }
5867 else if (it->f == last_escape_glyph_frame
5868 && it->face_id == last_escape_glyph_face_id)
5869 {
5870 face_id = last_escape_glyph_merged_face_id;
5871 }
5872 else
5873 {
5874 /* Merge the escape-glyph face into the current face. */
5875 face_id = merge_faces (it->f, Qescape_glyph, 0,
5876 it->face_id);
5877 last_escape_glyph_frame = it->f;
5878 last_escape_glyph_face_id = it->face_id;
5879 last_escape_glyph_merged_face_id = face_id;
5880 }
5881
5882 XSETINT (it->ctl_chars[0], g);
5883 XSETINT (it->ctl_chars[1], c ^ 0100);
5884 ctl_len = 2;
5885 goto display_control;
5886 }
5887
5888 /* Handle non-break space in the mode where it only gets
5889 highlighting. */
5890
5891 if (EQ (Vnobreak_char_display, Qt)
5892 && nbsp_or_shy == char_is_nbsp)
5893 {
5894 /* Merge the no-break-space face into the current face. */
5895 face_id = merge_faces (it->f, Qnobreak_space, 0,
5896 it->face_id);
5897
5898 c = ' ';
5899 XSETINT (it->ctl_chars[0], ' ');
5900 ctl_len = 1;
5901 goto display_control;
5902 }
5903
5904 /* Handle sequences that start with the "escape glyph". */
5905
5906 /* the default escape glyph is \. */
5907 escape_glyph = '\\';
5908
5909 if (it->dp
5910 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5911 && GLYPH_CODE_CHAR_VALID_P (gc))
5912 {
5913 escape_glyph = GLYPH_CODE_CHAR (gc);
5914 lface_id = GLYPH_CODE_FACE (gc);
5915 }
5916 if (lface_id)
5917 {
5918 /* The display table specified a face.
5919 Merge it into face_id and also into escape_glyph. */
5920 face_id = merge_faces (it->f, Qt, lface_id,
5921 it->face_id);
5922 }
5923 else if (it->f == last_escape_glyph_frame
5924 && it->face_id == last_escape_glyph_face_id)
5925 {
5926 face_id = last_escape_glyph_merged_face_id;
5927 }
5928 else
5929 {
5930 /* Merge the escape-glyph face into the current face. */
5931 face_id = merge_faces (it->f, Qescape_glyph, 0,
5932 it->face_id);
5933 last_escape_glyph_frame = it->f;
5934 last_escape_glyph_face_id = it->face_id;
5935 last_escape_glyph_merged_face_id = face_id;
5936 }
5937
5938 /* Handle soft hyphens in the mode where they only get
5939 highlighting. */
5940
5941 if (EQ (Vnobreak_char_display, Qt)
5942 && nbsp_or_shy == char_is_soft_hyphen)
5943 {
5944 XSETINT (it->ctl_chars[0], '-');
5945 ctl_len = 1;
5946 goto display_control;
5947 }
5948
5949 /* Handle non-break space and soft hyphen
5950 with the escape glyph. */
5951
5952 if (nbsp_or_shy)
5953 {
5954 XSETINT (it->ctl_chars[0], escape_glyph);
5955 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5956 XSETINT (it->ctl_chars[1], c);
5957 ctl_len = 2;
5958 goto display_control;
5959 }
5960
5961 {
5962 char str[10];
5963 int len, i;
5964
5965 if (CHAR_BYTE8_P (c))
5966 /* Display \200 instead of \17777600. */
5967 c = CHAR_TO_BYTE8 (c);
5968 len = sprintf (str, "%03o", c);
5969
5970 XSETINT (it->ctl_chars[0], escape_glyph);
5971 for (i = 0; i < len; i++)
5972 XSETINT (it->ctl_chars[i + 1], str[i]);
5973 ctl_len = len + 1;
5974 }
5975
5976 display_control:
5977 /* Set up IT->dpvec and return first character from it. */
5978 it->dpvec_char_len = it->len;
5979 it->dpvec = it->ctl_chars;
5980 it->dpend = it->dpvec + ctl_len;
5981 it->current.dpvec_index = 0;
5982 it->dpvec_face_id = face_id;
5983 it->saved_face_id = it->face_id;
5984 it->method = GET_FROM_DISPLAY_VECTOR;
5985 it->ellipsis_p = 0;
5986 goto get_next;
5987 }
5988 it->char_to_display = c;
5989 }
5990 else if (success_p)
5991 {
5992 it->char_to_display = it->c;
5993 }
5994 }
5995
5996 #ifdef HAVE_WINDOW_SYSTEM
5997 /* Adjust face id for a multibyte character. There are no multibyte
5998 character in unibyte text. */
5999 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6000 && it->multibyte_p
6001 && success_p
6002 && FRAME_WINDOW_P (it->f))
6003 {
6004 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6005
6006 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6007 {
6008 /* Automatic composition with glyph-string. */
6009 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6010
6011 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6012 }
6013 else
6014 {
6015 int pos = (it->s ? -1
6016 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6017 : IT_CHARPOS (*it));
6018
6019 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
6020 it->string);
6021 }
6022 }
6023 #endif
6024
6025 /* Is this character the last one of a run of characters with
6026 box? If yes, set IT->end_of_box_run_p to 1. */
6027 if (it->face_box_p
6028 && it->s == NULL)
6029 {
6030 if (it->method == GET_FROM_STRING && it->sp)
6031 {
6032 int face_id = underlying_face_id (it);
6033 struct face *face = FACE_FROM_ID (it->f, face_id);
6034
6035 if (face)
6036 {
6037 if (face->box == FACE_NO_BOX)
6038 {
6039 /* If the box comes from face properties in a
6040 display string, check faces in that string. */
6041 int string_face_id = face_after_it_pos (it);
6042 it->end_of_box_run_p
6043 = (FACE_FROM_ID (it->f, string_face_id)->box
6044 == FACE_NO_BOX);
6045 }
6046 /* Otherwise, the box comes from the underlying face.
6047 If this is the last string character displayed, check
6048 the next buffer location. */
6049 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6050 && (it->current.overlay_string_index
6051 == it->n_overlay_strings - 1))
6052 {
6053 EMACS_INT ignore;
6054 int next_face_id;
6055 struct text_pos pos = it->current.pos;
6056 INC_TEXT_POS (pos, it->multibyte_p);
6057
6058 next_face_id = face_at_buffer_position
6059 (it->w, CHARPOS (pos), it->region_beg_charpos,
6060 it->region_end_charpos, &ignore,
6061 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6062 -1);
6063 it->end_of_box_run_p
6064 = (FACE_FROM_ID (it->f, next_face_id)->box
6065 == FACE_NO_BOX);
6066 }
6067 }
6068 }
6069 else
6070 {
6071 int face_id = face_after_it_pos (it);
6072 it->end_of_box_run_p
6073 = (face_id != it->face_id
6074 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6075 }
6076 }
6077
6078 /* Value is 0 if end of buffer or string reached. */
6079 return success_p;
6080 }
6081
6082
6083 /* Move IT to the next display element.
6084
6085 RESEAT_P non-zero means if called on a newline in buffer text,
6086 skip to the next visible line start.
6087
6088 Functions get_next_display_element and set_iterator_to_next are
6089 separate because I find this arrangement easier to handle than a
6090 get_next_display_element function that also increments IT's
6091 position. The way it is we can first look at an iterator's current
6092 display element, decide whether it fits on a line, and if it does,
6093 increment the iterator position. The other way around we probably
6094 would either need a flag indicating whether the iterator has to be
6095 incremented the next time, or we would have to implement a
6096 decrement position function which would not be easy to write. */
6097
6098 void
6099 set_iterator_to_next (struct it *it, int reseat_p)
6100 {
6101 /* Reset flags indicating start and end of a sequence of characters
6102 with box. Reset them at the start of this function because
6103 moving the iterator to a new position might set them. */
6104 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6105
6106 switch (it->method)
6107 {
6108 case GET_FROM_BUFFER:
6109 /* The current display element of IT is a character from
6110 current_buffer. Advance in the buffer, and maybe skip over
6111 invisible lines that are so because of selective display. */
6112 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6113 reseat_at_next_visible_line_start (it, 0);
6114 else if (it->cmp_it.id >= 0)
6115 {
6116 /* We are currently getting glyphs from a composition. */
6117 int i;
6118
6119 if (! it->bidi_p)
6120 {
6121 IT_CHARPOS (*it) += it->cmp_it.nchars;
6122 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6123 if (it->cmp_it.to < it->cmp_it.nglyphs)
6124 {
6125 it->cmp_it.from = it->cmp_it.to;
6126 }
6127 else
6128 {
6129 it->cmp_it.id = -1;
6130 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6131 IT_BYTEPOS (*it),
6132 it->end_charpos, Qnil);
6133 }
6134 }
6135 else if (! it->cmp_it.reversed_p)
6136 {
6137 /* Composition created while scanning forward. */
6138 /* Update IT's char/byte positions to point to the first
6139 character of the next grapheme cluster, or to the
6140 character visually after the current composition. */
6141 for (i = 0; i < it->cmp_it.nchars; i++)
6142 bidi_move_to_visually_next (&it->bidi_it);
6143 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6144 IT_CHARPOS (*it) = it->bidi_it.charpos;
6145
6146 if (it->cmp_it.to < it->cmp_it.nglyphs)
6147 {
6148 /* Proceed to the next grapheme cluster. */
6149 it->cmp_it.from = it->cmp_it.to;
6150 }
6151 else
6152 {
6153 /* No more grapheme clusters in this composition.
6154 Find the next stop position. */
6155 EMACS_INT stop = it->end_charpos;
6156 if (it->bidi_it.scan_dir < 0)
6157 /* Now we are scanning backward and don't know
6158 where to stop. */
6159 stop = -1;
6160 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6161 IT_BYTEPOS (*it), stop, Qnil);
6162 }
6163 }
6164 else
6165 {
6166 /* Composition created while scanning backward. */
6167 /* Update IT's char/byte positions to point to the last
6168 character of the previous grapheme cluster, or the
6169 character visually after the current composition. */
6170 for (i = 0; i < it->cmp_it.nchars; i++)
6171 bidi_move_to_visually_next (&it->bidi_it);
6172 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6173 IT_CHARPOS (*it) = it->bidi_it.charpos;
6174 if (it->cmp_it.from > 0)
6175 {
6176 /* Proceed to the previous grapheme cluster. */
6177 it->cmp_it.to = it->cmp_it.from;
6178 }
6179 else
6180 {
6181 /* No more grapheme clusters in this composition.
6182 Find the next stop position. */
6183 EMACS_INT stop = it->end_charpos;
6184 if (it->bidi_it.scan_dir < 0)
6185 /* Now we are scanning backward and don't know
6186 where to stop. */
6187 stop = -1;
6188 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6189 IT_BYTEPOS (*it), stop, Qnil);
6190 }
6191 }
6192 }
6193 else
6194 {
6195 xassert (it->len != 0);
6196
6197 if (!it->bidi_p)
6198 {
6199 IT_BYTEPOS (*it) += it->len;
6200 IT_CHARPOS (*it) += 1;
6201 }
6202 else
6203 {
6204 int prev_scan_dir = it->bidi_it.scan_dir;
6205 /* If this is a new paragraph, determine its base
6206 direction (a.k.a. its base embedding level). */
6207 if (it->bidi_it.new_paragraph)
6208 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6209 bidi_move_to_visually_next (&it->bidi_it);
6210 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6211 IT_CHARPOS (*it) = it->bidi_it.charpos;
6212 if (prev_scan_dir != it->bidi_it.scan_dir)
6213 {
6214 /* As the scan direction was changed, we must
6215 re-compute the stop position for composition. */
6216 EMACS_INT stop = it->end_charpos;
6217 if (it->bidi_it.scan_dir < 0)
6218 stop = -1;
6219 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6220 IT_BYTEPOS (*it), stop, Qnil);
6221 }
6222 }
6223 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6224 }
6225 break;
6226
6227 case GET_FROM_C_STRING:
6228 /* Current display element of IT is from a C string. */
6229 IT_BYTEPOS (*it) += it->len;
6230 IT_CHARPOS (*it) += 1;
6231 break;
6232
6233 case GET_FROM_DISPLAY_VECTOR:
6234 /* Current display element of IT is from a display table entry.
6235 Advance in the display table definition. Reset it to null if
6236 end reached, and continue with characters from buffers/
6237 strings. */
6238 ++it->current.dpvec_index;
6239
6240 /* Restore face of the iterator to what they were before the
6241 display vector entry (these entries may contain faces). */
6242 it->face_id = it->saved_face_id;
6243
6244 if (it->dpvec + it->current.dpvec_index == it->dpend)
6245 {
6246 int recheck_faces = it->ellipsis_p;
6247
6248 if (it->s)
6249 it->method = GET_FROM_C_STRING;
6250 else if (STRINGP (it->string))
6251 it->method = GET_FROM_STRING;
6252 else
6253 {
6254 it->method = GET_FROM_BUFFER;
6255 it->object = it->w->buffer;
6256 }
6257
6258 it->dpvec = NULL;
6259 it->current.dpvec_index = -1;
6260
6261 /* Skip over characters which were displayed via IT->dpvec. */
6262 if (it->dpvec_char_len < 0)
6263 reseat_at_next_visible_line_start (it, 1);
6264 else if (it->dpvec_char_len > 0)
6265 {
6266 if (it->method == GET_FROM_STRING
6267 && it->n_overlay_strings > 0)
6268 it->ignore_overlay_strings_at_pos_p = 1;
6269 it->len = it->dpvec_char_len;
6270 set_iterator_to_next (it, reseat_p);
6271 }
6272
6273 /* Maybe recheck faces after display vector */
6274 if (recheck_faces)
6275 it->stop_charpos = IT_CHARPOS (*it);
6276 }
6277 break;
6278
6279 case GET_FROM_STRING:
6280 /* Current display element is a character from a Lisp string. */
6281 xassert (it->s == NULL && STRINGP (it->string));
6282 if (it->cmp_it.id >= 0)
6283 {
6284 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6285 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6286 if (it->cmp_it.to < it->cmp_it.nglyphs)
6287 it->cmp_it.from = it->cmp_it.to;
6288 else
6289 {
6290 it->cmp_it.id = -1;
6291 composition_compute_stop_pos (&it->cmp_it,
6292 IT_STRING_CHARPOS (*it),
6293 IT_STRING_BYTEPOS (*it),
6294 it->end_charpos, it->string);
6295 }
6296 }
6297 else
6298 {
6299 IT_STRING_BYTEPOS (*it) += it->len;
6300 IT_STRING_CHARPOS (*it) += 1;
6301 }
6302
6303 consider_string_end:
6304
6305 if (it->current.overlay_string_index >= 0)
6306 {
6307 /* IT->string is an overlay string. Advance to the
6308 next, if there is one. */
6309 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6310 {
6311 it->ellipsis_p = 0;
6312 next_overlay_string (it);
6313 if (it->ellipsis_p)
6314 setup_for_ellipsis (it, 0);
6315 }
6316 }
6317 else
6318 {
6319 /* IT->string is not an overlay string. If we reached
6320 its end, and there is something on IT->stack, proceed
6321 with what is on the stack. This can be either another
6322 string, this time an overlay string, or a buffer. */
6323 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6324 && it->sp > 0)
6325 {
6326 pop_it (it);
6327 if (it->method == GET_FROM_STRING)
6328 goto consider_string_end;
6329 }
6330 }
6331 break;
6332
6333 case GET_FROM_IMAGE:
6334 case GET_FROM_STRETCH:
6335 /* The position etc with which we have to proceed are on
6336 the stack. The position may be at the end of a string,
6337 if the `display' property takes up the whole string. */
6338 xassert (it->sp > 0);
6339 pop_it (it);
6340 if (it->method == GET_FROM_STRING)
6341 goto consider_string_end;
6342 break;
6343
6344 default:
6345 /* There are no other methods defined, so this should be a bug. */
6346 abort ();
6347 }
6348
6349 xassert (it->method != GET_FROM_STRING
6350 || (STRINGP (it->string)
6351 && IT_STRING_CHARPOS (*it) >= 0));
6352 }
6353
6354 /* Load IT's display element fields with information about the next
6355 display element which comes from a display table entry or from the
6356 result of translating a control character to one of the forms `^C'
6357 or `\003'.
6358
6359 IT->dpvec holds the glyphs to return as characters.
6360 IT->saved_face_id holds the face id before the display vector--it
6361 is restored into IT->face_id in set_iterator_to_next. */
6362
6363 static int
6364 next_element_from_display_vector (struct it *it)
6365 {
6366 Lisp_Object gc;
6367
6368 /* Precondition. */
6369 xassert (it->dpvec && it->current.dpvec_index >= 0);
6370
6371 it->face_id = it->saved_face_id;
6372
6373 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6374 That seemed totally bogus - so I changed it... */
6375 gc = it->dpvec[it->current.dpvec_index];
6376
6377 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6378 {
6379 it->c = GLYPH_CODE_CHAR (gc);
6380 it->len = CHAR_BYTES (it->c);
6381
6382 /* The entry may contain a face id to use. Such a face id is
6383 the id of a Lisp face, not a realized face. A face id of
6384 zero means no face is specified. */
6385 if (it->dpvec_face_id >= 0)
6386 it->face_id = it->dpvec_face_id;
6387 else
6388 {
6389 int lface_id = GLYPH_CODE_FACE (gc);
6390 if (lface_id > 0)
6391 it->face_id = merge_faces (it->f, Qt, lface_id,
6392 it->saved_face_id);
6393 }
6394 }
6395 else
6396 /* Display table entry is invalid. Return a space. */
6397 it->c = ' ', it->len = 1;
6398
6399 /* Don't change position and object of the iterator here. They are
6400 still the values of the character that had this display table
6401 entry or was translated, and that's what we want. */
6402 it->what = IT_CHARACTER;
6403 return 1;
6404 }
6405
6406
6407 /* Load IT with the next display element from Lisp string IT->string.
6408 IT->current.string_pos is the current position within the string.
6409 If IT->current.overlay_string_index >= 0, the Lisp string is an
6410 overlay string. */
6411
6412 static int
6413 next_element_from_string (struct it *it)
6414 {
6415 struct text_pos position;
6416
6417 xassert (STRINGP (it->string));
6418 xassert (IT_STRING_CHARPOS (*it) >= 0);
6419 position = it->current.string_pos;
6420
6421 /* Time to check for invisible text? */
6422 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6423 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6424 {
6425 handle_stop (it);
6426
6427 /* Since a handler may have changed IT->method, we must
6428 recurse here. */
6429 return GET_NEXT_DISPLAY_ELEMENT (it);
6430 }
6431
6432 if (it->current.overlay_string_index >= 0)
6433 {
6434 /* Get the next character from an overlay string. In overlay
6435 strings, There is no field width or padding with spaces to
6436 do. */
6437 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6438 {
6439 it->what = IT_EOB;
6440 return 0;
6441 }
6442 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6443 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6444 && next_element_from_composition (it))
6445 {
6446 return 1;
6447 }
6448 else if (STRING_MULTIBYTE (it->string))
6449 {
6450 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6451 const unsigned char *s = (SDATA (it->string)
6452 + IT_STRING_BYTEPOS (*it));
6453 it->c = string_char_and_length (s, &it->len);
6454 }
6455 else
6456 {
6457 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6458 it->len = 1;
6459 }
6460 }
6461 else
6462 {
6463 /* Get the next character from a Lisp string that is not an
6464 overlay string. Such strings come from the mode line, for
6465 example. We may have to pad with spaces, or truncate the
6466 string. See also next_element_from_c_string. */
6467 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6468 {
6469 it->what = IT_EOB;
6470 return 0;
6471 }
6472 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6473 {
6474 /* Pad with spaces. */
6475 it->c = ' ', it->len = 1;
6476 CHARPOS (position) = BYTEPOS (position) = -1;
6477 }
6478 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6479 IT_STRING_BYTEPOS (*it), it->string_nchars)
6480 && next_element_from_composition (it))
6481 {
6482 return 1;
6483 }
6484 else if (STRING_MULTIBYTE (it->string))
6485 {
6486 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6487 const unsigned char *s = (SDATA (it->string)
6488 + IT_STRING_BYTEPOS (*it));
6489 it->c = string_char_and_length (s, &it->len);
6490 }
6491 else
6492 {
6493 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6494 it->len = 1;
6495 }
6496 }
6497
6498 /* Record what we have and where it came from. */
6499 it->what = IT_CHARACTER;
6500 it->object = it->string;
6501 it->position = position;
6502 return 1;
6503 }
6504
6505
6506 /* Load IT with next display element from C string IT->s.
6507 IT->string_nchars is the maximum number of characters to return
6508 from the string. IT->end_charpos may be greater than
6509 IT->string_nchars when this function is called, in which case we
6510 may have to return padding spaces. Value is zero if end of string
6511 reached, including padding spaces. */
6512
6513 static int
6514 next_element_from_c_string (struct it *it)
6515 {
6516 int success_p = 1;
6517
6518 xassert (it->s);
6519 it->what = IT_CHARACTER;
6520 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6521 it->object = Qnil;
6522
6523 /* IT's position can be greater IT->string_nchars in case a field
6524 width or precision has been specified when the iterator was
6525 initialized. */
6526 if (IT_CHARPOS (*it) >= it->end_charpos)
6527 {
6528 /* End of the game. */
6529 it->what = IT_EOB;
6530 success_p = 0;
6531 }
6532 else if (IT_CHARPOS (*it) >= it->string_nchars)
6533 {
6534 /* Pad with spaces. */
6535 it->c = ' ', it->len = 1;
6536 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6537 }
6538 else if (it->multibyte_p)
6539 {
6540 /* Implementation note: The calls to strlen apparently aren't a
6541 performance problem because there is no noticeable performance
6542 difference between Emacs running in unibyte or multibyte mode. */
6543 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6544 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6545 }
6546 else
6547 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6548
6549 return success_p;
6550 }
6551
6552
6553 /* Set up IT to return characters from an ellipsis, if appropriate.
6554 The definition of the ellipsis glyphs may come from a display table
6555 entry. This function fills IT with the first glyph from the
6556 ellipsis if an ellipsis is to be displayed. */
6557
6558 static int
6559 next_element_from_ellipsis (struct it *it)
6560 {
6561 if (it->selective_display_ellipsis_p)
6562 setup_for_ellipsis (it, it->len);
6563 else
6564 {
6565 /* The face at the current position may be different from the
6566 face we find after the invisible text. Remember what it
6567 was in IT->saved_face_id, and signal that it's there by
6568 setting face_before_selective_p. */
6569 it->saved_face_id = it->face_id;
6570 it->method = GET_FROM_BUFFER;
6571 it->object = it->w->buffer;
6572 reseat_at_next_visible_line_start (it, 1);
6573 it->face_before_selective_p = 1;
6574 }
6575
6576 return GET_NEXT_DISPLAY_ELEMENT (it);
6577 }
6578
6579
6580 /* Deliver an image display element. The iterator IT is already
6581 filled with image information (done in handle_display_prop). Value
6582 is always 1. */
6583
6584
6585 static int
6586 next_element_from_image (struct it *it)
6587 {
6588 it->what = IT_IMAGE;
6589 it->ignore_overlay_strings_at_pos_p = 0;
6590 return 1;
6591 }
6592
6593
6594 /* Fill iterator IT with next display element from a stretch glyph
6595 property. IT->object is the value of the text property. Value is
6596 always 1. */
6597
6598 static int
6599 next_element_from_stretch (struct it *it)
6600 {
6601 it->what = IT_STRETCH;
6602 return 1;
6603 }
6604
6605 /* Scan forward from CHARPOS in the current buffer, until we find a
6606 stop position > current IT's position. Then handle the stop
6607 position before that. This is called when we bump into a stop
6608 position while reordering bidirectional text. CHARPOS should be
6609 the last previously processed stop_pos (or BEGV, if none were
6610 processed yet) whose position is less that IT's current
6611 position. */
6612
6613 static void
6614 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6615 {
6616 EMACS_INT where_we_are = IT_CHARPOS (*it);
6617 struct display_pos save_current = it->current;
6618 struct text_pos save_position = it->position;
6619 struct text_pos pos1;
6620 EMACS_INT next_stop;
6621
6622 /* Scan in strict logical order. */
6623 it->bidi_p = 0;
6624 do
6625 {
6626 it->prev_stop = charpos;
6627 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6628 reseat_1 (it, pos1, 0);
6629 compute_stop_pos (it);
6630 /* We must advance forward, right? */
6631 if (it->stop_charpos <= it->prev_stop)
6632 abort ();
6633 charpos = it->stop_charpos;
6634 }
6635 while (charpos <= where_we_are);
6636
6637 next_stop = it->stop_charpos;
6638 it->stop_charpos = it->prev_stop;
6639 it->bidi_p = 1;
6640 it->current = save_current;
6641 it->position = save_position;
6642 handle_stop (it);
6643 it->stop_charpos = next_stop;
6644 }
6645
6646 /* Load IT with the next display element from current_buffer. Value
6647 is zero if end of buffer reached. IT->stop_charpos is the next
6648 position at which to stop and check for text properties or buffer
6649 end. */
6650
6651 static int
6652 next_element_from_buffer (struct it *it)
6653 {
6654 int success_p = 1;
6655
6656 xassert (IT_CHARPOS (*it) >= BEGV);
6657
6658 /* With bidi reordering, the character to display might not be the
6659 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6660 we were reseat()ed to a new buffer position, which is potentially
6661 a different paragraph. */
6662 if (it->bidi_p && it->bidi_it.first_elt)
6663 {
6664 it->bidi_it.charpos = IT_CHARPOS (*it);
6665 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6666 if (it->bidi_it.bytepos == ZV_BYTE)
6667 {
6668 /* Nothing to do, but reset the FIRST_ELT flag, like
6669 bidi_paragraph_init does, because we are not going to
6670 call it. */
6671 it->bidi_it.first_elt = 0;
6672 }
6673 else if (it->bidi_it.bytepos == BEGV_BYTE
6674 /* FIXME: Should support all Unicode line separators. */
6675 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6676 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6677 {
6678 /* If we are at the beginning of a line, we can produce the
6679 next element right away. */
6680 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6681 bidi_move_to_visually_next (&it->bidi_it);
6682 }
6683 else
6684 {
6685 int orig_bytepos = IT_BYTEPOS (*it);
6686
6687 /* We need to prime the bidi iterator starting at the line's
6688 beginning, before we will be able to produce the next
6689 element. */
6690 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6691 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6692 it->bidi_it.charpos = IT_CHARPOS (*it);
6693 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6694 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6695 do
6696 {
6697 /* Now return to buffer position where we were asked to
6698 get the next display element, and produce that. */
6699 bidi_move_to_visually_next (&it->bidi_it);
6700 }
6701 while (it->bidi_it.bytepos != orig_bytepos
6702 && it->bidi_it.bytepos < ZV_BYTE);
6703 }
6704
6705 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6706 /* Adjust IT's position information to where we ended up. */
6707 IT_CHARPOS (*it) = it->bidi_it.charpos;
6708 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6709 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6710 {
6711 EMACS_INT stop = it->end_charpos;
6712 if (it->bidi_it.scan_dir < 0)
6713 stop = -1;
6714 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6715 IT_BYTEPOS (*it), stop, Qnil);
6716 }
6717 }
6718
6719 if (IT_CHARPOS (*it) >= it->stop_charpos)
6720 {
6721 if (IT_CHARPOS (*it) >= it->end_charpos)
6722 {
6723 int overlay_strings_follow_p;
6724
6725 /* End of the game, except when overlay strings follow that
6726 haven't been returned yet. */
6727 if (it->overlay_strings_at_end_processed_p)
6728 overlay_strings_follow_p = 0;
6729 else
6730 {
6731 it->overlay_strings_at_end_processed_p = 1;
6732 overlay_strings_follow_p = get_overlay_strings (it, 0);
6733 }
6734
6735 if (overlay_strings_follow_p)
6736 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6737 else
6738 {
6739 it->what = IT_EOB;
6740 it->position = it->current.pos;
6741 success_p = 0;
6742 }
6743 }
6744 else if (!(!it->bidi_p
6745 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6746 || IT_CHARPOS (*it) == it->stop_charpos))
6747 {
6748 /* With bidi non-linear iteration, we could find ourselves
6749 far beyond the last computed stop_charpos, with several
6750 other stop positions in between that we missed. Scan
6751 them all now, in buffer's logical order, until we find
6752 and handle the last stop_charpos that precedes our
6753 current position. */
6754 handle_stop_backwards (it, it->stop_charpos);
6755 return GET_NEXT_DISPLAY_ELEMENT (it);
6756 }
6757 else
6758 {
6759 if (it->bidi_p)
6760 {
6761 /* Take note of the stop position we just moved across,
6762 for when we will move back across it. */
6763 it->prev_stop = it->stop_charpos;
6764 /* If we are at base paragraph embedding level, take
6765 note of the last stop position seen at this
6766 level. */
6767 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6768 it->base_level_stop = it->stop_charpos;
6769 }
6770 handle_stop (it);
6771 return GET_NEXT_DISPLAY_ELEMENT (it);
6772 }
6773 }
6774 else if (it->bidi_p
6775 /* We can sometimes back up for reasons that have nothing
6776 to do with bidi reordering. E.g., compositions. The
6777 code below is only needed when we are above the base
6778 embedding level, so test for that explicitly. */
6779 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6780 && IT_CHARPOS (*it) < it->prev_stop)
6781 {
6782 if (it->base_level_stop <= 0)
6783 it->base_level_stop = BEGV;
6784 if (IT_CHARPOS (*it) < it->base_level_stop)
6785 abort ();
6786 handle_stop_backwards (it, it->base_level_stop);
6787 return GET_NEXT_DISPLAY_ELEMENT (it);
6788 }
6789 else
6790 {
6791 /* No face changes, overlays etc. in sight, so just return a
6792 character from current_buffer. */
6793 unsigned char *p;
6794 EMACS_INT stop;
6795
6796 /* Maybe run the redisplay end trigger hook. Performance note:
6797 This doesn't seem to cost measurable time. */
6798 if (it->redisplay_end_trigger_charpos
6799 && it->glyph_row
6800 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6801 run_redisplay_end_trigger_hook (it);
6802
6803 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6804 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6805 stop)
6806 && next_element_from_composition (it))
6807 {
6808 return 1;
6809 }
6810
6811 /* Get the next character, maybe multibyte. */
6812 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6813 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6814 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6815 else
6816 it->c = *p, it->len = 1;
6817
6818 /* Record what we have and where it came from. */
6819 it->what = IT_CHARACTER;
6820 it->object = it->w->buffer;
6821 it->position = it->current.pos;
6822
6823 /* Normally we return the character found above, except when we
6824 really want to return an ellipsis for selective display. */
6825 if (it->selective)
6826 {
6827 if (it->c == '\n')
6828 {
6829 /* A value of selective > 0 means hide lines indented more
6830 than that number of columns. */
6831 if (it->selective > 0
6832 && IT_CHARPOS (*it) + 1 < ZV
6833 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6834 IT_BYTEPOS (*it) + 1,
6835 (double) it->selective)) /* iftc */
6836 {
6837 success_p = next_element_from_ellipsis (it);
6838 it->dpvec_char_len = -1;
6839 }
6840 }
6841 else if (it->c == '\r' && it->selective == -1)
6842 {
6843 /* A value of selective == -1 means that everything from the
6844 CR to the end of the line is invisible, with maybe an
6845 ellipsis displayed for it. */
6846 success_p = next_element_from_ellipsis (it);
6847 it->dpvec_char_len = -1;
6848 }
6849 }
6850 }
6851
6852 /* Value is zero if end of buffer reached. */
6853 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6854 return success_p;
6855 }
6856
6857
6858 /* Run the redisplay end trigger hook for IT. */
6859
6860 static void
6861 run_redisplay_end_trigger_hook (struct it *it)
6862 {
6863 Lisp_Object args[3];
6864
6865 /* IT->glyph_row should be non-null, i.e. we should be actually
6866 displaying something, or otherwise we should not run the hook. */
6867 xassert (it->glyph_row);
6868
6869 /* Set up hook arguments. */
6870 args[0] = Qredisplay_end_trigger_functions;
6871 args[1] = it->window;
6872 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6873 it->redisplay_end_trigger_charpos = 0;
6874
6875 /* Since we are *trying* to run these functions, don't try to run
6876 them again, even if they get an error. */
6877 it->w->redisplay_end_trigger = Qnil;
6878 Frun_hook_with_args (3, args);
6879
6880 /* Notice if it changed the face of the character we are on. */
6881 handle_face_prop (it);
6882 }
6883
6884
6885 /* Deliver a composition display element. Unlike the other
6886 next_element_from_XXX, this function is not registered in the array
6887 get_next_element[]. It is called from next_element_from_buffer and
6888 next_element_from_string when necessary. */
6889
6890 static int
6891 next_element_from_composition (struct it *it)
6892 {
6893 it->what = IT_COMPOSITION;
6894 it->len = it->cmp_it.nbytes;
6895 if (STRINGP (it->string))
6896 {
6897 if (it->c < 0)
6898 {
6899 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6900 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6901 return 0;
6902 }
6903 it->position = it->current.string_pos;
6904 it->object = it->string;
6905 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6906 IT_STRING_BYTEPOS (*it), it->string);
6907 }
6908 else
6909 {
6910 if (it->c < 0)
6911 {
6912 IT_CHARPOS (*it) += it->cmp_it.nchars;
6913 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6914 if (it->bidi_p)
6915 {
6916 if (it->bidi_it.new_paragraph)
6917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6918 /* Resync the bidi iterator with IT's new position.
6919 FIXME: this doesn't support bidirectional text. */
6920 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6921 bidi_move_to_visually_next (&it->bidi_it);
6922 }
6923 return 0;
6924 }
6925 it->position = it->current.pos;
6926 it->object = it->w->buffer;
6927 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6928 IT_BYTEPOS (*it), Qnil);
6929 }
6930 return 1;
6931 }
6932
6933
6934 \f
6935 /***********************************************************************
6936 Moving an iterator without producing glyphs
6937 ***********************************************************************/
6938
6939 /* Check if iterator is at a position corresponding to a valid buffer
6940 position after some move_it_ call. */
6941
6942 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6943 ((it)->method == GET_FROM_STRING \
6944 ? IT_STRING_CHARPOS (*it) == 0 \
6945 : 1)
6946
6947
6948 /* Move iterator IT to a specified buffer or X position within one
6949 line on the display without producing glyphs.
6950
6951 OP should be a bit mask including some or all of these bits:
6952 MOVE_TO_X: Stop upon reaching x-position TO_X.
6953 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6954 Regardless of OP's value, stop upon reaching the end of the display line.
6955
6956 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6957 This means, in particular, that TO_X includes window's horizontal
6958 scroll amount.
6959
6960 The return value has several possible values that
6961 say what condition caused the scan to stop:
6962
6963 MOVE_POS_MATCH_OR_ZV
6964 - when TO_POS or ZV was reached.
6965
6966 MOVE_X_REACHED
6967 -when TO_X was reached before TO_POS or ZV were reached.
6968
6969 MOVE_LINE_CONTINUED
6970 - when we reached the end of the display area and the line must
6971 be continued.
6972
6973 MOVE_LINE_TRUNCATED
6974 - when we reached the end of the display area and the line is
6975 truncated.
6976
6977 MOVE_NEWLINE_OR_CR
6978 - when we stopped at a line end, i.e. a newline or a CR and selective
6979 display is on. */
6980
6981 static enum move_it_result
6982 move_it_in_display_line_to (struct it *it,
6983 EMACS_INT to_charpos, int to_x,
6984 enum move_operation_enum op)
6985 {
6986 enum move_it_result result = MOVE_UNDEFINED;
6987 struct glyph_row *saved_glyph_row;
6988 struct it wrap_it, atpos_it, atx_it;
6989 int may_wrap = 0;
6990 enum it_method prev_method = it->method;
6991 EMACS_INT prev_pos = IT_CHARPOS (*it);
6992
6993 /* Don't produce glyphs in produce_glyphs. */
6994 saved_glyph_row = it->glyph_row;
6995 it->glyph_row = NULL;
6996
6997 /* Use wrap_it to save a copy of IT wherever a word wrap could
6998 occur. Use atpos_it to save a copy of IT at the desired buffer
6999 position, if found, so that we can scan ahead and check if the
7000 word later overshoots the window edge. Use atx_it similarly, for
7001 pixel positions. */
7002 wrap_it.sp = -1;
7003 atpos_it.sp = -1;
7004 atx_it.sp = -1;
7005
7006 #define BUFFER_POS_REACHED_P() \
7007 ((op & MOVE_TO_POS) != 0 \
7008 && BUFFERP (it->object) \
7009 && (IT_CHARPOS (*it) == to_charpos \
7010 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7011 && (it->method == GET_FROM_BUFFER \
7012 || (it->method == GET_FROM_DISPLAY_VECTOR \
7013 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7014
7015 /* If there's a line-/wrap-prefix, handle it. */
7016 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7017 && it->current_y < it->last_visible_y)
7018 handle_line_prefix (it);
7019
7020 while (1)
7021 {
7022 int x, i, ascent = 0, descent = 0;
7023
7024 /* Utility macro to reset an iterator with x, ascent, and descent. */
7025 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7026 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7027 (IT)->max_descent = descent)
7028
7029 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7030 glyph). */
7031 if ((op & MOVE_TO_POS) != 0
7032 && BUFFERP (it->object)
7033 && it->method == GET_FROM_BUFFER
7034 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7035 || (it->bidi_p
7036 && (prev_method == GET_FROM_IMAGE
7037 || prev_method == GET_FROM_STRETCH)
7038 /* Passed TO_CHARPOS from left to right. */
7039 && ((prev_pos < to_charpos
7040 && IT_CHARPOS (*it) > to_charpos)
7041 /* Passed TO_CHARPOS from right to left. */
7042 || (prev_pos > to_charpos
7043 && IT_CHARPOS (*it) < to_charpos)))))
7044 {
7045 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7046 {
7047 result = MOVE_POS_MATCH_OR_ZV;
7048 break;
7049 }
7050 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7051 /* If wrap_it is valid, the current position might be in a
7052 word that is wrapped. So, save the iterator in
7053 atpos_it and continue to see if wrapping happens. */
7054 atpos_it = *it;
7055 }
7056
7057 prev_method = it->method;
7058 if (it->method == GET_FROM_BUFFER)
7059 prev_pos = IT_CHARPOS (*it);
7060 /* Stop when ZV reached.
7061 We used to stop here when TO_CHARPOS reached as well, but that is
7062 too soon if this glyph does not fit on this line. So we handle it
7063 explicitly below. */
7064 if (!get_next_display_element (it))
7065 {
7066 result = MOVE_POS_MATCH_OR_ZV;
7067 break;
7068 }
7069
7070 if (it->line_wrap == TRUNCATE)
7071 {
7072 if (BUFFER_POS_REACHED_P ())
7073 {
7074 result = MOVE_POS_MATCH_OR_ZV;
7075 break;
7076 }
7077 }
7078 else
7079 {
7080 if (it->line_wrap == WORD_WRAP)
7081 {
7082 if (IT_DISPLAYING_WHITESPACE (it))
7083 may_wrap = 1;
7084 else if (may_wrap)
7085 {
7086 /* We have reached a glyph that follows one or more
7087 whitespace characters. If the position is
7088 already found, we are done. */
7089 if (atpos_it.sp >= 0)
7090 {
7091 *it = atpos_it;
7092 result = MOVE_POS_MATCH_OR_ZV;
7093 goto done;
7094 }
7095 if (atx_it.sp >= 0)
7096 {
7097 *it = atx_it;
7098 result = MOVE_X_REACHED;
7099 goto done;
7100 }
7101 /* Otherwise, we can wrap here. */
7102 wrap_it = *it;
7103 may_wrap = 0;
7104 }
7105 }
7106 }
7107
7108 /* Remember the line height for the current line, in case
7109 the next element doesn't fit on the line. */
7110 ascent = it->max_ascent;
7111 descent = it->max_descent;
7112
7113 /* The call to produce_glyphs will get the metrics of the
7114 display element IT is loaded with. Record the x-position
7115 before this display element, in case it doesn't fit on the
7116 line. */
7117 x = it->current_x;
7118
7119 PRODUCE_GLYPHS (it);
7120
7121 if (it->area != TEXT_AREA)
7122 {
7123 set_iterator_to_next (it, 1);
7124 continue;
7125 }
7126
7127 /* The number of glyphs we get back in IT->nglyphs will normally
7128 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7129 character on a terminal frame, or (iii) a line end. For the
7130 second case, IT->nglyphs - 1 padding glyphs will be present.
7131 (On X frames, there is only one glyph produced for a
7132 composite character.)
7133
7134 The behavior implemented below means, for continuation lines,
7135 that as many spaces of a TAB as fit on the current line are
7136 displayed there. For terminal frames, as many glyphs of a
7137 multi-glyph character are displayed in the current line, too.
7138 This is what the old redisplay code did, and we keep it that
7139 way. Under X, the whole shape of a complex character must
7140 fit on the line or it will be completely displayed in the
7141 next line.
7142
7143 Note that both for tabs and padding glyphs, all glyphs have
7144 the same width. */
7145 if (it->nglyphs)
7146 {
7147 /* More than one glyph or glyph doesn't fit on line. All
7148 glyphs have the same width. */
7149 int single_glyph_width = it->pixel_width / it->nglyphs;
7150 int new_x;
7151 int x_before_this_char = x;
7152 int hpos_before_this_char = it->hpos;
7153
7154 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7155 {
7156 new_x = x + single_glyph_width;
7157
7158 /* We want to leave anything reaching TO_X to the caller. */
7159 if ((op & MOVE_TO_X) && new_x > to_x)
7160 {
7161 if (BUFFER_POS_REACHED_P ())
7162 {
7163 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7164 goto buffer_pos_reached;
7165 if (atpos_it.sp < 0)
7166 {
7167 atpos_it = *it;
7168 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7169 }
7170 }
7171 else
7172 {
7173 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7174 {
7175 it->current_x = x;
7176 result = MOVE_X_REACHED;
7177 break;
7178 }
7179 if (atx_it.sp < 0)
7180 {
7181 atx_it = *it;
7182 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7183 }
7184 }
7185 }
7186
7187 if (/* Lines are continued. */
7188 it->line_wrap != TRUNCATE
7189 && (/* And glyph doesn't fit on the line. */
7190 new_x > it->last_visible_x
7191 /* Or it fits exactly and we're on a window
7192 system frame. */
7193 || (new_x == it->last_visible_x
7194 && FRAME_WINDOW_P (it->f))))
7195 {
7196 if (/* IT->hpos == 0 means the very first glyph
7197 doesn't fit on the line, e.g. a wide image. */
7198 it->hpos == 0
7199 || (new_x == it->last_visible_x
7200 && FRAME_WINDOW_P (it->f)))
7201 {
7202 ++it->hpos;
7203 it->current_x = new_x;
7204
7205 /* The character's last glyph just barely fits
7206 in this row. */
7207 if (i == it->nglyphs - 1)
7208 {
7209 /* If this is the destination position,
7210 return a position *before* it in this row,
7211 now that we know it fits in this row. */
7212 if (BUFFER_POS_REACHED_P ())
7213 {
7214 if (it->line_wrap != WORD_WRAP
7215 || wrap_it.sp < 0)
7216 {
7217 it->hpos = hpos_before_this_char;
7218 it->current_x = x_before_this_char;
7219 result = MOVE_POS_MATCH_OR_ZV;
7220 break;
7221 }
7222 if (it->line_wrap == WORD_WRAP
7223 && atpos_it.sp < 0)
7224 {
7225 atpos_it = *it;
7226 atpos_it.current_x = x_before_this_char;
7227 atpos_it.hpos = hpos_before_this_char;
7228 }
7229 }
7230
7231 set_iterator_to_next (it, 1);
7232 /* On graphical terminals, newlines may
7233 "overflow" into the fringe if
7234 overflow-newline-into-fringe is non-nil.
7235 On text-only terminals, newlines may
7236 overflow into the last glyph on the
7237 display line.*/
7238 if (!FRAME_WINDOW_P (it->f)
7239 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7240 {
7241 if (!get_next_display_element (it))
7242 {
7243 result = MOVE_POS_MATCH_OR_ZV;
7244 break;
7245 }
7246 if (BUFFER_POS_REACHED_P ())
7247 {
7248 if (ITERATOR_AT_END_OF_LINE_P (it))
7249 result = MOVE_POS_MATCH_OR_ZV;
7250 else
7251 result = MOVE_LINE_CONTINUED;
7252 break;
7253 }
7254 if (ITERATOR_AT_END_OF_LINE_P (it))
7255 {
7256 result = MOVE_NEWLINE_OR_CR;
7257 break;
7258 }
7259 }
7260 }
7261 }
7262 else
7263 IT_RESET_X_ASCENT_DESCENT (it);
7264
7265 if (wrap_it.sp >= 0)
7266 {
7267 *it = wrap_it;
7268 atpos_it.sp = -1;
7269 atx_it.sp = -1;
7270 }
7271
7272 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7273 IT_CHARPOS (*it)));
7274 result = MOVE_LINE_CONTINUED;
7275 break;
7276 }
7277
7278 if (BUFFER_POS_REACHED_P ())
7279 {
7280 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7281 goto buffer_pos_reached;
7282 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7283 {
7284 atpos_it = *it;
7285 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7286 }
7287 }
7288
7289 if (new_x > it->first_visible_x)
7290 {
7291 /* Glyph is visible. Increment number of glyphs that
7292 would be displayed. */
7293 ++it->hpos;
7294 }
7295 }
7296
7297 if (result != MOVE_UNDEFINED)
7298 break;
7299 }
7300 else if (BUFFER_POS_REACHED_P ())
7301 {
7302 buffer_pos_reached:
7303 IT_RESET_X_ASCENT_DESCENT (it);
7304 result = MOVE_POS_MATCH_OR_ZV;
7305 break;
7306 }
7307 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7308 {
7309 /* Stop when TO_X specified and reached. This check is
7310 necessary here because of lines consisting of a line end,
7311 only. The line end will not produce any glyphs and we
7312 would never get MOVE_X_REACHED. */
7313 xassert (it->nglyphs == 0);
7314 result = MOVE_X_REACHED;
7315 break;
7316 }
7317
7318 /* Is this a line end? If yes, we're done. */
7319 if (ITERATOR_AT_END_OF_LINE_P (it))
7320 {
7321 result = MOVE_NEWLINE_OR_CR;
7322 break;
7323 }
7324
7325 if (it->method == GET_FROM_BUFFER)
7326 prev_pos = IT_CHARPOS (*it);
7327 /* The current display element has been consumed. Advance
7328 to the next. */
7329 set_iterator_to_next (it, 1);
7330
7331 /* Stop if lines are truncated and IT's current x-position is
7332 past the right edge of the window now. */
7333 if (it->line_wrap == TRUNCATE
7334 && it->current_x >= it->last_visible_x)
7335 {
7336 if (!FRAME_WINDOW_P (it->f)
7337 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7338 {
7339 if (!get_next_display_element (it)
7340 || BUFFER_POS_REACHED_P ())
7341 {
7342 result = MOVE_POS_MATCH_OR_ZV;
7343 break;
7344 }
7345 if (ITERATOR_AT_END_OF_LINE_P (it))
7346 {
7347 result = MOVE_NEWLINE_OR_CR;
7348 break;
7349 }
7350 }
7351 result = MOVE_LINE_TRUNCATED;
7352 break;
7353 }
7354 #undef IT_RESET_X_ASCENT_DESCENT
7355 }
7356
7357 #undef BUFFER_POS_REACHED_P
7358
7359 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7360 restore the saved iterator. */
7361 if (atpos_it.sp >= 0)
7362 *it = atpos_it;
7363 else if (atx_it.sp >= 0)
7364 *it = atx_it;
7365
7366 done:
7367
7368 /* Restore the iterator settings altered at the beginning of this
7369 function. */
7370 it->glyph_row = saved_glyph_row;
7371 return result;
7372 }
7373
7374 /* For external use. */
7375 void
7376 move_it_in_display_line (struct it *it,
7377 EMACS_INT to_charpos, int to_x,
7378 enum move_operation_enum op)
7379 {
7380 if (it->line_wrap == WORD_WRAP
7381 && (op & MOVE_TO_X))
7382 {
7383 struct it save_it = *it;
7384 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7385 /* When word-wrap is on, TO_X may lie past the end
7386 of a wrapped line. Then it->current is the
7387 character on the next line, so backtrack to the
7388 space before the wrap point. */
7389 if (skip == MOVE_LINE_CONTINUED)
7390 {
7391 int prev_x = max (it->current_x - 1, 0);
7392 *it = save_it;
7393 move_it_in_display_line_to
7394 (it, -1, prev_x, MOVE_TO_X);
7395 }
7396 }
7397 else
7398 move_it_in_display_line_to (it, to_charpos, to_x, op);
7399 }
7400
7401
7402 /* Move IT forward until it satisfies one or more of the criteria in
7403 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7404
7405 OP is a bit-mask that specifies where to stop, and in particular,
7406 which of those four position arguments makes a difference. See the
7407 description of enum move_operation_enum.
7408
7409 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7410 screen line, this function will set IT to the next position >
7411 TO_CHARPOS. */
7412
7413 void
7414 move_it_to (struct it *it, int to_charpos, int to_x, int to_y, int to_vpos, int op)
7415 {
7416 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7417 int line_height, line_start_x = 0, reached = 0;
7418
7419 for (;;)
7420 {
7421 if (op & MOVE_TO_VPOS)
7422 {
7423 /* If no TO_CHARPOS and no TO_X specified, stop at the
7424 start of the line TO_VPOS. */
7425 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7426 {
7427 if (it->vpos == to_vpos)
7428 {
7429 reached = 1;
7430 break;
7431 }
7432 else
7433 skip = move_it_in_display_line_to (it, -1, -1, 0);
7434 }
7435 else
7436 {
7437 /* TO_VPOS >= 0 means stop at TO_X in the line at
7438 TO_VPOS, or at TO_POS, whichever comes first. */
7439 if (it->vpos == to_vpos)
7440 {
7441 reached = 2;
7442 break;
7443 }
7444
7445 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7446
7447 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7448 {
7449 reached = 3;
7450 break;
7451 }
7452 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7453 {
7454 /* We have reached TO_X but not in the line we want. */
7455 skip = move_it_in_display_line_to (it, to_charpos,
7456 -1, MOVE_TO_POS);
7457 if (skip == MOVE_POS_MATCH_OR_ZV)
7458 {
7459 reached = 4;
7460 break;
7461 }
7462 }
7463 }
7464 }
7465 else if (op & MOVE_TO_Y)
7466 {
7467 struct it it_backup;
7468
7469 if (it->line_wrap == WORD_WRAP)
7470 it_backup = *it;
7471
7472 /* TO_Y specified means stop at TO_X in the line containing
7473 TO_Y---or at TO_CHARPOS if this is reached first. The
7474 problem is that we can't really tell whether the line
7475 contains TO_Y before we have completely scanned it, and
7476 this may skip past TO_X. What we do is to first scan to
7477 TO_X.
7478
7479 If TO_X is not specified, use a TO_X of zero. The reason
7480 is to make the outcome of this function more predictable.
7481 If we didn't use TO_X == 0, we would stop at the end of
7482 the line which is probably not what a caller would expect
7483 to happen. */
7484 skip = move_it_in_display_line_to
7485 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7486 (MOVE_TO_X | (op & MOVE_TO_POS)));
7487
7488 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7489 if (skip == MOVE_POS_MATCH_OR_ZV)
7490 reached = 5;
7491 else if (skip == MOVE_X_REACHED)
7492 {
7493 /* If TO_X was reached, we want to know whether TO_Y is
7494 in the line. We know this is the case if the already
7495 scanned glyphs make the line tall enough. Otherwise,
7496 we must check by scanning the rest of the line. */
7497 line_height = it->max_ascent + it->max_descent;
7498 if (to_y >= it->current_y
7499 && to_y < it->current_y + line_height)
7500 {
7501 reached = 6;
7502 break;
7503 }
7504 it_backup = *it;
7505 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7506 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7507 op & MOVE_TO_POS);
7508 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7509 line_height = it->max_ascent + it->max_descent;
7510 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7511
7512 if (to_y >= it->current_y
7513 && to_y < it->current_y + line_height)
7514 {
7515 /* If TO_Y is in this line and TO_X was reached
7516 above, we scanned too far. We have to restore
7517 IT's settings to the ones before skipping. */
7518 *it = it_backup;
7519 reached = 6;
7520 }
7521 else
7522 {
7523 skip = skip2;
7524 if (skip == MOVE_POS_MATCH_OR_ZV)
7525 reached = 7;
7526 }
7527 }
7528 else
7529 {
7530 /* Check whether TO_Y is in this line. */
7531 line_height = it->max_ascent + it->max_descent;
7532 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7533
7534 if (to_y >= it->current_y
7535 && to_y < it->current_y + line_height)
7536 {
7537 /* When word-wrap is on, TO_X may lie past the end
7538 of a wrapped line. Then it->current is the
7539 character on the next line, so backtrack to the
7540 space before the wrap point. */
7541 if (skip == MOVE_LINE_CONTINUED
7542 && it->line_wrap == WORD_WRAP)
7543 {
7544 int prev_x = max (it->current_x - 1, 0);
7545 *it = it_backup;
7546 skip = move_it_in_display_line_to
7547 (it, -1, prev_x, MOVE_TO_X);
7548 }
7549 reached = 6;
7550 }
7551 }
7552
7553 if (reached)
7554 break;
7555 }
7556 else if (BUFFERP (it->object)
7557 && (it->method == GET_FROM_BUFFER
7558 || it->method == GET_FROM_STRETCH)
7559 && IT_CHARPOS (*it) >= to_charpos)
7560 skip = MOVE_POS_MATCH_OR_ZV;
7561 else
7562 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7563
7564 switch (skip)
7565 {
7566 case MOVE_POS_MATCH_OR_ZV:
7567 reached = 8;
7568 goto out;
7569
7570 case MOVE_NEWLINE_OR_CR:
7571 set_iterator_to_next (it, 1);
7572 it->continuation_lines_width = 0;
7573 break;
7574
7575 case MOVE_LINE_TRUNCATED:
7576 it->continuation_lines_width = 0;
7577 reseat_at_next_visible_line_start (it, 0);
7578 if ((op & MOVE_TO_POS) != 0
7579 && IT_CHARPOS (*it) > to_charpos)
7580 {
7581 reached = 9;
7582 goto out;
7583 }
7584 break;
7585
7586 case MOVE_LINE_CONTINUED:
7587 /* For continued lines ending in a tab, some of the glyphs
7588 associated with the tab are displayed on the current
7589 line. Since it->current_x does not include these glyphs,
7590 we use it->last_visible_x instead. */
7591 if (it->c == '\t')
7592 {
7593 it->continuation_lines_width += it->last_visible_x;
7594 /* When moving by vpos, ensure that the iterator really
7595 advances to the next line (bug#847, bug#969). Fixme:
7596 do we need to do this in other circumstances? */
7597 if (it->current_x != it->last_visible_x
7598 && (op & MOVE_TO_VPOS)
7599 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7600 {
7601 line_start_x = it->current_x + it->pixel_width
7602 - it->last_visible_x;
7603 set_iterator_to_next (it, 0);
7604 }
7605 }
7606 else
7607 it->continuation_lines_width += it->current_x;
7608 break;
7609
7610 default:
7611 abort ();
7612 }
7613
7614 /* Reset/increment for the next run. */
7615 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7616 it->current_x = line_start_x;
7617 line_start_x = 0;
7618 it->hpos = 0;
7619 it->current_y += it->max_ascent + it->max_descent;
7620 ++it->vpos;
7621 last_height = it->max_ascent + it->max_descent;
7622 last_max_ascent = it->max_ascent;
7623 it->max_ascent = it->max_descent = 0;
7624 }
7625
7626 out:
7627
7628 /* On text terminals, we may stop at the end of a line in the middle
7629 of a multi-character glyph. If the glyph itself is continued,
7630 i.e. it is actually displayed on the next line, don't treat this
7631 stopping point as valid; move to the next line instead (unless
7632 that brings us offscreen). */
7633 if (!FRAME_WINDOW_P (it->f)
7634 && op & MOVE_TO_POS
7635 && IT_CHARPOS (*it) == to_charpos
7636 && it->what == IT_CHARACTER
7637 && it->nglyphs > 1
7638 && it->line_wrap == WINDOW_WRAP
7639 && it->current_x == it->last_visible_x - 1
7640 && it->c != '\n'
7641 && it->c != '\t'
7642 && it->vpos < XFASTINT (it->w->window_end_vpos))
7643 {
7644 it->continuation_lines_width += it->current_x;
7645 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7646 it->current_y += it->max_ascent + it->max_descent;
7647 ++it->vpos;
7648 last_height = it->max_ascent + it->max_descent;
7649 last_max_ascent = it->max_ascent;
7650 }
7651
7652 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7653 }
7654
7655
7656 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7657
7658 If DY > 0, move IT backward at least that many pixels. DY = 0
7659 means move IT backward to the preceding line start or BEGV. This
7660 function may move over more than DY pixels if IT->current_y - DY
7661 ends up in the middle of a line; in this case IT->current_y will be
7662 set to the top of the line moved to. */
7663
7664 void
7665 move_it_vertically_backward (struct it *it, int dy)
7666 {
7667 int nlines, h;
7668 struct it it2, it3;
7669 int start_pos;
7670
7671 move_further_back:
7672 xassert (dy >= 0);
7673
7674 start_pos = IT_CHARPOS (*it);
7675
7676 /* Estimate how many newlines we must move back. */
7677 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7678
7679 /* Set the iterator's position that many lines back. */
7680 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7681 back_to_previous_visible_line_start (it);
7682
7683 /* Reseat the iterator here. When moving backward, we don't want
7684 reseat to skip forward over invisible text, set up the iterator
7685 to deliver from overlay strings at the new position etc. So,
7686 use reseat_1 here. */
7687 reseat_1 (it, it->current.pos, 1);
7688
7689 /* We are now surely at a line start. */
7690 it->current_x = it->hpos = 0;
7691 it->continuation_lines_width = 0;
7692
7693 /* Move forward and see what y-distance we moved. First move to the
7694 start of the next line so that we get its height. We need this
7695 height to be able to tell whether we reached the specified
7696 y-distance. */
7697 it2 = *it;
7698 it2.max_ascent = it2.max_descent = 0;
7699 do
7700 {
7701 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7702 MOVE_TO_POS | MOVE_TO_VPOS);
7703 }
7704 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7705 xassert (IT_CHARPOS (*it) >= BEGV);
7706 it3 = it2;
7707
7708 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7709 xassert (IT_CHARPOS (*it) >= BEGV);
7710 /* H is the actual vertical distance from the position in *IT
7711 and the starting position. */
7712 h = it2.current_y - it->current_y;
7713 /* NLINES is the distance in number of lines. */
7714 nlines = it2.vpos - it->vpos;
7715
7716 /* Correct IT's y and vpos position
7717 so that they are relative to the starting point. */
7718 it->vpos -= nlines;
7719 it->current_y -= h;
7720
7721 if (dy == 0)
7722 {
7723 /* DY == 0 means move to the start of the screen line. The
7724 value of nlines is > 0 if continuation lines were involved. */
7725 if (nlines > 0)
7726 move_it_by_lines (it, nlines, 1);
7727 }
7728 else
7729 {
7730 /* The y-position we try to reach, relative to *IT.
7731 Note that H has been subtracted in front of the if-statement. */
7732 int target_y = it->current_y + h - dy;
7733 int y0 = it3.current_y;
7734 int y1 = line_bottom_y (&it3);
7735 int line_height = y1 - y0;
7736
7737 /* If we did not reach target_y, try to move further backward if
7738 we can. If we moved too far backward, try to move forward. */
7739 if (target_y < it->current_y
7740 /* This is heuristic. In a window that's 3 lines high, with
7741 a line height of 13 pixels each, recentering with point
7742 on the bottom line will try to move -39/2 = 19 pixels
7743 backward. Try to avoid moving into the first line. */
7744 && (it->current_y - target_y
7745 > min (window_box_height (it->w), line_height * 2 / 3))
7746 && IT_CHARPOS (*it) > BEGV)
7747 {
7748 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7749 target_y - it->current_y));
7750 dy = it->current_y - target_y;
7751 goto move_further_back;
7752 }
7753 else if (target_y >= it->current_y + line_height
7754 && IT_CHARPOS (*it) < ZV)
7755 {
7756 /* Should move forward by at least one line, maybe more.
7757
7758 Note: Calling move_it_by_lines can be expensive on
7759 terminal frames, where compute_motion is used (via
7760 vmotion) to do the job, when there are very long lines
7761 and truncate-lines is nil. That's the reason for
7762 treating terminal frames specially here. */
7763
7764 if (!FRAME_WINDOW_P (it->f))
7765 move_it_vertically (it, target_y - (it->current_y + line_height));
7766 else
7767 {
7768 do
7769 {
7770 move_it_by_lines (it, 1, 1);
7771 }
7772 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7773 }
7774 }
7775 }
7776 }
7777
7778
7779 /* Move IT by a specified amount of pixel lines DY. DY negative means
7780 move backwards. DY = 0 means move to start of screen line. At the
7781 end, IT will be on the start of a screen line. */
7782
7783 void
7784 move_it_vertically (struct it *it, int dy)
7785 {
7786 if (dy <= 0)
7787 move_it_vertically_backward (it, -dy);
7788 else
7789 {
7790 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7791 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7792 MOVE_TO_POS | MOVE_TO_Y);
7793 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7794
7795 /* If buffer ends in ZV without a newline, move to the start of
7796 the line to satisfy the post-condition. */
7797 if (IT_CHARPOS (*it) == ZV
7798 && ZV > BEGV
7799 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7800 move_it_by_lines (it, 0, 0);
7801 }
7802 }
7803
7804
7805 /* Move iterator IT past the end of the text line it is in. */
7806
7807 void
7808 move_it_past_eol (struct it *it)
7809 {
7810 enum move_it_result rc;
7811
7812 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7813 if (rc == MOVE_NEWLINE_OR_CR)
7814 set_iterator_to_next (it, 0);
7815 }
7816
7817
7818 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7819 negative means move up. DVPOS == 0 means move to the start of the
7820 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7821 NEED_Y_P is zero, IT->current_y will be left unchanged.
7822
7823 Further optimization ideas: If we would know that IT->f doesn't use
7824 a face with proportional font, we could be faster for
7825 truncate-lines nil. */
7826
7827 void
7828 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7829 {
7830 struct position pos;
7831
7832 /* The commented-out optimization uses vmotion on terminals. This
7833 gives bad results, because elements like it->what, on which
7834 callers such as pos_visible_p rely, aren't updated. */
7835 /* if (!FRAME_WINDOW_P (it->f))
7836 {
7837 struct text_pos textpos;
7838
7839 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7840 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7841 reseat (it, textpos, 1);
7842 it->vpos += pos.vpos;
7843 it->current_y += pos.vpos;
7844 }
7845 else */
7846
7847 if (dvpos == 0)
7848 {
7849 /* DVPOS == 0 means move to the start of the screen line. */
7850 move_it_vertically_backward (it, 0);
7851 xassert (it->current_x == 0 && it->hpos == 0);
7852 /* Let next call to line_bottom_y calculate real line height */
7853 last_height = 0;
7854 }
7855 else if (dvpos > 0)
7856 {
7857 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7858 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7859 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7860 }
7861 else
7862 {
7863 struct it it2;
7864 int start_charpos, i;
7865
7866 /* Start at the beginning of the screen line containing IT's
7867 position. This may actually move vertically backwards,
7868 in case of overlays, so adjust dvpos accordingly. */
7869 dvpos += it->vpos;
7870 move_it_vertically_backward (it, 0);
7871 dvpos -= it->vpos;
7872
7873 /* Go back -DVPOS visible lines and reseat the iterator there. */
7874 start_charpos = IT_CHARPOS (*it);
7875 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7876 back_to_previous_visible_line_start (it);
7877 reseat (it, it->current.pos, 1);
7878
7879 /* Move further back if we end up in a string or an image. */
7880 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7881 {
7882 /* First try to move to start of display line. */
7883 dvpos += it->vpos;
7884 move_it_vertically_backward (it, 0);
7885 dvpos -= it->vpos;
7886 if (IT_POS_VALID_AFTER_MOVE_P (it))
7887 break;
7888 /* If start of line is still in string or image,
7889 move further back. */
7890 back_to_previous_visible_line_start (it);
7891 reseat (it, it->current.pos, 1);
7892 dvpos--;
7893 }
7894
7895 it->current_x = it->hpos = 0;
7896
7897 /* Above call may have moved too far if continuation lines
7898 are involved. Scan forward and see if it did. */
7899 it2 = *it;
7900 it2.vpos = it2.current_y = 0;
7901 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7902 it->vpos -= it2.vpos;
7903 it->current_y -= it2.current_y;
7904 it->current_x = it->hpos = 0;
7905
7906 /* If we moved too far back, move IT some lines forward. */
7907 if (it2.vpos > -dvpos)
7908 {
7909 int delta = it2.vpos + dvpos;
7910 it2 = *it;
7911 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7912 /* Move back again if we got too far ahead. */
7913 if (IT_CHARPOS (*it) >= start_charpos)
7914 *it = it2;
7915 }
7916 }
7917 }
7918
7919 /* Return 1 if IT points into the middle of a display vector. */
7920
7921 int
7922 in_display_vector_p (struct it *it)
7923 {
7924 return (it->method == GET_FROM_DISPLAY_VECTOR
7925 && it->current.dpvec_index > 0
7926 && it->dpvec + it->current.dpvec_index != it->dpend);
7927 }
7928
7929 \f
7930 /***********************************************************************
7931 Messages
7932 ***********************************************************************/
7933
7934
7935 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7936 to *Messages*. */
7937
7938 void
7939 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7940 {
7941 Lisp_Object args[3];
7942 Lisp_Object msg, fmt;
7943 char *buffer;
7944 int len;
7945 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7946 USE_SAFE_ALLOCA;
7947
7948 /* Do nothing if called asynchronously. Inserting text into
7949 a buffer may call after-change-functions and alike and
7950 that would means running Lisp asynchronously. */
7951 if (handling_signal)
7952 return;
7953
7954 fmt = msg = Qnil;
7955 GCPRO4 (fmt, msg, arg1, arg2);
7956
7957 args[0] = fmt = build_string (format);
7958 args[1] = arg1;
7959 args[2] = arg2;
7960 msg = Fformat (3, args);
7961
7962 len = SBYTES (msg) + 1;
7963 SAFE_ALLOCA (buffer, char *, len);
7964 memcpy (buffer, SDATA (msg), len);
7965
7966 message_dolog (buffer, len - 1, 1, 0);
7967 SAFE_FREE ();
7968
7969 UNGCPRO;
7970 }
7971
7972
7973 /* Output a newline in the *Messages* buffer if "needs" one. */
7974
7975 void
7976 message_log_maybe_newline (void)
7977 {
7978 if (message_log_need_newline)
7979 message_dolog ("", 0, 1, 0);
7980 }
7981
7982
7983 /* Add a string M of length NBYTES to the message log, optionally
7984 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7985 nonzero, means interpret the contents of M as multibyte. This
7986 function calls low-level routines in order to bypass text property
7987 hooks, etc. which might not be safe to run.
7988
7989 This may GC (insert may run before/after change hooks),
7990 so the buffer M must NOT point to a Lisp string. */
7991
7992 void
7993 message_dolog (const char *m, int nbytes, int nlflag, int multibyte)
7994 {
7995 if (!NILP (Vmemory_full))
7996 return;
7997
7998 if (!NILP (Vmessage_log_max))
7999 {
8000 struct buffer *oldbuf;
8001 Lisp_Object oldpoint, oldbegv, oldzv;
8002 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8003 int point_at_end = 0;
8004 int zv_at_end = 0;
8005 Lisp_Object old_deactivate_mark, tem;
8006 struct gcpro gcpro1;
8007
8008 old_deactivate_mark = Vdeactivate_mark;
8009 oldbuf = current_buffer;
8010 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8011 current_buffer->undo_list = Qt;
8012
8013 oldpoint = message_dolog_marker1;
8014 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8015 oldbegv = message_dolog_marker2;
8016 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8017 oldzv = message_dolog_marker3;
8018 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8019 GCPRO1 (old_deactivate_mark);
8020
8021 if (PT == Z)
8022 point_at_end = 1;
8023 if (ZV == Z)
8024 zv_at_end = 1;
8025
8026 BEGV = BEG;
8027 BEGV_BYTE = BEG_BYTE;
8028 ZV = Z;
8029 ZV_BYTE = Z_BYTE;
8030 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8031
8032 /* Insert the string--maybe converting multibyte to single byte
8033 or vice versa, so that all the text fits the buffer. */
8034 if (multibyte
8035 && NILP (current_buffer->enable_multibyte_characters))
8036 {
8037 int i, c, char_bytes;
8038 unsigned char work[1];
8039
8040 /* Convert a multibyte string to single-byte
8041 for the *Message* buffer. */
8042 for (i = 0; i < nbytes; i += char_bytes)
8043 {
8044 c = string_char_and_length (m + i, &char_bytes);
8045 work[0] = (ASCII_CHAR_P (c)
8046 ? c
8047 : multibyte_char_to_unibyte (c, Qnil));
8048 insert_1_both (work, 1, 1, 1, 0, 0);
8049 }
8050 }
8051 else if (! multibyte
8052 && ! NILP (current_buffer->enable_multibyte_characters))
8053 {
8054 int i, c, char_bytes;
8055 unsigned char *msg = (unsigned char *) m;
8056 unsigned char str[MAX_MULTIBYTE_LENGTH];
8057 /* Convert a single-byte string to multibyte
8058 for the *Message* buffer. */
8059 for (i = 0; i < nbytes; i++)
8060 {
8061 c = msg[i];
8062 MAKE_CHAR_MULTIBYTE (c);
8063 char_bytes = CHAR_STRING (c, str);
8064 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8065 }
8066 }
8067 else if (nbytes)
8068 insert_1 (m, nbytes, 1, 0, 0);
8069
8070 if (nlflag)
8071 {
8072 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8073 insert_1 ("\n", 1, 1, 0, 0);
8074
8075 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8076 this_bol = PT;
8077 this_bol_byte = PT_BYTE;
8078
8079 /* See if this line duplicates the previous one.
8080 If so, combine duplicates. */
8081 if (this_bol > BEG)
8082 {
8083 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8084 prev_bol = PT;
8085 prev_bol_byte = PT_BYTE;
8086
8087 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8088 this_bol, this_bol_byte);
8089 if (dup)
8090 {
8091 del_range_both (prev_bol, prev_bol_byte,
8092 this_bol, this_bol_byte, 0);
8093 if (dup > 1)
8094 {
8095 char dupstr[40];
8096 int duplen;
8097
8098 /* If you change this format, don't forget to also
8099 change message_log_check_duplicate. */
8100 sprintf (dupstr, " [%d times]", dup);
8101 duplen = strlen (dupstr);
8102 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8103 insert_1 (dupstr, duplen, 1, 0, 1);
8104 }
8105 }
8106 }
8107
8108 /* If we have more than the desired maximum number of lines
8109 in the *Messages* buffer now, delete the oldest ones.
8110 This is safe because we don't have undo in this buffer. */
8111
8112 if (NATNUMP (Vmessage_log_max))
8113 {
8114 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8115 -XFASTINT (Vmessage_log_max) - 1, 0);
8116 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8117 }
8118 }
8119 BEGV = XMARKER (oldbegv)->charpos;
8120 BEGV_BYTE = marker_byte_position (oldbegv);
8121
8122 if (zv_at_end)
8123 {
8124 ZV = Z;
8125 ZV_BYTE = Z_BYTE;
8126 }
8127 else
8128 {
8129 ZV = XMARKER (oldzv)->charpos;
8130 ZV_BYTE = marker_byte_position (oldzv);
8131 }
8132
8133 if (point_at_end)
8134 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8135 else
8136 /* We can't do Fgoto_char (oldpoint) because it will run some
8137 Lisp code. */
8138 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8139 XMARKER (oldpoint)->bytepos);
8140
8141 UNGCPRO;
8142 unchain_marker (XMARKER (oldpoint));
8143 unchain_marker (XMARKER (oldbegv));
8144 unchain_marker (XMARKER (oldzv));
8145
8146 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8147 set_buffer_internal (oldbuf);
8148 if (NILP (tem))
8149 windows_or_buffers_changed = old_windows_or_buffers_changed;
8150 message_log_need_newline = !nlflag;
8151 Vdeactivate_mark = old_deactivate_mark;
8152 }
8153 }
8154
8155
8156 /* We are at the end of the buffer after just having inserted a newline.
8157 (Note: We depend on the fact we won't be crossing the gap.)
8158 Check to see if the most recent message looks a lot like the previous one.
8159 Return 0 if different, 1 if the new one should just replace it, or a
8160 value N > 1 if we should also append " [N times]". */
8161
8162 static int
8163 message_log_check_duplicate (int prev_bol, int prev_bol_byte,
8164 int this_bol, int this_bol_byte)
8165 {
8166 int i;
8167 int len = Z_BYTE - 1 - this_bol_byte;
8168 int seen_dots = 0;
8169 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8170 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8171
8172 for (i = 0; i < len; i++)
8173 {
8174 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8175 seen_dots = 1;
8176 if (p1[i] != p2[i])
8177 return seen_dots;
8178 }
8179 p1 += len;
8180 if (*p1 == '\n')
8181 return 2;
8182 if (*p1++ == ' ' && *p1++ == '[')
8183 {
8184 int n = 0;
8185 while (*p1 >= '0' && *p1 <= '9')
8186 n = n * 10 + *p1++ - '0';
8187 if (strncmp (p1, " times]\n", 8) == 0)
8188 return n+1;
8189 }
8190 return 0;
8191 }
8192 \f
8193
8194 /* Display an echo area message M with a specified length of NBYTES
8195 bytes. The string may include null characters. If M is 0, clear
8196 out any existing message, and let the mini-buffer text show
8197 through.
8198
8199 This may GC, so the buffer M must NOT point to a Lisp string. */
8200
8201 void
8202 message2 (const char *m, int nbytes, int multibyte)
8203 {
8204 /* First flush out any partial line written with print. */
8205 message_log_maybe_newline ();
8206 if (m)
8207 message_dolog (m, nbytes, 1, multibyte);
8208 message2_nolog (m, nbytes, multibyte);
8209 }
8210
8211
8212 /* The non-logging counterpart of message2. */
8213
8214 void
8215 message2_nolog (const char *m, int nbytes, int multibyte)
8216 {
8217 struct frame *sf = SELECTED_FRAME ();
8218 message_enable_multibyte = multibyte;
8219
8220 if (FRAME_INITIAL_P (sf))
8221 {
8222 if (noninteractive_need_newline)
8223 putc ('\n', stderr);
8224 noninteractive_need_newline = 0;
8225 if (m)
8226 fwrite (m, nbytes, 1, stderr);
8227 if (cursor_in_echo_area == 0)
8228 fprintf (stderr, "\n");
8229 fflush (stderr);
8230 }
8231 /* A null message buffer means that the frame hasn't really been
8232 initialized yet. Error messages get reported properly by
8233 cmd_error, so this must be just an informative message; toss it. */
8234 else if (INTERACTIVE
8235 && sf->glyphs_initialized_p
8236 && FRAME_MESSAGE_BUF (sf))
8237 {
8238 Lisp_Object mini_window;
8239 struct frame *f;
8240
8241 /* Get the frame containing the mini-buffer
8242 that the selected frame is using. */
8243 mini_window = FRAME_MINIBUF_WINDOW (sf);
8244 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8245
8246 FRAME_SAMPLE_VISIBILITY (f);
8247 if (FRAME_VISIBLE_P (sf)
8248 && ! FRAME_VISIBLE_P (f))
8249 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8250
8251 if (m)
8252 {
8253 set_message (m, Qnil, nbytes, multibyte);
8254 if (minibuffer_auto_raise)
8255 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8256 }
8257 else
8258 clear_message (1, 1);
8259
8260 do_pending_window_change (0);
8261 echo_area_display (1);
8262 do_pending_window_change (0);
8263 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8264 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8265 }
8266 }
8267
8268
8269 /* Display an echo area message M with a specified length of NBYTES
8270 bytes. The string may include null characters. If M is not a
8271 string, clear out any existing message, and let the mini-buffer
8272 text show through.
8273
8274 This function cancels echoing. */
8275
8276 void
8277 message3 (Lisp_Object m, int nbytes, int multibyte)
8278 {
8279 struct gcpro gcpro1;
8280
8281 GCPRO1 (m);
8282 clear_message (1,1);
8283 cancel_echoing ();
8284
8285 /* First flush out any partial line written with print. */
8286 message_log_maybe_newline ();
8287 if (STRINGP (m))
8288 {
8289 char *buffer;
8290 USE_SAFE_ALLOCA;
8291
8292 SAFE_ALLOCA (buffer, char *, nbytes);
8293 memcpy (buffer, SDATA (m), nbytes);
8294 message_dolog (buffer, nbytes, 1, multibyte);
8295 SAFE_FREE ();
8296 }
8297 message3_nolog (m, nbytes, multibyte);
8298
8299 UNGCPRO;
8300 }
8301
8302
8303 /* The non-logging version of message3.
8304 This does not cancel echoing, because it is used for echoing.
8305 Perhaps we need to make a separate function for echoing
8306 and make this cancel echoing. */
8307
8308 void
8309 message3_nolog (Lisp_Object m, int nbytes, int multibyte)
8310 {
8311 struct frame *sf = SELECTED_FRAME ();
8312 message_enable_multibyte = multibyte;
8313
8314 if (FRAME_INITIAL_P (sf))
8315 {
8316 if (noninteractive_need_newline)
8317 putc ('\n', stderr);
8318 noninteractive_need_newline = 0;
8319 if (STRINGP (m))
8320 fwrite (SDATA (m), nbytes, 1, stderr);
8321 if (cursor_in_echo_area == 0)
8322 fprintf (stderr, "\n");
8323 fflush (stderr);
8324 }
8325 /* A null message buffer means that the frame hasn't really been
8326 initialized yet. Error messages get reported properly by
8327 cmd_error, so this must be just an informative message; toss it. */
8328 else if (INTERACTIVE
8329 && sf->glyphs_initialized_p
8330 && FRAME_MESSAGE_BUF (sf))
8331 {
8332 Lisp_Object mini_window;
8333 Lisp_Object frame;
8334 struct frame *f;
8335
8336 /* Get the frame containing the mini-buffer
8337 that the selected frame is using. */
8338 mini_window = FRAME_MINIBUF_WINDOW (sf);
8339 frame = XWINDOW (mini_window)->frame;
8340 f = XFRAME (frame);
8341
8342 FRAME_SAMPLE_VISIBILITY (f);
8343 if (FRAME_VISIBLE_P (sf)
8344 && !FRAME_VISIBLE_P (f))
8345 Fmake_frame_visible (frame);
8346
8347 if (STRINGP (m) && SCHARS (m) > 0)
8348 {
8349 set_message (NULL, m, nbytes, multibyte);
8350 if (minibuffer_auto_raise)
8351 Fraise_frame (frame);
8352 /* Assume we are not echoing.
8353 (If we are, echo_now will override this.) */
8354 echo_message_buffer = Qnil;
8355 }
8356 else
8357 clear_message (1, 1);
8358
8359 do_pending_window_change (0);
8360 echo_area_display (1);
8361 do_pending_window_change (0);
8362 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8363 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8364 }
8365 }
8366
8367
8368 /* Display a null-terminated echo area message M. If M is 0, clear
8369 out any existing message, and let the mini-buffer text show through.
