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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* At each redisplay cycle, we should refresh everything there is to refresh.
438 To do that efficiently, we use many optimizations that try to make sure we
439 don't waste too much time updating things that haven't changed.
440 The coarsest such optimization is that, in the most common cases, we only
441 look at the selected-window.
442
443 To know whether other windows should be considered for redisplay, we use the
444 variable windows_or_buffers_changed: as long as it is 0, it means that we
445 have not noticed anything that should require updating anything else than
446 the selected-window. If it is set to REDISPLAY_SOME, it means that since
447 last redisplay, some changes have been made which could impact other
448 windows. To know which ones need redisplay, every buffer, window, and frame
449 has a `redisplay' bit, which (if true) means that this object needs to be
450 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
451 looking for those `redisplay' bits (actually, there might be some such bits
452 set, but then only on objects which aren't displayed anyway).
453
454 OTOH if it's non-zero we wil have to loop through all windows and then check
455 the `redisplay' bit of the corresponding window, frame, and buffer, in order
456 to decide whether that window needs attention or not. Note that we can't
457 just look at the frame's redisplay bit to decide that the whole frame can be
458 skipped, since even if the frame's redisplay bit is unset, some of its
459 windows's redisplay bits may be set.
460
461 Mostly for historical reasons, windows_or_buffers_changed can also take
462 other non-zero values. In that case, the precise value doesn't matter (it
463 encodes the cause of the setting but is only used for debugging purposes),
464 and what it means is that we shouldn't pay attention to any `redisplay' bits
465 and we should simply try and redisplay every window out there. */
466
467 int windows_or_buffers_changed;
468
469 /* Nonzero if we should redraw the mode lines on the next redisplay.
470 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
471 then only redisplay the mode lines in those buffers/windows/frames where the
472 `redisplay' bit has been set.
473 For any other value, redisplay all mode lines (the number used is then only
474 used to track down the cause for this full-redisplay).
475
476 Since the frame title uses the same %-constructs as the mode line
477 (except %c and %l), if this variable is non-zero, we also consider
478 redisplaying the title of each frame, see x_consider_frame_title.
479
480 The `redisplay' bits are the same as those used for
481 windows_or_buffers_changed, and setting windows_or_buffers_changed also
482 causes recomputation of the mode lines of all those windows. IOW this
483 variable only has an effect if windows_or_buffers_changed is zero, in which
484 case we should only need to redisplay the mode-line of those objects with
485 a `redisplay' bit set but not the window's text content (tho we may still
486 need to refresh the text content of the selected-window). */
487
488 int update_mode_lines;
489
490 /* True after display_mode_line if %l was used and it displayed a
491 line number. */
492
493 static bool line_number_displayed;
494
495 /* The name of the *Messages* buffer, a string. */
496
497 static Lisp_Object Vmessages_buffer_name;
498
499 /* Current, index 0, and last displayed echo area message. Either
500 buffers from echo_buffers, or nil to indicate no message. */
501
502 Lisp_Object echo_area_buffer[2];
503
504 /* The buffers referenced from echo_area_buffer. */
505
506 static Lisp_Object echo_buffer[2];
507
508 /* A vector saved used in with_area_buffer to reduce consing. */
509
510 static Lisp_Object Vwith_echo_area_save_vector;
511
512 /* True means display_echo_area should display the last echo area
513 message again. Set by redisplay_preserve_echo_area. */
514
515 static bool display_last_displayed_message_p;
516
517 /* True if echo area is being used by print; false if being used by
518 message. */
519
520 static bool message_buf_print;
521
522 /* Set to true in clear_message to make redisplay_internal aware
523 of an emptied echo area. */
524
525 static bool message_cleared_p;
526
527 /* A scratch glyph row with contents used for generating truncation
528 glyphs. Also used in direct_output_for_insert. */
529
530 #define MAX_SCRATCH_GLYPHS 100
531 static struct glyph_row scratch_glyph_row;
532 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
533
534 /* Ascent and height of the last line processed by move_it_to. */
535
536 static int last_height;
537
538 /* True if there's a help-echo in the echo area. */
539
540 bool help_echo_showing_p;
541
542 /* The maximum distance to look ahead for text properties. Values
543 that are too small let us call compute_char_face and similar
544 functions too often which is expensive. Values that are too large
545 let us call compute_char_face and alike too often because we
546 might not be interested in text properties that far away. */
547
548 #define TEXT_PROP_DISTANCE_LIMIT 100
549
550 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
551 iterator state and later restore it. This is needed because the
552 bidi iterator on bidi.c keeps a stacked cache of its states, which
553 is really a singleton. When we use scratch iterator objects to
554 move around the buffer, we can cause the bidi cache to be pushed or
555 popped, and therefore we need to restore the cache state when we
556 return to the original iterator. */
557 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
558 do { \
559 if (CACHE) \
560 bidi_unshelve_cache (CACHE, true); \
561 ITCOPY = ITORIG; \
562 CACHE = bidi_shelve_cache (); \
563 } while (false)
564
565 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
566 do { \
567 if (pITORIG != pITCOPY) \
568 *(pITORIG) = *(pITCOPY); \
569 bidi_unshelve_cache (CACHE, false); \
570 CACHE = NULL; \
571 } while (false)
572
573 /* Functions to mark elements as needing redisplay. */
574 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
575
576 void
577 redisplay_other_windows (void)
578 {
579 if (!windows_or_buffers_changed)
580 windows_or_buffers_changed = REDISPLAY_SOME;
581 }
582
583 void
584 wset_redisplay (struct window *w)
585 {
586 /* Beware: selected_window can be nil during early stages. */
587 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
588 redisplay_other_windows ();
589 w->redisplay = true;
590 }
591
592 void
593 fset_redisplay (struct frame *f)
594 {
595 redisplay_other_windows ();
596 f->redisplay = true;
597 }
598
599 void
600 bset_redisplay (struct buffer *b)
601 {
602 int count = buffer_window_count (b);
603 if (count > 0)
604 {
605 /* ... it's visible in other window than selected, */
606 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
607 redisplay_other_windows ();
608 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
609 so that if we later set windows_or_buffers_changed, this buffer will
610 not be omitted. */
611 b->text->redisplay = true;
612 }
613 }
614
615 void
616 bset_update_mode_line (struct buffer *b)
617 {
618 if (!update_mode_lines)
619 update_mode_lines = REDISPLAY_SOME;
620 b->text->redisplay = true;
621 }
622
623 void
624 maybe_set_redisplay (Lisp_Object symbol)
625 {
626 if (HASH_TABLE_P (Vredisplay__variables)
627 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
628 {
629 bset_update_mode_line (current_buffer);
630 current_buffer->prevent_redisplay_optimizations_p = true;
631 }
632 }
633
634 #ifdef GLYPH_DEBUG
635
636 /* True means print traces of redisplay if compiled with
637 GLYPH_DEBUG defined. */
638
639 bool trace_redisplay_p;
640
641 #endif /* GLYPH_DEBUG */
642
643 #ifdef DEBUG_TRACE_MOVE
644 /* True means trace with TRACE_MOVE to stderr. */
645 static bool trace_move;
646
647 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
648 #else
649 #define TRACE_MOVE(x) (void) 0
650 #endif
651
652 /* Buffer being redisplayed -- for redisplay_window_error. */
653
654 static struct buffer *displayed_buffer;
655
656 /* Value returned from text property handlers (see below). */
657
658 enum prop_handled
659 {
660 HANDLED_NORMALLY,
661 HANDLED_RECOMPUTE_PROPS,
662 HANDLED_OVERLAY_STRING_CONSUMED,
663 HANDLED_RETURN
664 };
665
666 /* A description of text properties that redisplay is interested
667 in. */
668
669 struct props
670 {
671 /* The symbol index of the name of the property. */
672 short name;
673
674 /* A unique index for the property. */
675 enum prop_idx idx;
676
677 /* A handler function called to set up iterator IT from the property
678 at IT's current position. Value is used to steer handle_stop. */
679 enum prop_handled (*handler) (struct it *it);
680 };
681
682 static enum prop_handled handle_face_prop (struct it *);
683 static enum prop_handled handle_invisible_prop (struct it *);
684 static enum prop_handled handle_display_prop (struct it *);
685 static enum prop_handled handle_composition_prop (struct it *);
686 static enum prop_handled handle_overlay_change (struct it *);
687 static enum prop_handled handle_fontified_prop (struct it *);
688
689 /* Properties handled by iterators. */
690
691 static struct props it_props[] =
692 {
693 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
694 /* Handle `face' before `display' because some sub-properties of
695 `display' need to know the face. */
696 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
697 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
698 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
699 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
700 {0, 0, NULL}
701 };
702
703 /* Value is the position described by X. If X is a marker, value is
704 the marker_position of X. Otherwise, value is X. */
705
706 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
707
708 /* Enumeration returned by some move_it_.* functions internally. */
709
710 enum move_it_result
711 {
712 /* Not used. Undefined value. */
713 MOVE_UNDEFINED,
714
715 /* Move ended at the requested buffer position or ZV. */
716 MOVE_POS_MATCH_OR_ZV,
717
718 /* Move ended at the requested X pixel position. */
719 MOVE_X_REACHED,
720
721 /* Move within a line ended at the end of a line that must be
722 continued. */
723 MOVE_LINE_CONTINUED,
724
725 /* Move within a line ended at the end of a line that would
726 be displayed truncated. */
727 MOVE_LINE_TRUNCATED,
728
729 /* Move within a line ended at a line end. */
730 MOVE_NEWLINE_OR_CR
731 };
732
733 /* This counter is used to clear the face cache every once in a while
734 in redisplay_internal. It is incremented for each redisplay.
735 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
736 cleared. */
737
738 #define CLEAR_FACE_CACHE_COUNT 500
739 static int clear_face_cache_count;
740
741 /* Similarly for the image cache. */
742
743 #ifdef HAVE_WINDOW_SYSTEM
744 #define CLEAR_IMAGE_CACHE_COUNT 101
745 static int clear_image_cache_count;
746
747 /* Null glyph slice */
748 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
749 #endif
750
751 /* True while redisplay_internal is in progress. */
752
753 bool redisplaying_p;
754
755 /* If a string, XTread_socket generates an event to display that string.
756 (The display is done in read_char.) */
757
758 Lisp_Object help_echo_string;
759 Lisp_Object help_echo_window;
760 Lisp_Object help_echo_object;
761 ptrdiff_t help_echo_pos;
762
763 /* Temporary variable for XTread_socket. */
764
765 Lisp_Object previous_help_echo_string;
766
767 /* Platform-independent portion of hourglass implementation. */
768
769 #ifdef HAVE_WINDOW_SYSTEM
770
771 /* True means an hourglass cursor is currently shown. */
772 static bool hourglass_shown_p;
773
774 /* If non-null, an asynchronous timer that, when it expires, displays
775 an hourglass cursor on all frames. */
776 static struct atimer *hourglass_atimer;
777
778 #endif /* HAVE_WINDOW_SYSTEM */
779
780 /* Default number of seconds to wait before displaying an hourglass
781 cursor. */
782 #define DEFAULT_HOURGLASS_DELAY 1
783
784 #ifdef HAVE_WINDOW_SYSTEM
785
786 /* Default pixel width of `thin-space' display method. */
787 #define THIN_SPACE_WIDTH 1
788
789 #endif /* HAVE_WINDOW_SYSTEM */
790
791 /* Function prototypes. */
792
793 static void setup_for_ellipsis (struct it *, int);
794 static void set_iterator_to_next (struct it *, bool);
795 static void mark_window_display_accurate_1 (struct window *, bool);
796 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
797 static bool cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, bool);
799
800 static void handle_line_prefix (struct it *);
801
802 static void handle_stop_backwards (struct it *, ptrdiff_t);
803 static void unwind_with_echo_area_buffer (Lisp_Object);
804 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
805 static bool current_message_1 (ptrdiff_t, Lisp_Object);
806 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
807 static void set_message (Lisp_Object);
808 static bool set_message_1 (ptrdiff_t, Lisp_Object);
809 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
810 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
811 static void unwind_redisplay (void);
812 static void extend_face_to_end_of_line (struct it *);
813 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
814 static void push_it (struct it *, struct text_pos *);
815 static void iterate_out_of_display_property (struct it *);
816 static void pop_it (struct it *);
817 static void redisplay_internal (void);
818 static void echo_area_display (bool);
819 static void redisplay_windows (Lisp_Object);
820 static void redisplay_window (Lisp_Object, bool);
821 static Lisp_Object redisplay_window_error (Lisp_Object);
822 static Lisp_Object redisplay_window_0 (Lisp_Object);
823 static Lisp_Object redisplay_window_1 (Lisp_Object);
824 static bool set_cursor_from_row (struct window *, struct glyph_row *,
825 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
826 int, int);
827 static bool update_menu_bar (struct frame *, bool, bool);
828 static bool try_window_reusing_current_matrix (struct window *);
829 static int try_window_id (struct window *);
830 static bool display_line (struct it *);
831 static int display_mode_lines (struct window *);
832 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
833 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
834 Lisp_Object, bool);
835 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
836 Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
840 ptrdiff_t *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static bool get_overlay_strings (struct it *, ptrdiff_t);
846 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, bool);
849 static void reseat_1 (struct it *, struct text_pos, bool);
850 static bool next_element_from_display_vector (struct it *);
851 static bool next_element_from_string (struct it *);
852 static bool next_element_from_c_string (struct it *);
853 static bool next_element_from_buffer (struct it *);
854 static bool next_element_from_composition (struct it *);
855 static bool next_element_from_image (struct it *);
856 static bool next_element_from_stretch (struct it *);
857 static void load_overlay_strings (struct it *, ptrdiff_t);
858 static bool get_next_display_element (struct it *);
859 static enum move_it_result
860 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
861 enum move_operation_enum);
862 static void get_visually_first_element (struct it *);
863 static void compute_stop_pos (struct it *);
864 static int face_before_or_after_it_pos (struct it *, bool);
865 static ptrdiff_t next_overlay_change (ptrdiff_t);
866 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
867 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
868 static int handle_single_display_spec (struct it *, Lisp_Object,
869 Lisp_Object, Lisp_Object,
870 struct text_pos *, ptrdiff_t, int, bool);
871 static int underlying_face_id (struct it *);
872
873 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
874 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
875
876 #ifdef HAVE_WINDOW_SYSTEM
877
878 static void update_tool_bar (struct frame *, bool);
879 static void x_draw_bottom_divider (struct window *w);
880 static void notice_overwritten_cursor (struct window *,
881 enum glyph_row_area,
882 int, int, int, int);
883 static int normal_char_height (struct font *, int);
884 static void normal_char_ascent_descent (struct font *, int, int *, int *);
885
886 static void append_stretch_glyph (struct it *, Lisp_Object,
887 int, int, int);
888
889 static Lisp_Object get_it_property (struct it *, Lisp_Object);
890 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
891 struct font *, int, bool);
892
893 #endif /* HAVE_WINDOW_SYSTEM */
894
895 static void produce_special_glyphs (struct it *, enum display_element_type);
896 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
897 static bool coords_in_mouse_face_p (struct window *, int, int);
898
899
900 \f
901 /***********************************************************************
902 Window display dimensions
903 ***********************************************************************/
904
905 /* Return the bottom boundary y-position for text lines in window W.
906 This is the first y position at which a line cannot start.
907 It is relative to the top of the window.
908
909 This is the height of W minus the height of a mode line, if any. */
910
911 int
912 window_text_bottom_y (struct window *w)
913 {
914 int height = WINDOW_PIXEL_HEIGHT (w);
915
916 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
917
918 if (WINDOW_WANTS_MODELINE_P (w))
919 height -= CURRENT_MODE_LINE_HEIGHT (w);
920
921 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
922
923 return height;
924 }
925
926 /* Return the pixel width of display area AREA of window W.
927 ANY_AREA means return the total width of W, not including
928 fringes to the left and right of the window. */
929
930 int
931 window_box_width (struct window *w, enum glyph_row_area area)
932 {
933 int width = w->pixel_width;
934
935 if (!w->pseudo_window_p)
936 {
937 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
938 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
939
940 if (area == TEXT_AREA)
941 width -= (WINDOW_MARGINS_WIDTH (w)
942 + WINDOW_FRINGES_WIDTH (w));
943 else if (area == LEFT_MARGIN_AREA)
944 width = WINDOW_LEFT_MARGIN_WIDTH (w);
945 else if (area == RIGHT_MARGIN_AREA)
946 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
947 }
948
949 /* With wide margins, fringes, etc. we might end up with a negative
950 width, correct that here. */
951 return max (0, width);
952 }
953
954
955 /* Return the pixel height of the display area of window W, not
956 including mode lines of W, if any. */
957
958 int
959 window_box_height (struct window *w)
960 {
961 struct frame *f = XFRAME (w->frame);
962 int height = WINDOW_PIXEL_HEIGHT (w);
963
964 eassert (height >= 0);
965
966 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
967 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
968
969 /* Note: the code below that determines the mode-line/header-line
970 height is essentially the same as that contained in the macro
971 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
972 the appropriate glyph row has its `mode_line_p' flag set,
973 and if it doesn't, uses estimate_mode_line_height instead. */
974
975 if (WINDOW_WANTS_MODELINE_P (w))
976 {
977 struct glyph_row *ml_row
978 = (w->current_matrix && w->current_matrix->rows
979 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
980 : 0);
981 if (ml_row && ml_row->mode_line_p)
982 height -= ml_row->height;
983 else
984 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
985 }
986
987 if (WINDOW_WANTS_HEADER_LINE_P (w))
988 {
989 struct glyph_row *hl_row
990 = (w->current_matrix && w->current_matrix->rows
991 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
992 : 0);
993 if (hl_row && hl_row->mode_line_p)
994 height -= hl_row->height;
995 else
996 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
997 }
998
999 /* With a very small font and a mode-line that's taller than
1000 default, we might end up with a negative height. */
1001 return max (0, height);
1002 }
1003
1004 /* Return the window-relative coordinate of the left edge of display
1005 area AREA of window W. ANY_AREA means return the left edge of the
1006 whole window, to the right of the left fringe of W. */
1007
1008 int
1009 window_box_left_offset (struct window *w, enum glyph_row_area area)
1010 {
1011 int x;
1012
1013 if (w->pseudo_window_p)
1014 return 0;
1015
1016 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1017
1018 if (area == TEXT_AREA)
1019 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1020 + window_box_width (w, LEFT_MARGIN_AREA));
1021 else if (area == RIGHT_MARGIN_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA)
1024 + window_box_width (w, TEXT_AREA)
1025 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1026 ? 0
1027 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1028 else if (area == LEFT_MARGIN_AREA
1029 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1030 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1031
1032 /* Don't return more than the window's pixel width. */
1033 return min (x, w->pixel_width);
1034 }
1035
1036
1037 /* Return the window-relative coordinate of the right edge of display
1038 area AREA of window W. ANY_AREA means return the right edge of the
1039 whole window, to the left of the right fringe of W. */
1040
1041 static int
1042 window_box_right_offset (struct window *w, enum glyph_row_area area)
1043 {
1044 /* Don't return more than the window's pixel width. */
1045 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1046 w->pixel_width);
1047 }
1048
1049 /* Return the frame-relative coordinate of the left edge of display
1050 area AREA of window W. ANY_AREA means return the left edge of the
1051 whole window, to the right of the left fringe of W. */
1052
1053 int
1054 window_box_left (struct window *w, enum glyph_row_area area)
1055 {
1056 struct frame *f = XFRAME (w->frame);
1057 int x;
1058
1059 if (w->pseudo_window_p)
1060 return FRAME_INTERNAL_BORDER_WIDTH (f);
1061
1062 x = (WINDOW_LEFT_EDGE_X (w)
1063 + window_box_left_offset (w, area));
1064
1065 return x;
1066 }
1067
1068
1069 /* Return the frame-relative coordinate of the right edge of display
1070 area AREA of window W. ANY_AREA means return the right edge of the
1071 whole window, to the left of the right fringe of W. */
1072
1073 int
1074 window_box_right (struct window *w, enum glyph_row_area area)
1075 {
1076 return window_box_left (w, area) + window_box_width (w, area);
1077 }
1078
1079 /* Get the bounding box of the display area AREA of window W, without
1080 mode lines, in frame-relative coordinates. ANY_AREA means the
1081 whole window, not including the left and right fringes of
1082 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1083 coordinates of the upper-left corner of the box. Return in
1084 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1085
1086 void
1087 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1088 int *box_y, int *box_width, int *box_height)
1089 {
1090 if (box_width)
1091 *box_width = window_box_width (w, area);
1092 if (box_height)
1093 *box_height = window_box_height (w);
1094 if (box_x)
1095 *box_x = window_box_left (w, area);
1096 if (box_y)
1097 {
1098 *box_y = WINDOW_TOP_EDGE_Y (w);
1099 if (WINDOW_WANTS_HEADER_LINE_P (w))
1100 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1101 }
1102 }
1103
1104 #ifdef HAVE_WINDOW_SYSTEM
1105
1106 /* Get the bounding box of the display area AREA of window W, without
1107 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1108 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1109 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1110 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1111 box. */
1112
1113 static void
1114 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1115 int *bottom_right_x, int *bottom_right_y)
1116 {
1117 window_box (w, ANY_AREA, top_left_x, top_left_y,
1118 bottom_right_x, bottom_right_y);
1119 *bottom_right_x += *top_left_x;
1120 *bottom_right_y += *top_left_y;
1121 }
1122
1123 #endif /* HAVE_WINDOW_SYSTEM */
1124
1125 /***********************************************************************
1126 Utilities
1127 ***********************************************************************/
1128
1129 /* Return the bottom y-position of the line the iterator IT is in.
1130 This can modify IT's settings. */
1131
1132 int
1133 line_bottom_y (struct it *it)
1134 {
1135 int line_height = it->max_ascent + it->max_descent;
1136 int line_top_y = it->current_y;
1137
1138 if (line_height == 0)
1139 {
1140 if (last_height)
1141 line_height = last_height;
1142 else if (IT_CHARPOS (*it) < ZV)
1143 {
1144 move_it_by_lines (it, 1);
1145 line_height = (it->max_ascent || it->max_descent
1146 ? it->max_ascent + it->max_descent
1147 : last_height);
1148 }
1149 else
1150 {
1151 struct glyph_row *row = it->glyph_row;
1152
1153 /* Use the default character height. */
1154 it->glyph_row = NULL;
1155 it->what = IT_CHARACTER;
1156 it->c = ' ';
1157 it->len = 1;
1158 PRODUCE_GLYPHS (it);
1159 line_height = it->ascent + it->descent;
1160 it->glyph_row = row;
1161 }
1162 }
1163
1164 return line_top_y + line_height;
1165 }
1166
1167 DEFUN ("line-pixel-height", Fline_pixel_height,
1168 Sline_pixel_height, 0, 0, 0,
1169 doc: /* Return height in pixels of text line in the selected window.
1170
1171 Value is the height in pixels of the line at point. */)
1172 (void)
1173 {
1174 struct it it;
1175 struct text_pos pt;
1176 struct window *w = XWINDOW (selected_window);
1177 struct buffer *old_buffer = NULL;
1178 Lisp_Object result;
1179
1180 if (XBUFFER (w->contents) != current_buffer)
1181 {
1182 old_buffer = current_buffer;
1183 set_buffer_internal_1 (XBUFFER (w->contents));
1184 }
1185 SET_TEXT_POS (pt, PT, PT_BYTE);
1186 start_display (&it, w, pt);
1187 it.vpos = it.current_y = 0;
1188 last_height = 0;
1189 result = make_number (line_bottom_y (&it));
1190 if (old_buffer)
1191 set_buffer_internal_1 (old_buffer);
1192
1193 return result;
1194 }
1195
1196 /* Return the default pixel height of text lines in window W. The
1197 value is the canonical height of the W frame's default font, plus
1198 any extra space required by the line-spacing variable or frame
1199 parameter.
1200
1201 Implementation note: this ignores any line-spacing text properties
1202 put on the newline characters. This is because those properties
1203 only affect the _screen_ line ending in the newline (i.e., in a
1204 continued line, only the last screen line will be affected), which
1205 means only a small number of lines in a buffer can ever use this
1206 feature. Since this function is used to compute the default pixel
1207 equivalent of text lines in a window, we can safely ignore those
1208 few lines. For the same reasons, we ignore the line-height
1209 properties. */
1210 int
1211 default_line_pixel_height (struct window *w)
1212 {
1213 struct frame *f = WINDOW_XFRAME (w);
1214 int height = FRAME_LINE_HEIGHT (f);
1215
1216 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1217 {
1218 struct buffer *b = XBUFFER (w->contents);
1219 Lisp_Object val = BVAR (b, extra_line_spacing);
1220
1221 if (NILP (val))
1222 val = BVAR (&buffer_defaults, extra_line_spacing);
1223 if (!NILP (val))
1224 {
1225 if (RANGED_INTEGERP (0, val, INT_MAX))
1226 height += XFASTINT (val);
1227 else if (FLOATP (val))
1228 {
1229 int addon = XFLOAT_DATA (val) * height + 0.5;
1230
1231 if (addon >= 0)
1232 height += addon;
1233 }
1234 }
1235 else
1236 height += f->extra_line_spacing;
1237 }
1238
1239 return height;
1240 }
1241
1242 /* Subroutine of pos_visible_p below. Extracts a display string, if
1243 any, from the display spec given as its argument. */
1244 static Lisp_Object
1245 string_from_display_spec (Lisp_Object spec)
1246 {
1247 if (CONSP (spec))
1248 {
1249 while (CONSP (spec))
1250 {
1251 if (STRINGP (XCAR (spec)))
1252 return XCAR (spec);
1253 spec = XCDR (spec);
1254 }
1255 }
1256 else if (VECTORP (spec))
1257 {
1258 ptrdiff_t i;
1259
1260 for (i = 0; i < ASIZE (spec); i++)
1261 {
1262 if (STRINGP (AREF (spec, i)))
1263 return AREF (spec, i);
1264 }
1265 return Qnil;
1266 }
1267
1268 return spec;
1269 }
1270
1271
1272 /* Limit insanely large values of W->hscroll on frame F to the largest
1273 value that will still prevent first_visible_x and last_visible_x of
1274 'struct it' from overflowing an int. */
1275 static int
1276 window_hscroll_limited (struct window *w, struct frame *f)
1277 {
1278 ptrdiff_t window_hscroll = w->hscroll;
1279 int window_text_width = window_box_width (w, TEXT_AREA);
1280 int colwidth = FRAME_COLUMN_WIDTH (f);
1281
1282 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1283 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1284
1285 return window_hscroll;
1286 }
1287
1288 /* Return true if position CHARPOS is visible in window W.
1289 CHARPOS < 0 means return info about WINDOW_END position.
1290 If visible, set *X and *Y to pixel coordinates of top left corner.
1291 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1292 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1293
1294 bool
1295 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1296 int *rtop, int *rbot, int *rowh, int *vpos)
1297 {
1298 struct it it;
1299 void *itdata = bidi_shelve_cache ();
1300 struct text_pos top;
1301 bool visible_p = false;
1302 struct buffer *old_buffer = NULL;
1303 bool r2l = false;
1304
1305 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1306 return visible_p;
1307
1308 if (XBUFFER (w->contents) != current_buffer)
1309 {
1310 old_buffer = current_buffer;
1311 set_buffer_internal_1 (XBUFFER (w->contents));
1312 }
1313
1314 SET_TEXT_POS_FROM_MARKER (top, w->start);
1315 /* Scrolling a minibuffer window via scroll bar when the echo area
1316 shows long text sometimes resets the minibuffer contents behind
1317 our backs. */
1318 if (CHARPOS (top) > ZV)
1319 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1320
1321 /* Compute exact mode line heights. */
1322 if (WINDOW_WANTS_MODELINE_P (w))
1323 w->mode_line_height
1324 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1325 BVAR (current_buffer, mode_line_format));
1326
1327 if (WINDOW_WANTS_HEADER_LINE_P (w))
1328 w->header_line_height
1329 = display_mode_line (w, HEADER_LINE_FACE_ID,
1330 BVAR (current_buffer, header_line_format));
1331
1332 start_display (&it, w, top);
1333 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1334 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1335
1336 if (charpos >= 0
1337 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1338 && IT_CHARPOS (it) >= charpos)
1339 /* When scanning backwards under bidi iteration, move_it_to
1340 stops at or _before_ CHARPOS, because it stops at or to
1341 the _right_ of the character at CHARPOS. */
1342 || (it.bidi_p && it.bidi_it.scan_dir == -1
1343 && IT_CHARPOS (it) <= charpos)))
1344 {
1345 /* We have reached CHARPOS, or passed it. How the call to
1346 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1347 or covered by a display property, move_it_to stops at the end
1348 of the invisible text, to the right of CHARPOS. (ii) If
1349 CHARPOS is in a display vector, move_it_to stops on its last
1350 glyph. */
1351 int top_x = it.current_x;
1352 int top_y = it.current_y;
1353 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1354 int bottom_y;
1355 struct it save_it;
1356 void *save_it_data = NULL;
1357
1358 /* Calling line_bottom_y may change it.method, it.position, etc. */
1359 SAVE_IT (save_it, it, save_it_data);
1360 last_height = 0;
1361 bottom_y = line_bottom_y (&it);
1362 if (top_y < window_top_y)
1363 visible_p = bottom_y > window_top_y;
1364 else if (top_y < it.last_visible_y)
1365 visible_p = true;
1366 if (bottom_y >= it.last_visible_y
1367 && it.bidi_p && it.bidi_it.scan_dir == -1
1368 && IT_CHARPOS (it) < charpos)
1369 {
1370 /* When the last line of the window is scanned backwards
1371 under bidi iteration, we could be duped into thinking
1372 that we have passed CHARPOS, when in fact move_it_to
1373 simply stopped short of CHARPOS because it reached
1374 last_visible_y. To see if that's what happened, we call
1375 move_it_to again with a slightly larger vertical limit,
1376 and see if it actually moved vertically; if it did, we
1377 didn't really reach CHARPOS, which is beyond window end. */
1378 /* Why 10? because we don't know how many canonical lines
1379 will the height of the next line(s) be. So we guess. */
1380 int ten_more_lines = 10 * default_line_pixel_height (w);
1381
1382 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1383 MOVE_TO_POS | MOVE_TO_Y);
1384 if (it.current_y > top_y)
1385 visible_p = false;
1386
1387 }
1388 RESTORE_IT (&it, &save_it, save_it_data);
1389 if (visible_p)
1390 {
1391 if (it.method == GET_FROM_DISPLAY_VECTOR)
1392 {
1393 /* We stopped on the last glyph of a display vector.
1394 Try and recompute. Hack alert! */
1395 if (charpos < 2 || top.charpos >= charpos)
1396 top_x = it.glyph_row->x;
1397 else
1398 {
1399 struct it it2, it2_prev;
1400 /* The idea is to get to the previous buffer
1401 position, consume the character there, and use
1402 the pixel coordinates we get after that. But if
1403 the previous buffer position is also displayed
1404 from a display vector, we need to consume all of
1405 the glyphs from that display vector. */
1406 start_display (&it2, w, top);
1407 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1408 /* If we didn't get to CHARPOS - 1, there's some
1409 replacing display property at that position, and
1410 we stopped after it. That is exactly the place
1411 whose coordinates we want. */
1412 if (IT_CHARPOS (it2) != charpos - 1)
1413 it2_prev = it2;
1414 else
1415 {
1416 /* Iterate until we get out of the display
1417 vector that displays the character at
1418 CHARPOS - 1. */
1419 do {
1420 get_next_display_element (&it2);
1421 PRODUCE_GLYPHS (&it2);
1422 it2_prev = it2;
1423 set_iterator_to_next (&it2, true);
1424 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1425 && IT_CHARPOS (it2) < charpos);
1426 }
1427 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1428 || it2_prev.current_x > it2_prev.last_visible_x)
1429 top_x = it.glyph_row->x;
1430 else
1431 {
1432 top_x = it2_prev.current_x;
1433 top_y = it2_prev.current_y;
1434 }
1435 }
1436 }
1437 else if (IT_CHARPOS (it) != charpos)
1438 {
1439 Lisp_Object cpos = make_number (charpos);
1440 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1441 Lisp_Object string = string_from_display_spec (spec);
1442 struct text_pos tpos;
1443 bool newline_in_string
1444 = (STRINGP (string)
1445 && memchr (SDATA (string), '\n', SBYTES (string)));
1446
1447 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1448 bool replacing_spec_p
1449 = (!NILP (spec)
1450 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1451 charpos, FRAME_WINDOW_P (it.f)));
1452 /* The tricky code below is needed because there's a
1453 discrepancy between move_it_to and how we set cursor
1454 when PT is at the beginning of a portion of text
1455 covered by a display property or an overlay with a
1456 display property, or the display line ends in a
1457 newline from a display string. move_it_to will stop
1458 _after_ such display strings, whereas
1459 set_cursor_from_row conspires with cursor_row_p to
1460 place the cursor on the first glyph produced from the
1461 display string. */
1462
1463 /* We have overshoot PT because it is covered by a
1464 display property that replaces the text it covers.
1465 If the string includes embedded newlines, we are also
1466 in the wrong display line. Backtrack to the correct
1467 line, where the display property begins. */
1468 if (replacing_spec_p)
1469 {
1470 Lisp_Object startpos, endpos;
1471 EMACS_INT start, end;
1472 struct it it3;
1473
1474 /* Find the first and the last buffer positions
1475 covered by the display string. */
1476 endpos =
1477 Fnext_single_char_property_change (cpos, Qdisplay,
1478 Qnil, Qnil);
1479 startpos =
1480 Fprevious_single_char_property_change (endpos, Qdisplay,
1481 Qnil, Qnil);
1482 start = XFASTINT (startpos);
1483 end = XFASTINT (endpos);
1484 /* Move to the last buffer position before the
1485 display property. */
1486 start_display (&it3, w, top);
1487 if (start > CHARPOS (top))
1488 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1489 /* Move forward one more line if the position before
1490 the display string is a newline or if it is the
1491 rightmost character on a line that is
1492 continued or word-wrapped. */
1493 if (it3.method == GET_FROM_BUFFER
1494 && (it3.c == '\n'
1495 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1496 move_it_by_lines (&it3, 1);
1497 else if (move_it_in_display_line_to (&it3, -1,
1498 it3.current_x
1499 + it3.pixel_width,
1500 MOVE_TO_X)
1501 == MOVE_LINE_CONTINUED)
1502 {
1503 move_it_by_lines (&it3, 1);
1504 /* When we are under word-wrap, the #$@%!
1505 move_it_by_lines moves 2 lines, so we need to
1506 fix that up. */
1507 if (it3.line_wrap == WORD_WRAP)
1508 move_it_by_lines (&it3, -1);
1509 }
1510
1511 /* Record the vertical coordinate of the display
1512 line where we wound up. */
1513 top_y = it3.current_y;
1514 if (it3.bidi_p)
1515 {
1516 /* When characters are reordered for display,
1517 the character displayed to the left of the
1518 display string could be _after_ the display
1519 property in the logical order. Use the
1520 smallest vertical position of these two. */
1521 start_display (&it3, w, top);
1522 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1523 if (it3.current_y < top_y)
1524 top_y = it3.current_y;
1525 }
1526 /* Move from the top of the window to the beginning
1527 of the display line where the display string
1528 begins. */
1529 start_display (&it3, w, top);
1530 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1531 /* If it3_moved stays false after the 'while' loop
1532 below, that means we already were at a newline
1533 before the loop (e.g., the display string begins
1534 with a newline), so we don't need to (and cannot)
1535 inspect the glyphs of it3.glyph_row, because
1536 PRODUCE_GLYPHS will not produce anything for a
1537 newline, and thus it3.glyph_row stays at its
1538 stale content it got at top of the window. */
1539 bool it3_moved = false;
1540 /* Finally, advance the iterator until we hit the
1541 first display element whose character position is
1542 CHARPOS, or until the first newline from the
1543 display string, which signals the end of the
1544 display line. */
1545 while (get_next_display_element (&it3))
1546 {
1547 PRODUCE_GLYPHS (&it3);
1548 if (IT_CHARPOS (it3) == charpos
1549 || ITERATOR_AT_END_OF_LINE_P (&it3))
1550 break;
1551 it3_moved = true;
1552 set_iterator_to_next (&it3, false);
1553 }
1554 top_x = it3.current_x - it3.pixel_width;
1555 /* Normally, we would exit the above loop because we
1556 found the display element whose character
1557 position is CHARPOS. For the contingency that we
1558 didn't, and stopped at the first newline from the
1559 display string, move back over the glyphs
1560 produced from the string, until we find the
1561 rightmost glyph not from the string. */
1562 if (it3_moved
1563 && newline_in_string
1564 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1565 {
1566 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1567 + it3.glyph_row->used[TEXT_AREA];
1568
1569 while (EQ ((g - 1)->object, string))
1570 {
1571 --g;
1572 top_x -= g->pixel_width;
1573 }
1574 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1575 + it3.glyph_row->used[TEXT_AREA]);
1576 }
1577 }
1578 }
1579
1580 *x = top_x;
1581 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1582 *rtop = max (0, window_top_y - top_y);
1583 *rbot = max (0, bottom_y - it.last_visible_y);
1584 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1585 - max (top_y, window_top_y)));
1586 *vpos = it.vpos;
1587 if (it.bidi_it.paragraph_dir == R2L)
1588 r2l = true;
1589 }
1590 }
1591 else
1592 {
1593 /* Either we were asked to provide info about WINDOW_END, or
1594 CHARPOS is in the partially visible glyph row at end of
1595 window. */
1596 struct it it2;
1597 void *it2data = NULL;
1598
1599 SAVE_IT (it2, it, it2data);
1600 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1601 move_it_by_lines (&it, 1);
1602 if (charpos < IT_CHARPOS (it)
1603 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1604 {
1605 visible_p = true;
1606 RESTORE_IT (&it2, &it2, it2data);
1607 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1608 *x = it2.current_x;
1609 *y = it2.current_y + it2.max_ascent - it2.ascent;
1610 *rtop = max (0, -it2.current_y);
1611 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1612 - it.last_visible_y));
1613 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1614 it.last_visible_y)
1615 - max (it2.current_y,
1616 WINDOW_HEADER_LINE_HEIGHT (w))));
1617 *vpos = it2.vpos;
1618 if (it2.bidi_it.paragraph_dir == R2L)
1619 r2l = true;
1620 }
1621 else
1622 bidi_unshelve_cache (it2data, true);
1623 }
1624 bidi_unshelve_cache (itdata, false);
1625
1626 if (old_buffer)
1627 set_buffer_internal_1 (old_buffer);
1628
1629 if (visible_p)
1630 {
1631 if (w->hscroll > 0)
1632 *x -=
1633 window_hscroll_limited (w, WINDOW_XFRAME (w))
1634 * WINDOW_FRAME_COLUMN_WIDTH (w);
1635 /* For lines in an R2L paragraph, we need to mirror the X pixel
1636 coordinate wrt the text area. For the reasons, see the
1637 commentary in buffer_posn_from_coords and the explanation of
1638 the geometry used by the move_it_* functions at the end of
1639 the large commentary near the beginning of this file. */
1640 if (r2l)
1641 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1642 }
1643
1644 #if false
1645 /* Debugging code. */
1646 if (visible_p)
1647 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1648 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1649 else
1650 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1651 #endif
1652
1653 return visible_p;
1654 }
1655
1656
1657 /* Return the next character from STR. Return in *LEN the length of
1658 the character. This is like STRING_CHAR_AND_LENGTH but never
1659 returns an invalid character. If we find one, we return a `?', but
1660 with the length of the invalid character. */
1661
1662 static int
1663 string_char_and_length (const unsigned char *str, int *len)
1664 {
1665 int c;
1666
1667 c = STRING_CHAR_AND_LENGTH (str, *len);
1668 if (!CHAR_VALID_P (c))
1669 /* We may not change the length here because other places in Emacs
1670 don't use this function, i.e. they silently accept invalid
1671 characters. */
1672 c = '?';
1673
1674 return c;
1675 }
1676
1677
1678
1679 /* Given a position POS containing a valid character and byte position
1680 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1681
1682 static struct text_pos
1683 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1684 {
1685 eassert (STRINGP (string) && nchars >= 0);
1686
1687 if (STRING_MULTIBYTE (string))
1688 {
1689 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1690 int len;
1691
1692 while (nchars--)
1693 {
1694 string_char_and_length (p, &len);
1695 p += len;
1696 CHARPOS (pos) += 1;
1697 BYTEPOS (pos) += len;
1698 }
1699 }
1700 else
1701 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1702
1703 return pos;
1704 }
1705
1706
1707 /* Value is the text position, i.e. character and byte position,
1708 for character position CHARPOS in STRING. */
1709
1710 static struct text_pos
1711 string_pos (ptrdiff_t charpos, Lisp_Object string)
1712 {
1713 struct text_pos pos;
1714 eassert (STRINGP (string));
1715 eassert (charpos >= 0);
1716 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1717 return pos;
1718 }
1719
1720
1721 /* Value is a text position, i.e. character and byte position, for
1722 character position CHARPOS in C string S. MULTIBYTE_P
1723 means recognize multibyte characters. */
1724
1725 static struct text_pos
1726 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1727 {
1728 struct text_pos pos;
1729
1730 eassert (s != NULL);
1731 eassert (charpos >= 0);
1732
1733 if (multibyte_p)
1734 {
1735 int len;
1736
1737 SET_TEXT_POS (pos, 0, 0);
1738 while (charpos--)
1739 {
1740 string_char_and_length ((const unsigned char *) s, &len);
1741 s += len;
1742 CHARPOS (pos) += 1;
1743 BYTEPOS (pos) += len;
1744 }
1745 }
1746 else
1747 SET_TEXT_POS (pos, charpos, charpos);
1748
1749 return pos;
1750 }
1751
1752
1753 /* Value is the number of characters in C string S. MULTIBYTE_P
1754 means recognize multibyte characters. */
1755
1756 static ptrdiff_t
1757 number_of_chars (const char *s, bool multibyte_p)
1758 {
1759 ptrdiff_t nchars;
1760
1761 if (multibyte_p)
1762 {
1763 ptrdiff_t rest = strlen (s);
1764 int len;
1765 const unsigned char *p = (const unsigned char *) s;
1766
1767 for (nchars = 0; rest > 0; ++nchars)
1768 {
1769 string_char_and_length (p, &len);
1770 rest -= len, p += len;
1771 }
1772 }
1773 else
1774 nchars = strlen (s);
1775
1776 return nchars;
1777 }
1778
1779
1780 /* Compute byte position NEWPOS->bytepos corresponding to
1781 NEWPOS->charpos. POS is a known position in string STRING.
1782 NEWPOS->charpos must be >= POS.charpos. */
1783
1784 static void
1785 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1786 {
1787 eassert (STRINGP (string));
1788 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1789
1790 if (STRING_MULTIBYTE (string))
1791 *newpos = string_pos_nchars_ahead (pos, string,
1792 CHARPOS (*newpos) - CHARPOS (pos));
1793 else
1794 BYTEPOS (*newpos) = CHARPOS (*newpos);
1795 }
1796
1797 /* EXPORT:
1798 Return an estimation of the pixel height of mode or header lines on
1799 frame F. FACE_ID specifies what line's height to estimate. */
1800
1801 int
1802 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1803 {
1804 #ifdef HAVE_WINDOW_SYSTEM
1805 if (FRAME_WINDOW_P (f))
1806 {
1807 int height = FONT_HEIGHT (FRAME_FONT (f));
1808
1809 /* This function is called so early when Emacs starts that the face
1810 cache and mode line face are not yet initialized. */
1811 if (FRAME_FACE_CACHE (f))
1812 {
1813 struct face *face = FACE_FROM_ID (f, face_id);
1814 if (face)
1815 {
1816 if (face->font)
1817 height = normal_char_height (face->font, -1);
1818 if (face->box_line_width > 0)
1819 height += 2 * face->box_line_width;
1820 }
1821 }
1822
1823 return height;
1824 }
1825 #endif
1826
1827 return 1;
1828 }
1829
1830 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1831 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1832 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1833 not force the value into range. */
1834
1835 void
1836 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1837 NativeRectangle *bounds, bool noclip)
1838 {
1839
1840 #ifdef HAVE_WINDOW_SYSTEM
1841 if (FRAME_WINDOW_P (f))
1842 {
1843 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1844 even for negative values. */
1845 if (pix_x < 0)
1846 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1847 if (pix_y < 0)
1848 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1849
1850 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1851 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1852
1853 if (bounds)
1854 STORE_NATIVE_RECT (*bounds,
1855 FRAME_COL_TO_PIXEL_X (f, pix_x),
1856 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1857 FRAME_COLUMN_WIDTH (f) - 1,
1858 FRAME_LINE_HEIGHT (f) - 1);
1859
1860 /* PXW: Should we clip pixels before converting to columns/lines? */
1861 if (!noclip)
1862 {
1863 if (pix_x < 0)
1864 pix_x = 0;
1865 else if (pix_x > FRAME_TOTAL_COLS (f))
1866 pix_x = FRAME_TOTAL_COLS (f);
1867
1868 if (pix_y < 0)
1869 pix_y = 0;
1870 else if (pix_y > FRAME_TOTAL_LINES (f))
1871 pix_y = FRAME_TOTAL_LINES (f);
1872 }
1873 }
1874 #endif
1875
1876 *x = pix_x;
1877 *y = pix_y;
1878 }
1879
1880
1881 /* Find the glyph under window-relative coordinates X/Y in window W.
1882 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1883 strings. Return in *HPOS and *VPOS the row and column number of
1884 the glyph found. Return in *AREA the glyph area containing X.
1885 Value is a pointer to the glyph found or null if X/Y is not on
1886 text, or we can't tell because W's current matrix is not up to
1887 date. */
1888
1889 static struct glyph *
1890 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1891 int *dx, int *dy, int *area)
1892 {
1893 struct glyph *glyph, *end;
1894 struct glyph_row *row = NULL;
1895 int x0, i;
1896
1897 /* Find row containing Y. Give up if some row is not enabled. */
1898 for (i = 0; i < w->current_matrix->nrows; ++i)
1899 {
1900 row = MATRIX_ROW (w->current_matrix, i);
1901 if (!row->enabled_p)
1902 return NULL;
1903 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1904 break;
1905 }
1906
1907 *vpos = i;
1908 *hpos = 0;
1909
1910 /* Give up if Y is not in the window. */
1911 if (i == w->current_matrix->nrows)
1912 return NULL;
1913
1914 /* Get the glyph area containing X. */
1915 if (w->pseudo_window_p)
1916 {
1917 *area = TEXT_AREA;
1918 x0 = 0;
1919 }
1920 else
1921 {
1922 if (x < window_box_left_offset (w, TEXT_AREA))
1923 {
1924 *area = LEFT_MARGIN_AREA;
1925 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1926 }
1927 else if (x < window_box_right_offset (w, TEXT_AREA))
1928 {
1929 *area = TEXT_AREA;
1930 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1931 }
1932 else
1933 {
1934 *area = RIGHT_MARGIN_AREA;
1935 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1936 }
1937 }
1938
1939 /* Find glyph containing X. */
1940 glyph = row->glyphs[*area];
1941 end = glyph + row->used[*area];
1942 x -= x0;
1943 while (glyph < end && x >= glyph->pixel_width)
1944 {
1945 x -= glyph->pixel_width;
1946 ++glyph;
1947 }
1948
1949 if (glyph == end)
1950 return NULL;
1951
1952 if (dx)
1953 {
1954 *dx = x;
1955 *dy = y - (row->y + row->ascent - glyph->ascent);
1956 }
1957
1958 *hpos = glyph - row->glyphs[*area];
1959 return glyph;
1960 }
1961
1962 /* Convert frame-relative x/y to coordinates relative to window W.
1963 Takes pseudo-windows into account. */
1964
1965 static void
1966 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1967 {
1968 if (w->pseudo_window_p)
1969 {
1970 /* A pseudo-window is always full-width, and starts at the
1971 left edge of the frame, plus a frame border. */
1972 struct frame *f = XFRAME (w->frame);
1973 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1974 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1975 }
1976 else
1977 {
1978 *x -= WINDOW_LEFT_EDGE_X (w);
1979 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1980 }
1981 }
1982
1983 #ifdef HAVE_WINDOW_SYSTEM
1984
1985 /* EXPORT:
1986 Return in RECTS[] at most N clipping rectangles for glyph string S.
1987 Return the number of stored rectangles. */
1988
1989 int
1990 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1991 {
1992 XRectangle r;
1993
1994 if (n <= 0)
1995 return 0;
1996
1997 if (s->row->full_width_p)
1998 {
1999 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2000 r.x = WINDOW_LEFT_EDGE_X (s->w);
2001 if (s->row->mode_line_p)
2002 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2003 else
2004 r.width = WINDOW_PIXEL_WIDTH (s->w);
2005
2006 /* Unless displaying a mode or menu bar line, which are always
2007 fully visible, clip to the visible part of the row. */
2008 if (s->w->pseudo_window_p)
2009 r.height = s->row->visible_height;
2010 else
2011 r.height = s->height;
2012 }
2013 else
2014 {
2015 /* This is a text line that may be partially visible. */
2016 r.x = window_box_left (s->w, s->area);
2017 r.width = window_box_width (s->w, s->area);
2018 r.height = s->row->visible_height;
2019 }
2020
2021 if (s->clip_head)
2022 if (r.x < s->clip_head->x)
2023 {
2024 if (r.width >= s->clip_head->x - r.x)
2025 r.width -= s->clip_head->x - r.x;
2026 else
2027 r.width = 0;
2028 r.x = s->clip_head->x;
2029 }
2030 if (s->clip_tail)
2031 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2032 {
2033 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2034 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2035 else
2036 r.width = 0;
2037 }
2038
2039 /* If S draws overlapping rows, it's sufficient to use the top and
2040 bottom of the window for clipping because this glyph string
2041 intentionally draws over other lines. */
2042 if (s->for_overlaps)
2043 {
2044 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2045 r.height = window_text_bottom_y (s->w) - r.y;
2046
2047 /* Alas, the above simple strategy does not work for the
2048 environments with anti-aliased text: if the same text is
2049 drawn onto the same place multiple times, it gets thicker.
2050 If the overlap we are processing is for the erased cursor, we
2051 take the intersection with the rectangle of the cursor. */
2052 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2053 {
2054 XRectangle rc, r_save = r;
2055
2056 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2057 rc.y = s->w->phys_cursor.y;
2058 rc.width = s->w->phys_cursor_width;
2059 rc.height = s->w->phys_cursor_height;
2060
2061 x_intersect_rectangles (&r_save, &rc, &r);
2062 }
2063 }
2064 else
2065 {
2066 /* Don't use S->y for clipping because it doesn't take partially
2067 visible lines into account. For example, it can be negative for
2068 partially visible lines at the top of a window. */
2069 if (!s->row->full_width_p
2070 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2071 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2072 else
2073 r.y = max (0, s->row->y);
2074 }
2075
2076 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2077
2078 /* If drawing the cursor, don't let glyph draw outside its
2079 advertised boundaries. Cleartype does this under some circumstances. */
2080 if (s->hl == DRAW_CURSOR)
2081 {
2082 struct glyph *glyph = s->first_glyph;
2083 int height, max_y;
2084
2085 if (s->x > r.x)
2086 {
2087 if (r.width >= s->x - r.x)
2088 r.width -= s->x - r.x;
2089 else /* R2L hscrolled row with cursor outside text area */
2090 r.width = 0;
2091 r.x = s->x;
2092 }
2093 r.width = min (r.width, glyph->pixel_width);
2094
2095 /* If r.y is below window bottom, ensure that we still see a cursor. */
2096 height = min (glyph->ascent + glyph->descent,
2097 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2098 max_y = window_text_bottom_y (s->w) - height;
2099 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2100 if (s->ybase - glyph->ascent > max_y)
2101 {
2102 r.y = max_y;
2103 r.height = height;
2104 }
2105 else
2106 {
2107 /* Don't draw cursor glyph taller than our actual glyph. */
2108 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2109 if (height < r.height)
2110 {
2111 max_y = r.y + r.height;
2112 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2113 r.height = min (max_y - r.y, height);
2114 }
2115 }
2116 }
2117
2118 if (s->row->clip)
2119 {
2120 XRectangle r_save = r;
2121
2122 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2123 r.width = 0;
2124 }
2125
2126 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2127 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2128 {
2129 #ifdef CONVERT_FROM_XRECT
2130 CONVERT_FROM_XRECT (r, *rects);
2131 #else
2132 *rects = r;
2133 #endif
2134 return 1;
2135 }
2136 else
2137 {
2138 /* If we are processing overlapping and allowed to return
2139 multiple clipping rectangles, we exclude the row of the glyph
2140 string from the clipping rectangle. This is to avoid drawing
2141 the same text on the environment with anti-aliasing. */
2142 #ifdef CONVERT_FROM_XRECT
2143 XRectangle rs[2];
2144 #else
2145 XRectangle *rs = rects;
2146 #endif
2147 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2148
2149 if (s->for_overlaps & OVERLAPS_PRED)
2150 {
2151 rs[i] = r;
2152 if (r.y + r.height > row_y)
2153 {
2154 if (r.y < row_y)
2155 rs[i].height = row_y - r.y;
2156 else
2157 rs[i].height = 0;
2158 }
2159 i++;
2160 }
2161 if (s->for_overlaps & OVERLAPS_SUCC)
2162 {
2163 rs[i] = r;
2164 if (r.y < row_y + s->row->visible_height)
2165 {
2166 if (r.y + r.height > row_y + s->row->visible_height)
2167 {
2168 rs[i].y = row_y + s->row->visible_height;
2169 rs[i].height = r.y + r.height - rs[i].y;
2170 }
2171 else
2172 rs[i].height = 0;
2173 }
2174 i++;
2175 }
2176
2177 n = i;
2178 #ifdef CONVERT_FROM_XRECT
2179 for (i = 0; i < n; i++)
2180 CONVERT_FROM_XRECT (rs[i], rects[i]);
2181 #endif
2182 return n;
2183 }
2184 }
2185
2186 /* EXPORT:
2187 Return in *NR the clipping rectangle for glyph string S. */
2188
2189 void
2190 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2191 {
2192 get_glyph_string_clip_rects (s, nr, 1);
2193 }
2194
2195
2196 /* EXPORT:
2197 Return the position and height of the phys cursor in window W.
2198 Set w->phys_cursor_width to width of phys cursor.
2199 */
2200
2201 void
2202 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2203 struct glyph *glyph, int *xp, int *yp, int *heightp)
2204 {
2205 struct frame *f = XFRAME (WINDOW_FRAME (w));
2206 int x, y, wd, h, h0, y0, ascent;
2207
2208 /* Compute the width of the rectangle to draw. If on a stretch
2209 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2210 rectangle as wide as the glyph, but use a canonical character
2211 width instead. */
2212 wd = glyph->pixel_width;
2213
2214 x = w->phys_cursor.x;
2215 if (x < 0)
2216 {
2217 wd += x;
2218 x = 0;
2219 }
2220
2221 if (glyph->type == STRETCH_GLYPH
2222 && !x_stretch_cursor_p)
2223 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2224 w->phys_cursor_width = wd;
2225
2226 /* Don't let the hollow cursor glyph descend below the glyph row's
2227 ascent value, lest the hollow cursor looks funny. */
2228 y = w->phys_cursor.y;
2229 ascent = row->ascent;
2230 if (row->ascent < glyph->ascent)
2231 {
2232 y =- glyph->ascent - row->ascent;
2233 ascent = glyph->ascent;
2234 }
2235
2236 /* If y is below window bottom, ensure that we still see a cursor. */
2237 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2238
2239 h = max (h0, ascent + glyph->descent);
2240 h0 = min (h0, ascent + glyph->descent);
2241
2242 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2243 if (y < y0)
2244 {
2245 h = max (h - (y0 - y) + 1, h0);
2246 y = y0 - 1;
2247 }
2248 else
2249 {
2250 y0 = window_text_bottom_y (w) - h0;
2251 if (y > y0)
2252 {
2253 h += y - y0;
2254 y = y0;
2255 }
2256 }
2257
2258 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2259 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2260 *heightp = h;
2261 }
2262
2263 /*
2264 * Remember which glyph the mouse is over.
2265 */
2266
2267 void
2268 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2269 {
2270 Lisp_Object window;
2271 struct window *w;
2272 struct glyph_row *r, *gr, *end_row;
2273 enum window_part part;
2274 enum glyph_row_area area;
2275 int x, y, width, height;
2276
2277 /* Try to determine frame pixel position and size of the glyph under
2278 frame pixel coordinates X/Y on frame F. */
2279
2280 if (window_resize_pixelwise)
2281 {
2282 width = height = 1;
2283 goto virtual_glyph;
2284 }
2285 else if (!f->glyphs_initialized_p
2286 || (window = window_from_coordinates (f, gx, gy, &part, false),
2287 NILP (window)))
2288 {
2289 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2290 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2291 goto virtual_glyph;
2292 }
2293
2294 w = XWINDOW (window);
2295 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2296 height = WINDOW_FRAME_LINE_HEIGHT (w);
2297
2298 x = window_relative_x_coord (w, part, gx);
2299 y = gy - WINDOW_TOP_EDGE_Y (w);
2300
2301 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2302 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2303
2304 if (w->pseudo_window_p)
2305 {
2306 area = TEXT_AREA;
2307 part = ON_MODE_LINE; /* Don't adjust margin. */
2308 goto text_glyph;
2309 }
2310
2311 switch (part)
2312 {
2313 case ON_LEFT_MARGIN:
2314 area = LEFT_MARGIN_AREA;
2315 goto text_glyph;
2316
2317 case ON_RIGHT_MARGIN:
2318 area = RIGHT_MARGIN_AREA;
2319 goto text_glyph;
2320
2321 case ON_HEADER_LINE:
2322 case ON_MODE_LINE:
2323 gr = (part == ON_HEADER_LINE
2324 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2325 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2326 gy = gr->y;
2327 area = TEXT_AREA;
2328 goto text_glyph_row_found;
2329
2330 case ON_TEXT:
2331 area = TEXT_AREA;
2332
2333 text_glyph:
2334 gr = 0; gy = 0;
2335 for (; r <= end_row && r->enabled_p; ++r)
2336 if (r->y + r->height > y)
2337 {
2338 gr = r; gy = r->y;
2339 break;
2340 }
2341
2342 text_glyph_row_found:
2343 if (gr && gy <= y)
2344 {
2345 struct glyph *g = gr->glyphs[area];
2346 struct glyph *end = g + gr->used[area];
2347
2348 height = gr->height;
2349 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2350 if (gx + g->pixel_width > x)
2351 break;
2352
2353 if (g < end)
2354 {
2355 if (g->type == IMAGE_GLYPH)
2356 {
2357 /* Don't remember when mouse is over image, as
2358 image may have hot-spots. */
2359 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2360 return;
2361 }
2362 width = g->pixel_width;
2363 }
2364 else
2365 {
2366 /* Use nominal char spacing at end of line. */
2367 x -= gx;
2368 gx += (x / width) * width;
2369 }
2370
2371 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2372 {
2373 gx += window_box_left_offset (w, area);
2374 /* Don't expand over the modeline to make sure the vertical
2375 drag cursor is shown early enough. */
2376 height = min (height,
2377 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2378 }
2379 }
2380 else
2381 {
2382 /* Use nominal line height at end of window. */
2383 gx = (x / width) * width;
2384 y -= gy;
2385 gy += (y / height) * height;
2386 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2387 /* See comment above. */
2388 height = min (height,
2389 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2390 }
2391 break;
2392
2393 case ON_LEFT_FRINGE:
2394 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2395 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2396 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2397 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2398 goto row_glyph;
2399
2400 case ON_RIGHT_FRINGE:
2401 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2402 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2403 : window_box_right_offset (w, TEXT_AREA));
2404 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2405 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2406 && !WINDOW_RIGHTMOST_P (w))
2407 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2408 /* Make sure the vertical border can get her own glyph to the
2409 right of the one we build here. */
2410 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2411 else
2412 width = WINDOW_PIXEL_WIDTH (w) - gx;
2413 else
2414 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2415
2416 goto row_glyph;
2417
2418 case ON_VERTICAL_BORDER:
2419 gx = WINDOW_PIXEL_WIDTH (w) - width;
2420 goto row_glyph;
2421
2422 case ON_VERTICAL_SCROLL_BAR:
2423 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2424 ? 0
2425 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2426 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2427 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2428 : 0)));
2429 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2430
2431 row_glyph:
2432 gr = 0, gy = 0;
2433 for (; r <= end_row && r->enabled_p; ++r)
2434 if (r->y + r->height > y)
2435 {
2436 gr = r; gy = r->y;
2437 break;
2438 }
2439
2440 if (gr && gy <= y)
2441 height = gr->height;
2442 else
2443 {
2444 /* Use nominal line height at end of window. */
2445 y -= gy;
2446 gy += (y / height) * height;
2447 }
2448 break;
2449
2450 case ON_RIGHT_DIVIDER:
2451 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2452 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2453 gy = 0;
2454 /* The bottom divider prevails. */
2455 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2456 goto add_edge;
2457
2458 case ON_BOTTOM_DIVIDER:
2459 gx = 0;
2460 width = WINDOW_PIXEL_WIDTH (w);
2461 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2462 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2463 goto add_edge;
2464
2465 default:
2466 ;
2467 virtual_glyph:
2468 /* If there is no glyph under the mouse, then we divide the screen
2469 into a grid of the smallest glyph in the frame, and use that
2470 as our "glyph". */
2471
2472 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2473 round down even for negative values. */
2474 if (gx < 0)
2475 gx -= width - 1;
2476 if (gy < 0)
2477 gy -= height - 1;
2478
2479 gx = (gx / width) * width;
2480 gy = (gy / height) * height;
2481
2482 goto store_rect;
2483 }
2484
2485 add_edge:
2486 gx += WINDOW_LEFT_EDGE_X (w);
2487 gy += WINDOW_TOP_EDGE_Y (w);
2488
2489 store_rect:
2490 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2491
2492 /* Visible feedback for debugging. */
2493 #if false && defined HAVE_X_WINDOWS
2494 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2495 f->output_data.x->normal_gc,
2496 gx, gy, width, height);
2497 #endif
2498 }
2499
2500
2501 #endif /* HAVE_WINDOW_SYSTEM */
2502
2503 static void
2504 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2505 {
2506 eassert (w);
2507 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2508 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2509 w->window_end_vpos
2510 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2511 }
2512
2513 /***********************************************************************
2514 Lisp form evaluation
2515 ***********************************************************************/
2516
2517 /* Error handler for safe_eval and safe_call. */
2518
2519 static Lisp_Object
2520 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2521 {
2522 add_to_log ("Error during redisplay: %S signaled %S",
2523 Flist (nargs, args), arg);
2524 return Qnil;
2525 }
2526
2527 /* Call function FUNC with the rest of NARGS - 1 arguments
2528 following. Return the result, or nil if something went
2529 wrong. Prevent redisplay during the evaluation. */
2530
2531 static Lisp_Object
2532 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2533 {
2534 Lisp_Object val;
2535
2536 if (inhibit_eval_during_redisplay)
2537 val = Qnil;
2538 else
2539 {
2540 ptrdiff_t i;
2541 ptrdiff_t count = SPECPDL_INDEX ();
2542 Lisp_Object *args;
2543 USE_SAFE_ALLOCA;
2544 SAFE_ALLOCA_LISP (args, nargs);
2545
2546 args[0] = func;
2547 for (i = 1; i < nargs; i++)
2548 args[i] = va_arg (ap, Lisp_Object);
2549
2550 specbind (Qinhibit_redisplay, Qt);
2551 if (inhibit_quit)
2552 specbind (Qinhibit_quit, Qt);
2553 /* Use Qt to ensure debugger does not run,
2554 so there is no possibility of wanting to redisplay. */
2555 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2556 safe_eval_handler);
2557 SAFE_FREE ();
2558 val = unbind_to (count, val);
2559 }
2560
2561 return val;
2562 }
2563
2564 Lisp_Object
2565 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2566 {
2567 Lisp_Object retval;
2568 va_list ap;
2569
2570 va_start (ap, func);
2571 retval = safe__call (false, nargs, func, ap);
2572 va_end (ap);
2573 return retval;
2574 }
2575
2576 /* Call function FN with one argument ARG.
2577 Return the result, or nil if something went wrong. */
2578
2579 Lisp_Object
2580 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2581 {
2582 return safe_call (2, fn, arg);
2583 }
2584
2585 static Lisp_Object
2586 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2587 {
2588 Lisp_Object retval;
2589 va_list ap;
2590
2591 va_start (ap, fn);
2592 retval = safe__call (inhibit_quit, 2, fn, ap);
2593 va_end (ap);
2594 return retval;
2595 }
2596
2597 Lisp_Object
2598 safe_eval (Lisp_Object sexpr)
2599 {
2600 return safe__call1 (false, Qeval, sexpr);
2601 }
2602
2603 static Lisp_Object
2604 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2605 {
2606 return safe__call1 (inhibit_quit, Qeval, sexpr);
2607 }
2608
2609 /* Call function FN with two arguments ARG1 and ARG2.
2610 Return the result, or nil if something went wrong. */
2611
2612 Lisp_Object
2613 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2614 {
2615 return safe_call (3, fn, arg1, arg2);
2616 }
2617
2618
2619 \f
2620 /***********************************************************************
2621 Debugging
2622 ***********************************************************************/
2623
2624 /* Define CHECK_IT to perform sanity checks on iterators.
2625 This is for debugging. It is too slow to do unconditionally. */
2626
2627 static void
2628 CHECK_IT (struct it *it)
2629 {
2630 #if false
2631 if (it->method == GET_FROM_STRING)
2632 {
2633 eassert (STRINGP (it->string));
2634 eassert (IT_STRING_CHARPOS (*it) >= 0);
2635 }
2636 else
2637 {
2638 eassert (IT_STRING_CHARPOS (*it) < 0);
2639 if (it->method == GET_FROM_BUFFER)
2640 {
2641 /* Check that character and byte positions agree. */
2642 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2643 }
2644 }
2645
2646 if (it->dpvec)
2647 eassert (it->current.dpvec_index >= 0);
2648 else
2649 eassert (it->current.dpvec_index < 0);
2650 #endif
2651 }
2652
2653
2654 /* Check that the window end of window W is what we expect it
2655 to be---the last row in the current matrix displaying text. */
2656
2657 static void
2658 CHECK_WINDOW_END (struct window *w)
2659 {
2660 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2661 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2662 {
2663 struct glyph_row *row;
2664 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2665 !row->enabled_p
2666 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2667 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2668 }
2669 #endif
2670 }
2671
2672 /***********************************************************************
2673 Iterator initialization
2674 ***********************************************************************/
2675
2676 /* Initialize IT for displaying current_buffer in window W, starting
2677 at character position CHARPOS. CHARPOS < 0 means that no buffer
2678 position is specified which is useful when the iterator is assigned
2679 a position later. BYTEPOS is the byte position corresponding to
2680 CHARPOS.
2681
2682 If ROW is not null, calls to produce_glyphs with IT as parameter
2683 will produce glyphs in that row.
2684
2685 BASE_FACE_ID is the id of a base face to use. It must be one of
2686 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2687 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2688 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2689
2690 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2691 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2692 will be initialized to use the corresponding mode line glyph row of
2693 the desired matrix of W. */
2694
2695 void
2696 init_iterator (struct it *it, struct window *w,
2697 ptrdiff_t charpos, ptrdiff_t bytepos,
2698 struct glyph_row *row, enum face_id base_face_id)
2699 {
2700 enum face_id remapped_base_face_id = base_face_id;
2701
2702 /* Some precondition checks. */
2703 eassert (w != NULL && it != NULL);
2704 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2705 && charpos <= ZV));
2706
2707 /* If face attributes have been changed since the last redisplay,
2708 free realized faces now because they depend on face definitions
2709 that might have changed. Don't free faces while there might be
2710 desired matrices pending which reference these faces. */
2711 if (!inhibit_free_realized_faces)
2712 {
2713 if (face_change)
2714 {
2715 face_change = false;
2716 free_all_realized_faces (Qnil);
2717 }
2718 else if (XFRAME (w->frame)->face_change)
2719 {
2720 XFRAME (w->frame)->face_change = 0;
2721 free_all_realized_faces (w->frame);
2722 }
2723 }
2724
2725 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2726 if (! NILP (Vface_remapping_alist))
2727 remapped_base_face_id
2728 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2729
2730 /* Use one of the mode line rows of W's desired matrix if
2731 appropriate. */
2732 if (row == NULL)
2733 {
2734 if (base_face_id == MODE_LINE_FACE_ID
2735 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2736 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2737 else if (base_face_id == HEADER_LINE_FACE_ID)
2738 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2739 }
2740
2741 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2742 Other parts of redisplay rely on that. */
2743 memclear (it, sizeof *it);
2744 it->current.overlay_string_index = -1;
2745 it->current.dpvec_index = -1;
2746 it->base_face_id = remapped_base_face_id;
2747 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2748 it->paragraph_embedding = L2R;
2749 it->bidi_it.w = w;
2750
2751 /* The window in which we iterate over current_buffer: */
2752 XSETWINDOW (it->window, w);
2753 it->w = w;
2754 it->f = XFRAME (w->frame);
2755
2756 it->cmp_it.id = -1;
2757
2758 /* Extra space between lines (on window systems only). */
2759 if (base_face_id == DEFAULT_FACE_ID
2760 && FRAME_WINDOW_P (it->f))
2761 {
2762 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2763 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2764 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2765 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2766 * FRAME_LINE_HEIGHT (it->f));
2767 else if (it->f->extra_line_spacing > 0)
2768 it->extra_line_spacing = it->f->extra_line_spacing;
2769 }
2770
2771 /* If realized faces have been removed, e.g. because of face
2772 attribute changes of named faces, recompute them. When running
2773 in batch mode, the face cache of the initial frame is null. If
2774 we happen to get called, make a dummy face cache. */
2775 if (FRAME_FACE_CACHE (it->f) == NULL)
2776 init_frame_faces (it->f);
2777 if (FRAME_FACE_CACHE (it->f)->used == 0)
2778 recompute_basic_faces (it->f);
2779
2780 it->override_ascent = -1;
2781
2782 /* Are control characters displayed as `^C'? */
2783 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2784
2785 /* -1 means everything between a CR and the following line end
2786 is invisible. >0 means lines indented more than this value are
2787 invisible. */
2788 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2789 ? (clip_to_bounds
2790 (-1, XINT (BVAR (current_buffer, selective_display)),
2791 PTRDIFF_MAX))
2792 : (!NILP (BVAR (current_buffer, selective_display))
2793 ? -1 : 0));
2794 it->selective_display_ellipsis_p
2795 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2796
2797 /* Display table to use. */
2798 it->dp = window_display_table (w);
2799
2800 /* Are multibyte characters enabled in current_buffer? */
2801 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2802
2803 /* Get the position at which the redisplay_end_trigger hook should
2804 be run, if it is to be run at all. */
2805 if (MARKERP (w->redisplay_end_trigger)
2806 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2807 it->redisplay_end_trigger_charpos
2808 = marker_position (w->redisplay_end_trigger);
2809 else if (INTEGERP (w->redisplay_end_trigger))
2810 it->redisplay_end_trigger_charpos
2811 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2812 PTRDIFF_MAX);
2813
2814 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2815
2816 /* Are lines in the display truncated? */
2817 if (TRUNCATE != 0)
2818 it->line_wrap = TRUNCATE;
2819 if (base_face_id == DEFAULT_FACE_ID
2820 && !it->w->hscroll
2821 && (WINDOW_FULL_WIDTH_P (it->w)
2822 || NILP (Vtruncate_partial_width_windows)
2823 || (INTEGERP (Vtruncate_partial_width_windows)
2824 /* PXW: Shall we do something about this? */
2825 && (XINT (Vtruncate_partial_width_windows)
2826 <= WINDOW_TOTAL_COLS (it->w))))
2827 && NILP (BVAR (current_buffer, truncate_lines)))
2828 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2829 ? WINDOW_WRAP : WORD_WRAP;
2830
2831 /* Get dimensions of truncation and continuation glyphs. These are
2832 displayed as fringe bitmaps under X, but we need them for such
2833 frames when the fringes are turned off. But leave the dimensions
2834 zero for tooltip frames, as these glyphs look ugly there and also
2835 sabotage calculations of tooltip dimensions in x-show-tip. */
2836 #ifdef HAVE_WINDOW_SYSTEM
2837 if (!(FRAME_WINDOW_P (it->f)
2838 && FRAMEP (tip_frame)
2839 && it->f == XFRAME (tip_frame)))
2840 #endif
2841 {
2842 if (it->line_wrap == TRUNCATE)
2843 {
2844 /* We will need the truncation glyph. */
2845 eassert (it->glyph_row == NULL);
2846 produce_special_glyphs (it, IT_TRUNCATION);
2847 it->truncation_pixel_width = it->pixel_width;
2848 }
2849 else
2850 {
2851 /* We will need the continuation glyph. */
2852 eassert (it->glyph_row == NULL);
2853 produce_special_glyphs (it, IT_CONTINUATION);
2854 it->continuation_pixel_width = it->pixel_width;
2855 }
2856 }
2857
2858 /* Reset these values to zero because the produce_special_glyphs
2859 above has changed them. */
2860 it->pixel_width = it->ascent = it->descent = 0;
2861 it->phys_ascent = it->phys_descent = 0;
2862
2863 /* Set this after getting the dimensions of truncation and
2864 continuation glyphs, so that we don't produce glyphs when calling
2865 produce_special_glyphs, above. */
2866 it->glyph_row = row;
2867 it->area = TEXT_AREA;
2868
2869 /* Get the dimensions of the display area. The display area
2870 consists of the visible window area plus a horizontally scrolled
2871 part to the left of the window. All x-values are relative to the
2872 start of this total display area. */
2873 if (base_face_id != DEFAULT_FACE_ID)
2874 {
2875 /* Mode lines, menu bar in terminal frames. */
2876 it->first_visible_x = 0;
2877 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2878 }
2879 else
2880 {
2881 it->first_visible_x
2882 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2883 it->last_visible_x = (it->first_visible_x
2884 + window_box_width (w, TEXT_AREA));
2885
2886 /* If we truncate lines, leave room for the truncation glyph(s) at
2887 the right margin. Otherwise, leave room for the continuation
2888 glyph(s). Done only if the window has no right fringe. */
2889 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2890 {
2891 if (it->line_wrap == TRUNCATE)
2892 it->last_visible_x -= it->truncation_pixel_width;
2893 else
2894 it->last_visible_x -= it->continuation_pixel_width;
2895 }
2896
2897 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2898 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2899 }
2900
2901 /* Leave room for a border glyph. */
2902 if (!FRAME_WINDOW_P (it->f)
2903 && !WINDOW_RIGHTMOST_P (it->w))
2904 it->last_visible_x -= 1;
2905
2906 it->last_visible_y = window_text_bottom_y (w);
2907
2908 /* For mode lines and alike, arrange for the first glyph having a
2909 left box line if the face specifies a box. */
2910 if (base_face_id != DEFAULT_FACE_ID)
2911 {
2912 struct face *face;
2913
2914 it->face_id = remapped_base_face_id;
2915
2916 /* If we have a boxed mode line, make the first character appear
2917 with a left box line. */
2918 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2919 if (face && face->box != FACE_NO_BOX)
2920 it->start_of_box_run_p = true;
2921 }
2922
2923 /* If a buffer position was specified, set the iterator there,
2924 getting overlays and face properties from that position. */
2925 if (charpos >= BUF_BEG (current_buffer))
2926 {
2927 it->stop_charpos = charpos;
2928 it->end_charpos = ZV;
2929 eassert (charpos == BYTE_TO_CHAR (bytepos));
2930 IT_CHARPOS (*it) = charpos;
2931 IT_BYTEPOS (*it) = bytepos;
2932
2933 /* We will rely on `reseat' to set this up properly, via
2934 handle_face_prop. */
2935 it->face_id = it->base_face_id;
2936
2937 it->start = it->current;
2938 /* Do we need to reorder bidirectional text? Not if this is a
2939 unibyte buffer: by definition, none of the single-byte
2940 characters are strong R2L, so no reordering is needed. And
2941 bidi.c doesn't support unibyte buffers anyway. Also, don't
2942 reorder while we are loading loadup.el, since the tables of
2943 character properties needed for reordering are not yet
2944 available. */
2945 it->bidi_p =
2946 NILP (Vpurify_flag)
2947 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2948 && it->multibyte_p;
2949
2950 /* If we are to reorder bidirectional text, init the bidi
2951 iterator. */
2952 if (it->bidi_p)
2953 {
2954 /* Since we don't know at this point whether there will be
2955 any R2L lines in the window, we reserve space for
2956 truncation/continuation glyphs even if only the left
2957 fringe is absent. */
2958 if (base_face_id == DEFAULT_FACE_ID
2959 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2960 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2961 {
2962 if (it->line_wrap == TRUNCATE)
2963 it->last_visible_x -= it->truncation_pixel_width;
2964 else
2965 it->last_visible_x -= it->continuation_pixel_width;
2966 }
2967 /* Note the paragraph direction that this buffer wants to
2968 use. */
2969 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2970 Qleft_to_right))
2971 it->paragraph_embedding = L2R;
2972 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qright_to_left))
2974 it->paragraph_embedding = R2L;
2975 else
2976 it->paragraph_embedding = NEUTRAL_DIR;
2977 bidi_unshelve_cache (NULL, false);
2978 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2979 &it->bidi_it);
2980 }
2981
2982 /* Compute faces etc. */
2983 reseat (it, it->current.pos, true);
2984 }
2985
2986 CHECK_IT (it);
2987 }
2988
2989
2990 /* Initialize IT for the display of window W with window start POS. */
2991
2992 void
2993 start_display (struct it *it, struct window *w, struct text_pos pos)
2994 {
2995 struct glyph_row *row;
2996 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2997
2998 row = w->desired_matrix->rows + first_vpos;
2999 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3000 it->first_vpos = first_vpos;
3001
3002 /* Don't reseat to previous visible line start if current start
3003 position is in a string or image. */
3004 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3005 {
3006 int first_y = it->current_y;
3007
3008 /* If window start is not at a line start, skip forward to POS to
3009 get the correct continuation lines width. */
3010 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3011 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3012 if (!start_at_line_beg_p)
3013 {
3014 int new_x;
3015
3016 reseat_at_previous_visible_line_start (it);
3017 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3018
3019 new_x = it->current_x + it->pixel_width;
3020
3021 /* If lines are continued, this line may end in the middle
3022 of a multi-glyph character (e.g. a control character
3023 displayed as \003, or in the middle of an overlay
3024 string). In this case move_it_to above will not have
3025 taken us to the start of the continuation line but to the
3026 end of the continued line. */
3027 if (it->current_x > 0
3028 && it->line_wrap != TRUNCATE /* Lines are continued. */
3029 && (/* And glyph doesn't fit on the line. */
3030 new_x > it->last_visible_x
3031 /* Or it fits exactly and we're on a window
3032 system frame. */
3033 || (new_x == it->last_visible_x
3034 && FRAME_WINDOW_P (it->f)
3035 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3036 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3037 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3038 {
3039 if ((it->current.dpvec_index >= 0
3040 || it->current.overlay_string_index >= 0)
3041 /* If we are on a newline from a display vector or
3042 overlay string, then we are already at the end of
3043 a screen line; no need to go to the next line in
3044 that case, as this line is not really continued.
3045 (If we do go to the next line, C-e will not DTRT.) */
3046 && it->c != '\n')
3047 {
3048 set_iterator_to_next (it, true);
3049 move_it_in_display_line_to (it, -1, -1, 0);
3050 }
3051
3052 it->continuation_lines_width += it->current_x;
3053 }
3054 /* If the character at POS is displayed via a display
3055 vector, move_it_to above stops at the final glyph of
3056 IT->dpvec. To make the caller redisplay that character
3057 again (a.k.a. start at POS), we need to reset the
3058 dpvec_index to the beginning of IT->dpvec. */
3059 else if (it->current.dpvec_index >= 0)
3060 it->current.dpvec_index = 0;
3061
3062 /* We're starting a new display line, not affected by the
3063 height of the continued line, so clear the appropriate
3064 fields in the iterator structure. */
3065 it->max_ascent = it->max_descent = 0;
3066 it->max_phys_ascent = it->max_phys_descent = 0;
3067
3068 it->current_y = first_y;
3069 it->vpos = 0;
3070 it->current_x = it->hpos = 0;
3071 }
3072 }
3073 }
3074
3075
3076 /* Return true if POS is a position in ellipses displayed for invisible
3077 text. W is the window we display, for text property lookup. */
3078
3079 static bool
3080 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3081 {
3082 Lisp_Object prop, window;
3083 bool ellipses_p = false;
3084 ptrdiff_t charpos = CHARPOS (pos->pos);
3085
3086 /* If POS specifies a position in a display vector, this might
3087 be for an ellipsis displayed for invisible text. We won't
3088 get the iterator set up for delivering that ellipsis unless
3089 we make sure that it gets aware of the invisible text. */
3090 if (pos->dpvec_index >= 0
3091 && pos->overlay_string_index < 0
3092 && CHARPOS (pos->string_pos) < 0
3093 && charpos > BEGV
3094 && (XSETWINDOW (window, w),
3095 prop = Fget_char_property (make_number (charpos),
3096 Qinvisible, window),
3097 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3098 {
3099 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3100 window);
3101 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3102 }
3103
3104 return ellipses_p;
3105 }
3106
3107
3108 /* Initialize IT for stepping through current_buffer in window W,
3109 starting at position POS that includes overlay string and display
3110 vector/ control character translation position information. Value
3111 is false if there are overlay strings with newlines at POS. */
3112
3113 static bool
3114 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3115 {
3116 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3117 int i;
3118 bool overlay_strings_with_newlines = false;
3119
3120 /* If POS specifies a position in a display vector, this might
3121 be for an ellipsis displayed for invisible text. We won't
3122 get the iterator set up for delivering that ellipsis unless
3123 we make sure that it gets aware of the invisible text. */
3124 if (in_ellipses_for_invisible_text_p (pos, w))
3125 {
3126 --charpos;
3127 bytepos = 0;
3128 }
3129
3130 /* Keep in mind: the call to reseat in init_iterator skips invisible
3131 text, so we might end up at a position different from POS. This
3132 is only a problem when POS is a row start after a newline and an
3133 overlay starts there with an after-string, and the overlay has an
3134 invisible property. Since we don't skip invisible text in
3135 display_line and elsewhere immediately after consuming the
3136 newline before the row start, such a POS will not be in a string,
3137 but the call to init_iterator below will move us to the
3138 after-string. */
3139 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3140
3141 /* This only scans the current chunk -- it should scan all chunks.
3142 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3143 to 16 in 22.1 to make this a lesser problem. */
3144 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3145 {
3146 const char *s = SSDATA (it->overlay_strings[i]);
3147 const char *e = s + SBYTES (it->overlay_strings[i]);
3148
3149 while (s < e && *s != '\n')
3150 ++s;
3151
3152 if (s < e)
3153 {
3154 overlay_strings_with_newlines = true;
3155 break;
3156 }
3157 }
3158
3159 /* If position is within an overlay string, set up IT to the right
3160 overlay string. */
3161 if (pos->overlay_string_index >= 0)
3162 {
3163 int relative_index;
3164
3165 /* If the first overlay string happens to have a `display'
3166 property for an image, the iterator will be set up for that
3167 image, and we have to undo that setup first before we can
3168 correct the overlay string index. */
3169 if (it->method == GET_FROM_IMAGE)
3170 pop_it (it);
3171
3172 /* We already have the first chunk of overlay strings in
3173 IT->overlay_strings. Load more until the one for
3174 pos->overlay_string_index is in IT->overlay_strings. */
3175 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3176 {
3177 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3178 it->current.overlay_string_index = 0;
3179 while (n--)
3180 {
3181 load_overlay_strings (it, 0);
3182 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3183 }
3184 }
3185
3186 it->current.overlay_string_index = pos->overlay_string_index;
3187 relative_index = (it->current.overlay_string_index
3188 % OVERLAY_STRING_CHUNK_SIZE);
3189 it->string = it->overlay_strings[relative_index];
3190 eassert (STRINGP (it->string));
3191 it->current.string_pos = pos->string_pos;
3192 it->method = GET_FROM_STRING;
3193 it->end_charpos = SCHARS (it->string);
3194 /* Set up the bidi iterator for this overlay string. */
3195 if (it->bidi_p)
3196 {
3197 it->bidi_it.string.lstring = it->string;
3198 it->bidi_it.string.s = NULL;
3199 it->bidi_it.string.schars = SCHARS (it->string);
3200 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3201 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3202 it->bidi_it.string.unibyte = !it->multibyte_p;
3203 it->bidi_it.w = it->w;
3204 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3205 FRAME_WINDOW_P (it->f), &it->bidi_it);
3206
3207 /* Synchronize the state of the bidi iterator with
3208 pos->string_pos. For any string position other than
3209 zero, this will be done automagically when we resume
3210 iteration over the string and get_visually_first_element
3211 is called. But if string_pos is zero, and the string is
3212 to be reordered for display, we need to resync manually,
3213 since it could be that the iteration state recorded in
3214 pos ended at string_pos of 0 moving backwards in string. */
3215 if (CHARPOS (pos->string_pos) == 0)
3216 {
3217 get_visually_first_element (it);
3218 if (IT_STRING_CHARPOS (*it) != 0)
3219 do {
3220 /* Paranoia. */
3221 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3222 bidi_move_to_visually_next (&it->bidi_it);
3223 } while (it->bidi_it.charpos != 0);
3224 }
3225 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3226 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3227 }
3228 }
3229
3230 if (CHARPOS (pos->string_pos) >= 0)
3231 {
3232 /* Recorded position is not in an overlay string, but in another
3233 string. This can only be a string from a `display' property.
3234 IT should already be filled with that string. */
3235 it->current.string_pos = pos->string_pos;
3236 eassert (STRINGP (it->string));
3237 if (it->bidi_p)
3238 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3239 FRAME_WINDOW_P (it->f), &it->bidi_it);
3240 }
3241
3242 /* Restore position in display vector translations, control
3243 character translations or ellipses. */
3244 if (pos->dpvec_index >= 0)
3245 {
3246 if (it->dpvec == NULL)
3247 get_next_display_element (it);
3248 eassert (it->dpvec && it->current.dpvec_index == 0);
3249 it->current.dpvec_index = pos->dpvec_index;
3250 }
3251
3252 CHECK_IT (it);
3253 return !overlay_strings_with_newlines;
3254 }
3255
3256
3257 /* Initialize IT for stepping through current_buffer in window W
3258 starting at ROW->start. */
3259
3260 static void
3261 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3262 {
3263 init_from_display_pos (it, w, &row->start);
3264 it->start = row->start;
3265 it->continuation_lines_width = row->continuation_lines_width;
3266 CHECK_IT (it);
3267 }
3268
3269
3270 /* Initialize IT for stepping through current_buffer in window W
3271 starting in the line following ROW, i.e. starting at ROW->end.
3272 Value is false if there are overlay strings with newlines at ROW's
3273 end position. */
3274
3275 static bool
3276 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3277 {
3278 bool success = false;
3279
3280 if (init_from_display_pos (it, w, &row->end))
3281 {
3282 if (row->continued_p)
3283 it->continuation_lines_width
3284 = row->continuation_lines_width + row->pixel_width;
3285 CHECK_IT (it);
3286 success = true;
3287 }
3288
3289 return success;
3290 }
3291
3292
3293
3294 \f
3295 /***********************************************************************
3296 Text properties
3297 ***********************************************************************/
3298
3299 /* Called when IT reaches IT->stop_charpos. Handle text property and
3300 overlay changes. Set IT->stop_charpos to the next position where
3301 to stop. */
3302
3303 static void
3304 handle_stop (struct it *it)
3305 {
3306 enum prop_handled handled;
3307 bool handle_overlay_change_p;
3308 struct props *p;
3309
3310 it->dpvec = NULL;
3311 it->current.dpvec_index = -1;
3312 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3313 it->ellipsis_p = false;
3314
3315 /* Use face of preceding text for ellipsis (if invisible) */
3316 if (it->selective_display_ellipsis_p)
3317 it->saved_face_id = it->face_id;
3318
3319 /* Here's the description of the semantics of, and the logic behind,
3320 the various HANDLED_* statuses:
3321
3322 HANDLED_NORMALLY means the handler did its job, and the loop
3323 should proceed to calling the next handler in order.
3324
3325 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3326 change in the properties and overlays at current position, so the
3327 loop should be restarted, to re-invoke the handlers that were
3328 already called. This happens when fontification-functions were
3329 called by handle_fontified_prop, and actually fontified
3330 something. Another case where HANDLED_RECOMPUTE_PROPS is
3331 returned is when we discover overlay strings that need to be
3332 displayed right away. The loop below will continue for as long
3333 as the status is HANDLED_RECOMPUTE_PROPS.
3334
3335 HANDLED_RETURN means return immediately to the caller, to
3336 continue iteration without calling any further handlers. This is
3337 used when we need to act on some property right away, for example
3338 when we need to display the ellipsis or a replacing display
3339 property, such as display string or image.
3340
3341 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3342 consumed, and the handler switched to the next overlay string.
3343 This signals the loop below to refrain from looking for more
3344 overlays before all the overlay strings of the current overlay
3345 are processed.
3346
3347 Some of the handlers called by the loop push the iterator state
3348 onto the stack (see 'push_it'), and arrange for the iteration to
3349 continue with another object, such as an image, a display string,
3350 or an overlay string. In most such cases, it->stop_charpos is
3351 set to the first character of the string, so that when the
3352 iteration resumes, this function will immediately be called
3353 again, to examine the properties at the beginning of the string.
3354
3355 When a display or overlay string is exhausted, the iterator state
3356 is popped (see 'pop_it'), and iteration continues with the
3357 previous object. Again, in many such cases this function is
3358 called again to find the next position where properties might
3359 change. */
3360
3361 do
3362 {
3363 handled = HANDLED_NORMALLY;
3364
3365 /* Call text property handlers. */
3366 for (p = it_props; p->handler; ++p)
3367 {
3368 handled = p->handler (it);
3369
3370 if (handled == HANDLED_RECOMPUTE_PROPS)
3371 break;
3372 else if (handled == HANDLED_RETURN)
3373 {
3374 /* We still want to show before and after strings from
3375 overlays even if the actual buffer text is replaced. */
3376 if (!handle_overlay_change_p
3377 || it->sp > 1
3378 /* Don't call get_overlay_strings_1 if we already
3379 have overlay strings loaded, because doing so
3380 will load them again and push the iterator state
3381 onto the stack one more time, which is not
3382 expected by the rest of the code that processes
3383 overlay strings. */
3384 || (it->current.overlay_string_index < 0
3385 && !get_overlay_strings_1 (it, 0, false)))
3386 {
3387 if (it->ellipsis_p)
3388 setup_for_ellipsis (it, 0);
3389 /* When handling a display spec, we might load an
3390 empty string. In that case, discard it here. We
3391 used to discard it in handle_single_display_spec,
3392 but that causes get_overlay_strings_1, above, to
3393 ignore overlay strings that we must check. */
3394 if (STRINGP (it->string) && !SCHARS (it->string))
3395 pop_it (it);
3396 return;
3397 }
3398 else if (STRINGP (it->string) && !SCHARS (it->string))
3399 pop_it (it);
3400 else
3401 {
3402 it->string_from_display_prop_p = false;
3403 it->from_disp_prop_p = false;
3404 handle_overlay_change_p = false;
3405 }
3406 handled = HANDLED_RECOMPUTE_PROPS;
3407 break;
3408 }
3409 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3410 handle_overlay_change_p = false;
3411 }
3412
3413 if (handled != HANDLED_RECOMPUTE_PROPS)
3414 {
3415 /* Don't check for overlay strings below when set to deliver
3416 characters from a display vector. */
3417 if (it->method == GET_FROM_DISPLAY_VECTOR)
3418 handle_overlay_change_p = false;
3419
3420 /* Handle overlay changes.
3421 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3422 if it finds overlays. */
3423 if (handle_overlay_change_p)
3424 handled = handle_overlay_change (it);
3425 }
3426
3427 if (it->ellipsis_p)
3428 {
3429 setup_for_ellipsis (it, 0);
3430 break;
3431 }
3432 }
3433 while (handled == HANDLED_RECOMPUTE_PROPS);
3434
3435 /* Determine where to stop next. */
3436 if (handled == HANDLED_NORMALLY)
3437 compute_stop_pos (it);
3438 }
3439
3440
3441 /* Compute IT->stop_charpos from text property and overlay change
3442 information for IT's current position. */
3443
3444 static void
3445 compute_stop_pos (struct it *it)
3446 {
3447 register INTERVAL iv, next_iv;
3448 Lisp_Object object, limit, position;
3449 ptrdiff_t charpos, bytepos;
3450
3451 if (STRINGP (it->string))
3452 {
3453 /* Strings are usually short, so don't limit the search for
3454 properties. */
3455 it->stop_charpos = it->end_charpos;
3456 object = it->string;
3457 limit = Qnil;
3458 charpos = IT_STRING_CHARPOS (*it);
3459 bytepos = IT_STRING_BYTEPOS (*it);
3460 }
3461 else
3462 {
3463 ptrdiff_t pos;
3464
3465 /* If end_charpos is out of range for some reason, such as a
3466 misbehaving display function, rationalize it (Bug#5984). */
3467 if (it->end_charpos > ZV)
3468 it->end_charpos = ZV;
3469 it->stop_charpos = it->end_charpos;
3470
3471 /* If next overlay change is in front of the current stop pos
3472 (which is IT->end_charpos), stop there. Note: value of
3473 next_overlay_change is point-max if no overlay change
3474 follows. */
3475 charpos = IT_CHARPOS (*it);
3476 bytepos = IT_BYTEPOS (*it);
3477 pos = next_overlay_change (charpos);
3478 if (pos < it->stop_charpos)
3479 it->stop_charpos = pos;
3480
3481 /* Set up variables for computing the stop position from text
3482 property changes. */
3483 XSETBUFFER (object, current_buffer);
3484 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3485 }
3486
3487 /* Get the interval containing IT's position. Value is a null
3488 interval if there isn't such an interval. */
3489 position = make_number (charpos);
3490 iv = validate_interval_range (object, &position, &position, false);
3491 if (iv)
3492 {
3493 Lisp_Object values_here[LAST_PROP_IDX];
3494 struct props *p;
3495
3496 /* Get properties here. */
3497 for (p = it_props; p->handler; ++p)
3498 values_here[p->idx] = textget (iv->plist,
3499 builtin_lisp_symbol (p->name));
3500
3501 /* Look for an interval following iv that has different
3502 properties. */
3503 for (next_iv = next_interval (iv);
3504 (next_iv
3505 && (NILP (limit)
3506 || XFASTINT (limit) > next_iv->position));
3507 next_iv = next_interval (next_iv))
3508 {
3509 for (p = it_props; p->handler; ++p)
3510 {
3511 Lisp_Object new_value = textget (next_iv->plist,
3512 builtin_lisp_symbol (p->name));
3513 if (!EQ (values_here[p->idx], new_value))
3514 break;
3515 }
3516
3517 if (p->handler)
3518 break;
3519 }
3520
3521 if (next_iv)
3522 {
3523 if (INTEGERP (limit)
3524 && next_iv->position >= XFASTINT (limit))
3525 /* No text property change up to limit. */
3526 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3527 else
3528 /* Text properties change in next_iv. */
3529 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3530 }
3531 }
3532
3533 if (it->cmp_it.id < 0)
3534 {
3535 ptrdiff_t stoppos = it->end_charpos;
3536
3537 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3538 stoppos = -1;
3539 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3540 stoppos, it->string);
3541 }
3542
3543 eassert (STRINGP (it->string)
3544 || (it->stop_charpos >= BEGV
3545 && it->stop_charpos >= IT_CHARPOS (*it)));
3546 }
3547
3548
3549 /* Return the position of the next overlay change after POS in
3550 current_buffer. Value is point-max if no overlay change
3551 follows. This is like `next-overlay-change' but doesn't use
3552 xmalloc. */
3553
3554 static ptrdiff_t
3555 next_overlay_change (ptrdiff_t pos)
3556 {
3557 ptrdiff_t i, noverlays;
3558 ptrdiff_t endpos;
3559 Lisp_Object *overlays;
3560 USE_SAFE_ALLOCA;
3561
3562 /* Get all overlays at the given position. */
3563 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3564
3565 /* If any of these overlays ends before endpos,
3566 use its ending point instead. */
3567 for (i = 0; i < noverlays; ++i)
3568 {
3569 Lisp_Object oend;
3570 ptrdiff_t oendpos;
3571
3572 oend = OVERLAY_END (overlays[i]);
3573 oendpos = OVERLAY_POSITION (oend);
3574 endpos = min (endpos, oendpos);
3575 }
3576
3577 SAFE_FREE ();
3578 return endpos;
3579 }
3580
3581 /* How many characters forward to search for a display property or
3582 display string. Searching too far forward makes the bidi display
3583 sluggish, especially in small windows. */
3584 #define MAX_DISP_SCAN 250
3585
3586 /* Return the character position of a display string at or after
3587 position specified by POSITION. If no display string exists at or
3588 after POSITION, return ZV. A display string is either an overlay
3589 with `display' property whose value is a string, or a `display'
3590 text property whose value is a string. STRING is data about the
3591 string to iterate; if STRING->lstring is nil, we are iterating a
3592 buffer. FRAME_WINDOW_P is true when we are displaying a window
3593 on a GUI frame. DISP_PROP is set to zero if we searched
3594 MAX_DISP_SCAN characters forward without finding any display
3595 strings, non-zero otherwise. It is set to 2 if the display string
3596 uses any kind of `(space ...)' spec that will produce a stretch of
3597 white space in the text area. */
3598 ptrdiff_t
3599 compute_display_string_pos (struct text_pos *position,
3600 struct bidi_string_data *string,
3601 struct window *w,
3602 bool frame_window_p, int *disp_prop)
3603 {
3604 /* OBJECT = nil means current buffer. */
3605 Lisp_Object object, object1;
3606 Lisp_Object pos, spec, limpos;
3607 bool string_p = string && (STRINGP (string->lstring) || string->s);
3608 ptrdiff_t eob = string_p ? string->schars : ZV;
3609 ptrdiff_t begb = string_p ? 0 : BEGV;
3610 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3611 ptrdiff_t lim =
3612 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3613 struct text_pos tpos;
3614 int rv = 0;
3615
3616 if (string && STRINGP (string->lstring))
3617 object1 = object = string->lstring;
3618 else if (w && !string_p)
3619 {
3620 XSETWINDOW (object, w);
3621 object1 = Qnil;
3622 }
3623 else
3624 object1 = object = Qnil;
3625
3626 *disp_prop = 1;
3627
3628 if (charpos >= eob
3629 /* We don't support display properties whose values are strings
3630 that have display string properties. */
3631 || string->from_disp_str
3632 /* C strings cannot have display properties. */
3633 || (string->s && !STRINGP (object)))
3634 {
3635 *disp_prop = 0;
3636 return eob;
3637 }
3638
3639 /* If the character at CHARPOS is where the display string begins,
3640 return CHARPOS. */
3641 pos = make_number (charpos);
3642 if (STRINGP (object))
3643 bufpos = string->bufpos;
3644 else
3645 bufpos = charpos;
3646 tpos = *position;
3647 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3648 && (charpos <= begb
3649 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3650 object),
3651 spec))
3652 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3653 frame_window_p)))
3654 {
3655 if (rv == 2)
3656 *disp_prop = 2;
3657 return charpos;
3658 }
3659
3660 /* Look forward for the first character with a `display' property
3661 that will replace the underlying text when displayed. */
3662 limpos = make_number (lim);
3663 do {
3664 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3665 CHARPOS (tpos) = XFASTINT (pos);
3666 if (CHARPOS (tpos) >= lim)
3667 {
3668 *disp_prop = 0;
3669 break;
3670 }
3671 if (STRINGP (object))
3672 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3673 else
3674 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3675 spec = Fget_char_property (pos, Qdisplay, object);
3676 if (!STRINGP (object))
3677 bufpos = CHARPOS (tpos);
3678 } while (NILP (spec)
3679 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3680 bufpos, frame_window_p)));
3681 if (rv == 2)
3682 *disp_prop = 2;
3683
3684 return CHARPOS (tpos);
3685 }
3686
3687 /* Return the character position of the end of the display string that
3688 started at CHARPOS. If there's no display string at CHARPOS,
3689 return -1. A display string is either an overlay with `display'
3690 property whose value is a string or a `display' text property whose
3691 value is a string. */
3692 ptrdiff_t
3693 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3694 {
3695 /* OBJECT = nil means current buffer. */
3696 Lisp_Object object =
3697 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3698 Lisp_Object pos = make_number (charpos);
3699 ptrdiff_t eob =
3700 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3701
3702 if (charpos >= eob || (string->s && !STRINGP (object)))
3703 return eob;
3704
3705 /* It could happen that the display property or overlay was removed
3706 since we found it in compute_display_string_pos above. One way
3707 this can happen is if JIT font-lock was called (through
3708 handle_fontified_prop), and jit-lock-functions remove text
3709 properties or overlays from the portion of buffer that includes
3710 CHARPOS. Muse mode is known to do that, for example. In this
3711 case, we return -1 to the caller, to signal that no display
3712 string is actually present at CHARPOS. See bidi_fetch_char for
3713 how this is handled.
3714
3715 An alternative would be to never look for display properties past
3716 it->stop_charpos. But neither compute_display_string_pos nor
3717 bidi_fetch_char that calls it know or care where the next
3718 stop_charpos is. */
3719 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3720 return -1;
3721
3722 /* Look forward for the first character where the `display' property
3723 changes. */
3724 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3725
3726 return XFASTINT (pos);
3727 }
3728
3729
3730 \f
3731 /***********************************************************************
3732 Fontification
3733 ***********************************************************************/
3734
3735 /* Handle changes in the `fontified' property of the current buffer by
3736 calling hook functions from Qfontification_functions to fontify
3737 regions of text. */
3738
3739 static enum prop_handled
3740 handle_fontified_prop (struct it *it)
3741 {
3742 Lisp_Object prop, pos;
3743 enum prop_handled handled = HANDLED_NORMALLY;
3744
3745 if (!NILP (Vmemory_full))
3746 return handled;
3747
3748 /* Get the value of the `fontified' property at IT's current buffer
3749 position. (The `fontified' property doesn't have a special
3750 meaning in strings.) If the value is nil, call functions from
3751 Qfontification_functions. */
3752 if (!STRINGP (it->string)
3753 && it->s == NULL
3754 && !NILP (Vfontification_functions)
3755 && !NILP (Vrun_hooks)
3756 && (pos = make_number (IT_CHARPOS (*it)),
3757 prop = Fget_char_property (pos, Qfontified, Qnil),
3758 /* Ignore the special cased nil value always present at EOB since
3759 no amount of fontifying will be able to change it. */
3760 NILP (prop) && IT_CHARPOS (*it) < Z))
3761 {
3762 ptrdiff_t count = SPECPDL_INDEX ();
3763 Lisp_Object val;
3764 struct buffer *obuf = current_buffer;
3765 ptrdiff_t begv = BEGV, zv = ZV;
3766 bool old_clip_changed = current_buffer->clip_changed;
3767
3768 val = Vfontification_functions;
3769 specbind (Qfontification_functions, Qnil);
3770
3771 eassert (it->end_charpos == ZV);
3772
3773 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3774 safe_call1 (val, pos);
3775 else
3776 {
3777 Lisp_Object fns, fn;
3778
3779 fns = Qnil;
3780
3781 for (; CONSP (val); val = XCDR (val))
3782 {
3783 fn = XCAR (val);
3784
3785 if (EQ (fn, Qt))
3786 {
3787 /* A value of t indicates this hook has a local
3788 binding; it means to run the global binding too.
3789 In a global value, t should not occur. If it
3790 does, we must ignore it to avoid an endless
3791 loop. */
3792 for (fns = Fdefault_value (Qfontification_functions);
3793 CONSP (fns);
3794 fns = XCDR (fns))
3795 {
3796 fn = XCAR (fns);
3797 if (!EQ (fn, Qt))
3798 safe_call1 (fn, pos);
3799 }
3800 }
3801 else
3802 safe_call1 (fn, pos);
3803 }
3804 }
3805
3806 unbind_to (count, Qnil);
3807
3808 /* Fontification functions routinely call `save-restriction'.
3809 Normally, this tags clip_changed, which can confuse redisplay
3810 (see discussion in Bug#6671). Since we don't perform any
3811 special handling of fontification changes in the case where
3812 `save-restriction' isn't called, there's no point doing so in
3813 this case either. So, if the buffer's restrictions are
3814 actually left unchanged, reset clip_changed. */
3815 if (obuf == current_buffer)
3816 {
3817 if (begv == BEGV && zv == ZV)
3818 current_buffer->clip_changed = old_clip_changed;
3819 }
3820 /* There isn't much we can reasonably do to protect against
3821 misbehaving fontification, but here's a fig leaf. */
3822 else if (BUFFER_LIVE_P (obuf))
3823 set_buffer_internal_1 (obuf);
3824
3825 /* The fontification code may have added/removed text.
3826 It could do even a lot worse, but let's at least protect against
3827 the most obvious case where only the text past `pos' gets changed',
3828 as is/was done in grep.el where some escapes sequences are turned
3829 into face properties (bug#7876). */
3830 it->end_charpos = ZV;
3831
3832 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3833 something. This avoids an endless loop if they failed to
3834 fontify the text for which reason ever. */
3835 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3836 handled = HANDLED_RECOMPUTE_PROPS;
3837 }
3838
3839 return handled;
3840 }
3841
3842
3843 \f
3844 /***********************************************************************
3845 Faces
3846 ***********************************************************************/
3847
3848 /* Set up iterator IT from face properties at its current position.
3849 Called from handle_stop. */
3850
3851 static enum prop_handled
3852 handle_face_prop (struct it *it)
3853 {
3854 int new_face_id;
3855 ptrdiff_t next_stop;
3856
3857 if (!STRINGP (it->string))
3858 {
3859 new_face_id
3860 = face_at_buffer_position (it->w,
3861 IT_CHARPOS (*it),
3862 &next_stop,
3863 (IT_CHARPOS (*it)
3864 + TEXT_PROP_DISTANCE_LIMIT),
3865 false, it->base_face_id);
3866
3867 /* Is this a start of a run of characters with box face?
3868 Caveat: this can be called for a freshly initialized
3869 iterator; face_id is -1 in this case. We know that the new
3870 face will not change until limit, i.e. if the new face has a
3871 box, all characters up to limit will have one. But, as
3872 usual, we don't know whether limit is really the end. */
3873 if (new_face_id != it->face_id)
3874 {
3875 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3876 /* If it->face_id is -1, old_face below will be NULL, see
3877 the definition of FACE_FROM_ID. This will happen if this
3878 is the initial call that gets the face. */
3879 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3880
3881 /* If the value of face_id of the iterator is -1, we have to
3882 look in front of IT's position and see whether there is a
3883 face there that's different from new_face_id. */
3884 if (!old_face && IT_CHARPOS (*it) > BEG)
3885 {
3886 int prev_face_id = face_before_it_pos (it);
3887
3888 old_face = FACE_FROM_ID (it->f, prev_face_id);
3889 }
3890
3891 /* If the new face has a box, but the old face does not,
3892 this is the start of a run of characters with box face,
3893 i.e. this character has a shadow on the left side. */
3894 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3895 && (old_face == NULL || !old_face->box));
3896 it->face_box_p = new_face->box != FACE_NO_BOX;
3897 }
3898 }
3899 else
3900 {
3901 int base_face_id;
3902 ptrdiff_t bufpos;
3903 int i;
3904 Lisp_Object from_overlay
3905 = (it->current.overlay_string_index >= 0
3906 ? it->string_overlays[it->current.overlay_string_index
3907 % OVERLAY_STRING_CHUNK_SIZE]
3908 : Qnil);
3909
3910 /* See if we got to this string directly or indirectly from
3911 an overlay property. That includes the before-string or
3912 after-string of an overlay, strings in display properties
3913 provided by an overlay, their text properties, etc.
3914
3915 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3916 if (! NILP (from_overlay))
3917 for (i = it->sp - 1; i >= 0; i--)
3918 {
3919 if (it->stack[i].current.overlay_string_index >= 0)
3920 from_overlay
3921 = it->string_overlays[it->stack[i].current.overlay_string_index
3922 % OVERLAY_STRING_CHUNK_SIZE];
3923 else if (! NILP (it->stack[i].from_overlay))
3924 from_overlay = it->stack[i].from_overlay;
3925
3926 if (!NILP (from_overlay))
3927 break;
3928 }
3929
3930 if (! NILP (from_overlay))
3931 {
3932 bufpos = IT_CHARPOS (*it);
3933 /* For a string from an overlay, the base face depends
3934 only on text properties and ignores overlays. */
3935 base_face_id
3936 = face_for_overlay_string (it->w,
3937 IT_CHARPOS (*it),
3938 &next_stop,
3939 (IT_CHARPOS (*it)
3940 + TEXT_PROP_DISTANCE_LIMIT),
3941 false,
3942 from_overlay);
3943 }
3944 else
3945 {
3946 bufpos = 0;
3947
3948 /* For strings from a `display' property, use the face at
3949 IT's current buffer position as the base face to merge
3950 with, so that overlay strings appear in the same face as
3951 surrounding text, unless they specify their own faces.
3952 For strings from wrap-prefix and line-prefix properties,
3953 use the default face, possibly remapped via
3954 Vface_remapping_alist. */
3955 /* Note that the fact that we use the face at _buffer_
3956 position means that a 'display' property on an overlay
3957 string will not inherit the face of that overlay string,
3958 but will instead revert to the face of buffer text
3959 covered by the overlay. This is visible, e.g., when the
3960 overlay specifies a box face, but neither the buffer nor
3961 the display string do. This sounds like a design bug,
3962 but Emacs always did that since v21.1, so changing that
3963 might be a big deal. */
3964 base_face_id = it->string_from_prefix_prop_p
3965 ? (!NILP (Vface_remapping_alist)
3966 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3967 : DEFAULT_FACE_ID)
3968 : underlying_face_id (it);
3969 }
3970
3971 new_face_id = face_at_string_position (it->w,
3972 it->string,
3973 IT_STRING_CHARPOS (*it),
3974 bufpos,
3975 &next_stop,
3976 base_face_id, false);
3977
3978 /* Is this a start of a run of characters with box? Caveat:
3979 this can be called for a freshly allocated iterator; face_id
3980 is -1 is this case. We know that the new face will not
3981 change until the next check pos, i.e. if the new face has a
3982 box, all characters up to that position will have a
3983 box. But, as usual, we don't know whether that position
3984 is really the end. */
3985 if (new_face_id != it->face_id)
3986 {
3987 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3988 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3989
3990 /* If new face has a box but old face hasn't, this is the
3991 start of a run of characters with box, i.e. it has a
3992 shadow on the left side. */
3993 it->start_of_box_run_p
3994 = new_face->box && (old_face == NULL || !old_face->box);
3995 it->face_box_p = new_face->box != FACE_NO_BOX;
3996 }
3997 }
3998
3999 it->face_id = new_face_id;
4000 return HANDLED_NORMALLY;
4001 }
4002
4003
4004 /* Return the ID of the face ``underlying'' IT's current position,
4005 which is in a string. If the iterator is associated with a
4006 buffer, return the face at IT's current buffer position.
4007 Otherwise, use the iterator's base_face_id. */
4008
4009 static int
4010 underlying_face_id (struct it *it)
4011 {
4012 int face_id = it->base_face_id, i;
4013
4014 eassert (STRINGP (it->string));
4015
4016 for (i = it->sp - 1; i >= 0; --i)
4017 if (NILP (it->stack[i].string))
4018 face_id = it->stack[i].face_id;
4019
4020 return face_id;
4021 }
4022
4023
4024 /* Compute the face one character before or after the current position
4025 of IT, in the visual order. BEFORE_P means get the face
4026 in front (to the left in L2R paragraphs, to the right in R2L
4027 paragraphs) of IT's screen position. Value is the ID of the face. */
4028
4029 static int
4030 face_before_or_after_it_pos (struct it *it, bool before_p)
4031 {
4032 int face_id, limit;
4033 ptrdiff_t next_check_charpos;
4034 struct it it_copy;
4035 void *it_copy_data = NULL;
4036
4037 eassert (it->s == NULL);
4038
4039 if (STRINGP (it->string))
4040 {
4041 ptrdiff_t bufpos, charpos;
4042 int base_face_id;
4043
4044 /* No face change past the end of the string (for the case
4045 we are padding with spaces). No face change before the
4046 string start. */
4047 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4048 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4049 return it->face_id;
4050
4051 if (!it->bidi_p)
4052 {
4053 /* Set charpos to the position before or after IT's current
4054 position, in the logical order, which in the non-bidi
4055 case is the same as the visual order. */
4056 if (before_p)
4057 charpos = IT_STRING_CHARPOS (*it) - 1;
4058 else if (it->what == IT_COMPOSITION)
4059 /* For composition, we must check the character after the
4060 composition. */
4061 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4062 else
4063 charpos = IT_STRING_CHARPOS (*it) + 1;
4064 }
4065 else
4066 {
4067 if (before_p)
4068 {
4069 /* With bidi iteration, the character before the current
4070 in the visual order cannot be found by simple
4071 iteration, because "reverse" reordering is not
4072 supported. Instead, we need to start from the string
4073 beginning and go all the way to the current string
4074 position, remembering the previous position. */
4075 /* Ignore face changes before the first visible
4076 character on this display line. */
4077 if (it->current_x <= it->first_visible_x)
4078 return it->face_id;
4079 SAVE_IT (it_copy, *it, it_copy_data);
4080 IT_STRING_CHARPOS (it_copy) = 0;
4081 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4082
4083 do
4084 {
4085 charpos = IT_STRING_CHARPOS (it_copy);
4086 if (charpos >= SCHARS (it->string))
4087 break;
4088 bidi_move_to_visually_next (&it_copy.bidi_it);
4089 }
4090 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4091
4092 RESTORE_IT (it, it, it_copy_data);
4093 }
4094 else
4095 {
4096 /* Set charpos to the string position of the character
4097 that comes after IT's current position in the visual
4098 order. */
4099 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4100
4101 it_copy = *it;
4102 while (n--)
4103 bidi_move_to_visually_next (&it_copy.bidi_it);
4104
4105 charpos = it_copy.bidi_it.charpos;
4106 }
4107 }
4108 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4109
4110 if (it->current.overlay_string_index >= 0)
4111 bufpos = IT_CHARPOS (*it);
4112 else
4113 bufpos = 0;
4114
4115 base_face_id = underlying_face_id (it);
4116
4117 /* Get the face for ASCII, or unibyte. */
4118 face_id = face_at_string_position (it->w,
4119 it->string,
4120 charpos,
4121 bufpos,
4122 &next_check_charpos,
4123 base_face_id, false);
4124
4125 /* Correct the face for charsets different from ASCII. Do it
4126 for the multibyte case only. The face returned above is
4127 suitable for unibyte text if IT->string is unibyte. */
4128 if (STRING_MULTIBYTE (it->string))
4129 {
4130 struct text_pos pos1 = string_pos (charpos, it->string);
4131 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4132 int c, len;
4133 struct face *face = FACE_FROM_ID (it->f, face_id);
4134
4135 c = string_char_and_length (p, &len);
4136 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4137 }
4138 }
4139 else
4140 {
4141 struct text_pos pos;
4142
4143 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4144 || (IT_CHARPOS (*it) <= BEGV && before_p))
4145 return it->face_id;
4146
4147 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4148 pos = it->current.pos;
4149
4150 if (!it->bidi_p)
4151 {
4152 if (before_p)
4153 DEC_TEXT_POS (pos, it->multibyte_p);
4154 else
4155 {
4156 if (it->what == IT_COMPOSITION)
4157 {
4158 /* For composition, we must check the position after
4159 the composition. */
4160 pos.charpos += it->cmp_it.nchars;
4161 pos.bytepos += it->len;
4162 }
4163 else
4164 INC_TEXT_POS (pos, it->multibyte_p);
4165 }
4166 }
4167 else
4168 {
4169 if (before_p)
4170 {
4171 int current_x;
4172
4173 /* With bidi iteration, the character before the current
4174 in the visual order cannot be found by simple
4175 iteration, because "reverse" reordering is not
4176 supported. Instead, we need to use the move_it_*
4177 family of functions, and move to the previous
4178 character starting from the beginning of the visual
4179 line. */
4180 /* Ignore face changes before the first visible
4181 character on this display line. */
4182 if (it->current_x <= it->first_visible_x)
4183 return it->face_id;
4184 SAVE_IT (it_copy, *it, it_copy_data);
4185 /* Implementation note: Since move_it_in_display_line
4186 works in the iterator geometry, and thinks the first
4187 character is always the leftmost, even in R2L lines,
4188 we don't need to distinguish between the R2L and L2R
4189 cases here. */
4190 current_x = it_copy.current_x;
4191 move_it_vertically_backward (&it_copy, 0);
4192 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4193 pos = it_copy.current.pos;
4194 RESTORE_IT (it, it, it_copy_data);
4195 }
4196 else
4197 {
4198 /* Set charpos to the buffer position of the character
4199 that comes after IT's current position in the visual
4200 order. */
4201 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4202
4203 it_copy = *it;
4204 while (n--)
4205 bidi_move_to_visually_next (&it_copy.bidi_it);
4206
4207 SET_TEXT_POS (pos,
4208 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4209 }
4210 }
4211 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4212
4213 /* Determine face for CHARSET_ASCII, or unibyte. */
4214 face_id = face_at_buffer_position (it->w,
4215 CHARPOS (pos),
4216 &next_check_charpos,
4217 limit, false, -1);
4218
4219 /* Correct the face for charsets different from ASCII. Do it
4220 for the multibyte case only. The face returned above is
4221 suitable for unibyte text if current_buffer is unibyte. */
4222 if (it->multibyte_p)
4223 {
4224 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4225 struct face *face = FACE_FROM_ID (it->f, face_id);
4226 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4227 }
4228 }
4229
4230 return face_id;
4231 }
4232
4233
4234 \f
4235 /***********************************************************************
4236 Invisible text
4237 ***********************************************************************/
4238
4239 /* Set up iterator IT from invisible properties at its current
4240 position. Called from handle_stop. */
4241
4242 static enum prop_handled
4243 handle_invisible_prop (struct it *it)
4244 {
4245 enum prop_handled handled = HANDLED_NORMALLY;
4246 int invis;
4247 Lisp_Object prop;
4248
4249 if (STRINGP (it->string))
4250 {
4251 Lisp_Object end_charpos, limit;
4252
4253 /* Get the value of the invisible text property at the
4254 current position. Value will be nil if there is no such
4255 property. */
4256 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4257 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4258 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4259
4260 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4261 {
4262 /* Record whether we have to display an ellipsis for the
4263 invisible text. */
4264 bool display_ellipsis_p = (invis == 2);
4265 ptrdiff_t len, endpos;
4266
4267 handled = HANDLED_RECOMPUTE_PROPS;
4268
4269 /* Get the position at which the next visible text can be
4270 found in IT->string, if any. */
4271 endpos = len = SCHARS (it->string);
4272 XSETINT (limit, len);
4273 do
4274 {
4275 end_charpos
4276 = Fnext_single_property_change (end_charpos, Qinvisible,
4277 it->string, limit);
4278 /* Since LIMIT is always an integer, so should be the
4279 value returned by Fnext_single_property_change. */
4280 eassert (INTEGERP (end_charpos));
4281 if (INTEGERP (end_charpos))
4282 {
4283 endpos = XFASTINT (end_charpos);
4284 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4285 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4286 if (invis == 2)
4287 display_ellipsis_p = true;
4288 }
4289 else /* Should never happen; but if it does, exit the loop. */
4290 endpos = len;
4291 }
4292 while (invis != 0 && endpos < len);
4293
4294 if (display_ellipsis_p)
4295 it->ellipsis_p = true;
4296
4297 if (endpos < len)
4298 {
4299 /* Text at END_CHARPOS is visible. Move IT there. */
4300 struct text_pos old;
4301 ptrdiff_t oldpos;
4302
4303 old = it->current.string_pos;
4304 oldpos = CHARPOS (old);
4305 if (it->bidi_p)
4306 {
4307 if (it->bidi_it.first_elt
4308 && it->bidi_it.charpos < SCHARS (it->string))
4309 bidi_paragraph_init (it->paragraph_embedding,
4310 &it->bidi_it, true);
4311 /* Bidi-iterate out of the invisible text. */
4312 do
4313 {
4314 bidi_move_to_visually_next (&it->bidi_it);
4315 }
4316 while (oldpos <= it->bidi_it.charpos
4317 && it->bidi_it.charpos < endpos);
4318
4319 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4320 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4321 if (IT_CHARPOS (*it) >= endpos)
4322 it->prev_stop = endpos;
4323 }
4324 else
4325 {
4326 IT_STRING_CHARPOS (*it) = endpos;
4327 compute_string_pos (&it->current.string_pos, old, it->string);
4328 }
4329 }
4330 else
4331 {
4332 /* The rest of the string is invisible. If this is an
4333 overlay string, proceed with the next overlay string
4334 or whatever comes and return a character from there. */
4335 if (it->current.overlay_string_index >= 0
4336 && !display_ellipsis_p)
4337 {
4338 next_overlay_string (it);
4339 /* Don't check for overlay strings when we just
4340 finished processing them. */
4341 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4342 }
4343 else
4344 {
4345 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4346 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4347 }
4348 }
4349 }
4350 }
4351 else
4352 {
4353 ptrdiff_t newpos, next_stop, start_charpos, tem;
4354 Lisp_Object pos, overlay;
4355
4356 /* First of all, is there invisible text at this position? */
4357 tem = start_charpos = IT_CHARPOS (*it);
4358 pos = make_number (tem);
4359 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4360 &overlay);
4361 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4362
4363 /* If we are on invisible text, skip over it. */
4364 if (invis != 0 && start_charpos < it->end_charpos)
4365 {
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 bool display_ellipsis_p = invis == 2;
4369
4370 handled = HANDLED_RECOMPUTE_PROPS;
4371
4372 /* Loop skipping over invisible text. The loop is left at
4373 ZV or with IT on the first char being visible again. */
4374 do
4375 {
4376 /* Try to skip some invisible text. Return value is the
4377 position reached which can be equal to where we start
4378 if there is nothing invisible there. This skips both
4379 over invisible text properties and overlays with
4380 invisible property. */
4381 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4382
4383 /* If we skipped nothing at all we weren't at invisible
4384 text in the first place. If everything to the end of
4385 the buffer was skipped, end the loop. */
4386 if (newpos == tem || newpos >= ZV)
4387 invis = 0;
4388 else
4389 {
4390 /* We skipped some characters but not necessarily
4391 all there are. Check if we ended up on visible
4392 text. Fget_char_property returns the property of
4393 the char before the given position, i.e. if we
4394 get invis = 0, this means that the char at
4395 newpos is visible. */
4396 pos = make_number (newpos);
4397 prop = Fget_char_property (pos, Qinvisible, it->window);
4398 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4399 }
4400
4401 /* If we ended up on invisible text, proceed to
4402 skip starting with next_stop. */
4403 if (invis != 0)
4404 tem = next_stop;
4405
4406 /* If there are adjacent invisible texts, don't lose the
4407 second one's ellipsis. */
4408 if (invis == 2)
4409 display_ellipsis_p = true;
4410 }
4411 while (invis != 0);
4412
4413 /* The position newpos is now either ZV or on visible text. */
4414 if (it->bidi_p)
4415 {
4416 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4417 bool on_newline
4418 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4419 bool after_newline
4420 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4421
4422 /* If the invisible text ends on a newline or on a
4423 character after a newline, we can avoid the costly,
4424 character by character, bidi iteration to NEWPOS, and
4425 instead simply reseat the iterator there. That's
4426 because all bidi reordering information is tossed at
4427 the newline. This is a big win for modes that hide
4428 complete lines, like Outline, Org, etc. */
4429 if (on_newline || after_newline)
4430 {
4431 struct text_pos tpos;
4432 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4433
4434 SET_TEXT_POS (tpos, newpos, bpos);
4435 reseat_1 (it, tpos, false);
4436 /* If we reseat on a newline/ZV, we need to prep the
4437 bidi iterator for advancing to the next character
4438 after the newline/EOB, keeping the current paragraph
4439 direction (so that PRODUCE_GLYPHS does TRT wrt
4440 prepending/appending glyphs to a glyph row). */
4441 if (on_newline)
4442 {
4443 it->bidi_it.first_elt = false;
4444 it->bidi_it.paragraph_dir = pdir;
4445 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4446 it->bidi_it.nchars = 1;
4447 it->bidi_it.ch_len = 1;
4448 }
4449 }
4450 else /* Must use the slow method. */
4451 {
4452 /* With bidi iteration, the region of invisible text
4453 could start and/or end in the middle of a
4454 non-base embedding level. Therefore, we need to
4455 skip invisible text using the bidi iterator,
4456 starting at IT's current position, until we find
4457 ourselves outside of the invisible text.