8370
8371 The buffer M must continue to exist until after the echo area gets
8372 cleared or some other message gets displayed there. Do not pass
8373 text that is stored in a Lisp string. Do not pass text in a buffer
8374 that was alloca'd. */
8375
8376 void
8377 message1 (const char *m)
8378 {
8379 message2 (m, (m ? strlen (m) : 0), 0);
8380 }
8381
8382
8383 /* The non-logging counterpart of message1. */
8384
8385 void
8386 message1_nolog (const char *m)
8387 {
8388 message2_nolog (m, (m ? strlen (m) : 0), 0);
8389 }
8390
8391 /* Display a message M which contains a single %s
8392 which gets replaced with STRING. */
8393
8394 void
8395 message_with_string (const char *m, Lisp_Object string, int log)
8396 {
8397 CHECK_STRING (string);
8398
8399 if (noninteractive)
8400 {
8401 if (m)
8402 {
8403 if (noninteractive_need_newline)
8404 putc ('\n', stderr);
8405 noninteractive_need_newline = 0;
8406 fprintf (stderr, m, SDATA (string));
8407 if (!cursor_in_echo_area)
8408 fprintf (stderr, "\n");
8409 fflush (stderr);
8410 }
8411 }
8412 else if (INTERACTIVE)
8413 {
8414 /* The frame whose minibuffer we're going to display the message on.
8415 It may be larger than the selected frame, so we need
8416 to use its buffer, not the selected frame's buffer. */
8417 Lisp_Object mini_window;
8418 struct frame *f, *sf = SELECTED_FRAME ();
8419
8420 /* Get the frame containing the minibuffer
8421 that the selected frame is using. */
8422 mini_window = FRAME_MINIBUF_WINDOW (sf);
8423 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8424
8425 /* A null message buffer means that the frame hasn't really been
8426 initialized yet. Error messages get reported properly by
8427 cmd_error, so this must be just an informative message; toss it. */
8428 if (FRAME_MESSAGE_BUF (f))
8429 {
8430 Lisp_Object args[2], message;
8431 struct gcpro gcpro1, gcpro2;
8432
8433 args[0] = build_string (m);
8434 args[1] = message = string;
8435 GCPRO2 (args[0], message);
8436 gcpro1.nvars = 2;
8437
8438 message = Fformat (2, args);
8439
8440 if (log)
8441 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8442 else
8443 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8444
8445 UNGCPRO;
8446
8447 /* Print should start at the beginning of the message
8448 buffer next time. */
8449 message_buf_print = 0;
8450 }
8451 }
8452 }
8453
8454
8455 /* Dump an informative message to the minibuf. If M is 0, clear out
8456 any existing message, and let the mini-buffer text show through. */
8457
8458 static void
8459 vmessage (const char *m, va_list ap)
8460 {
8461 if (noninteractive)
8462 {
8463 if (m)
8464 {
8465 if (noninteractive_need_newline)
8466 putc ('\n', stderr);
8467 noninteractive_need_newline = 0;
8468 vfprintf (stderr, m, ap);
8469 if (cursor_in_echo_area == 0)
8470 fprintf (stderr, "\n");
8471 fflush (stderr);
8472 }
8473 }
8474 else if (INTERACTIVE)
8475 {
8476 /* The frame whose mini-buffer we're going to display the message
8477 on. It may be larger than the selected frame, so we need to
8478 use its buffer, not the selected frame's buffer. */
8479 Lisp_Object mini_window;
8480 struct frame *f, *sf = SELECTED_FRAME ();
8481
8482 /* Get the frame containing the mini-buffer
8483 that the selected frame is using. */
8484 mini_window = FRAME_MINIBUF_WINDOW (sf);
8485 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8486
8487 /* A null message buffer means that the frame hasn't really been
8488 initialized yet. Error messages get reported properly by
8489 cmd_error, so this must be just an informative message; toss
8490 it. */
8491 if (FRAME_MESSAGE_BUF (f))
8492 {
8493 if (m)
8494 {
8495 int len;
8496
8497 len = doprnt (FRAME_MESSAGE_BUF (f),
8498 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8499
8500 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8501 }
8502 else
8503 message1 (0);
8504
8505 /* Print should start at the beginning of the message
8506 buffer next time. */
8507 message_buf_print = 0;
8508 }
8509 }
8510 }
8511
8512 void
8513 message (const char *m, ...)
8514 {
8515 va_list ap;
8516 va_start (ap, m);
8517 vmessage (m, ap);
8518 va_end (ap);
8519 }
8520
8521
8522 /* The non-logging version of message. */
8523
8524 void
8525 message_nolog (const char *m, ...)
8526 {
8527 Lisp_Object old_log_max;
8528 va_list ap;
8529 va_start (ap, m);
8530 old_log_max = Vmessage_log_max;
8531 Vmessage_log_max = Qnil;
8532 vmessage (m, ap);
8533 Vmessage_log_max = old_log_max;
8534 va_end (ap);
8535 }
8536
8537
8538 /* Display the current message in the current mini-buffer. This is
8539 only called from error handlers in process.c, and is not time
8540 critical. */
8541
8542 void
8543 update_echo_area (void)
8544 {
8545 if (!NILP (echo_area_buffer[0]))
8546 {
8547 Lisp_Object string;
8548 string = Fcurrent_message ();
8549 message3 (string, SBYTES (string),
8550 !NILP (current_buffer->enable_multibyte_characters));
8551 }
8552 }
8553
8554
8555 /* Make sure echo area buffers in `echo_buffers' are live.
8556 If they aren't, make new ones. */
8557
8558 static void
8559 ensure_echo_area_buffers (void)
8560 {
8561 int i;
8562
8563 for (i = 0; i < 2; ++i)
8564 if (!BUFFERP (echo_buffer[i])
8565 || NILP (XBUFFER (echo_buffer[i])->name))
8566 {
8567 char name[30];
8568 Lisp_Object old_buffer;
8569 int j;
8570
8571 old_buffer = echo_buffer[i];
8572 sprintf (name, " *Echo Area %d*", i);
8573 echo_buffer[i] = Fget_buffer_create (build_string (name));
8574 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8575 /* to force word wrap in echo area -
8576 it was decided to postpone this*/
8577 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8578
8579 for (j = 0; j < 2; ++j)
8580 if (EQ (old_buffer, echo_area_buffer[j]))
8581 echo_area_buffer[j] = echo_buffer[i];
8582 }
8583 }
8584
8585
8586 /* Call FN with args A1..A4 with either the current or last displayed
8587 echo_area_buffer as current buffer.
8588
8589 WHICH zero means use the current message buffer
8590 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8591 from echo_buffer[] and clear it.
8592
8593 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8594 suitable buffer from echo_buffer[] and clear it.
8595
8596 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8597 that the current message becomes the last displayed one, make
8598 choose a suitable buffer for echo_area_buffer[0], and clear it.
8599
8600 Value is what FN returns. */
8601
8602 static int
8603 with_echo_area_buffer (struct window *w, int which,
8604 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8605 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8606 {
8607 Lisp_Object buffer;
8608 int this_one, the_other, clear_buffer_p, rc;
8609 int count = SPECPDL_INDEX ();
8610
8611 /* If buffers aren't live, make new ones. */
8612 ensure_echo_area_buffers ();
8613
8614 clear_buffer_p = 0;
8615
8616 if (which == 0)
8617 this_one = 0, the_other = 1;
8618 else if (which > 0)
8619 this_one = 1, the_other = 0;
8620 else
8621 {
8622 this_one = 0, the_other = 1;
8623 clear_buffer_p = 1;
8624
8625 /* We need a fresh one in case the current echo buffer equals
8626 the one containing the last displayed echo area message. */
8627 if (!NILP (echo_area_buffer[this_one])
8628 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8629 echo_area_buffer[this_one] = Qnil;
8630 }
8631
8632 /* Choose a suitable buffer from echo_buffer[] is we don't
8633 have one. */
8634 if (NILP (echo_area_buffer[this_one]))
8635 {
8636 echo_area_buffer[this_one]
8637 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8638 ? echo_buffer[the_other]
8639 : echo_buffer[this_one]);
8640 clear_buffer_p = 1;
8641 }
8642
8643 buffer = echo_area_buffer[this_one];
8644
8645 /* Don't get confused by reusing the buffer used for echoing
8646 for a different purpose. */
8647 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8648 cancel_echoing ();
8649
8650 record_unwind_protect (unwind_with_echo_area_buffer,
8651 with_echo_area_buffer_unwind_data (w));
8652
8653 /* Make the echo area buffer current. Note that for display
8654 purposes, it is not necessary that the displayed window's buffer
8655 == current_buffer, except for text property lookup. So, let's
8656 only set that buffer temporarily here without doing a full
8657 Fset_window_buffer. We must also change w->pointm, though,
8658 because otherwise an assertions in unshow_buffer fails, and Emacs
8659 aborts. */
8660 set_buffer_internal_1 (XBUFFER (buffer));
8661 if (w)
8662 {
8663 w->buffer = buffer;
8664 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8665 }
8666
8667 current_buffer->undo_list = Qt;
8668 current_buffer->read_only = Qnil;
8669 specbind (Qinhibit_read_only, Qt);
8670 specbind (Qinhibit_modification_hooks, Qt);
8671
8672 if (clear_buffer_p && Z > BEG)
8673 del_range (BEG, Z);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 rc = fn (a1, a2, a3, a4);
8679
8680 xassert (BEGV >= BEG);
8681 xassert (ZV <= Z && ZV >= BEGV);
8682
8683 unbind_to (count, Qnil);
8684 return rc;
8685 }
8686
8687
8688 /* Save state that should be preserved around the call to the function
8689 FN called in with_echo_area_buffer. */
8690
8691 static Lisp_Object
8692 with_echo_area_buffer_unwind_data (struct window *w)
8693 {
8694 int i = 0;
8695 Lisp_Object vector, tmp;
8696
8697 /* Reduce consing by keeping one vector in
8698 Vwith_echo_area_save_vector. */
8699 vector = Vwith_echo_area_save_vector;
8700 Vwith_echo_area_save_vector = Qnil;
8701
8702 if (NILP (vector))
8703 vector = Fmake_vector (make_number (7), Qnil);
8704
8705 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8706 ASET (vector, i, Vdeactivate_mark); ++i;
8707 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8708
8709 if (w)
8710 {
8711 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8712 ASET (vector, i, w->buffer); ++i;
8713 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8714 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8715 }
8716 else
8717 {
8718 int end = i + 4;
8719 for (; i < end; ++i)
8720 ASET (vector, i, Qnil);
8721 }
8722
8723 xassert (i == ASIZE (vector));
8724 return vector;
8725 }
8726
8727
8728 /* Restore global state from VECTOR which was created by
8729 with_echo_area_buffer_unwind_data. */
8730
8731 static Lisp_Object
8732 unwind_with_echo_area_buffer (Lisp_Object vector)
8733 {
8734 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8735 Vdeactivate_mark = AREF (vector, 1);
8736 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8737
8738 if (WINDOWP (AREF (vector, 3)))
8739 {
8740 struct window *w;
8741 Lisp_Object buffer, charpos, bytepos;
8742
8743 w = XWINDOW (AREF (vector, 3));
8744 buffer = AREF (vector, 4);
8745 charpos = AREF (vector, 5);
8746 bytepos = AREF (vector, 6);
8747
8748 w->buffer = buffer;
8749 set_marker_both (w->pointm, buffer,
8750 XFASTINT (charpos), XFASTINT (bytepos));
8751 }
8752
8753 Vwith_echo_area_save_vector = vector;
8754 return Qnil;
8755 }
8756
8757
8758 /* Set up the echo area for use by print functions. MULTIBYTE_P
8759 non-zero means we will print multibyte. */
8760
8761 void
8762 setup_echo_area_for_printing (int multibyte_p)
8763 {
8764 /* If we can't find an echo area any more, exit. */
8765 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8766 Fkill_emacs (Qnil);
8767
8768 ensure_echo_area_buffers ();
8769
8770 if (!message_buf_print)
8771 {
8772 /* A message has been output since the last time we printed.
8773 Choose a fresh echo area buffer. */
8774 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8775 echo_area_buffer[0] = echo_buffer[1];
8776 else
8777 echo_area_buffer[0] = echo_buffer[0];
8778
8779 /* Switch to that buffer and clear it. */
8780 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8781 current_buffer->truncate_lines = Qnil;
8782
8783 if (Z > BEG)
8784 {
8785 int count = SPECPDL_INDEX ();
8786 specbind (Qinhibit_read_only, Qt);
8787 /* Note that undo recording is always disabled. */
8788 del_range (BEG, Z);
8789 unbind_to (count, Qnil);
8790 }
8791 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8792
8793 /* Set up the buffer for the multibyteness we need. */
8794 if (multibyte_p
8795 != !NILP (current_buffer->enable_multibyte_characters))
8796 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8797
8798 /* Raise the frame containing the echo area. */
8799 if (minibuffer_auto_raise)
8800 {
8801 struct frame *sf = SELECTED_FRAME ();
8802 Lisp_Object mini_window;
8803 mini_window = FRAME_MINIBUF_WINDOW (sf);
8804 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8805 }
8806
8807 message_log_maybe_newline ();
8808 message_buf_print = 1;
8809 }
8810 else
8811 {
8812 if (NILP (echo_area_buffer[0]))
8813 {
8814 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8815 echo_area_buffer[0] = echo_buffer[1];
8816 else
8817 echo_area_buffer[0] = echo_buffer[0];
8818 }
8819
8820 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8821 {
8822 /* Someone switched buffers between print requests. */
8823 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8824 current_buffer->truncate_lines = Qnil;
8825 }
8826 }
8827 }
8828
8829
8830 /* Display an echo area message in window W. Value is non-zero if W's
8831 height is changed. If display_last_displayed_message_p is
8832 non-zero, display the message that was last displayed, otherwise
8833 display the current message. */
8834
8835 static int
8836 display_echo_area (struct window *w)
8837 {
8838 int i, no_message_p, window_height_changed_p, count;
8839
8840 /* Temporarily disable garbage collections while displaying the echo
8841 area. This is done because a GC can print a message itself.
8842 That message would modify the echo area buffer's contents while a
8843 redisplay of the buffer is going on, and seriously confuse
8844 redisplay. */
8845 count = inhibit_garbage_collection ();
8846
8847 /* If there is no message, we must call display_echo_area_1
8848 nevertheless because it resizes the window. But we will have to
8849 reset the echo_area_buffer in question to nil at the end because
8850 with_echo_area_buffer will sets it to an empty buffer. */
8851 i = display_last_displayed_message_p ? 1 : 0;
8852 no_message_p = NILP (echo_area_buffer[i]);
8853
8854 window_height_changed_p
8855 = with_echo_area_buffer (w, display_last_displayed_message_p,
8856 display_echo_area_1,
8857 (EMACS_INT) w, Qnil, 0, 0);
8858
8859 if (no_message_p)
8860 echo_area_buffer[i] = Qnil;
8861
8862 unbind_to (count, Qnil);
8863 return window_height_changed_p;
8864 }
8865
8866
8867 /* Helper for display_echo_area. Display the current buffer which
8868 contains the current echo area message in window W, a mini-window,
8869 a pointer to which is passed in A1. A2..A4 are currently not used.
8870 Change the height of W so that all of the message is displayed.
8871 Value is non-zero if height of W was changed. */
8872
8873 static int
8874 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8875 {
8876 struct window *w = (struct window *) a1;
8877 Lisp_Object window;
8878 struct text_pos start;
8879 int window_height_changed_p = 0;
8880
8881 /* Do this before displaying, so that we have a large enough glyph
8882 matrix for the display. If we can't get enough space for the
8883 whole text, display the last N lines. That works by setting w->start. */
8884 window_height_changed_p = resize_mini_window (w, 0);
8885
8886 /* Use the starting position chosen by resize_mini_window. */
8887 SET_TEXT_POS_FROM_MARKER (start, w->start);
8888
8889 /* Display. */
8890 clear_glyph_matrix (w->desired_matrix);
8891 XSETWINDOW (window, w);
8892 try_window (window, start, 0);
8893
8894 return window_height_changed_p;
8895 }
8896
8897
8898 /* Resize the echo area window to exactly the size needed for the
8899 currently displayed message, if there is one. If a mini-buffer
8900 is active, don't shrink it. */
8901
8902 void
8903 resize_echo_area_exactly (void)
8904 {
8905 if (BUFFERP (echo_area_buffer[0])
8906 && WINDOWP (echo_area_window))
8907 {
8908 struct window *w = XWINDOW (echo_area_window);
8909 int resized_p;
8910 Lisp_Object resize_exactly;
8911
8912 if (minibuf_level == 0)
8913 resize_exactly = Qt;
8914 else
8915 resize_exactly = Qnil;
8916
8917 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8918 (EMACS_INT) w, resize_exactly, 0, 0);
8919 if (resized_p)
8920 {
8921 ++windows_or_buffers_changed;
8922 ++update_mode_lines;
8923 redisplay_internal (0);
8924 }
8925 }
8926 }
8927
8928
8929 /* Callback function for with_echo_area_buffer, when used from
8930 resize_echo_area_exactly. A1 contains a pointer to the window to
8931 resize, EXACTLY non-nil means resize the mini-window exactly to the
8932 size of the text displayed. A3 and A4 are not used. Value is what
8933 resize_mini_window returns. */
8934
8935 static int
8936 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8937 {
8938 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8939 }
8940
8941
8942 /* Resize mini-window W to fit the size of its contents. EXACT_P
8943 means size the window exactly to the size needed. Otherwise, it's
8944 only enlarged until W's buffer is empty.
8945
8946 Set W->start to the right place to begin display. If the whole
8947 contents fit, start at the beginning. Otherwise, start so as
8948 to make the end of the contents appear. This is particularly
8949 important for y-or-n-p, but seems desirable generally.
8950
8951 Value is non-zero if the window height has been changed. */
8952
8953 int
8954 resize_mini_window (struct window *w, int exact_p)
8955 {
8956 struct frame *f = XFRAME (w->frame);
8957 int window_height_changed_p = 0;
8958
8959 xassert (MINI_WINDOW_P (w));
8960
8961 /* By default, start display at the beginning. */
8962 set_marker_both (w->start, w->buffer,
8963 BUF_BEGV (XBUFFER (w->buffer)),
8964 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8965
8966 /* Don't resize windows while redisplaying a window; it would
8967 confuse redisplay functions when the size of the window they are
8968 displaying changes from under them. Such a resizing can happen,
8969 for instance, when which-func prints a long message while
8970 we are running fontification-functions. We're running these
8971 functions with safe_call which binds inhibit-redisplay to t. */
8972 if (!NILP (Vinhibit_redisplay))
8973 return 0;
8974
8975 /* Nil means don't try to resize. */
8976 if (NILP (Vresize_mini_windows)
8977 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8978 return 0;
8979
8980 if (!FRAME_MINIBUF_ONLY_P (f))
8981 {
8982 struct it it;
8983 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8984 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8985 int height, max_height;
8986 int unit = FRAME_LINE_HEIGHT (f);
8987 struct text_pos start;
8988 struct buffer *old_current_buffer = NULL;
8989
8990 if (current_buffer != XBUFFER (w->buffer))
8991 {
8992 old_current_buffer = current_buffer;
8993 set_buffer_internal (XBUFFER (w->buffer));
8994 }
8995
8996 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8997
8998 /* Compute the max. number of lines specified by the user. */
8999 if (FLOATP (Vmax_mini_window_height))
9000 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9001 else if (INTEGERP (Vmax_mini_window_height))
9002 max_height = XINT (Vmax_mini_window_height);
9003 else
9004 max_height = total_height / 4;
9005
9006 /* Correct that max. height if it's bogus. */
9007 max_height = max (1, max_height);
9008 max_height = min (total_height, max_height);
9009
9010 /* Find out the height of the text in the window. */
9011 if (it.line_wrap == TRUNCATE)
9012 height = 1;
9013 else
9014 {
9015 last_height = 0;
9016 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9017 if (it.max_ascent == 0 && it.max_descent == 0)
9018 height = it.current_y + last_height;
9019 else
9020 height = it.current_y + it.max_ascent + it.max_descent;
9021 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9022 height = (height + unit - 1) / unit;
9023 }
9024
9025 /* Compute a suitable window start. */
9026 if (height > max_height)
9027 {
9028 height = max_height;
9029 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9030 move_it_vertically_backward (&it, (height - 1) * unit);
9031 start = it.current.pos;
9032 }
9033 else
9034 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9035 SET_MARKER_FROM_TEXT_POS (w->start, start);
9036
9037 if (EQ (Vresize_mini_windows, Qgrow_only))
9038 {
9039 /* Let it grow only, until we display an empty message, in which
9040 case the window shrinks again. */
9041 if (height > WINDOW_TOTAL_LINES (w))
9042 {
9043 int old_height = WINDOW_TOTAL_LINES (w);
9044 freeze_window_starts (f, 1);
9045 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9046 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9047 }
9048 else if (height < WINDOW_TOTAL_LINES (w)
9049 && (exact_p || BEGV == ZV))
9050 {
9051 int old_height = WINDOW_TOTAL_LINES (w);
9052 freeze_window_starts (f, 0);
9053 shrink_mini_window (w);
9054 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9055 }
9056 }
9057 else
9058 {
9059 /* Always resize to exact size needed. */
9060 if (height > WINDOW_TOTAL_LINES (w))
9061 {
9062 int old_height = WINDOW_TOTAL_LINES (w);
9063 freeze_window_starts (f, 1);
9064 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9065 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9066 }
9067 else if (height < WINDOW_TOTAL_LINES (w))
9068 {
9069 int old_height = WINDOW_TOTAL_LINES (w);
9070 freeze_window_starts (f, 0);
9071 shrink_mini_window (w);
9072
9073 if (height)
9074 {
9075 freeze_window_starts (f, 1);
9076 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9077 }
9078
9079 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9080 }
9081 }
9082
9083 if (old_current_buffer)
9084 set_buffer_internal (old_current_buffer);
9085 }
9086
9087 return window_height_changed_p;
9088 }
9089
9090
9091 /* Value is the current message, a string, or nil if there is no
9092 current message. */
9093
9094 Lisp_Object
9095 current_message (void)
9096 {
9097 Lisp_Object msg;
9098
9099 if (!BUFFERP (echo_area_buffer[0]))
9100 msg = Qnil;
9101 else
9102 {
9103 with_echo_area_buffer (0, 0, current_message_1,
9104 (EMACS_INT) &msg, Qnil, 0, 0);
9105 if (NILP (msg))
9106 echo_area_buffer[0] = Qnil;
9107 }
9108
9109 return msg;
9110 }
9111
9112
9113 static int
9114 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9115 {
9116 Lisp_Object *msg = (Lisp_Object *) a1;
9117
9118 if (Z > BEG)
9119 *msg = make_buffer_string (BEG, Z, 1);
9120 else
9121 *msg = Qnil;
9122 return 0;
9123 }
9124
9125
9126 /* Push the current message on Vmessage_stack for later restauration
9127 by restore_message. Value is non-zero if the current message isn't
9128 empty. This is a relatively infrequent operation, so it's not
9129 worth optimizing. */
9130
9131 int
9132 push_message (void)
9133 {
9134 Lisp_Object msg;
9135 msg = current_message ();
9136 Vmessage_stack = Fcons (msg, Vmessage_stack);
9137 return STRINGP (msg);
9138 }
9139
9140
9141 /* Restore message display from the top of Vmessage_stack. */
9142
9143 void
9144 restore_message (void)
9145 {
9146 Lisp_Object msg;
9147
9148 xassert (CONSP (Vmessage_stack));
9149 msg = XCAR (Vmessage_stack);
9150 if (STRINGP (msg))
9151 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9152 else
9153 message3_nolog (msg, 0, 0);
9154 }
9155
9156
9157 /* Handler for record_unwind_protect calling pop_message. */
9158
9159 Lisp_Object
9160 pop_message_unwind (Lisp_Object dummy)
9161 {
9162 pop_message ();
9163 return Qnil;
9164 }
9165
9166 /* Pop the top-most entry off Vmessage_stack. */
9167
9168 void
9169 pop_message (void)
9170 {
9171 xassert (CONSP (Vmessage_stack));
9172 Vmessage_stack = XCDR (Vmessage_stack);
9173 }
9174
9175
9176 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9177 exits. If the stack is not empty, we have a missing pop_message
9178 somewhere. */
9179
9180 void
9181 check_message_stack (void)
9182 {
9183 if (!NILP (Vmessage_stack))
9184 abort ();
9185 }
9186
9187
9188 /* Truncate to NCHARS what will be displayed in the echo area the next
9189 time we display it---but don't redisplay it now. */
9190
9191 void
9192 truncate_echo_area (int nchars)
9193 {
9194 if (nchars == 0)
9195 echo_area_buffer[0] = Qnil;
9196 /* A null message buffer means that the frame hasn't really been
9197 initialized yet. Error messages get reported properly by
9198 cmd_error, so this must be just an informative message; toss it. */
9199 else if (!noninteractive
9200 && INTERACTIVE
9201 && !NILP (echo_area_buffer[0]))
9202 {
9203 struct frame *sf = SELECTED_FRAME ();
9204 if (FRAME_MESSAGE_BUF (sf))
9205 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9206 }
9207 }
9208
9209
9210 /* Helper function for truncate_echo_area. Truncate the current
9211 message to at most NCHARS characters. */
9212
9213 static int
9214 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9215 {
9216 if (BEG + nchars < Z)
9217 del_range (BEG + nchars, Z);
9218 if (Z == BEG)
9219 echo_area_buffer[0] = Qnil;
9220 return 0;
9221 }
9222
9223
9224 /* Set the current message to a substring of S or STRING.
9225
9226 If STRING is a Lisp string, set the message to the first NBYTES
9227 bytes from STRING. NBYTES zero means use the whole string. If
9228 STRING is multibyte, the message will be displayed multibyte.
9229
9230 If S is not null, set the message to the first LEN bytes of S. LEN
9231 zero means use the whole string. MULTIBYTE_P non-zero means S is
9232 multibyte. Display the message multibyte in that case.
9233
9234 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9235 to t before calling set_message_1 (which calls insert).
9236 */
9237
9238 void
9239 set_message (const char *s, Lisp_Object string, int nbytes, int multibyte_p)
9240 {
9241 message_enable_multibyte
9242 = ((s && multibyte_p)
9243 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9244
9245 with_echo_area_buffer (0, -1, set_message_1,
9246 (EMACS_INT) s, string, nbytes, multibyte_p);
9247 message_buf_print = 0;
9248 help_echo_showing_p = 0;
9249 }
9250
9251
9252 /* Helper function for set_message. Arguments have the same meaning
9253 as there, with A1 corresponding to S and A2 corresponding to STRING
9254 This function is called with the echo area buffer being
9255 current. */
9256
9257 static int
9258 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9259 {
9260 const char *s = (const char *) a1;
9261 Lisp_Object string = a2;
9262
9263 /* Change multibyteness of the echo buffer appropriately. */
9264 if (message_enable_multibyte
9265 != !NILP (current_buffer->enable_multibyte_characters))
9266 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9267
9268 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9269
9270 /* Insert new message at BEG. */
9271 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9272
9273 if (STRINGP (string))
9274 {
9275 int nchars;
9276
9277 if (nbytes == 0)
9278 nbytes = SBYTES (string);
9279 nchars = string_byte_to_char (string, nbytes);
9280
9281 /* This function takes care of single/multibyte conversion. We
9282 just have to ensure that the echo area buffer has the right
9283 setting of enable_multibyte_characters. */
9284 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9285 }
9286 else if (s)
9287 {
9288 if (nbytes == 0)
9289 nbytes = strlen (s);
9290
9291 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9292 {
9293 /* Convert from multi-byte to single-byte. */
9294 int i, c, n;
9295 unsigned char work[1];
9296
9297 /* Convert a multibyte string to single-byte. */
9298 for (i = 0; i < nbytes; i += n)
9299 {
9300 c = string_char_and_length (s + i, &n);
9301 work[0] = (ASCII_CHAR_P (c)
9302 ? c
9303 : multibyte_char_to_unibyte (c, Qnil));
9304 insert_1_both (work, 1, 1, 1, 0, 0);
9305 }
9306 }
9307 else if (!multibyte_p
9308 && !NILP (current_buffer->enable_multibyte_characters))
9309 {
9310 /* Convert from single-byte to multi-byte. */
9311 int i, c, n;
9312 const unsigned char *msg = (const unsigned char *) s;
9313 unsigned char str[MAX_MULTIBYTE_LENGTH];
9314
9315 /* Convert a single-byte string to multibyte. */
9316 for (i = 0; i < nbytes; i++)
9317 {
9318 c = msg[i];
9319 MAKE_CHAR_MULTIBYTE (c);
9320 n = CHAR_STRING (c, str);
9321 insert_1_both (str, 1, n, 1, 0, 0);
9322 }
9323 }
9324 else
9325 insert_1 (s, nbytes, 1, 0, 0);
9326 }
9327
9328 return 0;
9329 }
9330
9331
9332 /* Clear messages. CURRENT_P non-zero means clear the current
9333 message. LAST_DISPLAYED_P non-zero means clear the message
9334 last displayed. */
9335
9336 void
9337 clear_message (int current_p, int last_displayed_p)
9338 {
9339 if (current_p)
9340 {
9341 echo_area_buffer[0] = Qnil;
9342 message_cleared_p = 1;
9343 }
9344
9345 if (last_displayed_p)
9346 echo_area_buffer[1] = Qnil;
9347
9348 message_buf_print = 0;
9349 }
9350
9351 /* Clear garbaged frames.
9352
9353 This function is used where the old redisplay called
9354 redraw_garbaged_frames which in turn called redraw_frame which in
9355 turn called clear_frame. The call to clear_frame was a source of
9356 flickering. I believe a clear_frame is not necessary. It should
9357 suffice in the new redisplay to invalidate all current matrices,
9358 and ensure a complete redisplay of all windows. */
9359
9360 static void
9361 clear_garbaged_frames (void)
9362 {
9363 if (frame_garbaged)
9364 {
9365 Lisp_Object tail, frame;
9366 int changed_count = 0;
9367
9368 FOR_EACH_FRAME (tail, frame)
9369 {
9370 struct frame *f = XFRAME (frame);
9371
9372 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9373 {
9374 if (f->resized_p)
9375 {
9376 Fredraw_frame (frame);
9377 f->force_flush_display_p = 1;
9378 }
9379 clear_current_matrices (f);
9380 changed_count++;
9381 f->garbaged = 0;
9382 f->resized_p = 0;
9383 }
9384 }
9385
9386 frame_garbaged = 0;
9387 if (changed_count)
9388 ++windows_or_buffers_changed;
9389 }
9390 }
9391
9392
9393 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9394 is non-zero update selected_frame. Value is non-zero if the
9395 mini-windows height has been changed. */
9396
9397 static int
9398 echo_area_display (int update_frame_p)
9399 {
9400 Lisp_Object mini_window;
9401 struct window *w;
9402 struct frame *f;
9403 int window_height_changed_p = 0;
9404 struct frame *sf = SELECTED_FRAME ();
9405
9406 mini_window = FRAME_MINIBUF_WINDOW (sf);
9407 w = XWINDOW (mini_window);
9408 f = XFRAME (WINDOW_FRAME (w));
9409
9410 /* Don't display if frame is invisible or not yet initialized. */
9411 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9412 return 0;
9413
9414 #ifdef HAVE_WINDOW_SYSTEM
9415 /* When Emacs starts, selected_frame may be the initial terminal
9416 frame. If we let this through, a message would be displayed on
9417 the terminal. */
9418 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9419 return 0;
9420 #endif /* HAVE_WINDOW_SYSTEM */
9421
9422 /* Redraw garbaged frames. */
9423 if (frame_garbaged)
9424 clear_garbaged_frames ();
9425
9426 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9427 {
9428 echo_area_window = mini_window;
9429 window_height_changed_p = display_echo_area (w);
9430 w->must_be_updated_p = 1;
9431
9432 /* Update the display, unless called from redisplay_internal.
9433 Also don't update the screen during redisplay itself. The
9434 update will happen at the end of redisplay, and an update
9435 here could cause confusion. */
9436 if (update_frame_p && !redisplaying_p)
9437 {
9438 int n = 0;
9439
9440 /* If the display update has been interrupted by pending
9441 input, update mode lines in the frame. Due to the
9442 pending input, it might have been that redisplay hasn't
9443 been called, so that mode lines above the echo area are
9444 garbaged. This looks odd, so we prevent it here. */
9445 if (!display_completed)
9446 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9447
9448 if (window_height_changed_p
9449 /* Don't do this if Emacs is shutting down. Redisplay
9450 needs to run hooks. */
9451 && !NILP (Vrun_hooks))
9452 {
9453 /* Must update other windows. Likewise as in other
9454 cases, don't let this update be interrupted by
9455 pending input. */
9456 int count = SPECPDL_INDEX ();
9457 specbind (Qredisplay_dont_pause, Qt);
9458 windows_or_buffers_changed = 1;
9459 redisplay_internal (0);
9460 unbind_to (count, Qnil);
9461 }
9462 else if (FRAME_WINDOW_P (f) && n == 0)
9463 {
9464 /* Window configuration is the same as before.
9465 Can do with a display update of the echo area,
9466 unless we displayed some mode lines. */
9467 update_single_window (w, 1);
9468 FRAME_RIF (f)->flush_display (f);
9469 }
9470 else
9471 update_frame (f, 1, 1);
9472
9473 /* If cursor is in the echo area, make sure that the next
9474 redisplay displays the minibuffer, so that the cursor will
9475 be replaced with what the minibuffer wants. */
9476 if (cursor_in_echo_area)
9477 ++windows_or_buffers_changed;
9478 }
9479 }
9480 else if (!EQ (mini_window, selected_window))
9481 windows_or_buffers_changed++;
9482
9483 /* Last displayed message is now the current message. */
9484 echo_area_buffer[1] = echo_area_buffer[0];
9485 /* Inform read_char that we're not echoing. */
9486 echo_message_buffer = Qnil;
9487
9488 /* Prevent redisplay optimization in redisplay_internal by resetting
9489 this_line_start_pos. This is done because the mini-buffer now
9490 displays the message instead of its buffer text. */
9491 if (EQ (mini_window, selected_window))
9492 CHARPOS (this_line_start_pos) = 0;
9493
9494 return window_height_changed_p;
9495 }
9496
9497
9498 \f
9499 /***********************************************************************
9500 Mode Lines and Frame Titles
9501 ***********************************************************************/
9502
9503 /* A buffer for constructing non-propertized mode-line strings and
9504 frame titles in it; allocated from the heap in init_xdisp and
9505 resized as needed in store_mode_line_noprop_char. */
9506
9507 static char *mode_line_noprop_buf;
9508
9509 /* The buffer's end, and a current output position in it. */
9510
9511 static char *mode_line_noprop_buf_end;
9512 static char *mode_line_noprop_ptr;
9513
9514 #define MODE_LINE_NOPROP_LEN(start) \
9515 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9516
9517 static enum {
9518 MODE_LINE_DISPLAY = 0,
9519 MODE_LINE_TITLE,
9520 MODE_LINE_NOPROP,
9521 MODE_LINE_STRING
9522 } mode_line_target;
9523
9524 /* Alist that caches the results of :propertize.
9525 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9526 static Lisp_Object mode_line_proptrans_alist;
9527
9528 /* List of strings making up the mode-line. */
9529 static Lisp_Object mode_line_string_list;
9530
9531 /* Base face property when building propertized mode line string. */
9532 static Lisp_Object mode_line_string_face;
9533 static Lisp_Object mode_line_string_face_prop;
9534
9535
9536 /* Unwind data for mode line strings */
9537
9538 static Lisp_Object Vmode_line_unwind_vector;
9539
9540 static Lisp_Object
9541 format_mode_line_unwind_data (struct buffer *obuf,
9542 Lisp_Object owin,
9543 int save_proptrans)
9544 {
9545 Lisp_Object vector, tmp;
9546
9547 /* Reduce consing by keeping one vector in
9548 Vwith_echo_area_save_vector. */
9549 vector = Vmode_line_unwind_vector;
9550 Vmode_line_unwind_vector = Qnil;
9551
9552 if (NILP (vector))
9553 vector = Fmake_vector (make_number (8), Qnil);
9554
9555 ASET (vector, 0, make_number (mode_line_target));
9556 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9557 ASET (vector, 2, mode_line_string_list);
9558 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9559 ASET (vector, 4, mode_line_string_face);
9560 ASET (vector, 5, mode_line_string_face_prop);
9561
9562 if (obuf)
9563 XSETBUFFER (tmp, obuf);
9564 else
9565 tmp = Qnil;
9566 ASET (vector, 6, tmp);
9567 ASET (vector, 7, owin);
9568
9569 return vector;
9570 }
9571
9572 static Lisp_Object
9573 unwind_format_mode_line (Lisp_Object vector)
9574 {
9575 mode_line_target = XINT (AREF (vector, 0));
9576 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9577 mode_line_string_list = AREF (vector, 2);
9578 if (! EQ (AREF (vector, 3), Qt))
9579 mode_line_proptrans_alist = AREF (vector, 3);
9580 mode_line_string_face = AREF (vector, 4);
9581 mode_line_string_face_prop = AREF (vector, 5);
9582
9583 if (!NILP (AREF (vector, 7)))
9584 /* Select window before buffer, since it may change the buffer. */
9585 Fselect_window (AREF (vector, 7), Qt);
9586
9587 if (!NILP (AREF (vector, 6)))
9588 {
9589 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9590 ASET (vector, 6, Qnil);
9591 }
9592
9593 Vmode_line_unwind_vector = vector;
9594 return Qnil;
9595 }
9596
9597
9598 /* Store a single character C for the frame title in mode_line_noprop_buf.
9599 Re-allocate mode_line_noprop_buf if necessary. */
9600
9601 static void
9602 store_mode_line_noprop_char (char c)
9603 {
9604 /* If output position has reached the end of the allocated buffer,
9605 double the buffer's size. */
9606 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9607 {
9608 int len = MODE_LINE_NOPROP_LEN (0);
9609 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9610 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9611 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9612 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9613 }
9614
9615 *mode_line_noprop_ptr++ = c;
9616 }
9617
9618
9619 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9620 mode_line_noprop_ptr. STR is the string to store. Do not copy
9621 characters that yield more columns than PRECISION; PRECISION <= 0
9622 means copy the whole string. Pad with spaces until FIELD_WIDTH
9623 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9624 pad. Called from display_mode_element when it is used to build a
9625 frame title. */
9626
9627 static int
9628 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9629 {
9630 int n = 0;
9631 int dummy, nbytes;
9632
9633 /* Copy at most PRECISION chars from STR. */
9634 nbytes = strlen (str);
9635 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9636 while (nbytes--)
9637 store_mode_line_noprop_char (*str++);
9638
9639 /* Fill up with spaces until FIELD_WIDTH reached. */
9640 while (field_width > 0
9641 && n < field_width)
9642 {
9643 store_mode_line_noprop_char (' ');
9644 ++n;
9645 }
9646
9647 return n;
9648 }
9649
9650 /***********************************************************************
9651 Frame Titles
9652 ***********************************************************************/
9653
9654 #ifdef HAVE_WINDOW_SYSTEM
9655
9656 /* Set the title of FRAME, if it has changed. The title format is
9657 Vicon_title_format if FRAME is iconified, otherwise it is
9658 frame_title_format. */
9659
9660 static void
9661 x_consider_frame_title (Lisp_Object frame)
9662 {
9663 struct frame *f = XFRAME (frame);
9664
9665 if (FRAME_WINDOW_P (f)
9666 || FRAME_MINIBUF_ONLY_P (f)
9667 || f->explicit_name)
9668 {
9669 /* Do we have more than one visible frame on this X display? */
9670 Lisp_Object tail;
9671 Lisp_Object fmt;
9672 int title_start;
9673 char *title;
9674 int len;
9675 struct it it;
9676 int count = SPECPDL_INDEX ();
9677
9678 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9679 {
9680 Lisp_Object other_frame = XCAR (tail);
9681 struct frame *tf = XFRAME (other_frame);
9682
9683 if (tf != f
9684 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9685 && !FRAME_MINIBUF_ONLY_P (tf)
9686 && !EQ (other_frame, tip_frame)
9687 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9688 break;
9689 }
9690
9691 /* Set global variable indicating that multiple frames exist. */
9692 multiple_frames = CONSP (tail);
9693
9694 /* Switch to the buffer of selected window of the frame. Set up
9695 mode_line_target so that display_mode_element will output into
9696 mode_line_noprop_buf; then display the title. */
9697 record_unwind_protect (unwind_format_mode_line,
9698 format_mode_line_unwind_data
9699 (current_buffer, selected_window, 0));
9700
9701 Fselect_window (f->selected_window, Qt);
9702 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9703 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9704
9705 mode_line_target = MODE_LINE_TITLE;
9706 title_start = MODE_LINE_NOPROP_LEN (0);
9707 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9708 NULL, DEFAULT_FACE_ID);
9709 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9710 len = MODE_LINE_NOPROP_LEN (title_start);
9711 title = mode_line_noprop_buf + title_start;
9712 unbind_to (count, Qnil);
9713
9714 /* Set the title only if it's changed. This avoids consing in
9715 the common case where it hasn't. (If it turns out that we've
9716 already wasted too much time by walking through the list with
9717 display_mode_element, then we might need to optimize at a
9718 higher level than this.) */
9719 if (! STRINGP (f->name)
9720 || SBYTES (f->name) != len
9721 || memcmp (title, SDATA (f->name), len) != 0)
9722 x_implicitly_set_name (f, make_string (title, len), Qnil);
9723 }
9724 }
9725
9726 #endif /* not HAVE_WINDOW_SYSTEM */
9727
9728
9729
9730 \f
9731 /***********************************************************************
9732 Menu Bars
9733 ***********************************************************************/
9734
9735
9736 /* Prepare for redisplay by updating menu-bar item lists when
9737 appropriate. This can call eval. */
9738
9739 void
9740 prepare_menu_bars (void)
9741 {
9742 int all_windows;
9743 struct gcpro gcpro1, gcpro2;
9744 struct frame *f;
9745 Lisp_Object tooltip_frame;
9746
9747 #ifdef HAVE_WINDOW_SYSTEM
9748 tooltip_frame = tip_frame;
9749 #else
9750 tooltip_frame = Qnil;
9751 #endif
9752
9753 /* Update all frame titles based on their buffer names, etc. We do
9754 this before the menu bars so that the buffer-menu will show the
9755 up-to-date frame titles. */
9756 #ifdef HAVE_WINDOW_SYSTEM
9757 if (windows_or_buffers_changed || update_mode_lines)
9758 {
9759 Lisp_Object tail, frame;
9760
9761 FOR_EACH_FRAME (tail, frame)
9762 {
9763 f = XFRAME (frame);
9764 if (!EQ (frame, tooltip_frame)
9765 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9766 x_consider_frame_title (frame);
9767 }
9768 }
9769 #endif /* HAVE_WINDOW_SYSTEM */
9770
9771 /* Update the menu bar item lists, if appropriate. This has to be
9772 done before any actual redisplay or generation of display lines. */
9773 all_windows = (update_mode_lines
9774 || buffer_shared > 1
9775 || windows_or_buffers_changed);
9776 if (all_windows)
9777 {
9778 Lisp_Object tail, frame;
9779 int count = SPECPDL_INDEX ();
9780 /* 1 means that update_menu_bar has run its hooks
9781 so any further calls to update_menu_bar shouldn't do so again. */
9782 int menu_bar_hooks_run = 0;
9783
9784 record_unwind_save_match_data ();
9785
9786 FOR_EACH_FRAME (tail, frame)
9787 {
9788 f = XFRAME (frame);
9789
9790 /* Ignore tooltip frame. */
9791 if (EQ (frame, tooltip_frame))
9792 continue;
9793
9794 /* If a window on this frame changed size, report that to
9795 the user and clear the size-change flag. */
9796 if (FRAME_WINDOW_SIZES_CHANGED (f))
9797 {
9798 Lisp_Object functions;
9799
9800 /* Clear flag first in case we get an error below. */
9801 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9802 functions = Vwindow_size_change_functions;
9803 GCPRO2 (tail, functions);
9804
9805 while (CONSP (functions))
9806 {
9807 if (!EQ (XCAR (functions), Qt))
9808 call1 (XCAR (functions), frame);
9809 functions = XCDR (functions);
9810 }
9811 UNGCPRO;
9812 }
9813
9814 GCPRO1 (tail);
9815 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9816 #ifdef HAVE_WINDOW_SYSTEM
9817 update_tool_bar (f, 0);
9818 #endif
9819 #ifdef HAVE_NS
9820 if (windows_or_buffers_changed
9821 && FRAME_NS_P (f))
9822 ns_set_doc_edited (f, Fbuffer_modified_p
9823 (XWINDOW (f->selected_window)->buffer));
9824 #endif
9825 UNGCPRO;
9826 }
9827
9828 unbind_to (count, Qnil);
9829 }
9830 else
9831 {
9832 struct frame *sf = SELECTED_FRAME ();
9833 update_menu_bar (sf, 1, 0);
9834 #ifdef HAVE_WINDOW_SYSTEM
9835 update_tool_bar (sf, 1);
9836 #endif
9837 }
9838 }
9839
9840
9841 /* Update the menu bar item list for frame F. This has to be done
9842 before we start to fill in any display lines, because it can call
9843 eval.
9844
9845 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9846
9847 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9848 already ran the menu bar hooks for this redisplay, so there
9849 is no need to run them again. The return value is the
9850 updated value of this flag, to pass to the next call. */
9851
9852 static int
9853 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9854 {
9855 Lisp_Object window;
9856 register struct window *w;
9857
9858 /* If called recursively during a menu update, do nothing. This can
9859 happen when, for instance, an activate-menubar-hook causes a
9860 redisplay. */
9861 if (inhibit_menubar_update)
9862 return hooks_run;
9863
9864 window = FRAME_SELECTED_WINDOW (f);
9865 w = XWINDOW (window);
9866
9867 if (FRAME_WINDOW_P (f)
9868 ?
9869 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9870 || defined (HAVE_NS) || defined (USE_GTK)
9871 FRAME_EXTERNAL_MENU_BAR (f)
9872 #else
9873 FRAME_MENU_BAR_LINES (f) > 0
9874 #endif
9875 : FRAME_MENU_BAR_LINES (f) > 0)
9876 {
9877 /* If the user has switched buffers or windows, we need to
9878 recompute to reflect the new bindings. But we'll
9879 recompute when update_mode_lines is set too; that means
9880 that people can use force-mode-line-update to request
9881 that the menu bar be recomputed. The adverse effect on
9882 the rest of the redisplay algorithm is about the same as
9883 windows_or_buffers_changed anyway. */
9884 if (windows_or_buffers_changed
9885 /* This used to test w->update_mode_line, but we believe
9886 there is no need to recompute the menu in that case. */
9887 || update_mode_lines
9888 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9889 < BUF_MODIFF (XBUFFER (w->buffer)))
9890 != !NILP (w->last_had_star))
9891 || ((!NILP (Vtransient_mark_mode)
9892 && !NILP (XBUFFER (w->buffer)->mark_active))
9893 != !NILP (w->region_showing)))
9894 {
9895 struct buffer *prev = current_buffer;
9896 int count = SPECPDL_INDEX ();
9897
9898 specbind (Qinhibit_menubar_update, Qt);
9899
9900 set_buffer_internal_1 (XBUFFER (w->buffer));
9901 if (save_match_data)
9902 record_unwind_save_match_data ();
9903 if (NILP (Voverriding_local_map_menu_flag))
9904 {
9905 specbind (Qoverriding_terminal_local_map, Qnil);
9906 specbind (Qoverriding_local_map, Qnil);
9907 }
9908
9909 if (!hooks_run)
9910 {
9911 /* Run the Lucid hook. */
9912 safe_run_hooks (Qactivate_menubar_hook);
9913
9914 /* If it has changed current-menubar from previous value,
9915 really recompute the menu-bar from the value. */
9916 if (! NILP (Vlucid_menu_bar_dirty_flag))
9917 call0 (Qrecompute_lucid_menubar);
9918
9919 safe_run_hooks (Qmenu_bar_update_hook);
9920
9921 hooks_run = 1;
9922 }
9923
9924 XSETFRAME (Vmenu_updating_frame, f);
9925 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9926
9927 /* Redisplay the menu bar in case we changed it. */
9928 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9929 || defined (HAVE_NS) || defined (USE_GTK)
9930 if (FRAME_WINDOW_P (f))
9931 {
9932 #if defined (HAVE_NS)
9933 /* All frames on Mac OS share the same menubar. So only
9934 the selected frame should be allowed to set it. */
9935 if (f == SELECTED_FRAME ())
9936 #endif
9937 set_frame_menubar (f, 0, 0);
9938 }
9939 else
9940 /* On a terminal screen, the menu bar is an ordinary screen
9941 line, and this makes it get updated. */
9942 w->update_mode_line = Qt;
9943 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9944 /* In the non-toolkit version, the menu bar is an ordinary screen
9945 line, and this makes it get updated. */
9946 w->update_mode_line = Qt;
9947 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9948
9949 unbind_to (count, Qnil);
9950 set_buffer_internal_1 (prev);
9951 }
9952 }
9953
9954 return hooks_run;
9955 }
9956
9957
9958 \f
9959 /***********************************************************************
9960 Output Cursor
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* EXPORT:
9966 Nominal cursor position -- where to draw output.
9967 HPOS and VPOS are window relative glyph matrix coordinates.
9968 X and Y are window relative pixel coordinates. */
9969
9970 struct cursor_pos output_cursor;
9971
9972
9973 /* EXPORT:
9974 Set the global variable output_cursor to CURSOR. All cursor
9975 positions are relative to updated_window. */
9976
9977 void
9978 set_output_cursor (struct cursor_pos *cursor)
9979 {
9980 output_cursor.hpos = cursor->hpos;
9981 output_cursor.vpos = cursor->vpos;
9982 output_cursor.x = cursor->x;
9983 output_cursor.y = cursor->y;
9984 }
9985
9986
9987 /* EXPORT for RIF:
9988 Set a nominal cursor position.
9989
9990 HPOS and VPOS are column/row positions in a window glyph matrix. X
9991 and Y are window text area relative pixel positions.
9992
9993 If this is done during an update, updated_window will contain the
9994 window that is being updated and the position is the future output
9995 cursor position for that window. If updated_window is null, use
9996 selected_window and display the cursor at the given position. */
9997
9998 void
9999 x_cursor_to (int vpos, int hpos, int y, int x)
10000 {
10001 struct window *w;
10002
10003 /* If updated_window is not set, work on selected_window. */
10004 if (updated_window)
10005 w = updated_window;
10006 else
10007 w = XWINDOW (selected_window);
10008
10009 /* Set the output cursor. */
10010 output_cursor.hpos = hpos;
10011 output_cursor.vpos = vpos;
10012 output_cursor.x = x;
10013 output_cursor.y = y;
10014
10015 /* If not called as part of an update, really display the cursor.
10016 This will also set the cursor position of W. */
10017 if (updated_window == NULL)
10018 {
10019 BLOCK_INPUT;
10020 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10021 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10022 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10023 UNBLOCK_INPUT;
10024 }
10025 }
10026
10027 #endif /* HAVE_WINDOW_SYSTEM */
10028
10029 \f
10030 /***********************************************************************
10031 Tool-bars
10032 ***********************************************************************/
10033
10034 #ifdef HAVE_WINDOW_SYSTEM
10035
10036 /* Where the mouse was last time we reported a mouse event. */
10037
10038 FRAME_PTR last_mouse_frame;
10039
10040 /* Tool-bar item index of the item on which a mouse button was pressed
10041 or -1. */
10042
10043 int last_tool_bar_item;
10044
10045
10046 static Lisp_Object
10047 update_tool_bar_unwind (Lisp_Object frame)
10048 {
10049 selected_frame = frame;
10050 return Qnil;
10051 }
10052
10053 /* Update the tool-bar item list for frame F. This has to be done
10054 before we start to fill in any display lines. Called from
10055 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10056 and restore it here. */
10057
10058 static void
10059 update_tool_bar (struct frame *f, int save_match_data)
10060 {
10061 #if defined (USE_GTK) || defined (HAVE_NS)
10062 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10063 #else
10064 int do_update = WINDOWP (f->tool_bar_window)
10065 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10066 #endif
10067
10068 if (do_update)
10069 {
10070 Lisp_Object window;
10071 struct window *w;
10072
10073 window = FRAME_SELECTED_WINDOW (f);
10074 w = XWINDOW (window);
10075
10076 /* If the user has switched buffers or windows, we need to
10077 recompute to reflect the new bindings. But we'll
10078 recompute when update_mode_lines is set too; that means
10079 that people can use force-mode-line-update to request
10080 that the menu bar be recomputed. The adverse effect on
10081 the rest of the redisplay algorithm is about the same as
10082 windows_or_buffers_changed anyway. */
10083 if (windows_or_buffers_changed
10084 || !NILP (w->update_mode_line)
10085 || update_mode_lines
10086 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10087 < BUF_MODIFF (XBUFFER (w->buffer)))
10088 != !NILP (w->last_had_star))
10089 || ((!NILP (Vtransient_mark_mode)
10090 && !NILP (XBUFFER (w->buffer)->mark_active))
10091 != !NILP (w->region_showing)))
10092 {
10093 struct buffer *prev = current_buffer;
10094 int count = SPECPDL_INDEX ();
10095 Lisp_Object frame, new_tool_bar;
10096 int new_n_tool_bar;
10097 struct gcpro gcpro1;
10098
10099 /* Set current_buffer to the buffer of the selected
10100 window of the frame, so that we get the right local
10101 keymaps. */
10102 set_buffer_internal_1 (XBUFFER (w->buffer));
10103
10104 /* Save match data, if we must. */
10105 if (save_match_data)
10106 record_unwind_save_match_data ();
10107
10108 /* Make sure that we don't accidentally use bogus keymaps. */
10109 if (NILP (Voverriding_local_map_menu_flag))
10110 {
10111 specbind (Qoverriding_terminal_local_map, Qnil);
10112 specbind (Qoverriding_local_map, Qnil);
10113 }
10114
10115 GCPRO1 (new_tool_bar);
10116
10117 /* We must temporarily set the selected frame to this frame
10118 before calling tool_bar_items, because the calculation of
10119 the tool-bar keymap uses the selected frame (see
10120 `tool-bar-make-keymap' in tool-bar.el). */
10121 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10122 XSETFRAME (frame, f);
10123 selected_frame = frame;
10124
10125 /* Build desired tool-bar items from keymaps. */
10126 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10127 &new_n_tool_bar);
10128
10129 /* Redisplay the tool-bar if we changed it. */
10130 if (new_n_tool_bar != f->n_tool_bar_items
10131 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10132 {
10133 /* Redisplay that happens asynchronously due to an expose event
10134 may access f->tool_bar_items. Make sure we update both
10135 variables within BLOCK_INPUT so no such event interrupts. */
10136 BLOCK_INPUT;
10137 f->tool_bar_items = new_tool_bar;
10138 f->n_tool_bar_items = new_n_tool_bar;
10139 w->update_mode_line = Qt;
10140 UNBLOCK_INPUT;
10141 }
10142
10143 UNGCPRO;
10144
10145 unbind_to (count, Qnil);
10146 set_buffer_internal_1 (prev);
10147 }
10148 }
10149 }
10150
10151
10152 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10153 F's desired tool-bar contents. F->tool_bar_items must have
10154 been set up previously by calling prepare_menu_bars. */
10155
10156 static void
10157 build_desired_tool_bar_string (struct frame *f)
10158 {
10159 int i, size, size_needed;
10160 struct gcpro gcpro1, gcpro2, gcpro3;
10161 Lisp_Object image, plist, props;
10162
10163 image = plist = props = Qnil;
10164 GCPRO3 (image, plist, props);
10165
10166 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10167 Otherwise, make a new string. */
10168
10169 /* The size of the string we might be able to reuse. */
10170 size = (STRINGP (f->desired_tool_bar_string)
10171 ? SCHARS (f->desired_tool_bar_string)
10172 : 0);
10173
10174 /* We need one space in the string for each image. */
10175 size_needed = f->n_tool_bar_items;
10176
10177 /* Reuse f->desired_tool_bar_string, if possible. */
10178 if (size < size_needed || NILP (f->desired_tool_bar_string))
10179 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10180 make_number (' '));
10181 else
10182 {
10183 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10184 Fremove_text_properties (make_number (0), make_number (size),
10185 props, f->desired_tool_bar_string);
10186 }
10187
10188 /* Put a `display' property on the string for the images to display,
10189 put a `menu_item' property on tool-bar items with a value that
10190 is the index of the item in F's tool-bar item vector. */
10191 for (i = 0; i < f->n_tool_bar_items; ++i)
10192 {
10193 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10194
10195 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10196 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10197 int hmargin, vmargin, relief, idx, end;
10198
10199 /* If image is a vector, choose the image according to the
10200 button state. */
10201 image = PROP (TOOL_BAR_ITEM_IMAGES);
10202 if (VECTORP (image))
10203 {
10204 if (enabled_p)
10205 idx = (selected_p
10206 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10207 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10208 else
10209 idx = (selected_p
10210 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10211 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10212
10213 xassert (ASIZE (image) >= idx);
10214 image = AREF (image, idx);
10215 }
10216 else
10217 idx = -1;
10218
10219 /* Ignore invalid image specifications. */
10220 if (!valid_image_p (image))
10221 continue;
10222
10223 /* Display the tool-bar button pressed, or depressed. */
10224 plist = Fcopy_sequence (XCDR (image));
10225
10226 /* Compute margin and relief to draw. */
10227 relief = (tool_bar_button_relief >= 0
10228 ? tool_bar_button_relief
10229 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10230 hmargin = vmargin = relief;
10231
10232 if (INTEGERP (Vtool_bar_button_margin)
10233 && XINT (Vtool_bar_button_margin) > 0)
10234 {
10235 hmargin += XFASTINT (Vtool_bar_button_margin);
10236 vmargin += XFASTINT (Vtool_bar_button_margin);
10237 }
10238 else if (CONSP (Vtool_bar_button_margin))
10239 {
10240 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10241 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10242 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10243
10244 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10245 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10246 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10247 }
10248
10249 if (auto_raise_tool_bar_buttons_p)
10250 {
10251 /* Add a `:relief' property to the image spec if the item is
10252 selected. */
10253 if (selected_p)
10254 {
10255 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10256 hmargin -= relief;
10257 vmargin -= relief;
10258 }
10259 }
10260 else
10261 {
10262 /* If image is selected, display it pressed, i.e. with a
10263 negative relief. If it's not selected, display it with a
10264 raised relief. */
10265 plist = Fplist_put (plist, QCrelief,
10266 (selected_p
10267 ? make_number (-relief)
10268 : make_number (relief)));
10269 hmargin -= relief;
10270 vmargin -= relief;
10271 }
10272
10273 /* Put a margin around the image. */
10274 if (hmargin || vmargin)
10275 {
10276 if (hmargin == vmargin)
10277 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10278 else
10279 plist = Fplist_put (plist, QCmargin,
10280 Fcons (make_number (hmargin),
10281 make_number (vmargin)));
10282 }
10283
10284 /* If button is not enabled, and we don't have special images
10285 for the disabled state, make the image appear disabled by
10286 applying an appropriate algorithm to it. */
10287 if (!enabled_p && idx < 0)
10288 plist = Fplist_put (plist, QCconversion, Qdisabled);
10289
10290 /* Put a `display' text property on the string for the image to
10291 display. Put a `menu-item' property on the string that gives
10292 the start of this item's properties in the tool-bar items
10293 vector. */
10294 image = Fcons (Qimage, plist);
10295 props = list4 (Qdisplay, image,
10296 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10297
10298 /* Let the last image hide all remaining spaces in the tool bar
10299 string. The string can be longer than needed when we reuse a
10300 previous string. */
10301 if (i + 1 == f->n_tool_bar_items)
10302 end = SCHARS (f->desired_tool_bar_string);
10303 else
10304 end = i + 1;
10305 Fadd_text_properties (make_number (i), make_number (end),
10306 props, f->desired_tool_bar_string);
10307 #undef PROP
10308 }
10309
10310 UNGCPRO;
10311 }
10312
10313
10314 /* Display one line of the tool-bar of frame IT->f.
10315
10316 HEIGHT specifies the desired height of the tool-bar line.
10317 If the actual height of the glyph row is less than HEIGHT, the
10318 row's height is increased to HEIGHT, and the icons are centered
10319 vertically in the new height.
10320
10321 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10322 count a final empty row in case the tool-bar width exactly matches
10323 the window width.
10324 */
10325
10326 static void
10327 display_tool_bar_line (struct it *it, int height)
10328 {
10329 struct glyph_row *row = it->glyph_row;
10330 int max_x = it->last_visible_x;
10331 struct glyph *last;
10332
10333 prepare_desired_row (row);
10334 row->y = it->current_y;
10335
10336 /* Note that this isn't made use of if the face hasn't a box,
10337 so there's no need to check the face here. */
10338 it->start_of_box_run_p = 1;
10339
10340 while (it->current_x < max_x)
10341 {
10342 int x, n_glyphs_before, i, nglyphs;
10343 struct it it_before;
10344
10345 /* Get the next display element. */
10346 if (!get_next_display_element (it))
10347 {
10348 /* Don't count empty row if we are counting needed tool-bar lines. */
10349 if (height < 0 && !it->hpos)
10350 return;
10351 break;
10352 }
10353
10354 /* Produce glyphs. */
10355 n_glyphs_before = row->used[TEXT_AREA];
10356 it_before = *it;
10357
10358 PRODUCE_GLYPHS (it);
10359
10360 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10361 i = 0;
10362 x = it_before.current_x;
10363 while (i < nglyphs)
10364 {
10365 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10366
10367 if (x + glyph->pixel_width > max_x)
10368 {
10369 /* Glyph doesn't fit on line. Backtrack. */
10370 row->used[TEXT_AREA] = n_glyphs_before;
10371 *it = it_before;
10372 /* If this is the only glyph on this line, it will never fit on the
10373 toolbar, so skip it. But ensure there is at least one glyph,
10374 so we don't accidentally disable the tool-bar. */
10375 if (n_glyphs_before == 0
10376 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10377 break;
10378 goto out;
10379 }
10380
10381 ++it->hpos;
10382 x += glyph->pixel_width;
10383 ++i;
10384 }
10385
10386 /* Stop at line ends. */
10387 if (ITERATOR_AT_END_OF_LINE_P (it))
10388 break;
10389
10390 set_iterator_to_next (it, 1);
10391 }
10392
10393 out:;
10394
10395 row->displays_text_p = row->used[TEXT_AREA] != 0;
10396
10397 /* Use default face for the border below the tool bar.
10398
10399 FIXME: When auto-resize-tool-bars is grow-only, there is
10400 no additional border below the possibly empty tool-bar lines.
10401 So to make the extra empty lines look "normal", we have to
10402 use the tool-bar face for the border too. */
10403 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10404 it->face_id = DEFAULT_FACE_ID;
10405
10406 extend_face_to_end_of_line (it);
10407 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10408 last->right_box_line_p = 1;
10409 if (last == row->glyphs[TEXT_AREA])
10410 last->left_box_line_p = 1;
10411
10412 /* Make line the desired height and center it vertically. */
10413 if ((height -= it->max_ascent + it->max_descent) > 0)
10414 {
10415 /* Don't add more than one line height. */
10416 height %= FRAME_LINE_HEIGHT (it->f);
10417 it->max_ascent += height / 2;
10418 it->max_descent += (height + 1) / 2;
10419 }
10420
10421 compute_line_metrics (it);
10422
10423 /* If line is empty, make it occupy the rest of the tool-bar. */
10424 if (!row->displays_text_p)
10425 {
10426 row->height = row->phys_height = it->last_visible_y - row->y;
10427 row->visible_height = row->height;
10428 row->ascent = row->phys_ascent = 0;
10429 row->extra_line_spacing = 0;
10430 }
10431
10432 row->full_width_p = 1;
10433 row->continued_p = 0;
10434 row->truncated_on_left_p = 0;
10435 row->truncated_on_right_p = 0;
10436
10437 it->current_x = it->hpos = 0;
10438 it->current_y += row->height;
10439 ++it->vpos;
10440 ++it->glyph_row;
10441 }
10442
10443
10444 /* Max tool-bar height. */
10445
10446 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10447 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10448
10449 /* Value is the number of screen lines needed to make all tool-bar
10450 items of frame F visible. The number of actual rows needed is
10451 returned in *N_ROWS if non-NULL. */
10452
10453 static int
10454 tool_bar_lines_needed (struct frame *f, int *n_rows)
10455 {
10456 struct window *w = XWINDOW (f->tool_bar_window);
10457 struct it it;
10458 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10459 the desired matrix, so use (unused) mode-line row as temporary row to
10460 avoid destroying the first tool-bar row. */
10461 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10462
10463 /* Initialize an iterator for iteration over
10464 F->desired_tool_bar_string in the tool-bar window of frame F. */
10465 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10466 it.first_visible_x = 0;
10467 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10468 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10469
10470 while (!ITERATOR_AT_END_P (&it))
10471 {
10472 clear_glyph_row (temp_row);
10473 it.glyph_row = temp_row;
10474 display_tool_bar_line (&it, -1);
10475 }
10476 clear_glyph_row (temp_row);
10477
10478 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10479 if (n_rows)
10480 *n_rows = it.vpos > 0 ? it.vpos : -1;
10481
10482 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10483 }
10484
10485
10486 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10487 0, 1, 0,
10488 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10489 (Lisp_Object frame)
10490 {
10491 struct frame *f;
10492 struct window *w;
10493 int nlines = 0;
10494
10495 if (NILP (frame))
10496 frame = selected_frame;
10497 else
10498 CHECK_FRAME (frame);
10499 f = XFRAME (frame);
10500
10501 if (WINDOWP (f->tool_bar_window)
10502 || (w = XWINDOW (f->tool_bar_window),
10503 WINDOW_TOTAL_LINES (w) > 0))
10504 {
10505 update_tool_bar (f, 1);
10506 if (f->n_tool_bar_items)
10507 {
10508 build_desired_tool_bar_string (f);
10509 nlines = tool_bar_lines_needed (f, NULL);
10510 }
10511 }
10512
10513 return make_number (nlines);
10514 }
10515
10516
10517 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10518 height should be changed. */
10519
10520 static int
10521 redisplay_tool_bar (struct frame *f)
10522 {
10523 struct window *w;
10524 struct it it;
10525 struct glyph_row *row;
10526
10527 #if defined (USE_GTK) || defined (HAVE_NS)
10528 if (FRAME_EXTERNAL_TOOL_BAR (f))
10529 update_frame_tool_bar (f);
10530 return 0;
10531 #endif
10532
10533 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10534 do anything. This means you must start with tool-bar-lines
10535 non-zero to get the auto-sizing effect. Or in other words, you
10536 can turn off tool-bars by specifying tool-bar-lines zero. */
10537 if (!WINDOWP (f->tool_bar_window)
10538 || (w = XWINDOW (f->tool_bar_window),
10539 WINDOW_TOTAL_LINES (w) == 0))
10540 return 0;
10541
10542 /* Set up an iterator for the tool-bar window. */
10543 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10544 it.first_visible_x = 0;
10545 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10546 row = it.glyph_row;
10547
10548 /* Build a string that represents the contents of the tool-bar. */
10549 build_desired_tool_bar_string (f);
10550 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10551
10552 if (f->n_tool_bar_rows == 0)
10553 {
10554 int nlines;
10555
10556 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10557 nlines != WINDOW_TOTAL_LINES (w)))
10558 {
10559 Lisp_Object frame;
10560 int old_height = WINDOW_TOTAL_LINES (w);
10561
10562 XSETFRAME (frame, f);
10563 Fmodify_frame_parameters (frame,
10564 Fcons (Fcons (Qtool_bar_lines,
10565 make_number (nlines)),
10566 Qnil));
10567 if (WINDOW_TOTAL_LINES (w) != old_height)
10568 {
10569 clear_glyph_matrix (w->desired_matrix);
10570 fonts_changed_p = 1;
10571 return 1;
10572 }
10573 }
10574 }
10575
10576 /* Display as many lines as needed to display all tool-bar items. */
10577
10578 if (f->n_tool_bar_rows > 0)
10579 {
10580 int border, rows, height, extra;
10581
10582 if (INTEGERP (Vtool_bar_border))
10583 border = XINT (Vtool_bar_border);
10584 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10585 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10586 else if (EQ (Vtool_bar_border, Qborder_width))
10587 border = f->border_width;
10588 else
10589 border = 0;
10590 if (border < 0)
10591 border = 0;
10592
10593 rows = f->n_tool_bar_rows;
10594 height = max (1, (it.last_visible_y - border) / rows);
10595 extra = it.last_visible_y - border - height * rows;
10596
10597 while (it.current_y < it.last_visible_y)
10598 {
10599 int h = 0;
10600 if (extra > 0 && rows-- > 0)
10601 {
10602 h = (extra + rows - 1) / rows;
10603 extra -= h;
10604 }
10605 display_tool_bar_line (&it, height + h);
10606 }
10607 }
10608 else
10609 {
10610 while (it.current_y < it.last_visible_y)
10611 display_tool_bar_line (&it, 0);
10612 }
10613
10614 /* It doesn't make much sense to try scrolling in the tool-bar
10615 window, so don't do it. */
10616 w->desired_matrix->no_scrolling_p = 1;
10617 w->must_be_updated_p = 1;
10618
10619 if (!NILP (Vauto_resize_tool_bars))
10620 {
10621 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10622 int change_height_p = 0;
10623
10624 /* If we couldn't display everything, change the tool-bar's
10625 height if there is room for more. */
10626 if (IT_STRING_CHARPOS (it) < it.end_charpos
10627 && it.current_y < max_tool_bar_height)
10628 change_height_p = 1;
10629
10630 row = it.glyph_row - 1;
10631
10632 /* If there are blank lines at the end, except for a partially
10633 visible blank line at the end that is smaller than
10634 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10635 if (!row->displays_text_p
10636 && row->height >= FRAME_LINE_HEIGHT (f))
10637 change_height_p = 1;
10638
10639 /* If row displays tool-bar items, but is partially visible,
10640 change the tool-bar's height. */
10641 if (row->displays_text_p
10642 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10643 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10644 change_height_p = 1;
10645
10646 /* Resize windows as needed by changing the `tool-bar-lines'
10647 frame parameter. */
10648 if (change_height_p)
10649 {
10650 Lisp_Object frame;
10651 int old_height = WINDOW_TOTAL_LINES (w);
10652 int nrows;
10653 int nlines = tool_bar_lines_needed (f, &nrows);
10654
10655 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10656 && !f->minimize_tool_bar_window_p)
10657 ? (nlines > old_height)
10658 : (nlines != old_height));
10659 f->minimize_tool_bar_window_p = 0;
10660
10661 if (change_height_p)
10662 {
10663 XSETFRAME (frame, f);
10664 Fmodify_frame_parameters (frame,
10665 Fcons (Fcons (Qtool_bar_lines,
10666 make_number (nlines)),
10667 Qnil));
10668 if (WINDOW_TOTAL_LINES (w) != old_height)
10669 {
10670 clear_glyph_matrix (w->desired_matrix);
10671 f->n_tool_bar_rows = nrows;
10672 fonts_changed_p = 1;
10673 return 1;
10674 }
10675 }
10676 }
10677 }
10678
10679 f->minimize_tool_bar_window_p = 0;
10680 return 0;
10681 }
10682
10683
10684 /* Get information about the tool-bar item which is displayed in GLYPH
10685 on frame F. Return in *PROP_IDX the index where tool-bar item
10686 properties start in F->tool_bar_items. Value is zero if
10687 GLYPH doesn't display a tool-bar item. */
10688
10689 static int
10690 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10691 {
10692 Lisp_Object prop;
10693 int success_p;
10694 int charpos;
10695
10696 /* This function can be called asynchronously, which means we must
10697 exclude any possibility that Fget_text_property signals an
10698 error. */
10699 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10700 charpos = max (0, charpos);
10701
10702 /* Get the text property `menu-item' at pos. The value of that
10703 property is the start index of this item's properties in
10704 F->tool_bar_items. */
10705 prop = Fget_text_property (make_number (charpos),
10706 Qmenu_item, f->current_tool_bar_string);
10707 if (INTEGERP (prop))
10708 {
10709 *prop_idx = XINT (prop);
10710 success_p = 1;
10711 }
10712 else
10713 success_p = 0;
10714
10715 return success_p;
10716 }
10717
10718 \f
10719 /* Get information about the tool-bar item at position X/Y on frame F.
10720 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10721 the current matrix of the tool-bar window of F, or NULL if not
10722 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10723 item in F->tool_bar_items. Value is
10724
10725 -1 if X/Y is not on a tool-bar item
10726 0 if X/Y is on the same item that was highlighted before.
10727 1 otherwise. */
10728
10729 static int
10730 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10731 int *hpos, int *vpos, int *prop_idx)
10732 {
10733 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10734 struct window *w = XWINDOW (f->tool_bar_window);
10735 int area;
10736
10737 /* Find the glyph under X/Y. */
10738 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10739 if (*glyph == NULL)
10740 return -1;
10741
10742 /* Get the start of this tool-bar item's properties in
10743 f->tool_bar_items. */
10744 if (!tool_bar_item_info (f, *glyph, prop_idx))
10745 return -1;
10746
10747 /* Is mouse on the highlighted item? */
10748 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10749 && *vpos >= dpyinfo->mouse_face_beg_row
10750 && *vpos <= dpyinfo->mouse_face_end_row
10751 && (*vpos > dpyinfo->mouse_face_beg_row
10752 || *hpos >= dpyinfo->mouse_face_beg_col)
10753 && (*vpos < dpyinfo->mouse_face_end_row
10754 || *hpos < dpyinfo->mouse_face_end_col
10755 || dpyinfo->mouse_face_past_end))
10756 return 0;
10757
10758 return 1;
10759 }
10760
10761
10762 /* EXPORT:
10763 Handle mouse button event on the tool-bar of frame F, at
10764 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10765 0 for button release. MODIFIERS is event modifiers for button
10766 release. */
10767
10768 void
10769 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10770 unsigned int modifiers)
10771 {
10772 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10773 struct window *w = XWINDOW (f->tool_bar_window);
10774 int hpos, vpos, prop_idx;
10775 struct glyph *glyph;
10776 Lisp_Object enabled_p;
10777
10778 /* If not on the highlighted tool-bar item, return. */
10779 frame_to_window_pixel_xy (w, &x, &y);
10780 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10781 return;
10782
10783 /* If item is disabled, do nothing. */
10784 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10785 if (NILP (enabled_p))
10786 return;
10787
10788 if (down_p)
10789 {
10790 /* Show item in pressed state. */
10791 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10792 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10793 last_tool_bar_item = prop_idx;
10794 }
10795 else
10796 {
10797 Lisp_Object key, frame;
10798 struct input_event event;
10799 EVENT_INIT (event);
10800
10801 /* Show item in released state. */
10802 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10803 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10804
10805 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10806
10807 XSETFRAME (frame, f);
10808 event.kind = TOOL_BAR_EVENT;
10809 event.frame_or_window = frame;
10810 event.arg = frame;
10811 kbd_buffer_store_event (&event);
10812
10813 event.kind = TOOL_BAR_EVENT;
10814 event.frame_or_window = frame;
10815 event.arg = key;
10816 event.modifiers = modifiers;
10817 kbd_buffer_store_event (&event);
10818 last_tool_bar_item = -1;
10819 }
10820 }
10821
10822
10823 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10824 tool-bar window-relative coordinates X/Y. Called from
10825 note_mouse_highlight. */
10826
10827 static void
10828 note_tool_bar_highlight (struct frame *f, int x, int y)
10829 {
10830 Lisp_Object window = f->tool_bar_window;
10831 struct window *w = XWINDOW (window);
10832 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10833 int hpos, vpos;
10834 struct glyph *glyph;
10835 struct glyph_row *row;
10836 int i;
10837 Lisp_Object enabled_p;
10838 int prop_idx;
10839 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10840 int mouse_down_p, rc;
10841
10842 /* Function note_mouse_highlight is called with negative X/Y
10843 values when mouse moves outside of the frame. */
10844 if (x <= 0 || y <= 0)
10845 {
10846 clear_mouse_face (dpyinfo);
10847 return;
10848 }
10849
10850 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10851 if (rc < 0)
10852 {
10853 /* Not on tool-bar item. */
10854 clear_mouse_face (dpyinfo);
10855 return;
10856 }
10857 else if (rc == 0)
10858 /* On same tool-bar item as before. */
10859 goto set_help_echo;
10860
10861 clear_mouse_face (dpyinfo);
10862
10863 /* Mouse is down, but on different tool-bar item? */
10864 mouse_down_p = (dpyinfo->grabbed
10865 && f == last_mouse_frame
10866 && FRAME_LIVE_P (f));
10867 if (mouse_down_p
10868 && last_tool_bar_item != prop_idx)
10869 return;
10870
10871 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10872 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10873
10874 /* If tool-bar item is not enabled, don't highlight it. */
10875 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10876 if (!NILP (enabled_p))
10877 {
10878 /* Compute the x-position of the glyph. In front and past the
10879 image is a space. We include this in the highlighted area. */
10880 row = MATRIX_ROW (w->current_matrix, vpos);
10881 for (i = x = 0; i < hpos; ++i)
10882 x += row->glyphs[TEXT_AREA][i].pixel_width;
10883
10884 /* Record this as the current active region. */
10885 dpyinfo->mouse_face_beg_col = hpos;
10886 dpyinfo->mouse_face_beg_row = vpos;
10887 dpyinfo->mouse_face_beg_x = x;
10888 dpyinfo->mouse_face_beg_y = row->y;
10889 dpyinfo->mouse_face_past_end = 0;
10890
10891 dpyinfo->mouse_face_end_col = hpos + 1;
10892 dpyinfo->mouse_face_end_row = vpos;
10893 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10894 dpyinfo->mouse_face_end_y = row->y;
10895 dpyinfo->mouse_face_window = window;
10896 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10897
10898 /* Display it as active. */
10899 show_mouse_face (dpyinfo, draw);
10900 dpyinfo->mouse_face_image_state = draw;
10901 }
10902
10903 set_help_echo:
10904
10905 /* Set help_echo_string to a help string to display for this tool-bar item.
10906 XTread_socket does the rest. */
10907 help_echo_object = help_echo_window = Qnil;
10908 help_echo_pos = -1;
10909 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10910 if (NILP (help_echo_string))
10911 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10912 }
10913
10914 #endif /* HAVE_WINDOW_SYSTEM */
10915
10916
10917 \f
10918 /************************************************************************
10919 Horizontal scrolling
10920 ************************************************************************/
10921
10922 static int hscroll_window_tree (Lisp_Object);
10923 static int hscroll_windows (Lisp_Object);
10924
10925 /* For all leaf windows in the window tree rooted at WINDOW, set their
10926 hscroll value so that PT is (i) visible in the window, and (ii) so
10927 that it is not within a certain margin at the window's left and
10928 right border. Value is non-zero if any window's hscroll has been
10929 changed. */
10930
10931 static int
10932 hscroll_window_tree (Lisp_Object window)
10933 {
10934 int hscrolled_p = 0;
10935 int hscroll_relative_p = FLOATP (Vhscroll_step);
10936 int hscroll_step_abs = 0;
10937 double hscroll_step_rel = 0;
10938
10939 if (hscroll_relative_p)
10940 {
10941 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10942 if (hscroll_step_rel < 0)
10943 {
10944 hscroll_relative_p = 0;
10945 hscroll_step_abs = 0;
10946 }
10947 }
10948 else if (INTEGERP (Vhscroll_step))
10949 {
10950 hscroll_step_abs = XINT (Vhscroll_step);
10951 if (hscroll_step_abs < 0)
10952 hscroll_step_abs = 0;
10953 }
10954 else
10955 hscroll_step_abs = 0;
10956
10957 while (WINDOWP (window))
10958 {
10959 struct window *w = XWINDOW (window);
10960
10961 if (WINDOWP (w->hchild))
10962 hscrolled_p |= hscroll_window_tree (w->hchild);
10963 else if (WINDOWP (w->vchild))
10964 hscrolled_p |= hscroll_window_tree (w->vchild);
10965 else if (w->cursor.vpos >= 0)
10966 {
10967 int h_margin;
10968 int text_area_width;
10969 struct glyph_row *current_cursor_row
10970 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10971 struct glyph_row *desired_cursor_row
10972 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10973 struct glyph_row *cursor_row
10974 = (desired_cursor_row->enabled_p
10975 ? desired_cursor_row
10976 : current_cursor_row);
10977
10978 text_area_width = window_box_width (w, TEXT_AREA);
10979
10980 /* Scroll when cursor is inside this scroll margin. */
10981 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10982
10983 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10984 && ((XFASTINT (w->hscroll)
10985 && w->cursor.x <= h_margin)
10986 || (cursor_row->enabled_p
10987 && cursor_row->truncated_on_right_p
10988 && (w->cursor.x >= text_area_width - h_margin))))
10989 {
10990 struct it it;
10991 int hscroll;
10992 struct buffer *saved_current_buffer;
10993 int pt;
10994 int wanted_x;
10995
10996 /* Find point in a display of infinite width. */
10997 saved_current_buffer = current_buffer;
10998 current_buffer = XBUFFER (w->buffer);
10999
11000 if (w == XWINDOW (selected_window))
11001 pt = BUF_PT (current_buffer);
11002 else
11003 {
11004 pt = marker_position (w->pointm);
11005 pt = max (BEGV, pt);
11006 pt = min (ZV, pt);
11007 }
11008
11009 /* Move iterator to pt starting at cursor_row->start in
11010 a line with infinite width. */
11011 init_to_row_start (&it, w, cursor_row);
11012 it.last_visible_x = INFINITY;
11013 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11014 current_buffer = saved_current_buffer;
11015
11016 /* Position cursor in window. */
11017 if (!hscroll_relative_p && hscroll_step_abs == 0)
11018 hscroll = max (0, (it.current_x
11019 - (ITERATOR_AT_END_OF_LINE_P (&it)
11020 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11021 : (text_area_width / 2))))
11022 / FRAME_COLUMN_WIDTH (it.f);
11023 else if (w->cursor.x >= text_area_width - h_margin)
11024 {
11025 if (hscroll_relative_p)
11026 wanted_x = text_area_width * (1 - hscroll_step_rel)
11027 - h_margin;
11028 else
11029 wanted_x = text_area_width
11030 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11031 - h_margin;
11032 hscroll
11033 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11034 }
11035 else
11036 {
11037 if (hscroll_relative_p)
11038 wanted_x = text_area_width * hscroll_step_rel
11039 + h_margin;
11040 else
11041 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11042 + h_margin;
11043 hscroll
11044 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11045 }
11046 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11047
11048 /* Don't call Fset_window_hscroll if value hasn't
11049 changed because it will prevent redisplay
11050 optimizations. */
11051 if (XFASTINT (w->hscroll) != hscroll)
11052 {
11053 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11054 w->hscroll = make_number (hscroll);
11055 hscrolled_p = 1;
11056 }
11057 }
11058 }
11059
11060 window = w->next;
11061 }
11062
11063 /* Value is non-zero if hscroll of any leaf window has been changed. */
11064 return hscrolled_p;
11065 }
11066
11067
11068 /* Set hscroll so that cursor is visible and not inside horizontal
11069 scroll margins for all windows in the tree rooted at WINDOW. See
11070 also hscroll_window_tree above. Value is non-zero if any window's
11071 hscroll has been changed. If it has, desired matrices on the frame
11072 of WINDOW are cleared. */
11073
11074 static int
11075 hscroll_windows (Lisp_Object window)
11076 {
11077 int hscrolled_p = hscroll_window_tree (window);
11078 if (hscrolled_p)
11079 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11080 return hscrolled_p;
11081 }
11082
11083
11084 \f
11085 /************************************************************************
11086 Redisplay
11087 ************************************************************************/
11088
11089 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11090 to a non-zero value. This is sometimes handy to have in a debugger
11091 session. */
11092
11093 #if GLYPH_DEBUG
11094
11095 /* First and last unchanged row for try_window_id. */
11096
11097 int debug_first_unchanged_at_end_vpos;
11098 int debug_last_unchanged_at_beg_vpos;
11099
11100 /* Delta vpos and y. */
11101
11102 int debug_dvpos, debug_dy;
11103
11104 /* Delta in characters and bytes for try_window_id. */
11105
11106 int debug_delta, debug_delta_bytes;
11107
11108 /* Values of window_end_pos and window_end_vpos at the end of
11109 try_window_id. */
11110
11111 EMACS_INT debug_end_pos, debug_end_vpos;
11112
11113 /* Append a string to W->desired_matrix->method. FMT is a printf
11114 format string. A1...A9 are a supplement for a variable-length
11115 argument list. If trace_redisplay_p is non-zero also printf the
11116 resulting string to stderr. */
11117
11118 static void
11119 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11120 struct window *w;
11121 char *fmt;
11122 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11123 {
11124 char buffer[512];
11125 char *method = w->desired_matrix->method;
11126 int len = strlen (method);
11127 int size = sizeof w->desired_matrix->method;
11128 int remaining = size - len - 1;
11129
11130 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11131 if (len && remaining)
11132 {
11133 method[len] = '|';
11134 --remaining, ++len;
11135 }
11136
11137 strncpy (method + len, buffer, remaining);
11138
11139 if (trace_redisplay_p)
11140 fprintf (stderr, "%p (%s): %s\n",
11141 w,
11142 ((BUFFERP (w->buffer)
11143 && STRINGP (XBUFFER (w->buffer)->name))
11144 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11145 : "no buffer"),
11146 buffer);
11147 }
11148
11149 #endif /* GLYPH_DEBUG */
11150
11151
11152 /* Value is non-zero if all changes in window W, which displays
11153 current_buffer, are in the text between START and END. START is a
11154 buffer position, END is given as a distance from Z. Used in
11155 redisplay_internal for display optimization. */
11156
11157 static INLINE int
11158 text_outside_line_unchanged_p (struct window *w, int start, int end)
11159 {
11160 int unchanged_p = 1;
11161
11162 /* If text or overlays have changed, see where. */
11163 if (XFASTINT (w->last_modified) < MODIFF
11164 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11165 {
11166 /* Gap in the line? */
11167 if (GPT < start || Z - GPT < end)
11168 unchanged_p = 0;
11169
11170 /* Changes start in front of the line, or end after it? */
11171 if (unchanged_p
11172 && (BEG_UNCHANGED < start - 1
11173 || END_UNCHANGED < end))
11174 unchanged_p = 0;
11175
11176 /* If selective display, can't optimize if changes start at the
11177 beginning of the line. */
11178 if (unchanged_p
11179 && INTEGERP (current_buffer->selective_display)
11180 && XINT (current_buffer->selective_display) > 0
11181 && (BEG_UNCHANGED < start || GPT <= start))
11182 unchanged_p = 0;
11183
11184 /* If there are overlays at the start or end of the line, these
11185 may have overlay strings with newlines in them. A change at
11186 START, for instance, may actually concern the display of such
11187 overlay strings as well, and they are displayed on different
11188 lines. So, quickly rule out this case. (For the future, it
11189 might be desirable to implement something more telling than
11190 just BEG/END_UNCHANGED.) */
11191 if (unchanged_p)
11192 {
11193 if (BEG + BEG_UNCHANGED == start
11194 && overlay_touches_p (start))
11195 unchanged_p = 0;
11196 if (END_UNCHANGED == end
11197 && overlay_touches_p (Z - end))
11198 unchanged_p = 0;
11199 }
11200
11201 /* Under bidi reordering, adding or deleting a character in the
11202 beginning of a paragraph, before the first strong directional
11203 character, can change the base direction of the paragraph (unless
11204 the buffer specifies a fixed paragraph direction), which will
11205 require to redisplay the whole paragraph. It might be worthwhile
11206 to find the paragraph limits and widen the range of redisplayed
11207 lines to that, but for now just give up this optimization. */
11208 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11209 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11210 unchanged_p = 0;
11211 }
11212
11213 return unchanged_p;
11214 }
11215
11216
11217 /* Do a frame update, taking possible shortcuts into account. This is
11218 the main external entry point for redisplay.
11219
11220 If the last redisplay displayed an echo area message and that message
11221 is no longer requested, we clear the echo area or bring back the
11222 mini-buffer if that is in use. */
11223
11224 void
11225 redisplay (void)
11226 {
11227 redisplay_internal (0);
11228 }
11229
11230
11231 static Lisp_Object
11232 overlay_arrow_string_or_property (Lisp_Object var)
11233 {
11234 Lisp_Object val;
11235
11236 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11237 return val;
11238
11239 return Voverlay_arrow_string;
11240 }
11241
11242 /* Return 1 if there are any overlay-arrows in current_buffer. */
11243 static int
11244 overlay_arrow_in_current_buffer_p (void)
11245 {
11246 Lisp_Object vlist;
11247
11248 for (vlist = Voverlay_arrow_variable_list;
11249 CONSP (vlist);
11250 vlist = XCDR (vlist))
11251 {
11252 Lisp_Object var = XCAR (vlist);
11253 Lisp_Object val;
11254
11255 if (!SYMBOLP (var))
11256 continue;
11257 val = find_symbol_value (var);
11258 if (MARKERP (val)
11259 && current_buffer == XMARKER (val)->buffer)
11260 return 1;
11261 }
11262 return 0;
11263 }
11264
11265
11266 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11267 has changed. */
11268
11269 static int
11270 overlay_arrows_changed_p (void)
11271 {
11272 Lisp_Object vlist;
11273
11274 for (vlist = Voverlay_arrow_variable_list;
11275 CONSP (vlist);
11276 vlist = XCDR (vlist))
11277 {
11278 Lisp_Object var = XCAR (vlist);
11279 Lisp_Object val, pstr;
11280
11281 if (!SYMBOLP (var))
11282 continue;
11283 val = find_symbol_value (var);
11284 if (!MARKERP (val))
11285 continue;
11286 if (! EQ (COERCE_MARKER (val),
11287 Fget (var, Qlast_arrow_position))
11288 || ! (pstr = overlay_arrow_string_or_property (var),
11289 EQ (pstr, Fget (var, Qlast_arrow_string))))
11290 return 1;
11291 }
11292 return 0;
11293 }
11294
11295 /* Mark overlay arrows to be updated on next redisplay. */
11296
11297 static void
11298 update_overlay_arrows (int up_to_date)
11299 {
11300 Lisp_Object vlist;
11301
11302 for (vlist = Voverlay_arrow_variable_list;
11303 CONSP (vlist);
11304 vlist = XCDR (vlist))
11305 {
11306 Lisp_Object var = XCAR (vlist);
11307
11308 if (!SYMBOLP (var))
11309 continue;
11310
11311 if (up_to_date > 0)
11312 {
11313 Lisp_Object val = find_symbol_value (var);
11314 Fput (var, Qlast_arrow_position,
11315 COERCE_MARKER (val));
11316 Fput (var, Qlast_arrow_string,
11317 overlay_arrow_string_or_property (var));
11318 }
11319 else if (up_to_date < 0
11320 || !NILP (Fget (var, Qlast_arrow_position)))
11321 {
11322 Fput (var, Qlast_arrow_position, Qt);
11323 Fput (var, Qlast_arrow_string, Qt);
11324 }
11325 }
11326 }
11327
11328
11329 /* Return overlay arrow string to display at row.
11330 Return integer (bitmap number) for arrow bitmap in left fringe.
11331 Return nil if no overlay arrow. */
11332
11333 static Lisp_Object
11334 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11335 {
11336 Lisp_Object vlist;
11337
11338 for (vlist = Voverlay_arrow_variable_list;
11339 CONSP (vlist);
11340 vlist = XCDR (vlist))
11341 {
11342 Lisp_Object var = XCAR (vlist);
11343 Lisp_Object val;
11344
11345 if (!SYMBOLP (var))
11346 continue;
11347
11348 val = find_symbol_value (var);
11349
11350 if (MARKERP (val)
11351 && current_buffer == XMARKER (val)->buffer
11352 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11353 {
11354 if (FRAME_WINDOW_P (it->f)
11355 /* FIXME: if ROW->reversed_p is set, this should test
11356 the right fringe, not the left one. */
11357 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11358 {
11359 #ifdef HAVE_WINDOW_SYSTEM
11360 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11361 {
11362 int fringe_bitmap;
11363 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11364 return make_number (fringe_bitmap);
11365 }
11366 #endif
11367 return make_number (-1); /* Use default arrow bitmap */
11368 }
11369 return overlay_arrow_string_or_property (var);
11370 }
11371 }
11372
11373 return Qnil;
11374 }
11375
11376 /* Return 1 if point moved out of or into a composition. Otherwise
11377 return 0. PREV_BUF and PREV_PT are the last point buffer and
11378 position. BUF and PT are the current point buffer and position. */
11379
11380 int
11381 check_point_in_composition (struct buffer *prev_buf, int prev_pt,
11382 struct buffer *buf, int pt)
11383 {
11384 EMACS_INT start, end;
11385 Lisp_Object prop;
11386 Lisp_Object buffer;
11387
11388 XSETBUFFER (buffer, buf);
11389 /* Check a composition at the last point if point moved within the
11390 same buffer. */
11391 if (prev_buf == buf)
11392 {
11393 if (prev_pt == pt)
11394 /* Point didn't move. */
11395 return 0;
11396
11397 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11398 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11399 && COMPOSITION_VALID_P (start, end, prop)
11400 && start < prev_pt && end > prev_pt)
11401 /* The last point was within the composition. Return 1 iff
11402 point moved out of the composition. */
11403 return (pt <= start || pt >= end);
11404 }
11405
11406 /* Check a composition at the current point. */
11407 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11408 && find_composition (pt, -1, &start, &end, &prop, buffer)
11409 && COMPOSITION_VALID_P (start, end, prop)
11410 && start < pt && end > pt);
11411 }
11412
11413
11414 /* Reconsider the setting of B->clip_changed which is displayed
11415 in window W. */
11416
11417 static INLINE void
11418 reconsider_clip_changes (struct window *w, struct buffer *b)
11419 {
11420 if (b->clip_changed
11421 && !NILP (w->window_end_valid)
11422 && w->current_matrix->buffer == b
11423 && w->current_matrix->zv == BUF_ZV (b)
11424 && w->current_matrix->begv == BUF_BEGV (b))
11425 b->clip_changed = 0;
11426
11427 /* If display wasn't paused, and W is not a tool bar window, see if
11428 point has been moved into or out of a composition. In that case,
11429 we set b->clip_changed to 1 to force updating the screen. If
11430 b->clip_changed has already been set to 1, we can skip this
11431 check. */
11432 if (!b->clip_changed
11433 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11434 {
11435 int pt;
11436
11437 if (w == XWINDOW (selected_window))
11438 pt = BUF_PT (current_buffer);
11439 else
11440 pt = marker_position (w->pointm);
11441
11442 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11443 || pt != XINT (w->last_point))
11444 && check_point_in_composition (w->current_matrix->buffer,
11445 XINT (w->last_point),
11446 XBUFFER (w->buffer), pt))
11447 b->clip_changed = 1;
11448 }
11449 }
11450 \f
11451
11452 /* Select FRAME to forward the values of frame-local variables into C
11453 variables so that the redisplay routines can access those values
11454 directly. */
11455
11456 static void
11457 select_frame_for_redisplay (Lisp_Object frame)
11458 {
11459 Lisp_Object tail, tem;
11460 Lisp_Object old = selected_frame;
11461 struct Lisp_Symbol *sym;
11462
11463 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11464
11465 selected_frame = frame;
11466
11467 do {
11468 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11469 if (CONSP (XCAR (tail))
11470 && (tem = XCAR (XCAR (tail)),
11471 SYMBOLP (tem))
11472 && (sym = indirect_variable (XSYMBOL (tem)),
11473 sym->redirect == SYMBOL_LOCALIZED)
11474 && sym->val.blv->frame_local)
11475 /* Use find_symbol_value rather than Fsymbol_value
11476 to avoid an error if it is void. */
11477 find_symbol_value (tem);
11478 } while (!EQ (frame, old) && (frame = old, 1));
11479 }
11480
11481
11482 #define STOP_POLLING \
11483 do { if (! polling_stopped_here) stop_polling (); \
11484 polling_stopped_here = 1; } while (0)
11485
11486 #define RESUME_POLLING \
11487 do { if (polling_stopped_here) start_polling (); \
11488 polling_stopped_here = 0; } while (0)
11489
11490
11491 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11492 response to any user action; therefore, we should preserve the echo
11493 area. (Actually, our caller does that job.) Perhaps in the future
11494 avoid recentering windows if it is not necessary; currently that
11495 causes some problems. */
11496
11497 static void
11498 redisplay_internal (int preserve_echo_area)
11499 {
11500 struct window *w = XWINDOW (selected_window);
11501 struct frame *f;
11502 int pause;
11503 int must_finish = 0;
11504 struct text_pos tlbufpos, tlendpos;
11505 int number_of_visible_frames;
11506 int count, count1;
11507 struct frame *sf;
11508 int polling_stopped_here = 0;
11509 Lisp_Object old_frame = selected_frame;
11510
11511 /* Non-zero means redisplay has to consider all windows on all
11512 frames. Zero means, only selected_window is considered. */
11513 int consider_all_windows_p;
11514
11515 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11516
11517 /* No redisplay if running in batch mode or frame is not yet fully
11518 initialized, or redisplay is explicitly turned off by setting
11519 Vinhibit_redisplay. */
11520 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11521 || !NILP (Vinhibit_redisplay))
11522 return;
11523
11524 /* Don't examine these until after testing Vinhibit_redisplay.
11525 When Emacs is shutting down, perhaps because its connection to
11526 X has dropped, we should not look at them at all. */
11527 f = XFRAME (w->frame);
11528 sf = SELECTED_FRAME ();
11529
11530 if (!f->glyphs_initialized_p)
11531 return;
11532
11533 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11534 if (popup_activated ())
11535 return;
11536 #endif
11537
11538 /* I don't think this happens but let's be paranoid. */
11539 if (redisplaying_p)
11540 return;
11541
11542 /* Record a function that resets redisplaying_p to its old value
11543 when we leave this function. */
11544 count = SPECPDL_INDEX ();
11545 record_unwind_protect (unwind_redisplay,
11546 Fcons (make_number (redisplaying_p), selected_frame));
11547 ++redisplaying_p;
11548 specbind (Qinhibit_free_realized_faces, Qnil);
11549
11550 {
11551 Lisp_Object tail, frame;
11552
11553 FOR_EACH_FRAME (tail, frame)
11554 {
11555 struct frame *f = XFRAME (frame);
11556 f->already_hscrolled_p = 0;
11557 }
11558 }
11559
11560 retry:
11561 if (!EQ (old_frame, selected_frame)
11562 && FRAME_LIVE_P (XFRAME (old_frame)))
11563 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11564 selected_frame and selected_window to be temporarily out-of-sync so
11565 when we come back here via `goto retry', we need to resync because we
11566 may need to run Elisp code (via prepare_menu_bars). */
11567 select_frame_for_redisplay (old_frame);
11568
11569 pause = 0;
11570 reconsider_clip_changes (w, current_buffer);
11571 last_escape_glyph_frame = NULL;
11572 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11573
11574 /* If new fonts have been loaded that make a glyph matrix adjustment
11575 necessary, do it. */
11576 if (fonts_changed_p)
11577 {
11578 adjust_glyphs (NULL);
11579 ++windows_or_buffers_changed;
11580 fonts_changed_p = 0;
11581 }
11582
11583 /* If face_change_count is non-zero, init_iterator will free all
11584 realized faces, which includes the faces referenced from current
11585 matrices. So, we can't reuse current matrices in this case. */
11586 if (face_change_count)
11587 ++windows_or_buffers_changed;
11588
11589 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11590 && FRAME_TTY (sf)->previous_frame != sf)
11591 {
11592 /* Since frames on a single ASCII terminal share the same
11593 display area, displaying a different frame means redisplay
11594 the whole thing. */
11595 windows_or_buffers_changed++;
11596 SET_FRAME_GARBAGED (sf);
11597 #ifndef DOS_NT
11598 set_tty_color_mode (FRAME_TTY (sf), sf);
11599 #endif
11600 FRAME_TTY (sf)->previous_frame = sf;
11601 }
11602
11603 /* Set the visible flags for all frames. Do this before checking
11604 for resized or garbaged frames; they want to know if their frames
11605 are visible. See the comment in frame.h for
11606 FRAME_SAMPLE_VISIBILITY. */
11607 {
11608 Lisp_Object tail, frame;
11609
11610 number_of_visible_frames = 0;
11611
11612 FOR_EACH_FRAME (tail, frame)
11613 {
11614 struct frame *f = XFRAME (frame);
11615
11616 FRAME_SAMPLE_VISIBILITY (f);
11617 if (FRAME_VISIBLE_P (f))
11618 ++number_of_visible_frames;
11619 clear_desired_matrices (f);
11620 }
11621 }
11622
11623 /* Notice any pending interrupt request to change frame size. */
11624 do_pending_window_change (1);
11625
11626 /* Clear frames marked as garbaged. */
11627 if (frame_garbaged)
11628 clear_garbaged_frames ();
11629
11630 /* Build menubar and tool-bar items. */
11631 if (NILP (Vmemory_full))
11632 prepare_menu_bars ();
11633
11634 if (windows_or_buffers_changed)
11635 update_mode_lines++;
11636
11637 /* Detect case that we need to write or remove a star in the mode line. */
11638 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11639 {
11640 w->update_mode_line = Qt;
11641 if (buffer_shared > 1)
11642 update_mode_lines++;
11643 }
11644
11645 /* Avoid invocation of point motion hooks by `current_column' below. */
11646 count1 = SPECPDL_INDEX ();
11647 specbind (Qinhibit_point_motion_hooks, Qt);
11648
11649 /* If %c is in the mode line, update it if needed. */
11650 if (!NILP (w->column_number_displayed)
11651 /* This alternative quickly identifies a common case
11652 where no change is needed. */
11653 && !(PT == XFASTINT (w->last_point)
11654 && XFASTINT (w->last_modified) >= MODIFF
11655 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11656 && (XFASTINT (w->column_number_displayed)
11657 != (int) current_column ())) /* iftc */
11658 w->update_mode_line = Qt;
11659
11660 unbind_to (count1, Qnil);
11661
11662 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11663
11664 /* The variable buffer_shared is set in redisplay_window and
11665 indicates that we redisplay a buffer in different windows. See
11666 there. */
11667 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11668 || cursor_type_changed);
11669
11670 /* If specs for an arrow have changed, do thorough redisplay
11671 to ensure we remove any arrow that should no longer exist. */
11672 if (overlay_arrows_changed_p ())
11673 consider_all_windows_p = windows_or_buffers_changed = 1;
11674
11675 /* Normally the message* functions will have already displayed and
11676 updated the echo area, but the frame may have been trashed, or
11677 the update may have been preempted, so display the echo area
11678 again here. Checking message_cleared_p captures the case that
11679 the echo area should be cleared. */
11680 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11681 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11682 || (message_cleared_p
11683 && minibuf_level == 0
11684 /* If the mini-window is currently selected, this means the
11685 echo-area doesn't show through. */
11686 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11687 {
11688 int window_height_changed_p = echo_area_display (0);
11689 must_finish = 1;
11690
11691 /* If we don't display the current message, don't clear the
11692 message_cleared_p flag, because, if we did, we wouldn't clear
11693 the echo area in the next redisplay which doesn't preserve
11694 the echo area. */
11695 if (!display_last_displayed_message_p)
11696 message_cleared_p = 0;
11697
11698 if (fonts_changed_p)
11699 goto retry;
11700 else if (window_height_changed_p)
11701 {
11702 consider_all_windows_p = 1;
11703 ++update_mode_lines;
11704 ++windows_or_buffers_changed;
11705
11706 /* If window configuration was changed, frames may have been
11707 marked garbaged. Clear them or we will experience
11708 surprises wrt scrolling. */
11709 if (frame_garbaged)
11710 clear_garbaged_frames ();
11711 }
11712 }
11713 else if (EQ (selected_window, minibuf_window)
11714 && (current_buffer->clip_changed
11715 || XFASTINT (w->last_modified) < MODIFF
11716 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11717 && resize_mini_window (w, 0))
11718 {
11719 /* Resized active mini-window to fit the size of what it is
11720 showing if its contents might have changed. */
11721 must_finish = 1;
11722 /* FIXME: this causes all frames to be updated, which seems unnecessary
11723 since only the current frame needs to be considered. This function needs
11724 to be rewritten with two variables, consider_all_windows and
11725 consider_all_frames. */
11726 consider_all_windows_p = 1;
11727 ++windows_or_buffers_changed;
11728 ++update_mode_lines;
11729
11730 /* If window configuration was changed, frames may have been
11731 marked garbaged. Clear them or we will experience
11732 surprises wrt scrolling. */
11733 if (frame_garbaged)
11734 clear_garbaged_frames ();
11735 }
11736
11737
11738 /* If showing the region, and mark has changed, we must redisplay
11739 the whole window. The assignment to this_line_start_pos prevents
11740 the optimization directly below this if-statement. */
11741 if (((!NILP (Vtransient_mark_mode)
11742 && !NILP (XBUFFER (w->buffer)->mark_active))
11743 != !NILP (w->region_showing))
11744 || (!NILP (w->region_showing)
11745 && !EQ (w->region_showing,
11746 Fmarker_position (XBUFFER (w->buffer)->mark))))
11747 CHARPOS (this_line_start_pos) = 0;
11748
11749 /* Optimize the case that only the line containing the cursor in the
11750 selected window has changed. Variables starting with this_ are
11751 set in display_line and record information about the line
11752 containing the cursor. */
11753 tlbufpos = this_line_start_pos;
11754 tlendpos = this_line_end_pos;
11755 if (!consider_all_windows_p
11756 && CHARPOS (tlbufpos) > 0
11757 && NILP (w->update_mode_line)
11758 && !current_buffer->clip_changed
11759 && !current_buffer->prevent_redisplay_optimizations_p
11760 && FRAME_VISIBLE_P (XFRAME (w->frame))
11761 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11762 /* Make sure recorded data applies to current buffer, etc. */
11763 && this_line_buffer == current_buffer
11764 && current_buffer == XBUFFER (w->buffer)
11765 && NILP (w->force_start)
11766 && NILP (w->optional_new_start)
11767 /* Point must be on the line that we have info recorded about. */
11768 && PT >= CHARPOS (tlbufpos)
11769 && PT <= Z - CHARPOS (tlendpos)
11770 /* All text outside that line, including its final newline,
11771 must be unchanged. */
11772 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11773 CHARPOS (tlendpos)))
11774 {
11775 if (CHARPOS (tlbufpos) > BEGV
11776 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11777 && (CHARPOS (tlbufpos) == ZV
11778 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11779 /* Former continuation line has disappeared by becoming empty. */
11780 goto cancel;
11781 else if (XFASTINT (w->last_modified) < MODIFF
11782 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11783 || MINI_WINDOW_P (w))
11784 {
11785 /* We have to handle the case of continuation around a
11786 wide-column character (see the comment in indent.c around
11787 line 1340).
11788
11789 For instance, in the following case:
11790
11791 -------- Insert --------
11792 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11793 J_I_ ==> J_I_ `^^' are cursors.
11794 ^^ ^^
11795 -------- --------
11796
11797 As we have to redraw the line above, we cannot use this
11798 optimization. */
11799
11800 struct it it;
11801 int line_height_before = this_line_pixel_height;
11802
11803 /* Note that start_display will handle the case that the
11804 line starting at tlbufpos is a continuation line. */
11805 start_display (&it, w, tlbufpos);
11806
11807 /* Implementation note: It this still necessary? */
11808 if (it.current_x != this_line_start_x)
11809 goto cancel;
11810
11811 TRACE ((stderr, "trying display optimization 1\n"));
11812 w->cursor.vpos = -1;
11813 overlay_arrow_seen = 0;
11814 it.vpos = this_line_vpos;
11815 it.current_y = this_line_y;
11816 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11817 display_line (&it);
11818
11819 /* If line contains point, is not continued,
11820 and ends at same distance from eob as before, we win. */
11821 if (w->cursor.vpos >= 0
11822 /* Line is not continued, otherwise this_line_start_pos
11823 would have been set to 0 in display_line. */
11824 && CHARPOS (this_line_start_pos)
11825 /* Line ends as before. */
11826 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11827 /* Line has same height as before. Otherwise other lines
11828 would have to be shifted up or down. */
11829 && this_line_pixel_height == line_height_before)
11830 {
11831 /* If this is not the window's last line, we must adjust
11832 the charstarts of the lines below. */
11833 if (it.current_y < it.last_visible_y)
11834 {
11835 struct glyph_row *row
11836 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11837 int delta, delta_bytes;
11838
11839 /* We used to distinguish between two cases here,
11840 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11841 when the line ends in a newline or the end of the
11842 buffer's accessible portion. But both cases did
11843 the same, so they were collapsed. */
11844 delta = (Z
11845 - CHARPOS (tlendpos)
11846 - MATRIX_ROW_START_CHARPOS (row));
11847 delta_bytes = (Z_BYTE
11848 - BYTEPOS (tlendpos)
11849 - MATRIX_ROW_START_BYTEPOS (row));
11850
11851 increment_matrix_positions (w->current_matrix,
11852 this_line_vpos + 1,
11853 w->current_matrix->nrows,
11854 delta, delta_bytes);
11855 }
11856
11857 /* If this row displays text now but previously didn't,
11858 or vice versa, w->window_end_vpos may have to be
11859 adjusted. */
11860 if ((it.glyph_row - 1)->displays_text_p)
11861 {
11862 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11863 XSETINT (w->window_end_vpos, this_line_vpos);
11864 }
11865 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11866 && this_line_vpos > 0)
11867 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11868 w->window_end_valid = Qnil;
11869
11870 /* Update hint: No need to try to scroll in update_window. */
11871 w->desired_matrix->no_scrolling_p = 1;
11872
11873 #if GLYPH_DEBUG
11874 *w->desired_matrix->method = 0;
11875 debug_method_add (w, "optimization 1");
11876 #endif
11877 #ifdef HAVE_WINDOW_SYSTEM
11878 update_window_fringes (w, 0);
11879 #endif
11880 goto update;
11881 }
11882 else
11883 goto cancel;
11884 }
11885 else if (/* Cursor position hasn't changed. */
11886 PT == XFASTINT (w->last_point)
11887 /* Make sure the cursor was last displayed
11888 in this window. Otherwise we have to reposition it. */
11889 && 0 <= w->cursor.vpos
11890 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11891 {
11892 if (!must_finish)
11893 {
11894 do_pending_window_change (1);
11895
11896 /* We used to always goto end_of_redisplay here, but this
11897 isn't enough if we have a blinking cursor. */
11898 if (w->cursor_off_p == w->last_cursor_off_p)
11899 goto end_of_redisplay;
11900 }
11901 goto update;
11902 }
11903 /* If highlighting the region, or if the cursor is in the echo area,
11904 then we can't just move the cursor. */
11905 else if (! (!NILP (Vtransient_mark_mode)
11906 && !NILP (current_buffer->mark_active))
11907 && (EQ (selected_window, current_buffer->last_selected_window)
11908 || highlight_nonselected_windows)
11909 && NILP (w->region_showing)
11910 && NILP (Vshow_trailing_whitespace)
11911 && !cursor_in_echo_area)
11912 {
11913 struct it it;
11914 struct glyph_row *row;
11915
11916 /* Skip from tlbufpos to PT and see where it is. Note that
11917 PT may be in invisible text. If so, we will end at the
11918 next visible position. */
11919 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11920 NULL, DEFAULT_FACE_ID);
11921 it.current_x = this_line_start_x;
11922 it.current_y = this_line_y;
11923 it.vpos = this_line_vpos;
11924
11925 /* The call to move_it_to stops in front of PT, but
11926 moves over before-strings. */
11927 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11928
11929 if (it.vpos == this_line_vpos
11930 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11931 row->enabled_p))
11932 {
11933 xassert (this_line_vpos == it.vpos);
11934 xassert (this_line_y == it.current_y);
11935 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11936 #if GLYPH_DEBUG
11937 *w->desired_matrix->method = 0;
11938 debug_method_add (w, "optimization 3");
11939 #endif
11940 goto update;
11941 }
11942 else
11943 goto cancel;
11944 }
11945
11946 cancel:
11947 /* Text changed drastically or point moved off of line. */
11948 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11949 }
11950
11951 CHARPOS (this_line_start_pos) = 0;
11952 consider_all_windows_p |= buffer_shared > 1;
11953 ++clear_face_cache_count;
11954 #ifdef HAVE_WINDOW_SYSTEM
11955 ++clear_image_cache_count;
11956 #endif
11957
11958 /* Build desired matrices, and update the display. If
11959 consider_all_windows_p is non-zero, do it for all windows on all
11960 frames. Otherwise do it for selected_window, only. */
11961
11962 if (consider_all_windows_p)
11963 {
11964 Lisp_Object tail, frame;
11965
11966 FOR_EACH_FRAME (tail, frame)
11967 XFRAME (frame)->updated_p = 0;
11968
11969 /* Recompute # windows showing selected buffer. This will be
11970 incremented each time such a window is displayed. */
11971 buffer_shared = 0;
11972
11973 FOR_EACH_FRAME (tail, frame)
11974 {
11975 struct frame *f = XFRAME (frame);
11976
11977 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11978 {
11979 if (! EQ (frame, selected_frame))
11980 /* Select the frame, for the sake of frame-local
11981 variables. */
11982 select_frame_for_redisplay (frame);
11983
11984 /* Mark all the scroll bars to be removed; we'll redeem
11985 the ones we want when we redisplay their windows. */
11986 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11987 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11988
11989 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11990 redisplay_windows (FRAME_ROOT_WINDOW (f));
11991
11992 /* The X error handler may have deleted that frame. */
11993 if (!FRAME_LIVE_P (f))
11994 continue;
11995
11996 /* Any scroll bars which redisplay_windows should have
11997 nuked should now go away. */
11998 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11999 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12000
12001 /* If fonts changed, display again. */
12002 /* ??? rms: I suspect it is a mistake to jump all the way
12003 back to retry here. It should just retry this frame. */
12004 if (fonts_changed_p)
12005 goto retry;
12006
12007 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12008 {
12009 /* See if we have to hscroll. */
12010 if (!f->already_hscrolled_p)
12011 {
12012 f->already_hscrolled_p = 1;
12013 if (hscroll_windows (f->root_window))
12014 goto retry;
12015 }
12016
12017 /* Prevent various kinds of signals during display
12018 update. stdio is not robust about handling
12019 signals, which can cause an apparent I/O
12020 error. */
12021 if (interrupt_input)
12022 unrequest_sigio ();
12023 STOP_POLLING;
12024
12025 /* Update the display. */
12026 set_window_update_flags (XWINDOW (f->root_window), 1);
12027 pause |= update_frame (f, 0, 0);
12028 f->updated_p = 1;
12029 }
12030 }
12031 }
12032
12033 if (!EQ (old_frame, selected_frame)
12034 && FRAME_LIVE_P (XFRAME (old_frame)))
12035 /* We played a bit fast-and-loose above and allowed selected_frame
12036 and selected_window to be temporarily out-of-sync but let's make
12037 sure this stays contained. */
12038 select_frame_for_redisplay (old_frame);
12039 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12040
12041 if (!pause)
12042 {
12043 /* Do the mark_window_display_accurate after all windows have
12044 been redisplayed because this call resets flags in buffers
12045 which are needed for proper redisplay. */
12046 FOR_EACH_FRAME (tail, frame)
12047 {
12048 struct frame *f = XFRAME (frame);
12049 if (f->updated_p)
12050 {
12051 mark_window_display_accurate (f->root_window, 1);
12052 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12053 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12054 }
12055 }
12056 }
12057 }
12058 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12059 {
12060 Lisp_Object mini_window;
12061 struct frame *mini_frame;
12062
12063 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12064 /* Use list_of_error, not Qerror, so that
12065 we catch only errors and don't run the debugger. */
12066 internal_condition_case_1 (redisplay_window_1, selected_window,
12067 list_of_error,
12068 redisplay_window_error);
12069
12070 /* Compare desired and current matrices, perform output. */
12071
12072 update:
12073 /* If fonts changed, display again. */
12074 if (fonts_changed_p)
12075 goto retry;
12076
12077 /* Prevent various kinds of signals during display update.
12078 stdio is not robust about handling signals,
12079 which can cause an apparent I/O error. */
12080 if (interrupt_input)
12081 unrequest_sigio ();
12082 STOP_POLLING;
12083
12084 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12085 {
12086 if (hscroll_windows (selected_window))
12087 goto retry;
12088
12089 XWINDOW (selected_window)->must_be_updated_p = 1;
12090 pause = update_frame (sf, 0, 0);
12091 }
12092
12093 /* We may have called echo_area_display at the top of this
12094 function. If the echo area is on another frame, that may
12095 have put text on a frame other than the selected one, so the
12096 above call to update_frame would not have caught it. Catch
12097 it here. */
12098 mini_window = FRAME_MINIBUF_WINDOW (sf);
12099 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12100
12101 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12102 {
12103 XWINDOW (mini_window)->must_be_updated_p = 1;
12104 pause |= update_frame (mini_frame, 0, 0);
12105 if (!pause && hscroll_windows (mini_window))
12106 goto retry;
12107 }
12108 }
12109
12110 /* If display was paused because of pending input, make sure we do a
12111 thorough update the next time. */
12112 if (pause)
12113 {
12114 /* Prevent the optimization at the beginning of
12115 redisplay_internal that tries a single-line update of the
12116 line containing the cursor in the selected window. */
12117 CHARPOS (this_line_start_pos) = 0;
12118
12119 /* Let the overlay arrow be updated the next time. */
12120 update_overlay_arrows (0);
12121
12122 /* If we pause after scrolling, some rows in the current
12123 matrices of some windows are not valid. */
12124 if (!WINDOW_FULL_WIDTH_P (w)
12125 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12126 update_mode_lines = 1;
12127 }
12128 else
12129 {
12130 if (!consider_all_windows_p)
12131 {
12132 /* This has already been done above if
12133 consider_all_windows_p is set. */
12134 mark_window_display_accurate_1 (w, 1);
12135
12136 /* Say overlay arrows are up to date. */
12137 update_overlay_arrows (1);
12138
12139 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12140 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12141 }
12142
12143 update_mode_lines = 0;
12144 windows_or_buffers_changed = 0;
12145 cursor_type_changed = 0;
12146 }
12147
12148 /* Start SIGIO interrupts coming again. Having them off during the
12149 code above makes it less likely one will discard output, but not
12150 impossible, since there might be stuff in the system buffer here.
12151 But it is much hairier to try to do anything about that. */
12152 if (interrupt_input)
12153 request_sigio ();
12154 RESUME_POLLING;
12155
12156 /* If a frame has become visible which was not before, redisplay
12157 again, so that we display it. Expose events for such a frame
12158 (which it gets when becoming visible) don't call the parts of
12159 redisplay constructing glyphs, so simply exposing a frame won't
12160 display anything in this case. So, we have to display these
12161 frames here explicitly. */
12162 if (!pause)
12163 {
12164 Lisp_Object tail, frame;
12165 int new_count = 0;
12166
12167 FOR_EACH_FRAME (tail, frame)
12168 {
12169 int this_is_visible = 0;
12170
12171 if (XFRAME (frame)->visible)
12172 this_is_visible = 1;
12173 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12174 if (XFRAME (frame)->visible)
12175 this_is_visible = 1;
12176
12177 if (this_is_visible)
12178 new_count++;
12179 }
12180
12181 if (new_count != number_of_visible_frames)
12182 windows_or_buffers_changed++;
12183 }
12184
12185 /* Change frame size now if a change is pending. */
12186 do_pending_window_change (1);
12187
12188 /* If we just did a pending size change, or have additional
12189 visible frames, redisplay again. */
12190 if (windows_or_buffers_changed && !pause)
12191 goto retry;
12192
12193 /* Clear the face and image caches.
12194
12195 We used to do this only if consider_all_windows_p. But the cache
12196 needs to be cleared if a timer creates images in the current
12197 buffer (e.g. the test case in Bug#6230). */
12198
12199 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12200 {
12201 clear_face_cache (0);
12202 clear_face_cache_count = 0;
12203 }
12204
12205 #ifdef HAVE_WINDOW_SYSTEM
12206 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12207 {
12208 clear_image_caches (Qnil);
12209 clear_image_cache_count = 0;
12210 }
12211 #endif /* HAVE_WINDOW_SYSTEM */
12212
12213 end_of_redisplay:
12214 unbind_to (count, Qnil);
12215 RESUME_POLLING;
12216 }
12217
12218
12219 /* Redisplay, but leave alone any recent echo area message unless
12220 another message has been requested in its place.
12221
12222 This is useful in situations where you need to redisplay but no
12223 user action has occurred, making it inappropriate for the message
12224 area to be cleared. See tracking_off and
12225 wait_reading_process_output for examples of these situations.
12226
12227 FROM_WHERE is an integer saying from where this function was
12228 called. This is useful for debugging. */
12229
12230 void
12231 redisplay_preserve_echo_area (int from_where)
12232 {
12233 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12234
12235 if (!NILP (echo_area_buffer[1]))
12236 {
12237 /* We have a previously displayed message, but no current
12238 message. Redisplay the previous message. */
12239 display_last_displayed_message_p = 1;
12240 redisplay_internal (1);
12241 display_last_displayed_message_p = 0;
12242 }
12243 else
12244 redisplay_internal (1);
12245
12246 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12247 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12248 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12249 }
12250
12251
12252 /* Function registered with record_unwind_protect in
12253 redisplay_internal. Reset redisplaying_p to the value it had
12254 before redisplay_internal was called, and clear
12255 prevent_freeing_realized_faces_p. It also selects the previously
12256 selected frame, unless it has been deleted (by an X connection
12257 failure during redisplay, for example). */
12258
12259 static Lisp_Object
12260 unwind_redisplay (Lisp_Object val)
12261 {
12262 Lisp_Object old_redisplaying_p, old_frame;
12263
12264 old_redisplaying_p = XCAR (val);
12265 redisplaying_p = XFASTINT (old_redisplaying_p);
12266 old_frame = XCDR (val);
12267 if (! EQ (old_frame, selected_frame)
12268 && FRAME_LIVE_P (XFRAME (old_frame)))
12269 select_frame_for_redisplay (old_frame);
12270 return Qnil;
12271 }
12272
12273
12274 /* Mark the display of window W as accurate or inaccurate. If
12275 ACCURATE_P is non-zero mark display of W as accurate. If
12276 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12277 redisplay_internal is called. */
12278
12279 static void
12280 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12281 {
12282 if (BUFFERP (w->buffer))
12283 {
12284 struct buffer *b = XBUFFER (w->buffer);
12285
12286 w->last_modified
12287 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12288 w->last_overlay_modified
12289 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12290 w->last_had_star
12291 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12292
12293 if (accurate_p)
12294 {
12295 b->clip_changed = 0;
12296 b->prevent_redisplay_optimizations_p = 0;
12297
12298 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12299 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12300 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12301 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12302
12303 w->current_matrix->buffer = b;
12304 w->current_matrix->begv = BUF_BEGV (b);
12305 w->current_matrix->zv = BUF_ZV (b);
12306
12307 w->last_cursor = w->cursor;
12308 w->last_cursor_off_p = w->cursor_off_p;
12309
12310 if (w == XWINDOW (selected_window))
12311 w->last_point = make_number (BUF_PT (b));
12312 else
12313 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12314 }
12315 }
12316
12317 if (accurate_p)
12318 {
12319 w->window_end_valid = w->buffer;
12320 w->update_mode_line = Qnil;
12321 }
12322 }
12323
12324
12325 /* Mark the display of windows in the window tree rooted at WINDOW as
12326 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12327 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12328 be redisplayed the next time redisplay_internal is called. */
12329
12330 void
12331 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12332 {
12333 struct window *w;
12334
12335 for (; !NILP (window); window = w->next)
12336 {
12337 w = XWINDOW (window);
12338 mark_window_display_accurate_1 (w, accurate_p);
12339
12340 if (!NILP (w->vchild))
12341 mark_window_display_accurate (w->vchild, accurate_p);
12342 if (!NILP (w->hchild))
12343 mark_window_display_accurate (w->hchild, accurate_p);
12344 }
12345
12346 if (accurate_p)
12347 {
12348 update_overlay_arrows (1);
12349 }
12350 else
12351 {
12352 /* Force a thorough redisplay the next time by setting
12353 last_arrow_position and last_arrow_string to t, which is
12354 unequal to any useful value of Voverlay_arrow_... */
12355 update_overlay_arrows (-1);
12356 }
12357 }
12358
12359
12360 /* Return value in display table DP (Lisp_Char_Table *) for character
12361 C. Since a display table doesn't have any parent, we don't have to
12362 follow parent. Do not call this function directly but use the
12363 macro DISP_CHAR_VECTOR. */
12364
12365 Lisp_Object
12366 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12367 {
12368 Lisp_Object val;
12369
12370 if (ASCII_CHAR_P (c))
12371 {
12372 val = dp->ascii;
12373 if (SUB_CHAR_TABLE_P (val))
12374 val = XSUB_CHAR_TABLE (val)->contents[c];
12375 }
12376 else
12377 {
12378 Lisp_Object table;
12379
12380 XSETCHAR_TABLE (table, dp);
12381 val = char_table_ref (table, c);
12382 }
12383 if (NILP (val))
12384 val = dp->defalt;
12385 return val;
12386 }
12387
12388
12389 \f
12390 /***********************************************************************
12391 Window Redisplay
12392 ***********************************************************************/
12393
12394 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12395
12396 static void
12397 redisplay_windows (Lisp_Object window)
12398 {
12399 while (!NILP (window))
12400 {
12401 struct window *w = XWINDOW (window);
12402
12403 if (!NILP (w->hchild))
12404 redisplay_windows (w->hchild);
12405 else if (!NILP (w->vchild))
12406 redisplay_windows (w->vchild);
12407 else if (!NILP (w->buffer))
12408 {
12409 displayed_buffer = XBUFFER (w->buffer);
12410 /* Use list_of_error, not Qerror, so that
12411 we catch only errors and don't run the debugger. */
12412 internal_condition_case_1 (redisplay_window_0, window,
12413 list_of_error,
12414 redisplay_window_error);
12415 }
12416
12417 window = w->next;
12418 }
12419 }
12420
12421 static Lisp_Object
12422 redisplay_window_error (Lisp_Object ignore)
12423 {
12424 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12425 return Qnil;
12426 }
12427
12428 static Lisp_Object
12429 redisplay_window_0 (Lisp_Object window)
12430 {
12431 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12432 redisplay_window (window, 0);
12433 return Qnil;
12434 }
12435
12436 static Lisp_Object
12437 redisplay_window_1 (Lisp_Object window)
12438 {
12439 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12440 redisplay_window (window, 1);
12441 return Qnil;
12442 }
12443 \f
12444
12445 /* Increment GLYPH until it reaches END or CONDITION fails while
12446 adding (GLYPH)->pixel_width to X. */
12447
12448 #define SKIP_GLYPHS(glyph, end, x, condition) \
12449 do \
12450 { \
12451 (x) += (glyph)->pixel_width; \
12452 ++(glyph); \
12453 } \
12454 while ((glyph) < (end) && (condition))
12455
12456
12457 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12458 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12459 which positions recorded in ROW differ from current buffer
12460 positions.
12461
12462 Return 0 if cursor is not on this row, 1 otherwise. */
12463
12464 int
12465 set_cursor_from_row (struct window *w, struct glyph_row *row,
12466 struct glyph_matrix *matrix, int delta, int delta_bytes,
12467 int dy, int dvpos)
12468 {
12469 struct glyph *glyph = row->glyphs[TEXT_AREA];
12470 struct glyph *end = glyph + row->used[TEXT_AREA];
12471 struct glyph *cursor = NULL;
12472 /* The last known character position in row. */
12473 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12474 int x = row->x;
12475 EMACS_INT pt_old = PT - delta;
12476 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12477 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12478 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12479 /* A glyph beyond the edge of TEXT_AREA which we should never
12480 touch. */
12481 struct glyph *glyphs_end = end;
12482 /* Non-zero means we've found a match for cursor position, but that
12483 glyph has the avoid_cursor_p flag set. */
12484 int match_with_avoid_cursor = 0;
12485 /* Non-zero means we've seen at least one glyph that came from a
12486 display string. */
12487 int string_seen = 0;
12488 /* Largest buffer position seen so far during scan of glyph row. */
12489 EMACS_INT bpos_max = last_pos;
12490 /* Last buffer position covered by an overlay string with an integer
12491 `cursor' property. */
12492 EMACS_INT bpos_covered = 0;
12493
12494 /* Skip over glyphs not having an object at the start and the end of
12495 the row. These are special glyphs like truncation marks on
12496 terminal frames. */
12497 if (row->displays_text_p)
12498 {
12499 if (!row->reversed_p)
12500 {
12501 while (glyph < end
12502 && INTEGERP (glyph->object)
12503 && glyph->charpos < 0)
12504 {
12505 x += glyph->pixel_width;
12506 ++glyph;
12507 }
12508 while (end > glyph
12509 && INTEGERP ((end - 1)->object)
12510 /* CHARPOS is zero for blanks and stretch glyphs
12511 inserted by extend_face_to_end_of_line. */
12512 && (end - 1)->charpos <= 0)
12513 --end;
12514 glyph_before = glyph - 1;
12515 glyph_after = end;
12516 }
12517 else
12518 {
12519 struct glyph *g;
12520
12521 /* If the glyph row is reversed, we need to process it from back
12522 to front, so swap the edge pointers. */
12523 glyphs_end = end = glyph - 1;
12524 glyph += row->used[TEXT_AREA] - 1;
12525
12526 while (glyph > end + 1
12527 && INTEGERP (glyph->object)
12528 && glyph->charpos < 0)
12529 {
12530 --glyph;
12531 x -= glyph->pixel_width;
12532 }
12533 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12534 --glyph;
12535 /* By default, in reversed rows we put the cursor on the
12536 rightmost (first in the reading order) glyph. */
12537 for (g = end + 1; g < glyph; g++)
12538 x += g->pixel_width;
12539 while (end < glyph
12540 && INTEGERP ((end + 1)->object)
12541 && (end + 1)->charpos <= 0)
12542 ++end;
12543 glyph_before = glyph + 1;
12544 glyph_after = end;
12545 }
12546 }
12547 else if (row->reversed_p)
12548 {
12549 /* In R2L rows that don't display text, put the cursor on the
12550 rightmost glyph. Case in point: an empty last line that is
12551 part of an R2L paragraph. */
12552 cursor = end - 1;
12553 /* Avoid placing the cursor on the last glyph of the row, where
12554 on terminal frames we hold the vertical border between
12555 adjacent windows. */
12556 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12557 && !WINDOW_RIGHTMOST_P (w)
12558 && cursor == row->glyphs[LAST_AREA] - 1)
12559 cursor--;
12560 x = -1; /* will be computed below, at label compute_x */
12561 }
12562
12563 /* Step 1: Try to find the glyph whose character position
12564 corresponds to point. If that's not possible, find 2 glyphs
12565 whose character positions are the closest to point, one before
12566 point, the other after it. */
12567 if (!row->reversed_p)
12568 while (/* not marched to end of glyph row */
12569 glyph < end
12570 /* glyph was not inserted by redisplay for internal purposes */
12571 && !INTEGERP (glyph->object))
12572 {
12573 if (BUFFERP (glyph->object))
12574 {
12575 EMACS_INT dpos = glyph->charpos - pt_old;
12576
12577 if (glyph->charpos > bpos_max)
12578 bpos_max = glyph->charpos;
12579 if (!glyph->avoid_cursor_p)
12580 {
12581 /* If we hit point, we've found the glyph on which to
12582 display the cursor. */
12583 if (dpos == 0)
12584 {
12585 match_with_avoid_cursor = 0;
12586 break;
12587 }
12588 /* See if we've found a better approximation to
12589 POS_BEFORE or to POS_AFTER. Note that we want the
12590 first (leftmost) glyph of all those that are the
12591 closest from below, and the last (rightmost) of all
12592 those from above. */
12593 if (0 > dpos && dpos > pos_before - pt_old)
12594 {
12595 pos_before = glyph->charpos;
12596 glyph_before = glyph;
12597 }
12598 else if (0 < dpos && dpos <= pos_after - pt_old)
12599 {
12600 pos_after = glyph->charpos;
12601 glyph_after = glyph;
12602 }
12603 }
12604 else if (dpos == 0)
12605 match_with_avoid_cursor = 1;
12606 }
12607 else if (STRINGP (glyph->object))
12608 {
12609 Lisp_Object chprop;
12610 int glyph_pos = glyph->charpos;
12611
12612 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12613 glyph->object);
12614 if (INTEGERP (chprop))
12615 {
12616 bpos_covered = bpos_max + XINT (chprop);
12617 /* If the `cursor' property covers buffer positions up
12618 to and including point, we should display cursor on
12619 this glyph. Note that overlays and text properties
12620 with string values stop bidi reordering, so every
12621 buffer position to the left of the string is always
12622 smaller than any position to the right of the
12623 string. Therefore, if a `cursor' property on one
12624 of the string's characters has an integer value, we
12625 will break out of the loop below _before_ we get to
12626 the position match above. IOW, integer values of
12627 the `cursor' property override the "exact match for
12628 point" strategy of positioning the cursor. */
12629 /* Implementation note: bpos_max == pt_old when, e.g.,
12630 we are in an empty line, where bpos_max is set to
12631 MATRIX_ROW_START_CHARPOS, see above. */
12632 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12633 {
12634 cursor = glyph;
12635 break;
12636 }
12637 }
12638
12639 string_seen = 1;
12640 }
12641 x += glyph->pixel_width;
12642 ++glyph;
12643 }
12644 else if (glyph > end) /* row is reversed */
12645 while (!INTEGERP (glyph->object))
12646 {
12647 if (BUFFERP (glyph->object))
12648 {
12649 EMACS_INT dpos = glyph->charpos - pt_old;
12650
12651 if (glyph->charpos > bpos_max)
12652 bpos_max = glyph->charpos;
12653 if (!glyph->avoid_cursor_p)
12654 {
12655 if (dpos == 0)
12656 {
12657 match_with_avoid_cursor = 0;
12658 break;
12659 }
12660 if (0 > dpos && dpos > pos_before - pt_old)
12661 {
12662 pos_before = glyph->charpos;
12663 glyph_before = glyph;
12664 }
12665 else if (0 < dpos && dpos <= pos_after - pt_old)
12666 {
12667 pos_after = glyph->charpos;
12668 glyph_after = glyph;
12669 }
12670 }
12671 else if (dpos == 0)
12672 match_with_avoid_cursor = 1;
12673 }
12674 else if (STRINGP (glyph->object))
12675 {
12676 Lisp_Object chprop;
12677 int glyph_pos = glyph->charpos;
12678
12679 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12680 glyph->object);
12681 if (INTEGERP (chprop))
12682 {
12683 bpos_covered = bpos_max + XINT (chprop);
12684 /* If the `cursor' property covers buffer positions up
12685 to and including point, we should display cursor on
12686 this glyph. */
12687 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12688 {
12689 cursor = glyph;
12690 break;
12691 }
12692 }
12693 string_seen = 1;
12694 }
12695 --glyph;
12696 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12697 {
12698 x--; /* can't use any pixel_width */
12699 break;
12700 }
12701 x -= glyph->pixel_width;
12702 }
12703
12704 /* Step 2: If we didn't find an exact match for point, we need to
12705 look for a proper place to put the cursor among glyphs between
12706 GLYPH_BEFORE and GLYPH_AFTER. */
12707 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12708 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12709 && bpos_covered < pt_old)
12710 {
12711 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12712 {
12713 EMACS_INT ellipsis_pos;
12714
12715 /* Scan back over the ellipsis glyphs. */
12716 if (!row->reversed_p)
12717 {
12718 ellipsis_pos = (glyph - 1)->charpos;
12719 while (glyph > row->glyphs[TEXT_AREA]
12720 && (glyph - 1)->charpos == ellipsis_pos)
12721 glyph--, x -= glyph->pixel_width;
12722 /* That loop always goes one position too far, including
12723 the glyph before the ellipsis. So scan forward over
12724 that one. */
12725 x += glyph->pixel_width;
12726 glyph++;
12727 }
12728 else /* row is reversed */
12729 {
12730 ellipsis_pos = (glyph + 1)->charpos;
12731 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12732 && (glyph + 1)->charpos == ellipsis_pos)
12733 glyph++, x += glyph->pixel_width;
12734 x -= glyph->pixel_width;
12735 glyph--;
12736 }
12737 }
12738 else if (match_with_avoid_cursor
12739 /* zero-width characters produce no glyphs */
12740 || ((row->reversed_p
12741 ? glyph_after > glyphs_end
12742 : glyph_after < glyphs_end)
12743 && eabs (glyph_after - glyph_before) == 1))
12744 {
12745 cursor = glyph_after;
12746 x = -1;
12747 }
12748 else if (string_seen)
12749 {
12750 int incr = row->reversed_p ? -1 : +1;
12751
12752 /* Need to find the glyph that came out of a string which is
12753 present at point. That glyph is somewhere between
12754 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12755 positioned between POS_BEFORE and POS_AFTER in the
12756 buffer. */
12757 struct glyph *stop = glyph_after;
12758 EMACS_INT pos = pos_before;
12759
12760 x = -1;
12761 for (glyph = glyph_before + incr;
12762 row->reversed_p ? glyph > stop : glyph < stop; )
12763 {
12764
12765 /* Any glyphs that come from the buffer are here because
12766 of bidi reordering. Skip them, and only pay
12767 attention to glyphs that came from some string. */
12768 if (STRINGP (glyph->object))
12769 {
12770 Lisp_Object str;
12771 EMACS_INT tem;
12772
12773 str = glyph->object;
12774 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12775 if (tem == 0 /* from overlay */
12776 || pos <= tem)
12777 {
12778 /* If the string from which this glyph came is
12779 found in the buffer at point, then we've
12780 found the glyph we've been looking for. If
12781 it comes from an overlay (tem == 0), and it
12782 has the `cursor' property on one of its
12783 glyphs, record that glyph as a candidate for
12784 displaying the cursor. (As in the
12785 unidirectional version, we will display the
12786 cursor on the last candidate we find.) */
12787 if (tem == 0 || tem == pt_old)
12788 {
12789 /* The glyphs from this string could have
12790 been reordered. Find the one with the
12791 smallest string position. Or there could
12792 be a character in the string with the
12793 `cursor' property, which means display
12794 cursor on that character's glyph. */
12795 int strpos = glyph->charpos;
12796
12797 cursor = glyph;
12798 for (glyph += incr;
12799 (row->reversed_p ? glyph > stop : glyph < stop)
12800 && EQ (glyph->object, str);
12801 glyph += incr)
12802 {
12803 Lisp_Object cprop;
12804 int gpos = glyph->charpos;
12805
12806 cprop = Fget_char_property (make_number (gpos),
12807 Qcursor,
12808 glyph->object);
12809 if (!NILP (cprop))
12810 {
12811 cursor = glyph;
12812 break;
12813 }
12814 if (glyph->charpos < strpos)
12815 {
12816 strpos = glyph->charpos;
12817 cursor = glyph;
12818 }
12819 }
12820
12821 if (tem == pt_old)
12822 goto compute_x;
12823 }
12824 if (tem)
12825 pos = tem + 1; /* don't find previous instances */
12826 }
12827 /* This string is not what we want; skip all of the
12828 glyphs that came from it. */
12829 do
12830 glyph += incr;
12831 while ((row->reversed_p ? glyph > stop : glyph < stop)
12832 && EQ (glyph->object, str));
12833 }
12834 else
12835 glyph += incr;
12836 }
12837
12838 /* If we reached the end of the line, and END was from a string,
12839 the cursor is not on this line. */
12840 if (cursor == NULL
12841 && (row->reversed_p ? glyph <= end : glyph >= end)
12842 && STRINGP (end->object)
12843 && row->continued_p)
12844 return 0;
12845 }
12846 }
12847
12848 compute_x:
12849 if (cursor != NULL)
12850 glyph = cursor;
12851 if (x < 0)
12852 {
12853 struct glyph *g;
12854
12855 /* Need to compute x that corresponds to GLYPH. */
12856 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12857 {
12858 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12859 abort ();
12860 x += g->pixel_width;
12861 }
12862 }
12863
12864 /* ROW could be part of a continued line, which, under bidi
12865 reordering, might have other rows whose start and end charpos
12866 occlude point. Only set w->cursor if we found a better
12867 approximation to the cursor position than we have from previously
12868 examined candidate rows belonging to the same continued line. */
12869 if (/* we already have a candidate row */
12870 w->cursor.vpos >= 0
12871 /* that candidate is not the row we are processing */
12872 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12873 /* the row we are processing is part of a continued line */
12874 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12875 /* Make sure cursor.vpos specifies a row whose start and end
12876 charpos occlude point. This is because some callers of this
12877 function leave cursor.vpos at the row where the cursor was
12878 displayed during the last redisplay cycle. */
12879 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12880 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12881 {
12882 struct glyph *g1 =
12883 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12884
12885 /* Don't consider glyphs that are outside TEXT_AREA. */
12886 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12887 return 0;
12888 /* Keep the candidate whose buffer position is the closest to
12889 point. */
12890 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12891 w->cursor.hpos >= 0
12892 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12893 && BUFFERP (g1->object)
12894 && (g1->charpos == pt_old /* an exact match always wins */
12895 || (BUFFERP (glyph->object)
12896 && eabs (g1->charpos - pt_old)
12897 < eabs (glyph->charpos - pt_old))))
12898 return 0;
12899 /* If this candidate gives an exact match, use that. */
12900 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12901 /* Otherwise, keep the candidate that comes from a row
12902 spanning less buffer positions. This may win when one or
12903 both candidate positions are on glyphs that came from
12904 display strings, for which we cannot compare buffer
12905 positions. */
12906 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12907 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12908 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12909 return 0;
12910 }
12911 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12912 w->cursor.x = x;
12913 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12914 w->cursor.y = row->y + dy;
12915
12916 if (w == XWINDOW (selected_window))
12917 {
12918 if (!row->continued_p
12919 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12920 && row->x == 0)
12921 {
12922 this_line_buffer = XBUFFER (w->buffer);
12923
12924 CHARPOS (this_line_start_pos)
12925 = MATRIX_ROW_START_CHARPOS (row) + delta;
12926 BYTEPOS (this_line_start_pos)
12927 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12928
12929 CHARPOS (this_line_end_pos)
12930 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12931 BYTEPOS (this_line_end_pos)
12932 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12933
12934 this_line_y = w->cursor.y;
12935 this_line_pixel_height = row->height;
12936 this_line_vpos = w->cursor.vpos;
12937 this_line_start_x = row->x;
12938 }
12939 else
12940 CHARPOS (this_line_start_pos) = 0;
12941 }
12942
12943 return 1;
12944 }
12945
12946
12947 /* Run window scroll functions, if any, for WINDOW with new window
12948 start STARTP. Sets the window start of WINDOW to that position.
12949
12950 We assume that the window's buffer is really current. */
12951
12952 static INLINE struct text_pos
12953 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12954 {
12955 struct window *w = XWINDOW (window);
12956 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12957
12958 if (current_buffer != XBUFFER (w->buffer))
12959 abort ();
12960
12961 if (!NILP (Vwindow_scroll_functions))
12962 {
12963 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12964 make_number (CHARPOS (startp)));
12965 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12966 /* In case the hook functions switch buffers. */
12967 if (current_buffer != XBUFFER (w->buffer))
12968 set_buffer_internal_1 (XBUFFER (w->buffer));
12969 }
12970
12971 return startp;
12972 }
12973
12974
12975 /* Make sure the line containing the cursor is fully visible.
12976 A value of 1 means there is nothing to be done.
12977 (Either the line is fully visible, or it cannot be made so,
12978 or we cannot tell.)
12979
12980 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12981 is higher than window.
12982
12983 A value of 0 means the caller should do scrolling
12984 as if point had gone off the screen. */
12985
12986 static int
12987 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12988 {
12989 struct glyph_matrix *matrix;
12990 struct glyph_row *row;
12991 int window_height;
12992
12993 if (!make_cursor_line_fully_visible_p)
12994 return 1;
12995
12996 /* It's not always possible to find the cursor, e.g, when a window
12997 is full of overlay strings. Don't do anything in that case. */
12998 if (w->cursor.vpos < 0)
12999 return 1;
13000
13001 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13002 row = MATRIX_ROW (matrix, w->cursor.vpos);
13003
13004 /* If the cursor row is not partially visible, there's nothing to do. */
13005 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13006 return 1;
13007
13008 /* If the row the cursor is in is taller than the window's height,
13009 it's not clear what to do, so do nothing. */
13010 window_height = window_box_height (w);
13011 if (row->height >= window_height)
13012 {
13013 if (!force_p || MINI_WINDOW_P (w)
13014 || w->vscroll || w->cursor.vpos == 0)
13015 return 1;
13016 }
13017 return 0;
13018 }
13019
13020
13021 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13022 non-zero means only WINDOW is redisplayed in redisplay_internal.
13023 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13024 in redisplay_window to bring a partially visible line into view in
13025 the case that only the cursor has moved.
13026
13027 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13028 last screen line's vertical height extends past the end of the screen.
13029
13030 Value is
13031
13032 1 if scrolling succeeded
13033
13034 0 if scrolling didn't find point.
13035
13036 -1 if new fonts have been loaded so that we must interrupt
13037 redisplay, adjust glyph matrices, and try again. */
13038
13039 enum
13040 {
13041 SCROLLING_SUCCESS,
13042 SCROLLING_FAILED,
13043 SCROLLING_NEED_LARGER_MATRICES
13044 };
13045
13046 static int
13047 try_scrolling (Lisp_Object window, int just_this_one_p,
13048 EMACS_INT scroll_conservatively, EMACS_INT scroll_step,
13049 int temp_scroll_step, int last_line_misfit)
13050 {
13051 struct window *w = XWINDOW (window);
13052 struct frame *f = XFRAME (w->frame);
13053 struct text_pos pos, startp;
13054 struct it it;
13055 int this_scroll_margin, scroll_max, rc, height;
13056 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13057 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13058 Lisp_Object aggressive;
13059 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13060
13061 #if GLYPH_DEBUG
13062 debug_method_add (w, "try_scrolling");
13063 #endif
13064
13065 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13066
13067 /* Compute scroll margin height in pixels. We scroll when point is
13068 within this distance from the top or bottom of the window. */
13069 if (scroll_margin > 0)
13070 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13071 * FRAME_LINE_HEIGHT (f);
13072 else
13073 this_scroll_margin = 0;
13074
13075 /* Force scroll_conservatively to have a reasonable value, to avoid
13076 overflow while computing how much to scroll. Note that the user
13077 can supply scroll-conservatively equal to `most-positive-fixnum',
13078 which can be larger than INT_MAX. */
13079 if (scroll_conservatively > scroll_limit)
13080 {
13081 scroll_conservatively = scroll_limit;
13082 scroll_max = INT_MAX;
13083 }
13084 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13085 /* Compute how much we should try to scroll maximally to bring
13086 point into view. */
13087 scroll_max = (max (scroll_step,
13088 max (scroll_conservatively, temp_scroll_step))
13089 * FRAME_LINE_HEIGHT (f));
13090 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13091 || NUMBERP (current_buffer->scroll_up_aggressively))
13092 /* We're trying to scroll because of aggressive scrolling but no
13093 scroll_step is set. Choose an arbitrary one. */
13094 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13095 else
13096 scroll_max = 0;
13097
13098 too_near_end:
13099
13100 /* Decide whether to scroll down. */
13101 if (PT > CHARPOS (startp))
13102 {
13103 int scroll_margin_y;
13104
13105 /* Compute the pixel ypos of the scroll margin, then move it to
13106 either that ypos or PT, whichever comes first. */
13107 start_display (&it, w, startp);
13108 scroll_margin_y = it.last_visible_y - this_scroll_margin
13109 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13110 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13111 (MOVE_TO_POS | MOVE_TO_Y));
13112
13113 if (PT > CHARPOS (it.current.pos))
13114 {
13115 int y0 = line_bottom_y (&it);
13116 /* Compute how many pixels below window bottom to stop searching
13117 for PT. This avoids costly search for PT that is far away if
13118 the user limited scrolling by a small number of lines, but
13119 always finds PT if scroll_conservatively is set to a large
13120 number, such as most-positive-fixnum. */
13121 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13122 int y_to_move =
13123 slack >= INT_MAX - it.last_visible_y
13124 ? INT_MAX
13125 : it.last_visible_y + slack;
13126
13127 /* Compute the distance from the scroll margin to PT or to
13128 the scroll limit, whichever comes first. This should
13129 include the height of the cursor line, to make that line
13130 fully visible. */
13131 move_it_to (&it, PT, -1, y_to_move,
13132 -1, MOVE_TO_POS | MOVE_TO_Y);
13133 dy = line_bottom_y (&it) - y0;
13134
13135 if (dy > scroll_max)
13136 return SCROLLING_FAILED;
13137
13138 scroll_down_p = 1;
13139 }
13140 }
13141
13142 if (scroll_down_p)
13143 {
13144 /* Point is in or below the bottom scroll margin, so move the
13145 window start down. If scrolling conservatively, move it just
13146 enough down to make point visible. If scroll_step is set,
13147 move it down by scroll_step. */
13148 if (scroll_conservatively)
13149 amount_to_scroll
13150 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13151 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13152 else if (scroll_step || temp_scroll_step)
13153 amount_to_scroll = scroll_max;
13154 else
13155 {
13156 aggressive = current_buffer->scroll_up_aggressively;
13157 height = WINDOW_BOX_TEXT_HEIGHT (w);
13158 if (NUMBERP (aggressive))
13159 {
13160 double float_amount = XFLOATINT (aggressive) * height;
13161 amount_to_scroll = float_amount;
13162 if (amount_to_scroll == 0 && float_amount > 0)
13163 amount_to_scroll = 1;
13164 }
13165 }
13166
13167 if (amount_to_scroll <= 0)
13168 return SCROLLING_FAILED;
13169
13170 start_display (&it, w, startp);
13171 if (scroll_max < INT_MAX)
13172 move_it_vertically (&it, amount_to_scroll);
13173 else
13174 {
13175 /* Extra precision for users who set scroll-conservatively
13176 to most-positive-fixnum: make sure the amount we scroll
13177 the window start is never less than amount_to_scroll,
13178 which was computed as distance from window bottom to
13179 point. This matters when lines at window top and lines
13180 below window bottom have different height. */
13181 struct it it1 = it;
13182 /* We use a temporary it1 because line_bottom_y can modify
13183 its argument, if it moves one line down; see there. */
13184 int start_y = line_bottom_y (&it1);
13185
13186 do {
13187 move_it_by_lines (&it, 1, 1);
13188 it1 = it;
13189 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13190 }
13191
13192 /* If STARTP is unchanged, move it down another screen line. */
13193 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13194 move_it_by_lines (&it, 1, 1);
13195 startp = it.current.pos;
13196 }
13197 else
13198 {
13199 struct text_pos scroll_margin_pos = startp;
13200
13201 /* See if point is inside the scroll margin at the top of the
13202 window. */
13203 if (this_scroll_margin)
13204 {
13205 start_display (&it, w, startp);
13206 move_it_vertically (&it, this_scroll_margin);
13207 scroll_margin_pos = it.current.pos;
13208 }
13209
13210 if (PT < CHARPOS (scroll_margin_pos))
13211 {
13212 /* Point is in the scroll margin at the top of the window or
13213 above what is displayed in the window. */
13214 int y0;
13215
13216 /* Compute the vertical distance from PT to the scroll
13217 margin position. Give up if distance is greater than
13218 scroll_max. */
13219 SET_TEXT_POS (pos, PT, PT_BYTE);
13220 start_display (&it, w, pos);
13221 y0 = it.current_y;
13222 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13223 it.last_visible_y, -1,
13224 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13225 dy = it.current_y - y0;
13226 if (dy > scroll_max)
13227 return SCROLLING_FAILED;
13228
13229 /* Compute new window start. */
13230 start_display (&it, w, startp);
13231
13232 if (scroll_conservatively)
13233 amount_to_scroll
13234 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13235 else if (scroll_step || temp_scroll_step)
13236 amount_to_scroll = scroll_max;
13237 else
13238 {
13239 aggressive = current_buffer->scroll_down_aggressively;
13240 height = WINDOW_BOX_TEXT_HEIGHT (w);
13241 if (NUMBERP (aggressive))
13242 {
13243 double float_amount = XFLOATINT (aggressive) * height;
13244 amount_to_scroll = float_amount;
13245 if (amount_to_scroll == 0 && float_amount > 0)
13246 amount_to_scroll = 1;
13247 }
13248 }
13249
13250 if (amount_to_scroll <= 0)
13251 return SCROLLING_FAILED;
13252
13253 move_it_vertically_backward (&it, amount_to_scroll);
13254 startp = it.current.pos;
13255 }
13256 }
13257
13258 /* Run window scroll functions. */
13259 startp = run_window_scroll_functions (window, startp);
13260
13261 /* Display the window. Give up if new fonts are loaded, or if point
13262 doesn't appear. */
13263 if (!try_window (window, startp, 0))
13264 rc = SCROLLING_NEED_LARGER_MATRICES;
13265 else if (w->cursor.vpos < 0)
13266 {
13267 clear_glyph_matrix (w->desired_matrix);
13268 rc = SCROLLING_FAILED;
13269 }
13270 else
13271 {
13272 /* Maybe forget recorded base line for line number display. */
13273 if (!just_this_one_p
13274 || current_buffer->clip_changed
13275 || BEG_UNCHANGED < CHARPOS (startp))
13276 w->base_line_number = Qnil;
13277
13278 /* If cursor ends up on a partially visible line,
13279 treat that as being off the bottom of the screen. */
13280 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13281 {
13282 clear_glyph_matrix (w->desired_matrix);
13283 ++extra_scroll_margin_lines;
13284 goto too_near_end;
13285 }
13286 rc = SCROLLING_SUCCESS;
13287 }
13288
13289 return rc;
13290 }
13291
13292
13293 /* Compute a suitable window start for window W if display of W starts
13294 on a continuation line. Value is non-zero if a new window start
13295 was computed.
13296
13297 The new window start will be computed, based on W's width, starting
13298 from the start of the continued line. It is the start of the
13299 screen line with the minimum distance from the old start W->start. */
13300
13301 static int
13302 compute_window_start_on_continuation_line (struct window *w)
13303 {
13304 struct text_pos pos, start_pos;
13305 int window_start_changed_p = 0;
13306
13307 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13308
13309 /* If window start is on a continuation line... Window start may be
13310 < BEGV in case there's invisible text at the start of the
13311 buffer (M-x rmail, for example). */
13312 if (CHARPOS (start_pos) > BEGV
13313 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13314 {
13315 struct it it;
13316 struct glyph_row *row;
13317
13318 /* Handle the case that the window start is out of range. */
13319 if (CHARPOS (start_pos) < BEGV)
13320 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13321 else if (CHARPOS (start_pos) > ZV)
13322 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13323
13324 /* Find the start of the continued line. This should be fast
13325 because scan_buffer is fast (newline cache). */
13326 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13327 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13328 row, DEFAULT_FACE_ID);
13329 reseat_at_previous_visible_line_start (&it);
13330
13331 /* If the line start is "too far" away from the window start,
13332 say it takes too much time to compute a new window start. */
13333 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13334 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13335 {
13336 int min_distance, distance;
13337
13338 /* Move forward by display lines to find the new window
13339 start. If window width was enlarged, the new start can
13340 be expected to be > the old start. If window width was
13341 decreased, the new window start will be < the old start.
13342 So, we're looking for the display line start with the
13343 minimum distance from the old window start. */
13344 pos = it.current.pos;
13345 min_distance = INFINITY;
13346 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13347 distance < min_distance)
13348 {
13349 min_distance = distance;
13350 pos = it.current.pos;
13351 move_it_by_lines (&it, 1, 0);
13352 }
13353
13354 /* Set the window start there. */
13355 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13356 window_start_changed_p = 1;
13357 }
13358 }
13359
13360 return window_start_changed_p;
13361 }
13362
13363
13364 /* Try cursor movement in case text has not changed in window WINDOW,
13365 with window start STARTP. Value is
13366
13367 CURSOR_MOVEMENT_SUCCESS if successful
13368
13369 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13370
13371 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13372 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13373 we want to scroll as if scroll-step were set to 1. See the code.