4458 Skipping invisible text _after_ bidi iteration
4459 avoids affecting the visual order of the
4460 displayed text when invisible properties are
4461 added or removed. */
4462 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4463 {
4464 /* If we were `reseat'ed to a new paragraph,
4465 determine the paragraph base direction. We
4466 need to do it now because
4467 next_element_from_buffer may not have a
4468 chance to do it, if we are going to skip any
4469 text at the beginning, which resets the
4470 FIRST_ELT flag. */
4471 bidi_paragraph_init (it->paragraph_embedding,
4472 &it->bidi_it, true);
4473 }
4474 do
4475 {
4476 bidi_move_to_visually_next (&it->bidi_it);
4477 }
4478 while (it->stop_charpos <= it->bidi_it.charpos
4479 && it->bidi_it.charpos < newpos);
4480 IT_CHARPOS (*it) = it->bidi_it.charpos;
4481 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4482 /* If we overstepped NEWPOS, record its position in
4483 the iterator, so that we skip invisible text if
4484 later the bidi iteration lands us in the
4485 invisible region again. */
4486 if (IT_CHARPOS (*it) >= newpos)
4487 it->prev_stop = newpos;
4488 }
4489 }
4490 else
4491 {
4492 IT_CHARPOS (*it) = newpos;
4493 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4494 }
4495
4496 if (display_ellipsis_p)
4497 {
4498 /* Make sure that the glyphs of the ellipsis will get
4499 correct `charpos' values. If we would not update
4500 it->position here, the glyphs would belong to the
4501 last visible character _before_ the invisible
4502 text, which confuses `set_cursor_from_row'.
4503
4504 We use the last invisible position instead of the
4505 first because this way the cursor is always drawn on
4506 the first "." of the ellipsis, whenever PT is inside
4507 the invisible text. Otherwise the cursor would be
4508 placed _after_ the ellipsis when the point is after the
4509 first invisible character. */
4510 if (!STRINGP (it->object))
4511 {
4512 it->position.charpos = newpos - 1;
4513 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4514 }
4515 }
4516
4517 /* If there are before-strings at the start of invisible
4518 text, and the text is invisible because of a text
4519 property, arrange to show before-strings because 20.x did
4520 it that way. (If the text is invisible because of an
4521 overlay property instead of a text property, this is
4522 already handled in the overlay code.) */
4523 if (NILP (overlay)
4524 && get_overlay_strings (it, it->stop_charpos))
4525 {
4526 handled = HANDLED_RECOMPUTE_PROPS;
4527 if (it->sp > 0)
4528 {
4529 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4530 /* The call to get_overlay_strings above recomputes
4531 it->stop_charpos, but it only considers changes
4532 in properties and overlays beyond iterator's
4533 current position. This causes us to miss changes
4534 that happen exactly where the invisible property
4535 ended. So we play it safe here and force the
4536 iterator to check for potential stop positions
4537 immediately after the invisible text. Note that
4538 if get_overlay_strings returns true, it
4539 normally also pushed the iterator stack, so we
4540 need to update the stop position in the slot
4541 below the current one. */
4542 it->stack[it->sp - 1].stop_charpos
4543 = CHARPOS (it->stack[it->sp - 1].current.pos);
4544 }
4545 }
4546 else if (display_ellipsis_p)
4547 {
4548 it->ellipsis_p = true;
4549 /* Let the ellipsis display before
4550 considering any properties of the following char.
4551 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4552 handled = HANDLED_RETURN;
4553 }
4554 }
4555 }
4556
4557 return handled;
4558 }
4559
4560
4561 /* Make iterator IT return `...' next.
4562 Replaces LEN characters from buffer. */
4563
4564 static void
4565 setup_for_ellipsis (struct it *it, int len)
4566 {
4567 /* Use the display table definition for `...'. Invalid glyphs
4568 will be handled by the method returning elements from dpvec. */
4569 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4570 {
4571 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4572 it->dpvec = v->contents;
4573 it->dpend = v->contents + v->header.size;
4574 }
4575 else
4576 {
4577 /* Default `...'. */
4578 it->dpvec = default_invis_vector;
4579 it->dpend = default_invis_vector + 3;
4580 }
4581
4582 it->dpvec_char_len = len;
4583 it->current.dpvec_index = 0;
4584 it->dpvec_face_id = -1;
4585
4586 /* Remember the current face id in case glyphs specify faces.
4587 IT's face is restored in set_iterator_to_next.
4588 saved_face_id was set to preceding char's face in handle_stop. */
4589 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4590 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4591
4592 /* If the ellipsis represents buffer text, it means we advanced in
4593 the buffer, so we should no longer ignore overlay strings. */
4594 if (it->method == GET_FROM_BUFFER)
4595 it->ignore_overlay_strings_at_pos_p = false;
4596
4597 it->method = GET_FROM_DISPLAY_VECTOR;
4598 it->ellipsis_p = true;
4599 }
4600
4601
4602 \f
4603 /***********************************************************************
4604 'display' property
4605 ***********************************************************************/
4606
4607 /* Set up iterator IT from `display' property at its current position.
4608 Called from handle_stop.
4609 We return HANDLED_RETURN if some part of the display property
4610 overrides the display of the buffer text itself.
4611 Otherwise we return HANDLED_NORMALLY. */
4612
4613 static enum prop_handled
4614 handle_display_prop (struct it *it)
4615 {
4616 Lisp_Object propval, object, overlay;
4617 struct text_pos *position;
4618 ptrdiff_t bufpos;
4619 /* Nonzero if some property replaces the display of the text itself. */
4620 int display_replaced = 0;
4621
4622 if (STRINGP (it->string))
4623 {
4624 object = it->string;
4625 position = &it->current.string_pos;
4626 bufpos = CHARPOS (it->current.pos);
4627 }
4628 else
4629 {
4630 XSETWINDOW (object, it->w);
4631 position = &it->current.pos;
4632 bufpos = CHARPOS (*position);
4633 }
4634
4635 /* Reset those iterator values set from display property values. */
4636 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4637 it->space_width = Qnil;
4638 it->font_height = Qnil;
4639 it->voffset = 0;
4640
4641 /* We don't support recursive `display' properties, i.e. string
4642 values that have a string `display' property, that have a string
4643 `display' property etc. */
4644 if (!it->string_from_display_prop_p)
4645 it->area = TEXT_AREA;
4646
4647 propval = get_char_property_and_overlay (make_number (position->charpos),
4648 Qdisplay, object, &overlay);
4649 if (NILP (propval))
4650 return HANDLED_NORMALLY;
4651 /* Now OVERLAY is the overlay that gave us this property, or nil
4652 if it was a text property. */
4653
4654 if (!STRINGP (it->string))
4655 object = it->w->contents;
4656
4657 display_replaced = handle_display_spec (it, propval, object, overlay,
4658 position, bufpos,
4659 FRAME_WINDOW_P (it->f));
4660 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4661 }
4662
4663 /* Subroutine of handle_display_prop. Returns non-zero if the display
4664 specification in SPEC is a replacing specification, i.e. it would
4665 replace the text covered by `display' property with something else,
4666 such as an image or a display string. If SPEC includes any kind or
4667 `(space ...) specification, the value is 2; this is used by
4668 compute_display_string_pos, which see.
4669
4670 See handle_single_display_spec for documentation of arguments.
4671 FRAME_WINDOW_P is true if the window being redisplayed is on a
4672 GUI frame; this argument is used only if IT is NULL, see below.
4673
4674 IT can be NULL, if this is called by the bidi reordering code
4675 through compute_display_string_pos, which see. In that case, this
4676 function only examines SPEC, but does not otherwise "handle" it, in
4677 the sense that it doesn't set up members of IT from the display
4678 spec. */
4679 static int
4680 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4681 Lisp_Object overlay, struct text_pos *position,
4682 ptrdiff_t bufpos, bool frame_window_p)
4683 {
4684 int replacing = 0;
4685
4686 if (CONSP (spec)
4687 /* Simple specifications. */
4688 && !EQ (XCAR (spec), Qimage)
4689 && !EQ (XCAR (spec), Qspace)
4690 && !EQ (XCAR (spec), Qwhen)
4691 && !EQ (XCAR (spec), Qslice)
4692 && !EQ (XCAR (spec), Qspace_width)
4693 && !EQ (XCAR (spec), Qheight)
4694 && !EQ (XCAR (spec), Qraise)
4695 /* Marginal area specifications. */
4696 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4697 && !EQ (XCAR (spec), Qleft_fringe)
4698 && !EQ (XCAR (spec), Qright_fringe)
4699 && !NILP (XCAR (spec)))
4700 {
4701 for (; CONSP (spec); spec = XCDR (spec))
4702 {
4703 int rv = handle_single_display_spec (it, XCAR (spec), object,
4704 overlay, position, bufpos,
4705 replacing, frame_window_p);
4706 if (rv != 0)
4707 {
4708 replacing = rv;
4709 /* If some text in a string is replaced, `position' no
4710 longer points to the position of `object'. */
4711 if (!it || STRINGP (object))
4712 break;
4713 }
4714 }
4715 }
4716 else if (VECTORP (spec))
4717 {
4718 ptrdiff_t i;
4719 for (i = 0; i < ASIZE (spec); ++i)
4720 {
4721 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4722 overlay, position, bufpos,
4723 replacing, frame_window_p);
4724 if (rv != 0)
4725 {
4726 replacing = rv;
4727 /* If some text in a string is replaced, `position' no
4728 longer points to the position of `object'. */
4729 if (!it || STRINGP (object))
4730 break;
4731 }
4732 }
4733 }
4734 else
4735 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4736 bufpos, 0, frame_window_p);
4737 return replacing;
4738 }
4739
4740 /* Value is the position of the end of the `display' property starting
4741 at START_POS in OBJECT. */
4742
4743 static struct text_pos
4744 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4745 {
4746 Lisp_Object end;
4747 struct text_pos end_pos;
4748
4749 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4750 Qdisplay, object, Qnil);
4751 CHARPOS (end_pos) = XFASTINT (end);
4752 if (STRINGP (object))
4753 compute_string_pos (&end_pos, start_pos, it->string);
4754 else
4755 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4756
4757 return end_pos;
4758 }
4759
4760
4761 /* Set up IT from a single `display' property specification SPEC. OBJECT
4762 is the object in which the `display' property was found. *POSITION
4763 is the position in OBJECT at which the `display' property was found.
4764 BUFPOS is the buffer position of OBJECT (different from POSITION if
4765 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4766 previously saw a display specification which already replaced text
4767 display with something else, for example an image; we ignore such
4768 properties after the first one has been processed.
4769
4770 OVERLAY is the overlay this `display' property came from,
4771 or nil if it was a text property.
4772
4773 If SPEC is a `space' or `image' specification, and in some other
4774 cases too, set *POSITION to the position where the `display'
4775 property ends.
4776
4777 If IT is NULL, only examine the property specification in SPEC, but
4778 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4779 is intended to be displayed in a window on a GUI frame.
4780
4781 Value is non-zero if something was found which replaces the display
4782 of buffer or string text. */
4783
4784 static int
4785 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4786 Lisp_Object overlay, struct text_pos *position,
4787 ptrdiff_t bufpos, int display_replaced,
4788 bool frame_window_p)
4789 {
4790 Lisp_Object form;
4791 Lisp_Object location, value;
4792 struct text_pos start_pos = *position;
4793
4794 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4795 If the result is non-nil, use VALUE instead of SPEC. */
4796 form = Qt;
4797 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4798 {
4799 spec = XCDR (spec);
4800 if (!CONSP (spec))
4801 return 0;
4802 form = XCAR (spec);
4803 spec = XCDR (spec);
4804 }
4805
4806 if (!NILP (form) && !EQ (form, Qt))
4807 {
4808 ptrdiff_t count = SPECPDL_INDEX ();
4809
4810 /* Bind `object' to the object having the `display' property, a
4811 buffer or string. Bind `position' to the position in the
4812 object where the property was found, and `buffer-position'
4813 to the current position in the buffer. */
4814
4815 if (NILP (object))
4816 XSETBUFFER (object, current_buffer);
4817 specbind (Qobject, object);
4818 specbind (Qposition, make_number (CHARPOS (*position)));
4819 specbind (Qbuffer_position, make_number (bufpos));
4820 form = safe_eval (form);
4821 unbind_to (count, Qnil);
4822 }
4823
4824 if (NILP (form))
4825 return 0;
4826
4827 /* Handle `(height HEIGHT)' specifications. */
4828 if (CONSP (spec)
4829 && EQ (XCAR (spec), Qheight)
4830 && CONSP (XCDR (spec)))
4831 {
4832 if (it)
4833 {
4834 if (!FRAME_WINDOW_P (it->f))
4835 return 0;
4836
4837 it->font_height = XCAR (XCDR (spec));
4838 if (!NILP (it->font_height))
4839 {
4840 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4841 int new_height = -1;
4842
4843 if (CONSP (it->font_height)
4844 && (EQ (XCAR (it->font_height), Qplus)
4845 || EQ (XCAR (it->font_height), Qminus))
4846 && CONSP (XCDR (it->font_height))
4847 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4848 {
4849 /* `(+ N)' or `(- N)' where N is an integer. */
4850 int steps = XINT (XCAR (XCDR (it->font_height)));
4851 if (EQ (XCAR (it->font_height), Qplus))
4852 steps = - steps;
4853 it->face_id = smaller_face (it->f, it->face_id, steps);
4854 }
4855 else if (FUNCTIONP (it->font_height))
4856 {
4857 /* Call function with current height as argument.
4858 Value is the new height. */
4859 Lisp_Object height;
4860 height = safe_call1 (it->font_height,
4861 face->lface[LFACE_HEIGHT_INDEX]);
4862 if (NUMBERP (height))
4863 new_height = XFLOATINT (height);
4864 }
4865 else if (NUMBERP (it->font_height))
4866 {
4867 /* Value is a multiple of the canonical char height. */
4868 struct face *f;
4869
4870 f = FACE_FROM_ID (it->f,
4871 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4872 new_height = (XFLOATINT (it->font_height)
4873 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4874 }
4875 else
4876 {
4877 /* Evaluate IT->font_height with `height' bound to the
4878 current specified height to get the new height. */
4879 ptrdiff_t count = SPECPDL_INDEX ();
4880
4881 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4882 value = safe_eval (it->font_height);
4883 unbind_to (count, Qnil);
4884
4885 if (NUMBERP (value))
4886 new_height = XFLOATINT (value);
4887 }
4888
4889 if (new_height > 0)
4890 it->face_id = face_with_height (it->f, it->face_id, new_height);
4891 }
4892 }
4893
4894 return 0;
4895 }
4896
4897 /* Handle `(space-width WIDTH)'. */
4898 if (CONSP (spec)
4899 && EQ (XCAR (spec), Qspace_width)
4900 && CONSP (XCDR (spec)))
4901 {
4902 if (it)
4903 {
4904 if (!FRAME_WINDOW_P (it->f))
4905 return 0;
4906
4907 value = XCAR (XCDR (spec));
4908 if (NUMBERP (value) && XFLOATINT (value) > 0)
4909 it->space_width = value;
4910 }
4911
4912 return 0;
4913 }
4914
4915 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4916 if (CONSP (spec)
4917 && EQ (XCAR (spec), Qslice))
4918 {
4919 Lisp_Object tem;
4920
4921 if (it)
4922 {
4923 if (!FRAME_WINDOW_P (it->f))
4924 return 0;
4925
4926 if (tem = XCDR (spec), CONSP (tem))
4927 {
4928 it->slice.x = XCAR (tem);
4929 if (tem = XCDR (tem), CONSP (tem))
4930 {
4931 it->slice.y = XCAR (tem);
4932 if (tem = XCDR (tem), CONSP (tem))
4933 {
4934 it->slice.width = XCAR (tem);
4935 if (tem = XCDR (tem), CONSP (tem))
4936 it->slice.height = XCAR (tem);
4937 }
4938 }
4939 }
4940 }
4941
4942 return 0;
4943 }
4944
4945 /* Handle `(raise FACTOR)'. */
4946 if (CONSP (spec)
4947 && EQ (XCAR (spec), Qraise)
4948 && CONSP (XCDR (spec)))
4949 {
4950 if (it)
4951 {
4952 if (!FRAME_WINDOW_P (it->f))
4953 return 0;
4954
4955 #ifdef HAVE_WINDOW_SYSTEM
4956 value = XCAR (XCDR (spec));
4957 if (NUMBERP (value))
4958 {
4959 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4960 it->voffset = - (XFLOATINT (value)
4961 * (normal_char_height (face->font, -1)));
4962 }
4963 #endif /* HAVE_WINDOW_SYSTEM */
4964 }
4965
4966 return 0;
4967 }
4968
4969 /* Don't handle the other kinds of display specifications
4970 inside a string that we got from a `display' property. */
4971 if (it && it->string_from_display_prop_p)
4972 return 0;
4973
4974 /* Characters having this form of property are not displayed, so
4975 we have to find the end of the property. */
4976 if (it)
4977 {
4978 start_pos = *position;
4979 *position = display_prop_end (it, object, start_pos);
4980 /* If the display property comes from an overlay, don't consider
4981 any potential stop_charpos values before the end of that
4982 overlay. Since display_prop_end will happily find another
4983 'display' property coming from some other overlay or text
4984 property on buffer positions before this overlay's end, we
4985 need to ignore them, or else we risk displaying this
4986 overlay's display string/image twice. */
4987 if (!NILP (overlay))
4988 {
4989 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4990
4991 if (ovendpos > CHARPOS (*position))
4992 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4993 }
4994 }
4995 value = Qnil;
4996
4997 /* Stop the scan at that end position--we assume that all
4998 text properties change there. */
4999 if (it)
5000 it->stop_charpos = position->charpos;
5001
5002 /* Handle `(left-fringe BITMAP [FACE])'
5003 and `(right-fringe BITMAP [FACE])'. */
5004 if (CONSP (spec)
5005 && (EQ (XCAR (spec), Qleft_fringe)
5006 || EQ (XCAR (spec), Qright_fringe))
5007 && CONSP (XCDR (spec)))
5008 {
5009 int fringe_bitmap;
5010
5011 if (it)
5012 {
5013 if (!FRAME_WINDOW_P (it->f))
5014 /* If we return here, POSITION has been advanced
5015 across the text with this property. */
5016 {
5017 /* Synchronize the bidi iterator with POSITION. This is
5018 needed because we are not going to push the iterator
5019 on behalf of this display property, so there will be
5020 no pop_it call to do this synchronization for us. */
5021 if (it->bidi_p)
5022 {
5023 it->position = *position;
5024 iterate_out_of_display_property (it);
5025 *position = it->position;
5026 }
5027 return 1;
5028 }
5029 }
5030 else if (!frame_window_p)
5031 return 1;
5032
5033 #ifdef HAVE_WINDOW_SYSTEM
5034 value = XCAR (XCDR (spec));
5035 if (!SYMBOLP (value)
5036 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5037 /* If we return here, POSITION has been advanced
5038 across the text with this property. */
5039 {
5040 if (it && it->bidi_p)
5041 {
5042 it->position = *position;
5043 iterate_out_of_display_property (it);
5044 *position = it->position;
5045 }
5046 return 1;
5047 }
5048
5049 if (it)
5050 {
5051 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5052
5053 if (CONSP (XCDR (XCDR (spec))))
5054 {
5055 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5056 int face_id2 = lookup_derived_face (it->f, face_name,
5057 FRINGE_FACE_ID, false);
5058 if (face_id2 >= 0)
5059 face_id = face_id2;
5060 }
5061
5062 /* Save current settings of IT so that we can restore them
5063 when we are finished with the glyph property value. */
5064 push_it (it, position);
5065
5066 it->area = TEXT_AREA;
5067 it->what = IT_IMAGE;
5068 it->image_id = -1; /* no image */
5069 it->position = start_pos;
5070 it->object = NILP (object) ? it->w->contents : object;
5071 it->method = GET_FROM_IMAGE;
5072 it->from_overlay = Qnil;
5073 it->face_id = face_id;
5074 it->from_disp_prop_p = true;
5075
5076 /* Say that we haven't consumed the characters with
5077 `display' property yet. The call to pop_it in
5078 set_iterator_to_next will clean this up. */
5079 *position = start_pos;
5080
5081 if (EQ (XCAR (spec), Qleft_fringe))
5082 {
5083 it->left_user_fringe_bitmap = fringe_bitmap;
5084 it->left_user_fringe_face_id = face_id;
5085 }
5086 else
5087 {
5088 it->right_user_fringe_bitmap = fringe_bitmap;
5089 it->right_user_fringe_face_id = face_id;
5090 }
5091 }
5092 #endif /* HAVE_WINDOW_SYSTEM */
5093 return 1;
5094 }
5095
5096 /* Prepare to handle `((margin left-margin) ...)',
5097 `((margin right-margin) ...)' and `((margin nil) ...)'
5098 prefixes for display specifications. */
5099 location = Qunbound;
5100 if (CONSP (spec) && CONSP (XCAR (spec)))
5101 {
5102 Lisp_Object tem;
5103
5104 value = XCDR (spec);
5105 if (CONSP (value))
5106 value = XCAR (value);
5107
5108 tem = XCAR (spec);
5109 if (EQ (XCAR (tem), Qmargin)
5110 && (tem = XCDR (tem),
5111 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5112 (NILP (tem)
5113 || EQ (tem, Qleft_margin)
5114 || EQ (tem, Qright_margin))))
5115 location = tem;
5116 }
5117
5118 if (EQ (location, Qunbound))
5119 {
5120 location = Qnil;
5121 value = spec;
5122 }
5123
5124 /* After this point, VALUE is the property after any
5125 margin prefix has been stripped. It must be a string,
5126 an image specification, or `(space ...)'.
5127
5128 LOCATION specifies where to display: `left-margin',
5129 `right-margin' or nil. */
5130
5131 bool valid_p = (STRINGP (value)
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5134 && valid_image_p (value))
5135 #endif /* not HAVE_WINDOW_SYSTEM */
5136 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5137
5138 if (valid_p && display_replaced == 0)
5139 {
5140 int retval = 1;
5141
5142 if (!it)
5143 {
5144 /* Callers need to know whether the display spec is any kind
5145 of `(space ...)' spec that is about to affect text-area
5146 display. */
5147 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5148 retval = 2;
5149 return retval;
5150 }
5151
5152 /* Save current settings of IT so that we can restore them
5153 when we are finished with the glyph property value. */
5154 push_it (it, position);
5155 it->from_overlay = overlay;
5156 it->from_disp_prop_p = true;
5157
5158 if (NILP (location))
5159 it->area = TEXT_AREA;
5160 else if (EQ (location, Qleft_margin))
5161 it->area = LEFT_MARGIN_AREA;
5162 else
5163 it->area = RIGHT_MARGIN_AREA;
5164
5165 if (STRINGP (value))
5166 {
5167 it->string = value;
5168 it->multibyte_p = STRING_MULTIBYTE (it->string);
5169 it->current.overlay_string_index = -1;
5170 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5171 it->end_charpos = it->string_nchars = SCHARS (it->string);
5172 it->method = GET_FROM_STRING;
5173 it->stop_charpos = 0;
5174 it->prev_stop = 0;
5175 it->base_level_stop = 0;
5176 it->string_from_display_prop_p = true;
5177 /* Say that we haven't consumed the characters with
5178 `display' property yet. The call to pop_it in
5179 set_iterator_to_next will clean this up. */
5180 if (BUFFERP (object))
5181 *position = start_pos;
5182
5183 /* Force paragraph direction to be that of the parent
5184 object. If the parent object's paragraph direction is
5185 not yet determined, default to L2R. */
5186 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5187 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5188 else
5189 it->paragraph_embedding = L2R;
5190
5191 /* Set up the bidi iterator for this display string. */
5192 if (it->bidi_p)
5193 {
5194 it->bidi_it.string.lstring = it->string;
5195 it->bidi_it.string.s = NULL;
5196 it->bidi_it.string.schars = it->end_charpos;
5197 it->bidi_it.string.bufpos = bufpos;
5198 it->bidi_it.string.from_disp_str = true;
5199 it->bidi_it.string.unibyte = !it->multibyte_p;
5200 it->bidi_it.w = it->w;
5201 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5202 }
5203 }
5204 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5205 {
5206 it->method = GET_FROM_STRETCH;
5207 it->object = value;
5208 *position = it->position = start_pos;
5209 retval = 1 + (it->area == TEXT_AREA);
5210 }
5211 #ifdef HAVE_WINDOW_SYSTEM
5212 else
5213 {
5214 it->what = IT_IMAGE;
5215 it->image_id = lookup_image (it->f, value);
5216 it->position = start_pos;
5217 it->object = NILP (object) ? it->w->contents : object;
5218 it->method = GET_FROM_IMAGE;
5219
5220 /* Say that we haven't consumed the characters with
5221 `display' property yet. The call to pop_it in
5222 set_iterator_to_next will clean this up. */
5223 *position = start_pos;
5224 }
5225 #endif /* HAVE_WINDOW_SYSTEM */
5226
5227 return retval;
5228 }
5229
5230 /* Invalid property or property not supported. Restore
5231 POSITION to what it was before. */
5232 *position = start_pos;
5233 return 0;
5234 }
5235
5236 /* Check if PROP is a display property value whose text should be
5237 treated as intangible. OVERLAY is the overlay from which PROP
5238 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5239 specify the buffer position covered by PROP. */
5240
5241 bool
5242 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5243 ptrdiff_t charpos, ptrdiff_t bytepos)
5244 {
5245 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5246 struct text_pos position;
5247
5248 SET_TEXT_POS (position, charpos, bytepos);
5249 return (handle_display_spec (NULL, prop, Qnil, overlay,
5250 &position, charpos, frame_window_p)
5251 != 0);
5252 }
5253
5254
5255 /* Return true if PROP is a display sub-property value containing STRING.
5256
5257 Implementation note: this and the following function are really
5258 special cases of handle_display_spec and
5259 handle_single_display_spec, and should ideally use the same code.
5260 Until they do, these two pairs must be consistent and must be
5261 modified in sync. */
5262
5263 static bool
5264 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5265 {
5266 if (EQ (string, prop))
5267 return true;
5268
5269 /* Skip over `when FORM'. */
5270 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5271 {
5272 prop = XCDR (prop);
5273 if (!CONSP (prop))
5274 return false;
5275 /* Actually, the condition following `when' should be eval'ed,
5276 like handle_single_display_spec does, and we should return
5277 false if it evaluates to nil. However, this function is
5278 called only when the buffer was already displayed and some
5279 glyph in the glyph matrix was found to come from a display
5280 string. Therefore, the condition was already evaluated, and
5281 the result was non-nil, otherwise the display string wouldn't
5282 have been displayed and we would have never been called for
5283 this property. Thus, we can skip the evaluation and assume
5284 its result is non-nil. */
5285 prop = XCDR (prop);
5286 }
5287
5288 if (CONSP (prop))
5289 /* Skip over `margin LOCATION'. */
5290 if (EQ (XCAR (prop), Qmargin))
5291 {
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295
5296 prop = XCDR (prop);
5297 if (!CONSP (prop))
5298 return false;
5299 }
5300
5301 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5302 }
5303
5304
5305 /* Return true if STRING appears in the `display' property PROP. */
5306
5307 static bool
5308 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5309 {
5310 if (CONSP (prop)
5311 && !EQ (XCAR (prop), Qwhen)
5312 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5313 {
5314 /* A list of sub-properties. */
5315 while (CONSP (prop))
5316 {
5317 if (single_display_spec_string_p (XCAR (prop), string))
5318 return true;
5319 prop = XCDR (prop);
5320 }
5321 }
5322 else if (VECTORP (prop))
5323 {
5324 /* A vector of sub-properties. */
5325 ptrdiff_t i;
5326 for (i = 0; i < ASIZE (prop); ++i)
5327 if (single_display_spec_string_p (AREF (prop, i), string))
5328 return true;
5329 }
5330 else
5331 return single_display_spec_string_p (prop, string);
5332
5333 return false;
5334 }
5335
5336 /* Look for STRING in overlays and text properties in the current
5337 buffer, between character positions FROM and TO (excluding TO).
5338 BACK_P means look back (in this case, TO is supposed to be
5339 less than FROM).
5340 Value is the first character position where STRING was found, or
5341 zero if it wasn't found before hitting TO.
5342
5343 This function may only use code that doesn't eval because it is
5344 called asynchronously from note_mouse_highlight. */
5345
5346 static ptrdiff_t
5347 string_buffer_position_lim (Lisp_Object string,
5348 ptrdiff_t from, ptrdiff_t to, bool back_p)
5349 {
5350 Lisp_Object limit, prop, pos;
5351 bool found = false;
5352
5353 pos = make_number (max (from, BEGV));
5354
5355 if (!back_p) /* looking forward */
5356 {
5357 limit = make_number (min (to, ZV));
5358 while (!found && !EQ (pos, limit))
5359 {
5360 prop = Fget_char_property (pos, Qdisplay, Qnil);
5361 if (!NILP (prop) && display_prop_string_p (prop, string))
5362 found = true;
5363 else
5364 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5365 limit);
5366 }
5367 }
5368 else /* looking back */
5369 {
5370 limit = make_number (max (to, BEGV));
5371 while (!found && !EQ (pos, limit))
5372 {
5373 prop = Fget_char_property (pos, Qdisplay, Qnil);
5374 if (!NILP (prop) && display_prop_string_p (prop, string))
5375 found = true;
5376 else
5377 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5378 limit);
5379 }
5380 }
5381
5382 return found ? XINT (pos) : 0;
5383 }
5384
5385 /* Determine which buffer position in current buffer STRING comes from.
5386 AROUND_CHARPOS is an approximate position where it could come from.
5387 Value is the buffer position or 0 if it couldn't be determined.
5388
5389 This function is necessary because we don't record buffer positions
5390 in glyphs generated from strings (to keep struct glyph small).
5391 This function may only use code that doesn't eval because it is
5392 called asynchronously from note_mouse_highlight. */
5393
5394 static ptrdiff_t
5395 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5396 {
5397 const int MAX_DISTANCE = 1000;
5398 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5399 around_charpos + MAX_DISTANCE,
5400 false);
5401
5402 if (!found)
5403 found = string_buffer_position_lim (string, around_charpos,
5404 around_charpos - MAX_DISTANCE, true);
5405 return found;
5406 }
5407
5408
5409 \f
5410 /***********************************************************************
5411 `composition' property
5412 ***********************************************************************/
5413
5414 /* Set up iterator IT from `composition' property at its current
5415 position. Called from handle_stop. */
5416
5417 static enum prop_handled
5418 handle_composition_prop (struct it *it)
5419 {
5420 Lisp_Object prop, string;
5421 ptrdiff_t pos, pos_byte, start, end;
5422
5423 if (STRINGP (it->string))
5424 {
5425 unsigned char *s;
5426
5427 pos = IT_STRING_CHARPOS (*it);
5428 pos_byte = IT_STRING_BYTEPOS (*it);
5429 string = it->string;
5430 s = SDATA (string) + pos_byte;
5431 it->c = STRING_CHAR (s);
5432 }
5433 else
5434 {
5435 pos = IT_CHARPOS (*it);
5436 pos_byte = IT_BYTEPOS (*it);
5437 string = Qnil;
5438 it->c = FETCH_CHAR (pos_byte);
5439 }
5440
5441 /* If there's a valid composition and point is not inside of the
5442 composition (in the case that the composition is from the current
5443 buffer), draw a glyph composed from the composition components. */
5444 if (find_composition (pos, -1, &start, &end, &prop, string)
5445 && composition_valid_p (start, end, prop)
5446 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5447 {
5448 if (start < pos)
5449 /* As we can't handle this situation (perhaps font-lock added
5450 a new composition), we just return here hoping that next
5451 redisplay will detect this composition much earlier. */
5452 return HANDLED_NORMALLY;
5453 if (start != pos)
5454 {
5455 if (STRINGP (it->string))
5456 pos_byte = string_char_to_byte (it->string, start);
5457 else
5458 pos_byte = CHAR_TO_BYTE (start);
5459 }
5460 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5461 prop, string);
5462
5463 if (it->cmp_it.id >= 0)
5464 {
5465 it->cmp_it.ch = -1;
5466 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5467 it->cmp_it.nglyphs = -1;
5468 }
5469 }
5470
5471 return HANDLED_NORMALLY;
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Overlay strings
5478 ***********************************************************************/
5479
5480 /* The following structure is used to record overlay strings for
5481 later sorting in load_overlay_strings. */
5482
5483 struct overlay_entry
5484 {
5485 Lisp_Object overlay;
5486 Lisp_Object string;
5487 EMACS_INT priority;
5488 bool after_string_p;
5489 };
5490
5491
5492 /* Set up iterator IT from overlay strings at its current position.
5493 Called from handle_stop. */
5494
5495 static enum prop_handled
5496 handle_overlay_change (struct it *it)
5497 {
5498 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5499 return HANDLED_RECOMPUTE_PROPS;
5500 else
5501 return HANDLED_NORMALLY;
5502 }
5503
5504
5505 /* Set up the next overlay string for delivery by IT, if there is an
5506 overlay string to deliver. Called by set_iterator_to_next when the
5507 end of the current overlay string is reached. If there are more
5508 overlay strings to display, IT->string and
5509 IT->current.overlay_string_index are set appropriately here.
5510 Otherwise IT->string is set to nil. */
5511
5512 static void
5513 next_overlay_string (struct it *it)
5514 {
5515 ++it->current.overlay_string_index;
5516 if (it->current.overlay_string_index == it->n_overlay_strings)
5517 {
5518 /* No more overlay strings. Restore IT's settings to what
5519 they were before overlay strings were processed, and
5520 continue to deliver from current_buffer. */
5521
5522 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5523 pop_it (it);
5524 eassert (it->sp > 0
5525 || (NILP (it->string)
5526 && it->method == GET_FROM_BUFFER
5527 && it->stop_charpos >= BEGV
5528 && it->stop_charpos <= it->end_charpos));
5529 it->current.overlay_string_index = -1;
5530 it->n_overlay_strings = 0;
5531 /* If there's an empty display string on the stack, pop the
5532 stack, to resync the bidi iterator with IT's position. Such
5533 empty strings are pushed onto the stack in
5534 get_overlay_strings_1. */
5535 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5536 pop_it (it);
5537
5538 /* Since we've exhausted overlay strings at this buffer
5539 position, set the flag to ignore overlays until we move to
5540 another position. The flag is reset in
5541 next_element_from_buffer. */
5542 it->ignore_overlay_strings_at_pos_p = true;
5543
5544 /* If we're at the end of the buffer, record that we have
5545 processed the overlay strings there already, so that
5546 next_element_from_buffer doesn't try it again. */
5547 if (NILP (it->string)
5548 && IT_CHARPOS (*it) >= it->end_charpos
5549 && it->overlay_strings_charpos >= it->end_charpos)
5550 it->overlay_strings_at_end_processed_p = true;
5551 /* Note: we reset overlay_strings_charpos only here, to make
5552 sure the just-processed overlays were indeed at EOB.
5553 Otherwise, overlays on text with invisible text property,
5554 which are processed with IT's position past the invisible
5555 text, might fool us into thinking the overlays at EOB were
5556 already processed (linum-mode can cause this, for
5557 example). */
5558 it->overlay_strings_charpos = -1;
5559 }
5560 else
5561 {
5562 /* There are more overlay strings to process. If
5563 IT->current.overlay_string_index has advanced to a position
5564 where we must load IT->overlay_strings with more strings, do
5565 it. We must load at the IT->overlay_strings_charpos where
5566 IT->n_overlay_strings was originally computed; when invisible
5567 text is present, this might not be IT_CHARPOS (Bug#7016). */
5568 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5569
5570 if (it->current.overlay_string_index && i == 0)
5571 load_overlay_strings (it, it->overlay_strings_charpos);
5572
5573 /* Initialize IT to deliver display elements from the overlay
5574 string. */
5575 it->string = it->overlay_strings[i];
5576 it->multibyte_p = STRING_MULTIBYTE (it->string);
5577 SET_TEXT_POS (it->current.string_pos, 0, 0);
5578 it->method = GET_FROM_STRING;
5579 it->stop_charpos = 0;
5580 it->end_charpos = SCHARS (it->string);
5581 if (it->cmp_it.stop_pos >= 0)
5582 it->cmp_it.stop_pos = 0;
5583 it->prev_stop = 0;
5584 it->base_level_stop = 0;
5585
5586 /* Set up the bidi iterator for this overlay string. */
5587 if (it->bidi_p)
5588 {
5589 it->bidi_it.string.lstring = it->string;
5590 it->bidi_it.string.s = NULL;
5591 it->bidi_it.string.schars = SCHARS (it->string);
5592 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5593 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5594 it->bidi_it.string.unibyte = !it->multibyte_p;
5595 it->bidi_it.w = it->w;
5596 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5597 }
5598 }
5599
5600 CHECK_IT (it);
5601 }
5602
5603
5604 /* Compare two overlay_entry structures E1 and E2. Used as a
5605 comparison function for qsort in load_overlay_strings. Overlay
5606 strings for the same position are sorted so that
5607
5608 1. All after-strings come in front of before-strings, except
5609 when they come from the same overlay.
5610
5611 2. Within after-strings, strings are sorted so that overlay strings
5612 from overlays with higher priorities come first.
5613
5614 2. Within before-strings, strings are sorted so that overlay
5615 strings from overlays with higher priorities come last.
5616
5617 Value is analogous to strcmp. */
5618
5619
5620 static int
5621 compare_overlay_entries (const void *e1, const void *e2)
5622 {
5623 struct overlay_entry const *entry1 = e1;
5624 struct overlay_entry const *entry2 = e2;
5625 int result;
5626
5627 if (entry1->after_string_p != entry2->after_string_p)
5628 {
5629 /* Let after-strings appear in front of before-strings if
5630 they come from different overlays. */
5631 if (EQ (entry1->overlay, entry2->overlay))
5632 result = entry1->after_string_p ? 1 : -1;
5633 else
5634 result = entry1->after_string_p ? -1 : 1;
5635 }
5636 else if (entry1->priority != entry2->priority)
5637 {
5638 if (entry1->after_string_p)
5639 /* After-strings sorted in order of decreasing priority. */
5640 result = entry2->priority < entry1->priority ? -1 : 1;
5641 else
5642 /* Before-strings sorted in order of increasing priority. */
5643 result = entry1->priority < entry2->priority ? -1 : 1;
5644 }
5645 else
5646 result = 0;
5647
5648 return result;
5649 }
5650
5651
5652 /* Load the vector IT->overlay_strings with overlay strings from IT's
5653 current buffer position, or from CHARPOS if that is > 0. Set
5654 IT->n_overlays to the total number of overlay strings found.
5655
5656 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5657 a time. On entry into load_overlay_strings,
5658 IT->current.overlay_string_index gives the number of overlay
5659 strings that have already been loaded by previous calls to this
5660 function.
5661
5662 IT->add_overlay_start contains an additional overlay start
5663 position to consider for taking overlay strings from, if non-zero.
5664 This position comes into play when the overlay has an `invisible'
5665 property, and both before and after-strings. When we've skipped to
5666 the end of the overlay, because of its `invisible' property, we
5667 nevertheless want its before-string to appear.
5668 IT->add_overlay_start will contain the overlay start position
5669 in this case.
5670
5671 Overlay strings are sorted so that after-string strings come in
5672 front of before-string strings. Within before and after-strings,
5673 strings are sorted by overlay priority. See also function
5674 compare_overlay_entries. */
5675
5676 static void
5677 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5678 {
5679 Lisp_Object overlay, window, str, invisible;
5680 struct Lisp_Overlay *ov;
5681 ptrdiff_t start, end;
5682 ptrdiff_t n = 0, i, j;
5683 int invis;
5684 struct overlay_entry entriesbuf[20];
5685 ptrdiff_t size = ARRAYELTS (entriesbuf);
5686 struct overlay_entry *entries = entriesbuf;
5687 USE_SAFE_ALLOCA;
5688
5689 if (charpos <= 0)
5690 charpos = IT_CHARPOS (*it);
5691
5692 /* Append the overlay string STRING of overlay OVERLAY to vector
5693 `entries' which has size `size' and currently contains `n'
5694 elements. AFTER_P means STRING is an after-string of
5695 OVERLAY. */
5696 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5697 do \
5698 { \
5699 Lisp_Object priority; \
5700 \
5701 if (n == size) \
5702 { \
5703 struct overlay_entry *old = entries; \
5704 SAFE_NALLOCA (entries, 2, size); \
5705 memcpy (entries, old, size * sizeof *entries); \
5706 size *= 2; \
5707 } \
5708 \
5709 entries[n].string = (STRING); \
5710 entries[n].overlay = (OVERLAY); \
5711 priority = Foverlay_get ((OVERLAY), Qpriority); \
5712 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5713 entries[n].after_string_p = (AFTER_P); \
5714 ++n; \
5715 } \
5716 while (false)
5717
5718 /* Process overlay before the overlay center. */
5719 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5720 {
5721 XSETMISC (overlay, ov);
5722 eassert (OVERLAYP (overlay));
5723 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5724 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5725
5726 if (end < charpos)
5727 break;
5728
5729 /* Skip this overlay if it doesn't start or end at IT's current
5730 position. */
5731 if (end != charpos && start != charpos)
5732 continue;
5733
5734 /* Skip this overlay if it doesn't apply to IT->w. */
5735 window = Foverlay_get (overlay, Qwindow);
5736 if (WINDOWP (window) && XWINDOW (window) != it->w)
5737 continue;
5738
5739 /* If the text ``under'' the overlay is invisible, both before-
5740 and after-strings from this overlay are visible; start and
5741 end position are indistinguishable. */
5742 invisible = Foverlay_get (overlay, Qinvisible);
5743 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5744
5745 /* If overlay has a non-empty before-string, record it. */
5746 if ((start == charpos || (end == charpos && invis != 0))
5747 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5748 && SCHARS (str))
5749 RECORD_OVERLAY_STRING (overlay, str, false);
5750
5751 /* If overlay has a non-empty after-string, record it. */
5752 if ((end == charpos || (start == charpos && invis != 0))
5753 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5754 && SCHARS (str))
5755 RECORD_OVERLAY_STRING (overlay, str, true);
5756 }
5757
5758 /* Process overlays after the overlay center. */
5759 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5760 {
5761 XSETMISC (overlay, ov);
5762 eassert (OVERLAYP (overlay));
5763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5765
5766 if (start > charpos)
5767 break;
5768
5769 /* Skip this overlay if it doesn't start or end at IT's current
5770 position. */
5771 if (end != charpos && start != charpos)
5772 continue;
5773
5774 /* Skip this overlay if it doesn't apply to IT->w. */
5775 window = Foverlay_get (overlay, Qwindow);
5776 if (WINDOWP (window) && XWINDOW (window) != it->w)
5777 continue;
5778
5779 /* If the text ``under'' the overlay is invisible, it has a zero
5780 dimension, and both before- and after-strings apply. */
5781 invisible = Foverlay_get (overlay, Qinvisible);
5782 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5783
5784 /* If overlay has a non-empty before-string, record it. */
5785 if ((start == charpos || (end == charpos && invis != 0))
5786 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5787 && SCHARS (str))
5788 RECORD_OVERLAY_STRING (overlay, str, false);
5789
5790 /* If overlay has a non-empty after-string, record it. */
5791 if ((end == charpos || (start == charpos && invis != 0))
5792 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5793 && SCHARS (str))
5794 RECORD_OVERLAY_STRING (overlay, str, true);
5795 }
5796
5797 #undef RECORD_OVERLAY_STRING
5798
5799 /* Sort entries. */
5800 if (n > 1)
5801 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5802
5803 /* Record number of overlay strings, and where we computed it. */
5804 it->n_overlay_strings = n;
5805 it->overlay_strings_charpos = charpos;
5806
5807 /* IT->current.overlay_string_index is the number of overlay strings
5808 that have already been consumed by IT. Copy some of the
5809 remaining overlay strings to IT->overlay_strings. */
5810 i = 0;
5811 j = it->current.overlay_string_index;
5812 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5813 {
5814 it->overlay_strings[i] = entries[j].string;
5815 it->string_overlays[i++] = entries[j++].overlay;
5816 }
5817
5818 CHECK_IT (it);
5819 SAFE_FREE ();
5820 }
5821
5822
5823 /* Get the first chunk of overlay strings at IT's current buffer
5824 position, or at CHARPOS if that is > 0. Value is true if at
5825 least one overlay string was found. */
5826
5827 static bool
5828 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5829 {
5830 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5831 process. This fills IT->overlay_strings with strings, and sets
5832 IT->n_overlay_strings to the total number of strings to process.
5833 IT->pos.overlay_string_index has to be set temporarily to zero
5834 because load_overlay_strings needs this; it must be set to -1
5835 when no overlay strings are found because a zero value would
5836 indicate a position in the first overlay string. */
5837 it->current.overlay_string_index = 0;
5838 load_overlay_strings (it, charpos);
5839
5840 /* If we found overlay strings, set up IT to deliver display
5841 elements from the first one. Otherwise set up IT to deliver
5842 from current_buffer. */
5843 if (it->n_overlay_strings)
5844 {
5845 /* Make sure we know settings in current_buffer, so that we can
5846 restore meaningful values when we're done with the overlay
5847 strings. */
5848 if (compute_stop_p)
5849 compute_stop_pos (it);
5850 eassert (it->face_id >= 0);
5851
5852 /* Save IT's settings. They are restored after all overlay
5853 strings have been processed. */
5854 eassert (!compute_stop_p || it->sp == 0);
5855
5856 /* When called from handle_stop, there might be an empty display
5857 string loaded. In that case, don't bother saving it. But
5858 don't use this optimization with the bidi iterator, since we
5859 need the corresponding pop_it call to resync the bidi
5860 iterator's position with IT's position, after we are done
5861 with the overlay strings. (The corresponding call to pop_it
5862 in case of an empty display string is in
5863 next_overlay_string.) */
5864 if (!(!it->bidi_p
5865 && STRINGP (it->string) && !SCHARS (it->string)))
5866 push_it (it, NULL);
5867
5868 /* Set up IT to deliver display elements from the first overlay
5869 string. */
5870 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5871 it->string = it->overlay_strings[0];
5872 it->from_overlay = Qnil;
5873 it->stop_charpos = 0;
5874 eassert (STRINGP (it->string));
5875 it->end_charpos = SCHARS (it->string);
5876 it->prev_stop = 0;
5877 it->base_level_stop = 0;
5878 it->multibyte_p = STRING_MULTIBYTE (it->string);
5879 it->method = GET_FROM_STRING;
5880 it->from_disp_prop_p = 0;
5881
5882 /* Force paragraph direction to be that of the parent
5883 buffer. */
5884 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5885 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5886 else
5887 it->paragraph_embedding = L2R;
5888
5889 /* Set up the bidi iterator for this overlay string. */
5890 if (it->bidi_p)
5891 {
5892 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5893
5894 it->bidi_it.string.lstring = it->string;
5895 it->bidi_it.string.s = NULL;
5896 it->bidi_it.string.schars = SCHARS (it->string);
5897 it->bidi_it.string.bufpos = pos;
5898 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5899 it->bidi_it.string.unibyte = !it->multibyte_p;
5900 it->bidi_it.w = it->w;
5901 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5902 }
5903 return true;
5904 }
5905
5906 it->current.overlay_string_index = -1;
5907 return false;
5908 }
5909
5910 static bool
5911 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5912 {
5913 it->string = Qnil;
5914 it->method = GET_FROM_BUFFER;
5915
5916 get_overlay_strings_1 (it, charpos, true);
5917
5918 CHECK_IT (it);
5919
5920 /* Value is true if we found at least one overlay string. */
5921 return STRINGP (it->string);
5922 }
5923
5924
5925 \f
5926 /***********************************************************************
5927 Saving and restoring state
5928 ***********************************************************************/
5929
5930 /* Save current settings of IT on IT->stack. Called, for example,
5931 before setting up IT for an overlay string, to be able to restore
5932 IT's settings to what they were after the overlay string has been
5933 processed. If POSITION is non-NULL, it is the position to save on
5934 the stack instead of IT->position. */
5935
5936 static void
5937 push_it (struct it *it, struct text_pos *position)
5938 {
5939 struct iterator_stack_entry *p;
5940
5941 eassert (it->sp < IT_STACK_SIZE);
5942 p = it->stack + it->sp;
5943
5944 p->stop_charpos = it->stop_charpos;
5945 p->prev_stop = it->prev_stop;
5946 p->base_level_stop = it->base_level_stop;
5947 p->cmp_it = it->cmp_it;
5948 eassert (it->face_id >= 0);
5949 p->face_id = it->face_id;
5950 p->string = it->string;
5951 p->method = it->method;
5952 p->from_overlay = it->from_overlay;
5953 switch (p->method)
5954 {
5955 case GET_FROM_IMAGE:
5956 p->u.image.object = it->object;
5957 p->u.image.image_id = it->image_id;
5958 p->u.image.slice = it->slice;
5959 break;
5960 case GET_FROM_STRETCH:
5961 p->u.stretch.object = it->object;
5962 break;
5963 case GET_FROM_BUFFER:
5964 case GET_FROM_DISPLAY_VECTOR:
5965 case GET_FROM_STRING:
5966 case GET_FROM_C_STRING:
5967 break;
5968 default:
5969 emacs_abort ();
5970 }
5971 p->position = position ? *position : it->position;
5972 p->current = it->current;
5973 p->end_charpos = it->end_charpos;
5974 p->string_nchars = it->string_nchars;
5975 p->area = it->area;
5976 p->multibyte_p = it->multibyte_p;
5977 p->avoid_cursor_p = it->avoid_cursor_p;
5978 p->space_width = it->space_width;
5979 p->font_height = it->font_height;
5980 p->voffset = it->voffset;
5981 p->string_from_display_prop_p = it->string_from_display_prop_p;
5982 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5983 p->display_ellipsis_p = false;
5984 p->line_wrap = it->line_wrap;
5985 p->bidi_p = it->bidi_p;
5986 p->paragraph_embedding = it->paragraph_embedding;
5987 p->from_disp_prop_p = it->from_disp_prop_p;
5988 ++it->sp;
5989
5990 /* Save the state of the bidi iterator as well. */
5991 if (it->bidi_p)
5992 bidi_push_it (&it->bidi_it);
5993 }
5994
5995 static void
5996 iterate_out_of_display_property (struct it *it)
5997 {
5998 bool buffer_p = !STRINGP (it->string);
5999 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6000 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6001
6002 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6003
6004 /* Maybe initialize paragraph direction. If we are at the beginning
6005 of a new paragraph, next_element_from_buffer may not have a
6006 chance to do that. */
6007 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6008 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6009 /* prev_stop can be zero, so check against BEGV as well. */
6010 while (it->bidi_it.charpos >= bob
6011 && it->prev_stop <= it->bidi_it.charpos
6012 && it->bidi_it.charpos < CHARPOS (it->position)
6013 && it->bidi_it.charpos < eob)
6014 bidi_move_to_visually_next (&it->bidi_it);
6015 /* Record the stop_pos we just crossed, for when we cross it
6016 back, maybe. */
6017 if (it->bidi_it.charpos > CHARPOS (it->position))
6018 it->prev_stop = CHARPOS (it->position);
6019 /* If we ended up not where pop_it put us, resync IT's
6020 positional members with the bidi iterator. */
6021 if (it->bidi_it.charpos != CHARPOS (it->position))
6022 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6023 if (buffer_p)
6024 it->current.pos = it->position;
6025 else
6026 it->current.string_pos = it->position;
6027 }
6028
6029 /* Restore IT's settings from IT->stack. Called, for example, when no
6030 more overlay strings must be processed, and we return to delivering
6031 display elements from a buffer, or when the end of a string from a
6032 `display' property is reached and we return to delivering display
6033 elements from an overlay string, or from a buffer. */
6034
6035 static void
6036 pop_it (struct it *it)
6037 {
6038 struct iterator_stack_entry *p;
6039 bool from_display_prop = it->from_disp_prop_p;
6040 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6041
6042 eassert (it->sp > 0);
6043 --it->sp;
6044 p = it->stack + it->sp;
6045 it->stop_charpos = p->stop_charpos;
6046 it->prev_stop = p->prev_stop;
6047 it->base_level_stop = p->base_level_stop;
6048 it->cmp_it = p->cmp_it;
6049 it->face_id = p->face_id;
6050 it->current = p->current;
6051 it->position = p->position;
6052 it->string = p->string;
6053 it->from_overlay = p->from_overlay;
6054 if (NILP (it->string))
6055 SET_TEXT_POS (it->current.string_pos, -1, -1);
6056 it->method = p->method;
6057 switch (it->method)
6058 {
6059 case GET_FROM_IMAGE:
6060 it->image_id = p->u.image.image_id;
6061 it->object = p->u.image.object;
6062 it->slice = p->u.image.slice;
6063 break;
6064 case GET_FROM_STRETCH:
6065 it->object = p->u.stretch.object;
6066 break;
6067 case GET_FROM_BUFFER:
6068 it->object = it->w->contents;
6069 break;
6070 case GET_FROM_STRING:
6071 {
6072 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6073
6074 /* Restore the face_box_p flag, since it could have been
6075 overwritten by the face of the object that we just finished
6076 displaying. */
6077 if (face)
6078 it->face_box_p = face->box != FACE_NO_BOX;
6079 it->object = it->string;
6080 }
6081 break;
6082 case GET_FROM_DISPLAY_VECTOR:
6083 if (it->s)
6084 it->method = GET_FROM_C_STRING;
6085 else if (STRINGP (it->string))
6086 it->method = GET_FROM_STRING;
6087 else
6088 {
6089 it->method = GET_FROM_BUFFER;
6090 it->object = it->w->contents;
6091 }
6092 break;
6093 case GET_FROM_C_STRING:
6094 break;
6095 default:
6096 emacs_abort ();
6097 }
6098 it->end_charpos = p->end_charpos;
6099 it->string_nchars = p->string_nchars;
6100 it->area = p->area;
6101 it->multibyte_p = p->multibyte_p;
6102 it->avoid_cursor_p = p->avoid_cursor_p;
6103 it->space_width = p->space_width;
6104 it->font_height = p->font_height;
6105 it->voffset = p->voffset;
6106 it->string_from_display_prop_p = p->string_from_display_prop_p;
6107 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6108 it->line_wrap = p->line_wrap;
6109 it->bidi_p = p->bidi_p;
6110 it->paragraph_embedding = p->paragraph_embedding;
6111 it->from_disp_prop_p = p->from_disp_prop_p;
6112 if (it->bidi_p)
6113 {
6114 bidi_pop_it (&it->bidi_it);
6115 /* Bidi-iterate until we get out of the portion of text, if any,
6116 covered by a `display' text property or by an overlay with
6117 `display' property. (We cannot just jump there, because the
6118 internal coherency of the bidi iterator state can not be
6119 preserved across such jumps.) We also must determine the
6120 paragraph base direction if the overlay we just processed is
6121 at the beginning of a new paragraph. */
6122 if (from_display_prop
6123 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6124 iterate_out_of_display_property (it);
6125
6126 eassert ((BUFFERP (it->object)
6127 && IT_CHARPOS (*it) == it->bidi_it.charpos
6128 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6129 || (STRINGP (it->object)
6130 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6131 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6132 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6133 }
6134 /* If we move the iterator over text covered by a display property
6135 to a new buffer position, any info about previously seen overlays
6136 is no longer valid. */
6137 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6138 it->ignore_overlay_strings_at_pos_p = false;
6139 }
6140
6141
6142 \f
6143 /***********************************************************************
6144 Moving over lines
6145 ***********************************************************************/
6146
6147 /* Set IT's current position to the previous line start. */
6148
6149 static void
6150 back_to_previous_line_start (struct it *it)
6151 {
6152 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6153
6154 DEC_BOTH (cp, bp);
6155 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6156 }
6157
6158
6159 /* Move IT to the next line start.
6160
6161 Value is true if a newline was found. Set *SKIPPED_P to true if
6162 we skipped over part of the text (as opposed to moving the iterator
6163 continuously over the text). Otherwise, don't change the value
6164 of *SKIPPED_P.
6165
6166 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6167 iterator on the newline, if it was found.
6168
6169 Newlines may come from buffer text, overlay strings, or strings
6170 displayed via the `display' property. That's the reason we can't
6171 simply use find_newline_no_quit.
6172
6173 Note that this function may not skip over invisible text that is so
6174 because of text properties and immediately follows a newline. If
6175 it would, function reseat_at_next_visible_line_start, when called
6176 from set_iterator_to_next, would effectively make invisible
6177 characters following a newline part of the wrong glyph row, which
6178 leads to wrong cursor motion. */
6179
6180 static bool
6181 forward_to_next_line_start (struct it *it, bool *skipped_p,
6182 struct bidi_it *bidi_it_prev)
6183 {
6184 ptrdiff_t old_selective;
6185 bool newline_found_p = false;
6186 int n;
6187 const int MAX_NEWLINE_DISTANCE = 500;
6188
6189 /* If already on a newline, just consume it to avoid unintended
6190 skipping over invisible text below. */
6191 if (it->what == IT_CHARACTER
6192 && it->c == '\n'
6193 && CHARPOS (it->position) == IT_CHARPOS (*it))
6194 {
6195 if (it->bidi_p && bidi_it_prev)
6196 *bidi_it_prev = it->bidi_it;
6197 set_iterator_to_next (it, false);
6198 it->c = 0;
6199 return true;
6200 }
6201
6202 /* Don't handle selective display in the following. It's (a)
6203 unnecessary because it's done by the caller, and (b) leads to an
6204 infinite recursion because next_element_from_ellipsis indirectly
6205 calls this function. */
6206 old_selective = it->selective;
6207 it->selective = 0;
6208
6209 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6210 from buffer text. */
6211 for (n = 0;
6212 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6213 n += !STRINGP (it->string))
6214 {
6215 if (!get_next_display_element (it))
6216 return false;
6217 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6218 if (newline_found_p && it->bidi_p && bidi_it_prev)
6219 *bidi_it_prev = it->bidi_it;
6220 set_iterator_to_next (it, false);
6221 }
6222
6223 /* If we didn't find a newline near enough, see if we can use a
6224 short-cut. */
6225 if (!newline_found_p)
6226 {
6227 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6228 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6229 1, &bytepos);
6230 Lisp_Object pos;
6231
6232 eassert (!STRINGP (it->string));
6233
6234 /* If there isn't any `display' property in sight, and no
6235 overlays, we can just use the position of the newline in
6236 buffer text. */
6237 if (it->stop_charpos >= limit
6238 || ((pos = Fnext_single_property_change (make_number (start),
6239 Qdisplay, Qnil,
6240 make_number (limit)),
6241 NILP (pos))
6242 && next_overlay_change (start) == ZV))
6243 {
6244 if (!it->bidi_p)
6245 {
6246 IT_CHARPOS (*it) = limit;
6247 IT_BYTEPOS (*it) = bytepos;
6248 }
6249 else
6250 {
6251 struct bidi_it bprev;
6252
6253 /* Help bidi.c avoid expensive searches for display
6254 properties and overlays, by telling it that there are
6255 none up to `limit'. */
6256 if (it->bidi_it.disp_pos < limit)
6257 {
6258 it->bidi_it.disp_pos = limit;
6259 it->bidi_it.disp_prop = 0;
6260 }
6261 do {
6262 bprev = it->bidi_it;
6263 bidi_move_to_visually_next (&it->bidi_it);
6264 } while (it->bidi_it.charpos != limit);
6265 IT_CHARPOS (*it) = limit;
6266 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6267 if (bidi_it_prev)
6268 *bidi_it_prev = bprev;
6269 }
6270 *skipped_p = newline_found_p = true;
6271 }
6272 else
6273 {
6274 while (get_next_display_element (it)
6275 && !newline_found_p)
6276 {
6277 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6278 if (newline_found_p && it->bidi_p && bidi_it_prev)
6279 *bidi_it_prev = it->bidi_it;
6280 set_iterator_to_next (it, false);
6281 }
6282 }
6283 }
6284
6285 it->selective = old_selective;
6286 return newline_found_p;
6287 }
6288
6289
6290 /* Set IT's current position to the previous visible line start. Skip
6291 invisible text that is so either due to text properties or due to
6292 selective display. Caution: this does not change IT->current_x and
6293 IT->hpos. */
6294
6295 static void
6296 back_to_previous_visible_line_start (struct it *it)
6297 {
6298 while (IT_CHARPOS (*it) > BEGV)
6299 {
6300 back_to_previous_line_start (it);
6301
6302 if (IT_CHARPOS (*it) <= BEGV)
6303 break;
6304
6305 /* If selective > 0, then lines indented more than its value are
6306 invisible. */
6307 if (it->selective > 0
6308 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6309 it->selective))
6310 continue;
6311
6312 /* Check the newline before point for invisibility. */
6313 {
6314 Lisp_Object prop;
6315 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6316 Qinvisible, it->window);
6317 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6318 continue;
6319 }
6320
6321 if (IT_CHARPOS (*it) <= BEGV)
6322 break;
6323
6324 {
6325 struct it it2;
6326 void *it2data = NULL;
6327 ptrdiff_t pos;
6328 ptrdiff_t beg, end;
6329 Lisp_Object val, overlay;
6330
6331 SAVE_IT (it2, *it, it2data);
6332
6333 /* If newline is part of a composition, continue from start of composition */
6334 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6335 && beg < IT_CHARPOS (*it))
6336 goto replaced;
6337
6338 /* If newline is replaced by a display property, find start of overlay
6339 or interval and continue search from that point. */
6340 pos = --IT_CHARPOS (it2);
6341 --IT_BYTEPOS (it2);
6342 it2.sp = 0;
6343 bidi_unshelve_cache (NULL, false);
6344 it2.string_from_display_prop_p = false;
6345 it2.from_disp_prop_p = false;
6346 if (handle_display_prop (&it2) == HANDLED_RETURN
6347 && !NILP (val = get_char_property_and_overlay
6348 (make_number (pos), Qdisplay, Qnil, &overlay))
6349 && (OVERLAYP (overlay)
6350 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6351 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6352 {
6353 RESTORE_IT (it, it, it2data);
6354 goto replaced;
6355 }
6356
6357 /* Newline is not replaced by anything -- so we are done. */
6358 RESTORE_IT (it, it, it2data);
6359 break;
6360
6361 replaced:
6362 if (beg < BEGV)
6363 beg = BEGV;
6364 IT_CHARPOS (*it) = beg;
6365 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6366 }
6367 }
6368
6369 it->continuation_lines_width = 0;
6370
6371 eassert (IT_CHARPOS (*it) >= BEGV);
6372 eassert (IT_CHARPOS (*it) == BEGV
6373 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6374 CHECK_IT (it);
6375 }
6376
6377
6378 /* Reseat iterator IT at the previous visible line start. Skip
6379 invisible text that is so either due to text properties or due to
6380 selective display. At the end, update IT's overlay information,
6381 face information etc. */
6382
6383 void
6384 reseat_at_previous_visible_line_start (struct it *it)
6385 {
6386 back_to_previous_visible_line_start (it);
6387 reseat (it, it->current.pos, true);
6388 CHECK_IT (it);
6389 }
6390
6391
6392 /* Reseat iterator IT on the next visible line start in the current
6393 buffer. ON_NEWLINE_P means position IT on the newline
6394 preceding the line start. Skip over invisible text that is so
6395 because of selective display. Compute faces, overlays etc at the
6396 new position. Note that this function does not skip over text that
6397 is invisible because of text properties. */
6398
6399 static void
6400 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6401 {
6402 bool skipped_p = false;
6403 struct bidi_it bidi_it_prev;
6404 bool newline_found_p
6405 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6406
6407 /* Skip over lines that are invisible because they are indented
6408 more than the value of IT->selective. */
6409 if (it->selective > 0)
6410 while (IT_CHARPOS (*it) < ZV
6411 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6412 it->selective))
6413 {
6414 eassert (IT_BYTEPOS (*it) == BEGV
6415 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6416 newline_found_p =
6417 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6418 }
6419
6420 /* Position on the newline if that's what's requested. */
6421 if (on_newline_p && newline_found_p)
6422 {
6423 if (STRINGP (it->string))
6424 {
6425 if (IT_STRING_CHARPOS (*it) > 0)
6426 {
6427 if (!it->bidi_p)
6428 {
6429 --IT_STRING_CHARPOS (*it);
6430 --IT_STRING_BYTEPOS (*it);
6431 }
6432 else
6433 {
6434 /* We need to restore the bidi iterator to the state
6435 it had on the newline, and resync the IT's
6436 position with that. */
6437 it->bidi_it = bidi_it_prev;
6438 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6439 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6440 }
6441 }
6442 }
6443 else if (IT_CHARPOS (*it) > BEGV)
6444 {
6445 if (!it->bidi_p)
6446 {
6447 --IT_CHARPOS (*it);
6448 --IT_BYTEPOS (*it);
6449 }
6450 else
6451 {
6452 /* We need to restore the bidi iterator to the state it
6453 had on the newline and resync IT with that. */
6454 it->bidi_it = bidi_it_prev;
6455 IT_CHARPOS (*it) = it->bidi_it.charpos;
6456 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6457 }
6458 reseat (it, it->current.pos, false);
6459 }
6460 }
6461 else if (skipped_p)
6462 reseat (it, it->current.pos, false);
6463
6464 CHECK_IT (it);
6465 }
6466
6467
6468 \f
6469 /***********************************************************************
6470 Changing an iterator's position
6471 ***********************************************************************/
6472
6473 /* Change IT's current position to POS in current_buffer.
6474 If FORCE_P, always check for text properties at the new position.
6475 Otherwise, text properties are only looked up if POS >=
6476 IT->check_charpos of a property. */
6477
6478 static void
6479 reseat (struct it *it, struct text_pos pos, bool force_p)
6480 {
6481 ptrdiff_t original_pos = IT_CHARPOS (*it);
6482
6483 reseat_1 (it, pos, false);
6484
6485 /* Determine where to check text properties. Avoid doing it
6486 where possible because text property lookup is very expensive. */
6487 if (force_p
6488 || CHARPOS (pos) > it->stop_charpos
6489 || CHARPOS (pos) < original_pos)
6490 {
6491 if (it->bidi_p)
6492 {
6493 /* For bidi iteration, we need to prime prev_stop and
6494 base_level_stop with our best estimations. */
6495 /* Implementation note: Of course, POS is not necessarily a
6496 stop position, so assigning prev_pos to it is a lie; we
6497 should have called compute_stop_backwards. However, if
6498 the current buffer does not include any R2L characters,
6499 that call would be a waste of cycles, because the
6500 iterator will never move back, and thus never cross this
6501 "fake" stop position. So we delay that backward search
6502 until the time we really need it, in next_element_from_buffer. */
6503 if (CHARPOS (pos) != it->prev_stop)
6504 it->prev_stop = CHARPOS (pos);
6505 if (CHARPOS (pos) < it->base_level_stop)
6506 it->base_level_stop = 0; /* meaning it's unknown */
6507 handle_stop (it);
6508 }
6509 else
6510 {
6511 handle_stop (it);
6512 it->prev_stop = it->base_level_stop = 0;
6513 }
6514
6515 }
6516
6517 CHECK_IT (it);
6518 }
6519
6520
6521 /* Change IT's buffer position to POS. SET_STOP_P means set
6522 IT->stop_pos to POS, also. */
6523
6524 static void
6525 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6526 {
6527 /* Don't call this function when scanning a C string. */
6528 eassert (it->s == NULL);
6529
6530 /* POS must be a reasonable value. */
6531 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6532
6533 it->current.pos = it->position = pos;
6534 it->end_charpos = ZV;
6535 it->dpvec = NULL;
6536 it->current.dpvec_index = -1;
6537 it->current.overlay_string_index = -1;
6538 IT_STRING_CHARPOS (*it) = -1;
6539 IT_STRING_BYTEPOS (*it) = -1;
6540 it->string = Qnil;
6541 it->method = GET_FROM_BUFFER;
6542 it->object = it->w->contents;
6543 it->area = TEXT_AREA;
6544 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6545 it->sp = 0;
6546 it->string_from_display_prop_p = false;
6547 it->string_from_prefix_prop_p = false;
6548
6549 it->from_disp_prop_p = false;
6550 it->face_before_selective_p = false;
6551 if (it->bidi_p)
6552 {
6553 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6554 &it->bidi_it);
6555 bidi_unshelve_cache (NULL, false);
6556 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6557 it->bidi_it.string.s = NULL;
6558 it->bidi_it.string.lstring = Qnil;
6559 it->bidi_it.string.bufpos = 0;
6560 it->bidi_it.string.from_disp_str = false;
6561 it->bidi_it.string.unibyte = false;
6562 it->bidi_it.w = it->w;
6563 }
6564
6565 if (set_stop_p)
6566 {
6567 it->stop_charpos = CHARPOS (pos);
6568 it->base_level_stop = CHARPOS (pos);
6569 }
6570 /* This make the information stored in it->cmp_it invalidate. */
6571 it->cmp_it.id = -1;
6572 }
6573
6574
6575 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6576 If S is non-null, it is a C string to iterate over. Otherwise,
6577 STRING gives a Lisp string to iterate over.
6578
6579 If PRECISION > 0, don't return more then PRECISION number of
6580 characters from the string.
6581
6582 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6583 characters have been returned. FIELD_WIDTH < 0 means an infinite
6584 field width.
6585
6586 MULTIBYTE = 0 means disable processing of multibyte characters,
6587 MULTIBYTE > 0 means enable it,
6588 MULTIBYTE < 0 means use IT->multibyte_p.
6589
6590 IT must be initialized via a prior call to init_iterator before
6591 calling this function. */
6592
6593 static void
6594 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6595 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6596 int multibyte)
6597 {
6598 /* No text property checks performed by default, but see below. */
6599 it->stop_charpos = -1;
6600
6601 /* Set iterator position and end position. */
6602 memset (&it->current, 0, sizeof it->current);
6603 it->current.overlay_string_index = -1;
6604 it->current.dpvec_index = -1;
6605 eassert (charpos >= 0);
6606
6607 /* If STRING is specified, use its multibyteness, otherwise use the
6608 setting of MULTIBYTE, if specified. */
6609 if (multibyte >= 0)
6610 it->multibyte_p = multibyte > 0;
6611
6612 /* Bidirectional reordering of strings is controlled by the default
6613 value of bidi-display-reordering. Don't try to reorder while
6614 loading loadup.el, as the necessary character property tables are
6615 not yet available. */
6616 it->bidi_p =
6617 NILP (Vpurify_flag)
6618 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6619
6620 if (s == NULL)
6621 {
6622 eassert (STRINGP (string));
6623 it->string = string;
6624 it->s = NULL;
6625 it->end_charpos = it->string_nchars = SCHARS (string);
6626 it->method = GET_FROM_STRING;
6627 it->current.string_pos = string_pos (charpos, string);
6628
6629 if (it->bidi_p)
6630 {
6631 it->bidi_it.string.lstring = string;
6632 it->bidi_it.string.s = NULL;
6633 it->bidi_it.string.schars = it->end_charpos;
6634 it->bidi_it.string.bufpos = 0;
6635 it->bidi_it.string.from_disp_str = false;
6636 it->bidi_it.string.unibyte = !it->multibyte_p;
6637 it->bidi_it.w = it->w;
6638 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6639 FRAME_WINDOW_P (it->f), &it->bidi_it);
6640 }
6641 }
6642 else
6643 {
6644 it->s = (const unsigned char *) s;
6645 it->string = Qnil;
6646
6647 /* Note that we use IT->current.pos, not it->current.string_pos,
6648 for displaying C strings. */
6649 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6650 if (it->multibyte_p)
6651 {
6652 it->current.pos = c_string_pos (charpos, s, true);
6653 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6654 }
6655 else
6656 {
6657 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6658 it->end_charpos = it->string_nchars = strlen (s);
6659 }
6660
6661 if (it->bidi_p)
6662 {
6663 it->bidi_it.string.lstring = Qnil;
6664 it->bidi_it.string.s = (const unsigned char *) s;
6665 it->bidi_it.string.schars = it->end_charpos;
6666 it->bidi_it.string.bufpos = 0;
6667 it->bidi_it.string.from_disp_str = false;
6668 it->bidi_it.string.unibyte = !it->multibyte_p;
6669 it->bidi_it.w = it->w;
6670 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6671 &it->bidi_it);
6672 }
6673 it->method = GET_FROM_C_STRING;
6674 }
6675
6676 /* PRECISION > 0 means don't return more than PRECISION characters
6677 from the string. */
6678 if (precision > 0 && it->end_charpos - charpos > precision)
6679 {
6680 it->end_charpos = it->string_nchars = charpos + precision;
6681 if (it->bidi_p)
6682 it->bidi_it.string.schars = it->end_charpos;
6683 }
6684
6685 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6686 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6687 FIELD_WIDTH < 0 means infinite field width. This is useful for
6688 padding with `-' at the end of a mode line. */
6689 if (field_width < 0)
6690 field_width = INFINITY;
6691 /* Implementation note: We deliberately don't enlarge
6692 it->bidi_it.string.schars here to fit it->end_charpos, because
6693 the bidi iterator cannot produce characters out of thin air. */
6694 if (field_width > it->end_charpos - charpos)
6695 it->end_charpos = charpos + field_width;
6696
6697 /* Use the standard display table for displaying strings. */
6698 if (DISP_TABLE_P (Vstandard_display_table))
6699 it->dp = XCHAR_TABLE (Vstandard_display_table);
6700
6701 it->stop_charpos = charpos;
6702 it->prev_stop = charpos;
6703 it->base_level_stop = 0;
6704 if (it->bidi_p)
6705 {
6706 it->bidi_it.first_elt = true;
6707 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6708 it->bidi_it.disp_pos = -1;
6709 }
6710 if (s == NULL && it->multibyte_p)
6711 {
6712 ptrdiff_t endpos = SCHARS (it->string);
6713 if (endpos > it->end_charpos)
6714 endpos = it->end_charpos;
6715 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6716 it->string);
6717 }
6718 CHECK_IT (it);
6719 }
6720
6721
6722 \f
6723 /***********************************************************************
6724 Iteration
6725 ***********************************************************************/
6726
6727 /* Map enum it_method value to corresponding next_element_from_* function. */
6728
6729 typedef bool (*next_element_function) (struct it *);
6730
6731 static next_element_function const get_next_element[NUM_IT_METHODS] =
6732 {
6733 next_element_from_buffer,
6734 next_element_from_display_vector,
6735 next_element_from_string,
6736 next_element_from_c_string,
6737 next_element_from_image,
6738 next_element_from_stretch
6739 };
6740
6741 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6742
6743
6744 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6745 (possibly with the following characters). */
6746
6747 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6748 ((IT)->cmp_it.id >= 0 \
6749 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6750 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6751 END_CHARPOS, (IT)->w, \
6752 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6753 (IT)->string)))
6754
6755
6756 /* Lookup the char-table Vglyphless_char_display for character C (-1
6757 if we want information for no-font case), and return the display
6758 method symbol. By side-effect, update it->what and
6759 it->glyphless_method. This function is called from
6760 get_next_display_element for each character element, and from
6761 x_produce_glyphs when no suitable font was found. */
6762
6763 Lisp_Object
6764 lookup_glyphless_char_display (int c, struct it *it)
6765 {
6766 Lisp_Object glyphless_method = Qnil;
6767
6768 if (CHAR_TABLE_P (Vglyphless_char_display)
6769 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6770 {
6771 if (c >= 0)
6772 {
6773 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6774 if (CONSP (glyphless_method))
6775 glyphless_method = FRAME_WINDOW_P (it->f)
6776 ? XCAR (glyphless_method)
6777 : XCDR (glyphless_method);
6778 }
6779 else
6780 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6781 }
6782
6783 retry:
6784 if (NILP (glyphless_method))
6785 {
6786 if (c >= 0)
6787 /* The default is to display the character by a proper font. */
6788 return Qnil;
6789 /* The default for the no-font case is to display an empty box. */
6790 glyphless_method = Qempty_box;
6791 }
6792 if (EQ (glyphless_method, Qzero_width))
6793 {
6794 if (c >= 0)
6795 return glyphless_method;
6796 /* This method can't be used for the no-font case. */
6797 glyphless_method = Qempty_box;
6798 }
6799 if (EQ (glyphless_method, Qthin_space))
6800 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6801 else if (EQ (glyphless_method, Qempty_box))
6802 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6803 else if (EQ (glyphless_method, Qhex_code))
6804 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6805 else if (STRINGP (glyphless_method))
6806 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6807 else
6808 {
6809 /* Invalid value. We use the default method. */
6810 glyphless_method = Qnil;
6811 goto retry;
6812 }
6813 it->what = IT_GLYPHLESS;
6814 return glyphless_method;
6815 }
6816
6817 /* Merge escape glyph face and cache the result. */
6818
6819 static struct frame *last_escape_glyph_frame = NULL;
6820 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6821 static int last_escape_glyph_merged_face_id = 0;
6822
6823 static int
6824 merge_escape_glyph_face (struct it *it)
6825 {
6826 int face_id;
6827
6828 if (it->f == last_escape_glyph_frame
6829 && it->face_id == last_escape_glyph_face_id)
6830 face_id = last_escape_glyph_merged_face_id;
6831 else
6832 {
6833 /* Merge the `escape-glyph' face into the current face. */
6834 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6835 last_escape_glyph_frame = it->f;
6836 last_escape_glyph_face_id = it->face_id;
6837 last_escape_glyph_merged_face_id = face_id;
6838 }
6839 return face_id;
6840 }
6841
6842 /* Likewise for glyphless glyph face. */
6843
6844 static struct frame *last_glyphless_glyph_frame = NULL;
6845 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6846 static int last_glyphless_glyph_merged_face_id = 0;
6847
6848 int
6849 merge_glyphless_glyph_face (struct it *it)
6850 {
6851 int face_id;
6852
6853 if (it->f == last_glyphless_glyph_frame
6854 && it->face_id == last_glyphless_glyph_face_id)
6855 face_id = last_glyphless_glyph_merged_face_id;
6856 else
6857 {
6858 /* Merge the `glyphless-char' face into the current face. */
6859 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6860 last_glyphless_glyph_frame = it->f;
6861 last_glyphless_glyph_face_id = it->face_id;
6862 last_glyphless_glyph_merged_face_id = face_id;
6863 }
6864 return face_id;
6865 }
6866
6867 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6868 be called before redisplaying windows, and when the frame's face
6869 cache is freed. */
6870 void
6871 forget_escape_and_glyphless_faces (void)
6872 {
6873 last_escape_glyph_frame = NULL;
6874 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6875 last_glyphless_glyph_frame = NULL;
6876 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6877 }
6878
6879 /* Load IT's display element fields with information about the next
6880 display element from the current position of IT. Value is false if
6881 end of buffer (or C string) is reached. */
6882
6883 static bool
6884 get_next_display_element (struct it *it)
6885 {
6886 /* True means that we found a display element. False means that
6887 we hit the end of what we iterate over. Performance note: the
6888 function pointer `method' used here turns out to be faster than
6889 using a sequence of if-statements. */
6890 bool success_p;
6891
6892 get_next:
6893 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6894
6895 if (it->what == IT_CHARACTER)
6896 {
6897 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6898 and only if (a) the resolved directionality of that character
6899 is R..." */
6900 /* FIXME: Do we need an exception for characters from display
6901 tables? */
6902 if (it->bidi_p && it->bidi_it.type == STRONG_R
6903 && !inhibit_bidi_mirroring)
6904 it->c = bidi_mirror_char (it->c);
6905 /* Map via display table or translate control characters.
6906 IT->c, IT->len etc. have been set to the next character by
6907 the function call above. If we have a display table, and it
6908 contains an entry for IT->c, translate it. Don't do this if
6909 IT->c itself comes from a display table, otherwise we could
6910 end up in an infinite recursion. (An alternative could be to
6911 count the recursion depth of this function and signal an
6912 error when a certain maximum depth is reached.) Is it worth
6913 it? */
6914 if (success_p && it->dpvec == NULL)
6915 {
6916 Lisp_Object dv;
6917 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6918 bool nonascii_space_p = false;
6919 bool nonascii_hyphen_p = false;
6920 int c = it->c; /* This is the character to display. */
6921
6922 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6923 {
6924 eassert (SINGLE_BYTE_CHAR_P (c));
6925 if (unibyte_display_via_language_environment)
6926 {
6927 c = DECODE_CHAR (unibyte, c);
6928 if (c < 0)
6929 c = BYTE8_TO_CHAR (it->c);
6930 }
6931 else
6932 c = BYTE8_TO_CHAR (it->c);
6933 }
6934
6935 if (it->dp
6936 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6937 VECTORP (dv)))
6938 {
6939 struct Lisp_Vector *v = XVECTOR (dv);
6940
6941 /* Return the first character from the display table
6942 entry, if not empty. If empty, don't display the
6943 current character. */
6944 if (v->header.size)
6945 {
6946 it->dpvec_char_len = it->len;
6947 it->dpvec = v->contents;
6948 it->dpend = v->contents + v->header.size;
6949 it->current.dpvec_index = 0;
6950 it->dpvec_face_id = -1;
6951 it->saved_face_id = it->face_id;
6952 it->method = GET_FROM_DISPLAY_VECTOR;
6953 it->ellipsis_p = false;
6954 }
6955 else
6956 {
6957 set_iterator_to_next (it, false);
6958 }
6959 goto get_next;
6960 }
6961
6962 if (! NILP (lookup_glyphless_char_display (c, it)))
6963 {
6964 if (it->what == IT_GLYPHLESS)
6965 goto done;
6966 /* Don't display this character. */
6967 set_iterator_to_next (it, false);
6968 goto get_next;
6969 }
6970
6971 /* If `nobreak-char-display' is non-nil, we display
6972 non-ASCII spaces and hyphens specially. */
6973 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6974 {
6975 if (c == NO_BREAK_SPACE)
6976 nonascii_space_p = true;
6977 else if (c == SOFT_HYPHEN || c == HYPHEN
6978 || c == NON_BREAKING_HYPHEN)
6979 nonascii_hyphen_p = true;
6980 }
6981
6982 /* Translate control characters into `\003' or `^C' form.
6983 Control characters coming from a display table entry are
6984 currently not translated because we use IT->dpvec to hold
6985 the translation. This could easily be changed but I
6986 don't believe that it is worth doing.
6987
6988 The characters handled by `nobreak-char-display' must be
6989 translated too.
6990
6991 Non-printable characters and raw-byte characters are also
6992 translated to octal form. */
6993 if (((c < ' ' || c == 127) /* ASCII control chars. */
6994 ? (it->area != TEXT_AREA
6995 /* In mode line, treat \n, \t like other crl chars. */
6996 || (c != '\t'
6997 && it->glyph_row
6998 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6999 || (c != '\n' && c != '\t'))
7000 : (nonascii_space_p
7001 || nonascii_hyphen_p
7002 || CHAR_BYTE8_P (c)
7003 || ! CHAR_PRINTABLE_P (c))))
7004 {
7005 /* C is a control character, non-ASCII space/hyphen,
7006 raw-byte, or a non-printable character which must be
7007 displayed either as '\003' or as `^C' where the '\\'
7008 and '^' can be defined in the display table. Fill
7009 IT->ctl_chars with glyphs for what we have to
7010 display. Then, set IT->dpvec to these glyphs. */
7011 Lisp_Object gc;
7012 int ctl_len;
7013 int face_id;
7014 int lface_id = 0;
7015 int escape_glyph;
7016
7017 /* Handle control characters with ^. */
7018
7019 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7020 {
7021 int g;
7022
7023 g = '^'; /* default glyph for Control */
7024 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7025 if (it->dp
7026 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7027 {
7028 g = GLYPH_CODE_CHAR (gc);
7029 lface_id = GLYPH_CODE_FACE (gc);
7030 }
7031
7032 face_id = (lface_id
7033 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7034 : merge_escape_glyph_face (it));
7035
7036 XSETINT (it->ctl_chars[0], g);
7037 XSETINT (it->ctl_chars[1], c ^ 0100);
7038 ctl_len = 2;
7039 goto display_control;
7040 }
7041
7042 /* Handle non-ascii space in the mode where it only gets
7043 highlighting. */
7044
7045 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7046 {
7047 /* Merge `nobreak-space' into the current face. */
7048 face_id = merge_faces (it->f, Qnobreak_space, 0,
7049 it->face_id);
7050 XSETINT (it->ctl_chars[0], ' ');
7051 ctl_len = 1;
7052 goto display_control;
7053 }
7054
7055 /* Handle sequences that start with the "escape glyph". */
7056
7057 /* the default escape glyph is \. */
7058 escape_glyph = '\\';
7059
7060 if (it->dp
7061 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7062 {
7063 escape_glyph = GLYPH_CODE_CHAR (gc);
7064 lface_id = GLYPH_CODE_FACE (gc);
7065 }
7066
7067 face_id = (lface_id
7068 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7069 : merge_escape_glyph_face (it));
7070
7071 /* Draw non-ASCII hyphen with just highlighting: */
7072
7073 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 XSETINT (it->ctl_chars[0], '-');
7076 ctl_len = 1;
7077 goto display_control;
7078 }
7079
7080 /* Draw non-ASCII space/hyphen with escape glyph: */
7081
7082 if (nonascii_space_p || nonascii_hyphen_p)
7083 {
7084 XSETINT (it->ctl_chars[0], escape_glyph);
7085 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7086 ctl_len = 2;
7087 goto display_control;
7088 }
7089
7090 {
7091 char str[10];
7092 int len, i;
7093
7094 if (CHAR_BYTE8_P (c))
7095 /* Display \200 instead of \17777600. */
7096 c = CHAR_TO_BYTE8 (c);
7097 len = sprintf (str, "%03o", c + 0u);
7098
7099 XSETINT (it->ctl_chars[0], escape_glyph);
7100 for (i = 0; i < len; i++)
7101 XSETINT (it->ctl_chars[i + 1], str[i]);
7102 ctl_len = len + 1;
7103 }
7104
7105 display_control:
7106 /* Set up IT->dpvec and return first character from it. */
7107 it->dpvec_char_len = it->len;
7108 it->dpvec = it->ctl_chars;
7109 it->dpend = it->dpvec + ctl_len;
7110 it->current.dpvec_index = 0;
7111 it->dpvec_face_id = face_id;
7112 it->saved_face_id = it->face_id;
7113 it->method = GET_FROM_DISPLAY_VECTOR;
7114 it->ellipsis_p = false;
7115 goto get_next;
7116 }
7117 it->char_to_display = c;
7118 }
7119 else if (success_p)
7120 {
7121 it->char_to_display = it->c;
7122 }
7123 }
7124
7125 #ifdef HAVE_WINDOW_SYSTEM
7126 /* Adjust face id for a multibyte character. There are no multibyte
7127 character in unibyte text. */
7128 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7129 && it->multibyte_p
7130 && success_p
7131 && FRAME_WINDOW_P (it->f))
7132 {
7133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7134
7135 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7136 {
7137 /* Automatic composition with glyph-string. */
7138 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7139
7140 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7141 }
7142 else
7143 {
7144 ptrdiff_t pos = (it->s ? -1
7145 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7146 : IT_CHARPOS (*it));
7147 int c;
7148
7149 if (it->what == IT_CHARACTER)
7150 c = it->char_to_display;
7151 else
7152 {
7153 struct composition *cmp = composition_table[it->cmp_it.id];
7154 int i;
7155
7156 c = ' ';
7157 for (i = 0; i < cmp->glyph_len; i++)
7158 /* TAB in a composition means display glyphs with
7159 padding space on the left or right. */
7160 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7161 break;
7162 }
7163 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7164 }
7165 }
7166 #endif /* HAVE_WINDOW_SYSTEM */
7167
7168 done:
7169 /* Is this character the last one of a run of characters with
7170 box? If yes, set IT->end_of_box_run_p to true. */
7171 if (it->face_box_p
7172 && it->s == NULL)
7173 {
7174 if (it->method == GET_FROM_STRING && it->sp)
7175 {
7176 int face_id = underlying_face_id (it);
7177 struct face *face = FACE_FROM_ID (it->f, face_id);
7178
7179 if (face)
7180 {
7181 if (face->box == FACE_NO_BOX)
7182 {
7183 /* If the box comes from face properties in a
7184 display string, check faces in that string. */
7185 int string_face_id = face_after_it_pos (it);
7186 it->end_of_box_run_p
7187 = (FACE_FROM_ID (it->f, string_face_id)->box
7188 == FACE_NO_BOX);
7189 }
7190 /* Otherwise, the box comes from the underlying face.
7191 If this is the last string character displayed, check
7192 the next buffer location. */
7193 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7194 /* n_overlay_strings is unreliable unless
7195 overlay_string_index is non-negative. */
7196 && ((it->current.overlay_string_index >= 0
7197 && (it->current.overlay_string_index
7198 == it->n_overlay_strings - 1))
7199 /* A string from display property. */
7200 || it->from_disp_prop_p))
7201 {
7202 ptrdiff_t ignore;
7203 int next_face_id;
7204 struct text_pos pos = it->current.pos;
7205
7206 /* For a string from a display property, the next
7207 buffer position is stored in the 'position'
7208 member of the iteration stack slot below the
7209 current one, see handle_single_display_spec. By
7210 contrast, it->current.pos was is not yet updated
7211 to point to that buffer position; that will
7212 happen in pop_it, after we finish displaying the
7213 current string. Note that we already checked
7214 above that it->sp is positive, so subtracting one
7215 from it is safe. */
7216 if (it->from_disp_prop_p)
7217 pos = (it->stack + it->sp - 1)->position;
7218 else
7219 INC_TEXT_POS (pos, it->multibyte_p);
7220
7221 if (CHARPOS (pos) >= ZV)
7222 it->end_of_box_run_p = true;
7223 else
7224 {
7225 next_face_id = face_at_buffer_position
7226 (it->w, CHARPOS (pos), &ignore,
7227 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7228 it->end_of_box_run_p
7229 = (FACE_FROM_ID (it->f, next_face_id)->box
7230 == FACE_NO_BOX);
7231 }
7232 }
7233 }
7234 }
7235 /* next_element_from_display_vector sets this flag according to
7236 faces of the display vector glyphs, see there. */
7237 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7238 {
7239 int face_id = face_after_it_pos (it);
7240 it->end_of_box_run_p
7241 = (face_id != it->face_id
7242 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7243 }
7244 }
7245 /* If we reached the end of the object we've been iterating (e.g., a
7246 display string or an overlay string), and there's something on
7247 IT->stack, proceed with what's on the stack. It doesn't make
7248 sense to return false if there's unprocessed stuff on the stack,
7249 because otherwise that stuff will never be displayed. */
7250 if (!success_p && it->sp > 0)
7251 {
7252 set_iterator_to_next (it, false);
7253 success_p = get_next_display_element (it);
7254 }
7255
7256 /* Value is false if end of buffer or string reached. */
7257 return success_p;
7258 }
7259
7260
7261 /* Move IT to the next display element.
7262
7263 RESEAT_P means if called on a newline in buffer text,
7264 skip to the next visible line start.
7265
7266 Functions get_next_display_element and set_iterator_to_next are
7267 separate because I find this arrangement easier to handle than a
7268 get_next_display_element function that also increments IT's
7269 position. The way it is we can first look at an iterator's current
7270 display element, decide whether it fits on a line, and if it does,
7271 increment the iterator position. The other way around we probably
7272 would either need a flag indicating whether the iterator has to be
7273 incremented the next time, or we would have to implement a
7274 decrement position function which would not be easy to write. */
7275
7276 void
7277 set_iterator_to_next (struct it *it, bool reseat_p)
7278 {
7279 /* Reset flags indicating start and end of a sequence of characters
7280 with box. Reset them at the start of this function because
7281 moving the iterator to a new position might set them. */
7282 it->start_of_box_run_p = it->end_of_box_run_p = false;
7283
7284 switch (it->method)
7285 {
7286 case GET_FROM_BUFFER:
7287 /* The current display element of IT is a character from
7288 current_buffer. Advance in the buffer, and maybe skip over
7289 invisible lines that are so because of selective display. */
7290 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7291 reseat_at_next_visible_line_start (it, false);
7292 else if (it->cmp_it.id >= 0)
7293 {
7294 /* We are currently getting glyphs from a composition. */
7295 if (! it->bidi_p)
7296 {
7297 IT_CHARPOS (*it) += it->cmp_it.nchars;
7298 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7299 }
7300 else
7301 {
7302 int i;
7303
7304 /* Update IT's char/byte positions to point to the first
7305 character of the next grapheme cluster, or to the
7306 character visually after the current composition. */
7307 for (i = 0; i < it->cmp_it.nchars; i++)
7308 bidi_move_to_visually_next (&it->bidi_it);
7309 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7310 IT_CHARPOS (*it) = it->bidi_it.charpos;
7311 }
7312
7313 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7314 && it->cmp_it.to < it->cmp_it.nglyphs)
7315 {
7316 /* Composition created while scanning forward. Proceed
7317 to the next grapheme cluster. */
7318 it->cmp_it.from = it->cmp_it.to;
7319 }
7320 else if ((it->bidi_p && it->cmp_it.reversed_p)
7321 && it->cmp_it.from > 0)
7322 {
7323 /* Composition created while scanning backward. Proceed
7324 to the previous grapheme cluster. */
7325 it->cmp_it.to = it->cmp_it.from;
7326 }
7327 else
7328 {
7329 /* No more grapheme clusters in this composition.
7330 Find the next stop position. */
7331 ptrdiff_t stop = it->end_charpos;
7332
7333 if (it->bidi_it.scan_dir < 0)
7334 /* Now we are scanning backward and don't know
7335 where to stop. */
7336 stop = -1;
7337 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7338 IT_BYTEPOS (*it), stop, Qnil);
7339 }
7340 }
7341 else
7342 {
7343 eassert (it->len != 0);
7344
7345 if (!it->bidi_p)
7346 {
7347 IT_BYTEPOS (*it) += it->len;
7348 IT_CHARPOS (*it) += 1;
7349 }
7350 else
7351 {
7352 int prev_scan_dir = it->bidi_it.scan_dir;
7353 /* If this is a new paragraph, determine its base
7354 direction (a.k.a. its base embedding level). */
7355 if (it->bidi_it.new_paragraph)
7356 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7357 false);
7358 bidi_move_to_visually_next (&it->bidi_it);
7359 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7360 IT_CHARPOS (*it) = it->bidi_it.charpos;
7361 if (prev_scan_dir != it->bidi_it.scan_dir)
7362 {
7363 /* As the scan direction was changed, we must
7364 re-compute the stop position for composition. */
7365 ptrdiff_t stop = it->end_charpos;
7366 if (it->bidi_it.scan_dir < 0)
7367 stop = -1;
7368 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7369 IT_BYTEPOS (*it), stop, Qnil);
7370 }
7371 }
7372 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7373 }
7374 break;
7375
7376 case GET_FROM_C_STRING:
7377 /* Current display element of IT is from a C string. */
7378 if (!it->bidi_p
7379 /* If the string position is beyond string's end, it means
7380 next_element_from_c_string is padding the string with
7381 blanks, in which case we bypass the bidi iterator,
7382 because it cannot deal with such virtual characters. */
7383 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7384 {
7385 IT_BYTEPOS (*it) += it->len;
7386 IT_CHARPOS (*it) += 1;
7387 }
7388 else
7389 {
7390 bidi_move_to_visually_next (&it->bidi_it);
7391 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7392 IT_CHARPOS (*it) = it->bidi_it.charpos;
7393 }
7394 break;
7395
7396 case GET_FROM_DISPLAY_VECTOR:
7397 /* Current display element of IT is from a display table entry.
7398 Advance in the display table definition. Reset it to null if
7399 end reached, and continue with characters from buffers/
7400 strings. */
7401 ++it->current.dpvec_index;
7402
7403 /* Restore face of the iterator to what they were before the
7404 display vector entry (these entries may contain faces). */
7405 it->face_id = it->saved_face_id;
7406
7407 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7408 {
7409 bool recheck_faces = it->ellipsis_p;
7410
7411 if (it->s)
7412 it->method = GET_FROM_C_STRING;
7413 else if (STRINGP (it->string))
7414 it->method = GET_FROM_STRING;
7415 else
7416 {
7417 it->method = GET_FROM_BUFFER;
7418 it->object = it->w->contents;
7419 }
7420
7421 it->dpvec = NULL;
7422 it->current.dpvec_index = -1;
7423
7424 /* Skip over characters which were displayed via IT->dpvec. */
7425 if (it->dpvec_char_len < 0)
7426 reseat_at_next_visible_line_start (it, true);
7427 else if (it->dpvec_char_len > 0)
7428 {
7429 it->len = it->dpvec_char_len;
7430 set_iterator_to_next (it, reseat_p);
7431 }
7432
7433 /* Maybe recheck faces after display vector. */
7434 if (recheck_faces)
7435 {
7436 if (it->method == GET_FROM_STRING)
7437 it->stop_charpos = IT_STRING_CHARPOS (*it);
7438 else
7439 it->stop_charpos = IT_CHARPOS (*it);
7440 }
7441 }
7442 break;
7443
7444 case GET_FROM_STRING:
7445 /* Current display element is a character from a Lisp string. */
7446 eassert (it->s == NULL && STRINGP (it->string));
7447 /* Don't advance past string end. These conditions are true
7448 when set_iterator_to_next is called at the end of
7449 get_next_display_element, in which case the Lisp string is
7450 already exhausted, and all we want is pop the iterator
7451 stack. */
7452 if (it->current.overlay_string_index >= 0)
7453 {
7454 /* This is an overlay string, so there's no padding with
7455 spaces, and the number of characters in the string is
7456 where the string ends. */
7457 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7458 goto consider_string_end;
7459 }
7460 else
7461 {
7462 /* Not an overlay string. There could be padding, so test
7463 against it->end_charpos. */
7464 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7465 goto consider_string_end;
7466 }
7467 if (it->cmp_it.id >= 0)
7468 {
7469 /* We are delivering display elements from a composition.
7470 Update the string position past the grapheme cluster
7471 we've just processed. */
7472 if (! it->bidi_p)
7473 {
7474 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7475 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7476 }
7477 else
7478 {
7479 int i;
7480
7481 for (i = 0; i < it->cmp_it.nchars; i++)
7482 bidi_move_to_visually_next (&it->bidi_it);
7483 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7484 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7485 }
7486
7487 /* Did we exhaust all the grapheme clusters of this
7488 composition? */
7489 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7490 && (it->cmp_it.to < it->cmp_it.nglyphs))
7491 {
7492 /* Not all the grapheme clusters were processed yet;
7493 advance to the next cluster. */
7494 it->cmp_it.from = it->cmp_it.to;
7495 }
7496 else if ((it->bidi_p && it->cmp_it.reversed_p)
7497 && it->cmp_it.from > 0)
7498 {
7499 /* Likewise: advance to the next cluster, but going in
7500 the reverse direction. */
7501 it->cmp_it.to = it->cmp_it.from;
7502 }
7503 else
7504 {
7505 /* This composition was fully processed; find the next
7506 candidate place for checking for composed
7507 characters. */
7508 /* Always limit string searches to the string length;
7509 any padding spaces are not part of the string, and
7510 there cannot be any compositions in that padding. */
7511 ptrdiff_t stop = SCHARS (it->string);
7512
7513 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7514 stop = -1;
7515 else if (it->end_charpos < stop)
7516 {
7517 /* Cf. PRECISION in reseat_to_string: we might be
7518 limited in how many of the string characters we
7519 need to deliver. */
7520 stop = it->end_charpos;
7521 }
7522 composition_compute_stop_pos (&it->cmp_it,
7523 IT_STRING_CHARPOS (*it),
7524 IT_STRING_BYTEPOS (*it), stop,
7525 it->string);
7526 }
7527 }
7528 else
7529 {
7530 if (!it->bidi_p
7531 /* If the string position is beyond string's end, it
7532 means next_element_from_string is padding the string
7533 with blanks, in which case we bypass the bidi
7534 iterator, because it cannot deal with such virtual
7535 characters. */
7536 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7537 {
7538 IT_STRING_BYTEPOS (*it) += it->len;
7539 IT_STRING_CHARPOS (*it) += 1;
7540 }
7541 else
7542 {
7543 int prev_scan_dir = it->bidi_it.scan_dir;
7544
7545 bidi_move_to_visually_next (&it->bidi_it);
7546 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7547 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7548 /* If the scan direction changes, we may need to update
7549 the place where to check for composed characters. */
7550 if (prev_scan_dir != it->bidi_it.scan_dir)
7551 {
7552 ptrdiff_t stop = SCHARS (it->string);
7553
7554 if (it->bidi_it.scan_dir < 0)
7555 stop = -1;
7556 else if (it->end_charpos < stop)
7557 stop = it->end_charpos;
7558
7559 composition_compute_stop_pos (&it->cmp_it,
7560 IT_STRING_CHARPOS (*it),
7561 IT_STRING_BYTEPOS (*it), stop,
7562 it->string);
7563 }
7564 }
7565 }
7566
7567 consider_string_end:
7568
7569 if (it->current.overlay_string_index >= 0)
7570 {
7571 /* IT->string is an overlay string. Advance to the
7572 next, if there is one. */
7573 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7574 {
7575 it->ellipsis_p = false;
7576 next_overlay_string (it);
7577 if (it->ellipsis_p)
7578 setup_for_ellipsis (it, 0);
7579 }
7580 }
7581 else
7582 {
7583 /* IT->string is not an overlay string. If we reached
7584 its end, and there is something on IT->stack, proceed
7585 with what is on the stack. This can be either another
7586 string, this time an overlay string, or a buffer. */
7587 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7588 && it->sp > 0)
7589 {
7590 pop_it (it);
7591 if (it->method == GET_FROM_STRING)
7592 goto consider_string_end;
7593 }
7594 }
7595 break;
7596
7597 case GET_FROM_IMAGE:
7598 case GET_FROM_STRETCH:
7599 /* The position etc with which we have to proceed are on
7600 the stack. The position may be at the end of a string,
7601 if the `display' property takes up the whole string. */
7602 eassert (it->sp > 0);
7603 pop_it (it);
7604 if (it->method == GET_FROM_STRING)
7605 goto consider_string_end;
7606 break;
7607
7608 default:
7609 /* There are no other methods defined, so this should be a bug. */
7610 emacs_abort ();
7611 }
7612
7613 eassert (it->method != GET_FROM_STRING
7614 || (STRINGP (it->string)
7615 && IT_STRING_CHARPOS (*it) >= 0));
7616 }
7617
7618 /* Load IT's display element fields with information about the next
7619 display element which comes from a display table entry or from the
7620 result of translating a control character to one of the forms `^C'
7621 or `\003'.
7622
7623 IT->dpvec holds the glyphs to return as characters.
7624 IT->saved_face_id holds the face id before the display vector--it
7625 is restored into IT->face_id in set_iterator_to_next. */
7626
7627 static bool
7628 next_element_from_display_vector (struct it *it)
7629 {
7630 Lisp_Object gc;
7631 int prev_face_id = it->face_id;
7632 int next_face_id;
7633
7634 /* Precondition. */
7635 eassert (it->dpvec && it->current.dpvec_index >= 0);
7636
7637 it->face_id = it->saved_face_id;
7638
7639 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7640 That seemed totally bogus - so I changed it... */
7641 gc = it->dpvec[it->current.dpvec_index];
7642
7643 if (GLYPH_CODE_P (gc))
7644 {
7645 struct face *this_face, *prev_face, *next_face;
7646
7647 it->c = GLYPH_CODE_CHAR (gc);
7648 it->len = CHAR_BYTES (it->c);
7649
7650 /* The entry may contain a face id to use. Such a face id is
7651 the id of a Lisp face, not a realized face. A face id of
7652 zero means no face is specified. */
7653 if (it->dpvec_face_id >= 0)
7654 it->face_id = it->dpvec_face_id;
7655 else
7656 {
7657 int lface_id = GLYPH_CODE_FACE (gc);
7658 if (lface_id > 0)
7659 it->face_id = merge_faces (it->f, Qt, lface_id,
7660 it->saved_face_id);
7661 }
7662
7663 /* Glyphs in the display vector could have the box face, so we
7664 need to set the related flags in the iterator, as
7665 appropriate. */
7666 this_face = FACE_FROM_ID (it->f, it->face_id);
7667 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7668
7669 /* Is this character the first character of a box-face run? */
7670 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7671 && (!prev_face
7672 || prev_face->box == FACE_NO_BOX));
7673
7674 /* For the last character of the box-face run, we need to look
7675 either at the next glyph from the display vector, or at the
7676 face we saw before the display vector. */
7677 next_face_id = it->saved_face_id;
7678 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7679 {
7680 if (it->dpvec_face_id >= 0)
7681 next_face_id = it->dpvec_face_id;
7682 else
7683 {
7684 int lface_id =
7685 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7686
7687 if (lface_id > 0)
7688 next_face_id = merge_faces (it->f, Qt, lface_id,
7689 it->saved_face_id);
7690 }
7691 }
7692 next_face = FACE_FROM_ID (it->f, next_face_id);
7693 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7694 && (!next_face
7695 || next_face->box == FACE_NO_BOX));
7696 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7697 }
7698 else
7699 /* Display table entry is invalid. Return a space. */
7700 it->c = ' ', it->len = 1;
7701
7702 /* Don't change position and object of the iterator here. They are
7703 still the values of the character that had this display table
7704 entry or was translated, and that's what we want. */
7705 it->what = IT_CHARACTER;
7706 return true;
7707 }
7708
7709 /* Get the first element of string/buffer in the visual order, after
7710 being reseated to a new position in a string or a buffer. */
7711 static void
7712 get_visually_first_element (struct it *it)
7713 {
7714 bool string_p = STRINGP (it->string) || it->s;
7715 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7716 ptrdiff_t bob = (string_p ? 0 : BEGV);
7717
7718 if (STRINGP (it->string))
7719 {
7720 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7721 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7722 }
7723 else
7724 {
7725 it->bidi_it.charpos = IT_CHARPOS (*it);
7726 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7727 }
7728
7729 if (it->bidi_it.charpos == eob)
7730 {
7731 /* Nothing to do, but reset the FIRST_ELT flag, like
7732 bidi_paragraph_init does, because we are not going to
7733 call it. */
7734 it->bidi_it.first_elt = false;
7735 }
7736 else if (it->bidi_it.charpos == bob
7737 || (!string_p
7738 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7739 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7740 {
7741 /* If we are at the beginning of a line/string, we can produce
7742 the next element right away. */
7743 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7744 bidi_move_to_visually_next (&it->bidi_it);
7745 }
7746 else
7747 {
7748 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7749
7750 /* We need to prime the bidi iterator starting at the line's or
7751 string's beginning, before we will be able to produce the
7752 next element. */
7753 if (string_p)
7754 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7755 else
7756 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7757 IT_BYTEPOS (*it), -1,
7758 &it->bidi_it.bytepos);
7759 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7760 do
7761 {
7762 /* Now return to buffer/string position where we were asked
7763 to get the next display element, and produce that. */
7764 bidi_move_to_visually_next (&it->bidi_it);
7765 }
7766 while (it->bidi_it.bytepos != orig_bytepos
7767 && it->bidi_it.charpos < eob);
7768 }
7769
7770 /* Adjust IT's position information to where we ended up. */
7771 if (STRINGP (it->string))
7772 {
7773 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7774 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7775 }
7776 else
7777 {
7778 IT_CHARPOS (*it) = it->bidi_it.charpos;
7779 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7780 }
7781
7782 if (STRINGP (it->string) || !it->s)
7783 {
7784 ptrdiff_t stop, charpos, bytepos;
7785
7786 if (STRINGP (it->string))
7787 {
7788 eassert (!it->s);
7789 stop = SCHARS (it->string);
7790 if (stop > it->end_charpos)
7791 stop = it->end_charpos;
7792 charpos = IT_STRING_CHARPOS (*it);
7793 bytepos = IT_STRING_BYTEPOS (*it);
7794 }
7795 else
7796 {
7797 stop = it->end_charpos;
7798 charpos = IT_CHARPOS (*it);
7799 bytepos = IT_BYTEPOS (*it);
7800 }
7801 if (it->bidi_it.scan_dir < 0)
7802 stop = -1;
7803 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7804 it->string);
7805 }
7806 }
7807
7808 /* Load IT with the next display element from Lisp string IT->string.
7809 IT->current.string_pos is the current position within the string.
7810 If IT->current.overlay_string_index >= 0, the Lisp string is an
7811 overlay string. */
7812
7813 static bool
7814 next_element_from_string (struct it *it)
7815 {
7816 struct text_pos position;
7817
7818 eassert (STRINGP (it->string));
7819 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7820 eassert (IT_STRING_CHARPOS (*it) >= 0);
7821 position = it->current.string_pos;
7822
7823 /* With bidi reordering, the character to display might not be the
7824 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7825 that we were reseat()ed to a new string, whose paragraph
7826 direction is not known. */
7827 if (it->bidi_p && it->bidi_it.first_elt)
7828 {
7829 get_visually_first_element (it);
7830 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7831 }
7832
7833 /* Time to check for invisible text? */
7834 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7835 {
7836 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7837 {
7838 if (!(!it->bidi_p
7839 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7840 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7841 {
7842 /* With bidi non-linear iteration, we could find
7843 ourselves far beyond the last computed stop_charpos,
7844 with several other stop positions in between that we
7845 missed. Scan them all now, in buffer's logical
7846 order, until we find and handle the last stop_charpos
7847 that precedes our current position. */
7848 handle_stop_backwards (it, it->stop_charpos);
7849 return GET_NEXT_DISPLAY_ELEMENT (it);
7850 }
7851 else
7852 {
7853 if (it->bidi_p)
7854 {
7855 /* Take note of the stop position we just moved
7856 across, for when we will move back across it. */
7857 it->prev_stop = it->stop_charpos;
7858 /* If we are at base paragraph embedding level, take
7859 note of the last stop position seen at this
7860 level. */
7861 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7862 it->base_level_stop = it->stop_charpos;
7863 }
7864 handle_stop (it);
7865
7866 /* Since a handler may have changed IT->method, we must
7867 recurse here. */
7868 return GET_NEXT_DISPLAY_ELEMENT (it);
7869 }
7870 }
7871 else if (it->bidi_p
7872 /* If we are before prev_stop, we may have overstepped
7873 on our way backwards a stop_pos, and if so, we need
7874 to handle that stop_pos. */
7875 && IT_STRING_CHARPOS (*it) < it->prev_stop
7876 /* We can sometimes back up for reasons that have nothing
7877 to do with bidi reordering. E.g., compositions. The
7878 code below is only needed when we are above the base
7879 embedding level, so test for that explicitly. */
7880 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7881 {
7882 /* If we lost track of base_level_stop, we have no better
7883 place for handle_stop_backwards to start from than string
7884 beginning. This happens, e.g., when we were reseated to
7885 the previous screenful of text by vertical-motion. */
7886 if (it->base_level_stop <= 0
7887 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7888 it->base_level_stop = 0;
7889 handle_stop_backwards (it, it->base_level_stop);
7890 return GET_NEXT_DISPLAY_ELEMENT (it);
7891 }
7892 }
7893
7894 if (it->current.overlay_string_index >= 0)
7895 {
7896 /* Get the next character from an overlay string. In overlay
7897 strings, there is no field width or padding with spaces to
7898 do. */
7899 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7900 {
7901 it->what = IT_EOB;
7902 return false;
7903 }
7904 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7905 IT_STRING_BYTEPOS (*it),
7906 it->bidi_it.scan_dir < 0
7907 ? -1
7908 : SCHARS (it->string))
7909 && next_element_from_composition (it))
7910 {
7911 return true;
7912 }
7913 else if (STRING_MULTIBYTE (it->string))
7914 {
7915 const unsigned char *s = (SDATA (it->string)
7916 + IT_STRING_BYTEPOS (*it));
7917 it->c = string_char_and_length (s, &it->len);
7918 }
7919 else
7920 {
7921 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7922 it->len = 1;
7923 }
7924 }
7925 else
7926 {
7927 /* Get the next character from a Lisp string that is not an
7928 overlay string. Such strings come from the mode line, for
7929 example. We may have to pad with spaces, or truncate the
7930 string. See also next_element_from_c_string. */
7931 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7932 {
7933 it->what = IT_EOB;
7934 return false;
7935 }
7936 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7937 {
7938 /* Pad with spaces. */
7939 it->c = ' ', it->len = 1;
7940 CHARPOS (position) = BYTEPOS (position) = -1;
7941 }
7942 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7943 IT_STRING_BYTEPOS (*it),
7944 it->bidi_it.scan_dir < 0
7945 ? -1
7946 : it->string_nchars)
7947 && next_element_from_composition (it))
7948 {
7949 return true;
7950 }
7951 else if (STRING_MULTIBYTE (it->string))
7952 {
7953 const unsigned char *s = (SDATA (it->string)
7954 + IT_STRING_BYTEPOS (*it));
7955 it->c = string_char_and_length (s, &it->len);
7956 }
7957 else
7958 {
7959 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7960 it->len = 1;
7961 }
7962 }
7963
7964 /* Record what we have and where it came from. */
7965 it->what = IT_CHARACTER;
7966 it->object = it->string;
7967 it->position = position;
7968 return true;
7969 }
7970
7971
7972 /* Load IT with next display element from C string IT->s.