13374
13375 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13376 which case we have to abort this redisplay, and adjust matrices
13377 first. */
13378
13379 enum
13380 {
13381 CURSOR_MOVEMENT_SUCCESS,
13382 CURSOR_MOVEMENT_CANNOT_BE_USED,
13383 CURSOR_MOVEMENT_MUST_SCROLL,
13384 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13385 };
13386
13387 static int
13388 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13389 {
13390 struct window *w = XWINDOW (window);
13391 struct frame *f = XFRAME (w->frame);
13392 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13393
13394 #if GLYPH_DEBUG
13395 if (inhibit_try_cursor_movement)
13396 return rc;
13397 #endif
13398
13399 /* Handle case where text has not changed, only point, and it has
13400 not moved off the frame. */
13401 if (/* Point may be in this window. */
13402 PT >= CHARPOS (startp)
13403 /* Selective display hasn't changed. */
13404 && !current_buffer->clip_changed
13405 /* Function force-mode-line-update is used to force a thorough
13406 redisplay. It sets either windows_or_buffers_changed or
13407 update_mode_lines. So don't take a shortcut here for these
13408 cases. */
13409 && !update_mode_lines
13410 && !windows_or_buffers_changed
13411 && !cursor_type_changed
13412 /* Can't use this case if highlighting a region. When a
13413 region exists, cursor movement has to do more than just
13414 set the cursor. */
13415 && !(!NILP (Vtransient_mark_mode)
13416 && !NILP (current_buffer->mark_active))
13417 && NILP (w->region_showing)
13418 && NILP (Vshow_trailing_whitespace)
13419 /* Right after splitting windows, last_point may be nil. */
13420 && INTEGERP (w->last_point)
13421 /* This code is not used for mini-buffer for the sake of the case
13422 of redisplaying to replace an echo area message; since in
13423 that case the mini-buffer contents per se are usually
13424 unchanged. This code is of no real use in the mini-buffer
13425 since the handling of this_line_start_pos, etc., in redisplay
13426 handles the same cases. */
13427 && !EQ (window, minibuf_window)
13428 /* When splitting windows or for new windows, it happens that
13429 redisplay is called with a nil window_end_vpos or one being
13430 larger than the window. This should really be fixed in
13431 window.c. I don't have this on my list, now, so we do
13432 approximately the same as the old redisplay code. --gerd. */
13433 && INTEGERP (w->window_end_vpos)
13434 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13435 && (FRAME_WINDOW_P (f)
13436 || !overlay_arrow_in_current_buffer_p ()))
13437 {
13438 int this_scroll_margin, top_scroll_margin;
13439 struct glyph_row *row = NULL;
13440
13441 #if GLYPH_DEBUG
13442 debug_method_add (w, "cursor movement");
13443 #endif
13444
13445 /* Scroll if point within this distance from the top or bottom
13446 of the window. This is a pixel value. */
13447 if (scroll_margin > 0)
13448 {
13449 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13450 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13451 }
13452 else
13453 this_scroll_margin = 0;
13454
13455 top_scroll_margin = this_scroll_margin;
13456 if (WINDOW_WANTS_HEADER_LINE_P (w))
13457 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13458
13459 /* Start with the row the cursor was displayed during the last
13460 not paused redisplay. Give up if that row is not valid. */
13461 if (w->last_cursor.vpos < 0
13462 || w->last_cursor.vpos >= w->current_matrix->nrows)
13463 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13464 else
13465 {
13466 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13467 if (row->mode_line_p)
13468 ++row;
13469 if (!row->enabled_p)
13470 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13471 }
13472
13473 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13474 {
13475 int scroll_p = 0, must_scroll = 0;
13476 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13477
13478 if (PT > XFASTINT (w->last_point))
13479 {
13480 /* Point has moved forward. */
13481 while (MATRIX_ROW_END_CHARPOS (row) < PT
13482 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13483 {
13484 xassert (row->enabled_p);
13485 ++row;
13486 }
13487
13488 /* If the end position of a row equals the start
13489 position of the next row, and PT is at that position,
13490 we would rather display cursor in the next line. */
13491 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13492 && MATRIX_ROW_END_CHARPOS (row) == PT
13493 && row < w->current_matrix->rows
13494 + w->current_matrix->nrows - 1
13495 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13496 && !cursor_row_p (w, row))
13497 ++row;
13498
13499 /* If within the scroll margin, scroll. Note that
13500 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13501 the next line would be drawn, and that
13502 this_scroll_margin can be zero. */
13503 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13504 || PT > MATRIX_ROW_END_CHARPOS (row)
13505 /* Line is completely visible last line in window
13506 and PT is to be set in the next line. */
13507 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13508 && PT == MATRIX_ROW_END_CHARPOS (row)
13509 && !row->ends_at_zv_p
13510 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13511 scroll_p = 1;
13512 }
13513 else if (PT < XFASTINT (w->last_point))
13514 {
13515 /* Cursor has to be moved backward. Note that PT >=
13516 CHARPOS (startp) because of the outer if-statement. */
13517 while (!row->mode_line_p
13518 && (MATRIX_ROW_START_CHARPOS (row) > PT
13519 || (MATRIX_ROW_START_CHARPOS (row) == PT
13520 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13521 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13522 row > w->current_matrix->rows
13523 && (row-1)->ends_in_newline_from_string_p))))
13524 && (row->y > top_scroll_margin
13525 || CHARPOS (startp) == BEGV))
13526 {
13527 xassert (row->enabled_p);
13528 --row;
13529 }
13530
13531 /* Consider the following case: Window starts at BEGV,
13532 there is invisible, intangible text at BEGV, so that
13533 display starts at some point START > BEGV. It can
13534 happen that we are called with PT somewhere between
13535 BEGV and START. Try to handle that case. */
13536 if (row < w->current_matrix->rows
13537 || row->mode_line_p)
13538 {
13539 row = w->current_matrix->rows;
13540 if (row->mode_line_p)
13541 ++row;
13542 }
13543
13544 /* Due to newlines in overlay strings, we may have to
13545 skip forward over overlay strings. */
13546 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13547 && MATRIX_ROW_END_CHARPOS (row) == PT
13548 && !cursor_row_p (w, row))
13549 ++row;
13550
13551 /* If within the scroll margin, scroll. */
13552 if (row->y < top_scroll_margin
13553 && CHARPOS (startp) != BEGV)
13554 scroll_p = 1;
13555 }
13556 else
13557 {
13558 /* Cursor did not move. So don't scroll even if cursor line
13559 is partially visible, as it was so before. */
13560 rc = CURSOR_MOVEMENT_SUCCESS;
13561 }
13562
13563 if (PT < MATRIX_ROW_START_CHARPOS (row)
13564 || PT > MATRIX_ROW_END_CHARPOS (row))
13565 {
13566 /* if PT is not in the glyph row, give up. */
13567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13568 must_scroll = 1;
13569 }
13570 else if (rc != CURSOR_MOVEMENT_SUCCESS
13571 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13572 {
13573 /* If rows are bidi-reordered and point moved, back up
13574 until we find a row that does not belong to a
13575 continuation line. This is because we must consider
13576 all rows of a continued line as candidates for the
13577 new cursor positioning, since row start and end
13578 positions change non-linearly with vertical position
13579 in such rows. */
13580 /* FIXME: Revisit this when glyph ``spilling'' in
13581 continuation lines' rows is implemented for
13582 bidi-reordered rows. */
13583 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13584 {
13585 xassert (row->enabled_p);
13586 --row;
13587 /* If we hit the beginning of the displayed portion
13588 without finding the first row of a continued
13589 line, give up. */
13590 if (row <= w->current_matrix->rows)
13591 {
13592 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13593 break;
13594 }
13595
13596 }
13597 }
13598 if (must_scroll)
13599 ;
13600 else if (rc != CURSOR_MOVEMENT_SUCCESS
13601 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13602 && make_cursor_line_fully_visible_p)
13603 {
13604 if (PT == MATRIX_ROW_END_CHARPOS (row)
13605 && !row->ends_at_zv_p
13606 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13607 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13608 else if (row->height > window_box_height (w))
13609 {
13610 /* If we end up in a partially visible line, let's
13611 make it fully visible, except when it's taller
13612 than the window, in which case we can't do much
13613 about it. */
13614 *scroll_step = 1;
13615 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13616 }
13617 else
13618 {
13619 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13620 if (!cursor_row_fully_visible_p (w, 0, 1))
13621 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13622 else
13623 rc = CURSOR_MOVEMENT_SUCCESS;
13624 }
13625 }
13626 else if (scroll_p)
13627 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13628 else if (rc != CURSOR_MOVEMENT_SUCCESS
13629 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13630 {
13631 /* With bidi-reordered rows, there could be more than
13632 one candidate row whose start and end positions
13633 occlude point. We need to let set_cursor_from_row
13634 find the best candidate. */
13635 /* FIXME: Revisit this when glyph ``spilling'' in
13636 continuation lines' rows is implemented for
13637 bidi-reordered rows. */
13638 int rv = 0;
13639
13640 do
13641 {
13642 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13643 && PT <= MATRIX_ROW_END_CHARPOS (row)
13644 && cursor_row_p (w, row))
13645 rv |= set_cursor_from_row (w, row, w->current_matrix,
13646 0, 0, 0, 0);
13647 /* As soon as we've found the first suitable row
13648 whose ends_at_zv_p flag is set, we are done. */
13649 if (rv
13650 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13651 {
13652 rc = CURSOR_MOVEMENT_SUCCESS;
13653 break;
13654 }
13655 ++row;
13656 }
13657 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13658 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13659 || (MATRIX_ROW_START_CHARPOS (row) == PT
13660 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13661 /* If we didn't find any candidate rows, or exited the
13662 loop before all the candidates were examined, signal
13663 to the caller that this method failed. */
13664 if (rc != CURSOR_MOVEMENT_SUCCESS
13665 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13666 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13667 else if (rv)
13668 rc = CURSOR_MOVEMENT_SUCCESS;
13669 }
13670 else
13671 {
13672 do
13673 {
13674 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13675 {
13676 rc = CURSOR_MOVEMENT_SUCCESS;
13677 break;
13678 }
13679 ++row;
13680 }
13681 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13682 && MATRIX_ROW_START_CHARPOS (row) == PT
13683 && cursor_row_p (w, row));
13684 }
13685 }
13686 }
13687
13688 return rc;
13689 }
13690
13691 void
13692 set_vertical_scroll_bar (struct window *w)
13693 {
13694 int start, end, whole;
13695
13696 /* Calculate the start and end positions for the current window.
13697 At some point, it would be nice to choose between scrollbars
13698 which reflect the whole buffer size, with special markers
13699 indicating narrowing, and scrollbars which reflect only the
13700 visible region.
13701
13702 Note that mini-buffers sometimes aren't displaying any text. */
13703 if (!MINI_WINDOW_P (w)
13704 || (w == XWINDOW (minibuf_window)
13705 && NILP (echo_area_buffer[0])))
13706 {
13707 struct buffer *buf = XBUFFER (w->buffer);
13708 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13709 start = marker_position (w->start) - BUF_BEGV (buf);
13710 /* I don't think this is guaranteed to be right. For the
13711 moment, we'll pretend it is. */
13712 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13713
13714 if (end < start)
13715 end = start;
13716 if (whole < (end - start))
13717 whole = end - start;
13718 }
13719 else
13720 start = end = whole = 0;
13721
13722 /* Indicate what this scroll bar ought to be displaying now. */
13723 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13724 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13725 (w, end - start, whole, start);
13726 }
13727
13728
13729 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13730 selected_window is redisplayed.
13731
13732 We can return without actually redisplaying the window if
13733 fonts_changed_p is nonzero. In that case, redisplay_internal will
13734 retry. */
13735
13736 static void
13737 redisplay_window (Lisp_Object window, int just_this_one_p)
13738 {
13739 struct window *w = XWINDOW (window);
13740 struct frame *f = XFRAME (w->frame);
13741 struct buffer *buffer = XBUFFER (w->buffer);
13742 struct buffer *old = current_buffer;
13743 struct text_pos lpoint, opoint, startp;
13744 int update_mode_line;
13745 int tem;
13746 struct it it;
13747 /* Record it now because it's overwritten. */
13748 int current_matrix_up_to_date_p = 0;
13749 int used_current_matrix_p = 0;
13750 /* This is less strict than current_matrix_up_to_date_p.
13751 It indictes that the buffer contents and narrowing are unchanged. */
13752 int buffer_unchanged_p = 0;
13753 int temp_scroll_step = 0;
13754 int count = SPECPDL_INDEX ();
13755 int rc;
13756 int centering_position = -1;
13757 int last_line_misfit = 0;
13758 int beg_unchanged, end_unchanged;
13759
13760 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13761 opoint = lpoint;
13762
13763 /* W must be a leaf window here. */
13764 xassert (!NILP (w->buffer));
13765 #if GLYPH_DEBUG
13766 *w->desired_matrix->method = 0;
13767 #endif
13768
13769 restart:
13770 reconsider_clip_changes (w, buffer);
13771
13772 /* Has the mode line to be updated? */
13773 update_mode_line = (!NILP (w->update_mode_line)
13774 || update_mode_lines
13775 || buffer->clip_changed
13776 || buffer->prevent_redisplay_optimizations_p);
13777
13778 if (MINI_WINDOW_P (w))
13779 {
13780 if (w == XWINDOW (echo_area_window)
13781 && !NILP (echo_area_buffer[0]))
13782 {
13783 if (update_mode_line)
13784 /* We may have to update a tty frame's menu bar or a
13785 tool-bar. Example `M-x C-h C-h C-g'. */
13786 goto finish_menu_bars;
13787 else
13788 /* We've already displayed the echo area glyphs in this window. */
13789 goto finish_scroll_bars;
13790 }
13791 else if ((w != XWINDOW (minibuf_window)
13792 || minibuf_level == 0)
13793 /* When buffer is nonempty, redisplay window normally. */
13794 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13795 /* Quail displays non-mini buffers in minibuffer window.
13796 In that case, redisplay the window normally. */
13797 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13798 {
13799 /* W is a mini-buffer window, but it's not active, so clear
13800 it. */
13801 int yb = window_text_bottom_y (w);
13802 struct glyph_row *row;
13803 int y;
13804
13805 for (y = 0, row = w->desired_matrix->rows;
13806 y < yb;
13807 y += row->height, ++row)
13808 blank_row (w, row, y);
13809 goto finish_scroll_bars;
13810 }
13811
13812 clear_glyph_matrix (w->desired_matrix);
13813 }
13814
13815 /* Otherwise set up data on this window; select its buffer and point
13816 value. */
13817 /* Really select the buffer, for the sake of buffer-local
13818 variables. */
13819 set_buffer_internal_1 (XBUFFER (w->buffer));
13820
13821 current_matrix_up_to_date_p
13822 = (!NILP (w->window_end_valid)
13823 && !current_buffer->clip_changed
13824 && !current_buffer->prevent_redisplay_optimizations_p
13825 && XFASTINT (w->last_modified) >= MODIFF
13826 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13827
13828 /* Run the window-bottom-change-functions
13829 if it is possible that the text on the screen has changed
13830 (either due to modification of the text, or any other reason). */
13831 if (!current_matrix_up_to_date_p
13832 && !NILP (Vwindow_text_change_functions))
13833 {
13834 safe_run_hooks (Qwindow_text_change_functions);
13835 goto restart;
13836 }
13837
13838 beg_unchanged = BEG_UNCHANGED;
13839 end_unchanged = END_UNCHANGED;
13840
13841 SET_TEXT_POS (opoint, PT, PT_BYTE);
13842
13843 specbind (Qinhibit_point_motion_hooks, Qt);
13844
13845 buffer_unchanged_p
13846 = (!NILP (w->window_end_valid)
13847 && !current_buffer->clip_changed
13848 && XFASTINT (w->last_modified) >= MODIFF
13849 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13850
13851 /* When windows_or_buffers_changed is non-zero, we can't rely on
13852 the window end being valid, so set it to nil there. */
13853 if (windows_or_buffers_changed)
13854 {
13855 /* If window starts on a continuation line, maybe adjust the
13856 window start in case the window's width changed. */
13857 if (XMARKER (w->start)->buffer == current_buffer)
13858 compute_window_start_on_continuation_line (w);
13859
13860 w->window_end_valid = Qnil;
13861 }
13862
13863 /* Some sanity checks. */
13864 CHECK_WINDOW_END (w);
13865 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13866 abort ();
13867 if (BYTEPOS (opoint) < CHARPOS (opoint))
13868 abort ();
13869
13870 /* If %c is in mode line, update it if needed. */
13871 if (!NILP (w->column_number_displayed)
13872 /* This alternative quickly identifies a common case
13873 where no change is needed. */
13874 && !(PT == XFASTINT (w->last_point)
13875 && XFASTINT (w->last_modified) >= MODIFF
13876 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13877 && (XFASTINT (w->column_number_displayed)
13878 != (int) current_column ())) /* iftc */
13879 update_mode_line = 1;
13880
13881 /* Count number of windows showing the selected buffer. An indirect
13882 buffer counts as its base buffer. */
13883 if (!just_this_one_p)
13884 {
13885 struct buffer *current_base, *window_base;
13886 current_base = current_buffer;
13887 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13888 if (current_base->base_buffer)
13889 current_base = current_base->base_buffer;
13890 if (window_base->base_buffer)
13891 window_base = window_base->base_buffer;
13892 if (current_base == window_base)
13893 buffer_shared++;
13894 }
13895
13896 /* Point refers normally to the selected window. For any other
13897 window, set up appropriate value. */
13898 if (!EQ (window, selected_window))
13899 {
13900 int new_pt = XMARKER (w->pointm)->charpos;
13901 int new_pt_byte = marker_byte_position (w->pointm);
13902 if (new_pt < BEGV)
13903 {
13904 new_pt = BEGV;
13905 new_pt_byte = BEGV_BYTE;
13906 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13907 }
13908 else if (new_pt > (ZV - 1))
13909 {
13910 new_pt = ZV;
13911 new_pt_byte = ZV_BYTE;
13912 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13913 }
13914
13915 /* We don't use SET_PT so that the point-motion hooks don't run. */
13916 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13917 }
13918
13919 /* If any of the character widths specified in the display table
13920 have changed, invalidate the width run cache. It's true that
13921 this may be a bit late to catch such changes, but the rest of
13922 redisplay goes (non-fatally) haywire when the display table is
13923 changed, so why should we worry about doing any better? */
13924 if (current_buffer->width_run_cache)
13925 {
13926 struct Lisp_Char_Table *disptab = buffer_display_table ();
13927
13928 if (! disptab_matches_widthtab (disptab,
13929 XVECTOR (current_buffer->width_table)))
13930 {
13931 invalidate_region_cache (current_buffer,
13932 current_buffer->width_run_cache,
13933 BEG, Z);
13934 recompute_width_table (current_buffer, disptab);
13935 }
13936 }
13937
13938 /* If window-start is screwed up, choose a new one. */
13939 if (XMARKER (w->start)->buffer != current_buffer)
13940 goto recenter;
13941
13942 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13943
13944 /* If someone specified a new starting point but did not insist,
13945 check whether it can be used. */
13946 if (!NILP (w->optional_new_start)
13947 && CHARPOS (startp) >= BEGV
13948 && CHARPOS (startp) <= ZV)
13949 {
13950 w->optional_new_start = Qnil;
13951 start_display (&it, w, startp);
13952 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13953 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13954 if (IT_CHARPOS (it) == PT)
13955 w->force_start = Qt;
13956 /* IT may overshoot PT if text at PT is invisible. */
13957 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13958 w->force_start = Qt;
13959 }
13960
13961 force_start:
13962
13963 /* Handle case where place to start displaying has been specified,
13964 unless the specified location is outside the accessible range. */
13965 if (!NILP (w->force_start)
13966 || w->frozen_window_start_p)
13967 {
13968 /* We set this later on if we have to adjust point. */
13969 int new_vpos = -1;
13970
13971 w->force_start = Qnil;
13972 w->vscroll = 0;
13973 w->window_end_valid = Qnil;
13974
13975 /* Forget any recorded base line for line number display. */
13976 if (!buffer_unchanged_p)
13977 w->base_line_number = Qnil;
13978
13979 /* Redisplay the mode line. Select the buffer properly for that.
13980 Also, run the hook window-scroll-functions
13981 because we have scrolled. */
13982 /* Note, we do this after clearing force_start because
13983 if there's an error, it is better to forget about force_start
13984 than to get into an infinite loop calling the hook functions
13985 and having them get more errors. */
13986 if (!update_mode_line
13987 || ! NILP (Vwindow_scroll_functions))
13988 {
13989 update_mode_line = 1;
13990 w->update_mode_line = Qt;
13991 startp = run_window_scroll_functions (window, startp);
13992 }
13993
13994 w->last_modified = make_number (0);
13995 w->last_overlay_modified = make_number (0);
13996 if (CHARPOS (startp) < BEGV)
13997 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13998 else if (CHARPOS (startp) > ZV)
13999 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14000
14001 /* Redisplay, then check if cursor has been set during the
14002 redisplay. Give up if new fonts were loaded. */
14003 /* We used to issue a CHECK_MARGINS argument to try_window here,
14004 but this causes scrolling to fail when point begins inside
14005 the scroll margin (bug#148) -- cyd */
14006 if (!try_window (window, startp, 0))
14007 {
14008 w->force_start = Qt;
14009 clear_glyph_matrix (w->desired_matrix);
14010 goto need_larger_matrices;
14011 }
14012
14013 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14014 {
14015 /* If point does not appear, try to move point so it does
14016 appear. The desired matrix has been built above, so we
14017 can use it here. */
14018 new_vpos = window_box_height (w) / 2;
14019 }
14020
14021 if (!cursor_row_fully_visible_p (w, 0, 0))
14022 {
14023 /* Point does appear, but on a line partly visible at end of window.
14024 Move it back to a fully-visible line. */
14025 new_vpos = window_box_height (w);
14026 }
14027
14028 /* If we need to move point for either of the above reasons,
14029 now actually do it. */
14030 if (new_vpos >= 0)
14031 {
14032 struct glyph_row *row;
14033
14034 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14035 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14036 ++row;
14037
14038 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14039 MATRIX_ROW_START_BYTEPOS (row));
14040
14041 if (w != XWINDOW (selected_window))
14042 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14043 else if (current_buffer == old)
14044 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14045
14046 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14047
14048 /* If we are highlighting the region, then we just changed
14049 the region, so redisplay to show it. */
14050 if (!NILP (Vtransient_mark_mode)
14051 && !NILP (current_buffer->mark_active))
14052 {
14053 clear_glyph_matrix (w->desired_matrix);
14054 if (!try_window (window, startp, 0))
14055 goto need_larger_matrices;
14056 }
14057 }
14058
14059 #if GLYPH_DEBUG
14060 debug_method_add (w, "forced window start");
14061 #endif
14062 goto done;
14063 }
14064
14065 /* Handle case where text has not changed, only point, and it has
14066 not moved off the frame, and we are not retrying after hscroll.
14067 (current_matrix_up_to_date_p is nonzero when retrying.) */
14068 if (current_matrix_up_to_date_p
14069 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14070 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14071 {
14072 switch (rc)
14073 {
14074 case CURSOR_MOVEMENT_SUCCESS:
14075 used_current_matrix_p = 1;
14076 goto done;
14077
14078 case CURSOR_MOVEMENT_MUST_SCROLL:
14079 goto try_to_scroll;
14080
14081 default:
14082 abort ();
14083 }
14084 }
14085 /* If current starting point was originally the beginning of a line
14086 but no longer is, find a new starting point. */
14087 else if (!NILP (w->start_at_line_beg)
14088 && !(CHARPOS (startp) <= BEGV
14089 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14090 {
14091 #if GLYPH_DEBUG
14092 debug_method_add (w, "recenter 1");
14093 #endif
14094 goto recenter;
14095 }
14096
14097 /* Try scrolling with try_window_id. Value is > 0 if update has
14098 been done, it is -1 if we know that the same window start will
14099 not work. It is 0 if unsuccessful for some other reason. */
14100 else if ((tem = try_window_id (w)) != 0)
14101 {
14102 #if GLYPH_DEBUG
14103 debug_method_add (w, "try_window_id %d", tem);
14104 #endif
14105
14106 if (fonts_changed_p)
14107 goto need_larger_matrices;
14108 if (tem > 0)
14109 goto done;
14110
14111 /* Otherwise try_window_id has returned -1 which means that we
14112 don't want the alternative below this comment to execute. */
14113 }
14114 else if (CHARPOS (startp) >= BEGV
14115 && CHARPOS (startp) <= ZV
14116 && PT >= CHARPOS (startp)
14117 && (CHARPOS (startp) < ZV
14118 /* Avoid starting at end of buffer. */
14119 || CHARPOS (startp) == BEGV
14120 || (XFASTINT (w->last_modified) >= MODIFF
14121 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14122 {
14123
14124 /* If first window line is a continuation line, and window start
14125 is inside the modified region, but the first change is before
14126 current window start, we must select a new window start.
14127
14128 However, if this is the result of a down-mouse event (e.g. by
14129 extending the mouse-drag-overlay), we don't want to select a
14130 new window start, since that would change the position under
14131 the mouse, resulting in an unwanted mouse-movement rather
14132 than a simple mouse-click. */
14133 if (NILP (w->start_at_line_beg)
14134 && NILP (do_mouse_tracking)
14135 && CHARPOS (startp) > BEGV
14136 && CHARPOS (startp) > BEG + beg_unchanged
14137 && CHARPOS (startp) <= Z - end_unchanged
14138 /* Even if w->start_at_line_beg is nil, a new window may
14139 start at a line_beg, since that's how set_buffer_window
14140 sets it. So, we need to check the return value of
14141 compute_window_start_on_continuation_line. (See also
14142 bug#197). */
14143 && XMARKER (w->start)->buffer == current_buffer
14144 && compute_window_start_on_continuation_line (w))
14145 {
14146 w->force_start = Qt;
14147 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14148 goto force_start;
14149 }
14150
14151 #if GLYPH_DEBUG
14152 debug_method_add (w, "same window start");
14153 #endif
14154
14155 /* Try to redisplay starting at same place as before.
14156 If point has not moved off frame, accept the results. */
14157 if (!current_matrix_up_to_date_p
14158 /* Don't use try_window_reusing_current_matrix in this case
14159 because a window scroll function can have changed the
14160 buffer. */
14161 || !NILP (Vwindow_scroll_functions)
14162 || MINI_WINDOW_P (w)
14163 || !(used_current_matrix_p
14164 = try_window_reusing_current_matrix (w)))
14165 {
14166 IF_DEBUG (debug_method_add (w, "1"));
14167 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14168 /* -1 means we need to scroll.
14169 0 means we need new matrices, but fonts_changed_p
14170 is set in that case, so we will detect it below. */
14171 goto try_to_scroll;
14172 }
14173
14174 if (fonts_changed_p)
14175 goto need_larger_matrices;
14176
14177 if (w->cursor.vpos >= 0)
14178 {
14179 if (!just_this_one_p
14180 || current_buffer->clip_changed
14181 || BEG_UNCHANGED < CHARPOS (startp))
14182 /* Forget any recorded base line for line number display. */
14183 w->base_line_number = Qnil;
14184
14185 if (!cursor_row_fully_visible_p (w, 1, 0))
14186 {
14187 clear_glyph_matrix (w->desired_matrix);
14188 last_line_misfit = 1;
14189 }
14190 /* Drop through and scroll. */
14191 else
14192 goto done;
14193 }
14194 else
14195 clear_glyph_matrix (w->desired_matrix);
14196 }
14197
14198 try_to_scroll:
14199
14200 w->last_modified = make_number (0);
14201 w->last_overlay_modified = make_number (0);
14202
14203 /* Redisplay the mode line. Select the buffer properly for that. */
14204 if (!update_mode_line)
14205 {
14206 update_mode_line = 1;
14207 w->update_mode_line = Qt;
14208 }
14209
14210 /* Try to scroll by specified few lines. */
14211 if ((scroll_conservatively
14212 || scroll_step
14213 || temp_scroll_step
14214 || NUMBERP (current_buffer->scroll_up_aggressively)
14215 || NUMBERP (current_buffer->scroll_down_aggressively))
14216 && !current_buffer->clip_changed
14217 && CHARPOS (startp) >= BEGV
14218 && CHARPOS (startp) <= ZV)
14219 {
14220 /* The function returns -1 if new fonts were loaded, 1 if
14221 successful, 0 if not successful. */
14222 int rc = try_scrolling (window, just_this_one_p,
14223 scroll_conservatively,
14224 scroll_step,
14225 temp_scroll_step, last_line_misfit);
14226 switch (rc)
14227 {
14228 case SCROLLING_SUCCESS:
14229 goto done;
14230
14231 case SCROLLING_NEED_LARGER_MATRICES:
14232 goto need_larger_matrices;
14233
14234 case SCROLLING_FAILED:
14235 break;
14236
14237 default:
14238 abort ();
14239 }
14240 }
14241
14242 /* Finally, just choose place to start which centers point */
14243
14244 recenter:
14245 if (centering_position < 0)
14246 centering_position = window_box_height (w) / 2;
14247
14248 #if GLYPH_DEBUG
14249 debug_method_add (w, "recenter");
14250 #endif
14251
14252 /* w->vscroll = 0; */
14253
14254 /* Forget any previously recorded base line for line number display. */
14255 if (!buffer_unchanged_p)
14256 w->base_line_number = Qnil;
14257
14258 /* Move backward half the height of the window. */
14259 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14260 it.current_y = it.last_visible_y;
14261 move_it_vertically_backward (&it, centering_position);
14262 xassert (IT_CHARPOS (it) >= BEGV);
14263
14264 /* The function move_it_vertically_backward may move over more
14265 than the specified y-distance. If it->w is small, e.g. a
14266 mini-buffer window, we may end up in front of the window's
14267 display area. Start displaying at the start of the line
14268 containing PT in this case. */
14269 if (it.current_y <= 0)
14270 {
14271 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14272 move_it_vertically_backward (&it, 0);
14273 it.current_y = 0;
14274 }
14275
14276 it.current_x = it.hpos = 0;
14277
14278 /* Set startp here explicitly in case that helps avoid an infinite loop
14279 in case the window-scroll-functions functions get errors. */
14280 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14281
14282 /* Run scroll hooks. */
14283 startp = run_window_scroll_functions (window, it.current.pos);
14284
14285 /* Redisplay the window. */
14286 if (!current_matrix_up_to_date_p
14287 || windows_or_buffers_changed
14288 || cursor_type_changed
14289 /* Don't use try_window_reusing_current_matrix in this case
14290 because it can have changed the buffer. */
14291 || !NILP (Vwindow_scroll_functions)
14292 || !just_this_one_p
14293 || MINI_WINDOW_P (w)
14294 || !(used_current_matrix_p
14295 = try_window_reusing_current_matrix (w)))
14296 try_window (window, startp, 0);
14297
14298 /* If new fonts have been loaded (due to fontsets), give up. We
14299 have to start a new redisplay since we need to re-adjust glyph
14300 matrices. */
14301 if (fonts_changed_p)
14302 goto need_larger_matrices;
14303
14304 /* If cursor did not appear assume that the middle of the window is
14305 in the first line of the window. Do it again with the next line.
14306 (Imagine a window of height 100, displaying two lines of height
14307 60. Moving back 50 from it->last_visible_y will end in the first
14308 line.) */
14309 if (w->cursor.vpos < 0)
14310 {
14311 if (!NILP (w->window_end_valid)
14312 && PT >= Z - XFASTINT (w->window_end_pos))
14313 {
14314 clear_glyph_matrix (w->desired_matrix);
14315 move_it_by_lines (&it, 1, 0);
14316 try_window (window, it.current.pos, 0);
14317 }
14318 else if (PT < IT_CHARPOS (it))
14319 {
14320 clear_glyph_matrix (w->desired_matrix);
14321 move_it_by_lines (&it, -1, 0);
14322 try_window (window, it.current.pos, 0);
14323 }
14324 else
14325 {
14326 /* Not much we can do about it. */
14327 }
14328 }
14329
14330 /* Consider the following case: Window starts at BEGV, there is
14331 invisible, intangible text at BEGV, so that display starts at
14332 some point START > BEGV. It can happen that we are called with
14333 PT somewhere between BEGV and START. Try to handle that case. */
14334 if (w->cursor.vpos < 0)
14335 {
14336 struct glyph_row *row = w->current_matrix->rows;
14337 if (row->mode_line_p)
14338 ++row;
14339 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14340 }
14341
14342 if (!cursor_row_fully_visible_p (w, 0, 0))
14343 {
14344 /* If vscroll is enabled, disable it and try again. */
14345 if (w->vscroll)
14346 {
14347 w->vscroll = 0;
14348 clear_glyph_matrix (w->desired_matrix);
14349 goto recenter;
14350 }
14351
14352 /* If centering point failed to make the whole line visible,
14353 put point at the top instead. That has to make the whole line
14354 visible, if it can be done. */
14355 if (centering_position == 0)
14356 goto done;
14357
14358 clear_glyph_matrix (w->desired_matrix);
14359 centering_position = 0;
14360 goto recenter;
14361 }
14362
14363 done:
14364
14365 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14366 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14367 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14368 ? Qt : Qnil);
14369
14370 /* Display the mode line, if we must. */
14371 if ((update_mode_line
14372 /* If window not full width, must redo its mode line
14373 if (a) the window to its side is being redone and
14374 (b) we do a frame-based redisplay. This is a consequence
14375 of how inverted lines are drawn in frame-based redisplay. */
14376 || (!just_this_one_p
14377 && !FRAME_WINDOW_P (f)
14378 && !WINDOW_FULL_WIDTH_P (w))
14379 /* Line number to display. */
14380 || INTEGERP (w->base_line_pos)
14381 /* Column number is displayed and different from the one displayed. */
14382 || (!NILP (w->column_number_displayed)
14383 && (XFASTINT (w->column_number_displayed)
14384 != (int) current_column ()))) /* iftc */
14385 /* This means that the window has a mode line. */
14386 && (WINDOW_WANTS_MODELINE_P (w)
14387 || WINDOW_WANTS_HEADER_LINE_P (w)))
14388 {
14389 display_mode_lines (w);
14390
14391 /* If mode line height has changed, arrange for a thorough
14392 immediate redisplay using the correct mode line height. */
14393 if (WINDOW_WANTS_MODELINE_P (w)
14394 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14395 {
14396 fonts_changed_p = 1;
14397 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14398 = DESIRED_MODE_LINE_HEIGHT (w);
14399 }
14400
14401 /* If header line height has changed, arrange for a thorough
14402 immediate redisplay using the correct header line height. */
14403 if (WINDOW_WANTS_HEADER_LINE_P (w)
14404 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14405 {
14406 fonts_changed_p = 1;
14407 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14408 = DESIRED_HEADER_LINE_HEIGHT (w);
14409 }
14410
14411 if (fonts_changed_p)
14412 goto need_larger_matrices;
14413 }
14414
14415 if (!line_number_displayed
14416 && !BUFFERP (w->base_line_pos))
14417 {
14418 w->base_line_pos = Qnil;
14419 w->base_line_number = Qnil;
14420 }
14421
14422 finish_menu_bars:
14423
14424 /* When we reach a frame's selected window, redo the frame's menu bar. */
14425 if (update_mode_line
14426 && EQ (FRAME_SELECTED_WINDOW (f), window))
14427 {
14428 int redisplay_menu_p = 0;
14429 int redisplay_tool_bar_p = 0;
14430
14431 if (FRAME_WINDOW_P (f))
14432 {
14433 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14434 || defined (HAVE_NS) || defined (USE_GTK)
14435 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14436 #else
14437 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14438 #endif
14439 }
14440 else
14441 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14442
14443 if (redisplay_menu_p)
14444 display_menu_bar (w);
14445
14446 #ifdef HAVE_WINDOW_SYSTEM
14447 if (FRAME_WINDOW_P (f))
14448 {
14449 #if defined (USE_GTK) || defined (HAVE_NS)
14450 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14451 #else
14452 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14453 && (FRAME_TOOL_BAR_LINES (f) > 0
14454 || !NILP (Vauto_resize_tool_bars));
14455 #endif
14456
14457 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14458 {
14459 ignore_mouse_drag_p = 1;
14460 }
14461 }
14462 #endif
14463 }
14464
14465 #ifdef HAVE_WINDOW_SYSTEM
14466 if (FRAME_WINDOW_P (f)
14467 && update_window_fringes (w, (just_this_one_p
14468 || (!used_current_matrix_p && !overlay_arrow_seen)
14469 || w->pseudo_window_p)))
14470 {
14471 update_begin (f);
14472 BLOCK_INPUT;
14473 if (draw_window_fringes (w, 1))
14474 x_draw_vertical_border (w);
14475 UNBLOCK_INPUT;
14476 update_end (f);
14477 }
14478 #endif /* HAVE_WINDOW_SYSTEM */
14479
14480 /* We go to this label, with fonts_changed_p nonzero,
14481 if it is necessary to try again using larger glyph matrices.
14482 We have to redeem the scroll bar even in this case,
14483 because the loop in redisplay_internal expects that. */
14484 need_larger_matrices:
14485 ;
14486 finish_scroll_bars:
14487
14488 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14489 {
14490 /* Set the thumb's position and size. */
14491 set_vertical_scroll_bar (w);
14492
14493 /* Note that we actually used the scroll bar attached to this
14494 window, so it shouldn't be deleted at the end of redisplay. */
14495 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14496 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14497 }
14498
14499 /* Restore current_buffer and value of point in it. The window
14500 update may have changed the buffer, so first make sure `opoint'
14501 is still valid (Bug#6177). */
14502 if (CHARPOS (opoint) < BEGV)
14503 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14504 else if (CHARPOS (opoint) > ZV)
14505 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14506 else
14507 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14508
14509 set_buffer_internal_1 (old);
14510 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14511 shorter. This can be caused by log truncation in *Messages*. */
14512 if (CHARPOS (lpoint) <= ZV)
14513 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14514
14515 unbind_to (count, Qnil);
14516 }
14517
14518
14519 /* Build the complete desired matrix of WINDOW with a window start
14520 buffer position POS.
14521
14522 Value is 1 if successful. It is zero if fonts were loaded during
14523 redisplay which makes re-adjusting glyph matrices necessary, and -1
14524 if point would appear in the scroll margins.
14525 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14526 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14527 set in FLAGS.) */
14528
14529 int
14530 try_window (Lisp_Object window, struct text_pos pos, int flags)
14531 {
14532 struct window *w = XWINDOW (window);
14533 struct it it;
14534 struct glyph_row *last_text_row = NULL;
14535 struct frame *f = XFRAME (w->frame);
14536
14537 /* Make POS the new window start. */
14538 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14539
14540 /* Mark cursor position as unknown. No overlay arrow seen. */
14541 w->cursor.vpos = -1;
14542 overlay_arrow_seen = 0;
14543
14544 /* Initialize iterator and info to start at POS. */
14545 start_display (&it, w, pos);
14546
14547 /* Display all lines of W. */
14548 while (it.current_y < it.last_visible_y)
14549 {
14550 if (display_line (&it))
14551 last_text_row = it.glyph_row - 1;
14552 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14553 return 0;
14554 }
14555
14556 /* Don't let the cursor end in the scroll margins. */
14557 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14558 && !MINI_WINDOW_P (w))
14559 {
14560 int this_scroll_margin;
14561
14562 if (scroll_margin > 0)
14563 {
14564 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14565 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14566 }
14567 else
14568 this_scroll_margin = 0;
14569
14570 if ((w->cursor.y >= 0 /* not vscrolled */
14571 && w->cursor.y < this_scroll_margin
14572 && CHARPOS (pos) > BEGV
14573 && IT_CHARPOS (it) < ZV)
14574 /* rms: considering make_cursor_line_fully_visible_p here
14575 seems to give wrong results. We don't want to recenter
14576 when the last line is partly visible, we want to allow
14577 that case to be handled in the usual way. */
14578 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14579 {
14580 w->cursor.vpos = -1;
14581 clear_glyph_matrix (w->desired_matrix);
14582 return -1;
14583 }
14584 }
14585
14586 /* If bottom moved off end of frame, change mode line percentage. */
14587 if (XFASTINT (w->window_end_pos) <= 0
14588 && Z != IT_CHARPOS (it))
14589 w->update_mode_line = Qt;
14590
14591 /* Set window_end_pos to the offset of the last character displayed
14592 on the window from the end of current_buffer. Set
14593 window_end_vpos to its row number. */
14594 if (last_text_row)
14595 {
14596 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14597 w->window_end_bytepos
14598 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14599 w->window_end_pos
14600 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14601 w->window_end_vpos
14602 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14603 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14604 ->displays_text_p);
14605 }
14606 else
14607 {
14608 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14609 w->window_end_pos = make_number (Z - ZV);
14610 w->window_end_vpos = make_number (0);
14611 }
14612
14613 /* But that is not valid info until redisplay finishes. */
14614 w->window_end_valid = Qnil;
14615 return 1;
14616 }
14617
14618
14619 \f
14620 /************************************************************************
14621 Window redisplay reusing current matrix when buffer has not changed
14622 ************************************************************************/
14623
14624 /* Try redisplay of window W showing an unchanged buffer with a
14625 different window start than the last time it was displayed by
14626 reusing its current matrix. Value is non-zero if successful.
14627 W->start is the new window start. */
14628
14629 static int
14630 try_window_reusing_current_matrix (struct window *w)
14631 {
14632 struct frame *f = XFRAME (w->frame);
14633 struct glyph_row *row, *bottom_row;
14634 struct it it;
14635 struct run run;
14636 struct text_pos start, new_start;
14637 int nrows_scrolled, i;
14638 struct glyph_row *last_text_row;
14639 struct glyph_row *last_reused_text_row;
14640 struct glyph_row *start_row;
14641 int start_vpos, min_y, max_y;
14642
14643 #if GLYPH_DEBUG
14644 if (inhibit_try_window_reusing)
14645 return 0;
14646 #endif
14647
14648 if (/* This function doesn't handle terminal frames. */
14649 !FRAME_WINDOW_P (f)
14650 /* Don't try to reuse the display if windows have been split
14651 or such. */
14652 || windows_or_buffers_changed
14653 || cursor_type_changed)
14654 return 0;
14655
14656 /* Can't do this if region may have changed. */
14657 if ((!NILP (Vtransient_mark_mode)
14658 && !NILP (current_buffer->mark_active))
14659 || !NILP (w->region_showing)
14660 || !NILP (Vshow_trailing_whitespace))
14661 return 0;
14662
14663 /* If top-line visibility has changed, give up. */
14664 if (WINDOW_WANTS_HEADER_LINE_P (w)
14665 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14666 return 0;
14667
14668 /* Give up if old or new display is scrolled vertically. We could
14669 make this function handle this, but right now it doesn't. */
14670 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14671 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14672 return 0;
14673
14674 /* The variable new_start now holds the new window start. The old
14675 start `start' can be determined from the current matrix. */
14676 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14677 start = start_row->minpos;
14678 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14679
14680 /* Clear the desired matrix for the display below. */
14681 clear_glyph_matrix (w->desired_matrix);
14682
14683 if (CHARPOS (new_start) <= CHARPOS (start))
14684 {
14685 int first_row_y;
14686
14687 /* Don't use this method if the display starts with an ellipsis
14688 displayed for invisible text. It's not easy to handle that case
14689 below, and it's certainly not worth the effort since this is
14690 not a frequent case. */
14691 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14692 return 0;
14693
14694 IF_DEBUG (debug_method_add (w, "twu1"));
14695
14696 /* Display up to a row that can be reused. The variable
14697 last_text_row is set to the last row displayed that displays
14698 text. Note that it.vpos == 0 if or if not there is a
14699 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14700 start_display (&it, w, new_start);
14701 first_row_y = it.current_y;
14702 w->cursor.vpos = -1;
14703 last_text_row = last_reused_text_row = NULL;
14704
14705 while (it.current_y < it.last_visible_y
14706 && !fonts_changed_p)
14707 {
14708 /* If we have reached into the characters in the START row,
14709 that means the line boundaries have changed. So we
14710 can't start copying with the row START. Maybe it will
14711 work to start copying with the following row. */
14712 while (IT_CHARPOS (it) > CHARPOS (start))
14713 {
14714 /* Advance to the next row as the "start". */
14715 start_row++;
14716 start = start_row->minpos;
14717 /* If there are no more rows to try, or just one, give up. */
14718 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14719 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14720 || CHARPOS (start) == ZV)
14721 {
14722 clear_glyph_matrix (w->desired_matrix);
14723 return 0;
14724 }
14725
14726 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14727 }
14728 /* If we have reached alignment,
14729 we can copy the rest of the rows. */
14730 if (IT_CHARPOS (it) == CHARPOS (start))
14731 break;
14732
14733 if (display_line (&it))
14734 last_text_row = it.glyph_row - 1;
14735 }
14736
14737 /* A value of current_y < last_visible_y means that we stopped
14738 at the previous window start, which in turn means that we
14739 have at least one reusable row. */
14740 if (it.current_y < it.last_visible_y)
14741 {
14742 /* IT.vpos always starts from 0; it counts text lines. */
14743 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14744
14745 /* Find PT if not already found in the lines displayed. */
14746 if (w->cursor.vpos < 0)
14747 {
14748 int dy = it.current_y - start_row->y;
14749
14750 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14751 row = row_containing_pos (w, PT, row, NULL, dy);
14752 if (row)
14753 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14754 dy, nrows_scrolled);
14755 else
14756 {
14757 clear_glyph_matrix (w->desired_matrix);
14758 return 0;
14759 }
14760 }
14761
14762 /* Scroll the display. Do it before the current matrix is
14763 changed. The problem here is that update has not yet
14764 run, i.e. part of the current matrix is not up to date.
14765 scroll_run_hook will clear the cursor, and use the
14766 current matrix to get the height of the row the cursor is
14767 in. */
14768 run.current_y = start_row->y;
14769 run.desired_y = it.current_y;
14770 run.height = it.last_visible_y - it.current_y;
14771
14772 if (run.height > 0 && run.current_y != run.desired_y)
14773 {
14774 update_begin (f);
14775 FRAME_RIF (f)->update_window_begin_hook (w);
14776 FRAME_RIF (f)->clear_window_mouse_face (w);
14777 FRAME_RIF (f)->scroll_run_hook (w, &run);
14778 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14779 update_end (f);
14780 }
14781
14782 /* Shift current matrix down by nrows_scrolled lines. */
14783 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14784 rotate_matrix (w->current_matrix,
14785 start_vpos,
14786 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14787 nrows_scrolled);
14788
14789 /* Disable lines that must be updated. */
14790 for (i = 0; i < nrows_scrolled; ++i)
14791 (start_row + i)->enabled_p = 0;
14792
14793 /* Re-compute Y positions. */
14794 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14795 max_y = it.last_visible_y;
14796 for (row = start_row + nrows_scrolled;
14797 row < bottom_row;
14798 ++row)
14799 {
14800 row->y = it.current_y;
14801 row->visible_height = row->height;
14802
14803 if (row->y < min_y)
14804 row->visible_height -= min_y - row->y;
14805 if (row->y + row->height > max_y)
14806 row->visible_height -= row->y + row->height - max_y;
14807 row->redraw_fringe_bitmaps_p = 1;
14808
14809 it.current_y += row->height;
14810
14811 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14812 last_reused_text_row = row;
14813 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14814 break;
14815 }
14816
14817 /* Disable lines in the current matrix which are now
14818 below the window. */
14819 for (++row; row < bottom_row; ++row)
14820 row->enabled_p = row->mode_line_p = 0;
14821 }
14822
14823 /* Update window_end_pos etc.; last_reused_text_row is the last
14824 reused row from the current matrix containing text, if any.
14825 The value of last_text_row is the last displayed line
14826 containing text. */
14827 if (last_reused_text_row)
14828 {
14829 w->window_end_bytepos
14830 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14831 w->window_end_pos
14832 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14833 w->window_end_vpos
14834 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14835 w->current_matrix));
14836 }
14837 else if (last_text_row)
14838 {
14839 w->window_end_bytepos
14840 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14841 w->window_end_pos
14842 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14843 w->window_end_vpos
14844 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14845 }
14846 else
14847 {
14848 /* This window must be completely empty. */
14849 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14850 w->window_end_pos = make_number (Z - ZV);
14851 w->window_end_vpos = make_number (0);
14852 }
14853 w->window_end_valid = Qnil;
14854
14855 /* Update hint: don't try scrolling again in update_window. */
14856 w->desired_matrix->no_scrolling_p = 1;
14857
14858 #if GLYPH_DEBUG
14859 debug_method_add (w, "try_window_reusing_current_matrix 1");
14860 #endif
14861 return 1;
14862 }
14863 else if (CHARPOS (new_start) > CHARPOS (start))
14864 {
14865 struct glyph_row *pt_row, *row;
14866 struct glyph_row *first_reusable_row;
14867 struct glyph_row *first_row_to_display;
14868 int dy;
14869 int yb = window_text_bottom_y (w);
14870
14871 /* Find the row starting at new_start, if there is one. Don't
14872 reuse a partially visible line at the end. */
14873 first_reusable_row = start_row;
14874 while (first_reusable_row->enabled_p
14875 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14876 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14877 < CHARPOS (new_start)))
14878 ++first_reusable_row;
14879
14880 /* Give up if there is no row to reuse. */
14881 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14882 || !first_reusable_row->enabled_p
14883 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14884 != CHARPOS (new_start)))
14885 return 0;
14886
14887 /* We can reuse fully visible rows beginning with
14888 first_reusable_row to the end of the window. Set
14889 first_row_to_display to the first row that cannot be reused.
14890 Set pt_row to the row containing point, if there is any. */
14891 pt_row = NULL;
14892 for (first_row_to_display = first_reusable_row;
14893 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14894 ++first_row_to_display)
14895 {
14896 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14897 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14898 pt_row = first_row_to_display;
14899 }
14900
14901 /* Start displaying at the start of first_row_to_display. */
14902 xassert (first_row_to_display->y < yb);
14903 init_to_row_start (&it, w, first_row_to_display);
14904
14905 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14906 - start_vpos);
14907 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14908 - nrows_scrolled);
14909 it.current_y = (first_row_to_display->y - first_reusable_row->y
14910 + WINDOW_HEADER_LINE_HEIGHT (w));
14911
14912 /* Display lines beginning with first_row_to_display in the
14913 desired matrix. Set last_text_row to the last row displayed
14914 that displays text. */
14915 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14916 if (pt_row == NULL)
14917 w->cursor.vpos = -1;
14918 last_text_row = NULL;
14919 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14920 if (display_line (&it))
14921 last_text_row = it.glyph_row - 1;
14922
14923 /* If point is in a reused row, adjust y and vpos of the cursor
14924 position. */
14925 if (pt_row)
14926 {
14927 w->cursor.vpos -= nrows_scrolled;
14928 w->cursor.y -= first_reusable_row->y - start_row->y;
14929 }
14930
14931 /* Give up if point isn't in a row displayed or reused. (This
14932 also handles the case where w->cursor.vpos < nrows_scrolled
14933 after the calls to display_line, which can happen with scroll
14934 margins. See bug#1295.) */
14935 if (w->cursor.vpos < 0)
14936 {
14937 clear_glyph_matrix (w->desired_matrix);
14938 return 0;
14939 }
14940
14941 /* Scroll the display. */
14942 run.current_y = first_reusable_row->y;
14943 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14944 run.height = it.last_visible_y - run.current_y;
14945 dy = run.current_y - run.desired_y;
14946
14947 if (run.height)
14948 {
14949 update_begin (f);
14950 FRAME_RIF (f)->update_window_begin_hook (w);
14951 FRAME_RIF (f)->clear_window_mouse_face (w);
14952 FRAME_RIF (f)->scroll_run_hook (w, &run);
14953 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14954 update_end (f);
14955 }
14956
14957 /* Adjust Y positions of reused rows. */
14958 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14959 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14960 max_y = it.last_visible_y;
14961 for (row = first_reusable_row; row < first_row_to_display; ++row)
14962 {
14963 row->y -= dy;
14964 row->visible_height = row->height;
14965 if (row->y < min_y)
14966 row->visible_height -= min_y - row->y;
14967 if (row->y + row->height > max_y)
14968 row->visible_height -= row->y + row->height - max_y;
14969 row->redraw_fringe_bitmaps_p = 1;
14970 }
14971
14972 /* Scroll the current matrix. */
14973 xassert (nrows_scrolled > 0);
14974 rotate_matrix (w->current_matrix,
14975 start_vpos,
14976 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14977 -nrows_scrolled);
14978
14979 /* Disable rows not reused. */
14980 for (row -= nrows_scrolled; row < bottom_row; ++row)
14981 row->enabled_p = 0;
14982
14983 /* Point may have moved to a different line, so we cannot assume that
14984 the previous cursor position is valid; locate the correct row. */
14985 if (pt_row)
14986 {
14987 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14988 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14989 row++)
14990 {
14991 w->cursor.vpos++;
14992 w->cursor.y = row->y;
14993 }
14994 if (row < bottom_row)
14995 {
14996 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14997 struct glyph *end = glyph + row->used[TEXT_AREA];
14998
14999 /* Can't use this optimization with bidi-reordered glyph
15000 rows, unless cursor is already at point. */
15001 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15002 {
15003 if (!(w->cursor.hpos >= 0
15004 && w->cursor.hpos < row->used[TEXT_AREA]
15005 && BUFFERP (glyph->object)
15006 && glyph->charpos == PT))
15007 return 0;
15008 }
15009 else
15010 for (; glyph < end
15011 && (!BUFFERP (glyph->object)
15012 || glyph->charpos < PT);
15013 glyph++)
15014 {
15015 w->cursor.hpos++;
15016 w->cursor.x += glyph->pixel_width;
15017 }
15018 }
15019 }
15020
15021 /* Adjust window end. A null value of last_text_row means that
15022 the window end is in reused rows which in turn means that
15023 only its vpos can have changed. */
15024 if (last_text_row)
15025 {
15026 w->window_end_bytepos
15027 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15028 w->window_end_pos
15029 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15030 w->window_end_vpos
15031 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15032 }
15033 else
15034 {
15035 w->window_end_vpos
15036 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15037 }
15038
15039 w->window_end_valid = Qnil;
15040 w->desired_matrix->no_scrolling_p = 1;
15041
15042 #if GLYPH_DEBUG
15043 debug_method_add (w, "try_window_reusing_current_matrix 2");
15044 #endif
15045 return 1;
15046 }
15047
15048 return 0;
15049 }
15050
15051
15052 \f
15053 /************************************************************************
15054 Window redisplay reusing current matrix when buffer has changed
15055 ************************************************************************/
15056
15057 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15058 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15059 int *, int *);
15060 static struct glyph_row *
15061 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15062 struct glyph_row *);
15063
15064
15065 /* Return the last row in MATRIX displaying text. If row START is
15066 non-null, start searching with that row. IT gives the dimensions
15067 of the display. Value is null if matrix is empty; otherwise it is
15068 a pointer to the row found. */
15069
15070 static struct glyph_row *
15071 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15072 struct glyph_row *start)
15073 {
15074 struct glyph_row *row, *row_found;
15075
15076 /* Set row_found to the last row in IT->w's current matrix
15077 displaying text. The loop looks funny but think of partially
15078 visible lines. */
15079 row_found = NULL;
15080 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15081 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15082 {
15083 xassert (row->enabled_p);
15084 row_found = row;
15085 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15086 break;
15087 ++row;
15088 }
15089
15090 return row_found;
15091 }
15092
15093
15094 /* Return the last row in the current matrix of W that is not affected
15095 by changes at the start of current_buffer that occurred since W's
15096 current matrix was built. Value is null if no such row exists.
15097
15098 BEG_UNCHANGED us the number of characters unchanged at the start of
15099 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15100 first changed character in current_buffer. Characters at positions <
15101 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15102 when the current matrix was built. */
15103
15104 static struct glyph_row *
15105 find_last_unchanged_at_beg_row (struct window *w)
15106 {
15107 int first_changed_pos = BEG + BEG_UNCHANGED;
15108 struct glyph_row *row;
15109 struct glyph_row *row_found = NULL;
15110 int yb = window_text_bottom_y (w);
15111
15112 /* Find the last row displaying unchanged text. */
15113 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15114 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15115 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15116 ++row)
15117 {
15118 if (/* If row ends before first_changed_pos, it is unchanged,
15119 except in some case. */
15120 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15121 /* When row ends in ZV and we write at ZV it is not
15122 unchanged. */
15123 && !row->ends_at_zv_p
15124 /* When first_changed_pos is the end of a continued line,
15125 row is not unchanged because it may be no longer
15126 continued. */
15127 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15128 && (row->continued_p
15129 || row->exact_window_width_line_p)))
15130 row_found = row;
15131
15132 /* Stop if last visible row. */
15133 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15134 break;
15135 }
15136
15137 return row_found;
15138 }
15139
15140
15141 /* Find the first glyph row in the current matrix of W that is not
15142 affected by changes at the end of current_buffer since the
15143 time W's current matrix was built.
15144
15145 Return in *DELTA the number of chars by which buffer positions in
15146 unchanged text at the end of current_buffer must be adjusted.
15147
15148 Return in *DELTA_BYTES the corresponding number of bytes.
15149
15150 Value is null if no such row exists, i.e. all rows are affected by
15151 changes. */
15152
15153 static struct glyph_row *
15154 find_first_unchanged_at_end_row (struct window *w, int *delta, int *delta_bytes)
15155 {
15156 struct glyph_row *row;
15157 struct glyph_row *row_found = NULL;
15158
15159 *delta = *delta_bytes = 0;
15160
15161 /* Display must not have been paused, otherwise the current matrix
15162 is not up to date. */
15163 eassert (!NILP (w->window_end_valid));
15164
15165 /* A value of window_end_pos >= END_UNCHANGED means that the window
15166 end is in the range of changed text. If so, there is no
15167 unchanged row at the end of W's current matrix. */
15168 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15169 return NULL;
15170
15171 /* Set row to the last row in W's current matrix displaying text. */
15172 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15173
15174 /* If matrix is entirely empty, no unchanged row exists. */
15175 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15176 {
15177 /* The value of row is the last glyph row in the matrix having a
15178 meaningful buffer position in it. The end position of row
15179 corresponds to window_end_pos. This allows us to translate
15180 buffer positions in the current matrix to current buffer
15181 positions for characters not in changed text. */
15182 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15183 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15184 int last_unchanged_pos, last_unchanged_pos_old;
15185 struct glyph_row *first_text_row
15186 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15187
15188 *delta = Z - Z_old;
15189 *delta_bytes = Z_BYTE - Z_BYTE_old;
15190
15191 /* Set last_unchanged_pos to the buffer position of the last
15192 character in the buffer that has not been changed. Z is the
15193 index + 1 of the last character in current_buffer, i.e. by
15194 subtracting END_UNCHANGED we get the index of the last
15195 unchanged character, and we have to add BEG to get its buffer
15196 position. */
15197 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15198 last_unchanged_pos_old = last_unchanged_pos - *delta;
15199
15200 /* Search backward from ROW for a row displaying a line that
15201 starts at a minimum position >= last_unchanged_pos_old. */
15202 for (; row > first_text_row; --row)
15203 {
15204 /* This used to abort, but it can happen.
15205 It is ok to just stop the search instead here. KFS. */
15206 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15207 break;
15208
15209 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15210 row_found = row;
15211 }
15212 }
15213
15214 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15215
15216 return row_found;
15217 }
15218
15219
15220 /* Make sure that glyph rows in the current matrix of window W
15221 reference the same glyph memory as corresponding rows in the
15222 frame's frame matrix. This function is called after scrolling W's
15223 current matrix on a terminal frame in try_window_id and
15224 try_window_reusing_current_matrix. */
15225
15226 static void
15227 sync_frame_with_window_matrix_rows (struct window *w)
15228 {
15229 struct frame *f = XFRAME (w->frame);
15230 struct glyph_row *window_row, *window_row_end, *frame_row;
15231
15232 /* Preconditions: W must be a leaf window and full-width. Its frame
15233 must have a frame matrix. */
15234 xassert (NILP (w->hchild) && NILP (w->vchild));
15235 xassert (WINDOW_FULL_WIDTH_P (w));
15236 xassert (!FRAME_WINDOW_P (f));
15237
15238 /* If W is a full-width window, glyph pointers in W's current matrix
15239 have, by definition, to be the same as glyph pointers in the
15240 corresponding frame matrix. Note that frame matrices have no
15241 marginal areas (see build_frame_matrix). */
15242 window_row = w->current_matrix->rows;
15243 window_row_end = window_row + w->current_matrix->nrows;
15244 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15245 while (window_row < window_row_end)
15246 {
15247 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15248 struct glyph *end = window_row->glyphs[LAST_AREA];
15249
15250 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15251 frame_row->glyphs[TEXT_AREA] = start;
15252 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15253 frame_row->glyphs[LAST_AREA] = end;
15254
15255 /* Disable frame rows whose corresponding window rows have
15256 been disabled in try_window_id. */
15257 if (!window_row->enabled_p)
15258 frame_row->enabled_p = 0;
15259
15260 ++window_row, ++frame_row;
15261 }
15262 }
15263
15264
15265 /* Find the glyph row in window W containing CHARPOS. Consider all
15266 rows between START and END (not inclusive). END null means search
15267 all rows to the end of the display area of W. Value is the row
15268 containing CHARPOS or null. */
15269
15270 struct glyph_row *
15271 row_containing_pos (struct window *w, int charpos, struct glyph_row *start,
15272 struct glyph_row *end, int dy)
15273 {
15274 struct glyph_row *row = start;
15275 struct glyph_row *best_row = NULL;
15276 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15277 int last_y;
15278
15279 /* If we happen to start on a header-line, skip that. */
15280 if (row->mode_line_p)
15281 ++row;
15282
15283 if ((end && row >= end) || !row->enabled_p)
15284 return NULL;
15285
15286 last_y = window_text_bottom_y (w) - dy;
15287
15288 while (1)
15289 {
15290 /* Give up if we have gone too far. */
15291 if (end && row >= end)
15292 return NULL;
15293 /* This formerly returned if they were equal.
15294 I think that both quantities are of a "last plus one" type;
15295 if so, when they are equal, the row is within the screen. -- rms. */
15296 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15297 return NULL;
15298
15299 /* If it is in this row, return this row. */
15300 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15301 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15302 /* The end position of a row equals the start
15303 position of the next row. If CHARPOS is there, we
15304 would rather display it in the next line, except
15305 when this line ends in ZV. */
15306 && !row->ends_at_zv_p
15307 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15308 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15309 {
15310 struct glyph *g;
15311
15312 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15313 return row;
15314 /* In bidi-reordered rows, there could be several rows
15315 occluding point. We need to find the one which fits
15316 CHARPOS the best. */
15317 for (g = row->glyphs[TEXT_AREA];
15318 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15319 g++)
15320 {
15321 if (!STRINGP (g->object))
15322 {
15323 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15324 {
15325 mindif = eabs (g->charpos - charpos);
15326 best_row = row;
15327 }
15328 }
15329 }
15330 }
15331 else if (best_row)
15332 return best_row;
15333 ++row;
15334 }
15335 }
15336
15337
15338 /* Try to redisplay window W by reusing its existing display. W's
15339 current matrix must be up to date when this function is called,
15340 i.e. window_end_valid must not be nil.
15341
15342 Value is
15343
15344 1 if display has been updated
15345 0 if otherwise unsuccessful
15346 -1 if redisplay with same window start is known not to succeed
15347
15348 The following steps are performed:
15349
15350 1. Find the last row in the current matrix of W that is not
15351 affected by changes at the start of current_buffer. If no such row
15352 is found, give up.
15353
15354 2. Find the first row in W's current matrix that is not affected by
15355 changes at the end of current_buffer. Maybe there is no such row.
15356
15357 3. Display lines beginning with the row + 1 found in step 1 to the
15358 row found in step 2 or, if step 2 didn't find a row, to the end of
15359 the window.
15360
15361 4. If cursor is not known to appear on the window, give up.
15362
15363 5. If display stopped at the row found in step 2, scroll the
15364 display and current matrix as needed.
15365
15366 6. Maybe display some lines at the end of W, if we must. This can
15367 happen under various circumstances, like a partially visible line
15368 becoming fully visible, or because newly displayed lines are displayed
15369 in smaller font sizes.
15370
15371 7. Update W's window end information. */
15372
15373 static int
15374 try_window_id (struct window *w)
15375 {
15376 struct frame *f = XFRAME (w->frame);
15377 struct glyph_matrix *current_matrix = w->current_matrix;
15378 struct glyph_matrix *desired_matrix = w->desired_matrix;
15379 struct glyph_row *last_unchanged_at_beg_row;
15380 struct glyph_row *first_unchanged_at_end_row;
15381 struct glyph_row *row;
15382 struct glyph_row *bottom_row;
15383 int bottom_vpos;
15384 struct it it;
15385 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15386 struct text_pos start_pos;
15387 struct run run;
15388 int first_unchanged_at_end_vpos = 0;
15389 struct glyph_row *last_text_row, *last_text_row_at_end;
15390 struct text_pos start;
15391 int first_changed_charpos, last_changed_charpos;
15392
15393 #if GLYPH_DEBUG
15394 if (inhibit_try_window_id)
15395 return 0;
15396 #endif
15397
15398 /* This is handy for debugging. */
15399 #if 0
15400 #define GIVE_UP(X) \
15401 do { \
15402 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15403 return 0; \
15404 } while (0)
15405 #else
15406 #define GIVE_UP(X) return 0
15407 #endif
15408
15409 SET_TEXT_POS_FROM_MARKER (start, w->start);
15410
15411 /* Don't use this for mini-windows because these can show
15412 messages and mini-buffers, and we don't handle that here. */
15413 if (MINI_WINDOW_P (w))
15414 GIVE_UP (1);
15415
15416 /* This flag is used to prevent redisplay optimizations. */
15417 if (windows_or_buffers_changed || cursor_type_changed)
15418 GIVE_UP (2);
15419
15420 /* Verify that narrowing has not changed.
15421 Also verify that we were not told to prevent redisplay optimizations.
15422 It would be nice to further
15423 reduce the number of cases where this prevents try_window_id. */
15424 if (current_buffer->clip_changed
15425 || current_buffer->prevent_redisplay_optimizations_p)
15426 GIVE_UP (3);
15427
15428 /* Window must either use window-based redisplay or be full width. */
15429 if (!FRAME_WINDOW_P (f)
15430 && (!FRAME_LINE_INS_DEL_OK (f)
15431 || !WINDOW_FULL_WIDTH_P (w)))
15432 GIVE_UP (4);
15433
15434 /* Give up if point is known NOT to appear in W. */
15435 if (PT < CHARPOS (start))
15436 GIVE_UP (5);
15437
15438 /* Another way to prevent redisplay optimizations. */
15439 if (XFASTINT (w->last_modified) == 0)
15440 GIVE_UP (6);
15441
15442 /* Verify that window is not hscrolled. */
15443 if (XFASTINT (w->hscroll) != 0)
15444 GIVE_UP (7);
15445
15446 /* Verify that display wasn't paused. */
15447 if (NILP (w->window_end_valid))
15448 GIVE_UP (8);
15449
15450 /* Can't use this if highlighting a region because a cursor movement
15451 will do more than just set the cursor. */
15452 if (!NILP (Vtransient_mark_mode)
15453 && !NILP (current_buffer->mark_active))
15454 GIVE_UP (9);
15455
15456 /* Likewise if highlighting trailing whitespace. */
15457 if (!NILP (Vshow_trailing_whitespace))
15458 GIVE_UP (11);
15459
15460 /* Likewise if showing a region. */
15461 if (!NILP (w->region_showing))
15462 GIVE_UP (10);
15463
15464 /* Can't use this if overlay arrow position and/or string have
15465 changed. */
15466 if (overlay_arrows_changed_p ())
15467 GIVE_UP (12);
15468
15469 /* When word-wrap is on, adding a space to the first word of a
15470 wrapped line can change the wrap position, altering the line
15471 above it. It might be worthwhile to handle this more
15472 intelligently, but for now just redisplay from scratch. */
15473 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15474 GIVE_UP (21);
15475
15476 /* Under bidi reordering, adding or deleting a character in the
15477 beginning of a paragraph, before the first strong directional
15478 character, can change the base direction of the paragraph (unless
15479 the buffer specifies a fixed paragraph direction), which will
15480 require to redisplay the whole paragraph. It might be worthwhile
15481 to find the paragraph limits and widen the range of redisplayed
15482 lines to that, but for now just give up this optimization and
15483 redisplay from scratch. */
15484 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15485 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15486 GIVE_UP (22);
15487
15488 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15489 only if buffer has really changed. The reason is that the gap is
15490 initially at Z for freshly visited files. The code below would
15491 set end_unchanged to 0 in that case. */
15492 if (MODIFF > SAVE_MODIFF
15493 /* This seems to happen sometimes after saving a buffer. */
15494 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15495 {
15496 if (GPT - BEG < BEG_UNCHANGED)
15497 BEG_UNCHANGED = GPT - BEG;
15498 if (Z - GPT < END_UNCHANGED)
15499 END_UNCHANGED = Z - GPT;
15500 }
15501
15502 /* The position of the first and last character that has been changed. */
15503 first_changed_charpos = BEG + BEG_UNCHANGED;
15504 last_changed_charpos = Z - END_UNCHANGED;
15505
15506 /* If window starts after a line end, and the last change is in
15507 front of that newline, then changes don't affect the display.
15508 This case happens with stealth-fontification. Note that although
15509 the display is unchanged, glyph positions in the matrix have to
15510 be adjusted, of course. */
15511 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15512 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15513 && ((last_changed_charpos < CHARPOS (start)
15514 && CHARPOS (start) == BEGV)
15515 || (last_changed_charpos < CHARPOS (start) - 1
15516 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15517 {
15518 int Z_old, delta, Z_BYTE_old, delta_bytes;
15519 struct glyph_row *r0;
15520
15521 /* Compute how many chars/bytes have been added to or removed
15522 from the buffer. */
15523 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15524 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15525 delta = Z - Z_old;
15526 delta_bytes = Z_BYTE - Z_BYTE_old;
15527
15528 /* Give up if PT is not in the window. Note that it already has
15529 been checked at the start of try_window_id that PT is not in
15530 front of the window start. */
15531 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15532 GIVE_UP (13);
15533
15534 /* If window start is unchanged, we can reuse the whole matrix
15535 as is, after adjusting glyph positions. No need to compute
15536 the window end again, since its offset from Z hasn't changed. */
15537 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15538 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15539 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15540 /* PT must not be in a partially visible line. */
15541 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15542 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15543 {
15544 /* Adjust positions in the glyph matrix. */
15545 if (delta || delta_bytes)
15546 {
15547 struct glyph_row *r1
15548 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15549 increment_matrix_positions (w->current_matrix,
15550 MATRIX_ROW_VPOS (r0, current_matrix),
15551 MATRIX_ROW_VPOS (r1, current_matrix),
15552 delta, delta_bytes);
15553 }
15554
15555 /* Set the cursor. */
15556 row = row_containing_pos (w, PT, r0, NULL, 0);
15557 if (row)
15558 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15559 else
15560 abort ();
15561 return 1;
15562 }
15563 }
15564
15565 /* Handle the case that changes are all below what is displayed in
15566 the window, and that PT is in the window. This shortcut cannot
15567 be taken if ZV is visible in the window, and text has been added
15568 there that is visible in the window. */
15569 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15570 /* ZV is not visible in the window, or there are no
15571 changes at ZV, actually. */
15572 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15573 || first_changed_charpos == last_changed_charpos))
15574 {
15575 struct glyph_row *r0;
15576
15577 /* Give up if PT is not in the window. Note that it already has
15578 been checked at the start of try_window_id that PT is not in
15579 front of the window start. */
15580 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15581 GIVE_UP (14);
15582
15583 /* If window start is unchanged, we can reuse the whole matrix
15584 as is, without changing glyph positions since no text has
15585 been added/removed in front of the window end. */
15586 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15587 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15588 /* PT must not be in a partially visible line. */
15589 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15590 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15591 {
15592 /* We have to compute the window end anew since text
15593 could have been added/removed after it. */
15594 w->window_end_pos
15595 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15596 w->window_end_bytepos
15597 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15598
15599 /* Set the cursor. */
15600 row = row_containing_pos (w, PT, r0, NULL, 0);
15601 if (row)
15602 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15603 else
15604 abort ();
15605 return 2;
15606 }
15607 }
15608
15609 /* Give up if window start is in the changed area.
15610
15611 The condition used to read
15612
15613 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15614
15615 but why that was tested escapes me at the moment. */
15616 if (CHARPOS (start) >= first_changed_charpos
15617 && CHARPOS (start) <= last_changed_charpos)
15618 GIVE_UP (15);
15619
15620 /* Check that window start agrees with the start of the first glyph
15621 row in its current matrix. Check this after we know the window
15622 start is not in changed text, otherwise positions would not be
15623 comparable. */
15624 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15625 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15626 GIVE_UP (16);
15627
15628 /* Give up if the window ends in strings. Overlay strings
15629 at the end are difficult to handle, so don't try. */
15630 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15631 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15632 GIVE_UP (20);
15633
15634 /* Compute the position at which we have to start displaying new
15635 lines. Some of the lines at the top of the window might be
15636 reusable because they are not displaying changed text. Find the
15637 last row in W's current matrix not affected by changes at the
15638 start of current_buffer. Value is null if changes start in the
15639 first line of window. */
15640 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15641 if (last_unchanged_at_beg_row)
15642 {
15643 /* Avoid starting to display in the moddle of a character, a TAB
15644 for instance. This is easier than to set up the iterator
15645 exactly, and it's not a frequent case, so the additional
15646 effort wouldn't really pay off. */
15647 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15648 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15649 && last_unchanged_at_beg_row > w->current_matrix->rows)
15650 --last_unchanged_at_beg_row;
15651
15652 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15653 GIVE_UP (17);
15654
15655 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15656 GIVE_UP (18);
15657 start_pos = it.current.pos;
15658
15659 /* Start displaying new lines in the desired matrix at the same
15660 vpos we would use in the current matrix, i.e. below
15661 last_unchanged_at_beg_row. */
15662 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15663 current_matrix);
15664 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15665 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15666
15667 xassert (it.hpos == 0 && it.current_x == 0);
15668 }
15669 else
15670 {
15671 /* There are no reusable lines at the start of the window.
15672 Start displaying in the first text line. */
15673 start_display (&it, w, start);
15674 it.vpos = it.first_vpos;
15675 start_pos = it.current.pos;
15676 }
15677
15678 /* Find the first row that is not affected by changes at the end of
15679 the buffer. Value will be null if there is no unchanged row, in
15680 which case we must redisplay to the end of the window. delta
15681 will be set to the value by which buffer positions beginning with
15682 first_unchanged_at_end_row have to be adjusted due to text
15683 changes. */
15684 first_unchanged_at_end_row
15685 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15686 IF_DEBUG (debug_delta = delta);
15687 IF_DEBUG (debug_delta_bytes = delta_bytes);
15688
15689 /* Set stop_pos to the buffer position up to which we will have to
15690 display new lines. If first_unchanged_at_end_row != NULL, this
15691 is the buffer position of the start of the line displayed in that
15692 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15693 that we don't stop at a buffer position. */
15694 stop_pos = 0;
15695 if (first_unchanged_at_end_row)
15696 {
15697 xassert (last_unchanged_at_beg_row == NULL
15698 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15699
15700 /* If this is a continuation line, move forward to the next one
15701 that isn't. Changes in lines above affect this line.
15702 Caution: this may move first_unchanged_at_end_row to a row
15703 not displaying text. */
15704 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15705 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15706 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15707 < it.last_visible_y))
15708 ++first_unchanged_at_end_row;
15709
15710 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15711 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15712 >= it.last_visible_y))
15713 first_unchanged_at_end_row = NULL;
15714 else
15715 {
15716 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15717 + delta);
15718 first_unchanged_at_end_vpos
15719 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15720 xassert (stop_pos >= Z - END_UNCHANGED);
15721 }
15722 }
15723 else if (last_unchanged_at_beg_row == NULL)
15724 GIVE_UP (19);
15725
15726
15727 #if GLYPH_DEBUG
15728
15729 /* Either there is no unchanged row at the end, or the one we have
15730 now displays text. This is a necessary condition for the window
15731 end pos calculation at the end of this function. */
15732 xassert (first_unchanged_at_end_row == NULL
15733 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15734
15735 debug_last_unchanged_at_beg_vpos
15736 = (last_unchanged_at_beg_row
15737 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15738 : -1);
15739 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15740
15741 #endif /* GLYPH_DEBUG != 0 */
15742
15743
15744 /* Display new lines. Set last_text_row to the last new line
15745 displayed which has text on it, i.e. might end up as being the
15746 line where the window_end_vpos is. */
15747 w->cursor.vpos = -1;
15748 last_text_row = NULL;
15749 overlay_arrow_seen = 0;
15750 while (it.current_y < it.last_visible_y
15751 && !fonts_changed_p
15752 && (first_unchanged_at_end_row == NULL
15753 || IT_CHARPOS (it) < stop_pos))
15754 {
15755 if (display_line (&it))
15756 last_text_row = it.glyph_row - 1;
15757 }
15758
15759 if (fonts_changed_p)
15760 return -1;
15761
15762
15763 /* Compute differences in buffer positions, y-positions etc. for
15764 lines reused at the bottom of the window. Compute what we can
15765 scroll. */
15766 if (first_unchanged_at_end_row
15767 /* No lines reused because we displayed everything up to the
15768 bottom of the window. */
15769 && it.current_y < it.last_visible_y)
15770 {
15771 dvpos = (it.vpos
15772 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15773 current_matrix));
15774 dy = it.current_y - first_unchanged_at_end_row->y;
15775 run.current_y = first_unchanged_at_end_row->y;
15776 run.desired_y = run.current_y + dy;
15777 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15778 }
15779 else
15780 {
15781 delta = delta_bytes = dvpos = dy
15782 = run.current_y = run.desired_y = run.height = 0;
15783 first_unchanged_at_end_row = NULL;
15784 }
15785 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15786
15787
15788 /* Find the cursor if not already found. We have to decide whether
15789 PT will appear on this window (it sometimes doesn't, but this is
15790 not a very frequent case.) This decision has to be made before
15791 the current matrix is altered. A value of cursor.vpos < 0 means
15792 that PT is either in one of the lines beginning at
15793 first_unchanged_at_end_row or below the window. Don't care for
15794 lines that might be displayed later at the window end; as
15795 mentioned, this is not a frequent case. */
15796 if (w->cursor.vpos < 0)
15797 {
15798 /* Cursor in unchanged rows at the top? */
15799 if (PT < CHARPOS (start_pos)
15800 && last_unchanged_at_beg_row)
15801 {
15802 row = row_containing_pos (w, PT,
15803 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15804 last_unchanged_at_beg_row + 1, 0);
15805 if (row)
15806 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15807 }
15808
15809 /* Start from first_unchanged_at_end_row looking for PT. */
15810 else if (first_unchanged_at_end_row)
15811 {
15812 row = row_containing_pos (w, PT - delta,
15813 first_unchanged_at_end_row, NULL, 0);
15814 if (row)
15815 set_cursor_from_row (w, row, w->current_matrix, delta,
15816 delta_bytes, dy, dvpos);
15817 }
15818
15819 /* Give up if cursor was not found. */
15820 if (w->cursor.vpos < 0)
15821 {
15822 clear_glyph_matrix (w->desired_matrix);
15823 return -1;
15824 }
15825 }
15826
15827 /* Don't let the cursor end in the scroll margins. */
15828 {
15829 int this_scroll_margin, cursor_height;
15830
15831 this_scroll_margin = max (0, scroll_margin);
15832 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15833 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15834 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15835
15836 if ((w->cursor.y < this_scroll_margin
15837 && CHARPOS (start) > BEGV)
15838 /* Old redisplay didn't take scroll margin into account at the bottom,
15839 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15840 || (w->cursor.y + (make_cursor_line_fully_visible_p
15841 ? cursor_height + this_scroll_margin
15842 : 1)) > it.last_visible_y)
15843 {
15844 w->cursor.vpos = -1;
15845 clear_glyph_matrix (w->desired_matrix);
15846 return -1;
15847 }
15848 }
15849
15850 /* Scroll the display. Do it before changing the current matrix so
15851 that xterm.c doesn't get confused about where the cursor glyph is
15852 found. */
15853 if (dy && run.height)
15854 {
15855 update_begin (f);
15856
15857 if (FRAME_WINDOW_P (f))
15858 {
15859 FRAME_RIF (f)->update_window_begin_hook (w);
15860 FRAME_RIF (f)->clear_window_mouse_face (w);
15861 FRAME_RIF (f)->scroll_run_hook (w, &run);
15862 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15863 }
15864 else
15865 {
15866 /* Terminal frame. In this case, dvpos gives the number of
15867 lines to scroll by; dvpos < 0 means scroll up. */
15868 int first_unchanged_at_end_vpos
15869 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15870 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15871 int end = (WINDOW_TOP_EDGE_LINE (w)
15872 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15873 + window_internal_height (w));
15874
15875 /* Perform the operation on the screen. */
15876 if (dvpos > 0)
15877 {
15878 /* Scroll last_unchanged_at_beg_row to the end of the
15879 window down dvpos lines. */
15880 set_terminal_window (f, end);
15881
15882 /* On dumb terminals delete dvpos lines at the end
15883 before inserting dvpos empty lines. */
15884 if (!FRAME_SCROLL_REGION_OK (f))
15885 ins_del_lines (f, end - dvpos, -dvpos);
15886
15887 /* Insert dvpos empty lines in front of
15888 last_unchanged_at_beg_row. */
15889 ins_del_lines (f, from, dvpos);
15890 }
15891 else if (dvpos < 0)
15892 {
15893 /* Scroll up last_unchanged_at_beg_vpos to the end of
15894 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15895 set_terminal_window (f, end);
15896
15897 /* Delete dvpos lines in front of
15898 last_unchanged_at_beg_vpos. ins_del_lines will set
15899 the cursor to the given vpos and emit |dvpos| delete
15900 line sequences. */
15901 ins_del_lines (f, from + dvpos, dvpos);
15902
15903 /* On a dumb terminal insert dvpos empty lines at the
15904 end. */
15905 if (!FRAME_SCROLL_REGION_OK (f))
15906 ins_del_lines (f, end + dvpos, -dvpos);
15907 }
15908
15909 set_terminal_window (f, 0);
15910 }
15911
15912 update_end (f);
15913 }
15914
15915 /* Shift reused rows of the current matrix to the right position.
15916 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15917 text. */
15918 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15919 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15920 if (dvpos < 0)
15921 {
15922 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15923 bottom_vpos, dvpos);
15924 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15925 bottom_vpos, 0);
15926 }
15927 else if (dvpos > 0)
15928 {
15929 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15930 bottom_vpos, dvpos);
15931 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15932 first_unchanged_at_end_vpos + dvpos, 0);
15933 }
15934
15935 /* For frame-based redisplay, make sure that current frame and window
15936 matrix are in sync with respect to glyph memory. */
15937 if (!FRAME_WINDOW_P (f))
15938 sync_frame_with_window_matrix_rows (w);
15939
15940 /* Adjust buffer positions in reused rows. */
15941 if (delta || delta_bytes)
15942 increment_matrix_positions (current_matrix,
15943 first_unchanged_at_end_vpos + dvpos,
15944 bottom_vpos, delta, delta_bytes);
15945
15946 /* Adjust Y positions. */
15947 if (dy)
15948 shift_glyph_matrix (w, current_matrix,
15949 first_unchanged_at_end_vpos + dvpos,
15950 bottom_vpos, dy);
15951
15952 if (first_unchanged_at_end_row)
15953 {
15954 first_unchanged_at_end_row += dvpos;
15955 if (first_unchanged_at_end_row->y >= it.last_visible_y
15956 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15957 first_unchanged_at_end_row = NULL;
15958 }
15959
15960 /* If scrolling up, there may be some lines to display at the end of
15961 the window. */
15962 last_text_row_at_end = NULL;
15963 if (dy < 0)
15964 {
15965 /* Scrolling up can leave for example a partially visible line
15966 at the end of the window to be redisplayed. */
15967 /* Set last_row to the glyph row in the current matrix where the
15968 window end line is found. It has been moved up or down in
15969 the matrix by dvpos. */
15970 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15971 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15972
15973 /* If last_row is the window end line, it should display text. */
15974 xassert (last_row->displays_text_p);
15975
15976 /* If window end line was partially visible before, begin
15977 displaying at that line. Otherwise begin displaying with the
15978 line following it. */
15979 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15980 {
15981 init_to_row_start (&it, w, last_row);
15982 it.vpos = last_vpos;
15983 it.current_y = last_row->y;
15984 }
15985 else
15986 {
15987 init_to_row_end (&it, w, last_row);
15988 it.vpos = 1 + last_vpos;
15989 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15990 ++last_row;
15991 }
15992
15993 /* We may start in a continuation line. If so, we have to
15994 get the right continuation_lines_width and current_x. */
15995 it.continuation_lines_width = last_row->continuation_lines_width;
15996 it.hpos = it.current_x = 0;
15997
15998 /* Display the rest of the lines at the window end. */
15999 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16000 while (it.current_y < it.last_visible_y
16001 && !fonts_changed_p)
16002 {
16003 /* Is it always sure that the display agrees with lines in
16004 the current matrix? I don't think so, so we mark rows
16005 displayed invalid in the current matrix by setting their
16006 enabled_p flag to zero. */
16007 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16008 if (display_line (&it))
16009 last_text_row_at_end = it.glyph_row - 1;
16010 }
16011 }
16012
16013 /* Update window_end_pos and window_end_vpos. */
16014 if (first_unchanged_at_end_row
16015 && !last_text_row_at_end)
16016 {
16017 /* Window end line if one of the preserved rows from the current
16018 matrix. Set row to the last row displaying text in current
16019 matrix starting at first_unchanged_at_end_row, after
16020 scrolling. */
16021 xassert (first_unchanged_at_end_row->displays_text_p);
16022 row = find_last_row_displaying_text (w->current_matrix, &it,
16023 first_unchanged_at_end_row);
16024 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16025
16026 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16027 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16028 w->window_end_vpos
16029 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16030 xassert (w->window_end_bytepos >= 0);
16031 IF_DEBUG (debug_method_add (w, "A"));
16032 }
16033 else if (last_text_row_at_end)
16034 {
16035 w->window_end_pos
16036 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16037 w->window_end_bytepos
16038 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16039 w->window_end_vpos
16040 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16041 xassert (w->window_end_bytepos >= 0);
16042 IF_DEBUG (debug_method_add (w, "B"));
16043 }
16044 else if (last_text_row)
16045 {
16046 /* We have displayed either to the end of the window or at the
16047 end of the window, i.e. the last row with text is to be found
16048 in the desired matrix. */
16049 w->window_end_pos
16050 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16051 w->window_end_bytepos
16052 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16053 w->window_end_vpos
16054 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16055 xassert (w->window_end_bytepos >= 0);
16056 }
16057 else if (first_unchanged_at_end_row == NULL
16058 && last_text_row == NULL
16059 && last_text_row_at_end == NULL)
16060 {
16061 /* Displayed to end of window, but no line containing text was
16062 displayed. Lines were deleted at the end of the window. */
16063 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16064 int vpos = XFASTINT (w->window_end_vpos);
16065 struct glyph_row *current_row = current_matrix->rows + vpos;
16066 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16067
16068 for (row = NULL;
16069 row == NULL && vpos >= first_vpos;
16070 --vpos, --current_row, --desired_row)
16071 {
16072 if (desired_row->enabled_p)
16073 {
16074 if (desired_row->displays_text_p)
16075 row = desired_row;
16076 }
16077 else if (current_row->displays_text_p)
16078 row = current_row;
16079 }
16080
16081 xassert (row != NULL);
16082 w->window_end_vpos = make_number (vpos + 1);
16083 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16084 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16085 xassert (w->window_end_bytepos >= 0);
16086 IF_DEBUG (debug_method_add (w, "C"));
16087 }
16088 else
16089 abort ();
16090
16091 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16092 debug_end_vpos = XFASTINT (w->window_end_vpos));
16093
16094 /* Record that display has not been completed. */
16095 w->window_end_valid = Qnil;
16096 w->desired_matrix->no_scrolling_p = 1;
16097 return 3;
16098
16099 #undef GIVE_UP
16100 }
16101
16102
16103 \f
16104 /***********************************************************************
16105 More debugging support
16106 ***********************************************************************/
16107
16108 #if GLYPH_DEBUG
16109
16110 void dump_glyph_row (struct glyph_row *, int, int);
16111 void dump_glyph_matrix (struct glyph_matrix *, int);
16112 void dump_glyph (struct glyph_row *, struct glyph *, int);
16113
16114
16115 /* Dump the contents of glyph matrix MATRIX on stderr.
16116
16117 GLYPHS 0 means don't show glyph contents.
16118 GLYPHS 1 means show glyphs in short form
16119 GLYPHS > 1 means show glyphs in long form. */
16120
16121 void
16122 dump_glyph_matrix (matrix, glyphs)
16123 struct glyph_matrix *matrix;
16124 int glyphs;
16125 {
16126 int i;
16127 for (i = 0; i < matrix->nrows; ++i)
16128 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16129 }
16130
16131
16132 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16133 the glyph row and area where the glyph comes from. */
16134
16135 void
16136 dump_glyph (row, glyph, area)
16137 struct glyph_row *row;
16138 struct glyph *glyph;
16139 int area;
16140 {
16141 if (glyph->type == CHAR_GLYPH)
16142 {
16143 fprintf (stderr,
16144 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16145 glyph - row->glyphs[TEXT_AREA],
16146 'C',
16147 glyph->charpos,
16148 (BUFFERP (glyph->object)
16149 ? 'B'
16150 : (STRINGP (glyph->object)
16151 ? 'S'
16152 : '-')),
16153 glyph->pixel_width,
16154 glyph->u.ch,
16155 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16156 ? glyph->u.ch
16157 : '.'),
16158 glyph->face_id,
16159 glyph->left_box_line_p,
16160 glyph->right_box_line_p);
16161 }
16162 else if (glyph->type == STRETCH_GLYPH)
16163 {
16164 fprintf (stderr,
16165 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16166 glyph - row->glyphs[TEXT_AREA],
16167 'S',
16168 glyph->charpos,
16169 (BUFFERP (glyph->object)
16170 ? 'B'
16171 : (STRINGP (glyph->object)
16172 ? 'S'
16173 : '-')),
16174 glyph->pixel_width,
16175 0,
16176 '.',
16177 glyph->face_id,
16178 glyph->left_box_line_p,
16179 glyph->right_box_line_p);
16180 }
16181 else if (glyph->type == IMAGE_GLYPH)
16182 {
16183 fprintf (stderr,
16184 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16185 glyph - row->glyphs[TEXT_AREA],
16186 'I',
16187 glyph->charpos,
16188 (BUFFERP (glyph->object)
16189 ? 'B'
16190 : (STRINGP (glyph->object)
16191 ? 'S'
16192 : '-')),
16193 glyph->pixel_width,
16194 glyph->u.img_id,
16195 '.',
16196 glyph->face_id,
16197 glyph->left_box_line_p,
16198 glyph->right_box_line_p);
16199 }
16200 else if (glyph->type == COMPOSITE_GLYPH)
16201 {
16202 fprintf (stderr,
16203 " %5d %4c %6d %c %3d 0x%05x",
16204 glyph - row->glyphs[TEXT_AREA],
16205 '+',
16206 glyph->charpos,
16207 (BUFFERP (glyph->object)
16208 ? 'B'
16209 : (STRINGP (glyph->object)
16210 ? 'S'
16211 : '-')),
16212 glyph->pixel_width,
16213 glyph->u.cmp.id);
16214 if (glyph->u.cmp.automatic)
16215 fprintf (stderr,
16216 "[%d-%d]",
16217 glyph->u.cmp.from, glyph->u.cmp.to);
16218 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16219 glyph->face_id,
16220 glyph->left_box_line_p,
16221 glyph->right_box_line_p);
16222 }
16223 }
16224
16225
16226 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16227 GLYPHS 0 means don't show glyph contents.
16228 GLYPHS 1 means show glyphs in short form
16229 GLYPHS > 1 means show glyphs in long form. */
16230
16231 void
16232 dump_glyph_row (row, vpos, glyphs)
16233 struct glyph_row *row;
16234 int vpos, glyphs;
16235 {
16236 if (glyphs != 1)
16237 {
16238 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16239 fprintf (stderr, "======================================================================\n");
16240
16241 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16242 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16243 vpos,
16244 MATRIX_ROW_START_CHARPOS (row),
16245 MATRIX_ROW_END_CHARPOS (row),
16246 row->used[TEXT_AREA],
16247 row->contains_overlapping_glyphs_p,
16248 row->enabled_p,
16249 row->truncated_on_left_p,
16250 row->truncated_on_right_p,
16251 row->continued_p,
16252 MATRIX_ROW_CONTINUATION_LINE_P (row),
16253 row->displays_text_p,
16254 row->ends_at_zv_p,
16255 row->fill_line_p,
16256 row->ends_in_middle_of_char_p,
16257 row->starts_in_middle_of_char_p,
16258 row->mouse_face_p,
16259 row->x,
16260 row->y,
16261 row->pixel_width,
16262 row->height,
16263 row->visible_height,
16264 row->ascent,
16265 row->phys_ascent);
16266 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16267 row->end.overlay_string_index,
16268 row->continuation_lines_width);
16269 fprintf (stderr, "%9d %5d\n",
16270 CHARPOS (row->start.string_pos),
16271 CHARPOS (row->end.string_pos));
16272 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16273 row->end.dpvec_index);
16274 }
16275
16276 if (glyphs > 1)
16277 {
16278 int area;
16279
16280 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16281 {
16282 struct glyph *glyph = row->glyphs[area];
16283 struct glyph *glyph_end = glyph + row->used[area];
16284
16285 /* Glyph for a line end in text. */
16286 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16287 ++glyph_end;
16288
16289 if (glyph < glyph_end)
16290 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16291
16292 for (; glyph < glyph_end; ++glyph)
16293 dump_glyph (row, glyph, area);
16294 }
16295 }
16296 else if (glyphs == 1)
16297 {
16298 int area;
16299
16300 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16301 {
16302 char *s = (char *) alloca (row->used[area] + 1);
16303 int i;
16304
16305 for (i = 0; i < row->used[area]; ++i)
16306 {
16307 struct glyph *glyph = row->glyphs[area] + i;
16308 if (glyph->type == CHAR_GLYPH
16309 && glyph->u.ch < 0x80
16310 && glyph->u.ch >= ' ')
16311 s[i] = glyph->u.ch;
16312 else
16313 s[i] = '.';
16314 }
16315
16316 s[i] = '\0';
16317 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16318 }
16319 }
16320 }
16321
16322
16323 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16324 Sdump_glyph_matrix, 0, 1, "p",
16325 doc: /* Dump the current matrix of the selected window to stderr.
16326 Shows contents of glyph row structures. With non-nil
16327 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16328 glyphs in short form, otherwise show glyphs in long form. */)
16329 (Lisp_Object glyphs)
16330 {
16331 struct window *w = XWINDOW (selected_window);
16332 struct buffer *buffer = XBUFFER (w->buffer);
16333
16334 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16335 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16336 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16337 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16338 fprintf (stderr, "=============================================\n");
16339 dump_glyph_matrix (w->current_matrix,
16340 NILP (glyphs) ? 0 : XINT (glyphs));
16341 return Qnil;
16342 }
16343
16344
16345 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16346 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16347 (void)
16348 {
16349 struct frame *f = XFRAME (selected_frame);
16350 dump_glyph_matrix (f->current_matrix, 1);
16351 return Qnil;
16352 }
16353
16354
16355 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16356 doc: /* Dump glyph row ROW to stderr.
16357 GLYPH 0 means don't dump glyphs.
16358 GLYPH 1 means dump glyphs in short form.
16359 GLYPH > 1 or omitted means dump glyphs in long form. */)
16360 (Lisp_Object row, Lisp_Object glyphs)
16361 {
16362 struct glyph_matrix *matrix;
16363 int vpos;
16364
16365 CHECK_NUMBER (row);
16366 matrix = XWINDOW (selected_window)->current_matrix;
16367 vpos = XINT (row);
16368 if (vpos >= 0 && vpos < matrix->nrows)
16369 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16370 vpos,
16371 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16372 return Qnil;
16373 }
16374
16375
16376 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16377 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16378 GLYPH 0 means don't dump glyphs.
16379 GLYPH 1 means dump glyphs in short form.
16380 GLYPH > 1 or omitted means dump glyphs in long form. */)
16381 (Lisp_Object row, Lisp_Object glyphs)
16382 {
16383 struct frame *sf = SELECTED_FRAME ();
16384 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16385 int vpos;
16386
16387 CHECK_NUMBER (row);
16388 vpos = XINT (row);
16389 if (vpos >= 0 && vpos < m->nrows)
16390 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16391 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16392 return Qnil;
16393 }
16394
16395
16396 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16397 doc: /* Toggle tracing of redisplay.
16398 With ARG, turn tracing on if and only if ARG is positive. */)
16399 (Lisp_Object arg)
16400 {
16401 if (NILP (arg))
16402 trace_redisplay_p = !trace_redisplay_p;
16403 else
16404 {
16405 arg = Fprefix_numeric_value (arg);
16406 trace_redisplay_p = XINT (arg) > 0;
16407 }
16408
16409 return Qnil;
16410 }
16411
16412
16413 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16414 doc: /* Like `format', but print result to stderr.
16415 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16416 (int nargs, Lisp_Object *args)
16417 {
16418 Lisp_Object s = Fformat (nargs, args);
16419 fprintf (stderr, "%s", SDATA (s));
16420 return Qnil;
16421 }
16422
16423 #endif /* GLYPH_DEBUG */
16424
16425
16426 \f
16427 /***********************************************************************
16428 Building Desired Matrix Rows
16429 ***********************************************************************/
16430
16431 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16432 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16433
16434 static struct glyph_row *
16435 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16436 {
16437 struct frame *f = XFRAME (WINDOW_FRAME (w));
16438 struct buffer *buffer = XBUFFER (w->buffer);
16439 struct buffer *old = current_buffer;
16440 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16441 int arrow_len = SCHARS (overlay_arrow_string);
16442 const unsigned char *arrow_end = arrow_string + arrow_len;
16443 const unsigned char *p;
16444 struct it it;
16445 int multibyte_p;
16446 int n_glyphs_before;
16447
16448 set_buffer_temp (buffer);
16449 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16450 it.glyph_row->used[TEXT_AREA] = 0;
16451 SET_TEXT_POS (it.position, 0, 0);
16452
16453 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16454 p = arrow_string;
16455 while (p < arrow_end)
16456 {
16457 Lisp_Object face, ilisp;
16458
16459 /* Get the next character. */
16460 if (multibyte_p)
16461 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16462 else
16463 {
16464 it.c = it.char_to_display = *p, it.len = 1;
16465 if (! ASCII_CHAR_P (it.c))
16466 it.char_to_display = BYTE8_TO_CHAR (it.c);
16467 }
16468 p += it.len;
16469
16470 /* Get its face. */
16471 ilisp = make_number (p - arrow_string);
16472 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16473 it.face_id = compute_char_face (f, it.char_to_display, face);
16474
16475 /* Compute its width, get its glyphs. */
16476 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16477 SET_TEXT_POS (it.position, -1, -1);
16478 PRODUCE_GLYPHS (&it);
16479
16480 /* If this character doesn't fit any more in the line, we have
16481 to remove some glyphs. */
16482 if (it.current_x > it.last_visible_x)
16483 {
16484 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16485 break;
16486 }
16487 }
16488
16489 set_buffer_temp (old);
16490 return it.glyph_row;
16491 }
16492
16493
16494 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16495 glyphs are only inserted for terminal frames since we can't really
16496 win with truncation glyphs when partially visible glyphs are
16497 involved. Which glyphs to insert is determined by
16498 produce_special_glyphs. */
16499
16500 static void
16501 insert_left_trunc_glyphs (struct it *it)
16502 {
16503 struct it truncate_it;
16504 struct glyph *from, *end, *to, *toend;
16505
16506 xassert (!FRAME_WINDOW_P (it->f));
16507
16508 /* Get the truncation glyphs. */
16509 truncate_it = *it;
16510 truncate_it.current_x = 0;
16511 truncate_it.face_id = DEFAULT_FACE_ID;
16512 truncate_it.glyph_row = &scratch_glyph_row;
16513 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16514 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16515 truncate_it.object = make_number (0);
16516 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16517
16518 /* Overwrite glyphs from IT with truncation glyphs. */
16519 if (!it->glyph_row->reversed_p)
16520 {
16521 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16522 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16523 to = it->glyph_row->glyphs[TEXT_AREA];
16524 toend = to + it->glyph_row->used[TEXT_AREA];
16525
16526 while (from < end)
16527 *to++ = *from++;
16528
16529 /* There may be padding glyphs left over. Overwrite them too. */
16530 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16531 {
16532 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16533 while (from < end)
16534 *to++ = *from++;
16535 }
16536
16537 if (to > toend)
16538 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16539 }
16540 else
16541 {
16542 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16543 that back to front. */
16544 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16545 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16546 toend = it->glyph_row->glyphs[TEXT_AREA];
16547 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16548
16549 while (from >= end && to >= toend)
16550 *to-- = *from--;
16551 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16552 {
16553 from =
16554 truncate_it.glyph_row->glyphs[TEXT_AREA]
16555 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16556 while (from >= end && to >= toend)
16557 *to-- = *from--;
16558 }
16559 if (from >= end)
16560 {
16561 /* Need to free some room before prepending additional
16562 glyphs. */
16563 int move_by = from - end + 1;
16564 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16565 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16566
16567 for ( ; g >= g0; g--)
16568 g[move_by] = *g;
16569 while (from >= end)
16570 *to-- = *from--;
16571 it->glyph_row->used[TEXT_AREA] += move_by;
16572 }
16573 }
16574 }
16575
16576
16577 /* Compute the pixel height and width of IT->glyph_row.
16578
16579 Most of the time, ascent and height of a display line will be equal
16580 to the max_ascent and max_height values of the display iterator
16581 structure. This is not the case if
16582
16583 1. We hit ZV without displaying anything. In this case, max_ascent
16584 and max_height will be zero.
16585
16586 2. We have some glyphs that don't contribute to the line height.
16587 (The glyph row flag contributes_to_line_height_p is for future
16588 pixmap extensions).
16589
16590 The first case is easily covered by using default values because in
16591 these cases, the line height does not really matter, except that it
16592 must not be zero. */
16593
16594 static void
16595 compute_line_metrics (struct it *it)
16596 {
16597 struct glyph_row *row = it->glyph_row;
16598 int area, i;
16599
16600 if (FRAME_WINDOW_P (it->f))
16601 {
16602 int i, min_y, max_y;
16603
16604 /* The line may consist of one space only, that was added to
16605 place the cursor on it. If so, the row's height hasn't been
16606 computed yet. */
16607 if (row->height == 0)
16608 {
16609 if (it->max_ascent + it->max_descent == 0)
16610 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16611 row->ascent = it->max_ascent;
16612 row->height = it->max_ascent + it->max_descent;
16613 row->phys_ascent = it->max_phys_ascent;
16614 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16615 row->extra_line_spacing = it->max_extra_line_spacing;
16616 }
16617
16618 /* Compute the width of this line. */
16619 row->pixel_width = row->x;
16620 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16621 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16622
16623 xassert (row->pixel_width >= 0);
16624 xassert (row->ascent >= 0 && row->height > 0);
16625
16626 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16627 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16628
16629 /* If first line's physical ascent is larger than its logical
16630 ascent, use the physical ascent, and make the row taller.
16631 This makes accented characters fully visible. */
16632 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16633 && row->phys_ascent > row->ascent)
16634 {
16635 row->height += row->phys_ascent - row->ascent;
16636 row->ascent = row->phys_ascent;
16637 }
16638
16639 /* Compute how much of the line is visible. */
16640 row->visible_height = row->height;
16641
16642 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16643 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16644
16645 if (row->y < min_y)
16646 row->visible_height -= min_y - row->y;
16647 if (row->y + row->height > max_y)
16648 row->visible_height -= row->y + row->height - max_y;
16649 }
16650 else
16651 {
16652 row->pixel_width = row->used[TEXT_AREA];
16653 if (row->continued_p)
16654 row->pixel_width -= it->continuation_pixel_width;
16655 else if (row->truncated_on_right_p)
16656 row->pixel_width -= it->truncation_pixel_width;
16657 row->ascent = row->phys_ascent = 0;
16658 row->height = row->phys_height = row->visible_height = 1;
16659 row->extra_line_spacing = 0;
16660 }
16661
16662 /* Compute a hash code for this row. */
16663 row->hash = 0;
16664 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16665 for (i = 0; i < row->used[area]; ++i)
16666 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16667 + row->glyphs[area][i].u.val
16668 + row->glyphs[area][i].face_id
16669 + row->glyphs[area][i].padding_p
16670 + (row->glyphs[area][i].type << 2));
16671
16672 it->max_ascent = it->max_descent = 0;
16673 it->max_phys_ascent = it->max_phys_descent = 0;
16674 }
16675
16676
16677 /* Append one space to the glyph row of iterator IT if doing a
16678 window-based redisplay. The space has the same face as
16679 IT->face_id. Value is non-zero if a space was added.
16680
16681 This function is called to make sure that there is always one glyph
16682 at the end of a glyph row that the cursor can be set on under
16683 window-systems. (If there weren't such a glyph we would not know
16684 how wide and tall a box cursor should be displayed).
16685
16686 At the same time this space let's a nicely handle clearing to the
16687 end of the line if the row ends in italic text. */
16688
16689 static int
16690 append_space_for_newline (struct it *it, int default_face_p)
16691 {
16692 if (FRAME_WINDOW_P (it->f))
16693 {
16694 int n = it->glyph_row->used[TEXT_AREA];
16695
16696 if (it->glyph_row->glyphs[TEXT_AREA] + n
16697 < it->glyph_row->glyphs[1 + TEXT_AREA])
16698 {
16699 /* Save some values that must not be changed.
16700 Must save IT->c and IT->len because otherwise
16701 ITERATOR_AT_END_P wouldn't work anymore after
16702 append_space_for_newline has been called. */
16703 enum display_element_type saved_what = it->what;
16704 int saved_c = it->c, saved_len = it->len;
16705 int saved_char_to_display = it->char_to_display;
16706 int saved_x = it->current_x;
16707 int saved_face_id = it->face_id;
16708 struct text_pos saved_pos;
16709 Lisp_Object saved_object;
16710 struct face *face;
16711
16712 saved_object = it->object;
16713 saved_pos = it->position;
16714
16715 it->what = IT_CHARACTER;
16716 memset (&it->position, 0, sizeof it->position);
16717 it->object = make_number (0);
16718 it->c = it->char_to_display = ' ';
16719 it->len = 1;
16720
16721 if (default_face_p)
16722 it->face_id = DEFAULT_FACE_ID;
16723 else if (it->face_before_selective_p)
16724 it->face_id = it->saved_face_id;
16725 face = FACE_FROM_ID (it->f, it->face_id);
16726 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16727
16728 PRODUCE_GLYPHS (it);
16729
16730 it->override_ascent = -1;
16731 it->constrain_row_ascent_descent_p = 0;
16732 it->current_x = saved_x;
16733 it->object = saved_object;
16734 it->position = saved_pos;
16735 it->what = saved_what;
16736 it->face_id = saved_face_id;
16737 it->len = saved_len;
16738 it->c = saved_c;
16739 it->char_to_display = saved_char_to_display;
16740 return 1;
16741 }
16742 }
16743
16744 return 0;
16745 }
16746
16747
16748 /* Extend the face of the last glyph in the text area of IT->glyph_row
16749 to the end of the display line. Called from display_line. If the
16750 glyph row is empty, add a space glyph to it so that we know the
16751 face to draw. Set the glyph row flag fill_line_p. If the glyph
16752 row is R2L, prepend a stretch glyph to cover the empty space to the
16753 left of the leftmost glyph. */
16754
16755 static void
16756 extend_face_to_end_of_line (struct it *it)
16757 {
16758 struct face *face;
16759 struct frame *f = it->f;
16760
16761 /* If line is already filled, do nothing. Non window-system frames
16762 get a grace of one more ``pixel'' because their characters are
16763 1-``pixel'' wide, so they hit the equality too early. This grace
16764 is needed only for R2L rows that are not continued, to produce
16765 one extra blank where we could display the cursor. */
16766 if (it->current_x >= it->last_visible_x
16767 + (!FRAME_WINDOW_P (f)
16768 && it->glyph_row->reversed_p
16769 && !it->glyph_row->continued_p))
16770 return;
16771
16772 /* Face extension extends the background and box of IT->face_id
16773 to the end of the line. If the background equals the background
16774 of the frame, we don't have to do anything. */
16775 if (it->face_before_selective_p)
16776 face = FACE_FROM_ID (f, it->saved_face_id);
16777 else
16778 face = FACE_FROM_ID (f, it->face_id);
16779
16780 if (FRAME_WINDOW_P (f)
16781 && it->glyph_row->displays_text_p
16782 && face->box == FACE_NO_BOX
16783 && face->background == FRAME_BACKGROUND_PIXEL (f)
16784 && !face->stipple
16785 && !it->glyph_row->reversed_p)
16786 return;
16787
16788 /* Set the glyph row flag indicating that the face of the last glyph
16789 in the text area has to be drawn to the end of the text area. */
16790 it->glyph_row->fill_line_p = 1;
16791
16792 /* If current character of IT is not ASCII, make sure we have the
16793 ASCII face. This will be automatically undone the next time
16794 get_next_display_element returns a multibyte character. Note
16795 that the character will always be single byte in unibyte
16796 text. */
16797 if (!ASCII_CHAR_P (it->c))
16798 {
16799 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16800 }
16801
16802 if (FRAME_WINDOW_P (f))
16803 {
16804 /* If the row is empty, add a space with the current face of IT,
16805 so that we know which face to draw. */
16806 if (it->glyph_row->used[TEXT_AREA] == 0)
16807 {
16808 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16809 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16810 it->glyph_row->used[TEXT_AREA] = 1;
16811 }
16812 #ifdef HAVE_WINDOW_SYSTEM
16813 if (it->glyph_row->reversed_p)
16814 {
16815 /* Prepend a stretch glyph to the row, such that the
16816 rightmost glyph will be drawn flushed all the way to the
16817 right margin of the window. The stretch glyph that will
16818 occupy the empty space, if any, to the left of the
16819 glyphs. */
16820 struct font *font = face->font ? face->font : FRAME_FONT (f);
16821 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16822 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16823 struct glyph *g;
16824 int row_width, stretch_ascent, stretch_width;
16825 struct text_pos saved_pos;
16826 int saved_face_id, saved_avoid_cursor;
16827
16828 for (row_width = 0, g = row_start; g < row_end; g++)
16829 row_width += g->pixel_width;
16830 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16831 if (stretch_width > 0)
16832 {
16833 stretch_ascent =
16834 (((it->ascent + it->descent)
16835 * FONT_BASE (font)) / FONT_HEIGHT (font));
16836 saved_pos = it->position;
16837 memset (&it->position, 0, sizeof it->position);
16838 saved_avoid_cursor = it->avoid_cursor_p;
16839 it->avoid_cursor_p = 1;
16840 saved_face_id = it->face_id;
16841 /* The last row's stretch glyph should get the default
16842 face, to avoid painting the rest of the window with
16843 the region face, if the region ends at ZV. */
16844 if (it->glyph_row->ends_at_zv_p)
16845 it->face_id = DEFAULT_FACE_ID;
16846 else
16847 it->face_id = face->id;
16848 append_stretch_glyph (it, make_number (0), stretch_width,
16849 it->ascent + it->descent, stretch_ascent);
16850 it->position = saved_pos;
16851 it->avoid_cursor_p = saved_avoid_cursor;
16852 it->face_id = saved_face_id;
16853 }
16854 }
16855 #endif /* HAVE_WINDOW_SYSTEM */
16856 }
16857 else
16858 {
16859 /* Save some values that must not be changed. */
16860 int saved_x = it->current_x;
16861 struct text_pos saved_pos;
16862 Lisp_Object saved_object;
16863 enum display_element_type saved_what = it->what;
16864 int saved_face_id = it->face_id;
16865
16866 saved_object = it->object;
16867 saved_pos = it->position;
16868
16869 it->what = IT_CHARACTER;
16870 memset (&it->position, 0, sizeof it->position);
16871 it->object = make_number (0);
16872 it->c = it->char_to_display = ' ';
16873 it->len = 1;
16874 /* The last row's blank glyphs should get the default face, to
16875 avoid painting the rest of the window with the region face,
16876 if the region ends at ZV. */
16877 if (it->glyph_row->ends_at_zv_p)
16878 it->face_id = DEFAULT_FACE_ID;
16879 else
16880 it->face_id = face->id;
16881
16882 PRODUCE_GLYPHS (it);
16883
16884 while (it->current_x <= it->last_visible_x)
16885 PRODUCE_GLYPHS (it);
16886
16887 /* Don't count these blanks really. It would let us insert a left
16888 truncation glyph below and make us set the cursor on them, maybe. */
16889 it->current_x = saved_x;
16890 it->object = saved_object;
16891 it->position = saved_pos;
16892 it->what = saved_what;
16893 it->face_id = saved_face_id;
16894 }
16895 }
16896
16897
16898 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16899 trailing whitespace. */
16900
16901 static int
16902 trailing_whitespace_p (int charpos)
16903 {
16904 int bytepos = CHAR_TO_BYTE (charpos);
16905 int c = 0;
16906
16907 while (bytepos < ZV_BYTE
16908 && (c = FETCH_CHAR (bytepos),
16909 c == ' ' || c == '\t'))
16910 ++bytepos;
16911
16912 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16913 {
16914 if (bytepos != PT_BYTE)
16915 return 1;
16916 }
16917 return 0;
16918 }
16919
16920
16921 /* Highlight trailing whitespace, if any, in ROW. */
16922
16923 void
16924 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16925 {
16926 int used = row->used[TEXT_AREA];
16927
16928 if (used)
16929 {
16930 struct glyph *start = row->glyphs[TEXT_AREA];
16931 struct glyph *glyph = start + used - 1;
16932
16933 if (row->reversed_p)
16934 {
16935 /* Right-to-left rows need to be processed in the opposite
16936 direction, so swap the edge pointers. */
16937 glyph = start;
16938 start = row->glyphs[TEXT_AREA] + used - 1;
16939 }
16940
16941 /* Skip over glyphs inserted to display the cursor at the
16942 end of a line, for extending the face of the last glyph
16943 to the end of the line on terminals, and for truncation
16944 and continuation glyphs. */
16945 if (!row->reversed_p)
16946 {
16947 while (glyph >= start
16948 && glyph->type == CHAR_GLYPH
16949 && INTEGERP (glyph->object))
16950 --glyph;
16951 }
16952 else
16953 {
16954 while (glyph <= start
16955 && glyph->type == CHAR_GLYPH
16956 && INTEGERP (glyph->object))
16957 ++glyph;
16958 }
16959
16960 /* If last glyph is a space or stretch, and it's trailing
16961 whitespace, set the face of all trailing whitespace glyphs in
16962 IT->glyph_row to `trailing-whitespace'. */
16963 if ((row->reversed_p ? glyph <= start : glyph >= start)
16964 && BUFFERP (glyph->object)
16965 && (glyph->type == STRETCH_GLYPH
16966 || (glyph->type == CHAR_GLYPH
16967 && glyph->u.ch == ' '))
16968 && trailing_whitespace_p (glyph->charpos))
16969 {
16970 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16971 if (face_id < 0)
16972 return;
16973
16974 if (!row->reversed_p)
16975 {
16976 while (glyph >= start
16977 && BUFFERP (glyph->object)
16978 && (glyph->type == STRETCH_GLYPH
16979 || (glyph->type == CHAR_GLYPH
16980 && glyph->u.ch == ' ')))
16981 (glyph--)->face_id = face_id;
16982 }
16983 else
16984 {
16985 while (glyph <= start
16986 && BUFFERP (glyph->object)
16987 && (glyph->type == STRETCH_GLYPH
16988 || (glyph->type == CHAR_GLYPH
16989 && glyph->u.ch == ' ')))
16990 (glyph++)->face_id = face_id;
16991 }
16992 }
16993 }
16994 }
16995
16996
16997 /* Value is non-zero if glyph row ROW in window W should be
16998 used to hold the cursor. */
16999
17000 static int
17001 cursor_row_p (struct window *w, struct glyph_row *row)
17002 {
17003 int cursor_row_p = 1;
17004
17005 if (PT == CHARPOS (row->end.pos))
17006 {
17007 /* Suppose the row ends on a string.
17008 Unless the row is continued, that means it ends on a newline
17009 in the string. If it's anything other than a display string
17010 (e.g. a before-string from an overlay), we don't want the
17011 cursor there. (This heuristic seems to give the optimal
17012 behavior for the various types of multi-line strings.) */
17013 if (CHARPOS (row->end.string_pos) >= 0)
17014 {
17015 if (row->continued_p)
17016 cursor_row_p = 1;
17017 else
17018 {
17019 /* Check for `display' property. */
17020 struct glyph *beg = row->glyphs[TEXT_AREA];
17021 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17022 struct glyph *glyph;
17023
17024 cursor_row_p = 0;
17025 for (glyph = end; glyph >= beg; --glyph)
17026 if (STRINGP (glyph->object))
17027 {
17028 Lisp_Object prop
17029 = Fget_char_property (make_number (PT),
17030 Qdisplay, Qnil);
17031 cursor_row_p =
17032 (!NILP (prop)
17033 && display_prop_string_p (prop, glyph->object));
17034 break;
17035 }
17036 }
17037 }
17038 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17039 {
17040 /* If the row ends in middle of a real character,
17041 and the line is continued, we want the cursor here.
17042 That's because CHARPOS (ROW->end.pos) would equal
17043 PT if PT is before the character. */
17044 if (!row->ends_in_ellipsis_p)
17045 cursor_row_p = row->continued_p;
17046 else
17047 /* If the row ends in an ellipsis, then
17048 CHARPOS (ROW->end.pos) will equal point after the
17049 invisible text. We want that position to be displayed
17050 after the ellipsis. */
17051 cursor_row_p = 0;
17052 }
17053 /* If the row ends at ZV, display the cursor at the end of that
17054 row instead of at the start of the row below. */
17055 else if (row->ends_at_zv_p)
17056 cursor_row_p = 1;
17057 else
17058 cursor_row_p = 0;
17059 }
17060
17061 return cursor_row_p;
17062 }
17063
17064 \f
17065
17066 /* Push the display property PROP so that it will be rendered at the
17067 current position in IT. Return 1 if PROP was successfully pushed,
17068 0 otherwise. */
17069
17070 static int
17071 push_display_prop (struct it *it, Lisp_Object prop)
17072 {
17073 push_it (it);
17074
17075 if (STRINGP (prop))
17076 {
17077 if (SCHARS (prop) == 0)
17078 {
17079 pop_it (it);
17080 return 0;
17081 }
17082
17083 it->string = prop;
17084 it->multibyte_p = STRING_MULTIBYTE (it->string);
17085 it->current.overlay_string_index = -1;
17086 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17087 it->end_charpos = it->string_nchars = SCHARS (it->string);
17088 it->method = GET_FROM_STRING;
17089 it->stop_charpos = 0;
17090 }
17091 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17092 {
17093 it->method = GET_FROM_STRETCH;
17094 it->object = prop;
17095 }
17096 #ifdef HAVE_WINDOW_SYSTEM
17097 else if (IMAGEP (prop))
17098 {
17099 it->what = IT_IMAGE;
17100 it->image_id = lookup_image (it->f, prop);
17101 it->method = GET_FROM_IMAGE;
17102 }
17103 #endif /* HAVE_WINDOW_SYSTEM */
17104 else
17105 {
17106 pop_it (it); /* bogus display property, give up */
17107 return 0;
17108 }
17109
17110 return 1;
17111 }
17112
17113 /* Return the character-property PROP at the current position in IT. */
17114
17115 static Lisp_Object
17116 get_it_property (struct it *it, Lisp_Object prop)
17117 {
17118 Lisp_Object position;
17119
17120 if (STRINGP (it->object))
17121 position = make_number (IT_STRING_CHARPOS (*it));
17122 else if (BUFFERP (it->object))
17123 position = make_number (IT_CHARPOS (*it));
17124 else
17125 return Qnil;
17126
17127 return Fget_char_property (position, prop, it->object);
17128 }
17129
17130 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17131
17132 static void
17133 handle_line_prefix (struct it *it)
17134 {
17135 Lisp_Object prefix;
17136 if (it->continuation_lines_width > 0)
17137 {
17138 prefix = get_it_property (it, Qwrap_prefix);
17139 if (NILP (prefix))
17140 prefix = Vwrap_prefix;
17141 }
17142 else
17143 {
17144 prefix = get_it_property (it, Qline_prefix);
17145 if (NILP (prefix))
17146 prefix = Vline_prefix;
17147 }
17148 if (! NILP (prefix) && push_display_prop (it, prefix))
17149 {
17150 /* If the prefix is wider than the window, and we try to wrap
17151 it, it would acquire its own wrap prefix, and so on till the
17152 iterator stack overflows. So, don't wrap the prefix. */
17153 it->line_wrap = TRUNCATE;
17154 it->avoid_cursor_p = 1;
17155 }
17156 }
17157
17158 \f
17159
17160 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17161 only for R2L lines from display_line, when it decides that too many
17162 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17163 continued. */
17164 static void
17165 unproduce_glyphs (struct it *it, int n)
17166 {
17167 struct glyph *glyph, *end;
17168
17169 xassert (it->glyph_row);
17170 xassert (it->glyph_row->reversed_p);
17171 xassert (it->area == TEXT_AREA);
17172 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17173
17174 if (n > it->glyph_row->used[TEXT_AREA])
17175 n = it->glyph_row->used[TEXT_AREA];
17176 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17177 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17178 for ( ; glyph < end; glyph++)
17179 glyph[-n] = *glyph;
17180 }
17181
17182 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17183 and ROW->maxpos. */
17184 static void
17185 find_row_edges (struct it *it, struct glyph_row *row,
17186 EMACS_INT min_pos, EMACS_INT min_bpos,
17187 EMACS_INT max_pos, EMACS_INT max_bpos)
17188 {
17189 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17190 lines' rows is implemented for bidi-reordered rows. */
17191
17192 /* ROW->minpos is the value of min_pos, the minimal buffer position
17193 we have in ROW. */
17194 if (min_pos <= ZV)
17195 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17196 else
17197 {
17198 /* We didn't find _any_ valid buffer positions in any of the
17199 glyphs, so we must trust the iterator's computed
17200 positions. */
17201 row->minpos = row->start.pos;
17202 max_pos = CHARPOS (it->current.pos);
17203 max_bpos = BYTEPOS (it->current.pos);
17204 }
17205
17206 if (!max_pos)
17207 abort ();
17208
17209 /* Here are the various use-cases for ending the row, and the
17210 corresponding values for ROW->maxpos:
17211
17212 Line ends in a newline from buffer eol_pos + 1
17213 Line is continued from buffer max_pos + 1
17214 Line is truncated on right it->current.pos
17215 Line ends in a newline from string max_pos
17216 Line is continued from string max_pos
17217 Line is continued from display vector max_pos
17218 Line is entirely from a string min_pos == max_pos
17219 Line is entirely from a display vector min_pos == max_pos
17220 Line that ends at ZV ZV
17221
17222 If you discover other use-cases, please add them here as
17223 appropriate. */
17224 if (row->ends_at_zv_p)
17225 row->maxpos = it->current.pos;
17226 else if (row->used[TEXT_AREA])
17227 {
17228 if (row->ends_in_newline_from_string_p)
17229 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17230 else if (CHARPOS (it->eol_pos) > 0)
17231 SET_TEXT_POS (row->maxpos,
17232 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17233 else if (row->continued_p)
17234 {
17235 /* If max_pos is different from IT's current position, it
17236 means IT->method does not belong to the display element
17237 at max_pos. However, it also means that the display
17238 element at max_pos was displayed in its entirety on this
17239 line, which is equivalent to saying that the next line
17240 starts at the next buffer position. */
17241 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17242 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17243 else
17244 {
17245 INC_BOTH (max_pos, max_bpos);
17246 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17247 }
17248 }
17249 else if (row->truncated_on_right_p)
17250 /* display_line already called reseat_at_next_visible_line_start,
17251 which puts the iterator at the beginning of the next line, in
17252 the logical order. */
17253 row->maxpos = it->current.pos;
17254 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17255 /* A line that is entirely from a string/image/stretch... */
17256 row->maxpos = row->minpos;
17257 else
17258 abort ();
17259 }
17260 else
17261 row->maxpos = it->current.pos;
17262 }
17263
17264 /* Construct the glyph row IT->glyph_row in the desired matrix of
17265 IT->w from text at the current position of IT. See dispextern.h
17266 for an overview of struct it. Value is non-zero if
17267 IT->glyph_row displays text, as opposed to a line displaying ZV
17268 only. */
17269
17270 static int
17271 display_line (struct it *it)
17272 {
17273 struct glyph_row *row = it->glyph_row;
17274 Lisp_Object overlay_arrow_string;
17275 struct it wrap_it;
17276 int may_wrap = 0, wrap_x;
17277 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17278 int wrap_row_phys_ascent, wrap_row_phys_height;
17279 int wrap_row_extra_line_spacing;
17280 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17281 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17282 int cvpos;
17283 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17284
17285 /* We always start displaying at hpos zero even if hscrolled. */
17286 xassert (it->hpos == 0 && it->current_x == 0);
17287
17288 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17289 >= it->w->desired_matrix->nrows)
17290 {
17291 it->w->nrows_scale_factor++;
17292 fonts_changed_p = 1;
17293 return 0;
17294 }
17295
17296 /* Is IT->w showing the region? */
17297 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17298
17299 /* Clear the result glyph row and enable it. */
17300 prepare_desired_row (row);
17301
17302 row->y = it->current_y;
17303 row->start = it->start;
17304 row->continuation_lines_width = it->continuation_lines_width;
17305 row->displays_text_p = 1;
17306 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17307 it->starts_in_middle_of_char_p = 0;
17308
17309 /* Arrange the overlays nicely for our purposes. Usually, we call
17310 display_line on only one line at a time, in which case this
17311 can't really hurt too much, or we call it on lines which appear
17312 one after another in the buffer, in which case all calls to
17313 recenter_overlay_lists but the first will be pretty cheap. */
17314 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17315
17316 /* Move over display elements that are not visible because we are
17317 hscrolled. This may stop at an x-position < IT->first_visible_x
17318 if the first glyph is partially visible or if we hit a line end. */
17319 if (it->current_x < it->first_visible_x)
17320 {
17321 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17322 MOVE_TO_POS | MOVE_TO_X);
17323 }
17324 else
17325 {
17326 /* We only do this when not calling `move_it_in_display_line_to'
17327 above, because move_it_in_display_line_to calls
17328 handle_line_prefix itself. */
17329 handle_line_prefix (it);
17330 }
17331
17332 /* Get the initial row height. This is either the height of the
17333 text hscrolled, if there is any, or zero. */
17334 row->ascent = it->max_ascent;
17335 row->height = it->max_ascent + it->max_descent;
17336 row->phys_ascent = it->max_phys_ascent;
17337 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17338 row->extra_line_spacing = it->max_extra_line_spacing;
17339
17340 /* Utility macro to record max and min buffer positions seen until now. */
17341 #define RECORD_MAX_MIN_POS(IT) \
17342 do \
17343 { \
17344 if (IT_CHARPOS (*(IT)) < min_pos) \
17345 { \
17346 min_pos = IT_CHARPOS (*(IT)); \
17347 min_bpos = IT_BYTEPOS (*(IT)); \
17348 } \
17349 if (IT_CHARPOS (*(IT)) > max_pos) \
17350 { \
17351 max_pos = IT_CHARPOS (*(IT)); \
17352 max_bpos = IT_BYTEPOS (*(IT)); \
17353 } \
17354 } \
17355 while (0)
17356
17357 /* Loop generating characters. The loop is left with IT on the next
17358 character to display. */
17359 while (1)
17360 {
17361 int n_glyphs_before, hpos_before, x_before;
17362 int x, i, nglyphs;
17363 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17364
17365 /* Retrieve the next thing to display. Value is zero if end of
17366 buffer reached. */
17367 if (!get_next_display_element (it))
17368 {
17369 /* Maybe add a space at the end of this line that is used to
17370 display the cursor there under X. Set the charpos of the
17371 first glyph of blank lines not corresponding to any text
17372 to -1. */
17373 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17374 row->exact_window_width_line_p = 1;
17375 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17376 || row->used[TEXT_AREA] == 0)
17377 {
17378 row->glyphs[TEXT_AREA]->charpos = -1;
17379 row->displays_text_p = 0;
17380
17381 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17382 && (!MINI_WINDOW_P (it->w)
17383 || (minibuf_level && EQ (it->window, minibuf_window))))
17384 row->indicate_empty_line_p = 1;
17385 }
17386
17387 it->continuation_lines_width = 0;
17388 row->ends_at_zv_p = 1;
17389 /* A row that displays right-to-left text must always have
17390 its last face extended all the way to the end of line,
17391 even if this row ends in ZV, because we still write to
17392 the screen left to right. */
17393 if (row->reversed_p)
17394 extend_face_to_end_of_line (it);
17395 break;
17396 }
17397
17398 /* Now, get the metrics of what we want to display. This also
17399 generates glyphs in `row' (which is IT->glyph_row). */
17400 n_glyphs_before = row->used[TEXT_AREA];
17401 x = it->current_x;
17402
17403 /* Remember the line height so far in case the next element doesn't
17404 fit on the line. */
17405 if (it->line_wrap != TRUNCATE)
17406 {
17407 ascent = it->max_ascent;
17408 descent = it->max_descent;
17409 phys_ascent = it->max_phys_ascent;
17410 phys_descent = it->max_phys_descent;
17411
17412 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17413 {
17414 if (IT_DISPLAYING_WHITESPACE (it))
17415 may_wrap = 1;
17416 else if (may_wrap)
17417 {
17418 wrap_it = *it;
17419 wrap_x = x;
17420 wrap_row_used = row->used[TEXT_AREA];
17421 wrap_row_ascent = row->ascent;
17422 wrap_row_height = row->height;
17423 wrap_row_phys_ascent = row->phys_ascent;
17424 wrap_row_phys_height = row->phys_height;
17425 wrap_row_extra_line_spacing = row->extra_line_spacing;
17426 wrap_row_min_pos = min_pos;
17427 wrap_row_min_bpos = min_bpos;
17428 wrap_row_max_pos = max_pos;
17429 wrap_row_max_bpos = max_bpos;
17430 may_wrap = 0;
17431 }
17432 }
17433 }
17434
17435 PRODUCE_GLYPHS (it);
17436
17437 /* If this display element was in marginal areas, continue with
17438 the next one. */
17439 if (it->area != TEXT_AREA)
17440 {
17441 row->ascent = max (row->ascent, it->max_ascent);
17442 row->height = max (row->height, it->max_ascent + it->max_descent);
17443 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17444 row->phys_height = max (row->phys_height,
17445 it->max_phys_ascent + it->max_phys_descent);
17446 row->extra_line_spacing = max (row->extra_line_spacing,
17447 it->max_extra_line_spacing);
17448 set_iterator_to_next (it, 1);
17449 continue;
17450 }
17451
17452 /* Does the display element fit on the line? If we truncate
17453 lines, we should draw past the right edge of the window. If
17454 we don't truncate, we want to stop so that we can display the
17455 continuation glyph before the right margin. If lines are
17456 continued, there are two possible strategies for characters
17457 resulting in more than 1 glyph (e.g. tabs): Display as many
17458 glyphs as possible in this line and leave the rest for the
17459 continuation line, or display the whole element in the next
17460 line. Original redisplay did the former, so we do it also. */
17461 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17462 hpos_before = it->hpos;
17463 x_before = x;
17464
17465 if (/* Not a newline. */
17466 nglyphs > 0
17467 /* Glyphs produced fit entirely in the line. */
17468 && it->current_x < it->last_visible_x)
17469 {
17470 it->hpos += nglyphs;
17471 row->ascent = max (row->ascent, it->max_ascent);
17472 row->height = max (row->height, it->max_ascent + it->max_descent);
17473 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17474 row->phys_height = max (row->phys_height,
17475 it->max_phys_ascent + it->max_phys_descent);
17476 row->extra_line_spacing = max (row->extra_line_spacing,
17477 it->max_extra_line_spacing);
17478 if (it->current_x - it->pixel_width < it->first_visible_x)
17479 row->x = x - it->first_visible_x;
17480 /* Record the maximum and minimum buffer positions seen so
17481 far in glyphs that will be displayed by this row. */
17482 if (it->bidi_p)
17483 RECORD_MAX_MIN_POS (it);
17484 }
17485 else
17486 {
17487 int new_x;
17488 struct glyph *glyph;
17489
17490 for (i = 0; i < nglyphs; ++i, x = new_x)
17491 {
17492 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17493 new_x = x + glyph->pixel_width;
17494
17495 if (/* Lines are continued. */
17496 it->line_wrap != TRUNCATE
17497 && (/* Glyph doesn't fit on the line. */
17498 new_x > it->last_visible_x
17499 /* Or it fits exactly on a window system frame. */
17500 || (new_x == it->last_visible_x
17501 && FRAME_WINDOW_P (it->f))))
17502 {
17503 /* End of a continued line. */
17504
17505 if (it->hpos == 0
17506 || (new_x == it->last_visible_x
17507 && FRAME_WINDOW_P (it->f)))
17508 {
17509 /* Current glyph is the only one on the line or
17510 fits exactly on the line. We must continue
17511 the line because we can't draw the cursor
17512 after the glyph. */
17513 row->continued_p = 1;
17514 it->current_x = new_x;
17515 it->continuation_lines_width += new_x;
17516 ++it->hpos;
17517 /* Record the maximum and minimum buffer
17518 positions seen so far in glyphs that will be
17519 displayed by this row. */
17520 if (it->bidi_p)
17521 RECORD_MAX_MIN_POS (it);
17522 if (i == nglyphs - 1)
17523 {
17524 /* If line-wrap is on, check if a previous
17525 wrap point was found. */
17526 if (wrap_row_used > 0
17527 /* Even if there is a previous wrap
17528 point, continue the line here as
17529 usual, if (i) the previous character
17530 was a space or tab AND (ii) the
17531 current character is not. */
17532 && (!may_wrap
17533 || IT_DISPLAYING_WHITESPACE (it)))
17534 goto back_to_wrap;
17535
17536 set_iterator_to_next (it, 1);
17537 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17538 {
17539 if (!get_next_display_element (it))
17540 {
17541 row->exact_window_width_line_p = 1;
17542 it->continuation_lines_width = 0;
17543 row->continued_p = 0;
17544 row->ends_at_zv_p = 1;
17545 }
17546 else if (ITERATOR_AT_END_OF_LINE_P (it))
17547 {
17548 row->continued_p = 0;
17549 row->exact_window_width_line_p = 1;
17550 }
17551 }
17552 }
17553 }
17554 else if (CHAR_GLYPH_PADDING_P (*glyph)
17555 && !FRAME_WINDOW_P (it->f))
17556 {
17557 /* A padding glyph that doesn't fit on this line.
17558 This means the whole character doesn't fit
17559 on the line. */
17560 if (row->reversed_p)
17561 unproduce_glyphs (it, row->used[TEXT_AREA]
17562 - n_glyphs_before);
17563 row->used[TEXT_AREA] = n_glyphs_before;
17564
17565 /* Fill the rest of the row with continuation
17566 glyphs like in 20.x. */
17567 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17568 < row->glyphs[1 + TEXT_AREA])
17569 produce_special_glyphs (it, IT_CONTINUATION);
17570
17571 row->continued_p = 1;
17572 it->current_x = x_before;
17573 it->continuation_lines_width += x_before;
17574
17575 /* Restore the height to what it was before the
17576 element not fitting on the line. */
17577 it->max_ascent = ascent;
17578 it->max_descent = descent;
17579 it->max_phys_ascent = phys_ascent;
17580 it->max_phys_descent = phys_descent;
17581 }
17582 else if (wrap_row_used > 0)
17583 {
17584 back_to_wrap:
17585 if (row->reversed_p)
17586 unproduce_glyphs (it,
17587 row->used[TEXT_AREA] - wrap_row_used);
17588 *it = wrap_it;
17589 it->continuation_lines_width += wrap_x;
17590 row->used[TEXT_AREA] = wrap_row_used;
17591 row->ascent = wrap_row_ascent;
17592 row->height = wrap_row_height;
17593 row->phys_ascent = wrap_row_phys_ascent;
17594 row->phys_height = wrap_row_phys_height;
17595 row->extra_line_spacing = wrap_row_extra_line_spacing;
17596 min_pos = wrap_row_min_pos;
17597 min_bpos = wrap_row_min_bpos;
17598 max_pos = wrap_row_max_pos;
17599 max_bpos = wrap_row_max_bpos;
17600 row->continued_p = 1;
17601 row->ends_at_zv_p = 0;
17602 row->exact_window_width_line_p = 0;
17603 it->continuation_lines_width += x;
17604
17605 /* Make sure that a non-default face is extended
17606 up to the right margin of the window. */
17607 extend_face_to_end_of_line (it);
17608 }
17609 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17610 {
17611 /* A TAB that extends past the right edge of the
17612 window. This produces a single glyph on
17613 window system frames. We leave the glyph in
17614 this row and let it fill the row, but don't
17615 consume the TAB. */
17616 it->continuation_lines_width += it->last_visible_x;
17617 row->ends_in_middle_of_char_p = 1;
17618 row->continued_p = 1;
17619 glyph->pixel_width = it->last_visible_x - x;
17620 it->starts_in_middle_of_char_p = 1;
17621 }
17622 else
17623 {
17624 /* Something other than a TAB that draws past
17625 the right edge of the window. Restore
17626 positions to values before the element. */
17627 if (row->reversed_p)
17628 unproduce_glyphs (it, row->used[TEXT_AREA]
17629 - (n_glyphs_before + i));
17630 row->used[TEXT_AREA] = n_glyphs_before + i;
17631
17632 /* Display continuation glyphs. */
17633 if (!FRAME_WINDOW_P (it->f))
17634 produce_special_glyphs (it, IT_CONTINUATION);
17635 row->continued_p = 1;
17636
17637 it->current_x = x_before;
17638 it->continuation_lines_width += x;
17639 extend_face_to_end_of_line (it);
17640
17641 if (nglyphs > 1 && i > 0)
17642 {
17643 row->ends_in_middle_of_char_p = 1;
17644 it->starts_in_middle_of_char_p = 1;
17645 }
17646
17647 /* Restore the height to what it was before the
17648 element not fitting on the line. */
17649 it->max_ascent = ascent;
17650 it->max_descent = descent;
17651 it->max_phys_ascent = phys_ascent;
17652 it->max_phys_descent = phys_descent;
17653 }
17654
17655 break;
17656 }
17657 else if (new_x > it->first_visible_x)
17658 {
17659 /* Increment number of glyphs actually displayed. */
17660 ++it->hpos;
17661
17662 /* Record the maximum and minimum buffer positions
17663 seen so far in glyphs that will be displayed by
17664 this row. */
17665 if (it->bidi_p)
17666 RECORD_MAX_MIN_POS (it);
17667
17668 if (x < it->first_visible_x)
17669 /* Glyph is partially visible, i.e. row starts at
17670 negative X position. */
17671 row->x = x - it->first_visible_x;
17672 }
17673 else
17674 {
17675 /* Glyph is completely off the left margin of the
17676 window. This should not happen because of the
17677 move_it_in_display_line at the start of this
17678 function, unless the text display area of the
17679 window is empty. */
17680 xassert (it->first_visible_x <= it->last_visible_x);
17681 }
17682 }
17683
17684 row->ascent = max (row->ascent, it->max_ascent);
17685 row->height = max (row->height, it->max_ascent + it->max_descent);
17686 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17687 row->phys_height = max (row->phys_height,
17688 it->max_phys_ascent + it->max_phys_descent);
17689 row->extra_line_spacing = max (row->extra_line_spacing,
17690 it->max_extra_line_spacing);
17691
17692 /* End of this display line if row is continued. */
17693 if (row->continued_p || row->ends_at_zv_p)
17694 break;
17695 }
17696
17697 at_end_of_line:
17698 /* Is this a line end? If yes, we're also done, after making
17699 sure that a non-default face is extended up to the right
17700 margin of the window. */
17701 if (ITERATOR_AT_END_OF_LINE_P (it))
17702 {
17703 int used_before = row->used[TEXT_AREA];
17704
17705 row->ends_in_newline_from_string_p = STRINGP (it->object);
17706
17707 /* Add a space at the end of the line that is used to
17708 display the cursor there. */
17709 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17710 append_space_for_newline (it, 0);
17711
17712 /* Extend the face to the end of the line. */
17713 extend_face_to_end_of_line (it);
17714
17715 /* Make sure we have the position. */
17716 if (used_before == 0)
17717 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17718
17719 /* Record the position of the newline, for use in
17720 find_row_edges. */
17721 it->eol_pos = it->current.pos;
17722
17723 /* Consume the line end. This skips over invisible lines. */
17724 set_iterator_to_next (it, 1);
17725 it->continuation_lines_width = 0;
17726 break;
17727 }
17728
17729 /* Proceed with next display element. Note that this skips
17730 over lines invisible because of selective display. */
17731 set_iterator_to_next (it, 1);
17732
17733 /* If we truncate lines, we are done when the last displayed
17734 glyphs reach past the right margin of the window. */
17735 if (it->line_wrap == TRUNCATE
17736 && (FRAME_WINDOW_P (it->f)
17737 ? (it->current_x >= it->last_visible_x)
17738 : (it->current_x > it->last_visible_x)))
17739 {
17740 /* Maybe add truncation glyphs. */
17741 if (!FRAME_WINDOW_P (it->f))
17742 {
17743 int i, n;
17744
17745 if (!row->reversed_p)
17746 {
17747 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17748 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17749 break;
17750 }
17751 else
17752 {
17753 for (i = 0; i < row->used[TEXT_AREA]; i++)
17754 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17755 break;
17756 /* Remove any padding glyphs at the front of ROW, to
17757 make room for the truncation glyphs we will be
17758 adding below. The loop below always inserts at
17759 least one truncation glyph, so also remove the
17760 last glyph added to ROW. */
17761 unproduce_glyphs (it, i + 1);
17762 /* Adjust i for the loop below. */
17763 i = row->used[TEXT_AREA] - (i + 1);
17764 }
17765
17766 for (n = row->used[TEXT_AREA]; i < n; ++i)
17767 {
17768 row->used[TEXT_AREA] = i;
17769 produce_special_glyphs (it, IT_TRUNCATION);
17770 }
17771 }
17772 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17773 {
17774 /* Don't truncate if we can overflow newline into fringe. */
17775 if (!get_next_display_element (it))
17776 {
17777 it->continuation_lines_width = 0;
17778 row->ends_at_zv_p = 1;
17779 row->exact_window_width_line_p = 1;
17780 break;
17781 }
17782 if (ITERATOR_AT_END_OF_LINE_P (it))
17783 {
17784 row->exact_window_width_line_p = 1;
17785 goto at_end_of_line;
17786 }
17787 }
17788
17789 row->truncated_on_right_p = 1;
17790 it->continuation_lines_width = 0;
17791 reseat_at_next_visible_line_start (it, 0);
17792 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17793 it->hpos = hpos_before;
17794 it->current_x = x_before;
17795 break;
17796 }
17797 }
17798
17799 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17800 at the left window margin. */
17801 if (it->first_visible_x
17802 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17803 {
17804 if (!FRAME_WINDOW_P (it->f))
17805 insert_left_trunc_glyphs (it);
17806 row->truncated_on_left_p = 1;
17807 }
17808
17809 /* Remember the position at which this line ends.
17810
17811 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17812 cannot be before the call to find_row_edges below, since that is
17813 where these positions are determined. */
17814 row->end = it->current;
17815 if (!it->bidi_p)
17816 {
17817 row->minpos = row->start.pos;
17818 row->maxpos = row->end.pos;
17819 }
17820 else
17821 {
17822 /* ROW->minpos and ROW->maxpos must be the smallest and
17823 `1 + the largest' buffer positions in ROW. But if ROW was
17824 bidi-reordered, these two positions can be anywhere in the
17825 row, so we must determine them now. */
17826 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17827 }
17828
17829 /* If the start of this line is the overlay arrow-position, then
17830 mark this glyph row as the one containing the overlay arrow.
17831 This is clearly a mess with variable size fonts. It would be
17832 better to let it be displayed like cursors under X. */
17833 if ((row->displays_text_p || !overlay_arrow_seen)
17834 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17835 !NILP (overlay_arrow_string)))
17836 {
17837 /* Overlay arrow in window redisplay is a fringe bitmap. */
17838 if (STRINGP (overlay_arrow_string))
17839 {
17840 struct glyph_row *arrow_row
17841 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17842 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17843 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17844 struct glyph *p = row->glyphs[TEXT_AREA];
17845 struct glyph *p2, *end;
17846
17847 /* Copy the arrow glyphs. */
17848 while (glyph < arrow_end)
17849 *p++ = *glyph++;
17850
17851 /* Throw away padding glyphs. */
17852 p2 = p;
17853 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17854 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17855 ++p2;
17856 if (p2 > p)
17857 {
17858 while (p2 < end)
17859 *p++ = *p2++;
17860 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17861 }
17862 }
17863 else
17864 {
17865 xassert (INTEGERP (overlay_arrow_string));
17866 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17867 }
17868 overlay_arrow_seen = 1;
17869 }
17870
17871 /* Compute pixel dimensions of this line. */
17872 compute_line_metrics (it);
17873
17874 /* Record whether this row ends inside an ellipsis. */
17875 row->ends_in_ellipsis_p
17876 = (it->method == GET_FROM_DISPLAY_VECTOR
17877 && it->ellipsis_p);
17878
17879 /* Save fringe bitmaps in this row. */
17880 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17881 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17882 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17883 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17884
17885 it->left_user_fringe_bitmap = 0;
17886 it->left_user_fringe_face_id = 0;
17887 it->right_user_fringe_bitmap = 0;
17888 it->right_user_fringe_face_id = 0;
17889
17890 /* Maybe set the cursor. */
17891 cvpos = it->w->cursor.vpos;
17892 if ((cvpos < 0
17893 /* In bidi-reordered rows, keep checking for proper cursor
17894 position even if one has been found already, because buffer
17895 positions in such rows change non-linearly with ROW->VPOS,
17896 when a line is continued. One exception: when we are at ZV,
17897 display cursor on the first suitable glyph row, since all
17898 the empty rows after that also have their position set to ZV. */
17899 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17900 lines' rows is implemented for bidi-reordered rows. */
17901 || (it->bidi_p
17902 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17903 && PT >= MATRIX_ROW_START_CHARPOS (row)
17904 && PT <= MATRIX_ROW_END_CHARPOS (row)
17905 && cursor_row_p (it->w, row))
17906 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17907
17908 /* Highlight trailing whitespace. */
17909 if (!NILP (Vshow_trailing_whitespace))
17910 highlight_trailing_whitespace (it->f, it->glyph_row);
17911
17912 /* Prepare for the next line. This line starts horizontally at (X
17913 HPOS) = (0 0). Vertical positions are incremented. As a
17914 convenience for the caller, IT->glyph_row is set to the next
17915 row to be used. */
17916 it->current_x = it->hpos = 0;
17917 it->current_y += row->height;
17918 SET_TEXT_POS (it->eol_pos, 0, 0);
17919 ++it->vpos;
17920 ++it->glyph_row;
17921 /* The next row should by default use the same value of the
17922 reversed_p flag as this one. set_iterator_to_next decides when
17923 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17924 the flag accordingly. */
17925 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17926 it->glyph_row->reversed_p = row->reversed_p;
17927 it->start = row->end;
17928 return row->displays_text_p;
17929
17930 #undef RECORD_MAX_MIN_POS
17931 }
17932
17933 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17934 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17935 doc: /* Return paragraph direction at point in BUFFER.
17936 Value is either `left-to-right' or `right-to-left'.
17937 If BUFFER is omitted or nil, it defaults to the current buffer.
17938
17939 Paragraph direction determines how the text in the paragraph is displayed.
17940 In left-to-right paragraphs, text begins at the left margin of the window
17941 and the reading direction is generally left to right. In right-to-left
17942 paragraphs, text begins at the right margin and is read from right to left.
17943
17944 See also `bidi-paragraph-direction'. */)
17945 (Lisp_Object buffer)
17946 {
17947 struct buffer *buf;
17948 struct buffer *old;
17949
17950 if (NILP (buffer))
17951 buf = current_buffer;
17952 else
17953 {
17954 CHECK_BUFFER (buffer);
17955 buf = XBUFFER (buffer);
17956 old = current_buffer;
17957 }
17958
17959 if (NILP (buf->bidi_display_reordering))
17960 return Qleft_to_right;
17961 else if (!NILP (buf->bidi_paragraph_direction))
17962 return buf->bidi_paragraph_direction;
17963 else
17964 {
17965 /* Determine the direction from buffer text. We could try to
17966 use current_matrix if it is up to date, but this seems fast
17967 enough as it is. */
17968 struct bidi_it itb;
17969 EMACS_INT pos = BUF_PT (buf);
17970 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17971 int c;
17972
17973 if (buf != current_buffer)
17974 set_buffer_temp (buf);
17975 /* bidi_paragraph_init finds the base direction of the paragraph
17976 by searching forward from paragraph start. We need the base
17977 direction of the current or _previous_ paragraph, so we need
17978 to make sure we are within that paragraph. To that end, find
17979 the previous non-empty line. */
17980 if (pos >= ZV && pos > BEGV)
17981 {
17982 pos--;
17983 bytepos = CHAR_TO_BYTE (pos);
17984 }
17985 while ((c = FETCH_BYTE (bytepos)) == '\n'
17986 || c == ' ' || c == '\t' || c == '\f')
17987 {
17988 if (bytepos <= BEGV_BYTE)
17989 break;
17990 bytepos--;
17991 pos--;
17992 }
17993 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17994 bytepos--;
17995 itb.charpos = pos;
17996 itb.bytepos = bytepos;
17997 itb.first_elt = 1;
17998 itb.separator_limit = -1;
17999 itb.paragraph_dir = NEUTRAL_DIR;
18000
18001 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18002 if (buf != current_buffer)
18003 set_buffer_temp (old);
18004 switch (itb.paragraph_dir)
18005 {
18006 case L2R:
18007 return Qleft_to_right;
18008 break;
18009 case R2L:
18010 return Qright_to_left;
18011 break;
18012 default:
18013 abort ();
18014 }
18015 }
18016 }
18017
18018
18019 \f
18020 /***********************************************************************
18021 Menu Bar
18022 ***********************************************************************/
18023
18024 /* Redisplay the menu bar in the frame for window W.
18025
18026 The menu bar of X frames that don't have X toolkit support is
18027 displayed in a special window W->frame->menu_bar_window.
18028
18029 The menu bar of terminal frames is treated specially as far as
18030 glyph matrices are concerned. Menu bar lines are not part of
18031 windows, so the update is done directly on the frame matrix rows
18032 for the menu bar. */
18033
18034 static void
18035 display_menu_bar (struct window *w)
18036 {
18037 struct frame *f = XFRAME (WINDOW_FRAME (w));
18038 struct it it;
18039 Lisp_Object items;
18040 int i;
18041
18042 /* Don't do all this for graphical frames. */
18043 #ifdef HAVE_NTGUI
18044 if (FRAME_W32_P (f))
18045 return;
18046 #endif
18047 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18048 if (FRAME_X_P (f))
18049 return;
18050 #endif
18051
18052 #ifdef HAVE_NS
18053 if (FRAME_NS_P (f))
18054 return;
18055 #endif /* HAVE_NS */
18056
18057 #ifdef USE_X_TOOLKIT
18058 xassert (!FRAME_WINDOW_P (f));
18059 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18060 it.first_visible_x = 0;
18061 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18062 #else /* not USE_X_TOOLKIT */
18063 if (FRAME_WINDOW_P (f))
18064 {
18065 /* Menu bar lines are displayed in the desired matrix of the
18066 dummy window menu_bar_window. */
18067 struct window *menu_w;
18068 xassert (WINDOWP (f->menu_bar_window));
18069 menu_w = XWINDOW (f->menu_bar_window);
18070 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18071 MENU_FACE_ID);
18072 it.first_visible_x = 0;
18073 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18074 }
18075 else
18076 {
18077 /* This is a TTY frame, i.e. character hpos/vpos are used as
18078 pixel x/y. */
18079 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18080 MENU_FACE_ID);
18081 it.first_visible_x = 0;
18082 it.last_visible_x = FRAME_COLS (f);
18083 }
18084 #endif /* not USE_X_TOOLKIT */
18085
18086 if (! mode_line_inverse_video)
18087 /* Force the menu-bar to be displayed in the default face. */
18088 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18089
18090 /* Clear all rows of the menu bar. */
18091 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18092 {
18093 struct glyph_row *row = it.glyph_row + i;
18094 clear_glyph_row (row);
18095 row->enabled_p = 1;
18096 row->full_width_p = 1;
18097 }
18098
18099 /* Display all items of the menu bar. */
18100 items = FRAME_MENU_BAR_ITEMS (it.f);
18101 for (i = 0; i < XVECTOR (items)->size; i += 4)
18102 {
18103 Lisp_Object string;
18104
18105 /* Stop at nil string. */
18106 string = AREF (items, i + 1);
18107 if (NILP (string))
18108 break;
18109
18110 /* Remember where item was displayed. */
18111 ASET (items, i + 3, make_number (it.hpos));
18112
18113 /* Display the item, pad with one space. */
18114 if (it.current_x < it.last_visible_x)
18115 display_string (NULL, string, Qnil, 0, 0, &it,
18116 SCHARS (string) + 1, 0, 0, -1);
18117 }
18118
18119 /* Fill out the line with spaces. */
18120 if (it.current_x < it.last_visible_x)
18121 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18122
18123 /* Compute the total height of the lines. */
18124 compute_line_metrics (&it);
18125 }
18126
18127
18128 \f
18129 /***********************************************************************
18130 Mode Line
18131 ***********************************************************************/
18132
18133 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18134 FORCE is non-zero, redisplay mode lines unconditionally.
18135 Otherwise, redisplay only mode lines that are garbaged. Value is
18136 the number of windows whose mode lines were redisplayed. */
18137
18138 static int
18139 redisplay_mode_lines (Lisp_Object window, int force)
18140 {
18141 int nwindows = 0;
18142
18143 while (!NILP (window))
18144 {
18145 struct window *w = XWINDOW (window);
18146
18147 if (WINDOWP (w->hchild))
18148 nwindows += redisplay_mode_lines (w->hchild, force);
18149 else if (WINDOWP (w->vchild))
18150 nwindows += redisplay_mode_lines (w->vchild, force);
18151 else if (force
18152 || FRAME_GARBAGED_P (XFRAME (w->frame))
18153 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18154 {
18155 struct text_pos lpoint;
18156 struct buffer *old = current_buffer;
18157
18158 /* Set the window's buffer for the mode line display. */
18159 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18160 set_buffer_internal_1 (XBUFFER (w->buffer));
18161
18162 /* Point refers normally to the selected window. For any
18163 other window, set up appropriate value. */
18164 if (!EQ (window, selected_window))
18165 {
18166 struct text_pos pt;
18167
18168 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18169 if (CHARPOS (pt) < BEGV)
18170 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18171 else if (CHARPOS (pt) > (ZV - 1))
18172 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18173 else
18174 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18175 }
18176
18177 /* Display mode lines. */
18178 clear_glyph_matrix (w->desired_matrix);
18179 if (display_mode_lines (w))
18180 {
18181 ++nwindows;
18182 w->must_be_updated_p = 1;
18183 }
18184
18185 /* Restore old settings. */
18186 set_buffer_internal_1 (old);
18187 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18188 }
18189
18190 window = w->next;
18191 }
18192
18193 return nwindows;
18194 }
18195
18196
18197 /* Display the mode and/or header line of window W. Value is the
18198 sum number of mode lines and header lines displayed. */
18199
18200 static int
18201 display_mode_lines (struct window *w)
18202 {
18203 Lisp_Object old_selected_window, old_selected_frame;
18204 int n = 0;
18205
18206 old_selected_frame = selected_frame;
18207 selected_frame = w->frame;
18208 old_selected_window = selected_window;
18209 XSETWINDOW (selected_window, w);
18210
18211 /* These will be set while the mode line specs are processed. */
18212 line_number_displayed = 0;
18213 w->column_number_displayed = Qnil;
18214
18215 if (WINDOW_WANTS_MODELINE_P (w))
18216 {
18217 struct window *sel_w = XWINDOW (old_selected_window);
18218
18219 /* Select mode line face based on the real selected window. */
18220 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18221 current_buffer->mode_line_format);
18222 ++n;
18223 }
18224
18225 if (WINDOW_WANTS_HEADER_LINE_P (w))
18226 {
18227 display_mode_line (w, HEADER_LINE_FACE_ID,
18228 current_buffer->header_line_format);
18229 ++n;
18230 }
18231
18232 selected_frame = old_selected_frame;
18233 selected_window = old_selected_window;
18234 return n;
18235 }
18236
18237
18238 /* Display mode or header line of window W. FACE_ID specifies which
18239 line to display; it is either MODE_LINE_FACE_ID or
18240 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18241 display. Value is the pixel height of the mode/header line
18242 displayed. */
18243
18244 static int
18245 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18246 {
18247 struct it it;
18248 struct face *face;
18249 int count = SPECPDL_INDEX ();
18250
18251 init_iterator (&it, w, -1, -1, NULL, face_id);
18252 /* Don't extend on a previously drawn mode-line.
18253 This may happen if called from pos_visible_p. */
18254 it.glyph_row->enabled_p = 0;
18255 prepare_desired_row (it.glyph_row);
18256
18257 it.glyph_row->mode_line_p = 1;
18258
18259 if (! mode_line_inverse_video)
18260 /* Force the mode-line to be displayed in the default face. */
18261 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18262
18263 record_unwind_protect (unwind_format_mode_line,
18264 format_mode_line_unwind_data (NULL, Qnil, 0));
18265
18266 mode_line_target = MODE_LINE_DISPLAY;
18267
18268 /* Temporarily make frame's keyboard the current kboard so that
18269 kboard-local variables in the mode_line_format will get the right
18270 values. */
18271 push_kboard (FRAME_KBOARD (it.f));
18272 record_unwind_save_match_data ();
18273 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18274 pop_kboard ();
18275
18276 unbind_to (count, Qnil);
18277
18278 /* Fill up with spaces. */
18279 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18280
18281 compute_line_metrics (&it);
18282 it.glyph_row->full_width_p = 1;
18283 it.glyph_row->continued_p = 0;
18284 it.glyph_row->truncated_on_left_p = 0;
18285 it.glyph_row->truncated_on_right_p = 0;
18286
18287 /* Make a 3D mode-line have a shadow at its right end. */
18288 face = FACE_FROM_ID (it.f, face_id);
18289 extend_face_to_end_of_line (&it);
18290 if (face->box != FACE_NO_BOX)
18291 {
18292 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18293 + it.glyph_row->used[TEXT_AREA] - 1);
18294 last->right_box_line_p = 1;
18295 }
18296
18297 return it.glyph_row->height;
18298 }
18299
18300 /* Move element ELT in LIST to the front of LIST.
18301 Return the updated list. */
18302
18303 static Lisp_Object
18304 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18305 {
18306 register Lisp_Object tail, prev;
18307 register Lisp_Object tem;
18308
18309 tail = list;
18310 prev = Qnil;
18311 while (CONSP (tail))
18312 {
18313 tem = XCAR (tail);
18314
18315 if (EQ (elt, tem))
18316 {
18317 /* Splice out the link TAIL. */
18318 if (NILP (prev))
18319 list = XCDR (tail);
18320 else
18321 Fsetcdr (prev, XCDR (tail));
18322
18323 /* Now make it the first. */
18324 Fsetcdr (tail, list);
18325 return tail;
18326 }
18327 else
18328 prev = tail;
18329 tail = XCDR (tail);
18330 QUIT;
18331 }
18332
18333 /* Not found--return unchanged LIST. */
18334 return list;
18335 }
18336
18337 /* Contribute ELT to the mode line for window IT->w. How it
18338 translates into text depends on its data type.
18339
18340 IT describes the display environment in which we display, as usual.
18341
18342 DEPTH is the depth in recursion. It is used to prevent
18343 infinite recursion here.
18344
18345 FIELD_WIDTH is the number of characters the display of ELT should
18346 occupy in the mode line, and PRECISION is the maximum number of
18347 characters to display from ELT's representation. See
18348 display_string for details.
18349
18350 Returns the hpos of the end of the text generated by ELT.
18351
18352 PROPS is a property list to add to any string we encounter.
18353
18354 If RISKY is nonzero, remove (disregard) any properties in any string
18355 we encounter, and ignore :eval and :propertize.
18356
18357 The global variable `mode_line_target' determines whether the
18358 output is passed to `store_mode_line_noprop',
18359 `store_mode_line_string', or `display_string'. */
18360
18361 static int
18362 display_mode_element (struct it *it, int depth, int field_width, int precision,
18363 Lisp_Object elt, Lisp_Object props, int risky)
18364 {
18365 int n = 0, field, prec;
18366 int literal = 0;
18367
18368 tail_recurse:
18369 if (depth > 100)
18370 elt = build_string ("*too-deep*");
18371
18372 depth++;
18373
18374 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18375 {
18376 case Lisp_String:
18377 {
18378 /* A string: output it and check for %-constructs within it. */
18379 unsigned char c;
18380 int offset = 0;
18381
18382 if (SCHARS (elt) > 0
18383 && (!NILP (props) || risky))
18384 {
18385 Lisp_Object oprops, aelt;
18386 oprops = Ftext_properties_at (make_number (0), elt);
18387
18388 /* If the starting string's properties are not what
18389 we want, translate the string. Also, if the string
18390 is risky, do that anyway. */
18391
18392 if (NILP (Fequal (props, oprops)) || risky)
18393 {
18394 /* If the starting string has properties,
18395 merge the specified ones onto the existing ones. */
18396 if (! NILP (oprops) && !risky)
18397 {
18398 Lisp_Object tem;
18399
18400 oprops = Fcopy_sequence (oprops);
18401 tem = props;
18402 while (CONSP (tem))
18403 {
18404 oprops = Fplist_put (oprops, XCAR (tem),
18405 XCAR (XCDR (tem)));
18406 tem = XCDR (XCDR (tem));
18407 }
18408 props = oprops;
18409 }
18410
18411 aelt = Fassoc (elt, mode_line_proptrans_alist);
18412 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18413 {
18414 /* AELT is what we want. Move it to the front
18415 without consing. */
18416 elt = XCAR (aelt);
18417 mode_line_proptrans_alist
18418 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18419 }
18420 else
18421 {
18422 Lisp_Object tem;
18423
18424 /* If AELT has the wrong props, it is useless.