7973 IT->string_nchars is the maximum number of characters to return
7974 from the string. IT->end_charpos may be greater than
7975 IT->string_nchars when this function is called, in which case we
7976 may have to return padding spaces. Value is false if end of string
7977 reached, including padding spaces. */
7978
7979 static bool
7980 next_element_from_c_string (struct it *it)
7981 {
7982 bool success_p = true;
7983
7984 eassert (it->s);
7985 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7986 it->what = IT_CHARACTER;
7987 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7988 it->object = make_number (0);
7989
7990 /* With bidi reordering, the character to display might not be the
7991 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7992 we were reseated to a new string, whose paragraph direction is
7993 not known. */
7994 if (it->bidi_p && it->bidi_it.first_elt)
7995 get_visually_first_element (it);
7996
7997 /* IT's position can be greater than IT->string_nchars in case a
7998 field width or precision has been specified when the iterator was
7999 initialized. */
8000 if (IT_CHARPOS (*it) >= it->end_charpos)
8001 {
8002 /* End of the game. */
8003 it->what = IT_EOB;
8004 success_p = false;
8005 }
8006 else if (IT_CHARPOS (*it) >= it->string_nchars)
8007 {
8008 /* Pad with spaces. */
8009 it->c = ' ', it->len = 1;
8010 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8011 }
8012 else if (it->multibyte_p)
8013 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8014 else
8015 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8016
8017 return success_p;
8018 }
8019
8020
8021 /* Set up IT to return characters from an ellipsis, if appropriate.
8022 The definition of the ellipsis glyphs may come from a display table
8023 entry. This function fills IT with the first glyph from the
8024 ellipsis if an ellipsis is to be displayed. */
8025
8026 static bool
8027 next_element_from_ellipsis (struct it *it)
8028 {
8029 if (it->selective_display_ellipsis_p)
8030 setup_for_ellipsis (it, it->len);
8031 else
8032 {
8033 /* The face at the current position may be different from the
8034 face we find after the invisible text. Remember what it
8035 was in IT->saved_face_id, and signal that it's there by
8036 setting face_before_selective_p. */
8037 it->saved_face_id = it->face_id;
8038 it->method = GET_FROM_BUFFER;
8039 it->object = it->w->contents;
8040 reseat_at_next_visible_line_start (it, true);
8041 it->face_before_selective_p = true;
8042 }
8043
8044 return GET_NEXT_DISPLAY_ELEMENT (it);
8045 }
8046
8047
8048 /* Deliver an image display element. The iterator IT is already
8049 filled with image information (done in handle_display_prop). Value
8050 is always true. */
8051
8052
8053 static bool
8054 next_element_from_image (struct it *it)
8055 {
8056 it->what = IT_IMAGE;
8057 return true;
8058 }
8059
8060
8061 /* Fill iterator IT with next display element from a stretch glyph
8062 property. IT->object is the value of the text property. Value is
8063 always true. */
8064
8065 static bool
8066 next_element_from_stretch (struct it *it)
8067 {
8068 it->what = IT_STRETCH;
8069 return true;
8070 }
8071
8072 /* Scan backwards from IT's current position until we find a stop
8073 position, or until BEGV. This is called when we find ourself
8074 before both the last known prev_stop and base_level_stop while
8075 reordering bidirectional text. */
8076
8077 static void
8078 compute_stop_pos_backwards (struct it *it)
8079 {
8080 const int SCAN_BACK_LIMIT = 1000;
8081 struct text_pos pos;
8082 struct display_pos save_current = it->current;
8083 struct text_pos save_position = it->position;
8084 ptrdiff_t charpos = IT_CHARPOS (*it);
8085 ptrdiff_t where_we_are = charpos;
8086 ptrdiff_t save_stop_pos = it->stop_charpos;
8087 ptrdiff_t save_end_pos = it->end_charpos;
8088
8089 eassert (NILP (it->string) && !it->s);
8090 eassert (it->bidi_p);
8091 it->bidi_p = false;
8092 do
8093 {
8094 it->end_charpos = min (charpos + 1, ZV);
8095 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8096 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8097 reseat_1 (it, pos, false);
8098 compute_stop_pos (it);
8099 /* We must advance forward, right? */
8100 if (it->stop_charpos <= charpos)
8101 emacs_abort ();
8102 }
8103 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8104
8105 if (it->stop_charpos <= where_we_are)
8106 it->prev_stop = it->stop_charpos;
8107 else
8108 it->prev_stop = BEGV;
8109 it->bidi_p = true;
8110 it->current = save_current;
8111 it->position = save_position;
8112 it->stop_charpos = save_stop_pos;
8113 it->end_charpos = save_end_pos;
8114 }
8115
8116 /* Scan forward from CHARPOS in the current buffer/string, until we
8117 find a stop position > current IT's position. Then handle the stop
8118 position before that. This is called when we bump into a stop
8119 position while reordering bidirectional text. CHARPOS should be
8120 the last previously processed stop_pos (or BEGV/0, if none were
8121 processed yet) whose position is less that IT's current
8122 position. */
8123
8124 static void
8125 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8126 {
8127 bool bufp = !STRINGP (it->string);
8128 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8129 struct display_pos save_current = it->current;
8130 struct text_pos save_position = it->position;
8131 struct text_pos pos1;
8132 ptrdiff_t next_stop;
8133
8134 /* Scan in strict logical order. */
8135 eassert (it->bidi_p);
8136 it->bidi_p = false;
8137 do
8138 {
8139 it->prev_stop = charpos;
8140 if (bufp)
8141 {
8142 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8143 reseat_1 (it, pos1, false);
8144 }
8145 else
8146 it->current.string_pos = string_pos (charpos, it->string);
8147 compute_stop_pos (it);
8148 /* We must advance forward, right? */
8149 if (it->stop_charpos <= it->prev_stop)
8150 emacs_abort ();
8151 charpos = it->stop_charpos;
8152 }
8153 while (charpos <= where_we_are);
8154
8155 it->bidi_p = true;
8156 it->current = save_current;
8157 it->position = save_position;
8158 next_stop = it->stop_charpos;
8159 it->stop_charpos = it->prev_stop;
8160 handle_stop (it);
8161 it->stop_charpos = next_stop;
8162 }
8163
8164 /* Load IT with the next display element from current_buffer. Value
8165 is false if end of buffer reached. IT->stop_charpos is the next
8166 position at which to stop and check for text properties or buffer
8167 end. */
8168
8169 static bool
8170 next_element_from_buffer (struct it *it)
8171 {
8172 bool success_p = true;
8173
8174 eassert (IT_CHARPOS (*it) >= BEGV);
8175 eassert (NILP (it->string) && !it->s);
8176 eassert (!it->bidi_p
8177 || (EQ (it->bidi_it.string.lstring, Qnil)
8178 && it->bidi_it.string.s == NULL));
8179
8180 /* With bidi reordering, the character to display might not be the
8181 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8182 we were reseat()ed to a new buffer position, which is potentially
8183 a different paragraph. */
8184 if (it->bidi_p && it->bidi_it.first_elt)
8185 {
8186 get_visually_first_element (it);
8187 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8188 }
8189
8190 if (IT_CHARPOS (*it) >= it->stop_charpos)
8191 {
8192 if (IT_CHARPOS (*it) >= it->end_charpos)
8193 {
8194 bool overlay_strings_follow_p;
8195
8196 /* End of the game, except when overlay strings follow that
8197 haven't been returned yet. */
8198 if (it->overlay_strings_at_end_processed_p)
8199 overlay_strings_follow_p = false;
8200 else
8201 {
8202 it->overlay_strings_at_end_processed_p = true;
8203 overlay_strings_follow_p = get_overlay_strings (it, 0);
8204 }
8205
8206 if (overlay_strings_follow_p)
8207 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8208 else
8209 {
8210 it->what = IT_EOB;
8211 it->position = it->current.pos;
8212 success_p = false;
8213 }
8214 }
8215 else if (!(!it->bidi_p
8216 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8217 || IT_CHARPOS (*it) == it->stop_charpos))
8218 {
8219 /* With bidi non-linear iteration, we could find ourselves
8220 far beyond the last computed stop_charpos, with several
8221 other stop positions in between that we missed. Scan
8222 them all now, in buffer's logical order, until we find
8223 and handle the last stop_charpos that precedes our
8224 current position. */
8225 handle_stop_backwards (it, it->stop_charpos);
8226 it->ignore_overlay_strings_at_pos_p = false;
8227 return GET_NEXT_DISPLAY_ELEMENT (it);
8228 }
8229 else
8230 {
8231 if (it->bidi_p)
8232 {
8233 /* Take note of the stop position we just moved across,
8234 for when we will move back across it. */
8235 it->prev_stop = it->stop_charpos;
8236 /* If we are at base paragraph embedding level, take
8237 note of the last stop position seen at this
8238 level. */
8239 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8240 it->base_level_stop = it->stop_charpos;
8241 }
8242 handle_stop (it);
8243 it->ignore_overlay_strings_at_pos_p = false;
8244 return GET_NEXT_DISPLAY_ELEMENT (it);
8245 }
8246 }
8247 else if (it->bidi_p
8248 /* If we are before prev_stop, we may have overstepped on
8249 our way backwards a stop_pos, and if so, we need to
8250 handle that stop_pos. */
8251 && IT_CHARPOS (*it) < it->prev_stop
8252 /* We can sometimes back up for reasons that have nothing
8253 to do with bidi reordering. E.g., compositions. The
8254 code below is only needed when we are above the base
8255 embedding level, so test for that explicitly. */
8256 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8257 {
8258 if (it->base_level_stop <= 0
8259 || IT_CHARPOS (*it) < it->base_level_stop)
8260 {
8261 /* If we lost track of base_level_stop, we need to find
8262 prev_stop by looking backwards. This happens, e.g., when
8263 we were reseated to the previous screenful of text by
8264 vertical-motion. */
8265 it->base_level_stop = BEGV;
8266 compute_stop_pos_backwards (it);
8267 handle_stop_backwards (it, it->prev_stop);
8268 }
8269 else
8270 handle_stop_backwards (it, it->base_level_stop);
8271 it->ignore_overlay_strings_at_pos_p = false;
8272 return GET_NEXT_DISPLAY_ELEMENT (it);
8273 }
8274 else
8275 {
8276 /* No face changes, overlays etc. in sight, so just return a
8277 character from current_buffer. */
8278 unsigned char *p;
8279 ptrdiff_t stop;
8280
8281 /* We moved to the next buffer position, so any info about
8282 previously seen overlays is no longer valid. */
8283 it->ignore_overlay_strings_at_pos_p = false;
8284
8285 /* Maybe run the redisplay end trigger hook. Performance note:
8286 This doesn't seem to cost measurable time. */
8287 if (it->redisplay_end_trigger_charpos
8288 && it->glyph_row
8289 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8290 run_redisplay_end_trigger_hook (it);
8291
8292 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8293 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8294 stop)
8295 && next_element_from_composition (it))
8296 {
8297 return true;
8298 }
8299
8300 /* Get the next character, maybe multibyte. */
8301 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8302 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8303 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8304 else
8305 it->c = *p, it->len = 1;
8306
8307 /* Record what we have and where it came from. */
8308 it->what = IT_CHARACTER;
8309 it->object = it->w->contents;
8310 it->position = it->current.pos;
8311
8312 /* Normally we return the character found above, except when we
8313 really want to return an ellipsis for selective display. */
8314 if (it->selective)
8315 {
8316 if (it->c == '\n')
8317 {
8318 /* A value of selective > 0 means hide lines indented more
8319 than that number of columns. */
8320 if (it->selective > 0
8321 && IT_CHARPOS (*it) + 1 < ZV
8322 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8323 IT_BYTEPOS (*it) + 1,
8324 it->selective))
8325 {
8326 success_p = next_element_from_ellipsis (it);
8327 it->dpvec_char_len = -1;
8328 }
8329 }
8330 else if (it->c == '\r' && it->selective == -1)
8331 {
8332 /* A value of selective == -1 means that everything from the
8333 CR to the end of the line is invisible, with maybe an
8334 ellipsis displayed for it. */
8335 success_p = next_element_from_ellipsis (it);
8336 it->dpvec_char_len = -1;
8337 }
8338 }
8339 }
8340
8341 /* Value is false if end of buffer reached. */
8342 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8343 return success_p;
8344 }
8345
8346
8347 /* Run the redisplay end trigger hook for IT. */
8348
8349 static void
8350 run_redisplay_end_trigger_hook (struct it *it)
8351 {
8352 /* IT->glyph_row should be non-null, i.e. we should be actually
8353 displaying something, or otherwise we should not run the hook. */
8354 eassert (it->glyph_row);
8355
8356 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8357 it->redisplay_end_trigger_charpos = 0;
8358
8359 /* Since we are *trying* to run these functions, don't try to run
8360 them again, even if they get an error. */
8361 wset_redisplay_end_trigger (it->w, Qnil);
8362 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8363 make_number (charpos));
8364
8365 /* Notice if it changed the face of the character we are on. */
8366 handle_face_prop (it);
8367 }
8368
8369
8370 /* Deliver a composition display element. Unlike the other
8371 next_element_from_XXX, this function is not registered in the array
8372 get_next_element[]. It is called from next_element_from_buffer and
8373 next_element_from_string when necessary. */
8374
8375 static bool
8376 next_element_from_composition (struct it *it)
8377 {
8378 it->what = IT_COMPOSITION;
8379 it->len = it->cmp_it.nbytes;
8380 if (STRINGP (it->string))
8381 {
8382 if (it->c < 0)
8383 {
8384 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8385 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8386 return false;
8387 }
8388 it->position = it->current.string_pos;
8389 it->object = it->string;
8390 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8391 IT_STRING_BYTEPOS (*it), it->string);
8392 }
8393 else
8394 {
8395 if (it->c < 0)
8396 {
8397 IT_CHARPOS (*it) += it->cmp_it.nchars;
8398 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8399 if (it->bidi_p)
8400 {
8401 if (it->bidi_it.new_paragraph)
8402 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8403 false);
8404 /* Resync the bidi iterator with IT's new position.
8405 FIXME: this doesn't support bidirectional text. */
8406 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8407 bidi_move_to_visually_next (&it->bidi_it);
8408 }
8409 return false;
8410 }
8411 it->position = it->current.pos;
8412 it->object = it->w->contents;
8413 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8414 IT_BYTEPOS (*it), Qnil);
8415 }
8416 return true;
8417 }
8418
8419
8420 \f
8421 /***********************************************************************
8422 Moving an iterator without producing glyphs
8423 ***********************************************************************/
8424
8425 /* Check if iterator is at a position corresponding to a valid buffer
8426 position after some move_it_ call. */
8427
8428 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8429 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8430
8431
8432 /* Move iterator IT to a specified buffer or X position within one
8433 line on the display without producing glyphs.
8434
8435 OP should be a bit mask including some or all of these bits:
8436 MOVE_TO_X: Stop upon reaching x-position TO_X.
8437 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8438 Regardless of OP's value, stop upon reaching the end of the display line.
8439
8440 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8441 This means, in particular, that TO_X includes window's horizontal
8442 scroll amount.
8443
8444 The return value has several possible values that
8445 say what condition caused the scan to stop:
8446
8447 MOVE_POS_MATCH_OR_ZV
8448 - when TO_POS or ZV was reached.
8449
8450 MOVE_X_REACHED
8451 -when TO_X was reached before TO_POS or ZV were reached.
8452
8453 MOVE_LINE_CONTINUED
8454 - when we reached the end of the display area and the line must
8455 be continued.
8456
8457 MOVE_LINE_TRUNCATED
8458 - when we reached the end of the display area and the line is
8459 truncated.
8460
8461 MOVE_NEWLINE_OR_CR
8462 - when we stopped at a line end, i.e. a newline or a CR and selective
8463 display is on. */
8464
8465 static enum move_it_result
8466 move_it_in_display_line_to (struct it *it,
8467 ptrdiff_t to_charpos, int to_x,
8468 enum move_operation_enum op)
8469 {
8470 enum move_it_result result = MOVE_UNDEFINED;
8471 struct glyph_row *saved_glyph_row;
8472 struct it wrap_it, atpos_it, atx_it, ppos_it;
8473 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8474 void *ppos_data = NULL;
8475 bool may_wrap = false;
8476 enum it_method prev_method = it->method;
8477 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8478 bool saw_smaller_pos = prev_pos < to_charpos;
8479
8480 /* Don't produce glyphs in produce_glyphs. */
8481 saved_glyph_row = it->glyph_row;
8482 it->glyph_row = NULL;
8483
8484 /* Use wrap_it to save a copy of IT wherever a word wrap could
8485 occur. Use atpos_it to save a copy of IT at the desired buffer
8486 position, if found, so that we can scan ahead and check if the
8487 word later overshoots the window edge. Use atx_it similarly, for
8488 pixel positions. */
8489 wrap_it.sp = -1;
8490 atpos_it.sp = -1;
8491 atx_it.sp = -1;
8492
8493 /* Use ppos_it under bidi reordering to save a copy of IT for the
8494 initial position. We restore that position in IT when we have
8495 scanned the entire display line without finding a match for
8496 TO_CHARPOS and all the character positions are greater than
8497 TO_CHARPOS. We then restart the scan from the initial position,
8498 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8499 the closest to TO_CHARPOS. */
8500 if (it->bidi_p)
8501 {
8502 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8503 {
8504 SAVE_IT (ppos_it, *it, ppos_data);
8505 closest_pos = IT_CHARPOS (*it);
8506 }
8507 else
8508 closest_pos = ZV;
8509 }
8510
8511 #define BUFFER_POS_REACHED_P() \
8512 ((op & MOVE_TO_POS) != 0 \
8513 && BUFFERP (it->object) \
8514 && (IT_CHARPOS (*it) == to_charpos \
8515 || ((!it->bidi_p \
8516 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8517 && IT_CHARPOS (*it) > to_charpos) \
8518 || (it->what == IT_COMPOSITION \
8519 && ((IT_CHARPOS (*it) > to_charpos \
8520 && to_charpos >= it->cmp_it.charpos) \
8521 || (IT_CHARPOS (*it) < to_charpos \
8522 && to_charpos <= it->cmp_it.charpos)))) \
8523 && (it->method == GET_FROM_BUFFER \
8524 || (it->method == GET_FROM_DISPLAY_VECTOR \
8525 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8526
8527 /* If there's a line-/wrap-prefix, handle it. */
8528 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8529 && it->current_y < it->last_visible_y)
8530 handle_line_prefix (it);
8531
8532 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8533 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8534
8535 while (true)
8536 {
8537 int x, i, ascent = 0, descent = 0;
8538
8539 /* Utility macro to reset an iterator with x, ascent, and descent. */
8540 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8541 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8542 (IT)->max_descent = descent)
8543
8544 /* Stop if we move beyond TO_CHARPOS (after an image or a
8545 display string or stretch glyph). */
8546 if ((op & MOVE_TO_POS) != 0
8547 && BUFFERP (it->object)
8548 && it->method == GET_FROM_BUFFER
8549 && (((!it->bidi_p
8550 /* When the iterator is at base embedding level, we
8551 are guaranteed that characters are delivered for
8552 display in strictly increasing order of their
8553 buffer positions. */
8554 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8555 && IT_CHARPOS (*it) > to_charpos)
8556 || (it->bidi_p
8557 && (prev_method == GET_FROM_IMAGE
8558 || prev_method == GET_FROM_STRETCH
8559 || prev_method == GET_FROM_STRING)
8560 /* Passed TO_CHARPOS from left to right. */
8561 && ((prev_pos < to_charpos
8562 && IT_CHARPOS (*it) > to_charpos)
8563 /* Passed TO_CHARPOS from right to left. */
8564 || (prev_pos > to_charpos
8565 && IT_CHARPOS (*it) < to_charpos)))))
8566 {
8567 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8568 {
8569 result = MOVE_POS_MATCH_OR_ZV;
8570 break;
8571 }
8572 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8573 /* If wrap_it is valid, the current position might be in a
8574 word that is wrapped. So, save the iterator in
8575 atpos_it and continue to see if wrapping happens. */
8576 SAVE_IT (atpos_it, *it, atpos_data);
8577 }
8578
8579 /* Stop when ZV reached.
8580 We used to stop here when TO_CHARPOS reached as well, but that is
8581 too soon if this glyph does not fit on this line. So we handle it
8582 explicitly below. */
8583 if (!get_next_display_element (it))
8584 {
8585 result = MOVE_POS_MATCH_OR_ZV;
8586 break;
8587 }
8588
8589 if (it->line_wrap == TRUNCATE)
8590 {
8591 if (BUFFER_POS_REACHED_P ())
8592 {
8593 result = MOVE_POS_MATCH_OR_ZV;
8594 break;
8595 }
8596 }
8597 else
8598 {
8599 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8600 {
8601 if (IT_DISPLAYING_WHITESPACE (it))
8602 may_wrap = true;
8603 else if (may_wrap)
8604 {
8605 /* We have reached a glyph that follows one or more
8606 whitespace characters. If the position is
8607 already found, we are done. */
8608 if (atpos_it.sp >= 0)
8609 {
8610 RESTORE_IT (it, &atpos_it, atpos_data);
8611 result = MOVE_POS_MATCH_OR_ZV;
8612 goto done;
8613 }
8614 if (atx_it.sp >= 0)
8615 {
8616 RESTORE_IT (it, &atx_it, atx_data);
8617 result = MOVE_X_REACHED;
8618 goto done;
8619 }
8620 /* Otherwise, we can wrap here. */
8621 SAVE_IT (wrap_it, *it, wrap_data);
8622 may_wrap = false;
8623 }
8624 }
8625 }
8626
8627 /* Remember the line height for the current line, in case
8628 the next element doesn't fit on the line. */
8629 ascent = it->max_ascent;
8630 descent = it->max_descent;
8631
8632 /* The call to produce_glyphs will get the metrics of the
8633 display element IT is loaded with. Record the x-position
8634 before this display element, in case it doesn't fit on the
8635 line. */
8636 x = it->current_x;
8637
8638 PRODUCE_GLYPHS (it);
8639
8640 if (it->area != TEXT_AREA)
8641 {
8642 prev_method = it->method;
8643 if (it->method == GET_FROM_BUFFER)
8644 prev_pos = IT_CHARPOS (*it);
8645 set_iterator_to_next (it, true);
8646 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8647 SET_TEXT_POS (this_line_min_pos,
8648 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8649 if (it->bidi_p
8650 && (op & MOVE_TO_POS)
8651 && IT_CHARPOS (*it) > to_charpos
8652 && IT_CHARPOS (*it) < closest_pos)
8653 closest_pos = IT_CHARPOS (*it);
8654 continue;
8655 }
8656
8657 /* The number of glyphs we get back in IT->nglyphs will normally
8658 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8659 character on a terminal frame, or (iii) a line end. For the
8660 second case, IT->nglyphs - 1 padding glyphs will be present.
8661 (On X frames, there is only one glyph produced for a
8662 composite character.)
8663
8664 The behavior implemented below means, for continuation lines,
8665 that as many spaces of a TAB as fit on the current line are
8666 displayed there. For terminal frames, as many glyphs of a
8667 multi-glyph character are displayed in the current line, too.
8668 This is what the old redisplay code did, and we keep it that
8669 way. Under X, the whole shape of a complex character must
8670 fit on the line or it will be completely displayed in the
8671 next line.
8672
8673 Note that both for tabs and padding glyphs, all glyphs have
8674 the same width. */
8675 if (it->nglyphs)
8676 {
8677 /* More than one glyph or glyph doesn't fit on line. All
8678 glyphs have the same width. */
8679 int single_glyph_width = it->pixel_width / it->nglyphs;
8680 int new_x;
8681 int x_before_this_char = x;
8682 int hpos_before_this_char = it->hpos;
8683
8684 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8685 {
8686 new_x = x + single_glyph_width;
8687
8688 /* We want to leave anything reaching TO_X to the caller. */
8689 if ((op & MOVE_TO_X) && new_x > to_x)
8690 {
8691 if (BUFFER_POS_REACHED_P ())
8692 {
8693 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8694 goto buffer_pos_reached;
8695 if (atpos_it.sp < 0)
8696 {
8697 SAVE_IT (atpos_it, *it, atpos_data);
8698 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8699 }
8700 }
8701 else
8702 {
8703 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8704 {
8705 it->current_x = x;
8706 result = MOVE_X_REACHED;
8707 break;
8708 }
8709 if (atx_it.sp < 0)
8710 {
8711 SAVE_IT (atx_it, *it, atx_data);
8712 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8713 }
8714 }
8715 }
8716
8717 if (/* Lines are continued. */
8718 it->line_wrap != TRUNCATE
8719 && (/* And glyph doesn't fit on the line. */
8720 new_x > it->last_visible_x
8721 /* Or it fits exactly and we're on a window
8722 system frame. */
8723 || (new_x == it->last_visible_x
8724 && FRAME_WINDOW_P (it->f)
8725 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8726 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8727 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8728 {
8729 if (/* IT->hpos == 0 means the very first glyph
8730 doesn't fit on the line, e.g. a wide image. */
8731 it->hpos == 0
8732 || (new_x == it->last_visible_x
8733 && FRAME_WINDOW_P (it->f)))
8734 {
8735 ++it->hpos;
8736 it->current_x = new_x;
8737
8738 /* The character's last glyph just barely fits
8739 in this row. */
8740 if (i == it->nglyphs - 1)
8741 {
8742 /* If this is the destination position,
8743 return a position *before* it in this row,
8744 now that we know it fits in this row. */
8745 if (BUFFER_POS_REACHED_P ())
8746 {
8747 if (it->line_wrap != WORD_WRAP
8748 || wrap_it.sp < 0
8749 /* If we've just found whitespace to
8750 wrap, effectively ignore the
8751 previous wrap point -- it is no
8752 longer relevant, but we won't
8753 have an opportunity to update it,
8754 since we've reached the edge of
8755 this screen line. */
8756 || (may_wrap
8757 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8758 {
8759 it->hpos = hpos_before_this_char;
8760 it->current_x = x_before_this_char;
8761 result = MOVE_POS_MATCH_OR_ZV;
8762 break;
8763 }
8764 if (it->line_wrap == WORD_WRAP
8765 && atpos_it.sp < 0)
8766 {
8767 SAVE_IT (atpos_it, *it, atpos_data);
8768 atpos_it.current_x = x_before_this_char;
8769 atpos_it.hpos = hpos_before_this_char;
8770 }
8771 }
8772
8773 prev_method = it->method;
8774 if (it->method == GET_FROM_BUFFER)
8775 prev_pos = IT_CHARPOS (*it);
8776 set_iterator_to_next (it, true);
8777 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8778 SET_TEXT_POS (this_line_min_pos,
8779 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8780 /* On graphical terminals, newlines may
8781 "overflow" into the fringe if
8782 overflow-newline-into-fringe is non-nil.
8783 On text terminals, and on graphical
8784 terminals with no right margin, newlines
8785 may overflow into the last glyph on the
8786 display line.*/
8787 if (!FRAME_WINDOW_P (it->f)
8788 || ((it->bidi_p
8789 && it->bidi_it.paragraph_dir == R2L)
8790 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8791 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8792 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8793 {
8794 if (!get_next_display_element (it))
8795 {
8796 result = MOVE_POS_MATCH_OR_ZV;
8797 break;
8798 }
8799 if (BUFFER_POS_REACHED_P ())
8800 {
8801 if (ITERATOR_AT_END_OF_LINE_P (it))
8802 result = MOVE_POS_MATCH_OR_ZV;
8803 else
8804 result = MOVE_LINE_CONTINUED;
8805 break;
8806 }
8807 if (ITERATOR_AT_END_OF_LINE_P (it)
8808 && (it->line_wrap != WORD_WRAP
8809 || wrap_it.sp < 0
8810 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8811 {
8812 result = MOVE_NEWLINE_OR_CR;
8813 break;
8814 }
8815 }
8816 }
8817 }
8818 else
8819 IT_RESET_X_ASCENT_DESCENT (it);
8820
8821 /* If the screen line ends with whitespace, and we
8822 are under word-wrap, don't use wrap_it: it is no
8823 longer relevant, but we won't have an opportunity
8824 to update it, since we are done with this screen
8825 line. */
8826 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8827 {
8828 /* If we've found TO_X, go back there, as we now
8829 know the last word fits on this screen line. */
8830 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8831 && atx_it.sp >= 0)
8832 {
8833 RESTORE_IT (it, &atx_it, atx_data);
8834 atpos_it.sp = -1;
8835 atx_it.sp = -1;
8836 result = MOVE_X_REACHED;
8837 break;
8838 }
8839 }
8840 else if (wrap_it.sp >= 0)
8841 {
8842 RESTORE_IT (it, &wrap_it, wrap_data);
8843 atpos_it.sp = -1;
8844 atx_it.sp = -1;
8845 }
8846
8847 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8848 IT_CHARPOS (*it)));
8849 result = MOVE_LINE_CONTINUED;
8850 break;
8851 }
8852
8853 if (BUFFER_POS_REACHED_P ())
8854 {
8855 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8856 goto buffer_pos_reached;
8857 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8858 {
8859 SAVE_IT (atpos_it, *it, atpos_data);
8860 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8861 }
8862 }
8863
8864 if (new_x > it->first_visible_x)
8865 {
8866 /* Glyph is visible. Increment number of glyphs that
8867 would be displayed. */
8868 ++it->hpos;
8869 }
8870 }
8871
8872 if (result != MOVE_UNDEFINED)
8873 break;
8874 }
8875 else if (BUFFER_POS_REACHED_P ())
8876 {
8877 buffer_pos_reached:
8878 IT_RESET_X_ASCENT_DESCENT (it);
8879 result = MOVE_POS_MATCH_OR_ZV;
8880 break;
8881 }
8882 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8883 {
8884 /* Stop when TO_X specified and reached. This check is
8885 necessary here because of lines consisting of a line end,
8886 only. The line end will not produce any glyphs and we
8887 would never get MOVE_X_REACHED. */
8888 eassert (it->nglyphs == 0);
8889 result = MOVE_X_REACHED;
8890 break;
8891 }
8892
8893 /* Is this a line end? If yes, we're done. */
8894 if (ITERATOR_AT_END_OF_LINE_P (it))
8895 {
8896 /* If we are past TO_CHARPOS, but never saw any character
8897 positions smaller than TO_CHARPOS, return
8898 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8899 did. */
8900 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8901 {
8902 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8903 {
8904 if (closest_pos < ZV)
8905 {
8906 RESTORE_IT (it, &ppos_it, ppos_data);
8907 /* Don't recurse if closest_pos is equal to
8908 to_charpos, since we have just tried that. */
8909 if (closest_pos != to_charpos)
8910 move_it_in_display_line_to (it, closest_pos, -1,
8911 MOVE_TO_POS);
8912 result = MOVE_POS_MATCH_OR_ZV;
8913 }
8914 else
8915 goto buffer_pos_reached;
8916 }
8917 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8918 && IT_CHARPOS (*it) > to_charpos)
8919 goto buffer_pos_reached;
8920 else
8921 result = MOVE_NEWLINE_OR_CR;
8922 }
8923 else
8924 result = MOVE_NEWLINE_OR_CR;
8925 break;
8926 }
8927
8928 prev_method = it->method;
8929 if (it->method == GET_FROM_BUFFER)
8930 prev_pos = IT_CHARPOS (*it);
8931 /* The current display element has been consumed. Advance
8932 to the next. */
8933 set_iterator_to_next (it, true);
8934 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8935 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8936 if (IT_CHARPOS (*it) < to_charpos)
8937 saw_smaller_pos = true;
8938 if (it->bidi_p
8939 && (op & MOVE_TO_POS)
8940 && IT_CHARPOS (*it) >= to_charpos
8941 && IT_CHARPOS (*it) < closest_pos)
8942 closest_pos = IT_CHARPOS (*it);
8943
8944 /* Stop if lines are truncated and IT's current x-position is
8945 past the right edge of the window now. */
8946 if (it->line_wrap == TRUNCATE
8947 && it->current_x >= it->last_visible_x)
8948 {
8949 if (!FRAME_WINDOW_P (it->f)
8950 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8951 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8952 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8953 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8954 {
8955 bool at_eob_p = false;
8956
8957 if ((at_eob_p = !get_next_display_element (it))
8958 || BUFFER_POS_REACHED_P ()
8959 /* If we are past TO_CHARPOS, but never saw any
8960 character positions smaller than TO_CHARPOS,
8961 return MOVE_POS_MATCH_OR_ZV, like the
8962 unidirectional display did. */
8963 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8964 && !saw_smaller_pos
8965 && IT_CHARPOS (*it) > to_charpos))
8966 {
8967 if (it->bidi_p
8968 && !BUFFER_POS_REACHED_P ()
8969 && !at_eob_p && closest_pos < ZV)
8970 {
8971 RESTORE_IT (it, &ppos_it, ppos_data);
8972 if (closest_pos != to_charpos)
8973 move_it_in_display_line_to (it, closest_pos, -1,
8974 MOVE_TO_POS);
8975 }
8976 result = MOVE_POS_MATCH_OR_ZV;
8977 break;
8978 }
8979 if (ITERATOR_AT_END_OF_LINE_P (it))
8980 {
8981 result = MOVE_NEWLINE_OR_CR;
8982 break;
8983 }
8984 }
8985 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8986 && !saw_smaller_pos
8987 && IT_CHARPOS (*it) > to_charpos)
8988 {
8989 if (closest_pos < ZV)
8990 {
8991 RESTORE_IT (it, &ppos_it, ppos_data);
8992 if (closest_pos != to_charpos)
8993 move_it_in_display_line_to (it, closest_pos, -1,
8994 MOVE_TO_POS);
8995 }
8996 result = MOVE_POS_MATCH_OR_ZV;
8997 break;
8998 }
8999 result = MOVE_LINE_TRUNCATED;
9000 break;
9001 }
9002 #undef IT_RESET_X_ASCENT_DESCENT
9003 }
9004
9005 #undef BUFFER_POS_REACHED_P
9006
9007 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9008 restore the saved iterator. */
9009 if (atpos_it.sp >= 0)
9010 RESTORE_IT (it, &atpos_it, atpos_data);
9011 else if (atx_it.sp >= 0)
9012 RESTORE_IT (it, &atx_it, atx_data);
9013
9014 done:
9015
9016 if (atpos_data)
9017 bidi_unshelve_cache (atpos_data, true);
9018 if (atx_data)
9019 bidi_unshelve_cache (atx_data, true);
9020 if (wrap_data)
9021 bidi_unshelve_cache (wrap_data, true);
9022 if (ppos_data)
9023 bidi_unshelve_cache (ppos_data, true);
9024
9025 /* Restore the iterator settings altered at the beginning of this
9026 function. */
9027 it->glyph_row = saved_glyph_row;
9028 return result;
9029 }
9030
9031 /* For external use. */
9032 void
9033 move_it_in_display_line (struct it *it,
9034 ptrdiff_t to_charpos, int to_x,
9035 enum move_operation_enum op)
9036 {
9037 if (it->line_wrap == WORD_WRAP
9038 && (op & MOVE_TO_X))
9039 {
9040 struct it save_it;
9041 void *save_data = NULL;
9042 int skip;
9043
9044 SAVE_IT (save_it, *it, save_data);
9045 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9046 /* When word-wrap is on, TO_X may lie past the end
9047 of a wrapped line. Then it->current is the
9048 character on the next line, so backtrack to the
9049 space before the wrap point. */
9050 if (skip == MOVE_LINE_CONTINUED)
9051 {
9052 int prev_x = max (it->current_x - 1, 0);
9053 RESTORE_IT (it, &save_it, save_data);
9054 move_it_in_display_line_to
9055 (it, -1, prev_x, MOVE_TO_X);
9056 }
9057 else
9058 bidi_unshelve_cache (save_data, true);
9059 }
9060 else
9061 move_it_in_display_line_to (it, to_charpos, to_x, op);
9062 }
9063
9064
9065 /* Move IT forward until it satisfies one or more of the criteria in
9066 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9067
9068 OP is a bit-mask that specifies where to stop, and in particular,
9069 which of those four position arguments makes a difference. See the
9070 description of enum move_operation_enum.
9071
9072 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9073 screen line, this function will set IT to the next position that is
9074 displayed to the right of TO_CHARPOS on the screen.
9075
9076 Return the maximum pixel length of any line scanned but never more
9077 than it.last_visible_x. */
9078
9079 int
9080 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9081 {
9082 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9083 int line_height, line_start_x = 0, reached = 0;
9084 int max_current_x = 0;
9085 void *backup_data = NULL;
9086
9087 for (;;)
9088 {
9089 if (op & MOVE_TO_VPOS)
9090 {
9091 /* If no TO_CHARPOS and no TO_X specified, stop at the
9092 start of the line TO_VPOS. */
9093 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9094 {
9095 if (it->vpos == to_vpos)
9096 {
9097 reached = 1;
9098 break;
9099 }
9100 else
9101 skip = move_it_in_display_line_to (it, -1, -1, 0);
9102 }
9103 else
9104 {
9105 /* TO_VPOS >= 0 means stop at TO_X in the line at
9106 TO_VPOS, or at TO_POS, whichever comes first. */
9107 if (it->vpos == to_vpos)
9108 {
9109 reached = 2;
9110 break;
9111 }
9112
9113 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9114
9115 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9116 {
9117 reached = 3;
9118 break;
9119 }
9120 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9121 {
9122 /* We have reached TO_X but not in the line we want. */
9123 skip = move_it_in_display_line_to (it, to_charpos,
9124 -1, MOVE_TO_POS);
9125 if (skip == MOVE_POS_MATCH_OR_ZV)
9126 {
9127 reached = 4;
9128 break;
9129 }
9130 }
9131 }
9132 }
9133 else if (op & MOVE_TO_Y)
9134 {
9135 struct it it_backup;
9136
9137 if (it->line_wrap == WORD_WRAP)
9138 SAVE_IT (it_backup, *it, backup_data);
9139
9140 /* TO_Y specified means stop at TO_X in the line containing
9141 TO_Y---or at TO_CHARPOS if this is reached first. The
9142 problem is that we can't really tell whether the line
9143 contains TO_Y before we have completely scanned it, and
9144 this may skip past TO_X. What we do is to first scan to
9145 TO_X.
9146
9147 If TO_X is not specified, use a TO_X of zero. The reason
9148 is to make the outcome of this function more predictable.
9149 If we didn't use TO_X == 0, we would stop at the end of
9150 the line which is probably not what a caller would expect
9151 to happen. */
9152 skip = move_it_in_display_line_to
9153 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9154 (MOVE_TO_X | (op & MOVE_TO_POS)));
9155
9156 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9157 if (skip == MOVE_POS_MATCH_OR_ZV)
9158 reached = 5;
9159 else if (skip == MOVE_X_REACHED)
9160 {
9161 /* If TO_X was reached, we want to know whether TO_Y is
9162 in the line. We know this is the case if the already
9163 scanned glyphs make the line tall enough. Otherwise,
9164 we must check by scanning the rest of the line. */
9165 line_height = it->max_ascent + it->max_descent;
9166 if (to_y >= it->current_y
9167 && to_y < it->current_y + line_height)
9168 {
9169 reached = 6;
9170 break;
9171 }
9172 SAVE_IT (it_backup, *it, backup_data);
9173 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9174 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9175 op & MOVE_TO_POS);
9176 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9177 line_height = it->max_ascent + it->max_descent;
9178 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9179
9180 if (to_y >= it->current_y
9181 && to_y < it->current_y + line_height)
9182 {
9183 /* If TO_Y is in this line and TO_X was reached
9184 above, we scanned too far. We have to restore
9185 IT's settings to the ones before skipping. But
9186 keep the more accurate values of max_ascent and
9187 max_descent we've found while skipping the rest
9188 of the line, for the sake of callers, such as
9189 pos_visible_p, that need to know the line
9190 height. */
9191 int max_ascent = it->max_ascent;
9192 int max_descent = it->max_descent;
9193
9194 RESTORE_IT (it, &it_backup, backup_data);
9195 it->max_ascent = max_ascent;
9196 it->max_descent = max_descent;
9197 reached = 6;
9198 }
9199 else
9200 {
9201 skip = skip2;
9202 if (skip == MOVE_POS_MATCH_OR_ZV)
9203 reached = 7;
9204 }
9205 }
9206 else
9207 {
9208 /* Check whether TO_Y is in this line. */
9209 line_height = it->max_ascent + it->max_descent;
9210 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9211
9212 if (to_y >= it->current_y
9213 && to_y < it->current_y + line_height)
9214 {
9215 if (to_y > it->current_y)
9216 max_current_x = max (it->current_x, max_current_x);
9217
9218 /* When word-wrap is on, TO_X may lie past the end
9219 of a wrapped line. Then it->current is the
9220 character on the next line, so backtrack to the
9221 space before the wrap point. */
9222 if (skip == MOVE_LINE_CONTINUED
9223 && it->line_wrap == WORD_WRAP)
9224 {
9225 int prev_x = max (it->current_x - 1, 0);
9226 RESTORE_IT (it, &it_backup, backup_data);
9227 skip = move_it_in_display_line_to
9228 (it, -1, prev_x, MOVE_TO_X);
9229 }
9230
9231 reached = 6;
9232 }
9233 }
9234
9235 if (reached)
9236 {
9237 max_current_x = max (it->current_x, max_current_x);
9238 break;
9239 }
9240 }
9241 else if (BUFFERP (it->object)
9242 && (it->method == GET_FROM_BUFFER
9243 || it->method == GET_FROM_STRETCH)
9244 && IT_CHARPOS (*it) >= to_charpos
9245 /* Under bidi iteration, a call to set_iterator_to_next
9246 can scan far beyond to_charpos if the initial
9247 portion of the next line needs to be reordered. In
9248 that case, give move_it_in_display_line_to another
9249 chance below. */
9250 && !(it->bidi_p
9251 && it->bidi_it.scan_dir == -1))
9252 skip = MOVE_POS_MATCH_OR_ZV;
9253 else
9254 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9255
9256 switch (skip)
9257 {
9258 case MOVE_POS_MATCH_OR_ZV:
9259 max_current_x = max (it->current_x, max_current_x);
9260 reached = 8;
9261 goto out;
9262
9263 case MOVE_NEWLINE_OR_CR:
9264 max_current_x = max (it->current_x, max_current_x);
9265 set_iterator_to_next (it, true);
9266 it->continuation_lines_width = 0;
9267 break;
9268
9269 case MOVE_LINE_TRUNCATED:
9270 max_current_x = it->last_visible_x;
9271 it->continuation_lines_width = 0;
9272 reseat_at_next_visible_line_start (it, false);
9273 if ((op & MOVE_TO_POS) != 0
9274 && IT_CHARPOS (*it) > to_charpos)
9275 {
9276 reached = 9;
9277 goto out;
9278 }
9279 break;
9280
9281 case MOVE_LINE_CONTINUED:
9282 max_current_x = it->last_visible_x;
9283 /* For continued lines ending in a tab, some of the glyphs
9284 associated with the tab are displayed on the current
9285 line. Since it->current_x does not include these glyphs,
9286 we use it->last_visible_x instead. */
9287 if (it->c == '\t')
9288 {
9289 it->continuation_lines_width += it->last_visible_x;
9290 /* When moving by vpos, ensure that the iterator really
9291 advances to the next line (bug#847, bug#969). Fixme:
9292 do we need to do this in other circumstances? */
9293 if (it->current_x != it->last_visible_x
9294 && (op & MOVE_TO_VPOS)
9295 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9296 {
9297 line_start_x = it->current_x + it->pixel_width
9298 - it->last_visible_x;
9299 if (FRAME_WINDOW_P (it->f))
9300 {
9301 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9302 struct font *face_font = face->font;
9303
9304 /* When display_line produces a continued line
9305 that ends in a TAB, it skips a tab stop that
9306 is closer than the font's space character
9307 width (see x_produce_glyphs where it produces
9308 the stretch glyph which represents a TAB).
9309 We need to reproduce the same logic here. */
9310 eassert (face_font);
9311 if (face_font)
9312 {
9313 if (line_start_x < face_font->space_width)
9314 line_start_x
9315 += it->tab_width * face_font->space_width;
9316 }
9317 }
9318 set_iterator_to_next (it, false);
9319 }
9320 }
9321 else
9322 it->continuation_lines_width += it->current_x;
9323 break;
9324
9325 default:
9326 emacs_abort ();
9327 }
9328
9329 /* Reset/increment for the next run. */
9330 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9331 it->current_x = line_start_x;
9332 line_start_x = 0;
9333 it->hpos = 0;
9334 it->current_y += it->max_ascent + it->max_descent;
9335 ++it->vpos;
9336 last_height = it->max_ascent + it->max_descent;
9337 it->max_ascent = it->max_descent = 0;
9338 }
9339
9340 out:
9341
9342 /* On text terminals, we may stop at the end of a line in the middle
9343 of a multi-character glyph. If the glyph itself is continued,
9344 i.e. it is actually displayed on the next line, don't treat this
9345 stopping point as valid; move to the next line instead (unless
9346 that brings us offscreen). */
9347 if (!FRAME_WINDOW_P (it->f)
9348 && op & MOVE_TO_POS
9349 && IT_CHARPOS (*it) == to_charpos
9350 && it->what == IT_CHARACTER
9351 && it->nglyphs > 1
9352 && it->line_wrap == WINDOW_WRAP
9353 && it->current_x == it->last_visible_x - 1
9354 && it->c != '\n'
9355 && it->c != '\t'
9356 && it->w->window_end_valid
9357 && it->vpos < it->w->window_end_vpos)
9358 {
9359 it->continuation_lines_width += it->current_x;
9360 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9361 it->current_y += it->max_ascent + it->max_descent;
9362 ++it->vpos;
9363 last_height = it->max_ascent + it->max_descent;
9364 }
9365
9366 if (backup_data)
9367 bidi_unshelve_cache (backup_data, true);
9368
9369 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9370
9371 return max_current_x;
9372 }
9373
9374
9375 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9376
9377 If DY > 0, move IT backward at least that many pixels. DY = 0
9378 means move IT backward to the preceding line start or BEGV. This
9379 function may move over more than DY pixels if IT->current_y - DY
9380 ends up in the middle of a line; in this case IT->current_y will be
9381 set to the top of the line moved to. */
9382
9383 void
9384 move_it_vertically_backward (struct it *it, int dy)
9385 {
9386 int nlines, h;
9387 struct it it2, it3;
9388 void *it2data = NULL, *it3data = NULL;
9389 ptrdiff_t start_pos;
9390 int nchars_per_row
9391 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9392 ptrdiff_t pos_limit;
9393
9394 move_further_back:
9395 eassert (dy >= 0);
9396
9397 start_pos = IT_CHARPOS (*it);
9398
9399 /* Estimate how many newlines we must move back. */
9400 nlines = max (1, dy / default_line_pixel_height (it->w));
9401 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9402 pos_limit = BEGV;
9403 else
9404 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9405
9406 /* Set the iterator's position that many lines back. But don't go
9407 back more than NLINES full screen lines -- this wins a day with
9408 buffers which have very long lines. */
9409 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9410 back_to_previous_visible_line_start (it);
9411
9412 /* Reseat the iterator here. When moving backward, we don't want
9413 reseat to skip forward over invisible text, set up the iterator
9414 to deliver from overlay strings at the new position etc. So,
9415 use reseat_1 here. */
9416 reseat_1 (it, it->current.pos, true);
9417
9418 /* We are now surely at a line start. */
9419 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9420 reordering is in effect. */
9421 it->continuation_lines_width = 0;
9422
9423 /* Move forward and see what y-distance we moved. First move to the
9424 start of the next line so that we get its height. We need this
9425 height to be able to tell whether we reached the specified
9426 y-distance. */
9427 SAVE_IT (it2, *it, it2data);
9428 it2.max_ascent = it2.max_descent = 0;
9429 do
9430 {
9431 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9432 MOVE_TO_POS | MOVE_TO_VPOS);
9433 }
9434 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9435 /* If we are in a display string which starts at START_POS,
9436 and that display string includes a newline, and we are
9437 right after that newline (i.e. at the beginning of a
9438 display line), exit the loop, because otherwise we will
9439 infloop, since move_it_to will see that it is already at
9440 START_POS and will not move. */
9441 || (it2.method == GET_FROM_STRING
9442 && IT_CHARPOS (it2) == start_pos
9443 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9444 eassert (IT_CHARPOS (*it) >= BEGV);
9445 SAVE_IT (it3, it2, it3data);
9446
9447 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9448 eassert (IT_CHARPOS (*it) >= BEGV);
9449 /* H is the actual vertical distance from the position in *IT
9450 and the starting position. */
9451 h = it2.current_y - it->current_y;
9452 /* NLINES is the distance in number of lines. */
9453 nlines = it2.vpos - it->vpos;
9454
9455 /* Correct IT's y and vpos position
9456 so that they are relative to the starting point. */
9457 it->vpos -= nlines;
9458 it->current_y -= h;
9459
9460 if (dy == 0)
9461 {
9462 /* DY == 0 means move to the start of the screen line. The
9463 value of nlines is > 0 if continuation lines were involved,
9464 or if the original IT position was at start of a line. */
9465 RESTORE_IT (it, it, it2data);
9466 if (nlines > 0)
9467 move_it_by_lines (it, nlines);
9468 /* The above code moves us to some position NLINES down,
9469 usually to its first glyph (leftmost in an L2R line), but
9470 that's not necessarily the start of the line, under bidi
9471 reordering. We want to get to the character position
9472 that is immediately after the newline of the previous
9473 line. */
9474 if (it->bidi_p
9475 && !it->continuation_lines_width
9476 && !STRINGP (it->string)
9477 && IT_CHARPOS (*it) > BEGV
9478 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9479 {
9480 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9481
9482 DEC_BOTH (cp, bp);
9483 cp = find_newline_no_quit (cp, bp, -1, NULL);
9484 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9485 }
9486 bidi_unshelve_cache (it3data, true);
9487 }
9488 else
9489 {
9490 /* The y-position we try to reach, relative to *IT.
9491 Note that H has been subtracted in front of the if-statement. */
9492 int target_y = it->current_y + h - dy;
9493 int y0 = it3.current_y;
9494 int y1;
9495 int line_height;
9496
9497 RESTORE_IT (&it3, &it3, it3data);
9498 y1 = line_bottom_y (&it3);
9499 line_height = y1 - y0;
9500 RESTORE_IT (it, it, it2data);
9501 /* If we did not reach target_y, try to move further backward if
9502 we can. If we moved too far backward, try to move forward. */
9503 if (target_y < it->current_y
9504 /* This is heuristic. In a window that's 3 lines high, with
9505 a line height of 13 pixels each, recentering with point
9506 on the bottom line will try to move -39/2 = 19 pixels
9507 backward. Try to avoid moving into the first line. */
9508 && (it->current_y - target_y
9509 > min (window_box_height (it->w), line_height * 2 / 3))
9510 && IT_CHARPOS (*it) > BEGV)
9511 {
9512 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9513 target_y - it->current_y));
9514 dy = it->current_y - target_y;
9515 goto move_further_back;
9516 }
9517 else if (target_y >= it->current_y + line_height
9518 && IT_CHARPOS (*it) < ZV)
9519 {
9520 /* Should move forward by at least one line, maybe more.
9521
9522 Note: Calling move_it_by_lines can be expensive on
9523 terminal frames, where compute_motion is used (via
9524 vmotion) to do the job, when there are very long lines
9525 and truncate-lines is nil. That's the reason for
9526 treating terminal frames specially here. */
9527
9528 if (!FRAME_WINDOW_P (it->f))
9529 move_it_vertically (it, target_y - it->current_y);
9530 else
9531 {
9532 do
9533 {
9534 move_it_by_lines (it, 1);
9535 }
9536 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9537 }
9538 }
9539 }
9540 }
9541
9542
9543 /* Move IT by a specified amount of pixel lines DY. DY negative means
9544 move backwards. DY = 0 means move to start of screen line. At the
9545 end, IT will be on the start of a screen line. */
9546
9547 void
9548 move_it_vertically (struct it *it, int dy)
9549 {
9550 if (dy <= 0)
9551 move_it_vertically_backward (it, -dy);
9552 else
9553 {
9554 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9555 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9556 MOVE_TO_POS | MOVE_TO_Y);
9557 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9558
9559 /* If buffer ends in ZV without a newline, move to the start of
9560 the line to satisfy the post-condition. */
9561 if (IT_CHARPOS (*it) == ZV
9562 && ZV > BEGV
9563 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9564 move_it_by_lines (it, 0);
9565 }
9566 }
9567
9568
9569 /* Move iterator IT past the end of the text line it is in. */
9570
9571 void
9572 move_it_past_eol (struct it *it)
9573 {
9574 enum move_it_result rc;
9575
9576 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9577 if (rc == MOVE_NEWLINE_OR_CR)
9578 set_iterator_to_next (it, false);
9579 }
9580
9581
9582 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9583 negative means move up. DVPOS == 0 means move to the start of the
9584 screen line.
9585
9586 Optimization idea: If we would know that IT->f doesn't use
9587 a face with proportional font, we could be faster for
9588 truncate-lines nil. */
9589
9590 void
9591 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9592 {
9593
9594 /* The commented-out optimization uses vmotion on terminals. This
9595 gives bad results, because elements like it->what, on which
9596 callers such as pos_visible_p rely, aren't updated. */
9597 /* struct position pos;
9598 if (!FRAME_WINDOW_P (it->f))
9599 {
9600 struct text_pos textpos;
9601
9602 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9603 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9604 reseat (it, textpos, true);
9605 it->vpos += pos.vpos;
9606 it->current_y += pos.vpos;
9607 }
9608 else */
9609
9610 if (dvpos == 0)
9611 {
9612 /* DVPOS == 0 means move to the start of the screen line. */
9613 move_it_vertically_backward (it, 0);
9614 /* Let next call to line_bottom_y calculate real line height. */
9615 last_height = 0;
9616 }
9617 else if (dvpos > 0)
9618 {
9619 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9620 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9621 {
9622 /* Only move to the next buffer position if we ended up in a
9623 string from display property, not in an overlay string
9624 (before-string or after-string). That is because the
9625 latter don't conceal the underlying buffer position, so
9626 we can ask to move the iterator to the exact position we
9627 are interested in. Note that, even if we are already at
9628 IT_CHARPOS (*it), the call below is not a no-op, as it
9629 will detect that we are at the end of the string, pop the
9630 iterator, and compute it->current_x and it->hpos
9631 correctly. */
9632 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9633 -1, -1, -1, MOVE_TO_POS);
9634 }
9635 }
9636 else
9637 {
9638 struct it it2;
9639 void *it2data = NULL;
9640 ptrdiff_t start_charpos, i;
9641 int nchars_per_row
9642 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9643 bool hit_pos_limit = false;
9644 ptrdiff_t pos_limit;
9645
9646 /* Start at the beginning of the screen line containing IT's
9647 position. This may actually move vertically backwards,
9648 in case of overlays, so adjust dvpos accordingly. */
9649 dvpos += it->vpos;
9650 move_it_vertically_backward (it, 0);
9651 dvpos -= it->vpos;
9652
9653 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9654 screen lines, and reseat the iterator there. */
9655 start_charpos = IT_CHARPOS (*it);
9656 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9657 pos_limit = BEGV;
9658 else
9659 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9660
9661 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9662 back_to_previous_visible_line_start (it);
9663 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9664 hit_pos_limit = true;
9665 reseat (it, it->current.pos, true);
9666
9667 /* Move further back if we end up in a string or an image. */
9668 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9669 {
9670 /* First try to move to start of display line. */
9671 dvpos += it->vpos;
9672 move_it_vertically_backward (it, 0);
9673 dvpos -= it->vpos;
9674 if (IT_POS_VALID_AFTER_MOVE_P (it))
9675 break;
9676 /* If start of line is still in string or image,
9677 move further back. */
9678 back_to_previous_visible_line_start (it);
9679 reseat (it, it->current.pos, true);
9680 dvpos--;
9681 }
9682
9683 it->current_x = it->hpos = 0;
9684
9685 /* Above call may have moved too far if continuation lines
9686 are involved. Scan forward and see if it did. */
9687 SAVE_IT (it2, *it, it2data);
9688 it2.vpos = it2.current_y = 0;
9689 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9690 it->vpos -= it2.vpos;
9691 it->current_y -= it2.current_y;
9692 it->current_x = it->hpos = 0;
9693
9694 /* If we moved too far back, move IT some lines forward. */
9695 if (it2.vpos > -dvpos)
9696 {
9697 int delta = it2.vpos + dvpos;
9698
9699 RESTORE_IT (&it2, &it2, it2data);
9700 SAVE_IT (it2, *it, it2data);
9701 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9702 /* Move back again if we got too far ahead. */
9703 if (IT_CHARPOS (*it) >= start_charpos)
9704 RESTORE_IT (it, &it2, it2data);
9705 else
9706 bidi_unshelve_cache (it2data, true);
9707 }
9708 else if (hit_pos_limit && pos_limit > BEGV
9709 && dvpos < 0 && it2.vpos < -dvpos)
9710 {
9711 /* If we hit the limit, but still didn't make it far enough
9712 back, that means there's a display string with a newline
9713 covering a large chunk of text, and that caused
9714 back_to_previous_visible_line_start try to go too far.
9715 Punish those who commit such atrocities by going back
9716 until we've reached DVPOS, after lifting the limit, which
9717 could make it slow for very long lines. "If it hurts,
9718 don't do that!" */
9719 dvpos += it2.vpos;
9720 RESTORE_IT (it, it, it2data);
9721 for (i = -dvpos; i > 0; --i)
9722 {
9723 back_to_previous_visible_line_start (it);
9724 it->vpos--;
9725 }
9726 reseat_1 (it, it->current.pos, true);
9727 }
9728 else
9729 RESTORE_IT (it, it, it2data);
9730 }
9731 }
9732
9733 /* Return true if IT points into the middle of a display vector. */
9734
9735 bool
9736 in_display_vector_p (struct it *it)
9737 {
9738 return (it->method == GET_FROM_DISPLAY_VECTOR
9739 && it->current.dpvec_index > 0
9740 && it->dpvec + it->current.dpvec_index != it->dpend);
9741 }
9742
9743 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9744 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9745 WINDOW must be a live window and defaults to the selected one. The
9746 return value is a cons of the maximum pixel-width of any text line and
9747 the maximum pixel-height of all text lines.
9748
9749 The optional argument FROM, if non-nil, specifies the first text
9750 position and defaults to the minimum accessible position of the buffer.
9751 If FROM is t, use the minimum accessible position that is not a newline
9752 character. TO, if non-nil, specifies the last text position and
9753 defaults to the maximum accessible position of the buffer. If TO is t,
9754 use the maximum accessible position that is not a newline character.
9755
9756 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9757 width that can be returned. X-LIMIT nil or omitted, means to use the
9758 pixel-width of WINDOW's body; use this if you do not intend to change
9759 the width of WINDOW. Use the maximum width WINDOW may assume if you
9760 intend to change WINDOW's width. In any case, text whose x-coordinate
9761 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9762 can take some time, it's always a good idea to make this argument as
9763 small as possible; in particular, if the buffer contains long lines that
9764 shall be truncated anyway.
9765
9766 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9767 height that can be returned. Text lines whose y-coordinate is beyond
9768 Y-LIMIT are ignored. Since calculating the text height of a large
9769 buffer can take some time, it makes sense to specify this argument if
9770 the size of the buffer is unknown.
9771
9772 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9773 include the height of the mode- or header-line of WINDOW in the return
9774 value. If it is either the symbol `mode-line' or `header-line', include
9775 only the height of that line, if present, in the return value. If t,
9776 include the height of both, if present, in the return value. */)
9777 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9778 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9779 {
9780 struct window *w = decode_live_window (window);
9781 Lisp_Object buffer = w->contents;
9782 struct buffer *b;
9783 struct it it;
9784 struct buffer *old_b = NULL;
9785 ptrdiff_t start, end, pos;
9786 struct text_pos startp;
9787 void *itdata = NULL;
9788 int c, max_y = -1, x = 0, y = 0;
9789
9790 CHECK_BUFFER (buffer);
9791 b = XBUFFER (buffer);
9792
9793 if (b != current_buffer)
9794 {
9795 old_b = current_buffer;
9796 set_buffer_internal (b);
9797 }
9798
9799 if (NILP (from))
9800 start = BEGV;
9801 else if (EQ (from, Qt))
9802 {
9803 start = pos = BEGV;
9804 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9805 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9806 start = pos;
9807 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9808 start = pos;
9809 }
9810 else
9811 {
9812 CHECK_NUMBER_COERCE_MARKER (from);
9813 start = min (max (XINT (from), BEGV), ZV);
9814 }
9815
9816 if (NILP (to))
9817 end = ZV;
9818 else if (EQ (to, Qt))
9819 {
9820 end = pos = ZV;
9821 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9822 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9823 end = pos;
9824 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9825 end = pos;
9826 }
9827 else
9828 {
9829 CHECK_NUMBER_COERCE_MARKER (to);
9830 end = max (start, min (XINT (to), ZV));
9831 }
9832
9833 if (!NILP (y_limit))
9834 {
9835 CHECK_NUMBER (y_limit);
9836 max_y = min (XINT (y_limit), INT_MAX);
9837 }
9838
9839 itdata = bidi_shelve_cache ();
9840 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9841 start_display (&it, w, startp);
9842
9843 if (NILP (x_limit))
9844 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9845 else
9846 {
9847 CHECK_NUMBER (x_limit);
9848 it.last_visible_x = min (XINT (x_limit), INFINITY);
9849 /* Actually, we never want move_it_to stop at to_x. But to make
9850 sure that move_it_in_display_line_to always moves far enough,
9851 we set it to INT_MAX and specify MOVE_TO_X. */
9852 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9853 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9854 }
9855
9856 y = it.current_y + it.max_ascent + it.max_descent;
9857
9858 if (!EQ (mode_and_header_line, Qheader_line)
9859 && !EQ (mode_and_header_line, Qt))
9860 /* Do not count the header-line which was counted automatically by
9861 start_display. */
9862 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9863
9864 if (EQ (mode_and_header_line, Qmode_line)
9865 || EQ (mode_and_header_line, Qt))
9866 /* Do count the mode-line which is not included automatically by
9867 start_display. */
9868 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9869
9870 bidi_unshelve_cache (itdata, false);
9871
9872 if (old_b)
9873 set_buffer_internal (old_b);
9874
9875 return Fcons (make_number (x), make_number (y));
9876 }
9877 \f
9878 /***********************************************************************
9879 Messages
9880 ***********************************************************************/
9881
9882 /* Return the number of arguments the format string FORMAT needs. */
9883
9884 static ptrdiff_t
9885 format_nargs (char const *format)
9886 {
9887 ptrdiff_t nargs = 0;
9888 for (char const *p = format; (p = strchr (p, '%')); p++)
9889 if (p[1] == '%')
9890 p++;
9891 else
9892 nargs++;
9893 return nargs;
9894 }
9895
9896 /* Add a message with format string FORMAT and formatted arguments
9897 to *Messages*. */
9898
9899 void
9900 add_to_log (const char *format, ...)
9901 {
9902 va_list ap;
9903 va_start (ap, format);
9904 vadd_to_log (format, ap);
9905 va_end (ap);
9906 }
9907
9908 void
9909 vadd_to_log (char const *format, va_list ap)
9910 {
9911 ptrdiff_t form_nargs = format_nargs (format);
9912 ptrdiff_t nargs = 1 + form_nargs;
9913 Lisp_Object args[10];
9914 eassert (nargs <= ARRAYELTS (args));
9915 AUTO_STRING (args0, format);
9916 args[0] = args0;
9917 for (ptrdiff_t i = 1; i <= nargs; i++)
9918 args[i] = va_arg (ap, Lisp_Object);
9919 Lisp_Object msg = Qnil;
9920 msg = Fformat_message (nargs, args);
9921
9922 ptrdiff_t len = SBYTES (msg) + 1;
9923 USE_SAFE_ALLOCA;
9924 char *buffer = SAFE_ALLOCA (len);
9925 memcpy (buffer, SDATA (msg), len);
9926
9927 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9928 SAFE_FREE ();
9929 }
9930
9931
9932 /* Output a newline in the *Messages* buffer if "needs" one. */
9933
9934 void
9935 message_log_maybe_newline (void)
9936 {
9937 if (message_log_need_newline)
9938 message_dolog ("", 0, true, false);
9939 }
9940
9941
9942 /* Add a string M of length NBYTES to the message log, optionally
9943 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9944 true, means interpret the contents of M as multibyte. This
9945 function calls low-level routines in order to bypass text property
9946 hooks, etc. which might not be safe to run.
9947
9948 This may GC (insert may run before/after change hooks),
9949 so the buffer M must NOT point to a Lisp string. */
9950
9951 void
9952 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9953 {
9954 const unsigned char *msg = (const unsigned char *) m;
9955
9956 if (!NILP (Vmemory_full))
9957 return;
9958
9959 if (!NILP (Vmessage_log_max))
9960 {
9961 struct buffer *oldbuf;
9962 Lisp_Object oldpoint, oldbegv, oldzv;
9963 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9964 ptrdiff_t point_at_end = 0;
9965 ptrdiff_t zv_at_end = 0;
9966 Lisp_Object old_deactivate_mark;
9967
9968 old_deactivate_mark = Vdeactivate_mark;
9969 oldbuf = current_buffer;
9970
9971 /* Ensure the Messages buffer exists, and switch to it.
9972 If we created it, set the major-mode. */
9973 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9974 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9975 if (newbuffer
9976 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9977 call0 (intern ("messages-buffer-mode"));
9978
9979 bset_undo_list (current_buffer, Qt);
9980 bset_cache_long_scans (current_buffer, Qnil);
9981
9982 oldpoint = message_dolog_marker1;
9983 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9984 oldbegv = message_dolog_marker2;
9985 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9986 oldzv = message_dolog_marker3;
9987 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9988
9989 if (PT == Z)
9990 point_at_end = 1;
9991 if (ZV == Z)
9992 zv_at_end = 1;
9993
9994 BEGV = BEG;
9995 BEGV_BYTE = BEG_BYTE;
9996 ZV = Z;
9997 ZV_BYTE = Z_BYTE;
9998 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9999
10000 /* Insert the string--maybe converting multibyte to single byte
10001 or vice versa, so that all the text fits the buffer. */
10002 if (multibyte
10003 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10004 {
10005 ptrdiff_t i;
10006 int c, char_bytes;
10007 char work[1];
10008
10009 /* Convert a multibyte string to single-byte
10010 for the *Message* buffer. */
10011 for (i = 0; i < nbytes; i += char_bytes)
10012 {
10013 c = string_char_and_length (msg + i, &char_bytes);
10014 work[0] = CHAR_TO_BYTE8 (c);
10015 insert_1_both (work, 1, 1, true, false, false);
10016 }
10017 }
10018 else if (! multibyte
10019 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10020 {
10021 ptrdiff_t i;
10022 int c, char_bytes;
10023 unsigned char str[MAX_MULTIBYTE_LENGTH];
10024 /* Convert a single-byte string to multibyte
10025 for the *Message* buffer. */
10026 for (i = 0; i < nbytes; i++)
10027 {
10028 c = msg[i];
10029 MAKE_CHAR_MULTIBYTE (c);
10030 char_bytes = CHAR_STRING (c, str);
10031 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10032 }
10033 }
10034 else if (nbytes)
10035 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10036 true, false, false);
10037
10038 if (nlflag)
10039 {
10040 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10041 printmax_t dups;
10042
10043 insert_1_both ("\n", 1, 1, true, false, false);
10044
10045 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10046 this_bol = PT;
10047 this_bol_byte = PT_BYTE;
10048
10049 /* See if this line duplicates the previous one.
10050 If so, combine duplicates. */
10051 if (this_bol > BEG)
10052 {
10053 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10054 prev_bol = PT;
10055 prev_bol_byte = PT_BYTE;
10056
10057 dups = message_log_check_duplicate (prev_bol_byte,
10058 this_bol_byte);
10059 if (dups)
10060 {
10061 del_range_both (prev_bol, prev_bol_byte,
10062 this_bol, this_bol_byte, false);
10063 if (dups > 1)
10064 {
10065 char dupstr[sizeof " [ times]"
10066 + INT_STRLEN_BOUND (printmax_t)];
10067
10068 /* If you change this format, don't forget to also
10069 change message_log_check_duplicate. */
10070 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10071 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10072 insert_1_both (dupstr, duplen, duplen,
10073 true, false, true);
10074 }
10075 }
10076 }
10077
10078 /* If we have more than the desired maximum number of lines
10079 in the *Messages* buffer now, delete the oldest ones.
10080 This is safe because we don't have undo in this buffer. */
10081
10082 if (NATNUMP (Vmessage_log_max))
10083 {
10084 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10085 -XFASTINT (Vmessage_log_max) - 1, false);
10086 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10087 }
10088 }
10089 BEGV = marker_position (oldbegv);
10090 BEGV_BYTE = marker_byte_position (oldbegv);
10091
10092 if (zv_at_end)
10093 {
10094 ZV = Z;
10095 ZV_BYTE = Z_BYTE;
10096 }
10097 else
10098 {
10099 ZV = marker_position (oldzv);
10100 ZV_BYTE = marker_byte_position (oldzv);
10101 }
10102
10103 if (point_at_end)
10104 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10105 else
10106 /* We can't do Fgoto_char (oldpoint) because it will run some
10107 Lisp code. */
10108 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10109 marker_byte_position (oldpoint));
10110
10111 unchain_marker (XMARKER (oldpoint));
10112 unchain_marker (XMARKER (oldbegv));
10113 unchain_marker (XMARKER (oldzv));
10114
10115 /* We called insert_1_both above with its 5th argument (PREPARE)
10116 false, which prevents insert_1_both from calling
10117 prepare_to_modify_buffer, which in turns prevents us from
10118 incrementing windows_or_buffers_changed even if *Messages* is
10119 shown in some window. So we must manually set
10120 windows_or_buffers_changed here to make up for that. */
10121 windows_or_buffers_changed = old_windows_or_buffers_changed;
10122 bset_redisplay (current_buffer);
10123
10124 set_buffer_internal (oldbuf);
10125
10126 message_log_need_newline = !nlflag;
10127 Vdeactivate_mark = old_deactivate_mark;
10128 }
10129 }
10130
10131
10132 /* We are at the end of the buffer after just having inserted a newline.
10133 (Note: We depend on the fact we won't be crossing the gap.)
10134 Check to see if the most recent message looks a lot like the previous one.
10135 Return 0 if different, 1 if the new one should just replace it, or a
10136 value N > 1 if we should also append " [N times]". */
10137
10138 static intmax_t
10139 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10140 {
10141 ptrdiff_t i;
10142 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10143 bool seen_dots = false;
10144 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10145 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10146
10147 for (i = 0; i < len; i++)
10148 {
10149 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10150 seen_dots = true;
10151 if (p1[i] != p2[i])
10152 return seen_dots;
10153 }
10154 p1 += len;
10155 if (*p1 == '\n')
10156 return 2;
10157 if (*p1++ == ' ' && *p1++ == '[')
10158 {
10159 char *pend;
10160 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10161 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10162 return n + 1;
10163 }
10164 return 0;
10165 }
10166 \f
10167
10168 /* Display an echo area message M with a specified length of NBYTES
10169 bytes. The string may include null characters. If M is not a
10170 string, clear out any existing message, and let the mini-buffer
10171 text show through.
10172
10173 This function cancels echoing. */
10174
10175 void
10176 message3 (Lisp_Object m)
10177 {
10178 clear_message (true, true);
10179 cancel_echoing ();
10180
10181 /* First flush out any partial line written with print. */
10182 message_log_maybe_newline ();
10183 if (STRINGP (m))
10184 {
10185 ptrdiff_t nbytes = SBYTES (m);
10186 bool multibyte = STRING_MULTIBYTE (m);
10187 char *buffer;
10188 USE_SAFE_ALLOCA;
10189 SAFE_ALLOCA_STRING (buffer, m);
10190 message_dolog (buffer, nbytes, true, multibyte);
10191 SAFE_FREE ();
10192 }
10193 if (! inhibit_message)
10194 message3_nolog (m);
10195 }
10196
10197 /* Log the message M to stderr. Log an empty line if M is not a string. */
10198
10199 static void
10200 message_to_stderr (Lisp_Object m)
10201 {
10202 if (noninteractive_need_newline)
10203 {
10204 noninteractive_need_newline = false;
10205 fputc ('\n', stderr);
10206 }
10207 if (STRINGP (m))
10208 {
10209 Lisp_Object s = ENCODE_SYSTEM (m);
10210 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10211 }
10212 if (!cursor_in_echo_area)
10213 fputc ('\n', stderr);
10214 fflush (stderr);
10215 }
10216
10217 /* The non-logging version of message3.
10218 This does not cancel echoing, because it is used for echoing.
10219 Perhaps we need to make a separate function for echoing
10220 and make this cancel echoing. */
10221
10222 void
10223 message3_nolog (Lisp_Object m)
10224 {
10225 struct frame *sf = SELECTED_FRAME ();
10226
10227 if (FRAME_INITIAL_P (sf))
10228 message_to_stderr (m);
10229 /* Error messages get reported properly by cmd_error, so this must be just an
10230 informative message; if the frame hasn't really been initialized yet, just
10231 toss it. */
10232 else if (INTERACTIVE && sf->glyphs_initialized_p)
10233 {
10234 /* Get the frame containing the mini-buffer
10235 that the selected frame is using. */
10236 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10237 Lisp_Object frame = XWINDOW (mini_window)->frame;
10238 struct frame *f = XFRAME (frame);
10239
10240 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10241 Fmake_frame_visible (frame);
10242
10243 if (STRINGP (m) && SCHARS (m) > 0)
10244 {
10245 set_message (m);
10246 if (minibuffer_auto_raise)
10247 Fraise_frame (frame);
10248 /* Assume we are not echoing.
10249 (If we are, echo_now will override this.) */
10250 echo_message_buffer = Qnil;
10251 }
10252 else
10253 clear_message (true, true);
10254
10255 do_pending_window_change (false);
10256 echo_area_display (true);
10257 do_pending_window_change (false);
10258 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10259 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10260 }
10261 }
10262
10263
10264 /* Display a null-terminated echo area message M. If M is 0, clear
10265 out any existing message, and let the mini-buffer text show through.
10266
10267 The buffer M must continue to exist until after the echo area gets
10268 cleared or some other message gets displayed there. Do not pass
10269 text that is stored in a Lisp string. Do not pass text in a buffer
10270 that was alloca'd. */
10271
10272 void
10273 message1 (const char *m)
10274 {
10275 message3 (m ? build_unibyte_string (m) : Qnil);
10276 }
10277
10278
10279 /* The non-logging counterpart of message1. */
10280
10281 void
10282 message1_nolog (const char *m)
10283 {
10284 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10285 }
10286
10287 /* Display a message M which contains a single %s
10288 which gets replaced with STRING. */
10289
10290 void
10291 message_with_string (const char *m, Lisp_Object string, bool log)
10292 {
10293 CHECK_STRING (string);
10294
10295 bool need_message;
10296 if (noninteractive)
10297 need_message = !!m;
10298 else if (!INTERACTIVE)
10299 need_message = false;
10300 else
10301 {
10302 /* The frame whose minibuffer we're going to display the message on.
10303 It may be larger than the selected frame, so we need
10304 to use its buffer, not the selected frame's buffer. */
10305 Lisp_Object mini_window;
10306 struct frame *f, *sf = SELECTED_FRAME ();
10307
10308 /* Get the frame containing the minibuffer
10309 that the selected frame is using. */
10310 mini_window = FRAME_MINIBUF_WINDOW (sf);
10311 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10312
10313 /* Error messages get reported properly by cmd_error, so this must be
10314 just an informative message; if the frame hasn't really been
10315 initialized yet, just toss it. */
10316 need_message = f->glyphs_initialized_p;
10317 }
10318
10319 if (need_message)
10320 {
10321 AUTO_STRING (fmt, m);
10322 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10323
10324 if (noninteractive)
10325 message_to_stderr (msg);
10326 else
10327 {
10328 if (log)
10329 message3 (msg);
10330 else
10331 message3_nolog (msg);
10332
10333 /* Print should start at the beginning of the message
10334 buffer next time. */
10335 message_buf_print = false;
10336 }
10337 }
10338 }
10339
10340
10341 /* Dump an informative message to the minibuf. If M is 0, clear out
10342 any existing message, and let the mini-buffer text show through.
10343
10344 The message must be safe ASCII and the format must not contain ` or
10345 '. If your message and format do not fit into this category,
10346 convert your arguments to Lisp objects and use Fmessage instead. */
10347
10348 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10349 vmessage (const char *m, va_list ap)
10350 {
10351 if (noninteractive)
10352 {
10353 if (m)
10354 {
10355 if (noninteractive_need_newline)
10356 putc ('\n', stderr);
10357 noninteractive_need_newline = false;
10358 vfprintf (stderr, m, ap);
10359 if (!cursor_in_echo_area)
10360 fprintf (stderr, "\n");
10361 fflush (stderr);
10362 }
10363 }
10364 else if (INTERACTIVE)
10365 {
10366 /* The frame whose mini-buffer we're going to display the message
10367 on. It may be larger than the selected frame, so we need to
10368 use its buffer, not the selected frame's buffer. */
10369 Lisp_Object mini_window;
10370 struct frame *f, *sf = SELECTED_FRAME ();
10371
10372 /* Get the frame containing the mini-buffer
10373 that the selected frame is using. */
10374 mini_window = FRAME_MINIBUF_WINDOW (sf);
10375 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10376
10377 /* Error messages get reported properly by cmd_error, so this must be
10378 just an informative message; if the frame hasn't really been
10379 initialized yet, just toss it. */
10380 if (f->glyphs_initialized_p)
10381 {
10382 if (m)
10383 {
10384 ptrdiff_t len;
10385 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10386 USE_SAFE_ALLOCA;
10387 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10388
10389 len = doprnt (message_buf, maxsize, m, 0, ap);
10390
10391 message3 (make_string (message_buf, len));
10392 SAFE_FREE ();
10393 }
10394 else
10395 message1 (0);
10396
10397 /* Print should start at the beginning of the message
10398 buffer next time. */
10399 message_buf_print = false;
10400 }
10401 }
10402 }
10403
10404 void
10405 message (const char *m, ...)
10406 {
10407 va_list ap;
10408 va_start (ap, m);
10409 vmessage (m, ap);
10410 va_end (ap);
10411 }
10412
10413
10414 /* Display the current message in the current mini-buffer. This is
10415 only called from error handlers in process.c, and is not time
10416 critical. */
10417
10418 void
10419 update_echo_area (void)
10420 {
10421 if (!NILP (echo_area_buffer[0]))
10422 {
10423 Lisp_Object string;
10424 string = Fcurrent_message ();
10425 message3 (string);
10426 }
10427 }
10428
10429
10430 /* Make sure echo area buffers in `echo_buffers' are live.
10431 If they aren't, make new ones. */
10432
10433 static void
10434 ensure_echo_area_buffers (void)
10435 {
10436 int i;
10437
10438 for (i = 0; i < 2; ++i)
10439 if (!BUFFERP (echo_buffer[i])
10440 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10441 {
10442 char name[30];
10443 Lisp_Object old_buffer;
10444 int j;
10445
10446 old_buffer = echo_buffer[i];
10447 echo_buffer[i] = Fget_buffer_create
10448 (make_formatted_string (name, " *Echo Area %d*", i));
10449 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10450 /* to force word wrap in echo area -
10451 it was decided to postpone this*/
10452 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10453
10454 for (j = 0; j < 2; ++j)
10455 if (EQ (old_buffer, echo_area_buffer[j]))
10456 echo_area_buffer[j] = echo_buffer[i];
10457 }
10458 }
10459
10460
10461 /* Call FN with args A1..A2 with either the current or last displayed
10462 echo_area_buffer as current buffer.
10463
10464 WHICH zero means use the current message buffer
10465 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10466 from echo_buffer[] and clear it.
10467
10468 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10469 suitable buffer from echo_buffer[] and clear it.
10470
10471 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10472 that the current message becomes the last displayed one, make
10473 choose a suitable buffer for echo_area_buffer[0], and clear it.
10474
10475 Value is what FN returns. */
10476
10477 static bool
10478 with_echo_area_buffer (struct window *w, int which,
10479 bool (*fn) (ptrdiff_t, Lisp_Object),
10480 ptrdiff_t a1, Lisp_Object a2)
10481 {
10482 Lisp_Object buffer;
10483 bool this_one, the_other, clear_buffer_p, rc;
10484 ptrdiff_t count = SPECPDL_INDEX ();
10485
10486 /* If buffers aren't live, make new ones. */
10487 ensure_echo_area_buffers ();
10488
10489 clear_buffer_p = false;
10490
10491 if (which == 0)
10492 this_one = false, the_other = true;
10493 else if (which > 0)
10494 this_one = true, the_other = false;
10495 else
10496 {
10497 this_one = false, the_other = true;
10498 clear_buffer_p = true;
10499
10500 /* We need a fresh one in case the current echo buffer equals
10501 the one containing the last displayed echo area message. */
10502 if (!NILP (echo_area_buffer[this_one])
10503 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10504 echo_area_buffer[this_one] = Qnil;
10505 }
10506
10507 /* Choose a suitable buffer from echo_buffer[] is we don't
10508 have one. */
10509 if (NILP (echo_area_buffer[this_one]))
10510 {
10511 echo_area_buffer[this_one]
10512 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10513 ? echo_buffer[the_other]
10514 : echo_buffer[this_one]);
10515 clear_buffer_p = true;
10516 }
10517
10518 buffer = echo_area_buffer[this_one];
10519
10520 /* Don't get confused by reusing the buffer used for echoing
10521 for a different purpose. */
10522 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10523 cancel_echoing ();
10524
10525 record_unwind_protect (unwind_with_echo_area_buffer,
10526 with_echo_area_buffer_unwind_data (w));
10527
10528 /* Make the echo area buffer current. Note that for display
10529 purposes, it is not necessary that the displayed window's buffer
10530 == current_buffer, except for text property lookup. So, let's
10531 only set that buffer temporarily here without doing a full
10532 Fset_window_buffer. We must also change w->pointm, though,
10533 because otherwise an assertions in unshow_buffer fails, and Emacs
10534 aborts. */
10535 set_buffer_internal_1 (XBUFFER (buffer));
10536 if (w)
10537 {
10538 wset_buffer (w, buffer);
10539 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10540 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10541 }
10542
10543 bset_undo_list (current_buffer, Qt);
10544 bset_read_only (current_buffer, Qnil);
10545 specbind (Qinhibit_read_only, Qt);
10546 specbind (Qinhibit_modification_hooks, Qt);
10547
10548 if (clear_buffer_p && Z > BEG)
10549 del_range (BEG, Z);
10550
10551 eassert (BEGV >= BEG);
10552 eassert (ZV <= Z && ZV >= BEGV);
10553
10554 rc = fn (a1, a2);
10555
10556 eassert (BEGV >= BEG);
10557 eassert (ZV <= Z && ZV >= BEGV);
10558
10559 unbind_to (count, Qnil);
10560 return rc;
10561 }
10562
10563
10564 /* Save state that should be preserved around the call to the function
10565 FN called in with_echo_area_buffer. */
10566
10567 static Lisp_Object
10568 with_echo_area_buffer_unwind_data (struct window *w)
10569 {
10570 int i = 0;
10571 Lisp_Object vector, tmp;
10572
10573 /* Reduce consing by keeping one vector in
10574 Vwith_echo_area_save_vector. */
10575 vector = Vwith_echo_area_save_vector;
10576 Vwith_echo_area_save_vector = Qnil;
10577
10578 if (NILP (vector))
10579 vector = Fmake_vector (make_number (11), Qnil);
10580
10581 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10582 ASET (vector, i, Vdeactivate_mark); ++i;
10583 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10584
10585 if (w)
10586 {
10587 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10588 ASET (vector, i, w->contents); ++i;
10589 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10590 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10591 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10592 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10593 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10594 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10595 }
10596 else
10597 {
10598 int end = i + 8;
10599 for (; i < end; ++i)
10600 ASET (vector, i, Qnil);
10601 }
10602
10603 eassert (i == ASIZE (vector));
10604 return vector;
10605 }
10606
10607
10608 /* Restore global state from VECTOR which was created by
10609 with_echo_area_buffer_unwind_data. */
10610
10611 static void
10612 unwind_with_echo_area_buffer (Lisp_Object vector)
10613 {
10614 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10615 Vdeactivate_mark = AREF (vector, 1);
10616 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10617
10618 if (WINDOWP (AREF (vector, 3)))
10619 {
10620 struct window *w;
10621 Lisp_Object buffer;
10622
10623 w = XWINDOW (AREF (vector, 3));
10624 buffer = AREF (vector, 4);
10625
10626 wset_buffer (w, buffer);
10627 set_marker_both (w->pointm, buffer,
10628 XFASTINT (AREF (vector, 5)),
10629 XFASTINT (AREF (vector, 6)));
10630 set_marker_both (w->old_pointm, buffer,
10631 XFASTINT (AREF (vector, 7)),
10632 XFASTINT (AREF (vector, 8)));
10633 set_marker_both (w->start, buffer,
10634 XFASTINT (AREF (vector, 9)),
10635 XFASTINT (AREF (vector, 10)));
10636 }
10637
10638 Vwith_echo_area_save_vector = vector;
10639 }
10640
10641
10642 /* Set up the echo area for use by print functions. MULTIBYTE_P
10643 means we will print multibyte. */
10644
10645 void
10646 setup_echo_area_for_printing (bool multibyte_p)
10647 {
10648 /* If we can't find an echo area any more, exit. */
10649 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10650 Fkill_emacs (Qnil);
10651
10652 ensure_echo_area_buffers ();
10653
10654 if (!message_buf_print)
10655 {
10656 /* A message has been output since the last time we printed.
10657 Choose a fresh echo area buffer. */
10658 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10659 echo_area_buffer[0] = echo_buffer[1];
10660 else
10661 echo_area_buffer[0] = echo_buffer[0];
10662
10663 /* Switch to that buffer and clear it. */
10664 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10665 bset_truncate_lines (current_buffer, Qnil);
10666
10667 if (Z > BEG)
10668 {
10669 ptrdiff_t count = SPECPDL_INDEX ();
10670 specbind (Qinhibit_read_only, Qt);
10671 /* Note that undo recording is always disabled. */
10672 del_range (BEG, Z);
10673 unbind_to (count, Qnil);
10674 }
10675 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10676
10677 /* Set up the buffer for the multibyteness we need. */
10678 if (multibyte_p
10679 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10680 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10681
10682 /* Raise the frame containing the echo area. */
10683 if (minibuffer_auto_raise)
10684 {
10685 struct frame *sf = SELECTED_FRAME ();
10686 Lisp_Object mini_window;
10687 mini_window = FRAME_MINIBUF_WINDOW (sf);
10688 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10689 }
10690
10691 message_log_maybe_newline ();
10692 message_buf_print = true;
10693 }
10694 else
10695 {
10696 if (NILP (echo_area_buffer[0]))
10697 {
10698 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10699 echo_area_buffer[0] = echo_buffer[1];
10700 else
10701 echo_area_buffer[0] = echo_buffer[0];
10702 }
10703
10704 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10705 {
10706 /* Someone switched buffers between print requests. */
10707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10708 bset_truncate_lines (current_buffer, Qnil);
10709 }
10710 }
10711 }
10712
10713
10714 /* Display an echo area message in window W. Value is true if W's
10715 height is changed. If display_last_displayed_message_p,
10716 display the message that was last displayed, otherwise
10717 display the current message. */
10718
10719 static bool
10720 display_echo_area (struct window *w)
10721 {
10722 bool no_message_p, window_height_changed_p;
10723
10724 /* Temporarily disable garbage collections while displaying the echo
10725 area. This is done because a GC can print a message itself.
10726 That message would modify the echo area buffer's contents while a
10727 redisplay of the buffer is going on, and seriously confuse
10728 redisplay. */
10729 ptrdiff_t count = inhibit_garbage_collection ();
10730
10731 /* If there is no message, we must call display_echo_area_1
10732 nevertheless because it resizes the window. But we will have to
10733 reset the echo_area_buffer in question to nil at the end because
10734 with_echo_area_buffer will sets it to an empty buffer. */
10735 bool i = display_last_displayed_message_p;
10736 /* According to the C99, C11 and C++11 standards, the integral value
10737 of a "bool" is always 0 or 1, so this array access is safe here,
10738 if oddly typed. */
10739 no_message_p = NILP (echo_area_buffer[i]);
10740
10741 window_height_changed_p
10742 = with_echo_area_buffer (w, display_last_displayed_message_p,
10743 display_echo_area_1,
10744 (intptr_t) w, Qnil);
10745
10746 if (no_message_p)
10747 echo_area_buffer[i] = Qnil;
10748
10749 unbind_to (count, Qnil);
10750 return window_height_changed_p;
10751 }
10752
10753
10754 /* Helper for display_echo_area. Display the current buffer which
10755 contains the current echo area message in window W, a mini-window,
10756 a pointer to which is passed in A1. A2..A4 are currently not used.
10757 Change the height of W so that all of the message is displayed.
10758 Value is true if height of W was changed. */
10759
10760 static bool
10761 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10762 {
10763 intptr_t i1 = a1;
10764 struct window *w = (struct window *) i1;
10765 Lisp_Object window;
10766 struct text_pos start;
10767
10768 /* We are about to enter redisplay without going through
10769 redisplay_internal, so we need to forget these faces by hand
10770 here. */
10771 forget_escape_and_glyphless_faces ();
10772
10773 /* Do this before displaying, so that we have a large enough glyph
10774 matrix for the display. If we can't get enough space for the
10775 whole text, display the last N lines. That works by setting w->start. */
10776 bool window_height_changed_p = resize_mini_window (w, false);
10777
10778 /* Use the starting position chosen by resize_mini_window. */
10779 SET_TEXT_POS_FROM_MARKER (start, w->start);
10780
10781 /* Display. */
10782 clear_glyph_matrix (w->desired_matrix);
10783 XSETWINDOW (window, w);
10784 try_window (window, start, 0);
10785
10786 return window_height_changed_p;
10787 }
10788
10789
10790 /* Resize the echo area window to exactly the size needed for the
10791 currently displayed message, if there is one. If a mini-buffer
10792 is active, don't shrink it. */
10793
10794 void
10795 resize_echo_area_exactly (void)
10796 {
10797 if (BUFFERP (echo_area_buffer[0])
10798 && WINDOWP (echo_area_window))
10799 {
10800 struct window *w = XWINDOW (echo_area_window);
10801 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10802 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10803 (intptr_t) w, resize_exactly);
10804 if (resized_p)
10805 {
10806 windows_or_buffers_changed = 42;
10807 update_mode_lines = 30;
10808 redisplay_internal ();
10809 }
10810 }
10811 }
10812
10813
10814 /* Callback function for with_echo_area_buffer, when used from
10815 resize_echo_area_exactly. A1 contains a pointer to the window to
10816 resize, EXACTLY non-nil means resize the mini-window exactly to the
10817 size of the text displayed. A3 and A4 are not used. Value is what
10818 resize_mini_window returns. */
10819
10820 static bool
10821 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10822 {
10823 intptr_t i1 = a1;
10824 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10825 }
10826
10827
10828 /* Resize mini-window W to fit the size of its contents. EXACT_P
10829 means size the window exactly to the size needed. Otherwise, it's
10830 only enlarged until W's buffer is empty.
10831
10832 Set W->start to the right place to begin display. If the whole
10833 contents fit, start at the beginning. Otherwise, start so as
10834 to make the end of the contents appear. This is particularly
10835 important for y-or-n-p, but seems desirable generally.
10836
10837 Value is true if the window height has been changed. */
10838
10839 bool
10840 resize_mini_window (struct window *w, bool exact_p)
10841 {
10842 struct frame *f = XFRAME (w->frame);
10843 bool window_height_changed_p = false;
10844
10845 eassert (MINI_WINDOW_P (w));
10846
10847 /* By default, start display at the beginning. */
10848 set_marker_both (w->start, w->contents,
10849 BUF_BEGV (XBUFFER (w->contents)),
10850 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10851
10852 /* Don't resize windows while redisplaying a window; it would
10853 confuse redisplay functions when the size of the window they are
10854 displaying changes from under them. Such a resizing can happen,
10855 for instance, when which-func prints a long message while
10856 we are running fontification-functions. We're running these
10857 functions with safe_call which binds inhibit-redisplay to t. */
10858 if (!NILP (Vinhibit_redisplay))
10859 return false;
10860
10861 /* Nil means don't try to resize. */
10862 if (NILP (Vresize_mini_windows)
10863 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10864 return false;
10865
10866 if (!FRAME_MINIBUF_ONLY_P (f))
10867 {
10868 struct it it;
10869 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10870 + WINDOW_PIXEL_HEIGHT (w));
10871 int unit = FRAME_LINE_HEIGHT (f);
10872 int height, max_height;
10873 struct text_pos start;
10874 struct buffer *old_current_buffer = NULL;
10875
10876 if (current_buffer != XBUFFER (w->contents))
10877 {
10878 old_current_buffer = current_buffer;
10879 set_buffer_internal (XBUFFER (w->contents));
10880 }
10881
10882 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10883
10884 /* Compute the max. number of lines specified by the user. */
10885 if (FLOATP (Vmax_mini_window_height))
10886 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10887 else if (INTEGERP (Vmax_mini_window_height))
10888 max_height = XINT (Vmax_mini_window_height) * unit;
10889 else
10890 max_height = total_height / 4;
10891
10892 /* Correct that max. height if it's bogus. */
10893 max_height = clip_to_bounds (unit, max_height, total_height);
10894
10895 /* Find out the height of the text in the window. */
10896 if (it.line_wrap == TRUNCATE)
10897 height = unit;
10898 else
10899 {
10900 last_height = 0;
10901 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10902 if (it.max_ascent == 0 && it.max_descent == 0)
10903 height = it.current_y + last_height;
10904 else
10905 height = it.current_y + it.max_ascent + it.max_descent;
10906 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10907 }
10908
10909 /* Compute a suitable window start. */
10910 if (height > max_height)
10911 {
10912 height = (max_height / unit) * unit;
10913 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10914 move_it_vertically_backward (&it, height - unit);
10915 start = it.current.pos;
10916 }
10917 else
10918 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10919 SET_MARKER_FROM_TEXT_POS (w->start, start);
10920
10921 if (EQ (Vresize_mini_windows, Qgrow_only))
10922 {
10923 /* Let it grow only, until we display an empty message, in which
10924 case the window shrinks again. */
10925 if (height > WINDOW_PIXEL_HEIGHT (w))
10926 {
10927 int old_height = WINDOW_PIXEL_HEIGHT (w);
10928
10929 FRAME_WINDOWS_FROZEN (f) = true;
10930 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10931 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10932 }
10933 else if (height < WINDOW_PIXEL_HEIGHT (w)
10934 && (exact_p || BEGV == ZV))
10935 {
10936 int old_height = WINDOW_PIXEL_HEIGHT (w);
10937
10938 FRAME_WINDOWS_FROZEN (f) = false;
10939 shrink_mini_window (w, true);
10940 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10941 }
10942 }
10943 else
10944 {
10945 /* Always resize to exact size needed. */
10946 if (height > WINDOW_PIXEL_HEIGHT (w))
10947 {
10948 int old_height = WINDOW_PIXEL_HEIGHT (w);
10949
10950 FRAME_WINDOWS_FROZEN (f) = true;
10951 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10952 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10953 }
10954 else if (height < WINDOW_PIXEL_HEIGHT (w))
10955 {
10956 int old_height = WINDOW_PIXEL_HEIGHT (w);
10957
10958 FRAME_WINDOWS_FROZEN (f) = false;
10959 shrink_mini_window (w, true);
10960
10961 if (height)
10962 {
10963 FRAME_WINDOWS_FROZEN (f) = true;
10964 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10965 }
10966
10967 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10968 }
10969 }
10970
10971 if (old_current_buffer)
10972 set_buffer_internal (old_current_buffer);
10973 }
10974
10975 return window_height_changed_p;
10976 }
10977
10978
10979 /* Value is the current message, a string, or nil if there is no
10980 current message. */
10981
10982 Lisp_Object
10983 current_message (void)
10984 {
10985 Lisp_Object msg;
10986
10987 if (!BUFFERP (echo_area_buffer[0]))
10988 msg = Qnil;
10989 else
10990 {
10991 with_echo_area_buffer (0, 0, current_message_1,
10992 (intptr_t) &msg, Qnil);
10993 if (NILP (msg))
10994 echo_area_buffer[0] = Qnil;
10995 }
10996
10997 return msg;
10998 }
10999
11000
11001 static bool
11002 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11003 {
11004 intptr_t i1 = a1;
11005 Lisp_Object *msg = (Lisp_Object *) i1;
11006
11007 if (Z > BEG)
11008 *msg = make_buffer_string (BEG, Z, true);
11009 else
11010 *msg = Qnil;
11011 return false;
11012 }
11013
11014
11015 /* Push the current message on Vmessage_stack for later restoration
11016 by restore_message. Value is true if the current message isn't
11017 empty. This is a relatively infrequent operation, so it's not
11018 worth optimizing. */
11019
11020 bool
11021 push_message (void)
11022 {
11023 Lisp_Object msg = current_message ();
11024 Vmessage_stack = Fcons (msg, Vmessage_stack);
11025 return STRINGP (msg);
11026 }
11027
11028
11029 /* Restore message display from the top of Vmessage_stack. */
11030
11031 void
11032 restore_message (void)
11033 {
11034 eassert (CONSP (Vmessage_stack));
11035 message3_nolog (XCAR (Vmessage_stack));
11036 }
11037
11038
11039 /* Handler for unwind-protect calling pop_message. */
11040
11041 void
11042 pop_message_unwind (void)
11043 {
11044 /* Pop the top-most entry off Vmessage_stack. */
11045 eassert (CONSP (Vmessage_stack));
11046 Vmessage_stack = XCDR (Vmessage_stack);
11047 }
11048
11049
11050 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11051 exits. If the stack is not empty, we have a missing pop_message
11052 somewhere. */
11053
11054 void
11055 check_message_stack (void)
11056 {
11057 if (!NILP (Vmessage_stack))
11058 emacs_abort ();
11059 }
11060
11061
11062 /* Truncate to NCHARS what will be displayed in the echo area the next
11063 time we display it---but don't redisplay it now. */
11064
11065 void
11066 truncate_echo_area (ptrdiff_t nchars)
11067 {
11068 if (nchars == 0)
11069 echo_area_buffer[0] = Qnil;
11070 else if (!noninteractive
11071 && INTERACTIVE
11072 && !NILP (echo_area_buffer[0]))
11073 {
11074 struct frame *sf = SELECTED_FRAME ();
11075 /* Error messages get reported properly by cmd_error, so this must be
11076 just an informative message; if the frame hasn't really been
11077 initialized yet, just toss it. */
11078 if (sf->glyphs_initialized_p)
11079 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11080 }
11081 }
11082
11083
11084 /* Helper function for truncate_echo_area. Truncate the current
11085 message to at most NCHARS characters. */
11086
11087 static bool
11088 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11089 {
11090 if (BEG + nchars < Z)
11091 del_range (BEG + nchars, Z);
11092 if (Z == BEG)
11093 echo_area_buffer[0] = Qnil;
11094 return false;
11095 }
11096
11097 /* Set the current message to STRING. */
11098
11099 static void
11100 set_message (Lisp_Object string)
11101 {
11102 eassert (STRINGP (string));
11103
11104 message_enable_multibyte = STRING_MULTIBYTE (string);
11105
11106 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11107 message_buf_print = false;
11108 help_echo_showing_p = false;
11109
11110 if (STRINGP (Vdebug_on_message)
11111 && STRINGP (string)
11112 && fast_string_match (Vdebug_on_message, string) >= 0)
11113 call_debugger (list2 (Qerror, string));
11114 }
11115
11116
11117 /* Helper function for set_message. First argument is ignored and second
11118 argument has the same meaning as for set_message.
11119 This function is called with the echo area buffer being current. */
11120
11121 static bool
11122 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11123 {
11124 eassert (STRINGP (string));
11125
11126 /* Change multibyteness of the echo buffer appropriately. */
11127 if (message_enable_multibyte
11128 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11129 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11130
11131 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11132 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11133 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11134
11135 /* Insert new message at BEG. */
11136 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11137
11138 /* This function takes care of single/multibyte conversion.
11139 We just have to ensure that the echo area buffer has the right
11140 setting of enable_multibyte_characters. */
11141 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11142
11143 return false;
11144 }
11145
11146
11147 /* Clear messages. CURRENT_P means clear the current message.
11148 LAST_DISPLAYED_P means clear the message last displayed. */
11149
11150 void
11151 clear_message (bool current_p, bool last_displayed_p)
11152 {
11153 if (current_p)
11154 {
11155 echo_area_buffer[0] = Qnil;
11156 message_cleared_p = true;
11157 }
11158
11159 if (last_displayed_p)
11160 echo_area_buffer[1] = Qnil;
11161
11162 message_buf_print = false;
11163 }
11164
11165 /* Clear garbaged frames.
11166
11167 This function is used where the old redisplay called
11168 redraw_garbaged_frames which in turn called redraw_frame which in
11169 turn called clear_frame. The call to clear_frame was a source of
11170 flickering. I believe a clear_frame is not necessary. It should
11171 suffice in the new redisplay to invalidate all current matrices,
11172 and ensure a complete redisplay of all windows. */
11173
11174 static void
11175 clear_garbaged_frames (void)
11176 {
11177 if (frame_garbaged)
11178 {
11179 Lisp_Object tail, frame;
11180
11181 FOR_EACH_FRAME (tail, frame)
11182 {
11183 struct frame *f = XFRAME (frame);
11184
11185 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11186 {
11187 if (f->resized_p)
11188 redraw_frame (f);
11189 else
11190 clear_current_matrices (f);
11191 fset_redisplay (f);
11192 f->garbaged = false;
11193 f->resized_p = false;
11194 }
11195 }
11196
11197 frame_garbaged = false;
11198 }
11199 }
11200
11201
11202 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11203 selected_frame. */
11204
11205 static void
11206 echo_area_display (bool update_frame_p)
11207 {
11208 Lisp_Object mini_window;
11209 struct window *w;
11210 struct frame *f;
11211 bool window_height_changed_p = false;
11212 struct frame *sf = SELECTED_FRAME ();
11213
11214 mini_window = FRAME_MINIBUF_WINDOW (sf);
11215 w = XWINDOW (mini_window);
11216 f = XFRAME (WINDOW_FRAME (w));
11217
11218 /* Don't display if frame is invisible or not yet initialized. */
11219 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11220 return;
11221
11222 #ifdef HAVE_WINDOW_SYSTEM
11223 /* When Emacs starts, selected_frame may be the initial terminal
11224 frame. If we let this through, a message would be displayed on
11225 the terminal. */
11226 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11227 return;
11228 #endif /* HAVE_WINDOW_SYSTEM */
11229
11230 /* Redraw garbaged frames. */
11231 clear_garbaged_frames ();
11232
11233 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11234 {
11235 echo_area_window = mini_window;
11236 window_height_changed_p = display_echo_area (w);
11237 w->must_be_updated_p = true;
11238
11239 /* Update the display, unless called from redisplay_internal.
11240 Also don't update the screen during redisplay itself. The
11241 update will happen at the end of redisplay, and an update
11242 here could cause confusion. */
11243 if (update_frame_p && !redisplaying_p)
11244 {
11245 int n = 0;
11246
11247 /* If the display update has been interrupted by pending
11248 input, update mode lines in the frame. Due to the
11249 pending input, it might have been that redisplay hasn't
11250 been called, so that mode lines above the echo area are
11251 garbaged. This looks odd, so we prevent it here. */
11252 if (!display_completed)
11253 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11254
11255 if (window_height_changed_p
11256 /* Don't do this if Emacs is shutting down. Redisplay
11257 needs to run hooks. */
11258 && !NILP (Vrun_hooks))
11259 {
11260 /* Must update other windows. Likewise as in other
11261 cases, don't let this update be interrupted by
11262 pending input. */
11263 ptrdiff_t count = SPECPDL_INDEX ();
11264 specbind (Qredisplay_dont_pause, Qt);
11265 fset_redisplay (f);
11266 redisplay_internal ();
11267 unbind_to (count, Qnil);
11268 }
11269 else if (FRAME_WINDOW_P (f) && n == 0)
11270 {
11271 /* Window configuration is the same as before.
11272 Can do with a display update of the echo area,
11273 unless we displayed some mode lines. */
11274 update_single_window (w);
11275 flush_frame (f);
11276 }
11277 else
11278 update_frame (f, true, true);
11279
11280 /* If cursor is in the echo area, make sure that the next
11281 redisplay displays the minibuffer, so that the cursor will
11282 be replaced with what the minibuffer wants. */
11283 if (cursor_in_echo_area)
11284 wset_redisplay (XWINDOW (mini_window));
11285 }
11286 }
11287 else if (!EQ (mini_window, selected_window))
11288 wset_redisplay (XWINDOW (mini_window));
11289
11290 /* Last displayed message is now the current message. */
11291 echo_area_buffer[1] = echo_area_buffer[0];
11292 /* Inform read_char that we're not echoing. */
11293 echo_message_buffer = Qnil;
11294
11295 /* Prevent redisplay optimization in redisplay_internal by resetting
11296 this_line_start_pos. This is done because the mini-buffer now
11297 displays the message instead of its buffer text. */
11298 if (EQ (mini_window, selected_window))
11299 CHARPOS (this_line_start_pos) = 0;
11300
11301 if (window_height_changed_p)
11302 {
11303 fset_redisplay (f);
11304
11305 /* If window configuration was changed, frames may have been
11306 marked garbaged. Clear them or we will experience
11307 surprises wrt scrolling.
11308 FIXME: How/why/when? */
11309 clear_garbaged_frames ();
11310 }
11311 }
11312
11313 /* True if W's buffer was changed but not saved. */
11314
11315 static bool
11316 window_buffer_changed (struct window *w)
11317 {
11318 struct buffer *b = XBUFFER (w->contents);
11319
11320 eassert (BUFFER_LIVE_P (b));
11321
11322 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11323 }
11324
11325 /* True if W has %c in its mode line and mode line should be updated. */
11326
11327 static bool
11328 mode_line_update_needed (struct window *w)
11329 {
11330 return (w->column_number_displayed != -1
11331 && !(PT == w->last_point && !window_outdated (w))
11332 && (w->column_number_displayed != current_column ()));
11333 }
11334
11335 /* True if window start of W is frozen and may not be changed during
11336 redisplay. */
11337
11338 static bool
11339 window_frozen_p (struct window *w)
11340 {
11341 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11342 {
11343 Lisp_Object window;
11344
11345 XSETWINDOW (window, w);
11346 if (MINI_WINDOW_P (w))
11347 return false;
11348 else if (EQ (window, selected_window))
11349 return false;
11350 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11351 && EQ (window, Vminibuf_scroll_window))
11352 /* This special window can't be frozen too. */
11353 return false;
11354 else
11355 return true;
11356 }
11357 return false;
11358 }
11359
11360 /***********************************************************************
11361 Mode Lines and Frame Titles
11362 ***********************************************************************/
11363
11364 /* A buffer for constructing non-propertized mode-line strings and
11365 frame titles in it; allocated from the heap in init_xdisp and
11366 resized as needed in store_mode_line_noprop_char. */
11367
11368 static char *mode_line_noprop_buf;
11369
11370 /* The buffer's end, and a current output position in it. */
11371
11372 static char *mode_line_noprop_buf_end;
11373 static char *mode_line_noprop_ptr;
11374
11375 #define MODE_LINE_NOPROP_LEN(start) \
11376 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11377
11378 static enum {
11379 MODE_LINE_DISPLAY = 0,
11380 MODE_LINE_TITLE,
11381 MODE_LINE_NOPROP,
11382 MODE_LINE_STRING
11383 } mode_line_target;
11384
11385 /* Alist that caches the results of :propertize.
11386 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11387 static Lisp_Object mode_line_proptrans_alist;
11388
11389 /* List of strings making up the mode-line. */
11390 static Lisp_Object mode_line_string_list;
11391
11392 /* Base face property when building propertized mode line string. */
11393 static Lisp_Object mode_line_string_face;
11394 static Lisp_Object mode_line_string_face_prop;
11395
11396
11397 /* Unwind data for mode line strings */
11398
11399 static Lisp_Object Vmode_line_unwind_vector;
11400
11401 static Lisp_Object
11402 format_mode_line_unwind_data (struct frame *target_frame,
11403 struct buffer *obuf,
11404 Lisp_Object owin,
11405 bool save_proptrans)
11406 {
11407 Lisp_Object vector, tmp;
11408
11409 /* Reduce consing by keeping one vector in
11410 Vwith_echo_area_save_vector. */
11411 vector = Vmode_line_unwind_vector;
11412 Vmode_line_unwind_vector = Qnil;
11413
11414 if (NILP (vector))
11415 vector = Fmake_vector (make_number (10), Qnil);
11416
11417 ASET (vector, 0, make_number (mode_line_target));
11418 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11419 ASET (vector, 2, mode_line_string_list);
11420 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11421 ASET (vector, 4, mode_line_string_face);
11422 ASET (vector, 5, mode_line_string_face_prop);
11423
11424 if (obuf)
11425 XSETBUFFER (tmp, obuf);
11426 else
11427 tmp = Qnil;
11428 ASET (vector, 6, tmp);
11429 ASET (vector, 7, owin);
11430 if (target_frame)
11431 {
11432 /* Similarly to `with-selected-window', if the operation selects
11433 a window on another frame, we must restore that frame's
11434 selected window, and (for a tty) the top-frame. */
11435 ASET (vector, 8, target_frame->selected_window);
11436 if (FRAME_TERMCAP_P (target_frame))
11437 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11438 }
11439
11440 return vector;
11441 }
11442
11443 static void
11444 unwind_format_mode_line (Lisp_Object vector)
11445 {
11446 Lisp_Object old_window = AREF (vector, 7);
11447 Lisp_Object target_frame_window = AREF (vector, 8);
11448 Lisp_Object old_top_frame = AREF (vector, 9);
11449
11450 mode_line_target = XINT (AREF (vector, 0));
11451 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11452 mode_line_string_list = AREF (vector, 2);
11453 if (! EQ (AREF (vector, 3), Qt))
11454 mode_line_proptrans_alist = AREF (vector, 3);
11455 mode_line_string_face = AREF (vector, 4);
11456 mode_line_string_face_prop = AREF (vector, 5);
11457
11458 /* Select window before buffer, since it may change the buffer. */
11459 if (!NILP (old_window))
11460 {
11461 /* If the operation that we are unwinding had selected a window
11462 on a different frame, reset its frame-selected-window. For a
11463 text terminal, reset its top-frame if necessary. */
11464 if (!NILP (target_frame_window))
11465 {
11466 Lisp_Object frame
11467 = WINDOW_FRAME (XWINDOW (target_frame_window));
11468
11469 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11470 Fselect_window (target_frame_window, Qt);
11471
11472 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11473 Fselect_frame (old_top_frame, Qt);
11474 }
11475
11476 Fselect_window (old_window, Qt);
11477 }
11478
11479 if (!NILP (AREF (vector, 6)))
11480 {
11481 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11482 ASET (vector, 6, Qnil);
11483 }
11484
11485 Vmode_line_unwind_vector = vector;
11486 }
11487
11488
11489 /* Store a single character C for the frame title in mode_line_noprop_buf.
11490 Re-allocate mode_line_noprop_buf if necessary. */
11491
11492 static void
11493 store_mode_line_noprop_char (char c)
11494 {
11495 /* If output position has reached the end of the allocated buffer,
11496 increase the buffer's size. */
11497 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11498 {
11499 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11500 ptrdiff_t size = len;
11501 mode_line_noprop_buf =
11502 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11503 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11504 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11505 }
11506
11507 *mode_line_noprop_ptr++ = c;
11508 }
11509
11510
11511 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11512 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11513 characters that yield more columns than PRECISION; PRECISION <= 0
11514 means copy the whole string. Pad with spaces until FIELD_WIDTH
11515 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11516 pad. Called from display_mode_element when it is used to build a
11517 frame title. */
11518
11519 static int
11520 store_mode_line_noprop (const char *string, int field_width, int precision)
11521 {
11522 const unsigned char *str = (const unsigned char *) string;
11523 int n = 0;
11524 ptrdiff_t dummy, nbytes;
11525
11526 /* Copy at most PRECISION chars from STR. */
11527 nbytes = strlen (string);
11528 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11529 while (nbytes--)
11530 store_mode_line_noprop_char (*str++);
11531
11532 /* Fill up with spaces until FIELD_WIDTH reached. */
11533 while (field_width > 0
11534 && n < field_width)
11535 {
11536 store_mode_line_noprop_char (' ');
11537 ++n;
11538 }
11539
11540 return n;
11541 }
11542
11543 /***********************************************************************
11544 Frame Titles
11545 ***********************************************************************/
11546
11547 #ifdef HAVE_WINDOW_SYSTEM
11548
11549 /* Set the title of FRAME, if it has changed. The title format is
11550 Vicon_title_format if FRAME is iconified, otherwise it is
11551 frame_title_format. */
11552
11553 static void
11554 x_consider_frame_title (Lisp_Object frame)
11555 {
11556 struct frame *f = XFRAME (frame);
11557
11558 if ((FRAME_WINDOW_P (f)
11559 || FRAME_MINIBUF_ONLY_P (f)
11560 || f->explicit_name)
11561 && NILP (Fframe_parameter (frame, Qtooltip)))
11562 {
11563 /* Do we have more than one visible frame on this X display? */
11564 Lisp_Object tail, other_frame, fmt;
11565 ptrdiff_t title_start;
11566 char *title;
11567 ptrdiff_t len;
11568 struct it it;
11569 ptrdiff_t count = SPECPDL_INDEX ();
11570
11571 FOR_EACH_FRAME (tail, other_frame)
11572 {
11573 struct frame *tf = XFRAME (other_frame);
11574
11575 if (tf != f
11576 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11577 && !FRAME_MINIBUF_ONLY_P (tf)
11578 && !EQ (other_frame, tip_frame)
11579 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11580 break;
11581 }
11582
11583 /* Set global variable indicating that multiple frames exist. */
11584 multiple_frames = CONSP (tail);
11585
11586 /* Switch to the buffer of selected window of the frame. Set up
11587 mode_line_target so that display_mode_element will output into
11588 mode_line_noprop_buf; then display the title. */
11589 record_unwind_protect (unwind_format_mode_line,
11590 format_mode_line_unwind_data
11591 (f, current_buffer, selected_window, false));
11592
11593 Fselect_window (f->selected_window, Qt);
11594 set_buffer_internal_1
11595 (XBUFFER (XWINDOW (f->selected_window)->contents));
11596 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11597
11598 mode_line_target = MODE_LINE_TITLE;
11599 title_start = MODE_LINE_NOPROP_LEN (0);
11600 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11601 NULL, DEFAULT_FACE_ID);
11602 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11603 len = MODE_LINE_NOPROP_LEN (title_start);
11604 title = mode_line_noprop_buf + title_start;
11605 unbind_to (count, Qnil);
11606
11607 /* Set the title only if it's changed. This avoids consing in
11608 the common case where it hasn't. (If it turns out that we've
11609 already wasted too much time by walking through the list with
11610 display_mode_element, then we might need to optimize at a
11611 higher level than this.) */
11612 if (! STRINGP (f->name)
11613 || SBYTES (f->name) != len
11614 || memcmp (title, SDATA (f->name), len) != 0)
11615 x_implicitly_set_name (f, make_string (title, len), Qnil);
11616 }
11617 }
11618
11619 #endif /* not HAVE_WINDOW_SYSTEM */
11620
11621 \f
11622 /***********************************************************************
11623 Menu Bars
11624 ***********************************************************************/
11625
11626 /* True if we will not redisplay all visible windows. */
11627 #define REDISPLAY_SOME_P() \
11628 ((windows_or_buffers_changed == 0 \
11629 || windows_or_buffers_changed == REDISPLAY_SOME) \
11630 && (update_mode_lines == 0 \
11631 || update_mode_lines == REDISPLAY_SOME))
11632
11633 /* Prepare for redisplay by updating menu-bar item lists when
11634 appropriate. This can call eval. */
11635
11636 static void
11637 prepare_menu_bars (void)
11638 {
11639 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11640 bool some_windows = REDISPLAY_SOME_P ();
11641 Lisp_Object tooltip_frame;
11642
11643 #ifdef HAVE_WINDOW_SYSTEM
11644 tooltip_frame = tip_frame;
11645 #else
11646 tooltip_frame = Qnil;
11647 #endif
11648
11649 if (FUNCTIONP (Vpre_redisplay_function))
11650 {
11651 Lisp_Object windows = all_windows ? Qt : Qnil;
11652 if (all_windows && some_windows)
11653 {
11654 Lisp_Object ws = window_list ();
11655 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11656 {
11657 Lisp_Object this = XCAR (ws);
11658 struct window *w = XWINDOW (this);
11659 if (w->redisplay
11660 || XFRAME (w->frame)->redisplay
11661 || XBUFFER (w->contents)->text->redisplay)
11662 {
11663 windows = Fcons (this, windows);
11664 }
11665 }
11666 }
11667 safe__call1 (true, Vpre_redisplay_function, windows);
11668 }
11669
11670 /* Update all frame titles based on their buffer names, etc. We do
11671 this before the menu bars so that the buffer-menu will show the
11672 up-to-date frame titles. */
11673 #ifdef HAVE_WINDOW_SYSTEM
11674 if (all_windows)
11675 {
11676 Lisp_Object tail, frame;
11677
11678 FOR_EACH_FRAME (tail, frame)
11679 {
11680 struct frame *f = XFRAME (frame);
11681 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11682 if (some_windows
11683 && !f->redisplay
11684 && !w->redisplay
11685 && !XBUFFER (w->contents)->text->redisplay)
11686 continue;
11687
11688 if (!EQ (frame, tooltip_frame)
11689 && (FRAME_ICONIFIED_P (f)
11690 || FRAME_VISIBLE_P (f) == 1
11691 /* Exclude TTY frames that are obscured because they
11692 are not the top frame on their console. This is
11693 because x_consider_frame_title actually switches
11694 to the frame, which for TTY frames means it is
11695 marked as garbaged, and will be completely
11696 redrawn on the next redisplay cycle. This causes
11697 TTY frames to be completely redrawn, when there
11698 are more than one of them, even though nothing
11699 should be changed on display. */
11700 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11701 x_consider_frame_title (frame);
11702 }
11703 }
11704 #endif /* HAVE_WINDOW_SYSTEM */
11705
11706 /* Update the menu bar item lists, if appropriate. This has to be
11707 done before any actual redisplay or generation of display lines. */
11708
11709 if (all_windows)
11710 {
11711 Lisp_Object tail, frame;
11712 ptrdiff_t count = SPECPDL_INDEX ();
11713 /* True means that update_menu_bar has run its hooks
11714 so any further calls to update_menu_bar shouldn't do so again. */
11715 bool menu_bar_hooks_run = false;
11716
11717 record_unwind_save_match_data ();
11718
11719 FOR_EACH_FRAME (tail, frame)
11720 {
11721 struct frame *f = XFRAME (frame);
11722 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11723
11724 /* Ignore tooltip frame. */
11725 if (EQ (frame, tooltip_frame))
11726 continue;
11727
11728 if (some_windows
11729 && !f->redisplay
11730 && !w->redisplay
11731 && !XBUFFER (w->contents)->text->redisplay)
11732 continue;
11733
11734 /* If a window on this frame changed size, report that to
11735 the user and clear the size-change flag. */
11736 if (FRAME_WINDOW_SIZES_CHANGED (f))
11737 {
11738 Lisp_Object functions;
11739
11740 /* Clear flag first in case we get an error below. */
11741 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11742 functions = Vwindow_size_change_functions;
11743
11744 while (CONSP (functions))
11745 {
11746 if (!EQ (XCAR (functions), Qt))
11747 call1 (XCAR (functions), frame);
11748 functions = XCDR (functions);
11749 }
11750 }
11751
11752 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11753 #ifdef HAVE_WINDOW_SYSTEM
11754 update_tool_bar (f, false);
11755 #endif
11756 }
11757
11758 unbind_to (count, Qnil);
11759 }
11760 else
11761 {
11762 struct frame *sf = SELECTED_FRAME ();
11763 update_menu_bar (sf, true, false);
11764 #ifdef HAVE_WINDOW_SYSTEM
11765 update_tool_bar (sf, true);
11766 #endif
11767 }
11768 }
11769
11770
11771 /* Update the menu bar item list for frame F. This has to be done
11772 before we start to fill in any display lines, because it can call
11773 eval.
11774
11775 If SAVE_MATCH_DATA, we must save and restore it here.
11776
11777 If HOOKS_RUN, a previous call to update_menu_bar
11778 already ran the menu bar hooks for this redisplay, so there
11779 is no need to run them again. The return value is the
11780 updated value of this flag, to pass to the next call. */
11781
11782 static bool
11783 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11784 {
11785 Lisp_Object window;
11786 struct window *w;
11787
11788 /* If called recursively during a menu update, do nothing. This can
11789 happen when, for instance, an activate-menubar-hook causes a
11790 redisplay. */
11791 if (inhibit_menubar_update)
11792 return hooks_run;
11793
11794 window = FRAME_SELECTED_WINDOW (f);
11795 w = XWINDOW (window);
11796
11797 if (FRAME_WINDOW_P (f)
11798 ?
11799 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11800 || defined (HAVE_NS) || defined (USE_GTK)
11801 FRAME_EXTERNAL_MENU_BAR (f)
11802 #else
11803 FRAME_MENU_BAR_LINES (f) > 0
11804 #endif
11805 : FRAME_MENU_BAR_LINES (f) > 0)
11806 {
11807 /* If the user has switched buffers or windows, we need to
11808 recompute to reflect the new bindings. But we'll
11809 recompute when update_mode_lines is set too; that means
11810 that people can use force-mode-line-update to request
11811 that the menu bar be recomputed. The adverse effect on
11812 the rest of the redisplay algorithm is about the same as
11813 windows_or_buffers_changed anyway. */
11814 if (windows_or_buffers_changed
11815 /* This used to test w->update_mode_line, but we believe
11816 there is no need to recompute the menu in that case. */
11817 || update_mode_lines
11818 || window_buffer_changed (w))
11819 {
11820 struct buffer *prev = current_buffer;
11821 ptrdiff_t count = SPECPDL_INDEX ();
11822
11823 specbind (Qinhibit_menubar_update, Qt);
11824
11825 set_buffer_internal_1 (XBUFFER (w->contents));
11826 if (save_match_data)
11827 record_unwind_save_match_data ();
11828 if (NILP (Voverriding_local_map_menu_flag))
11829 {
11830 specbind (Qoverriding_terminal_local_map, Qnil);
11831 specbind (Qoverriding_local_map, Qnil);
11832 }
11833
11834 if (!hooks_run)
11835 {
11836 /* Run the Lucid hook. */
11837 safe_run_hooks (Qactivate_menubar_hook);
11838
11839 /* If it has changed current-menubar from previous value,
11840 really recompute the menu-bar from the value. */
11841 if (! NILP (Vlucid_menu_bar_dirty_flag))
11842 call0 (Qrecompute_lucid_menubar);
11843
11844 safe_run_hooks (Qmenu_bar_update_hook);
11845
11846 hooks_run = true;
11847 }
11848
11849 XSETFRAME (Vmenu_updating_frame, f);
11850 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11851
11852 /* Redisplay the menu bar in case we changed it. */
11853 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11854 || defined (HAVE_NS) || defined (USE_GTK)
11855 if (FRAME_WINDOW_P (f))
11856 {
11857 #if defined (HAVE_NS)
11858 /* All frames on Mac OS share the same menubar. So only
11859 the selected frame should be allowed to set it. */
11860 if (f == SELECTED_FRAME ())
11861 #endif
11862 set_frame_menubar (f, false, false);
11863 }
11864 else
11865 /* On a terminal screen, the menu bar is an ordinary screen
11866 line, and this makes it get updated. */
11867 w->update_mode_line = true;
11868 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11869 /* In the non-toolkit version, the menu bar is an ordinary screen
11870 line, and this makes it get updated. */
11871 w->update_mode_line = true;
11872 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11873
11874 unbind_to (count, Qnil);
11875 set_buffer_internal_1 (prev);
11876 }
11877 }
11878
11879 return hooks_run;
11880 }
11881
11882 /***********************************************************************
11883 Tool-bars
11884 ***********************************************************************/
11885
11886 #ifdef HAVE_WINDOW_SYSTEM
11887
11888 /* Select `frame' temporarily without running all the code in
11889 do_switch_frame.
11890 FIXME: Maybe do_switch_frame should be trimmed down similarly
11891 when `norecord' is set. */
11892 static void
11893 fast_set_selected_frame (Lisp_Object frame)
11894 {
11895 if (!EQ (selected_frame, frame))
11896 {
11897 selected_frame = frame;
11898 selected_window = XFRAME (frame)->selected_window;
11899 }
11900 }
11901
11902 /* Update the tool-bar item list for frame F. This has to be done
11903 before we start to fill in any display lines. Called from
11904 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11905 and restore it here. */
11906
11907 static void
11908 update_tool_bar (struct frame *f, bool save_match_data)
11909 {
11910 #if defined (USE_GTK) || defined (HAVE_NS)
11911 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11912 #else
11913 bool do_update = (WINDOWP (f->tool_bar_window)
11914 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11915 #endif
11916
11917 if (do_update)
11918 {
11919 Lisp_Object window;
11920 struct window *w;
11921
11922 window = FRAME_SELECTED_WINDOW (f);
11923 w = XWINDOW (window);
11924
11925 /* If the user has switched buffers or windows, we need to
11926 recompute to reflect the new bindings. But we'll
11927 recompute when update_mode_lines is set too; that means
11928 that people can use force-mode-line-update to request
11929 that the menu bar be recomputed. The adverse effect on
11930 the rest of the redisplay algorithm is about the same as
11931 windows_or_buffers_changed anyway. */
11932 if (windows_or_buffers_changed
11933 || w->update_mode_line
11934 || update_mode_lines
11935 || window_buffer_changed (w))
11936 {
11937 struct buffer *prev = current_buffer;
11938 ptrdiff_t count = SPECPDL_INDEX ();
11939 Lisp_Object frame, new_tool_bar;
11940 int new_n_tool_bar;
11941
11942 /* Set current_buffer to the buffer of the selected
11943 window of the frame, so that we get the right local
11944 keymaps. */
11945 set_buffer_internal_1 (XBUFFER (w->contents));
11946
11947 /* Save match data, if we must. */
11948 if (save_match_data)
11949 record_unwind_save_match_data ();
11950
11951 /* Make sure that we don't accidentally use bogus keymaps. */
11952 if (NILP (Voverriding_local_map_menu_flag))
11953 {
11954 specbind (Qoverriding_terminal_local_map, Qnil);
11955 specbind (Qoverriding_local_map, Qnil);
11956 }
11957
11958 /* We must temporarily set the selected frame to this frame
11959 before calling tool_bar_items, because the calculation of
11960 the tool-bar keymap uses the selected frame (see
11961 `tool-bar-make-keymap' in tool-bar.el). */
11962 eassert (EQ (selected_window,
11963 /* Since we only explicitly preserve selected_frame,
11964 check that selected_window would be redundant. */
11965 XFRAME (selected_frame)->selected_window));
11966 record_unwind_protect (fast_set_selected_frame, selected_frame);
11967 XSETFRAME (frame, f);
11968 fast_set_selected_frame (frame);
11969
11970 /* Build desired tool-bar items from keymaps. */
11971 new_tool_bar
11972 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11973 &new_n_tool_bar);
11974
11975 /* Redisplay the tool-bar if we changed it. */
11976 if (new_n_tool_bar != f->n_tool_bar_items
11977 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11978 {
11979 /* Redisplay that happens asynchronously due to an expose event
11980 may access f->tool_bar_items. Make sure we update both
11981 variables within BLOCK_INPUT so no such event interrupts. */
11982 block_input ();
11983 fset_tool_bar_items (f, new_tool_bar);
11984 f->n_tool_bar_items = new_n_tool_bar;
11985 w->update_mode_line = true;
11986 unblock_input ();
11987 }
11988
11989 unbind_to (count, Qnil);
11990 set_buffer_internal_1 (prev);
11991 }
11992 }
11993 }
11994
11995 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11996
11997 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11998 F's desired tool-bar contents. F->tool_bar_items must have
11999 been set up previously by calling prepare_menu_bars. */
12000
12001 static void
12002 build_desired_tool_bar_string (struct frame *f)
12003 {
12004 int i, size, size_needed;
12005 Lisp_Object image, plist;
12006
12007 image = plist = Qnil;
12008
12009 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12010 Otherwise, make a new string. */
12011
12012 /* The size of the string we might be able to reuse. */
12013 size = (STRINGP (f->desired_tool_bar_string)
12014 ? SCHARS (f->desired_tool_bar_string)
12015 : 0);
12016
12017 /* We need one space in the string for each image. */
12018 size_needed = f->n_tool_bar_items;
12019
12020 /* Reuse f->desired_tool_bar_string, if possible. */
12021 if (size < size_needed || NILP (f->desired_tool_bar_string))
12022 fset_desired_tool_bar_string
12023 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12024 else
12025 {
12026 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12027 Fremove_text_properties (make_number (0), make_number (size),
12028 props, f->desired_tool_bar_string);
12029 }
12030
12031 /* Put a `display' property on the string for the images to display,
12032 put a `menu_item' property on tool-bar items with a value that
12033 is the index of the item in F's tool-bar item vector. */
12034 for (i = 0; i < f->n_tool_bar_items; ++i)
12035 {
12036 #define PROP(IDX) \
12037 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12038
12039 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12040 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12041 int hmargin, vmargin, relief, idx, end;
12042
12043 /* If image is a vector, choose the image according to the
12044 button state. */
12045 image = PROP (TOOL_BAR_ITEM_IMAGES);
12046 if (VECTORP (image))
12047 {
12048 if (enabled_p)
12049 idx = (selected_p
12050 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12051 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12052 else
12053 idx = (selected_p
12054 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12055 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12056
12057 eassert (ASIZE (image) >= idx);
12058 image = AREF (image, idx);
12059 }
12060 else
12061 idx = -1;
12062
12063 /* Ignore invalid image specifications. */
12064 if (!valid_image_p (image))
12065 continue;
12066
12067 /* Display the tool-bar button pressed, or depressed. */
12068 plist = Fcopy_sequence (XCDR (image));
12069
12070 /* Compute margin and relief to draw. */
12071 relief = (tool_bar_button_relief >= 0
12072 ? tool_bar_button_relief
12073 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12074 hmargin = vmargin = relief;
12075
12076 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12077 INT_MAX - max (hmargin, vmargin)))
12078 {
12079 hmargin += XFASTINT (Vtool_bar_button_margin);
12080 vmargin += XFASTINT (Vtool_bar_button_margin);
12081 }
12082 else if (CONSP (Vtool_bar_button_margin))
12083 {
12084 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12085 INT_MAX - hmargin))
12086 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12087
12088 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12089 INT_MAX - vmargin))
12090 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12091 }
12092
12093 if (auto_raise_tool_bar_buttons_p)
12094 {
12095 /* Add a `:relief' property to the image spec if the item is
12096 selected. */
12097 if (selected_p)
12098 {
12099 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12100 hmargin -= relief;
12101 vmargin -= relief;
12102 }
12103 }
12104 else
12105 {
12106 /* If image is selected, display it pressed, i.e. with a
12107 negative relief. If it's not selected, display it with a
12108 raised relief. */
12109 plist = Fplist_put (plist, QCrelief,
12110 (selected_p
12111 ? make_number (-relief)
12112 : make_number (relief)));
12113 hmargin -= relief;
12114 vmargin -= relief;
12115 }
12116
12117 /* Put a margin around the image. */
12118 if (hmargin || vmargin)
12119 {
12120 if (hmargin == vmargin)
12121 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12122 else
12123 plist = Fplist_put (plist, QCmargin,
12124 Fcons (make_number (hmargin),
12125 make_number (vmargin)));
12126 }
12127
12128 /* If button is not enabled, and we don't have special images
12129 for the disabled state, make the image appear disabled by
12130 applying an appropriate algorithm to it. */
12131 if (!enabled_p && idx < 0)
12132 plist = Fplist_put (plist, QCconversion, Qdisabled);
12133
12134 /* Put a `display' text property on the string for the image to
12135 display. Put a `menu-item' property on the string that gives
12136 the start of this item's properties in the tool-bar items
12137 vector. */
12138 image = Fcons (Qimage, plist);
12139 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12140 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12141
12142 /* Let the last image hide all remaining spaces in the tool bar
12143 string. The string can be longer than needed when we reuse a
12144 previous string. */
12145 if (i + 1 == f->n_tool_bar_items)
12146 end = SCHARS (f->desired_tool_bar_string);
12147 else
12148 end = i + 1;
12149 Fadd_text_properties (make_number (i), make_number (end),
12150 props, f->desired_tool_bar_string);
12151 #undef PROP
12152 }
12153 }
12154
12155
12156 /* Display one line of the tool-bar of frame IT->f.
12157
12158 HEIGHT specifies the desired height of the tool-bar line.
12159 If the actual height of the glyph row is less than HEIGHT, the
12160 row's height is increased to HEIGHT, and the icons are centered
12161 vertically in the new height.
12162
12163 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12164 count a final empty row in case the tool-bar width exactly matches
12165 the window width.
12166 */
12167
12168 static void
12169 display_tool_bar_line (struct it *it, int height)
12170 {
12171 struct glyph_row *row = it->glyph_row;
12172 int max_x = it->last_visible_x;
12173 struct glyph *last;
12174
12175 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12176 clear_glyph_row (row);
12177 row->enabled_p = true;
12178 row->y = it->current_y;
12179
12180 /* Note that this isn't made use of if the face hasn't a box,
12181 so there's no need to check the face here. */
12182 it->start_of_box_run_p = true;
12183
12184 while (it->current_x < max_x)
12185 {
12186 int x, n_glyphs_before, i, nglyphs;
12187 struct it it_before;
12188
12189 /* Get the next display element. */
12190 if (!get_next_display_element (it))
12191 {
12192 /* Don't count empty row if we are counting needed tool-bar lines. */
12193 if (height < 0 && !it->hpos)
12194 return;
12195 break;
12196 }
12197
12198 /* Produce glyphs. */
12199 n_glyphs_before = row->used[TEXT_AREA];
12200 it_before = *it;
12201
12202 PRODUCE_GLYPHS (it);
12203
12204 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12205 i = 0;
12206 x = it_before.current_x;
12207 while (i < nglyphs)
12208 {
12209 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12210
12211 if (x + glyph->pixel_width > max_x)
12212 {
12213 /* Glyph doesn't fit on line. Backtrack. */
12214 row->used[TEXT_AREA] = n_glyphs_before;
12215 *it = it_before;
12216 /* If this is the only glyph on this line, it will never fit on the
12217 tool-bar, so skip it. But ensure there is at least one glyph,
12218 so we don't accidentally disable the tool-bar. */
12219 if (n_glyphs_before == 0
12220 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12221 break;
12222 goto out;
12223 }
12224
12225 ++it->hpos;
12226 x += glyph->pixel_width;
12227 ++i;
12228 }
12229
12230 /* Stop at line end. */
12231 if (ITERATOR_AT_END_OF_LINE_P (it))
12232 break;
12233
12234 set_iterator_to_next (it, true);
12235 }
12236
12237 out:;
12238
12239 row->displays_text_p = row->used[TEXT_AREA] != 0;
12240
12241 /* Use default face for the border below the tool bar.
12242
12243 FIXME: When auto-resize-tool-bars is grow-only, there is
12244 no additional border below the possibly empty tool-bar lines.
12245 So to make the extra empty lines look "normal", we have to
12246 use the tool-bar face for the border too. */
12247 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12248 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12249 it->face_id = DEFAULT_FACE_ID;
12250
12251 extend_face_to_end_of_line (it);
12252 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12253 last->right_box_line_p = true;
12254 if (last == row->glyphs[TEXT_AREA])
12255 last->left_box_line_p = true;
12256
12257 /* Make line the desired height and center it vertically. */
12258 if ((height -= it->max_ascent + it->max_descent) > 0)
12259 {
12260 /* Don't add more than one line height. */
12261 height %= FRAME_LINE_HEIGHT (it->f);
12262 it->max_ascent += height / 2;
12263 it->max_descent += (height + 1) / 2;
12264 }
12265
12266 compute_line_metrics (it);
12267
12268 /* If line is empty, make it occupy the rest of the tool-bar. */
12269 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12270 {
12271 row->height = row->phys_height = it->last_visible_y - row->y;
12272 row->visible_height = row->height;
12273 row->ascent = row->phys_ascent = 0;
12274 row->extra_line_spacing = 0;
12275 }
12276
12277 row->full_width_p = true;
12278 row->continued_p = false;
12279 row->truncated_on_left_p = false;
12280 row->truncated_on_right_p = false;
12281
12282 it->current_x = it->hpos = 0;
12283 it->current_y += row->height;
12284 ++it->vpos;
12285 ++it->glyph_row;
12286 }
12287
12288
12289 /* Value is the number of pixels needed to make all tool-bar items of
12290 frame F visible. The actual number of glyph rows needed is
12291 returned in *N_ROWS if non-NULL. */
12292 static int
12293 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12294 {
12295 struct window *w = XWINDOW (f->tool_bar_window);
12296 struct it it;
12297 /* tool_bar_height is called from redisplay_tool_bar after building
12298 the desired matrix, so use (unused) mode-line row as temporary row to
12299 avoid destroying the first tool-bar row. */
12300 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12301
12302 /* Initialize an iterator for iteration over
12303 F->desired_tool_bar_string in the tool-bar window of frame F. */
12304 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12305 temp_row->reversed_p = false;
12306 it.first_visible_x = 0;
12307 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12308 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12309 it.paragraph_embedding = L2R;
12310
12311 while (!ITERATOR_AT_END_P (&it))
12312 {
12313 clear_glyph_row (temp_row);
12314 it.glyph_row = temp_row;
12315 display_tool_bar_line (&it, -1);
12316 }
12317 clear_glyph_row (temp_row);
12318
12319 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12320 if (n_rows)
12321 *n_rows = it.vpos > 0 ? it.vpos : -1;
12322
12323 if (pixelwise)
12324 return it.current_y;
12325 else
12326 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12327 }
12328
12329 #endif /* !USE_GTK && !HAVE_NS */
12330
12331 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12332 0, 2, 0,
12333 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12334 If FRAME is nil or omitted, use the selected frame. Optional argument
12335 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12336 (Lisp_Object frame, Lisp_Object pixelwise)
12337 {
12338 int height = 0;
12339
12340 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12341 struct frame *f = decode_any_frame (frame);
12342
12343 if (WINDOWP (f->tool_bar_window)
12344 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12345 {
12346 update_tool_bar (f, true);
12347 if (f->n_tool_bar_items)
12348 {
12349 build_desired_tool_bar_string (f);
12350 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12351 }
12352 }
12353 #endif
12354
12355 return make_number (height);
12356 }
12357
12358
12359 /* Display the tool-bar of frame F. Value is true if tool-bar's
12360 height should be changed. */
12361 static bool
12362 redisplay_tool_bar (struct frame *f)
12363 {
12364 f->tool_bar_redisplayed = true;
12365 #if defined (USE_GTK) || defined (HAVE_NS)
12366
12367 if (FRAME_EXTERNAL_TOOL_BAR (f))
12368 update_frame_tool_bar (f);
12369 return false;
12370
12371 #else /* !USE_GTK && !HAVE_NS */
12372
12373 struct window *w;
12374 struct it it;
12375 struct glyph_row *row;
12376
12377 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12378 do anything. This means you must start with tool-bar-lines
12379 non-zero to get the auto-sizing effect. Or in other words, you
12380 can turn off tool-bars by specifying tool-bar-lines zero. */
12381 if (!WINDOWP (f->tool_bar_window)
12382 || (w = XWINDOW (f->tool_bar_window),
12383 WINDOW_TOTAL_LINES (w) == 0))
12384 return false;
12385
12386 /* Set up an iterator for the tool-bar window. */
12387 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12388 it.first_visible_x = 0;
12389 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12390 row = it.glyph_row;
12391 row->reversed_p = false;
12392
12393 /* Build a string that represents the contents of the tool-bar. */
12394 build_desired_tool_bar_string (f);
12395 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12396 /* FIXME: This should be controlled by a user option. But it
12397 doesn't make sense to have an R2L tool bar if the menu bar cannot
12398 be drawn also R2L, and making the menu bar R2L is tricky due
12399 toolkit-specific code that implements it. If an R2L tool bar is
12400 ever supported, display_tool_bar_line should also be augmented to
12401 call unproduce_glyphs like display_line and display_string
12402 do. */
12403 it.paragraph_embedding = L2R;
12404
12405 if (f->n_tool_bar_rows == 0)
12406 {
12407 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12408
12409 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12410 {
12411 x_change_tool_bar_height (f, new_height);
12412 frame_default_tool_bar_height = new_height;
12413 /* Always do that now. */
12414 clear_glyph_matrix (w->desired_matrix);
12415 f->fonts_changed = true;
12416 return true;
12417 }
12418 }
12419
12420 /* Display as many lines as needed to display all tool-bar items. */
12421
12422 if (f->n_tool_bar_rows > 0)
12423 {
12424 int border, rows, height, extra;
12425
12426 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12427 border = XINT (Vtool_bar_border);
12428 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12429 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12430 else if (EQ (Vtool_bar_border, Qborder_width))
12431 border = f->border_width;
12432 else
12433 border = 0;
12434 if (border < 0)
12435 border = 0;
12436
12437 rows = f->n_tool_bar_rows;
12438 height = max (1, (it.last_visible_y - border) / rows);
12439 extra = it.last_visible_y - border - height * rows;
12440
12441 while (it.current_y < it.last_visible_y)
12442 {
12443 int h = 0;
12444 if (extra > 0 && rows-- > 0)
12445 {
12446 h = (extra + rows - 1) / rows;
12447 extra -= h;
12448 }
12449 display_tool_bar_line (&it, height + h);
12450 }
12451 }
12452 else
12453 {
12454 while (it.current_y < it.last_visible_y)
12455 display_tool_bar_line (&it, 0);
12456 }
12457
12458 /* It doesn't make much sense to try scrolling in the tool-bar
12459 window, so don't do it. */
12460 w->desired_matrix->no_scrolling_p = true;
12461 w->must_be_updated_p = true;
12462
12463 if (!NILP (Vauto_resize_tool_bars))
12464 {
12465 bool change_height_p = true;
12466
12467 /* If we couldn't display everything, change the tool-bar's
12468 height if there is room for more. */
12469 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12470 change_height_p = true;
12471
12472 /* We subtract 1 because display_tool_bar_line advances the
12473 glyph_row pointer before returning to its caller. We want to
12474 examine the last glyph row produced by
12475 display_tool_bar_line. */
12476 row = it.glyph_row - 1;
12477
12478 /* If there are blank lines at the end, except for a partially
12479 visible blank line at the end that is smaller than
12480 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12481 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12482 && row->height >= FRAME_LINE_HEIGHT (f))
12483 change_height_p = true;
12484
12485 /* If row displays tool-bar items, but is partially visible,
12486 change the tool-bar's height. */
12487 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12488 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12489 change_height_p = true;
12490
12491 /* Resize windows as needed by changing the `tool-bar-lines'
12492 frame parameter. */
12493 if (change_height_p)
12494 {
12495 int nrows;
12496 int new_height = tool_bar_height (f, &nrows, true);
12497
12498 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12499 && !f->minimize_tool_bar_window_p)
12500 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12501 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12502 f->minimize_tool_bar_window_p = false;
12503
12504 if (change_height_p)
12505 {
12506 x_change_tool_bar_height (f, new_height);
12507 frame_default_tool_bar_height = new_height;
12508 clear_glyph_matrix (w->desired_matrix);
12509 f->n_tool_bar_rows = nrows;
12510 f->fonts_changed = true;
12511
12512 return true;
12513 }
12514 }
12515 }
12516
12517 f->minimize_tool_bar_window_p = false;
12518 return false;
12519
12520 #endif /* USE_GTK || HAVE_NS */
12521 }
12522
12523 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12524
12525 /* Get information about the tool-bar item which is displayed in GLYPH
12526 on frame F. Return in *PROP_IDX the index where tool-bar item
12527 properties start in F->tool_bar_items. Value is false if
12528 GLYPH doesn't display a tool-bar item. */
12529
12530 static bool
12531 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12532 {
12533 Lisp_Object prop;
12534 int charpos;
12535
12536 /* This function can be called asynchronously, which means we must
12537 exclude any possibility that Fget_text_property signals an
12538 error. */
12539 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12540 charpos = max (0, charpos);
12541
12542 /* Get the text property `menu-item' at pos. The value of that
12543 property is the start index of this item's properties in
12544 F->tool_bar_items. */
12545 prop = Fget_text_property (make_number (charpos),
12546 Qmenu_item, f->current_tool_bar_string);
12547 if (! INTEGERP (prop))
12548 return false;
12549 *prop_idx = XINT (prop);
12550 return true;
12551 }
12552
12553 \f
12554 /* Get information about the tool-bar item at position X/Y on frame F.
12555 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12556 the current matrix of the tool-bar window of F, or NULL if not
12557 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12558 item in F->tool_bar_items. Value is
12559
12560 -1 if X/Y is not on a tool-bar item
12561 0 if X/Y is on the same item that was highlighted before.
12562 1 otherwise. */
12563
12564 static int
12565 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12566 int *hpos, int *vpos, int *prop_idx)
12567 {
12568 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12569 struct window *w = XWINDOW (f->tool_bar_window);
12570 int area;
12571
12572 /* Find the glyph under X/Y. */
12573 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12574 if (*glyph == NULL)
12575 return -1;
12576
12577 /* Get the start of this tool-bar item's properties in
12578 f->tool_bar_items. */
12579 if (!tool_bar_item_info (f, *glyph, prop_idx))
12580 return -1;
12581
12582 /* Is mouse on the highlighted item? */
12583 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12584 && *vpos >= hlinfo->mouse_face_beg_row
12585 && *vpos <= hlinfo->mouse_face_end_row
12586 && (*vpos > hlinfo->mouse_face_beg_row
12587 || *hpos >= hlinfo->mouse_face_beg_col)
12588 && (*vpos < hlinfo->mouse_face_end_row
12589 || *hpos < hlinfo->mouse_face_end_col
12590 || hlinfo->mouse_face_past_end))
12591 return 0;
12592
12593 return 1;
12594 }
12595
12596
12597 /* EXPORT:
12598 Handle mouse button event on the tool-bar of frame F, at
12599 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12600 false for button release. MODIFIERS is event modifiers for button
12601 release. */
12602
12603 void
12604 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12605 int modifiers)
12606 {
12607 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12608 struct window *w = XWINDOW (f->tool_bar_window);
12609 int hpos, vpos, prop_idx;
12610 struct glyph *glyph;
12611 Lisp_Object enabled_p;
12612 int ts;
12613
12614 /* If not on the highlighted tool-bar item, and mouse-highlight is
12615 non-nil, return. This is so we generate the tool-bar button
12616 click only when the mouse button is released on the same item as
12617 where it was pressed. However, when mouse-highlight is disabled,
12618 generate the click when the button is released regardless of the
12619 highlight, since tool-bar items are not highlighted in that
12620 case. */
12621 frame_to_window_pixel_xy (w, &x, &y);
12622 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12623 if (ts == -1
12624 || (ts != 0 && !NILP (Vmouse_highlight)))
12625 return;
12626
12627 /* When mouse-highlight is off, generate the click for the item
12628 where the button was pressed, disregarding where it was
12629 released. */
12630 if (NILP (Vmouse_highlight) && !down_p)
12631 prop_idx = f->last_tool_bar_item;
12632
12633 /* If item is disabled, do nothing. */
12634 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12635 if (NILP (enabled_p))
12636 return;
12637
12638 if (down_p)
12639 {
12640 /* Show item in pressed state. */
12641 if (!NILP (Vmouse_highlight))
12642 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12643 f->last_tool_bar_item = prop_idx;
12644 }
12645 else
12646 {
12647 Lisp_Object key, frame;
12648 struct input_event event;
12649 EVENT_INIT (event);
12650
12651 /* Show item in released state. */
12652 if (!NILP (Vmouse_highlight))
12653 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12654
12655 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12656
12657 XSETFRAME (frame, f);
12658 event.kind = TOOL_BAR_EVENT;
12659 event.frame_or_window = frame;
12660 event.arg = frame;
12661 kbd_buffer_store_event (&event);
12662
12663 event.kind = TOOL_BAR_EVENT;
12664 event.frame_or_window = frame;
12665 event.arg = key;
12666 event.modifiers = modifiers;
12667 kbd_buffer_store_event (&event);
12668 f->last_tool_bar_item = -1;
12669 }
12670 }
12671
12672
12673 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12674 tool-bar window-relative coordinates X/Y. Called from
12675 note_mouse_highlight. */
12676
12677 static void
12678 note_tool_bar_highlight (struct frame *f, int x, int y)
12679 {
12680 Lisp_Object window = f->tool_bar_window;
12681 struct window *w = XWINDOW (window);
12682 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12683 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12684 int hpos, vpos;
12685 struct glyph *glyph;
12686 struct glyph_row *row;
12687 int i;
12688 Lisp_Object enabled_p;
12689 int prop_idx;
12690 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12691 bool mouse_down_p;
12692 int rc;
12693
12694 /* Function note_mouse_highlight is called with negative X/Y
12695 values when mouse moves outside of the frame. */
12696 if (x <= 0 || y <= 0)
12697 {
12698 clear_mouse_face (hlinfo);
12699 return;
12700 }
12701
12702 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12703 if (rc < 0)
12704 {
12705 /* Not on tool-bar item. */
12706 clear_mouse_face (hlinfo);
12707 return;
12708 }
12709 else if (rc == 0)
12710 /* On same tool-bar item as before. */
12711 goto set_help_echo;
12712
12713 clear_mouse_face (hlinfo);
12714
12715 /* Mouse is down, but on different tool-bar item? */
12716 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12717 && f == dpyinfo->last_mouse_frame);
12718
12719 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12720 return;
12721
12722 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12723
12724 /* If tool-bar item is not enabled, don't highlight it. */
12725 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12726 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12727 {
12728 /* Compute the x-position of the glyph. In front and past the
12729 image is a space. We include this in the highlighted area. */
12730 row = MATRIX_ROW (w->current_matrix, vpos);
12731 for (i = x = 0; i < hpos; ++i)
12732 x += row->glyphs[TEXT_AREA][i].pixel_width;
12733
12734 /* Record this as the current active region. */
12735 hlinfo->mouse_face_beg_col = hpos;
12736 hlinfo->mouse_face_beg_row = vpos;
12737 hlinfo->mouse_face_beg_x = x;
12738 hlinfo->mouse_face_past_end = false;
12739
12740 hlinfo->mouse_face_end_col = hpos + 1;
12741 hlinfo->mouse_face_end_row = vpos;
12742 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12743 hlinfo->mouse_face_window = window;
12744 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12745
12746 /* Display it as active. */
12747 show_mouse_face (hlinfo, draw);
12748 }
12749
12750 set_help_echo:
12751
12752 /* Set help_echo_string to a help string to display for this tool-bar item.
12753 XTread_socket does the rest. */
12754 help_echo_object = help_echo_window = Qnil;
12755 help_echo_pos = -1;
12756 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12757 if (NILP (help_echo_string))
12758 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12759 }
12760
12761 #endif /* !USE_GTK && !HAVE_NS */
12762
12763 #endif /* HAVE_WINDOW_SYSTEM */
12764
12765
12766 \f
12767 /************************************************************************
12768 Horizontal scrolling
12769 ************************************************************************/
12770
12771 /* For all leaf windows in the window tree rooted at WINDOW, set their
12772 hscroll value so that PT is (i) visible in the window, and (ii) so
12773 that it is not within a certain margin at the window's left and
12774 right border. Value is true if any window's hscroll has been
12775 changed. */
12776
12777 static bool
12778 hscroll_window_tree (Lisp_Object window)
12779 {
12780 bool hscrolled_p = false;
12781 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12782 int hscroll_step_abs = 0;
12783 double hscroll_step_rel = 0;
12784
12785 if (hscroll_relative_p)
12786 {
12787 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12788 if (hscroll_step_rel < 0)
12789 {
12790 hscroll_relative_p = false;
12791 hscroll_step_abs = 0;
12792 }
12793 }
12794 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12795 {
12796 hscroll_step_abs = XINT (Vhscroll_step);
12797 if (hscroll_step_abs < 0)
12798 hscroll_step_abs = 0;
12799 }
12800 else
12801 hscroll_step_abs = 0;
12802
12803 while (WINDOWP (window))
12804 {
12805 struct window *w = XWINDOW (window);
12806
12807 if (WINDOWP (w->contents))
12808 hscrolled_p |= hscroll_window_tree (w->contents);
12809 else if (w->cursor.vpos >= 0)
12810 {
12811 int h_margin;
12812 int text_area_width;
12813 struct glyph_row *cursor_row;
12814 struct glyph_row *bottom_row;
12815
12816 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12817 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12818 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12819 else
12820 cursor_row = bottom_row - 1;
12821
12822 if (!cursor_row->enabled_p)
12823 {
12824 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12825 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12826 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12827 else
12828 cursor_row = bottom_row - 1;
12829 }
12830 bool row_r2l_p = cursor_row->reversed_p;
12831
12832 text_area_width = window_box_width (w, TEXT_AREA);
12833
12834 /* Scroll when cursor is inside this scroll margin. */
12835 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12836
12837 /* If the position of this window's point has explicitly
12838 changed, no more suspend auto hscrolling. */
12839 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12840 w->suspend_auto_hscroll = false;
12841
12842 /* Remember window point. */
12843 Fset_marker (w->old_pointm,
12844 ((w == XWINDOW (selected_window))
12845 ? make_number (BUF_PT (XBUFFER (w->contents)))
12846 : Fmarker_position (w->pointm)),
12847 w->contents);
12848
12849 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12850 && !w->suspend_auto_hscroll
12851 /* In some pathological cases, like restoring a window
12852 configuration into a frame that is much smaller than
12853 the one from which the configuration was saved, we
12854 get glyph rows whose start and end have zero buffer
12855 positions, which we cannot handle below. Just skip
12856 such windows. */
12857 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12858 /* For left-to-right rows, hscroll when cursor is either
12859 (i) inside the right hscroll margin, or (ii) if it is
12860 inside the left margin and the window is already
12861 hscrolled. */
12862 && ((!row_r2l_p
12863 && ((w->hscroll && w->cursor.x <= h_margin)
12864 || (cursor_row->enabled_p
12865 && cursor_row->truncated_on_right_p
12866 && (w->cursor.x >= text_area_width - h_margin))))
12867 /* For right-to-left rows, the logic is similar,
12868 except that rules for scrolling to left and right
12869 are reversed. E.g., if cursor.x <= h_margin, we
12870 need to hscroll "to the right" unconditionally,
12871 and that will scroll the screen to the left so as
12872 to reveal the next portion of the row. */
12873 || (row_r2l_p
12874 && ((cursor_row->enabled_p
12875 /* FIXME: It is confusing to set the
12876 truncated_on_right_p flag when R2L rows
12877 are actually truncated on the left. */
12878 && cursor_row->truncated_on_right_p
12879 && w->cursor.x <= h_margin)
12880 || (w->hscroll
12881 && (w->cursor.x >= text_area_width - h_margin))))))
12882 {
12883 struct it it;
12884 ptrdiff_t hscroll;
12885 struct buffer *saved_current_buffer;
12886 ptrdiff_t pt;
12887 int wanted_x;
12888
12889 /* Find point in a display of infinite width. */
12890 saved_current_buffer = current_buffer;
12891 current_buffer = XBUFFER (w->contents);
12892
12893 if (w == XWINDOW (selected_window))
12894 pt = PT;
12895 else
12896 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12897
12898 /* Move iterator to pt starting at cursor_row->start in
12899 a line with infinite width. */
12900 init_to_row_start (&it, w, cursor_row);
12901 it.last_visible_x = INFINITY;
12902 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12903 current_buffer = saved_current_buffer;
12904
12905 /* Position cursor in window. */
12906 if (!hscroll_relative_p && hscroll_step_abs == 0)
12907 hscroll = max (0, (it.current_x
12908 - (ITERATOR_AT_END_OF_LINE_P (&it)
12909 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12910 : (text_area_width / 2))))
12911 / FRAME_COLUMN_WIDTH (it.f);
12912 else if ((!row_r2l_p
12913 && w->cursor.x >= text_area_width - h_margin)
12914 || (row_r2l_p && w->cursor.x <= h_margin))
12915 {
12916 if (hscroll_relative_p)
12917 wanted_x = text_area_width * (1 - hscroll_step_rel)
12918 - h_margin;
12919 else
12920 wanted_x = text_area_width
12921 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12922 - h_margin;
12923 hscroll
12924 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12925 }
12926 else
12927 {
12928 if (hscroll_relative_p)
12929 wanted_x = text_area_width * hscroll_step_rel
12930 + h_margin;
12931 else
12932 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12933 + h_margin;
12934 hscroll
12935 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12936 }
12937 hscroll = max (hscroll, w->min_hscroll);
12938
12939 /* Don't prevent redisplay optimizations if hscroll
12940 hasn't changed, as it will unnecessarily slow down
12941 redisplay. */
12942 if (w->hscroll != hscroll)
12943 {
12944 struct buffer *b = XBUFFER (w->contents);
12945 b->prevent_redisplay_optimizations_p = true;
12946 w->hscroll = hscroll;
12947 hscrolled_p = true;
12948 }
12949 }
12950 }
12951
12952 window = w->next;
12953 }
12954
12955 /* Value is true if hscroll of any leaf window has been changed. */
12956 return hscrolled_p;
12957 }
12958
12959
12960 /* Set hscroll so that cursor is visible and not inside horizontal
12961 scroll margins for all windows in the tree rooted at WINDOW. See
12962 also hscroll_window_tree above. Value is true if any window's
12963 hscroll has been changed. If it has, desired matrices on the frame
12964 of WINDOW are cleared. */
12965
12966 static bool
12967 hscroll_windows (Lisp_Object window)
12968 {
12969 bool hscrolled_p = hscroll_window_tree (window);
12970 if (hscrolled_p)
12971 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12972 return hscrolled_p;
12973 }
12974
12975
12976 \f
12977 /************************************************************************
12978 Redisplay
12979 ************************************************************************/
12980
12981 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12982 This is sometimes handy to have in a debugger session. */
12983
12984 #ifdef GLYPH_DEBUG
12985
12986 /* First and last unchanged row for try_window_id. */
12987
12988 static int debug_first_unchanged_at_end_vpos;
12989 static int debug_last_unchanged_at_beg_vpos;
12990
12991 /* Delta vpos and y. */
12992
12993 static int debug_dvpos, debug_dy;
12994
12995 /* Delta in characters and bytes for try_window_id. */
12996
12997 static ptrdiff_t debug_delta, debug_delta_bytes;
12998
12999 /* Values of window_end_pos and window_end_vpos at the end of
13000 try_window_id. */
13001
13002 static ptrdiff_t debug_end_vpos;
13003
13004 /* Append a string to W->desired_matrix->method. FMT is a printf
13005 format string. If trace_redisplay_p is true also printf the
13006 resulting string to stderr. */
13007
13008 static void debug_method_add (struct window *, char const *, ...)
13009 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13010
13011 static void
13012 debug_method_add (struct window *w, char const *fmt, ...)
13013 {
13014 void *ptr = w;
13015 char *method = w->desired_matrix->method;
13016 int len = strlen (method);
13017 int size = sizeof w->desired_matrix->method;
13018 int remaining = size - len - 1;
13019 va_list ap;
13020
13021 if (len && remaining)
13022 {
13023 method[len] = '|';
13024 --remaining, ++len;
13025 }
13026
13027 va_start (ap, fmt);
13028 vsnprintf (method + len, remaining + 1, fmt, ap);
13029 va_end (ap);
13030
13031 if (trace_redisplay_p)
13032 fprintf (stderr, "%p (%s): %s\n",
13033 ptr,
13034 ((BUFFERP (w->contents)
13035 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13036 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13037 : "no buffer"),
13038 method + len);
13039 }
13040
13041 #endif /* GLYPH_DEBUG */
13042
13043
13044 /* Value is true if all changes in window W, which displays
13045 current_buffer, are in the text between START and END. START is a
13046 buffer position, END is given as a distance from Z. Used in
13047 redisplay_internal for display optimization. */
13048
13049 static bool
13050 text_outside_line_unchanged_p (struct window *w,
13051 ptrdiff_t start, ptrdiff_t end)
13052 {
13053 bool unchanged_p = true;
13054
13055 /* If text or overlays have changed, see where. */
13056 if (window_outdated (w))
13057 {
13058 /* Gap in the line? */
13059 if (GPT < start || Z - GPT < end)
13060 unchanged_p = false;
13061
13062 /* Changes start in front of the line, or end after it? */
13063 if (unchanged_p
13064 && (BEG_UNCHANGED < start - 1
13065 || END_UNCHANGED < end))
13066 unchanged_p = false;
13067
13068 /* If selective display, can't optimize if changes start at the
13069 beginning of the line. */
13070 if (unchanged_p
13071 && INTEGERP (BVAR (current_buffer, selective_display))
13072 && XINT (BVAR (current_buffer, selective_display)) > 0
13073 && (BEG_UNCHANGED < start || GPT <= start))
13074 unchanged_p = false;
13075
13076 /* If there are overlays at the start or end of the line, these
13077 may have overlay strings with newlines in them. A change at
13078 START, for instance, may actually concern the display of such
13079 overlay strings as well, and they are displayed on different
13080 lines. So, quickly rule out this case. (For the future, it
13081 might be desirable to implement something more telling than
13082 just BEG/END_UNCHANGED.) */
13083 if (unchanged_p)
13084 {
13085 if (BEG + BEG_UNCHANGED == start
13086 && overlay_touches_p (start))
13087 unchanged_p = false;
13088 if (END_UNCHANGED == end
13089 && overlay_touches_p (Z - end))
13090 unchanged_p = false;
13091 }
13092
13093 /* Under bidi reordering, adding or deleting a character in the
13094 beginning of a paragraph, before the first strong directional
13095 character, can change the base direction of the paragraph (unless
13096 the buffer specifies a fixed paragraph direction), which will
13097 require to redisplay the whole paragraph. It might be worthwhile
13098 to find the paragraph limits and widen the range of redisplayed
13099 lines to that, but for now just give up this optimization. */
13100 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13101 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13102 unchanged_p = false;
13103 }
13104
13105 return unchanged_p;
13106 }
13107
13108
13109 /* Do a frame update, taking possible shortcuts into account. This is
13110 the main external entry point for redisplay.
13111
13112 If the last redisplay displayed an echo area message and that message
13113 is no longer requested, we clear the echo area or bring back the
13114 mini-buffer if that is in use. */
13115
13116 void
13117 redisplay (void)
13118 {
13119 redisplay_internal ();
13120 }
13121
13122
13123 static Lisp_Object
13124 overlay_arrow_string_or_property (Lisp_Object var)
13125 {
13126 Lisp_Object val;
13127
13128 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13129 return val;
13130
13131 return Voverlay_arrow_string;
13132 }
13133
13134 /* Return true if there are any overlay-arrows in current_buffer. */
13135 static bool
13136 overlay_arrow_in_current_buffer_p (void)
13137 {
13138 Lisp_Object vlist;
13139
13140 for (vlist = Voverlay_arrow_variable_list;
13141 CONSP (vlist);
13142 vlist = XCDR (vlist))
13143 {
13144 Lisp_Object var = XCAR (vlist);
13145 Lisp_Object val;
13146
13147 if (!SYMBOLP (var))
13148 continue;
13149 val = find_symbol_value (var);
13150 if (MARKERP (val)
13151 && current_buffer == XMARKER (val)->buffer)
13152 return true;
13153 }
13154 return false;
13155 }
13156
13157
13158 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13159 has changed. */
13160
13161 static bool
13162 overlay_arrows_changed_p (void)
13163 {
13164 Lisp_Object vlist;
13165
13166 for (vlist = Voverlay_arrow_variable_list;
13167 CONSP (vlist);
13168 vlist = XCDR (vlist))
13169 {
13170 Lisp_Object var = XCAR (vlist);
13171 Lisp_Object val, pstr;
13172
13173 if (!SYMBOLP (var))
13174 continue;
13175 val = find_symbol_value (var);
13176 if (!MARKERP (val))
13177 continue;
13178 if (! EQ (COERCE_MARKER (val),
13179 Fget (var, Qlast_arrow_position))
13180 || ! (pstr = overlay_arrow_string_or_property (var),
13181 EQ (pstr, Fget (var, Qlast_arrow_string))))
13182 return true;
13183 }
13184 return false;
13185 }
13186
13187 /* Mark overlay arrows to be updated on next redisplay. */
13188
13189 static void
13190 update_overlay_arrows (int up_to_date)
13191 {
13192 Lisp_Object vlist;
13193
13194 for (vlist = Voverlay_arrow_variable_list;
13195 CONSP (vlist);
13196 vlist = XCDR (vlist))
13197 {
13198 Lisp_Object var = XCAR (vlist);
13199
13200 if (!SYMBOLP (var))
13201 continue;
13202
13203 if (up_to_date > 0)
13204 {
13205 Lisp_Object val = find_symbol_value (var);
13206 Fput (var, Qlast_arrow_position,
13207 COERCE_MARKER (val));
13208 Fput (var, Qlast_arrow_string,
13209 overlay_arrow_string_or_property (var));
13210 }
13211 else if (up_to_date < 0
13212 || !NILP (Fget (var, Qlast_arrow_position)))
13213 {
13214 Fput (var, Qlast_arrow_position, Qt);
13215 Fput (var, Qlast_arrow_string, Qt);
13216 }
13217 }
13218 }
13219
13220
13221 /* Return overlay arrow string to display at row.
13222 Return integer (bitmap number) for arrow bitmap in left fringe.
13223 Return nil if no overlay arrow. */
13224
13225 static Lisp_Object
13226 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13227 {
13228 Lisp_Object vlist;
13229
13230 for (vlist = Voverlay_arrow_variable_list;
13231 CONSP (vlist);
13232 vlist = XCDR (vlist))
13233 {
13234 Lisp_Object var = XCAR (vlist);
13235 Lisp_Object val;
13236
13237 if (!SYMBOLP (var))
13238 continue;
13239
13240 val = find_symbol_value (var);
13241
13242 if (MARKERP (val)
13243 && current_buffer == XMARKER (val)->buffer
13244 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13245 {
13246 if (FRAME_WINDOW_P (it->f)
13247 /* FIXME: if ROW->reversed_p is set, this should test
13248 the right fringe, not the left one. */
13249 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13250 {
13251 #ifdef HAVE_WINDOW_SYSTEM
13252 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13253 {
13254 int fringe_bitmap = lookup_fringe_bitmap (val);
13255 if (fringe_bitmap != 0)
13256 return make_number (fringe_bitmap);
13257 }
13258 #endif
13259 return make_number (-1); /* Use default arrow bitmap. */
13260 }
13261 return overlay_arrow_string_or_property (var);
13262 }
13263 }
13264
13265 return Qnil;
13266 }
13267
13268 /* Return true if point moved out of or into a composition. Otherwise
13269 return false. PREV_BUF and PREV_PT are the last point buffer and
13270 position. BUF and PT are the current point buffer and position. */
13271
13272 static bool
13273 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13274 struct buffer *buf, ptrdiff_t pt)
13275 {
13276 ptrdiff_t start, end;
13277 Lisp_Object prop;
13278 Lisp_Object buffer;
13279
13280 XSETBUFFER (buffer, buf);
13281 /* Check a composition at the last point if point moved within the
13282 same buffer. */
13283 if (prev_buf == buf)
13284 {
13285 if (prev_pt == pt)
13286 /* Point didn't move. */
13287 return false;
13288
13289 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13290 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13291 && composition_valid_p (start, end, prop)
13292 && start < prev_pt && end > prev_pt)
13293 /* The last point was within the composition. Return true iff
13294 point moved out of the composition. */
13295 return (pt <= start || pt >= end);
13296 }
13297
13298 /* Check a composition at the current point. */
13299 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13300 && find_composition (pt, -1, &start, &end, &prop, buffer)
13301 && composition_valid_p (start, end, prop)
13302 && start < pt && end > pt);
13303 }
13304
13305 /* Reconsider the clip changes of buffer which is displayed in W. */
13306
13307 static void
13308 reconsider_clip_changes (struct window *w)
13309 {
13310 struct buffer *b = XBUFFER (w->contents);
13311
13312 if (b->clip_changed
13313 && w->window_end_valid
13314 && w->current_matrix->buffer == b
13315 && w->current_matrix->zv == BUF_ZV (b)
13316 && w->current_matrix->begv == BUF_BEGV (b))
13317 b->clip_changed = false;
13318
13319 /* If display wasn't paused, and W is not a tool bar window, see if
13320 point has been moved into or out of a composition. In that case,
13321 set b->clip_changed to force updating the screen. If
13322 b->clip_changed has already been set, skip this check. */
13323 if (!b->clip_changed && w->window_end_valid)
13324 {
13325 ptrdiff_t pt = (w == XWINDOW (selected_window)
13326 ? PT : marker_position (w->pointm));
13327
13328 if ((w->current_matrix->buffer != b || pt != w->last_point)
13329 && check_point_in_composition (w->current_matrix->buffer,
13330 w->last_point, b, pt))
13331 b->clip_changed = true;
13332 }
13333 }
13334
13335 static void
13336 propagate_buffer_redisplay (void)
13337 { /* Resetting b->text->redisplay is problematic!
13338 We can't just reset it in the case that some window that displays
13339 it has not been redisplayed; and such a window can stay
13340 unredisplayed for a long time if it's currently invisible.
13341 But we do want to reset it at the end of redisplay otherwise
13342 its displayed windows will keep being redisplayed over and over
13343 again.
13344 So we copy all b->text->redisplay flags up to their windows here,
13345 such that mark_window_display_accurate can safely reset
13346 b->text->redisplay. */
13347 Lisp_Object ws = window_list ();
13348 for (; CONSP (ws); ws = XCDR (ws))
13349 {
13350 struct window *thisw = XWINDOW (XCAR (ws));
13351 struct buffer *thisb = XBUFFER (thisw->contents);
13352 if (thisb->text->redisplay)
13353 thisw->redisplay = true;
13354 }
13355 }
13356
13357 #define STOP_POLLING \
13358 do { if (! polling_stopped_here) stop_polling (); \
13359 polling_stopped_here = true; } while (false)
13360
13361 #define RESUME_POLLING \
13362 do { if (polling_stopped_here) start_polling (); \
13363 polling_stopped_here = false; } while (false)
13364
13365
13366 /* Perhaps in the future avoid recentering windows if it
13367 is not necessary; currently that causes some problems. */
13368
13369 static void
13370 redisplay_internal (void)
13371 {
13372 struct window *w = XWINDOW (selected_window);
13373 struct window *sw;
13374 struct frame *fr;
13375 bool pending;
13376 bool must_finish = false, match_p;
13377 struct text_pos tlbufpos, tlendpos;
13378 int number_of_visible_frames;
13379 ptrdiff_t count;
13380 struct frame *sf;
13381 bool polling_stopped_here = false;
13382 Lisp_Object tail, frame;
13383
13384 /* True means redisplay has to consider all windows on all
13385 frames. False, only selected_window is considered. */
13386 bool consider_all_windows_p;
13387
13388 /* True means redisplay has to redisplay the miniwindow. */
13389 bool update_miniwindow_p = false;
13390
13391 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13392
13393 /* No redisplay if running in batch mode or frame is not yet fully
13394 initialized, or redisplay is explicitly turned off by setting
13395 Vinhibit_redisplay. */
13396 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13397 || !NILP (Vinhibit_redisplay))
13398 return;
13399
13400 /* Don't examine these until after testing Vinhibit_redisplay.
13401 When Emacs is shutting down, perhaps because its connection to
13402 X has dropped, we should not look at them at all. */
13403 fr = XFRAME (w->frame);
13404 sf = SELECTED_FRAME ();
13405
13406 if (!fr->glyphs_initialized_p)
13407 return;
13408
13409 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13410 if (popup_activated ())
13411 return;
13412 #endif
13413
13414 /* I don't think this happens but let's be paranoid. */
13415 if (redisplaying_p)
13416 return;
13417
13418 /* Record a function that clears redisplaying_p
13419 when we leave this function. */
13420 count = SPECPDL_INDEX ();
13421 record_unwind_protect_void (unwind_redisplay);
13422 redisplaying_p = true;
13423 specbind (Qinhibit_free_realized_faces, Qnil);
13424
13425 /* Record this function, so it appears on the profiler's backtraces. */
13426 record_in_backtrace (Qredisplay_internal, 0, 0);
13427
13428 FOR_EACH_FRAME (tail, frame)
13429 XFRAME (frame)->already_hscrolled_p = false;
13430
13431 retry:
13432 /* Remember the currently selected window. */
13433 sw = w;
13434
13435 pending = false;
13436 forget_escape_and_glyphless_faces ();
13437
13438 inhibit_free_realized_faces = false;
13439
13440 /* If face_change, init_iterator will free all realized faces, which
13441 includes the faces referenced from current matrices. So, we
13442 can't reuse current matrices in this case. */
13443 if (face_change)
13444 windows_or_buffers_changed = 47;
13445
13446 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13447 && FRAME_TTY (sf)->previous_frame != sf)
13448 {
13449 /* Since frames on a single ASCII terminal share the same
13450 display area, displaying a different frame means redisplay
13451 the whole thing. */
13452 SET_FRAME_GARBAGED (sf);
13453 #ifndef DOS_NT
13454 set_tty_color_mode (FRAME_TTY (sf), sf);
13455 #endif
13456 FRAME_TTY (sf)->previous_frame = sf;
13457 }
13458
13459 /* Set the visible flags for all frames. Do this before checking for
13460 resized or garbaged frames; they want to know if their frames are
13461 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13462 number_of_visible_frames = 0;
13463
13464 FOR_EACH_FRAME (tail, frame)
13465 {
13466 struct frame *f = XFRAME (frame);
13467
13468 if (FRAME_VISIBLE_P (f))
13469 {
13470 ++number_of_visible_frames;
13471 /* Adjust matrices for visible frames only. */
13472 if (f->fonts_changed)
13473 {
13474 adjust_frame_glyphs (f);
13475 /* Disable all redisplay optimizations for this frame.
13476 This is because adjust_frame_glyphs resets the
13477 enabled_p flag for all glyph rows of all windows, so
13478 many optimizations will fail anyway, and some might
13479 fail to test that flag and do bogus things as
13480 result. */
13481 SET_FRAME_GARBAGED (f);
13482 f->fonts_changed = false;
13483 }
13484 /* If cursor type has been changed on the frame
13485 other than selected, consider all frames. */
13486 if (f != sf && f->cursor_type_changed)
13487 fset_redisplay (f);
13488 }
13489 clear_desired_matrices (f);
13490 }
13491
13492 /* Notice any pending interrupt request to change frame size. */
13493 do_pending_window_change (true);
13494
13495 /* do_pending_window_change could change the selected_window due to
13496 frame resizing which makes the selected window too small. */
13497 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13498 sw = w;
13499
13500 /* Clear frames marked as garbaged. */
13501 clear_garbaged_frames ();
13502
13503 /* Build menubar and tool-bar items. */
13504 if (NILP (Vmemory_full))
13505 prepare_menu_bars ();
13506
13507 reconsider_clip_changes (w);
13508
13509 /* In most cases selected window displays current buffer. */
13510 match_p = XBUFFER (w->contents) == current_buffer;
13511 if (match_p)
13512 {
13513 /* Detect case that we need to write or remove a star in the mode line. */
13514 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13515 w->update_mode_line = true;
13516
13517 if (mode_line_update_needed (w))
13518 w->update_mode_line = true;
13519
13520 /* If reconsider_clip_changes above decided that the narrowing
13521 in the current buffer changed, make sure all other windows
13522 showing that buffer will be redisplayed. */
13523 if (current_buffer->clip_changed)
13524 bset_update_mode_line (current_buffer);
13525 }
13526
13527 /* Normally the message* functions will have already displayed and
13528 updated the echo area, but the frame may have been trashed, or
13529 the update may have been preempted, so display the echo area
13530 again here. Checking message_cleared_p captures the case that
13531 the echo area should be cleared. */
13532 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13533 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13534 || (message_cleared_p
13535 && minibuf_level == 0
13536 /* If the mini-window is currently selected, this means the
13537 echo-area doesn't show through. */
13538 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13539 {
13540 echo_area_display (false);
13541
13542 /* If echo_area_display resizes the mini-window, the redisplay and
13543 window_sizes_changed flags of the selected frame are set, but
13544 it's too late for the hooks in window-size-change-functions,
13545 which have been examined already in prepare_menu_bars. So in
13546 that case we call the hooks here only for the selected frame. */
13547 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13548 {
13549 Lisp_Object functions;
13550 ptrdiff_t count1 = SPECPDL_INDEX ();
13551
13552 record_unwind_save_match_data ();
13553
13554 /* Clear flag first in case we get an error below. */
13555 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13556 functions = Vwindow_size_change_functions;
13557
13558 while (CONSP (functions))
13559 {
13560 if (!EQ (XCAR (functions), Qt))
13561 call1 (XCAR (functions), selected_frame);
13562 functions = XCDR (functions);
13563 }
13564
13565 unbind_to (count1, Qnil);
13566 }
13567
13568 if (message_cleared_p)
13569 update_miniwindow_p = true;
13570
13571 must_finish = true;
13572
13573 /* If we don't display the current message, don't clear the
13574 message_cleared_p flag, because, if we did, we wouldn't clear
13575 the echo area in the next redisplay which doesn't preserve
13576 the echo area. */
13577 if (!display_last_displayed_message_p)
13578 message_cleared_p = false;
13579 }
13580 else if (EQ (selected_window, minibuf_window)
13581 && (current_buffer->clip_changed || window_outdated (w))
13582 && resize_mini_window (w, false))
13583 {
13584 /* Resized active mini-window to fit the size of what it is
13585 showing if its contents might have changed. */
13586 must_finish = true;
13587
13588 /* If window configuration was changed, frames may have been
13589 marked garbaged. Clear them or we will experience
13590 surprises wrt scrolling. */
13591 clear_garbaged_frames ();
13592 }
13593
13594 if (windows_or_buffers_changed && !update_mode_lines)
13595 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13596 only the windows's contents needs to be refreshed, or whether the
13597 mode-lines also need a refresh. */
13598 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13599 ? REDISPLAY_SOME : 32);
13600
13601 /* If specs for an arrow have changed, do thorough redisplay
13602 to ensure we remove any arrow that should no longer exist. */
13603 if (overlay_arrows_changed_p ())
13604 /* Apparently, this is the only case where we update other windows,
13605 without updating other mode-lines. */
13606 windows_or_buffers_changed = 49;
13607
13608 consider_all_windows_p = (update_mode_lines
13609 || windows_or_buffers_changed);
13610
13611 #define AINC(a,i) \
13612 { \
13613 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13614 if (INTEGERP (entry)) \
13615 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13616 }
13617
13618 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13619 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13620
13621 /* Optimize the case that only the line containing the cursor in the
13622 selected window has changed. Variables starting with this_ are
13623 set in display_line and record information about the line
13624 containing the cursor. */
13625 tlbufpos = this_line_start_pos;
13626 tlendpos = this_line_end_pos;
13627 if (!consider_all_windows_p
13628 && CHARPOS (tlbufpos) > 0
13629 && !w->update_mode_line
13630 && !current_buffer->clip_changed
13631 && !current_buffer->prevent_redisplay_optimizations_p
13632 && FRAME_VISIBLE_P (XFRAME (w->frame))
13633 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13634 && !XFRAME (w->frame)->cursor_type_changed
13635 && !XFRAME (w->frame)->face_change
13636 /* Make sure recorded data applies to current buffer, etc. */
13637 && this_line_buffer == current_buffer
13638 && match_p
13639 && !w->force_start
13640 && !w->optional_new_start
13641 /* Point must be on the line that we have info recorded about. */
13642 && PT >= CHARPOS (tlbufpos)
13643 && PT <= Z - CHARPOS (tlendpos)
13644 /* All text outside that line, including its final newline,
13645 must be unchanged. */
13646 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13647 CHARPOS (tlendpos)))
13648 {
13649 if (CHARPOS (tlbufpos) > BEGV
13650 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13651 && (CHARPOS (tlbufpos) == ZV
13652 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13653 /* Former continuation line has disappeared by becoming empty. */
13654 goto cancel;
13655 else if (window_outdated (w) || MINI_WINDOW_P (w))
13656 {
13657 /* We have to handle the case of continuation around a
13658 wide-column character (see the comment in indent.c around
13659 line 1340).
13660
13661 For instance, in the following case:
13662
13663 -------- Insert --------
13664 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13665 J_I_ ==> J_I_ `^^' are cursors.
13666 ^^ ^^
13667 -------- --------
13668
13669 As we have to redraw the line above, we cannot use this
13670 optimization. */
13671
13672 struct it it;
13673 int line_height_before = this_line_pixel_height;
13674
13675 /* Note that start_display will handle the case that the
13676 line starting at tlbufpos is a continuation line. */
13677 start_display (&it, w, tlbufpos);
13678
13679 /* Implementation note: It this still necessary? */
13680 if (it.current_x != this_line_start_x)
13681 goto cancel;
13682
13683 TRACE ((stderr, "trying display optimization 1\n"));
13684 w->cursor.vpos = -1;
13685 overlay_arrow_seen = false;
13686 it.vpos = this_line_vpos;
13687 it.current_y = this_line_y;
13688 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13689 display_line (&it);
13690
13691 /* If line contains point, is not continued,
13692 and ends at same distance from eob as before, we win. */
13693 if (w->cursor.vpos >= 0
13694 /* Line is not continued, otherwise this_line_start_pos
13695 would have been set to 0 in display_line. */
13696 && CHARPOS (this_line_start_pos)
13697 /* Line ends as before. */
13698 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13699 /* Line has same height as before. Otherwise other lines
13700 would have to be shifted up or down. */
13701 && this_line_pixel_height == line_height_before)
13702 {
13703 /* If this is not the window's last line, we must adjust
13704 the charstarts of the lines below. */
13705 if (it.current_y < it.last_visible_y)
13706 {
13707 struct glyph_row *row
13708 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13709 ptrdiff_t delta, delta_bytes;
13710
13711 /* We used to distinguish between two cases here,
13712 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13713 when the line ends in a newline or the end of the
13714 buffer's accessible portion. But both cases did
13715 the same, so they were collapsed. */
13716 delta = (Z
13717 - CHARPOS (tlendpos)
13718 - MATRIX_ROW_START_CHARPOS (row));
13719 delta_bytes = (Z_BYTE
13720 - BYTEPOS (tlendpos)
13721 - MATRIX_ROW_START_BYTEPOS (row));
13722
13723 increment_matrix_positions (w->current_matrix,
13724 this_line_vpos + 1,
13725 w->current_matrix->nrows,
13726 delta, delta_bytes);
13727 }
13728
13729 /* If this row displays text now but previously didn't,
13730 or vice versa, w->window_end_vpos may have to be
13731 adjusted. */
13732 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13733 {
13734 if (w->window_end_vpos < this_line_vpos)
13735 w->window_end_vpos = this_line_vpos;
13736 }
13737 else if (w->window_end_vpos == this_line_vpos
13738 && this_line_vpos > 0)
13739 w->window_end_vpos = this_line_vpos - 1;
13740 w->window_end_valid = false;
13741
13742 /* Update hint: No need to try to scroll in update_window. */
13743 w->desired_matrix->no_scrolling_p = true;
13744
13745 #ifdef GLYPH_DEBUG
13746 *w->desired_matrix->method = 0;
13747 debug_method_add (w, "optimization 1");
13748 #endif
13749 #ifdef HAVE_WINDOW_SYSTEM
13750 update_window_fringes (w, false);
13751 #endif
13752 goto update;
13753 }
13754 else
13755 goto cancel;
13756 }
13757 else if (/* Cursor position hasn't changed. */
13758 PT == w->last_point
13759 /* Make sure the cursor was last displayed
13760 in this window. Otherwise we have to reposition it. */
13761
13762 /* PXW: Must be converted to pixels, probably. */
13763 && 0 <= w->cursor.vpos
13764 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13765 {
13766 if (!must_finish)
13767 {
13768 do_pending_window_change (true);
13769 /* If selected_window changed, redisplay again. */
13770 if (WINDOWP (selected_window)
13771 && (w = XWINDOW (selected_window)) != sw)
13772 goto retry;
13773
13774 /* We used to always goto end_of_redisplay here, but this
13775 isn't enough if we have a blinking cursor. */
13776 if (w->cursor_off_p == w->last_cursor_off_p)
13777 goto end_of_redisplay;
13778 }
13779 goto update;
13780 }
13781 /* If highlighting the region, or if the cursor is in the echo area,
13782 then we can't just move the cursor. */
13783 else if (NILP (Vshow_trailing_whitespace)
13784 && !cursor_in_echo_area)
13785 {
13786 struct it it;
13787 struct glyph_row *row;
13788
13789 /* Skip from tlbufpos to PT and see where it is. Note that
13790 PT may be in invisible text. If so, we will end at the
13791 next visible position. */
13792 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13793 NULL, DEFAULT_FACE_ID);
13794 it.current_x = this_line_start_x;
13795 it.current_y = this_line_y;
13796 it.vpos = this_line_vpos;
13797
13798 /* The call to move_it_to stops in front of PT, but
13799 moves over before-strings. */
13800 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13801
13802 if (it.vpos == this_line_vpos
13803 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13804 row->enabled_p))
13805 {
13806 eassert (this_line_vpos == it.vpos);
13807 eassert (this_line_y == it.current_y);
13808 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13809 #ifdef GLYPH_DEBUG
13810 *w->desired_matrix->method = 0;
13811 debug_method_add (w, "optimization 3");
13812 #endif
13813 goto update;
13814 }
13815 else
13816 goto cancel;
13817 }
13818
13819 cancel:
13820 /* Text changed drastically or point moved off of line. */
13821 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13822 }
13823
13824 CHARPOS (this_line_start_pos) = 0;
13825 ++clear_face_cache_count;
13826 #ifdef HAVE_WINDOW_SYSTEM
13827 ++clear_image_cache_count;
13828 #endif
13829
13830 /* Build desired matrices, and update the display. If
13831 consider_all_windows_p, do it for all windows on all frames that
13832 require redisplay, as specified by their 'redisplay' flag.
13833 Otherwise do it for selected_window, only. */
13834
13835 if (consider_all_windows_p)
13836 {
13837 FOR_EACH_FRAME (tail, frame)
13838 XFRAME (frame)->updated_p = false;
13839
13840 propagate_buffer_redisplay ();
13841
13842 FOR_EACH_FRAME (tail, frame)
13843 {
13844 struct frame *f = XFRAME (frame);
13845
13846 /* We don't have to do anything for unselected terminal
13847 frames. */
13848 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13849 && !EQ (FRAME_TTY (f)->top_frame, frame))
13850 continue;
13851
13852 retry_frame:
13853 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13854 {
13855 bool gcscrollbars
13856 /* Only GC scrollbars when we redisplay the whole frame. */
13857 = f->redisplay || !REDISPLAY_SOME_P ();
13858 bool f_redisplay_flag = f->redisplay;
13859 /* Mark all the scroll bars to be removed; we'll redeem
13860 the ones we want when we redisplay their windows. */
13861 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13862 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13863
13864 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13865 redisplay_windows (FRAME_ROOT_WINDOW (f));
13866 /* Remember that the invisible frames need to be redisplayed next
13867 time they're visible. */
13868 else if (!REDISPLAY_SOME_P ())
13869 f->redisplay = true;
13870
13871 /* The X error handler may have deleted that frame. */
13872 if (!FRAME_LIVE_P (f))
13873 continue;
13874
13875 /* Any scroll bars which redisplay_windows should have
13876 nuked should now go away. */
13877 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13878 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13879
13880 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13881 {
13882 /* If fonts changed on visible frame, display again. */
13883 if (f->fonts_changed)
13884 {
13885 adjust_frame_glyphs (f);
13886 /* Disable all redisplay optimizations for this
13887 frame. For the reasons, see the comment near
13888 the previous call to adjust_frame_glyphs above. */
13889 SET_FRAME_GARBAGED (f);
13890 f->fonts_changed = false;
13891 goto retry_frame;
13892 }
13893
13894 /* See if we have to hscroll. */
13895 if (!f->already_hscrolled_p)
13896 {
13897 f->already_hscrolled_p = true;
13898 if (hscroll_windows (f->root_window))
13899 goto retry_frame;
13900 }
13901
13902 /* If the frame's redisplay flag was not set before
13903 we went about redisplaying its windows, but it is
13904 set now, that means we employed some redisplay
13905 optimizations inside redisplay_windows, and
13906 bypassed producing some screen lines. But if
13907 f->redisplay is now set, it might mean the old
13908 faces are no longer valid (e.g., if redisplaying
13909 some window called some Lisp which defined a new
13910 face or redefined an existing face), so trying to
13911 use them in update_frame will segfault.
13912 Therefore, we must redisplay this frame. */
13913 if (!f_redisplay_flag && f->redisplay)
13914 goto retry_frame;
13915
13916 /* Prevent various kinds of signals during display
13917 update. stdio is not robust about handling
13918 signals, which can cause an apparent I/O error. */
13919 if (interrupt_input)
13920 unrequest_sigio ();
13921 STOP_POLLING;
13922
13923 pending |= update_frame (f, false, false);
13924 f->cursor_type_changed = false;
13925 f->updated_p = true;
13926 }
13927 }
13928 }
13929
13930 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13931
13932 if (!pending)
13933 {
13934 /* Do the mark_window_display_accurate after all windows have
13935 been redisplayed because this call resets flags in buffers
13936 which are needed for proper redisplay. */
13937 FOR_EACH_FRAME (tail, frame)
13938 {
13939 struct frame *f = XFRAME (frame);
13940 if (f->updated_p)
13941 {
13942 f->redisplay = false;
13943 mark_window_display_accurate (f->root_window, true);
13944 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13945 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13946 }
13947 }
13948 }
13949 }
13950 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13951 {
13952 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13953 struct frame *mini_frame;
13954
13955 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13956 /* Use list_of_error, not Qerror, so that
13957 we catch only errors and don't run the debugger. */
13958 internal_condition_case_1 (redisplay_window_1, selected_window,
13959 list_of_error,
13960 redisplay_window_error);
13961 if (update_miniwindow_p)
13962 internal_condition_case_1 (redisplay_window_1, mini_window,
13963 list_of_error,
13964 redisplay_window_error);
13965
13966 /* Compare desired and current matrices, perform output. */
13967
13968 update:
13969 /* If fonts changed, display again. Likewise if redisplay_window_1
13970 above caused some change (e.g., a change in faces) that requires
13971 considering the entire frame again. */
13972 if (sf->fonts_changed || sf->redisplay)
13973 {
13974 if (sf->redisplay)
13975 {
13976 /* Set this to force a more thorough redisplay.
13977 Otherwise, we might immediately loop back to the
13978 above "else-if" clause (since all the conditions that
13979 led here might still be true), and we will then
13980 infloop, because the selected-frame's redisplay flag
13981 is not (and cannot be) reset. */
13982 windows_or_buffers_changed = 50;
13983 }
13984 goto retry;
13985 }
13986
13987 /* Prevent freeing of realized faces, since desired matrices are
13988 pending that reference the faces we computed and cached. */
13989 inhibit_free_realized_faces = true;
13990
13991 /* Prevent various kinds of signals during display update.
13992 stdio is not robust about handling signals,
13993 which can cause an apparent I/O error. */
13994 if (interrupt_input)
13995 unrequest_sigio ();
13996 STOP_POLLING;
13997
13998 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13999 {
14000 if (hscroll_windows (selected_window))
14001 goto retry;
14002
14003 XWINDOW (selected_window)->must_be_updated_p = true;
14004 pending = update_frame (sf, false, false);
14005 sf->cursor_type_changed = false;
14006 }
14007
14008 /* We may have called echo_area_display at the top of this
14009 function. If the echo area is on another frame, that may
14010 have put text on a frame other than the selected one, so the
14011 above call to update_frame would not have caught it. Catch
14012 it here. */
14013 mini_window = FRAME_MINIBUF_WINDOW (sf);
14014 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14015
14016 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14017 {
14018 XWINDOW (mini_window)->must_be_updated_p = true;
14019 pending |= update_frame (mini_frame, false, false);
14020 mini_frame->cursor_type_changed = false;
14021 if (!pending && hscroll_windows (mini_window))
14022 goto retry;
14023 }
14024 }
14025
14026 /* If display was paused because of pending input, make sure we do a
14027 thorough update the next time. */
14028 if (pending)
14029 {
14030 /* Prevent the optimization at the beginning of
14031 redisplay_internal that tries a single-line update of the
14032 line containing the cursor in the selected window. */
14033 CHARPOS (this_line_start_pos) = 0;
14034
14035 /* Let the overlay arrow be updated the next time. */
14036 update_overlay_arrows (0);
14037
14038 /* If we pause after scrolling, some rows in the current
14039 matrices of some windows are not valid. */
14040 if (!WINDOW_FULL_WIDTH_P (w)
14041 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14042 update_mode_lines = 36;
14043 }
14044 else
14045 {
14046 if (!consider_all_windows_p)
14047 {
14048 /* This has already been done above if
14049 consider_all_windows_p is set. */
14050 if (XBUFFER (w->contents)->text->redisplay
14051 && buffer_window_count (XBUFFER (w->contents)) > 1)
14052 /* This can happen if b->text->redisplay was set during
14053 jit-lock. */
14054 propagate_buffer_redisplay ();
14055 mark_window_display_accurate_1 (w, true);
14056
14057 /* Say overlay arrows are up to date. */
14058 update_overlay_arrows (1);
14059
14060 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14061 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14062 }
14063
14064 update_mode_lines = 0;
14065 windows_or_buffers_changed = 0;
14066 }
14067
14068 /* Start SIGIO interrupts coming again. Having them off during the
14069 code above makes it less likely one will discard output, but not
14070 impossible, since there might be stuff in the system buffer here.
14071 But it is much hairier to try to do anything about that. */
14072 if (interrupt_input)
14073 request_sigio ();
14074 RESUME_POLLING;
14075
14076 /* If a frame has become visible which was not before, redisplay
14077 again, so that we display it. Expose events for such a frame
14078 (which it gets when becoming visible) don't call the parts of
14079 redisplay constructing glyphs, so simply exposing a frame won't
14080 display anything in this case. So, we have to display these
14081 frames here explicitly. */
14082 if (!pending)
14083 {
14084 int new_count = 0;
14085
14086 FOR_EACH_FRAME (tail, frame)
14087 {
14088 if (XFRAME (frame)->visible)
14089 new_count++;
14090 }
14091
14092 if (new_count != number_of_visible_frames)
14093 windows_or_buffers_changed = 52;
14094 }
14095
14096 /* Change frame size now if a change is pending. */
14097 do_pending_window_change (true);
14098
14099 /* If we just did a pending size change, or have additional
14100 visible frames, or selected_window changed, redisplay again. */
14101 if ((windows_or_buffers_changed && !pending)
14102 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14103 goto retry;
14104
14105 /* Clear the face and image caches.
14106
14107 We used to do this only if consider_all_windows_p. But the cache
14108 needs to be cleared if a timer creates images in the current
14109 buffer (e.g. the test case in Bug#6230). */
14110
14111 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14112 {
14113 clear_face_cache (false);
14114 clear_face_cache_count = 0;
14115 }
14116
14117 #ifdef HAVE_WINDOW_SYSTEM
14118 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14119 {
14120 clear_image_caches (Qnil);
14121 clear_image_cache_count = 0;
14122 }
14123 #endif /* HAVE_WINDOW_SYSTEM */
14124
14125 end_of_redisplay:
14126 #ifdef HAVE_NS
14127 ns_set_doc_edited ();
14128 #endif
14129 if (interrupt_input && interrupts_deferred)
14130 request_sigio ();
14131
14132 unbind_to (count, Qnil);
14133 RESUME_POLLING;
14134 }
14135
14136
14137 /* Redisplay, but leave alone any recent echo area message unless
14138 another message has been requested in its place.
14139
14140 This is useful in situations where you need to redisplay but no
14141 user action has occurred, making it inappropriate for the message
14142 area to be cleared. See tracking_off and
14143 wait_reading_process_output for examples of these situations.
14144
14145 FROM_WHERE is an integer saying from where this function was
14146 called. This is useful for debugging. */
14147
14148 void
14149 redisplay_preserve_echo_area (int from_where)
14150 {
14151 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14152
14153 if (!NILP (echo_area_buffer[1]))
14154 {
14155 /* We have a previously displayed message, but no current
14156 message. Redisplay the previous message. */
14157 display_last_displayed_message_p = true;
14158 redisplay_internal ();
14159 display_last_displayed_message_p = false;
14160 }
14161 else
14162 redisplay_internal ();
14163
14164 flush_frame (SELECTED_FRAME ());
14165 }
14166
14167
14168 /* Function registered with record_unwind_protect in redisplay_internal. */
14169
14170 static void
14171 unwind_redisplay (void)
14172 {
14173 redisplaying_p = false;
14174 }
14175
14176
14177 /* Mark the display of leaf window W as accurate or inaccurate.
14178 If ACCURATE_P, mark display of W as accurate.
14179 If !ACCURATE_P, arrange for W to be redisplayed the next
14180 time redisplay_internal is called. */
14181
14182 static void
14183 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14184 {
14185 struct buffer *b = XBUFFER (w->contents);
14186
14187 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14188 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14189 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14190
14191 if (accurate_p)
14192 {
14193 b->clip_changed = false;
14194 b->prevent_redisplay_optimizations_p = false;
14195 eassert (buffer_window_count (b) > 0);
14196 /* Resetting b->text->redisplay is problematic!
14197 In order to make it safer to do it here, redisplay_internal must
14198 have copied all b->text->redisplay to their respective windows. */
14199 b->text->redisplay = false;
14200
14201 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14202 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14203 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14204 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14205
14206 w->current_matrix->buffer = b;
14207 w->current_matrix->begv = BUF_BEGV (b);
14208 w->current_matrix->zv = BUF_ZV (b);
14209
14210 w->last_cursor_vpos = w->cursor.vpos;
14211 w->last_cursor_off_p = w->cursor_off_p;
14212
14213 if (w == XWINDOW (selected_window))
14214 w->last_point = BUF_PT (b);
14215 else
14216 w->last_point = marker_position (w->pointm);
14217
14218 w->window_end_valid = true;
14219 w->update_mode_line = false;
14220 }
14221
14222 w->redisplay = !accurate_p;
14223 }
14224
14225
14226 /* Mark the display of windows in the window tree rooted at WINDOW as
14227 accurate or inaccurate. If ACCURATE_P, mark display of
14228 windows as accurate. If !ACCURATE_P, arrange for windows to
14229 be redisplayed the next time redisplay_internal is called. */
14230
14231 void
14232 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14233 {
14234 struct window *w;
14235
14236 for (; !NILP (window); window = w->next)
14237 {
14238 w = XWINDOW (window);
14239 if (WINDOWP (w->contents))
14240 mark_window_display_accurate (w->contents, accurate_p);
14241 else
14242 mark_window_display_accurate_1 (w, accurate_p);
14243 }
14244
14245 if (accurate_p)
14246 update_overlay_arrows (1);
14247 else
14248 /* Force a thorough redisplay the next time by setting
14249 last_arrow_position and last_arrow_string to t, which is
14250 unequal to any useful value of Voverlay_arrow_... */
14251 update_overlay_arrows (-1);
14252 }
14253
14254
14255 /* Return value in display table DP (Lisp_Char_Table *) for character
14256 C. Since a display table doesn't have any parent, we don't have to
14257 follow parent. Do not call this function directly but use the
14258 macro DISP_CHAR_VECTOR. */
14259
14260 Lisp_Object
14261 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14262 {
14263 Lisp_Object val;
14264
14265 if (ASCII_CHAR_P (c))
14266 {
14267 val = dp->ascii;
14268 if (SUB_CHAR_TABLE_P (val))
14269 val = XSUB_CHAR_TABLE (val)->contents[c];
14270 }
14271 else
14272 {
14273 Lisp_Object table;
14274
14275 XSETCHAR_TABLE (table, dp);
14276 val = char_table_ref (table, c);
14277 }
14278 if (NILP (val))
14279 val = dp->defalt;
14280 return val;
14281 }
14282
14283
14284 \f
14285 /***********************************************************************
14286 Window Redisplay
14287 ***********************************************************************/
14288
14289 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14290
14291 static void
14292 redisplay_windows (Lisp_Object window)
14293 {
14294 while (!NILP (window))
14295 {
14296 struct window *w = XWINDOW (window);
14297
14298 if (WINDOWP (w->contents))
14299 redisplay_windows (w->contents);
14300 else if (BUFFERP (w->contents))
14301 {
14302 displayed_buffer = XBUFFER (w->contents);
14303 /* Use list_of_error, not Qerror, so that
14304 we catch only errors and don't run the debugger. */
14305 internal_condition_case_1 (redisplay_window_0, window,
14306 list_of_error,
14307 redisplay_window_error);
14308 }
14309
14310 window = w->next;
14311 }
14312 }
14313
14314 static Lisp_Object
14315 redisplay_window_error (Lisp_Object ignore)
14316 {
14317 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14318 return Qnil;
14319 }
14320
14321 static Lisp_Object
14322 redisplay_window_0 (Lisp_Object window)
14323 {
14324 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14325 redisplay_window (window, false);
14326 return Qnil;
14327 }
14328
14329 static Lisp_Object
14330 redisplay_window_1 (Lisp_Object window)
14331 {
14332 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14333 redisplay_window (window, true);
14334 return Qnil;
14335 }
14336 \f
14337
14338 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14339 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14340 which positions recorded in ROW differ from current buffer
14341 positions.
14342
14343 Return true iff cursor is on this row. */
14344
14345 static bool
14346 set_cursor_from_row (struct window *w, struct glyph_row *row,
14347 struct glyph_matrix *matrix,
14348 ptrdiff_t delta, ptrdiff_t delta_bytes,
14349 int dy, int dvpos)
14350 {
14351 struct glyph *glyph = row->glyphs[TEXT_AREA];
14352 struct glyph *end = glyph + row->used[TEXT_AREA];
14353 struct glyph *cursor = NULL;
14354 /* The last known character position in row. */
14355 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14356 int x = row->x;
14357 ptrdiff_t pt_old = PT - delta;
14358 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14359 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14360 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14361 /* A glyph beyond the edge of TEXT_AREA which we should never
14362 touch. */
14363 struct glyph *glyphs_end = end;
14364 /* True means we've found a match for cursor position, but that
14365 glyph has the avoid_cursor_p flag set. */
14366 bool match_with_avoid_cursor = false;
14367 /* True means we've seen at least one glyph that came from a
14368 display string. */
14369 bool string_seen = false;
14370 /* Largest and smallest buffer positions seen so far during scan of
14371 glyph row. */
14372 ptrdiff_t bpos_max = pos_before;
14373 ptrdiff_t bpos_min = pos_after;
14374 /* Last buffer position covered by an overlay string with an integer
14375 `cursor' property. */
14376 ptrdiff_t bpos_covered = 0;
14377 /* True means the display string on which to display the cursor
14378 comes from a text property, not from an overlay. */
14379 bool string_from_text_prop = false;
14380
14381 /* Don't even try doing anything if called for a mode-line or
14382 header-line row, since the rest of the code isn't prepared to
14383 deal with such calamities. */
14384 eassert (!row->mode_line_p);
14385 if (row->mode_line_p)
14386 return false;
14387
14388 /* Skip over glyphs not having an object at the start and the end of
14389 the row. These are special glyphs like truncation marks on
14390 terminal frames. */
14391 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14392 {
14393 if (!row->reversed_p)
14394 {
14395 while (glyph < end
14396 && NILP (glyph->object)
14397 && glyph->charpos < 0)
14398 {
14399 x += glyph->pixel_width;
14400 ++glyph;
14401 }
14402 while (end > glyph
14403 && NILP ((end - 1)->object)
14404 /* CHARPOS is zero for blanks and stretch glyphs
14405 inserted by extend_face_to_end_of_line. */
14406 && (end - 1)->charpos <= 0)
14407 --end;
14408 glyph_before = glyph - 1;
14409 glyph_after = end;
14410 }
14411 else
14412 {
14413 struct glyph *g;
14414
14415 /* If the glyph row is reversed, we need to process it from back
14416 to front, so swap the edge pointers. */
14417 glyphs_end = end = glyph - 1;
14418 glyph += row->used[TEXT_AREA] - 1;
14419
14420 while (glyph > end + 1
14421 && NILP (glyph->object)
14422 && glyph->charpos < 0)
14423 {
14424 --glyph;
14425 x -= glyph->pixel_width;
14426 }
14427 if (NILP (glyph->object) && glyph->charpos < 0)
14428 --glyph;
14429 /* By default, in reversed rows we put the cursor on the
14430 rightmost (first in the reading order) glyph. */
14431 for (g = end + 1; g < glyph; g++)
14432 x += g->pixel_width;
14433 while (end < glyph
14434 && NILP ((end + 1)->object)
14435 && (end + 1)->charpos <= 0)
14436 ++end;
14437 glyph_before = glyph + 1;
14438 glyph_after = end;
14439 }
14440 }
14441 else if (row->reversed_p)
14442 {
14443 /* In R2L rows that don't display text, put the cursor on the
14444 rightmost glyph. Case in point: an empty last line that is
14445 part of an R2L paragraph. */
14446 cursor = end - 1;
14447 /* Avoid placing the cursor on the last glyph of the row, where
14448 on terminal frames we hold the vertical border between
14449 adjacent windows. */
14450 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14451 && !WINDOW_RIGHTMOST_P (w)
14452 && cursor == row->glyphs[LAST_AREA] - 1)
14453 cursor--;
14454 x = -1; /* will be computed below, at label compute_x */
14455 }
14456
14457 /* Step 1: Try to find the glyph whose character position
14458 corresponds to point. If that's not possible, find 2 glyphs
14459 whose character positions are the closest to point, one before
14460 point, the other after it. */
14461 if (!row->reversed_p)
14462 while (/* not marched to end of glyph row */
14463 glyph < end
14464 /* glyph was not inserted by redisplay for internal purposes */
14465 && !NILP (glyph->object))
14466 {
14467 if (BUFFERP (glyph->object))
14468 {
14469 ptrdiff_t dpos = glyph->charpos - pt_old;
14470
14471 if (glyph->charpos > bpos_max)
14472 bpos_max = glyph->charpos;
14473 if (glyph->charpos < bpos_min)
14474 bpos_min = glyph->charpos;
14475 if (!glyph->avoid_cursor_p)
14476 {
14477 /* If we hit point, we've found the glyph on which to
14478 display the cursor. */
14479 if (dpos == 0)
14480 {
14481 match_with_avoid_cursor = false;
14482 break;
14483 }
14484 /* See if we've found a better approximation to
14485 POS_BEFORE or to POS_AFTER. */
14486 if (0 > dpos && dpos > pos_before - pt_old)
14487 {
14488 pos_before = glyph->charpos;
14489 glyph_before = glyph;
14490 }
14491 else if (0 < dpos && dpos < pos_after - pt_old)
14492 {
14493 pos_after = glyph->charpos;
14494 glyph_after = glyph;
14495 }
14496 }
14497 else if (dpos == 0)
14498 match_with_avoid_cursor = true;
14499 }
14500 else if (STRINGP (glyph->object))
14501 {
14502 Lisp_Object chprop;
14503 ptrdiff_t glyph_pos = glyph->charpos;
14504
14505 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14506 glyph->object);
14507 if (!NILP (chprop))
14508 {
14509 /* If the string came from a `display' text property,
14510 look up the buffer position of that property and
14511 use that position to update bpos_max, as if we
14512 actually saw such a position in one of the row's
14513 glyphs. This helps with supporting integer values
14514 of `cursor' property on the display string in
14515 situations where most or all of the row's buffer
14516 text is completely covered by display properties,
14517 so that no glyph with valid buffer positions is
14518 ever seen in the row. */
14519 ptrdiff_t prop_pos =
14520 string_buffer_position_lim (glyph->object, pos_before,
14521 pos_after, false);
14522
14523 if (prop_pos >= pos_before)
14524 bpos_max = prop_pos;
14525 }
14526 if (INTEGERP (chprop))
14527 {
14528 bpos_covered = bpos_max + XINT (chprop);
14529 /* If the `cursor' property covers buffer positions up
14530 to and including point, we should display cursor on
14531 this glyph. Note that, if a `cursor' property on one
14532 of the string's characters has an integer value, we
14533 will break out of the loop below _before_ we get to
14534 the position match above. IOW, integer values of
14535 the `cursor' property override the "exact match for
14536 point" strategy of positioning the cursor. */
14537 /* Implementation note: bpos_max == pt_old when, e.g.,
14538 we are in an empty line, where bpos_max is set to
14539 MATRIX_ROW_START_CHARPOS, see above. */
14540 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14541 {
14542 cursor = glyph;
14543 break;
14544 }
14545 }
14546
14547 string_seen = true;
14548 }
14549 x += glyph->pixel_width;
14550 ++glyph;
14551 }
14552 else if (glyph > end) /* row is reversed */
14553 while (!NILP (glyph->object))
14554 {
14555 if (BUFFERP (glyph->object))
14556 {
14557 ptrdiff_t dpos = glyph->charpos - pt_old;
14558
14559 if (glyph->charpos > bpos_max)
14560 bpos_max = glyph->charpos;
14561 if (glyph->charpos < bpos_min)
14562 bpos_min = glyph->charpos;
14563 if (!glyph->avoid_cursor_p)
14564 {
14565 if (dpos == 0)
14566 {
14567 match_with_avoid_cursor = false;
14568 break;
14569 }
14570 if (0 > dpos && dpos > pos_before - pt_old)
14571 {
14572 pos_before = glyph->charpos;
14573 glyph_before = glyph;
14574 }
14575 else if (0 < dpos && dpos < pos_after - pt_old)
14576 {
14577 pos_after = glyph->charpos;
14578 glyph_after = glyph;
14579 }
14580 }
14581 else if (dpos == 0)
14582 match_with_avoid_cursor = true;
14583 }
14584 else if (STRINGP (glyph->object))
14585 {
14586 Lisp_Object chprop;
14587 ptrdiff_t glyph_pos = glyph->charpos;
14588
14589 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14590 glyph->object);
14591 if (!NILP (chprop))
14592 {
14593 ptrdiff_t prop_pos =
14594 string_buffer_position_lim (glyph->object, pos_before,
14595 pos_after, false);
14596
14597 if (prop_pos >= pos_before)
14598 bpos_max = prop_pos;
14599 }
14600 if (INTEGERP (chprop))
14601 {
14602 bpos_covered = bpos_max + XINT (chprop);
14603 /* If the `cursor' property covers buffer positions up
14604 to and including point, we should display cursor on
14605 this glyph. */
14606 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14607 {
14608 cursor = glyph;
14609 break;
14610 }
14611 }
14612 string_seen = true;
14613 }
14614 --glyph;
14615 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14616 {
14617 x--; /* can't use any pixel_width */
14618 break;
14619 }
14620 x -= glyph->pixel_width;
14621 }
14622
14623 /* Step 2: If we didn't find an exact match for point, we need to
14624 look for a proper place to put the cursor among glyphs between
14625 GLYPH_BEFORE and GLYPH_AFTER. */
14626 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14627 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14628 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14629 {
14630 /* An empty line has a single glyph whose OBJECT is nil and
14631 whose CHARPOS is the position of a newline on that line.
14632 Note that on a TTY, there are more glyphs after that, which
14633 were produced by extend_face_to_end_of_line, but their
14634 CHARPOS is zero or negative. */
14635 bool empty_line_p =
14636 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14637 && NILP (glyph->object) && glyph->charpos > 0
14638 /* On a TTY, continued and truncated rows also have a glyph at
14639 their end whose OBJECT is nil and whose CHARPOS is
14640 positive (the continuation and truncation glyphs), but such
14641 rows are obviously not "empty". */
14642 && !(row->continued_p || row->truncated_on_right_p));
14643
14644 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14645 {
14646 ptrdiff_t ellipsis_pos;
14647
14648 /* Scan back over the ellipsis glyphs. */
14649 if (!row->reversed_p)
14650 {
14651 ellipsis_pos = (glyph - 1)->charpos;
14652 while (glyph > row->glyphs[TEXT_AREA]
14653 && (glyph - 1)->charpos == ellipsis_pos)
14654 glyph--, x -= glyph->pixel_width;
14655 /* That loop always goes one position too far, including
14656 the glyph before the ellipsis. So scan forward over
14657 that one. */
14658 x += glyph->pixel_width;
14659 glyph++;
14660 }
14661 else /* row is reversed */
14662 {
14663 ellipsis_pos = (glyph + 1)->charpos;
14664 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14665 && (glyph + 1)->charpos == ellipsis_pos)
14666 glyph++, x += glyph->pixel_width;
14667 x -= glyph->pixel_width;
14668 glyph--;
14669 }
14670 }
14671 else if (match_with_avoid_cursor)
14672 {
14673 cursor = glyph_after;
14674 x = -1;
14675 }
14676 else if (string_seen)
14677 {
14678 int incr = row->reversed_p ? -1 : +1;
14679
14680 /* Need to find the glyph that came out of a string which is
14681 present at point. That glyph is somewhere between
14682 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14683 positioned between POS_BEFORE and POS_AFTER in the
14684 buffer. */
14685 struct glyph *start, *stop;
14686 ptrdiff_t pos = pos_before;
14687
14688 x = -1;
14689
14690 /* If the row ends in a newline from a display string,
14691 reordering could have moved the glyphs belonging to the
14692 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14693 in this case we extend the search to the last glyph in
14694 the row that was not inserted by redisplay. */
14695 if (row->ends_in_newline_from_string_p)
14696 {
14697 glyph_after = end;
14698 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14699 }
14700
14701 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14702 correspond to POS_BEFORE and POS_AFTER, respectively. We
14703 need START and STOP in the order that corresponds to the
14704 row's direction as given by its reversed_p flag. If the
14705 directionality of characters between POS_BEFORE and
14706 POS_AFTER is the opposite of the row's base direction,
14707 these characters will have been reordered for display,
14708 and we need to reverse START and STOP. */
14709 if (!row->reversed_p)
14710 {
14711 start = min (glyph_before, glyph_after);
14712 stop = max (glyph_before, glyph_after);
14713 }
14714 else
14715 {
14716 start = max (glyph_before, glyph_after);
14717 stop = min (glyph_before, glyph_after);
14718 }
14719 for (glyph = start + incr;
14720 row->reversed_p ? glyph > stop : glyph < stop; )
14721 {
14722
14723 /* Any glyphs that come from the buffer are here because
14724 of bidi reordering. Skip them, and only pay
14725 attention to glyphs that came from some string. */
14726 if (STRINGP (glyph->object))
14727 {
14728 Lisp_Object str;
14729 ptrdiff_t tem;
14730 /* If the display property covers the newline, we
14731 need to search for it one position farther. */
14732 ptrdiff_t lim = pos_after
14733 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14734
14735 string_from_text_prop = false;
14736 str = glyph->object;
14737 tem = string_buffer_position_lim (str, pos, lim, false);
14738 if (tem == 0 /* from overlay */
14739 || pos <= tem)
14740 {
14741 /* If the string from which this glyph came is
14742 found in the buffer at point, or at position
14743 that is closer to point than pos_after, then
14744 we've found the glyph we've been looking for.
14745 If it comes from an overlay (tem == 0), and
14746 it has the `cursor' property on one of its
14747 glyphs, record that glyph as a candidate for
14748 displaying the cursor. (As in the
14749 unidirectional version, we will display the
14750 cursor on the last candidate we find.) */
14751 if (tem == 0
14752 || tem == pt_old
14753 || (tem - pt_old > 0 && tem < pos_after))
14754 {
14755 /* The glyphs from this string could have
14756 been reordered. Find the one with the
14757 smallest string position. Or there could
14758 be a character in the string with the
14759 `cursor' property, which means display
14760 cursor on that character's glyph. */
14761 ptrdiff_t strpos = glyph->charpos;
14762
14763 if (tem)
14764 {
14765 cursor = glyph;
14766 string_from_text_prop = true;
14767 }
14768 for ( ;
14769 (row->reversed_p ? glyph > stop : glyph < stop)
14770 && EQ (glyph->object, str);
14771 glyph += incr)
14772 {
14773 Lisp_Object cprop;
14774 ptrdiff_t gpos = glyph->charpos;
14775
14776 cprop = Fget_char_property (make_number (gpos),
14777 Qcursor,
14778 glyph->object);
14779 if (!NILP (cprop))
14780 {
14781 cursor = glyph;
14782 break;
14783 }
14784 if (tem && glyph->charpos < strpos)
14785 {
14786 strpos = glyph->charpos;
14787 cursor = glyph;
14788 }
14789 }
14790
14791 if (tem == pt_old
14792 || (tem - pt_old > 0 && tem < pos_after))
14793 goto compute_x;
14794 }
14795 if (tem)
14796 pos = tem + 1; /* don't find previous instances */
14797 }
14798 /* This string is not what we want; skip all of the
14799 glyphs that came from it. */
14800 while ((row->reversed_p ? glyph > stop : glyph < stop)
14801 && EQ (glyph->object, str))
14802 glyph += incr;
14803 }
14804 else
14805 glyph += incr;
14806 }
14807
14808 /* If we reached the end of the line, and END was from a string,
14809 the cursor is not on this line. */
14810 if (cursor == NULL
14811 && (row->reversed_p ? glyph <= end : glyph >= end)
14812 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14813 && STRINGP (end->object)
14814 && row->continued_p)
14815 return false;
14816 }
14817 /* A truncated row may not include PT among its character positions.
14818 Setting the cursor inside the scroll margin will trigger
14819 recalculation of hscroll in hscroll_window_tree. But if a
14820 display string covers point, defer to the string-handling
14821 code below to figure this out. */
14822 else if (row->truncated_on_left_p && pt_old < bpos_min)
14823 {
14824 cursor = glyph_before;
14825 x = -1;
14826 }
14827 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14828 /* Zero-width characters produce no glyphs. */
14829 || (!empty_line_p
14830 && (row->reversed_p
14831 ? glyph_after > glyphs_end
14832 : glyph_after < glyphs_end)))
14833 {
14834 cursor = glyph_after;
14835 x = -1;
14836 }
14837 }
14838
14839 compute_x:
14840 if (cursor != NULL)
14841 glyph = cursor;
14842 else if (glyph == glyphs_end
14843 && pos_before == pos_after
14844 && STRINGP ((row->reversed_p
14845 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14846 : row->glyphs[TEXT_AREA])->object))
14847 {
14848 /* If all the glyphs of this row came from strings, put the
14849 cursor on the first glyph of the row. This avoids having the
14850 cursor outside of the text area in this very rare and hard
14851 use case. */
14852 glyph =
14853 row->reversed_p
14854 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14855 : row->glyphs[TEXT_AREA];
14856 }
14857 if (x < 0)
14858 {
14859 struct glyph *g;
14860
14861 /* Need to compute x that corresponds to GLYPH. */
14862 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14863 {
14864 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14865 emacs_abort ();
14866 x += g->pixel_width;
14867 }
14868 }
14869
14870 /* ROW could be part of a continued line, which, under bidi
14871 reordering, might have other rows whose start and end charpos
14872 occlude point. Only set w->cursor if we found a better
14873 approximation to the cursor position than we have from previously
14874 examined candidate rows belonging to the same continued line. */
14875 if (/* We already have a candidate row. */
14876 w->cursor.vpos >= 0
14877 /* That candidate is not the row we are processing. */
14878 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14879 /* Make sure cursor.vpos specifies a row whose start and end
14880 charpos occlude point, and it is valid candidate for being a
14881 cursor-row. This is because some callers of this function
14882 leave cursor.vpos at the row where the cursor was displayed
14883 during the last redisplay cycle. */
14884 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14885 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14886 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14887 {
14888 struct glyph *g1
14889 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14890
14891 /* Don't consider glyphs that are outside TEXT_AREA. */
14892 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14893 return false;
14894 /* Keep the candidate whose buffer position is the closest to
14895 point or has the `cursor' property. */
14896 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14897 w->cursor.hpos >= 0
14898 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14899 && ((BUFFERP (g1->object)
14900 && (g1->charpos == pt_old /* An exact match always wins. */
14901 || (BUFFERP (glyph->object)
14902 && eabs (g1->charpos - pt_old)
14903 < eabs (glyph->charpos - pt_old))))
14904 /* Previous candidate is a glyph from a string that has
14905 a non-nil `cursor' property. */
14906 || (STRINGP (g1->object)
14907 && (!NILP (Fget_char_property (make_number (g1->charpos),
14908 Qcursor, g1->object))
14909 /* Previous candidate is from the same display
14910 string as this one, and the display string
14911 came from a text property. */
14912 || (EQ (g1->object, glyph->object)
14913 && string_from_text_prop)
14914 /* this candidate is from newline and its
14915 position is not an exact match */
14916 || (NILP (glyph->object)
14917 && glyph->charpos != pt_old)))))
14918 return false;
14919 /* If this candidate gives an exact match, use that. */
14920 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14921 /* If this candidate is a glyph created for the
14922 terminating newline of a line, and point is on that
14923 newline, it wins because it's an exact match. */
14924 || (!row->continued_p
14925 && NILP (glyph->object)
14926 && glyph->charpos == 0
14927 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14928 /* Otherwise, keep the candidate that comes from a row
14929 spanning less buffer positions. This may win when one or
14930 both candidate positions are on glyphs that came from
14931 display strings, for which we cannot compare buffer
14932 positions. */
14933 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14934 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14935 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14936 return false;
14937 }
14938 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14939 w->cursor.x = x;
14940 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14941 w->cursor.y = row->y + dy;
14942
14943 if (w == XWINDOW (selected_window))
14944 {
14945 if (!row->continued_p
14946 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14947 && row->x == 0)
14948 {
14949 this_line_buffer = XBUFFER (w->contents);
14950
14951 CHARPOS (this_line_start_pos)
14952 = MATRIX_ROW_START_CHARPOS (row) + delta;
14953 BYTEPOS (this_line_start_pos)
14954 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14955
14956 CHARPOS (this_line_end_pos)
14957 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14958 BYTEPOS (this_line_end_pos)
14959 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14960
14961 this_line_y = w->cursor.y;
14962 this_line_pixel_height = row->height;
14963 this_line_vpos = w->cursor.vpos;
14964 this_line_start_x = row->x;
14965 }
14966 else
14967 CHARPOS (this_line_start_pos) = 0;
14968 }
14969
14970 return true;
14971 }
14972
14973
14974 /* Run window scroll functions, if any, for WINDOW with new window
14975 start STARTP. Sets the window start of WINDOW to that position.
14976
14977 We assume that the window's buffer is really current. */
14978
14979 static struct text_pos
14980 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14981 {
14982 struct window *w = XWINDOW (window);
14983 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14984
14985 eassert (current_buffer == XBUFFER (w->contents));
14986
14987 if (!NILP (Vwindow_scroll_functions))
14988 {
14989 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14990 make_number (CHARPOS (startp)));
14991 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14992 /* In case the hook functions switch buffers. */
14993 set_buffer_internal (XBUFFER (w->contents));
14994 }
14995
14996 return startp;
14997 }
14998
14999
15000 /* Make sure the line containing the cursor is fully visible.
15001 A value of true means there is nothing to be done.
15002 (Either the line is fully visible, or it cannot be made so,
15003 or we cannot tell.)
15004
15005 If FORCE_P, return false even if partial visible cursor row
15006 is higher than window.
15007
15008 If CURRENT_MATRIX_P, use the information from the
15009 window's current glyph matrix; otherwise use the desired glyph
15010 matrix.
15011
15012 A value of false means the caller should do scrolling
15013 as if point had gone off the screen. */
15014
15015 static bool
15016 cursor_row_fully_visible_p (struct window *w, bool force_p,
15017 bool current_matrix_p)
15018 {
15019 struct glyph_matrix *matrix;
15020 struct glyph_row *row;
15021 int window_height;
15022
15023 if (!make_cursor_line_fully_visible_p)
15024 return true;
15025
15026 /* It's not always possible to find the cursor, e.g, when a window
15027 is full of overlay strings. Don't do anything in that case. */
15028 if (w->cursor.vpos < 0)
15029 return true;
15030
15031 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15032 row = MATRIX_ROW (matrix, w->cursor.vpos);
15033
15034 /* If the cursor row is not partially visible, there's nothing to do. */
15035 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15036 return true;
15037
15038 /* If the row the cursor is in is taller than the window's height,
15039 it's not clear what to do, so do nothing. */
15040 window_height = window_box_height (w);
15041 if (row->height >= window_height)
15042 {
15043 if (!force_p || MINI_WINDOW_P (w)
15044 || w->vscroll || w->cursor.vpos == 0)
15045 return true;
15046 }
15047 return false;
15048 }
15049
15050
15051 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15052 means only WINDOW is redisplayed in redisplay_internal.
15053 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15054 in redisplay_window to bring a partially visible line into view in
15055 the case that only the cursor has moved.
15056
15057 LAST_LINE_MISFIT should be true if we're scrolling because the
15058 last screen line's vertical height extends past the end of the screen.
15059
15060 Value is
15061
15062 1 if scrolling succeeded
15063
15064 0 if scrolling didn't find point.
15065
15066 -1 if new fonts have been loaded so that we must interrupt
15067 redisplay, adjust glyph matrices, and try again. */
15068
15069 enum
15070 {
15071 SCROLLING_SUCCESS,
15072 SCROLLING_FAILED,
15073 SCROLLING_NEED_LARGER_MATRICES
15074 };
15075
15076 /* If scroll-conservatively is more than this, never recenter.
15077
15078 If you change this, don't forget to update the doc string of
15079 `scroll-conservatively' and the Emacs manual. */
15080 #define SCROLL_LIMIT 100
15081
15082 static int
15083 try_scrolling (Lisp_Object window, bool just_this_one_p,
15084 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15085 bool temp_scroll_step, bool last_line_misfit)
15086 {
15087 struct window *w = XWINDOW (window);
15088 struct frame *f = XFRAME (w->frame);
15089 struct text_pos pos, startp;
15090 struct it it;
15091 int this_scroll_margin, scroll_max, rc, height;
15092 int dy = 0, amount_to_scroll = 0;
15093 bool scroll_down_p = false;
15094 int extra_scroll_margin_lines = last_line_misfit;
15095 Lisp_Object aggressive;
15096 /* We will never try scrolling more than this number of lines. */
15097 int scroll_limit = SCROLL_LIMIT;
15098 int frame_line_height = default_line_pixel_height (w);
15099 int window_total_lines
15100 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15101
15102 #ifdef GLYPH_DEBUG
15103 debug_method_add (w, "try_scrolling");
15104 #endif
15105
15106 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15107
15108 /* Compute scroll margin height in pixels. We scroll when point is
15109 within this distance from the top or bottom of the window. */
15110 if (scroll_margin > 0)
15111 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15112 * frame_line_height;
15113 else
15114 this_scroll_margin = 0;
15115
15116 /* Force arg_scroll_conservatively to have a reasonable value, to
15117 avoid scrolling too far away with slow move_it_* functions. Note
15118 that the user can supply scroll-conservatively equal to
15119 `most-positive-fixnum', which can be larger than INT_MAX. */
15120 if (arg_scroll_conservatively > scroll_limit)
15121 {
15122 arg_scroll_conservatively = scroll_limit + 1;
15123 scroll_max = scroll_limit * frame_line_height;
15124 }
15125 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15126 /* Compute how much we should try to scroll maximally to bring
15127 point into view. */
15128 scroll_max = (max (scroll_step,
15129 max (arg_scroll_conservatively, temp_scroll_step))
15130 * frame_line_height);
15131 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15132 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15133 /* We're trying to scroll because of aggressive scrolling but no
15134 scroll_step is set. Choose an arbitrary one. */
15135 scroll_max = 10 * frame_line_height;
15136 else
15137 scroll_max = 0;
15138
15139 too_near_end:
15140
15141 /* Decide whether to scroll down. */
15142 if (PT > CHARPOS (startp))
15143 {
15144 int scroll_margin_y;
15145
15146 /* Compute the pixel ypos of the scroll margin, then move IT to
15147 either that ypos or PT, whichever comes first. */
15148 start_display (&it, w, startp);
15149 scroll_margin_y = it.last_visible_y - this_scroll_margin
15150 - frame_line_height * extra_scroll_margin_lines;
15151 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15152 (MOVE_TO_POS | MOVE_TO_Y));
15153
15154 if (PT > CHARPOS (it.current.pos))
15155 {
15156 int y0 = line_bottom_y (&it);
15157 /* Compute how many pixels below window bottom to stop searching
15158 for PT. This avoids costly search for PT that is far away if
15159 the user limited scrolling by a small number of lines, but
15160 always finds PT if scroll_conservatively is set to a large
15161 number, such as most-positive-fixnum. */
15162 int slack = max (scroll_max, 10 * frame_line_height);
15163 int y_to_move = it.last_visible_y + slack;
15164
15165 /* Compute the distance from the scroll margin to PT or to
15166 the scroll limit, whichever comes first. This should
15167 include the height of the cursor line, to make that line
15168 fully visible. */
15169 move_it_to (&it, PT, -1, y_to_move,
15170 -1, MOVE_TO_POS | MOVE_TO_Y);
15171 dy = line_bottom_y (&it) - y0;
15172
15173 if (dy > scroll_max)
15174 return SCROLLING_FAILED;
15175
15176 if (dy > 0)
15177 scroll_down_p = true;
15178 }
15179 }
15180
15181 if (scroll_down_p)
15182 {
15183 /* Point is in or below the bottom scroll margin, so move the
15184 window start down. If scrolling conservatively, move it just
15185 enough down to make point visible. If scroll_step is set,
15186 move it down by scroll_step. */
15187 if (arg_scroll_conservatively)
15188 amount_to_scroll
15189 = min (max (dy, frame_line_height),
15190 frame_line_height * arg_scroll_conservatively);
15191 else if (scroll_step || temp_scroll_step)
15192 amount_to_scroll = scroll_max;
15193 else
15194 {
15195 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15196 height = WINDOW_BOX_TEXT_HEIGHT (w);
15197 if (NUMBERP (aggressive))
15198 {
15199 double float_amount = XFLOATINT (aggressive) * height;
15200 int aggressive_scroll = float_amount;
15201 if (aggressive_scroll == 0 && float_amount > 0)
15202 aggressive_scroll = 1;
15203 /* Don't let point enter the scroll margin near top of
15204 the window. This could happen if the value of
15205 scroll_up_aggressively is too large and there are
15206 non-zero margins, because scroll_up_aggressively
15207 means put point that fraction of window height
15208 _from_the_bottom_margin_. */
15209 if (aggressive_scroll + 2 * this_scroll_margin > height)
15210 aggressive_scroll = height - 2 * this_scroll_margin;
15211 amount_to_scroll = dy + aggressive_scroll;
15212 }
15213 }
15214
15215 if (amount_to_scroll <= 0)
15216 return SCROLLING_FAILED;
15217
15218 start_display (&it, w, startp);
15219 if (arg_scroll_conservatively <= scroll_limit)
15220 move_it_vertically (&it, amount_to_scroll);
15221 else
15222 {
15223 /* Extra precision for users who set scroll-conservatively
15224 to a large number: make sure the amount we scroll
15225 the window start is never less than amount_to_scroll,
15226 which was computed as distance from window bottom to
15227 point. This matters when lines at window top and lines
15228 below window bottom have different height. */
15229 struct it it1;
15230 void *it1data = NULL;
15231 /* We use a temporary it1 because line_bottom_y can modify
15232 its argument, if it moves one line down; see there. */
15233 int start_y;
15234
15235 SAVE_IT (it1, it, it1data);
15236 start_y = line_bottom_y (&it1);
15237 do {
15238 RESTORE_IT (&it, &it, it1data);
15239 move_it_by_lines (&it, 1);
15240 SAVE_IT (it1, it, it1data);
15241 } while (IT_CHARPOS (it) < ZV
15242 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15243 bidi_unshelve_cache (it1data, true);
15244 }
15245
15246 /* If STARTP is unchanged, move it down another screen line. */
15247 if (IT_CHARPOS (it) == CHARPOS (startp))
15248 move_it_by_lines (&it, 1);
15249 startp = it.current.pos;
15250 }
15251 else
15252 {
15253 struct text_pos scroll_margin_pos = startp;
15254 int y_offset = 0;
15255
15256 /* See if point is inside the scroll margin at the top of the
15257 window. */
15258 if (this_scroll_margin)
15259 {
15260 int y_start;
15261
15262 start_display (&it, w, startp);
15263 y_start = it.current_y;
15264 move_it_vertically (&it, this_scroll_margin);
15265 scroll_margin_pos = it.current.pos;
15266 /* If we didn't move enough before hitting ZV, request
15267 additional amount of scroll, to move point out of the
15268 scroll margin. */
15269 if (IT_CHARPOS (it) == ZV
15270 && it.current_y - y_start < this_scroll_margin)
15271 y_offset = this_scroll_margin - (it.current_y - y_start);
15272 }
15273
15274 if (PT < CHARPOS (scroll_margin_pos))
15275 {
15276 /* Point is in the scroll margin at the top of the window or
15277 above what is displayed in the window. */
15278 int y0, y_to_move;
15279
15280 /* Compute the vertical distance from PT to the scroll
15281 margin position. Move as far as scroll_max allows, or
15282 one screenful, or 10 screen lines, whichever is largest.