18425 so get rid of it. */
18426 if (! NILP (aelt))
18427 mode_line_proptrans_alist
18428 = Fdelq (aelt, mode_line_proptrans_alist);
18429
18430 elt = Fcopy_sequence (elt);
18431 Fset_text_properties (make_number (0), Flength (elt),
18432 props, elt);
18433 /* Add this item to mode_line_proptrans_alist. */
18434 mode_line_proptrans_alist
18435 = Fcons (Fcons (elt, props),
18436 mode_line_proptrans_alist);
18437 /* Truncate mode_line_proptrans_alist
18438 to at most 50 elements. */
18439 tem = Fnthcdr (make_number (50),
18440 mode_line_proptrans_alist);
18441 if (! NILP (tem))
18442 XSETCDR (tem, Qnil);
18443 }
18444 }
18445 }
18446
18447 offset = 0;
18448
18449 if (literal)
18450 {
18451 prec = precision - n;
18452 switch (mode_line_target)
18453 {
18454 case MODE_LINE_NOPROP:
18455 case MODE_LINE_TITLE:
18456 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18457 break;
18458 case MODE_LINE_STRING:
18459 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18460 break;
18461 case MODE_LINE_DISPLAY:
18462 n += display_string (NULL, elt, Qnil, 0, 0, it,
18463 0, prec, 0, STRING_MULTIBYTE (elt));
18464 break;
18465 }
18466
18467 break;
18468 }
18469
18470 /* Handle the non-literal case. */
18471
18472 while ((precision <= 0 || n < precision)
18473 && SREF (elt, offset) != 0
18474 && (mode_line_target != MODE_LINE_DISPLAY
18475 || it->current_x < it->last_visible_x))
18476 {
18477 int last_offset = offset;
18478
18479 /* Advance to end of string or next format specifier. */
18480 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18481 ;
18482
18483 if (offset - 1 != last_offset)
18484 {
18485 int nchars, nbytes;
18486
18487 /* Output to end of string or up to '%'. Field width
18488 is length of string. Don't output more than
18489 PRECISION allows us. */
18490 offset--;
18491
18492 prec = c_string_width (SDATA (elt) + last_offset,
18493 offset - last_offset, precision - n,
18494 &nchars, &nbytes);
18495
18496 switch (mode_line_target)
18497 {
18498 case MODE_LINE_NOPROP:
18499 case MODE_LINE_TITLE:
18500 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18501 break;
18502 case MODE_LINE_STRING:
18503 {
18504 int bytepos = last_offset;
18505 int charpos = string_byte_to_char (elt, bytepos);
18506 int endpos = (precision <= 0
18507 ? string_byte_to_char (elt, offset)
18508 : charpos + nchars);
18509
18510 n += store_mode_line_string (NULL,
18511 Fsubstring (elt, make_number (charpos),
18512 make_number (endpos)),
18513 0, 0, 0, Qnil);
18514 }
18515 break;
18516 case MODE_LINE_DISPLAY:
18517 {
18518 int bytepos = last_offset;
18519 int charpos = string_byte_to_char (elt, bytepos);
18520
18521 if (precision <= 0)
18522 nchars = string_byte_to_char (elt, offset) - charpos;
18523 n += display_string (NULL, elt, Qnil, 0, charpos,
18524 it, 0, nchars, 0,
18525 STRING_MULTIBYTE (elt));
18526 }
18527 break;
18528 }
18529 }
18530 else /* c == '%' */
18531 {
18532 int percent_position = offset;
18533
18534 /* Get the specified minimum width. Zero means
18535 don't pad. */
18536 field = 0;
18537 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18538 field = field * 10 + c - '0';
18539
18540 /* Don't pad beyond the total padding allowed. */
18541 if (field_width - n > 0 && field > field_width - n)
18542 field = field_width - n;
18543
18544 /* Note that either PRECISION <= 0 or N < PRECISION. */
18545 prec = precision - n;
18546
18547 if (c == 'M')
18548 n += display_mode_element (it, depth, field, prec,
18549 Vglobal_mode_string, props,
18550 risky);
18551 else if (c != 0)
18552 {
18553 int multibyte;
18554 int bytepos, charpos;
18555 const unsigned char *spec;
18556 Lisp_Object string;
18557
18558 bytepos = percent_position;
18559 charpos = (STRING_MULTIBYTE (elt)
18560 ? string_byte_to_char (elt, bytepos)
18561 : bytepos);
18562 spec = decode_mode_spec (it->w, c, field, prec, &string);
18563 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18564
18565 switch (mode_line_target)
18566 {
18567 case MODE_LINE_NOPROP:
18568 case MODE_LINE_TITLE:
18569 n += store_mode_line_noprop (spec, field, prec);
18570 break;
18571 case MODE_LINE_STRING:
18572 {
18573 int len = strlen (spec);
18574 Lisp_Object tem = make_string (spec, len);
18575 props = Ftext_properties_at (make_number (charpos), elt);
18576 /* Should only keep face property in props */
18577 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18578 }
18579 break;
18580 case MODE_LINE_DISPLAY:
18581 {
18582 int nglyphs_before, nwritten;
18583
18584 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18585 nwritten = display_string (spec, string, elt,
18586 charpos, 0, it,
18587 field, prec, 0,
18588 multibyte);
18589
18590 /* Assign to the glyphs written above the
18591 string where the `%x' came from, position
18592 of the `%'. */
18593 if (nwritten > 0)
18594 {
18595 struct glyph *glyph
18596 = (it->glyph_row->glyphs[TEXT_AREA]
18597 + nglyphs_before);
18598 int i;
18599
18600 for (i = 0; i < nwritten; ++i)
18601 {
18602 glyph[i].object = elt;
18603 glyph[i].charpos = charpos;
18604 }
18605
18606 n += nwritten;
18607 }
18608 }
18609 break;
18610 }
18611 }
18612 else /* c == 0 */
18613 break;
18614 }
18615 }
18616 }
18617 break;
18618
18619 case Lisp_Symbol:
18620 /* A symbol: process the value of the symbol recursively
18621 as if it appeared here directly. Avoid error if symbol void.
18622 Special case: if value of symbol is a string, output the string
18623 literally. */
18624 {
18625 register Lisp_Object tem;
18626
18627 /* If the variable is not marked as risky to set
18628 then its contents are risky to use. */
18629 if (NILP (Fget (elt, Qrisky_local_variable)))
18630 risky = 1;
18631
18632 tem = Fboundp (elt);
18633 if (!NILP (tem))
18634 {
18635 tem = Fsymbol_value (elt);
18636 /* If value is a string, output that string literally:
18637 don't check for % within it. */
18638 if (STRINGP (tem))
18639 literal = 1;
18640
18641 if (!EQ (tem, elt))
18642 {
18643 /* Give up right away for nil or t. */
18644 elt = tem;
18645 goto tail_recurse;
18646 }
18647 }
18648 }
18649 break;
18650
18651 case Lisp_Cons:
18652 {
18653 register Lisp_Object car, tem;
18654
18655 /* A cons cell: five distinct cases.
18656 If first element is :eval or :propertize, do something special.
18657 If first element is a string or a cons, process all the elements
18658 and effectively concatenate them.
18659 If first element is a negative number, truncate displaying cdr to
18660 at most that many characters. If positive, pad (with spaces)
18661 to at least that many characters.
18662 If first element is a symbol, process the cadr or caddr recursively
18663 according to whether the symbol's value is non-nil or nil. */
18664 car = XCAR (elt);
18665 if (EQ (car, QCeval))
18666 {
18667 /* An element of the form (:eval FORM) means evaluate FORM
18668 and use the result as mode line elements. */
18669
18670 if (risky)
18671 break;
18672
18673 if (CONSP (XCDR (elt)))
18674 {
18675 Lisp_Object spec;
18676 spec = safe_eval (XCAR (XCDR (elt)));
18677 n += display_mode_element (it, depth, field_width - n,
18678 precision - n, spec, props,
18679 risky);
18680 }
18681 }
18682 else if (EQ (car, QCpropertize))
18683 {
18684 /* An element of the form (:propertize ELT PROPS...)
18685 means display ELT but applying properties PROPS. */
18686
18687 if (risky)
18688 break;
18689
18690 if (CONSP (XCDR (elt)))
18691 n += display_mode_element (it, depth, field_width - n,
18692 precision - n, XCAR (XCDR (elt)),
18693 XCDR (XCDR (elt)), risky);
18694 }
18695 else if (SYMBOLP (car))
18696 {
18697 tem = Fboundp (car);
18698 elt = XCDR (elt);
18699 if (!CONSP (elt))
18700 goto invalid;
18701 /* elt is now the cdr, and we know it is a cons cell.
18702 Use its car if CAR has a non-nil value. */
18703 if (!NILP (tem))
18704 {
18705 tem = Fsymbol_value (car);
18706 if (!NILP (tem))
18707 {
18708 elt = XCAR (elt);
18709 goto tail_recurse;
18710 }
18711 }
18712 /* Symbol's value is nil (or symbol is unbound)
18713 Get the cddr of the original list
18714 and if possible find the caddr and use that. */
18715 elt = XCDR (elt);
18716 if (NILP (elt))
18717 break;
18718 else if (!CONSP (elt))
18719 goto invalid;
18720 elt = XCAR (elt);
18721 goto tail_recurse;
18722 }
18723 else if (INTEGERP (car))
18724 {
18725 register int lim = XINT (car);
18726 elt = XCDR (elt);
18727 if (lim < 0)
18728 {
18729 /* Negative int means reduce maximum width. */
18730 if (precision <= 0)
18731 precision = -lim;
18732 else
18733 precision = min (precision, -lim);
18734 }
18735 else if (lim > 0)
18736 {
18737 /* Padding specified. Don't let it be more than
18738 current maximum. */
18739 if (precision > 0)
18740 lim = min (precision, lim);
18741
18742 /* If that's more padding than already wanted, queue it.
18743 But don't reduce padding already specified even if
18744 that is beyond the current truncation point. */
18745 field_width = max (lim, field_width);
18746 }
18747 goto tail_recurse;
18748 }
18749 else if (STRINGP (car) || CONSP (car))
18750 {
18751 Lisp_Object halftail = elt;
18752 int len = 0;
18753
18754 while (CONSP (elt)
18755 && (precision <= 0 || n < precision))
18756 {
18757 n += display_mode_element (it, depth,
18758 /* Do padding only after the last
18759 element in the list. */
18760 (! CONSP (XCDR (elt))
18761 ? field_width - n
18762 : 0),
18763 precision - n, XCAR (elt),
18764 props, risky);
18765 elt = XCDR (elt);
18766 len++;
18767 if ((len & 1) == 0)
18768 halftail = XCDR (halftail);
18769 /* Check for cycle. */
18770 if (EQ (halftail, elt))
18771 break;
18772 }
18773 }
18774 }
18775 break;
18776
18777 default:
18778 invalid:
18779 elt = build_string ("*invalid*");
18780 goto tail_recurse;
18781 }
18782
18783 /* Pad to FIELD_WIDTH. */
18784 if (field_width > 0 && n < field_width)
18785 {
18786 switch (mode_line_target)
18787 {
18788 case MODE_LINE_NOPROP:
18789 case MODE_LINE_TITLE:
18790 n += store_mode_line_noprop ("", field_width - n, 0);
18791 break;
18792 case MODE_LINE_STRING:
18793 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18794 break;
18795 case MODE_LINE_DISPLAY:
18796 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18797 0, 0, 0);
18798 break;
18799 }
18800 }
18801
18802 return n;
18803 }
18804
18805 /* Store a mode-line string element in mode_line_string_list.
18806
18807 If STRING is non-null, display that C string. Otherwise, the Lisp
18808 string LISP_STRING is displayed.
18809
18810 FIELD_WIDTH is the minimum number of output glyphs to produce.
18811 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18812 with spaces. FIELD_WIDTH <= 0 means don't pad.
18813
18814 PRECISION is the maximum number of characters to output from
18815 STRING. PRECISION <= 0 means don't truncate the string.
18816
18817 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18818 properties to the string.
18819
18820 PROPS are the properties to add to the string.
18821 The mode_line_string_face face property is always added to the string.
18822 */
18823
18824 static int
18825 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18826 int field_width, int precision, Lisp_Object props)
18827 {
18828 int len;
18829 int n = 0;
18830
18831 if (string != NULL)
18832 {
18833 len = strlen (string);
18834 if (precision > 0 && len > precision)
18835 len = precision;
18836 lisp_string = make_string (string, len);
18837 if (NILP (props))
18838 props = mode_line_string_face_prop;
18839 else if (!NILP (mode_line_string_face))
18840 {
18841 Lisp_Object face = Fplist_get (props, Qface);
18842 props = Fcopy_sequence (props);
18843 if (NILP (face))
18844 face = mode_line_string_face;
18845 else
18846 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18847 props = Fplist_put (props, Qface, face);
18848 }
18849 Fadd_text_properties (make_number (0), make_number (len),
18850 props, lisp_string);
18851 }
18852 else
18853 {
18854 len = XFASTINT (Flength (lisp_string));
18855 if (precision > 0 && len > precision)
18856 {
18857 len = precision;
18858 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18859 precision = -1;
18860 }
18861 if (!NILP (mode_line_string_face))
18862 {
18863 Lisp_Object face;
18864 if (NILP (props))
18865 props = Ftext_properties_at (make_number (0), lisp_string);
18866 face = Fplist_get (props, Qface);
18867 if (NILP (face))
18868 face = mode_line_string_face;
18869 else
18870 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18871 props = Fcons (Qface, Fcons (face, Qnil));
18872 if (copy_string)
18873 lisp_string = Fcopy_sequence (lisp_string);
18874 }
18875 if (!NILP (props))
18876 Fadd_text_properties (make_number (0), make_number (len),
18877 props, lisp_string);
18878 }
18879
18880 if (len > 0)
18881 {
18882 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18883 n += len;
18884 }
18885
18886 if (field_width > len)
18887 {
18888 field_width -= len;
18889 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18890 if (!NILP (props))
18891 Fadd_text_properties (make_number (0), make_number (field_width),
18892 props, lisp_string);
18893 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18894 n += field_width;
18895 }
18896
18897 return n;
18898 }
18899
18900
18901 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18902 1, 4, 0,
18903 doc: /* Format a string out of a mode line format specification.
18904 First arg FORMAT specifies the mode line format (see `mode-line-format'
18905 for details) to use.
18906
18907 Optional second arg FACE specifies the face property to put
18908 on all characters for which no face is specified.
18909 The value t means whatever face the window's mode line currently uses
18910 \(either `mode-line' or `mode-line-inactive', depending).
18911 A value of nil means the default is no face property.
18912 If FACE is an integer, the value string has no text properties.
18913
18914 Optional third and fourth args WINDOW and BUFFER specify the window
18915 and buffer to use as the context for the formatting (defaults
18916 are the selected window and the window's buffer). */)
18917 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18918 {
18919 struct it it;
18920 int len;
18921 struct window *w;
18922 struct buffer *old_buffer = NULL;
18923 int face_id = -1;
18924 int no_props = INTEGERP (face);
18925 int count = SPECPDL_INDEX ();
18926 Lisp_Object str;
18927 int string_start = 0;
18928
18929 if (NILP (window))
18930 window = selected_window;
18931 CHECK_WINDOW (window);
18932 w = XWINDOW (window);
18933
18934 if (NILP (buffer))
18935 buffer = w->buffer;
18936 CHECK_BUFFER (buffer);
18937
18938 /* Make formatting the modeline a non-op when noninteractive, otherwise
18939 there will be problems later caused by a partially initialized frame. */
18940 if (NILP (format) || noninteractive)
18941 return empty_unibyte_string;
18942
18943 if (no_props)
18944 face = Qnil;
18945
18946 if (!NILP (face))
18947 {
18948 if (EQ (face, Qt))
18949 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18950 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18951 }
18952
18953 if (face_id < 0)
18954 face_id = DEFAULT_FACE_ID;
18955
18956 if (XBUFFER (buffer) != current_buffer)
18957 old_buffer = current_buffer;
18958
18959 /* Save things including mode_line_proptrans_alist,
18960 and set that to nil so that we don't alter the outer value. */
18961 record_unwind_protect (unwind_format_mode_line,
18962 format_mode_line_unwind_data
18963 (old_buffer, selected_window, 1));
18964 mode_line_proptrans_alist = Qnil;
18965
18966 Fselect_window (window, Qt);
18967 if (old_buffer)
18968 set_buffer_internal_1 (XBUFFER (buffer));
18969
18970 init_iterator (&it, w, -1, -1, NULL, face_id);
18971
18972 if (no_props)
18973 {
18974 mode_line_target = MODE_LINE_NOPROP;
18975 mode_line_string_face_prop = Qnil;
18976 mode_line_string_list = Qnil;
18977 string_start = MODE_LINE_NOPROP_LEN (0);
18978 }
18979 else
18980 {
18981 mode_line_target = MODE_LINE_STRING;
18982 mode_line_string_list = Qnil;
18983 mode_line_string_face = face;
18984 mode_line_string_face_prop
18985 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18986 }
18987
18988 push_kboard (FRAME_KBOARD (it.f));
18989 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18990 pop_kboard ();
18991
18992 if (no_props)
18993 {
18994 len = MODE_LINE_NOPROP_LEN (string_start);
18995 str = make_string (mode_line_noprop_buf + string_start, len);
18996 }
18997 else
18998 {
18999 mode_line_string_list = Fnreverse (mode_line_string_list);
19000 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19001 empty_unibyte_string);
19002 }
19003
19004 unbind_to (count, Qnil);
19005 return str;
19006 }
19007
19008 /* Write a null-terminated, right justified decimal representation of
19009 the positive integer D to BUF using a minimal field width WIDTH. */
19010
19011 static void
19012 pint2str (register char *buf, register int width, register int d)
19013 {
19014 register char *p = buf;
19015
19016 if (d <= 0)
19017 *p++ = '0';
19018 else
19019 {
19020 while (d > 0)
19021 {
19022 *p++ = d % 10 + '0';
19023 d /= 10;
19024 }
19025 }
19026
19027 for (width -= (int) (p - buf); width > 0; --width)
19028 *p++ = ' ';
19029 *p-- = '\0';
19030 while (p > buf)
19031 {
19032 d = *buf;
19033 *buf++ = *p;
19034 *p-- = d;
19035 }
19036 }
19037
19038 /* Write a null-terminated, right justified decimal and "human
19039 readable" representation of the nonnegative integer D to BUF using
19040 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19041
19042 static const char power_letter[] =
19043 {
19044 0, /* not used */
19045 'k', /* kilo */
19046 'M', /* mega */
19047 'G', /* giga */
19048 'T', /* tera */
19049 'P', /* peta */
19050 'E', /* exa */
19051 'Z', /* zetta */
19052 'Y' /* yotta */
19053 };
19054
19055 static void
19056 pint2hrstr (char *buf, int width, int d)
19057 {
19058 /* We aim to represent the nonnegative integer D as
19059 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19060 int quotient = d;
19061 int remainder = 0;
19062 /* -1 means: do not use TENTHS. */
19063 int tenths = -1;
19064 int exponent = 0;
19065
19066 /* Length of QUOTIENT.TENTHS as a string. */
19067 int length;
19068
19069 char * psuffix;
19070 char * p;
19071
19072 if (1000 <= quotient)
19073 {
19074 /* Scale to the appropriate EXPONENT. */
19075 do
19076 {
19077 remainder = quotient % 1000;
19078 quotient /= 1000;
19079 exponent++;
19080 }
19081 while (1000 <= quotient);
19082
19083 /* Round to nearest and decide whether to use TENTHS or not. */
19084 if (quotient <= 9)
19085 {
19086 tenths = remainder / 100;
19087 if (50 <= remainder % 100)
19088 {
19089 if (tenths < 9)
19090 tenths++;
19091 else
19092 {
19093 quotient++;
19094 if (quotient == 10)
19095 tenths = -1;
19096 else
19097 tenths = 0;
19098 }
19099 }
19100 }
19101 else
19102 if (500 <= remainder)
19103 {
19104 if (quotient < 999)
19105 quotient++;
19106 else
19107 {
19108 quotient = 1;
19109 exponent++;
19110 tenths = 0;
19111 }
19112 }
19113 }
19114
19115 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19116 if (tenths == -1 && quotient <= 99)
19117 if (quotient <= 9)
19118 length = 1;
19119 else
19120 length = 2;
19121 else
19122 length = 3;
19123 p = psuffix = buf + max (width, length);
19124
19125 /* Print EXPONENT. */
19126 if (exponent)
19127 *psuffix++ = power_letter[exponent];
19128 *psuffix = '\0';
19129
19130 /* Print TENTHS. */
19131 if (tenths >= 0)
19132 {
19133 *--p = '0' + tenths;
19134 *--p = '.';
19135 }
19136
19137 /* Print QUOTIENT. */
19138 do
19139 {
19140 int digit = quotient % 10;
19141 *--p = '0' + digit;
19142 }
19143 while ((quotient /= 10) != 0);
19144
19145 /* Print leading spaces. */
19146 while (buf < p)
19147 *--p = ' ';
19148 }
19149
19150 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19151 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19152 type of CODING_SYSTEM. Return updated pointer into BUF. */
19153
19154 static unsigned char invalid_eol_type[] = "(*invalid*)";
19155
19156 static char *
19157 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19158 {
19159 Lisp_Object val;
19160 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19161 const unsigned char *eol_str;
19162 int eol_str_len;
19163 /* The EOL conversion we are using. */
19164 Lisp_Object eoltype;
19165
19166 val = CODING_SYSTEM_SPEC (coding_system);
19167 eoltype = Qnil;
19168
19169 if (!VECTORP (val)) /* Not yet decided. */
19170 {
19171 if (multibyte)
19172 *buf++ = '-';
19173 if (eol_flag)
19174 eoltype = eol_mnemonic_undecided;
19175 /* Don't mention EOL conversion if it isn't decided. */
19176 }
19177 else
19178 {
19179 Lisp_Object attrs;
19180 Lisp_Object eolvalue;
19181
19182 attrs = AREF (val, 0);
19183 eolvalue = AREF (val, 2);
19184
19185 if (multibyte)
19186 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19187
19188 if (eol_flag)
19189 {
19190 /* The EOL conversion that is normal on this system. */
19191
19192 if (NILP (eolvalue)) /* Not yet decided. */
19193 eoltype = eol_mnemonic_undecided;
19194 else if (VECTORP (eolvalue)) /* Not yet decided. */
19195 eoltype = eol_mnemonic_undecided;
19196 else /* eolvalue is Qunix, Qdos, or Qmac. */
19197 eoltype = (EQ (eolvalue, Qunix)
19198 ? eol_mnemonic_unix
19199 : (EQ (eolvalue, Qdos) == 1
19200 ? eol_mnemonic_dos : eol_mnemonic_mac));
19201 }
19202 }
19203
19204 if (eol_flag)
19205 {
19206 /* Mention the EOL conversion if it is not the usual one. */
19207 if (STRINGP (eoltype))
19208 {
19209 eol_str = SDATA (eoltype);
19210 eol_str_len = SBYTES (eoltype);
19211 }
19212 else if (CHARACTERP (eoltype))
19213 {
19214 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19215 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19216 eol_str = tmp;
19217 }
19218 else
19219 {
19220 eol_str = invalid_eol_type;
19221 eol_str_len = sizeof (invalid_eol_type) - 1;
19222 }
19223 memcpy (buf, eol_str, eol_str_len);
19224 buf += eol_str_len;
19225 }
19226
19227 return buf;
19228 }
19229
19230 /* Return a string for the output of a mode line %-spec for window W,
19231 generated by character C. PRECISION >= 0 means don't return a
19232 string longer than that value. FIELD_WIDTH > 0 means pad the
19233 string returned with spaces to that value. Return a Lisp string in
19234 *STRING if the resulting string is taken from that Lisp string.
19235
19236 Note we operate on the current buffer for most purposes,
19237 the exception being w->base_line_pos. */
19238
19239 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19240
19241 static const char *
19242 decode_mode_spec (struct window *w, register int c, int field_width,
19243 int precision, Lisp_Object *string)
19244 {
19245 Lisp_Object obj;
19246 struct frame *f = XFRAME (WINDOW_FRAME (w));
19247 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19248 struct buffer *b = current_buffer;
19249
19250 obj = Qnil;
19251 *string = Qnil;
19252
19253 switch (c)
19254 {
19255 case '*':
19256 if (!NILP (b->read_only))
19257 return "%";
19258 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19259 return "*";
19260 return "-";
19261
19262 case '+':
19263 /* This differs from %* only for a modified read-only buffer. */
19264 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19265 return "*";
19266 if (!NILP (b->read_only))
19267 return "%";
19268 return "-";
19269
19270 case '&':
19271 /* This differs from %* in ignoring read-only-ness. */
19272 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19273 return "*";
19274 return "-";
19275
19276 case '%':
19277 return "%";
19278
19279 case '[':
19280 {
19281 int i;
19282 char *p;
19283
19284 if (command_loop_level > 5)
19285 return "[[[... ";
19286 p = decode_mode_spec_buf;
19287 for (i = 0; i < command_loop_level; i++)
19288 *p++ = '[';
19289 *p = 0;
19290 return decode_mode_spec_buf;
19291 }
19292
19293 case ']':
19294 {
19295 int i;
19296 char *p;
19297
19298 if (command_loop_level > 5)
19299 return " ...]]]";
19300 p = decode_mode_spec_buf;
19301 for (i = 0; i < command_loop_level; i++)
19302 *p++ = ']';
19303 *p = 0;
19304 return decode_mode_spec_buf;
19305 }
19306
19307 case '-':
19308 {
19309 register int i;
19310
19311 /* Let lots_of_dashes be a string of infinite length. */
19312 if (mode_line_target == MODE_LINE_NOPROP ||
19313 mode_line_target == MODE_LINE_STRING)
19314 return "--";
19315 if (field_width <= 0
19316 || field_width > sizeof (lots_of_dashes))
19317 {
19318 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19319 decode_mode_spec_buf[i] = '-';
19320 decode_mode_spec_buf[i] = '\0';
19321 return decode_mode_spec_buf;
19322 }
19323 else
19324 return lots_of_dashes;
19325 }
19326
19327 case 'b':
19328 obj = b->name;
19329 break;
19330
19331 case 'c':
19332 /* %c and %l are ignored in `frame-title-format'.
19333 (In redisplay_internal, the frame title is drawn _before_ the
19334 windows are updated, so the stuff which depends on actual
19335 window contents (such as %l) may fail to render properly, or
19336 even crash emacs.) */
19337 if (mode_line_target == MODE_LINE_TITLE)
19338 return "";
19339 else
19340 {
19341 int col = (int) current_column (); /* iftc */
19342 w->column_number_displayed = make_number (col);
19343 pint2str (decode_mode_spec_buf, field_width, col);
19344 return decode_mode_spec_buf;
19345 }
19346
19347 case 'e':
19348 #ifndef SYSTEM_MALLOC
19349 {
19350 if (NILP (Vmemory_full))
19351 return "";
19352 else
19353 return "!MEM FULL! ";
19354 }
19355 #else
19356 return "";
19357 #endif
19358
19359 case 'F':
19360 /* %F displays the frame name. */
19361 if (!NILP (f->title))
19362 return (char *) SDATA (f->title);
19363 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19364 return (char *) SDATA (f->name);
19365 return "Emacs";
19366
19367 case 'f':
19368 obj = b->filename;
19369 break;
19370
19371 case 'i':
19372 {
19373 int size = ZV - BEGV;
19374 pint2str (decode_mode_spec_buf, field_width, size);
19375 return decode_mode_spec_buf;
19376 }
19377
19378 case 'I':
19379 {
19380 int size = ZV - BEGV;
19381 pint2hrstr (decode_mode_spec_buf, field_width, size);
19382 return decode_mode_spec_buf;
19383 }
19384
19385 case 'l':
19386 {
19387 int startpos, startpos_byte, line, linepos, linepos_byte;
19388 int topline, nlines, junk, height;
19389
19390 /* %c and %l are ignored in `frame-title-format'. */
19391 if (mode_line_target == MODE_LINE_TITLE)
19392 return "";
19393
19394 startpos = XMARKER (w->start)->charpos;
19395 startpos_byte = marker_byte_position (w->start);
19396 height = WINDOW_TOTAL_LINES (w);
19397
19398 /* If we decided that this buffer isn't suitable for line numbers,
19399 don't forget that too fast. */
19400 if (EQ (w->base_line_pos, w->buffer))
19401 goto no_value;
19402 /* But do forget it, if the window shows a different buffer now. */
19403 else if (BUFFERP (w->base_line_pos))
19404 w->base_line_pos = Qnil;
19405
19406 /* If the buffer is very big, don't waste time. */
19407 if (INTEGERP (Vline_number_display_limit)
19408 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19409 {
19410 w->base_line_pos = Qnil;
19411 w->base_line_number = Qnil;
19412 goto no_value;
19413 }
19414
19415 if (INTEGERP (w->base_line_number)
19416 && INTEGERP (w->base_line_pos)
19417 && XFASTINT (w->base_line_pos) <= startpos)
19418 {
19419 line = XFASTINT (w->base_line_number);
19420 linepos = XFASTINT (w->base_line_pos);
19421 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19422 }
19423 else
19424 {
19425 line = 1;
19426 linepos = BUF_BEGV (b);
19427 linepos_byte = BUF_BEGV_BYTE (b);
19428 }
19429
19430 /* Count lines from base line to window start position. */
19431 nlines = display_count_lines (linepos, linepos_byte,
19432 startpos_byte,
19433 startpos, &junk);
19434
19435 topline = nlines + line;
19436
19437 /* Determine a new base line, if the old one is too close
19438 or too far away, or if we did not have one.
19439 "Too close" means it's plausible a scroll-down would
19440 go back past it. */
19441 if (startpos == BUF_BEGV (b))
19442 {
19443 w->base_line_number = make_number (topline);
19444 w->base_line_pos = make_number (BUF_BEGV (b));
19445 }
19446 else if (nlines < height + 25 || nlines > height * 3 + 50
19447 || linepos == BUF_BEGV (b))
19448 {
19449 int limit = BUF_BEGV (b);
19450 int limit_byte = BUF_BEGV_BYTE (b);
19451 int position;
19452 int distance = (height * 2 + 30) * line_number_display_limit_width;
19453
19454 if (startpos - distance > limit)
19455 {
19456 limit = startpos - distance;
19457 limit_byte = CHAR_TO_BYTE (limit);
19458 }
19459
19460 nlines = display_count_lines (startpos, startpos_byte,
19461 limit_byte,
19462 - (height * 2 + 30),
19463 &position);
19464 /* If we couldn't find the lines we wanted within
19465 line_number_display_limit_width chars per line,
19466 give up on line numbers for this window. */
19467 if (position == limit_byte && limit == startpos - distance)
19468 {
19469 w->base_line_pos = w->buffer;
19470 w->base_line_number = Qnil;
19471 goto no_value;
19472 }
19473
19474 w->base_line_number = make_number (topline - nlines);
19475 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19476 }
19477
19478 /* Now count lines from the start pos to point. */
19479 nlines = display_count_lines (startpos, startpos_byte,
19480 PT_BYTE, PT, &junk);
19481
19482 /* Record that we did display the line number. */
19483 line_number_displayed = 1;
19484
19485 /* Make the string to show. */
19486 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19487 return decode_mode_spec_buf;
19488 no_value:
19489 {
19490 char* p = decode_mode_spec_buf;
19491 int pad = field_width - 2;
19492 while (pad-- > 0)
19493 *p++ = ' ';
19494 *p++ = '?';
19495 *p++ = '?';
19496 *p = '\0';
19497 return decode_mode_spec_buf;
19498 }
19499 }
19500 break;
19501
19502 case 'm':
19503 obj = b->mode_name;
19504 break;
19505
19506 case 'n':
19507 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19508 return " Narrow";
19509 break;
19510
19511 case 'p':
19512 {
19513 int pos = marker_position (w->start);
19514 int total = BUF_ZV (b) - BUF_BEGV (b);
19515
19516 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19517 {
19518 if (pos <= BUF_BEGV (b))
19519 return "All";
19520 else
19521 return "Bottom";
19522 }
19523 else if (pos <= BUF_BEGV (b))
19524 return "Top";
19525 else
19526 {
19527 if (total > 1000000)
19528 /* Do it differently for a large value, to avoid overflow. */
19529 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19530 else
19531 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19532 /* We can't normally display a 3-digit number,
19533 so get us a 2-digit number that is close. */
19534 if (total == 100)
19535 total = 99;
19536 sprintf (decode_mode_spec_buf, "%2d%%", total);
19537 return decode_mode_spec_buf;
19538 }
19539 }
19540
19541 /* Display percentage of size above the bottom of the screen. */
19542 case 'P':
19543 {
19544 int toppos = marker_position (w->start);
19545 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19546 int total = BUF_ZV (b) - BUF_BEGV (b);
19547
19548 if (botpos >= BUF_ZV (b))
19549 {
19550 if (toppos <= BUF_BEGV (b))
19551 return "All";
19552 else
19553 return "Bottom";
19554 }
19555 else
19556 {
19557 if (total > 1000000)
19558 /* Do it differently for a large value, to avoid overflow. */
19559 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19560 else
19561 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19562 /* We can't normally display a 3-digit number,
19563 so get us a 2-digit number that is close. */
19564 if (total == 100)
19565 total = 99;
19566 if (toppos <= BUF_BEGV (b))
19567 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19568 else
19569 sprintf (decode_mode_spec_buf, "%2d%%", total);
19570 return decode_mode_spec_buf;
19571 }
19572 }
19573
19574 case 's':
19575 /* status of process */
19576 obj = Fget_buffer_process (Fcurrent_buffer ());
19577 if (NILP (obj))
19578 return "no process";
19579 #ifndef MSDOS
19580 obj = Fsymbol_name (Fprocess_status (obj));
19581 #endif
19582 break;
19583
19584 case '@':
19585 {
19586 int count = inhibit_garbage_collection ();
19587 Lisp_Object val = call1 (intern ("file-remote-p"),
19588 current_buffer->directory);
19589 unbind_to (count, Qnil);
19590
19591 if (NILP (val))
19592 return "-";
19593 else
19594 return "@";
19595 }
19596
19597 case 't': /* indicate TEXT or BINARY */
19598 #ifdef MODE_LINE_BINARY_TEXT
19599 return MODE_LINE_BINARY_TEXT (b);
19600 #else
19601 return "T";
19602 #endif
19603
19604 case 'z':
19605 /* coding-system (not including end-of-line format) */
19606 case 'Z':
19607 /* coding-system (including end-of-line type) */
19608 {
19609 int eol_flag = (c == 'Z');
19610 char *p = decode_mode_spec_buf;
19611
19612 if (! FRAME_WINDOW_P (f))
19613 {
19614 /* No need to mention EOL here--the terminal never needs
19615 to do EOL conversion. */
19616 p = decode_mode_spec_coding (CODING_ID_NAME
19617 (FRAME_KEYBOARD_CODING (f)->id),
19618 p, 0);
19619 p = decode_mode_spec_coding (CODING_ID_NAME
19620 (FRAME_TERMINAL_CODING (f)->id),
19621 p, 0);
19622 }
19623 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19624 p, eol_flag);
19625
19626 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19627 #ifdef subprocesses
19628 obj = Fget_buffer_process (Fcurrent_buffer ());
19629 if (PROCESSP (obj))
19630 {
19631 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19632 p, eol_flag);
19633 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19634 p, eol_flag);
19635 }
19636 #endif /* subprocesses */
19637 #endif /* 0 */
19638 *p = 0;
19639 return decode_mode_spec_buf;
19640 }
19641 }
19642
19643 if (STRINGP (obj))
19644 {
19645 *string = obj;
19646 return (char *) SDATA (obj);
19647 }
19648 else
19649 return "";
19650 }
19651
19652
19653 /* Count up to COUNT lines starting from START / START_BYTE.
19654 But don't go beyond LIMIT_BYTE.
19655 Return the number of lines thus found (always nonnegative).
19656
19657 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19658
19659 static int
19660 display_count_lines (int start, int start_byte, int limit_byte, int count,
19661 int *byte_pos_ptr)
19662 {
19663 register unsigned char *cursor;
19664 unsigned char *base;
19665
19666 register int ceiling;
19667 register unsigned char *ceiling_addr;
19668 int orig_count = count;
19669
19670 /* If we are not in selective display mode,
19671 check only for newlines. */
19672 int selective_display = (!NILP (current_buffer->selective_display)
19673 && !INTEGERP (current_buffer->selective_display));
19674
19675 if (count > 0)
19676 {
19677 while (start_byte < limit_byte)
19678 {
19679 ceiling = BUFFER_CEILING_OF (start_byte);
19680 ceiling = min (limit_byte - 1, ceiling);
19681 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19682 base = (cursor = BYTE_POS_ADDR (start_byte));
19683 while (1)
19684 {
19685 if (selective_display)
19686 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19687 ;
19688 else
19689 while (*cursor != '\n' && ++cursor != ceiling_addr)
19690 ;
19691
19692 if (cursor != ceiling_addr)
19693 {
19694 if (--count == 0)
19695 {
19696 start_byte += cursor - base + 1;
19697 *byte_pos_ptr = start_byte;
19698 return orig_count;
19699 }
19700 else
19701 if (++cursor == ceiling_addr)
19702 break;
19703 }
19704 else
19705 break;
19706 }
19707 start_byte += cursor - base;
19708 }
19709 }
19710 else
19711 {
19712 while (start_byte > limit_byte)
19713 {
19714 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19715 ceiling = max (limit_byte, ceiling);
19716 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19717 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19718 while (1)
19719 {
19720 if (selective_display)
19721 while (--cursor != ceiling_addr
19722 && *cursor != '\n' && *cursor != 015)
19723 ;
19724 else
19725 while (--cursor != ceiling_addr && *cursor != '\n')
19726 ;
19727
19728 if (cursor != ceiling_addr)
19729 {
19730 if (++count == 0)
19731 {
19732 start_byte += cursor - base + 1;
19733 *byte_pos_ptr = start_byte;
19734 /* When scanning backwards, we should
19735 not count the newline posterior to which we stop. */
19736 return - orig_count - 1;
19737 }
19738 }
19739 else
19740 break;
19741 }
19742 /* Here we add 1 to compensate for the last decrement
19743 of CURSOR, which took it past the valid range. */
19744 start_byte += cursor - base + 1;
19745 }
19746 }
19747
19748 *byte_pos_ptr = limit_byte;
19749
19750 if (count < 0)
19751 return - orig_count + count;
19752 return orig_count - count;
19753
19754 }
19755
19756
19757 \f
19758 /***********************************************************************
19759 Displaying strings
19760 ***********************************************************************/
19761
19762 /* Display a NUL-terminated string, starting with index START.
19763
19764 If STRING is non-null, display that C string. Otherwise, the Lisp
19765 string LISP_STRING is displayed. There's a case that STRING is
19766 non-null and LISP_STRING is not nil. It means STRING is a string
19767 data of LISP_STRING. In that case, we display LISP_STRING while
19768 ignoring its text properties.
19769
19770 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19771 FACE_STRING. Display STRING or LISP_STRING with the face at
19772 FACE_STRING_POS in FACE_STRING:
19773
19774 Display the string in the environment given by IT, but use the
19775 standard display table, temporarily.
19776
19777 FIELD_WIDTH is the minimum number of output glyphs to produce.
19778 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19779 with spaces. If STRING has more characters, more than FIELD_WIDTH
19780 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19781
19782 PRECISION is the maximum number of characters to output from
19783 STRING. PRECISION < 0 means don't truncate the string.
19784
19785 This is roughly equivalent to printf format specifiers:
19786
19787 FIELD_WIDTH PRECISION PRINTF
19788 ----------------------------------------
19789 -1 -1 %s
19790 -1 10 %.10s
19791 10 -1 %10s
19792 20 10 %20.10s
19793
19794 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19795 display them, and < 0 means obey the current buffer's value of
19796 enable_multibyte_characters.
19797
19798 Value is the number of columns displayed. */
19799
19800 static int
19801 display_string (const unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19802 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19803 int field_width, int precision, int max_x, int multibyte)
19804 {
19805 int hpos_at_start = it->hpos;
19806 int saved_face_id = it->face_id;
19807 struct glyph_row *row = it->glyph_row;
19808
19809 /* Initialize the iterator IT for iteration over STRING beginning
19810 with index START. */
19811 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19812 precision, field_width, multibyte);
19813 if (string && STRINGP (lisp_string))
19814 /* LISP_STRING is the one returned by decode_mode_spec. We should
19815 ignore its text properties. */
19816 it->stop_charpos = -1;
19817
19818 /* If displaying STRING, set up the face of the iterator
19819 from LISP_STRING, if that's given. */
19820 if (STRINGP (face_string))
19821 {
19822 EMACS_INT endptr;
19823 struct face *face;
19824
19825 it->face_id
19826 = face_at_string_position (it->w, face_string, face_string_pos,
19827 0, it->region_beg_charpos,
19828 it->region_end_charpos,
19829 &endptr, it->base_face_id, 0);
19830 face = FACE_FROM_ID (it->f, it->face_id);
19831 it->face_box_p = face->box != FACE_NO_BOX;
19832 }
19833
19834 /* Set max_x to the maximum allowed X position. Don't let it go
19835 beyond the right edge of the window. */
19836 if (max_x <= 0)
19837 max_x = it->last_visible_x;
19838 else
19839 max_x = min (max_x, it->last_visible_x);
19840
19841 /* Skip over display elements that are not visible. because IT->w is
19842 hscrolled. */
19843 if (it->current_x < it->first_visible_x)
19844 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19845 MOVE_TO_POS | MOVE_TO_X);
19846
19847 row->ascent = it->max_ascent;
19848 row->height = it->max_ascent + it->max_descent;
19849 row->phys_ascent = it->max_phys_ascent;
19850 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19851 row->extra_line_spacing = it->max_extra_line_spacing;
19852
19853 /* This condition is for the case that we are called with current_x
19854 past last_visible_x. */
19855 while (it->current_x < max_x)
19856 {
19857 int x_before, x, n_glyphs_before, i, nglyphs;
19858
19859 /* Get the next display element. */
19860 if (!get_next_display_element (it))
19861 break;
19862
19863 /* Produce glyphs. */
19864 x_before = it->current_x;
19865 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19866 PRODUCE_GLYPHS (it);
19867
19868 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19869 i = 0;
19870 x = x_before;
19871 while (i < nglyphs)
19872 {
19873 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19874
19875 if (it->line_wrap != TRUNCATE
19876 && x + glyph->pixel_width > max_x)
19877 {
19878 /* End of continued line or max_x reached. */
19879 if (CHAR_GLYPH_PADDING_P (*glyph))
19880 {
19881 /* A wide character is unbreakable. */
19882 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19883 it->current_x = x_before;
19884 }
19885 else
19886 {
19887 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19888 it->current_x = x;
19889 }
19890 break;
19891 }
19892 else if (x + glyph->pixel_width >= it->first_visible_x)
19893 {
19894 /* Glyph is at least partially visible. */
19895 ++it->hpos;
19896 if (x < it->first_visible_x)
19897 it->glyph_row->x = x - it->first_visible_x;
19898 }
19899 else
19900 {
19901 /* Glyph is off the left margin of the display area.
19902 Should not happen. */
19903 abort ();
19904 }
19905
19906 row->ascent = max (row->ascent, it->max_ascent);
19907 row->height = max (row->height, it->max_ascent + it->max_descent);
19908 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19909 row->phys_height = max (row->phys_height,
19910 it->max_phys_ascent + it->max_phys_descent);
19911 row->extra_line_spacing = max (row->extra_line_spacing,
19912 it->max_extra_line_spacing);
19913 x += glyph->pixel_width;
19914 ++i;
19915 }
19916
19917 /* Stop if max_x reached. */
19918 if (i < nglyphs)
19919 break;
19920
19921 /* Stop at line ends. */
19922 if (ITERATOR_AT_END_OF_LINE_P (it))
19923 {
19924 it->continuation_lines_width = 0;
19925 break;
19926 }
19927
19928 set_iterator_to_next (it, 1);
19929
19930 /* Stop if truncating at the right edge. */
19931 if (it->line_wrap == TRUNCATE
19932 && it->current_x >= it->last_visible_x)
19933 {
19934 /* Add truncation mark, but don't do it if the line is
19935 truncated at a padding space. */
19936 if (IT_CHARPOS (*it) < it->string_nchars)
19937 {
19938 if (!FRAME_WINDOW_P (it->f))
19939 {
19940 int i, n;
19941
19942 if (it->current_x > it->last_visible_x)
19943 {
19944 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19945 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19946 break;
19947 for (n = row->used[TEXT_AREA]; i < n; ++i)
19948 {
19949 row->used[TEXT_AREA] = i;
19950 produce_special_glyphs (it, IT_TRUNCATION);
19951 }
19952 }
19953 produce_special_glyphs (it, IT_TRUNCATION);
19954 }
19955 it->glyph_row->truncated_on_right_p = 1;
19956 }
19957 break;
19958 }
19959 }
19960
19961 /* Maybe insert a truncation at the left. */
19962 if (it->first_visible_x
19963 && IT_CHARPOS (*it) > 0)
19964 {
19965 if (!FRAME_WINDOW_P (it->f))
19966 insert_left_trunc_glyphs (it);
19967 it->glyph_row->truncated_on_left_p = 1;
19968 }
19969
19970 it->face_id = saved_face_id;
19971
19972 /* Value is number of columns displayed. */
19973 return it->hpos - hpos_at_start;
19974 }
19975
19976
19977 \f
19978 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19979 appears as an element of LIST or as the car of an element of LIST.
19980 If PROPVAL is a list, compare each element against LIST in that
19981 way, and return 1/2 if any element of PROPVAL is found in LIST.
19982 Otherwise return 0. This function cannot quit.
19983 The return value is 2 if the text is invisible but with an ellipsis
19984 and 1 if it's invisible and without an ellipsis. */
19985
19986 int
19987 invisible_p (register Lisp_Object propval, Lisp_Object list)
19988 {
19989 register Lisp_Object tail, proptail;
19990
19991 for (tail = list; CONSP (tail); tail = XCDR (tail))
19992 {
19993 register Lisp_Object tem;
19994 tem = XCAR (tail);
19995 if (EQ (propval, tem))
19996 return 1;
19997 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19998 return NILP (XCDR (tem)) ? 1 : 2;
19999 }
20000
20001 if (CONSP (propval))
20002 {
20003 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20004 {
20005 Lisp_Object propelt;
20006 propelt = XCAR (proptail);
20007 for (tail = list; CONSP (tail); tail = XCDR (tail))
20008 {
20009 register Lisp_Object tem;
20010 tem = XCAR (tail);
20011 if (EQ (propelt, tem))
20012 return 1;
20013 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20014 return NILP (XCDR (tem)) ? 1 : 2;
20015 }
20016 }
20017 }
20018
20019 return 0;
20020 }
20021
20022 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20023 doc: /* Non-nil if the property makes the text invisible.
20024 POS-OR-PROP can be a marker or number, in which case it is taken to be
20025 a position in the current buffer and the value of the `invisible' property
20026 is checked; or it can be some other value, which is then presumed to be the
20027 value of the `invisible' property of the text of interest.
20028 The non-nil value returned can be t for truly invisible text or something
20029 else if the text is replaced by an ellipsis. */)
20030 (Lisp_Object pos_or_prop)
20031 {
20032 Lisp_Object prop
20033 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20034 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20035 : pos_or_prop);
20036 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20037 return (invis == 0 ? Qnil
20038 : invis == 1 ? Qt
20039 : make_number (invis));
20040 }
20041
20042 /* Calculate a width or height in pixels from a specification using
20043 the following elements:
20044
20045 SPEC ::=
20046 NUM - a (fractional) multiple of the default font width/height
20047 (NUM) - specifies exactly NUM pixels
20048 UNIT - a fixed number of pixels, see below.
20049 ELEMENT - size of a display element in pixels, see below.
20050 (NUM . SPEC) - equals NUM * SPEC
20051 (+ SPEC SPEC ...) - add pixel values
20052 (- SPEC SPEC ...) - subtract pixel values
20053 (- SPEC) - negate pixel value
20054
20055 NUM ::=
20056 INT or FLOAT - a number constant
20057 SYMBOL - use symbol's (buffer local) variable binding.
20058
20059 UNIT ::=
20060 in - pixels per inch *)
20061 mm - pixels per 1/1000 meter *)
20062 cm - pixels per 1/100 meter *)
20063 width - width of current font in pixels.
20064 height - height of current font in pixels.
20065
20066 *) using the ratio(s) defined in display-pixels-per-inch.
20067
20068 ELEMENT ::=
20069
20070 left-fringe - left fringe width in pixels
20071 right-fringe - right fringe width in pixels
20072
20073 left-margin - left margin width in pixels
20074 right-margin - right margin width in pixels
20075
20076 scroll-bar - scroll-bar area width in pixels
20077
20078 Examples:
20079
20080 Pixels corresponding to 5 inches:
20081 (5 . in)
20082
20083 Total width of non-text areas on left side of window (if scroll-bar is on left):
20084 '(space :width (+ left-fringe left-margin scroll-bar))
20085
20086 Align to first text column (in header line):
20087 '(space :align-to 0)
20088
20089 Align to middle of text area minus half the width of variable `my-image'
20090 containing a loaded image:
20091 '(space :align-to (0.5 . (- text my-image)))
20092
20093 Width of left margin minus width of 1 character in the default font:
20094 '(space :width (- left-margin 1))
20095
20096 Width of left margin minus width of 2 characters in the current font:
20097 '(space :width (- left-margin (2 . width)))
20098
20099 Center 1 character over left-margin (in header line):
20100 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20101
20102 Different ways to express width of left fringe plus left margin minus one pixel:
20103 '(space :width (- (+ left-fringe left-margin) (1)))
20104 '(space :width (+ left-fringe left-margin (- (1))))
20105 '(space :width (+ left-fringe left-margin (-1)))
20106
20107 */
20108
20109 #define NUMVAL(X) \
20110 ((INTEGERP (X) || FLOATP (X)) \
20111 ? XFLOATINT (X) \
20112 : - 1)
20113
20114 int
20115 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20116 struct font *font, int width_p, int *align_to)
20117 {
20118 double pixels;
20119
20120 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20121 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20122
20123 if (NILP (prop))
20124 return OK_PIXELS (0);
20125
20126 xassert (FRAME_LIVE_P (it->f));
20127
20128 if (SYMBOLP (prop))
20129 {
20130 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20131 {
20132 char *unit = SDATA (SYMBOL_NAME (prop));
20133
20134 if (unit[0] == 'i' && unit[1] == 'n')
20135 pixels = 1.0;
20136 else if (unit[0] == 'm' && unit[1] == 'm')
20137 pixels = 25.4;
20138 else if (unit[0] == 'c' && unit[1] == 'm')
20139 pixels = 2.54;
20140 else
20141 pixels = 0;
20142 if (pixels > 0)
20143 {
20144 double ppi;
20145 #ifdef HAVE_WINDOW_SYSTEM
20146 if (FRAME_WINDOW_P (it->f)
20147 && (ppi = (width_p
20148 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20149 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20150 ppi > 0))
20151 return OK_PIXELS (ppi / pixels);
20152 #endif
20153
20154 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20155 || (CONSP (Vdisplay_pixels_per_inch)
20156 && (ppi = (width_p
20157 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20158 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20159 ppi > 0)))
20160 return OK_PIXELS (ppi / pixels);
20161
20162 return 0;
20163 }
20164 }
20165
20166 #ifdef HAVE_WINDOW_SYSTEM
20167 if (EQ (prop, Qheight))
20168 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20169 if (EQ (prop, Qwidth))
20170 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20171 #else
20172 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20173 return OK_PIXELS (1);
20174 #endif
20175
20176 if (EQ (prop, Qtext))
20177 return OK_PIXELS (width_p
20178 ? window_box_width (it->w, TEXT_AREA)
20179 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20180
20181 if (align_to && *align_to < 0)
20182 {
20183 *res = 0;
20184 if (EQ (prop, Qleft))
20185 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20186 if (EQ (prop, Qright))
20187 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20188 if (EQ (prop, Qcenter))
20189 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20190 + window_box_width (it->w, TEXT_AREA) / 2);
20191 if (EQ (prop, Qleft_fringe))
20192 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20193 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20194 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20195 if (EQ (prop, Qright_fringe))
20196 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20197 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20198 : window_box_right_offset (it->w, TEXT_AREA));
20199 if (EQ (prop, Qleft_margin))
20200 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20201 if (EQ (prop, Qright_margin))
20202 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20203 if (EQ (prop, Qscroll_bar))
20204 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20205 ? 0
20206 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20207 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20208 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20209 : 0)));
20210 }
20211 else
20212 {
20213 if (EQ (prop, Qleft_fringe))
20214 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20215 if (EQ (prop, Qright_fringe))
20216 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20217 if (EQ (prop, Qleft_margin))
20218 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20219 if (EQ (prop, Qright_margin))
20220 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20221 if (EQ (prop, Qscroll_bar))
20222 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20223 }
20224
20225 prop = Fbuffer_local_value (prop, it->w->buffer);
20226 }
20227
20228 if (INTEGERP (prop) || FLOATP (prop))
20229 {
20230 int base_unit = (width_p
20231 ? FRAME_COLUMN_WIDTH (it->f)
20232 : FRAME_LINE_HEIGHT (it->f));
20233 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20234 }
20235
20236 if (CONSP (prop))
20237 {
20238 Lisp_Object car = XCAR (prop);
20239 Lisp_Object cdr = XCDR (prop);
20240
20241 if (SYMBOLP (car))
20242 {
20243 #ifdef HAVE_WINDOW_SYSTEM
20244 if (FRAME_WINDOW_P (it->f)
20245 && valid_image_p (prop))
20246 {
20247 int id = lookup_image (it->f, prop);
20248 struct image *img = IMAGE_FROM_ID (it->f, id);
20249
20250 return OK_PIXELS (width_p ? img->width : img->height);
20251 }
20252 #endif
20253 if (EQ (car, Qplus) || EQ (car, Qminus))
20254 {
20255 int first = 1;
20256 double px;
20257
20258 pixels = 0;
20259 while (CONSP (cdr))
20260 {
20261 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20262 font, width_p, align_to))
20263 return 0;
20264 if (first)
20265 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20266 else
20267 pixels += px;
20268 cdr = XCDR (cdr);
20269 }
20270 if (EQ (car, Qminus))
20271 pixels = -pixels;
20272 return OK_PIXELS (pixels);
20273 }
20274
20275 car = Fbuffer_local_value (car, it->w->buffer);
20276 }
20277
20278 if (INTEGERP (car) || FLOATP (car))
20279 {
20280 double fact;
20281 pixels = XFLOATINT (car);
20282 if (NILP (cdr))
20283 return OK_PIXELS (pixels);
20284 if (calc_pixel_width_or_height (&fact, it, cdr,
20285 font, width_p, align_to))
20286 return OK_PIXELS (pixels * fact);
20287 return 0;
20288 }
20289
20290 return 0;
20291 }
20292
20293 return 0;
20294 }
20295
20296 \f
20297 /***********************************************************************
20298 Glyph Display
20299 ***********************************************************************/
20300
20301 #ifdef HAVE_WINDOW_SYSTEM
20302
20303 #if GLYPH_DEBUG
20304
20305 void
20306 dump_glyph_string (s)
20307 struct glyph_string *s;
20308 {
20309 fprintf (stderr, "glyph string\n");
20310 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20311 s->x, s->y, s->width, s->height);
20312 fprintf (stderr, " ybase = %d\n", s->ybase);
20313 fprintf (stderr, " hl = %d\n", s->hl);
20314 fprintf (stderr, " left overhang = %d, right = %d\n",
20315 s->left_overhang, s->right_overhang);
20316 fprintf (stderr, " nchars = %d\n", s->nchars);
20317 fprintf (stderr, " extends to end of line = %d\n",
20318 s->extends_to_end_of_line_p);
20319 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20320 fprintf (stderr, " bg width = %d\n", s->background_width);
20321 }
20322
20323 #endif /* GLYPH_DEBUG */
20324
20325 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20326 of XChar2b structures for S; it can't be allocated in
20327 init_glyph_string because it must be allocated via `alloca'. W
20328 is the window on which S is drawn. ROW and AREA are the glyph row
20329 and area within the row from which S is constructed. START is the
20330 index of the first glyph structure covered by S. HL is a
20331 face-override for drawing S. */
20332
20333 #ifdef HAVE_NTGUI
20334 #define OPTIONAL_HDC(hdc) HDC hdc,
20335 #define DECLARE_HDC(hdc) HDC hdc;
20336 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20337 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20338 #endif
20339
20340 #ifndef OPTIONAL_HDC
20341 #define OPTIONAL_HDC(hdc)
20342 #define DECLARE_HDC(hdc)
20343 #define ALLOCATE_HDC(hdc, f)
20344 #define RELEASE_HDC(hdc, f)
20345 #endif
20346
20347 static void
20348 init_glyph_string (struct glyph_string *s,
20349 OPTIONAL_HDC (hdc)
20350 XChar2b *char2b, struct window *w, struct glyph_row *row,
20351 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20352 {
20353 memset (s, 0, sizeof *s);
20354 s->w = w;
20355 s->f = XFRAME (w->frame);
20356 #ifdef HAVE_NTGUI
20357 s->hdc = hdc;
20358 #endif
20359 s->display = FRAME_X_DISPLAY (s->f);
20360 s->window = FRAME_X_WINDOW (s->f);
20361 s->char2b = char2b;
20362 s->hl = hl;
20363 s->row = row;
20364 s->area = area;
20365 s->first_glyph = row->glyphs[area] + start;
20366 s->height = row->height;
20367 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20368 s->ybase = s->y + row->ascent;
20369 }
20370
20371
20372 /* Append the list of glyph strings with head H and tail T to the list
20373 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20374
20375 static INLINE void
20376 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20377 struct glyph_string *h, struct glyph_string *t)
20378 {
20379 if (h)
20380 {
20381 if (*head)
20382 (*tail)->next = h;
20383 else
20384 *head = h;
20385 h->prev = *tail;
20386 *tail = t;
20387 }
20388 }
20389
20390
20391 /* Prepend the list of glyph strings with head H and tail T to the
20392 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20393 result. */
20394
20395 static INLINE void
20396 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20397 struct glyph_string *h, struct glyph_string *t)
20398 {
20399 if (h)
20400 {
20401 if (*head)
20402 (*head)->prev = t;
20403 else
20404 *tail = t;
20405 t->next = *head;
20406 *head = h;
20407 }
20408 }
20409
20410
20411 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20412 Set *HEAD and *TAIL to the resulting list. */
20413
20414 static INLINE void
20415 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20416 struct glyph_string *s)
20417 {
20418 s->next = s->prev = NULL;
20419 append_glyph_string_lists (head, tail, s, s);
20420 }
20421
20422
20423 /* Get face and two-byte form of character C in face FACE_ID on frame
20424 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20425 means we want to display multibyte text. DISPLAY_P non-zero means
20426 make sure that X resources for the face returned are allocated.
20427 Value is a pointer to a realized face that is ready for display if
20428 DISPLAY_P is non-zero. */
20429
20430 static INLINE struct face *
20431 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20432 XChar2b *char2b, int multibyte_p, int display_p)
20433 {
20434 struct face *face = FACE_FROM_ID (f, face_id);
20435
20436 if (face->font)
20437 {
20438 unsigned code = face->font->driver->encode_char (face->font, c);
20439
20440 if (code != FONT_INVALID_CODE)
20441 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20442 else
20443 STORE_XCHAR2B (char2b, 0, 0);
20444 }
20445
20446 /* Make sure X resources of the face are allocated. */
20447 #ifdef HAVE_X_WINDOWS
20448 if (display_p)
20449 #endif
20450 {
20451 xassert (face != NULL);
20452 PREPARE_FACE_FOR_DISPLAY (f, face);
20453 }
20454
20455 return face;
20456 }
20457
20458
20459 /* Get face and two-byte form of character glyph GLYPH on frame F.
20460 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20461 a pointer to a realized face that is ready for display. */
20462
20463 static INLINE struct face *
20464 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20465 XChar2b *char2b, int *two_byte_p)
20466 {
20467 struct face *face;
20468
20469 xassert (glyph->type == CHAR_GLYPH);
20470 face = FACE_FROM_ID (f, glyph->face_id);
20471
20472 if (two_byte_p)
20473 *two_byte_p = 0;
20474
20475 if (face->font)
20476 {
20477 unsigned code;
20478
20479 if (CHAR_BYTE8_P (glyph->u.ch))
20480 code = CHAR_TO_BYTE8 (glyph->u.ch);
20481 else
20482 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20483
20484 if (code != FONT_INVALID_CODE)
20485 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20486 else
20487 STORE_XCHAR2B (char2b, 0, 0);
20488 }
20489
20490 /* Make sure X resources of the face are allocated. */
20491 xassert (face != NULL);
20492 PREPARE_FACE_FOR_DISPLAY (f, face);
20493 return face;
20494 }
20495
20496
20497 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20498 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20499
20500 static INLINE int
20501 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20502 {
20503 unsigned code;
20504
20505 if (CHAR_BYTE8_P (c))
20506 code = CHAR_TO_BYTE8 (c);
20507 else
20508 code = font->driver->encode_char (font, c);
20509
20510 if (code == FONT_INVALID_CODE)
20511 return 0;
20512 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20513 return 1;
20514 }
20515
20516
20517 /* Fill glyph string S with composition components specified by S->cmp.
20518
20519 BASE_FACE is the base face of the composition.
20520 S->cmp_from is the index of the first component for S.
20521
20522 OVERLAPS non-zero means S should draw the foreground only, and use
20523 its physical height for clipping. See also draw_glyphs.
20524
20525 Value is the index of a component not in S. */
20526
20527 static int
20528 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20529 int overlaps)
20530 {
20531 int i;
20532 /* For all glyphs of this composition, starting at the offset
20533 S->cmp_from, until we reach the end of the definition or encounter a
20534 glyph that requires the different face, add it to S. */
20535 struct face *face;
20536
20537 xassert (s);
20538
20539 s->for_overlaps = overlaps;
20540 s->face = NULL;
20541 s->font = NULL;
20542 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20543 {
20544 int c = COMPOSITION_GLYPH (s->cmp, i);
20545
20546 if (c != '\t')
20547 {
20548 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20549 -1, Qnil);
20550
20551 face = get_char_face_and_encoding (s->f, c, face_id,
20552 s->char2b + i, 1, 1);
20553 if (face)
20554 {
20555 if (! s->face)
20556 {
20557 s->face = face;
20558 s->font = s->face->font;
20559 }
20560 else if (s->face != face)
20561 break;
20562 }
20563 }
20564 ++s->nchars;
20565 }
20566 s->cmp_to = i;
20567
20568 /* All glyph strings for the same composition has the same width,
20569 i.e. the width set for the first component of the composition. */
20570 s->width = s->first_glyph->pixel_width;
20571
20572 /* If the specified font could not be loaded, use the frame's
20573 default font, but record the fact that we couldn't load it in
20574 the glyph string so that we can draw rectangles for the
20575 characters of the glyph string. */
20576 if (s->font == NULL)
20577 {
20578 s->font_not_found_p = 1;
20579 s->font = FRAME_FONT (s->f);
20580 }
20581
20582 /* Adjust base line for subscript/superscript text. */
20583 s->ybase += s->first_glyph->voffset;
20584
20585 /* This glyph string must always be drawn with 16-bit functions. */
20586 s->two_byte_p = 1;
20587
20588 return s->cmp_to;
20589 }
20590
20591 static int
20592 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20593 int start, int end, int overlaps)
20594 {
20595 struct glyph *glyph, *last;
20596 Lisp_Object lgstring;
20597 int i;
20598
20599 s->for_overlaps = overlaps;
20600 glyph = s->row->glyphs[s->area] + start;
20601 last = s->row->glyphs[s->area] + end;
20602 s->cmp_id = glyph->u.cmp.id;
20603 s->cmp_from = glyph->u.cmp.from;
20604 s->cmp_to = glyph->u.cmp.to + 1;
20605 s->face = FACE_FROM_ID (s->f, face_id);
20606 lgstring = composition_gstring_from_id (s->cmp_id);
20607 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20608 glyph++;
20609 while (glyph < last
20610 && glyph->u.cmp.automatic
20611 && glyph->u.cmp.id == s->cmp_id
20612 && s->cmp_to == glyph->u.cmp.from)
20613 s->cmp_to = (glyph++)->u.cmp.to + 1;
20614
20615 for (i = s->cmp_from; i < s->cmp_to; i++)
20616 {
20617 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20618 unsigned code = LGLYPH_CODE (lglyph);
20619
20620 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20621 }
20622 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20623 return glyph - s->row->glyphs[s->area];
20624 }
20625
20626
20627 /* Fill glyph string S from a sequence of character glyphs.
20628
20629 FACE_ID is the face id of the string. START is the index of the
20630 first glyph to consider, END is the index of the last + 1.
20631 OVERLAPS non-zero means S should draw the foreground only, and use
20632 its physical height for clipping. See also draw_glyphs.
20633
20634 Value is the index of the first glyph not in S. */
20635
20636 static int
20637 fill_glyph_string (struct glyph_string *s, int face_id,
20638 int start, int end, int overlaps)
20639 {
20640 struct glyph *glyph, *last;
20641 int voffset;
20642 int glyph_not_available_p;
20643
20644 xassert (s->f == XFRAME (s->w->frame));
20645 xassert (s->nchars == 0);
20646 xassert (start >= 0 && end > start);
20647
20648 s->for_overlaps = overlaps;
20649 glyph = s->row->glyphs[s->area] + start;
20650 last = s->row->glyphs[s->area] + end;
20651 voffset = glyph->voffset;
20652 s->padding_p = glyph->padding_p;
20653 glyph_not_available_p = glyph->glyph_not_available_p;
20654
20655 while (glyph < last
20656 && glyph->type == CHAR_GLYPH
20657 && glyph->voffset == voffset
20658 /* Same face id implies same font, nowadays. */
20659 && glyph->face_id == face_id
20660 && glyph->glyph_not_available_p == glyph_not_available_p)
20661 {
20662 int two_byte_p;
20663
20664 s->face = get_glyph_face_and_encoding (s->f, glyph,
20665 s->char2b + s->nchars,
20666 &two_byte_p);
20667 s->two_byte_p = two_byte_p;
20668 ++s->nchars;
20669 xassert (s->nchars <= end - start);
20670 s->width += glyph->pixel_width;
20671 if (glyph++->padding_p != s->padding_p)
20672 break;
20673 }
20674
20675 s->font = s->face->font;
20676
20677 /* If the specified font could not be loaded, use the frame's font,
20678 but record the fact that we couldn't load it in
20679 S->font_not_found_p so that we can draw rectangles for the
20680 characters of the glyph string. */
20681 if (s->font == NULL || glyph_not_available_p)
20682 {
20683 s->font_not_found_p = 1;
20684 s->font = FRAME_FONT (s->f);
20685 }
20686
20687 /* Adjust base line for subscript/superscript text. */
20688 s->ybase += voffset;
20689
20690 xassert (s->face && s->face->gc);
20691 return glyph - s->row->glyphs[s->area];
20692 }
20693
20694
20695 /* Fill glyph string S from image glyph S->first_glyph. */
20696
20697 static void
20698 fill_image_glyph_string (struct glyph_string *s)
20699 {
20700 xassert (s->first_glyph->type == IMAGE_GLYPH);
20701 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20702 xassert (s->img);
20703 s->slice = s->first_glyph->slice;
20704 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20705 s->font = s->face->font;
20706 s->width = s->first_glyph->pixel_width;
20707
20708 /* Adjust base line for subscript/superscript text. */
20709 s->ybase += s->first_glyph->voffset;
20710 }
20711
20712
20713 /* Fill glyph string S from a sequence of stretch glyphs.
20714
20715 ROW is the glyph row in which the glyphs are found, AREA is the
20716 area within the row. START is the index of the first glyph to
20717 consider, END is the index of the last + 1.
20718
20719 Value is the index of the first glyph not in S. */
20720
20721 static int
20722 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20723 enum glyph_row_area area, int start, int end)
20724 {
20725 struct glyph *glyph, *last;
20726 int voffset, face_id;
20727
20728 xassert (s->first_glyph->type == STRETCH_GLYPH);
20729
20730 glyph = s->row->glyphs[s->area] + start;
20731 last = s->row->glyphs[s->area] + end;
20732 face_id = glyph->face_id;
20733 s->face = FACE_FROM_ID (s->f, face_id);
20734 s->font = s->face->font;
20735 s->width = glyph->pixel_width;
20736 s->nchars = 1;
20737 voffset = glyph->voffset;
20738
20739 for (++glyph;
20740 (glyph < last
20741 && glyph->type == STRETCH_GLYPH
20742 && glyph->voffset == voffset
20743 && glyph->face_id == face_id);
20744 ++glyph)
20745 s->width += glyph->pixel_width;
20746
20747 /* Adjust base line for subscript/superscript text. */
20748 s->ybase += voffset;
20749
20750 /* The case that face->gc == 0 is handled when drawing the glyph
20751 string by calling PREPARE_FACE_FOR_DISPLAY. */
20752 xassert (s->face);
20753 return glyph - s->row->glyphs[s->area];
20754 }
20755
20756 static struct font_metrics *
20757 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20758 {
20759 static struct font_metrics metrics;
20760 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20761
20762 if (! font || code == FONT_INVALID_CODE)
20763 return NULL;
20764 font->driver->text_extents (font, &code, 1, &metrics);
20765 return &metrics;
20766 }
20767
20768 /* EXPORT for RIF:
20769 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20770 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20771 assumed to be zero. */
20772
20773 void
20774 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20775 {
20776 *left = *right = 0;
20777
20778 if (glyph->type == CHAR_GLYPH)
20779 {
20780 struct face *face;
20781 XChar2b char2b;
20782 struct font_metrics *pcm;
20783
20784 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20785 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20786 {
20787 if (pcm->rbearing > pcm->width)
20788 *right = pcm->rbearing - pcm->width;
20789 if (pcm->lbearing < 0)
20790 *left = -pcm->lbearing;
20791 }
20792 }
20793 else if (glyph->type == COMPOSITE_GLYPH)
20794 {
20795 if (! glyph->u.cmp.automatic)
20796 {
20797 struct composition *cmp = composition_table[glyph->u.cmp.id];
20798
20799 if (cmp->rbearing > cmp->pixel_width)
20800 *right = cmp->rbearing - cmp->pixel_width;
20801 if (cmp->lbearing < 0)
20802 *left = - cmp->lbearing;
20803 }
20804 else
20805 {
20806 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20807 struct font_metrics metrics;
20808
20809 composition_gstring_width (gstring, glyph->u.cmp.from,
20810 glyph->u.cmp.to + 1, &metrics);
20811 if (metrics.rbearing > metrics.width)
20812 *right = metrics.rbearing - metrics.width;
20813 if (metrics.lbearing < 0)
20814 *left = - metrics.lbearing;
20815 }
20816 }
20817 }
20818
20819
20820 /* Return the index of the first glyph preceding glyph string S that
20821 is overwritten by S because of S's left overhang. Value is -1
20822 if no glyphs are overwritten. */
20823
20824 static int
20825 left_overwritten (struct glyph_string *s)
20826 {
20827 int k;
20828
20829 if (s->left_overhang)
20830 {
20831 int x = 0, i;
20832 struct glyph *glyphs = s->row->glyphs[s->area];
20833 int first = s->first_glyph - glyphs;
20834
20835 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20836 x -= glyphs[i].pixel_width;
20837
20838 k = i + 1;
20839 }
20840 else
20841 k = -1;
20842
20843 return k;
20844 }
20845
20846
20847 /* Return the index of the first glyph preceding glyph string S that
20848 is overwriting S because of its right overhang. Value is -1 if no
20849 glyph in front of S overwrites S. */
20850
20851 static int
20852 left_overwriting (struct glyph_string *s)
20853 {
20854 int i, k, x;
20855 struct glyph *glyphs = s->row->glyphs[s->area];
20856 int first = s->first_glyph - glyphs;
20857
20858 k = -1;
20859 x = 0;
20860 for (i = first - 1; i >= 0; --i)
20861 {
20862 int left, right;
20863 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20864 if (x + right > 0)
20865 k = i;
20866 x -= glyphs[i].pixel_width;
20867 }
20868
20869 return k;
20870 }
20871
20872
20873 /* Return the index of the last glyph following glyph string S that is
20874 overwritten by S because of S's right overhang. Value is -1 if
20875 no such glyph is found. */
20876
20877 static int
20878 right_overwritten (struct glyph_string *s)
20879 {
20880 int k = -1;
20881
20882 if (s->right_overhang)
20883 {
20884 int x = 0, i;
20885 struct glyph *glyphs = s->row->glyphs[s->area];
20886 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20887 int end = s->row->used[s->area];
20888
20889 for (i = first; i < end && s->right_overhang > x; ++i)
20890 x += glyphs[i].pixel_width;
20891
20892 k = i;
20893 }
20894
20895 return k;
20896 }
20897
20898
20899 /* Return the index of the last glyph following glyph string S that
20900 overwrites S because of its left overhang. Value is negative
20901 if no such glyph is found. */
20902
20903 static int
20904 right_overwriting (struct glyph_string *s)
20905 {
20906 int i, k, x;
20907 int end = s->row->used[s->area];
20908 struct glyph *glyphs = s->row->glyphs[s->area];
20909 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20910
20911 k = -1;
20912 x = 0;
20913 for (i = first; i < end; ++i)
20914 {
20915 int left, right;
20916 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20917 if (x - left < 0)
20918 k = i;
20919 x += glyphs[i].pixel_width;
20920 }
20921
20922 return k;
20923 }
20924
20925
20926 /* Set background width of glyph string S. START is the index of the
20927 first glyph following S. LAST_X is the right-most x-position + 1
20928 in the drawing area. */
20929
20930 static INLINE void
20931 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20932 {
20933 /* If the face of this glyph string has to be drawn to the end of
20934 the drawing area, set S->extends_to_end_of_line_p. */
20935
20936 if (start == s->row->used[s->area]
20937 && s->area == TEXT_AREA
20938 && ((s->row->fill_line_p
20939 && (s->hl == DRAW_NORMAL_TEXT
20940 || s->hl == DRAW_IMAGE_RAISED
20941 || s->hl == DRAW_IMAGE_SUNKEN))
20942 || s->hl == DRAW_MOUSE_FACE))
20943 s->extends_to_end_of_line_p = 1;
20944
20945 /* If S extends its face to the end of the line, set its
20946 background_width to the distance to the right edge of the drawing
20947 area. */
20948 if (s->extends_to_end_of_line_p)
20949 s->background_width = last_x - s->x + 1;
20950 else
20951 s->background_width = s->width;
20952 }
20953
20954
20955 /* Compute overhangs and x-positions for glyph string S and its
20956 predecessors, or successors. X is the starting x-position for S.
20957 BACKWARD_P non-zero means process predecessors. */
20958
20959 static void
20960 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20961 {
20962 if (backward_p)
20963 {
20964 while (s)
20965 {
20966 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20967 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20968 x -= s->width;
20969 s->x = x;
20970 s = s->prev;
20971 }
20972 }
20973 else
20974 {
20975 while (s)
20976 {
20977 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20978 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20979 s->x = x;
20980 x += s->width;
20981 s = s->next;
20982 }
20983 }
20984 }
20985
20986
20987
20988 /* The following macros are only called from draw_glyphs below.
20989 They reference the following parameters of that function directly:
20990 `w', `row', `area', and `overlap_p'
20991 as well as the following local variables:
20992 `s', `f', and `hdc' (in W32) */
20993
20994 #ifdef HAVE_NTGUI
20995 /* On W32, silently add local `hdc' variable to argument list of
20996 init_glyph_string. */
20997 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20998 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20999 #else
21000 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21001 init_glyph_string (s, char2b, w, row, area, start, hl)
21002 #endif
21003
21004 /* Add a glyph string for a stretch glyph to the list of strings
21005 between HEAD and TAIL. START is the index of the stretch glyph in
21006 row area AREA of glyph row ROW. END is the index of the last glyph
21007 in that glyph row area. X is the current output position assigned
21008 to the new glyph string constructed. HL overrides that face of the
21009 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21010 is the right-most x-position of the drawing area. */
21011
21012 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21013 and below -- keep them on one line. */
21014 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21015 do \
21016 { \
21017 s = (struct glyph_string *) alloca (sizeof *s); \
21018 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21019 START = fill_stretch_glyph_string (s, row, area, START, END); \
21020 append_glyph_string (&HEAD, &TAIL, s); \
21021 s->x = (X); \
21022 } \
21023 while (0)
21024
21025
21026 /* Add a glyph string for an image glyph to the list of strings
21027 between HEAD and TAIL. START is the index of the image glyph in
21028 row area AREA of glyph row ROW. END is the index of the last glyph
21029 in that glyph row area. X is the current output position assigned
21030 to the new glyph string constructed. HL overrides that face of the
21031 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21032 is the right-most x-position of the drawing area. */
21033
21034 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21035 do \
21036 { \
21037 s = (struct glyph_string *) alloca (sizeof *s); \
21038 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21039 fill_image_glyph_string (s); \
21040 append_glyph_string (&HEAD, &TAIL, s); \
21041 ++START; \
21042 s->x = (X); \
21043 } \
21044 while (0)
21045
21046
21047 /* Add a glyph string for a sequence of character glyphs to the list
21048 of strings between HEAD and TAIL. START is the index of the first
21049 glyph in row area AREA of glyph row ROW that is part of the new
21050 glyph string. END is the index of the last glyph in that glyph row
21051 area. X is the current output position assigned to the new glyph
21052 string constructed. HL overrides that face of the glyph; e.g. it
21053 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21054 right-most x-position of the drawing area. */
21055
21056 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21057 do \
21058 { \
21059 int face_id; \
21060 XChar2b *char2b; \
21061 \
21062 face_id = (row)->glyphs[area][START].face_id; \
21063 \
21064 s = (struct glyph_string *) alloca (sizeof *s); \
21065 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21066 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21067 append_glyph_string (&HEAD, &TAIL, s); \
21068 s->x = (X); \
21069 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21070 } \
21071 while (0)
21072
21073
21074 /* Add a glyph string for a composite sequence to the list of strings
21075 between HEAD and TAIL. START is the index of the first glyph in
21076 row area AREA of glyph row ROW that is part of the new glyph
21077 string. END is the index of the last glyph in that glyph row area.
21078 X is the current output position assigned to the new glyph string
21079 constructed. HL overrides that face of the glyph; e.g. it is
21080 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21081 x-position of the drawing area. */
21082
21083 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21084 do { \
21085 int face_id = (row)->glyphs[area][START].face_id; \
21086 struct face *base_face = FACE_FROM_ID (f, face_id); \
21087 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21088 struct composition *cmp = composition_table[cmp_id]; \
21089 XChar2b *char2b; \
21090 struct glyph_string *first_s; \
21091 int n; \
21092 \
21093 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21094 \
21095 /* Make glyph_strings for each glyph sequence that is drawable by \
21096 the same face, and append them to HEAD/TAIL. */ \
21097 for (n = 0; n < cmp->glyph_len;) \
21098 { \
21099 s = (struct glyph_string *) alloca (sizeof *s); \
21100 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21101 append_glyph_string (&(HEAD), &(TAIL), s); \
21102 s->cmp = cmp; \
21103 s->cmp_from = n; \
21104 s->x = (X); \
21105 if (n == 0) \
21106 first_s = s; \
21107 n = fill_composite_glyph_string (s, base_face, overlaps); \
21108 } \
21109 \
21110 ++START; \
21111 s = first_s; \
21112 } while (0)
21113
21114
21115 /* Add a glyph string for a glyph-string sequence to the list of strings
21116 between HEAD and TAIL. */
21117
21118 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21119 do { \
21120 int face_id; \
21121 XChar2b *char2b; \
21122 Lisp_Object gstring; \
21123 \
21124 face_id = (row)->glyphs[area][START].face_id; \
21125 gstring = (composition_gstring_from_id \
21126 ((row)->glyphs[area][START].u.cmp.id)); \
21127 s = (struct glyph_string *) alloca (sizeof *s); \
21128 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21129 * LGSTRING_GLYPH_LEN (gstring)); \
21130 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21131 append_glyph_string (&(HEAD), &(TAIL), s); \
21132 s->x = (X); \
21133 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21134 } while (0)
21135
21136
21137 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21138 of AREA of glyph row ROW on window W between indices START and END.
21139 HL overrides the face for drawing glyph strings, e.g. it is
21140 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21141 x-positions of the drawing area.