15283 Give up if distance is greater than scroll_max or if we
15284 didn't reach the scroll margin position. */
15285 SET_TEXT_POS (pos, PT, PT_BYTE);
15286 start_display (&it, w, pos);
15287 y0 = it.current_y;
15288 y_to_move = max (it.last_visible_y,
15289 max (scroll_max, 10 * frame_line_height));
15290 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15291 y_to_move, -1,
15292 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15293 dy = it.current_y - y0;
15294 if (dy > scroll_max
15295 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15296 return SCROLLING_FAILED;
15297
15298 /* Additional scroll for when ZV was too close to point. */
15299 dy += y_offset;
15300
15301 /* Compute new window start. */
15302 start_display (&it, w, startp);
15303
15304 if (arg_scroll_conservatively)
15305 amount_to_scroll = max (dy, frame_line_height
15306 * max (scroll_step, temp_scroll_step));
15307 else if (scroll_step || temp_scroll_step)
15308 amount_to_scroll = scroll_max;
15309 else
15310 {
15311 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15312 height = WINDOW_BOX_TEXT_HEIGHT (w);
15313 if (NUMBERP (aggressive))
15314 {
15315 double float_amount = XFLOATINT (aggressive) * height;
15316 int aggressive_scroll = float_amount;
15317 if (aggressive_scroll == 0 && float_amount > 0)
15318 aggressive_scroll = 1;
15319 /* Don't let point enter the scroll margin near
15320 bottom of the window, if the value of
15321 scroll_down_aggressively happens to be too
15322 large. */
15323 if (aggressive_scroll + 2 * this_scroll_margin > height)
15324 aggressive_scroll = height - 2 * this_scroll_margin;
15325 amount_to_scroll = dy + aggressive_scroll;
15326 }
15327 }
15328
15329 if (amount_to_scroll <= 0)
15330 return SCROLLING_FAILED;
15331
15332 move_it_vertically_backward (&it, amount_to_scroll);
15333 startp = it.current.pos;
15334 }
15335 }
15336
15337 /* Run window scroll functions. */
15338 startp = run_window_scroll_functions (window, startp);
15339
15340 /* Display the window. Give up if new fonts are loaded, or if point
15341 doesn't appear. */
15342 if (!try_window (window, startp, 0))
15343 rc = SCROLLING_NEED_LARGER_MATRICES;
15344 else if (w->cursor.vpos < 0)
15345 {
15346 clear_glyph_matrix (w->desired_matrix);
15347 rc = SCROLLING_FAILED;
15348 }
15349 else
15350 {
15351 /* Maybe forget recorded base line for line number display. */
15352 if (!just_this_one_p
15353 || current_buffer->clip_changed
15354 || BEG_UNCHANGED < CHARPOS (startp))
15355 w->base_line_number = 0;
15356
15357 /* If cursor ends up on a partially visible line,
15358 treat that as being off the bottom of the screen. */
15359 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15360 false)
15361 /* It's possible that the cursor is on the first line of the
15362 buffer, which is partially obscured due to a vscroll
15363 (Bug#7537). In that case, avoid looping forever. */
15364 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15365 {
15366 clear_glyph_matrix (w->desired_matrix);
15367 ++extra_scroll_margin_lines;
15368 goto too_near_end;
15369 }
15370 rc = SCROLLING_SUCCESS;
15371 }
15372
15373 return rc;
15374 }
15375
15376
15377 /* Compute a suitable window start for window W if display of W starts
15378 on a continuation line. Value is true if a new window start
15379 was computed.
15380
15381 The new window start will be computed, based on W's width, starting
15382 from the start of the continued line. It is the start of the
15383 screen line with the minimum distance from the old start W->start. */
15384
15385 static bool
15386 compute_window_start_on_continuation_line (struct window *w)
15387 {
15388 struct text_pos pos, start_pos;
15389 bool window_start_changed_p = false;
15390
15391 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15392
15393 /* If window start is on a continuation line... Window start may be
15394 < BEGV in case there's invisible text at the start of the
15395 buffer (M-x rmail, for example). */
15396 if (CHARPOS (start_pos) > BEGV
15397 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15398 {
15399 struct it it;
15400 struct glyph_row *row;
15401
15402 /* Handle the case that the window start is out of range. */
15403 if (CHARPOS (start_pos) < BEGV)
15404 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15405 else if (CHARPOS (start_pos) > ZV)
15406 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15407
15408 /* Find the start of the continued line. This should be fast
15409 because find_newline is fast (newline cache). */
15410 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15411 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15412 row, DEFAULT_FACE_ID);
15413 reseat_at_previous_visible_line_start (&it);
15414
15415 /* If the line start is "too far" away from the window start,
15416 say it takes too much time to compute a new window start. */
15417 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15418 /* PXW: Do we need upper bounds here? */
15419 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15420 {
15421 int min_distance, distance;
15422
15423 /* Move forward by display lines to find the new window
15424 start. If window width was enlarged, the new start can
15425 be expected to be > the old start. If window width was
15426 decreased, the new window start will be < the old start.
15427 So, we're looking for the display line start with the
15428 minimum distance from the old window start. */
15429 pos = it.current.pos;
15430 min_distance = INFINITY;
15431 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15432 distance < min_distance)
15433 {
15434 min_distance = distance;
15435 pos = it.current.pos;
15436 if (it.line_wrap == WORD_WRAP)
15437 {
15438 /* Under WORD_WRAP, move_it_by_lines is likely to
15439 overshoot and stop not at the first, but the
15440 second character from the left margin. So in
15441 that case, we need a more tight control on the X
15442 coordinate of the iterator than move_it_by_lines
15443 promises in its contract. The method is to first
15444 go to the last (rightmost) visible character of a
15445 line, then move to the leftmost character on the
15446 next line in a separate call. */
15447 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15448 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15449 move_it_to (&it, ZV, 0,
15450 it.current_y + it.max_ascent + it.max_descent, -1,
15451 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15452 }
15453 else
15454 move_it_by_lines (&it, 1);
15455 }
15456
15457 /* Set the window start there. */
15458 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15459 window_start_changed_p = true;
15460 }
15461 }
15462
15463 return window_start_changed_p;
15464 }
15465
15466
15467 /* Try cursor movement in case text has not changed in window WINDOW,
15468 with window start STARTP. Value is
15469
15470 CURSOR_MOVEMENT_SUCCESS if successful
15471
15472 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15473
15474 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15475 display. *SCROLL_STEP is set to true, under certain circumstances, if
15476 we want to scroll as if scroll-step were set to 1. See the code.
15477
15478 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15479 which case we have to abort this redisplay, and adjust matrices
15480 first. */
15481
15482 enum
15483 {
15484 CURSOR_MOVEMENT_SUCCESS,
15485 CURSOR_MOVEMENT_CANNOT_BE_USED,
15486 CURSOR_MOVEMENT_MUST_SCROLL,
15487 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15488 };
15489
15490 static int
15491 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15492 bool *scroll_step)
15493 {
15494 struct window *w = XWINDOW (window);
15495 struct frame *f = XFRAME (w->frame);
15496 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15497
15498 #ifdef GLYPH_DEBUG
15499 if (inhibit_try_cursor_movement)
15500 return rc;
15501 #endif
15502
15503 /* Previously, there was a check for Lisp integer in the
15504 if-statement below. Now, this field is converted to
15505 ptrdiff_t, thus zero means invalid position in a buffer. */
15506 eassert (w->last_point > 0);
15507 /* Likewise there was a check whether window_end_vpos is nil or larger
15508 than the window. Now window_end_vpos is int and so never nil, but
15509 let's leave eassert to check whether it fits in the window. */
15510 eassert (!w->window_end_valid
15511 || w->window_end_vpos < w->current_matrix->nrows);
15512
15513 /* Handle case where text has not changed, only point, and it has
15514 not moved off the frame. */
15515 if (/* Point may be in this window. */
15516 PT >= CHARPOS (startp)
15517 /* Selective display hasn't changed. */
15518 && !current_buffer->clip_changed
15519 /* Function force-mode-line-update is used to force a thorough
15520 redisplay. It sets either windows_or_buffers_changed or
15521 update_mode_lines. So don't take a shortcut here for these
15522 cases. */
15523 && !update_mode_lines
15524 && !windows_or_buffers_changed
15525 && !f->cursor_type_changed
15526 && NILP (Vshow_trailing_whitespace)
15527 /* This code is not used for mini-buffer for the sake of the case
15528 of redisplaying to replace an echo area message; since in
15529 that case the mini-buffer contents per se are usually
15530 unchanged. This code is of no real use in the mini-buffer
15531 since the handling of this_line_start_pos, etc., in redisplay
15532 handles the same cases. */
15533 && !EQ (window, minibuf_window)
15534 && (FRAME_WINDOW_P (f)
15535 || !overlay_arrow_in_current_buffer_p ()))
15536 {
15537 int this_scroll_margin, top_scroll_margin;
15538 struct glyph_row *row = NULL;
15539 int frame_line_height = default_line_pixel_height (w);
15540 int window_total_lines
15541 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15542
15543 #ifdef GLYPH_DEBUG
15544 debug_method_add (w, "cursor movement");
15545 #endif
15546
15547 /* Scroll if point within this distance from the top or bottom
15548 of the window. This is a pixel value. */
15549 if (scroll_margin > 0)
15550 {
15551 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15552 this_scroll_margin *= frame_line_height;
15553 }
15554 else
15555 this_scroll_margin = 0;
15556
15557 top_scroll_margin = this_scroll_margin;
15558 if (WINDOW_WANTS_HEADER_LINE_P (w))
15559 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15560
15561 /* Start with the row the cursor was displayed during the last
15562 not paused redisplay. Give up if that row is not valid. */
15563 if (w->last_cursor_vpos < 0
15564 || w->last_cursor_vpos >= w->current_matrix->nrows)
15565 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15566 else
15567 {
15568 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15569 if (row->mode_line_p)
15570 ++row;
15571 if (!row->enabled_p)
15572 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15573 }
15574
15575 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15576 {
15577 bool scroll_p = false, must_scroll = false;
15578 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15579
15580 if (PT > w->last_point)
15581 {
15582 /* Point has moved forward. */
15583 while (MATRIX_ROW_END_CHARPOS (row) < PT
15584 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15585 {
15586 eassert (row->enabled_p);
15587 ++row;
15588 }
15589
15590 /* If the end position of a row equals the start
15591 position of the next row, and PT is at that position,
15592 we would rather display cursor in the next line. */
15593 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15594 && MATRIX_ROW_END_CHARPOS (row) == PT
15595 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15596 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15597 && !cursor_row_p (row))
15598 ++row;
15599
15600 /* If within the scroll margin, scroll. Note that
15601 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15602 the next line would be drawn, and that
15603 this_scroll_margin can be zero. */
15604 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15605 || PT > MATRIX_ROW_END_CHARPOS (row)
15606 /* Line is completely visible last line in window
15607 and PT is to be set in the next line. */
15608 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15609 && PT == MATRIX_ROW_END_CHARPOS (row)
15610 && !row->ends_at_zv_p
15611 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15612 scroll_p = true;
15613 }
15614 else if (PT < w->last_point)
15615 {
15616 /* Cursor has to be moved backward. Note that PT >=
15617 CHARPOS (startp) because of the outer if-statement. */
15618 while (!row->mode_line_p
15619 && (MATRIX_ROW_START_CHARPOS (row) > PT
15620 || (MATRIX_ROW_START_CHARPOS (row) == PT
15621 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15622 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15623 row > w->current_matrix->rows
15624 && (row-1)->ends_in_newline_from_string_p))))
15625 && (row->y > top_scroll_margin
15626 || CHARPOS (startp) == BEGV))
15627 {
15628 eassert (row->enabled_p);
15629 --row;
15630 }
15631
15632 /* Consider the following case: Window starts at BEGV,
15633 there is invisible, intangible text at BEGV, so that
15634 display starts at some point START > BEGV. It can
15635 happen that we are called with PT somewhere between
15636 BEGV and START. Try to handle that case. */
15637 if (row < w->current_matrix->rows
15638 || row->mode_line_p)
15639 {
15640 row = w->current_matrix->rows;
15641 if (row->mode_line_p)
15642 ++row;
15643 }
15644
15645 /* Due to newlines in overlay strings, we may have to
15646 skip forward over overlay strings. */
15647 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15648 && MATRIX_ROW_END_CHARPOS (row) == PT
15649 && !cursor_row_p (row))
15650 ++row;
15651
15652 /* If within the scroll margin, scroll. */
15653 if (row->y < top_scroll_margin
15654 && CHARPOS (startp) != BEGV)
15655 scroll_p = true;
15656 }
15657 else
15658 {
15659 /* Cursor did not move. So don't scroll even if cursor line
15660 is partially visible, as it was so before. */
15661 rc = CURSOR_MOVEMENT_SUCCESS;
15662 }
15663
15664 if (PT < MATRIX_ROW_START_CHARPOS (row)
15665 || PT > MATRIX_ROW_END_CHARPOS (row))
15666 {
15667 /* if PT is not in the glyph row, give up. */
15668 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15669 must_scroll = true;
15670 }
15671 else if (rc != CURSOR_MOVEMENT_SUCCESS
15672 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15673 {
15674 struct glyph_row *row1;
15675
15676 /* If rows are bidi-reordered and point moved, back up
15677 until we find a row that does not belong to a
15678 continuation line. This is because we must consider
15679 all rows of a continued line as candidates for the
15680 new cursor positioning, since row start and end
15681 positions change non-linearly with vertical position
15682 in such rows. */
15683 /* FIXME: Revisit this when glyph ``spilling'' in
15684 continuation lines' rows is implemented for
15685 bidi-reordered rows. */
15686 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15687 MATRIX_ROW_CONTINUATION_LINE_P (row);
15688 --row)
15689 {
15690 /* If we hit the beginning of the displayed portion
15691 without finding the first row of a continued
15692 line, give up. */
15693 if (row <= row1)
15694 {
15695 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15696 break;
15697 }
15698 eassert (row->enabled_p);
15699 }
15700 }
15701 if (must_scroll)
15702 ;
15703 else if (rc != CURSOR_MOVEMENT_SUCCESS
15704 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15705 /* Make sure this isn't a header line by any chance, since
15706 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15707 && !row->mode_line_p
15708 && make_cursor_line_fully_visible_p)
15709 {
15710 if (PT == MATRIX_ROW_END_CHARPOS (row)
15711 && !row->ends_at_zv_p
15712 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15713 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15714 else if (row->height > window_box_height (w))
15715 {
15716 /* If we end up in a partially visible line, let's
15717 make it fully visible, except when it's taller
15718 than the window, in which case we can't do much
15719 about it. */
15720 *scroll_step = true;
15721 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15722 }
15723 else
15724 {
15725 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15726 if (!cursor_row_fully_visible_p (w, false, true))
15727 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15728 else
15729 rc = CURSOR_MOVEMENT_SUCCESS;
15730 }
15731 }
15732 else if (scroll_p)
15733 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15734 else if (rc != CURSOR_MOVEMENT_SUCCESS
15735 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15736 {
15737 /* With bidi-reordered rows, there could be more than
15738 one candidate row whose start and end positions
15739 occlude point. We need to let set_cursor_from_row
15740 find the best candidate. */
15741 /* FIXME: Revisit this when glyph ``spilling'' in
15742 continuation lines' rows is implemented for
15743 bidi-reordered rows. */
15744 bool rv = false;
15745
15746 do
15747 {
15748 bool at_zv_p = false, exact_match_p = false;
15749
15750 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15751 && PT <= MATRIX_ROW_END_CHARPOS (row)
15752 && cursor_row_p (row))
15753 rv |= set_cursor_from_row (w, row, w->current_matrix,
15754 0, 0, 0, 0);
15755 /* As soon as we've found the exact match for point,
15756 or the first suitable row whose ends_at_zv_p flag
15757 is set, we are done. */
15758 if (rv)
15759 {
15760 at_zv_p = MATRIX_ROW (w->current_matrix,
15761 w->cursor.vpos)->ends_at_zv_p;
15762 if (!at_zv_p
15763 && w->cursor.hpos >= 0
15764 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15765 w->cursor.vpos))
15766 {
15767 struct glyph_row *candidate =
15768 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15769 struct glyph *g =
15770 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15771 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15772
15773 exact_match_p =
15774 (BUFFERP (g->object) && g->charpos == PT)
15775 || (NILP (g->object)
15776 && (g->charpos == PT
15777 || (g->charpos == 0 && endpos - 1 == PT)));
15778 }
15779 if (at_zv_p || exact_match_p)
15780 {
15781 rc = CURSOR_MOVEMENT_SUCCESS;
15782 break;
15783 }
15784 }
15785 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15786 break;
15787 ++row;
15788 }
15789 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15790 || row->continued_p)
15791 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15792 || (MATRIX_ROW_START_CHARPOS (row) == PT
15793 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15794 /* If we didn't find any candidate rows, or exited the
15795 loop before all the candidates were examined, signal
15796 to the caller that this method failed. */
15797 if (rc != CURSOR_MOVEMENT_SUCCESS
15798 && !(rv
15799 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15800 && !row->continued_p))
15801 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15802 else if (rv)
15803 rc = CURSOR_MOVEMENT_SUCCESS;
15804 }
15805 else
15806 {
15807 do
15808 {
15809 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15810 {
15811 rc = CURSOR_MOVEMENT_SUCCESS;
15812 break;
15813 }
15814 ++row;
15815 }
15816 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15817 && MATRIX_ROW_START_CHARPOS (row) == PT
15818 && cursor_row_p (row));
15819 }
15820 }
15821 }
15822
15823 return rc;
15824 }
15825
15826
15827 void
15828 set_vertical_scroll_bar (struct window *w)
15829 {
15830 ptrdiff_t start, end, whole;
15831
15832 /* Calculate the start and end positions for the current window.
15833 At some point, it would be nice to choose between scrollbars
15834 which reflect the whole buffer size, with special markers
15835 indicating narrowing, and scrollbars which reflect only the
15836 visible region.
15837
15838 Note that mini-buffers sometimes aren't displaying any text. */
15839 if (!MINI_WINDOW_P (w)
15840 || (w == XWINDOW (minibuf_window)
15841 && NILP (echo_area_buffer[0])))
15842 {
15843 struct buffer *buf = XBUFFER (w->contents);
15844 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15845 start = marker_position (w->start) - BUF_BEGV (buf);
15846 /* I don't think this is guaranteed to be right. For the
15847 moment, we'll pretend it is. */
15848 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15849
15850 if (end < start)
15851 end = start;
15852 if (whole < (end - start))
15853 whole = end - start;
15854 }
15855 else
15856 start = end = whole = 0;
15857
15858 /* Indicate what this scroll bar ought to be displaying now. */
15859 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15860 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15861 (w, end - start, whole, start);
15862 }
15863
15864
15865 void
15866 set_horizontal_scroll_bar (struct window *w)
15867 {
15868 int start, end, whole, portion;
15869
15870 if (!MINI_WINDOW_P (w)
15871 || (w == XWINDOW (minibuf_window)
15872 && NILP (echo_area_buffer[0])))
15873 {
15874 struct buffer *b = XBUFFER (w->contents);
15875 struct buffer *old_buffer = NULL;
15876 struct it it;
15877 struct text_pos startp;
15878
15879 if (b != current_buffer)
15880 {
15881 old_buffer = current_buffer;
15882 set_buffer_internal (b);
15883 }
15884
15885 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15886 start_display (&it, w, startp);
15887 it.last_visible_x = INT_MAX;
15888 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15889 MOVE_TO_X | MOVE_TO_Y);
15890 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15891 window_box_height (w), -1,
15892 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15893
15894 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15895 end = start + window_box_width (w, TEXT_AREA);
15896 portion = end - start;
15897 /* After enlarging a horizontally scrolled window such that it
15898 gets at least as wide as the text it contains, make sure that
15899 the thumb doesn't fill the entire scroll bar so we can still
15900 drag it back to see the entire text. */
15901 whole = max (whole, end);
15902
15903 if (it.bidi_p)
15904 {
15905 Lisp_Object pdir;
15906
15907 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15908 if (EQ (pdir, Qright_to_left))
15909 {
15910 start = whole - end;
15911 end = start + portion;
15912 }
15913 }
15914
15915 if (old_buffer)
15916 set_buffer_internal (old_buffer);
15917 }
15918 else
15919 start = end = whole = portion = 0;
15920
15921 w->hscroll_whole = whole;
15922
15923 /* Indicate what this scroll bar ought to be displaying now. */
15924 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15925 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15926 (w, portion, whole, start);
15927 }
15928
15929
15930 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15931 selected_window is redisplayed.
15932
15933 We can return without actually redisplaying the window if fonts has been
15934 changed on window's frame. In that case, redisplay_internal will retry.
15935
15936 As one of the important parts of redisplaying a window, we need to
15937 decide whether the previous window-start position (stored in the
15938 window's w->start marker position) is still valid, and if it isn't,
15939 recompute it. Some details about that:
15940
15941 . The previous window-start could be in a continuation line, in
15942 which case we need to recompute it when the window width
15943 changes. See compute_window_start_on_continuation_line and its
15944 call below.
15945
15946 . The text that changed since last redisplay could include the
15947 previous window-start position. In that case, we try to salvage
15948 what we can from the current glyph matrix by calling
15949 try_scrolling, which see.
15950
15951 . Some Emacs command could force us to use a specific window-start
15952 position by setting the window's force_start flag, or gently
15953 propose doing that by setting the window's optional_new_start
15954 flag. In these cases, we try using the specified start point if
15955 that succeeds (i.e. the window desired matrix is successfully
15956 recomputed, and point location is within the window). In case
15957 of optional_new_start, we first check if the specified start
15958 position is feasible, i.e. if it will allow point to be
15959 displayed in the window. If using the specified start point
15960 fails, e.g., if new fonts are needed to be loaded, we abort the
15961 redisplay cycle and leave it up to the next cycle to figure out
15962 things.
15963
15964 . Note that the window's force_start flag is sometimes set by
15965 redisplay itself, when it decides that the previous window start
15966 point is fine and should be kept. Search for "goto force_start"
15967 below to see the details. Like the values of window-start
15968 specified outside of redisplay, these internally-deduced values
15969 are tested for feasibility, and ignored if found to be
15970 unfeasible.
15971
15972 . Note that the function try_window, used to completely redisplay
15973 a window, accepts the window's start point as its argument.
15974 This is used several times in the redisplay code to control
15975 where the window start will be, according to user options such
15976 as scroll-conservatively, and also to ensure the screen line
15977 showing point will be fully (as opposed to partially) visible on
15978 display. */
15979
15980 static void
15981 redisplay_window (Lisp_Object window, bool just_this_one_p)
15982 {
15983 struct window *w = XWINDOW (window);
15984 struct frame *f = XFRAME (w->frame);
15985 struct buffer *buffer = XBUFFER (w->contents);
15986 struct buffer *old = current_buffer;
15987 struct text_pos lpoint, opoint, startp;
15988 bool update_mode_line;
15989 int tem;
15990 struct it it;
15991 /* Record it now because it's overwritten. */
15992 bool current_matrix_up_to_date_p = false;
15993 bool used_current_matrix_p = false;
15994 /* This is less strict than current_matrix_up_to_date_p.
15995 It indicates that the buffer contents and narrowing are unchanged. */
15996 bool buffer_unchanged_p = false;
15997 bool temp_scroll_step = false;
15998 ptrdiff_t count = SPECPDL_INDEX ();
15999 int rc;
16000 int centering_position = -1;
16001 bool last_line_misfit = false;
16002 ptrdiff_t beg_unchanged, end_unchanged;
16003 int frame_line_height;
16004
16005 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16006 opoint = lpoint;
16007
16008 #ifdef GLYPH_DEBUG
16009 *w->desired_matrix->method = 0;
16010 #endif
16011
16012 if (!just_this_one_p
16013 && REDISPLAY_SOME_P ()
16014 && !w->redisplay
16015 && !w->update_mode_line
16016 && !f->face_change
16017 && !f->redisplay
16018 && !buffer->text->redisplay
16019 && BUF_PT (buffer) == w->last_point)
16020 return;
16021
16022 /* Make sure that both W's markers are valid. */
16023 eassert (XMARKER (w->start)->buffer == buffer);
16024 eassert (XMARKER (w->pointm)->buffer == buffer);
16025
16026 /* We come here again if we need to run window-text-change-functions
16027 below. */
16028 restart:
16029 reconsider_clip_changes (w);
16030 frame_line_height = default_line_pixel_height (w);
16031
16032 /* Has the mode line to be updated? */
16033 update_mode_line = (w->update_mode_line
16034 || update_mode_lines
16035 || buffer->clip_changed
16036 || buffer->prevent_redisplay_optimizations_p);
16037
16038 if (!just_this_one_p)
16039 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16040 cleverly elsewhere. */
16041 w->must_be_updated_p = true;
16042
16043 if (MINI_WINDOW_P (w))
16044 {
16045 if (w == XWINDOW (echo_area_window)
16046 && !NILP (echo_area_buffer[0]))
16047 {
16048 if (update_mode_line)
16049 /* We may have to update a tty frame's menu bar or a
16050 tool-bar. Example `M-x C-h C-h C-g'. */
16051 goto finish_menu_bars;
16052 else
16053 /* We've already displayed the echo area glyphs in this window. */
16054 goto finish_scroll_bars;
16055 }
16056 else if ((w != XWINDOW (minibuf_window)
16057 || minibuf_level == 0)
16058 /* When buffer is nonempty, redisplay window normally. */
16059 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16060 /* Quail displays non-mini buffers in minibuffer window.
16061 In that case, redisplay the window normally. */
16062 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16063 {
16064 /* W is a mini-buffer window, but it's not active, so clear
16065 it. */
16066 int yb = window_text_bottom_y (w);
16067 struct glyph_row *row;
16068 int y;
16069
16070 for (y = 0, row = w->desired_matrix->rows;
16071 y < yb;
16072 y += row->height, ++row)
16073 blank_row (w, row, y);
16074 goto finish_scroll_bars;
16075 }
16076
16077 clear_glyph_matrix (w->desired_matrix);
16078 }
16079
16080 /* Otherwise set up data on this window; select its buffer and point
16081 value. */
16082 /* Really select the buffer, for the sake of buffer-local
16083 variables. */
16084 set_buffer_internal_1 (XBUFFER (w->contents));
16085
16086 current_matrix_up_to_date_p
16087 = (w->window_end_valid
16088 && !current_buffer->clip_changed
16089 && !current_buffer->prevent_redisplay_optimizations_p
16090 && !window_outdated (w));
16091
16092 /* Run the window-text-change-functions
16093 if it is possible that the text on the screen has changed
16094 (either due to modification of the text, or any other reason). */
16095 if (!current_matrix_up_to_date_p
16096 && !NILP (Vwindow_text_change_functions))
16097 {
16098 safe_run_hooks (Qwindow_text_change_functions);
16099 goto restart;
16100 }
16101
16102 beg_unchanged = BEG_UNCHANGED;
16103 end_unchanged = END_UNCHANGED;
16104
16105 SET_TEXT_POS (opoint, PT, PT_BYTE);
16106
16107 specbind (Qinhibit_point_motion_hooks, Qt);
16108
16109 buffer_unchanged_p
16110 = (w->window_end_valid
16111 && !current_buffer->clip_changed
16112 && !window_outdated (w));
16113
16114 /* When windows_or_buffers_changed is non-zero, we can't rely
16115 on the window end being valid, so set it to zero there. */
16116 if (windows_or_buffers_changed)
16117 {
16118 /* If window starts on a continuation line, maybe adjust the
16119 window start in case the window's width changed. */
16120 if (XMARKER (w->start)->buffer == current_buffer)
16121 compute_window_start_on_continuation_line (w);
16122
16123 w->window_end_valid = false;
16124 /* If so, we also can't rely on current matrix
16125 and should not fool try_cursor_movement below. */
16126 current_matrix_up_to_date_p = false;
16127 }
16128
16129 /* Some sanity checks. */
16130 CHECK_WINDOW_END (w);
16131 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16132 emacs_abort ();
16133 if (BYTEPOS (opoint) < CHARPOS (opoint))
16134 emacs_abort ();
16135
16136 if (mode_line_update_needed (w))
16137 update_mode_line = true;
16138
16139 /* Point refers normally to the selected window. For any other
16140 window, set up appropriate value. */
16141 if (!EQ (window, selected_window))
16142 {
16143 ptrdiff_t new_pt = marker_position (w->pointm);
16144 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16145
16146 if (new_pt < BEGV)
16147 {
16148 new_pt = BEGV;
16149 new_pt_byte = BEGV_BYTE;
16150 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16151 }
16152 else if (new_pt > (ZV - 1))
16153 {
16154 new_pt = ZV;
16155 new_pt_byte = ZV_BYTE;
16156 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16157 }
16158
16159 /* We don't use SET_PT so that the point-motion hooks don't run. */
16160 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16161 }
16162
16163 /* If any of the character widths specified in the display table
16164 have changed, invalidate the width run cache. It's true that
16165 this may be a bit late to catch such changes, but the rest of
16166 redisplay goes (non-fatally) haywire when the display table is
16167 changed, so why should we worry about doing any better? */
16168 if (current_buffer->width_run_cache
16169 || (current_buffer->base_buffer
16170 && current_buffer->base_buffer->width_run_cache))
16171 {
16172 struct Lisp_Char_Table *disptab = buffer_display_table ();
16173
16174 if (! disptab_matches_widthtab
16175 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16176 {
16177 struct buffer *buf = current_buffer;
16178
16179 if (buf->base_buffer)
16180 buf = buf->base_buffer;
16181 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16182 recompute_width_table (current_buffer, disptab);
16183 }
16184 }
16185
16186 /* If window-start is screwed up, choose a new one. */
16187 if (XMARKER (w->start)->buffer != current_buffer)
16188 goto recenter;
16189
16190 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16191
16192 /* If someone specified a new starting point but did not insist,
16193 check whether it can be used. */
16194 if ((w->optional_new_start || window_frozen_p (w))
16195 && CHARPOS (startp) >= BEGV
16196 && CHARPOS (startp) <= ZV)
16197 {
16198 ptrdiff_t it_charpos;
16199
16200 w->optional_new_start = false;
16201 start_display (&it, w, startp);
16202 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16203 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16204 /* Record IT's position now, since line_bottom_y might change
16205 that. */
16206 it_charpos = IT_CHARPOS (it);
16207 /* Make sure we set the force_start flag only if the cursor row
16208 will be fully visible. Otherwise, the code under force_start
16209 label below will try to move point back into view, which is
16210 not what the code which sets optional_new_start wants. */
16211 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16212 && !w->force_start)
16213 {
16214 if (it_charpos == PT)
16215 w->force_start = true;
16216 /* IT may overshoot PT if text at PT is invisible. */
16217 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16218 w->force_start = true;
16219 #ifdef GLYPH_DEBUG
16220 if (w->force_start)
16221 {
16222 if (window_frozen_p (w))
16223 debug_method_add (w, "set force_start from frozen window start");
16224 else
16225 debug_method_add (w, "set force_start from optional_new_start");
16226 }
16227 #endif
16228 }
16229 }
16230
16231 force_start:
16232
16233 /* Handle case where place to start displaying has been specified,
16234 unless the specified location is outside the accessible range. */
16235 if (w->force_start)
16236 {
16237 /* We set this later on if we have to adjust point. */
16238 int new_vpos = -1;
16239
16240 w->force_start = false;
16241 w->vscroll = 0;
16242 w->window_end_valid = false;
16243
16244 /* Forget any recorded base line for line number display. */
16245 if (!buffer_unchanged_p)
16246 w->base_line_number = 0;
16247
16248 /* Redisplay the mode line. Select the buffer properly for that.
16249 Also, run the hook window-scroll-functions
16250 because we have scrolled. */
16251 /* Note, we do this after clearing force_start because
16252 if there's an error, it is better to forget about force_start
16253 than to get into an infinite loop calling the hook functions
16254 and having them get more errors. */
16255 if (!update_mode_line
16256 || ! NILP (Vwindow_scroll_functions))
16257 {
16258 update_mode_line = true;
16259 w->update_mode_line = true;
16260 startp = run_window_scroll_functions (window, startp);
16261 }
16262
16263 if (CHARPOS (startp) < BEGV)
16264 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16265 else if (CHARPOS (startp) > ZV)
16266 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16267
16268 /* Redisplay, then check if cursor has been set during the
16269 redisplay. Give up if new fonts were loaded. */
16270 /* We used to issue a CHECK_MARGINS argument to try_window here,
16271 but this causes scrolling to fail when point begins inside
16272 the scroll margin (bug#148) -- cyd */
16273 if (!try_window (window, startp, 0))
16274 {
16275 w->force_start = true;
16276 clear_glyph_matrix (w->desired_matrix);
16277 goto need_larger_matrices;
16278 }
16279
16280 if (w->cursor.vpos < 0)
16281 {
16282 /* If point does not appear, try to move point so it does
16283 appear. The desired matrix has been built above, so we
16284 can use it here. */
16285 new_vpos = window_box_height (w) / 2;
16286 }
16287
16288 if (!cursor_row_fully_visible_p (w, false, false))
16289 {
16290 /* Point does appear, but on a line partly visible at end of window.
16291 Move it back to a fully-visible line. */
16292 new_vpos = window_box_height (w);
16293 /* But if window_box_height suggests a Y coordinate that is
16294 not less than we already have, that line will clearly not
16295 be fully visible, so give up and scroll the display.
16296 This can happen when the default face uses a font whose
16297 dimensions are different from the frame's default
16298 font. */
16299 if (new_vpos >= w->cursor.y)
16300 {
16301 w->cursor.vpos = -1;
16302 clear_glyph_matrix (w->desired_matrix);
16303 goto try_to_scroll;
16304 }
16305 }
16306 else if (w->cursor.vpos >= 0)
16307 {
16308 /* Some people insist on not letting point enter the scroll
16309 margin, even though this part handles windows that didn't
16310 scroll at all. */
16311 int window_total_lines
16312 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16313 int margin = min (scroll_margin, window_total_lines / 4);
16314 int pixel_margin = margin * frame_line_height;
16315 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16316
16317 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16318 below, which finds the row to move point to, advances by
16319 the Y coordinate of the _next_ row, see the definition of
16320 MATRIX_ROW_BOTTOM_Y. */
16321 if (w->cursor.vpos < margin + header_line)
16322 {
16323 w->cursor.vpos = -1;
16324 clear_glyph_matrix (w->desired_matrix);
16325 goto try_to_scroll;
16326 }
16327 else
16328 {
16329 int window_height = window_box_height (w);
16330
16331 if (header_line)
16332 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16333 if (w->cursor.y >= window_height - pixel_margin)
16334 {
16335 w->cursor.vpos = -1;
16336 clear_glyph_matrix (w->desired_matrix);
16337 goto try_to_scroll;
16338 }
16339 }
16340 }
16341
16342 /* If we need to move point for either of the above reasons,
16343 now actually do it. */
16344 if (new_vpos >= 0)
16345 {
16346 struct glyph_row *row;
16347
16348 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16349 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16350 ++row;
16351
16352 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16353 MATRIX_ROW_START_BYTEPOS (row));
16354
16355 if (w != XWINDOW (selected_window))
16356 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16357 else if (current_buffer == old)
16358 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16359
16360 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16361
16362 /* Re-run pre-redisplay-function so it can update the region
16363 according to the new position of point. */
16364 /* Other than the cursor, w's redisplay is done so we can set its
16365 redisplay to false. Also the buffer's redisplay can be set to
16366 false, since propagate_buffer_redisplay should have already
16367 propagated its info to `w' anyway. */
16368 w->redisplay = false;
16369 XBUFFER (w->contents)->text->redisplay = false;
16370 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16371
16372 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16373 {
16374 /* pre-redisplay-function made changes (e.g. move the region)
16375 that require another round of redisplay. */
16376 clear_glyph_matrix (w->desired_matrix);
16377 if (!try_window (window, startp, 0))
16378 goto need_larger_matrices;
16379 }
16380 }
16381 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16382 {
16383 clear_glyph_matrix (w->desired_matrix);
16384 goto try_to_scroll;
16385 }
16386
16387 #ifdef GLYPH_DEBUG
16388 debug_method_add (w, "forced window start");
16389 #endif
16390 goto done;
16391 }
16392
16393 /* Handle case where text has not changed, only point, and it has
16394 not moved off the frame, and we are not retrying after hscroll.
16395 (current_matrix_up_to_date_p is true when retrying.) */
16396 if (current_matrix_up_to_date_p
16397 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16398 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16399 {
16400 switch (rc)
16401 {
16402 case CURSOR_MOVEMENT_SUCCESS:
16403 used_current_matrix_p = true;
16404 goto done;
16405
16406 case CURSOR_MOVEMENT_MUST_SCROLL:
16407 goto try_to_scroll;
16408
16409 default:
16410 emacs_abort ();
16411 }
16412 }
16413 /* If current starting point was originally the beginning of a line
16414 but no longer is, find a new starting point. */
16415 else if (w->start_at_line_beg
16416 && !(CHARPOS (startp) <= BEGV
16417 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16418 {
16419 #ifdef GLYPH_DEBUG
16420 debug_method_add (w, "recenter 1");
16421 #endif
16422 goto recenter;
16423 }
16424
16425 /* Try scrolling with try_window_id. Value is > 0 if update has
16426 been done, it is -1 if we know that the same window start will
16427 not work. It is 0 if unsuccessful for some other reason. */
16428 else if ((tem = try_window_id (w)) != 0)
16429 {
16430 #ifdef GLYPH_DEBUG
16431 debug_method_add (w, "try_window_id %d", tem);
16432 #endif
16433
16434 if (f->fonts_changed)
16435 goto need_larger_matrices;
16436 if (tem > 0)
16437 goto done;
16438
16439 /* Otherwise try_window_id has returned -1 which means that we
16440 don't want the alternative below this comment to execute. */
16441 }
16442 else if (CHARPOS (startp) >= BEGV
16443 && CHARPOS (startp) <= ZV
16444 && PT >= CHARPOS (startp)
16445 && (CHARPOS (startp) < ZV
16446 /* Avoid starting at end of buffer. */
16447 || CHARPOS (startp) == BEGV
16448 || !window_outdated (w)))
16449 {
16450 int d1, d2, d5, d6;
16451 int rtop, rbot;
16452
16453 /* If first window line is a continuation line, and window start
16454 is inside the modified region, but the first change is before
16455 current window start, we must select a new window start.
16456
16457 However, if this is the result of a down-mouse event (e.g. by
16458 extending the mouse-drag-overlay), we don't want to select a
16459 new window start, since that would change the position under
16460 the mouse, resulting in an unwanted mouse-movement rather
16461 than a simple mouse-click. */
16462 if (!w->start_at_line_beg
16463 && NILP (do_mouse_tracking)
16464 && CHARPOS (startp) > BEGV
16465 && CHARPOS (startp) > BEG + beg_unchanged
16466 && CHARPOS (startp) <= Z - end_unchanged
16467 /* Even if w->start_at_line_beg is nil, a new window may
16468 start at a line_beg, since that's how set_buffer_window
16469 sets it. So, we need to check the return value of
16470 compute_window_start_on_continuation_line. (See also
16471 bug#197). */
16472 && XMARKER (w->start)->buffer == current_buffer
16473 && compute_window_start_on_continuation_line (w)
16474 /* It doesn't make sense to force the window start like we
16475 do at label force_start if it is already known that point
16476 will not be fully visible in the resulting window, because
16477 doing so will move point from its correct position
16478 instead of scrolling the window to bring point into view.
16479 See bug#9324. */
16480 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16481 /* A very tall row could need more than the window height,
16482 in which case we accept that it is partially visible. */
16483 && (rtop != 0) == (rbot != 0))
16484 {
16485 w->force_start = true;
16486 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16487 #ifdef GLYPH_DEBUG
16488 debug_method_add (w, "recomputed window start in continuation line");
16489 #endif
16490 goto force_start;
16491 }
16492
16493 #ifdef GLYPH_DEBUG
16494 debug_method_add (w, "same window start");
16495 #endif
16496
16497 /* Try to redisplay starting at same place as before.
16498 If point has not moved off frame, accept the results. */
16499 if (!current_matrix_up_to_date_p
16500 /* Don't use try_window_reusing_current_matrix in this case
16501 because a window scroll function can have changed the
16502 buffer. */
16503 || !NILP (Vwindow_scroll_functions)
16504 || MINI_WINDOW_P (w)
16505 || !(used_current_matrix_p
16506 = try_window_reusing_current_matrix (w)))
16507 {
16508 IF_DEBUG (debug_method_add (w, "1"));
16509 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16510 /* -1 means we need to scroll.
16511 0 means we need new matrices, but fonts_changed
16512 is set in that case, so we will detect it below. */
16513 goto try_to_scroll;
16514 }
16515
16516 if (f->fonts_changed)
16517 goto need_larger_matrices;
16518
16519 if (w->cursor.vpos >= 0)
16520 {
16521 if (!just_this_one_p
16522 || current_buffer->clip_changed
16523 || BEG_UNCHANGED < CHARPOS (startp))
16524 /* Forget any recorded base line for line number display. */
16525 w->base_line_number = 0;
16526
16527 if (!cursor_row_fully_visible_p (w, true, false))
16528 {
16529 clear_glyph_matrix (w->desired_matrix);
16530 last_line_misfit = true;
16531 }
16532 /* Drop through and scroll. */
16533 else
16534 goto done;
16535 }
16536 else
16537 clear_glyph_matrix (w->desired_matrix);
16538 }
16539
16540 try_to_scroll:
16541
16542 /* Redisplay the mode line. Select the buffer properly for that. */
16543 if (!update_mode_line)
16544 {
16545 update_mode_line = true;
16546 w->update_mode_line = true;
16547 }
16548
16549 /* Try to scroll by specified few lines. */
16550 if ((scroll_conservatively
16551 || emacs_scroll_step
16552 || temp_scroll_step
16553 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16554 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16555 && CHARPOS (startp) >= BEGV
16556 && CHARPOS (startp) <= ZV)
16557 {
16558 /* The function returns -1 if new fonts were loaded, 1 if
16559 successful, 0 if not successful. */
16560 int ss = try_scrolling (window, just_this_one_p,
16561 scroll_conservatively,
16562 emacs_scroll_step,
16563 temp_scroll_step, last_line_misfit);
16564 switch (ss)
16565 {
16566 case SCROLLING_SUCCESS:
16567 goto done;
16568
16569 case SCROLLING_NEED_LARGER_MATRICES:
16570 goto need_larger_matrices;
16571
16572 case SCROLLING_FAILED:
16573 break;
16574
16575 default:
16576 emacs_abort ();
16577 }
16578 }
16579
16580 /* Finally, just choose a place to start which positions point
16581 according to user preferences. */
16582
16583 recenter:
16584
16585 #ifdef GLYPH_DEBUG
16586 debug_method_add (w, "recenter");
16587 #endif
16588
16589 /* Forget any previously recorded base line for line number display. */
16590 if (!buffer_unchanged_p)
16591 w->base_line_number = 0;
16592
16593 /* Determine the window start relative to point. */
16594 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16595 it.current_y = it.last_visible_y;
16596 if (centering_position < 0)
16597 {
16598 int window_total_lines
16599 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16600 int margin
16601 = scroll_margin > 0
16602 ? min (scroll_margin, window_total_lines / 4)
16603 : 0;
16604 ptrdiff_t margin_pos = CHARPOS (startp);
16605 Lisp_Object aggressive;
16606 bool scrolling_up;
16607
16608 /* If there is a scroll margin at the top of the window, find
16609 its character position. */
16610 if (margin
16611 /* Cannot call start_display if startp is not in the
16612 accessible region of the buffer. This can happen when we
16613 have just switched to a different buffer and/or changed
16614 its restriction. In that case, startp is initialized to
16615 the character position 1 (BEGV) because we did not yet
16616 have chance to display the buffer even once. */
16617 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16618 {
16619 struct it it1;
16620 void *it1data = NULL;
16621
16622 SAVE_IT (it1, it, it1data);
16623 start_display (&it1, w, startp);
16624 move_it_vertically (&it1, margin * frame_line_height);
16625 margin_pos = IT_CHARPOS (it1);
16626 RESTORE_IT (&it, &it, it1data);
16627 }
16628 scrolling_up = PT > margin_pos;
16629 aggressive =
16630 scrolling_up
16631 ? BVAR (current_buffer, scroll_up_aggressively)
16632 : BVAR (current_buffer, scroll_down_aggressively);
16633
16634 if (!MINI_WINDOW_P (w)
16635 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16636 {
16637 int pt_offset = 0;
16638
16639 /* Setting scroll-conservatively overrides
16640 scroll-*-aggressively. */
16641 if (!scroll_conservatively && NUMBERP (aggressive))
16642 {
16643 double float_amount = XFLOATINT (aggressive);
16644
16645 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16646 if (pt_offset == 0 && float_amount > 0)
16647 pt_offset = 1;
16648 if (pt_offset && margin > 0)
16649 margin -= 1;
16650 }
16651 /* Compute how much to move the window start backward from
16652 point so that point will be displayed where the user
16653 wants it. */
16654 if (scrolling_up)
16655 {
16656 centering_position = it.last_visible_y;
16657 if (pt_offset)
16658 centering_position -= pt_offset;
16659 centering_position -=
16660 (frame_line_height * (1 + margin + last_line_misfit)
16661 + WINDOW_HEADER_LINE_HEIGHT (w));
16662 /* Don't let point enter the scroll margin near top of
16663 the window. */
16664 if (centering_position < margin * frame_line_height)
16665 centering_position = margin * frame_line_height;
16666 }
16667 else
16668 centering_position = margin * frame_line_height + pt_offset;
16669 }
16670 else
16671 /* Set the window start half the height of the window backward
16672 from point. */
16673 centering_position = window_box_height (w) / 2;
16674 }
16675 move_it_vertically_backward (&it, centering_position);
16676
16677 eassert (IT_CHARPOS (it) >= BEGV);
16678
16679 /* The function move_it_vertically_backward may move over more
16680 than the specified y-distance. If it->w is small, e.g. a
16681 mini-buffer window, we may end up in front of the window's
16682 display area. Start displaying at the start of the line
16683 containing PT in this case. */
16684 if (it.current_y <= 0)
16685 {
16686 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16687 move_it_vertically_backward (&it, 0);
16688 it.current_y = 0;
16689 }
16690
16691 it.current_x = it.hpos = 0;
16692
16693 /* Set the window start position here explicitly, to avoid an
16694 infinite loop in case the functions in window-scroll-functions
16695 get errors. */
16696 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16697
16698 /* Run scroll hooks. */
16699 startp = run_window_scroll_functions (window, it.current.pos);
16700
16701 /* Redisplay the window. */
16702 if (!current_matrix_up_to_date_p
16703 || windows_or_buffers_changed
16704 || f->cursor_type_changed
16705 /* Don't use try_window_reusing_current_matrix in this case
16706 because it can have changed the buffer. */
16707 || !NILP (Vwindow_scroll_functions)
16708 || !just_this_one_p
16709 || MINI_WINDOW_P (w)
16710 || !(used_current_matrix_p
16711 = try_window_reusing_current_matrix (w)))
16712 try_window (window, startp, 0);
16713
16714 /* If new fonts have been loaded (due to fontsets), give up. We
16715 have to start a new redisplay since we need to re-adjust glyph
16716 matrices. */
16717 if (f->fonts_changed)
16718 goto need_larger_matrices;
16719
16720 /* If cursor did not appear assume that the middle of the window is
16721 in the first line of the window. Do it again with the next line.
16722 (Imagine a window of height 100, displaying two lines of height
16723 60. Moving back 50 from it->last_visible_y will end in the first
16724 line.) */
16725 if (w->cursor.vpos < 0)
16726 {
16727 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16728 {
16729 clear_glyph_matrix (w->desired_matrix);
16730 move_it_by_lines (&it, 1);
16731 try_window (window, it.current.pos, 0);
16732 }
16733 else if (PT < IT_CHARPOS (it))
16734 {
16735 clear_glyph_matrix (w->desired_matrix);
16736 move_it_by_lines (&it, -1);
16737 try_window (window, it.current.pos, 0);
16738 }
16739 else
16740 {
16741 /* Not much we can do about it. */
16742 }
16743 }
16744
16745 /* Consider the following case: Window starts at BEGV, there is
16746 invisible, intangible text at BEGV, so that display starts at
16747 some point START > BEGV. It can happen that we are called with
16748 PT somewhere between BEGV and START. Try to handle that case,
16749 and similar ones. */
16750 if (w->cursor.vpos < 0)
16751 {
16752 /* First, try locating the proper glyph row for PT. */
16753 struct glyph_row *row =
16754 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16755
16756 /* Sometimes point is at the beginning of invisible text that is
16757 before the 1st character displayed in the row. In that case,
16758 row_containing_pos fails to find the row, because no glyphs
16759 with appropriate buffer positions are present in the row.
16760 Therefore, we next try to find the row which shows the 1st
16761 position after the invisible text. */
16762 if (!row)
16763 {
16764 Lisp_Object val =
16765 get_char_property_and_overlay (make_number (PT), Qinvisible,
16766 Qnil, NULL);
16767
16768 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16769 {
16770 ptrdiff_t alt_pos;
16771 Lisp_Object invis_end =
16772 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16773 Qnil, Qnil);
16774
16775 if (NATNUMP (invis_end))
16776 alt_pos = XFASTINT (invis_end);
16777 else
16778 alt_pos = ZV;
16779 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16780 NULL, 0);
16781 }
16782 }
16783 /* Finally, fall back on the first row of the window after the
16784 header line (if any). This is slightly better than not
16785 displaying the cursor at all. */
16786 if (!row)
16787 {
16788 row = w->current_matrix->rows;
16789 if (row->mode_line_p)
16790 ++row;
16791 }
16792 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16793 }
16794
16795 if (!cursor_row_fully_visible_p (w, false, false))
16796 {
16797 /* If vscroll is enabled, disable it and try again. */
16798 if (w->vscroll)
16799 {
16800 w->vscroll = 0;
16801 clear_glyph_matrix (w->desired_matrix);
16802 goto recenter;
16803 }
16804
16805 /* Users who set scroll-conservatively to a large number want
16806 point just above/below the scroll margin. If we ended up
16807 with point's row partially visible, move the window start to
16808 make that row fully visible and out of the margin. */
16809 if (scroll_conservatively > SCROLL_LIMIT)
16810 {
16811 int window_total_lines
16812 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16813 int margin =
16814 scroll_margin > 0
16815 ? min (scroll_margin, window_total_lines / 4)
16816 : 0;
16817 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16818
16819 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16820 clear_glyph_matrix (w->desired_matrix);
16821 if (1 == try_window (window, it.current.pos,
16822 TRY_WINDOW_CHECK_MARGINS))
16823 goto done;
16824 }
16825
16826 /* If centering point failed to make the whole line visible,
16827 put point at the top instead. That has to make the whole line
16828 visible, if it can be done. */
16829 if (centering_position == 0)
16830 goto done;
16831
16832 clear_glyph_matrix (w->desired_matrix);
16833 centering_position = 0;
16834 goto recenter;
16835 }
16836
16837 done:
16838
16839 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16840 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16841 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16842
16843 /* Display the mode line, if we must. */
16844 if ((update_mode_line
16845 /* If window not full width, must redo its mode line
16846 if (a) the window to its side is being redone and
16847 (b) we do a frame-based redisplay. This is a consequence
16848 of how inverted lines are drawn in frame-based redisplay. */
16849 || (!just_this_one_p
16850 && !FRAME_WINDOW_P (f)
16851 && !WINDOW_FULL_WIDTH_P (w))
16852 /* Line number to display. */
16853 || w->base_line_pos > 0
16854 /* Column number is displayed and different from the one displayed. */
16855 || (w->column_number_displayed != -1
16856 && (w->column_number_displayed != current_column ())))
16857 /* This means that the window has a mode line. */
16858 && (WINDOW_WANTS_MODELINE_P (w)
16859 || WINDOW_WANTS_HEADER_LINE_P (w)))
16860 {
16861
16862 display_mode_lines (w);
16863
16864 /* If mode line height has changed, arrange for a thorough
16865 immediate redisplay using the correct mode line height. */
16866 if (WINDOW_WANTS_MODELINE_P (w)
16867 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16868 {
16869 f->fonts_changed = true;
16870 w->mode_line_height = -1;
16871 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16872 = DESIRED_MODE_LINE_HEIGHT (w);
16873 }
16874
16875 /* If header line height has changed, arrange for a thorough
16876 immediate redisplay using the correct header line height. */
16877 if (WINDOW_WANTS_HEADER_LINE_P (w)
16878 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16879 {
16880 f->fonts_changed = true;
16881 w->header_line_height = -1;
16882 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16883 = DESIRED_HEADER_LINE_HEIGHT (w);
16884 }
16885
16886 if (f->fonts_changed)
16887 goto need_larger_matrices;
16888 }
16889
16890 if (!line_number_displayed && w->base_line_pos != -1)
16891 {
16892 w->base_line_pos = 0;
16893 w->base_line_number = 0;
16894 }
16895
16896 finish_menu_bars:
16897
16898 /* When we reach a frame's selected window, redo the frame's menu
16899 bar and the frame's title. */
16900 if (update_mode_line
16901 && EQ (FRAME_SELECTED_WINDOW (f), window))
16902 {
16903 bool redisplay_menu_p;
16904
16905 if (FRAME_WINDOW_P (f))
16906 {
16907 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16908 || defined (HAVE_NS) || defined (USE_GTK)
16909 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16910 #else
16911 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16912 #endif
16913 }
16914 else
16915 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16916
16917 if (redisplay_menu_p)
16918 display_menu_bar (w);
16919
16920 #ifdef HAVE_WINDOW_SYSTEM
16921 if (FRAME_WINDOW_P (f))
16922 {
16923 #if defined (USE_GTK) || defined (HAVE_NS)
16924 if (FRAME_EXTERNAL_TOOL_BAR (f))
16925 redisplay_tool_bar (f);
16926 #else
16927 if (WINDOWP (f->tool_bar_window)
16928 && (FRAME_TOOL_BAR_LINES (f) > 0
16929 || !NILP (Vauto_resize_tool_bars))
16930 && redisplay_tool_bar (f))
16931 ignore_mouse_drag_p = true;
16932 #endif
16933 }
16934 x_consider_frame_title (w->frame);
16935 #endif
16936 }
16937
16938 #ifdef HAVE_WINDOW_SYSTEM
16939 if (FRAME_WINDOW_P (f)
16940 && update_window_fringes (w, (just_this_one_p
16941 || (!used_current_matrix_p && !overlay_arrow_seen)
16942 || w->pseudo_window_p)))
16943 {
16944 update_begin (f);
16945 block_input ();
16946 if (draw_window_fringes (w, true))
16947 {
16948 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16949 x_draw_right_divider (w);
16950 else
16951 x_draw_vertical_border (w);
16952 }
16953 unblock_input ();
16954 update_end (f);
16955 }
16956
16957 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16958 x_draw_bottom_divider (w);
16959 #endif /* HAVE_WINDOW_SYSTEM */
16960
16961 /* We go to this label, with fonts_changed set, if it is
16962 necessary to try again using larger glyph matrices.
16963 We have to redeem the scroll bar even in this case,
16964 because the loop in redisplay_internal expects that. */
16965 need_larger_matrices:
16966 ;
16967 finish_scroll_bars:
16968
16969 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16970 {
16971 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16972 /* Set the thumb's position and size. */
16973 set_vertical_scroll_bar (w);
16974
16975 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16976 /* Set the thumb's position and size. */
16977 set_horizontal_scroll_bar (w);
16978
16979 /* Note that we actually used the scroll bar attached to this
16980 window, so it shouldn't be deleted at the end of redisplay. */
16981 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16982 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16983 }
16984
16985 /* Restore current_buffer and value of point in it. The window
16986 update may have changed the buffer, so first make sure `opoint'
16987 is still valid (Bug#6177). */
16988 if (CHARPOS (opoint) < BEGV)
16989 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16990 else if (CHARPOS (opoint) > ZV)
16991 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16992 else
16993 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16994
16995 set_buffer_internal_1 (old);
16996 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16997 shorter. This can be caused by log truncation in *Messages*. */
16998 if (CHARPOS (lpoint) <= ZV)
16999 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17000
17001 unbind_to (count, Qnil);
17002 }
17003
17004
17005 /* Build the complete desired matrix of WINDOW with a window start
17006 buffer position POS.
17007
17008 Value is 1 if successful. It is zero if fonts were loaded during
17009 redisplay which makes re-adjusting glyph matrices necessary, and -1
17010 if point would appear in the scroll margins.
17011 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17012 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17013 set in FLAGS.) */
17014
17015 int
17016 try_window (Lisp_Object window, struct text_pos pos, int flags)
17017 {
17018 struct window *w = XWINDOW (window);
17019 struct it it;
17020 struct glyph_row *last_text_row = NULL;
17021 struct frame *f = XFRAME (w->frame);
17022 int frame_line_height = default_line_pixel_height (w);
17023
17024 /* Make POS the new window start. */
17025 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17026
17027 /* Mark cursor position as unknown. No overlay arrow seen. */
17028 w->cursor.vpos = -1;
17029 overlay_arrow_seen = false;
17030
17031 /* Initialize iterator and info to start at POS. */
17032 start_display (&it, w, pos);
17033 it.glyph_row->reversed_p = false;
17034
17035 /* Display all lines of W. */
17036 while (it.current_y < it.last_visible_y)
17037 {
17038 if (display_line (&it))
17039 last_text_row = it.glyph_row - 1;
17040 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17041 return 0;
17042 }
17043
17044 /* Don't let the cursor end in the scroll margins. */
17045 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17046 && !MINI_WINDOW_P (w))
17047 {
17048 int this_scroll_margin;
17049 int window_total_lines
17050 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17051
17052 if (scroll_margin > 0)
17053 {
17054 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17055 this_scroll_margin *= frame_line_height;
17056 }
17057 else
17058 this_scroll_margin = 0;
17059
17060 if ((w->cursor.y >= 0 /* not vscrolled */
17061 && w->cursor.y < this_scroll_margin
17062 && CHARPOS (pos) > BEGV
17063 && IT_CHARPOS (it) < ZV)
17064 /* rms: considering make_cursor_line_fully_visible_p here
17065 seems to give wrong results. We don't want to recenter
17066 when the last line is partly visible, we want to allow
17067 that case to be handled in the usual way. */
17068 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17069 {
17070 w->cursor.vpos = -1;
17071 clear_glyph_matrix (w->desired_matrix);
17072 return -1;
17073 }
17074 }
17075
17076 /* If bottom moved off end of frame, change mode line percentage. */
17077 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17078 w->update_mode_line = true;
17079
17080 /* Set window_end_pos to the offset of the last character displayed
17081 on the window from the end of current_buffer. Set
17082 window_end_vpos to its row number. */
17083 if (last_text_row)
17084 {
17085 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17086 adjust_window_ends (w, last_text_row, false);
17087 eassert
17088 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17089 w->window_end_vpos)));
17090 }
17091 else
17092 {
17093 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17094 w->window_end_pos = Z - ZV;
17095 w->window_end_vpos = 0;
17096 }
17097
17098 /* But that is not valid info until redisplay finishes. */
17099 w->window_end_valid = false;
17100 return 1;
17101 }
17102
17103
17104 \f
17105 /************************************************************************
17106 Window redisplay reusing current matrix when buffer has not changed
17107 ************************************************************************/
17108
17109 /* Try redisplay of window W showing an unchanged buffer with a
17110 different window start than the last time it was displayed by
17111 reusing its current matrix. Value is true if successful.
17112 W->start is the new window start. */
17113
17114 static bool
17115 try_window_reusing_current_matrix (struct window *w)
17116 {
17117 struct frame *f = XFRAME (w->frame);
17118 struct glyph_row *bottom_row;
17119 struct it it;
17120 struct run run;
17121 struct text_pos start, new_start;
17122 int nrows_scrolled, i;
17123 struct glyph_row *last_text_row;
17124 struct glyph_row *last_reused_text_row;
17125 struct glyph_row *start_row;
17126 int start_vpos, min_y, max_y;
17127
17128 #ifdef GLYPH_DEBUG
17129 if (inhibit_try_window_reusing)
17130 return false;
17131 #endif
17132
17133 if (/* This function doesn't handle terminal frames. */
17134 !FRAME_WINDOW_P (f)
17135 /* Don't try to reuse the display if windows have been split
17136 or such. */
17137 || windows_or_buffers_changed
17138 || f->cursor_type_changed)
17139 return false;
17140
17141 /* Can't do this if showing trailing whitespace. */
17142 if (!NILP (Vshow_trailing_whitespace))
17143 return false;
17144
17145 /* If top-line visibility has changed, give up. */
17146 if (WINDOW_WANTS_HEADER_LINE_P (w)
17147 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17148 return false;
17149
17150 /* Give up if old or new display is scrolled vertically. We could
17151 make this function handle this, but right now it doesn't. */
17152 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17153 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17154 return false;
17155
17156 /* The variable new_start now holds the new window start. The old
17157 start `start' can be determined from the current matrix. */
17158 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17159 start = start_row->minpos;
17160 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17161
17162 /* Clear the desired matrix for the display below. */
17163 clear_glyph_matrix (w->desired_matrix);
17164
17165 if (CHARPOS (new_start) <= CHARPOS (start))
17166 {
17167 /* Don't use this method if the display starts with an ellipsis
17168 displayed for invisible text. It's not easy to handle that case
17169 below, and it's certainly not worth the effort since this is
17170 not a frequent case. */
17171 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17172 return false;
17173
17174 IF_DEBUG (debug_method_add (w, "twu1"));
17175
17176 /* Display up to a row that can be reused. The variable
17177 last_text_row is set to the last row displayed that displays
17178 text. Note that it.vpos == 0 if or if not there is a
17179 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17180 start_display (&it, w, new_start);
17181 w->cursor.vpos = -1;
17182 last_text_row = last_reused_text_row = NULL;
17183
17184 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17185 {
17186 /* If we have reached into the characters in the START row,
17187 that means the line boundaries have changed. So we
17188 can't start copying with the row START. Maybe it will
17189 work to start copying with the following row. */
17190 while (IT_CHARPOS (it) > CHARPOS (start))
17191 {
17192 /* Advance to the next row as the "start". */
17193 start_row++;
17194 start = start_row->minpos;
17195 /* If there are no more rows to try, or just one, give up. */
17196 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17197 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17198 || CHARPOS (start) == ZV)
17199 {
17200 clear_glyph_matrix (w->desired_matrix);
17201 return false;
17202 }
17203
17204 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17205 }
17206 /* If we have reached alignment, we can copy the rest of the
17207 rows. */
17208 if (IT_CHARPOS (it) == CHARPOS (start)
17209 /* Don't accept "alignment" inside a display vector,
17210 since start_row could have started in the middle of
17211 that same display vector (thus their character
17212 positions match), and we have no way of telling if
17213 that is the case. */
17214 && it.current.dpvec_index < 0)
17215 break;
17216
17217 it.glyph_row->reversed_p = false;
17218 if (display_line (&it))
17219 last_text_row = it.glyph_row - 1;
17220
17221 }
17222
17223 /* A value of current_y < last_visible_y means that we stopped
17224 at the previous window start, which in turn means that we
17225 have at least one reusable row. */
17226 if (it.current_y < it.last_visible_y)
17227 {
17228 struct glyph_row *row;
17229
17230 /* IT.vpos always starts from 0; it counts text lines. */
17231 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17232
17233 /* Find PT if not already found in the lines displayed. */
17234 if (w->cursor.vpos < 0)
17235 {
17236 int dy = it.current_y - start_row->y;
17237
17238 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17239 row = row_containing_pos (w, PT, row, NULL, dy);
17240 if (row)
17241 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17242 dy, nrows_scrolled);
17243 else
17244 {
17245 clear_glyph_matrix (w->desired_matrix);
17246 return false;
17247 }
17248 }
17249
17250 /* Scroll the display. Do it before the current matrix is
17251 changed. The problem here is that update has not yet
17252 run, i.e. part of the current matrix is not up to date.
17253 scroll_run_hook will clear the cursor, and use the
17254 current matrix to get the height of the row the cursor is
17255 in. */
17256 run.current_y = start_row->y;
17257 run.desired_y = it.current_y;
17258 run.height = it.last_visible_y - it.current_y;
17259
17260 if (run.height > 0 && run.current_y != run.desired_y)
17261 {
17262 update_begin (f);
17263 FRAME_RIF (f)->update_window_begin_hook (w);
17264 FRAME_RIF (f)->clear_window_mouse_face (w);
17265 FRAME_RIF (f)->scroll_run_hook (w, &run);
17266 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17267 update_end (f);
17268 }
17269
17270 /* Shift current matrix down by nrows_scrolled lines. */
17271 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17272 rotate_matrix (w->current_matrix,
17273 start_vpos,
17274 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17275 nrows_scrolled);
17276
17277 /* Disable lines that must be updated. */
17278 for (i = 0; i < nrows_scrolled; ++i)
17279 (start_row + i)->enabled_p = false;
17280
17281 /* Re-compute Y positions. */
17282 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17283 max_y = it.last_visible_y;
17284 for (row = start_row + nrows_scrolled;
17285 row < bottom_row;
17286 ++row)
17287 {
17288 row->y = it.current_y;
17289 row->visible_height = row->height;
17290
17291 if (row->y < min_y)
17292 row->visible_height -= min_y - row->y;
17293 if (row->y + row->height > max_y)
17294 row->visible_height -= row->y + row->height - max_y;
17295 if (row->fringe_bitmap_periodic_p)
17296 row->redraw_fringe_bitmaps_p = true;
17297
17298 it.current_y += row->height;
17299
17300 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17301 last_reused_text_row = row;
17302 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17303 break;
17304 }
17305
17306 /* Disable lines in the current matrix which are now
17307 below the window. */
17308 for (++row; row < bottom_row; ++row)
17309 row->enabled_p = row->mode_line_p = false;
17310 }
17311
17312 /* Update window_end_pos etc.; last_reused_text_row is the last
17313 reused row from the current matrix containing text, if any.
17314 The value of last_text_row is the last displayed line
17315 containing text. */
17316 if (last_reused_text_row)
17317 adjust_window_ends (w, last_reused_text_row, true);
17318 else if (last_text_row)
17319 adjust_window_ends (w, last_text_row, false);
17320 else
17321 {
17322 /* This window must be completely empty. */
17323 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17324 w->window_end_pos = Z - ZV;
17325 w->window_end_vpos = 0;
17326 }
17327 w->window_end_valid = false;
17328
17329 /* Update hint: don't try scrolling again in update_window. */
17330 w->desired_matrix->no_scrolling_p = true;
17331
17332 #ifdef GLYPH_DEBUG
17333 debug_method_add (w, "try_window_reusing_current_matrix 1");
17334 #endif
17335 return true;
17336 }
17337 else if (CHARPOS (new_start) > CHARPOS (start))
17338 {
17339 struct glyph_row *pt_row, *row;
17340 struct glyph_row *first_reusable_row;
17341 struct glyph_row *first_row_to_display;
17342 int dy;
17343 int yb = window_text_bottom_y (w);
17344
17345 /* Find the row starting at new_start, if there is one. Don't
17346 reuse a partially visible line at the end. */
17347 first_reusable_row = start_row;
17348 while (first_reusable_row->enabled_p
17349 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17350 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17351 < CHARPOS (new_start)))
17352 ++first_reusable_row;
17353
17354 /* Give up if there is no row to reuse. */
17355 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17356 || !first_reusable_row->enabled_p
17357 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17358 != CHARPOS (new_start)))
17359 return false;
17360
17361 /* We can reuse fully visible rows beginning with
17362 first_reusable_row to the end of the window. Set
17363 first_row_to_display to the first row that cannot be reused.
17364 Set pt_row to the row containing point, if there is any. */
17365 pt_row = NULL;
17366 for (first_row_to_display = first_reusable_row;
17367 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17368 ++first_row_to_display)
17369 {
17370 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17371 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17372 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17373 && first_row_to_display->ends_at_zv_p
17374 && pt_row == NULL)))
17375 pt_row = first_row_to_display;
17376 }
17377
17378 /* Start displaying at the start of first_row_to_display. */
17379 eassert (first_row_to_display->y < yb);
17380 init_to_row_start (&it, w, first_row_to_display);
17381
17382 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17383 - start_vpos);
17384 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17385 - nrows_scrolled);
17386 it.current_y = (first_row_to_display->y - first_reusable_row->y
17387 + WINDOW_HEADER_LINE_HEIGHT (w));
17388
17389 /* Display lines beginning with first_row_to_display in the
17390 desired matrix. Set last_text_row to the last row displayed
17391 that displays text. */
17392 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17393 if (pt_row == NULL)
17394 w->cursor.vpos = -1;
17395 last_text_row = NULL;
17396 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17397 if (display_line (&it))
17398 last_text_row = it.glyph_row - 1;
17399
17400 /* If point is in a reused row, adjust y and vpos of the cursor
17401 position. */
17402 if (pt_row)
17403 {
17404 w->cursor.vpos -= nrows_scrolled;
17405 w->cursor.y -= first_reusable_row->y - start_row->y;
17406 }
17407
17408 /* Give up if point isn't in a row displayed or reused. (This
17409 also handles the case where w->cursor.vpos < nrows_scrolled
17410 after the calls to display_line, which can happen with scroll
17411 margins. See bug#1295.) */
17412 if (w->cursor.vpos < 0)
17413 {
17414 clear_glyph_matrix (w->desired_matrix);
17415 return false;
17416 }
17417
17418 /* Scroll the display. */
17419 run.current_y = first_reusable_row->y;
17420 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17421 run.height = it.last_visible_y - run.current_y;
17422 dy = run.current_y - run.desired_y;
17423
17424 if (run.height)
17425 {
17426 update_begin (f);
17427 FRAME_RIF (f)->update_window_begin_hook (w);
17428 FRAME_RIF (f)->clear_window_mouse_face (w);
17429 FRAME_RIF (f)->scroll_run_hook (w, &run);
17430 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17431 update_end (f);
17432 }
17433
17434 /* Adjust Y positions of reused rows. */
17435 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17436 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17437 max_y = it.last_visible_y;
17438 for (row = first_reusable_row; row < first_row_to_display; ++row)
17439 {
17440 row->y -= dy;
17441 row->visible_height = row->height;
17442 if (row->y < min_y)
17443 row->visible_height -= min_y - row->y;
17444 if (row->y + row->height > max_y)
17445 row->visible_height -= row->y + row->height - max_y;
17446 if (row->fringe_bitmap_periodic_p)
17447 row->redraw_fringe_bitmaps_p = true;
17448 }
17449
17450 /* Scroll the current matrix. */
17451 eassert (nrows_scrolled > 0);
17452 rotate_matrix (w->current_matrix,
17453 start_vpos,
17454 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17455 -nrows_scrolled);
17456
17457 /* Disable rows not reused. */
17458 for (row -= nrows_scrolled; row < bottom_row; ++row)
17459 row->enabled_p = false;
17460
17461 /* Point may have moved to a different line, so we cannot assume that
17462 the previous cursor position is valid; locate the correct row. */
17463 if (pt_row)
17464 {
17465 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17466 row < bottom_row
17467 && PT >= MATRIX_ROW_END_CHARPOS (row)
17468 && !row->ends_at_zv_p;
17469 row++)
17470 {
17471 w->cursor.vpos++;
17472 w->cursor.y = row->y;
17473 }
17474 if (row < bottom_row)
17475 {
17476 /* Can't simply scan the row for point with
17477 bidi-reordered glyph rows. Let set_cursor_from_row
17478 figure out where to put the cursor, and if it fails,
17479 give up. */
17480 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17481 {
17482 if (!set_cursor_from_row (w, row, w->current_matrix,
17483 0, 0, 0, 0))
17484 {
17485 clear_glyph_matrix (w->desired_matrix);
17486 return false;
17487 }
17488 }
17489 else
17490 {
17491 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17492 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17493
17494 for (; glyph < end
17495 && (!BUFFERP (glyph->object)
17496 || glyph->charpos < PT);
17497 glyph++)
17498 {
17499 w->cursor.hpos++;
17500 w->cursor.x += glyph->pixel_width;
17501 }
17502 }
17503 }
17504 }
17505
17506 /* Adjust window end. A null value of last_text_row means that
17507 the window end is in reused rows which in turn means that
17508 only its vpos can have changed. */
17509 if (last_text_row)
17510 adjust_window_ends (w, last_text_row, false);
17511 else
17512 w->window_end_vpos -= nrows_scrolled;
17513
17514 w->window_end_valid = false;
17515 w->desired_matrix->no_scrolling_p = true;
17516
17517 #ifdef GLYPH_DEBUG
17518 debug_method_add (w, "try_window_reusing_current_matrix 2");
17519 #endif
17520 return true;
17521 }
17522
17523 return false;
17524 }
17525
17526
17527 \f
17528 /************************************************************************
17529 Window redisplay reusing current matrix when buffer has changed
17530 ************************************************************************/
17531
17532 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17533 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17534 ptrdiff_t *, ptrdiff_t *);
17535 static struct glyph_row *
17536 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17537 struct glyph_row *);
17538
17539
17540 /* Return the last row in MATRIX displaying text. If row START is
17541 non-null, start searching with that row. IT gives the dimensions
17542 of the display. Value is null if matrix is empty; otherwise it is
17543 a pointer to the row found. */
17544
17545 static struct glyph_row *
17546 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17547 struct glyph_row *start)
17548 {
17549 struct glyph_row *row, *row_found;
17550
17551 /* Set row_found to the last row in IT->w's current matrix
17552 displaying text. The loop looks funny but think of partially
17553 visible lines. */
17554 row_found = NULL;
17555 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17556 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17557 {
17558 eassert (row->enabled_p);
17559 row_found = row;
17560 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17561 break;
17562 ++row;
17563 }
17564
17565 return row_found;
17566 }
17567
17568
17569 /* Return the last row in the current matrix of W that is not affected
17570 by changes at the start of current_buffer that occurred since W's
17571 current matrix was built. Value is null if no such row exists.
17572
17573 BEG_UNCHANGED us the number of characters unchanged at the start of
17574 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17575 first changed character in current_buffer. Characters at positions <
17576 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17577 when the current matrix was built. */
17578
17579 static struct glyph_row *
17580 find_last_unchanged_at_beg_row (struct window *w)
17581 {
17582 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17583 struct glyph_row *row;
17584 struct glyph_row *row_found = NULL;
17585 int yb = window_text_bottom_y (w);
17586
17587 /* Find the last row displaying unchanged text. */
17588 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17589 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17590 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17591 ++row)
17592 {
17593 if (/* If row ends before first_changed_pos, it is unchanged,
17594 except in some case. */
17595 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17596 /* When row ends in ZV and we write at ZV it is not
17597 unchanged. */
17598 && !row->ends_at_zv_p
17599 /* When first_changed_pos is the end of a continued line,
17600 row is not unchanged because it may be no longer
17601 continued. */
17602 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17603 && (row->continued_p
17604 || row->exact_window_width_line_p))
17605 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17606 needs to be recomputed, so don't consider this row as
17607 unchanged. This happens when the last line was
17608 bidi-reordered and was killed immediately before this
17609 redisplay cycle. In that case, ROW->end stores the
17610 buffer position of the first visual-order character of
17611 the killed text, which is now beyond ZV. */
17612 && CHARPOS (row->end.pos) <= ZV)
17613 row_found = row;
17614
17615 /* Stop if last visible row. */
17616 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17617 break;
17618 }
17619
17620 return row_found;
17621 }
17622
17623
17624 /* Find the first glyph row in the current matrix of W that is not
17625 affected by changes at the end of current_buffer since the
17626 time W's current matrix was built.
17627
17628 Return in *DELTA the number of chars by which buffer positions in
17629 unchanged text at the end of current_buffer must be adjusted.
17630
17631 Return in *DELTA_BYTES the corresponding number of bytes.
17632
17633 Value is null if no such row exists, i.e. all rows are affected by
17634 changes. */
17635
17636 static struct glyph_row *
17637 find_first_unchanged_at_end_row (struct window *w,
17638 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17639 {
17640 struct glyph_row *row;
17641 struct glyph_row *row_found = NULL;
17642
17643 *delta = *delta_bytes = 0;
17644
17645 /* Display must not have been paused, otherwise the current matrix
17646 is not up to date. */
17647 eassert (w->window_end_valid);
17648
17649 /* A value of window_end_pos >= END_UNCHANGED means that the window
17650 end is in the range of changed text. If so, there is no
17651 unchanged row at the end of W's current matrix. */
17652 if (w->window_end_pos >= END_UNCHANGED)
17653 return NULL;
17654
17655 /* Set row to the last row in W's current matrix displaying text. */
17656 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17657
17658 /* If matrix is entirely empty, no unchanged row exists. */
17659 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17660 {
17661 /* The value of row is the last glyph row in the matrix having a
17662 meaningful buffer position in it. The end position of row
17663 corresponds to window_end_pos. This allows us to translate
17664 buffer positions in the current matrix to current buffer
17665 positions for characters not in changed text. */
17666 ptrdiff_t Z_old =
17667 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17668 ptrdiff_t Z_BYTE_old =
17669 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17670 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17671 struct glyph_row *first_text_row
17672 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17673
17674 *delta = Z - Z_old;
17675 *delta_bytes = Z_BYTE - Z_BYTE_old;
17676
17677 /* Set last_unchanged_pos to the buffer position of the last
17678 character in the buffer that has not been changed. Z is the
17679 index + 1 of the last character in current_buffer, i.e. by
17680 subtracting END_UNCHANGED we get the index of the last
17681 unchanged character, and we have to add BEG to get its buffer
17682 position. */
17683 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17684 last_unchanged_pos_old = last_unchanged_pos - *delta;
17685
17686 /* Search backward from ROW for a row displaying a line that
17687 starts at a minimum position >= last_unchanged_pos_old. */
17688 for (; row > first_text_row; --row)
17689 {
17690 /* This used to abort, but it can happen.
17691 It is ok to just stop the search instead here. KFS. */
17692 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17693 break;
17694
17695 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17696 row_found = row;
17697 }
17698 }
17699
17700 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17701
17702 return row_found;
17703 }
17704
17705
17706 /* Make sure that glyph rows in the current matrix of window W
17707 reference the same glyph memory as corresponding rows in the
17708 frame's frame matrix. This function is called after scrolling W's
17709 current matrix on a terminal frame in try_window_id and
17710 try_window_reusing_current_matrix. */
17711
17712 static void
17713 sync_frame_with_window_matrix_rows (struct window *w)
17714 {
17715 struct frame *f = XFRAME (w->frame);
17716 struct glyph_row *window_row, *window_row_end, *frame_row;
17717
17718 /* Preconditions: W must be a leaf window and full-width. Its frame
17719 must have a frame matrix. */
17720 eassert (BUFFERP (w->contents));
17721 eassert (WINDOW_FULL_WIDTH_P (w));
17722 eassert (!FRAME_WINDOW_P (f));
17723
17724 /* If W is a full-width window, glyph pointers in W's current matrix
17725 have, by definition, to be the same as glyph pointers in the
17726 corresponding frame matrix. Note that frame matrices have no
17727 marginal areas (see build_frame_matrix). */
17728 window_row = w->current_matrix->rows;
17729 window_row_end = window_row + w->current_matrix->nrows;
17730 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17731 while (window_row < window_row_end)
17732 {
17733 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17734 struct glyph *end = window_row->glyphs[LAST_AREA];
17735
17736 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17737 frame_row->glyphs[TEXT_AREA] = start;
17738 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17739 frame_row->glyphs[LAST_AREA] = end;
17740
17741 /* Disable frame rows whose corresponding window rows have
17742 been disabled in try_window_id. */
17743 if (!window_row->enabled_p)
17744 frame_row->enabled_p = false;
17745
17746 ++window_row, ++frame_row;
17747 }
17748 }
17749
17750
17751 /* Find the glyph row in window W containing CHARPOS. Consider all
17752 rows between START and END (not inclusive). END null means search
17753 all rows to the end of the display area of W. Value is the row
17754 containing CHARPOS or null. */
17755
17756 struct glyph_row *
17757 row_containing_pos (struct window *w, ptrdiff_t charpos,
17758 struct glyph_row *start, struct glyph_row *end, int dy)
17759 {
17760 struct glyph_row *row = start;
17761 struct glyph_row *best_row = NULL;
17762 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17763 int last_y;
17764
17765 /* If we happen to start on a header-line, skip that. */
17766 if (row->mode_line_p)
17767 ++row;
17768
17769 if ((end && row >= end) || !row->enabled_p)
17770 return NULL;
17771
17772 last_y = window_text_bottom_y (w) - dy;
17773
17774 while (true)
17775 {
17776 /* Give up if we have gone too far. */
17777 if (end && row >= end)
17778 return NULL;
17779 /* This formerly returned if they were equal.
17780 I think that both quantities are of a "last plus one" type;
17781 if so, when they are equal, the row is within the screen. -- rms. */
17782 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17783 return NULL;
17784
17785 /* If it is in this row, return this row. */
17786 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17787 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17788 /* The end position of a row equals the start
17789 position of the next row. If CHARPOS is there, we
17790 would rather consider it displayed in the next
17791 line, except when this line ends in ZV. */
17792 && !row_for_charpos_p (row, charpos)))
17793 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17794 {
17795 struct glyph *g;
17796
17797 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17798 || (!best_row && !row->continued_p))
17799 return row;
17800 /* In bidi-reordered rows, there could be several rows whose
17801 edges surround CHARPOS, all of these rows belonging to
17802 the same continued line. We need to find the row which
17803 fits CHARPOS the best. */
17804 for (g = row->glyphs[TEXT_AREA];
17805 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17806 g++)
17807 {
17808 if (!STRINGP (g->object))
17809 {
17810 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17811 {
17812 mindif = eabs (g->charpos - charpos);
17813 best_row = row;
17814 /* Exact match always wins. */
17815 if (mindif == 0)
17816 return best_row;
17817 }
17818 }
17819 }
17820 }
17821 else if (best_row && !row->continued_p)
17822 return best_row;
17823 ++row;
17824 }
17825 }
17826
17827
17828 /* Try to redisplay window W by reusing its existing display. W's
17829 current matrix must be up to date when this function is called,
17830 i.e., window_end_valid must be true.
17831
17832 Value is
17833
17834 >= 1 if successful, i.e. display has been updated
17835 specifically:
17836 1 means the changes were in front of a newline that precedes
17837 the window start, and the whole current matrix was reused
17838 2 means the changes were after the last position displayed
17839 in the window, and the whole current matrix was reused
17840 3 means portions of the current matrix were reused, while
17841 some of the screen lines were redrawn
17842 -1 if redisplay with same window start is known not to succeed
17843 0 if otherwise unsuccessful
17844
17845 The following steps are performed:
17846
17847 1. Find the last row in the current matrix of W that is not
17848 affected by changes at the start of current_buffer. If no such row
17849 is found, give up.
17850
17851 2. Find the first row in W's current matrix that is not affected by
17852 changes at the end of current_buffer. Maybe there is no such row.
17853
17854 3. Display lines beginning with the row + 1 found in step 1 to the
17855 row found in step 2 or, if step 2 didn't find a row, to the end of
17856 the window.
17857
17858 4. If cursor is not known to appear on the window, give up.
17859
17860 5. If display stopped at the row found in step 2, scroll the
17861 display and current matrix as needed.
17862
17863 6. Maybe display some lines at the end of W, if we must. This can
17864 happen under various circumstances, like a partially visible line
17865 becoming fully visible, or because newly displayed lines are displayed
17866 in smaller font sizes.
17867
17868 7. Update W's window end information. */
17869
17870 static int
17871 try_window_id (struct window *w)
17872 {
17873 struct frame *f = XFRAME (w->frame);
17874 struct glyph_matrix *current_matrix = w->current_matrix;
17875 struct glyph_matrix *desired_matrix = w->desired_matrix;
17876 struct glyph_row *last_unchanged_at_beg_row;
17877 struct glyph_row *first_unchanged_at_end_row;
17878 struct glyph_row *row;
17879 struct glyph_row *bottom_row;
17880 int bottom_vpos;
17881 struct it it;
17882 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17883 int dvpos, dy;
17884 struct text_pos start_pos;
17885 struct run run;
17886 int first_unchanged_at_end_vpos = 0;
17887 struct glyph_row *last_text_row, *last_text_row_at_end;
17888 struct text_pos start;
17889 ptrdiff_t first_changed_charpos, last_changed_charpos;
17890
17891 #ifdef GLYPH_DEBUG
17892 if (inhibit_try_window_id)
17893 return 0;
17894 #endif
17895
17896 /* This is handy for debugging. */
17897 #if false
17898 #define GIVE_UP(X) \
17899 do { \
17900 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17901 return 0; \
17902 } while (false)
17903 #else
17904 #define GIVE_UP(X) return 0
17905 #endif
17906
17907 SET_TEXT_POS_FROM_MARKER (start, w->start);
17908
17909 /* Don't use this for mini-windows because these can show
17910 messages and mini-buffers, and we don't handle that here. */
17911 if (MINI_WINDOW_P (w))
17912 GIVE_UP (1);
17913
17914 /* This flag is used to prevent redisplay optimizations. */
17915 if (windows_or_buffers_changed || f->cursor_type_changed)
17916 GIVE_UP (2);
17917
17918 /* This function's optimizations cannot be used if overlays have
17919 changed in the buffer displayed by the window, so give up if they
17920 have. */
17921 if (w->last_overlay_modified != OVERLAY_MODIFF)
17922 GIVE_UP (200);
17923
17924 /* Verify that narrowing has not changed.
17925 Also verify that we were not told to prevent redisplay optimizations.
17926 It would be nice to further
17927 reduce the number of cases where this prevents try_window_id. */
17928 if (current_buffer->clip_changed
17929 || current_buffer->prevent_redisplay_optimizations_p)
17930 GIVE_UP (3);
17931
17932 /* Window must either use window-based redisplay or be full width. */
17933 if (!FRAME_WINDOW_P (f)
17934 && (!FRAME_LINE_INS_DEL_OK (f)
17935 || !WINDOW_FULL_WIDTH_P (w)))
17936 GIVE_UP (4);
17937
17938 /* Give up if point is known NOT to appear in W. */
17939 if (PT < CHARPOS (start))
17940 GIVE_UP (5);
17941
17942 /* Another way to prevent redisplay optimizations. */
17943 if (w->last_modified == 0)
17944 GIVE_UP (6);
17945
17946 /* Verify that window is not hscrolled. */
17947 if (w->hscroll != 0)
17948 GIVE_UP (7);
17949
17950 /* Verify that display wasn't paused. */
17951 if (!w->window_end_valid)
17952 GIVE_UP (8);
17953
17954 /* Likewise if highlighting trailing whitespace. */
17955 if (!NILP (Vshow_trailing_whitespace))
17956 GIVE_UP (11);
17957
17958 /* Can't use this if overlay arrow position and/or string have
17959 changed. */
17960 if (overlay_arrows_changed_p ())
17961 GIVE_UP (12);
17962
17963 /* When word-wrap is on, adding a space to the first word of a
17964 wrapped line can change the wrap position, altering the line
17965 above it. It might be worthwhile to handle this more
17966 intelligently, but for now just redisplay from scratch. */
17967 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17968 GIVE_UP (21);
17969
17970 /* Under bidi reordering, adding or deleting a character in the
17971 beginning of a paragraph, before the first strong directional
17972 character, can change the base direction of the paragraph (unless
17973 the buffer specifies a fixed paragraph direction), which will
17974 require to redisplay the whole paragraph. It might be worthwhile
17975 to find the paragraph limits and widen the range of redisplayed
17976 lines to that, but for now just give up this optimization and
17977 redisplay from scratch. */
17978 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17979 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17980 GIVE_UP (22);
17981
17982 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17983 to that variable require thorough redisplay. */
17984 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17985 GIVE_UP (23);
17986
17987 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17988 only if buffer has really changed. The reason is that the gap is
17989 initially at Z for freshly visited files. The code below would
17990 set end_unchanged to 0 in that case. */
17991 if (MODIFF > SAVE_MODIFF
17992 /* This seems to happen sometimes after saving a buffer. */
17993 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17994 {
17995 if (GPT - BEG < BEG_UNCHANGED)
17996 BEG_UNCHANGED = GPT - BEG;
17997 if (Z - GPT < END_UNCHANGED)
17998 END_UNCHANGED = Z - GPT;
17999 }
18000
18001 /* The position of the first and last character that has been changed. */
18002 first_changed_charpos = BEG + BEG_UNCHANGED;
18003 last_changed_charpos = Z - END_UNCHANGED;
18004
18005 /* If window starts after a line end, and the last change is in
18006 front of that newline, then changes don't affect the display.
18007 This case happens with stealth-fontification. Note that although
18008 the display is unchanged, glyph positions in the matrix have to
18009 be adjusted, of course. */
18010 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18011 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18012 && ((last_changed_charpos < CHARPOS (start)
18013 && CHARPOS (start) == BEGV)
18014 || (last_changed_charpos < CHARPOS (start) - 1
18015 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18016 {
18017 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18018 struct glyph_row *r0;
18019
18020 /* Compute how many chars/bytes have been added to or removed
18021 from the buffer. */
18022 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18023 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18024 Z_delta = Z - Z_old;
18025 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18026
18027 /* Give up if PT is not in the window. Note that it already has
18028 been checked at the start of try_window_id that PT is not in
18029 front of the window start. */
18030 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18031 GIVE_UP (13);
18032
18033 /* If window start is unchanged, we can reuse the whole matrix
18034 as is, after adjusting glyph positions. No need to compute
18035 the window end again, since its offset from Z hasn't changed. */
18036 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18037 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18038 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18039 /* PT must not be in a partially visible line. */
18040 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18041 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18042 {
18043 /* Adjust positions in the glyph matrix. */
18044 if (Z_delta || Z_delta_bytes)
18045 {
18046 struct glyph_row *r1
18047 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18048 increment_matrix_positions (w->current_matrix,
18049 MATRIX_ROW_VPOS (r0, current_matrix),
18050 MATRIX_ROW_VPOS (r1, current_matrix),
18051 Z_delta, Z_delta_bytes);
18052 }
18053
18054 /* Set the cursor. */
18055 row = row_containing_pos (w, PT, r0, NULL, 0);
18056 if (row)
18057 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18058 return 1;
18059 }
18060 }
18061
18062 /* Handle the case that changes are all below what is displayed in
18063 the window, and that PT is in the window. This shortcut cannot
18064 be taken if ZV is visible in the window, and text has been added
18065 there that is visible in the window. */
18066 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18067 /* ZV is not visible in the window, or there are no
18068 changes at ZV, actually. */
18069 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18070 || first_changed_charpos == last_changed_charpos))
18071 {
18072 struct glyph_row *r0;
18073
18074 /* Give up if PT is not in the window. Note that it already has
18075 been checked at the start of try_window_id that PT is not in
18076 front of the window start. */
18077 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18078 GIVE_UP (14);
18079
18080 /* If window start is unchanged, we can reuse the whole matrix
18081 as is, without changing glyph positions since no text has
18082 been added/removed in front of the window end. */
18083 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18084 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18085 /* PT must not be in a partially visible line. */
18086 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18087 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18088 {
18089 /* We have to compute the window end anew since text
18090 could have been added/removed after it. */
18091 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18092 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18093
18094 /* Set the cursor. */
18095 row = row_containing_pos (w, PT, r0, NULL, 0);
18096 if (row)
18097 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18098 return 2;
18099 }
18100 }
18101
18102 /* Give up if window start is in the changed area.
18103
18104 The condition used to read
18105
18106 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18107
18108 but why that was tested escapes me at the moment. */
18109 if (CHARPOS (start) >= first_changed_charpos
18110 && CHARPOS (start) <= last_changed_charpos)
18111 GIVE_UP (15);
18112
18113 /* Check that window start agrees with the start of the first glyph
18114 row in its current matrix. Check this after we know the window
18115 start is not in changed text, otherwise positions would not be
18116 comparable. */
18117 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18118 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18119 GIVE_UP (16);
18120
18121 /* Give up if the window ends in strings. Overlay strings
18122 at the end are difficult to handle, so don't try. */
18123 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18124 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18125 GIVE_UP (20);
18126
18127 /* Compute the position at which we have to start displaying new
18128 lines. Some of the lines at the top of the window might be
18129 reusable because they are not displaying changed text. Find the
18130 last row in W's current matrix not affected by changes at the
18131 start of current_buffer. Value is null if changes start in the
18132 first line of window. */
18133 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18134 if (last_unchanged_at_beg_row)
18135 {
18136 /* Avoid starting to display in the middle of a character, a TAB
18137 for instance. This is easier than to set up the iterator
18138 exactly, and it's not a frequent case, so the additional
18139 effort wouldn't really pay off. */
18140 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18141 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18142 && last_unchanged_at_beg_row > w->current_matrix->rows)
18143 --last_unchanged_at_beg_row;
18144
18145 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18146 GIVE_UP (17);
18147
18148 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18149 GIVE_UP (18);
18150 start_pos = it.current.pos;
18151
18152 /* Start displaying new lines in the desired matrix at the same
18153 vpos we would use in the current matrix, i.e. below
18154 last_unchanged_at_beg_row. */
18155 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18156 current_matrix);
18157 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18158 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18159
18160 eassert (it.hpos == 0 && it.current_x == 0);
18161 }
18162 else
18163 {
18164 /* There are no reusable lines at the start of the window.
18165 Start displaying in the first text line. */
18166 start_display (&it, w, start);
18167 it.vpos = it.first_vpos;
18168 start_pos = it.current.pos;
18169 }
18170
18171 /* Find the first row that is not affected by changes at the end of
18172 the buffer. Value will be null if there is no unchanged row, in
18173 which case we must redisplay to the end of the window. delta
18174 will be set to the value by which buffer positions beginning with
18175 first_unchanged_at_end_row have to be adjusted due to text
18176 changes. */
18177 first_unchanged_at_end_row
18178 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18179 IF_DEBUG (debug_delta = delta);
18180 IF_DEBUG (debug_delta_bytes = delta_bytes);
18181
18182 /* Set stop_pos to the buffer position up to which we will have to
18183 display new lines. If first_unchanged_at_end_row != NULL, this
18184 is the buffer position of the start of the line displayed in that
18185 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18186 that we don't stop at a buffer position. */
18187 stop_pos = 0;
18188 if (first_unchanged_at_end_row)
18189 {
18190 eassert (last_unchanged_at_beg_row == NULL
18191 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18192
18193 /* If this is a continuation line, move forward to the next one
18194 that isn't. Changes in lines above affect this line.
18195 Caution: this may move first_unchanged_at_end_row to a row
18196 not displaying text. */
18197 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18198 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18199 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18200 < it.last_visible_y))
18201 ++first_unchanged_at_end_row;
18202
18203 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18204 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18205 >= it.last_visible_y))
18206 first_unchanged_at_end_row = NULL;
18207 else
18208 {
18209 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18210 + delta);
18211 first_unchanged_at_end_vpos
18212 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18213 eassert (stop_pos >= Z - END_UNCHANGED);
18214 }
18215 }
18216 else if (last_unchanged_at_beg_row == NULL)
18217 GIVE_UP (19);
18218
18219
18220 #ifdef GLYPH_DEBUG
18221
18222 /* Either there is no unchanged row at the end, or the one we have
18223 now displays text. This is a necessary condition for the window
18224 end pos calculation at the end of this function. */
18225 eassert (first_unchanged_at_end_row == NULL
18226 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18227
18228 debug_last_unchanged_at_beg_vpos
18229 = (last_unchanged_at_beg_row
18230 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18231 : -1);
18232 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18233
18234 #endif /* GLYPH_DEBUG */
18235
18236
18237 /* Display new lines. Set last_text_row to the last new line
18238 displayed which has text on it, i.e. might end up as being the
18239 line where the window_end_vpos is. */
18240 w->cursor.vpos = -1;
18241 last_text_row = NULL;
18242 overlay_arrow_seen = false;
18243 if (it.current_y < it.last_visible_y
18244 && !f->fonts_changed
18245 && (first_unchanged_at_end_row == NULL
18246 || IT_CHARPOS (it) < stop_pos))
18247 it.glyph_row->reversed_p = false;
18248 while (it.current_y < it.last_visible_y
18249 && !f->fonts_changed
18250 && (first_unchanged_at_end_row == NULL
18251 || IT_CHARPOS (it) < stop_pos))
18252 {
18253 if (display_line (&it))
18254 last_text_row = it.glyph_row - 1;
18255 }
18256
18257 if (f->fonts_changed)
18258 return -1;
18259
18260 /* The redisplay iterations in display_line above could have
18261 triggered font-lock, which could have done something that
18262 invalidates IT->w window's end-point information, on which we
18263 rely below. E.g., one package, which will remain unnamed, used
18264 to install a font-lock-fontify-region-function that called
18265 bury-buffer, whose side effect is to switch the buffer displayed
18266 by IT->w, and that predictably resets IT->w's window_end_valid
18267 flag, which we already tested at the entry to this function.
18268 Amply punish such packages/modes by giving up on this
18269 optimization in those cases. */
18270 if (!w->window_end_valid)
18271 {
18272 clear_glyph_matrix (w->desired_matrix);
18273 return -1;
18274 }
18275
18276 /* Compute differences in buffer positions, y-positions etc. for
18277 lines reused at the bottom of the window. Compute what we can
18278 scroll. */
18279 if (first_unchanged_at_end_row
18280 /* No lines reused because we displayed everything up to the
18281 bottom of the window. */
18282 && it.current_y < it.last_visible_y)
18283 {
18284 dvpos = (it.vpos
18285 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18286 current_matrix));
18287 dy = it.current_y - first_unchanged_at_end_row->y;
18288 run.current_y = first_unchanged_at_end_row->y;
18289 run.desired_y = run.current_y + dy;
18290 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18291 }
18292 else
18293 {
18294 delta = delta_bytes = dvpos = dy
18295 = run.current_y = run.desired_y = run.height = 0;
18296 first_unchanged_at_end_row = NULL;
18297 }
18298 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18299
18300
18301 /* Find the cursor if not already found. We have to decide whether
18302 PT will appear on this window (it sometimes doesn't, but this is
18303 not a very frequent case.) This decision has to be made before
18304 the current matrix is altered. A value of cursor.vpos < 0 means
18305 that PT is either in one of the lines beginning at
18306 first_unchanged_at_end_row or below the window. Don't care for
18307 lines that might be displayed later at the window end; as
18308 mentioned, this is not a frequent case. */
18309 if (w->cursor.vpos < 0)
18310 {
18311 /* Cursor in unchanged rows at the top? */
18312 if (PT < CHARPOS (start_pos)
18313 && last_unchanged_at_beg_row)
18314 {
18315 row = row_containing_pos (w, PT,
18316 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18317 last_unchanged_at_beg_row + 1, 0);
18318 if (row)
18319 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18320 }
18321
18322 /* Start from first_unchanged_at_end_row looking for PT. */
18323 else if (first_unchanged_at_end_row)
18324 {
18325 row = row_containing_pos (w, PT - delta,
18326 first_unchanged_at_end_row, NULL, 0);
18327 if (row)
18328 set_cursor_from_row (w, row, w->current_matrix, delta,
18329 delta_bytes, dy, dvpos);
18330 }
18331
18332 /* Give up if cursor was not found. */
18333 if (w->cursor.vpos < 0)
18334 {
18335 clear_glyph_matrix (w->desired_matrix);
18336 return -1;
18337 }
18338 }
18339
18340 /* Don't let the cursor end in the scroll margins. */
18341 {
18342 int this_scroll_margin, cursor_height;
18343 int frame_line_height = default_line_pixel_height (w);
18344 int window_total_lines
18345 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18346
18347 this_scroll_margin =
18348 max (0, min (scroll_margin, window_total_lines / 4));
18349 this_scroll_margin *= frame_line_height;
18350 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18351
18352 if ((w->cursor.y < this_scroll_margin
18353 && CHARPOS (start) > BEGV)
18354 /* Old redisplay didn't take scroll margin into account at the bottom,
18355 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18356 || (w->cursor.y + (make_cursor_line_fully_visible_p
18357 ? cursor_height + this_scroll_margin
18358 : 1)) > it.last_visible_y)
18359 {
18360 w->cursor.vpos = -1;
18361 clear_glyph_matrix (w->desired_matrix);
18362 return -1;
18363 }
18364 }
18365
18366 /* Scroll the display. Do it before changing the current matrix so
18367 that xterm.c doesn't get confused about where the cursor glyph is
18368 found. */
18369 if (dy && run.height)
18370 {
18371 update_begin (f);
18372
18373 if (FRAME_WINDOW_P (f))
18374 {
18375 FRAME_RIF (f)->update_window_begin_hook (w);
18376 FRAME_RIF (f)->clear_window_mouse_face (w);
18377 FRAME_RIF (f)->scroll_run_hook (w, &run);
18378 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18379 }
18380 else
18381 {
18382 /* Terminal frame. In this case, dvpos gives the number of
18383 lines to scroll by; dvpos < 0 means scroll up. */
18384 int from_vpos
18385 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18386 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18387 int end = (WINDOW_TOP_EDGE_LINE (w)
18388 + WINDOW_WANTS_HEADER_LINE_P (w)
18389 + window_internal_height (w));
18390
18391 #if defined (HAVE_GPM) || defined (MSDOS)
18392 x_clear_window_mouse_face (w);
18393 #endif
18394 /* Perform the operation on the screen. */
18395 if (dvpos > 0)
18396 {
18397 /* Scroll last_unchanged_at_beg_row to the end of the
18398 window down dvpos lines. */
18399 set_terminal_window (f, end);
18400
18401 /* On dumb terminals delete dvpos lines at the end
18402 before inserting dvpos empty lines. */
18403 if (!FRAME_SCROLL_REGION_OK (f))
18404 ins_del_lines (f, end - dvpos, -dvpos);
18405
18406 /* Insert dvpos empty lines in front of
18407 last_unchanged_at_beg_row. */
18408 ins_del_lines (f, from, dvpos);
18409 }
18410 else if (dvpos < 0)
18411 {
18412 /* Scroll up last_unchanged_at_beg_vpos to the end of
18413 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18414 set_terminal_window (f, end);
18415
18416 /* Delete dvpos lines in front of
18417 last_unchanged_at_beg_vpos. ins_del_lines will set
18418 the cursor to the given vpos and emit |dvpos| delete
18419 line sequences. */
18420 ins_del_lines (f, from + dvpos, dvpos);
18421
18422 /* On a dumb terminal insert dvpos empty lines at the
18423 end. */
18424 if (!FRAME_SCROLL_REGION_OK (f))
18425 ins_del_lines (f, end + dvpos, -dvpos);
18426 }
18427
18428 set_terminal_window (f, 0);
18429 }
18430
18431 update_end (f);
18432 }
18433
18434 /* Shift reused rows of the current matrix to the right position.
18435 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18436 text. */
18437 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18438 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18439 if (dvpos < 0)
18440 {
18441 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18442 bottom_vpos, dvpos);
18443 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18444 bottom_vpos);
18445 }
18446 else if (dvpos > 0)
18447 {
18448 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18449 bottom_vpos, dvpos);
18450 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18451 first_unchanged_at_end_vpos + dvpos);
18452 }
18453
18454 /* For frame-based redisplay, make sure that current frame and window
18455 matrix are in sync with respect to glyph memory. */
18456 if (!FRAME_WINDOW_P (f))
18457 sync_frame_with_window_matrix_rows (w);
18458
18459 /* Adjust buffer positions in reused rows. */
18460 if (delta || delta_bytes)
18461 increment_matrix_positions (current_matrix,
18462 first_unchanged_at_end_vpos + dvpos,
18463 bottom_vpos, delta, delta_bytes);
18464
18465 /* Adjust Y positions. */
18466 if (dy)
18467 shift_glyph_matrix (w, current_matrix,
18468 first_unchanged_at_end_vpos + dvpos,
18469 bottom_vpos, dy);
18470
18471 if (first_unchanged_at_end_row)
18472 {
18473 first_unchanged_at_end_row += dvpos;
18474 if (first_unchanged_at_end_row->y >= it.last_visible_y
18475 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18476 first_unchanged_at_end_row = NULL;
18477 }
18478
18479 /* If scrolling up, there may be some lines to display at the end of
18480 the window. */
18481 last_text_row_at_end = NULL;
18482 if (dy < 0)
18483 {
18484 /* Scrolling up can leave for example a partially visible line
18485 at the end of the window to be redisplayed. */
18486 /* Set last_row to the glyph row in the current matrix where the
18487 window end line is found. It has been moved up or down in
18488 the matrix by dvpos. */
18489 int last_vpos = w->window_end_vpos + dvpos;
18490 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18491
18492 /* If last_row is the window end line, it should display text. */
18493 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18494
18495 /* If window end line was partially visible before, begin
18496 displaying at that line. Otherwise begin displaying with the
18497 line following it. */
18498 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18499 {
18500 init_to_row_start (&it, w, last_row);
18501 it.vpos = last_vpos;
18502 it.current_y = last_row->y;
18503 }
18504 else
18505 {
18506 init_to_row_end (&it, w, last_row);
18507 it.vpos = 1 + last_vpos;
18508 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18509 ++last_row;
18510 }
18511
18512 /* We may start in a continuation line. If so, we have to
18513 get the right continuation_lines_width and current_x. */
18514 it.continuation_lines_width = last_row->continuation_lines_width;
18515 it.hpos = it.current_x = 0;
18516
18517 /* Display the rest of the lines at the window end. */
18518 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18519 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18520 {
18521 /* Is it always sure that the display agrees with lines in
18522 the current matrix? I don't think so, so we mark rows
18523 displayed invalid in the current matrix by setting their
18524 enabled_p flag to false. */
18525 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18526 if (display_line (&it))
18527 last_text_row_at_end = it.glyph_row - 1;
18528 }
18529 }
18530
18531 /* Update window_end_pos and window_end_vpos. */
18532 if (first_unchanged_at_end_row && !last_text_row_at_end)
18533 {
18534 /* Window end line if one of the preserved rows from the current
18535 matrix. Set row to the last row displaying text in current
18536 matrix starting at first_unchanged_at_end_row, after
18537 scrolling. */
18538 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18539 row = find_last_row_displaying_text (w->current_matrix, &it,
18540 first_unchanged_at_end_row);
18541 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18542 adjust_window_ends (w, row, true);
18543 eassert (w->window_end_bytepos >= 0);
18544 IF_DEBUG (debug_method_add (w, "A"));
18545 }
18546 else if (last_text_row_at_end)
18547 {
18548 adjust_window_ends (w, last_text_row_at_end, false);
18549 eassert (w->window_end_bytepos >= 0);
18550 IF_DEBUG (debug_method_add (w, "B"));
18551 }
18552 else if (last_text_row)
18553 {
18554 /* We have displayed either to the end of the window or at the
18555 end of the window, i.e. the last row with text is to be found
18556 in the desired matrix. */
18557 adjust_window_ends (w, last_text_row, false);
18558 eassert (w->window_end_bytepos >= 0);
18559 }
18560 else if (first_unchanged_at_end_row == NULL
18561 && last_text_row == NULL
18562 && last_text_row_at_end == NULL)
18563 {
18564 /* Displayed to end of window, but no line containing text was
18565 displayed. Lines were deleted at the end of the window. */
18566 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18567 int vpos = w->window_end_vpos;
18568 struct glyph_row *current_row = current_matrix->rows + vpos;
18569 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18570
18571 for (row = NULL;
18572 row == NULL && vpos >= first_vpos;
18573 --vpos, --current_row, --desired_row)
18574 {
18575 if (desired_row->enabled_p)
18576 {
18577 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18578 row = desired_row;
18579 }
18580 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18581 row = current_row;
18582 }
18583
18584 eassert (row != NULL);
18585 w->window_end_vpos = vpos + 1;
18586 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18587 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18588 eassert (w->window_end_bytepos >= 0);
18589 IF_DEBUG (debug_method_add (w, "C"));
18590 }
18591 else
18592 emacs_abort ();
18593
18594 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18595 debug_end_vpos = w->window_end_vpos));
18596
18597 /* Record that display has not been completed. */
18598 w->window_end_valid = false;
18599 w->desired_matrix->no_scrolling_p = true;
18600 return 3;
18601
18602 #undef GIVE_UP
18603 }
18604
18605
18606 \f
18607 /***********************************************************************
18608 More debugging support
18609 ***********************************************************************/
18610
18611 #ifdef GLYPH_DEBUG
18612
18613 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18614 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18615 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18616
18617
18618 /* Dump the contents of glyph matrix MATRIX on stderr.
18619
18620 GLYPHS 0 means don't show glyph contents.
18621 GLYPHS 1 means show glyphs in short form
18622 GLYPHS > 1 means show glyphs in long form. */
18623
18624 void
18625 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18626 {
18627 int i;
18628 for (i = 0; i < matrix->nrows; ++i)
18629 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18630 }
18631
18632
18633 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18634 the glyph row and area where the glyph comes from. */
18635
18636 void
18637 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18638 {
18639 if (glyph->type == CHAR_GLYPH
18640 || glyph->type == GLYPHLESS_GLYPH)
18641 {
18642 fprintf (stderr,
18643 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18644 glyph - row->glyphs[TEXT_AREA],
18645 (glyph->type == CHAR_GLYPH
18646 ? 'C'
18647 : 'G'),
18648 glyph->charpos,
18649 (BUFFERP (glyph->object)
18650 ? 'B'
18651 : (STRINGP (glyph->object)
18652 ? 'S'
18653 : (NILP (glyph->object)
18654 ? '0'
18655 : '-'))),
18656 glyph->pixel_width,
18657 glyph->u.ch,
18658 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18659 ? glyph->u.ch
18660 : '.'),
18661 glyph->face_id,
18662 glyph->left_box_line_p,
18663 glyph->right_box_line_p);
18664 }
18665 else if (glyph->type == STRETCH_GLYPH)
18666 {
18667 fprintf (stderr,
18668 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18669 glyph - row->glyphs[TEXT_AREA],
18670 'S',
18671 glyph->charpos,
18672 (BUFFERP (glyph->object)
18673 ? 'B'
18674 : (STRINGP (glyph->object)
18675 ? 'S'
18676 : (NILP (glyph->object)
18677 ? '0'
18678 : '-'))),
18679 glyph->pixel_width,
18680 0,
18681 ' ',
18682 glyph->face_id,
18683 glyph->left_box_line_p,
18684 glyph->right_box_line_p);
18685 }
18686 else if (glyph->type == IMAGE_GLYPH)
18687 {
18688 fprintf (stderr,
18689 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18690 glyph - row->glyphs[TEXT_AREA],
18691 'I',
18692 glyph->charpos,
18693 (BUFFERP (glyph->object)
18694 ? 'B'
18695 : (STRINGP (glyph->object)
18696 ? 'S'
18697 : (NILP (glyph->object)
18698 ? '0'
18699 : '-'))),
18700 glyph->pixel_width,
18701 glyph->u.img_id,
18702 '.',
18703 glyph->face_id,
18704 glyph->left_box_line_p,
18705 glyph->right_box_line_p);
18706 }
18707 else if (glyph->type == COMPOSITE_GLYPH)
18708 {
18709 fprintf (stderr,
18710 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18711 glyph - row->glyphs[TEXT_AREA],
18712 '+',
18713 glyph->charpos,
18714 (BUFFERP (glyph->object)
18715 ? 'B'
18716 : (STRINGP (glyph->object)
18717 ? 'S'
18718 : (NILP (glyph->object)
18719 ? '0'
18720 : '-'))),
18721 glyph->pixel_width,
18722 glyph->u.cmp.id);
18723 if (glyph->u.cmp.automatic)
18724 fprintf (stderr,
18725 "[%d-%d]",
18726 glyph->slice.cmp.from, glyph->slice.cmp.to);
18727 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18728 glyph->face_id,
18729 glyph->left_box_line_p,
18730 glyph->right_box_line_p);
18731 }
18732 }
18733
18734
18735 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18736 GLYPHS 0 means don't show glyph contents.
18737 GLYPHS 1 means show glyphs in short form
18738 GLYPHS > 1 means show glyphs in long form. */
18739
18740 void
18741 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18742 {
18743 if (glyphs != 1)
18744 {
18745 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18746 fprintf (stderr, "==============================================================================\n");
18747
18748 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18749 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18750 vpos,
18751 MATRIX_ROW_START_CHARPOS (row),
18752 MATRIX_ROW_END_CHARPOS (row),
18753 row->used[TEXT_AREA],
18754 row->contains_overlapping_glyphs_p,
18755 row->enabled_p,
18756 row->truncated_on_left_p,
18757 row->truncated_on_right_p,
18758 row->continued_p,
18759 MATRIX_ROW_CONTINUATION_LINE_P (row),
18760 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18761 row->ends_at_zv_p,
18762 row->fill_line_p,
18763 row->ends_in_middle_of_char_p,
18764 row->starts_in_middle_of_char_p,
18765 row->mouse_face_p,
18766 row->x,
18767 row->y,
18768 row->pixel_width,
18769 row->height,
18770 row->visible_height,
18771 row->ascent,
18772 row->phys_ascent);
18773 /* The next 3 lines should align to "Start" in the header. */
18774 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18775 row->end.overlay_string_index,
18776 row->continuation_lines_width);
18777 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18778 CHARPOS (row->start.string_pos),
18779 CHARPOS (row->end.string_pos));
18780 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18781 row->end.dpvec_index);
18782 }
18783
18784 if (glyphs > 1)
18785 {
18786 int area;
18787
18788 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18789 {
18790 struct glyph *glyph = row->glyphs[area];
18791 struct glyph *glyph_end = glyph + row->used[area];
18792
18793 /* Glyph for a line end in text. */
18794 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18795 ++glyph_end;
18796
18797 if (glyph < glyph_end)
18798 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18799
18800 for (; glyph < glyph_end; ++glyph)
18801 dump_glyph (row, glyph, area);
18802 }
18803 }
18804 else if (glyphs == 1)
18805 {
18806 int area;
18807 char s[SHRT_MAX + 4];
18808
18809 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18810 {
18811 int i;
18812
18813 for (i = 0; i < row->used[area]; ++i)
18814 {
18815 struct glyph *glyph = row->glyphs[area] + i;
18816 if (i == row->used[area] - 1
18817 && area == TEXT_AREA
18818 && NILP (glyph->object)
18819 && glyph->type == CHAR_GLYPH
18820 && glyph->u.ch == ' ')
18821 {
18822 strcpy (&s[i], "[\\n]");
18823 i += 4;
18824 }
18825 else if (glyph->type == CHAR_GLYPH
18826 && glyph->u.ch < 0x80
18827 && glyph->u.ch >= ' ')
18828 s[i] = glyph->u.ch;
18829 else
18830 s[i] = '.';
18831 }
18832
18833 s[i] = '\0';
18834 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18835 }
18836 }
18837 }
18838
18839
18840 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18841 Sdump_glyph_matrix, 0, 1, "p",
18842 doc: /* Dump the current matrix of the selected window to stderr.
18843 Shows contents of glyph row structures. With non-nil
18844 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18845 glyphs in short form, otherwise show glyphs in long form.
18846
18847 Interactively, no argument means show glyphs in short form;
18848 with numeric argument, its value is passed as the GLYPHS flag. */)
18849 (Lisp_Object glyphs)
18850 {
18851 struct window *w = XWINDOW (selected_window);
18852 struct buffer *buffer = XBUFFER (w->contents);
18853
18854 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18855 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18856 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18857 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18858 fprintf (stderr, "=============================================\n");
18859 dump_glyph_matrix (w->current_matrix,
18860 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18861 return Qnil;
18862 }
18863
18864
18865 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18866 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18867 Only text-mode frames have frame glyph matrices. */)
18868 (void)
18869 {
18870 struct frame *f = XFRAME (selected_frame);
18871
18872 if (f->current_matrix)
18873 dump_glyph_matrix (f->current_matrix, 1);
18874 else
18875 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18876 return Qnil;
18877 }
18878
18879
18880 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18881 doc: /* Dump glyph row ROW to stderr.
18882 GLYPH 0 means don't dump glyphs.
18883 GLYPH 1 means dump glyphs in short form.
18884 GLYPH > 1 or omitted means dump glyphs in long form. */)
18885 (Lisp_Object row, Lisp_Object glyphs)
18886 {
18887 struct glyph_matrix *matrix;
18888 EMACS_INT vpos;
18889
18890 CHECK_NUMBER (row);
18891 matrix = XWINDOW (selected_window)->current_matrix;
18892 vpos = XINT (row);
18893 if (vpos >= 0 && vpos < matrix->nrows)
18894 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18895 vpos,
18896 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18897 return Qnil;
18898 }
18899
18900
18901 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18902 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18903 GLYPH 0 means don't dump glyphs.
18904 GLYPH 1 means dump glyphs in short form.
18905 GLYPH > 1 or omitted means dump glyphs in long form.
18906
18907 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18908 do nothing. */)
18909 (Lisp_Object row, Lisp_Object glyphs)
18910 {
18911 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18912 struct frame *sf = SELECTED_FRAME ();
18913 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18914 EMACS_INT vpos;
18915
18916 CHECK_NUMBER (row);
18917 vpos = XINT (row);
18918 if (vpos >= 0 && vpos < m->nrows)
18919 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18920 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18921 #endif
18922 return Qnil;
18923 }
18924
18925
18926 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18927 doc: /* Toggle tracing of redisplay.
18928 With ARG, turn tracing on if and only if ARG is positive. */)
18929 (Lisp_Object arg)
18930 {
18931 if (NILP (arg))
18932 trace_redisplay_p = !trace_redisplay_p;
18933 else
18934 {
18935 arg = Fprefix_numeric_value (arg);
18936 trace_redisplay_p = XINT (arg) > 0;
18937 }
18938
18939 return Qnil;
18940 }
18941
18942
18943 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18944 doc: /* Like `format', but print result to stderr.
18945 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18946 (ptrdiff_t nargs, Lisp_Object *args)
18947 {
18948 Lisp_Object s = Fformat (nargs, args);
18949 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18950 return Qnil;
18951 }
18952
18953 #endif /* GLYPH_DEBUG */
18954
18955
18956 \f
18957 /***********************************************************************
18958 Building Desired Matrix Rows
18959 ***********************************************************************/
18960
18961 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18962 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18963
18964 static struct glyph_row *
18965 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18966 {
18967 struct frame *f = XFRAME (WINDOW_FRAME (w));
18968 struct buffer *buffer = XBUFFER (w->contents);
18969 struct buffer *old = current_buffer;
18970 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18971 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18972 const unsigned char *arrow_end = arrow_string + arrow_len;
18973 const unsigned char *p;
18974 struct it it;
18975 bool multibyte_p;
18976 int n_glyphs_before;
18977
18978 set_buffer_temp (buffer);
18979 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18980 scratch_glyph_row.reversed_p = false;
18981 it.glyph_row->used[TEXT_AREA] = 0;
18982 SET_TEXT_POS (it.position, 0, 0);
18983
18984 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18985 p = arrow_string;
18986 while (p < arrow_end)
18987 {
18988 Lisp_Object face, ilisp;
18989
18990 /* Get the next character. */
18991 if (multibyte_p)
18992 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18993 else
18994 {
18995 it.c = it.char_to_display = *p, it.len = 1;
18996 if (! ASCII_CHAR_P (it.c))
18997 it.char_to_display = BYTE8_TO_CHAR (it.c);
18998 }
18999 p += it.len;
19000
19001 /* Get its face. */
19002 ilisp = make_number (p - arrow_string);
19003 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19004 it.face_id = compute_char_face (f, it.char_to_display, face);
19005
19006 /* Compute its width, get its glyphs. */
19007 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19008 SET_TEXT_POS (it.position, -1, -1);
19009 PRODUCE_GLYPHS (&it);
19010
19011 /* If this character doesn't fit any more in the line, we have
19012 to remove some glyphs. */
19013 if (it.current_x > it.last_visible_x)
19014 {
19015 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19016 break;
19017 }
19018 }
19019
19020 set_buffer_temp (old);
19021 return it.glyph_row;
19022 }
19023
19024
19025 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19026 glyphs to insert is determined by produce_special_glyphs. */
19027
19028 static void
19029 insert_left_trunc_glyphs (struct it *it)
19030 {
19031 struct it truncate_it;
19032 struct glyph *from, *end, *to, *toend;
19033
19034 eassert (!FRAME_WINDOW_P (it->f)
19035 || (!it->glyph_row->reversed_p
19036 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19037 || (it->glyph_row->reversed_p
19038 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19039
19040 /* Get the truncation glyphs. */
19041 truncate_it = *it;
19042 truncate_it.current_x = 0;
19043 truncate_it.face_id = DEFAULT_FACE_ID;
19044 truncate_it.glyph_row = &scratch_glyph_row;
19045 truncate_it.area = TEXT_AREA;
19046 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19047 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19048 truncate_it.object = Qnil;
19049 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19050
19051 /* Overwrite glyphs from IT with truncation glyphs. */
19052 if (!it->glyph_row->reversed_p)
19053 {
19054 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19055
19056 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19057 end = from + tused;
19058 to = it->glyph_row->glyphs[TEXT_AREA];
19059 toend = to + it->glyph_row->used[TEXT_AREA];
19060 if (FRAME_WINDOW_P (it->f))
19061 {
19062 /* On GUI frames, when variable-size fonts are displayed,
19063 the truncation glyphs may need more pixels than the row's
19064 glyphs they overwrite. We overwrite more glyphs to free
19065 enough screen real estate, and enlarge the stretch glyph
19066 on the right (see display_line), if there is one, to
19067 preserve the screen position of the truncation glyphs on
19068 the right. */
19069 int w = 0;
19070 struct glyph *g = to;
19071 short used;
19072
19073 /* The first glyph could be partially visible, in which case
19074 it->glyph_row->x will be negative. But we want the left
19075 truncation glyphs to be aligned at the left margin of the
19076 window, so we override the x coordinate at which the row
19077 will begin. */
19078 it->glyph_row->x = 0;
19079 while (g < toend && w < it->truncation_pixel_width)
19080 {
19081 w += g->pixel_width;
19082 ++g;
19083 }
19084 if (g - to - tused > 0)
19085 {
19086 memmove (to + tused, g, (toend - g) * sizeof(*g));
19087 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19088 }
19089 used = it->glyph_row->used[TEXT_AREA];
19090 if (it->glyph_row->truncated_on_right_p
19091 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19092 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19093 == STRETCH_GLYPH)
19094 {
19095 int extra = w - it->truncation_pixel_width;
19096
19097 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19098 }
19099 }
19100
19101 while (from < end)
19102 *to++ = *from++;
19103
19104 /* There may be padding glyphs left over. Overwrite them too. */
19105 if (!FRAME_WINDOW_P (it->f))
19106 {
19107 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19108 {
19109 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19110 while (from < end)
19111 *to++ = *from++;
19112 }
19113 }
19114
19115 if (to > toend)
19116 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19117 }
19118 else
19119 {
19120 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19121
19122 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19123 that back to front. */
19124 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19125 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19126 toend = it->glyph_row->glyphs[TEXT_AREA];
19127 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19128 if (FRAME_WINDOW_P (it->f))
19129 {
19130 int w = 0;
19131 struct glyph *g = to;
19132
19133 while (g >= toend && w < it->truncation_pixel_width)
19134 {
19135 w += g->pixel_width;
19136 --g;
19137 }
19138 if (to - g - tused > 0)
19139 to = g + tused;
19140 if (it->glyph_row->truncated_on_right_p
19141 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19142 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19143 {
19144 int extra = w - it->truncation_pixel_width;
19145
19146 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19147 }
19148 }
19149
19150 while (from >= end && to >= toend)
19151 *to-- = *from--;
19152 if (!FRAME_WINDOW_P (it->f))
19153 {
19154 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19155 {
19156 from =
19157 truncate_it.glyph_row->glyphs[TEXT_AREA]
19158 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19159 while (from >= end && to >= toend)
19160 *to-- = *from--;
19161 }
19162 }
19163 if (from >= end)
19164 {
19165 /* Need to free some room before prepending additional
19166 glyphs. */
19167 int move_by = from - end + 1;
19168 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19169 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19170
19171 for ( ; g >= g0; g--)
19172 g[move_by] = *g;
19173 while (from >= end)
19174 *to-- = *from--;
19175 it->glyph_row->used[TEXT_AREA] += move_by;
19176 }
19177 }
19178 }
19179
19180 /* Compute the hash code for ROW. */
19181 unsigned
19182 row_hash (struct glyph_row *row)
19183 {
19184 int area, k;
19185 unsigned hashval = 0;
19186
19187 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19188 for (k = 0; k < row->used[area]; ++k)
19189 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19190 + row->glyphs[area][k].u.val
19191 + row->glyphs[area][k].face_id
19192 + row->glyphs[area][k].padding_p
19193 + (row->glyphs[area][k].type << 2));
19194
19195 return hashval;
19196 }
19197
19198 /* Compute the pixel height and width of IT->glyph_row.
19199
19200 Most of the time, ascent and height of a display line will be equal
19201 to the max_ascent and max_height values of the display iterator
19202 structure. This is not the case if
19203
19204 1. We hit ZV without displaying anything. In this case, max_ascent
19205 and max_height will be zero.
19206
19207 2. We have some glyphs that don't contribute to the line height.
19208 (The glyph row flag contributes_to_line_height_p is for future
19209 pixmap extensions).
19210
19211 The first case is easily covered by using default values because in
19212 these cases, the line height does not really matter, except that it
19213 must not be zero. */
19214
19215 static void
19216 compute_line_metrics (struct it *it)
19217 {
19218 struct glyph_row *row = it->glyph_row;
19219
19220 if (FRAME_WINDOW_P (it->f))
19221 {
19222 int i, min_y, max_y;
19223
19224 /* The line may consist of one space only, that was added to
19225 place the cursor on it. If so, the row's height hasn't been
19226 computed yet. */
19227 if (row->height == 0)
19228 {
19229 if (it->max_ascent + it->max_descent == 0)
19230 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19231 row->ascent = it->max_ascent;
19232 row->height = it->max_ascent + it->max_descent;
19233 row->phys_ascent = it->max_phys_ascent;
19234 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19235 row->extra_line_spacing = it->max_extra_line_spacing;
19236 }
19237
19238 /* Compute the width of this line. */
19239 row->pixel_width = row->x;
19240 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19241 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19242
19243 eassert (row->pixel_width >= 0);
19244 eassert (row->ascent >= 0 && row->height > 0);
19245
19246 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19247 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19248
19249 /* If first line's physical ascent is larger than its logical
19250 ascent, use the physical ascent, and make the row taller.
19251 This makes accented characters fully visible. */
19252 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19253 && row->phys_ascent > row->ascent)
19254 {
19255 row->height += row->phys_ascent - row->ascent;
19256 row->ascent = row->phys_ascent;
19257 }
19258
19259 /* Compute how much of the line is visible. */
19260 row->visible_height = row->height;
19261
19262 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19263 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19264
19265 if (row->y < min_y)
19266 row->visible_height -= min_y - row->y;
19267 if (row->y + row->height > max_y)
19268 row->visible_height -= row->y + row->height - max_y;
19269 }
19270 else
19271 {
19272 row->pixel_width = row->used[TEXT_AREA];
19273 if (row->continued_p)
19274 row->pixel_width -= it->continuation_pixel_width;
19275 else if (row->truncated_on_right_p)
19276 row->pixel_width -= it->truncation_pixel_width;
19277 row->ascent = row->phys_ascent = 0;
19278 row->height = row->phys_height = row->visible_height = 1;
19279 row->extra_line_spacing = 0;
19280 }
19281
19282 /* Compute a hash code for this row. */
19283 row->hash = row_hash (row);
19284
19285 it->max_ascent = it->max_descent = 0;
19286 it->max_phys_ascent = it->max_phys_descent = 0;
19287 }
19288
19289
19290 /* Append one space to the glyph row of iterator IT if doing a
19291 window-based redisplay. The space has the same face as
19292 IT->face_id. Value is true if a space was added.
19293
19294 This function is called to make sure that there is always one glyph
19295 at the end of a glyph row that the cursor can be set on under
19296 window-systems. (If there weren't such a glyph we would not know
19297 how wide and tall a box cursor should be displayed).
19298
19299 At the same time this space let's a nicely handle clearing to the
19300 end of the line if the row ends in italic text. */
19301
19302 static bool
19303 append_space_for_newline (struct it *it, bool default_face_p)
19304 {
19305 if (FRAME_WINDOW_P (it->f))
19306 {
19307 int n = it->glyph_row->used[TEXT_AREA];
19308
19309 if (it->glyph_row->glyphs[TEXT_AREA] + n
19310 < it->glyph_row->glyphs[1 + TEXT_AREA])
19311 {
19312 /* Save some values that must not be changed.
19313 Must save IT->c and IT->len because otherwise
19314 ITERATOR_AT_END_P wouldn't work anymore after
19315 append_space_for_newline has been called. */
19316 enum display_element_type saved_what = it->what;
19317 int saved_c = it->c, saved_len = it->len;
19318 int saved_char_to_display = it->char_to_display;
19319 int saved_x = it->current_x;
19320 int saved_face_id = it->face_id;
19321 bool saved_box_end = it->end_of_box_run_p;
19322 struct text_pos saved_pos;
19323 Lisp_Object saved_object;
19324 struct face *face;
19325 struct glyph *g;
19326
19327 saved_object = it->object;
19328 saved_pos = it->position;
19329
19330 it->what = IT_CHARACTER;
19331 memset (&it->position, 0, sizeof it->position);
19332 it->object = Qnil;
19333 it->c = it->char_to_display = ' ';
19334 it->len = 1;
19335
19336 /* If the default face was remapped, be sure to use the
19337 remapped face for the appended newline. */
19338 if (default_face_p)
19339 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19340 else if (it->face_before_selective_p)
19341 it->face_id = it->saved_face_id;
19342 face = FACE_FROM_ID (it->f, it->face_id);
19343 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19344 /* In R2L rows, we will prepend a stretch glyph that will
19345 have the end_of_box_run_p flag set for it, so there's no
19346 need for the appended newline glyph to have that flag
19347 set. */
19348 if (it->glyph_row->reversed_p
19349 /* But if the appended newline glyph goes all the way to
19350 the end of the row, there will be no stretch glyph,
19351 so leave the box flag set. */
19352 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19353 it->end_of_box_run_p = false;
19354
19355 PRODUCE_GLYPHS (it);
19356
19357 #ifdef HAVE_WINDOW_SYSTEM
19358 /* Make sure this space glyph has the right ascent and
19359 descent values, or else cursor at end of line will look
19360 funny, and height of empty lines will be incorrect. */
19361 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19362 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19363 if (n == 0)
19364 {
19365 Lisp_Object height, total_height;
19366 int extra_line_spacing = it->extra_line_spacing;
19367 int boff = font->baseline_offset;
19368
19369 if (font->vertical_centering)
19370 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19371
19372 it->object = saved_object; /* get_it_property needs this */
19373 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19374 /* Must do a subset of line height processing from
19375 x_produce_glyph for newline characters. */
19376 height = get_it_property (it, Qline_height);
19377 if (CONSP (height)
19378 && CONSP (XCDR (height))
19379 && NILP (XCDR (XCDR (height))))
19380 {
19381 total_height = XCAR (XCDR (height));
19382 height = XCAR (height);
19383 }
19384 else
19385 total_height = Qnil;
19386 height = calc_line_height_property (it, height, font, boff, true);
19387
19388 if (it->override_ascent >= 0)
19389 {
19390 it->ascent = it->override_ascent;
19391 it->descent = it->override_descent;
19392 boff = it->override_boff;
19393 }
19394 if (EQ (height, Qt))
19395 extra_line_spacing = 0;
19396 else
19397 {
19398 Lisp_Object spacing;
19399
19400 it->phys_ascent = it->ascent;
19401 it->phys_descent = it->descent;
19402 if (!NILP (height)
19403 && XINT (height) > it->ascent + it->descent)
19404 it->ascent = XINT (height) - it->descent;
19405
19406 if (!NILP (total_height))
19407 spacing = calc_line_height_property (it, total_height, font,
19408 boff, false);
19409 else
19410 {
19411 spacing = get_it_property (it, Qline_spacing);
19412 spacing = calc_line_height_property (it, spacing, font,
19413 boff, false);
19414 }
19415 if (INTEGERP (spacing))
19416 {
19417 extra_line_spacing = XINT (spacing);
19418 if (!NILP (total_height))
19419 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19420 }
19421 }
19422 if (extra_line_spacing > 0)
19423 {
19424 it->descent += extra_line_spacing;
19425 if (extra_line_spacing > it->max_extra_line_spacing)
19426 it->max_extra_line_spacing = extra_line_spacing;
19427 }
19428 it->max_ascent = it->ascent;
19429 it->max_descent = it->descent;
19430 /* Make sure compute_line_metrics recomputes the row height. */
19431 it->glyph_row->height = 0;
19432 }
19433
19434 g->ascent = it->max_ascent;
19435 g->descent = it->max_descent;
19436 #endif
19437
19438 it->override_ascent = -1;
19439 it->constrain_row_ascent_descent_p = false;
19440 it->current_x = saved_x;
19441 it->object = saved_object;
19442 it->position = saved_pos;
19443 it->what = saved_what;
19444 it->face_id = saved_face_id;
19445 it->len = saved_len;
19446 it->c = saved_c;
19447 it->char_to_display = saved_char_to_display;
19448 it->end_of_box_run_p = saved_box_end;
19449 return true;
19450 }
19451 }
19452
19453 return false;
19454 }
19455
19456
19457 /* Extend the face of the last glyph in the text area of IT->glyph_row
19458 to the end of the display line. Called from display_line. If the
19459 glyph row is empty, add a space glyph to it so that we know the
19460 face to draw. Set the glyph row flag fill_line_p. If the glyph
19461 row is R2L, prepend a stretch glyph to cover the empty space to the
19462 left of the leftmost glyph. */
19463
19464 static void
19465 extend_face_to_end_of_line (struct it *it)
19466 {
19467 struct face *face, *default_face;
19468 struct frame *f = it->f;
19469
19470 /* If line is already filled, do nothing. Non window-system frames
19471 get a grace of one more ``pixel'' because their characters are
19472 1-``pixel'' wide, so they hit the equality too early. This grace
19473 is needed only for R2L rows that are not continued, to produce
19474 one extra blank where we could display the cursor. */
19475 if ((it->current_x >= it->last_visible_x
19476 + (!FRAME_WINDOW_P (f)
19477 && it->glyph_row->reversed_p
19478 && !it->glyph_row->continued_p))
19479 /* If the window has display margins, we will need to extend
19480 their face even if the text area is filled. */
19481 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19482 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19483 return;
19484
19485 /* The default face, possibly remapped. */
19486 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19487
19488 /* Face extension extends the background and box of IT->face_id
19489 to the end of the line. If the background equals the background
19490 of the frame, we don't have to do anything. */
19491 if (it->face_before_selective_p)
19492 face = FACE_FROM_ID (f, it->saved_face_id);
19493 else
19494 face = FACE_FROM_ID (f, it->face_id);
19495
19496 if (FRAME_WINDOW_P (f)
19497 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19498 && face->box == FACE_NO_BOX
19499 && face->background == FRAME_BACKGROUND_PIXEL (f)
19500 #ifdef HAVE_WINDOW_SYSTEM
19501 && !face->stipple
19502 #endif
19503 && !it->glyph_row->reversed_p)
19504 return;
19505
19506 /* Set the glyph row flag indicating that the face of the last glyph
19507 in the text area has to be drawn to the end of the text area. */
19508 it->glyph_row->fill_line_p = true;
19509
19510 /* If current character of IT is not ASCII, make sure we have the
19511 ASCII face. This will be automatically undone the next time
19512 get_next_display_element returns a multibyte character. Note
19513 that the character will always be single byte in unibyte
19514 text. */
19515 if (!ASCII_CHAR_P (it->c))
19516 {
19517 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19518 }
19519
19520 if (FRAME_WINDOW_P (f))
19521 {
19522 /* If the row is empty, add a space with the current face of IT,
19523 so that we know which face to draw. */
19524 if (it->glyph_row->used[TEXT_AREA] == 0)
19525 {
19526 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19527 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19528 it->glyph_row->used[TEXT_AREA] = 1;
19529 }
19530 /* Mode line and the header line don't have margins, and
19531 likewise the frame's tool-bar window, if there is any. */
19532 if (!(it->glyph_row->mode_line_p
19533 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19534 || (WINDOWP (f->tool_bar_window)
19535 && it->w == XWINDOW (f->tool_bar_window))
19536 #endif
19537 ))
19538 {
19539 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19540 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19541 {
19542 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19543 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19544 default_face->id;
19545 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19546 }
19547 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19548 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19549 {
19550 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19551 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19552 default_face->id;
19553 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19554 }
19555 }
19556 #ifdef HAVE_WINDOW_SYSTEM
19557 if (it->glyph_row->reversed_p)
19558 {
19559 /* Prepend a stretch glyph to the row, such that the
19560 rightmost glyph will be drawn flushed all the way to the
19561 right margin of the window. The stretch glyph that will
19562 occupy the empty space, if any, to the left of the
19563 glyphs. */
19564 struct font *font = face->font ? face->font : FRAME_FONT (f);
19565 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19566 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19567 struct glyph *g;
19568 int row_width, stretch_ascent, stretch_width;
19569 struct text_pos saved_pos;
19570 int saved_face_id;
19571 bool saved_avoid_cursor, saved_box_start;
19572
19573 for (row_width = 0, g = row_start; g < row_end; g++)
19574 row_width += g->pixel_width;
19575
19576 /* FIXME: There are various minor display glitches in R2L
19577 rows when only one of the fringes is missing. The
19578 strange condition below produces the least bad effect. */
19579 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19580 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19581 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19582 stretch_width = window_box_width (it->w, TEXT_AREA);
19583 else
19584 stretch_width = it->last_visible_x - it->first_visible_x;
19585 stretch_width -= row_width;
19586
19587 if (stretch_width > 0)
19588 {
19589 stretch_ascent =
19590 (((it->ascent + it->descent)
19591 * FONT_BASE (font)) / FONT_HEIGHT (font));
19592 saved_pos = it->position;
19593 memset (&it->position, 0, sizeof it->position);
19594 saved_avoid_cursor = it->avoid_cursor_p;
19595 it->avoid_cursor_p = true;
19596 saved_face_id = it->face_id;
19597 saved_box_start = it->start_of_box_run_p;
19598 /* The last row's stretch glyph should get the default
19599 face, to avoid painting the rest of the window with
19600 the region face, if the region ends at ZV. */
19601 if (it->glyph_row->ends_at_zv_p)
19602 it->face_id = default_face->id;
19603 else
19604 it->face_id = face->id;
19605 it->start_of_box_run_p = false;
19606 append_stretch_glyph (it, Qnil, stretch_width,
19607 it->ascent + it->descent, stretch_ascent);
19608 it->position = saved_pos;
19609 it->avoid_cursor_p = saved_avoid_cursor;
19610 it->face_id = saved_face_id;
19611 it->start_of_box_run_p = saved_box_start;
19612 }
19613 /* If stretch_width comes out negative, it means that the
19614 last glyph is only partially visible. In R2L rows, we
19615 want the leftmost glyph to be partially visible, so we
19616 need to give the row the corresponding left offset. */
19617 if (stretch_width < 0)
19618 it->glyph_row->x = stretch_width;
19619 }
19620 #endif /* HAVE_WINDOW_SYSTEM */
19621 }
19622 else
19623 {
19624 /* Save some values that must not be changed. */
19625 int saved_x = it->current_x;
19626 struct text_pos saved_pos;
19627 Lisp_Object saved_object;
19628 enum display_element_type saved_what = it->what;
19629 int saved_face_id = it->face_id;
19630
19631 saved_object = it->object;
19632 saved_pos = it->position;
19633
19634 it->what = IT_CHARACTER;
19635 memset (&it->position, 0, sizeof it->position);
19636 it->object = Qnil;
19637 it->c = it->char_to_display = ' ';
19638 it->len = 1;
19639
19640 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19641 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19642 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19643 && !it->glyph_row->mode_line_p
19644 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19645 {
19646 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19647 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19648
19649 for (it->current_x = 0; g < e; g++)
19650 it->current_x += g->pixel_width;
19651
19652 it->area = LEFT_MARGIN_AREA;
19653 it->face_id = default_face->id;
19654 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19655 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19656 {
19657 PRODUCE_GLYPHS (it);
19658 /* term.c:produce_glyphs advances it->current_x only for
19659 TEXT_AREA. */
19660 it->current_x += it->pixel_width;
19661 }
19662
19663 it->current_x = saved_x;
19664 it->area = TEXT_AREA;
19665 }
19666
19667 /* The last row's blank glyphs should get the default face, to
19668 avoid painting the rest of the window with the region face,
19669 if the region ends at ZV. */
19670 if (it->glyph_row->ends_at_zv_p)
19671 it->face_id = default_face->id;
19672 else
19673 it->face_id = face->id;
19674 PRODUCE_GLYPHS (it);
19675
19676 while (it->current_x <= it->last_visible_x)
19677 PRODUCE_GLYPHS (it);
19678
19679 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19680 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19681 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19682 && !it->glyph_row->mode_line_p
19683 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19684 {
19685 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19686 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19687
19688 for ( ; g < e; g++)
19689 it->current_x += g->pixel_width;
19690
19691 it->area = RIGHT_MARGIN_AREA;
19692 it->face_id = default_face->id;
19693 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19694 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19695 {
19696 PRODUCE_GLYPHS (it);
19697 it->current_x += it->pixel_width;
19698 }
19699
19700 it->area = TEXT_AREA;
19701 }
19702
19703 /* Don't count these blanks really. It would let us insert a left
19704 truncation glyph below and make us set the cursor on them, maybe. */
19705 it->current_x = saved_x;
19706 it->object = saved_object;
19707 it->position = saved_pos;
19708 it->what = saved_what;
19709 it->face_id = saved_face_id;
19710 }
19711 }
19712
19713
19714 /* Value is true if text starting at CHARPOS in current_buffer is
19715 trailing whitespace. */
19716
19717 static bool
19718 trailing_whitespace_p (ptrdiff_t charpos)
19719 {
19720 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19721 int c = 0;
19722
19723 while (bytepos < ZV_BYTE
19724 && (c = FETCH_CHAR (bytepos),
19725 c == ' ' || c == '\t'))
19726 ++bytepos;
19727
19728 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19729 {
19730 if (bytepos != PT_BYTE)
19731 return true;
19732 }
19733 return false;
19734 }
19735
19736
19737 /* Highlight trailing whitespace, if any, in ROW. */
19738
19739 static void
19740 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19741 {
19742 int used = row->used[TEXT_AREA];
19743
19744 if (used)
19745 {
19746 struct glyph *start = row->glyphs[TEXT_AREA];
19747 struct glyph *glyph = start + used - 1;
19748
19749 if (row->reversed_p)
19750 {
19751 /* Right-to-left rows need to be processed in the opposite
19752 direction, so swap the edge pointers. */
19753 glyph = start;
19754 start = row->glyphs[TEXT_AREA] + used - 1;
19755 }
19756
19757 /* Skip over glyphs inserted to display the cursor at the
19758 end of a line, for extending the face of the last glyph
19759 to the end of the line on terminals, and for truncation
19760 and continuation glyphs. */
19761 if (!row->reversed_p)
19762 {
19763 while (glyph >= start
19764 && glyph->type == CHAR_GLYPH
19765 && NILP (glyph->object))
19766 --glyph;
19767 }
19768 else
19769 {
19770 while (glyph <= start
19771 && glyph->type == CHAR_GLYPH
19772 && NILP (glyph->object))
19773 ++glyph;
19774 }
19775
19776 /* If last glyph is a space or stretch, and it's trailing
19777 whitespace, set the face of all trailing whitespace glyphs in
19778 IT->glyph_row to `trailing-whitespace'. */
19779 if ((row->reversed_p ? glyph <= start : glyph >= start)
19780 && BUFFERP (glyph->object)
19781 && (glyph->type == STRETCH_GLYPH
19782 || (glyph->type == CHAR_GLYPH
19783 && glyph->u.ch == ' '))
19784 && trailing_whitespace_p (glyph->charpos))
19785 {
19786 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19787 if (face_id < 0)
19788 return;
19789
19790 if (!row->reversed_p)
19791 {
19792 while (glyph >= start
19793 && BUFFERP (glyph->object)
19794 && (glyph->type == STRETCH_GLYPH
19795 || (glyph->type == CHAR_GLYPH
19796 && glyph->u.ch == ' ')))
19797 (glyph--)->face_id = face_id;
19798 }
19799 else
19800 {
19801 while (glyph <= start
19802 && BUFFERP (glyph->object)
19803 && (glyph->type == STRETCH_GLYPH
19804 || (glyph->type == CHAR_GLYPH
19805 && glyph->u.ch == ' ')))
19806 (glyph++)->face_id = face_id;
19807 }
19808 }
19809 }
19810 }
19811
19812
19813 /* Value is true if glyph row ROW should be
19814 considered to hold the buffer position CHARPOS. */
19815
19816 static bool
19817 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19818 {
19819 bool result = true;
19820
19821 if (charpos == CHARPOS (row->end.pos)
19822 || charpos == MATRIX_ROW_END_CHARPOS (row))
19823 {
19824 /* Suppose the row ends on a string.
19825 Unless the row is continued, that means it ends on a newline
19826 in the string. If it's anything other than a display string
19827 (e.g., a before-string from an overlay), we don't want the
19828 cursor there. (This heuristic seems to give the optimal
19829 behavior for the various types of multi-line strings.)
19830 One exception: if the string has `cursor' property on one of
19831 its characters, we _do_ want the cursor there. */
19832 if (CHARPOS (row->end.string_pos) >= 0)
19833 {
19834 if (row->continued_p)
19835 result = true;
19836 else
19837 {
19838 /* Check for `display' property. */
19839 struct glyph *beg = row->glyphs[TEXT_AREA];
19840 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19841 struct glyph *glyph;
19842
19843 result = false;
19844 for (glyph = end; glyph >= beg; --glyph)
19845 if (STRINGP (glyph->object))
19846 {
19847 Lisp_Object prop
19848 = Fget_char_property (make_number (charpos),
19849 Qdisplay, Qnil);
19850 result =
19851 (!NILP (prop)
19852 && display_prop_string_p (prop, glyph->object));
19853 /* If there's a `cursor' property on one of the
19854 string's characters, this row is a cursor row,
19855 even though this is not a display string. */
19856 if (!result)
19857 {
19858 Lisp_Object s = glyph->object;
19859
19860 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19861 {
19862 ptrdiff_t gpos = glyph->charpos;
19863
19864 if (!NILP (Fget_char_property (make_number (gpos),
19865 Qcursor, s)))
19866 {
19867 result = true;
19868 break;
19869 }
19870 }
19871 }
19872 break;
19873 }
19874 }
19875 }
19876 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19877 {
19878 /* If the row ends in middle of a real character,
19879 and the line is continued, we want the cursor here.
19880 That's because CHARPOS (ROW->end.pos) would equal
19881 PT if PT is before the character. */
19882 if (!row->ends_in_ellipsis_p)
19883 result = row->continued_p;
19884 else
19885 /* If the row ends in an ellipsis, then
19886 CHARPOS (ROW->end.pos) will equal point after the
19887 invisible text. We want that position to be displayed
19888 after the ellipsis. */
19889 result = false;
19890 }
19891 /* If the row ends at ZV, display the cursor at the end of that
19892 row instead of at the start of the row below. */
19893 else
19894 result = row->ends_at_zv_p;
19895 }
19896
19897 return result;
19898 }
19899
19900 /* Value is true if glyph row ROW should be
19901 used to hold the cursor. */
19902
19903 static bool
19904 cursor_row_p (struct glyph_row *row)
19905 {
19906 return row_for_charpos_p (row, PT);
19907 }
19908
19909 \f
19910
19911 /* Push the property PROP so that it will be rendered at the current
19912 position in IT. Return true if PROP was successfully pushed, false
19913 otherwise. Called from handle_line_prefix to handle the
19914 `line-prefix' and `wrap-prefix' properties. */
19915
19916 static bool
19917 push_prefix_prop (struct it *it, Lisp_Object prop)
19918 {
19919 struct text_pos pos =
19920 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19921
19922 eassert (it->method == GET_FROM_BUFFER
19923 || it->method == GET_FROM_DISPLAY_VECTOR
19924 || it->method == GET_FROM_STRING
19925 || it->method == GET_FROM_IMAGE);
19926
19927 /* We need to save the current buffer/string position, so it will be
19928 restored by pop_it, because iterate_out_of_display_property
19929 depends on that being set correctly, but some situations leave
19930 it->position not yet set when this function is called. */
19931 push_it (it, &pos);
19932
19933 if (STRINGP (prop))
19934 {
19935 if (SCHARS (prop) == 0)
19936 {
19937 pop_it (it);
19938 return false;
19939 }
19940
19941 it->string = prop;
19942 it->string_from_prefix_prop_p = true;
19943 it->multibyte_p = STRING_MULTIBYTE (it->string);
19944 it->current.overlay_string_index = -1;
19945 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19946 it->end_charpos = it->string_nchars = SCHARS (it->string);
19947 it->method = GET_FROM_STRING;
19948 it->stop_charpos = 0;
19949 it->prev_stop = 0;
19950 it->base_level_stop = 0;
19951
19952 /* Force paragraph direction to be that of the parent
19953 buffer/string. */
19954 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19955 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19956 else
19957 it->paragraph_embedding = L2R;
19958
19959 /* Set up the bidi iterator for this display string. */
19960 if (it->bidi_p)
19961 {
19962 it->bidi_it.string.lstring = it->string;
19963 it->bidi_it.string.s = NULL;
19964 it->bidi_it.string.schars = it->end_charpos;
19965 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19966 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19967 it->bidi_it.string.unibyte = !it->multibyte_p;
19968 it->bidi_it.w = it->w;
19969 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19970 }
19971 }
19972 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19973 {
19974 it->method = GET_FROM_STRETCH;
19975 it->object = prop;
19976 }
19977 #ifdef HAVE_WINDOW_SYSTEM
19978 else if (IMAGEP (prop))
19979 {
19980 it->what = IT_IMAGE;
19981 it->image_id = lookup_image (it->f, prop);
19982 it->method = GET_FROM_IMAGE;
19983 }
19984 #endif /* HAVE_WINDOW_SYSTEM */
19985 else
19986 {
19987 pop_it (it); /* bogus display property, give up */
19988 return false;
19989 }
19990
19991 return true;
19992 }
19993
19994 /* Return the character-property PROP at the current position in IT. */
19995
19996 static Lisp_Object
19997 get_it_property (struct it *it, Lisp_Object prop)
19998 {
19999 Lisp_Object position, object = it->object;
20000
20001 if (STRINGP (object))
20002 position = make_number (IT_STRING_CHARPOS (*it));
20003 else if (BUFFERP (object))
20004 {
20005 position = make_number (IT_CHARPOS (*it));
20006 object = it->window;
20007 }
20008 else
20009 return Qnil;
20010
20011 return Fget_char_property (position, prop, object);
20012 }
20013
20014 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20015
20016 static void
20017 handle_line_prefix (struct it *it)
20018 {
20019 Lisp_Object prefix;
20020
20021 if (it->continuation_lines_width > 0)
20022 {
20023 prefix = get_it_property (it, Qwrap_prefix);
20024 if (NILP (prefix))
20025 prefix = Vwrap_prefix;
20026 }
20027 else
20028 {
20029 prefix = get_it_property (it, Qline_prefix);
20030 if (NILP (prefix))
20031 prefix = Vline_prefix;
20032 }
20033 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20034 {
20035 /* If the prefix is wider than the window, and we try to wrap
20036 it, it would acquire its own wrap prefix, and so on till the
20037 iterator stack overflows. So, don't wrap the prefix. */
20038 it->line_wrap = TRUNCATE;
20039 it->avoid_cursor_p = true;
20040 }
20041 }
20042
20043 \f
20044
20045 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20046 only for R2L lines from display_line and display_string, when they
20047 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20048 the line/string needs to be continued on the next glyph row. */
20049 static void
20050 unproduce_glyphs (struct it *it, int n)
20051 {
20052 struct glyph *glyph, *end;
20053
20054 eassert (it->glyph_row);
20055 eassert (it->glyph_row->reversed_p);
20056 eassert (it->area == TEXT_AREA);
20057 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20058
20059 if (n > it->glyph_row->used[TEXT_AREA])
20060 n = it->glyph_row->used[TEXT_AREA];
20061 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20062 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20063 for ( ; glyph < end; glyph++)
20064 glyph[-n] = *glyph;
20065 }
20066
20067 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20068 and ROW->maxpos. */
20069 static void
20070 find_row_edges (struct it *it, struct glyph_row *row,
20071 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20072 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20073 {
20074 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20075 lines' rows is implemented for bidi-reordered rows. */
20076
20077 /* ROW->minpos is the value of min_pos, the minimal buffer position
20078 we have in ROW, or ROW->start.pos if that is smaller. */
20079 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20080 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20081 else
20082 /* We didn't find buffer positions smaller than ROW->start, or
20083 didn't find _any_ valid buffer positions in any of the glyphs,
20084 so we must trust the iterator's computed positions. */
20085 row->minpos = row->start.pos;
20086 if (max_pos <= 0)
20087 {
20088 max_pos = CHARPOS (it->current.pos);
20089 max_bpos = BYTEPOS (it->current.pos);
20090 }
20091
20092 /* Here are the various use-cases for ending the row, and the
20093 corresponding values for ROW->maxpos:
20094
20095 Line ends in a newline from buffer eol_pos + 1
20096 Line is continued from buffer max_pos + 1
20097 Line is truncated on right it->current.pos
20098 Line ends in a newline from string max_pos + 1(*)
20099 (*) + 1 only when line ends in a forward scan
20100 Line is continued from string max_pos
20101 Line is continued from display vector max_pos
20102 Line is entirely from a string min_pos == max_pos
20103 Line is entirely from a display vector min_pos == max_pos
20104 Line that ends at ZV ZV
20105
20106 If you discover other use-cases, please add them here as
20107 appropriate. */
20108 if (row->ends_at_zv_p)
20109 row->maxpos = it->current.pos;
20110 else if (row->used[TEXT_AREA])
20111 {
20112 bool seen_this_string = false;
20113 struct glyph_row *r1 = row - 1;
20114
20115 /* Did we see the same display string on the previous row? */
20116 if (STRINGP (it->object)
20117 /* this is not the first row */
20118 && row > it->w->desired_matrix->rows
20119 /* previous row is not the header line */
20120 && !r1->mode_line_p
20121 /* previous row also ends in a newline from a string */
20122 && r1->ends_in_newline_from_string_p)
20123 {
20124 struct glyph *start, *end;
20125
20126 /* Search for the last glyph of the previous row that came
20127 from buffer or string. Depending on whether the row is
20128 L2R or R2L, we need to process it front to back or the
20129 other way round. */
20130 if (!r1->reversed_p)
20131 {
20132 start = r1->glyphs[TEXT_AREA];
20133 end = start + r1->used[TEXT_AREA];
20134 /* Glyphs inserted by redisplay have nil as their object. */
20135 while (end > start
20136 && NILP ((end - 1)->object)
20137 && (end - 1)->charpos <= 0)
20138 --end;
20139 if (end > start)
20140 {
20141 if (EQ ((end - 1)->object, it->object))
20142 seen_this_string = true;
20143 }
20144 else
20145 /* If all the glyphs of the previous row were inserted
20146 by redisplay, it means the previous row was
20147 produced from a single newline, which is only
20148 possible if that newline came from the same string
20149 as the one which produced this ROW. */
20150 seen_this_string = true;
20151 }
20152 else
20153 {
20154 end = r1->glyphs[TEXT_AREA] - 1;
20155 start = end + r1->used[TEXT_AREA];
20156 while (end < start
20157 && NILP ((end + 1)->object)
20158 && (end + 1)->charpos <= 0)
20159 ++end;
20160 if (end < start)
20161 {
20162 if (EQ ((end + 1)->object, it->object))
20163 seen_this_string = true;
20164 }
20165 else
20166 seen_this_string = true;
20167 }
20168 }
20169 /* Take note of each display string that covers a newline only
20170 once, the first time we see it. This is for when a display
20171 string includes more than one newline in it. */
20172 if (row->ends_in_newline_from_string_p && !seen_this_string)
20173 {
20174 /* If we were scanning the buffer forward when we displayed
20175 the string, we want to account for at least one buffer
20176 position that belongs to this row (position covered by
20177 the display string), so that cursor positioning will
20178 consider this row as a candidate when point is at the end
20179 of the visual line represented by this row. This is not
20180 required when scanning back, because max_pos will already
20181 have a much larger value. */
20182 if (CHARPOS (row->end.pos) > max_pos)
20183 INC_BOTH (max_pos, max_bpos);
20184 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20185 }
20186 else if (CHARPOS (it->eol_pos) > 0)
20187 SET_TEXT_POS (row->maxpos,
20188 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20189 else if (row->continued_p)
20190 {
20191 /* If max_pos is different from IT's current position, it
20192 means IT->method does not belong to the display element
20193 at max_pos. However, it also means that the display
20194 element at max_pos was displayed in its entirety on this
20195 line, which is equivalent to saying that the next line
20196 starts at the next buffer position. */
20197 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20198 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20199 else
20200 {
20201 INC_BOTH (max_pos, max_bpos);
20202 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20203 }
20204 }
20205 else if (row->truncated_on_right_p)
20206 /* display_line already called reseat_at_next_visible_line_start,
20207 which puts the iterator at the beginning of the next line, in
20208 the logical order. */
20209 row->maxpos = it->current.pos;
20210 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20211 /* A line that is entirely from a string/image/stretch... */
20212 row->maxpos = row->minpos;
20213 else
20214 emacs_abort ();
20215 }
20216 else
20217 row->maxpos = it->current.pos;
20218 }
20219
20220 /* Construct the glyph row IT->glyph_row in the desired matrix of
20221 IT->w from text at the current position of IT. See dispextern.h
20222 for an overview of struct it. Value is true if
20223 IT->glyph_row displays text, as opposed to a line displaying ZV
20224 only. */
20225
20226 static bool
20227 display_line (struct it *it)
20228 {
20229 struct glyph_row *row = it->glyph_row;
20230 Lisp_Object overlay_arrow_string;
20231 struct it wrap_it;
20232 void *wrap_data = NULL;
20233 bool may_wrap = false;
20234 int wrap_x IF_LINT (= 0);
20235 int wrap_row_used = -1;
20236 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20237 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20238 int wrap_row_extra_line_spacing IF_LINT (= 0);
20239 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20240 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20241 int cvpos;
20242 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20243 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20244 bool pending_handle_line_prefix = false;
20245
20246 /* We always start displaying at hpos zero even if hscrolled. */
20247 eassert (it->hpos == 0 && it->current_x == 0);
20248
20249 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20250 >= it->w->desired_matrix->nrows)
20251 {
20252 it->w->nrows_scale_factor++;
20253 it->f->fonts_changed = true;
20254 return false;
20255 }
20256
20257 /* Clear the result glyph row and enable it. */
20258 prepare_desired_row (it->w, row, false);
20259
20260 row->y = it->current_y;
20261 row->start = it->start;
20262 row->continuation_lines_width = it->continuation_lines_width;
20263 row->displays_text_p = true;
20264 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20265 it->starts_in_middle_of_char_p = false;
20266
20267 /* Arrange the overlays nicely for our purposes. Usually, we call
20268 display_line on only one line at a time, in which case this
20269 can't really hurt too much, or we call it on lines which appear
20270 one after another in the buffer, in which case all calls to
20271 recenter_overlay_lists but the first will be pretty cheap. */
20272 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20273
20274 /* Move over display elements that are not visible because we are
20275 hscrolled. This may stop at an x-position < IT->first_visible_x
20276 if the first glyph is partially visible or if we hit a line end. */
20277 if (it->current_x < it->first_visible_x)
20278 {
20279 enum move_it_result move_result;
20280
20281 this_line_min_pos = row->start.pos;
20282 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20283 MOVE_TO_POS | MOVE_TO_X);
20284 /* If we are under a large hscroll, move_it_in_display_line_to
20285 could hit the end of the line without reaching
20286 it->first_visible_x. Pretend that we did reach it. This is
20287 especially important on a TTY, where we will call
20288 extend_face_to_end_of_line, which needs to know how many
20289 blank glyphs to produce. */
20290 if (it->current_x < it->first_visible_x
20291 && (move_result == MOVE_NEWLINE_OR_CR
20292 || move_result == MOVE_POS_MATCH_OR_ZV))
20293 it->current_x = it->first_visible_x;
20294
20295 /* Record the smallest positions seen while we moved over
20296 display elements that are not visible. This is needed by
20297 redisplay_internal for optimizing the case where the cursor
20298 stays inside the same line. The rest of this function only
20299 considers positions that are actually displayed, so
20300 RECORD_MAX_MIN_POS will not otherwise record positions that
20301 are hscrolled to the left of the left edge of the window. */
20302 min_pos = CHARPOS (this_line_min_pos);
20303 min_bpos = BYTEPOS (this_line_min_pos);
20304 }
20305 else if (it->area == TEXT_AREA)
20306 {
20307 /* We only do this when not calling move_it_in_display_line_to
20308 above, because that function calls itself handle_line_prefix. */
20309 handle_line_prefix (it);
20310 }
20311 else
20312 {
20313 /* Line-prefix and wrap-prefix are always displayed in the text
20314 area. But if this is the first call to display_line after
20315 init_iterator, the iterator might have been set up to write
20316 into a marginal area, e.g. if the line begins with some
20317 display property that writes to the margins. So we need to
20318 wait with the call to handle_line_prefix until whatever
20319 writes to the margin has done its job. */
20320 pending_handle_line_prefix = true;
20321 }
20322
20323 /* Get the initial row height. This is either the height of the
20324 text hscrolled, if there is any, or zero. */
20325 row->ascent = it->max_ascent;
20326 row->height = it->max_ascent + it->max_descent;
20327 row->phys_ascent = it->max_phys_ascent;
20328 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20329 row->extra_line_spacing = it->max_extra_line_spacing;
20330
20331 /* Utility macro to record max and min buffer positions seen until now. */
20332 #define RECORD_MAX_MIN_POS(IT) \
20333 do \
20334 { \
20335 bool composition_p \
20336 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20337 ptrdiff_t current_pos = \
20338 composition_p ? (IT)->cmp_it.charpos \
20339 : IT_CHARPOS (*(IT)); \
20340 ptrdiff_t current_bpos = \
20341 composition_p ? CHAR_TO_BYTE (current_pos) \
20342 : IT_BYTEPOS (*(IT)); \
20343 if (current_pos < min_pos) \
20344 { \
20345 min_pos = current_pos; \
20346 min_bpos = current_bpos; \
20347 } \
20348 if (IT_CHARPOS (*it) > max_pos) \
20349 { \
20350 max_pos = IT_CHARPOS (*it); \
20351 max_bpos = IT_BYTEPOS (*it); \
20352 } \
20353 } \
20354 while (false)
20355
20356 /* Loop generating characters. The loop is left with IT on the next
20357 character to display. */
20358 while (true)
20359 {
20360 int n_glyphs_before, hpos_before, x_before;
20361 int x, nglyphs;
20362 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20363
20364 /* Retrieve the next thing to display. Value is false if end of
20365 buffer reached. */
20366 if (!get_next_display_element (it))
20367 {
20368 /* Maybe add a space at the end of this line that is used to
20369 display the cursor there under X. Set the charpos of the
20370 first glyph of blank lines not corresponding to any text
20371 to -1. */
20372 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20373 row->exact_window_width_line_p = true;
20374 else if ((append_space_for_newline (it, true)
20375 && row->used[TEXT_AREA] == 1)
20376 || row->used[TEXT_AREA] == 0)
20377 {
20378 row->glyphs[TEXT_AREA]->charpos = -1;
20379 row->displays_text_p = false;
20380
20381 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20382 && (!MINI_WINDOW_P (it->w)
20383 || (minibuf_level && EQ (it->window, minibuf_window))))
20384 row->indicate_empty_line_p = true;
20385 }
20386
20387 it->continuation_lines_width = 0;
20388 row->ends_at_zv_p = true;
20389 /* A row that displays right-to-left text must always have
20390 its last face extended all the way to the end of line,
20391 even if this row ends in ZV, because we still write to
20392 the screen left to right. We also need to extend the
20393 last face if the default face is remapped to some
20394 different face, otherwise the functions that clear
20395 portions of the screen will clear with the default face's
20396 background color. */
20397 if (row->reversed_p
20398 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20399 extend_face_to_end_of_line (it);
20400 break;
20401 }
20402
20403 /* Now, get the metrics of what we want to display. This also
20404 generates glyphs in `row' (which is IT->glyph_row). */
20405 n_glyphs_before = row->used[TEXT_AREA];
20406 x = it->current_x;
20407
20408 /* Remember the line height so far in case the next element doesn't
20409 fit on the line. */
20410 if (it->line_wrap != TRUNCATE)
20411 {
20412 ascent = it->max_ascent;
20413 descent = it->max_descent;
20414 phys_ascent = it->max_phys_ascent;
20415 phys_descent = it->max_phys_descent;
20416
20417 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20418 {
20419 if (IT_DISPLAYING_WHITESPACE (it))
20420 may_wrap = true;
20421 else if (may_wrap)
20422 {
20423 SAVE_IT (wrap_it, *it, wrap_data);
20424 wrap_x = x;
20425 wrap_row_used = row->used[TEXT_AREA];
20426 wrap_row_ascent = row->ascent;
20427 wrap_row_height = row->height;
20428 wrap_row_phys_ascent = row->phys_ascent;
20429 wrap_row_phys_height = row->phys_height;
20430 wrap_row_extra_line_spacing = row->extra_line_spacing;
20431 wrap_row_min_pos = min_pos;
20432 wrap_row_min_bpos = min_bpos;
20433 wrap_row_max_pos = max_pos;
20434 wrap_row_max_bpos = max_bpos;
20435 may_wrap = false;
20436 }
20437 }
20438 }
20439
20440 PRODUCE_GLYPHS (it);
20441
20442 /* If this display element was in marginal areas, continue with
20443 the next one. */
20444 if (it->area != TEXT_AREA)
20445 {
20446 row->ascent = max (row->ascent, it->max_ascent);
20447 row->height = max (row->height, it->max_ascent + it->max_descent);
20448 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20449 row->phys_height = max (row->phys_height,
20450 it->max_phys_ascent + it->max_phys_descent);
20451 row->extra_line_spacing = max (row->extra_line_spacing,
20452 it->max_extra_line_spacing);
20453 set_iterator_to_next (it, true);
20454 /* If we didn't handle the line/wrap prefix above, and the
20455 call to set_iterator_to_next just switched to TEXT_AREA,
20456 process the prefix now. */
20457 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20458 {
20459 pending_handle_line_prefix = false;
20460 handle_line_prefix (it);
20461 }
20462 continue;
20463 }
20464
20465 /* Does the display element fit on the line? If we truncate
20466 lines, we should draw past the right edge of the window. If
20467 we don't truncate, we want to stop so that we can display the
20468 continuation glyph before the right margin. If lines are
20469 continued, there are two possible strategies for characters
20470 resulting in more than 1 glyph (e.g. tabs): Display as many
20471 glyphs as possible in this line and leave the rest for the
20472 continuation line, or display the whole element in the next
20473 line. Original redisplay did the former, so we do it also. */
20474 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20475 hpos_before = it->hpos;
20476 x_before = x;
20477
20478 if (/* Not a newline. */
20479 nglyphs > 0
20480 /* Glyphs produced fit entirely in the line. */
20481 && it->current_x < it->last_visible_x)
20482 {
20483 it->hpos += nglyphs;
20484 row->ascent = max (row->ascent, it->max_ascent);
20485 row->height = max (row->height, it->max_ascent + it->max_descent);
20486 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20487 row->phys_height = max (row->phys_height,
20488 it->max_phys_ascent + it->max_phys_descent);
20489 row->extra_line_spacing = max (row->extra_line_spacing,
20490 it->max_extra_line_spacing);
20491 if (it->current_x - it->pixel_width < it->first_visible_x
20492 /* In R2L rows, we arrange in extend_face_to_end_of_line
20493 to add a right offset to the line, by a suitable
20494 change to the stretch glyph that is the leftmost
20495 glyph of the line. */
20496 && !row->reversed_p)
20497 row->x = x - it->first_visible_x;
20498 /* Record the maximum and minimum buffer positions seen so
20499 far in glyphs that will be displayed by this row. */
20500 if (it->bidi_p)
20501 RECORD_MAX_MIN_POS (it);
20502 }
20503 else
20504 {
20505 int i, new_x;
20506 struct glyph *glyph;
20507
20508 for (i = 0; i < nglyphs; ++i, x = new_x)
20509 {
20510 /* Identify the glyphs added by the last call to
20511 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20512 the previous glyphs. */
20513 if (!row->reversed_p)
20514 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20515 else
20516 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20517 new_x = x + glyph->pixel_width;
20518
20519 if (/* Lines are continued. */
20520 it->line_wrap != TRUNCATE
20521 && (/* Glyph doesn't fit on the line. */
20522 new_x > it->last_visible_x
20523 /* Or it fits exactly on a window system frame. */
20524 || (new_x == it->last_visible_x
20525 && FRAME_WINDOW_P (it->f)
20526 && (row->reversed_p
20527 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20528 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20529 {
20530 /* End of a continued line. */
20531
20532 if (it->hpos == 0
20533 || (new_x == it->last_visible_x
20534 && FRAME_WINDOW_P (it->f)
20535 && (row->reversed_p
20536 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20537 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20538 {
20539 /* Current glyph is the only one on the line or
20540 fits exactly on the line. We must continue
20541 the line because we can't draw the cursor
20542 after the glyph. */
20543 row->continued_p = true;
20544 it->current_x = new_x;
20545 it->continuation_lines_width += new_x;
20546 ++it->hpos;
20547 if (i == nglyphs - 1)
20548 {
20549 /* If line-wrap is on, check if a previous
20550 wrap point was found. */
20551 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20552 && wrap_row_used > 0
20553 /* Even if there is a previous wrap
20554 point, continue the line here as
20555 usual, if (i) the previous character
20556 was a space or tab AND (ii) the
20557 current character is not. */
20558 && (!may_wrap
20559 || IT_DISPLAYING_WHITESPACE (it)))
20560 goto back_to_wrap;
20561
20562 /* Record the maximum and minimum buffer
20563 positions seen so far in glyphs that will be
20564 displayed by this row. */
20565 if (it->bidi_p)
20566 RECORD_MAX_MIN_POS (it);
20567 set_iterator_to_next (it, true);
20568 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20569 {
20570 if (!get_next_display_element (it))
20571 {
20572 row->exact_window_width_line_p = true;
20573 it->continuation_lines_width = 0;
20574 row->continued_p = false;
20575 row->ends_at_zv_p = true;
20576 }
20577 else if (ITERATOR_AT_END_OF_LINE_P (it))
20578 {
20579 row->continued_p = false;
20580 row->exact_window_width_line_p = true;
20581 }
20582 /* If line-wrap is on, check if a
20583 previous wrap point was found. */
20584 else if (wrap_row_used > 0
20585 /* Even if there is a previous wrap
20586 point, continue the line here as
20587 usual, if (i) the previous character
20588 was a space or tab AND (ii) the
20589 current character is not. */
20590 && (!may_wrap
20591 || IT_DISPLAYING_WHITESPACE (it)))
20592 goto back_to_wrap;
20593
20594 }
20595 }
20596 else if (it->bidi_p)
20597 RECORD_MAX_MIN_POS (it);
20598 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20599 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20600 extend_face_to_end_of_line (it);
20601 }
20602 else if (CHAR_GLYPH_PADDING_P (*glyph)
20603 && !FRAME_WINDOW_P (it->f))
20604 {
20605 /* A padding glyph that doesn't fit on this line.
20606 This means the whole character doesn't fit
20607 on the line. */
20608 if (row->reversed_p)
20609 unproduce_glyphs (it, row->used[TEXT_AREA]
20610 - n_glyphs_before);
20611 row->used[TEXT_AREA] = n_glyphs_before;
20612
20613 /* Fill the rest of the row with continuation
20614 glyphs like in 20.x. */
20615 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20616 < row->glyphs[1 + TEXT_AREA])
20617 produce_special_glyphs (it, IT_CONTINUATION);
20618
20619 row->continued_p = true;
20620 it->current_x = x_before;
20621 it->continuation_lines_width += x_before;
20622
20623 /* Restore the height to what it was before the
20624 element not fitting on the line. */
20625 it->max_ascent = ascent;
20626 it->max_descent = descent;
20627 it->max_phys_ascent = phys_ascent;
20628 it->max_phys_descent = phys_descent;
20629 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20630 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20631 extend_face_to_end_of_line (it);
20632 }
20633 else if (wrap_row_used > 0)
20634 {
20635 back_to_wrap:
20636 if (row->reversed_p)
20637 unproduce_glyphs (it,
20638 row->used[TEXT_AREA] - wrap_row_used);
20639 RESTORE_IT (it, &wrap_it, wrap_data);
20640 it->continuation_lines_width += wrap_x;
20641 row->used[TEXT_AREA] = wrap_row_used;
20642 row->ascent = wrap_row_ascent;
20643 row->height = wrap_row_height;
20644 row->phys_ascent = wrap_row_phys_ascent;
20645 row->phys_height = wrap_row_phys_height;
20646 row->extra_line_spacing = wrap_row_extra_line_spacing;
20647 min_pos = wrap_row_min_pos;
20648 min_bpos = wrap_row_min_bpos;
20649 max_pos = wrap_row_max_pos;
20650 max_bpos = wrap_row_max_bpos;
20651 row->continued_p = true;
20652 row->ends_at_zv_p = false;
20653 row->exact_window_width_line_p = false;
20654 it->continuation_lines_width += x;
20655
20656 /* Make sure that a non-default face is extended
20657 up to the right margin of the window. */
20658 extend_face_to_end_of_line (it);
20659 }
20660 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20661 {
20662 /* A TAB that extends past the right edge of the
20663 window. This produces a single glyph on
20664 window system frames. We leave the glyph in
20665 this row and let it fill the row, but don't
20666 consume the TAB. */
20667 if ((row->reversed_p
20668 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20669 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20670 produce_special_glyphs (it, IT_CONTINUATION);
20671 it->continuation_lines_width += it->last_visible_x;
20672 row->ends_in_middle_of_char_p = true;
20673 row->continued_p = true;
20674 glyph->pixel_width = it->last_visible_x - x;
20675 it->starts_in_middle_of_char_p = true;
20676 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20677 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20678 extend_face_to_end_of_line (it);
20679 }
20680 else
20681 {
20682 /* Something other than a TAB that draws past
20683 the right edge of the window. Restore
20684 positions to values before the element. */
20685 if (row->reversed_p)
20686 unproduce_glyphs (it, row->used[TEXT_AREA]
20687 - (n_glyphs_before + i));
20688 row->used[TEXT_AREA] = n_glyphs_before + i;
20689
20690 /* Display continuation glyphs. */
20691 it->current_x = x_before;
20692 it->continuation_lines_width += x;
20693 if (!FRAME_WINDOW_P (it->f)
20694 || (row->reversed_p
20695 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20696 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20697 produce_special_glyphs (it, IT_CONTINUATION);
20698 row->continued_p = true;
20699
20700 extend_face_to_end_of_line (it);
20701
20702 if (nglyphs > 1 && i > 0)
20703 {
20704 row->ends_in_middle_of_char_p = true;
20705 it->starts_in_middle_of_char_p = true;
20706 }
20707
20708 /* Restore the height to what it was before the
20709 element not fitting on the line. */
20710 it->max_ascent = ascent;
20711 it->max_descent = descent;
20712 it->max_phys_ascent = phys_ascent;
20713 it->max_phys_descent = phys_descent;
20714 }
20715
20716 break;
20717 }
20718 else if (new_x > it->first_visible_x)
20719 {
20720 /* Increment number of glyphs actually displayed. */
20721 ++it->hpos;
20722
20723 /* Record the maximum and minimum buffer positions
20724 seen so far in glyphs that will be displayed by
20725 this row. */
20726 if (it->bidi_p)
20727 RECORD_MAX_MIN_POS (it);
20728
20729 if (x < it->first_visible_x && !row->reversed_p)
20730 /* Glyph is partially visible, i.e. row starts at
20731 negative X position. Don't do that in R2L
20732 rows, where we arrange to add a right offset to
20733 the line in extend_face_to_end_of_line, by a
20734 suitable change to the stretch glyph that is
20735 the leftmost glyph of the line. */
20736 row->x = x - it->first_visible_x;
20737 /* When the last glyph of an R2L row only fits
20738 partially on the line, we need to set row->x to a
20739 negative offset, so that the leftmost glyph is
20740 the one that is partially visible. But if we are
20741 going to produce the truncation glyph, this will
20742 be taken care of in produce_special_glyphs. */
20743 if (row->reversed_p
20744 && new_x > it->last_visible_x
20745 && !(it->line_wrap == TRUNCATE
20746 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20747 {
20748 eassert (FRAME_WINDOW_P (it->f));
20749 row->x = it->last_visible_x - new_x;
20750 }
20751 }
20752 else
20753 {
20754 /* Glyph is completely off the left margin of the
20755 window. This should not happen because of the
20756 move_it_in_display_line at the start of this
20757 function, unless the text display area of the
20758 window is empty. */
20759 eassert (it->first_visible_x <= it->last_visible_x);
20760 }
20761 }
20762 /* Even if this display element produced no glyphs at all,
20763 we want to record its position. */
20764 if (it->bidi_p && nglyphs == 0)
20765 RECORD_MAX_MIN_POS (it);
20766
20767 row->ascent = max (row->ascent, it->max_ascent);
20768 row->height = max (row->height, it->max_ascent + it->max_descent);
20769 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20770 row->phys_height = max (row->phys_height,
20771 it->max_phys_ascent + it->max_phys_descent);
20772 row->extra_line_spacing = max (row->extra_line_spacing,
20773 it->max_extra_line_spacing);
20774
20775 /* End of this display line if row is continued. */
20776 if (row->continued_p || row->ends_at_zv_p)
20777 break;
20778 }
20779
20780 at_end_of_line:
20781 /* Is this a line end? If yes, we're also done, after making
20782 sure that a non-default face is extended up to the right
20783 margin of the window. */
20784 if (ITERATOR_AT_END_OF_LINE_P (it))
20785 {
20786 int used_before = row->used[TEXT_AREA];
20787
20788 row->ends_in_newline_from_string_p = STRINGP (it->object);
20789
20790 /* Add a space at the end of the line that is used to
20791 display the cursor there. */
20792 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20793 append_space_for_newline (it, false);
20794
20795 /* Extend the face to the end of the line. */
20796 extend_face_to_end_of_line (it);
20797
20798 /* Make sure we have the position. */
20799 if (used_before == 0)
20800 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20801
20802 /* Record the position of the newline, for use in
20803 find_row_edges. */
20804 it->eol_pos = it->current.pos;
20805
20806 /* Consume the line end. This skips over invisible lines. */
20807 set_iterator_to_next (it, true);
20808 it->continuation_lines_width = 0;
20809 break;
20810 }
20811
20812 /* Proceed with next display element. Note that this skips
20813 over lines invisible because of selective display. */
20814 set_iterator_to_next (it, true);
20815
20816 /* If we truncate lines, we are done when the last displayed
20817 glyphs reach past the right margin of the window. */
20818 if (it->line_wrap == TRUNCATE
20819 && ((FRAME_WINDOW_P (it->f)
20820 /* Images are preprocessed in produce_image_glyph such
20821 that they are cropped at the right edge of the
20822 window, so an image glyph will always end exactly at
20823 last_visible_x, even if there's no right fringe. */
20824 && ((row->reversed_p
20825 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20826 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20827 || it->what == IT_IMAGE))
20828 ? (it->current_x >= it->last_visible_x)
20829 : (it->current_x > it->last_visible_x)))
20830 {
20831 /* Maybe add truncation glyphs. */
20832 if (!FRAME_WINDOW_P (it->f)
20833 || (row->reversed_p
20834 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20835 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20836 {
20837 int i, n;
20838
20839 if (!row->reversed_p)
20840 {
20841 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20842 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20843 break;
20844 }
20845 else
20846 {
20847 for (i = 0; i < row->used[TEXT_AREA]; i++)
20848 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20849 break;
20850 /* Remove any padding glyphs at the front of ROW, to
20851 make room for the truncation glyphs we will be
20852 adding below. The loop below always inserts at
20853 least one truncation glyph, so also remove the
20854 last glyph added to ROW. */
20855 unproduce_glyphs (it, i + 1);
20856 /* Adjust i for the loop below. */
20857 i = row->used[TEXT_AREA] - (i + 1);
20858 }
20859
20860 /* produce_special_glyphs overwrites the last glyph, so
20861 we don't want that if we want to keep that last
20862 glyph, which means it's an image. */
20863 if (it->current_x > it->last_visible_x)
20864 {
20865 it->current_x = x_before;
20866 if (!FRAME_WINDOW_P (it->f))
20867 {
20868 for (n = row->used[TEXT_AREA]; i < n; ++i)
20869 {
20870 row->used[TEXT_AREA] = i;
20871 produce_special_glyphs (it, IT_TRUNCATION);
20872 }
20873 }
20874 else
20875 {
20876 row->used[TEXT_AREA] = i;
20877 produce_special_glyphs (it, IT_TRUNCATION);
20878 }
20879 it->hpos = hpos_before;
20880 }
20881 }
20882 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20883 {
20884 /* Don't truncate if we can overflow newline into fringe. */
20885 if (!get_next_display_element (it))
20886 {
20887 it->continuation_lines_width = 0;
20888 row->ends_at_zv_p = true;
20889 row->exact_window_width_line_p = true;
20890 break;
20891 }
20892 if (ITERATOR_AT_END_OF_LINE_P (it))
20893 {
20894 row->exact_window_width_line_p = true;
20895 goto at_end_of_line;
20896 }
20897 it->current_x = x_before;
20898 it->hpos = hpos_before;
20899 }
20900
20901 row->truncated_on_right_p = true;
20902 it->continuation_lines_width = 0;
20903 reseat_at_next_visible_line_start (it, false);
20904 /* We insist below that IT's position be at ZV because in
20905 bidi-reordered lines the character at visible line start
20906 might not be the character that follows the newline in
20907 the logical order. */
20908 if (IT_BYTEPOS (*it) > BEG_BYTE)
20909 row->ends_at_zv_p =
20910 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20911 else
20912 row->ends_at_zv_p = false;
20913 break;
20914 }
20915 }
20916
20917 if (wrap_data)
20918 bidi_unshelve_cache (wrap_data, true);
20919
20920 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20921 at the left window margin. */
20922 if (it->first_visible_x
20923 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20924 {
20925 if (!FRAME_WINDOW_P (it->f)
20926 || (((row->reversed_p
20927 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20928 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20929 /* Don't let insert_left_trunc_glyphs overwrite the
20930 first glyph of the row if it is an image. */
20931 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20932 insert_left_trunc_glyphs (it);
20933 row->truncated_on_left_p = true;
20934 }
20935
20936 /* Remember the position at which this line ends.
20937
20938 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20939 cannot be before the call to find_row_edges below, since that is
20940 where these positions are determined. */
20941 row->end = it->current;
20942 if (!it->bidi_p)
20943 {
20944 row->minpos = row->start.pos;
20945 row->maxpos = row->end.pos;
20946 }
20947 else
20948 {
20949 /* ROW->minpos and ROW->maxpos must be the smallest and
20950 `1 + the largest' buffer positions in ROW. But if ROW was
20951 bidi-reordered, these two positions can be anywhere in the
20952 row, so we must determine them now. */
20953 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20954 }
20955
20956 /* If the start of this line is the overlay arrow-position, then
20957 mark this glyph row as the one containing the overlay arrow.
20958 This is clearly a mess with variable size fonts. It would be
20959 better to let it be displayed like cursors under X. */
20960 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20961 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20962 !NILP (overlay_arrow_string)))
20963 {
20964 /* Overlay arrow in window redisplay is a fringe bitmap. */
20965 if (STRINGP (overlay_arrow_string))
20966 {
20967 struct glyph_row *arrow_row
20968 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20969 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20970 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20971 struct glyph *p = row->glyphs[TEXT_AREA];
20972 struct glyph *p2, *end;
20973
20974 /* Copy the arrow glyphs. */
20975 while (glyph < arrow_end)
20976 *p++ = *glyph++;
20977
20978 /* Throw away padding glyphs. */
20979 p2 = p;
20980 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20981 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20982 ++p2;
20983 if (p2 > p)
20984 {
20985 while (p2 < end)
20986 *p++ = *p2++;
20987 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20988 }
20989 }
20990 else
20991 {
20992 eassert (INTEGERP (overlay_arrow_string));
20993 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20994 }
20995 overlay_arrow_seen = true;
20996 }
20997
20998 /* Highlight trailing whitespace. */
20999 if (!NILP (Vshow_trailing_whitespace))
21000 highlight_trailing_whitespace (it->f, it->glyph_row);
21001
21002 /* Compute pixel dimensions of this line. */
21003 compute_line_metrics (it);
21004
21005 /* Implementation note: No changes in the glyphs of ROW or in their
21006 faces can be done past this point, because compute_line_metrics
21007 computes ROW's hash value and stores it within the glyph_row
21008 structure. */
21009
21010 /* Record whether this row ends inside an ellipsis. */
21011 row->ends_in_ellipsis_p
21012 = (it->method == GET_FROM_DISPLAY_VECTOR
21013 && it->ellipsis_p);
21014
21015 /* Save fringe bitmaps in this row. */
21016 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21017 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21018 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21019 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21020
21021 it->left_user_fringe_bitmap = 0;
21022 it->left_user_fringe_face_id = 0;
21023 it->right_user_fringe_bitmap = 0;
21024 it->right_user_fringe_face_id = 0;
21025
21026 /* Maybe set the cursor. */
21027 cvpos = it->w->cursor.vpos;
21028 if ((cvpos < 0
21029 /* In bidi-reordered rows, keep checking for proper cursor
21030 position even if one has been found already, because buffer
21031 positions in such rows change non-linearly with ROW->VPOS,
21032 when a line is continued. One exception: when we are at ZV,
21033 display cursor on the first suitable glyph row, since all
21034 the empty rows after that also have their position set to ZV. */
21035 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21036 lines' rows is implemented for bidi-reordered rows. */
21037 || (it->bidi_p
21038 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21039 && PT >= MATRIX_ROW_START_CHARPOS (row)
21040 && PT <= MATRIX_ROW_END_CHARPOS (row)
21041 && cursor_row_p (row))
21042 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21043
21044 /* Prepare for the next line. This line starts horizontally at (X
21045 HPOS) = (0 0). Vertical positions are incremented. As a
21046 convenience for the caller, IT->glyph_row is set to the next
21047 row to be used. */
21048 it->current_x = it->hpos = 0;
21049 it->current_y += row->height;
21050 SET_TEXT_POS (it->eol_pos, 0, 0);
21051 ++it->vpos;
21052 ++it->glyph_row;
21053 /* The next row should by default use the same value of the
21054 reversed_p flag as this one. set_iterator_to_next decides when
21055 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21056 the flag accordingly. */
21057 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21058 it->glyph_row->reversed_p = row->reversed_p;
21059 it->start = row->end;
21060 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21061
21062 #undef RECORD_MAX_MIN_POS
21063 }
21064
21065 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21066 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21067 doc: /* Return paragraph direction at point in BUFFER.
21068 Value is either `left-to-right' or `right-to-left'.
21069 If BUFFER is omitted or nil, it defaults to the current buffer.
21070
21071 Paragraph direction determines how the text in the paragraph is displayed.
21072 In left-to-right paragraphs, text begins at the left margin of the window
21073 and the reading direction is generally left to right. In right-to-left
21074 paragraphs, text begins at the right margin and is read from right to left.
21075
21076 See also `bidi-paragraph-direction'. */)
21077 (Lisp_Object buffer)
21078 {
21079 struct buffer *buf = current_buffer;
21080 struct buffer *old = buf;
21081
21082 if (! NILP (buffer))
21083 {
21084 CHECK_BUFFER (buffer);
21085 buf = XBUFFER (buffer);
21086 }
21087
21088 if (NILP (BVAR (buf, bidi_display_reordering))
21089 || NILP (BVAR (buf, enable_multibyte_characters))
21090 /* When we are loading loadup.el, the character property tables
21091 needed for bidi iteration are not yet available. */
21092 || !NILP (Vpurify_flag))
21093 return Qleft_to_right;
21094 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21095 return BVAR (buf, bidi_paragraph_direction);
21096 else
21097 {
21098 /* Determine the direction from buffer text. We could try to
21099 use current_matrix if it is up to date, but this seems fast
21100 enough as it is. */
21101 struct bidi_it itb;
21102 ptrdiff_t pos = BUF_PT (buf);
21103 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21104 int c;
21105 void *itb_data = bidi_shelve_cache ();
21106
21107 set_buffer_temp (buf);
21108 /* bidi_paragraph_init finds the base direction of the paragraph
21109 by searching forward from paragraph start. We need the base
21110 direction of the current or _previous_ paragraph, so we need
21111 to make sure we are within that paragraph. To that end, find
21112 the previous non-empty line. */
21113 if (pos >= ZV && pos > BEGV)
21114 DEC_BOTH (pos, bytepos);
21115 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21116 if (fast_looking_at (trailing_white_space,
21117 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21118 {
21119 while ((c = FETCH_BYTE (bytepos)) == '\n'
21120 || c == ' ' || c == '\t' || c == '\f')
21121 {
21122 if (bytepos <= BEGV_BYTE)
21123 break;
21124 bytepos--;
21125 pos--;
21126 }
21127 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21128 bytepos--;
21129 }
21130 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21131 itb.paragraph_dir = NEUTRAL_DIR;
21132 itb.string.s = NULL;
21133 itb.string.lstring = Qnil;
21134 itb.string.bufpos = 0;
21135 itb.string.from_disp_str = false;
21136 itb.string.unibyte = false;
21137 /* We have no window to use here for ignoring window-specific
21138 overlays. Using NULL for window pointer will cause
21139 compute_display_string_pos to use the current buffer. */
21140 itb.w = NULL;
21141 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21142 bidi_unshelve_cache (itb_data, false);
21143 set_buffer_temp (old);
21144 switch (itb.paragraph_dir)
21145 {
21146 case L2R:
21147 return Qleft_to_right;
21148 break;
21149 case R2L:
21150 return Qright_to_left;
21151 break;
21152 default:
21153 emacs_abort ();
21154 }
21155 }
21156 }
21157
21158 DEFUN ("bidi-find-overridden-directionality",
21159 Fbidi_find_overridden_directionality,
21160 Sbidi_find_overridden_directionality, 2, 3, 0,
21161 doc: /* Return position between FROM and TO where directionality was overridden.
21162
21163 This function returns the first character position in the specified
21164 region of OBJECT where there is a character whose `bidi-class' property
21165 is `L', but which was forced to display as `R' by a directional
21166 override, and likewise with characters whose `bidi-class' is `R'
21167 or `AL' that were forced to display as `L'.
21168
21169 If no such character is found, the function returns nil.
21170
21171 OBJECT is a Lisp string or buffer to search for overridden
21172 directionality, and defaults to the current buffer if nil or omitted.
21173 OBJECT can also be a window, in which case the function will search
21174 the buffer displayed in that window. Passing the window instead of
21175 a buffer is preferable when the buffer is displayed in some window,
21176 because this function will then be able to correctly account for
21177 window-specific overlays, which can affect the results.
21178
21179 Strong directional characters `L', `R', and `AL' can have their
21180 intrinsic directionality overridden by directional override
21181 control characters RLO (u+202e) and LRO (u+202d). See the
21182 function `get-char-code-property' for a way to inquire about
21183 the `bidi-class' property of a character. */)
21184 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21185 {
21186 struct buffer *buf = current_buffer;
21187 struct buffer *old = buf;
21188 struct window *w = NULL;
21189 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21190 struct bidi_it itb;
21191 ptrdiff_t from_pos, to_pos, from_bpos;
21192 void *itb_data;
21193
21194 if (!NILP (object))
21195 {
21196 if (BUFFERP (object))
21197 buf = XBUFFER (object);
21198 else if (WINDOWP (object))
21199 {
21200 w = decode_live_window (object);
21201 buf = XBUFFER (w->contents);
21202 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21203 }
21204 else
21205 CHECK_STRING (object);
21206 }
21207
21208 if (STRINGP (object))
21209 {
21210 /* Characters in unibyte strings are always treated by bidi.c as
21211 strong LTR. */
21212 if (!STRING_MULTIBYTE (object)
21213 /* When we are loading loadup.el, the character property
21214 tables needed for bidi iteration are not yet
21215 available. */
21216 || !NILP (Vpurify_flag))
21217 return Qnil;
21218
21219 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21220 if (from_pos >= SCHARS (object))
21221 return Qnil;
21222
21223 /* Set up the bidi iterator. */
21224 itb_data = bidi_shelve_cache ();
21225 itb.paragraph_dir = NEUTRAL_DIR;
21226 itb.string.lstring = object;
21227 itb.string.s = NULL;
21228 itb.string.schars = SCHARS (object);
21229 itb.string.bufpos = 0;
21230 itb.string.from_disp_str = false;
21231 itb.string.unibyte = false;
21232 itb.w = w;
21233 bidi_init_it (0, 0, frame_window_p, &itb);
21234 }
21235 else
21236 {
21237 /* Nothing this fancy can happen in unibyte buffers, or in a
21238 buffer that disabled reordering, or if FROM is at EOB. */
21239 if (NILP (BVAR (buf, bidi_display_reordering))
21240 || NILP (BVAR (buf, enable_multibyte_characters))
21241 /* When we are loading loadup.el, the character property
21242 tables needed for bidi iteration are not yet
21243 available. */
21244 || !NILP (Vpurify_flag))
21245 return Qnil;
21246
21247 set_buffer_temp (buf);
21248 validate_region (&from, &to);
21249 from_pos = XINT (from);
21250 to_pos = XINT (to);
21251 if (from_pos >= ZV)
21252 return Qnil;
21253
21254 /* Set up the bidi iterator. */
21255 itb_data = bidi_shelve_cache ();
21256 from_bpos = CHAR_TO_BYTE (from_pos);
21257 if (from_pos == BEGV)
21258 {
21259 itb.charpos = BEGV;
21260 itb.bytepos = BEGV_BYTE;
21261 }
21262 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21263 {
21264 itb.charpos = from_pos;
21265 itb.bytepos = from_bpos;
21266 }
21267 else
21268 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21269 -1, &itb.bytepos);
21270 itb.paragraph_dir = NEUTRAL_DIR;
21271 itb.string.s = NULL;
21272 itb.string.lstring = Qnil;
21273 itb.string.bufpos = 0;
21274 itb.string.from_disp_str = false;
21275 itb.string.unibyte = false;
21276 itb.w = w;
21277 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21278 }
21279
21280 ptrdiff_t found;
21281 do {
21282 /* For the purposes of this function, the actual base direction of
21283 the paragraph doesn't matter, so just set it to L2R. */
21284 bidi_paragraph_init (L2R, &itb, false);
21285 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21286 ;
21287 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21288
21289 bidi_unshelve_cache (itb_data, false);
21290 set_buffer_temp (old);
21291
21292 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21293 }
21294
21295 DEFUN ("move-point-visually", Fmove_point_visually,
21296 Smove_point_visually, 1, 1, 0,
21297 doc: /* Move point in the visual order in the specified DIRECTION.
21298 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21299 left.
21300
21301 Value is the new character position of point. */)
21302 (Lisp_Object direction)
21303 {
21304 struct window *w = XWINDOW (selected_window);
21305 struct buffer *b = XBUFFER (w->contents);
21306 struct glyph_row *row;
21307 int dir;
21308 Lisp_Object paragraph_dir;
21309
21310 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21311 (!(ROW)->continued_p \
21312 && NILP ((GLYPH)->object) \
21313 && (GLYPH)->type == CHAR_GLYPH \
21314 && (GLYPH)->u.ch == ' ' \
21315 && (GLYPH)->charpos >= 0 \
21316 && !(GLYPH)->avoid_cursor_p)
21317
21318 CHECK_NUMBER (direction);
21319 dir = XINT (direction);
21320 if (dir > 0)
21321 dir = 1;
21322 else
21323 dir = -1;
21324
21325 /* If current matrix is up-to-date, we can use the information
21326 recorded in the glyphs, at least as long as the goal is on the
21327 screen. */
21328 if (w->window_end_valid
21329 && !windows_or_buffers_changed
21330 && b
21331 && !b->clip_changed
21332 && !b->prevent_redisplay_optimizations_p
21333 && !window_outdated (w)
21334 /* We rely below on the cursor coordinates to be up to date, but
21335 we cannot trust them if some command moved point since the
21336 last complete redisplay. */
21337 && w->last_point == BUF_PT (b)
21338 && w->cursor.vpos >= 0
21339 && w->cursor.vpos < w->current_matrix->nrows
21340 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21341 {
21342 struct glyph *g = row->glyphs[TEXT_AREA];
21343 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21344 struct glyph *gpt = g + w->cursor.hpos;
21345
21346 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21347 {
21348 if (BUFFERP (g->object) && g->charpos != PT)
21349 {
21350 SET_PT (g->charpos);
21351 w->cursor.vpos = -1;
21352 return make_number (PT);
21353 }
21354 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21355 {
21356 ptrdiff_t new_pos;
21357
21358 if (BUFFERP (gpt->object))
21359 {
21360 new_pos = PT;
21361 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21362 new_pos += (row->reversed_p ? -dir : dir);
21363 else
21364 new_pos -= (row->reversed_p ? -dir : dir);
21365 }
21366 else if (BUFFERP (g->object))
21367 new_pos = g->charpos;
21368 else
21369 break;
21370 SET_PT (new_pos);
21371 w->cursor.vpos = -1;
21372 return make_number (PT);
21373 }
21374 else if (ROW_GLYPH_NEWLINE_P (row, g))
21375 {
21376 /* Glyphs inserted at the end of a non-empty line for
21377 positioning the cursor have zero charpos, so we must
21378 deduce the value of point by other means. */
21379 if (g->charpos > 0)
21380 SET_PT (g->charpos);
21381 else if (row->ends_at_zv_p && PT != ZV)
21382 SET_PT (ZV);
21383 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21384 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21385 else
21386 break;
21387 w->cursor.vpos = -1;
21388 return make_number (PT);
21389 }
21390 }
21391 if (g == e || NILP (g->object))
21392 {
21393 if (row->truncated_on_left_p || row->truncated_on_right_p)
21394 goto simulate_display;
21395 if (!row->reversed_p)
21396 row += dir;
21397 else
21398 row -= dir;
21399 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21400 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21401 goto simulate_display;
21402
21403 if (dir > 0)
21404 {
21405 if (row->reversed_p && !row->continued_p)
21406 {
21407 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21408 w->cursor.vpos = -1;
21409 return make_number (PT);
21410 }
21411 g = row->glyphs[TEXT_AREA];
21412 e = g + row->used[TEXT_AREA];
21413 for ( ; g < e; g++)
21414 {
21415 if (BUFFERP (g->object)
21416 /* Empty lines have only one glyph, which stands
21417 for the newline, and whose charpos is the
21418 buffer position of the newline. */
21419 || ROW_GLYPH_NEWLINE_P (row, g)
21420 /* When the buffer ends in a newline, the line at
21421 EOB also has one glyph, but its charpos is -1. */
21422 || (row->ends_at_zv_p
21423 && !row->reversed_p
21424 && NILP (g->object)
21425 && g->type == CHAR_GLYPH
21426 && g->u.ch == ' '))
21427 {
21428 if (g->charpos > 0)
21429 SET_PT (g->charpos);
21430 else if (!row->reversed_p
21431 && row->ends_at_zv_p
21432 && PT != ZV)
21433 SET_PT (ZV);
21434 else
21435 continue;
21436 w->cursor.vpos = -1;
21437 return make_number (PT);
21438 }
21439 }
21440 }
21441 else
21442 {
21443 if (!row->reversed_p && !row->continued_p)
21444 {
21445 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21446 w->cursor.vpos = -1;
21447 return make_number (PT);
21448 }
21449 e = row->glyphs[TEXT_AREA];
21450 g = e + row->used[TEXT_AREA] - 1;
21451 for ( ; g >= e; g--)
21452 {
21453 if (BUFFERP (g->object)
21454 || (ROW_GLYPH_NEWLINE_P (row, g)
21455 && g->charpos > 0)
21456 /* Empty R2L lines on GUI frames have the buffer
21457 position of the newline stored in the stretch
21458 glyph. */
21459 || g->type == STRETCH_GLYPH
21460 || (row->ends_at_zv_p
21461 && row->reversed_p
21462 && NILP (g->object)
21463 && g->type == CHAR_GLYPH
21464 && g->u.ch == ' '))
21465 {
21466 if (g->charpos > 0)
21467 SET_PT (g->charpos);
21468 else if (row->reversed_p
21469 && row->ends_at_zv_p
21470 && PT != ZV)
21471 SET_PT (ZV);
21472 else
21473 continue;
21474 w->cursor.vpos = -1;
21475 return make_number (PT);
21476 }
21477 }
21478 }
21479 }
21480 }
21481
21482 simulate_display:
21483
21484 /* If we wind up here, we failed to move by using the glyphs, so we
21485 need to simulate display instead. */
21486
21487 if (b)
21488 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21489 else
21490 paragraph_dir = Qleft_to_right;
21491 if (EQ (paragraph_dir, Qright_to_left))
21492 dir = -dir;
21493 if (PT <= BEGV && dir < 0)
21494 xsignal0 (Qbeginning_of_buffer);
21495 else if (PT >= ZV && dir > 0)
21496 xsignal0 (Qend_of_buffer);
21497 else
21498 {
21499 struct text_pos pt;
21500 struct it it;
21501 int pt_x, target_x, pixel_width, pt_vpos;
21502 bool at_eol_p;
21503 bool overshoot_expected = false;
21504 bool target_is_eol_p = false;
21505
21506 /* Setup the arena. */
21507 SET_TEXT_POS (pt, PT, PT_BYTE);
21508 start_display (&it, w, pt);
21509 /* When lines are truncated, we could be called with point
21510 outside of the windows edges, in which case move_it_*
21511 functions either prematurely stop at window's edge or jump to
21512 the next screen line, whereas we rely below on our ability to
21513 reach point, in order to start from its X coordinate. So we
21514 need to disregard the window's horizontal extent in that case. */
21515 if (it.line_wrap == TRUNCATE)
21516 it.last_visible_x = INFINITY;
21517
21518 if (it.cmp_it.id < 0
21519 && it.method == GET_FROM_STRING
21520 && it.area == TEXT_AREA
21521 && it.string_from_display_prop_p
21522 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21523 overshoot_expected = true;
21524
21525 /* Find the X coordinate of point. We start from the beginning
21526 of this or previous line to make sure we are before point in
21527 the logical order (since the move_it_* functions can only
21528 move forward). */
21529 reseat:
21530 reseat_at_previous_visible_line_start (&it);
21531 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21532 if (IT_CHARPOS (it) != PT)
21533 {
21534 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21535 -1, -1, -1, MOVE_TO_POS);
21536 /* If we missed point because the character there is
21537 displayed out of a display vector that has more than one
21538 glyph, retry expecting overshoot. */
21539 if (it.method == GET_FROM_DISPLAY_VECTOR
21540 && it.current.dpvec_index > 0
21541 && !overshoot_expected)
21542 {
21543 overshoot_expected = true;
21544 goto reseat;
21545 }
21546 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21547 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21548 }
21549 pt_x = it.current_x;
21550 pt_vpos = it.vpos;
21551 if (dir > 0 || overshoot_expected)
21552 {
21553 struct glyph_row *row = it.glyph_row;
21554
21555 /* When point is at beginning of line, we don't have
21556 information about the glyph there loaded into struct
21557 it. Calling get_next_display_element fixes that. */
21558 if (pt_x == 0)
21559 get_next_display_element (&it);
21560 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21561 it.glyph_row = NULL;
21562 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21563 it.glyph_row = row;
21564 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21565 it, lest it will become out of sync with it's buffer
21566 position. */
21567 it.current_x = pt_x;
21568 }
21569 else
21570 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21571 pixel_width = it.pixel_width;
21572 if (overshoot_expected && at_eol_p)
21573 pixel_width = 0;
21574 else if (pixel_width <= 0)
21575 pixel_width = 1;
21576
21577 /* If there's a display string (or something similar) at point,
21578 we are actually at the glyph to the left of point, so we need
21579 to correct the X coordinate. */
21580 if (overshoot_expected)
21581 {
21582 if (it.bidi_p)
21583 pt_x += pixel_width * it.bidi_it.scan_dir;
21584 else
21585 pt_x += pixel_width;
21586 }
21587
21588 /* Compute target X coordinate, either to the left or to the
21589 right of point. On TTY frames, all characters have the same
21590 pixel width of 1, so we can use that. On GUI frames we don't
21591 have an easy way of getting at the pixel width of the
21592 character to the left of point, so we use a different method
21593 of getting to that place. */
21594 if (dir > 0)
21595 target_x = pt_x + pixel_width;
21596 else
21597 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21598
21599 /* Target X coordinate could be one line above or below the line
21600 of point, in which case we need to adjust the target X
21601 coordinate. Also, if moving to the left, we need to begin at
21602 the left edge of the point's screen line. */
21603 if (dir < 0)
21604 {
21605 if (pt_x > 0)
21606 {
21607 start_display (&it, w, pt);
21608 if (it.line_wrap == TRUNCATE)
21609 it.last_visible_x = INFINITY;
21610 reseat_at_previous_visible_line_start (&it);
21611 it.current_x = it.current_y = it.hpos = 0;
21612 if (pt_vpos != 0)
21613 move_it_by_lines (&it, pt_vpos);
21614 }
21615 else
21616 {
21617 move_it_by_lines (&it, -1);
21618 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21619 target_is_eol_p = true;
21620 /* Under word-wrap, we don't know the x coordinate of
21621 the last character displayed on the previous line,
21622 which immediately precedes the wrap point. To find
21623 out its x coordinate, we try moving to the right
21624 margin of the window, which will stop at the wrap
21625 point, and then reset target_x to point at the
21626 character that precedes the wrap point. This is not
21627 needed on GUI frames, because (see below) there we
21628 move from the left margin one grapheme cluster at a
21629 time, and stop when we hit the wrap point. */
21630 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21631 {
21632 void *it_data = NULL;
21633 struct it it2;
21634
21635 SAVE_IT (it2, it, it_data);
21636 move_it_in_display_line_to (&it, ZV, target_x,
21637 MOVE_TO_POS | MOVE_TO_X);
21638 /* If we arrived at target_x, that _is_ the last
21639 character on the previous line. */
21640 if (it.current_x != target_x)
21641 target_x = it.current_x - 1;
21642 RESTORE_IT (&it, &it2, it_data);
21643 }
21644 }
21645 }
21646 else
21647 {
21648 if (at_eol_p
21649 || (target_x >= it.last_visible_x
21650 && it.line_wrap != TRUNCATE))
21651 {
21652 if (pt_x > 0)
21653 move_it_by_lines (&it, 0);
21654 move_it_by_lines (&it, 1);
21655 target_x = 0;
21656 }
21657 }
21658
21659 /* Move to the target X coordinate. */
21660 #ifdef HAVE_WINDOW_SYSTEM
21661 /* On GUI frames, as we don't know the X coordinate of the
21662 character to the left of point, moving point to the left
21663 requires walking, one grapheme cluster at a time, until we
21664 find ourself at a place immediately to the left of the
21665 character at point. */
21666 if (FRAME_WINDOW_P (it.f) && dir < 0)
21667 {
21668 struct text_pos new_pos;
21669 enum move_it_result rc = MOVE_X_REACHED;
21670
21671 if (it.current_x == 0)
21672 get_next_display_element (&it);
21673 if (it.what == IT_COMPOSITION)
21674 {
21675 new_pos.charpos = it.cmp_it.charpos;
21676 new_pos.bytepos = -1;
21677 }
21678 else
21679 new_pos = it.current.pos;
21680
21681 while (it.current_x + it.pixel_width <= target_x
21682 && (rc == MOVE_X_REACHED
21683 /* Under word-wrap, move_it_in_display_line_to
21684 stops at correct coordinates, but sometimes
21685 returns MOVE_POS_MATCH_OR_ZV. */
21686 || (it.line_wrap == WORD_WRAP
21687 && rc == MOVE_POS_MATCH_OR_ZV)))
21688 {
21689 int new_x = it.current_x + it.pixel_width;
21690
21691 /* For composed characters, we want the position of the
21692 first character in the grapheme cluster (usually, the
21693 composition's base character), whereas it.current
21694 might give us the position of the _last_ one, e.g. if
21695 the composition is rendered in reverse due to bidi
21696 reordering. */
21697 if (it.what == IT_COMPOSITION)
21698 {
21699 new_pos.charpos = it.cmp_it.charpos;
21700 new_pos.bytepos = -1;
21701 }
21702 else
21703 new_pos = it.current.pos;
21704 if (new_x == it.current_x)
21705 new_x++;
21706 rc = move_it_in_display_line_to (&it, ZV, new_x,
21707 MOVE_TO_POS | MOVE_TO_X);
21708 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21709 break;
21710 }
21711 /* The previous position we saw in the loop is the one we
21712 want. */
21713 if (new_pos.bytepos == -1)
21714 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21715 it.current.pos = new_pos;
21716 }
21717 else
21718 #endif
21719 if (it.current_x != target_x)
21720 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21721
21722 /* If we ended up in a display string that covers point, move to
21723 buffer position to the right in the visual order. */
21724 if (dir > 0)
21725 {
21726 while (IT_CHARPOS (it) == PT)
21727 {
21728 set_iterator_to_next (&it, false);
21729 if (!get_next_display_element (&it))
21730 break;
21731 }
21732 }
21733
21734 /* Move point to that position. */
21735 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21736 }
21737
21738 return make_number (PT);
21739
21740 #undef ROW_GLYPH_NEWLINE_P
21741 }
21742
21743 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21744 Sbidi_resolved_levels, 0, 1, 0,
21745 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21746
21747 The resolved levels are produced by the Emacs bidi reordering engine
21748 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21749 read the Unicode Standard Annex 9 (UAX#9) for background information
21750 about these levels.
21751
21752 VPOS is the zero-based number of the current window's screen line
21753 for which to produce the resolved levels. If VPOS is nil or omitted,
21754 it defaults to the screen line of point. If the window displays a
21755 header line, VPOS of zero will report on the header line, and first
21756 line of text in the window will have VPOS of 1.
21757
21758 Value is an array of resolved levels, indexed by glyph number.
21759 Glyphs are numbered from zero starting from the beginning of the
21760 screen line, i.e. the left edge of the window for left-to-right lines
21761 and from the right edge for right-to-left lines. The resolved levels
21762 are produced only for the window's text area; text in display margins
21763 is not included.
21764
21765 If the selected window's display is not up-to-date, or if the specified
21766 screen line does not display text, this function returns nil. It is
21767 highly recommended to bind this function to some simple key, like F8,
21768 in order to avoid these problems.
21769
21770 This function exists mainly for testing the correctness of the
21771 Emacs UBA implementation, in particular with the test suite. */)
21772 (Lisp_Object vpos)
21773 {
21774 struct window *w = XWINDOW (selected_window);
21775 struct buffer *b = XBUFFER (w->contents);
21776 int nrow;
21777 struct glyph_row *row;
21778
21779 if (NILP (vpos))
21780 {
21781 int d1, d2, d3, d4, d5;
21782
21783 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21784 }
21785 else
21786 {
21787 CHECK_NUMBER_COERCE_MARKER (vpos);
21788 nrow = XINT (vpos);
21789 }
21790
21791 /* We require up-to-date glyph matrix for this window. */
21792 if (w->window_end_valid
21793 && !windows_or_buffers_changed
21794 && b
21795 && !b->clip_changed
21796 && !b->prevent_redisplay_optimizations_p
21797 && !window_outdated (w)
21798 && nrow >= 0
21799 && nrow < w->current_matrix->nrows
21800 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21801 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21802 {
21803 struct glyph *g, *e, *g1;
21804 int nglyphs, i;
21805 Lisp_Object levels;
21806
21807 if (!row->reversed_p) /* Left-to-right glyph row. */
21808 {
21809 g = g1 = row->glyphs[TEXT_AREA];
21810 e = g + row->used[TEXT_AREA];
21811
21812 /* Skip over glyphs at the start of the row that was
21813 generated by redisplay for its own needs. */
21814 while (g < e
21815 && NILP (g->object)
21816 && g->charpos < 0)
21817 g++;
21818 g1 = g;
21819
21820 /* Count the "interesting" glyphs in this row. */
21821 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21822 nglyphs++;
21823
21824 /* Create and fill the array. */
21825 levels = make_uninit_vector (nglyphs);
21826 for (i = 0; g1 < g; i++, g1++)
21827 ASET (levels, i, make_number (g1->resolved_level));
21828 }
21829 else /* Right-to-left glyph row. */
21830 {
21831 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21832 e = row->glyphs[TEXT_AREA] - 1;
21833 while (g > e
21834 && NILP (g->object)
21835 && g->charpos < 0)
21836 g--;
21837 g1 = g;
21838 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21839 nglyphs++;
21840 levels = make_uninit_vector (nglyphs);
21841 for (i = 0; g1 > g; i++, g1--)
21842 ASET (levels, i, make_number (g1->resolved_level));
21843 }
21844 return levels;
21845 }
21846 else
21847 return Qnil;
21848 }
21849
21850
21851 \f
21852 /***********************************************************************
21853 Menu Bar
21854 ***********************************************************************/
21855
21856 /* Redisplay the menu bar in the frame for window W.
21857
21858 The menu bar of X frames that don't have X toolkit support is
21859 displayed in a special window W->frame->menu_bar_window.
21860
21861 The menu bar of terminal frames is treated specially as far as
21862 glyph matrices are concerned. Menu bar lines are not part of
21863 windows, so the update is done directly on the frame matrix rows
21864 for the menu bar. */
21865
21866 static void
21867 display_menu_bar (struct window *w)
21868 {
21869 struct frame *f = XFRAME (WINDOW_FRAME (w));
21870 struct it it;
21871 Lisp_Object items;
21872 int i;
21873
21874 /* Don't do all this for graphical frames. */
21875 #ifdef HAVE_NTGUI
21876 if (FRAME_W32_P (f))
21877 return;
21878 #endif
21879 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21880 if (FRAME_X_P (f))
21881 return;
21882 #endif
21883
21884 #ifdef HAVE_NS
21885 if (FRAME_NS_P (f))
21886 return;
21887 #endif /* HAVE_NS */
21888
21889 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21890 eassert (!FRAME_WINDOW_P (f));
21891 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21892 it.first_visible_x = 0;
21893 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21894 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21895 if (FRAME_WINDOW_P (f))
21896 {
21897 /* Menu bar lines are displayed in the desired matrix of the
21898 dummy window menu_bar_window. */
21899 struct window *menu_w;
21900 menu_w = XWINDOW (f->menu_bar_window);
21901 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21902 MENU_FACE_ID);
21903 it.first_visible_x = 0;
21904 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21905 }
21906 else
21907 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21908 {
21909 /* This is a TTY frame, i.e. character hpos/vpos are used as
21910 pixel x/y. */
21911 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21912 MENU_FACE_ID);
21913 it.first_visible_x = 0;
21914 it.last_visible_x = FRAME_COLS (f);
21915 }
21916
21917 /* FIXME: This should be controlled by a user option. See the
21918 comments in redisplay_tool_bar and display_mode_line about
21919 this. */
21920 it.paragraph_embedding = L2R;
21921
21922 /* Clear all rows of the menu bar. */
21923 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21924 {
21925 struct glyph_row *row = it.glyph_row + i;
21926 clear_glyph_row (row);
21927 row->enabled_p = true;
21928 row->full_width_p = true;
21929 row->reversed_p = false;
21930 }
21931
21932 /* Display all items of the menu bar. */
21933 items = FRAME_MENU_BAR_ITEMS (it.f);
21934 for (i = 0; i < ASIZE (items); i += 4)
21935 {
21936 Lisp_Object string;
21937
21938 /* Stop at nil string. */
21939 string = AREF (items, i + 1);
21940 if (NILP (string))
21941 break;
21942
21943 /* Remember where item was displayed. */
21944 ASET (items, i + 3, make_number (it.hpos));
21945
21946 /* Display the item, pad with one space. */
21947 if (it.current_x < it.last_visible_x)
21948 display_string (NULL, string, Qnil, 0, 0, &it,
21949 SCHARS (string) + 1, 0, 0, -1);
21950 }
21951
21952 /* Fill out the line with spaces. */
21953 if (it.current_x < it.last_visible_x)
21954 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21955
21956 /* Compute the total height of the lines. */
21957 compute_line_metrics (&it);
21958 }
21959
21960 /* Deep copy of a glyph row, including the glyphs. */
21961 static void
21962 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21963 {
21964 struct glyph *pointers[1 + LAST_AREA];
21965 int to_used = to->used[TEXT_AREA];
21966
21967 /* Save glyph pointers of TO. */
21968 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21969
21970 /* Do a structure assignment. */
21971 *to = *from;
21972
21973 /* Restore original glyph pointers of TO. */
21974 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21975
21976 /* Copy the glyphs. */
21977 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21978 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21979
21980 /* If we filled only part of the TO row, fill the rest with
21981 space_glyph (which will display as empty space). */
21982 if (to_used > from->used[TEXT_AREA])
21983 fill_up_frame_row_with_spaces (to, to_used);
21984 }
21985
21986 /* Display one menu item on a TTY, by overwriting the glyphs in the
21987 frame F's desired glyph matrix with glyphs produced from the menu
21988 item text. Called from term.c to display TTY drop-down menus one
21989 item at a time.
21990
21991 ITEM_TEXT is the menu item text as a C string.
21992
21993 FACE_ID is the face ID to be used for this menu item. FACE_ID
21994 could specify one of 3 faces: a face for an enabled item, a face
21995 for a disabled item, or a face for a selected item.
21996
21997 X and Y are coordinates of the first glyph in the frame's desired
21998 matrix to be overwritten by the menu item. Since this is a TTY, Y
21999 is the zero-based number of the glyph row and X is the zero-based
22000 glyph number in the row, starting from left, where to start
22001 displaying the item.
22002
22003 SUBMENU means this menu item drops down a submenu, which
22004 should be indicated by displaying a proper visual cue after the
22005 item text. */
22006
22007 void
22008 display_tty_menu_item (const char *item_text, int width, int face_id,
22009 int x, int y, bool submenu)
22010 {
22011 struct it it;
22012 struct frame *f = SELECTED_FRAME ();
22013 struct window *w = XWINDOW (f->selected_window);
22014 struct glyph_row *row;
22015 size_t item_len = strlen (item_text);
22016
22017 eassert (FRAME_TERMCAP_P (f));
22018
22019 /* Don't write beyond the matrix's last row. This can happen for
22020 TTY screens that are not high enough to show the entire menu.
22021 (This is actually a bit of defensive programming, as
22022 tty_menu_display already limits the number of menu items to one
22023 less than the number of screen lines.) */
22024 if (y >= f->desired_matrix->nrows)
22025 return;
22026
22027 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22028 it.first_visible_x = 0;
22029 it.last_visible_x = FRAME_COLS (f) - 1;
22030 row = it.glyph_row;
22031 /* Start with the row contents from the current matrix. */
22032 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22033 bool saved_width = row->full_width_p;
22034 row->full_width_p = true;
22035 bool saved_reversed = row->reversed_p;
22036 row->reversed_p = false;
22037 row->enabled_p = true;
22038
22039 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22040 desired face. */
22041 eassert (x < f->desired_matrix->matrix_w);
22042 it.current_x = it.hpos = x;
22043 it.current_y = it.vpos = y;
22044 int saved_used = row->used[TEXT_AREA];
22045 bool saved_truncated = row->truncated_on_right_p;
22046 row->used[TEXT_AREA] = x;
22047 it.face_id = face_id;
22048 it.line_wrap = TRUNCATE;
22049
22050 /* FIXME: This should be controlled by a user option. See the
22051 comments in redisplay_tool_bar and display_mode_line about this.
22052 Also, if paragraph_embedding could ever be R2L, changes will be
22053 needed to avoid shifting to the right the row characters in
22054 term.c:append_glyph. */
22055 it.paragraph_embedding = L2R;
22056
22057 /* Pad with a space on the left. */
22058 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22059 width--;
22060 /* Display the menu item, pad with spaces to WIDTH. */
22061 if (submenu)
22062 {
22063 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22064 item_len, 0, FRAME_COLS (f) - 1, -1);
22065 width -= item_len;
22066 /* Indicate with " >" that there's a submenu. */
22067 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22068 FRAME_COLS (f) - 1, -1);
22069 }
22070 else
22071 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22072 width, 0, FRAME_COLS (f) - 1, -1);
22073
22074 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22075 row->truncated_on_right_p = saved_truncated;
22076 row->hash = row_hash (row);
22077 row->full_width_p = saved_width;
22078 row->reversed_p = saved_reversed;
22079 }
22080 \f
22081 /***********************************************************************
22082 Mode Line
22083 ***********************************************************************/
22084
22085 /* Redisplay mode lines in the window tree whose root is WINDOW.
22086 If FORCE, redisplay mode lines unconditionally.
22087 Otherwise, redisplay only mode lines that are garbaged. Value is
22088 the number of windows whose mode lines were redisplayed. */
22089
22090 static int
22091 redisplay_mode_lines (Lisp_Object window, bool force)
22092 {
22093 int nwindows = 0;
22094
22095 while (!NILP (window))
22096 {
22097 struct window *w = XWINDOW (window);
22098
22099 if (WINDOWP (w->contents))
22100 nwindows += redisplay_mode_lines (w->contents, force);
22101 else if (force
22102 || FRAME_GARBAGED_P (XFRAME (w->frame))
22103 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22104 {
22105 struct text_pos lpoint;
22106 struct buffer *old = current_buffer;
22107
22108 /* Set the window's buffer for the mode line display. */
22109 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22110 set_buffer_internal_1 (XBUFFER (w->contents));
22111
22112 /* Point refers normally to the selected window. For any
22113 other window, set up appropriate value. */
22114 if (!EQ (window, selected_window))
22115 {
22116 struct text_pos pt;
22117
22118 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22119 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22120 }
22121
22122 /* Display mode lines. */
22123 clear_glyph_matrix (w->desired_matrix);
22124 if (display_mode_lines (w))
22125 ++nwindows;
22126
22127 /* Restore old settings. */
22128 set_buffer_internal_1 (old);
22129 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22130 }
22131
22132 window = w->next;
22133 }
22134
22135 return nwindows;
22136 }
22137
22138
22139 /* Display the mode and/or header line of window W. Value is the
22140 sum number of mode lines and header lines displayed. */
22141
22142 static int
22143 display_mode_lines (struct window *w)
22144 {
22145 Lisp_Object old_selected_window = selected_window;
22146 Lisp_Object old_selected_frame = selected_frame;
22147 Lisp_Object new_frame = w->frame;
22148 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22149 int n = 0;
22150
22151 selected_frame = new_frame;
22152 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22153 or window's point, then we'd need select_window_1 here as well. */
22154 XSETWINDOW (selected_window, w);
22155 XFRAME (new_frame)->selected_window = selected_window;
22156
22157 /* These will be set while the mode line specs are processed. */
22158 line_number_displayed = false;
22159 w->column_number_displayed = -1;
22160
22161 if (WINDOW_WANTS_MODELINE_P (w))
22162 {
22163 struct window *sel_w = XWINDOW (old_selected_window);
22164
22165 /* Select mode line face based on the real selected window. */
22166 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22167 BVAR (current_buffer, mode_line_format));
22168 ++n;
22169 }
22170
22171 if (WINDOW_WANTS_HEADER_LINE_P (w))
22172 {
22173 display_mode_line (w, HEADER_LINE_FACE_ID,
22174 BVAR (current_buffer, header_line_format));
22175 ++n;
22176 }
22177
22178 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22179 selected_frame = old_selected_frame;
22180 selected_window = old_selected_window;
22181 if (n > 0)
22182 w->must_be_updated_p = true;
22183 return n;
22184 }
22185
22186
22187 /* Display mode or header line of window W. FACE_ID specifies which
22188 line to display; it is either MODE_LINE_FACE_ID or
22189 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22190 display. Value is the pixel height of the mode/header line
22191 displayed. */
22192
22193 static int
22194 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22195 {
22196 struct it it;
22197 struct face *face;
22198 ptrdiff_t count = SPECPDL_INDEX ();
22199
22200 init_iterator (&it, w, -1, -1, NULL, face_id);
22201 /* Don't extend on a previously drawn mode-line.
22202 This may happen if called from pos_visible_p. */
22203 it.glyph_row->enabled_p = false;
22204 prepare_desired_row (w, it.glyph_row, true);
22205
22206 it.glyph_row->mode_line_p = true;
22207
22208 /* FIXME: This should be controlled by a user option. But
22209 supporting such an option is not trivial, since the mode line is
22210 made up of many separate strings. */
22211 it.paragraph_embedding = L2R;
22212
22213 record_unwind_protect (unwind_format_mode_line,
22214 format_mode_line_unwind_data (NULL, NULL,
22215 Qnil, false));
22216
22217 mode_line_target = MODE_LINE_DISPLAY;
22218
22219 /* Temporarily make frame's keyboard the current kboard so that
22220 kboard-local variables in the mode_line_format will get the right
22221 values. */
22222 push_kboard (FRAME_KBOARD (it.f));
22223 record_unwind_save_match_data ();
22224 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22225 pop_kboard ();
22226
22227 unbind_to (count, Qnil);
22228
22229 /* Fill up with spaces. */
22230 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22231
22232 compute_line_metrics (&it);
22233 it.glyph_row->full_width_p = true;
22234 it.glyph_row->continued_p = false;
22235 it.glyph_row->truncated_on_left_p = false;
22236 it.glyph_row->truncated_on_right_p = false;
22237
22238 /* Make a 3D mode-line have a shadow at its right end. */
22239 face = FACE_FROM_ID (it.f, face_id);
22240 extend_face_to_end_of_line (&it);
22241 if (face->box != FACE_NO_BOX)
22242 {
22243 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22244 + it.glyph_row->used[TEXT_AREA] - 1);
22245 last->right_box_line_p = true;
22246 }
22247
22248 return it.glyph_row->height;
22249 }
22250
22251 /* Move element ELT in LIST to the front of LIST.
22252 Return the updated list. */
22253
22254 static Lisp_Object
22255 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22256 {
22257 register Lisp_Object tail, prev;
22258 register Lisp_Object tem;
22259
22260 tail = list;
22261 prev = Qnil;
22262 while (CONSP (tail))
22263 {
22264 tem = XCAR (tail);
22265
22266 if (EQ (elt, tem))
22267 {
22268 /* Splice out the link TAIL. */
22269 if (NILP (prev))
22270 list = XCDR (tail);
22271 else
22272 Fsetcdr (prev, XCDR (tail));
22273
22274 /* Now make it the first. */
22275 Fsetcdr (tail, list);
22276 return tail;
22277 }
22278 else
22279 prev = tail;
22280 tail = XCDR (tail);
22281 QUIT;
22282 }
22283
22284 /* Not found--return unchanged LIST. */
22285 return list;
22286 }
22287
22288 /* Contribute ELT to the mode line for window IT->w. How it
22289 translates into text depends on its data type.
22290
22291 IT describes the display environment in which we display, as usual.
22292
22293 DEPTH is the depth in recursion. It is used to prevent
22294 infinite recursion here.
22295
22296 FIELD_WIDTH is the number of characters the display of ELT should
22297 occupy in the mode line, and PRECISION is the maximum number of
22298 characters to display from ELT's representation. See
22299 display_string for details.
22300
22301 Returns the hpos of the end of the text generated by ELT.
22302
22303 PROPS is a property list to add to any string we encounter.
22304
22305 If RISKY, remove (disregard) any properties in any string
22306 we encounter, and ignore :eval and :propertize.
22307
22308 The global variable `mode_line_target' determines whether the
22309 output is passed to `store_mode_line_noprop',
22310 `store_mode_line_string', or `display_string'. */
22311
22312 static int
22313 display_mode_element (struct it *it, int depth, int field_width, int precision,
22314 Lisp_Object elt, Lisp_Object props, bool risky)
22315 {
22316 int n = 0, field, prec;
22317 bool literal = false;
22318
22319 tail_recurse:
22320 if (depth > 100)
22321 elt = build_string ("*too-deep*");
22322
22323 depth++;
22324
22325 switch (XTYPE (elt))
22326 {
22327 case Lisp_String:
22328 {
22329 /* A string: output it and check for %-constructs within it. */
22330 unsigned char c;
22331 ptrdiff_t offset = 0;
22332
22333 if (SCHARS (elt) > 0
22334 && (!NILP (props) || risky))
22335 {
22336 Lisp_Object oprops, aelt;
22337 oprops = Ftext_properties_at (make_number (0), elt);
22338
22339 /* If the starting string's properties are not what
22340 we want, translate the string. Also, if the string
22341 is risky, do that anyway. */
22342
22343 if (NILP (Fequal (props, oprops)) || risky)
22344 {
22345 /* If the starting string has properties,
22346 merge the specified ones onto the existing ones. */
22347 if (! NILP (oprops) && !risky)
22348 {
22349 Lisp_Object tem;
22350
22351 oprops = Fcopy_sequence (oprops);
22352 tem = props;
22353 while (CONSP (tem))
22354 {
22355 oprops = Fplist_put (oprops, XCAR (tem),
22356 XCAR (XCDR (tem)));
22357 tem = XCDR (XCDR (tem));
22358 }
22359 props = oprops;
22360 }
22361
22362 aelt = Fassoc (elt, mode_line_proptrans_alist);
22363 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22364 {
22365 /* AELT is what we want. Move it to the front
22366 without consing. */
22367 elt = XCAR (aelt);
22368 mode_line_proptrans_alist
22369 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22370 }
22371 else
22372 {
22373 Lisp_Object tem;
22374
22375 /* If AELT has the wrong props, it is useless.
22376 so get rid of it. */
22377 if (! NILP (aelt))
22378 mode_line_proptrans_alist
22379 = Fdelq (aelt, mode_line_proptrans_alist);
22380
22381 elt = Fcopy_sequence (elt);
22382 Fset_text_properties (make_number (0), Flength (elt),
22383 props, elt);
22384 /* Add this item to mode_line_proptrans_alist. */
22385 mode_line_proptrans_alist
22386 = Fcons (Fcons (elt, props),
22387 mode_line_proptrans_alist);
22388 /* Truncate mode_line_proptrans_alist
22389 to at most 50 elements. */
22390 tem = Fnthcdr (make_number (50),
22391 mode_line_proptrans_alist);
22392 if (! NILP (tem))
22393 XSETCDR (tem, Qnil);
22394 }
22395 }
22396 }
22397
22398 offset = 0;
22399
22400 if (literal)
22401 {
22402 prec = precision - n;
22403 switch (mode_line_target)
22404 {
22405 case MODE_LINE_NOPROP:
22406 case MODE_LINE_TITLE:
22407 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22408 break;
22409 case MODE_LINE_STRING:
22410 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22411 break;
22412 case MODE_LINE_DISPLAY:
22413 n += display_string (NULL, elt, Qnil, 0, 0, it,
22414 0, prec, 0, STRING_MULTIBYTE (elt));
22415 break;
22416 }
22417
22418 break;
22419 }
22420
22421 /* Handle the non-literal case. */
22422
22423 while ((precision <= 0 || n < precision)
22424 && SREF (elt, offset) != 0
22425 && (mode_line_target != MODE_LINE_DISPLAY
22426 || it->current_x < it->last_visible_x))
22427 {
22428 ptrdiff_t last_offset = offset;
22429
22430 /* Advance to end of string or next format specifier. */
22431 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22432 ;
22433
22434 if (offset - 1 != last_offset)
22435 {
22436 ptrdiff_t nchars, nbytes;
22437
22438 /* Output to end of string or up to '%'. Field width
22439 is length of string. Don't output more than
22440 PRECISION allows us. */
22441 offset--;
22442
22443 prec = c_string_width (SDATA (elt) + last_offset,
22444 offset - last_offset, precision - n,
22445 &nchars, &nbytes);
22446
22447 switch (mode_line_target)
22448 {
22449 case MODE_LINE_NOPROP:
22450 case MODE_LINE_TITLE:
22451 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22452 break;
22453 case MODE_LINE_STRING:
22454 {
22455 ptrdiff_t bytepos = last_offset;
22456 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22457 ptrdiff_t endpos = (precision <= 0
22458 ? string_byte_to_char (elt, offset)
22459 : charpos + nchars);
22460 Lisp_Object mode_string
22461 = Fsubstring (elt, make_number (charpos),
22462 make_number (endpos));
22463 n += store_mode_line_string (NULL, mode_string, false,
22464 0, 0, Qnil);
22465 }
22466 break;
22467 case MODE_LINE_DISPLAY:
22468 {
22469 ptrdiff_t bytepos = last_offset;
22470 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22471
22472 if (precision <= 0)
22473 nchars = string_byte_to_char (elt, offset) - charpos;
22474 n += display_string (NULL, elt, Qnil, 0, charpos,
22475 it, 0, nchars, 0,
22476 STRING_MULTIBYTE (elt));
22477 }
22478 break;
22479 }
22480 }
22481 else /* c == '%' */
22482 {
22483 ptrdiff_t percent_position = offset;
22484
22485 /* Get the specified minimum width. Zero means
22486 don't pad. */
22487 field = 0;
22488 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22489 field = field * 10 + c - '0';
22490
22491 /* Don't pad beyond the total padding allowed. */
22492 if (field_width - n > 0 && field > field_width - n)
22493 field = field_width - n;
22494
22495 /* Note that either PRECISION <= 0 or N < PRECISION. */
22496 prec = precision - n;
22497
22498 if (c == 'M')
22499 n += display_mode_element (it, depth, field, prec,
22500 Vglobal_mode_string, props,
22501 risky);
22502 else if (c != 0)
22503 {
22504 bool multibyte;
22505 ptrdiff_t bytepos, charpos;
22506 const char *spec;
22507 Lisp_Object string;
22508
22509 bytepos = percent_position;
22510 charpos = (STRING_MULTIBYTE (elt)
22511 ? string_byte_to_char (elt, bytepos)
22512 : bytepos);
22513 spec = decode_mode_spec (it->w, c, field, &string);
22514 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22515
22516 switch (mode_line_target)
22517 {
22518 case MODE_LINE_NOPROP:
22519 case MODE_LINE_TITLE:
22520 n += store_mode_line_noprop (spec, field, prec);
22521 break;
22522 case MODE_LINE_STRING:
22523 {
22524 Lisp_Object tem = build_string (spec);
22525 props = Ftext_properties_at (make_number (charpos), elt);
22526 /* Should only keep face property in props */
22527 n += store_mode_line_string (NULL, tem, false,
22528 field, prec, props);
22529 }
22530 break;
22531 case MODE_LINE_DISPLAY:
22532 {
22533 int nglyphs_before, nwritten;
22534
22535 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22536 nwritten = display_string (spec, string, elt,
22537 charpos, 0, it,
22538 field, prec, 0,
22539 multibyte);
22540
22541 /* Assign to the glyphs written above the
22542 string where the `%x' came from, position
22543 of the `%'. */
22544 if (nwritten > 0)
22545 {
22546 struct glyph *glyph
22547 = (it->glyph_row->glyphs[TEXT_AREA]
22548 + nglyphs_before);
22549 int i;
22550
22551 for (i = 0; i < nwritten; ++i)
22552 {
22553 glyph[i].object = elt;
22554 glyph[i].charpos = charpos;
22555 }
22556
22557 n += nwritten;
22558 }
22559 }
22560 break;
22561 }
22562 }
22563 else /* c == 0 */
22564 break;
22565 }
22566 }
22567 }
22568 break;
22569
22570 case Lisp_Symbol:
22571 /* A symbol: process the value of the symbol recursively
22572 as if it appeared here directly. Avoid error if symbol void.
22573 Special case: if value of symbol is a string, output the string
22574 literally. */
22575 {
22576 register Lisp_Object tem;
22577
22578 /* If the variable is not marked as risky to set
22579 then its contents are risky to use. */
22580 if (NILP (Fget (elt, Qrisky_local_variable)))
22581 risky = true;
22582
22583 tem = Fboundp (elt);
22584 if (!NILP (tem))
22585 {
22586 tem = Fsymbol_value (elt);
22587 /* If value is a string, output that string literally:
22588 don't check for % within it. */
22589 if (STRINGP (tem))
22590 literal = true;
22591
22592 if (!EQ (tem, elt))
22593 {
22594 /* Give up right away for nil or t. */
22595 elt = tem;
22596 goto tail_recurse;
22597 }
22598 }
22599 }
22600 break;
22601
22602 case Lisp_Cons:
22603 {
22604 register Lisp_Object car, tem;
22605
22606 /* A cons cell: five distinct cases.
22607 If first element is :eval or :propertize, do something special.
22608 If first element is a string or a cons, process all the elements
22609 and effectively concatenate them.
22610 If first element is a negative number, truncate displaying cdr to
22611 at most that many characters. If positive, pad (with spaces)
22612 to at least that many characters.
22613 If first element is a symbol, process the cadr or caddr recursively
22614 according to whether the symbol's value is non-nil or nil. */
22615 car = XCAR (elt);
22616 if (EQ (car, QCeval))
22617 {
22618 /* An element of the form (:eval FORM) means evaluate FORM
22619 and use the result as mode line elements. */
22620
22621 if (risky)
22622 break;
22623
22624 if (CONSP (XCDR (elt)))
22625 {
22626 Lisp_Object spec;
22627 spec = safe__eval (true, XCAR (XCDR (elt)));
22628 n += display_mode_element (it, depth, field_width - n,
22629 precision - n, spec, props,
22630 risky);
22631 }
22632 }
22633 else if (EQ (car, QCpropertize))
22634 {
22635 /* An element of the form (:propertize ELT PROPS...)