21142
21143 This is an ugly monster macro construct because we must use alloca
21144 to allocate glyph strings (because draw_glyphs can be called
21145 asynchronously). */
21146
21147 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21148 do \
21149 { \
21150 HEAD = TAIL = NULL; \
21151 while (START < END) \
21152 { \
21153 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21154 switch (first_glyph->type) \
21155 { \
21156 case CHAR_GLYPH: \
21157 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21158 HL, X, LAST_X); \
21159 break; \
21160 \
21161 case COMPOSITE_GLYPH: \
21162 if (first_glyph->u.cmp.automatic) \
21163 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21164 HL, X, LAST_X); \
21165 else \
21166 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21167 HL, X, LAST_X); \
21168 break; \
21169 \
21170 case STRETCH_GLYPH: \
21171 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21172 HL, X, LAST_X); \
21173 break; \
21174 \
21175 case IMAGE_GLYPH: \
21176 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21177 HL, X, LAST_X); \
21178 break; \
21179 \
21180 default: \
21181 abort (); \
21182 } \
21183 \
21184 if (s) \
21185 { \
21186 set_glyph_string_background_width (s, START, LAST_X); \
21187 (X) += s->width; \
21188 } \
21189 } \
21190 } while (0)
21191
21192
21193 /* Draw glyphs between START and END in AREA of ROW on window W,
21194 starting at x-position X. X is relative to AREA in W. HL is a
21195 face-override with the following meaning:
21196
21197 DRAW_NORMAL_TEXT draw normally
21198 DRAW_CURSOR draw in cursor face
21199 DRAW_MOUSE_FACE draw in mouse face.
21200 DRAW_INVERSE_VIDEO draw in mode line face
21201 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21202 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21203
21204 If OVERLAPS is non-zero, draw only the foreground of characters and
21205 clip to the physical height of ROW. Non-zero value also defines
21206 the overlapping part to be drawn:
21207
21208 OVERLAPS_PRED overlap with preceding rows
21209 OVERLAPS_SUCC overlap with succeeding rows
21210 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21211 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21212
21213 Value is the x-position reached, relative to AREA of W. */
21214
21215 static int
21216 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21217 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21218 enum draw_glyphs_face hl, int overlaps)
21219 {
21220 struct glyph_string *head, *tail;
21221 struct glyph_string *s;
21222 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21223 int i, j, x_reached, last_x, area_left = 0;
21224 struct frame *f = XFRAME (WINDOW_FRAME (w));
21225 DECLARE_HDC (hdc);
21226
21227 ALLOCATE_HDC (hdc, f);
21228
21229 /* Let's rather be paranoid than getting a SEGV. */
21230 end = min (end, row->used[area]);
21231 start = max (0, start);
21232 start = min (end, start);
21233
21234 /* Translate X to frame coordinates. Set last_x to the right
21235 end of the drawing area. */
21236 if (row->full_width_p)
21237 {
21238 /* X is relative to the left edge of W, without scroll bars
21239 or fringes. */
21240 area_left = WINDOW_LEFT_EDGE_X (w);
21241 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21242 }
21243 else
21244 {
21245 area_left = window_box_left (w, area);
21246 last_x = area_left + window_box_width (w, area);
21247 }
21248 x += area_left;
21249
21250 /* Build a doubly-linked list of glyph_string structures between
21251 head and tail from what we have to draw. Note that the macro
21252 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21253 the reason we use a separate variable `i'. */
21254 i = start;
21255 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21256 if (tail)
21257 x_reached = tail->x + tail->background_width;
21258 else
21259 x_reached = x;
21260
21261 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21262 the row, redraw some glyphs in front or following the glyph
21263 strings built above. */
21264 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21265 {
21266 struct glyph_string *h, *t;
21267 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21268 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21269 int dummy_x = 0;
21270
21271 /* If mouse highlighting is on, we may need to draw adjacent
21272 glyphs using mouse-face highlighting. */
21273 if (area == TEXT_AREA && row->mouse_face_p)
21274 {
21275 struct glyph_row *mouse_beg_row, *mouse_end_row;
21276
21277 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21278 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21279
21280 if (row >= mouse_beg_row && row <= mouse_end_row)
21281 {
21282 check_mouse_face = 1;
21283 mouse_beg_col = (row == mouse_beg_row)
21284 ? dpyinfo->mouse_face_beg_col : 0;
21285 mouse_end_col = (row == mouse_end_row)
21286 ? dpyinfo->mouse_face_end_col
21287 : row->used[TEXT_AREA];
21288 }
21289 }
21290
21291 /* Compute overhangs for all glyph strings. */
21292 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21293 for (s = head; s; s = s->next)
21294 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21295
21296 /* Prepend glyph strings for glyphs in front of the first glyph
21297 string that are overwritten because of the first glyph
21298 string's left overhang. The background of all strings
21299 prepended must be drawn because the first glyph string
21300 draws over it. */
21301 i = left_overwritten (head);
21302 if (i >= 0)
21303 {
21304 enum draw_glyphs_face overlap_hl;
21305
21306 /* If this row contains mouse highlighting, attempt to draw
21307 the overlapped glyphs with the correct highlight. This
21308 code fails if the overlap encompasses more than one glyph
21309 and mouse-highlight spans only some of these glyphs.
21310 However, making it work perfectly involves a lot more
21311 code, and I don't know if the pathological case occurs in
21312 practice, so we'll stick to this for now. --- cyd */
21313 if (check_mouse_face
21314 && mouse_beg_col < start && mouse_end_col > i)
21315 overlap_hl = DRAW_MOUSE_FACE;
21316 else
21317 overlap_hl = DRAW_NORMAL_TEXT;
21318
21319 j = i;
21320 BUILD_GLYPH_STRINGS (j, start, h, t,
21321 overlap_hl, dummy_x, last_x);
21322 start = i;
21323 compute_overhangs_and_x (t, head->x, 1);
21324 prepend_glyph_string_lists (&head, &tail, h, t);
21325 clip_head = head;
21326 }
21327
21328 /* Prepend glyph strings for glyphs in front of the first glyph
21329 string that overwrite that glyph string because of their
21330 right overhang. For these strings, only the foreground must
21331 be drawn, because it draws over the glyph string at `head'.
21332 The background must not be drawn because this would overwrite
21333 right overhangs of preceding glyphs for which no glyph
21334 strings exist. */
21335 i = left_overwriting (head);
21336 if (i >= 0)
21337 {
21338 enum draw_glyphs_face overlap_hl;
21339
21340 if (check_mouse_face
21341 && mouse_beg_col < start && mouse_end_col > i)
21342 overlap_hl = DRAW_MOUSE_FACE;
21343 else
21344 overlap_hl = DRAW_NORMAL_TEXT;
21345
21346 clip_head = head;
21347 BUILD_GLYPH_STRINGS (i, start, h, t,
21348 overlap_hl, dummy_x, last_x);
21349 for (s = h; s; s = s->next)
21350 s->background_filled_p = 1;
21351 compute_overhangs_and_x (t, head->x, 1);
21352 prepend_glyph_string_lists (&head, &tail, h, t);
21353 }
21354
21355 /* Append glyphs strings for glyphs following the last glyph
21356 string tail that are overwritten by tail. The background of
21357 these strings has to be drawn because tail's foreground draws
21358 over it. */
21359 i = right_overwritten (tail);
21360 if (i >= 0)
21361 {
21362 enum draw_glyphs_face overlap_hl;
21363
21364 if (check_mouse_face
21365 && mouse_beg_col < i && mouse_end_col > end)
21366 overlap_hl = DRAW_MOUSE_FACE;
21367 else
21368 overlap_hl = DRAW_NORMAL_TEXT;
21369
21370 BUILD_GLYPH_STRINGS (end, i, h, t,
21371 overlap_hl, x, last_x);
21372 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21373 we don't have `end = i;' here. */
21374 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21375 append_glyph_string_lists (&head, &tail, h, t);
21376 clip_tail = tail;
21377 }
21378
21379 /* Append glyph strings for glyphs following the last glyph
21380 string tail that overwrite tail. The foreground of such
21381 glyphs has to be drawn because it writes into the background
21382 of tail. The background must not be drawn because it could
21383 paint over the foreground of following glyphs. */
21384 i = right_overwriting (tail);
21385 if (i >= 0)
21386 {
21387 enum draw_glyphs_face overlap_hl;
21388 if (check_mouse_face
21389 && mouse_beg_col < i && mouse_end_col > end)
21390 overlap_hl = DRAW_MOUSE_FACE;
21391 else
21392 overlap_hl = DRAW_NORMAL_TEXT;
21393
21394 clip_tail = tail;
21395 i++; /* We must include the Ith glyph. */
21396 BUILD_GLYPH_STRINGS (end, i, h, t,
21397 overlap_hl, x, last_x);
21398 for (s = h; s; s = s->next)
21399 s->background_filled_p = 1;
21400 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21401 append_glyph_string_lists (&head, &tail, h, t);
21402 }
21403 if (clip_head || clip_tail)
21404 for (s = head; s; s = s->next)
21405 {
21406 s->clip_head = clip_head;
21407 s->clip_tail = clip_tail;
21408 }
21409 }
21410
21411 /* Draw all strings. */
21412 for (s = head; s; s = s->next)
21413 FRAME_RIF (f)->draw_glyph_string (s);
21414
21415 #ifndef HAVE_NS
21416 /* When focus a sole frame and move horizontally, this sets on_p to 0
21417 causing a failure to erase prev cursor position. */
21418 if (area == TEXT_AREA
21419 && !row->full_width_p
21420 /* When drawing overlapping rows, only the glyph strings'
21421 foreground is drawn, which doesn't erase a cursor
21422 completely. */
21423 && !overlaps)
21424 {
21425 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21426 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21427 : (tail ? tail->x + tail->background_width : x));
21428 x0 -= area_left;
21429 x1 -= area_left;
21430
21431 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21432 row->y, MATRIX_ROW_BOTTOM_Y (row));
21433 }
21434 #endif
21435
21436 /* Value is the x-position up to which drawn, relative to AREA of W.
21437 This doesn't include parts drawn because of overhangs. */
21438 if (row->full_width_p)
21439 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21440 else
21441 x_reached -= area_left;
21442
21443 RELEASE_HDC (hdc, f);
21444
21445 return x_reached;
21446 }
21447
21448 /* Expand row matrix if too narrow. Don't expand if area
21449 is not present. */
21450
21451 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21452 { \
21453 if (!fonts_changed_p \
21454 && (it->glyph_row->glyphs[area] \
21455 < it->glyph_row->glyphs[area + 1])) \
21456 { \
21457 it->w->ncols_scale_factor++; \
21458 fonts_changed_p = 1; \
21459 } \
21460 }
21461
21462 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21463 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21464
21465 static INLINE void
21466 append_glyph (struct it *it)
21467 {
21468 struct glyph *glyph;
21469 enum glyph_row_area area = it->area;
21470
21471 xassert (it->glyph_row);
21472 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21473
21474 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21475 if (glyph < it->glyph_row->glyphs[area + 1])
21476 {
21477 /* If the glyph row is reversed, we need to prepend the glyph
21478 rather than append it. */
21479 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21480 {
21481 struct glyph *g;
21482
21483 /* Make room for the additional glyph. */
21484 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21485 g[1] = *g;
21486 glyph = it->glyph_row->glyphs[area];
21487 }
21488 glyph->charpos = CHARPOS (it->position);
21489 glyph->object = it->object;
21490 if (it->pixel_width > 0)
21491 {
21492 glyph->pixel_width = it->pixel_width;
21493 glyph->padding_p = 0;
21494 }
21495 else
21496 {
21497 /* Assure at least 1-pixel width. Otherwise, cursor can't
21498 be displayed correctly. */
21499 glyph->pixel_width = 1;
21500 glyph->padding_p = 1;
21501 }
21502 glyph->ascent = it->ascent;
21503 glyph->descent = it->descent;
21504 glyph->voffset = it->voffset;
21505 glyph->type = CHAR_GLYPH;
21506 glyph->avoid_cursor_p = it->avoid_cursor_p;
21507 glyph->multibyte_p = it->multibyte_p;
21508 glyph->left_box_line_p = it->start_of_box_run_p;
21509 glyph->right_box_line_p = it->end_of_box_run_p;
21510 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21511 || it->phys_descent > it->descent);
21512 glyph->glyph_not_available_p = it->glyph_not_available_p;
21513 glyph->face_id = it->face_id;
21514 glyph->u.ch = it->char_to_display;
21515 glyph->slice = null_glyph_slice;
21516 glyph->font_type = FONT_TYPE_UNKNOWN;
21517 if (it->bidi_p)
21518 {
21519 glyph->resolved_level = it->bidi_it.resolved_level;
21520 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21521 abort ();
21522 glyph->bidi_type = it->bidi_it.type;
21523 }
21524 else
21525 {
21526 glyph->resolved_level = 0;
21527 glyph->bidi_type = UNKNOWN_BT;
21528 }
21529 ++it->glyph_row->used[area];
21530 }
21531 else
21532 IT_EXPAND_MATRIX_WIDTH (it, area);
21533 }
21534
21535 /* Store one glyph for the composition IT->cmp_it.id in
21536 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21537 non-null. */
21538
21539 static INLINE void
21540 append_composite_glyph (struct it *it)
21541 {
21542 struct glyph *glyph;
21543 enum glyph_row_area area = it->area;
21544
21545 xassert (it->glyph_row);
21546
21547 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21548 if (glyph < it->glyph_row->glyphs[area + 1])
21549 {
21550 /* If the glyph row is reversed, we need to prepend the glyph
21551 rather than append it. */
21552 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21553 {
21554 struct glyph *g;
21555
21556 /* Make room for the new glyph. */
21557 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21558 g[1] = *g;
21559 glyph = it->glyph_row->glyphs[it->area];
21560 }
21561 glyph->charpos = it->cmp_it.charpos;
21562 glyph->object = it->object;
21563 glyph->pixel_width = it->pixel_width;
21564 glyph->ascent = it->ascent;
21565 glyph->descent = it->descent;
21566 glyph->voffset = it->voffset;
21567 glyph->type = COMPOSITE_GLYPH;
21568 if (it->cmp_it.ch < 0)
21569 {
21570 glyph->u.cmp.automatic = 0;
21571 glyph->u.cmp.id = it->cmp_it.id;
21572 }
21573 else
21574 {
21575 glyph->u.cmp.automatic = 1;
21576 glyph->u.cmp.id = it->cmp_it.id;
21577 glyph->u.cmp.from = it->cmp_it.from;
21578 glyph->u.cmp.to = it->cmp_it.to - 1;
21579 }
21580 glyph->avoid_cursor_p = it->avoid_cursor_p;
21581 glyph->multibyte_p = it->multibyte_p;
21582 glyph->left_box_line_p = it->start_of_box_run_p;
21583 glyph->right_box_line_p = it->end_of_box_run_p;
21584 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21585 || it->phys_descent > it->descent);
21586 glyph->padding_p = 0;
21587 glyph->glyph_not_available_p = 0;
21588 glyph->face_id = it->face_id;
21589 glyph->slice = null_glyph_slice;
21590 glyph->font_type = FONT_TYPE_UNKNOWN;
21591 if (it->bidi_p)
21592 {
21593 glyph->resolved_level = it->bidi_it.resolved_level;
21594 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21595 abort ();
21596 glyph->bidi_type = it->bidi_it.type;
21597 }
21598 ++it->glyph_row->used[area];
21599 }
21600 else
21601 IT_EXPAND_MATRIX_WIDTH (it, area);
21602 }
21603
21604
21605 /* Change IT->ascent and IT->height according to the setting of
21606 IT->voffset. */
21607
21608 static INLINE void
21609 take_vertical_position_into_account (struct it *it)
21610 {
21611 if (it->voffset)
21612 {
21613 if (it->voffset < 0)
21614 /* Increase the ascent so that we can display the text higher
21615 in the line. */
21616 it->ascent -= it->voffset;
21617 else
21618 /* Increase the descent so that we can display the text lower
21619 in the line. */
21620 it->descent += it->voffset;
21621 }
21622 }
21623
21624
21625 /* Produce glyphs/get display metrics for the image IT is loaded with.
21626 See the description of struct display_iterator in dispextern.h for
21627 an overview of struct display_iterator. */
21628
21629 static void
21630 produce_image_glyph (struct it *it)
21631 {
21632 struct image *img;
21633 struct face *face;
21634 int glyph_ascent, crop;
21635 struct glyph_slice slice;
21636
21637 xassert (it->what == IT_IMAGE);
21638
21639 face = FACE_FROM_ID (it->f, it->face_id);
21640 xassert (face);
21641 /* Make sure X resources of the face is loaded. */
21642 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21643
21644 if (it->image_id < 0)
21645 {
21646 /* Fringe bitmap. */
21647 it->ascent = it->phys_ascent = 0;
21648 it->descent = it->phys_descent = 0;
21649 it->pixel_width = 0;
21650 it->nglyphs = 0;
21651 return;
21652 }
21653
21654 img = IMAGE_FROM_ID (it->f, it->image_id);
21655 xassert (img);
21656 /* Make sure X resources of the image is loaded. */
21657 prepare_image_for_display (it->f, img);
21658
21659 slice.x = slice.y = 0;
21660 slice.width = img->width;
21661 slice.height = img->height;
21662
21663 if (INTEGERP (it->slice.x))
21664 slice.x = XINT (it->slice.x);
21665 else if (FLOATP (it->slice.x))
21666 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21667
21668 if (INTEGERP (it->slice.y))
21669 slice.y = XINT (it->slice.y);
21670 else if (FLOATP (it->slice.y))
21671 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21672
21673 if (INTEGERP (it->slice.width))
21674 slice.width = XINT (it->slice.width);
21675 else if (FLOATP (it->slice.width))
21676 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21677
21678 if (INTEGERP (it->slice.height))
21679 slice.height = XINT (it->slice.height);
21680 else if (FLOATP (it->slice.height))
21681 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21682
21683 if (slice.x >= img->width)
21684 slice.x = img->width;
21685 if (slice.y >= img->height)
21686 slice.y = img->height;
21687 if (slice.x + slice.width >= img->width)
21688 slice.width = img->width - slice.x;
21689 if (slice.y + slice.height > img->height)
21690 slice.height = img->height - slice.y;
21691
21692 if (slice.width == 0 || slice.height == 0)
21693 return;
21694
21695 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21696
21697 it->descent = slice.height - glyph_ascent;
21698 if (slice.y == 0)
21699 it->descent += img->vmargin;
21700 if (slice.y + slice.height == img->height)
21701 it->descent += img->vmargin;
21702 it->phys_descent = it->descent;
21703
21704 it->pixel_width = slice.width;
21705 if (slice.x == 0)
21706 it->pixel_width += img->hmargin;
21707 if (slice.x + slice.width == img->width)
21708 it->pixel_width += img->hmargin;
21709
21710 /* It's quite possible for images to have an ascent greater than
21711 their height, so don't get confused in that case. */
21712 if (it->descent < 0)
21713 it->descent = 0;
21714
21715 it->nglyphs = 1;
21716
21717 if (face->box != FACE_NO_BOX)
21718 {
21719 if (face->box_line_width > 0)
21720 {
21721 if (slice.y == 0)
21722 it->ascent += face->box_line_width;
21723 if (slice.y + slice.height == img->height)
21724 it->descent += face->box_line_width;
21725 }
21726
21727 if (it->start_of_box_run_p && slice.x == 0)
21728 it->pixel_width += eabs (face->box_line_width);
21729 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21730 it->pixel_width += eabs (face->box_line_width);
21731 }
21732
21733 take_vertical_position_into_account (it);
21734
21735 /* Automatically crop wide image glyphs at right edge so we can
21736 draw the cursor on same display row. */
21737 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21738 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21739 {
21740 it->pixel_width -= crop;
21741 slice.width -= crop;
21742 }
21743
21744 if (it->glyph_row)
21745 {
21746 struct glyph *glyph;
21747 enum glyph_row_area area = it->area;
21748
21749 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21750 if (glyph < it->glyph_row->glyphs[area + 1])
21751 {
21752 glyph->charpos = CHARPOS (it->position);
21753 glyph->object = it->object;
21754 glyph->pixel_width = it->pixel_width;
21755 glyph->ascent = glyph_ascent;
21756 glyph->descent = it->descent;
21757 glyph->voffset = it->voffset;
21758 glyph->type = IMAGE_GLYPH;
21759 glyph->avoid_cursor_p = it->avoid_cursor_p;
21760 glyph->multibyte_p = it->multibyte_p;
21761 glyph->left_box_line_p = it->start_of_box_run_p;
21762 glyph->right_box_line_p = it->end_of_box_run_p;
21763 glyph->overlaps_vertically_p = 0;
21764 glyph->padding_p = 0;
21765 glyph->glyph_not_available_p = 0;
21766 glyph->face_id = it->face_id;
21767 glyph->u.img_id = img->id;
21768 glyph->slice = slice;
21769 glyph->font_type = FONT_TYPE_UNKNOWN;
21770 if (it->bidi_p)
21771 {
21772 glyph->resolved_level = it->bidi_it.resolved_level;
21773 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21774 abort ();
21775 glyph->bidi_type = it->bidi_it.type;
21776 }
21777 ++it->glyph_row->used[area];
21778 }
21779 else
21780 IT_EXPAND_MATRIX_WIDTH (it, area);
21781 }
21782 }
21783
21784
21785 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21786 of the glyph, WIDTH and HEIGHT are the width and height of the
21787 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21788
21789 static void
21790 append_stretch_glyph (struct it *it, Lisp_Object object,
21791 int width, int height, int ascent)
21792 {
21793 struct glyph *glyph;
21794 enum glyph_row_area area = it->area;
21795
21796 xassert (ascent >= 0 && ascent <= height);
21797
21798 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21799 if (glyph < it->glyph_row->glyphs[area + 1])
21800 {
21801 /* If the glyph row is reversed, we need to prepend the glyph
21802 rather than append it. */
21803 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21804 {
21805 struct glyph *g;
21806
21807 /* Make room for the additional glyph. */
21808 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21809 g[1] = *g;
21810 glyph = it->glyph_row->glyphs[area];
21811 }
21812 glyph->charpos = CHARPOS (it->position);
21813 glyph->object = object;
21814 glyph->pixel_width = width;
21815 glyph->ascent = ascent;
21816 glyph->descent = height - ascent;
21817 glyph->voffset = it->voffset;
21818 glyph->type = STRETCH_GLYPH;
21819 glyph->avoid_cursor_p = it->avoid_cursor_p;
21820 glyph->multibyte_p = it->multibyte_p;
21821 glyph->left_box_line_p = it->start_of_box_run_p;
21822 glyph->right_box_line_p = it->end_of_box_run_p;
21823 glyph->overlaps_vertically_p = 0;
21824 glyph->padding_p = 0;
21825 glyph->glyph_not_available_p = 0;
21826 glyph->face_id = it->face_id;
21827 glyph->u.stretch.ascent = ascent;
21828 glyph->u.stretch.height = height;
21829 glyph->slice = null_glyph_slice;
21830 glyph->font_type = FONT_TYPE_UNKNOWN;
21831 if (it->bidi_p)
21832 {
21833 glyph->resolved_level = it->bidi_it.resolved_level;
21834 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21835 abort ();
21836 glyph->bidi_type = it->bidi_it.type;
21837 }
21838 else
21839 {
21840 glyph->resolved_level = 0;
21841 glyph->bidi_type = UNKNOWN_BT;
21842 }
21843 ++it->glyph_row->used[area];
21844 }
21845 else
21846 IT_EXPAND_MATRIX_WIDTH (it, area);
21847 }
21848
21849
21850 /* Produce a stretch glyph for iterator IT. IT->object is the value
21851 of the glyph property displayed. The value must be a list
21852 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21853 being recognized:
21854
21855 1. `:width WIDTH' specifies that the space should be WIDTH *
21856 canonical char width wide. WIDTH may be an integer or floating
21857 point number.
21858
21859 2. `:relative-width FACTOR' specifies that the width of the stretch
21860 should be computed from the width of the first character having the
21861 `glyph' property, and should be FACTOR times that width.
21862
21863 3. `:align-to HPOS' specifies that the space should be wide enough
21864 to reach HPOS, a value in canonical character units.
21865
21866 Exactly one of the above pairs must be present.
21867
21868 4. `:height HEIGHT' specifies that the height of the stretch produced
21869 should be HEIGHT, measured in canonical character units.
21870
21871 5. `:relative-height FACTOR' specifies that the height of the
21872 stretch should be FACTOR times the height of the characters having
21873 the glyph property.
21874
21875 Either none or exactly one of 4 or 5 must be present.
21876
21877 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21878 of the stretch should be used for the ascent of the stretch.
21879 ASCENT must be in the range 0 <= ASCENT <= 100. */
21880
21881 static void
21882 produce_stretch_glyph (struct it *it)
21883 {
21884 /* (space :width WIDTH :height HEIGHT ...) */
21885 Lisp_Object prop, plist;
21886 int width = 0, height = 0, align_to = -1;
21887 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21888 int ascent = 0;
21889 double tem;
21890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21891 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21892
21893 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21894
21895 /* List should start with `space'. */
21896 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21897 plist = XCDR (it->object);
21898
21899 /* Compute the width of the stretch. */
21900 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21901 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21902 {
21903 /* Absolute width `:width WIDTH' specified and valid. */
21904 zero_width_ok_p = 1;
21905 width = (int)tem;
21906 }
21907 else if (prop = Fplist_get (plist, QCrelative_width),
21908 NUMVAL (prop) > 0)
21909 {
21910 /* Relative width `:relative-width FACTOR' specified and valid.
21911 Compute the width of the characters having the `glyph'
21912 property. */
21913 struct it it2;
21914 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21915
21916 it2 = *it;
21917 if (it->multibyte_p)
21918 {
21919 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21920 - IT_BYTEPOS (*it));
21921 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21922 }
21923 else
21924 {
21925 it2.c = it2.char_to_display = *p, it2.len = 1;
21926 if (! ASCII_CHAR_P (it2.c))
21927 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21928 }
21929
21930 it2.glyph_row = NULL;
21931 it2.what = IT_CHARACTER;
21932 x_produce_glyphs (&it2);
21933 width = NUMVAL (prop) * it2.pixel_width;
21934 }
21935 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21936 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21937 {
21938 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21939 align_to = (align_to < 0
21940 ? 0
21941 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21942 else if (align_to < 0)
21943 align_to = window_box_left_offset (it->w, TEXT_AREA);
21944 width = max (0, (int)tem + align_to - it->current_x);
21945 zero_width_ok_p = 1;
21946 }
21947 else
21948 /* Nothing specified -> width defaults to canonical char width. */
21949 width = FRAME_COLUMN_WIDTH (it->f);
21950
21951 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21952 width = 1;
21953
21954 /* Compute height. */
21955 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21956 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21957 {
21958 height = (int)tem;
21959 zero_height_ok_p = 1;
21960 }
21961 else if (prop = Fplist_get (plist, QCrelative_height),
21962 NUMVAL (prop) > 0)
21963 height = FONT_HEIGHT (font) * NUMVAL (prop);
21964 else
21965 height = FONT_HEIGHT (font);
21966
21967 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21968 height = 1;
21969
21970 /* Compute percentage of height used for ascent. If
21971 `:ascent ASCENT' is present and valid, use that. Otherwise,
21972 derive the ascent from the font in use. */
21973 if (prop = Fplist_get (plist, QCascent),
21974 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21975 ascent = height * NUMVAL (prop) / 100.0;
21976 else if (!NILP (prop)
21977 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21978 ascent = min (max (0, (int)tem), height);
21979 else
21980 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21981
21982 if (width > 0 && it->line_wrap != TRUNCATE
21983 && it->current_x + width > it->last_visible_x)
21984 width = it->last_visible_x - it->current_x - 1;
21985
21986 if (width > 0 && height > 0 && it->glyph_row)
21987 {
21988 Lisp_Object object = it->stack[it->sp - 1].string;
21989 if (!STRINGP (object))
21990 object = it->w->buffer;
21991 append_stretch_glyph (it, object, width, height, ascent);
21992 }
21993
21994 it->pixel_width = width;
21995 it->ascent = it->phys_ascent = ascent;
21996 it->descent = it->phys_descent = height - it->ascent;
21997 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21998
21999 take_vertical_position_into_account (it);
22000 }
22001
22002 /* Calculate line-height and line-spacing properties.
22003 An integer value specifies explicit pixel value.
22004 A float value specifies relative value to current face height.
22005 A cons (float . face-name) specifies relative value to
22006 height of specified face font.
22007
22008 Returns height in pixels, or nil. */
22009
22010
22011 static Lisp_Object
22012 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22013 int boff, int override)
22014 {
22015 Lisp_Object face_name = Qnil;
22016 int ascent, descent, height;
22017
22018 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22019 return val;
22020
22021 if (CONSP (val))
22022 {
22023 face_name = XCAR (val);
22024 val = XCDR (val);
22025 if (!NUMBERP (val))
22026 val = make_number (1);
22027 if (NILP (face_name))
22028 {
22029 height = it->ascent + it->descent;
22030 goto scale;
22031 }
22032 }
22033
22034 if (NILP (face_name))
22035 {
22036 font = FRAME_FONT (it->f);
22037 boff = FRAME_BASELINE_OFFSET (it->f);
22038 }
22039 else if (EQ (face_name, Qt))
22040 {
22041 override = 0;
22042 }
22043 else
22044 {
22045 int face_id;
22046 struct face *face;
22047
22048 face_id = lookup_named_face (it->f, face_name, 0);
22049 if (face_id < 0)
22050 return make_number (-1);
22051
22052 face = FACE_FROM_ID (it->f, face_id);
22053 font = face->font;
22054 if (font == NULL)
22055 return make_number (-1);
22056 boff = font->baseline_offset;
22057 if (font->vertical_centering)
22058 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22059 }
22060
22061 ascent = FONT_BASE (font) + boff;
22062 descent = FONT_DESCENT (font) - boff;
22063
22064 if (override)
22065 {
22066 it->override_ascent = ascent;
22067 it->override_descent = descent;
22068 it->override_boff = boff;
22069 }
22070
22071 height = ascent + descent;
22072
22073 scale:
22074 if (FLOATP (val))
22075 height = (int)(XFLOAT_DATA (val) * height);
22076 else if (INTEGERP (val))
22077 height *= XINT (val);
22078
22079 return make_number (height);
22080 }
22081
22082
22083 /* RIF:
22084 Produce glyphs/get display metrics for the display element IT is
22085 loaded with. See the description of struct it in dispextern.h
22086 for an overview of struct it. */
22087
22088 void
22089 x_produce_glyphs (struct it *it)
22090 {
22091 int extra_line_spacing = it->extra_line_spacing;
22092
22093 it->glyph_not_available_p = 0;
22094
22095 if (it->what == IT_CHARACTER)
22096 {
22097 XChar2b char2b;
22098 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22099 struct font *font = face->font;
22100 int font_not_found_p = font == NULL;
22101 struct font_metrics *pcm = NULL;
22102 int boff; /* baseline offset */
22103
22104 if (font_not_found_p)
22105 {
22106 /* When no suitable font found, display an empty box based
22107 on the metrics of the font of the default face (or what
22108 remapped). */
22109 struct face *no_font_face
22110 = FACE_FROM_ID (it->f,
22111 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22112 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22113 font = no_font_face->font;
22114 boff = font->baseline_offset;
22115 }
22116 else
22117 {
22118 boff = font->baseline_offset;
22119 if (font->vertical_centering)
22120 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22121 }
22122
22123 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22124 {
22125 int stretched_p;
22126
22127 it->nglyphs = 1;
22128
22129 if (it->override_ascent >= 0)
22130 {
22131 it->ascent = it->override_ascent;
22132 it->descent = it->override_descent;
22133 boff = it->override_boff;
22134 }
22135 else
22136 {
22137 it->ascent = FONT_BASE (font) + boff;
22138 it->descent = FONT_DESCENT (font) - boff;
22139 }
22140
22141 if (! font_not_found_p
22142 && get_char_glyph_code (it->char_to_display, font, &char2b))
22143 {
22144 pcm = get_per_char_metric (it->f, font, &char2b);
22145 if (pcm->width == 0
22146 && pcm->rbearing == 0 && pcm->lbearing == 0)
22147 pcm = NULL;
22148 }
22149
22150 if (pcm)
22151 {
22152 it->phys_ascent = pcm->ascent + boff;
22153 it->phys_descent = pcm->descent - boff;
22154 it->pixel_width = pcm->width;
22155 }
22156 else
22157 {
22158 it->glyph_not_available_p = 1;
22159 it->phys_ascent = it->ascent;
22160 it->phys_descent = it->descent;
22161 it->pixel_width = font->space_width;
22162 }
22163
22164 if (it->constrain_row_ascent_descent_p)
22165 {
22166 if (it->descent > it->max_descent)
22167 {
22168 it->ascent += it->descent - it->max_descent;
22169 it->descent = it->max_descent;
22170 }
22171 if (it->ascent > it->max_ascent)
22172 {
22173 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22174 it->ascent = it->max_ascent;
22175 }
22176 it->phys_ascent = min (it->phys_ascent, it->ascent);
22177 it->phys_descent = min (it->phys_descent, it->descent);
22178 extra_line_spacing = 0;
22179 }
22180
22181 /* If this is a space inside a region of text with
22182 `space-width' property, change its width. */
22183 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22184 if (stretched_p)
22185 it->pixel_width *= XFLOATINT (it->space_width);
22186
22187 /* If face has a box, add the box thickness to the character
22188 height. If character has a box line to the left and/or
22189 right, add the box line width to the character's width. */
22190 if (face->box != FACE_NO_BOX)
22191 {
22192 int thick = face->box_line_width;
22193
22194 if (thick > 0)
22195 {
22196 it->ascent += thick;
22197 it->descent += thick;
22198 }
22199 else
22200 thick = -thick;
22201
22202 if (it->start_of_box_run_p)
22203 it->pixel_width += thick;
22204 if (it->end_of_box_run_p)
22205 it->pixel_width += thick;
22206 }
22207
22208 /* If face has an overline, add the height of the overline
22209 (1 pixel) and a 1 pixel margin to the character height. */
22210 if (face->overline_p)
22211 it->ascent += overline_margin;
22212
22213 if (it->constrain_row_ascent_descent_p)
22214 {
22215 if (it->ascent > it->max_ascent)
22216 it->ascent = it->max_ascent;
22217 if (it->descent > it->max_descent)
22218 it->descent = it->max_descent;
22219 }
22220
22221 take_vertical_position_into_account (it);
22222
22223 /* If we have to actually produce glyphs, do it. */
22224 if (it->glyph_row)
22225 {
22226 if (stretched_p)
22227 {
22228 /* Translate a space with a `space-width' property
22229 into a stretch glyph. */
22230 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22231 / FONT_HEIGHT (font));
22232 append_stretch_glyph (it, it->object, it->pixel_width,
22233 it->ascent + it->descent, ascent);
22234 }
22235 else
22236 append_glyph (it);
22237
22238 /* If characters with lbearing or rbearing are displayed
22239 in this line, record that fact in a flag of the
22240 glyph row. This is used to optimize X output code. */
22241 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22242 it->glyph_row->contains_overlapping_glyphs_p = 1;
22243 }
22244 if (! stretched_p && it->pixel_width == 0)
22245 /* We assure that all visible glyphs have at least 1-pixel
22246 width. */
22247 it->pixel_width = 1;
22248 }
22249 else if (it->char_to_display == '\n')
22250 {
22251 /* A newline has no width, but we need the height of the
22252 line. But if previous part of the line sets a height,
22253 don't increase that height */
22254
22255 Lisp_Object height;
22256 Lisp_Object total_height = Qnil;
22257
22258 it->override_ascent = -1;
22259 it->pixel_width = 0;
22260 it->nglyphs = 0;
22261
22262 height = get_it_property (it, Qline_height);
22263 /* Split (line-height total-height) list */
22264 if (CONSP (height)
22265 && CONSP (XCDR (height))
22266 && NILP (XCDR (XCDR (height))))
22267 {
22268 total_height = XCAR (XCDR (height));
22269 height = XCAR (height);
22270 }
22271 height = calc_line_height_property (it, height, font, boff, 1);
22272
22273 if (it->override_ascent >= 0)
22274 {
22275 it->ascent = it->override_ascent;
22276 it->descent = it->override_descent;
22277 boff = it->override_boff;
22278 }
22279 else
22280 {
22281 it->ascent = FONT_BASE (font) + boff;
22282 it->descent = FONT_DESCENT (font) - boff;
22283 }
22284
22285 if (EQ (height, Qt))
22286 {
22287 if (it->descent > it->max_descent)
22288 {
22289 it->ascent += it->descent - it->max_descent;
22290 it->descent = it->max_descent;
22291 }
22292 if (it->ascent > it->max_ascent)
22293 {
22294 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22295 it->ascent = it->max_ascent;
22296 }
22297 it->phys_ascent = min (it->phys_ascent, it->ascent);
22298 it->phys_descent = min (it->phys_descent, it->descent);
22299 it->constrain_row_ascent_descent_p = 1;
22300 extra_line_spacing = 0;
22301 }
22302 else
22303 {
22304 Lisp_Object spacing;
22305
22306 it->phys_ascent = it->ascent;
22307 it->phys_descent = it->descent;
22308
22309 if ((it->max_ascent > 0 || it->max_descent > 0)
22310 && face->box != FACE_NO_BOX
22311 && face->box_line_width > 0)
22312 {
22313 it->ascent += face->box_line_width;
22314 it->descent += face->box_line_width;
22315 }
22316 if (!NILP (height)
22317 && XINT (height) > it->ascent + it->descent)
22318 it->ascent = XINT (height) - it->descent;
22319
22320 if (!NILP (total_height))
22321 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22322 else
22323 {
22324 spacing = get_it_property (it, Qline_spacing);
22325 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22326 }
22327 if (INTEGERP (spacing))
22328 {
22329 extra_line_spacing = XINT (spacing);
22330 if (!NILP (total_height))
22331 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22332 }
22333 }
22334 }
22335 else /* i.e. (it->char_to_display == '\t') */
22336 {
22337 if (font->space_width > 0)
22338 {
22339 int tab_width = it->tab_width * font->space_width;
22340 int x = it->current_x + it->continuation_lines_width;
22341 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22342
22343 /* If the distance from the current position to the next tab
22344 stop is less than a space character width, use the
22345 tab stop after that. */
22346 if (next_tab_x - x < font->space_width)
22347 next_tab_x += tab_width;
22348
22349 it->pixel_width = next_tab_x - x;
22350 it->nglyphs = 1;
22351 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22352 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22353
22354 if (it->glyph_row)
22355 {
22356 append_stretch_glyph (it, it->object, it->pixel_width,
22357 it->ascent + it->descent, it->ascent);
22358 }
22359 }
22360 else
22361 {
22362 it->pixel_width = 0;
22363 it->nglyphs = 1;
22364 }
22365 }
22366 }
22367 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22368 {
22369 /* A static composition.
22370
22371 Note: A composition is represented as one glyph in the
22372 glyph matrix. There are no padding glyphs.
22373
22374 Important note: pixel_width, ascent, and descent are the
22375 values of what is drawn by draw_glyphs (i.e. the values of
22376 the overall glyphs composed). */
22377 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22378 int boff; /* baseline offset */
22379 struct composition *cmp = composition_table[it->cmp_it.id];
22380 int glyph_len = cmp->glyph_len;
22381 struct font *font = face->font;
22382
22383 it->nglyphs = 1;
22384
22385 /* If we have not yet calculated pixel size data of glyphs of
22386 the composition for the current face font, calculate them
22387 now. Theoretically, we have to check all fonts for the
22388 glyphs, but that requires much time and memory space. So,
22389 here we check only the font of the first glyph. This may
22390 lead to incorrect display, but it's very rare, and C-l
22391 (recenter-top-bottom) can correct the display anyway. */
22392 if (! cmp->font || cmp->font != font)
22393 {
22394 /* Ascent and descent of the font of the first character
22395 of this composition (adjusted by baseline offset).
22396 Ascent and descent of overall glyphs should not be less
22397 than these, respectively. */
22398 int font_ascent, font_descent, font_height;
22399 /* Bounding box of the overall glyphs. */
22400 int leftmost, rightmost, lowest, highest;
22401 int lbearing, rbearing;
22402 int i, width, ascent, descent;
22403 int left_padded = 0, right_padded = 0;
22404 int c;
22405 XChar2b char2b;
22406 struct font_metrics *pcm;
22407 int font_not_found_p;
22408 int pos;
22409
22410 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22411 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22412 break;
22413 if (glyph_len < cmp->glyph_len)
22414 right_padded = 1;
22415 for (i = 0; i < glyph_len; i++)
22416 {
22417 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22418 break;
22419 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22420 }
22421 if (i > 0)
22422 left_padded = 1;
22423
22424 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22425 : IT_CHARPOS (*it));
22426 /* If no suitable font is found, use the default font. */
22427 font_not_found_p = font == NULL;
22428 if (font_not_found_p)
22429 {
22430 face = face->ascii_face;
22431 font = face->font;
22432 }
22433 boff = font->baseline_offset;
22434 if (font->vertical_centering)
22435 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22436 font_ascent = FONT_BASE (font) + boff;
22437 font_descent = FONT_DESCENT (font) - boff;
22438 font_height = FONT_HEIGHT (font);
22439
22440 cmp->font = (void *) font;
22441
22442 pcm = NULL;
22443 if (! font_not_found_p)
22444 {
22445 get_char_face_and_encoding (it->f, c, it->face_id,
22446 &char2b, it->multibyte_p, 0);
22447 pcm = get_per_char_metric (it->f, font, &char2b);
22448 }
22449
22450 /* Initialize the bounding box. */
22451 if (pcm)
22452 {
22453 width = pcm->width;
22454 ascent = pcm->ascent;
22455 descent = pcm->descent;
22456 lbearing = pcm->lbearing;
22457 rbearing = pcm->rbearing;
22458 }
22459 else
22460 {
22461 width = font->space_width;
22462 ascent = FONT_BASE (font);
22463 descent = FONT_DESCENT (font);
22464 lbearing = 0;
22465 rbearing = width;
22466 }
22467
22468 rightmost = width;
22469 leftmost = 0;
22470 lowest = - descent + boff;
22471 highest = ascent + boff;
22472
22473 if (! font_not_found_p
22474 && font->default_ascent
22475 && CHAR_TABLE_P (Vuse_default_ascent)
22476 && !NILP (Faref (Vuse_default_ascent,
22477 make_number (it->char_to_display))))
22478 highest = font->default_ascent + boff;
22479
22480 /* Draw the first glyph at the normal position. It may be
22481 shifted to right later if some other glyphs are drawn
22482 at the left. */
22483 cmp->offsets[i * 2] = 0;
22484 cmp->offsets[i * 2 + 1] = boff;
22485 cmp->lbearing = lbearing;
22486 cmp->rbearing = rbearing;
22487
22488 /* Set cmp->offsets for the remaining glyphs. */
22489 for (i++; i < glyph_len; i++)
22490 {
22491 int left, right, btm, top;
22492 int ch = COMPOSITION_GLYPH (cmp, i);
22493 int face_id;
22494 struct face *this_face;
22495 int this_boff;
22496
22497 if (ch == '\t')
22498 ch = ' ';
22499 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22500 this_face = FACE_FROM_ID (it->f, face_id);
22501 font = this_face->font;
22502
22503 if (font == NULL)
22504 pcm = NULL;
22505 else
22506 {
22507 this_boff = font->baseline_offset;
22508 if (font->vertical_centering)
22509 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22510 get_char_face_and_encoding (it->f, ch, face_id,
22511 &char2b, it->multibyte_p, 0);
22512 pcm = get_per_char_metric (it->f, font, &char2b);
22513 }
22514 if (! pcm)
22515 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22516 else
22517 {
22518 width = pcm->width;
22519 ascent = pcm->ascent;
22520 descent = pcm->descent;
22521 lbearing = pcm->lbearing;
22522 rbearing = pcm->rbearing;
22523 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22524 {
22525 /* Relative composition with or without
22526 alternate chars. */
22527 left = (leftmost + rightmost - width) / 2;
22528 btm = - descent + boff;
22529 if (font->relative_compose
22530 && (! CHAR_TABLE_P (Vignore_relative_composition)
22531 || NILP (Faref (Vignore_relative_composition,
22532 make_number (ch)))))
22533 {
22534
22535 if (- descent >= font->relative_compose)
22536 /* One extra pixel between two glyphs. */
22537 btm = highest + 1;
22538 else if (ascent <= 0)
22539 /* One extra pixel between two glyphs. */
22540 btm = lowest - 1 - ascent - descent;
22541 }
22542 }
22543 else
22544 {
22545 /* A composition rule is specified by an integer
22546 value that encodes global and new reference
22547 points (GREF and NREF). GREF and NREF are
22548 specified by numbers as below:
22549
22550 0---1---2 -- ascent
22551 | |
22552 | |
22553 | |
22554 9--10--11 -- center
22555 | |
22556 ---3---4---5--- baseline
22557 | |
22558 6---7---8 -- descent
22559 */
22560 int rule = COMPOSITION_RULE (cmp, i);
22561 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22562
22563 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22564 grefx = gref % 3, nrefx = nref % 3;
22565 grefy = gref / 3, nrefy = nref / 3;
22566 if (xoff)
22567 xoff = font_height * (xoff - 128) / 256;
22568 if (yoff)
22569 yoff = font_height * (yoff - 128) / 256;
22570
22571 left = (leftmost
22572 + grefx * (rightmost - leftmost) / 2
22573 - nrefx * width / 2
22574 + xoff);
22575
22576 btm = ((grefy == 0 ? highest
22577 : grefy == 1 ? 0
22578 : grefy == 2 ? lowest
22579 : (highest + lowest) / 2)
22580 - (nrefy == 0 ? ascent + descent
22581 : nrefy == 1 ? descent - boff
22582 : nrefy == 2 ? 0
22583 : (ascent + descent) / 2)
22584 + yoff);
22585 }
22586
22587 cmp->offsets[i * 2] = left;
22588 cmp->offsets[i * 2 + 1] = btm + descent;
22589
22590 /* Update the bounding box of the overall glyphs. */
22591 if (width > 0)
22592 {
22593 right = left + width;
22594 if (left < leftmost)
22595 leftmost = left;
22596 if (right > rightmost)
22597 rightmost = right;
22598 }
22599 top = btm + descent + ascent;
22600 if (top > highest)
22601 highest = top;
22602 if (btm < lowest)
22603 lowest = btm;
22604
22605 if (cmp->lbearing > left + lbearing)
22606 cmp->lbearing = left + lbearing;
22607 if (cmp->rbearing < left + rbearing)
22608 cmp->rbearing = left + rbearing;
22609 }
22610 }
22611
22612 /* If there are glyphs whose x-offsets are negative,
22613 shift all glyphs to the right and make all x-offsets
22614 non-negative. */
22615 if (leftmost < 0)
22616 {
22617 for (i = 0; i < cmp->glyph_len; i++)
22618 cmp->offsets[i * 2] -= leftmost;
22619 rightmost -= leftmost;
22620 cmp->lbearing -= leftmost;
22621 cmp->rbearing -= leftmost;
22622 }
22623
22624 if (left_padded && cmp->lbearing < 0)
22625 {
22626 for (i = 0; i < cmp->glyph_len; i++)
22627 cmp->offsets[i * 2] -= cmp->lbearing;
22628 rightmost -= cmp->lbearing;
22629 cmp->rbearing -= cmp->lbearing;
22630 cmp->lbearing = 0;
22631 }
22632 if (right_padded && rightmost < cmp->rbearing)
22633 {
22634 rightmost = cmp->rbearing;
22635 }
22636
22637 cmp->pixel_width = rightmost;
22638 cmp->ascent = highest;
22639 cmp->descent = - lowest;
22640 if (cmp->ascent < font_ascent)
22641 cmp->ascent = font_ascent;
22642 if (cmp->descent < font_descent)
22643 cmp->descent = font_descent;
22644 }
22645
22646 if (it->glyph_row
22647 && (cmp->lbearing < 0
22648 || cmp->rbearing > cmp->pixel_width))
22649 it->glyph_row->contains_overlapping_glyphs_p = 1;
22650
22651 it->pixel_width = cmp->pixel_width;
22652 it->ascent = it->phys_ascent = cmp->ascent;
22653 it->descent = it->phys_descent = cmp->descent;
22654 if (face->box != FACE_NO_BOX)
22655 {
22656 int thick = face->box_line_width;
22657
22658 if (thick > 0)
22659 {
22660 it->ascent += thick;
22661 it->descent += thick;
22662 }
22663 else
22664 thick = - thick;
22665
22666 if (it->start_of_box_run_p)
22667 it->pixel_width += thick;
22668 if (it->end_of_box_run_p)
22669 it->pixel_width += thick;
22670 }
22671
22672 /* If face has an overline, add the height of the overline
22673 (1 pixel) and a 1 pixel margin to the character height. */
22674 if (face->overline_p)
22675 it->ascent += overline_margin;
22676
22677 take_vertical_position_into_account (it);
22678 if (it->ascent < 0)
22679 it->ascent = 0;
22680 if (it->descent < 0)
22681 it->descent = 0;
22682
22683 if (it->glyph_row)
22684 append_composite_glyph (it);
22685 }
22686 else if (it->what == IT_COMPOSITION)
22687 {
22688 /* A dynamic (automatic) composition. */
22689 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22690 Lisp_Object gstring;
22691 struct font_metrics metrics;
22692
22693 gstring = composition_gstring_from_id (it->cmp_it.id);
22694 it->pixel_width
22695 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22696 &metrics);
22697 if (it->glyph_row
22698 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22699 it->glyph_row->contains_overlapping_glyphs_p = 1;
22700 it->ascent = it->phys_ascent = metrics.ascent;
22701 it->descent = it->phys_descent = metrics.descent;
22702 if (face->box != FACE_NO_BOX)
22703 {
22704 int thick = face->box_line_width;
22705
22706 if (thick > 0)
22707 {
22708 it->ascent += thick;
22709 it->descent += thick;
22710 }
22711 else
22712 thick = - thick;
22713
22714 if (it->start_of_box_run_p)
22715 it->pixel_width += thick;
22716 if (it->end_of_box_run_p)
22717 it->pixel_width += thick;
22718 }
22719 /* If face has an overline, add the height of the overline
22720 (1 pixel) and a 1 pixel margin to the character height. */
22721 if (face->overline_p)
22722 it->ascent += overline_margin;
22723 take_vertical_position_into_account (it);
22724 if (it->ascent < 0)
22725 it->ascent = 0;
22726 if (it->descent < 0)
22727 it->descent = 0;
22728
22729 if (it->glyph_row)
22730 append_composite_glyph (it);
22731 }
22732 else if (it->what == IT_IMAGE)
22733 produce_image_glyph (it);
22734 else if (it->what == IT_STRETCH)
22735 produce_stretch_glyph (it);
22736
22737 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22738 because this isn't true for images with `:ascent 100'. */
22739 xassert (it->ascent >= 0 && it->descent >= 0);
22740 if (it->area == TEXT_AREA)
22741 it->current_x += it->pixel_width;
22742
22743 if (extra_line_spacing > 0)
22744 {
22745 it->descent += extra_line_spacing;
22746 if (extra_line_spacing > it->max_extra_line_spacing)
22747 it->max_extra_line_spacing = extra_line_spacing;
22748 }
22749
22750 it->max_ascent = max (it->max_ascent, it->ascent);
22751 it->max_descent = max (it->max_descent, it->descent);
22752 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22753 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22754 }
22755
22756 /* EXPORT for RIF:
22757 Output LEN glyphs starting at START at the nominal cursor position.
22758 Advance the nominal cursor over the text. The global variable
22759 updated_window contains the window being updated, updated_row is
22760 the glyph row being updated, and updated_area is the area of that
22761 row being updated. */
22762
22763 void
22764 x_write_glyphs (struct glyph *start, int len)
22765 {
22766 int x, hpos;
22767
22768 xassert (updated_window && updated_row);
22769 BLOCK_INPUT;
22770
22771 /* Write glyphs. */
22772
22773 hpos = start - updated_row->glyphs[updated_area];
22774 x = draw_glyphs (updated_window, output_cursor.x,
22775 updated_row, updated_area,
22776 hpos, hpos + len,
22777 DRAW_NORMAL_TEXT, 0);
22778
22779 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22780 if (updated_area == TEXT_AREA
22781 && updated_window->phys_cursor_on_p
22782 && updated_window->phys_cursor.vpos == output_cursor.vpos
22783 && updated_window->phys_cursor.hpos >= hpos
22784 && updated_window->phys_cursor.hpos < hpos + len)
22785 updated_window->phys_cursor_on_p = 0;
22786
22787 UNBLOCK_INPUT;
22788
22789 /* Advance the output cursor. */
22790 output_cursor.hpos += len;
22791 output_cursor.x = x;
22792 }
22793
22794
22795 /* EXPORT for RIF:
22796 Insert LEN glyphs from START at the nominal cursor position. */
22797
22798 void
22799 x_insert_glyphs (struct glyph *start, int len)
22800 {
22801 struct frame *f;
22802 struct window *w;
22803 int line_height, shift_by_width, shifted_region_width;
22804 struct glyph_row *row;
22805 struct glyph *glyph;
22806 int frame_x, frame_y;
22807 EMACS_INT hpos;
22808
22809 xassert (updated_window && updated_row);
22810 BLOCK_INPUT;
22811 w = updated_window;
22812 f = XFRAME (WINDOW_FRAME (w));
22813
22814 /* Get the height of the line we are in. */
22815 row = updated_row;
22816 line_height = row->height;
22817
22818 /* Get the width of the glyphs to insert. */
22819 shift_by_width = 0;
22820 for (glyph = start; glyph < start + len; ++glyph)
22821 shift_by_width += glyph->pixel_width;
22822
22823 /* Get the width of the region to shift right. */
22824 shifted_region_width = (window_box_width (w, updated_area)
22825 - output_cursor.x
22826 - shift_by_width);
22827
22828 /* Shift right. */
22829 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22830 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22831
22832 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22833 line_height, shift_by_width);
22834
22835 /* Write the glyphs. */
22836 hpos = start - row->glyphs[updated_area];
22837 draw_glyphs (w, output_cursor.x, row, updated_area,
22838 hpos, hpos + len,
22839 DRAW_NORMAL_TEXT, 0);
22840
22841 /* Advance the output cursor. */
22842 output_cursor.hpos += len;
22843 output_cursor.x += shift_by_width;
22844 UNBLOCK_INPUT;
22845 }
22846
22847
22848 /* EXPORT for RIF:
22849 Erase the current text line from the nominal cursor position
22850 (inclusive) to pixel column TO_X (exclusive). The idea is that
22851 everything from TO_X onward is already erased.
22852
22853 TO_X is a pixel position relative to updated_area of
22854 updated_window. TO_X == -1 means clear to the end of this area. */
22855
22856 void
22857 x_clear_end_of_line (int to_x)
22858 {
22859 struct frame *f;
22860 struct window *w = updated_window;
22861 int max_x, min_y, max_y;
22862 int from_x, from_y, to_y;
22863
22864 xassert (updated_window && updated_row);
22865 f = XFRAME (w->frame);
22866
22867 if (updated_row->full_width_p)
22868 max_x = WINDOW_TOTAL_WIDTH (w);
22869 else
22870 max_x = window_box_width (w, updated_area);
22871 max_y = window_text_bottom_y (w);
22872
22873 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22874 of window. For TO_X > 0, truncate to end of drawing area. */
22875 if (to_x == 0)
22876 return;
22877 else if (to_x < 0)
22878 to_x = max_x;
22879 else
22880 to_x = min (to_x, max_x);
22881
22882 to_y = min (max_y, output_cursor.y + updated_row->height);
22883
22884 /* Notice if the cursor will be cleared by this operation. */
22885 if (!updated_row->full_width_p)
22886 notice_overwritten_cursor (w, updated_area,
22887 output_cursor.x, -1,
22888 updated_row->y,
22889 MATRIX_ROW_BOTTOM_Y (updated_row));
22890
22891 from_x = output_cursor.x;
22892
22893 /* Translate to frame coordinates. */
22894 if (updated_row->full_width_p)
22895 {
22896 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22897 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22898 }
22899 else
22900 {
22901 int area_left = window_box_left (w, updated_area);
22902 from_x += area_left;
22903 to_x += area_left;
22904 }
22905
22906 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22907 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22908 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22909
22910 /* Prevent inadvertently clearing to end of the X window. */
22911 if (to_x > from_x && to_y > from_y)
22912 {
22913 BLOCK_INPUT;
22914 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22915 to_x - from_x, to_y - from_y);
22916 UNBLOCK_INPUT;
22917 }
22918 }
22919
22920 #endif /* HAVE_WINDOW_SYSTEM */
22921
22922
22923 \f
22924 /***********************************************************************
22925 Cursor types
22926 ***********************************************************************/
22927
22928 /* Value is the internal representation of the specified cursor type
22929 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22930 of the bar cursor. */
22931
22932 static enum text_cursor_kinds
22933 get_specified_cursor_type (Lisp_Object arg, int *width)
22934 {
22935 enum text_cursor_kinds type;
22936
22937 if (NILP (arg))
22938 return NO_CURSOR;
22939
22940 if (EQ (arg, Qbox))
22941 return FILLED_BOX_CURSOR;
22942
22943 if (EQ (arg, Qhollow))
22944 return HOLLOW_BOX_CURSOR;
22945
22946 if (EQ (arg, Qbar))
22947 {
22948 *width = 2;
22949 return BAR_CURSOR;
22950 }
22951
22952 if (CONSP (arg)
22953 && EQ (XCAR (arg), Qbar)
22954 && INTEGERP (XCDR (arg))
22955 && XINT (XCDR (arg)) >= 0)
22956 {
22957 *width = XINT (XCDR (arg));
22958 return BAR_CURSOR;
22959 }
22960
22961 if (EQ (arg, Qhbar))
22962 {
22963 *width = 2;
22964 return HBAR_CURSOR;
22965 }
22966
22967 if (CONSP (arg)
22968 && EQ (XCAR (arg), Qhbar)
22969 && INTEGERP (XCDR (arg))
22970 && XINT (XCDR (arg)) >= 0)
22971 {
22972 *width = XINT (XCDR (arg));
22973 return HBAR_CURSOR;
22974 }
22975
22976 /* Treat anything unknown as "hollow box cursor".
22977 It was bad to signal an error; people have trouble fixing
22978 .Xdefaults with Emacs, when it has something bad in it. */
22979 type = HOLLOW_BOX_CURSOR;
22980
22981 return type;
22982 }
22983
22984 /* Set the default cursor types for specified frame. */
22985 void
22986 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
22987 {
22988 int width;
22989 Lisp_Object tem;
22990
22991 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22992 FRAME_CURSOR_WIDTH (f) = width;
22993
22994 /* By default, set up the blink-off state depending on the on-state. */
22995
22996 tem = Fassoc (arg, Vblink_cursor_alist);
22997 if (!NILP (tem))
22998 {
22999 FRAME_BLINK_OFF_CURSOR (f)
23000 = get_specified_cursor_type (XCDR (tem), &width);
23001 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23002 }
23003 else
23004 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23005 }
23006
23007
23008 /* Return the cursor we want to be displayed in window W. Return
23009 width of bar/hbar cursor through WIDTH arg. Return with
23010 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23011 (i.e. if the `system caret' should track this cursor).
23012
23013 In a mini-buffer window, we want the cursor only to appear if we
23014 are reading input from this window. For the selected window, we
23015 want the cursor type given by the frame parameter or buffer local
23016 setting of cursor-type. If explicitly marked off, draw no cursor.
23017 In all other cases, we want a hollow box cursor. */
23018
23019 static enum text_cursor_kinds
23020 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23021 int *active_cursor)
23022 {
23023 struct frame *f = XFRAME (w->frame);
23024 struct buffer *b = XBUFFER (w->buffer);
23025 int cursor_type = DEFAULT_CURSOR;
23026 Lisp_Object alt_cursor;
23027 int non_selected = 0;
23028
23029 *active_cursor = 1;
23030
23031 /* Echo area */
23032 if (cursor_in_echo_area
23033 && FRAME_HAS_MINIBUF_P (f)
23034 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23035 {
23036 if (w == XWINDOW (echo_area_window))
23037 {
23038 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23039 {
23040 *width = FRAME_CURSOR_WIDTH (f);
23041 return FRAME_DESIRED_CURSOR (f);
23042 }
23043 else
23044 return get_specified_cursor_type (b->cursor_type, width);
23045 }
23046
23047 *active_cursor = 0;
23048 non_selected = 1;
23049 }
23050
23051 /* Detect a nonselected window or nonselected frame. */
23052 else if (w != XWINDOW (f->selected_window)
23053 #ifdef HAVE_WINDOW_SYSTEM
23054 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23055 #endif
23056 )
23057 {
23058 *active_cursor = 0;
23059
23060 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23061 return NO_CURSOR;
23062
23063 non_selected = 1;
23064 }
23065
23066 /* Never display a cursor in a window in which cursor-type is nil. */
23067 if (NILP (b->cursor_type))
23068 return NO_CURSOR;
23069
23070 /* Get the normal cursor type for this window. */
23071 if (EQ (b->cursor_type, Qt))
23072 {
23073 cursor_type = FRAME_DESIRED_CURSOR (f);
23074 *width = FRAME_CURSOR_WIDTH (f);
23075 }
23076 else
23077 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23078
23079 /* Use cursor-in-non-selected-windows instead
23080 for non-selected window or frame. */
23081 if (non_selected)
23082 {
23083 alt_cursor = b->cursor_in_non_selected_windows;
23084 if (!EQ (Qt, alt_cursor))
23085 return get_specified_cursor_type (alt_cursor, width);
23086 /* t means modify the normal cursor type. */
23087 if (cursor_type == FILLED_BOX_CURSOR)
23088 cursor_type = HOLLOW_BOX_CURSOR;
23089 else if (cursor_type == BAR_CURSOR && *width > 1)
23090 --*width;
23091 return cursor_type;
23092 }
23093
23094 /* Use normal cursor if not blinked off. */
23095 if (!w->cursor_off_p)
23096 {
23097 #ifdef HAVE_WINDOW_SYSTEM
23098 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23099 {
23100 if (cursor_type == FILLED_BOX_CURSOR)
23101 {
23102 /* Using a block cursor on large images can be very annoying.
23103 So use a hollow cursor for "large" images.
23104 If image is not transparent (no mask), also use hollow cursor. */
23105 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23106 if (img != NULL && IMAGEP (img->spec))
23107 {
23108 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23109 where N = size of default frame font size.
23110 This should cover most of the "tiny" icons people may use. */
23111 if (!img->mask
23112 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23113 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23114 cursor_type = HOLLOW_BOX_CURSOR;
23115 }
23116 }
23117 else if (cursor_type != NO_CURSOR)
23118 {
23119 /* Display current only supports BOX and HOLLOW cursors for images.
23120 So for now, unconditionally use a HOLLOW cursor when cursor is
23121 not a solid box cursor. */
23122 cursor_type = HOLLOW_BOX_CURSOR;
23123 }
23124 }
23125 #endif
23126 return cursor_type;
23127 }
23128
23129 /* Cursor is blinked off, so determine how to "toggle" it. */
23130
23131 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23132 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23133 return get_specified_cursor_type (XCDR (alt_cursor), width);
23134
23135 /* Then see if frame has specified a specific blink off cursor type. */
23136 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23137 {
23138 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23139 return FRAME_BLINK_OFF_CURSOR (f);
23140 }
23141
23142 #if 0
23143 /* Some people liked having a permanently visible blinking cursor,
23144 while others had very strong opinions against it. So it was
23145 decided to remove it. KFS 2003-09-03 */
23146
23147 /* Finally perform built-in cursor blinking:
23148 filled box <-> hollow box
23149 wide [h]bar <-> narrow [h]bar
23150 narrow [h]bar <-> no cursor
23151 other type <-> no cursor */
23152
23153 if (cursor_type == FILLED_BOX_CURSOR)
23154 return HOLLOW_BOX_CURSOR;
23155
23156 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23157 {
23158 *width = 1;
23159 return cursor_type;
23160 }
23161 #endif
23162
23163 return NO_CURSOR;
23164 }
23165
23166
23167 #ifdef HAVE_WINDOW_SYSTEM
23168
23169 /* Notice when the text cursor of window W has been completely
23170 overwritten by a drawing operation that outputs glyphs in AREA
23171 starting at X0 and ending at X1 in the line starting at Y0 and
23172 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23173 the rest of the line after X0 has been written. Y coordinates
23174 are window-relative. */
23175
23176 static void
23177 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23178 int x0, int x1, int y0, int y1)
23179 {
23180 int cx0, cx1, cy0, cy1;
23181 struct glyph_row *row;
23182
23183 if (!w->phys_cursor_on_p)
23184 return;
23185 if (area != TEXT_AREA)
23186 return;
23187
23188 if (w->phys_cursor.vpos < 0
23189 || w->phys_cursor.vpos >= w->current_matrix->nrows
23190 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23191 !(row->enabled_p && row->displays_text_p)))
23192 return;
23193
23194 if (row->cursor_in_fringe_p)
23195 {
23196 row->cursor_in_fringe_p = 0;
23197 draw_fringe_bitmap (w, row, row->reversed_p);
23198 w->phys_cursor_on_p = 0;
23199 return;
23200 }
23201
23202 cx0 = w->phys_cursor.x;
23203 cx1 = cx0 + w->phys_cursor_width;
23204 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23205 return;
23206
23207 /* The cursor image will be completely removed from the
23208 screen if the output area intersects the cursor area in
23209 y-direction. When we draw in [y0 y1[, and some part of
23210 the cursor is at y < y0, that part must have been drawn
23211 before. When scrolling, the cursor is erased before
23212 actually scrolling, so we don't come here. When not
23213 scrolling, the rows above the old cursor row must have
23214 changed, and in this case these rows must have written
23215 over the cursor image.
23216
23217 Likewise if part of the cursor is below y1, with the
23218 exception of the cursor being in the first blank row at
23219 the buffer and window end because update_text_area
23220 doesn't draw that row. (Except when it does, but
23221 that's handled in update_text_area.) */
23222
23223 cy0 = w->phys_cursor.y;
23224 cy1 = cy0 + w->phys_cursor_height;
23225 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23226 return;
23227
23228 w->phys_cursor_on_p = 0;
23229 }
23230
23231 #endif /* HAVE_WINDOW_SYSTEM */
23232
23233 \f
23234 /************************************************************************
23235 Mouse Face
23236 ************************************************************************/
23237
23238 #ifdef HAVE_WINDOW_SYSTEM
23239
23240 /* EXPORT for RIF:
23241 Fix the display of area AREA of overlapping row ROW in window W
23242 with respect to the overlapping part OVERLAPS. */
23243
23244 void
23245 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23246 enum glyph_row_area area, int overlaps)
23247 {
23248 int i, x;
23249
23250 BLOCK_INPUT;
23251
23252 x = 0;
23253 for (i = 0; i < row->used[area];)
23254 {
23255 if (row->glyphs[area][i].overlaps_vertically_p)
23256 {
23257 int start = i, start_x = x;
23258
23259 do
23260 {
23261 x += row->glyphs[area][i].pixel_width;
23262 ++i;
23263 }
23264 while (i < row->used[area]
23265 && row->glyphs[area][i].overlaps_vertically_p);
23266
23267 draw_glyphs (w, start_x, row, area,
23268 start, i,
23269 DRAW_NORMAL_TEXT, overlaps);
23270 }
23271 else
23272 {
23273 x += row->glyphs[area][i].pixel_width;
23274 ++i;
23275 }
23276 }
23277
23278 UNBLOCK_INPUT;
23279 }
23280
23281
23282 /* EXPORT:
23283 Draw the cursor glyph of window W in glyph row ROW. See the
23284 comment of draw_glyphs for the meaning of HL. */
23285
23286 void
23287 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23288 enum draw_glyphs_face hl)
23289 {
23290 /* If cursor hpos is out of bounds, don't draw garbage. This can
23291 happen in mini-buffer windows when switching between echo area
23292 glyphs and mini-buffer. */
23293 if ((row->reversed_p
23294 ? (w->phys_cursor.hpos >= 0)
23295 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23296 {
23297 int on_p = w->phys_cursor_on_p;
23298 int x1;
23299 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23300 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23301 hl, 0);
23302 w->phys_cursor_on_p = on_p;
23303
23304 if (hl == DRAW_CURSOR)
23305 w->phys_cursor_width = x1 - w->phys_cursor.x;
23306 /* When we erase the cursor, and ROW is overlapped by other
23307 rows, make sure that these overlapping parts of other rows
23308 are redrawn. */
23309 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23310 {
23311 w->phys_cursor_width = x1 - w->phys_cursor.x;
23312
23313 if (row > w->current_matrix->rows
23314 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23315 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23316 OVERLAPS_ERASED_CURSOR);
23317
23318 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23319 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23320 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23321 OVERLAPS_ERASED_CURSOR);
23322 }
23323 }
23324 }
23325
23326
23327 /* EXPORT:
23328 Erase the image of a cursor of window W from the screen. */
23329
23330 void
23331 erase_phys_cursor (struct window *w)
23332 {
23333 struct frame *f = XFRAME (w->frame);
23334 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23335 int hpos = w->phys_cursor.hpos;
23336 int vpos = w->phys_cursor.vpos;
23337 int mouse_face_here_p = 0;
23338 struct glyph_matrix *active_glyphs = w->current_matrix;
23339 struct glyph_row *cursor_row;
23340 struct glyph *cursor_glyph;
23341 enum draw_glyphs_face hl;
23342
23343 /* No cursor displayed or row invalidated => nothing to do on the
23344 screen. */
23345 if (w->phys_cursor_type == NO_CURSOR)
23346 goto mark_cursor_off;
23347
23348 /* VPOS >= active_glyphs->nrows means that window has been resized.
23349 Don't bother to erase the cursor. */
23350 if (vpos >= active_glyphs->nrows)
23351 goto mark_cursor_off;
23352
23353 /* If row containing cursor is marked invalid, there is nothing we
23354 can do. */
23355 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23356 if (!cursor_row->enabled_p)
23357 goto mark_cursor_off;
23358
23359 /* If line spacing is > 0, old cursor may only be partially visible in
23360 window after split-window. So adjust visible height. */
23361 cursor_row->visible_height = min (cursor_row->visible_height,
23362 window_text_bottom_y (w) - cursor_row->y);
23363
23364 /* If row is completely invisible, don't attempt to delete a cursor which
23365 isn't there. This can happen if cursor is at top of a window, and
23366 we switch to a buffer with a header line in that window. */
23367 if (cursor_row->visible_height <= 0)
23368 goto mark_cursor_off;
23369
23370 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23371 if (cursor_row->cursor_in_fringe_p)
23372 {
23373 cursor_row->cursor_in_fringe_p = 0;
23374 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23375 goto mark_cursor_off;
23376 }
23377
23378 /* This can happen when the new row is shorter than the old one.
23379 In this case, either draw_glyphs or clear_end_of_line
23380 should have cleared the cursor. Note that we wouldn't be
23381 able to erase the cursor in this case because we don't have a
23382 cursor glyph at hand. */
23383 if ((cursor_row->reversed_p
23384 ? (w->phys_cursor.hpos < 0)
23385 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23386 goto mark_cursor_off;
23387
23388 /* If the cursor is in the mouse face area, redisplay that when
23389 we clear the cursor. */
23390 if (! NILP (dpyinfo->mouse_face_window)
23391 && w == XWINDOW (dpyinfo->mouse_face_window)
23392 && (vpos > dpyinfo->mouse_face_beg_row
23393 || (vpos == dpyinfo->mouse_face_beg_row
23394 && hpos >= dpyinfo->mouse_face_beg_col))
23395 && (vpos < dpyinfo->mouse_face_end_row
23396 || (vpos == dpyinfo->mouse_face_end_row
23397 && hpos < dpyinfo->mouse_face_end_col))
23398 /* Don't redraw the cursor's spot in mouse face if it is at the
23399 end of a line (on a newline). The cursor appears there, but
23400 mouse highlighting does not. */
23401 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23402 mouse_face_here_p = 1;
23403
23404 /* Maybe clear the display under the cursor. */
23405 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23406 {
23407 int x, y, left_x;
23408 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23409 int width;
23410
23411 cursor_glyph = get_phys_cursor_glyph (w);
23412 if (cursor_glyph == NULL)
23413 goto mark_cursor_off;
23414
23415 width = cursor_glyph->pixel_width;
23416 left_x = window_box_left_offset (w, TEXT_AREA);
23417 x = w->phys_cursor.x;
23418 if (x < left_x)
23419 width -= left_x - x;
23420 width = min (width, window_box_width (w, TEXT_AREA) - x);
23421 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23422 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23423
23424 if (width > 0)
23425 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23426 }
23427
23428 /* Erase the cursor by redrawing the character underneath it. */
23429 if (mouse_face_here_p)
23430 hl = DRAW_MOUSE_FACE;
23431 else
23432 hl = DRAW_NORMAL_TEXT;
23433 draw_phys_cursor_glyph (w, cursor_row, hl);
23434
23435 mark_cursor_off:
23436 w->phys_cursor_on_p = 0;
23437 w->phys_cursor_type = NO_CURSOR;
23438 }
23439
23440
23441 /* EXPORT:
23442 Display or clear cursor of window W. If ON is zero, clear the
23443 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23444 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23445
23446 void
23447 display_and_set_cursor (struct window *w, int on,
23448 int hpos, int vpos, int x, int y)
23449 {
23450 struct frame *f = XFRAME (w->frame);
23451 int new_cursor_type;
23452 int new_cursor_width;
23453 int active_cursor;
23454 struct glyph_row *glyph_row;
23455 struct glyph *glyph;
23456
23457 /* This is pointless on invisible frames, and dangerous on garbaged
23458 windows and frames; in the latter case, the frame or window may
23459 be in the midst of changing its size, and x and y may be off the
23460 window. */
23461 if (! FRAME_VISIBLE_P (f)
23462 || FRAME_GARBAGED_P (f)
23463 || vpos >= w->current_matrix->nrows
23464 || hpos >= w->current_matrix->matrix_w)
23465 return;
23466
23467 /* If cursor is off and we want it off, return quickly. */
23468 if (!on && !w->phys_cursor_on_p)
23469 return;
23470
23471 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23472 /* If cursor row is not enabled, we don't really know where to
23473 display the cursor. */
23474 if (!glyph_row->enabled_p)
23475 {
23476 w->phys_cursor_on_p = 0;
23477 return;
23478 }
23479
23480 glyph = NULL;
23481 if (!glyph_row->exact_window_width_line_p
23482 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23483 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23484
23485 xassert (interrupt_input_blocked);
23486
23487 /* Set new_cursor_type to the cursor we want to be displayed. */
23488 new_cursor_type = get_window_cursor_type (w, glyph,
23489 &new_cursor_width, &active_cursor);
23490
23491 /* If cursor is currently being shown and we don't want it to be or
23492 it is in the wrong place, or the cursor type is not what we want,
23493 erase it. */
23494 if (w->phys_cursor_on_p
23495 && (!on
23496 || w->phys_cursor.x != x
23497 || w->phys_cursor.y != y
23498 || new_cursor_type != w->phys_cursor_type
23499 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23500 && new_cursor_width != w->phys_cursor_width)))
23501 erase_phys_cursor (w);
23502
23503 /* Don't check phys_cursor_on_p here because that flag is only set
23504 to zero in some cases where we know that the cursor has been
23505 completely erased, to avoid the extra work of erasing the cursor
23506 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23507 still not be visible, or it has only been partly erased. */
23508 if (on)
23509 {
23510 w->phys_cursor_ascent = glyph_row->ascent;
23511 w->phys_cursor_height = glyph_row->height;
23512
23513 /* Set phys_cursor_.* before x_draw_.* is called because some
23514 of them may need the information. */
23515 w->phys_cursor.x = x;
23516 w->phys_cursor.y = glyph_row->y;
23517 w->phys_cursor.hpos = hpos;
23518 w->phys_cursor.vpos = vpos;
23519 }
23520
23521 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23522 new_cursor_type, new_cursor_width,
23523 on, active_cursor);
23524 }
23525
23526
23527 /* Switch the display of W's cursor on or off, according to the value
23528 of ON. */
23529
23530 void
23531 update_window_cursor (struct window *w, int on)
23532 {
23533 /* Don't update cursor in windows whose frame is in the process
23534 of being deleted. */
23535 if (w->current_matrix)
23536 {
23537 BLOCK_INPUT;
23538 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23539 w->phys_cursor.x, w->phys_cursor.y);
23540 UNBLOCK_INPUT;
23541 }
23542 }
23543
23544
23545 /* Call update_window_cursor with parameter ON_P on all leaf windows
23546 in the window tree rooted at W. */
23547
23548 static void
23549 update_cursor_in_window_tree (struct window *w, int on_p)
23550 {
23551 while (w)
23552 {
23553 if (!NILP (w->hchild))
23554 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23555 else if (!NILP (w->vchild))
23556 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23557 else
23558 update_window_cursor (w, on_p);
23559
23560 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23561 }
23562 }
23563
23564
23565 /* EXPORT:
23566 Display the cursor on window W, or clear it, according to ON_P.
23567 Don't change the cursor's position. */
23568
23569 void
23570 x_update_cursor (struct frame *f, int on_p)
23571 {
23572 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23573 }
23574
23575
23576 /* EXPORT:
23577 Clear the cursor of window W to background color, and mark the
23578 cursor as not shown. This is used when the text where the cursor
23579 is about to be rewritten. */
23580
23581 void
23582 x_clear_cursor (struct window *w)
23583 {
23584 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23585 update_window_cursor (w, 0);
23586 }
23587
23588
23589 /* EXPORT:
23590 Display the active region described by mouse_face_* according to DRAW. */
23591
23592 void
23593 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23594 {
23595 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23596 struct frame *f = XFRAME (WINDOW_FRAME (w));
23597
23598 if (/* If window is in the process of being destroyed, don't bother
23599 to do anything. */
23600 w->current_matrix != NULL
23601 /* Don't update mouse highlight if hidden */
23602 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23603 /* Recognize when we are called to operate on rows that don't exist
23604 anymore. This can happen when a window is split. */
23605 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23606 {
23607 int phys_cursor_on_p = w->phys_cursor_on_p;
23608 struct glyph_row *row, *first, *last;
23609
23610 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23611 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23612
23613 for (row = first; row <= last && row->enabled_p; ++row)
23614 {
23615 int start_hpos, end_hpos, start_x;
23616
23617 /* For all but the first row, the highlight starts at column 0. */
23618 if (row == first)
23619 {
23620 start_hpos = dpyinfo->mouse_face_beg_col;
23621 start_x = dpyinfo->mouse_face_beg_x;
23622 }
23623 else
23624 {
23625 start_hpos = 0;
23626 start_x = 0;
23627 }
23628
23629 if (row == last)
23630 end_hpos = dpyinfo->mouse_face_end_col;
23631 else
23632 {
23633 end_hpos = row->used[TEXT_AREA];
23634 if (draw == DRAW_NORMAL_TEXT)
23635 row->fill_line_p = 1; /* Clear to end of line */
23636 }
23637
23638 if (end_hpos > start_hpos)
23639 {
23640 draw_glyphs (w, start_x, row, TEXT_AREA,
23641 start_hpos, end_hpos,
23642 draw, 0);
23643
23644 row->mouse_face_p
23645 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23646 }
23647 }
23648
23649 /* When we've written over the cursor, arrange for it to
23650 be displayed again. */
23651 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23652 {
23653 BLOCK_INPUT;
23654 display_and_set_cursor (w, 1,
23655 w->phys_cursor.hpos, w->phys_cursor.vpos,
23656 w->phys_cursor.x, w->phys_cursor.y);
23657 UNBLOCK_INPUT;
23658 }
23659 }
23660
23661 /* Change the mouse cursor. */
23662 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23663 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23664 else if (draw == DRAW_MOUSE_FACE)
23665 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23666 else
23667 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23668 }
23669
23670 /* EXPORT:
23671 Clear out the mouse-highlighted active region.
23672 Redraw it un-highlighted first. Value is non-zero if mouse
23673 face was actually drawn unhighlighted. */
23674
23675 int
23676 clear_mouse_face (Display_Info *dpyinfo)
23677 {
23678 int cleared = 0;
23679
23680 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23681 {
23682 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23683 cleared = 1;
23684 }
23685
23686 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23687 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23688 dpyinfo->mouse_face_window = Qnil;
23689 dpyinfo->mouse_face_overlay = Qnil;
23690 return cleared;
23691 }
23692
23693
23694 /* EXPORT:
23695 Non-zero if physical cursor of window W is within mouse face. */
23696
23697 int
23698 cursor_in_mouse_face_p (struct window *w)
23699 {
23700 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23701 int in_mouse_face = 0;
23702
23703 if (WINDOWP (dpyinfo->mouse_face_window)
23704 && XWINDOW (dpyinfo->mouse_face_window) == w)
23705 {
23706 int hpos = w->phys_cursor.hpos;
23707 int vpos = w->phys_cursor.vpos;
23708
23709 if (vpos >= dpyinfo->mouse_face_beg_row
23710 && vpos <= dpyinfo->mouse_face_end_row
23711 && (vpos > dpyinfo->mouse_face_beg_row
23712 || hpos >= dpyinfo->mouse_face_beg_col)
23713 && (vpos < dpyinfo->mouse_face_end_row
23714 || hpos < dpyinfo->mouse_face_end_col
23715 || dpyinfo->mouse_face_past_end))
23716 in_mouse_face = 1;
23717 }
23718
23719 return in_mouse_face;
23720 }
23721
23722
23723
23724 \f
23725 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23726 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23727 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23728 for the overlay or run of text properties specifying the mouse
23729 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23730 before-string and after-string that must also be highlighted.