22636 means display ELT but applying properties PROPS. */
22637
22638 if (risky)
22639 break;
22640
22641 if (CONSP (XCDR (elt)))
22642 n += display_mode_element (it, depth, field_width - n,
22643 precision - n, XCAR (XCDR (elt)),
22644 XCDR (XCDR (elt)), risky);
22645 }
22646 else if (SYMBOLP (car))
22647 {
22648 tem = Fboundp (car);
22649 elt = XCDR (elt);
22650 if (!CONSP (elt))
22651 goto invalid;
22652 /* elt is now the cdr, and we know it is a cons cell.
22653 Use its car if CAR has a non-nil value. */
22654 if (!NILP (tem))
22655 {
22656 tem = Fsymbol_value (car);
22657 if (!NILP (tem))
22658 {
22659 elt = XCAR (elt);
22660 goto tail_recurse;
22661 }
22662 }
22663 /* Symbol's value is nil (or symbol is unbound)
22664 Get the cddr of the original list
22665 and if possible find the caddr and use that. */
22666 elt = XCDR (elt);
22667 if (NILP (elt))
22668 break;
22669 else if (!CONSP (elt))
22670 goto invalid;
22671 elt = XCAR (elt);
22672 goto tail_recurse;
22673 }
22674 else if (INTEGERP (car))
22675 {
22676 register int lim = XINT (car);
22677 elt = XCDR (elt);
22678 if (lim < 0)
22679 {
22680 /* Negative int means reduce maximum width. */
22681 if (precision <= 0)
22682 precision = -lim;
22683 else
22684 precision = min (precision, -lim);
22685 }
22686 else if (lim > 0)
22687 {
22688 /* Padding specified. Don't let it be more than
22689 current maximum. */
22690 if (precision > 0)
22691 lim = min (precision, lim);
22692
22693 /* If that's more padding than already wanted, queue it.
22694 But don't reduce padding already specified even if
22695 that is beyond the current truncation point. */
22696 field_width = max (lim, field_width);
22697 }
22698 goto tail_recurse;
22699 }
22700 else if (STRINGP (car) || CONSP (car))
22701 {
22702 Lisp_Object halftail = elt;
22703 int len = 0;
22704
22705 while (CONSP (elt)
22706 && (precision <= 0 || n < precision))
22707 {
22708 n += display_mode_element (it, depth,
22709 /* Do padding only after the last
22710 element in the list. */
22711 (! CONSP (XCDR (elt))
22712 ? field_width - n
22713 : 0),
22714 precision - n, XCAR (elt),
22715 props, risky);
22716 elt = XCDR (elt);
22717 len++;
22718 if ((len & 1) == 0)
22719 halftail = XCDR (halftail);
22720 /* Check for cycle. */
22721 if (EQ (halftail, elt))
22722 break;
22723 }
22724 }
22725 }
22726 break;
22727
22728 default:
22729 invalid:
22730 elt = build_string ("*invalid*");
22731 goto tail_recurse;
22732 }
22733
22734 /* Pad to FIELD_WIDTH. */
22735 if (field_width > 0 && n < field_width)
22736 {
22737 switch (mode_line_target)
22738 {
22739 case MODE_LINE_NOPROP:
22740 case MODE_LINE_TITLE:
22741 n += store_mode_line_noprop ("", field_width - n, 0);
22742 break;
22743 case MODE_LINE_STRING:
22744 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22745 Qnil);
22746 break;
22747 case MODE_LINE_DISPLAY:
22748 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22749 0, 0, 0);
22750 break;
22751 }
22752 }
22753
22754 return n;
22755 }
22756
22757 /* Store a mode-line string element in mode_line_string_list.
22758
22759 If STRING is non-null, display that C string. Otherwise, the Lisp
22760 string LISP_STRING is displayed.
22761
22762 FIELD_WIDTH is the minimum number of output glyphs to produce.
22763 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22764 with spaces. FIELD_WIDTH <= 0 means don't pad.
22765
22766 PRECISION is the maximum number of characters to output from
22767 STRING. PRECISION <= 0 means don't truncate the string.
22768
22769 If COPY_STRING, make a copy of LISP_STRING before adding
22770 properties to the string.
22771
22772 PROPS are the properties to add to the string.
22773 The mode_line_string_face face property is always added to the string.
22774 */
22775
22776 static int
22777 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22778 bool copy_string,
22779 int field_width, int precision, Lisp_Object props)
22780 {
22781 ptrdiff_t len;
22782 int n = 0;
22783
22784 if (string != NULL)
22785 {
22786 len = strlen (string);
22787 if (precision > 0 && len > precision)
22788 len = precision;
22789 lisp_string = make_string (string, len);
22790 if (NILP (props))
22791 props = mode_line_string_face_prop;
22792 else if (!NILP (mode_line_string_face))
22793 {
22794 Lisp_Object face = Fplist_get (props, Qface);
22795 props = Fcopy_sequence (props);
22796 if (NILP (face))
22797 face = mode_line_string_face;
22798 else
22799 face = list2 (face, mode_line_string_face);
22800 props = Fplist_put (props, Qface, face);
22801 }
22802 Fadd_text_properties (make_number (0), make_number (len),
22803 props, lisp_string);
22804 }
22805 else
22806 {
22807 len = XFASTINT (Flength (lisp_string));
22808 if (precision > 0 && len > precision)
22809 {
22810 len = precision;
22811 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22812 precision = -1;
22813 }
22814 if (!NILP (mode_line_string_face))
22815 {
22816 Lisp_Object face;
22817 if (NILP (props))
22818 props = Ftext_properties_at (make_number (0), lisp_string);
22819 face = Fplist_get (props, Qface);
22820 if (NILP (face))
22821 face = mode_line_string_face;
22822 else
22823 face = list2 (face, mode_line_string_face);
22824 props = list2 (Qface, face);
22825 if (copy_string)
22826 lisp_string = Fcopy_sequence (lisp_string);
22827 }
22828 if (!NILP (props))
22829 Fadd_text_properties (make_number (0), make_number (len),
22830 props, lisp_string);
22831 }
22832
22833 if (len > 0)
22834 {
22835 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22836 n += len;
22837 }
22838
22839 if (field_width > len)
22840 {
22841 field_width -= len;
22842 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22843 if (!NILP (props))
22844 Fadd_text_properties (make_number (0), make_number (field_width),
22845 props, lisp_string);
22846 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22847 n += field_width;
22848 }
22849
22850 return n;
22851 }
22852
22853
22854 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22855 1, 4, 0,
22856 doc: /* Format a string out of a mode line format specification.
22857 First arg FORMAT specifies the mode line format (see `mode-line-format'
22858 for details) to use.
22859
22860 By default, the format is evaluated for the currently selected window.
22861
22862 Optional second arg FACE specifies the face property to put on all
22863 characters for which no face is specified. The value nil means the
22864 default face. The value t means whatever face the window's mode line
22865 currently uses (either `mode-line' or `mode-line-inactive',
22866 depending on whether the window is the selected window or not).
22867 An integer value means the value string has no text
22868 properties.
22869
22870 Optional third and fourth args WINDOW and BUFFER specify the window
22871 and buffer to use as the context for the formatting (defaults
22872 are the selected window and the WINDOW's buffer). */)
22873 (Lisp_Object format, Lisp_Object face,
22874 Lisp_Object window, Lisp_Object buffer)
22875 {
22876 struct it it;
22877 int len;
22878 struct window *w;
22879 struct buffer *old_buffer = NULL;
22880 int face_id;
22881 bool no_props = INTEGERP (face);
22882 ptrdiff_t count = SPECPDL_INDEX ();
22883 Lisp_Object str;
22884 int string_start = 0;
22885
22886 w = decode_any_window (window);
22887 XSETWINDOW (window, w);
22888
22889 if (NILP (buffer))
22890 buffer = w->contents;
22891 CHECK_BUFFER (buffer);
22892
22893 /* Make formatting the modeline a non-op when noninteractive, otherwise
22894 there will be problems later caused by a partially initialized frame. */
22895 if (NILP (format) || noninteractive)
22896 return empty_unibyte_string;
22897
22898 if (no_props)
22899 face = Qnil;
22900
22901 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22902 : EQ (face, Qt) ? (EQ (window, selected_window)
22903 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22904 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22905 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22906 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22907 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22908 : DEFAULT_FACE_ID;
22909
22910 old_buffer = current_buffer;
22911
22912 /* Save things including mode_line_proptrans_alist,
22913 and set that to nil so that we don't alter the outer value. */
22914 record_unwind_protect (unwind_format_mode_line,
22915 format_mode_line_unwind_data
22916 (XFRAME (WINDOW_FRAME (w)),
22917 old_buffer, selected_window, true));
22918 mode_line_proptrans_alist = Qnil;
22919
22920 Fselect_window (window, Qt);
22921 set_buffer_internal_1 (XBUFFER (buffer));
22922
22923 init_iterator (&it, w, -1, -1, NULL, face_id);
22924
22925 if (no_props)
22926 {
22927 mode_line_target = MODE_LINE_NOPROP;
22928 mode_line_string_face_prop = Qnil;
22929 mode_line_string_list = Qnil;
22930 string_start = MODE_LINE_NOPROP_LEN (0);
22931 }
22932 else
22933 {
22934 mode_line_target = MODE_LINE_STRING;
22935 mode_line_string_list = Qnil;
22936 mode_line_string_face = face;
22937 mode_line_string_face_prop
22938 = NILP (face) ? Qnil : list2 (Qface, face);
22939 }
22940
22941 push_kboard (FRAME_KBOARD (it.f));
22942 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22943 pop_kboard ();
22944
22945 if (no_props)
22946 {
22947 len = MODE_LINE_NOPROP_LEN (string_start);
22948 str = make_string (mode_line_noprop_buf + string_start, len);
22949 }
22950 else
22951 {
22952 mode_line_string_list = Fnreverse (mode_line_string_list);
22953 str = Fmapconcat (Qidentity, mode_line_string_list,
22954 empty_unibyte_string);
22955 }
22956
22957 unbind_to (count, Qnil);
22958 return str;
22959 }
22960
22961 /* Write a null-terminated, right justified decimal representation of
22962 the positive integer D to BUF using a minimal field width WIDTH. */
22963
22964 static void
22965 pint2str (register char *buf, register int width, register ptrdiff_t d)
22966 {
22967 register char *p = buf;
22968
22969 if (d <= 0)
22970 *p++ = '0';
22971 else
22972 {
22973 while (d > 0)
22974 {
22975 *p++ = d % 10 + '0';
22976 d /= 10;
22977 }
22978 }
22979
22980 for (width -= (int) (p - buf); width > 0; --width)
22981 *p++ = ' ';
22982 *p-- = '\0';
22983 while (p > buf)
22984 {
22985 d = *buf;
22986 *buf++ = *p;
22987 *p-- = d;
22988 }
22989 }
22990
22991 /* Write a null-terminated, right justified decimal and "human
22992 readable" representation of the nonnegative integer D to BUF using
22993 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22994
22995 static const char power_letter[] =
22996 {
22997 0, /* no letter */
22998 'k', /* kilo */
22999 'M', /* mega */
23000 'G', /* giga */
23001 'T', /* tera */
23002 'P', /* peta */
23003 'E', /* exa */
23004 'Z', /* zetta */
23005 'Y' /* yotta */
23006 };
23007
23008 static void
23009 pint2hrstr (char *buf, int width, ptrdiff_t d)
23010 {
23011 /* We aim to represent the nonnegative integer D as
23012 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23013 ptrdiff_t quotient = d;
23014 int remainder = 0;
23015 /* -1 means: do not use TENTHS. */
23016 int tenths = -1;
23017 int exponent = 0;
23018
23019 /* Length of QUOTIENT.TENTHS as a string. */
23020 int length;
23021
23022 char * psuffix;
23023 char * p;
23024
23025 if (quotient >= 1000)
23026 {
23027 /* Scale to the appropriate EXPONENT. */
23028 do
23029 {
23030 remainder = quotient % 1000;
23031 quotient /= 1000;
23032 exponent++;
23033 }
23034 while (quotient >= 1000);
23035
23036 /* Round to nearest and decide whether to use TENTHS or not. */
23037 if (quotient <= 9)
23038 {
23039 tenths = remainder / 100;
23040 if (remainder % 100 >= 50)
23041 {
23042 if (tenths < 9)
23043 tenths++;
23044 else
23045 {
23046 quotient++;
23047 if (quotient == 10)
23048 tenths = -1;
23049 else
23050 tenths = 0;
23051 }
23052 }
23053 }
23054 else
23055 if (remainder >= 500)
23056 {
23057 if (quotient < 999)
23058 quotient++;
23059 else
23060 {
23061 quotient = 1;
23062 exponent++;
23063 tenths = 0;
23064 }
23065 }
23066 }
23067
23068 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23069 if (tenths == -1 && quotient <= 99)
23070 if (quotient <= 9)
23071 length = 1;
23072 else
23073 length = 2;
23074 else
23075 length = 3;
23076 p = psuffix = buf + max (width, length);
23077
23078 /* Print EXPONENT. */
23079 *psuffix++ = power_letter[exponent];
23080 *psuffix = '\0';
23081
23082 /* Print TENTHS. */
23083 if (tenths >= 0)
23084 {
23085 *--p = '0' + tenths;
23086 *--p = '.';
23087 }
23088
23089 /* Print QUOTIENT. */
23090 do
23091 {
23092 int digit = quotient % 10;
23093 *--p = '0' + digit;
23094 }
23095 while ((quotient /= 10) != 0);
23096
23097 /* Print leading spaces. */
23098 while (buf < p)
23099 *--p = ' ';
23100 }
23101
23102 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23103 If EOL_FLAG, set also a mnemonic character for end-of-line
23104 type of CODING_SYSTEM. Return updated pointer into BUF. */
23105
23106 static unsigned char invalid_eol_type[] = "(*invalid*)";
23107
23108 static char *
23109 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23110 {
23111 Lisp_Object val;
23112 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23113 const unsigned char *eol_str;
23114 int eol_str_len;
23115 /* The EOL conversion we are using. */
23116 Lisp_Object eoltype;
23117
23118 val = CODING_SYSTEM_SPEC (coding_system);
23119 eoltype = Qnil;
23120
23121 if (!VECTORP (val)) /* Not yet decided. */
23122 {
23123 *buf++ = multibyte ? '-' : ' ';
23124 if (eol_flag)
23125 eoltype = eol_mnemonic_undecided;
23126 /* Don't mention EOL conversion if it isn't decided. */
23127 }
23128 else
23129 {
23130 Lisp_Object attrs;
23131 Lisp_Object eolvalue;
23132
23133 attrs = AREF (val, 0);
23134 eolvalue = AREF (val, 2);
23135
23136 *buf++ = multibyte
23137 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23138 : ' ';
23139
23140 if (eol_flag)
23141 {
23142 /* The EOL conversion that is normal on this system. */
23143
23144 if (NILP (eolvalue)) /* Not yet decided. */
23145 eoltype = eol_mnemonic_undecided;
23146 else if (VECTORP (eolvalue)) /* Not yet decided. */
23147 eoltype = eol_mnemonic_undecided;
23148 else /* eolvalue is Qunix, Qdos, or Qmac. */
23149 eoltype = (EQ (eolvalue, Qunix)
23150 ? eol_mnemonic_unix
23151 : EQ (eolvalue, Qdos)
23152 ? eol_mnemonic_dos : eol_mnemonic_mac);
23153 }
23154 }
23155
23156 if (eol_flag)
23157 {
23158 /* Mention the EOL conversion if it is not the usual one. */
23159 if (STRINGP (eoltype))
23160 {
23161 eol_str = SDATA (eoltype);
23162 eol_str_len = SBYTES (eoltype);
23163 }
23164 else if (CHARACTERP (eoltype))
23165 {
23166 int c = XFASTINT (eoltype);
23167 return buf + CHAR_STRING (c, (unsigned char *) buf);
23168 }
23169 else
23170 {
23171 eol_str = invalid_eol_type;
23172 eol_str_len = sizeof (invalid_eol_type) - 1;
23173 }
23174 memcpy (buf, eol_str, eol_str_len);
23175 buf += eol_str_len;
23176 }
23177
23178 return buf;
23179 }
23180
23181 /* Return a string for the output of a mode line %-spec for window W,
23182 generated by character C. FIELD_WIDTH > 0 means pad the string
23183 returned with spaces to that value. Return a Lisp string in
23184 *STRING if the resulting string is taken from that Lisp string.
23185
23186 Note we operate on the current buffer for most purposes. */
23187
23188 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23189
23190 static const char *
23191 decode_mode_spec (struct window *w, register int c, int field_width,
23192 Lisp_Object *string)
23193 {
23194 Lisp_Object obj;
23195 struct frame *f = XFRAME (WINDOW_FRAME (w));
23196 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23197 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23198 produce strings from numerical values, so limit preposterously
23199 large values of FIELD_WIDTH to avoid overrunning the buffer's
23200 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23201 bytes plus the terminating null. */
23202 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23203 struct buffer *b = current_buffer;
23204
23205 obj = Qnil;
23206 *string = Qnil;
23207
23208 switch (c)
23209 {
23210 case '*':
23211 if (!NILP (BVAR (b, read_only)))
23212 return "%";
23213 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23214 return "*";
23215 return "-";
23216
23217 case '+':
23218 /* This differs from %* only for a modified read-only buffer. */
23219 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23220 return "*";
23221 if (!NILP (BVAR (b, read_only)))
23222 return "%";
23223 return "-";
23224
23225 case '&':
23226 /* This differs from %* in ignoring read-only-ness. */
23227 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23228 return "*";
23229 return "-";
23230
23231 case '%':
23232 return "%";
23233
23234 case '[':
23235 {
23236 int i;
23237 char *p;
23238
23239 if (command_loop_level > 5)
23240 return "[[[... ";
23241 p = decode_mode_spec_buf;
23242 for (i = 0; i < command_loop_level; i++)
23243 *p++ = '[';
23244 *p = 0;
23245 return decode_mode_spec_buf;
23246 }
23247
23248 case ']':
23249 {
23250 int i;
23251 char *p;
23252
23253 if (command_loop_level > 5)
23254 return " ...]]]";
23255 p = decode_mode_spec_buf;
23256 for (i = 0; i < command_loop_level; i++)
23257 *p++ = ']';
23258 *p = 0;
23259 return decode_mode_spec_buf;
23260 }
23261
23262 case '-':
23263 {
23264 register int i;
23265
23266 /* Let lots_of_dashes be a string of infinite length. */
23267 if (mode_line_target == MODE_LINE_NOPROP
23268 || mode_line_target == MODE_LINE_STRING)
23269 return "--";
23270 if (field_width <= 0
23271 || field_width > sizeof (lots_of_dashes))
23272 {
23273 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23274 decode_mode_spec_buf[i] = '-';
23275 decode_mode_spec_buf[i] = '\0';
23276 return decode_mode_spec_buf;
23277 }
23278 else
23279 return lots_of_dashes;
23280 }
23281
23282 case 'b':
23283 obj = BVAR (b, name);
23284 break;
23285
23286 case 'c':
23287 /* %c and %l are ignored in `frame-title-format'.
23288 (In redisplay_internal, the frame title is drawn _before_ the
23289 windows are updated, so the stuff which depends on actual
23290 window contents (such as %l) may fail to render properly, or
23291 even crash emacs.) */
23292 if (mode_line_target == MODE_LINE_TITLE)
23293 return "";
23294 else
23295 {
23296 ptrdiff_t col = current_column ();
23297 w->column_number_displayed = col;
23298 pint2str (decode_mode_spec_buf, width, col);
23299 return decode_mode_spec_buf;
23300 }
23301
23302 case 'e':
23303 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23304 {
23305 if (NILP (Vmemory_full))
23306 return "";
23307 else
23308 return "!MEM FULL! ";
23309 }
23310 #else
23311 return "";
23312 #endif
23313
23314 case 'F':
23315 /* %F displays the frame name. */
23316 if (!NILP (f->title))
23317 return SSDATA (f->title);
23318 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23319 return SSDATA (f->name);
23320 return "Emacs";
23321
23322 case 'f':
23323 obj = BVAR (b, filename);
23324 break;
23325
23326 case 'i':
23327 {
23328 ptrdiff_t size = ZV - BEGV;
23329 pint2str (decode_mode_spec_buf, width, size);
23330 return decode_mode_spec_buf;
23331 }
23332
23333 case 'I':
23334 {
23335 ptrdiff_t size = ZV - BEGV;
23336 pint2hrstr (decode_mode_spec_buf, width, size);
23337 return decode_mode_spec_buf;
23338 }
23339
23340 case 'l':
23341 {
23342 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23343 ptrdiff_t topline, nlines, height;
23344 ptrdiff_t junk;
23345
23346 /* %c and %l are ignored in `frame-title-format'. */
23347 if (mode_line_target == MODE_LINE_TITLE)
23348 return "";
23349
23350 startpos = marker_position (w->start);
23351 startpos_byte = marker_byte_position (w->start);
23352 height = WINDOW_TOTAL_LINES (w);
23353
23354 /* If we decided that this buffer isn't suitable for line numbers,
23355 don't forget that too fast. */
23356 if (w->base_line_pos == -1)
23357 goto no_value;
23358
23359 /* If the buffer is very big, don't waste time. */
23360 if (INTEGERP (Vline_number_display_limit)
23361 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23362 {
23363 w->base_line_pos = 0;
23364 w->base_line_number = 0;
23365 goto no_value;
23366 }
23367
23368 if (w->base_line_number > 0
23369 && w->base_line_pos > 0
23370 && w->base_line_pos <= startpos)
23371 {
23372 line = w->base_line_number;
23373 linepos = w->base_line_pos;
23374 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23375 }
23376 else
23377 {
23378 line = 1;
23379 linepos = BUF_BEGV (b);
23380 linepos_byte = BUF_BEGV_BYTE (b);
23381 }
23382
23383 /* Count lines from base line to window start position. */
23384 nlines = display_count_lines (linepos_byte,
23385 startpos_byte,
23386 startpos, &junk);
23387
23388 topline = nlines + line;
23389
23390 /* Determine a new base line, if the old one is too close
23391 or too far away, or if we did not have one.
23392 "Too close" means it's plausible a scroll-down would
23393 go back past it. */
23394 if (startpos == BUF_BEGV (b))
23395 {
23396 w->base_line_number = topline;
23397 w->base_line_pos = BUF_BEGV (b);
23398 }
23399 else if (nlines < height + 25 || nlines > height * 3 + 50
23400 || linepos == BUF_BEGV (b))
23401 {
23402 ptrdiff_t limit = BUF_BEGV (b);
23403 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23404 ptrdiff_t position;
23405 ptrdiff_t distance =
23406 (height * 2 + 30) * line_number_display_limit_width;
23407
23408 if (startpos - distance > limit)
23409 {
23410 limit = startpos - distance;
23411 limit_byte = CHAR_TO_BYTE (limit);
23412 }
23413
23414 nlines = display_count_lines (startpos_byte,
23415 limit_byte,
23416 - (height * 2 + 30),
23417 &position);
23418 /* If we couldn't find the lines we wanted within
23419 line_number_display_limit_width chars per line,
23420 give up on line numbers for this window. */
23421 if (position == limit_byte && limit == startpos - distance)
23422 {
23423 w->base_line_pos = -1;
23424 w->base_line_number = 0;
23425 goto no_value;
23426 }
23427
23428 w->base_line_number = topline - nlines;
23429 w->base_line_pos = BYTE_TO_CHAR (position);
23430 }
23431
23432 /* Now count lines from the start pos to point. */
23433 nlines = display_count_lines (startpos_byte,
23434 PT_BYTE, PT, &junk);
23435
23436 /* Record that we did display the line number. */
23437 line_number_displayed = true;
23438
23439 /* Make the string to show. */
23440 pint2str (decode_mode_spec_buf, width, topline + nlines);
23441 return decode_mode_spec_buf;
23442 no_value:
23443 {
23444 char *p = decode_mode_spec_buf;
23445 int pad = width - 2;
23446 while (pad-- > 0)
23447 *p++ = ' ';
23448 *p++ = '?';
23449 *p++ = '?';
23450 *p = '\0';
23451 return decode_mode_spec_buf;
23452 }
23453 }
23454 break;
23455
23456 case 'm':
23457 obj = BVAR (b, mode_name);
23458 break;
23459
23460 case 'n':
23461 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23462 return " Narrow";
23463 break;
23464
23465 case 'p':
23466 {
23467 ptrdiff_t pos = marker_position (w->start);
23468 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23469
23470 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23471 {
23472 if (pos <= BUF_BEGV (b))
23473 return "All";
23474 else
23475 return "Bottom";
23476 }
23477 else if (pos <= BUF_BEGV (b))
23478 return "Top";
23479 else
23480 {
23481 if (total > 1000000)
23482 /* Do it differently for a large value, to avoid overflow. */
23483 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23484 else
23485 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23486 /* We can't normally display a 3-digit number,
23487 so get us a 2-digit number that is close. */
23488 if (total == 100)
23489 total = 99;
23490 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23491 return decode_mode_spec_buf;
23492 }
23493 }
23494
23495 /* Display percentage of size above the bottom of the screen. */
23496 case 'P':
23497 {
23498 ptrdiff_t toppos = marker_position (w->start);
23499 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23500 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23501
23502 if (botpos >= BUF_ZV (b))
23503 {
23504 if (toppos <= BUF_BEGV (b))
23505 return "All";
23506 else
23507 return "Bottom";
23508 }
23509 else
23510 {
23511 if (total > 1000000)
23512 /* Do it differently for a large value, to avoid overflow. */
23513 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23514 else
23515 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23516 /* We can't normally display a 3-digit number,
23517 so get us a 2-digit number that is close. */
23518 if (total == 100)
23519 total = 99;
23520 if (toppos <= BUF_BEGV (b))
23521 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23522 else
23523 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23524 return decode_mode_spec_buf;
23525 }
23526 }
23527
23528 case 's':
23529 /* status of process */
23530 obj = Fget_buffer_process (Fcurrent_buffer ());
23531 if (NILP (obj))
23532 return "no process";
23533 #ifndef MSDOS
23534 obj = Fsymbol_name (Fprocess_status (obj));
23535 #endif
23536 break;
23537
23538 case '@':
23539 {
23540 ptrdiff_t count = inhibit_garbage_collection ();
23541 Lisp_Object curdir = BVAR (current_buffer, directory);
23542 Lisp_Object val = Qnil;
23543
23544 if (STRINGP (curdir))
23545 val = call1 (intern ("file-remote-p"), curdir);
23546
23547 unbind_to (count, Qnil);
23548
23549 if (NILP (val))
23550 return "-";
23551 else
23552 return "@";
23553 }
23554
23555 case 'z':
23556 /* coding-system (not including end-of-line format) */
23557 case 'Z':
23558 /* coding-system (including end-of-line type) */
23559 {
23560 bool eol_flag = (c == 'Z');
23561 char *p = decode_mode_spec_buf;
23562
23563 if (! FRAME_WINDOW_P (f))
23564 {
23565 /* No need to mention EOL here--the terminal never needs
23566 to do EOL conversion. */
23567 p = decode_mode_spec_coding (CODING_ID_NAME
23568 (FRAME_KEYBOARD_CODING (f)->id),
23569 p, false);
23570 p = decode_mode_spec_coding (CODING_ID_NAME
23571 (FRAME_TERMINAL_CODING (f)->id),
23572 p, false);
23573 }
23574 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23575 p, eol_flag);
23576
23577 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23578 #ifdef subprocesses
23579 obj = Fget_buffer_process (Fcurrent_buffer ());
23580 if (PROCESSP (obj))
23581 {
23582 p = decode_mode_spec_coding
23583 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23584 p = decode_mode_spec_coding
23585 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23586 }
23587 #endif /* subprocesses */
23588 #endif /* false */
23589 *p = 0;
23590 return decode_mode_spec_buf;
23591 }
23592 }
23593
23594 if (STRINGP (obj))
23595 {
23596 *string = obj;
23597 return SSDATA (obj);
23598 }
23599 else
23600 return "";
23601 }
23602
23603
23604 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23605 means count lines back from START_BYTE. But don't go beyond
23606 LIMIT_BYTE. Return the number of lines thus found (always
23607 nonnegative).
23608
23609 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23610 either the position COUNT lines after/before START_BYTE, if we
23611 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23612 COUNT lines. */
23613
23614 static ptrdiff_t
23615 display_count_lines (ptrdiff_t start_byte,
23616 ptrdiff_t limit_byte, ptrdiff_t count,
23617 ptrdiff_t *byte_pos_ptr)
23618 {
23619 register unsigned char *cursor;
23620 unsigned char *base;
23621
23622 register ptrdiff_t ceiling;
23623 register unsigned char *ceiling_addr;
23624 ptrdiff_t orig_count = count;
23625
23626 /* If we are not in selective display mode,
23627 check only for newlines. */
23628 bool selective_display
23629 = (!NILP (BVAR (current_buffer, selective_display))
23630 && !INTEGERP (BVAR (current_buffer, selective_display)));
23631
23632 if (count > 0)
23633 {
23634 while (start_byte < limit_byte)
23635 {
23636 ceiling = BUFFER_CEILING_OF (start_byte);
23637 ceiling = min (limit_byte - 1, ceiling);
23638 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23639 base = (cursor = BYTE_POS_ADDR (start_byte));
23640
23641 do
23642 {
23643 if (selective_display)
23644 {
23645 while (*cursor != '\n' && *cursor != 015
23646 && ++cursor != ceiling_addr)
23647 continue;
23648 if (cursor == ceiling_addr)
23649 break;
23650 }
23651 else
23652 {
23653 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23654 if (! cursor)
23655 break;
23656 }
23657
23658 cursor++;
23659
23660 if (--count == 0)
23661 {
23662 start_byte += cursor - base;
23663 *byte_pos_ptr = start_byte;
23664 return orig_count;
23665 }
23666 }
23667 while (cursor < ceiling_addr);
23668
23669 start_byte += ceiling_addr - base;
23670 }
23671 }
23672 else
23673 {
23674 while (start_byte > limit_byte)
23675 {
23676 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23677 ceiling = max (limit_byte, ceiling);
23678 ceiling_addr = BYTE_POS_ADDR (ceiling);
23679 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23680 while (true)
23681 {
23682 if (selective_display)
23683 {
23684 while (--cursor >= ceiling_addr
23685 && *cursor != '\n' && *cursor != 015)
23686 continue;
23687 if (cursor < ceiling_addr)
23688 break;
23689 }
23690 else
23691 {
23692 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23693 if (! cursor)
23694 break;
23695 }
23696
23697 if (++count == 0)
23698 {
23699 start_byte += cursor - base + 1;
23700 *byte_pos_ptr = start_byte;
23701 /* When scanning backwards, we should
23702 not count the newline posterior to which we stop. */
23703 return - orig_count - 1;
23704 }
23705 }
23706 start_byte += ceiling_addr - base;
23707 }
23708 }
23709
23710 *byte_pos_ptr = limit_byte;
23711
23712 if (count < 0)
23713 return - orig_count + count;
23714 return orig_count - count;
23715
23716 }
23717
23718
23719 \f
23720 /***********************************************************************
23721 Displaying strings
23722 ***********************************************************************/
23723
23724 /* Display a NUL-terminated string, starting with index START.
23725
23726 If STRING is non-null, display that C string. Otherwise, the Lisp
23727 string LISP_STRING is displayed. There's a case that STRING is
23728 non-null and LISP_STRING is not nil. It means STRING is a string
23729 data of LISP_STRING. In that case, we display LISP_STRING while
23730 ignoring its text properties.
23731
23732 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23733 FACE_STRING. Display STRING or LISP_STRING with the face at
23734 FACE_STRING_POS in FACE_STRING:
23735
23736 Display the string in the environment given by IT, but use the
23737 standard display table, temporarily.
23738
23739 FIELD_WIDTH is the minimum number of output glyphs to produce.
23740 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23741 with spaces. If STRING has more characters, more than FIELD_WIDTH
23742 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23743
23744 PRECISION is the maximum number of characters to output from
23745 STRING. PRECISION < 0 means don't truncate the string.
23746
23747 This is roughly equivalent to printf format specifiers:
23748
23749 FIELD_WIDTH PRECISION PRINTF
23750 ----------------------------------------
23751 -1 -1 %s
23752 -1 10 %.10s
23753 10 -1 %10s
23754 20 10 %20.10s
23755
23756 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23757 display them, and < 0 means obey the current buffer's value of
23758 enable_multibyte_characters.
23759
23760 Value is the number of columns displayed. */
23761
23762 static int
23763 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23764 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23765 int field_width, int precision, int max_x, int multibyte)
23766 {
23767 int hpos_at_start = it->hpos;
23768 int saved_face_id = it->face_id;
23769 struct glyph_row *row = it->glyph_row;
23770 ptrdiff_t it_charpos;
23771
23772 /* Initialize the iterator IT for iteration over STRING beginning
23773 with index START. */
23774 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23775 precision, field_width, multibyte);
23776 if (string && STRINGP (lisp_string))
23777 /* LISP_STRING is the one returned by decode_mode_spec. We should
23778 ignore its text properties. */
23779 it->stop_charpos = it->end_charpos;
23780
23781 /* If displaying STRING, set up the face of the iterator from
23782 FACE_STRING, if that's given. */
23783 if (STRINGP (face_string))
23784 {
23785 ptrdiff_t endptr;
23786 struct face *face;
23787
23788 it->face_id
23789 = face_at_string_position (it->w, face_string, face_string_pos,
23790 0, &endptr, it->base_face_id, false);
23791 face = FACE_FROM_ID (it->f, it->face_id);
23792 it->face_box_p = face->box != FACE_NO_BOX;
23793 }
23794
23795 /* Set max_x to the maximum allowed X position. Don't let it go
23796 beyond the right edge of the window. */
23797 if (max_x <= 0)
23798 max_x = it->last_visible_x;
23799 else
23800 max_x = min (max_x, it->last_visible_x);
23801
23802 /* Skip over display elements that are not visible. because IT->w is
23803 hscrolled. */
23804 if (it->current_x < it->first_visible_x)
23805 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23806 MOVE_TO_POS | MOVE_TO_X);
23807
23808 row->ascent = it->max_ascent;
23809 row->height = it->max_ascent + it->max_descent;
23810 row->phys_ascent = it->max_phys_ascent;
23811 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23812 row->extra_line_spacing = it->max_extra_line_spacing;
23813
23814 if (STRINGP (it->string))
23815 it_charpos = IT_STRING_CHARPOS (*it);
23816 else
23817 it_charpos = IT_CHARPOS (*it);
23818
23819 /* This condition is for the case that we are called with current_x
23820 past last_visible_x. */
23821 while (it->current_x < max_x)
23822 {
23823 int x_before, x, n_glyphs_before, i, nglyphs;
23824
23825 /* Get the next display element. */
23826 if (!get_next_display_element (it))
23827 break;
23828
23829 /* Produce glyphs. */
23830 x_before = it->current_x;
23831 n_glyphs_before = row->used[TEXT_AREA];
23832 PRODUCE_GLYPHS (it);
23833
23834 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23835 i = 0;
23836 x = x_before;
23837 while (i < nglyphs)
23838 {
23839 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23840
23841 if (it->line_wrap != TRUNCATE
23842 && x + glyph->pixel_width > max_x)
23843 {
23844 /* End of continued line or max_x reached. */
23845 if (CHAR_GLYPH_PADDING_P (*glyph))
23846 {
23847 /* A wide character is unbreakable. */
23848 if (row->reversed_p)
23849 unproduce_glyphs (it, row->used[TEXT_AREA]
23850 - n_glyphs_before);
23851 row->used[TEXT_AREA] = n_glyphs_before;
23852 it->current_x = x_before;
23853 }
23854 else
23855 {
23856 if (row->reversed_p)
23857 unproduce_glyphs (it, row->used[TEXT_AREA]
23858 - (n_glyphs_before + i));
23859 row->used[TEXT_AREA] = n_glyphs_before + i;
23860 it->current_x = x;
23861 }
23862 break;
23863 }
23864 else if (x + glyph->pixel_width >= it->first_visible_x)
23865 {
23866 /* Glyph is at least partially visible. */
23867 ++it->hpos;
23868 if (x < it->first_visible_x)
23869 row->x = x - it->first_visible_x;
23870 }
23871 else
23872 {
23873 /* Glyph is off the left margin of the display area.
23874 Should not happen. */
23875 emacs_abort ();
23876 }
23877
23878 row->ascent = max (row->ascent, it->max_ascent);
23879 row->height = max (row->height, it->max_ascent + it->max_descent);
23880 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23881 row->phys_height = max (row->phys_height,
23882 it->max_phys_ascent + it->max_phys_descent);
23883 row->extra_line_spacing = max (row->extra_line_spacing,
23884 it->max_extra_line_spacing);
23885 x += glyph->pixel_width;
23886 ++i;
23887 }
23888
23889 /* Stop if max_x reached. */
23890 if (i < nglyphs)
23891 break;
23892
23893 /* Stop at line ends. */
23894 if (ITERATOR_AT_END_OF_LINE_P (it))
23895 {
23896 it->continuation_lines_width = 0;
23897 break;
23898 }
23899
23900 set_iterator_to_next (it, true);
23901 if (STRINGP (it->string))
23902 it_charpos = IT_STRING_CHARPOS (*it);
23903 else
23904 it_charpos = IT_CHARPOS (*it);
23905
23906 /* Stop if truncating at the right edge. */
23907 if (it->line_wrap == TRUNCATE
23908 && it->current_x >= it->last_visible_x)
23909 {
23910 /* Add truncation mark, but don't do it if the line is
23911 truncated at a padding space. */
23912 if (it_charpos < it->string_nchars)
23913 {
23914 if (!FRAME_WINDOW_P (it->f))
23915 {
23916 int ii, n;
23917
23918 if (it->current_x > it->last_visible_x)
23919 {
23920 if (!row->reversed_p)
23921 {
23922 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23923 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23924 break;
23925 }
23926 else
23927 {
23928 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23929 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23930 break;
23931 unproduce_glyphs (it, ii + 1);
23932 ii = row->used[TEXT_AREA] - (ii + 1);
23933 }
23934 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23935 {
23936 row->used[TEXT_AREA] = ii;
23937 produce_special_glyphs (it, IT_TRUNCATION);
23938 }
23939 }
23940 produce_special_glyphs (it, IT_TRUNCATION);
23941 }
23942 row->truncated_on_right_p = true;
23943 }
23944 break;
23945 }
23946 }
23947
23948 /* Maybe insert a truncation at the left. */
23949 if (it->first_visible_x
23950 && it_charpos > 0)
23951 {
23952 if (!FRAME_WINDOW_P (it->f)
23953 || (row->reversed_p
23954 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23955 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23956 insert_left_trunc_glyphs (it);
23957 row->truncated_on_left_p = true;
23958 }
23959
23960 it->face_id = saved_face_id;
23961
23962 /* Value is number of columns displayed. */
23963 return it->hpos - hpos_at_start;
23964 }
23965
23966
23967 \f
23968 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23969 appears as an element of LIST or as the car of an element of LIST.
23970 If PROPVAL is a list, compare each element against LIST in that
23971 way, and return 1/2 if any element of PROPVAL is found in LIST.
23972 Otherwise return 0. This function cannot quit.
23973 The return value is 2 if the text is invisible but with an ellipsis
23974 and 1 if it's invisible and without an ellipsis. */
23975
23976 int
23977 invisible_prop (Lisp_Object propval, Lisp_Object list)
23978 {
23979 Lisp_Object tail, proptail;
23980
23981 for (tail = list; CONSP (tail); tail = XCDR (tail))
23982 {
23983 register Lisp_Object tem;
23984 tem = XCAR (tail);
23985 if (EQ (propval, tem))
23986 return 1;
23987 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23988 return NILP (XCDR (tem)) ? 1 : 2;
23989 }
23990
23991 if (CONSP (propval))
23992 {
23993 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23994 {
23995 Lisp_Object propelt;
23996 propelt = XCAR (proptail);
23997 for (tail = list; CONSP (tail); tail = XCDR (tail))
23998 {
23999 register Lisp_Object tem;
24000 tem = XCAR (tail);
24001 if (EQ (propelt, tem))
24002 return 1;
24003 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24004 return NILP (XCDR (tem)) ? 1 : 2;
24005 }
24006 }
24007 }
24008
24009 return 0;
24010 }
24011
24012 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24013 doc: /* Non-nil if the property makes the text invisible.
24014 POS-OR-PROP can be a marker or number, in which case it is taken to be
24015 a position in the current buffer and the value of the `invisible' property
24016 is checked; or it can be some other value, which is then presumed to be the
24017 value of the `invisible' property of the text of interest.
24018 The non-nil value returned can be t for truly invisible text or something
24019 else if the text is replaced by an ellipsis. */)
24020 (Lisp_Object pos_or_prop)
24021 {
24022 Lisp_Object prop
24023 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24024 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24025 : pos_or_prop);
24026 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24027 return (invis == 0 ? Qnil
24028 : invis == 1 ? Qt
24029 : make_number (invis));
24030 }
24031
24032 /* Calculate a width or height in pixels from a specification using
24033 the following elements:
24034
24035 SPEC ::=
24036 NUM - a (fractional) multiple of the default font width/height
24037 (NUM) - specifies exactly NUM pixels
24038 UNIT - a fixed number of pixels, see below.
24039 ELEMENT - size of a display element in pixels, see below.
24040 (NUM . SPEC) - equals NUM * SPEC
24041 (+ SPEC SPEC ...) - add pixel values
24042 (- SPEC SPEC ...) - subtract pixel values
24043 (- SPEC) - negate pixel value
24044
24045 NUM ::=
24046 INT or FLOAT - a number constant
24047 SYMBOL - use symbol's (buffer local) variable binding.
24048
24049 UNIT ::=
24050 in - pixels per inch *)
24051 mm - pixels per 1/1000 meter *)
24052 cm - pixels per 1/100 meter *)
24053 width - width of current font in pixels.
24054 height - height of current font in pixels.
24055
24056 *) using the ratio(s) defined in display-pixels-per-inch.
24057
24058 ELEMENT ::=
24059
24060 left-fringe - left fringe width in pixels
24061 right-fringe - right fringe width in pixels
24062
24063 left-margin - left margin width in pixels
24064 right-margin - right margin width in pixels
24065
24066 scroll-bar - scroll-bar area width in pixels
24067
24068 Examples:
24069
24070 Pixels corresponding to 5 inches:
24071 (5 . in)
24072
24073 Total width of non-text areas on left side of window (if scroll-bar is on left):
24074 '(space :width (+ left-fringe left-margin scroll-bar))
24075
24076 Align to first text column (in header line):
24077 '(space :align-to 0)
24078
24079 Align to middle of text area minus half the width of variable `my-image'
24080 containing a loaded image:
24081 '(space :align-to (0.5 . (- text my-image)))
24082
24083 Width of left margin minus width of 1 character in the default font:
24084 '(space :width (- left-margin 1))
24085
24086 Width of left margin minus width of 2 characters in the current font:
24087 '(space :width (- left-margin (2 . width)))
24088
24089 Center 1 character over left-margin (in header line):
24090 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24091
24092 Different ways to express width of left fringe plus left margin minus one pixel:
24093 '(space :width (- (+ left-fringe left-margin) (1)))
24094 '(space :width (+ left-fringe left-margin (- (1))))
24095 '(space :width (+ left-fringe left-margin (-1)))
24096
24097 */
24098
24099 static bool
24100 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24101 struct font *font, bool width_p, int *align_to)
24102 {
24103 double pixels;
24104
24105 # define OK_PIXELS(val) (*res = (val), true)
24106 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24107
24108 if (NILP (prop))
24109 return OK_PIXELS (0);
24110
24111 eassert (FRAME_LIVE_P (it->f));
24112
24113 if (SYMBOLP (prop))
24114 {
24115 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24116 {
24117 char *unit = SSDATA (SYMBOL_NAME (prop));
24118
24119 if (unit[0] == 'i' && unit[1] == 'n')
24120 pixels = 1.0;
24121 else if (unit[0] == 'm' && unit[1] == 'm')
24122 pixels = 25.4;
24123 else if (unit[0] == 'c' && unit[1] == 'm')
24124 pixels = 2.54;
24125 else
24126 pixels = 0;
24127 if (pixels > 0)
24128 {
24129 double ppi = (width_p ? FRAME_RES_X (it->f)
24130 : FRAME_RES_Y (it->f));
24131
24132 if (ppi > 0)
24133 return OK_PIXELS (ppi / pixels);
24134 return false;
24135 }
24136 }
24137
24138 #ifdef HAVE_WINDOW_SYSTEM
24139 if (EQ (prop, Qheight))
24140 return OK_PIXELS (font
24141 ? normal_char_height (font, -1)
24142 : FRAME_LINE_HEIGHT (it->f));
24143 if (EQ (prop, Qwidth))
24144 return OK_PIXELS (font
24145 ? FONT_WIDTH (font)
24146 : FRAME_COLUMN_WIDTH (it->f));
24147 #else
24148 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24149 return OK_PIXELS (1);
24150 #endif
24151
24152 if (EQ (prop, Qtext))
24153 return OK_PIXELS (width_p
24154 ? window_box_width (it->w, TEXT_AREA)
24155 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24156
24157 if (align_to && *align_to < 0)
24158 {
24159 *res = 0;
24160 if (EQ (prop, Qleft))
24161 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24162 if (EQ (prop, Qright))
24163 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24164 if (EQ (prop, Qcenter))
24165 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24166 + window_box_width (it->w, TEXT_AREA) / 2);
24167 if (EQ (prop, Qleft_fringe))
24168 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24169 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24170 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24171 if (EQ (prop, Qright_fringe))
24172 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24173 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24174 : window_box_right_offset (it->w, TEXT_AREA));
24175 if (EQ (prop, Qleft_margin))
24176 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24177 if (EQ (prop, Qright_margin))
24178 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24179 if (EQ (prop, Qscroll_bar))
24180 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24181 ? 0
24182 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24183 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24184 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24185 : 0)));
24186 }
24187 else
24188 {
24189 if (EQ (prop, Qleft_fringe))
24190 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24191 if (EQ (prop, Qright_fringe))
24192 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24193 if (EQ (prop, Qleft_margin))
24194 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24195 if (EQ (prop, Qright_margin))
24196 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24197 if (EQ (prop, Qscroll_bar))
24198 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24199 }
24200
24201 prop = buffer_local_value (prop, it->w->contents);
24202 if (EQ (prop, Qunbound))
24203 prop = Qnil;
24204 }
24205
24206 if (NUMBERP (prop))
24207 {
24208 int base_unit = (width_p
24209 ? FRAME_COLUMN_WIDTH (it->f)
24210 : FRAME_LINE_HEIGHT (it->f));
24211 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24212 }
24213
24214 if (CONSP (prop))
24215 {
24216 Lisp_Object car = XCAR (prop);
24217 Lisp_Object cdr = XCDR (prop);
24218
24219 if (SYMBOLP (car))
24220 {
24221 #ifdef HAVE_WINDOW_SYSTEM
24222 if (FRAME_WINDOW_P (it->f)
24223 && valid_image_p (prop))
24224 {
24225 ptrdiff_t id = lookup_image (it->f, prop);
24226 struct image *img = IMAGE_FROM_ID (it->f, id);
24227
24228 return OK_PIXELS (width_p ? img->width : img->height);
24229 }
24230 #endif
24231 if (EQ (car, Qplus) || EQ (car, Qminus))
24232 {
24233 bool first = true;
24234 double px;
24235
24236 pixels = 0;
24237 while (CONSP (cdr))
24238 {
24239 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24240 font, width_p, align_to))
24241 return false;
24242 if (first)
24243 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24244 else
24245 pixels += px;
24246 cdr = XCDR (cdr);
24247 }
24248 if (EQ (car, Qminus))
24249 pixels = -pixels;
24250 return OK_PIXELS (pixels);
24251 }
24252
24253 car = buffer_local_value (car, it->w->contents);
24254 if (EQ (car, Qunbound))
24255 car = Qnil;
24256 }
24257
24258 if (NUMBERP (car))
24259 {
24260 double fact;
24261 pixels = XFLOATINT (car);
24262 if (NILP (cdr))
24263 return OK_PIXELS (pixels);
24264 if (calc_pixel_width_or_height (&fact, it, cdr,
24265 font, width_p, align_to))
24266 return OK_PIXELS (pixels * fact);
24267 return false;
24268 }
24269
24270 return false;
24271 }
24272
24273 return false;
24274 }
24275
24276 void
24277 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24278 {
24279 #ifdef HAVE_WINDOW_SYSTEM
24280 normal_char_ascent_descent (font, -1, ascent, descent);
24281 #else
24282 *ascent = 1;
24283 *descent = 0;
24284 #endif
24285 }
24286
24287 \f
24288 /***********************************************************************
24289 Glyph Display
24290 ***********************************************************************/
24291
24292 #ifdef HAVE_WINDOW_SYSTEM
24293
24294 #ifdef GLYPH_DEBUG
24295
24296 void
24297 dump_glyph_string (struct glyph_string *s)
24298 {
24299 fprintf (stderr, "glyph string\n");
24300 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24301 s->x, s->y, s->width, s->height);
24302 fprintf (stderr, " ybase = %d\n", s->ybase);
24303 fprintf (stderr, " hl = %d\n", s->hl);
24304 fprintf (stderr, " left overhang = %d, right = %d\n",
24305 s->left_overhang, s->right_overhang);
24306 fprintf (stderr, " nchars = %d\n", s->nchars);
24307 fprintf (stderr, " extends to end of line = %d\n",
24308 s->extends_to_end_of_line_p);
24309 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24310 fprintf (stderr, " bg width = %d\n", s->background_width);
24311 }
24312
24313 #endif /* GLYPH_DEBUG */
24314
24315 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24316 of XChar2b structures for S; it can't be allocated in
24317 init_glyph_string because it must be allocated via `alloca'. W
24318 is the window on which S is drawn. ROW and AREA are the glyph row
24319 and area within the row from which S is constructed. START is the
24320 index of the first glyph structure covered by S. HL is a
24321 face-override for drawing S. */
24322
24323 #ifdef HAVE_NTGUI
24324 #define OPTIONAL_HDC(hdc) HDC hdc,
24325 #define DECLARE_HDC(hdc) HDC hdc;
24326 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24327 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24328 #endif
24329
24330 #ifndef OPTIONAL_HDC
24331 #define OPTIONAL_HDC(hdc)
24332 #define DECLARE_HDC(hdc)
24333 #define ALLOCATE_HDC(hdc, f)
24334 #define RELEASE_HDC(hdc, f)
24335 #endif
24336
24337 static void
24338 init_glyph_string (struct glyph_string *s,
24339 OPTIONAL_HDC (hdc)
24340 XChar2b *char2b, struct window *w, struct glyph_row *row,
24341 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24342 {
24343 memset (s, 0, sizeof *s);
24344 s->w = w;
24345 s->f = XFRAME (w->frame);
24346 #ifdef HAVE_NTGUI
24347 s->hdc = hdc;
24348 #endif
24349 s->display = FRAME_X_DISPLAY (s->f);
24350 s->window = FRAME_X_WINDOW (s->f);
24351 s->char2b = char2b;
24352 s->hl = hl;
24353 s->row = row;
24354 s->area = area;
24355 s->first_glyph = row->glyphs[area] + start;
24356 s->height = row->height;
24357 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24358 s->ybase = s->y + row->ascent;
24359 }
24360
24361
24362 /* Append the list of glyph strings with head H and tail T to the list
24363 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24364
24365 static void
24366 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24367 struct glyph_string *h, struct glyph_string *t)
24368 {
24369 if (h)
24370 {
24371 if (*head)
24372 (*tail)->next = h;
24373 else
24374 *head = h;
24375 h->prev = *tail;
24376 *tail = t;
24377 }
24378 }
24379
24380
24381 /* Prepend the list of glyph strings with head H and tail T to the
24382 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24383 result. */
24384
24385 static void
24386 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24387 struct glyph_string *h, struct glyph_string *t)
24388 {
24389 if (h)
24390 {
24391 if (*head)
24392 (*head)->prev = t;
24393 else
24394 *tail = t;
24395 t->next = *head;
24396 *head = h;
24397 }
24398 }
24399
24400
24401 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24402 Set *HEAD and *TAIL to the resulting list. */
24403
24404 static void
24405 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24406 struct glyph_string *s)
24407 {
24408 s->next = s->prev = NULL;
24409 append_glyph_string_lists (head, tail, s, s);
24410 }
24411
24412
24413 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24414 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24415 make sure that X resources for the face returned are allocated.
24416 Value is a pointer to a realized face that is ready for display if
24417 DISPLAY_P. */
24418
24419 static struct face *
24420 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24421 XChar2b *char2b, bool display_p)
24422 {
24423 struct face *face = FACE_FROM_ID (f, face_id);
24424 unsigned code = 0;
24425
24426 if (face->font)
24427 {
24428 code = face->font->driver->encode_char (face->font, c);
24429
24430 if (code == FONT_INVALID_CODE)
24431 code = 0;
24432 }
24433 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24434
24435 /* Make sure X resources of the face are allocated. */
24436 #ifdef HAVE_X_WINDOWS
24437 if (display_p)
24438 #endif
24439 {
24440 eassert (face != NULL);
24441 prepare_face_for_display (f, face);
24442 }
24443
24444 return face;
24445 }
24446
24447
24448 /* Get face and two-byte form of character glyph GLYPH on frame F.
24449 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24450 a pointer to a realized face that is ready for display. */
24451
24452 static struct face *
24453 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24454 XChar2b *char2b)
24455 {
24456 struct face *face;
24457 unsigned code = 0;
24458
24459 eassert (glyph->type == CHAR_GLYPH);
24460 face = FACE_FROM_ID (f, glyph->face_id);
24461
24462 /* Make sure X resources of the face are allocated. */
24463 eassert (face != NULL);
24464 prepare_face_for_display (f, face);
24465
24466 if (face->font)
24467 {
24468 if (CHAR_BYTE8_P (glyph->u.ch))
24469 code = CHAR_TO_BYTE8 (glyph->u.ch);
24470 else
24471 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24472
24473 if (code == FONT_INVALID_CODE)
24474 code = 0;
24475 }
24476
24477 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24478 return face;
24479 }
24480
24481
24482 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24483 Return true iff FONT has a glyph for C. */
24484
24485 static bool
24486 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24487 {
24488 unsigned code;
24489
24490 if (CHAR_BYTE8_P (c))
24491 code = CHAR_TO_BYTE8 (c);
24492 else
24493 code = font->driver->encode_char (font, c);
24494
24495 if (code == FONT_INVALID_CODE)
24496 return false;
24497 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24498 return true;
24499 }
24500
24501
24502 /* Fill glyph string S with composition components specified by S->cmp.
24503
24504 BASE_FACE is the base face of the composition.
24505 S->cmp_from is the index of the first component for S.
24506
24507 OVERLAPS non-zero means S should draw the foreground only, and use
24508 its physical height for clipping. See also draw_glyphs.
24509
24510 Value is the index of a component not in S. */
24511
24512 static int
24513 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24514 int overlaps)
24515 {
24516 int i;
24517 /* For all glyphs of this composition, starting at the offset
24518 S->cmp_from, until we reach the end of the definition or encounter a
24519 glyph that requires the different face, add it to S. */
24520 struct face *face;
24521
24522 eassert (s);
24523
24524 s->for_overlaps = overlaps;
24525 s->face = NULL;
24526 s->font = NULL;
24527 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24528 {
24529 int c = COMPOSITION_GLYPH (s->cmp, i);
24530
24531 /* TAB in a composition means display glyphs with padding space
24532 on the left or right. */
24533 if (c != '\t')
24534 {
24535 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24536 -1, Qnil);
24537
24538 face = get_char_face_and_encoding (s->f, c, face_id,
24539 s->char2b + i, true);
24540 if (face)
24541 {
24542 if (! s->face)
24543 {
24544 s->face = face;
24545 s->font = s->face->font;
24546 }
24547 else if (s->face != face)
24548 break;
24549 }
24550 }
24551 ++s->nchars;
24552 }
24553 s->cmp_to = i;
24554
24555 if (s->face == NULL)
24556 {
24557 s->face = base_face->ascii_face;
24558 s->font = s->face->font;
24559 }
24560
24561 /* All glyph strings for the same composition has the same width,
24562 i.e. the width set for the first component of the composition. */
24563 s->width = s->first_glyph->pixel_width;
24564
24565 /* If the specified font could not be loaded, use the frame's
24566 default font, but record the fact that we couldn't load it in
24567 the glyph string so that we can draw rectangles for the
24568 characters of the glyph string. */
24569 if (s->font == NULL)
24570 {
24571 s->font_not_found_p = true;
24572 s->font = FRAME_FONT (s->f);
24573 }
24574
24575 /* Adjust base line for subscript/superscript text. */
24576 s->ybase += s->first_glyph->voffset;
24577
24578 return s->cmp_to;
24579 }
24580
24581 static int
24582 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24583 int start, int end, int overlaps)
24584 {
24585 struct glyph *glyph, *last;
24586 Lisp_Object lgstring;
24587 int i;
24588
24589 s->for_overlaps = overlaps;
24590 glyph = s->row->glyphs[s->area] + start;
24591 last = s->row->glyphs[s->area] + end;
24592 s->cmp_id = glyph->u.cmp.id;
24593 s->cmp_from = glyph->slice.cmp.from;
24594 s->cmp_to = glyph->slice.cmp.to + 1;
24595 s->face = FACE_FROM_ID (s->f, face_id);
24596 lgstring = composition_gstring_from_id (s->cmp_id);
24597 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24598 glyph++;
24599 while (glyph < last
24600 && glyph->u.cmp.automatic
24601 && glyph->u.cmp.id == s->cmp_id
24602 && s->cmp_to == glyph->slice.cmp.from)
24603 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24604
24605 for (i = s->cmp_from; i < s->cmp_to; i++)
24606 {
24607 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24608 unsigned code = LGLYPH_CODE (lglyph);
24609
24610 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24611 }
24612 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24613 return glyph - s->row->glyphs[s->area];
24614 }
24615
24616
24617 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24618 See the comment of fill_glyph_string for arguments.
24619 Value is the index of the first glyph not in S. */
24620
24621
24622 static int
24623 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24624 int start, int end, int overlaps)
24625 {
24626 struct glyph *glyph, *last;
24627 int voffset;
24628
24629 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24630 s->for_overlaps = overlaps;
24631 glyph = s->row->glyphs[s->area] + start;
24632 last = s->row->glyphs[s->area] + end;
24633 voffset = glyph->voffset;
24634 s->face = FACE_FROM_ID (s->f, face_id);
24635 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24636 s->nchars = 1;
24637 s->width = glyph->pixel_width;
24638 glyph++;
24639 while (glyph < last
24640 && glyph->type == GLYPHLESS_GLYPH
24641 && glyph->voffset == voffset
24642 && glyph->face_id == face_id)
24643 {
24644 s->nchars++;
24645 s->width += glyph->pixel_width;
24646 glyph++;
24647 }
24648 s->ybase += voffset;
24649 return glyph - s->row->glyphs[s->area];
24650 }
24651
24652
24653 /* Fill glyph string S from a sequence of character glyphs.
24654
24655 FACE_ID is the face id of the string. START is the index of the
24656 first glyph to consider, END is the index of the last + 1.
24657 OVERLAPS non-zero means S should draw the foreground only, and use
24658 its physical height for clipping. See also draw_glyphs.
24659
24660 Value is the index of the first glyph not in S. */
24661
24662 static int
24663 fill_glyph_string (struct glyph_string *s, int face_id,
24664 int start, int end, int overlaps)
24665 {
24666 struct glyph *glyph, *last;
24667 int voffset;
24668 bool glyph_not_available_p;
24669
24670 eassert (s->f == XFRAME (s->w->frame));
24671 eassert (s->nchars == 0);
24672 eassert (start >= 0 && end > start);
24673
24674 s->for_overlaps = overlaps;
24675 glyph = s->row->glyphs[s->area] + start;
24676 last = s->row->glyphs[s->area] + end;
24677 voffset = glyph->voffset;
24678 s->padding_p = glyph->padding_p;
24679 glyph_not_available_p = glyph->glyph_not_available_p;
24680
24681 while (glyph < last
24682 && glyph->type == CHAR_GLYPH
24683 && glyph->voffset == voffset
24684 /* Same face id implies same font, nowadays. */
24685 && glyph->face_id == face_id
24686 && glyph->glyph_not_available_p == glyph_not_available_p)
24687 {
24688 s->face = get_glyph_face_and_encoding (s->f, glyph,
24689 s->char2b + s->nchars);
24690 ++s->nchars;
24691 eassert (s->nchars <= end - start);
24692 s->width += glyph->pixel_width;
24693 if (glyph++->padding_p != s->padding_p)
24694 break;
24695 }
24696
24697 s->font = s->face->font;
24698
24699 /* If the specified font could not be loaded, use the frame's font,
24700 but record the fact that we couldn't load it in
24701 S->font_not_found_p so that we can draw rectangles for the
24702 characters of the glyph string. */
24703 if (s->font == NULL || glyph_not_available_p)
24704 {
24705 s->font_not_found_p = true;
24706 s->font = FRAME_FONT (s->f);
24707 }
24708
24709 /* Adjust base line for subscript/superscript text. */
24710 s->ybase += voffset;
24711
24712 eassert (s->face && s->face->gc);
24713 return glyph - s->row->glyphs[s->area];
24714 }
24715
24716
24717 /* Fill glyph string S from image glyph S->first_glyph. */
24718
24719 static void
24720 fill_image_glyph_string (struct glyph_string *s)
24721 {
24722 eassert (s->first_glyph->type == IMAGE_GLYPH);
24723 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24724 eassert (s->img);
24725 s->slice = s->first_glyph->slice.img;
24726 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24727 s->font = s->face->font;
24728 s->width = s->first_glyph->pixel_width;
24729
24730 /* Adjust base line for subscript/superscript text. */
24731 s->ybase += s->first_glyph->voffset;
24732 }
24733
24734
24735 /* Fill glyph string S from a sequence of stretch glyphs.
24736
24737 START is the index of the first glyph to consider,
24738 END is the index of the last + 1.
24739
24740 Value is the index of the first glyph not in S. */
24741
24742 static int
24743 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24744 {
24745 struct glyph *glyph, *last;
24746 int voffset, face_id;
24747
24748 eassert (s->first_glyph->type == STRETCH_GLYPH);
24749
24750 glyph = s->row->glyphs[s->area] + start;
24751 last = s->row->glyphs[s->area] + end;
24752 face_id = glyph->face_id;
24753 s->face = FACE_FROM_ID (s->f, face_id);
24754 s->font = s->face->font;
24755 s->width = glyph->pixel_width;
24756 s->nchars = 1;
24757 voffset = glyph->voffset;
24758
24759 for (++glyph;
24760 (glyph < last
24761 && glyph->type == STRETCH_GLYPH
24762 && glyph->voffset == voffset
24763 && glyph->face_id == face_id);
24764 ++glyph)
24765 s->width += glyph->pixel_width;
24766
24767 /* Adjust base line for subscript/superscript text. */
24768 s->ybase += voffset;
24769
24770 /* The case that face->gc == 0 is handled when drawing the glyph
24771 string by calling prepare_face_for_display. */
24772 eassert (s->face);
24773 return glyph - s->row->glyphs[s->area];
24774 }
24775
24776 static struct font_metrics *
24777 get_per_char_metric (struct font *font, XChar2b *char2b)
24778 {
24779 static struct font_metrics metrics;
24780 unsigned code;
24781
24782 if (! font)
24783 return NULL;
24784 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24785 if (code == FONT_INVALID_CODE)
24786 return NULL;
24787 font->driver->text_extents (font, &code, 1, &metrics);
24788 return &metrics;
24789 }
24790
24791 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24792 for FONT. Values are taken from font-global ones, except for fonts
24793 that claim preposterously large values, but whose glyphs actually
24794 have reasonable dimensions. C is the character to use for metrics
24795 if the font-global values are too large; if C is negative, the
24796 function selects a default character. */
24797 static void
24798 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24799 {
24800 *ascent = FONT_BASE (font);
24801 *descent = FONT_DESCENT (font);
24802
24803 if (FONT_TOO_HIGH (font))
24804 {
24805 XChar2b char2b;
24806
24807 /* Get metrics of C, defaulting to a reasonably sized ASCII
24808 character. */
24809 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24810 {
24811 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24812
24813 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24814 {
24815 /* We add 1 pixel to character dimensions as heuristics
24816 that produces nicer display, e.g. when the face has
24817 the box attribute. */
24818 *ascent = pcm->ascent + 1;
24819 *descent = pcm->descent + 1;
24820 }
24821 }
24822 }
24823 }
24824
24825 /* A subroutine that computes a reasonable "normal character height"
24826 for fonts that claim preposterously large vertical dimensions, but
24827 whose glyphs are actually reasonably sized. C is the character
24828 whose metrics to use for those fonts, or -1 for default
24829 character. */
24830 static int
24831 normal_char_height (struct font *font, int c)
24832 {
24833 int ascent, descent;
24834
24835 normal_char_ascent_descent (font, c, &ascent, &descent);
24836
24837 return ascent + descent;
24838 }
24839
24840 /* EXPORT for RIF:
24841 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24842 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24843 assumed to be zero. */
24844
24845 void
24846 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24847 {
24848 *left = *right = 0;
24849
24850 if (glyph->type == CHAR_GLYPH)
24851 {
24852 XChar2b char2b;
24853 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24854 if (face->font)
24855 {
24856 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24857 if (pcm)
24858 {
24859 if (pcm->rbearing > pcm->width)
24860 *right = pcm->rbearing - pcm->width;
24861 if (pcm->lbearing < 0)
24862 *left = -pcm->lbearing;
24863 }
24864 }
24865 }
24866 else if (glyph->type == COMPOSITE_GLYPH)
24867 {
24868 if (! glyph->u.cmp.automatic)
24869 {
24870 struct composition *cmp = composition_table[glyph->u.cmp.id];
24871
24872 if (cmp->rbearing > cmp->pixel_width)
24873 *right = cmp->rbearing - cmp->pixel_width;
24874 if (cmp->lbearing < 0)
24875 *left = - cmp->lbearing;
24876 }
24877 else
24878 {
24879 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24880 struct font_metrics metrics;
24881
24882 composition_gstring_width (gstring, glyph->slice.cmp.from,
24883 glyph->slice.cmp.to + 1, &metrics);
24884 if (metrics.rbearing > metrics.width)
24885 *right = metrics.rbearing - metrics.width;
24886 if (metrics.lbearing < 0)
24887 *left = - metrics.lbearing;
24888 }
24889 }
24890 }
24891
24892
24893 /* Return the index of the first glyph preceding glyph string S that
24894 is overwritten by S because of S's left overhang. Value is -1
24895 if no glyphs are overwritten. */
24896
24897 static int
24898 left_overwritten (struct glyph_string *s)
24899 {
24900 int k;
24901
24902 if (s->left_overhang)
24903 {
24904 int x = 0, i;
24905 struct glyph *glyphs = s->row->glyphs[s->area];
24906 int first = s->first_glyph - glyphs;
24907
24908 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24909 x -= glyphs[i].pixel_width;
24910
24911 k = i + 1;
24912 }
24913 else
24914 k = -1;
24915
24916 return k;
24917 }
24918
24919
24920 /* Return the index of the first glyph preceding glyph string S that
24921 is overwriting S because of its right overhang. Value is -1 if no
24922 glyph in front of S overwrites S. */
24923
24924 static int
24925 left_overwriting (struct glyph_string *s)
24926 {
24927 int i, k, x;
24928 struct glyph *glyphs = s->row->glyphs[s->area];
24929 int first = s->first_glyph - glyphs;
24930
24931 k = -1;
24932 x = 0;
24933 for (i = first - 1; i >= 0; --i)
24934 {
24935 int left, right;
24936 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24937 if (x + right > 0)
24938 k = i;
24939 x -= glyphs[i].pixel_width;
24940 }
24941
24942 return k;
24943 }
24944
24945
24946 /* Return the index of the last glyph following glyph string S that is
24947 overwritten by S because of S's right overhang. Value is -1 if
24948 no such glyph is found. */
24949
24950 static int
24951 right_overwritten (struct glyph_string *s)
24952 {
24953 int k = -1;
24954
24955 if (s->right_overhang)
24956 {
24957 int x = 0, i;
24958 struct glyph *glyphs = s->row->glyphs[s->area];
24959 int first = (s->first_glyph - glyphs
24960 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24961 int end = s->row->used[s->area];
24962
24963 for (i = first; i < end && s->right_overhang > x; ++i)
24964 x += glyphs[i].pixel_width;
24965
24966 k = i;
24967 }
24968
24969 return k;
24970 }
24971
24972
24973 /* Return the index of the last glyph following glyph string S that
24974 overwrites S because of its left overhang. Value is negative
24975 if no such glyph is found. */
24976
24977 static int
24978 right_overwriting (struct glyph_string *s)
24979 {
24980 int i, k, x;
24981 int end = s->row->used[s->area];
24982 struct glyph *glyphs = s->row->glyphs[s->area];
24983 int first = (s->first_glyph - glyphs
24984 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24985
24986 k = -1;
24987 x = 0;
24988 for (i = first; i < end; ++i)
24989 {
24990 int left, right;
24991 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24992 if (x - left < 0)
24993 k = i;
24994 x += glyphs[i].pixel_width;
24995 }
24996
24997 return k;
24998 }
24999
25000
25001 /* Set background width of glyph string S. START is the index of the
25002 first glyph following S. LAST_X is the right-most x-position + 1
25003 in the drawing area. */
25004
25005 static void
25006 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25007 {
25008 /* If the face of this glyph string has to be drawn to the end of
25009 the drawing area, set S->extends_to_end_of_line_p. */
25010
25011 if (start == s->row->used[s->area]
25012 && ((s->row->fill_line_p
25013 && (s->hl == DRAW_NORMAL_TEXT
25014 || s->hl == DRAW_IMAGE_RAISED
25015 || s->hl == DRAW_IMAGE_SUNKEN))
25016 || s->hl == DRAW_MOUSE_FACE))
25017 s->extends_to_end_of_line_p = true;
25018
25019 /* If S extends its face to the end of the line, set its
25020 background_width to the distance to the right edge of the drawing
25021 area. */
25022 if (s->extends_to_end_of_line_p)
25023 s->background_width = last_x - s->x + 1;
25024 else
25025 s->background_width = s->width;
25026 }
25027
25028
25029 /* Compute overhangs and x-positions for glyph string S and its
25030 predecessors, or successors. X is the starting x-position for S.
25031 BACKWARD_P means process predecessors. */
25032
25033 static void
25034 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25035 {
25036 if (backward_p)
25037 {
25038 while (s)
25039 {
25040 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25041 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25042 x -= s->width;
25043 s->x = x;
25044 s = s->prev;
25045 }
25046 }
25047 else
25048 {
25049 while (s)
25050 {
25051 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25052 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25053 s->x = x;
25054 x += s->width;
25055 s = s->next;
25056 }
25057 }
25058 }
25059
25060
25061
25062 /* The following macros are only called from draw_glyphs below.
25063 They reference the following parameters of that function directly:
25064 `w', `row', `area', and `overlap_p'
25065 as well as the following local variables:
25066 `s', `f', and `hdc' (in W32) */
25067
25068 #ifdef HAVE_NTGUI
25069 /* On W32, silently add local `hdc' variable to argument list of
25070 init_glyph_string. */
25071 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25072 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25073 #else
25074 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25075 init_glyph_string (s, char2b, w, row, area, start, hl)
25076 #endif
25077
25078 /* Add a glyph string for a stretch glyph to the list of strings
25079 between HEAD and TAIL. START is the index of the stretch glyph in
25080 row area AREA of glyph row ROW. END is the index of the last glyph
25081 in that glyph row area. X is the current output position assigned
25082 to the new glyph string constructed. HL overrides that face of the
25083 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25084 is the right-most x-position of the drawing area. */
25085
25086 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25087 and below -- keep them on one line. */
25088 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25089 do \
25090 { \
25091 s = alloca (sizeof *s); \
25092 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25093 START = fill_stretch_glyph_string (s, START, END); \
25094 append_glyph_string (&HEAD, &TAIL, s); \
25095 s->x = (X); \
25096 } \
25097 while (false)
25098
25099
25100 /* Add a glyph string for an image glyph to the list of strings
25101 between HEAD and TAIL. START is the index of the image glyph in
25102 row area AREA of glyph row ROW. END is the index of the last glyph
25103 in that glyph row area. X is the current output position assigned
25104 to the new glyph string constructed. HL overrides that face of the
25105 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25106 is the right-most x-position of the drawing area. */
25107
25108 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25109 do \
25110 { \
25111 s = alloca (sizeof *s); \
25112 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25113 fill_image_glyph_string (s); \
25114 append_glyph_string (&HEAD, &TAIL, s); \
25115 ++START; \
25116 s->x = (X); \
25117 } \
25118 while (false)
25119
25120
25121 /* Add a glyph string for a sequence of character glyphs to the list
25122 of strings between HEAD and TAIL. START is the index of the first
25123 glyph in row area AREA of glyph row ROW that is part of the new
25124 glyph string. END is the index of the last glyph in that glyph row
25125 area. X is the current output position assigned to the new glyph
25126 string constructed. HL overrides that face of the glyph; e.g. it
25127 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25128 right-most x-position of the drawing area. */
25129
25130 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25131 do \
25132 { \
25133 int face_id; \
25134 XChar2b *char2b; \
25135 \
25136 face_id = (row)->glyphs[area][START].face_id; \
25137 \
25138 s = alloca (sizeof *s); \
25139 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25140 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25141 append_glyph_string (&HEAD, &TAIL, s); \
25142 s->x = (X); \
25143 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25144 } \
25145 while (false)
25146
25147
25148 /* Add a glyph string for a composite sequence to the list of strings
25149 between HEAD and TAIL. START is the index of the first glyph in
25150 row area AREA of glyph row ROW that is part of the new glyph
25151 string. END is the index of the last glyph in that glyph row area.
25152 X is the current output position assigned to the new glyph string
25153 constructed. HL overrides that face of the glyph; e.g. it is
25154 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25155 x-position of the drawing area. */
25156
25157 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25158 do { \
25159 int face_id = (row)->glyphs[area][START].face_id; \
25160 struct face *base_face = FACE_FROM_ID (f, face_id); \
25161 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25162 struct composition *cmp = composition_table[cmp_id]; \
25163 XChar2b *char2b; \
25164 struct glyph_string *first_s = NULL; \
25165 int n; \
25166 \
25167 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25168 \
25169 /* Make glyph_strings for each glyph sequence that is drawable by \
25170 the same face, and append them to HEAD/TAIL. */ \
25171 for (n = 0; n < cmp->glyph_len;) \
25172 { \
25173 s = alloca (sizeof *s); \
25174 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25175 append_glyph_string (&(HEAD), &(TAIL), s); \
25176 s->cmp = cmp; \
25177 s->cmp_from = n; \
25178 s->x = (X); \
25179 if (n == 0) \
25180 first_s = s; \
25181 n = fill_composite_glyph_string (s, base_face, overlaps); \
25182 } \
25183 \
25184 ++START; \
25185 s = first_s; \
25186 } while (false)
25187
25188
25189 /* Add a glyph string for a glyph-string sequence to the list of strings
25190 between HEAD and TAIL. */
25191
25192 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25193 do { \
25194 int face_id; \
25195 XChar2b *char2b; \
25196 Lisp_Object gstring; \
25197 \
25198 face_id = (row)->glyphs[area][START].face_id; \
25199 gstring = (composition_gstring_from_id \
25200 ((row)->glyphs[area][START].u.cmp.id)); \
25201 s = alloca (sizeof *s); \
25202 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25203 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25204 append_glyph_string (&(HEAD), &(TAIL), s); \
25205 s->x = (X); \
25206 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25207 } while (false)
25208
25209
25210 /* Add a glyph string for a sequence of glyphless character's glyphs
25211 to the list of strings between HEAD and TAIL. The meanings of
25212 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25213
25214 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25215 do \
25216 { \
25217 int face_id; \
25218 \
25219 face_id = (row)->glyphs[area][START].face_id; \
25220 \
25221 s = alloca (sizeof *s); \
25222 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25223 append_glyph_string (&HEAD, &TAIL, s); \
25224 s->x = (X); \
25225 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25226 overlaps); \
25227 } \
25228 while (false)
25229
25230
25231 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25232 of AREA of glyph row ROW on window W between indices START and END.
25233 HL overrides the face for drawing glyph strings, e.g. it is
25234 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25235 x-positions of the drawing area.
25236
25237 This is an ugly monster macro construct because we must use alloca
25238 to allocate glyph strings (because draw_glyphs can be called
25239 asynchronously). */
25240
25241 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25242 do \
25243 { \
25244 HEAD = TAIL = NULL; \
25245 while (START < END) \
25246 { \
25247 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25248 switch (first_glyph->type) \
25249 { \
25250 case CHAR_GLYPH: \
25251 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25252 HL, X, LAST_X); \
25253 break; \
25254 \
25255 case COMPOSITE_GLYPH: \
25256 if (first_glyph->u.cmp.automatic) \
25257 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25258 HL, X, LAST_X); \
25259 else \
25260 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25261 HL, X, LAST_X); \
25262 break; \
25263 \
25264 case STRETCH_GLYPH: \
25265 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25266 HL, X, LAST_X); \
25267 break; \
25268 \
25269 case IMAGE_GLYPH: \
25270 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25271 HL, X, LAST_X); \
25272 break; \
25273 \
25274 case GLYPHLESS_GLYPH: \
25275 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25276 HL, X, LAST_X); \
25277 break; \
25278 \
25279 default: \
25280 emacs_abort (); \
25281 } \
25282 \
25283 if (s) \
25284 { \
25285 set_glyph_string_background_width (s, START, LAST_X); \
25286 (X) += s->width; \
25287 } \
25288 } \
25289 } while (false)
25290
25291
25292 /* Draw glyphs between START and END in AREA of ROW on window W,
25293 starting at x-position X. X is relative to AREA in W. HL is a
25294 face-override with the following meaning:
25295
25296 DRAW_NORMAL_TEXT draw normally
25297 DRAW_CURSOR draw in cursor face
25298 DRAW_MOUSE_FACE draw in mouse face.
25299 DRAW_INVERSE_VIDEO draw in mode line face
25300 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25301 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25302
25303 If OVERLAPS is non-zero, draw only the foreground of characters and
25304 clip to the physical height of ROW. Non-zero value also defines
25305 the overlapping part to be drawn:
25306
25307 OVERLAPS_PRED overlap with preceding rows
25308 OVERLAPS_SUCC overlap with succeeding rows
25309 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25310 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25311
25312 Value is the x-position reached, relative to AREA of W. */
25313
25314 static int
25315 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25316 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25317 enum draw_glyphs_face hl, int overlaps)
25318 {
25319 struct glyph_string *head, *tail;
25320 struct glyph_string *s;
25321 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25322 int i, j, x_reached, last_x, area_left = 0;
25323 struct frame *f = XFRAME (WINDOW_FRAME (w));
25324 DECLARE_HDC (hdc);
25325
25326 ALLOCATE_HDC (hdc, f);
25327
25328 /* Let's rather be paranoid than getting a SEGV. */
25329 end = min (end, row->used[area]);
25330 start = clip_to_bounds (0, start, end);
25331
25332 /* Translate X to frame coordinates. Set last_x to the right
25333 end of the drawing area. */
25334 if (row->full_width_p)
25335 {
25336 /* X is relative to the left edge of W, without scroll bars
25337 or fringes. */
25338 area_left = WINDOW_LEFT_EDGE_X (w);
25339 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25340 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25341 }
25342 else
25343 {
25344 area_left = window_box_left (w, area);
25345 last_x = area_left + window_box_width (w, area);
25346 }
25347 x += area_left;
25348
25349 /* Build a doubly-linked list of glyph_string structures between
25350 head and tail from what we have to draw. Note that the macro
25351 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25352 the reason we use a separate variable `i'. */
25353 i = start;
25354 USE_SAFE_ALLOCA;
25355 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25356 if (tail)
25357 x_reached = tail->x + tail->background_width;
25358 else
25359 x_reached = x;
25360
25361 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25362 the row, redraw some glyphs in front or following the glyph
25363 strings built above. */
25364 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25365 {
25366 struct glyph_string *h, *t;
25367 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25368 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25369 bool check_mouse_face = false;
25370 int dummy_x = 0;
25371
25372 /* If mouse highlighting is on, we may need to draw adjacent
25373 glyphs using mouse-face highlighting. */
25374 if (area == TEXT_AREA && row->mouse_face_p
25375 && hlinfo->mouse_face_beg_row >= 0
25376 && hlinfo->mouse_face_end_row >= 0)
25377 {
25378 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25379
25380 if (row_vpos >= hlinfo->mouse_face_beg_row
25381 && row_vpos <= hlinfo->mouse_face_end_row)
25382 {
25383 check_mouse_face = true;
25384 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25385 ? hlinfo->mouse_face_beg_col : 0;
25386 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25387 ? hlinfo->mouse_face_end_col
25388 : row->used[TEXT_AREA];
25389 }
25390 }
25391
25392 /* Compute overhangs for all glyph strings. */
25393 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25394 for (s = head; s; s = s->next)
25395 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25396
25397 /* Prepend glyph strings for glyphs in front of the first glyph
25398 string that are overwritten because of the first glyph
25399 string's left overhang. The background of all strings
25400 prepended must be drawn because the first glyph string
25401 draws over it. */
25402 i = left_overwritten (head);
25403 if (i >= 0)
25404 {
25405 enum draw_glyphs_face overlap_hl;
25406
25407 /* If this row contains mouse highlighting, attempt to draw
25408 the overlapped glyphs with the correct highlight. This
25409 code fails if the overlap encompasses more than one glyph
25410 and mouse-highlight spans only some of these glyphs.
25411 However, making it work perfectly involves a lot more
25412 code, and I don't know if the pathological case occurs in
25413 practice, so we'll stick to this for now. --- cyd */
25414 if (check_mouse_face
25415 && mouse_beg_col < start && mouse_end_col > i)
25416 overlap_hl = DRAW_MOUSE_FACE;
25417 else
25418 overlap_hl = DRAW_NORMAL_TEXT;
25419
25420 if (hl != overlap_hl)
25421 clip_head = head;
25422 j = i;
25423 BUILD_GLYPH_STRINGS (j, start, h, t,
25424 overlap_hl, dummy_x, last_x);
25425 start = i;
25426 compute_overhangs_and_x (t, head->x, true);
25427 prepend_glyph_string_lists (&head, &tail, h, t);
25428 if (clip_head == NULL)
25429 clip_head = head;
25430 }
25431
25432 /* Prepend glyph strings for glyphs in front of the first glyph
25433 string that overwrite that glyph string because of their
25434 right overhang. For these strings, only the foreground must
25435 be drawn, because it draws over the glyph string at `head'.
25436 The background must not be drawn because this would overwrite
25437 right overhangs of preceding glyphs for which no glyph
25438 strings exist. */
25439 i = left_overwriting (head);
25440 if (i >= 0)
25441 {
25442 enum draw_glyphs_face overlap_hl;
25443
25444 if (check_mouse_face
25445 && mouse_beg_col < start && mouse_end_col > i)
25446 overlap_hl = DRAW_MOUSE_FACE;
25447 else
25448 overlap_hl = DRAW_NORMAL_TEXT;
25449
25450 if (hl == overlap_hl || clip_head == NULL)
25451 clip_head = head;
25452 BUILD_GLYPH_STRINGS (i, start, h, t,
25453 overlap_hl, dummy_x, last_x);
25454 for (s = h; s; s = s->next)
25455 s->background_filled_p = true;
25456 compute_overhangs_and_x (t, head->x, true);
25457 prepend_glyph_string_lists (&head, &tail, h, t);
25458 }
25459
25460 /* Append glyphs strings for glyphs following the last glyph
25461 string tail that are overwritten by tail. The background of
25462 these strings has to be drawn because tail's foreground draws
25463 over it. */
25464 i = right_overwritten (tail);
25465 if (i >= 0)
25466 {
25467 enum draw_glyphs_face overlap_hl;
25468
25469 if (check_mouse_face
25470 && mouse_beg_col < i && mouse_end_col > end)
25471 overlap_hl = DRAW_MOUSE_FACE;
25472 else
25473 overlap_hl = DRAW_NORMAL_TEXT;
25474
25475 if (hl != overlap_hl)
25476 clip_tail = tail;
25477 BUILD_GLYPH_STRINGS (end, i, h, t,
25478 overlap_hl, x, last_x);
25479 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25480 we don't have `end = i;' here. */
25481 compute_overhangs_and_x (h, tail->x + tail->width, false);
25482 append_glyph_string_lists (&head, &tail, h, t);
25483 if (clip_tail == NULL)
25484 clip_tail = tail;
25485 }
25486
25487 /* Append glyph strings for glyphs following the last glyph
25488 string tail that overwrite tail. The foreground of such
25489 glyphs has to be drawn because it writes into the background
25490 of tail. The background must not be drawn because it could
25491 paint over the foreground of following glyphs. */
25492 i = right_overwriting (tail);
25493 if (i >= 0)
25494 {
25495 enum draw_glyphs_face overlap_hl;
25496 if (check_mouse_face
25497 && mouse_beg_col < i && mouse_end_col > end)
25498 overlap_hl = DRAW_MOUSE_FACE;
25499 else
25500 overlap_hl = DRAW_NORMAL_TEXT;
25501
25502 if (hl == overlap_hl || clip_tail == NULL)
25503 clip_tail = tail;
25504 i++; /* We must include the Ith glyph. */
25505 BUILD_GLYPH_STRINGS (end, i, h, t,
25506 overlap_hl, x, last_x);
25507 for (s = h; s; s = s->next)
25508 s->background_filled_p = true;
25509 compute_overhangs_and_x (h, tail->x + tail->width, false);
25510 append_glyph_string_lists (&head, &tail, h, t);
25511 }
25512 if (clip_head || clip_tail)
25513 for (s = head; s; s = s->next)
25514 {
25515 s->clip_head = clip_head;
25516 s->clip_tail = clip_tail;
25517 }
25518 }
25519
25520 /* Draw all strings. */
25521 for (s = head; s; s = s->next)
25522 FRAME_RIF (f)->draw_glyph_string (s);
25523
25524 #ifndef HAVE_NS
25525 /* When focus a sole frame and move horizontally, this clears on_p
25526 causing a failure to erase prev cursor position. */
25527 if (area == TEXT_AREA
25528 && !row->full_width_p
25529 /* When drawing overlapping rows, only the glyph strings'
25530 foreground is drawn, which doesn't erase a cursor
25531 completely. */
25532 && !overlaps)
25533 {
25534 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25535 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25536 : (tail ? tail->x + tail->background_width : x));
25537 x0 -= area_left;
25538 x1 -= area_left;
25539
25540 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25541 row->y, MATRIX_ROW_BOTTOM_Y (row));
25542 }
25543 #endif
25544
25545 /* Value is the x-position up to which drawn, relative to AREA of W.
25546 This doesn't include parts drawn because of overhangs. */
25547 if (row->full_width_p)
25548 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25549 else
25550 x_reached -= area_left;
25551
25552 RELEASE_HDC (hdc, f);
25553
25554 SAFE_FREE ();
25555 return x_reached;
25556 }
25557
25558 /* Expand row matrix if too narrow. Don't expand if area
25559 is not present. */
25560
25561 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25562 { \
25563 if (!it->f->fonts_changed \
25564 && (it->glyph_row->glyphs[area] \
25565 < it->glyph_row->glyphs[area + 1])) \
25566 { \
25567 it->w->ncols_scale_factor++; \
25568 it->f->fonts_changed = true; \
25569 } \
25570 }
25571
25572 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25573 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25574
25575 static void
25576 append_glyph (struct it *it)
25577 {
25578 struct glyph *glyph;
25579 enum glyph_row_area area = it->area;
25580
25581 eassert (it->glyph_row);
25582 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25583
25584 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25585 if (glyph < it->glyph_row->glyphs[area + 1])
25586 {
25587 /* If the glyph row is reversed, we need to prepend the glyph
25588 rather than append it. */
25589 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25590 {
25591 struct glyph *g;
25592
25593 /* Make room for the additional glyph. */
25594 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25595 g[1] = *g;
25596 glyph = it->glyph_row->glyphs[area];
25597 }
25598 glyph->charpos = CHARPOS (it->position);
25599 glyph->object = it->object;
25600 if (it->pixel_width > 0)
25601 {
25602 glyph->pixel_width = it->pixel_width;
25603 glyph->padding_p = false;
25604 }
25605 else
25606 {
25607 /* Assure at least 1-pixel width. Otherwise, cursor can't
25608 be displayed correctly. */
25609 glyph->pixel_width = 1;
25610 glyph->padding_p = true;
25611 }
25612 glyph->ascent = it->ascent;
25613 glyph->descent = it->descent;
25614 glyph->voffset = it->voffset;
25615 glyph->type = CHAR_GLYPH;
25616 glyph->avoid_cursor_p = it->avoid_cursor_p;
25617 glyph->multibyte_p = it->multibyte_p;
25618 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25619 {
25620 /* In R2L rows, the left and the right box edges need to be
25621 drawn in reverse direction. */
25622 glyph->right_box_line_p = it->start_of_box_run_p;
25623 glyph->left_box_line_p = it->end_of_box_run_p;
25624 }
25625 else
25626 {
25627 glyph->left_box_line_p = it->start_of_box_run_p;
25628 glyph->right_box_line_p = it->end_of_box_run_p;
25629 }
25630 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25631 || it->phys_descent > it->descent);
25632 glyph->glyph_not_available_p = it->glyph_not_available_p;
25633 glyph->face_id = it->face_id;
25634 glyph->u.ch = it->char_to_display;
25635 glyph->slice.img = null_glyph_slice;
25636 glyph->font_type = FONT_TYPE_UNKNOWN;
25637 if (it->bidi_p)
25638 {
25639 glyph->resolved_level = it->bidi_it.resolved_level;
25640 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25641 glyph->bidi_type = it->bidi_it.type;
25642 }
25643 else
25644 {
25645 glyph->resolved_level = 0;
25646 glyph->bidi_type = UNKNOWN_BT;
25647 }
25648 ++it->glyph_row->used[area];
25649 }
25650 else
25651 IT_EXPAND_MATRIX_WIDTH (it, area);
25652 }
25653
25654 /* Store one glyph for the composition IT->cmp_it.id in
25655 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25656 non-null. */
25657
25658 static void
25659 append_composite_glyph (struct it *it)
25660 {
25661 struct glyph *glyph;
25662 enum glyph_row_area area = it->area;
25663
25664 eassert (it->glyph_row);
25665
25666 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25667 if (glyph < it->glyph_row->glyphs[area + 1])
25668 {
25669 /* If the glyph row is reversed, we need to prepend the glyph
25670 rather than append it. */
25671 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25672 {
25673 struct glyph *g;
25674
25675 /* Make room for the new glyph. */
25676 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25677 g[1] = *g;
25678 glyph = it->glyph_row->glyphs[it->area];
25679 }
25680 glyph->charpos = it->cmp_it.charpos;
25681 glyph->object = it->object;
25682 glyph->pixel_width = it->pixel_width;
25683 glyph->ascent = it->ascent;
25684 glyph->descent = it->descent;
25685 glyph->voffset = it->voffset;
25686 glyph->type = COMPOSITE_GLYPH;
25687 if (it->cmp_it.ch < 0)
25688 {
25689 glyph->u.cmp.automatic = false;
25690 glyph->u.cmp.id = it->cmp_it.id;
25691 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25692 }
25693 else
25694 {
25695 glyph->u.cmp.automatic = true;
25696 glyph->u.cmp.id = it->cmp_it.id;
25697 glyph->slice.cmp.from = it->cmp_it.from;
25698 glyph->slice.cmp.to = it->cmp_it.to - 1;
25699 }
25700 glyph->avoid_cursor_p = it->avoid_cursor_p;
25701 glyph->multibyte_p = it->multibyte_p;
25702 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25703 {
25704 /* In R2L rows, the left and the right box edges need to be
25705 drawn in reverse direction. */
25706 glyph->right_box_line_p = it->start_of_box_run_p;
25707 glyph->left_box_line_p = it->end_of_box_run_p;
25708 }
25709 else
25710 {
25711 glyph->left_box_line_p = it->start_of_box_run_p;
25712 glyph->right_box_line_p = it->end_of_box_run_p;
25713 }
25714 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25715 || it->phys_descent > it->descent);
25716 glyph->padding_p = false;
25717 glyph->glyph_not_available_p = false;
25718 glyph->face_id = it->face_id;
25719 glyph->font_type = FONT_TYPE_UNKNOWN;
25720 if (it->bidi_p)
25721 {
25722 glyph->resolved_level = it->bidi_it.resolved_level;
25723 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25724 glyph->bidi_type = it->bidi_it.type;
25725 }
25726 ++it->glyph_row->used[area];
25727 }
25728 else
25729 IT_EXPAND_MATRIX_WIDTH (it, area);
25730 }
25731
25732
25733 /* Change IT->ascent and IT->height according to the setting of
25734 IT->voffset. */
25735
25736 static void
25737 take_vertical_position_into_account (struct it *it)
25738 {
25739 if (it->voffset)
25740 {
25741 if (it->voffset < 0)
25742 /* Increase the ascent so that we can display the text higher
25743 in the line. */
25744 it->ascent -= it->voffset;
25745 else
25746 /* Increase the descent so that we can display the text lower
25747 in the line. */
25748 it->descent += it->voffset;
25749 }
25750 }
25751
25752
25753 /* Produce glyphs/get display metrics for the image IT is loaded with.
25754 See the description of struct display_iterator in dispextern.h for
25755 an overview of struct display_iterator. */
25756
25757 static void
25758 produce_image_glyph (struct it *it)
25759 {
25760 struct image *img;
25761 struct face *face;
25762 int glyph_ascent, crop;
25763 struct glyph_slice slice;
25764
25765 eassert (it->what == IT_IMAGE);
25766
25767 face = FACE_FROM_ID (it->f, it->face_id);
25768 eassert (face);
25769 /* Make sure X resources of the face is loaded. */
25770 prepare_face_for_display (it->f, face);
25771
25772 if (it->image_id < 0)
25773 {
25774 /* Fringe bitmap. */
25775 it->ascent = it->phys_ascent = 0;
25776 it->descent = it->phys_descent = 0;
25777 it->pixel_width = 0;
25778 it->nglyphs = 0;
25779 return;
25780 }
25781
25782 img = IMAGE_FROM_ID (it->f, it->image_id);
25783 eassert (img);
25784 /* Make sure X resources of the image is loaded. */
25785 prepare_image_for_display (it->f, img);
25786
25787 slice.x = slice.y = 0;
25788 slice.width = img->width;
25789 slice.height = img->height;
25790
25791 if (INTEGERP (it->slice.x))
25792 slice.x = XINT (it->slice.x);
25793 else if (FLOATP (it->slice.x))
25794 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25795
25796 if (INTEGERP (it->slice.y))
25797 slice.y = XINT (it->slice.y);
25798 else if (FLOATP (it->slice.y))
25799 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25800
25801 if (INTEGERP (it->slice.width))
25802 slice.width = XINT (it->slice.width);
25803 else if (FLOATP (it->slice.width))
25804 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25805
25806 if (INTEGERP (it->slice.height))
25807 slice.height = XINT (it->slice.height);
25808 else if (FLOATP (it->slice.height))
25809 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25810
25811 if (slice.x >= img->width)
25812 slice.x = img->width;
25813 if (slice.y >= img->height)
25814 slice.y = img->height;
25815 if (slice.x + slice.width >= img->width)
25816 slice.width = img->width - slice.x;
25817 if (slice.y + slice.height > img->height)
25818 slice.height = img->height - slice.y;
25819
25820 if (slice.width == 0 || slice.height == 0)
25821 return;
25822
25823 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25824
25825 it->descent = slice.height - glyph_ascent;
25826 if (slice.y == 0)
25827 it->descent += img->vmargin;
25828 if (slice.y + slice.height == img->height)
25829 it->descent += img->vmargin;
25830 it->phys_descent = it->descent;
25831
25832 it->pixel_width = slice.width;
25833 if (slice.x == 0)
25834 it->pixel_width += img->hmargin;
25835 if (slice.x + slice.width == img->width)
25836 it->pixel_width += img->hmargin;
25837
25838 /* It's quite possible for images to have an ascent greater than
25839 their height, so don't get confused in that case. */
25840 if (it->descent < 0)
25841 it->descent = 0;
25842
25843 it->nglyphs = 1;
25844
25845 if (face->box != FACE_NO_BOX)
25846 {
25847 if (face->box_line_width > 0)
25848 {
25849 if (slice.y == 0)
25850 it->ascent += face->box_line_width;
25851 if (slice.y + slice.height == img->height)
25852 it->descent += face->box_line_width;
25853 }
25854
25855 if (it->start_of_box_run_p && slice.x == 0)
25856 it->pixel_width += eabs (face->box_line_width);
25857 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25858 it->pixel_width += eabs (face->box_line_width);
25859 }
25860
25861 take_vertical_position_into_account (it);
25862
25863 /* Automatically crop wide image glyphs at right edge so we can
25864 draw the cursor on same display row. */
25865 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25866 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25867 {
25868 it->pixel_width -= crop;
25869 slice.width -= crop;
25870 }
25871
25872 if (it->glyph_row)
25873 {
25874 struct glyph *glyph;
25875 enum glyph_row_area area = it->area;
25876
25877 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25878 if (it->glyph_row->reversed_p)
25879 {
25880 struct glyph *g;
25881
25882 /* Make room for the new glyph. */
25883 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25884 g[1] = *g;
25885 glyph = it->glyph_row->glyphs[it->area];
25886 }
25887 if (glyph < it->glyph_row->glyphs[area + 1])
25888 {
25889 glyph->charpos = CHARPOS (it->position);
25890 glyph->object = it->object;
25891 glyph->pixel_width = it->pixel_width;
25892 glyph->ascent = glyph_ascent;
25893 glyph->descent = it->descent;
25894 glyph->voffset = it->voffset;
25895 glyph->type = IMAGE_GLYPH;
25896 glyph->avoid_cursor_p = it->avoid_cursor_p;
25897 glyph->multibyte_p = it->multibyte_p;
25898 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25899 {
25900 /* In R2L rows, the left and the right box edges need to be
25901 drawn in reverse direction. */
25902 glyph->right_box_line_p = it->start_of_box_run_p;
25903 glyph->left_box_line_p = it->end_of_box_run_p;
25904 }
25905 else
25906 {
25907 glyph->left_box_line_p = it->start_of_box_run_p;
25908 glyph->right_box_line_p = it->end_of_box_run_p;
25909 }
25910 glyph->overlaps_vertically_p = false;
25911 glyph->padding_p = false;
25912 glyph->glyph_not_available_p = false;
25913 glyph->face_id = it->face_id;
25914 glyph->u.img_id = img->id;
25915 glyph->slice.img = slice;
25916 glyph->font_type = FONT_TYPE_UNKNOWN;
25917 if (it->bidi_p)
25918 {
25919 glyph->resolved_level = it->bidi_it.resolved_level;
25920 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25921 glyph->bidi_type = it->bidi_it.type;
25922 }
25923 ++it->glyph_row->used[area];
25924 }
25925 else
25926 IT_EXPAND_MATRIX_WIDTH (it, area);
25927 }
25928 }
25929
25930
25931 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25932 of the glyph, WIDTH and HEIGHT are the width and height of the
25933 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25934
25935 static void
25936 append_stretch_glyph (struct it *it, Lisp_Object object,
25937 int width, int height, int ascent)
25938 {
25939 struct glyph *glyph;
25940 enum glyph_row_area area = it->area;
25941
25942 eassert (ascent >= 0 && ascent <= height);
25943
25944 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25945 if (glyph < it->glyph_row->glyphs[area + 1])
25946 {
25947 /* If the glyph row is reversed, we need to prepend the glyph
25948 rather than append it. */
25949 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25950 {
25951 struct glyph *g;
25952
25953 /* Make room for the additional glyph. */
25954 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25955 g[1] = *g;
25956 glyph = it->glyph_row->glyphs[area];
25957
25958 /* Decrease the width of the first glyph of the row that
25959 begins before first_visible_x (e.g., due to hscroll).
25960 This is so the overall width of the row becomes smaller
25961 by the scroll amount, and the stretch glyph appended by
25962 extend_face_to_end_of_line will be wider, to shift the
25963 row glyphs to the right. (In L2R rows, the corresponding
25964 left-shift effect is accomplished by setting row->x to a
25965 negative value, which won't work with R2L rows.)
25966
25967 This must leave us with a positive value of WIDTH, since
25968 otherwise the call to move_it_in_display_line_to at the
25969 beginning of display_line would have got past the entire
25970 first glyph, and then it->current_x would have been
25971 greater or equal to it->first_visible_x. */
25972 if (it->current_x < it->first_visible_x)
25973 width -= it->first_visible_x - it->current_x;
25974 eassert (width > 0);
25975 }
25976 glyph->charpos = CHARPOS (it->position);
25977 glyph->object = object;
25978 glyph->pixel_width = width;
25979 glyph->ascent = ascent;
25980 glyph->descent = height - ascent;
25981 glyph->voffset = it->voffset;
25982 glyph->type = STRETCH_GLYPH;
25983 glyph->avoid_cursor_p = it->avoid_cursor_p;
25984 glyph->multibyte_p = it->multibyte_p;
25985 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25986 {
25987 /* In R2L rows, the left and the right box edges need to be
25988 drawn in reverse direction. */
25989 glyph->right_box_line_p = it->start_of_box_run_p;
25990 glyph->left_box_line_p = it->end_of_box_run_p;
25991 }
25992 else
25993 {
25994 glyph->left_box_line_p = it->start_of_box_run_p;
25995 glyph->right_box_line_p = it->end_of_box_run_p;
25996 }
25997 glyph->overlaps_vertically_p = false;
25998 glyph->padding_p = false;
25999 glyph->glyph_not_available_p = false;
26000 glyph->face_id = it->face_id;
26001 glyph->u.stretch.ascent = ascent;
26002 glyph->u.stretch.height = height;
26003 glyph->slice.img = null_glyph_slice;
26004 glyph->font_type = FONT_TYPE_UNKNOWN;
26005 if (it->bidi_p)
26006 {
26007 glyph->resolved_level = it->bidi_it.resolved_level;
26008 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26009 glyph->bidi_type = it->bidi_it.type;
26010 }
26011 else
26012 {
26013 glyph->resolved_level = 0;
26014 glyph->bidi_type = UNKNOWN_BT;
26015 }
26016 ++it->glyph_row->used[area];
26017 }
26018 else
26019 IT_EXPAND_MATRIX_WIDTH (it, area);
26020 }
26021
26022 #endif /* HAVE_WINDOW_SYSTEM */
26023
26024 /* Produce a stretch glyph for iterator IT. IT->object is the value
26025 of the glyph property displayed. The value must be a list
26026 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26027 being recognized:
26028
26029 1. `:width WIDTH' specifies that the space should be WIDTH *
26030 canonical char width wide. WIDTH may be an integer or floating
26031 point number.
26032
26033 2. `:relative-width FACTOR' specifies that the width of the stretch
26034 should be computed from the width of the first character having the
26035 `glyph' property, and should be FACTOR times that width.
26036
26037 3. `:align-to HPOS' specifies that the space should be wide enough
26038 to reach HPOS, a value in canonical character units.
26039
26040 Exactly one of the above pairs must be present.
26041
26042 4. `:height HEIGHT' specifies that the height of the stretch produced
26043 should be HEIGHT, measured in canonical character units.
26044
26045 5. `:relative-height FACTOR' specifies that the height of the
26046 stretch should be FACTOR times the height of the characters having
26047 the glyph property.
26048
26049 Either none or exactly one of 4 or 5 must be present.
26050
26051 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26052 of the stretch should be used for the ascent of the stretch.
26053 ASCENT must be in the range 0 <= ASCENT <= 100. */
26054
26055 void
26056 produce_stretch_glyph (struct it *it)
26057 {
26058 /* (space :width WIDTH :height HEIGHT ...) */
26059 Lisp_Object prop, plist;
26060 int width = 0, height = 0, align_to = -1;
26061 bool zero_width_ok_p = false;
26062 double tem;
26063 struct font *font = NULL;
26064
26065 #ifdef HAVE_WINDOW_SYSTEM
26066 int ascent = 0;
26067 bool zero_height_ok_p = false;
26068
26069 if (FRAME_WINDOW_P (it->f))
26070 {
26071 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26072 font = face->font ? face->font : FRAME_FONT (it->f);
26073 prepare_face_for_display (it->f, face);
26074 }
26075 #endif
26076
26077 /* List should start with `space'. */
26078 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26079 plist = XCDR (it->object);
26080
26081 /* Compute the width of the stretch. */
26082 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26083 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26084 {
26085 /* Absolute width `:width WIDTH' specified and valid. */
26086 zero_width_ok_p = true;
26087 width = (int)tem;
26088 }
26089 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26090 {
26091 /* Relative width `:relative-width FACTOR' specified and valid.
26092 Compute the width of the characters having the `glyph'
26093 property. */
26094 struct it it2;
26095 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26096
26097 it2 = *it;
26098 if (it->multibyte_p)
26099 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26100 else
26101 {
26102 it2.c = it2.char_to_display = *p, it2.len = 1;
26103 if (! ASCII_CHAR_P (it2.c))
26104 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26105 }
26106
26107 it2.glyph_row = NULL;
26108 it2.what = IT_CHARACTER;
26109 PRODUCE_GLYPHS (&it2);
26110 width = NUMVAL (prop) * it2.pixel_width;
26111 }
26112 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26113 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26114 &align_to))
26115 {
26116 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26117 align_to = (align_to < 0
26118 ? 0
26119 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26120 else if (align_to < 0)
26121 align_to = window_box_left_offset (it->w, TEXT_AREA);
26122 width = max (0, (int)tem + align_to - it->current_x);
26123 zero_width_ok_p = true;
26124 }
26125 else
26126 /* Nothing specified -> width defaults to canonical char width. */
26127 width = FRAME_COLUMN_WIDTH (it->f);
26128
26129 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26130 width = 1;
26131
26132 #ifdef HAVE_WINDOW_SYSTEM
26133 /* Compute height. */
26134 if (FRAME_WINDOW_P (it->f))
26135 {
26136 int default_height = normal_char_height (font, ' ');
26137
26138 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26139 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26140 {
26141 height = (int)tem;
26142 zero_height_ok_p = true;
26143 }
26144 else if (prop = Fplist_get (plist, QCrelative_height),
26145 NUMVAL (prop) > 0)
26146 height = default_height * NUMVAL (prop);
26147 else
26148 height = default_height;
26149
26150 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26151 height = 1;
26152
26153 /* Compute percentage of height used for ascent. If
26154 `:ascent ASCENT' is present and valid, use that. Otherwise,
26155 derive the ascent from the font in use. */
26156 if (prop = Fplist_get (plist, QCascent),
26157 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26158 ascent = height * NUMVAL (prop) / 100.0;
26159 else if (!NILP (prop)
26160 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26161 ascent = min (max (0, (int)tem), height);
26162 else
26163 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26164 }
26165 else
26166 #endif /* HAVE_WINDOW_SYSTEM */
26167 height = 1;
26168
26169 if (width > 0 && it->line_wrap != TRUNCATE
26170 && it->current_x + width > it->last_visible_x)
26171 {
26172 width = it->last_visible_x - it->current_x;
26173 #ifdef HAVE_WINDOW_SYSTEM
26174 /* Subtract one more pixel from the stretch width, but only on
26175 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26176 width -= FRAME_WINDOW_P (it->f);
26177 #endif
26178 }
26179
26180 if (width > 0 && height > 0 && it->glyph_row)
26181 {
26182 Lisp_Object o_object = it->object;
26183 Lisp_Object object = it->stack[it->sp - 1].string;
26184 int n = width;
26185
26186 if (!STRINGP (object))
26187 object = it->w->contents;
26188 #ifdef HAVE_WINDOW_SYSTEM
26189 if (FRAME_WINDOW_P (it->f))
26190 append_stretch_glyph (it, object, width, height, ascent);
26191 else
26192 #endif
26193 {
26194 it->object = object;
26195 it->char_to_display = ' ';
26196 it->pixel_width = it->len = 1;
26197 while (n--)
26198 tty_append_glyph (it);
26199 it->object = o_object;
26200 }
26201 }
26202
26203 it->pixel_width = width;
26204 #ifdef HAVE_WINDOW_SYSTEM
26205 if (FRAME_WINDOW_P (it->f))
26206 {
26207 it->ascent = it->phys_ascent = ascent;
26208 it->descent = it->phys_descent = height - it->ascent;
26209 it->nglyphs = width > 0 && height > 0;
26210 take_vertical_position_into_account (it);
26211 }
26212 else
26213 #endif
26214 it->nglyphs = width;
26215 }
26216
26217 /* Get information about special display element WHAT in an
26218 environment described by IT. WHAT is one of IT_TRUNCATION or
26219 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26220 non-null glyph_row member. This function ensures that fields like
26221 face_id, c, len of IT are left untouched. */
26222
26223 static void
26224 produce_special_glyphs (struct it *it, enum display_element_type what)
26225 {
26226 struct it temp_it;
26227 Lisp_Object gc;
26228 GLYPH glyph;
26229
26230 temp_it = *it;
26231 temp_it.object = Qnil;
26232 memset (&temp_it.current, 0, sizeof temp_it.current);
26233
26234 if (what == IT_CONTINUATION)
26235 {
26236 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26237 if (it->bidi_it.paragraph_dir == R2L)
26238 SET_GLYPH_FROM_CHAR (glyph, '/');
26239 else
26240 SET_GLYPH_FROM_CHAR (glyph, '\\');
26241 if (it->dp
26242 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26243 {
26244 /* FIXME: Should we mirror GC for R2L lines? */
26245 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26246 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26247 }
26248 }
26249 else if (what == IT_TRUNCATION)
26250 {
26251 /* Truncation glyph. */
26252 SET_GLYPH_FROM_CHAR (glyph, '$');
26253 if (it->dp
26254 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26255 {
26256 /* FIXME: Should we mirror GC for R2L lines? */
26257 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26258 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26259 }
26260 }
26261 else
26262 emacs_abort ();
26263
26264 #ifdef HAVE_WINDOW_SYSTEM
26265 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26266 is turned off, we precede the truncation/continuation glyphs by a
26267 stretch glyph whose width is computed such that these special
26268 glyphs are aligned at the window margin, even when very different
26269 fonts are used in different glyph rows. */
26270 if (FRAME_WINDOW_P (temp_it.f)
26271 /* init_iterator calls this with it->glyph_row == NULL, and it
26272 wants only the pixel width of the truncation/continuation
26273 glyphs. */
26274 && temp_it.glyph_row
26275 /* insert_left_trunc_glyphs calls us at the beginning of the
26276 row, and it has its own calculation of the stretch glyph
26277 width. */
26278 && temp_it.glyph_row->used[TEXT_AREA] > 0
26279 && (temp_it.glyph_row->reversed_p
26280 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26281 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26282 {
26283 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26284
26285 if (stretch_width > 0)
26286 {
26287 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26288 struct font *font =
26289 face->font ? face->font : FRAME_FONT (temp_it.f);
26290 int stretch_ascent =
26291 (((temp_it.ascent + temp_it.descent)
26292 * FONT_BASE (font)) / FONT_HEIGHT (font));
26293
26294 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26295 temp_it.ascent + temp_it.descent,
26296 stretch_ascent);
26297 }
26298 }
26299 #endif
26300
26301 temp_it.dp = NULL;
26302 temp_it.what = IT_CHARACTER;
26303 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26304 temp_it.face_id = GLYPH_FACE (glyph);
26305 temp_it.len = CHAR_BYTES (temp_it.c);
26306
26307 PRODUCE_GLYPHS (&temp_it);
26308 it->pixel_width = temp_it.pixel_width;
26309 it->nglyphs = temp_it.nglyphs;
26310 }
26311
26312 #ifdef HAVE_WINDOW_SYSTEM
26313
26314 /* Calculate line-height and line-spacing properties.
26315 An integer value specifies explicit pixel value.
26316 A float value specifies relative value to current face height.
26317 A cons (float . face-name) specifies relative value to
26318 height of specified face font.
26319
26320 Returns height in pixels, or nil. */
26321
26322 static Lisp_Object
26323 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26324 int boff, bool override)
26325 {
26326 Lisp_Object face_name = Qnil;
26327 int ascent, descent, height;
26328
26329 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26330 return val;
26331
26332 if (CONSP (val))
26333 {
26334 face_name = XCAR (val);
26335 val = XCDR (val);
26336 if (!NUMBERP (val))
26337 val = make_number (1);
26338 if (NILP (face_name))
26339 {
26340 height = it->ascent + it->descent;
26341 goto scale;
26342 }
26343 }
26344
26345 if (NILP (face_name))
26346 {
26347 font = FRAME_FONT (it->f);
26348 boff = FRAME_BASELINE_OFFSET (it->f);
26349 }
26350 else if (EQ (face_name, Qt))
26351 {
26352 override = false;
26353 }
26354 else
26355 {
26356 int face_id;
26357 struct face *face;
26358
26359 face_id = lookup_named_face (it->f, face_name, false);
26360 if (face_id < 0)
26361 return make_number (-1);
26362
26363 face = FACE_FROM_ID (it->f, face_id);
26364 font = face->font;
26365 if (font == NULL)
26366 return make_number (-1);
26367 boff = font->baseline_offset;
26368 if (font->vertical_centering)
26369 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26370 }
26371
26372 normal_char_ascent_descent (font, -1, &ascent, &descent);
26373
26374 if (override)
26375 {
26376 it->override_ascent = ascent;
26377 it->override_descent = descent;
26378 it->override_boff = boff;
26379 }
26380
26381 height = ascent + descent;
26382
26383 scale:
26384 if (FLOATP (val))
26385 height = (int)(XFLOAT_DATA (val) * height);
26386 else if (INTEGERP (val))
26387 height *= XINT (val);
26388
26389 return make_number (height);
26390 }
26391
26392
26393 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26394 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26395 and only if this is for a character for which no font was found.
26396
26397 If the display method (it->glyphless_method) is
26398 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26399 length of the acronym or the hexadecimal string, UPPER_XOFF and
26400 UPPER_YOFF are pixel offsets for the upper part of the string,
26401 LOWER_XOFF and LOWER_YOFF are for the lower part.
26402
26403 For the other display methods, LEN through LOWER_YOFF are zero. */
26404
26405 static void
26406 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26407 short upper_xoff, short upper_yoff,
26408 short lower_xoff, short lower_yoff)
26409 {
26410 struct glyph *glyph;
26411 enum glyph_row_area area = it->area;
26412
26413 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26414 if (glyph < it->glyph_row->glyphs[area + 1])
26415 {
26416 /* If the glyph row is reversed, we need to prepend the glyph
26417 rather than append it. */
26418 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26419 {
26420 struct glyph *g;
26421
26422 /* Make room for the additional glyph. */
26423 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26424 g[1] = *g;
26425 glyph = it->glyph_row->glyphs[area];
26426 }
26427 glyph->charpos = CHARPOS (it->position);
26428 glyph->object = it->object;
26429 glyph->pixel_width = it->pixel_width;
26430 glyph->ascent = it->ascent;
26431 glyph->descent = it->descent;
26432 glyph->voffset = it->voffset;
26433 glyph->type = GLYPHLESS_GLYPH;
26434 glyph->u.glyphless.method = it->glyphless_method;
26435 glyph->u.glyphless.for_no_font = for_no_font;
26436 glyph->u.glyphless.len = len;
26437 glyph->u.glyphless.ch = it->c;
26438 glyph->slice.glyphless.upper_xoff = upper_xoff;
26439 glyph->slice.glyphless.upper_yoff = upper_yoff;
26440 glyph->slice.glyphless.lower_xoff = lower_xoff;
26441 glyph->slice.glyphless.lower_yoff = lower_yoff;
26442 glyph->avoid_cursor_p = it->avoid_cursor_p;
26443 glyph->multibyte_p = it->multibyte_p;
26444 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26445 {
26446 /* In R2L rows, the left and the right box edges need to be
26447 drawn in reverse direction. */
26448 glyph->right_box_line_p = it->start_of_box_run_p;
26449 glyph->left_box_line_p = it->end_of_box_run_p;
26450 }
26451 else
26452 {
26453 glyph->left_box_line_p = it->start_of_box_run_p;
26454 glyph->right_box_line_p = it->end_of_box_run_p;
26455 }
26456 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26457 || it->phys_descent > it->descent);
26458 glyph->padding_p = false;
26459 glyph->glyph_not_available_p = false;
26460 glyph->face_id = face_id;
26461 glyph->font_type = FONT_TYPE_UNKNOWN;
26462 if (it->bidi_p)
26463 {
26464 glyph->resolved_level = it->bidi_it.resolved_level;
26465 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26466 glyph->bidi_type = it->bidi_it.type;
26467 }
26468 ++it->glyph_row->used[area];
26469 }
26470 else
26471 IT_EXPAND_MATRIX_WIDTH (it, area);
26472 }
26473
26474
26475 /* Produce a glyph for a glyphless character for iterator IT.
26476 IT->glyphless_method specifies which method to use for displaying
26477 the character. See the description of enum
26478 glyphless_display_method in dispextern.h for the detail.