23731 DISPLAY_STRING, if non-nil, is a display string that may cover some
23732 or all of the highlighted text. */
23733
23734 static void
23735 mouse_face_from_buffer_pos (Lisp_Object window,
23736 Display_Info *dpyinfo,
23737 EMACS_INT mouse_charpos,
23738 EMACS_INT start_charpos,
23739 EMACS_INT end_charpos,
23740 Lisp_Object before_string,
23741 Lisp_Object after_string,
23742 Lisp_Object display_string)
23743 {
23744 struct window *w = XWINDOW (window);
23745 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23746 struct glyph_row *row;
23747 struct glyph *glyph, *end;
23748 EMACS_INT ignore;
23749 int x;
23750
23751 xassert (NILP (display_string) || STRINGP (display_string));
23752 xassert (NILP (before_string) || STRINGP (before_string));
23753 xassert (NILP (after_string) || STRINGP (after_string));
23754
23755 /* Find the first highlighted glyph. */
23756 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23757 {
23758 dpyinfo->mouse_face_beg_col = 0;
23759 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23760 dpyinfo->mouse_face_beg_x = first->x;
23761 dpyinfo->mouse_face_beg_y = first->y;
23762 }
23763 else
23764 {
23765 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23766 if (row == NULL)
23767 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23768
23769 /* If the before-string or display-string contains newlines,
23770 row_containing_pos skips to its last row. Move back. */
23771 if (!NILP (before_string) || !NILP (display_string))
23772 {
23773 struct glyph_row *prev;
23774 while ((prev = row - 1, prev >= first)
23775 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23776 && prev->used[TEXT_AREA] > 0)
23777 {
23778 struct glyph *beg = prev->glyphs[TEXT_AREA];
23779 glyph = beg + prev->used[TEXT_AREA];
23780 while (--glyph >= beg && INTEGERP (glyph->object));
23781 if (glyph < beg
23782 || !(EQ (glyph->object, before_string)
23783 || EQ (glyph->object, display_string)))
23784 break;
23785 row = prev;
23786 }
23787 }
23788
23789 glyph = row->glyphs[TEXT_AREA];
23790 end = glyph + row->used[TEXT_AREA];
23791 x = row->x;
23792 dpyinfo->mouse_face_beg_y = row->y;
23793 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23794
23795 /* Skip truncation glyphs at the start of the glyph row. */
23796 if (row->displays_text_p)
23797 for (; glyph < end
23798 && INTEGERP (glyph->object)
23799 && glyph->charpos < 0;
23800 ++glyph)
23801 x += glyph->pixel_width;
23802
23803 /* Scan the glyph row, stopping before BEFORE_STRING or
23804 DISPLAY_STRING or START_CHARPOS. */
23805 for (; glyph < end
23806 && !INTEGERP (glyph->object)
23807 && !EQ (glyph->object, before_string)
23808 && !EQ (glyph->object, display_string)
23809 && !(BUFFERP (glyph->object)
23810 && glyph->charpos >= start_charpos);
23811 ++glyph)
23812 x += glyph->pixel_width;
23813
23814 dpyinfo->mouse_face_beg_x = x;
23815 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23816 }
23817
23818 /* Find the last highlighted glyph. */
23819 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23820 if (row == NULL)
23821 {
23822 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23823 dpyinfo->mouse_face_past_end = 1;
23824 }
23825 else if (!NILP (after_string))
23826 {
23827 /* If the after-string has newlines, advance to its last row. */
23828 struct glyph_row *next;
23829 struct glyph_row *last
23830 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23831
23832 for (next = row + 1;
23833 next <= last
23834 && next->used[TEXT_AREA] > 0
23835 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23836 ++next)
23837 row = next;
23838 }
23839
23840 glyph = row->glyphs[TEXT_AREA];
23841 end = glyph + row->used[TEXT_AREA];
23842 x = row->x;
23843 dpyinfo->mouse_face_end_y = row->y;
23844 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23845
23846 /* Skip truncation glyphs at the start of the row. */
23847 if (row->displays_text_p)
23848 for (; glyph < end
23849 && INTEGERP (glyph->object)
23850 && glyph->charpos < 0;
23851 ++glyph)
23852 x += glyph->pixel_width;
23853
23854 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23855 AFTER_STRING. */
23856 for (; glyph < end
23857 && !INTEGERP (glyph->object)
23858 && !EQ (glyph->object, after_string)
23859 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23860 ++glyph)
23861 x += glyph->pixel_width;
23862
23863 /* If we found AFTER_STRING, consume it and stop. */
23864 if (EQ (glyph->object, after_string))
23865 {
23866 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23867 x += glyph->pixel_width;
23868 }
23869 else
23870 {
23871 /* If there's no after-string, we must check if we overshot,
23872 which might be the case if we stopped after a string glyph.
23873 That glyph may belong to a before-string or display-string
23874 associated with the end position, which must not be
23875 highlighted. */
23876 Lisp_Object prev_object;
23877 EMACS_INT pos;
23878
23879 while (glyph > row->glyphs[TEXT_AREA])
23880 {
23881 prev_object = (glyph - 1)->object;
23882 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23883 break;
23884
23885 pos = string_buffer_position (w, prev_object, end_charpos);
23886 if (pos && pos < end_charpos)
23887 break;
23888
23889 for (; glyph > row->glyphs[TEXT_AREA]
23890 && EQ ((glyph - 1)->object, prev_object);
23891 --glyph)
23892 x -= (glyph - 1)->pixel_width;
23893 }
23894 }
23895
23896 dpyinfo->mouse_face_end_x = x;
23897 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23898 dpyinfo->mouse_face_window = window;
23899 dpyinfo->mouse_face_face_id
23900 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23901 mouse_charpos + 1,
23902 !dpyinfo->mouse_face_hidden, -1);
23903 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23904 }
23905
23906
23907 /* Find the position of the glyph for position POS in OBJECT in
23908 window W's current matrix, and return in *X, *Y the pixel
23909 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23910
23911 RIGHT_P non-zero means return the position of the right edge of the
23912 glyph, RIGHT_P zero means return the left edge position.
23913
23914 If no glyph for POS exists in the matrix, return the position of
23915 the glyph with the next smaller position that is in the matrix, if
23916 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23917 exists in the matrix, return the position of the glyph with the
23918 next larger position in OBJECT.
23919
23920 Value is non-zero if a glyph was found. */
23921
23922 static int
23923 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
23924 int *hpos, int *vpos, int *x, int *y, int right_p)
23925 {
23926 int yb = window_text_bottom_y (w);
23927 struct glyph_row *r;
23928 struct glyph *best_glyph = NULL;
23929 struct glyph_row *best_row = NULL;
23930 int best_x = 0;
23931
23932 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23933 r->enabled_p && r->y < yb;
23934 ++r)
23935 {
23936 struct glyph *g = r->glyphs[TEXT_AREA];
23937 struct glyph *e = g + r->used[TEXT_AREA];
23938 int gx;
23939
23940 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23941 if (EQ (g->object, object))
23942 {
23943 if (g->charpos == pos)
23944 {
23945 best_glyph = g;
23946 best_x = gx;
23947 best_row = r;
23948 goto found;
23949 }
23950 else if (best_glyph == NULL
23951 || ((eabs (g->charpos - pos)
23952 < eabs (best_glyph->charpos - pos))
23953 && (right_p
23954 ? g->charpos < pos
23955 : g->charpos > pos)))
23956 {
23957 best_glyph = g;
23958 best_x = gx;
23959 best_row = r;
23960 }
23961 }
23962 }
23963
23964 found:
23965
23966 if (best_glyph)
23967 {
23968 *x = best_x;
23969 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23970
23971 if (right_p)
23972 {
23973 *x += best_glyph->pixel_width;
23974 ++*hpos;
23975 }
23976
23977 *y = best_row->y;
23978 *vpos = best_row - w->current_matrix->rows;
23979 }
23980
23981 return best_glyph != NULL;
23982 }
23983
23984
23985 /* See if position X, Y is within a hot-spot of an image. */
23986
23987 static int
23988 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
23989 {
23990 if (!CONSP (hot_spot))
23991 return 0;
23992
23993 if (EQ (XCAR (hot_spot), Qrect))
23994 {
23995 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23996 Lisp_Object rect = XCDR (hot_spot);
23997 Lisp_Object tem;
23998 if (!CONSP (rect))
23999 return 0;
24000 if (!CONSP (XCAR (rect)))
24001 return 0;
24002 if (!CONSP (XCDR (rect)))
24003 return 0;
24004 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24005 return 0;
24006 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24007 return 0;
24008 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24009 return 0;
24010 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24011 return 0;
24012 return 1;
24013 }
24014 else if (EQ (XCAR (hot_spot), Qcircle))
24015 {
24016 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24017 Lisp_Object circ = XCDR (hot_spot);
24018 Lisp_Object lr, lx0, ly0;
24019 if (CONSP (circ)
24020 && CONSP (XCAR (circ))
24021 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24022 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24023 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24024 {
24025 double r = XFLOATINT (lr);
24026 double dx = XINT (lx0) - x;
24027 double dy = XINT (ly0) - y;
24028 return (dx * dx + dy * dy <= r * r);
24029 }
24030 }
24031 else if (EQ (XCAR (hot_spot), Qpoly))
24032 {
24033 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24034 if (VECTORP (XCDR (hot_spot)))
24035 {
24036 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24037 Lisp_Object *poly = v->contents;
24038 int n = v->size;
24039 int i;
24040 int inside = 0;
24041 Lisp_Object lx, ly;
24042 int x0, y0;
24043
24044 /* Need an even number of coordinates, and at least 3 edges. */
24045 if (n < 6 || n & 1)
24046 return 0;
24047
24048 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24049 If count is odd, we are inside polygon. Pixels on edges
24050 may or may not be included depending on actual geometry of the
24051 polygon. */
24052 if ((lx = poly[n-2], !INTEGERP (lx))
24053 || (ly = poly[n-1], !INTEGERP (lx)))
24054 return 0;
24055 x0 = XINT (lx), y0 = XINT (ly);
24056 for (i = 0; i < n; i += 2)
24057 {
24058 int x1 = x0, y1 = y0;
24059 if ((lx = poly[i], !INTEGERP (lx))
24060 || (ly = poly[i+1], !INTEGERP (ly)))
24061 return 0;
24062 x0 = XINT (lx), y0 = XINT (ly);
24063
24064 /* Does this segment cross the X line? */
24065 if (x0 >= x)
24066 {
24067 if (x1 >= x)
24068 continue;
24069 }
24070 else if (x1 < x)
24071 continue;
24072 if (y > y0 && y > y1)
24073 continue;
24074 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24075 inside = !inside;
24076 }
24077 return inside;
24078 }
24079 }
24080 return 0;
24081 }
24082
24083 Lisp_Object
24084 find_hot_spot (Lisp_Object map, int x, int y)
24085 {
24086 while (CONSP (map))
24087 {
24088 if (CONSP (XCAR (map))
24089 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24090 return XCAR (map);
24091 map = XCDR (map);
24092 }
24093
24094 return Qnil;
24095 }
24096
24097 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24098 3, 3, 0,
24099 doc: /* Lookup in image map MAP coordinates X and Y.
24100 An image map is an alist where each element has the format (AREA ID PLIST).
24101 An AREA is specified as either a rectangle, a circle, or a polygon:
24102 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24103 pixel coordinates of the upper left and bottom right corners.
24104 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24105 and the radius of the circle; r may be a float or integer.
24106 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24107 vector describes one corner in the polygon.
24108 Returns the alist element for the first matching AREA in MAP. */)
24109 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24110 {
24111 if (NILP (map))
24112 return Qnil;
24113
24114 CHECK_NUMBER (x);
24115 CHECK_NUMBER (y);
24116
24117 return find_hot_spot (map, XINT (x), XINT (y));
24118 }
24119
24120
24121 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24122 static void
24123 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24124 {
24125 /* Do not change cursor shape while dragging mouse. */
24126 if (!NILP (do_mouse_tracking))
24127 return;
24128
24129 if (!NILP (pointer))
24130 {
24131 if (EQ (pointer, Qarrow))
24132 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24133 else if (EQ (pointer, Qhand))
24134 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24135 else if (EQ (pointer, Qtext))
24136 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24137 else if (EQ (pointer, intern ("hdrag")))
24138 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24139 #ifdef HAVE_X_WINDOWS
24140 else if (EQ (pointer, intern ("vdrag")))
24141 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24142 #endif
24143 else if (EQ (pointer, intern ("hourglass")))
24144 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24145 else if (EQ (pointer, Qmodeline))
24146 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24147 else
24148 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24149 }
24150
24151 if (cursor != No_Cursor)
24152 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24153 }
24154
24155 /* Take proper action when mouse has moved to the mode or header line
24156 or marginal area AREA of window W, x-position X and y-position Y.
24157 X is relative to the start of the text display area of W, so the
24158 width of bitmap areas and scroll bars must be subtracted to get a
24159 position relative to the start of the mode line. */
24160
24161 static void
24162 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24163 enum window_part area)
24164 {
24165 struct window *w = XWINDOW (window);
24166 struct frame *f = XFRAME (w->frame);
24167 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24168 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24169 Lisp_Object pointer = Qnil;
24170 int charpos, dx, dy, width, height;
24171 Lisp_Object string, object = Qnil;
24172 Lisp_Object pos, help;
24173
24174 Lisp_Object mouse_face;
24175 int original_x_pixel = x;
24176 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24177 struct glyph_row *row;
24178
24179 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24180 {
24181 int x0;
24182 struct glyph *end;
24183
24184 string = mode_line_string (w, area, &x, &y, &charpos,
24185 &object, &dx, &dy, &width, &height);
24186
24187 row = (area == ON_MODE_LINE
24188 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24189 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24190
24191 /* Find glyph */
24192 if (row->mode_line_p && row->enabled_p)
24193 {
24194 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24195 end = glyph + row->used[TEXT_AREA];
24196
24197 for (x0 = original_x_pixel;
24198 glyph < end && x0 >= glyph->pixel_width;
24199 ++glyph)
24200 x0 -= glyph->pixel_width;
24201
24202 if (glyph >= end)
24203 glyph = NULL;
24204 }
24205 }
24206 else
24207 {
24208 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24209 string = marginal_area_string (w, area, &x, &y, &charpos,
24210 &object, &dx, &dy, &width, &height);
24211 }
24212
24213 help = Qnil;
24214
24215 if (IMAGEP (object))
24216 {
24217 Lisp_Object image_map, hotspot;
24218 if ((image_map = Fplist_get (XCDR (object), QCmap),
24219 !NILP (image_map))
24220 && (hotspot = find_hot_spot (image_map, dx, dy),
24221 CONSP (hotspot))
24222 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24223 {
24224 Lisp_Object area_id, plist;
24225
24226 area_id = XCAR (hotspot);
24227 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24228 If so, we could look for mouse-enter, mouse-leave
24229 properties in PLIST (and do something...). */
24230 hotspot = XCDR (hotspot);
24231 if (CONSP (hotspot)
24232 && (plist = XCAR (hotspot), CONSP (plist)))
24233 {
24234 pointer = Fplist_get (plist, Qpointer);
24235 if (NILP (pointer))
24236 pointer = Qhand;
24237 help = Fplist_get (plist, Qhelp_echo);
24238 if (!NILP (help))
24239 {
24240 help_echo_string = help;
24241 /* Is this correct? ++kfs */
24242 XSETWINDOW (help_echo_window, w);
24243 help_echo_object = w->buffer;
24244 help_echo_pos = charpos;
24245 }
24246 }
24247 }
24248 if (NILP (pointer))
24249 pointer = Fplist_get (XCDR (object), QCpointer);
24250 }
24251
24252 if (STRINGP (string))
24253 {
24254 pos = make_number (charpos);
24255 /* If we're on a string with `help-echo' text property, arrange
24256 for the help to be displayed. This is done by setting the
24257 global variable help_echo_string to the help string. */
24258 if (NILP (help))
24259 {
24260 help = Fget_text_property (pos, Qhelp_echo, string);
24261 if (!NILP (help))
24262 {
24263 help_echo_string = help;
24264 XSETWINDOW (help_echo_window, w);
24265 help_echo_object = string;
24266 help_echo_pos = charpos;
24267 }
24268 }
24269
24270 if (NILP (pointer))
24271 pointer = Fget_text_property (pos, Qpointer, string);
24272
24273 /* Change the mouse pointer according to what is under X/Y. */
24274 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24275 {
24276 Lisp_Object map;
24277 map = Fget_text_property (pos, Qlocal_map, string);
24278 if (!KEYMAPP (map))
24279 map = Fget_text_property (pos, Qkeymap, string);
24280 if (!KEYMAPP (map))
24281 cursor = dpyinfo->vertical_scroll_bar_cursor;
24282 }
24283
24284 /* Change the mouse face according to what is under X/Y. */
24285 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24286 if (!NILP (mouse_face)
24287 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24288 && glyph)
24289 {
24290 Lisp_Object b, e;
24291
24292 struct glyph * tmp_glyph;
24293
24294 int gpos;
24295 int gseq_length;
24296 int total_pixel_width;
24297 EMACS_INT ignore;
24298
24299 int vpos, hpos;
24300
24301 b = Fprevious_single_property_change (make_number (charpos + 1),
24302 Qmouse_face, string, Qnil);
24303 if (NILP (b))
24304 b = make_number (0);
24305
24306 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24307 if (NILP (e))
24308 e = make_number (SCHARS (string));
24309
24310 /* Calculate the position(glyph position: GPOS) of GLYPH in
24311 displayed string. GPOS is different from CHARPOS.
24312
24313 CHARPOS is the position of glyph in internal string
24314 object. A mode line string format has structures which
24315 is converted to a flatten by emacs lisp interpreter.
24316 The internal string is an element of the structures.
24317 The displayed string is the flatten string. */
24318 gpos = 0;
24319 if (glyph > row_start_glyph)
24320 {
24321 tmp_glyph = glyph - 1;
24322 while (tmp_glyph >= row_start_glyph
24323 && tmp_glyph->charpos >= XINT (b)
24324 && EQ (tmp_glyph->object, glyph->object))
24325 {
24326 tmp_glyph--;
24327 gpos++;
24328 }
24329 }
24330
24331 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24332 displayed string holding GLYPH.
24333
24334 GSEQ_LENGTH is different from SCHARS (STRING).
24335 SCHARS (STRING) returns the length of the internal string. */
24336 for (tmp_glyph = glyph, gseq_length = gpos;
24337 tmp_glyph->charpos < XINT (e);
24338 tmp_glyph++, gseq_length++)
24339 {
24340 if (!EQ (tmp_glyph->object, glyph->object))
24341 break;
24342 }
24343
24344 total_pixel_width = 0;
24345 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24346 total_pixel_width += tmp_glyph->pixel_width;
24347
24348 /* Pre calculation of re-rendering position */
24349 vpos = (x - gpos);
24350 hpos = (area == ON_MODE_LINE
24351 ? (w->current_matrix)->nrows - 1
24352 : 0);
24353
24354 /* If the re-rendering position is included in the last
24355 re-rendering area, we should do nothing. */
24356 if ( EQ (window, dpyinfo->mouse_face_window)
24357 && dpyinfo->mouse_face_beg_col <= vpos
24358 && vpos < dpyinfo->mouse_face_end_col
24359 && dpyinfo->mouse_face_beg_row == hpos )
24360 return;
24361
24362 if (clear_mouse_face (dpyinfo))
24363 cursor = No_Cursor;
24364
24365 dpyinfo->mouse_face_beg_col = vpos;
24366 dpyinfo->mouse_face_beg_row = hpos;
24367
24368 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24369 dpyinfo->mouse_face_beg_y = 0;
24370
24371 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24372 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24373
24374 dpyinfo->mouse_face_end_x = 0;
24375 dpyinfo->mouse_face_end_y = 0;
24376
24377 dpyinfo->mouse_face_past_end = 0;
24378 dpyinfo->mouse_face_window = window;
24379
24380 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24381 charpos,
24382 0, 0, 0, &ignore,
24383 glyph->face_id, 1);
24384 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24385
24386 if (NILP (pointer))
24387 pointer = Qhand;
24388 }
24389 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24390 clear_mouse_face (dpyinfo);
24391 }
24392 define_frame_cursor1 (f, cursor, pointer);
24393 }
24394
24395
24396 /* EXPORT:
24397 Take proper action when the mouse has moved to position X, Y on
24398 frame F as regards highlighting characters that have mouse-face
24399 properties. Also de-highlighting chars where the mouse was before.
24400 X and Y can be negative or out of range. */
24401
24402 void
24403 note_mouse_highlight (struct frame *f, int x, int y)
24404 {
24405 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24406 enum window_part part;
24407 Lisp_Object window;
24408 struct window *w;
24409 Cursor cursor = No_Cursor;
24410 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24411 struct buffer *b;
24412
24413 /* When a menu is active, don't highlight because this looks odd. */
24414 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24415 if (popup_activated ())
24416 return;
24417 #endif
24418
24419 if (NILP (Vmouse_highlight)
24420 || !f->glyphs_initialized_p
24421 || f->pointer_invisible)
24422 return;
24423
24424 dpyinfo->mouse_face_mouse_x = x;
24425 dpyinfo->mouse_face_mouse_y = y;
24426 dpyinfo->mouse_face_mouse_frame = f;
24427
24428 if (dpyinfo->mouse_face_defer)
24429 return;
24430
24431 if (gc_in_progress)
24432 {
24433 dpyinfo->mouse_face_deferred_gc = 1;
24434 return;
24435 }
24436
24437 /* Which window is that in? */
24438 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24439
24440 /* If we were displaying active text in another window, clear that.
24441 Also clear if we move out of text area in same window. */
24442 if (! EQ (window, dpyinfo->mouse_face_window)
24443 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24444 && !NILP (dpyinfo->mouse_face_window)))
24445 clear_mouse_face (dpyinfo);
24446
24447 /* Not on a window -> return. */
24448 if (!WINDOWP (window))
24449 return;
24450
24451 /* Reset help_echo_string. It will get recomputed below. */
24452 help_echo_string = Qnil;
24453
24454 /* Convert to window-relative pixel coordinates. */
24455 w = XWINDOW (window);
24456 frame_to_window_pixel_xy (w, &x, &y);
24457
24458 /* Handle tool-bar window differently since it doesn't display a
24459 buffer. */
24460 if (EQ (window, f->tool_bar_window))
24461 {
24462 note_tool_bar_highlight (f, x, y);
24463 return;
24464 }
24465
24466 /* Mouse is on the mode, header line or margin? */
24467 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24468 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24469 {
24470 note_mode_line_or_margin_highlight (window, x, y, part);
24471 return;
24472 }
24473
24474 if (part == ON_VERTICAL_BORDER)
24475 {
24476 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24477 help_echo_string = build_string ("drag-mouse-1: resize");
24478 }
24479 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24480 || part == ON_SCROLL_BAR)
24481 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24482 else
24483 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24484
24485 /* Are we in a window whose display is up to date?
24486 And verify the buffer's text has not changed. */
24487 b = XBUFFER (w->buffer);
24488 if (part == ON_TEXT
24489 && EQ (w->window_end_valid, w->buffer)
24490 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24491 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24492 {
24493 int hpos, vpos, i, dx, dy, area;
24494 EMACS_INT pos;
24495 struct glyph *glyph;
24496 Lisp_Object object;
24497 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24498 Lisp_Object *overlay_vec = NULL;
24499 int noverlays;
24500 struct buffer *obuf;
24501 int obegv, ozv, same_region;
24502
24503 /* Find the glyph under X/Y. */
24504 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24505
24506 /* Look for :pointer property on image. */
24507 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24508 {
24509 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24510 if (img != NULL && IMAGEP (img->spec))
24511 {
24512 Lisp_Object image_map, hotspot;
24513 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24514 !NILP (image_map))
24515 && (hotspot = find_hot_spot (image_map,
24516 glyph->slice.x + dx,
24517 glyph->slice.y + dy),
24518 CONSP (hotspot))
24519 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24520 {
24521 Lisp_Object area_id, plist;
24522
24523 area_id = XCAR (hotspot);
24524 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24525 If so, we could look for mouse-enter, mouse-leave
24526 properties in PLIST (and do something...). */
24527 hotspot = XCDR (hotspot);
24528 if (CONSP (hotspot)
24529 && (plist = XCAR (hotspot), CONSP (plist)))
24530 {
24531 pointer = Fplist_get (plist, Qpointer);
24532 if (NILP (pointer))
24533 pointer = Qhand;
24534 help_echo_string = Fplist_get (plist, Qhelp_echo);
24535 if (!NILP (help_echo_string))
24536 {
24537 help_echo_window = window;
24538 help_echo_object = glyph->object;
24539 help_echo_pos = glyph->charpos;
24540 }
24541 }
24542 }
24543 if (NILP (pointer))
24544 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24545 }
24546 }
24547
24548 /* Clear mouse face if X/Y not over text. */
24549 if (glyph == NULL
24550 || area != TEXT_AREA
24551 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24552 {
24553 if (clear_mouse_face (dpyinfo))
24554 cursor = No_Cursor;
24555 if (NILP (pointer))
24556 {
24557 if (area != TEXT_AREA)
24558 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24559 else
24560 pointer = Vvoid_text_area_pointer;
24561 }
24562 goto set_cursor;
24563 }
24564
24565 pos = glyph->charpos;
24566 object = glyph->object;
24567 if (!STRINGP (object) && !BUFFERP (object))
24568 goto set_cursor;
24569
24570 /* If we get an out-of-range value, return now; avoid an error. */
24571 if (BUFFERP (object) && pos > BUF_Z (b))
24572 goto set_cursor;
24573
24574 /* Make the window's buffer temporarily current for
24575 overlays_at and compute_char_face. */
24576 obuf = current_buffer;
24577 current_buffer = b;
24578 obegv = BEGV;
24579 ozv = ZV;
24580 BEGV = BEG;
24581 ZV = Z;
24582
24583 /* Is this char mouse-active or does it have help-echo? */
24584 position = make_number (pos);
24585
24586 if (BUFFERP (object))
24587 {
24588 /* Put all the overlays we want in a vector in overlay_vec. */
24589 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24590 /* Sort overlays into increasing priority order. */
24591 noverlays = sort_overlays (overlay_vec, noverlays, w);
24592 }
24593 else
24594 noverlays = 0;
24595
24596 same_region = (EQ (window, dpyinfo->mouse_face_window)
24597 && vpos >= dpyinfo->mouse_face_beg_row
24598 && vpos <= dpyinfo->mouse_face_end_row
24599 && (vpos > dpyinfo->mouse_face_beg_row
24600 || hpos >= dpyinfo->mouse_face_beg_col)
24601 && (vpos < dpyinfo->mouse_face_end_row
24602 || hpos < dpyinfo->mouse_face_end_col
24603 || dpyinfo->mouse_face_past_end));
24604
24605 if (same_region)
24606 cursor = No_Cursor;
24607
24608 /* Check mouse-face highlighting. */
24609 if (! same_region
24610 /* If there exists an overlay with mouse-face overlapping
24611 the one we are currently highlighting, we have to
24612 check if we enter the overlapping overlay, and then
24613 highlight only that. */
24614 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24615 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24616 {
24617 /* Find the highest priority overlay with a mouse-face. */
24618 overlay = Qnil;
24619 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24620 {
24621 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24622 if (!NILP (mouse_face))
24623 overlay = overlay_vec[i];
24624 }
24625
24626 /* If we're highlighting the same overlay as before, there's
24627 no need to do that again. */
24628 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24629 goto check_help_echo;
24630 dpyinfo->mouse_face_overlay = overlay;
24631
24632 /* Clear the display of the old active region, if any. */
24633 if (clear_mouse_face (dpyinfo))
24634 cursor = No_Cursor;
24635
24636 /* If no overlay applies, get a text property. */
24637 if (NILP (overlay))
24638 mouse_face = Fget_text_property (position, Qmouse_face, object);
24639
24640 /* Next, compute the bounds of the mouse highlighting and
24641 display it. */
24642 if (!NILP (mouse_face) && STRINGP (object))
24643 {
24644 /* The mouse-highlighting comes from a display string
24645 with a mouse-face. */
24646 Lisp_Object b, e;
24647 EMACS_INT ignore;
24648
24649 b = Fprevious_single_property_change
24650 (make_number (pos + 1), Qmouse_face, object, Qnil);
24651 e = Fnext_single_property_change
24652 (position, Qmouse_face, object, Qnil);
24653 if (NILP (b))
24654 b = make_number (0);
24655 if (NILP (e))
24656 e = make_number (SCHARS (object) - 1);
24657
24658 fast_find_string_pos (w, XINT (b), object,
24659 &dpyinfo->mouse_face_beg_col,
24660 &dpyinfo->mouse_face_beg_row,
24661 &dpyinfo->mouse_face_beg_x,
24662 &dpyinfo->mouse_face_beg_y, 0);
24663 fast_find_string_pos (w, XINT (e), object,
24664 &dpyinfo->mouse_face_end_col,
24665 &dpyinfo->mouse_face_end_row,
24666 &dpyinfo->mouse_face_end_x,
24667 &dpyinfo->mouse_face_end_y, 1);
24668 dpyinfo->mouse_face_past_end = 0;
24669 dpyinfo->mouse_face_window = window;
24670 dpyinfo->mouse_face_face_id
24671 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24672 glyph->face_id, 1);
24673 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24674 cursor = No_Cursor;
24675 }
24676 else
24677 {
24678 /* The mouse-highlighting, if any, comes from an overlay
24679 or text property in the buffer. */
24680 Lisp_Object buffer, display_string;
24681
24682 if (STRINGP (object))
24683 {
24684 /* If we are on a display string with no mouse-face,
24685 check if the text under it has one. */
24686 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24687 int start = MATRIX_ROW_START_CHARPOS (r);
24688 pos = string_buffer_position (w, object, start);
24689 if (pos > 0)
24690 {
24691 mouse_face = get_char_property_and_overlay
24692 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24693 buffer = w->buffer;
24694 display_string = object;
24695 }
24696 }
24697 else
24698 {
24699 buffer = object;
24700 display_string = Qnil;
24701 }
24702
24703 if (!NILP (mouse_face))
24704 {
24705 Lisp_Object before, after;
24706 Lisp_Object before_string, after_string;
24707
24708 if (NILP (overlay))
24709 {
24710 /* Handle the text property case. */
24711 before = Fprevious_single_property_change
24712 (make_number (pos + 1), Qmouse_face, buffer,
24713 Fmarker_position (w->start));
24714 after = Fnext_single_property_change
24715 (make_number (pos), Qmouse_face, buffer,
24716 make_number (BUF_Z (XBUFFER (buffer))
24717 - XFASTINT (w->window_end_pos)));
24718 before_string = after_string = Qnil;
24719 }
24720 else
24721 {
24722 /* Handle the overlay case. */
24723 before = Foverlay_start (overlay);
24724 after = Foverlay_end (overlay);
24725 before_string = Foverlay_get (overlay, Qbefore_string);
24726 after_string = Foverlay_get (overlay, Qafter_string);
24727
24728 if (!STRINGP (before_string)) before_string = Qnil;
24729 if (!STRINGP (after_string)) after_string = Qnil;
24730 }
24731
24732 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24733 XFASTINT (before),
24734 XFASTINT (after),
24735 before_string, after_string,
24736 display_string);
24737 cursor = No_Cursor;
24738 }
24739 }
24740 }
24741
24742 check_help_echo:
24743
24744 /* Look for a `help-echo' property. */
24745 if (NILP (help_echo_string)) {
24746 Lisp_Object help, overlay;
24747
24748 /* Check overlays first. */
24749 help = overlay = Qnil;
24750 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24751 {
24752 overlay = overlay_vec[i];
24753 help = Foverlay_get (overlay, Qhelp_echo);
24754 }
24755
24756 if (!NILP (help))
24757 {
24758 help_echo_string = help;
24759 help_echo_window = window;
24760 help_echo_object = overlay;
24761 help_echo_pos = pos;
24762 }
24763 else
24764 {
24765 Lisp_Object object = glyph->object;
24766 int charpos = glyph->charpos;
24767
24768 /* Try text properties. */
24769 if (STRINGP (object)
24770 && charpos >= 0
24771 && charpos < SCHARS (object))
24772 {
24773 help = Fget_text_property (make_number (charpos),
24774 Qhelp_echo, object);
24775 if (NILP (help))
24776 {
24777 /* If the string itself doesn't specify a help-echo,
24778 see if the buffer text ``under'' it does. */
24779 struct glyph_row *r
24780 = MATRIX_ROW (w->current_matrix, vpos);
24781 int start = MATRIX_ROW_START_CHARPOS (r);
24782 EMACS_INT pos = string_buffer_position (w, object, start);
24783 if (pos > 0)
24784 {
24785 help = Fget_char_property (make_number (pos),
24786 Qhelp_echo, w->buffer);
24787 if (!NILP (help))
24788 {
24789 charpos = pos;
24790 object = w->buffer;
24791 }
24792 }
24793 }
24794 }
24795 else if (BUFFERP (object)
24796 && charpos >= BEGV
24797 && charpos < ZV)
24798 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24799 object);
24800
24801 if (!NILP (help))
24802 {
24803 help_echo_string = help;
24804 help_echo_window = window;
24805 help_echo_object = object;
24806 help_echo_pos = charpos;
24807 }
24808 }
24809 }
24810
24811 /* Look for a `pointer' property. */
24812 if (NILP (pointer))
24813 {
24814 /* Check overlays first. */
24815 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24816 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24817
24818 if (NILP (pointer))
24819 {
24820 Lisp_Object object = glyph->object;
24821 int charpos = glyph->charpos;
24822
24823 /* Try text properties. */
24824 if (STRINGP (object)
24825 && charpos >= 0
24826 && charpos < SCHARS (object))
24827 {
24828 pointer = Fget_text_property (make_number (charpos),
24829 Qpointer, object);
24830 if (NILP (pointer))
24831 {
24832 /* If the string itself doesn't specify a pointer,
24833 see if the buffer text ``under'' it does. */
24834 struct glyph_row *r
24835 = MATRIX_ROW (w->current_matrix, vpos);
24836 int start = MATRIX_ROW_START_CHARPOS (r);
24837 EMACS_INT pos = string_buffer_position (w, object,
24838 start);
24839 if (pos > 0)
24840 pointer = Fget_char_property (make_number (pos),
24841 Qpointer, w->buffer);
24842 }
24843 }
24844 else if (BUFFERP (object)
24845 && charpos >= BEGV
24846 && charpos < ZV)
24847 pointer = Fget_text_property (make_number (charpos),
24848 Qpointer, object);
24849 }
24850 }
24851
24852 BEGV = obegv;
24853 ZV = ozv;
24854 current_buffer = obuf;
24855 }
24856
24857 set_cursor:
24858
24859 define_frame_cursor1 (f, cursor, pointer);
24860 }
24861
24862
24863 /* EXPORT for RIF:
24864 Clear any mouse-face on window W. This function is part of the
24865 redisplay interface, and is called from try_window_id and similar
24866 functions to ensure the mouse-highlight is off. */
24867
24868 void
24869 x_clear_window_mouse_face (struct window *w)
24870 {
24871 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24872 Lisp_Object window;
24873
24874 BLOCK_INPUT;
24875 XSETWINDOW (window, w);
24876 if (EQ (window, dpyinfo->mouse_face_window))
24877 clear_mouse_face (dpyinfo);
24878 UNBLOCK_INPUT;
24879 }
24880
24881
24882 /* EXPORT:
24883 Just discard the mouse face information for frame F, if any.
24884 This is used when the size of F is changed. */
24885
24886 void
24887 cancel_mouse_face (struct frame *f)
24888 {
24889 Lisp_Object window;
24890 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24891
24892 window = dpyinfo->mouse_face_window;
24893 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24894 {
24895 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24896 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24897 dpyinfo->mouse_face_window = Qnil;
24898 }
24899 }
24900
24901
24902 #endif /* HAVE_WINDOW_SYSTEM */
24903
24904 \f
24905 /***********************************************************************
24906 Exposure Events
24907 ***********************************************************************/
24908
24909 #ifdef HAVE_WINDOW_SYSTEM
24910
24911 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24912 which intersects rectangle R. R is in window-relative coordinates. */
24913
24914 static void
24915 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
24916 enum glyph_row_area area)
24917 {
24918 struct glyph *first = row->glyphs[area];
24919 struct glyph *end = row->glyphs[area] + row->used[area];
24920 struct glyph *last;
24921 int first_x, start_x, x;
24922
24923 if (area == TEXT_AREA && row->fill_line_p)
24924 /* If row extends face to end of line write the whole line. */
24925 draw_glyphs (w, 0, row, area,
24926 0, row->used[area],
24927 DRAW_NORMAL_TEXT, 0);
24928 else
24929 {
24930 /* Set START_X to the window-relative start position for drawing glyphs of
24931 AREA. The first glyph of the text area can be partially visible.
24932 The first glyphs of other areas cannot. */
24933 start_x = window_box_left_offset (w, area);
24934 x = start_x;
24935 if (area == TEXT_AREA)
24936 x += row->x;
24937
24938 /* Find the first glyph that must be redrawn. */
24939 while (first < end
24940 && x + first->pixel_width < r->x)
24941 {
24942 x += first->pixel_width;
24943 ++first;
24944 }
24945
24946 /* Find the last one. */
24947 last = first;
24948 first_x = x;
24949 while (last < end
24950 && x < r->x + r->width)
24951 {
24952 x += last->pixel_width;
24953 ++last;
24954 }
24955
24956 /* Repaint. */
24957 if (last > first)
24958 draw_glyphs (w, first_x - start_x, row, area,
24959 first - row->glyphs[area], last - row->glyphs[area],
24960 DRAW_NORMAL_TEXT, 0);
24961 }
24962 }
24963
24964
24965 /* Redraw the parts of the glyph row ROW on window W intersecting
24966 rectangle R. R is in window-relative coordinates. Value is
24967 non-zero if mouse-face was overwritten. */
24968
24969 static int
24970 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
24971 {
24972 xassert (row->enabled_p);
24973
24974 if (row->mode_line_p || w->pseudo_window_p)
24975 draw_glyphs (w, 0, row, TEXT_AREA,
24976 0, row->used[TEXT_AREA],
24977 DRAW_NORMAL_TEXT, 0);
24978 else
24979 {
24980 if (row->used[LEFT_MARGIN_AREA])
24981 expose_area (w, row, r, LEFT_MARGIN_AREA);
24982 if (row->used[TEXT_AREA])
24983 expose_area (w, row, r, TEXT_AREA);
24984 if (row->used[RIGHT_MARGIN_AREA])
24985 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24986 draw_row_fringe_bitmaps (w, row);
24987 }
24988
24989 return row->mouse_face_p;
24990 }
24991
24992
24993 /* Redraw those parts of glyphs rows during expose event handling that
24994 overlap other rows. Redrawing of an exposed line writes over parts
24995 of lines overlapping that exposed line; this function fixes that.
24996
24997 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24998 row in W's current matrix that is exposed and overlaps other rows.
24999 LAST_OVERLAPPING_ROW is the last such row. */
25000
25001 static void
25002 expose_overlaps (struct window *w,
25003 struct glyph_row *first_overlapping_row,
25004 struct glyph_row *last_overlapping_row,
25005 XRectangle *r)
25006 {
25007 struct glyph_row *row;
25008
25009 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25010 if (row->overlapping_p)
25011 {
25012 xassert (row->enabled_p && !row->mode_line_p);
25013
25014 row->clip = r;
25015 if (row->used[LEFT_MARGIN_AREA])
25016 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25017
25018 if (row->used[TEXT_AREA])
25019 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25020
25021 if (row->used[RIGHT_MARGIN_AREA])
25022 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25023 row->clip = NULL;
25024 }
25025 }
25026
25027
25028 /* Return non-zero if W's cursor intersects rectangle R. */
25029
25030 static int
25031 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25032 {
25033 XRectangle cr, result;
25034 struct glyph *cursor_glyph;
25035 struct glyph_row *row;
25036
25037 if (w->phys_cursor.vpos >= 0
25038 && w->phys_cursor.vpos < w->current_matrix->nrows
25039 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25040 row->enabled_p)
25041 && row->cursor_in_fringe_p)
25042 {
25043 /* Cursor is in the fringe. */
25044 cr.x = window_box_right_offset (w,
25045 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25046 ? RIGHT_MARGIN_AREA
25047 : TEXT_AREA));
25048 cr.y = row->y;
25049 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25050 cr.height = row->height;
25051 return x_intersect_rectangles (&cr, r, &result);
25052 }
25053
25054 cursor_glyph = get_phys_cursor_glyph (w);
25055 if (cursor_glyph)
25056 {
25057 /* r is relative to W's box, but w->phys_cursor.x is relative
25058 to left edge of W's TEXT area. Adjust it. */
25059 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25060 cr.y = w->phys_cursor.y;
25061 cr.width = cursor_glyph->pixel_width;
25062 cr.height = w->phys_cursor_height;
25063 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25064 I assume the effect is the same -- and this is portable. */
25065 return x_intersect_rectangles (&cr, r, &result);
25066 }
25067 /* If we don't understand the format, pretend we're not in the hot-spot. */
25068 return 0;
25069 }
25070
25071
25072 /* EXPORT:
25073 Draw a vertical window border to the right of window W if W doesn't
25074 have vertical scroll bars. */
25075
25076 void
25077 x_draw_vertical_border (struct window *w)
25078 {
25079 struct frame *f = XFRAME (WINDOW_FRAME (w));
25080
25081 /* We could do better, if we knew what type of scroll-bar the adjacent
25082 windows (on either side) have... But we don't :-(
25083 However, I think this works ok. ++KFS 2003-04-25 */
25084
25085 /* Redraw borders between horizontally adjacent windows. Don't
25086 do it for frames with vertical scroll bars because either the
25087 right scroll bar of a window, or the left scroll bar of its
25088 neighbor will suffice as a border. */
25089 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25090 return;
25091
25092 if (!WINDOW_RIGHTMOST_P (w)
25093 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25094 {
25095 int x0, x1, y0, y1;
25096
25097 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25098 y1 -= 1;
25099
25100 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25101 x1 -= 1;
25102
25103 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25104 }
25105 else if (!WINDOW_LEFTMOST_P (w)
25106 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25107 {
25108 int x0, x1, y0, y1;
25109
25110 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25111 y1 -= 1;
25112
25113 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25114 x0 -= 1;
25115
25116 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25117 }
25118 }
25119
25120
25121 /* Redraw the part of window W intersection rectangle FR. Pixel
25122 coordinates in FR are frame-relative. Call this function with
25123 input blocked. Value is non-zero if the exposure overwrites
25124 mouse-face. */
25125
25126 static int
25127 expose_window (struct window *w, XRectangle *fr)
25128 {
25129 struct frame *f = XFRAME (w->frame);
25130 XRectangle wr, r;
25131 int mouse_face_overwritten_p = 0;
25132
25133 /* If window is not yet fully initialized, do nothing. This can
25134 happen when toolkit scroll bars are used and a window is split.
25135 Reconfiguring the scroll bar will generate an expose for a newly
25136 created window. */
25137 if (w->current_matrix == NULL)
25138 return 0;
25139
25140 /* When we're currently updating the window, display and current
25141 matrix usually don't agree. Arrange for a thorough display
25142 later. */
25143 if (w == updated_window)
25144 {
25145 SET_FRAME_GARBAGED (f);
25146 return 0;
25147 }
25148
25149 /* Frame-relative pixel rectangle of W. */
25150 wr.x = WINDOW_LEFT_EDGE_X (w);
25151 wr.y = WINDOW_TOP_EDGE_Y (w);
25152 wr.width = WINDOW_TOTAL_WIDTH (w);
25153 wr.height = WINDOW_TOTAL_HEIGHT (w);
25154
25155 if (x_intersect_rectangles (fr, &wr, &r))
25156 {
25157 int yb = window_text_bottom_y (w);
25158 struct glyph_row *row;
25159 int cursor_cleared_p;
25160 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25161
25162 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25163 r.x, r.y, r.width, r.height));
25164
25165 /* Convert to window coordinates. */
25166 r.x -= WINDOW_LEFT_EDGE_X (w);
25167 r.y -= WINDOW_TOP_EDGE_Y (w);
25168
25169 /* Turn off the cursor. */
25170 if (!w->pseudo_window_p
25171 && phys_cursor_in_rect_p (w, &r))
25172 {
25173 x_clear_cursor (w);
25174 cursor_cleared_p = 1;
25175 }
25176 else
25177 cursor_cleared_p = 0;
25178
25179 /* Update lines intersecting rectangle R. */
25180 first_overlapping_row = last_overlapping_row = NULL;
25181 for (row = w->current_matrix->rows;
25182 row->enabled_p;
25183 ++row)
25184 {
25185 int y0 = row->y;
25186 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25187
25188 if ((y0 >= r.y && y0 < r.y + r.height)
25189 || (y1 > r.y && y1 < r.y + r.height)
25190 || (r.y >= y0 && r.y < y1)
25191 || (r.y + r.height > y0 && r.y + r.height < y1))
25192 {
25193 /* A header line may be overlapping, but there is no need
25194 to fix overlapping areas for them. KFS 2005-02-12 */
25195 if (row->overlapping_p && !row->mode_line_p)
25196 {
25197 if (first_overlapping_row == NULL)
25198 first_overlapping_row = row;
25199 last_overlapping_row = row;
25200 }
25201
25202 row->clip = fr;
25203 if (expose_line (w, row, &r))
25204 mouse_face_overwritten_p = 1;
25205 row->clip = NULL;
25206 }
25207 else if (row->overlapping_p)
25208 {
25209 /* We must redraw a row overlapping the exposed area. */
25210 if (y0 < r.y
25211 ? y0 + row->phys_height > r.y
25212 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25213 {
25214 if (first_overlapping_row == NULL)
25215 first_overlapping_row = row;
25216 last_overlapping_row = row;
25217 }
25218 }
25219
25220 if (y1 >= yb)
25221 break;
25222 }
25223
25224 /* Display the mode line if there is one. */
25225 if (WINDOW_WANTS_MODELINE_P (w)
25226 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25227 row->enabled_p)
25228 && row->y < r.y + r.height)
25229 {
25230 if (expose_line (w, row, &r))
25231 mouse_face_overwritten_p = 1;
25232 }
25233
25234 if (!w->pseudo_window_p)
25235 {
25236 /* Fix the display of overlapping rows. */
25237 if (first_overlapping_row)
25238 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25239 fr);
25240
25241 /* Draw border between windows. */
25242 x_draw_vertical_border (w);
25243
25244 /* Turn the cursor on again. */
25245 if (cursor_cleared_p)
25246 update_window_cursor (w, 1);
25247 }
25248 }
25249
25250 return mouse_face_overwritten_p;
25251 }
25252
25253
25254
25255 /* Redraw (parts) of all windows in the window tree rooted at W that
25256 intersect R. R contains frame pixel coordinates. Value is
25257 non-zero if the exposure overwrites mouse-face. */
25258
25259 static int
25260 expose_window_tree (struct window *w, XRectangle *r)
25261 {
25262 struct frame *f = XFRAME (w->frame);
25263 int mouse_face_overwritten_p = 0;
25264
25265 while (w && !FRAME_GARBAGED_P (f))
25266 {
25267 if (!NILP (w->hchild))
25268 mouse_face_overwritten_p
25269 |= expose_window_tree (XWINDOW (w->hchild), r);
25270 else if (!NILP (w->vchild))
25271 mouse_face_overwritten_p
25272 |= expose_window_tree (XWINDOW (w->vchild), r);
25273 else
25274 mouse_face_overwritten_p |= expose_window (w, r);
25275
25276 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25277 }
25278
25279 return mouse_face_overwritten_p;
25280 }
25281
25282
25283 /* EXPORT:
25284 Redisplay an exposed area of frame F. X and Y are the upper-left
25285 corner of the exposed rectangle. W and H are width and height of
25286 the exposed area. All are pixel values. W or H zero means redraw
25287 the entire frame. */
25288
25289 void
25290 expose_frame (struct frame *f, int x, int y, int w, int h)
25291 {
25292 XRectangle r;
25293 int mouse_face_overwritten_p = 0;
25294
25295 TRACE ((stderr, "expose_frame "));
25296
25297 /* No need to redraw if frame will be redrawn soon. */
25298 if (FRAME_GARBAGED_P (f))
25299 {
25300 TRACE ((stderr, " garbaged\n"));
25301 return;
25302 }
25303
25304 /* If basic faces haven't been realized yet, there is no point in
25305 trying to redraw anything. This can happen when we get an expose
25306 event while Emacs is starting, e.g. by moving another window. */
25307 if (FRAME_FACE_CACHE (f) == NULL
25308 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25309 {
25310 TRACE ((stderr, " no faces\n"));
25311 return;
25312 }
25313
25314 if (w == 0 || h == 0)
25315 {
25316 r.x = r.y = 0;
25317 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25318 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25319 }
25320 else
25321 {
25322 r.x = x;
25323 r.y = y;
25324 r.width = w;
25325 r.height = h;
25326 }
25327
25328 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25329 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25330
25331 if (WINDOWP (f->tool_bar_window))
25332 mouse_face_overwritten_p
25333 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25334
25335 #ifdef HAVE_X_WINDOWS
25336 #ifndef MSDOS
25337 #ifndef USE_X_TOOLKIT
25338 if (WINDOWP (f->menu_bar_window))
25339 mouse_face_overwritten_p
25340 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25341 #endif /* not USE_X_TOOLKIT */
25342 #endif
25343 #endif
25344
25345 /* Some window managers support a focus-follows-mouse style with
25346 delayed raising of frames. Imagine a partially obscured frame,
25347 and moving the mouse into partially obscured mouse-face on that
25348 frame. The visible part of the mouse-face will be highlighted,
25349 then the WM raises the obscured frame. With at least one WM, KDE
25350 2.1, Emacs is not getting any event for the raising of the frame
25351 (even tried with SubstructureRedirectMask), only Expose events.
25352 These expose events will draw text normally, i.e. not
25353 highlighted. Which means we must redo the highlight here.
25354 Subsume it under ``we love X''. --gerd 2001-08-15 */
25355 /* Included in Windows version because Windows most likely does not
25356 do the right thing if any third party tool offers
25357 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25358 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25359 {
25360 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25361 if (f == dpyinfo->mouse_face_mouse_frame)
25362 {
25363 int x = dpyinfo->mouse_face_mouse_x;
25364 int y = dpyinfo->mouse_face_mouse_y;
25365 clear_mouse_face (dpyinfo);
25366 note_mouse_highlight (f, x, y);
25367 }
25368 }
25369 }
25370
25371
25372 /* EXPORT:
25373 Determine the intersection of two rectangles R1 and R2. Return
25374 the intersection in *RESULT. Value is non-zero if RESULT is not
25375 empty. */
25376
25377 int
25378 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25379 {
25380 XRectangle *left, *right;
25381 XRectangle *upper, *lower;
25382 int intersection_p = 0;
25383
25384 /* Rearrange so that R1 is the left-most rectangle. */
25385 if (r1->x < r2->x)
25386 left = r1, right = r2;
25387 else
25388 left = r2, right = r1;
25389
25390 /* X0 of the intersection is right.x0, if this is inside R1,
25391 otherwise there is no intersection. */
25392 if (right->x <= left->x + left->width)
25393 {
25394 result->x = right->x;
25395
25396 /* The right end of the intersection is the minimum of the
25397 the right ends of left and right. */
25398 result->width = (min (left->x + left->width, right->x + right->width)
25399 - result->x);
25400
25401 /* Same game for Y. */
25402 if (r1->y < r2->y)
25403 upper = r1, lower = r2;
25404 else
25405 upper = r2, lower = r1;
25406
25407 /* The upper end of the intersection is lower.y0, if this is inside
25408 of upper. Otherwise, there is no intersection. */
25409 if (lower->y <= upper->y + upper->height)
25410 {
25411 result->y = lower->y;
25412
25413 /* The lower end of the intersection is the minimum of the lower
25414 ends of upper and lower. */
25415 result->height = (min (lower->y + lower->height,
25416 upper->y + upper->height)
25417 - result->y);
25418 intersection_p = 1;
25419 }
25420 }
25421
25422 return intersection_p;
25423 }
25424
25425 #endif /* HAVE_WINDOW_SYSTEM */
25426
25427 \f
25428 /***********************************************************************
25429 Initialization
25430 ***********************************************************************/
25431
25432 void
25433 syms_of_xdisp (void)
25434 {
25435 Vwith_echo_area_save_vector = Qnil;
25436 staticpro (&Vwith_echo_area_save_vector);
25437
25438 Vmessage_stack = Qnil;
25439 staticpro (&Vmessage_stack);
25440
25441 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25442 staticpro (&Qinhibit_redisplay);
25443
25444 message_dolog_marker1 = Fmake_marker ();
25445 staticpro (&message_dolog_marker1);
25446 message_dolog_marker2 = Fmake_marker ();
25447 staticpro (&message_dolog_marker2);
25448 message_dolog_marker3 = Fmake_marker ();
25449 staticpro (&message_dolog_marker3);
25450
25451 #if GLYPH_DEBUG
25452 defsubr (&Sdump_frame_glyph_matrix);
25453 defsubr (&Sdump_glyph_matrix);
25454 defsubr (&Sdump_glyph_row);
25455 defsubr (&Sdump_tool_bar_row);
25456 defsubr (&Strace_redisplay);
25457 defsubr (&Strace_to_stderr);
25458 #endif
25459 #ifdef HAVE_WINDOW_SYSTEM
25460 defsubr (&Stool_bar_lines_needed);
25461 defsubr (&Slookup_image_map);
25462 #endif
25463 defsubr (&Sformat_mode_line);
25464 defsubr (&Sinvisible_p);
25465 defsubr (&Scurrent_bidi_paragraph_direction);
25466
25467 staticpro (&Qmenu_bar_update_hook);
25468 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25469
25470 staticpro (&Qoverriding_terminal_local_map);
25471 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25472
25473 staticpro (&Qoverriding_local_map);
25474 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25475
25476 staticpro (&Qwindow_scroll_functions);
25477 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25478
25479 staticpro (&Qwindow_text_change_functions);
25480 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25481
25482 staticpro (&Qredisplay_end_trigger_functions);
25483 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25484
25485 staticpro (&Qinhibit_point_motion_hooks);
25486 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25487
25488 Qeval = intern_c_string ("eval");
25489 staticpro (&Qeval);
25490
25491 QCdata = intern_c_string (":data");
25492 staticpro (&QCdata);
25493 Qdisplay = intern_c_string ("display");
25494 staticpro (&Qdisplay);
25495 Qspace_width = intern_c_string ("space-width");
25496 staticpro (&Qspace_width);
25497 Qraise = intern_c_string ("raise");
25498 staticpro (&Qraise);
25499 Qslice = intern_c_string ("slice");
25500 staticpro (&Qslice);
25501 Qspace = intern_c_string ("space");
25502 staticpro (&Qspace);
25503 Qmargin = intern_c_string ("margin");
25504 staticpro (&Qmargin);
25505 Qpointer = intern_c_string ("pointer");
25506 staticpro (&Qpointer);
25507 Qleft_margin = intern_c_string ("left-margin");
25508 staticpro (&Qleft_margin);
25509 Qright_margin = intern_c_string ("right-margin");
25510 staticpro (&Qright_margin);
25511 Qcenter = intern_c_string ("center");
25512 staticpro (&Qcenter);
25513 Qline_height = intern_c_string ("line-height");
25514 staticpro (&Qline_height);
25515 QCalign_to = intern_c_string (":align-to");
25516 staticpro (&QCalign_to);
25517 QCrelative_width = intern_c_string (":relative-width");
25518 staticpro (&QCrelative_width);
25519 QCrelative_height = intern_c_string (":relative-height");
25520 staticpro (&QCrelative_height);
25521 QCeval = intern_c_string (":eval");
25522 staticpro (&QCeval);
25523 QCpropertize = intern_c_string (":propertize");
25524 staticpro (&QCpropertize);
25525 QCfile = intern_c_string (":file");
25526 staticpro (&QCfile);
25527 Qfontified = intern_c_string ("fontified");
25528 staticpro (&Qfontified);
25529 Qfontification_functions = intern_c_string ("fontification-functions");
25530 staticpro (&Qfontification_functions);
25531 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25532 staticpro (&Qtrailing_whitespace);
25533 Qescape_glyph = intern_c_string ("escape-glyph");
25534 staticpro (&Qescape_glyph);
25535 Qnobreak_space = intern_c_string ("nobreak-space");
25536 staticpro (&Qnobreak_space);
25537 Qimage = intern_c_string ("image");
25538 staticpro (&Qimage);
25539 Qtext = intern_c_string ("text");
25540 staticpro (&Qtext);
25541 Qboth = intern_c_string ("both");
25542 staticpro (&Qboth);
25543 Qboth_horiz = intern_c_string ("both-horiz");
25544 staticpro (&Qboth_horiz);
25545 Qtext_image_horiz = intern_c_string ("text-image-horiz");
25546 staticpro (&Qtext_image_horiz);
25547 QCmap = intern_c_string (":map");
25548 staticpro (&QCmap);
25549 QCpointer = intern_c_string (":pointer");
25550 staticpro (&QCpointer);
25551 Qrect = intern_c_string ("rect");
25552 staticpro (&Qrect);
25553 Qcircle = intern_c_string ("circle");
25554 staticpro (&Qcircle);
25555 Qpoly = intern_c_string ("poly");
25556 staticpro (&Qpoly);
25557 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25558 staticpro (&Qmessage_truncate_lines);
25559 Qgrow_only = intern_c_string ("grow-only");
25560 staticpro (&Qgrow_only);
25561 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25562 staticpro (&Qinhibit_menubar_update);
25563 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25564 staticpro (&Qinhibit_eval_during_redisplay);
25565 Qposition = intern_c_string ("position");
25566 staticpro (&Qposition);
25567 Qbuffer_position = intern_c_string ("buffer-position");
25568 staticpro (&Qbuffer_position);
25569 Qobject = intern_c_string ("object");
25570 staticpro (&Qobject);
25571 Qbar = intern_c_string ("bar");
25572 staticpro (&Qbar);
25573 Qhbar = intern_c_string ("hbar");
25574 staticpro (&Qhbar);
25575 Qbox = intern_c_string ("box");
25576 staticpro (&Qbox);
25577 Qhollow = intern_c_string ("hollow");
25578 staticpro (&Qhollow);
25579 Qhand = intern_c_string ("hand");
25580 staticpro (&Qhand);
25581 Qarrow = intern_c_string ("arrow");
25582 staticpro (&Qarrow);
25583 Qtext = intern_c_string ("text");
25584 staticpro (&Qtext);
25585 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25586 staticpro (&Qrisky_local_variable);
25587 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25588 staticpro (&Qinhibit_free_realized_faces);
25589
25590 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25591 Fcons (intern_c_string ("void-variable"), Qnil)),
25592 Qnil);
25593 staticpro (&list_of_error);
25594
25595 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25596 staticpro (&Qlast_arrow_position);
25597 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25598 staticpro (&Qlast_arrow_string);
25599
25600 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25601 staticpro (&Qoverlay_arrow_string);
25602 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25603 staticpro (&Qoverlay_arrow_bitmap);
25604
25605 echo_buffer[0] = echo_buffer[1] = Qnil;
25606 staticpro (&echo_buffer[0]);
25607 staticpro (&echo_buffer[1]);
25608
25609 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25610 staticpro (&echo_area_buffer[0]);
25611 staticpro (&echo_area_buffer[1]);
25612
25613 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25614 staticpro (&Vmessages_buffer_name);
25615
25616 mode_line_proptrans_alist = Qnil;
25617 staticpro (&mode_line_proptrans_alist);
25618 mode_line_string_list = Qnil;
25619 staticpro (&mode_line_string_list);
25620 mode_line_string_face = Qnil;
25621 staticpro (&mode_line_string_face);
25622 mode_line_string_face_prop = Qnil;
25623 staticpro (&mode_line_string_face_prop);
25624 Vmode_line_unwind_vector = Qnil;
25625 staticpro (&Vmode_line_unwind_vector);
25626
25627 help_echo_string = Qnil;
25628 staticpro (&help_echo_string);
25629 help_echo_object = Qnil;
25630 staticpro (&help_echo_object);
25631 help_echo_window = Qnil;
25632 staticpro (&help_echo_window);
25633 previous_help_echo_string = Qnil;
25634 staticpro (&previous_help_echo_string);
25635 help_echo_pos = -1;
25636
25637 Qright_to_left = intern_c_string ("right-to-left");
25638 staticpro (&Qright_to_left);
25639 Qleft_to_right = intern_c_string ("left-to-right");
25640 staticpro (&Qleft_to_right);
25641
25642 #ifdef HAVE_WINDOW_SYSTEM
25643 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25644 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25645 For example, if a block cursor is over a tab, it will be drawn as
25646 wide as that tab on the display. */);
25647 x_stretch_cursor_p = 0;
25648 #endif
25649
25650 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25651 doc: /* *Non-nil means highlight trailing whitespace.
25652 The face used for trailing whitespace is `trailing-whitespace'. */);
25653 Vshow_trailing_whitespace = Qnil;
25654
25655 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25656 doc: /* *Control highlighting of nobreak space and soft hyphen.
25657 A value of t means highlight the character itself (for nobreak space,
25658 use face `nobreak-space').
25659 A value of nil means no highlighting.
25660 Other values mean display the escape glyph followed by an ordinary
25661 space or ordinary hyphen. */);
25662 Vnobreak_char_display = Qt;
25663
25664 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25665 doc: /* *The pointer shape to show in void text areas.
25666 A value of nil means to show the text pointer. Other options are `arrow',
25667 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25668 Vvoid_text_area_pointer = Qarrow;
25669
25670 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25671 doc: /* Non-nil means don't actually do any redisplay.
25672 This is used for internal purposes. */);
25673 Vinhibit_redisplay = Qnil;
25674
25675 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25676 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25677 Vglobal_mode_string = Qnil;
25678
25679 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25680 doc: /* Marker for where to display an arrow on top of the buffer text.
25681 This must be the beginning of a line in order to work.
25682 See also `overlay-arrow-string'. */);
25683 Voverlay_arrow_position = Qnil;
25684
25685 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25686 doc: /* String to display as an arrow in non-window frames.
25687 See also `overlay-arrow-position'. */);
25688 Voverlay_arrow_string = make_pure_c_string ("=>");
25689
25690 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25691 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25692 The symbols on this list are examined during redisplay to determine
25693 where to display overlay arrows. */);
25694 Voverlay_arrow_variable_list
25695 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25696
25697 DEFVAR_INT ("scroll-step", &scroll_step,
25698 doc: /* *The number of lines to try scrolling a window by when point moves out.
25699 If that fails to bring point back on frame, point is centered instead.
25700 If this is zero, point is always centered after it moves off frame.
25701 If you want scrolling to always be a line at a time, you should set
25702 `scroll-conservatively' to a large value rather than set this to 1. */);
25703
25704 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25705 doc: /* *Scroll up to this many lines, to bring point back on screen.
25706 If point moves off-screen, redisplay will scroll by up to
25707 `scroll-conservatively' lines in order to bring point just barely
25708 onto the screen again. If that cannot be done, then redisplay
25709 recenters point as usual.
25710
25711 A value of zero means always recenter point if it moves off screen. */);
25712 scroll_conservatively = 0;
25713
25714 DEFVAR_INT ("scroll-margin", &scroll_margin,
25715 doc: /* *Number of lines of margin at the top and bottom of a window.
25716 Recenter the window whenever point gets within this many lines
25717 of the top or bottom of the window. */);
25718 scroll_margin = 0;
25719
25720 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25721 doc: /* Pixels per inch value for non-window system displays.
25722 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25723 Vdisplay_pixels_per_inch = make_float (72.0);
25724
25725 #if GLYPH_DEBUG
25726 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25727 #endif
25728
25729 DEFVAR_LISP ("truncate-partial-width-windows",
25730 &Vtruncate_partial_width_windows,
25731 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25732 For an integer value, truncate lines in each window narrower than the
25733 full frame width, provided the window width is less than that integer;
25734 otherwise, respect the value of `truncate-lines'.
25735
25736 For any other non-nil value, truncate lines in all windows that do
25737 not span the full frame width.
25738
25739 A value of nil means to respect the value of `truncate-lines'.
25740
25741 If `word-wrap' is enabled, you might want to reduce this. */);
25742 Vtruncate_partial_width_windows = make_number (50);
25743
25744 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25745 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25746 Any other value means to use the appropriate face, `mode-line',
25747 `header-line', or `menu' respectively. */);
25748 mode_line_inverse_video = 1;
25749
25750 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25751 doc: /* *Maximum buffer size for which line number should be displayed.
25752 If the buffer is bigger than this, the line number does not appear
25753 in the mode line. A value of nil means no limit. */);
25754 Vline_number_display_limit = Qnil;
25755
25756 DEFVAR_INT ("line-number-display-limit-width",
25757 &line_number_display_limit_width,
25758 doc: /* *Maximum line width (in characters) for line number display.
25759 If the average length of the lines near point is bigger than this, then the
25760 line number may be omitted from the mode line. */);
25761 line_number_display_limit_width = 200;
25762
25763 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25764 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25765 highlight_nonselected_windows = 0;
25766
25767 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25768 doc: /* Non-nil if more than one frame is visible on this display.
25769 Minibuffer-only frames don't count, but iconified frames do.
25770 This variable is not guaranteed to be accurate except while processing
25771 `frame-title-format' and `icon-title-format'. */);
25772
25773 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25774 doc: /* Template for displaying the title bar of visible frames.
25775 \(Assuming the window manager supports this feature.)
25776
25777 This variable has the same structure as `mode-line-format', except that
25778 the %c and %l constructs are ignored. It is used only on frames for
25779 which no explicit name has been set \(see `modify-frame-parameters'). */);
25780
25781 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25782 doc: /* Template for displaying the title bar of an iconified frame.
25783 \(Assuming the window manager supports this feature.)
25784 This variable has the same structure as `mode-line-format' (which see),
25785 and is used only on frames for which no explicit name has been set
25786 \(see `modify-frame-parameters'). */);
25787 Vicon_title_format
25788 = Vframe_title_format
25789 = pure_cons (intern_c_string ("multiple-frames"),
25790 pure_cons (make_pure_c_string ("%b"),
25791 pure_cons (pure_cons (empty_unibyte_string,
25792 pure_cons (intern_c_string ("invocation-name"),
25793 pure_cons (make_pure_c_string ("@"),
25794 pure_cons (intern_c_string ("system-name"),
25795 Qnil)))),
25796 Qnil)));
25797
25798 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25799 doc: /* Maximum number of lines to keep in the message log buffer.
25800 If nil, disable message logging. If t, log messages but don't truncate
25801 the buffer when it becomes large. */);
25802 Vmessage_log_max = make_number (100);
25803
25804 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25805 doc: /* Functions called before redisplay, if window sizes have changed.
25806 The value should be a list of functions that take one argument.
25807 Just before redisplay, for each frame, if any of its windows have changed
25808 size since the last redisplay, or have been split or deleted,
25809 all the functions in the list are called, with the frame as argument. */);
25810 Vwindow_size_change_functions = Qnil;
25811
25812 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25813 doc: /* List of functions to call before redisplaying a window with scrolling.
25814 Each function is called with two arguments, the window and its new
25815 display-start position. Note that these functions are also called by
25816 `set-window-buffer'. Also note that the value of `window-end' is not
25817 valid when these functions are called. */);
25818 Vwindow_scroll_functions = Qnil;
25819
25820 DEFVAR_LISP ("window-text-change-functions",
25821 &Vwindow_text_change_functions,
25822 doc: /* Functions to call in redisplay when text in the window might change. */);
25823 Vwindow_text_change_functions = Qnil;
25824
25825 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25826 doc: /* Functions called when redisplay of a window reaches the end trigger.
25827 Each function is called with two arguments, the window and the end trigger value.
25828 See `set-window-redisplay-end-trigger'. */);
25829 Vredisplay_end_trigger_functions = Qnil;
25830
25831 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25832 doc: /* *Non-nil means autoselect window with mouse pointer.
25833 If nil, do not autoselect windows.
25834 A positive number means delay autoselection by that many seconds: a
25835 window is autoselected only after the mouse has remained in that
25836 window for the duration of the delay.
25837 A negative number has a similar effect, but causes windows to be
25838 autoselected only after the mouse has stopped moving. \(Because of
25839 the way Emacs compares mouse events, you will occasionally wait twice
25840 that time before the window gets selected.\)
25841 Any other value means to autoselect window instantaneously when the
25842 mouse pointer enters it.
25843
25844 Autoselection selects the minibuffer only if it is active, and never
25845 unselects the minibuffer if it is active.
25846
25847 When customizing this variable make sure that the actual value of
25848 `focus-follows-mouse' matches the behavior of your window manager. */);
25849 Vmouse_autoselect_window = Qnil;
25850
25851 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25852 doc: /* *Non-nil means automatically resize tool-bars.
25853 This dynamically changes the tool-bar's height to the minimum height
25854 that is needed to make all tool-bar items visible.
25855 If value is `grow-only', the tool-bar's height is only increased
25856 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25857 Vauto_resize_tool_bars = Qt;
25858
25859 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25860 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25861 auto_raise_tool_bar_buttons_p = 1;
25862
25863 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25864 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25865 make_cursor_line_fully_visible_p = 1;
25866
25867 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25868 doc: /* *Border below tool-bar in pixels.
25869 If an integer, use it as the height of the border.
25870 If it is one of `internal-border-width' or `border-width', use the
25871 value of the corresponding frame parameter.
25872 Otherwise, no border is added below the tool-bar. */);
25873 Vtool_bar_border = Qinternal_border_width;
25874
25875 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25876 doc: /* *Margin around tool-bar buttons in pixels.
25877 If an integer, use that for both horizontal and vertical margins.
25878 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25879 HORZ specifying the horizontal margin, and VERT specifying the
25880 vertical margin. */);
25881 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25882
25883 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25884 doc: /* *Relief thickness of tool-bar buttons. */);
25885 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25886
25887 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25888 doc: /* *Tool bar style to use.
25889 It can be one of
25890 image - show images only
25891 text - show text only
25892 both - show both, text below image
25893 both-horiz - show text to the right of the image
25894 text-image-horiz - show text to the left of the image
25895 any other - use system default or image if no system default. */);
25896 Vtool_bar_style = Qnil;
25897
25898 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
25899 doc: /* *Maximum number of characters a label can have to be shown.
25900 The tool bar style must also show labels for this to have any effect, see
25901 `tool-bar-style'. */);
25902 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
25903
25904 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25905 doc: /* List of functions to call to fontify regions of text.
25906 Each function is called with one argument POS. Functions must
25907 fontify a region starting at POS in the current buffer, and give
25908 fontified regions the property `fontified'. */);
25909 Vfontification_functions = Qnil;
25910 Fmake_variable_buffer_local (Qfontification_functions);
25911
25912 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25913 &unibyte_display_via_language_environment,
25914 doc: /* *Non-nil means display unibyte text according to language environment.
25915 Specifically, this means that raw bytes in the range 160-255 decimal
25916 are displayed by converting them to the equivalent multibyte characters
25917 according to the current language environment. As a result, they are
25918 displayed according to the current fontset.
25919
25920 Note that this variable affects only how these bytes are displayed,
25921 but does not change the fact they are interpreted as raw bytes. */);
25922 unibyte_display_via_language_environment = 0;
25923
25924 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25925 doc: /* *Maximum height for resizing mini-windows.
25926 If a float, it specifies a fraction of the mini-window frame's height.
25927 If an integer, it specifies a number of lines. */);
25928 Vmax_mini_window_height = make_float (0.25);
25929
25930 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25931 doc: /* *How to resize mini-windows.
25932 A value of nil means don't automatically resize mini-windows.
25933 A value of t means resize them to fit the text displayed in them.
25934 A value of `grow-only', the default, means let mini-windows grow
25935 only, until their display becomes empty, at which point the windows
25936 go back to their normal size. */);
25937 Vresize_mini_windows = Qgrow_only;
25938
25939 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25940 doc: /* Alist specifying how to blink the cursor off.
25941 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25942 `cursor-type' frame-parameter or variable equals ON-STATE,
25943 comparing using `equal', Emacs uses OFF-STATE to specify
25944 how to blink it off. ON-STATE and OFF-STATE are values for
25945 the `cursor-type' frame parameter.
25946
25947 If a frame's ON-STATE has no entry in this list,
25948 the frame's other specifications determine how to blink the cursor off. */);
25949 Vblink_cursor_alist = Qnil;
25950
25951 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25952 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25953 automatic_hscrolling_p = 1;
25954 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25955 staticpro (&Qauto_hscroll_mode);
25956
25957 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25958 doc: /* *How many columns away from the window edge point is allowed to get
25959 before automatic hscrolling will horizontally scroll the window. */);
25960 hscroll_margin = 5;
25961
25962 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25963 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25964 When point is less than `hscroll-margin' columns from the window
25965 edge, automatic hscrolling will scroll the window by the amount of columns
25966 determined by this variable. If its value is a positive integer, scroll that
25967 many columns. If it's a positive floating-point number, it specifies the
25968 fraction of the window's width to scroll. If it's nil or zero, point will be
25969 centered horizontally after the scroll. Any other value, including negative
25970 numbers, are treated as if the value were zero.
25971
25972 Automatic hscrolling always moves point outside the scroll margin, so if
25973 point was more than scroll step columns inside the margin, the window will
25974 scroll more than the value given by the scroll step.
25975
25976 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25977 and `scroll-right' overrides this variable's effect. */);
25978 Vhscroll_step = make_number (0);
25979
25980 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25981 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25982 Bind this around calls to `message' to let it take effect. */);
25983 message_truncate_lines = 0;
25984
25985 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25986 doc: /* Normal hook run to update the menu bar definitions.
25987 Redisplay runs this hook before it redisplays the menu bar.
25988 This is used to update submenus such as Buffers,
25989 whose contents depend on various data. */);
25990 Vmenu_bar_update_hook = Qnil;
25991
25992 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25993 doc: /* Frame for which we are updating a menu.
25994 The enable predicate for a menu binding should check this variable. */);
25995 Vmenu_updating_frame = Qnil;
25996
25997 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25998 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25999 inhibit_menubar_update = 0;
26000
26001 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26002 doc: /* Prefix prepended to all continuation lines at display time.
26003 The value may be a string, an image, or a stretch-glyph; it is
26004 interpreted in the same way as the value of a `display' text property.
26005
26006 This variable is overridden by any `wrap-prefix' text or overlay
26007 property.
26008
26009 To add a prefix to non-continuation lines, use `line-prefix'. */);
26010 Vwrap_prefix = Qnil;
26011 staticpro (&Qwrap_prefix);
26012 Qwrap_prefix = intern_c_string ("wrap-prefix");
26013 Fmake_variable_buffer_local (Qwrap_prefix);
26014
26015 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26016 doc: /* Prefix prepended to all non-continuation lines at display time.
26017 The value may be a string, an image, or a stretch-glyph; it is
26018 interpreted in the same way as the value of a `display' text property.
26019
26020 This variable is overridden by any `line-prefix' text or overlay
26021 property.
26022
26023 To add a prefix to continuation lines, use `wrap-prefix'. */);
26024 Vline_prefix = Qnil;
26025 staticpro (&Qline_prefix);
26026 Qline_prefix = intern_c_string ("line-prefix");
26027 Fmake_variable_buffer_local (Qline_prefix);
26028
26029 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26030 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26031 inhibit_eval_during_redisplay = 0;
26032
26033 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26034 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26035 inhibit_free_realized_faces = 0;
26036
26037 #if GLYPH_DEBUG
26038 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26039 doc: /* Inhibit try_window_id display optimization. */);
26040 inhibit_try_window_id = 0;
26041
26042 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26043 doc: /* Inhibit try_window_reusing display optimization. */);
26044 inhibit_try_window_reusing = 0;
26045
26046 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26047 doc: /* Inhibit try_cursor_movement display optimization. */);
26048 inhibit_try_cursor_movement = 0;
26049 #endif /* GLYPH_DEBUG */
26050
26051 DEFVAR_INT ("overline-margin", &overline_margin,
26052 doc: /* *Space between overline and text, in pixels.
26053 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26054 margin to the caracter height. */);
26055 overline_margin = 2;
26056
26057 DEFVAR_INT ("underline-minimum-offset",
26058 &underline_minimum_offset,
26059 doc: /* Minimum distance between baseline and underline.
26060 This can improve legibility of underlined text at small font sizes,
26061 particularly when using variable `x-use-underline-position-properties'
26062 with fonts that specify an UNDERLINE_POSITION relatively close to the
26063 baseline. The default value is 1. */);
26064 underline_minimum_offset = 1;
26065
26066 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26067 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26068 display_hourglass_p = 1;
26069
26070 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26071 doc: /* *Seconds to wait before displaying an hourglass pointer.
26072 Value must be an integer or float. */);
26073 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26074
26075 hourglass_atimer = NULL;
26076 hourglass_shown_p = 0;
26077 }
26078
26079
26080 /* Initialize this module when Emacs starts. */
26081
26082 void
26083 init_xdisp (void)
26084 {
26085 Lisp_Object root_window;
26086 struct window *mini_w;
26087
26088 current_header_line_height = current_mode_line_height = -1;
26089
26090 CHARPOS (this_line_start_pos) = 0;
26091
26092 mini_w = XWINDOW (minibuf_window);
26093 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26094
26095 if (!noninteractive)
26096 {
26097 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26098 int i;
26099
26100 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26101 set_window_height (root_window,
26102 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26103 0);
26104 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26105 set_window_height (minibuf_window, 1, 0);
26106
26107 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26108 mini_w->total_cols = make_number (FRAME_COLS (f));
26109
26110 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26111 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26112 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26113
26114 /* The default ellipsis glyphs `...'. */
26115 for (i = 0; i < 3; ++i)
26116 default_invis_vector[i] = make_number ('.');
26117 }
26118
26119 {
26120 /* Allocate the buffer for frame titles.
26121 Also used for `format-mode-line'. */
26122 int size = 100;
26123 mode_line_noprop_buf = (char *) xmalloc (size);
26124 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26125 mode_line_noprop_ptr = mode_line_noprop_buf;
26126 mode_line_target = MODE_LINE_DISPLAY;
26127 }
26128
26129 help_echo_showing_p = 0;
26130 }
26131
26132 /* Since w32 does not support atimers, it defines its own implementation of
26133 the following three functions in w32fns.c. */
26134 #ifndef WINDOWSNT
26135
26136 /* Platform-independent portion of hourglass implementation. */
26137
26138 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26139 int
26140 hourglass_started (void)
26141 {
26142 return hourglass_shown_p || hourglass_atimer != NULL;
26143 }
26144
26145 /* Cancel a currently active hourglass timer, and start a new one. */
26146 void
26147 start_hourglass (void)
26148 {
26149 #if defined (HAVE_WINDOW_SYSTEM)
26150 EMACS_TIME delay;
26151 int secs, usecs = 0;
26152
26153 cancel_hourglass ();
26154
26155 if (INTEGERP (Vhourglass_delay)
26156 && XINT (Vhourglass_delay) > 0)
26157 secs = XFASTINT (Vhourglass_delay);
26158 else if (FLOATP (Vhourglass_delay)
26159 && XFLOAT_DATA (Vhourglass_delay) > 0)
26160 {
26161 Lisp_Object tem;
26162 tem = Ftruncate (Vhourglass_delay, Qnil);
26163 secs = XFASTINT (tem);
26164 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26165 }
26166 else
26167 secs = DEFAULT_HOURGLASS_DELAY;
26168
26169 EMACS_SET_SECS_USECS (delay, secs, usecs);
26170 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26171 show_hourglass, NULL);
26172 #endif
26173 }
26174
26175
26176 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26177 shown. */
26178 void
26179 cancel_hourglass (void)
26180 {
26181 #if defined (HAVE_WINDOW_SYSTEM)
26182 if (hourglass_atimer)
26183 {
26184 cancel_atimer (hourglass_atimer);
26185 hourglass_atimer = NULL;
26186 }
26187
26188 if (hourglass_shown_p)
26189 hide_hourglass ();
26190 #endif
26191 }
26192 #endif /* ! WINDOWSNT */
26193
26194 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26195 (do not change this comment) */