26479
26480 FOR_NO_FONT is true if and only if this is for a character for
26481 which no font was found. ACRONYM, if non-nil, is an acronym string
26482 for the character. */
26483
26484 static void
26485 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26486 {
26487 int face_id;
26488 struct face *face;
26489 struct font *font;
26490 int base_width, base_height, width, height;
26491 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26492 int len;
26493
26494 /* Get the metrics of the base font. We always refer to the current
26495 ASCII face. */
26496 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26497 font = face->font ? face->font : FRAME_FONT (it->f);
26498 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26499 it->ascent += font->baseline_offset;
26500 it->descent -= font->baseline_offset;
26501 base_height = it->ascent + it->descent;
26502 base_width = font->average_width;
26503
26504 face_id = merge_glyphless_glyph_face (it);
26505
26506 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26507 {
26508 it->pixel_width = THIN_SPACE_WIDTH;
26509 len = 0;
26510 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26511 }
26512 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26513 {
26514 width = CHAR_WIDTH (it->c);
26515 if (width == 0)
26516 width = 1;
26517 else if (width > 4)
26518 width = 4;
26519 it->pixel_width = base_width * width;
26520 len = 0;
26521 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26522 }
26523 else
26524 {
26525 char buf[7];
26526 const char *str;
26527 unsigned int code[6];
26528 int upper_len;
26529 int ascent, descent;
26530 struct font_metrics metrics_upper, metrics_lower;
26531
26532 face = FACE_FROM_ID (it->f, face_id);
26533 font = face->font ? face->font : FRAME_FONT (it->f);
26534 prepare_face_for_display (it->f, face);
26535
26536 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26537 {
26538 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26539 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26540 if (CONSP (acronym))
26541 acronym = XCAR (acronym);
26542 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26543 }
26544 else
26545 {
26546 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26547 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26548 str = buf;
26549 }
26550 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26551 code[len] = font->driver->encode_char (font, str[len]);
26552 upper_len = (len + 1) / 2;
26553 font->driver->text_extents (font, code, upper_len,
26554 &metrics_upper);
26555 font->driver->text_extents (font, code + upper_len, len - upper_len,
26556 &metrics_lower);
26557
26558
26559
26560 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26561 width = max (metrics_upper.width, metrics_lower.width) + 4;
26562 upper_xoff = upper_yoff = 2; /* the typical case */
26563 if (base_width >= width)
26564 {
26565 /* Align the upper to the left, the lower to the right. */
26566 it->pixel_width = base_width;
26567 lower_xoff = base_width - 2 - metrics_lower.width;
26568 }
26569 else
26570 {
26571 /* Center the shorter one. */
26572 it->pixel_width = width;
26573 if (metrics_upper.width >= metrics_lower.width)
26574 lower_xoff = (width - metrics_lower.width) / 2;
26575 else
26576 {
26577 /* FIXME: This code doesn't look right. It formerly was
26578 missing the "lower_xoff = 0;", which couldn't have
26579 been right since it left lower_xoff uninitialized. */
26580 lower_xoff = 0;
26581 upper_xoff = (width - metrics_upper.width) / 2;
26582 }
26583 }
26584
26585 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26586 top, bottom, and between upper and lower strings. */
26587 height = (metrics_upper.ascent + metrics_upper.descent
26588 + metrics_lower.ascent + metrics_lower.descent) + 5;
26589 /* Center vertically.
26590 H:base_height, D:base_descent
26591 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26592
26593 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26594 descent = D - H/2 + h/2;
26595 lower_yoff = descent - 2 - ld;
26596 upper_yoff = lower_yoff - la - 1 - ud; */
26597 ascent = - (it->descent - (base_height + height + 1) / 2);
26598 descent = it->descent - (base_height - height) / 2;
26599 lower_yoff = descent - 2 - metrics_lower.descent;
26600 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26601 - metrics_upper.descent);
26602 /* Don't make the height shorter than the base height. */
26603 if (height > base_height)
26604 {
26605 it->ascent = ascent;
26606 it->descent = descent;
26607 }
26608 }
26609
26610 it->phys_ascent = it->ascent;
26611 it->phys_descent = it->descent;
26612 if (it->glyph_row)
26613 append_glyphless_glyph (it, face_id, for_no_font, len,
26614 upper_xoff, upper_yoff,
26615 lower_xoff, lower_yoff);
26616 it->nglyphs = 1;
26617 take_vertical_position_into_account (it);
26618 }
26619
26620
26621 /* RIF:
26622 Produce glyphs/get display metrics for the display element IT is
26623 loaded with. See the description of struct it in dispextern.h
26624 for an overview of struct it. */
26625
26626 void
26627 x_produce_glyphs (struct it *it)
26628 {
26629 int extra_line_spacing = it->extra_line_spacing;
26630
26631 it->glyph_not_available_p = false;
26632
26633 if (it->what == IT_CHARACTER)
26634 {
26635 XChar2b char2b;
26636 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26637 struct font *font = face->font;
26638 struct font_metrics *pcm = NULL;
26639 int boff; /* Baseline offset. */
26640
26641 if (font == NULL)
26642 {
26643 /* When no suitable font is found, display this character by
26644 the method specified in the first extra slot of
26645 Vglyphless_char_display. */
26646 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26647
26648 eassert (it->what == IT_GLYPHLESS);
26649 produce_glyphless_glyph (it, true,
26650 STRINGP (acronym) ? acronym : Qnil);
26651 goto done;
26652 }
26653
26654 boff = font->baseline_offset;
26655 if (font->vertical_centering)
26656 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26657
26658 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26659 {
26660 it->nglyphs = 1;
26661
26662 if (it->override_ascent >= 0)
26663 {
26664 it->ascent = it->override_ascent;
26665 it->descent = it->override_descent;
26666 boff = it->override_boff;
26667 }
26668 else
26669 {
26670 it->ascent = FONT_BASE (font) + boff;
26671 it->descent = FONT_DESCENT (font) - boff;
26672 }
26673
26674 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26675 {
26676 pcm = get_per_char_metric (font, &char2b);
26677 if (pcm->width == 0
26678 && pcm->rbearing == 0 && pcm->lbearing == 0)
26679 pcm = NULL;
26680 }
26681
26682 if (pcm)
26683 {
26684 it->phys_ascent = pcm->ascent + boff;
26685 it->phys_descent = pcm->descent - boff;
26686 it->pixel_width = pcm->width;
26687 /* Don't use font-global values for ascent and descent
26688 if they result in an exceedingly large line height. */
26689 if (it->override_ascent < 0)
26690 {
26691 if (FONT_TOO_HIGH (font))
26692 {
26693 it->ascent = it->phys_ascent;
26694 it->descent = it->phys_descent;
26695 /* These limitations are enforced by an
26696 assertion near the end of this function. */
26697 if (it->ascent < 0)
26698 it->ascent = 0;
26699 if (it->descent < 0)
26700 it->descent = 0;
26701 }
26702 }
26703 }
26704 else
26705 {
26706 it->glyph_not_available_p = true;
26707 it->phys_ascent = it->ascent;
26708 it->phys_descent = it->descent;
26709 it->pixel_width = font->space_width;
26710 }
26711
26712 if (it->constrain_row_ascent_descent_p)
26713 {
26714 if (it->descent > it->max_descent)
26715 {
26716 it->ascent += it->descent - it->max_descent;
26717 it->descent = it->max_descent;
26718 }
26719 if (it->ascent > it->max_ascent)
26720 {
26721 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26722 it->ascent = it->max_ascent;
26723 }
26724 it->phys_ascent = min (it->phys_ascent, it->ascent);
26725 it->phys_descent = min (it->phys_descent, it->descent);
26726 extra_line_spacing = 0;
26727 }
26728
26729 /* If this is a space inside a region of text with
26730 `space-width' property, change its width. */
26731 bool stretched_p
26732 = it->char_to_display == ' ' && !NILP (it->space_width);
26733 if (stretched_p)
26734 it->pixel_width *= XFLOATINT (it->space_width);
26735
26736 /* If face has a box, add the box thickness to the character
26737 height. If character has a box line to the left and/or
26738 right, add the box line width to the character's width. */
26739 if (face->box != FACE_NO_BOX)
26740 {
26741 int thick = face->box_line_width;
26742
26743 if (thick > 0)
26744 {
26745 it->ascent += thick;
26746 it->descent += thick;
26747 }
26748 else
26749 thick = -thick;
26750
26751 if (it->start_of_box_run_p)
26752 it->pixel_width += thick;
26753 if (it->end_of_box_run_p)
26754 it->pixel_width += thick;
26755 }
26756
26757 /* If face has an overline, add the height of the overline
26758 (1 pixel) and a 1 pixel margin to the character height. */
26759 if (face->overline_p)
26760 it->ascent += overline_margin;
26761
26762 if (it->constrain_row_ascent_descent_p)
26763 {
26764 if (it->ascent > it->max_ascent)
26765 it->ascent = it->max_ascent;
26766 if (it->descent > it->max_descent)
26767 it->descent = it->max_descent;
26768 }
26769
26770 take_vertical_position_into_account (it);
26771
26772 /* If we have to actually produce glyphs, do it. */
26773 if (it->glyph_row)
26774 {
26775 if (stretched_p)
26776 {
26777 /* Translate a space with a `space-width' property
26778 into a stretch glyph. */
26779 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26780 / FONT_HEIGHT (font));
26781 append_stretch_glyph (it, it->object, it->pixel_width,
26782 it->ascent + it->descent, ascent);
26783 }
26784 else
26785 append_glyph (it);
26786
26787 /* If characters with lbearing or rbearing are displayed
26788 in this line, record that fact in a flag of the
26789 glyph row. This is used to optimize X output code. */
26790 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26791 it->glyph_row->contains_overlapping_glyphs_p = true;
26792 }
26793 if (! stretched_p && it->pixel_width == 0)
26794 /* We assure that all visible glyphs have at least 1-pixel
26795 width. */
26796 it->pixel_width = 1;
26797 }
26798 else if (it->char_to_display == '\n')
26799 {
26800 /* A newline has no width, but we need the height of the
26801 line. But if previous part of the line sets a height,
26802 don't increase that height. */
26803
26804 Lisp_Object height;
26805 Lisp_Object total_height = Qnil;
26806
26807 it->override_ascent = -1;
26808 it->pixel_width = 0;
26809 it->nglyphs = 0;
26810
26811 height = get_it_property (it, Qline_height);
26812 /* Split (line-height total-height) list. */
26813 if (CONSP (height)
26814 && CONSP (XCDR (height))
26815 && NILP (XCDR (XCDR (height))))
26816 {
26817 total_height = XCAR (XCDR (height));
26818 height = XCAR (height);
26819 }
26820 height = calc_line_height_property (it, height, font, boff, true);
26821
26822 if (it->override_ascent >= 0)
26823 {
26824 it->ascent = it->override_ascent;
26825 it->descent = it->override_descent;
26826 boff = it->override_boff;
26827 }
26828 else
26829 {
26830 if (FONT_TOO_HIGH (font))
26831 {
26832 it->ascent = font->pixel_size + boff - 1;
26833 it->descent = -boff + 1;
26834 if (it->descent < 0)
26835 it->descent = 0;
26836 }
26837 else
26838 {
26839 it->ascent = FONT_BASE (font) + boff;
26840 it->descent = FONT_DESCENT (font) - boff;
26841 }
26842 }
26843
26844 if (EQ (height, Qt))
26845 {
26846 if (it->descent > it->max_descent)
26847 {
26848 it->ascent += it->descent - it->max_descent;
26849 it->descent = it->max_descent;
26850 }
26851 if (it->ascent > it->max_ascent)
26852 {
26853 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26854 it->ascent = it->max_ascent;
26855 }
26856 it->phys_ascent = min (it->phys_ascent, it->ascent);
26857 it->phys_descent = min (it->phys_descent, it->descent);
26858 it->constrain_row_ascent_descent_p = true;
26859 extra_line_spacing = 0;
26860 }
26861 else
26862 {
26863 Lisp_Object spacing;
26864
26865 it->phys_ascent = it->ascent;
26866 it->phys_descent = it->descent;
26867
26868 if ((it->max_ascent > 0 || it->max_descent > 0)
26869 && face->box != FACE_NO_BOX
26870 && face->box_line_width > 0)
26871 {
26872 it->ascent += face->box_line_width;
26873 it->descent += face->box_line_width;
26874 }
26875 if (!NILP (height)
26876 && XINT (height) > it->ascent + it->descent)
26877 it->ascent = XINT (height) - it->descent;
26878
26879 if (!NILP (total_height))
26880 spacing = calc_line_height_property (it, total_height, font,
26881 boff, false);
26882 else
26883 {
26884 spacing = get_it_property (it, Qline_spacing);
26885 spacing = calc_line_height_property (it, spacing, font,
26886 boff, false);
26887 }
26888 if (INTEGERP (spacing))
26889 {
26890 extra_line_spacing = XINT (spacing);
26891 if (!NILP (total_height))
26892 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26893 }
26894 }
26895 }
26896 else /* i.e. (it->char_to_display == '\t') */
26897 {
26898 if (font->space_width > 0)
26899 {
26900 int tab_width = it->tab_width * font->space_width;
26901 int x = it->current_x + it->continuation_lines_width;
26902 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26903
26904 /* If the distance from the current position to the next tab
26905 stop is less than a space character width, use the
26906 tab stop after that. */
26907 if (next_tab_x - x < font->space_width)
26908 next_tab_x += tab_width;
26909
26910 it->pixel_width = next_tab_x - x;
26911 it->nglyphs = 1;
26912 if (FONT_TOO_HIGH (font))
26913 {
26914 if (get_char_glyph_code (' ', font, &char2b))
26915 {
26916 pcm = get_per_char_metric (font, &char2b);
26917 if (pcm->width == 0
26918 && pcm->rbearing == 0 && pcm->lbearing == 0)
26919 pcm = NULL;
26920 }
26921
26922 if (pcm)
26923 {
26924 it->ascent = pcm->ascent + boff;
26925 it->descent = pcm->descent - boff;
26926 }
26927 else
26928 {
26929 it->ascent = font->pixel_size + boff - 1;
26930 it->descent = -boff + 1;
26931 }
26932 if (it->ascent < 0)
26933 it->ascent = 0;
26934 if (it->descent < 0)
26935 it->descent = 0;
26936 }
26937 else
26938 {
26939 it->ascent = FONT_BASE (font) + boff;
26940 it->descent = FONT_DESCENT (font) - boff;
26941 }
26942 it->phys_ascent = it->ascent;
26943 it->phys_descent = it->descent;
26944
26945 if (it->glyph_row)
26946 {
26947 append_stretch_glyph (it, it->object, it->pixel_width,
26948 it->ascent + it->descent, it->ascent);
26949 }
26950 }
26951 else
26952 {
26953 it->pixel_width = 0;
26954 it->nglyphs = 1;
26955 }
26956 }
26957
26958 if (FONT_TOO_HIGH (font))
26959 {
26960 int font_ascent, font_descent;
26961
26962 /* For very large fonts, where we ignore the declared font
26963 dimensions, and go by per-character metrics instead,
26964 don't let the row ascent and descent values (and the row
26965 height computed from them) be smaller than the "normal"
26966 character metrics. This avoids unpleasant effects
26967 whereby lines on display would change their height
26968 depending on which characters are shown. */
26969 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26970 it->max_ascent = max (it->max_ascent, font_ascent);
26971 it->max_descent = max (it->max_descent, font_descent);
26972 }
26973 }
26974 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26975 {
26976 /* A static composition.
26977
26978 Note: A composition is represented as one glyph in the
26979 glyph matrix. There are no padding glyphs.
26980
26981 Important note: pixel_width, ascent, and descent are the
26982 values of what is drawn by draw_glyphs (i.e. the values of
26983 the overall glyphs composed). */
26984 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26985 int boff; /* baseline offset */
26986 struct composition *cmp = composition_table[it->cmp_it.id];
26987 int glyph_len = cmp->glyph_len;
26988 struct font *font = face->font;
26989
26990 it->nglyphs = 1;
26991
26992 /* If we have not yet calculated pixel size data of glyphs of
26993 the composition for the current face font, calculate them
26994 now. Theoretically, we have to check all fonts for the
26995 glyphs, but that requires much time and memory space. So,
26996 here we check only the font of the first glyph. This may
26997 lead to incorrect display, but it's very rare, and C-l
26998 (recenter-top-bottom) can correct the display anyway. */
26999 if (! cmp->font || cmp->font != font)
27000 {
27001 /* Ascent and descent of the font of the first character
27002 of this composition (adjusted by baseline offset).
27003 Ascent and descent of overall glyphs should not be less
27004 than these, respectively. */
27005 int font_ascent, font_descent, font_height;
27006 /* Bounding box of the overall glyphs. */
27007 int leftmost, rightmost, lowest, highest;
27008 int lbearing, rbearing;
27009 int i, width, ascent, descent;
27010 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27011 XChar2b char2b;
27012 struct font_metrics *pcm;
27013 ptrdiff_t pos;
27014
27015 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27016 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27017 break;
27018 bool right_padded = glyph_len < cmp->glyph_len;
27019 for (i = 0; i < glyph_len; i++)
27020 {
27021 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27022 break;
27023 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27024 }
27025 bool left_padded = i > 0;
27026
27027 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27028 : IT_CHARPOS (*it));
27029 /* If no suitable font is found, use the default font. */
27030 bool font_not_found_p = font == NULL;
27031 if (font_not_found_p)
27032 {
27033 face = face->ascii_face;
27034 font = face->font;
27035 }
27036 boff = font->baseline_offset;
27037 if (font->vertical_centering)
27038 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27039 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27040 font_ascent += boff;
27041 font_descent -= boff;
27042 font_height = font_ascent + font_descent;
27043
27044 cmp->font = font;
27045
27046 pcm = NULL;
27047 if (! font_not_found_p)
27048 {
27049 get_char_face_and_encoding (it->f, c, it->face_id,
27050 &char2b, false);
27051 pcm = get_per_char_metric (font, &char2b);
27052 }
27053
27054 /* Initialize the bounding box. */
27055 if (pcm)
27056 {
27057 width = cmp->glyph_len > 0 ? pcm->width : 0;
27058 ascent = pcm->ascent;
27059 descent = pcm->descent;
27060 lbearing = pcm->lbearing;
27061 rbearing = pcm->rbearing;
27062 }
27063 else
27064 {
27065 width = cmp->glyph_len > 0 ? font->space_width : 0;
27066 ascent = FONT_BASE (font);
27067 descent = FONT_DESCENT (font);
27068 lbearing = 0;
27069 rbearing = width;
27070 }
27071
27072 rightmost = width;
27073 leftmost = 0;
27074 lowest = - descent + boff;
27075 highest = ascent + boff;
27076
27077 if (! font_not_found_p
27078 && font->default_ascent
27079 && CHAR_TABLE_P (Vuse_default_ascent)
27080 && !NILP (Faref (Vuse_default_ascent,
27081 make_number (it->char_to_display))))
27082 highest = font->default_ascent + boff;
27083
27084 /* Draw the first glyph at the normal position. It may be
27085 shifted to right later if some other glyphs are drawn
27086 at the left. */
27087 cmp->offsets[i * 2] = 0;
27088 cmp->offsets[i * 2 + 1] = boff;
27089 cmp->lbearing = lbearing;
27090 cmp->rbearing = rbearing;
27091
27092 /* Set cmp->offsets for the remaining glyphs. */
27093 for (i++; i < glyph_len; i++)
27094 {
27095 int left, right, btm, top;
27096 int ch = COMPOSITION_GLYPH (cmp, i);
27097 int face_id;
27098 struct face *this_face;
27099
27100 if (ch == '\t')
27101 ch = ' ';
27102 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27103 this_face = FACE_FROM_ID (it->f, face_id);
27104 font = this_face->font;
27105
27106 if (font == NULL)
27107 pcm = NULL;
27108 else
27109 {
27110 get_char_face_and_encoding (it->f, ch, face_id,
27111 &char2b, false);
27112 pcm = get_per_char_metric (font, &char2b);
27113 }
27114 if (! pcm)
27115 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27116 else
27117 {
27118 width = pcm->width;
27119 ascent = pcm->ascent;
27120 descent = pcm->descent;
27121 lbearing = pcm->lbearing;
27122 rbearing = pcm->rbearing;
27123 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27124 {
27125 /* Relative composition with or without
27126 alternate chars. */
27127 left = (leftmost + rightmost - width) / 2;
27128 btm = - descent + boff;
27129 if (font->relative_compose
27130 && (! CHAR_TABLE_P (Vignore_relative_composition)
27131 || NILP (Faref (Vignore_relative_composition,
27132 make_number (ch)))))
27133 {
27134
27135 if (- descent >= font->relative_compose)
27136 /* One extra pixel between two glyphs. */
27137 btm = highest + 1;
27138 else if (ascent <= 0)
27139 /* One extra pixel between two glyphs. */
27140 btm = lowest - 1 - ascent - descent;
27141 }
27142 }
27143 else
27144 {
27145 /* A composition rule is specified by an integer
27146 value that encodes global and new reference
27147 points (GREF and NREF). GREF and NREF are
27148 specified by numbers as below:
27149
27150 0---1---2 -- ascent
27151 | |
27152 | |
27153 | |
27154 9--10--11 -- center
27155 | |
27156 ---3---4---5--- baseline
27157 | |
27158 6---7---8 -- descent
27159 */
27160 int rule = COMPOSITION_RULE (cmp, i);
27161 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27162
27163 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27164 grefx = gref % 3, nrefx = nref % 3;
27165 grefy = gref / 3, nrefy = nref / 3;
27166 if (xoff)
27167 xoff = font_height * (xoff - 128) / 256;
27168 if (yoff)
27169 yoff = font_height * (yoff - 128) / 256;
27170
27171 left = (leftmost
27172 + grefx * (rightmost - leftmost) / 2
27173 - nrefx * width / 2
27174 + xoff);
27175
27176 btm = ((grefy == 0 ? highest
27177 : grefy == 1 ? 0
27178 : grefy == 2 ? lowest
27179 : (highest + lowest) / 2)
27180 - (nrefy == 0 ? ascent + descent
27181 : nrefy == 1 ? descent - boff
27182 : nrefy == 2 ? 0
27183 : (ascent + descent) / 2)
27184 + yoff);
27185 }
27186
27187 cmp->offsets[i * 2] = left;
27188 cmp->offsets[i * 2 + 1] = btm + descent;
27189
27190 /* Update the bounding box of the overall glyphs. */
27191 if (width > 0)
27192 {
27193 right = left + width;
27194 if (left < leftmost)
27195 leftmost = left;
27196 if (right > rightmost)
27197 rightmost = right;
27198 }
27199 top = btm + descent + ascent;
27200 if (top > highest)
27201 highest = top;
27202 if (btm < lowest)
27203 lowest = btm;
27204
27205 if (cmp->lbearing > left + lbearing)
27206 cmp->lbearing = left + lbearing;
27207 if (cmp->rbearing < left + rbearing)
27208 cmp->rbearing = left + rbearing;
27209 }
27210 }
27211
27212 /* If there are glyphs whose x-offsets are negative,
27213 shift all glyphs to the right and make all x-offsets
27214 non-negative. */
27215 if (leftmost < 0)
27216 {
27217 for (i = 0; i < cmp->glyph_len; i++)
27218 cmp->offsets[i * 2] -= leftmost;
27219 rightmost -= leftmost;
27220 cmp->lbearing -= leftmost;
27221 cmp->rbearing -= leftmost;
27222 }
27223
27224 if (left_padded && cmp->lbearing < 0)
27225 {
27226 for (i = 0; i < cmp->glyph_len; i++)
27227 cmp->offsets[i * 2] -= cmp->lbearing;
27228 rightmost -= cmp->lbearing;
27229 cmp->rbearing -= cmp->lbearing;
27230 cmp->lbearing = 0;
27231 }
27232 if (right_padded && rightmost < cmp->rbearing)
27233 {
27234 rightmost = cmp->rbearing;
27235 }
27236
27237 cmp->pixel_width = rightmost;
27238 cmp->ascent = highest;
27239 cmp->descent = - lowest;
27240 if (cmp->ascent < font_ascent)
27241 cmp->ascent = font_ascent;
27242 if (cmp->descent < font_descent)
27243 cmp->descent = font_descent;
27244 }
27245
27246 if (it->glyph_row
27247 && (cmp->lbearing < 0
27248 || cmp->rbearing > cmp->pixel_width))
27249 it->glyph_row->contains_overlapping_glyphs_p = true;
27250
27251 it->pixel_width = cmp->pixel_width;
27252 it->ascent = it->phys_ascent = cmp->ascent;
27253 it->descent = it->phys_descent = cmp->descent;
27254 if (face->box != FACE_NO_BOX)
27255 {
27256 int thick = face->box_line_width;
27257
27258 if (thick > 0)
27259 {
27260 it->ascent += thick;
27261 it->descent += thick;
27262 }
27263 else
27264 thick = - thick;
27265
27266 if (it->start_of_box_run_p)
27267 it->pixel_width += thick;
27268 if (it->end_of_box_run_p)
27269 it->pixel_width += thick;
27270 }
27271
27272 /* If face has an overline, add the height of the overline
27273 (1 pixel) and a 1 pixel margin to the character height. */
27274 if (face->overline_p)
27275 it->ascent += overline_margin;
27276
27277 take_vertical_position_into_account (it);
27278 if (it->ascent < 0)
27279 it->ascent = 0;
27280 if (it->descent < 0)
27281 it->descent = 0;
27282
27283 if (it->glyph_row && cmp->glyph_len > 0)
27284 append_composite_glyph (it);
27285 }
27286 else if (it->what == IT_COMPOSITION)
27287 {
27288 /* A dynamic (automatic) composition. */
27289 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27290 Lisp_Object gstring;
27291 struct font_metrics metrics;
27292
27293 it->nglyphs = 1;
27294
27295 gstring = composition_gstring_from_id (it->cmp_it.id);
27296 it->pixel_width
27297 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27298 &metrics);
27299 if (it->glyph_row
27300 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27301 it->glyph_row->contains_overlapping_glyphs_p = true;
27302 it->ascent = it->phys_ascent = metrics.ascent;
27303 it->descent = it->phys_descent = metrics.descent;
27304 if (face->box != FACE_NO_BOX)
27305 {
27306 int thick = face->box_line_width;
27307
27308 if (thick > 0)
27309 {
27310 it->ascent += thick;
27311 it->descent += thick;
27312 }
27313 else
27314 thick = - thick;
27315
27316 if (it->start_of_box_run_p)
27317 it->pixel_width += thick;
27318 if (it->end_of_box_run_p)
27319 it->pixel_width += thick;
27320 }
27321 /* If face has an overline, add the height of the overline
27322 (1 pixel) and a 1 pixel margin to the character height. */
27323 if (face->overline_p)
27324 it->ascent += overline_margin;
27325 take_vertical_position_into_account (it);
27326 if (it->ascent < 0)
27327 it->ascent = 0;
27328 if (it->descent < 0)
27329 it->descent = 0;
27330
27331 if (it->glyph_row)
27332 append_composite_glyph (it);
27333 }
27334 else if (it->what == IT_GLYPHLESS)
27335 produce_glyphless_glyph (it, false, Qnil);
27336 else if (it->what == IT_IMAGE)
27337 produce_image_glyph (it);
27338 else if (it->what == IT_STRETCH)
27339 produce_stretch_glyph (it);
27340
27341 done:
27342 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27343 because this isn't true for images with `:ascent 100'. */
27344 eassert (it->ascent >= 0 && it->descent >= 0);
27345 if (it->area == TEXT_AREA)
27346 it->current_x += it->pixel_width;
27347
27348 if (extra_line_spacing > 0)
27349 {
27350 it->descent += extra_line_spacing;
27351 if (extra_line_spacing > it->max_extra_line_spacing)
27352 it->max_extra_line_spacing = extra_line_spacing;
27353 }
27354
27355 it->max_ascent = max (it->max_ascent, it->ascent);
27356 it->max_descent = max (it->max_descent, it->descent);
27357 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27358 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27359 }
27360
27361 /* EXPORT for RIF:
27362 Output LEN glyphs starting at START at the nominal cursor position.
27363 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27364 being updated, and UPDATED_AREA is the area of that row being updated. */
27365
27366 void
27367 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27368 struct glyph *start, enum glyph_row_area updated_area, int len)
27369 {
27370 int x, hpos, chpos = w->phys_cursor.hpos;
27371
27372 eassert (updated_row);
27373 /* When the window is hscrolled, cursor hpos can legitimately be out
27374 of bounds, but we draw the cursor at the corresponding window
27375 margin in that case. */
27376 if (!updated_row->reversed_p && chpos < 0)
27377 chpos = 0;
27378 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27379 chpos = updated_row->used[TEXT_AREA] - 1;
27380
27381 block_input ();
27382
27383 /* Write glyphs. */
27384
27385 hpos = start - updated_row->glyphs[updated_area];
27386 x = draw_glyphs (w, w->output_cursor.x,
27387 updated_row, updated_area,
27388 hpos, hpos + len,
27389 DRAW_NORMAL_TEXT, 0);
27390
27391 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27392 if (updated_area == TEXT_AREA
27393 && w->phys_cursor_on_p
27394 && w->phys_cursor.vpos == w->output_cursor.vpos
27395 && chpos >= hpos
27396 && chpos < hpos + len)
27397 w->phys_cursor_on_p = false;
27398
27399 unblock_input ();
27400
27401 /* Advance the output cursor. */
27402 w->output_cursor.hpos += len;
27403 w->output_cursor.x = x;
27404 }
27405
27406
27407 /* EXPORT for RIF:
27408 Insert LEN glyphs from START at the nominal cursor position. */
27409
27410 void
27411 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27412 struct glyph *start, enum glyph_row_area updated_area, int len)
27413 {
27414 struct frame *f;
27415 int line_height, shift_by_width, shifted_region_width;
27416 struct glyph_row *row;
27417 struct glyph *glyph;
27418 int frame_x, frame_y;
27419 ptrdiff_t hpos;
27420
27421 eassert (updated_row);
27422 block_input ();
27423 f = XFRAME (WINDOW_FRAME (w));
27424
27425 /* Get the height of the line we are in. */
27426 row = updated_row;
27427 line_height = row->height;
27428
27429 /* Get the width of the glyphs to insert. */
27430 shift_by_width = 0;
27431 for (glyph = start; glyph < start + len; ++glyph)
27432 shift_by_width += glyph->pixel_width;
27433
27434 /* Get the width of the region to shift right. */
27435 shifted_region_width = (window_box_width (w, updated_area)
27436 - w->output_cursor.x
27437 - shift_by_width);
27438
27439 /* Shift right. */
27440 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27441 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27442
27443 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27444 line_height, shift_by_width);
27445
27446 /* Write the glyphs. */
27447 hpos = start - row->glyphs[updated_area];
27448 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27449 hpos, hpos + len,
27450 DRAW_NORMAL_TEXT, 0);
27451
27452 /* Advance the output cursor. */
27453 w->output_cursor.hpos += len;
27454 w->output_cursor.x += shift_by_width;
27455 unblock_input ();
27456 }
27457
27458
27459 /* EXPORT for RIF:
27460 Erase the current text line from the nominal cursor position
27461 (inclusive) to pixel column TO_X (exclusive). The idea is that
27462 everything from TO_X onward is already erased.
27463
27464 TO_X is a pixel position relative to UPDATED_AREA of currently
27465 updated window W. TO_X == -1 means clear to the end of this area. */
27466
27467 void
27468 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27469 enum glyph_row_area updated_area, int to_x)
27470 {
27471 struct frame *f;
27472 int max_x, min_y, max_y;
27473 int from_x, from_y, to_y;
27474
27475 eassert (updated_row);
27476 f = XFRAME (w->frame);
27477
27478 if (updated_row->full_width_p)
27479 max_x = (WINDOW_PIXEL_WIDTH (w)
27480 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27481 else
27482 max_x = window_box_width (w, updated_area);
27483 max_y = window_text_bottom_y (w);
27484
27485 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27486 of window. For TO_X > 0, truncate to end of drawing area. */
27487 if (to_x == 0)
27488 return;
27489 else if (to_x < 0)
27490 to_x = max_x;
27491 else
27492 to_x = min (to_x, max_x);
27493
27494 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27495
27496 /* Notice if the cursor will be cleared by this operation. */
27497 if (!updated_row->full_width_p)
27498 notice_overwritten_cursor (w, updated_area,
27499 w->output_cursor.x, -1,
27500 updated_row->y,
27501 MATRIX_ROW_BOTTOM_Y (updated_row));
27502
27503 from_x = w->output_cursor.x;
27504
27505 /* Translate to frame coordinates. */
27506 if (updated_row->full_width_p)
27507 {
27508 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27509 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27510 }
27511 else
27512 {
27513 int area_left = window_box_left (w, updated_area);
27514 from_x += area_left;
27515 to_x += area_left;
27516 }
27517
27518 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27519 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27520 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27521
27522 /* Prevent inadvertently clearing to end of the X window. */
27523 if (to_x > from_x && to_y > from_y)
27524 {
27525 block_input ();
27526 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27527 to_x - from_x, to_y - from_y);
27528 unblock_input ();
27529 }
27530 }
27531
27532 #endif /* HAVE_WINDOW_SYSTEM */
27533
27534
27535 \f
27536 /***********************************************************************
27537 Cursor types
27538 ***********************************************************************/
27539
27540 /* Value is the internal representation of the specified cursor type
27541 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27542 of the bar cursor. */
27543
27544 static enum text_cursor_kinds
27545 get_specified_cursor_type (Lisp_Object arg, int *width)
27546 {
27547 enum text_cursor_kinds type;
27548
27549 if (NILP (arg))
27550 return NO_CURSOR;
27551
27552 if (EQ (arg, Qbox))
27553 return FILLED_BOX_CURSOR;
27554
27555 if (EQ (arg, Qhollow))
27556 return HOLLOW_BOX_CURSOR;
27557
27558 if (EQ (arg, Qbar))
27559 {
27560 *width = 2;
27561 return BAR_CURSOR;
27562 }
27563
27564 if (CONSP (arg)
27565 && EQ (XCAR (arg), Qbar)
27566 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27567 {
27568 *width = XINT (XCDR (arg));
27569 return BAR_CURSOR;
27570 }
27571
27572 if (EQ (arg, Qhbar))
27573 {
27574 *width = 2;
27575 return HBAR_CURSOR;
27576 }
27577
27578 if (CONSP (arg)
27579 && EQ (XCAR (arg), Qhbar)
27580 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27581 {
27582 *width = XINT (XCDR (arg));
27583 return HBAR_CURSOR;
27584 }
27585
27586 /* Treat anything unknown as "hollow box cursor".
27587 It was bad to signal an error; people have trouble fixing
27588 .Xdefaults with Emacs, when it has something bad in it. */
27589 type = HOLLOW_BOX_CURSOR;
27590
27591 return type;
27592 }
27593
27594 /* Set the default cursor types for specified frame. */
27595 void
27596 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27597 {
27598 int width = 1;
27599 Lisp_Object tem;
27600
27601 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27602 FRAME_CURSOR_WIDTH (f) = width;
27603
27604 /* By default, set up the blink-off state depending on the on-state. */
27605
27606 tem = Fassoc (arg, Vblink_cursor_alist);
27607 if (!NILP (tem))
27608 {
27609 FRAME_BLINK_OFF_CURSOR (f)
27610 = get_specified_cursor_type (XCDR (tem), &width);
27611 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27612 }
27613 else
27614 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27615
27616 /* Make sure the cursor gets redrawn. */
27617 f->cursor_type_changed = true;
27618 }
27619
27620
27621 #ifdef HAVE_WINDOW_SYSTEM
27622
27623 /* Return the cursor we want to be displayed in window W. Return
27624 width of bar/hbar cursor through WIDTH arg. Return with
27625 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27626 (i.e. if the `system caret' should track this cursor).
27627
27628 In a mini-buffer window, we want the cursor only to appear if we
27629 are reading input from this window. For the selected window, we
27630 want the cursor type given by the frame parameter or buffer local
27631 setting of cursor-type. If explicitly marked off, draw no cursor.
27632 In all other cases, we want a hollow box cursor. */
27633
27634 static enum text_cursor_kinds
27635 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27636 bool *active_cursor)
27637 {
27638 struct frame *f = XFRAME (w->frame);
27639 struct buffer *b = XBUFFER (w->contents);
27640 int cursor_type = DEFAULT_CURSOR;
27641 Lisp_Object alt_cursor;
27642 bool non_selected = false;
27643
27644 *active_cursor = true;
27645
27646 /* Echo area */
27647 if (cursor_in_echo_area
27648 && FRAME_HAS_MINIBUF_P (f)
27649 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27650 {
27651 if (w == XWINDOW (echo_area_window))
27652 {
27653 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27654 {
27655 *width = FRAME_CURSOR_WIDTH (f);
27656 return FRAME_DESIRED_CURSOR (f);
27657 }
27658 else
27659 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27660 }
27661
27662 *active_cursor = false;
27663 non_selected = true;
27664 }
27665
27666 /* Detect a nonselected window or nonselected frame. */
27667 else if (w != XWINDOW (f->selected_window)
27668 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27669 {
27670 *active_cursor = false;
27671
27672 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27673 return NO_CURSOR;
27674
27675 non_selected = true;
27676 }
27677
27678 /* Never display a cursor in a window in which cursor-type is nil. */
27679 if (NILP (BVAR (b, cursor_type)))
27680 return NO_CURSOR;
27681
27682 /* Get the normal cursor type for this window. */
27683 if (EQ (BVAR (b, cursor_type), Qt))
27684 {
27685 cursor_type = FRAME_DESIRED_CURSOR (f);
27686 *width = FRAME_CURSOR_WIDTH (f);
27687 }
27688 else
27689 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27690
27691 /* Use cursor-in-non-selected-windows instead
27692 for non-selected window or frame. */
27693 if (non_selected)
27694 {
27695 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27696 if (!EQ (Qt, alt_cursor))
27697 return get_specified_cursor_type (alt_cursor, width);
27698 /* t means modify the normal cursor type. */
27699 if (cursor_type == FILLED_BOX_CURSOR)
27700 cursor_type = HOLLOW_BOX_CURSOR;
27701 else if (cursor_type == BAR_CURSOR && *width > 1)
27702 --*width;
27703 return cursor_type;
27704 }
27705
27706 /* Use normal cursor if not blinked off. */
27707 if (!w->cursor_off_p)
27708 {
27709 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27710 {
27711 if (cursor_type == FILLED_BOX_CURSOR)
27712 {
27713 /* Using a block cursor on large images can be very annoying.
27714 So use a hollow cursor for "large" images.
27715 If image is not transparent (no mask), also use hollow cursor. */
27716 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27717 if (img != NULL && IMAGEP (img->spec))
27718 {
27719 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27720 where N = size of default frame font size.
27721 This should cover most of the "tiny" icons people may use. */
27722 if (!img->mask
27723 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27724 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27725 cursor_type = HOLLOW_BOX_CURSOR;
27726 }
27727 }
27728 else if (cursor_type != NO_CURSOR)
27729 {
27730 /* Display current only supports BOX and HOLLOW cursors for images.
27731 So for now, unconditionally use a HOLLOW cursor when cursor is
27732 not a solid box cursor. */
27733 cursor_type = HOLLOW_BOX_CURSOR;
27734 }
27735 }
27736 return cursor_type;
27737 }
27738
27739 /* Cursor is blinked off, so determine how to "toggle" it. */
27740
27741 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27742 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27743 return get_specified_cursor_type (XCDR (alt_cursor), width);
27744
27745 /* Then see if frame has specified a specific blink off cursor type. */
27746 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27747 {
27748 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27749 return FRAME_BLINK_OFF_CURSOR (f);
27750 }
27751
27752 #if false
27753 /* Some people liked having a permanently visible blinking cursor,
27754 while others had very strong opinions against it. So it was
27755 decided to remove it. KFS 2003-09-03 */
27756
27757 /* Finally perform built-in cursor blinking:
27758 filled box <-> hollow box
27759 wide [h]bar <-> narrow [h]bar
27760 narrow [h]bar <-> no cursor
27761 other type <-> no cursor */
27762
27763 if (cursor_type == FILLED_BOX_CURSOR)
27764 return HOLLOW_BOX_CURSOR;
27765
27766 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27767 {
27768 *width = 1;
27769 return cursor_type;
27770 }
27771 #endif
27772
27773 return NO_CURSOR;
27774 }
27775
27776
27777 /* Notice when the text cursor of window W has been completely
27778 overwritten by a drawing operation that outputs glyphs in AREA
27779 starting at X0 and ending at X1 in the line starting at Y0 and
27780 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27781 the rest of the line after X0 has been written. Y coordinates
27782 are window-relative. */
27783
27784 static void
27785 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27786 int x0, int x1, int y0, int y1)
27787 {
27788 int cx0, cx1, cy0, cy1;
27789 struct glyph_row *row;
27790
27791 if (!w->phys_cursor_on_p)
27792 return;
27793 if (area != TEXT_AREA)
27794 return;
27795
27796 if (w->phys_cursor.vpos < 0
27797 || w->phys_cursor.vpos >= w->current_matrix->nrows
27798 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27799 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27800 return;
27801
27802 if (row->cursor_in_fringe_p)
27803 {
27804 row->cursor_in_fringe_p = false;
27805 draw_fringe_bitmap (w, row, row->reversed_p);
27806 w->phys_cursor_on_p = false;
27807 return;
27808 }
27809
27810 cx0 = w->phys_cursor.x;
27811 cx1 = cx0 + w->phys_cursor_width;
27812 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27813 return;
27814
27815 /* The cursor image will be completely removed from the
27816 screen if the output area intersects the cursor area in
27817 y-direction. When we draw in [y0 y1[, and some part of
27818 the cursor is at y < y0, that part must have been drawn
27819 before. When scrolling, the cursor is erased before
27820 actually scrolling, so we don't come here. When not
27821 scrolling, the rows above the old cursor row must have
27822 changed, and in this case these rows must have written
27823 over the cursor image.
27824
27825 Likewise if part of the cursor is below y1, with the
27826 exception of the cursor being in the first blank row at
27827 the buffer and window end because update_text_area
27828 doesn't draw that row. (Except when it does, but
27829 that's handled in update_text_area.) */
27830
27831 cy0 = w->phys_cursor.y;
27832 cy1 = cy0 + w->phys_cursor_height;
27833 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27834 return;
27835
27836 w->phys_cursor_on_p = false;
27837 }
27838
27839 #endif /* HAVE_WINDOW_SYSTEM */
27840
27841 \f
27842 /************************************************************************
27843 Mouse Face
27844 ************************************************************************/
27845
27846 #ifdef HAVE_WINDOW_SYSTEM
27847
27848 /* EXPORT for RIF:
27849 Fix the display of area AREA of overlapping row ROW in window W
27850 with respect to the overlapping part OVERLAPS. */
27851
27852 void
27853 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27854 enum glyph_row_area area, int overlaps)
27855 {
27856 int i, x;
27857
27858 block_input ();
27859
27860 x = 0;
27861 for (i = 0; i < row->used[area];)
27862 {
27863 if (row->glyphs[area][i].overlaps_vertically_p)
27864 {
27865 int start = i, start_x = x;
27866
27867 do
27868 {
27869 x += row->glyphs[area][i].pixel_width;
27870 ++i;
27871 }
27872 while (i < row->used[area]
27873 && row->glyphs[area][i].overlaps_vertically_p);
27874
27875 draw_glyphs (w, start_x, row, area,
27876 start, i,
27877 DRAW_NORMAL_TEXT, overlaps);
27878 }
27879 else
27880 {
27881 x += row->glyphs[area][i].pixel_width;
27882 ++i;
27883 }
27884 }
27885
27886 unblock_input ();
27887 }
27888
27889
27890 /* EXPORT:
27891 Draw the cursor glyph of window W in glyph row ROW. See the
27892 comment of draw_glyphs for the meaning of HL. */
27893
27894 void
27895 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27896 enum draw_glyphs_face hl)
27897 {
27898 /* If cursor hpos is out of bounds, don't draw garbage. This can
27899 happen in mini-buffer windows when switching between echo area
27900 glyphs and mini-buffer. */
27901 if ((row->reversed_p
27902 ? (w->phys_cursor.hpos >= 0)
27903 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27904 {
27905 bool on_p = w->phys_cursor_on_p;
27906 int x1;
27907 int hpos = w->phys_cursor.hpos;
27908
27909 /* When the window is hscrolled, cursor hpos can legitimately be
27910 out of bounds, but we draw the cursor at the corresponding
27911 window margin in that case. */
27912 if (!row->reversed_p && hpos < 0)
27913 hpos = 0;
27914 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27915 hpos = row->used[TEXT_AREA] - 1;
27916
27917 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27918 hl, 0);
27919 w->phys_cursor_on_p = on_p;
27920
27921 if (hl == DRAW_CURSOR)
27922 w->phys_cursor_width = x1 - w->phys_cursor.x;
27923 /* When we erase the cursor, and ROW is overlapped by other
27924 rows, make sure that these overlapping parts of other rows
27925 are redrawn. */
27926 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27927 {
27928 w->phys_cursor_width = x1 - w->phys_cursor.x;
27929
27930 if (row > w->current_matrix->rows
27931 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27932 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27933 OVERLAPS_ERASED_CURSOR);
27934
27935 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27936 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27937 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27938 OVERLAPS_ERASED_CURSOR);
27939 }
27940 }
27941 }
27942
27943
27944 /* Erase the image of a cursor of window W from the screen. */
27945
27946 void
27947 erase_phys_cursor (struct window *w)
27948 {
27949 struct frame *f = XFRAME (w->frame);
27950 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27951 int hpos = w->phys_cursor.hpos;
27952 int vpos = w->phys_cursor.vpos;
27953 bool mouse_face_here_p = false;
27954 struct glyph_matrix *active_glyphs = w->current_matrix;
27955 struct glyph_row *cursor_row;
27956 struct glyph *cursor_glyph;
27957 enum draw_glyphs_face hl;
27958
27959 /* No cursor displayed or row invalidated => nothing to do on the
27960 screen. */
27961 if (w->phys_cursor_type == NO_CURSOR)
27962 goto mark_cursor_off;
27963
27964 /* VPOS >= active_glyphs->nrows means that window has been resized.
27965 Don't bother to erase the cursor. */
27966 if (vpos >= active_glyphs->nrows)
27967 goto mark_cursor_off;
27968
27969 /* If row containing cursor is marked invalid, there is nothing we
27970 can do. */
27971 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27972 if (!cursor_row->enabled_p)
27973 goto mark_cursor_off;
27974
27975 /* If line spacing is > 0, old cursor may only be partially visible in
27976 window after split-window. So adjust visible height. */
27977 cursor_row->visible_height = min (cursor_row->visible_height,
27978 window_text_bottom_y (w) - cursor_row->y);
27979
27980 /* If row is completely invisible, don't attempt to delete a cursor which
27981 isn't there. This can happen if cursor is at top of a window, and
27982 we switch to a buffer with a header line in that window. */
27983 if (cursor_row->visible_height <= 0)
27984 goto mark_cursor_off;
27985
27986 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27987 if (cursor_row->cursor_in_fringe_p)
27988 {
27989 cursor_row->cursor_in_fringe_p = false;
27990 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27991 goto mark_cursor_off;
27992 }
27993
27994 /* This can happen when the new row is shorter than the old one.
27995 In this case, either draw_glyphs or clear_end_of_line
27996 should have cleared the cursor. Note that we wouldn't be
27997 able to erase the cursor in this case because we don't have a
27998 cursor glyph at hand. */
27999 if ((cursor_row->reversed_p
28000 ? (w->phys_cursor.hpos < 0)
28001 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28002 goto mark_cursor_off;
28003
28004 /* When the window is hscrolled, cursor hpos can legitimately be out
28005 of bounds, but we draw the cursor at the corresponding window
28006 margin in that case. */
28007 if (!cursor_row->reversed_p && hpos < 0)
28008 hpos = 0;
28009 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28010 hpos = cursor_row->used[TEXT_AREA] - 1;
28011
28012 /* If the cursor is in the mouse face area, redisplay that when
28013 we clear the cursor. */
28014 if (! NILP (hlinfo->mouse_face_window)
28015 && coords_in_mouse_face_p (w, hpos, vpos)
28016 /* Don't redraw the cursor's spot in mouse face if it is at the
28017 end of a line (on a newline). The cursor appears there, but
28018 mouse highlighting does not. */
28019 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28020 mouse_face_here_p = true;
28021
28022 /* Maybe clear the display under the cursor. */
28023 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28024 {
28025 int x, y;
28026 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28027 int width;
28028
28029 cursor_glyph = get_phys_cursor_glyph (w);
28030 if (cursor_glyph == NULL)
28031 goto mark_cursor_off;
28032
28033 width = cursor_glyph->pixel_width;
28034 x = w->phys_cursor.x;
28035 if (x < 0)
28036 {
28037 width += x;
28038 x = 0;
28039 }
28040 width = min (width, window_box_width (w, TEXT_AREA) - x);
28041 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28042 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28043
28044 if (width > 0)
28045 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28046 }
28047
28048 /* Erase the cursor by redrawing the character underneath it. */
28049 if (mouse_face_here_p)
28050 hl = DRAW_MOUSE_FACE;
28051 else
28052 hl = DRAW_NORMAL_TEXT;
28053 draw_phys_cursor_glyph (w, cursor_row, hl);
28054
28055 mark_cursor_off:
28056 w->phys_cursor_on_p = false;
28057 w->phys_cursor_type = NO_CURSOR;
28058 }
28059
28060
28061 /* Display or clear cursor of window W. If !ON, clear the cursor.
28062 If ON, display the cursor; where to put the cursor is specified by
28063 HPOS, VPOS, X and Y. */
28064
28065 void
28066 display_and_set_cursor (struct window *w, bool on,
28067 int hpos, int vpos, int x, int y)
28068 {
28069 struct frame *f = XFRAME (w->frame);
28070 int new_cursor_type;
28071 int new_cursor_width;
28072 bool active_cursor;
28073 struct glyph_row *glyph_row;
28074 struct glyph *glyph;
28075
28076 /* This is pointless on invisible frames, and dangerous on garbaged
28077 windows and frames; in the latter case, the frame or window may
28078 be in the midst of changing its size, and x and y may be off the
28079 window. */
28080 if (! FRAME_VISIBLE_P (f)
28081 || FRAME_GARBAGED_P (f)
28082 || vpos >= w->current_matrix->nrows
28083 || hpos >= w->current_matrix->matrix_w)
28084 return;
28085
28086 /* If cursor is off and we want it off, return quickly. */
28087 if (!on && !w->phys_cursor_on_p)
28088 return;
28089
28090 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28091 /* If cursor row is not enabled, we don't really know where to
28092 display the cursor. */
28093 if (!glyph_row->enabled_p)
28094 {
28095 w->phys_cursor_on_p = false;
28096 return;
28097 }
28098
28099 glyph = NULL;
28100 if (!glyph_row->exact_window_width_line_p
28101 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28102 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28103
28104 eassert (input_blocked_p ());
28105
28106 /* Set new_cursor_type to the cursor we want to be displayed. */
28107 new_cursor_type = get_window_cursor_type (w, glyph,
28108 &new_cursor_width, &active_cursor);
28109
28110 /* If cursor is currently being shown and we don't want it to be or
28111 it is in the wrong place, or the cursor type is not what we want,
28112 erase it. */
28113 if (w->phys_cursor_on_p
28114 && (!on
28115 || w->phys_cursor.x != x
28116 || w->phys_cursor.y != y
28117 /* HPOS can be negative in R2L rows whose
28118 exact_window_width_line_p flag is set (i.e. their newline
28119 would "overflow into the fringe"). */
28120 || hpos < 0
28121 || new_cursor_type != w->phys_cursor_type
28122 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28123 && new_cursor_width != w->phys_cursor_width)))
28124 erase_phys_cursor (w);
28125
28126 /* Don't check phys_cursor_on_p here because that flag is only set
28127 to false in some cases where we know that the cursor has been
28128 completely erased, to avoid the extra work of erasing the cursor
28129 twice. In other words, phys_cursor_on_p can be true and the cursor
28130 still not be visible, or it has only been partly erased. */
28131 if (on)
28132 {
28133 w->phys_cursor_ascent = glyph_row->ascent;
28134 w->phys_cursor_height = glyph_row->height;
28135
28136 /* Set phys_cursor_.* before x_draw_.* is called because some
28137 of them may need the information. */
28138 w->phys_cursor.x = x;
28139 w->phys_cursor.y = glyph_row->y;
28140 w->phys_cursor.hpos = hpos;
28141 w->phys_cursor.vpos = vpos;
28142 }
28143
28144 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28145 new_cursor_type, new_cursor_width,
28146 on, active_cursor);
28147 }
28148
28149
28150 /* Switch the display of W's cursor on or off, according to the value
28151 of ON. */
28152
28153 static void
28154 update_window_cursor (struct window *w, bool on)
28155 {
28156 /* Don't update cursor in windows whose frame is in the process
28157 of being deleted. */
28158 if (w->current_matrix)
28159 {
28160 int hpos = w->phys_cursor.hpos;
28161 int vpos = w->phys_cursor.vpos;
28162 struct glyph_row *row;
28163
28164 if (vpos >= w->current_matrix->nrows
28165 || hpos >= w->current_matrix->matrix_w)
28166 return;
28167
28168 row = MATRIX_ROW (w->current_matrix, vpos);
28169
28170 /* When the window is hscrolled, cursor hpos can legitimately be
28171 out of bounds, but we draw the cursor at the corresponding
28172 window margin in that case. */
28173 if (!row->reversed_p && hpos < 0)
28174 hpos = 0;
28175 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28176 hpos = row->used[TEXT_AREA] - 1;
28177
28178 block_input ();
28179 display_and_set_cursor (w, on, hpos, vpos,
28180 w->phys_cursor.x, w->phys_cursor.y);
28181 unblock_input ();
28182 }
28183 }
28184
28185
28186 /* Call update_window_cursor with parameter ON_P on all leaf windows
28187 in the window tree rooted at W. */
28188
28189 static void
28190 update_cursor_in_window_tree (struct window *w, bool on_p)
28191 {
28192 while (w)
28193 {
28194 if (WINDOWP (w->contents))
28195 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28196 else
28197 update_window_cursor (w, on_p);
28198
28199 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28200 }
28201 }
28202
28203
28204 /* EXPORT:
28205 Display the cursor on window W, or clear it, according to ON_P.
28206 Don't change the cursor's position. */
28207
28208 void
28209 x_update_cursor (struct frame *f, bool on_p)
28210 {
28211 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28212 }
28213
28214
28215 /* EXPORT:
28216 Clear the cursor of window W to background color, and mark the
28217 cursor as not shown. This is used when the text where the cursor
28218 is about to be rewritten. */
28219
28220 void
28221 x_clear_cursor (struct window *w)
28222 {
28223 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28224 update_window_cursor (w, false);
28225 }
28226
28227 #endif /* HAVE_WINDOW_SYSTEM */
28228
28229 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28230 and MSDOS. */
28231 static void
28232 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28233 int start_hpos, int end_hpos,
28234 enum draw_glyphs_face draw)
28235 {
28236 #ifdef HAVE_WINDOW_SYSTEM
28237 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28238 {
28239 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28240 return;
28241 }
28242 #endif
28243 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28244 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28245 #endif
28246 }
28247
28248 /* Display the active region described by mouse_face_* according to DRAW. */
28249
28250 static void
28251 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28252 {
28253 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28254 struct frame *f = XFRAME (WINDOW_FRAME (w));
28255
28256 if (/* If window is in the process of being destroyed, don't bother
28257 to do anything. */
28258 w->current_matrix != NULL
28259 /* Don't update mouse highlight if hidden. */
28260 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28261 /* Recognize when we are called to operate on rows that don't exist
28262 anymore. This can happen when a window is split. */
28263 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28264 {
28265 bool phys_cursor_on_p = w->phys_cursor_on_p;
28266 struct glyph_row *row, *first, *last;
28267
28268 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28269 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28270
28271 for (row = first; row <= last && row->enabled_p; ++row)
28272 {
28273 int start_hpos, end_hpos, start_x;
28274
28275 /* For all but the first row, the highlight starts at column 0. */
28276 if (row == first)
28277 {
28278 /* R2L rows have BEG and END in reversed order, but the
28279 screen drawing geometry is always left to right. So
28280 we need to mirror the beginning and end of the
28281 highlighted area in R2L rows. */
28282 if (!row->reversed_p)
28283 {
28284 start_hpos = hlinfo->mouse_face_beg_col;
28285 start_x = hlinfo->mouse_face_beg_x;
28286 }
28287 else if (row == last)
28288 {
28289 start_hpos = hlinfo->mouse_face_end_col;
28290 start_x = hlinfo->mouse_face_end_x;
28291 }
28292 else
28293 {
28294 start_hpos = 0;
28295 start_x = 0;
28296 }
28297 }
28298 else if (row->reversed_p && row == last)
28299 {
28300 start_hpos = hlinfo->mouse_face_end_col;
28301 start_x = hlinfo->mouse_face_end_x;
28302 }
28303 else
28304 {
28305 start_hpos = 0;
28306 start_x = 0;
28307 }
28308
28309 if (row == last)
28310 {
28311 if (!row->reversed_p)
28312 end_hpos = hlinfo->mouse_face_end_col;
28313 else if (row == first)
28314 end_hpos = hlinfo->mouse_face_beg_col;
28315 else
28316 {
28317 end_hpos = row->used[TEXT_AREA];
28318 if (draw == DRAW_NORMAL_TEXT)
28319 row->fill_line_p = true; /* Clear to end of line. */
28320 }
28321 }
28322 else if (row->reversed_p && row == first)
28323 end_hpos = hlinfo->mouse_face_beg_col;
28324 else
28325 {
28326 end_hpos = row->used[TEXT_AREA];
28327 if (draw == DRAW_NORMAL_TEXT)
28328 row->fill_line_p = true; /* Clear to end of line. */
28329 }
28330
28331 if (end_hpos > start_hpos)
28332 {
28333 draw_row_with_mouse_face (w, start_x, row,
28334 start_hpos, end_hpos, draw);
28335
28336 row->mouse_face_p
28337 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28338 }
28339 }
28340
28341 #ifdef HAVE_WINDOW_SYSTEM
28342 /* When we've written over the cursor, arrange for it to
28343 be displayed again. */
28344 if (FRAME_WINDOW_P (f)
28345 && phys_cursor_on_p && !w->phys_cursor_on_p)
28346 {
28347 int hpos = w->phys_cursor.hpos;
28348
28349 /* When the window is hscrolled, cursor hpos can legitimately be
28350 out of bounds, but we draw the cursor at the corresponding
28351 window margin in that case. */
28352 if (!row->reversed_p && hpos < 0)
28353 hpos = 0;
28354 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28355 hpos = row->used[TEXT_AREA] - 1;
28356
28357 block_input ();
28358 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28359 w->phys_cursor.x, w->phys_cursor.y);
28360 unblock_input ();
28361 }
28362 #endif /* HAVE_WINDOW_SYSTEM */
28363 }
28364
28365 #ifdef HAVE_WINDOW_SYSTEM
28366 /* Change the mouse cursor. */
28367 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28368 {
28369 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28370 if (draw == DRAW_NORMAL_TEXT
28371 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28372 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28373 else
28374 #endif
28375 if (draw == DRAW_MOUSE_FACE)
28376 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28377 else
28378 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28379 }
28380 #endif /* HAVE_WINDOW_SYSTEM */
28381 }
28382
28383 /* EXPORT:
28384 Clear out the mouse-highlighted active region.
28385 Redraw it un-highlighted first. Value is true if mouse
28386 face was actually drawn unhighlighted. */
28387
28388 bool
28389 clear_mouse_face (Mouse_HLInfo *hlinfo)
28390 {
28391 bool cleared
28392 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28393 if (cleared)
28394 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28395 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28396 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28397 hlinfo->mouse_face_window = Qnil;
28398 hlinfo->mouse_face_overlay = Qnil;
28399 return cleared;
28400 }
28401
28402 /* Return true if the coordinates HPOS and VPOS on windows W are
28403 within the mouse face on that window. */
28404 static bool
28405 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28406 {
28407 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28408
28409 /* Quickly resolve the easy cases. */
28410 if (!(WINDOWP (hlinfo->mouse_face_window)
28411 && XWINDOW (hlinfo->mouse_face_window) == w))
28412 return false;
28413 if (vpos < hlinfo->mouse_face_beg_row
28414 || vpos > hlinfo->mouse_face_end_row)
28415 return false;
28416 if (vpos > hlinfo->mouse_face_beg_row
28417 && vpos < hlinfo->mouse_face_end_row)
28418 return true;
28419
28420 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28421 {
28422 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28423 {
28424 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28425 return true;
28426 }
28427 else if ((vpos == hlinfo->mouse_face_beg_row
28428 && hpos >= hlinfo->mouse_face_beg_col)
28429 || (vpos == hlinfo->mouse_face_end_row
28430 && hpos < hlinfo->mouse_face_end_col))
28431 return true;
28432 }
28433 else
28434 {
28435 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28436 {
28437 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28438 return true;
28439 }
28440 else if ((vpos == hlinfo->mouse_face_beg_row
28441 && hpos <= hlinfo->mouse_face_beg_col)
28442 || (vpos == hlinfo->mouse_face_end_row
28443 && hpos > hlinfo->mouse_face_end_col))
28444 return true;
28445 }
28446 return false;
28447 }
28448
28449
28450 /* EXPORT:
28451 True if physical cursor of window W is within mouse face. */
28452
28453 bool
28454 cursor_in_mouse_face_p (struct window *w)
28455 {
28456 int hpos = w->phys_cursor.hpos;
28457 int vpos = w->phys_cursor.vpos;
28458 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28459
28460 /* When the window is hscrolled, cursor hpos can legitimately be out
28461 of bounds, but we draw the cursor at the corresponding window
28462 margin in that case. */
28463 if (!row->reversed_p && hpos < 0)
28464 hpos = 0;
28465 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28466 hpos = row->used[TEXT_AREA] - 1;
28467
28468 return coords_in_mouse_face_p (w, hpos, vpos);
28469 }
28470
28471
28472 \f
28473 /* Find the glyph rows START_ROW and END_ROW of window W that display
28474 characters between buffer positions START_CHARPOS and END_CHARPOS
28475 (excluding END_CHARPOS). DISP_STRING is a display string that
28476 covers these buffer positions. This is similar to
28477 row_containing_pos, but is more accurate when bidi reordering makes
28478 buffer positions change non-linearly with glyph rows. */
28479 static void
28480 rows_from_pos_range (struct window *w,
28481 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28482 Lisp_Object disp_string,
28483 struct glyph_row **start, struct glyph_row **end)
28484 {
28485 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28486 int last_y = window_text_bottom_y (w);
28487 struct glyph_row *row;
28488
28489 *start = NULL;
28490 *end = NULL;
28491
28492 while (!first->enabled_p
28493 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28494 first++;
28495
28496 /* Find the START row. */
28497 for (row = first;
28498 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28499 row++)
28500 {
28501 /* A row can potentially be the START row if the range of the
28502 characters it displays intersects the range
28503 [START_CHARPOS..END_CHARPOS). */
28504 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28505 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28506 /* See the commentary in row_containing_pos, for the
28507 explanation of the complicated way to check whether
28508 some position is beyond the end of the characters
28509 displayed by a row. */
28510 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28511 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28512 && !row->ends_at_zv_p
28513 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28514 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28515 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28516 && !row->ends_at_zv_p
28517 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28518 {
28519 /* Found a candidate row. Now make sure at least one of the
28520 glyphs it displays has a charpos from the range
28521 [START_CHARPOS..END_CHARPOS).
28522
28523 This is not obvious because bidi reordering could make
28524 buffer positions of a row be 1,2,3,102,101,100, and if we
28525 want to highlight characters in [50..60), we don't want
28526 this row, even though [50..60) does intersect [1..103),
28527 the range of character positions given by the row's start
28528 and end positions. */
28529 struct glyph *g = row->glyphs[TEXT_AREA];
28530 struct glyph *e = g + row->used[TEXT_AREA];
28531
28532 while (g < e)
28533 {
28534 if (((BUFFERP (g->object) || NILP (g->object))
28535 && start_charpos <= g->charpos && g->charpos < end_charpos)
28536 /* A glyph that comes from DISP_STRING is by
28537 definition to be highlighted. */
28538 || EQ (g->object, disp_string))
28539 *start = row;
28540 g++;
28541 }
28542 if (*start)
28543 break;
28544 }
28545 }
28546
28547 /* Find the END row. */
28548 if (!*start
28549 /* If the last row is partially visible, start looking for END
28550 from that row, instead of starting from FIRST. */
28551 && !(row->enabled_p
28552 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28553 row = first;
28554 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28555 {
28556 struct glyph_row *next = row + 1;
28557 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28558
28559 if (!next->enabled_p
28560 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28561 /* The first row >= START whose range of displayed characters
28562 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28563 is the row END + 1. */
28564 || (start_charpos < next_start
28565 && end_charpos < next_start)
28566 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28567 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28568 && !next->ends_at_zv_p
28569 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28570 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28571 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28572 && !next->ends_at_zv_p
28573 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28574 {
28575 *end = row;
28576 break;
28577 }
28578 else
28579 {
28580 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28581 but none of the characters it displays are in the range, it is
28582 also END + 1. */
28583 struct glyph *g = next->glyphs[TEXT_AREA];
28584 struct glyph *s = g;
28585 struct glyph *e = g + next->used[TEXT_AREA];
28586
28587 while (g < e)
28588 {
28589 if (((BUFFERP (g->object) || NILP (g->object))
28590 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28591 /* If the buffer position of the first glyph in
28592 the row is equal to END_CHARPOS, it means
28593 the last character to be highlighted is the
28594 newline of ROW, and we must consider NEXT as
28595 END, not END+1. */
28596 || (((!next->reversed_p && g == s)
28597 || (next->reversed_p && g == e - 1))
28598 && (g->charpos == end_charpos
28599 /* Special case for when NEXT is an
28600 empty line at ZV. */
28601 || (g->charpos == -1
28602 && !row->ends_at_zv_p
28603 && next_start == end_charpos)))))
28604 /* A glyph that comes from DISP_STRING is by
28605 definition to be highlighted. */
28606 || EQ (g->object, disp_string))
28607 break;
28608 g++;
28609 }
28610 if (g == e)
28611 {
28612 *end = row;
28613 break;
28614 }
28615 /* The first row that ends at ZV must be the last to be
28616 highlighted. */
28617 else if (next->ends_at_zv_p)
28618 {
28619 *end = next;
28620 break;
28621 }
28622 }
28623 }
28624 }
28625
28626 /* This function sets the mouse_face_* elements of HLINFO, assuming
28627 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28628 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28629 for the overlay or run of text properties specifying the mouse
28630 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28631 before-string and after-string that must also be highlighted.
28632 DISP_STRING, if non-nil, is a display string that may cover some
28633 or all of the highlighted text. */
28634
28635 static void
28636 mouse_face_from_buffer_pos (Lisp_Object window,
28637 Mouse_HLInfo *hlinfo,
28638 ptrdiff_t mouse_charpos,
28639 ptrdiff_t start_charpos,
28640 ptrdiff_t end_charpos,
28641 Lisp_Object before_string,
28642 Lisp_Object after_string,
28643 Lisp_Object disp_string)
28644 {
28645 struct window *w = XWINDOW (window);
28646 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28647 struct glyph_row *r1, *r2;
28648 struct glyph *glyph, *end;
28649 ptrdiff_t ignore, pos;
28650 int x;
28651
28652 eassert (NILP (disp_string) || STRINGP (disp_string));
28653 eassert (NILP (before_string) || STRINGP (before_string));
28654 eassert (NILP (after_string) || STRINGP (after_string));
28655
28656 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28657 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28658 if (r1 == NULL)
28659 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28660 /* If the before-string or display-string contains newlines,
28661 rows_from_pos_range skips to its last row. Move back. */
28662 if (!NILP (before_string) || !NILP (disp_string))
28663 {
28664 struct glyph_row *prev;
28665 while ((prev = r1 - 1, prev >= first)
28666 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28667 && prev->used[TEXT_AREA] > 0)
28668 {
28669 struct glyph *beg = prev->glyphs[TEXT_AREA];
28670 glyph = beg + prev->used[TEXT_AREA];
28671 while (--glyph >= beg && NILP (glyph->object));
28672 if (glyph < beg
28673 || !(EQ (glyph->object, before_string)
28674 || EQ (glyph->object, disp_string)))
28675 break;
28676 r1 = prev;
28677 }
28678 }
28679 if (r2 == NULL)
28680 {
28681 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28682 hlinfo->mouse_face_past_end = true;
28683 }
28684 else if (!NILP (after_string))
28685 {
28686 /* If the after-string has newlines, advance to its last row. */
28687 struct glyph_row *next;
28688 struct glyph_row *last
28689 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28690
28691 for (next = r2 + 1;
28692 next <= last
28693 && next->used[TEXT_AREA] > 0
28694 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28695 ++next)
28696 r2 = next;
28697 }
28698 /* The rest of the display engine assumes that mouse_face_beg_row is
28699 either above mouse_face_end_row or identical to it. But with
28700 bidi-reordered continued lines, the row for START_CHARPOS could
28701 be below the row for END_CHARPOS. If so, swap the rows and store
28702 them in correct order. */
28703 if (r1->y > r2->y)
28704 {
28705 struct glyph_row *tem = r2;
28706
28707 r2 = r1;
28708 r1 = tem;
28709 }
28710
28711 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28712 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28713
28714 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28715 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28716 could be anywhere in the row and in any order. The strategy
28717 below is to find the leftmost and the rightmost glyph that
28718 belongs to either of these 3 strings, or whose position is
28719 between START_CHARPOS and END_CHARPOS, and highlight all the
28720 glyphs between those two. This may cover more than just the text
28721 between START_CHARPOS and END_CHARPOS if the range of characters
28722 strides the bidi level boundary, e.g. if the beginning is in R2L
28723 text while the end is in L2R text or vice versa. */
28724 if (!r1->reversed_p)
28725 {
28726 /* This row is in a left to right paragraph. Scan it left to
28727 right. */
28728 glyph = r1->glyphs[TEXT_AREA];
28729 end = glyph + r1->used[TEXT_AREA];
28730 x = r1->x;
28731
28732 /* Skip truncation glyphs at the start of the glyph row. */
28733 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28734 for (; glyph < end
28735 && NILP (glyph->object)
28736 && glyph->charpos < 0;
28737 ++glyph)
28738 x += glyph->pixel_width;
28739
28740 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28741 or DISP_STRING, and the first glyph from buffer whose
28742 position is between START_CHARPOS and END_CHARPOS. */
28743 for (; glyph < end
28744 && !NILP (glyph->object)
28745 && !EQ (glyph->object, disp_string)
28746 && !(BUFFERP (glyph->object)
28747 && (glyph->charpos >= start_charpos
28748 && glyph->charpos < end_charpos));
28749 ++glyph)
28750 {
28751 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28752 are present at buffer positions between START_CHARPOS and
28753 END_CHARPOS, or if they come from an overlay. */
28754 if (EQ (glyph->object, before_string))
28755 {
28756 pos = string_buffer_position (before_string,
28757 start_charpos);
28758 /* If pos == 0, it means before_string came from an
28759 overlay, not from a buffer position. */
28760 if (!pos || (pos >= start_charpos && pos < end_charpos))
28761 break;
28762 }
28763 else if (EQ (glyph->object, after_string))
28764 {
28765 pos = string_buffer_position (after_string, end_charpos);
28766 if (!pos || (pos >= start_charpos && pos < end_charpos))
28767 break;
28768 }
28769 x += glyph->pixel_width;
28770 }
28771 hlinfo->mouse_face_beg_x = x;
28772 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28773 }
28774 else
28775 {
28776 /* This row is in a right to left paragraph. Scan it right to
28777 left. */
28778 struct glyph *g;
28779
28780 end = r1->glyphs[TEXT_AREA] - 1;
28781 glyph = end + r1->used[TEXT_AREA];
28782
28783 /* Skip truncation glyphs at the start of the glyph row. */
28784 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28785 for (; glyph > end
28786 && NILP (glyph->object)
28787 && glyph->charpos < 0;
28788 --glyph)
28789 ;
28790
28791 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28792 or DISP_STRING, and the first glyph from buffer whose
28793 position is between START_CHARPOS and END_CHARPOS. */
28794 for (; glyph > end
28795 && !NILP (glyph->object)
28796 && !EQ (glyph->object, disp_string)
28797 && !(BUFFERP (glyph->object)
28798 && (glyph->charpos >= start_charpos
28799 && glyph->charpos < end_charpos));
28800 --glyph)
28801 {
28802 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28803 are present at buffer positions between START_CHARPOS and
28804 END_CHARPOS, or if they come from an overlay. */
28805 if (EQ (glyph->object, before_string))
28806 {
28807 pos = string_buffer_position (before_string, start_charpos);
28808 /* If pos == 0, it means before_string came from an
28809 overlay, not from a buffer position. */
28810 if (!pos || (pos >= start_charpos && pos < end_charpos))
28811 break;
28812 }
28813 else if (EQ (glyph->object, after_string))
28814 {
28815 pos = string_buffer_position (after_string, end_charpos);
28816 if (!pos || (pos >= start_charpos && pos < end_charpos))
28817 break;
28818 }
28819 }
28820
28821 glyph++; /* first glyph to the right of the highlighted area */
28822 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28823 x += g->pixel_width;
28824 hlinfo->mouse_face_beg_x = x;
28825 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28826 }
28827
28828 /* If the highlight ends in a different row, compute GLYPH and END
28829 for the end row. Otherwise, reuse the values computed above for
28830 the row where the highlight begins. */
28831 if (r2 != r1)
28832 {
28833 if (!r2->reversed_p)
28834 {
28835 glyph = r2->glyphs[TEXT_AREA];
28836 end = glyph + r2->used[TEXT_AREA];
28837 x = r2->x;
28838 }
28839 else
28840 {
28841 end = r2->glyphs[TEXT_AREA] - 1;
28842 glyph = end + r2->used[TEXT_AREA];
28843 }
28844 }
28845
28846 if (!r2->reversed_p)
28847 {
28848 /* Skip truncation and continuation glyphs near the end of the
28849 row, and also blanks and stretch glyphs inserted by
28850 extend_face_to_end_of_line. */
28851 while (end > glyph
28852 && NILP ((end - 1)->object))
28853 --end;
28854 /* Scan the rest of the glyph row from the end, looking for the
28855 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28856 DISP_STRING, or whose position is between START_CHARPOS
28857 and END_CHARPOS */
28858 for (--end;
28859 end > glyph
28860 && !NILP (end->object)
28861 && !EQ (end->object, disp_string)
28862 && !(BUFFERP (end->object)
28863 && (end->charpos >= start_charpos
28864 && end->charpos < end_charpos));
28865 --end)
28866 {
28867 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28868 are present at buffer positions between START_CHARPOS and
28869 END_CHARPOS, or if they come from an overlay. */
28870 if (EQ (end->object, before_string))
28871 {
28872 pos = string_buffer_position (before_string, start_charpos);
28873 if (!pos || (pos >= start_charpos && pos < end_charpos))
28874 break;
28875 }
28876 else if (EQ (end->object, after_string))
28877 {
28878 pos = string_buffer_position (after_string, end_charpos);
28879 if (!pos || (pos >= start_charpos && pos < end_charpos))
28880 break;
28881 }
28882 }
28883 /* Find the X coordinate of the last glyph to be highlighted. */
28884 for (; glyph <= end; ++glyph)
28885 x += glyph->pixel_width;
28886
28887 hlinfo->mouse_face_end_x = x;
28888 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28889 }
28890 else
28891 {
28892 /* Skip truncation and continuation glyphs near the end of the
28893 row, and also blanks and stretch glyphs inserted by
28894 extend_face_to_end_of_line. */
28895 x = r2->x;
28896 end++;
28897 while (end < glyph
28898 && NILP (end->object))
28899 {
28900 x += end->pixel_width;
28901 ++end;
28902 }
28903 /* Scan the rest of the glyph row from the end, looking for the
28904 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28905 DISP_STRING, or whose position is between START_CHARPOS
28906 and END_CHARPOS */
28907 for ( ;
28908 end < glyph
28909 && !NILP (end->object)
28910 && !EQ (end->object, disp_string)
28911 && !(BUFFERP (end->object)
28912 && (end->charpos >= start_charpos
28913 && end->charpos < end_charpos));
28914 ++end)
28915 {
28916 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28917 are present at buffer positions between START_CHARPOS and
28918 END_CHARPOS, or if they come from an overlay. */
28919 if (EQ (end->object, before_string))
28920 {
28921 pos = string_buffer_position (before_string, start_charpos);
28922 if (!pos || (pos >= start_charpos && pos < end_charpos))
28923 break;
28924 }
28925 else if (EQ (end->object, after_string))
28926 {
28927 pos = string_buffer_position (after_string, end_charpos);
28928 if (!pos || (pos >= start_charpos && pos < end_charpos))
28929 break;
28930 }
28931 x += end->pixel_width;
28932 }
28933 /* If we exited the above loop because we arrived at the last
28934 glyph of the row, and its buffer position is still not in
28935 range, it means the last character in range is the preceding
28936 newline. Bump the end column and x values to get past the
28937 last glyph. */
28938 if (end == glyph
28939 && BUFFERP (end->object)
28940 && (end->charpos < start_charpos
28941 || end->charpos >= end_charpos))
28942 {
28943 x += end->pixel_width;
28944 ++end;
28945 }
28946 hlinfo->mouse_face_end_x = x;
28947 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28948 }
28949
28950 hlinfo->mouse_face_window = window;
28951 hlinfo->mouse_face_face_id
28952 = face_at_buffer_position (w, mouse_charpos, &ignore,
28953 mouse_charpos + 1,
28954 !hlinfo->mouse_face_hidden, -1);
28955 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28956 }
28957
28958 /* The following function is not used anymore (replaced with
28959 mouse_face_from_string_pos), but I leave it here for the time
28960 being, in case someone would. */
28961
28962 #if false /* not used */
28963
28964 /* Find the position of the glyph for position POS in OBJECT in
28965 window W's current matrix, and return in *X, *Y the pixel
28966 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28967
28968 RIGHT_P means return the position of the right edge of the glyph.
28969 !RIGHT_P means return the left edge position.
28970
28971 If no glyph for POS exists in the matrix, return the position of
28972 the glyph with the next smaller position that is in the matrix, if
28973 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28974 exists in the matrix, return the position of the glyph with the
28975 next larger position in OBJECT.
28976
28977 Value is true if a glyph was found. */
28978
28979 static bool
28980 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28981 int *hpos, int *vpos, int *x, int *y, bool right_p)
28982 {
28983 int yb = window_text_bottom_y (w);
28984 struct glyph_row *r;
28985 struct glyph *best_glyph = NULL;
28986 struct glyph_row *best_row = NULL;
28987 int best_x = 0;
28988
28989 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28990 r->enabled_p && r->y < yb;
28991 ++r)
28992 {
28993 struct glyph *g = r->glyphs[TEXT_AREA];
28994 struct glyph *e = g + r->used[TEXT_AREA];
28995 int gx;
28996
28997 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28998 if (EQ (g->object, object))
28999 {
29000 if (g->charpos == pos)
29001 {
29002 best_glyph = g;
29003 best_x = gx;
29004 best_row = r;
29005 goto found;
29006 }
29007 else if (best_glyph == NULL
29008 || ((eabs (g->charpos - pos)
29009 < eabs (best_glyph->charpos - pos))
29010 && (right_p
29011 ? g->charpos < pos
29012 : g->charpos > pos)))
29013 {
29014 best_glyph = g;
29015 best_x = gx;
29016 best_row = r;
29017 }
29018 }
29019 }
29020
29021 found:
29022
29023 if (best_glyph)
29024 {
29025 *x = best_x;
29026 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29027
29028 if (right_p)
29029 {
29030 *x += best_glyph->pixel_width;
29031 ++*hpos;
29032 }
29033
29034 *y = best_row->y;
29035 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29036 }
29037
29038 return best_glyph != NULL;
29039 }
29040 #endif /* not used */
29041
29042 /* Find the positions of the first and the last glyphs in window W's
29043 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29044 (assumed to be a string), and return in HLINFO's mouse_face_*
29045 members the pixel and column/row coordinates of those glyphs. */
29046
29047 static void
29048 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29049 Lisp_Object object,
29050 ptrdiff_t startpos, ptrdiff_t endpos)
29051 {
29052 int yb = window_text_bottom_y (w);
29053 struct glyph_row *r;
29054 struct glyph *g, *e;
29055 int gx;
29056 bool found = false;
29057
29058 /* Find the glyph row with at least one position in the range
29059 [STARTPOS..ENDPOS), and the first glyph in that row whose
29060 position belongs to that range. */
29061 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29062 r->enabled_p && r->y < yb;
29063 ++r)
29064 {
29065 if (!r->reversed_p)
29066 {
29067 g = r->glyphs[TEXT_AREA];
29068 e = g + r->used[TEXT_AREA];
29069 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29070 if (EQ (g->object, object)
29071 && startpos <= g->charpos && g->charpos < endpos)
29072 {
29073 hlinfo->mouse_face_beg_row
29074 = MATRIX_ROW_VPOS (r, w->current_matrix);
29075 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29076 hlinfo->mouse_face_beg_x = gx;
29077 found = true;
29078 break;
29079 }
29080 }
29081 else
29082 {
29083 struct glyph *g1;
29084
29085 e = r->glyphs[TEXT_AREA];
29086 g = e + r->used[TEXT_AREA];
29087 for ( ; g > e; --g)
29088 if (EQ ((g-1)->object, object)
29089 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29090 {
29091 hlinfo->mouse_face_beg_row
29092 = MATRIX_ROW_VPOS (r, w->current_matrix);
29093 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29094 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29095 gx += g1->pixel_width;
29096 hlinfo->mouse_face_beg_x = gx;
29097 found = true;
29098 break;
29099 }
29100 }
29101 if (found)
29102 break;
29103 }
29104
29105 if (!found)
29106 return;
29107
29108 /* Starting with the next row, look for the first row which does NOT
29109 include any glyphs whose positions are in the range. */
29110 for (++r; r->enabled_p && r->y < yb; ++r)
29111 {
29112 g = r->glyphs[TEXT_AREA];
29113 e = g + r->used[TEXT_AREA];
29114 found = false;
29115 for ( ; g < e; ++g)
29116 if (EQ (g->object, object)
29117 && startpos <= g->charpos && g->charpos < endpos)
29118 {
29119 found = true;
29120 break;
29121 }
29122 if (!found)
29123 break;
29124 }
29125
29126 /* The highlighted region ends on the previous row. */
29127 r--;
29128
29129 /* Set the end row. */
29130 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29131
29132 /* Compute and set the end column and the end column's horizontal
29133 pixel coordinate. */
29134 if (!r->reversed_p)
29135 {
29136 g = r->glyphs[TEXT_AREA];
29137 e = g + r->used[TEXT_AREA];
29138 for ( ; e > g; --e)
29139 if (EQ ((e-1)->object, object)
29140 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29141 break;
29142 hlinfo->mouse_face_end_col = e - g;
29143
29144 for (gx = r->x; g < e; ++g)
29145 gx += g->pixel_width;
29146 hlinfo->mouse_face_end_x = gx;
29147 }
29148 else
29149 {
29150 e = r->glyphs[TEXT_AREA];
29151 g = e + r->used[TEXT_AREA];
29152 for (gx = r->x ; e < g; ++e)
29153 {
29154 if (EQ (e->object, object)
29155 && startpos <= e->charpos && e->charpos < endpos)
29156 break;
29157 gx += e->pixel_width;
29158 }
29159 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29160 hlinfo->mouse_face_end_x = gx;
29161 }
29162 }
29163
29164 #ifdef HAVE_WINDOW_SYSTEM
29165
29166 /* See if position X, Y is within a hot-spot of an image. */
29167
29168 static bool
29169 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29170 {
29171 if (!CONSP (hot_spot))
29172 return false;
29173
29174 if (EQ (XCAR (hot_spot), Qrect))
29175 {
29176 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29177 Lisp_Object rect = XCDR (hot_spot);
29178 Lisp_Object tem;
29179 if (!CONSP (rect))
29180 return false;
29181 if (!CONSP (XCAR (rect)))
29182 return false;
29183 if (!CONSP (XCDR (rect)))
29184 return false;
29185 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29186 return false;
29187 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29188 return false;
29189 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29190 return false;
29191 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29192 return false;
29193 return true;
29194 }
29195 else if (EQ (XCAR (hot_spot), Qcircle))
29196 {
29197 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29198 Lisp_Object circ = XCDR (hot_spot);
29199 Lisp_Object lr, lx0, ly0;
29200 if (CONSP (circ)
29201 && CONSP (XCAR (circ))
29202 && (lr = XCDR (circ), NUMBERP (lr))
29203 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29204 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29205 {
29206 double r = XFLOATINT (lr);
29207 double dx = XINT (lx0) - x;
29208 double dy = XINT (ly0) - y;
29209 return (dx * dx + dy * dy <= r * r);
29210 }
29211 }
29212 else if (EQ (XCAR (hot_spot), Qpoly))
29213 {
29214 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29215 if (VECTORP (XCDR (hot_spot)))
29216 {
29217 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29218 Lisp_Object *poly = v->contents;
29219 ptrdiff_t n = v->header.size;
29220 ptrdiff_t i;
29221 bool inside = false;
29222 Lisp_Object lx, ly;
29223 int x0, y0;
29224
29225 /* Need an even number of coordinates, and at least 3 edges. */
29226 if (n < 6 || n & 1)
29227 return false;
29228
29229 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29230 If count is odd, we are inside polygon. Pixels on edges
29231 may or may not be included depending on actual geometry of the
29232 polygon. */
29233 if ((lx = poly[n-2], !INTEGERP (lx))
29234 || (ly = poly[n-1], !INTEGERP (lx)))
29235 return false;
29236 x0 = XINT (lx), y0 = XINT (ly);
29237 for (i = 0; i < n; i += 2)
29238 {
29239 int x1 = x0, y1 = y0;
29240 if ((lx = poly[i], !INTEGERP (lx))
29241 || (ly = poly[i+1], !INTEGERP (ly)))
29242 return false;
29243 x0 = XINT (lx), y0 = XINT (ly);
29244
29245 /* Does this segment cross the X line? */
29246 if (x0 >= x)
29247 {
29248 if (x1 >= x)
29249 continue;
29250 }
29251 else if (x1 < x)
29252 continue;
29253 if (y > y0 && y > y1)
29254 continue;
29255 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29256 inside = !inside;
29257 }
29258 return inside;
29259 }
29260 }
29261 return false;
29262 }
29263
29264 Lisp_Object
29265 find_hot_spot (Lisp_Object map, int x, int y)
29266 {
29267 while (CONSP (map))
29268 {
29269 if (CONSP (XCAR (map))
29270 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29271 return XCAR (map);
29272 map = XCDR (map);
29273 }
29274
29275 return Qnil;
29276 }
29277
29278 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29279 3, 3, 0,
29280 doc: /* Lookup in image map MAP coordinates X and Y.
29281 An image map is an alist where each element has the format (AREA ID PLIST).
29282 An AREA is specified as either a rectangle, a circle, or a polygon:
29283 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29284 pixel coordinates of the upper left and bottom right corners.
29285 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29286 and the radius of the circle; r may be a float or integer.
29287 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29288 vector describes one corner in the polygon.
29289 Returns the alist element for the first matching AREA in MAP. */)
29290 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29291 {
29292 if (NILP (map))
29293 return Qnil;
29294
29295 CHECK_NUMBER (x);
29296 CHECK_NUMBER (y);
29297
29298 return find_hot_spot (map,
29299 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29300 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29301 }
29302
29303
29304 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29305 static void
29306 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29307 {
29308 /* Do not change cursor shape while dragging mouse. */
29309 if (EQ (do_mouse_tracking, Qdragging))
29310 return;
29311
29312 if (!NILP (pointer))
29313 {
29314 if (EQ (pointer, Qarrow))
29315 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29316 else if (EQ (pointer, Qhand))
29317 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29318 else if (EQ (pointer, Qtext))
29319 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29320 else if (EQ (pointer, intern ("hdrag")))
29321 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29322 else if (EQ (pointer, intern ("nhdrag")))
29323 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29324 #ifdef HAVE_X_WINDOWS
29325 else if (EQ (pointer, intern ("vdrag")))
29326 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29327 #endif
29328 else if (EQ (pointer, intern ("hourglass")))
29329 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29330 else if (EQ (pointer, Qmodeline))
29331 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29332 else
29333 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29334 }
29335
29336 if (cursor != No_Cursor)
29337 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29338 }
29339
29340 #endif /* HAVE_WINDOW_SYSTEM */
29341
29342 /* Take proper action when mouse has moved to the mode or header line
29343 or marginal area AREA of window W, x-position X and y-position Y.
29344 X is relative to the start of the text display area of W, so the
29345 width of bitmap areas and scroll bars must be subtracted to get a
29346 position relative to the start of the mode line. */
29347
29348 static void
29349 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29350 enum window_part area)
29351 {
29352 struct window *w = XWINDOW (window);
29353 struct frame *f = XFRAME (w->frame);
29354 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29355 #ifdef HAVE_WINDOW_SYSTEM
29356 Display_Info *dpyinfo;
29357 #endif
29358 Cursor cursor = No_Cursor;
29359 Lisp_Object pointer = Qnil;
29360 int dx, dy, width, height;
29361 ptrdiff_t charpos;
29362 Lisp_Object string, object = Qnil;
29363 Lisp_Object pos IF_LINT (= Qnil), help;
29364
29365 Lisp_Object mouse_face;
29366 int original_x_pixel = x;
29367 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29368 struct glyph_row *row IF_LINT (= 0);
29369
29370 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29371 {
29372 int x0;
29373 struct glyph *end;
29374
29375 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29376 returns them in row/column units! */
29377 string = mode_line_string (w, area, &x, &y, &charpos,
29378 &object, &dx, &dy, &width, &height);
29379
29380 row = (area == ON_MODE_LINE
29381 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29382 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29383
29384 /* Find the glyph under the mouse pointer. */
29385 if (row->mode_line_p && row->enabled_p)
29386 {
29387 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29388 end = glyph + row->used[TEXT_AREA];
29389
29390 for (x0 = original_x_pixel;
29391 glyph < end && x0 >= glyph->pixel_width;
29392 ++glyph)
29393 x0 -= glyph->pixel_width;
29394
29395 if (glyph >= end)
29396 glyph = NULL;
29397 }
29398 }
29399 else
29400 {
29401 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29402 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29403 returns them in row/column units! */
29404 string = marginal_area_string (w, area, &x, &y, &charpos,
29405 &object, &dx, &dy, &width, &height);
29406 }
29407
29408 help = Qnil;
29409
29410 #ifdef HAVE_WINDOW_SYSTEM
29411 if (IMAGEP (object))
29412 {
29413 Lisp_Object image_map, hotspot;
29414 if ((image_map = Fplist_get (XCDR (object), QCmap),
29415 !NILP (image_map))
29416 && (hotspot = find_hot_spot (image_map, dx, dy),
29417 CONSP (hotspot))
29418 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29419 {
29420 Lisp_Object plist;
29421
29422 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29423 If so, we could look for mouse-enter, mouse-leave
29424 properties in PLIST (and do something...). */
29425 hotspot = XCDR (hotspot);
29426 if (CONSP (hotspot)
29427 && (plist = XCAR (hotspot), CONSP (plist)))
29428 {
29429 pointer = Fplist_get (plist, Qpointer);
29430 if (NILP (pointer))
29431 pointer = Qhand;
29432 help = Fplist_get (plist, Qhelp_echo);
29433 if (!NILP (help))
29434 {
29435 help_echo_string = help;
29436 XSETWINDOW (help_echo_window, w);
29437 help_echo_object = w->contents;
29438 help_echo_pos = charpos;
29439 }
29440 }
29441 }
29442 if (NILP (pointer))
29443 pointer = Fplist_get (XCDR (object), QCpointer);
29444 }
29445 #endif /* HAVE_WINDOW_SYSTEM */
29446
29447 if (STRINGP (string))
29448 pos = make_number (charpos);
29449
29450 /* Set the help text and mouse pointer. If the mouse is on a part
29451 of the mode line without any text (e.g. past the right edge of
29452 the mode line text), use the default help text and pointer. */
29453 if (STRINGP (string) || area == ON_MODE_LINE)
29454 {
29455 /* Arrange to display the help by setting the global variables
29456 help_echo_string, help_echo_object, and help_echo_pos. */
29457 if (NILP (help))
29458 {
29459 if (STRINGP (string))
29460 help = Fget_text_property (pos, Qhelp_echo, string);
29461
29462 if (!NILP (help))
29463 {
29464 help_echo_string = help;
29465 XSETWINDOW (help_echo_window, w);
29466 help_echo_object = string;
29467 help_echo_pos = charpos;
29468 }
29469 else if (area == ON_MODE_LINE)
29470 {
29471 Lisp_Object default_help
29472 = buffer_local_value (Qmode_line_default_help_echo,
29473 w->contents);
29474
29475 if (STRINGP (default_help))
29476 {
29477 help_echo_string = default_help;
29478 XSETWINDOW (help_echo_window, w);
29479 help_echo_object = Qnil;
29480 help_echo_pos = -1;
29481 }
29482 }
29483 }
29484
29485 #ifdef HAVE_WINDOW_SYSTEM
29486 /* Change the mouse pointer according to what is under it. */
29487 if (FRAME_WINDOW_P (f))
29488 {
29489 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29490 || minibuf_level
29491 || NILP (Vresize_mini_windows));
29492
29493 dpyinfo = FRAME_DISPLAY_INFO (f);
29494 if (STRINGP (string))
29495 {
29496 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29497
29498 if (NILP (pointer))
29499 pointer = Fget_text_property (pos, Qpointer, string);
29500
29501 /* Change the mouse pointer according to what is under X/Y. */
29502 if (NILP (pointer)
29503 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29504 {
29505 Lisp_Object map;
29506 map = Fget_text_property (pos, Qlocal_map, string);
29507 if (!KEYMAPP (map))
29508 map = Fget_text_property (pos, Qkeymap, string);
29509 if (!KEYMAPP (map) && draggable)
29510 cursor = dpyinfo->vertical_scroll_bar_cursor;
29511 }
29512 }
29513 else if (draggable)
29514 /* Default mode-line pointer. */
29515 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29516 }
29517 #endif
29518 }
29519
29520 /* Change the mouse face according to what is under X/Y. */
29521 bool mouse_face_shown = false;
29522 if (STRINGP (string))
29523 {
29524 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29525 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29526 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29527 && glyph)
29528 {
29529 Lisp_Object b, e;
29530
29531 struct glyph * tmp_glyph;
29532
29533 int gpos;
29534 int gseq_length;
29535 int total_pixel_width;
29536 ptrdiff_t begpos, endpos, ignore;
29537
29538 int vpos, hpos;
29539
29540 b = Fprevious_single_property_change (make_number (charpos + 1),
29541 Qmouse_face, string, Qnil);
29542 if (NILP (b))
29543 begpos = 0;
29544 else
29545 begpos = XINT (b);
29546
29547 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29548 if (NILP (e))
29549 endpos = SCHARS (string);
29550 else
29551 endpos = XINT (e);
29552
29553 /* Calculate the glyph position GPOS of GLYPH in the
29554 displayed string, relative to the beginning of the
29555 highlighted part of the string.
29556
29557 Note: GPOS is different from CHARPOS. CHARPOS is the
29558 position of GLYPH in the internal string object. A mode
29559 line string format has structures which are converted to
29560 a flattened string by the Emacs Lisp interpreter. The
29561 internal string is an element of those structures. The
29562 displayed string is the flattened string. */
29563 tmp_glyph = row_start_glyph;
29564 while (tmp_glyph < glyph
29565 && (!(EQ (tmp_glyph->object, glyph->object)
29566 && begpos <= tmp_glyph->charpos
29567 && tmp_glyph->charpos < endpos)))
29568 tmp_glyph++;
29569 gpos = glyph - tmp_glyph;
29570
29571 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29572 the highlighted part of the displayed string to which
29573 GLYPH belongs. Note: GSEQ_LENGTH is different from
29574 SCHARS (STRING), because the latter returns the length of
29575 the internal string. */
29576 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29577 tmp_glyph > glyph
29578 && (!(EQ (tmp_glyph->object, glyph->object)
29579 && begpos <= tmp_glyph->charpos
29580 && tmp_glyph->charpos < endpos));
29581 tmp_glyph--)
29582 ;
29583 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29584
29585 /* Calculate the total pixel width of all the glyphs between
29586 the beginning of the highlighted area and GLYPH. */
29587 total_pixel_width = 0;
29588 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29589 total_pixel_width += tmp_glyph->pixel_width;
29590
29591 /* Pre calculation of re-rendering position. Note: X is in
29592 column units here, after the call to mode_line_string or
29593 marginal_area_string. */
29594 hpos = x - gpos;
29595 vpos = (area == ON_MODE_LINE
29596 ? (w->current_matrix)->nrows - 1
29597 : 0);
29598
29599 /* If GLYPH's position is included in the region that is
29600 already drawn in mouse face, we have nothing to do. */
29601 if ( EQ (window, hlinfo->mouse_face_window)
29602 && (!row->reversed_p
29603 ? (hlinfo->mouse_face_beg_col <= hpos
29604 && hpos < hlinfo->mouse_face_end_col)
29605 /* In R2L rows we swap BEG and END, see below. */
29606 : (hlinfo->mouse_face_end_col <= hpos
29607 && hpos < hlinfo->mouse_face_beg_col))
29608 && hlinfo->mouse_face_beg_row == vpos )
29609 return;
29610
29611 if (clear_mouse_face (hlinfo))
29612 cursor = No_Cursor;
29613
29614 if (!row->reversed_p)
29615 {
29616 hlinfo->mouse_face_beg_col = hpos;
29617 hlinfo->mouse_face_beg_x = original_x_pixel
29618 - (total_pixel_width + dx);
29619 hlinfo->mouse_face_end_col = hpos + gseq_length;
29620 hlinfo->mouse_face_end_x = 0;
29621 }
29622 else
29623 {
29624 /* In R2L rows, show_mouse_face expects BEG and END
29625 coordinates to be swapped. */
29626 hlinfo->mouse_face_end_col = hpos;
29627 hlinfo->mouse_face_end_x = original_x_pixel
29628 - (total_pixel_width + dx);
29629 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29630 hlinfo->mouse_face_beg_x = 0;
29631 }
29632
29633 hlinfo->mouse_face_beg_row = vpos;
29634 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29635 hlinfo->mouse_face_past_end = false;
29636 hlinfo->mouse_face_window = window;
29637
29638 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29639 charpos,
29640 0, &ignore,
29641 glyph->face_id,
29642 true);
29643 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29644 mouse_face_shown = true;
29645
29646 if (NILP (pointer))
29647 pointer = Qhand;
29648 }
29649 }
29650
29651 /* If mouse-face doesn't need to be shown, clear any existing
29652 mouse-face. */
29653 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29654 clear_mouse_face (hlinfo);
29655
29656 #ifdef HAVE_WINDOW_SYSTEM
29657 if (FRAME_WINDOW_P (f))
29658 define_frame_cursor1 (f, cursor, pointer);
29659 #endif
29660 }
29661
29662
29663 /* EXPORT:
29664 Take proper action when the mouse has moved to position X, Y on
29665 frame F with regards to highlighting portions of display that have
29666 mouse-face properties. Also de-highlight portions of display where
29667 the mouse was before, set the mouse pointer shape as appropriate
29668 for the mouse coordinates, and activate help echo (tooltips).
29669 X and Y can be negative or out of range. */
29670
29671 void
29672 note_mouse_highlight (struct frame *f, int x, int y)
29673 {
29674 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29675 enum window_part part = ON_NOTHING;
29676 Lisp_Object window;
29677 struct window *w;
29678 Cursor cursor = No_Cursor;
29679 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29680 struct buffer *b;
29681
29682 /* When a menu is active, don't highlight because this looks odd. */
29683 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29684 if (popup_activated ())
29685 return;
29686 #endif
29687
29688 if (!f->glyphs_initialized_p
29689 || f->pointer_invisible)
29690 return;
29691
29692 hlinfo->mouse_face_mouse_x = x;
29693 hlinfo->mouse_face_mouse_y = y;
29694 hlinfo->mouse_face_mouse_frame = f;
29695
29696 if (hlinfo->mouse_face_defer)
29697 return;
29698
29699 /* Which window is that in? */
29700 window = window_from_coordinates (f, x, y, &part, true);
29701
29702 /* If displaying active text in another window, clear that. */
29703 if (! EQ (window, hlinfo->mouse_face_window)
29704 /* Also clear if we move out of text area in same window. */
29705 || (!NILP (hlinfo->mouse_face_window)
29706 && !NILP (window)
29707 && part != ON_TEXT
29708 && part != ON_MODE_LINE
29709 && part != ON_HEADER_LINE))
29710 clear_mouse_face (hlinfo);
29711
29712 /* Not on a window -> return. */
29713 if (!WINDOWP (window))
29714 return;
29715
29716 /* Reset help_echo_string. It will get recomputed below. */
29717 help_echo_string = Qnil;
29718
29719 /* Convert to window-relative pixel coordinates. */
29720 w = XWINDOW (window);
29721 frame_to_window_pixel_xy (w, &x, &y);
29722
29723 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29724 /* Handle tool-bar window differently since it doesn't display a
29725 buffer. */
29726 if (EQ (window, f->tool_bar_window))
29727 {
29728 note_tool_bar_highlight (f, x, y);
29729 return;
29730 }
29731 #endif
29732
29733 /* Mouse is on the mode, header line or margin? */
29734 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29735 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29736 {
29737 note_mode_line_or_margin_highlight (window, x, y, part);
29738
29739 #ifdef HAVE_WINDOW_SYSTEM
29740 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29741 {
29742 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29743 /* Show non-text cursor (Bug#16647). */
29744 goto set_cursor;
29745 }
29746 else
29747 #endif
29748 return;
29749 }
29750
29751 #ifdef HAVE_WINDOW_SYSTEM
29752 if (part == ON_VERTICAL_BORDER)
29753 {
29754 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29755 help_echo_string = build_string ("drag-mouse-1: resize");
29756 }
29757 else if (part == ON_RIGHT_DIVIDER)
29758 {
29759 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29760 help_echo_string = build_string ("drag-mouse-1: resize");
29761 }
29762 else if (part == ON_BOTTOM_DIVIDER)
29763 if (! WINDOW_BOTTOMMOST_P (w)
29764 || minibuf_level
29765 || NILP (Vresize_mini_windows))
29766 {
29767 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29768 help_echo_string = build_string ("drag-mouse-1: resize");
29769 }
29770 else
29771 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29772 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29773 || part == ON_VERTICAL_SCROLL_BAR
29774 || part == ON_HORIZONTAL_SCROLL_BAR)
29775 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29776 else
29777 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29778 #endif
29779
29780 /* Are we in a window whose display is up to date?
29781 And verify the buffer's text has not changed. */
29782 b = XBUFFER (w->contents);
29783 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29784 {
29785 int hpos, vpos, dx, dy, area = LAST_AREA;
29786 ptrdiff_t pos;
29787 struct glyph *glyph;
29788 Lisp_Object object;
29789 Lisp_Object mouse_face = Qnil, position;
29790 Lisp_Object *overlay_vec = NULL;
29791 ptrdiff_t i, noverlays;
29792 struct buffer *obuf;
29793 ptrdiff_t obegv, ozv;
29794 bool same_region;
29795
29796 /* Find the glyph under X/Y. */
29797 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29798
29799 #ifdef HAVE_WINDOW_SYSTEM
29800 /* Look for :pointer property on image. */
29801 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29802 {
29803 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29804 if (img != NULL && IMAGEP (img->spec))
29805 {
29806 Lisp_Object image_map, hotspot;
29807 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29808 !NILP (image_map))
29809 && (hotspot = find_hot_spot (image_map,
29810 glyph->slice.img.x + dx,
29811 glyph->slice.img.y + dy),
29812 CONSP (hotspot))
29813 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29814 {
29815 Lisp_Object plist;
29816
29817 /* Could check XCAR (hotspot) to see if we enter/leave
29818 this hot-spot.
29819 If so, we could look for mouse-enter, mouse-leave
29820 properties in PLIST (and do something...). */
29821 hotspot = XCDR (hotspot);
29822 if (CONSP (hotspot)
29823 && (plist = XCAR (hotspot), CONSP (plist)))
29824 {
29825 pointer = Fplist_get (plist, Qpointer);
29826 if (NILP (pointer))
29827 pointer = Qhand;
29828 help_echo_string = Fplist_get (plist, Qhelp_echo);
29829 if (!NILP (help_echo_string))
29830 {
29831 help_echo_window = window;
29832 help_echo_object = glyph->object;
29833 help_echo_pos = glyph->charpos;
29834 }
29835 }
29836 }
29837 if (NILP (pointer))
29838 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29839 }
29840 }
29841 #endif /* HAVE_WINDOW_SYSTEM */
29842
29843 /* Clear mouse face if X/Y not over text. */
29844 if (glyph == NULL
29845 || area != TEXT_AREA
29846 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29847 /* Glyph's OBJECT is nil for glyphs inserted by the
29848 display engine for its internal purposes, like truncation
29849 and continuation glyphs and blanks beyond the end of
29850 line's text on text terminals. If we are over such a
29851 glyph, we are not over any text. */
29852 || NILP (glyph->object)
29853 /* R2L rows have a stretch glyph at their front, which
29854 stands for no text, whereas L2R rows have no glyphs at
29855 all beyond the end of text. Treat such stretch glyphs
29856 like we do with NULL glyphs in L2R rows. */
29857 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29858 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29859 && glyph->type == STRETCH_GLYPH
29860 && glyph->avoid_cursor_p))
29861 {
29862 if (clear_mouse_face (hlinfo))
29863 cursor = No_Cursor;
29864 #ifdef HAVE_WINDOW_SYSTEM
29865 if (FRAME_WINDOW_P (f) && NILP (pointer))
29866 {
29867 if (area != TEXT_AREA)
29868 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29869 else
29870 pointer = Vvoid_text_area_pointer;
29871 }
29872 #endif
29873 goto set_cursor;
29874 }
29875
29876 pos = glyph->charpos;
29877 object = glyph->object;
29878 if (!STRINGP (object) && !BUFFERP (object))
29879 goto set_cursor;
29880
29881 /* If we get an out-of-range value, return now; avoid an error. */
29882 if (BUFFERP (object) && pos > BUF_Z (b))
29883 goto set_cursor;
29884
29885 /* Make the window's buffer temporarily current for
29886 overlays_at and compute_char_face. */
29887 obuf = current_buffer;
29888 current_buffer = b;
29889 obegv = BEGV;
29890 ozv = ZV;
29891 BEGV = BEG;
29892 ZV = Z;
29893
29894 /* Is this char mouse-active or does it have help-echo? */
29895 position = make_number (pos);
29896
29897 USE_SAFE_ALLOCA;
29898
29899 if (BUFFERP (object))
29900 {
29901 /* Put all the overlays we want in a vector in overlay_vec. */
29902 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29903 /* Sort overlays into increasing priority order. */
29904 noverlays = sort_overlays (overlay_vec, noverlays, w);
29905 }
29906 else
29907 noverlays = 0;
29908
29909 if (NILP (Vmouse_highlight))
29910 {
29911 clear_mouse_face (hlinfo);
29912 goto check_help_echo;
29913 }
29914
29915 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29916
29917 if (same_region)
29918 cursor = No_Cursor;
29919
29920 /* Check mouse-face highlighting. */
29921 if (! same_region
29922 /* If there exists an overlay with mouse-face overlapping
29923 the one we are currently highlighting, we have to
29924 check if we enter the overlapping overlay, and then
29925 highlight only that. */
29926 || (OVERLAYP (hlinfo->mouse_face_overlay)
29927 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29928 {
29929 /* Find the highest priority overlay with a mouse-face. */
29930 Lisp_Object overlay = Qnil;
29931 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29932 {
29933 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29934 if (!NILP (mouse_face))
29935 overlay = overlay_vec[i];
29936 }
29937
29938 /* If we're highlighting the same overlay as before, there's
29939 no need to do that again. */
29940 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29941 goto check_help_echo;
29942 hlinfo->mouse_face_overlay = overlay;
29943
29944 /* Clear the display of the old active region, if any. */
29945 if (clear_mouse_face (hlinfo))
29946 cursor = No_Cursor;
29947
29948 /* If no overlay applies, get a text property. */
29949 if (NILP (overlay))
29950 mouse_face = Fget_text_property (position, Qmouse_face, object);
29951
29952 /* Next, compute the bounds of the mouse highlighting and
29953 display it. */
29954 if (!NILP (mouse_face) && STRINGP (object))
29955 {
29956 /* The mouse-highlighting comes from a display string
29957 with a mouse-face. */
29958 Lisp_Object s, e;
29959 ptrdiff_t ignore;
29960
29961 s = Fprevious_single_property_change
29962 (make_number (pos + 1), Qmouse_face, object, Qnil);
29963 e = Fnext_single_property_change
29964 (position, Qmouse_face, object, Qnil);
29965 if (NILP (s))
29966 s = make_number (0);
29967 if (NILP (e))
29968 e = make_number (SCHARS (object));
29969 mouse_face_from_string_pos (w, hlinfo, object,
29970 XINT (s), XINT (e));
29971 hlinfo->mouse_face_past_end = false;
29972 hlinfo->mouse_face_window = window;
29973 hlinfo->mouse_face_face_id
29974 = face_at_string_position (w, object, pos, 0, &ignore,
29975 glyph->face_id, true);
29976 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29977 cursor = No_Cursor;
29978 }
29979 else
29980 {
29981 /* The mouse-highlighting, if any, comes from an overlay
29982 or text property in the buffer. */
29983 Lisp_Object buffer IF_LINT (= Qnil);
29984 Lisp_Object disp_string IF_LINT (= Qnil);
29985
29986 if (STRINGP (object))
29987 {
29988 /* If we are on a display string with no mouse-face,
29989 check if the text under it has one. */
29990 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29991 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29992 pos = string_buffer_position (object, start);
29993 if (pos > 0)
29994 {
29995 mouse_face = get_char_property_and_overlay
29996 (make_number (pos), Qmouse_face, w->contents, &overlay);
29997 buffer = w->contents;
29998 disp_string = object;
29999 }
30000 }
30001 else
30002 {
30003 buffer = object;
30004 disp_string = Qnil;
30005 }
30006
30007 if (!NILP (mouse_face))
30008 {
30009 Lisp_Object before, after;
30010 Lisp_Object before_string, after_string;
30011 /* To correctly find the limits of mouse highlight
30012 in a bidi-reordered buffer, we must not use the
30013 optimization of limiting the search in
30014 previous-single-property-change and
30015 next-single-property-change, because
30016 rows_from_pos_range needs the real start and end
30017 positions to DTRT in this case. That's because
30018 the first row visible in a window does not
30019 necessarily display the character whose position
30020 is the smallest. */
30021 Lisp_Object lim1
30022 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30023 ? Fmarker_position (w->start)
30024 : Qnil;
30025 Lisp_Object lim2
30026 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30027 ? make_number (BUF_Z (XBUFFER (buffer))
30028 - w->window_end_pos)
30029 : Qnil;
30030
30031 if (NILP (overlay))
30032 {
30033 /* Handle the text property case. */
30034 before = Fprevious_single_property_change
30035 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30036 after = Fnext_single_property_change
30037 (make_number (pos), Qmouse_face, buffer, lim2);
30038 before_string = after_string = Qnil;
30039 }
30040 else
30041 {
30042 /* Handle the overlay case. */
30043 before = Foverlay_start (overlay);
30044 after = Foverlay_end (overlay);
30045 before_string = Foverlay_get (overlay, Qbefore_string);
30046 after_string = Foverlay_get (overlay, Qafter_string);
30047
30048 if (!STRINGP (before_string)) before_string = Qnil;
30049 if (!STRINGP (after_string)) after_string = Qnil;
30050 }
30051
30052 mouse_face_from_buffer_pos (window, hlinfo, pos,
30053 NILP (before)
30054 ? 1
30055 : XFASTINT (before),
30056 NILP (after)
30057 ? BUF_Z (XBUFFER (buffer))
30058 : XFASTINT (after),
30059 before_string, after_string,
30060 disp_string);
30061 cursor = No_Cursor;
30062 }
30063 }
30064 }
30065
30066 check_help_echo:
30067
30068 /* Look for a `help-echo' property. */
30069 if (NILP (help_echo_string)) {
30070 Lisp_Object help, overlay;
30071
30072 /* Check overlays first. */
30073 help = overlay = Qnil;
30074 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30075 {
30076 overlay = overlay_vec[i];
30077 help = Foverlay_get (overlay, Qhelp_echo);
30078 }
30079
30080 if (!NILP (help))
30081 {
30082 help_echo_string = help;
30083 help_echo_window = window;
30084 help_echo_object = overlay;
30085 help_echo_pos = pos;
30086 }
30087 else
30088 {
30089 Lisp_Object obj = glyph->object;
30090 ptrdiff_t charpos = glyph->charpos;
30091
30092 /* Try text properties. */
30093 if (STRINGP (obj)
30094 && charpos >= 0
30095 && charpos < SCHARS (obj))
30096 {
30097 help = Fget_text_property (make_number (charpos),
30098 Qhelp_echo, obj);
30099 if (NILP (help))
30100 {
30101 /* If the string itself doesn't specify a help-echo,
30102 see if the buffer text ``under'' it does. */
30103 struct glyph_row *r
30104 = MATRIX_ROW (w->current_matrix, vpos);
30105 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30106 ptrdiff_t p = string_buffer_position (obj, start);
30107 if (p > 0)
30108 {
30109 help = Fget_char_property (make_number (p),
30110 Qhelp_echo, w->contents);
30111 if (!NILP (help))
30112 {
30113 charpos = p;
30114 obj = w->contents;
30115 }
30116 }
30117 }
30118 }
30119 else if (BUFFERP (obj)
30120 && charpos >= BEGV
30121 && charpos < ZV)
30122 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30123 obj);
30124
30125 if (!NILP (help))
30126 {
30127 help_echo_string = help;
30128 help_echo_window = window;
30129 help_echo_object = obj;
30130 help_echo_pos = charpos;
30131 }
30132 }
30133 }
30134
30135 #ifdef HAVE_WINDOW_SYSTEM
30136 /* Look for a `pointer' property. */
30137 if (FRAME_WINDOW_P (f) && NILP (pointer))
30138 {
30139 /* Check overlays first. */
30140 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30141 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30142
30143 if (NILP (pointer))
30144 {
30145 Lisp_Object obj = glyph->object;
30146 ptrdiff_t charpos = glyph->charpos;
30147
30148 /* Try text properties. */
30149 if (STRINGP (obj)
30150 && charpos >= 0
30151 && charpos < SCHARS (obj))
30152 {
30153 pointer = Fget_text_property (make_number (charpos),
30154 Qpointer, obj);
30155 if (NILP (pointer))
30156 {
30157 /* If the string itself doesn't specify a pointer,
30158 see if the buffer text ``under'' it does. */
30159 struct glyph_row *r
30160 = MATRIX_ROW (w->current_matrix, vpos);
30161 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30162 ptrdiff_t p = string_buffer_position (obj, start);
30163 if (p > 0)
30164 pointer = Fget_char_property (make_number (p),
30165 Qpointer, w->contents);
30166 }
30167 }
30168 else if (BUFFERP (obj)
30169 && charpos >= BEGV
30170 && charpos < ZV)
30171 pointer = Fget_text_property (make_number (charpos),
30172 Qpointer, obj);
30173 }
30174 }
30175 #endif /* HAVE_WINDOW_SYSTEM */
30176
30177 BEGV = obegv;
30178 ZV = ozv;
30179 current_buffer = obuf;
30180 SAFE_FREE ();
30181 }
30182
30183 set_cursor:
30184
30185 #ifdef HAVE_WINDOW_SYSTEM
30186 if (FRAME_WINDOW_P (f))
30187 define_frame_cursor1 (f, cursor, pointer);
30188 #else
30189 /* This is here to prevent a compiler error, about "label at end of
30190 compound statement". */
30191 return;
30192 #endif
30193 }
30194
30195
30196 /* EXPORT for RIF:
30197 Clear any mouse-face on window W. This function is part of the
30198 redisplay interface, and is called from try_window_id and similar
30199 functions to ensure the mouse-highlight is off. */
30200
30201 void
30202 x_clear_window_mouse_face (struct window *w)
30203 {
30204 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30205 Lisp_Object window;
30206
30207 block_input ();
30208 XSETWINDOW (window, w);
30209 if (EQ (window, hlinfo->mouse_face_window))
30210 clear_mouse_face (hlinfo);
30211 unblock_input ();
30212 }
30213
30214
30215 /* EXPORT:
30216 Just discard the mouse face information for frame F, if any.
30217 This is used when the size of F is changed. */
30218
30219 void
30220 cancel_mouse_face (struct frame *f)
30221 {
30222 Lisp_Object window;
30223 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30224
30225 window = hlinfo->mouse_face_window;
30226 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30227 reset_mouse_highlight (hlinfo);
30228 }
30229
30230
30231 \f
30232 /***********************************************************************
30233 Exposure Events
30234 ***********************************************************************/
30235
30236 #ifdef HAVE_WINDOW_SYSTEM
30237
30238 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30239 which intersects rectangle R. R is in window-relative coordinates. */
30240
30241 static void
30242 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30243 enum glyph_row_area area)
30244 {
30245 struct glyph *first = row->glyphs[area];
30246 struct glyph *end = row->glyphs[area] + row->used[area];
30247 struct glyph *last;
30248 int first_x, start_x, x;
30249
30250 if (area == TEXT_AREA && row->fill_line_p)
30251 /* If row extends face to end of line write the whole line. */
30252 draw_glyphs (w, 0, row, area,
30253 0, row->used[area],
30254 DRAW_NORMAL_TEXT, 0);
30255 else
30256 {
30257 /* Set START_X to the window-relative start position for drawing glyphs of
30258 AREA. The first glyph of the text area can be partially visible.
30259 The first glyphs of other areas cannot. */
30260 start_x = window_box_left_offset (w, area);
30261 x = start_x;
30262 if (area == TEXT_AREA)
30263 x += row->x;
30264
30265 /* Find the first glyph that must be redrawn. */
30266 while (first < end
30267 && x + first->pixel_width < r->x)
30268 {
30269 x += first->pixel_width;
30270 ++first;
30271 }
30272
30273 /* Find the last one. */
30274 last = first;
30275 first_x = x;
30276 /* Use a signed int intermediate value to avoid catastrophic
30277 failures due to comparison between signed and unsigned, when
30278 x is negative (can happen for wide images that are hscrolled). */
30279 int r_end = r->x + r->width;
30280 while (last < end && x < r_end)
30281 {
30282 x += last->pixel_width;
30283 ++last;
30284 }
30285
30286 /* Repaint. */
30287 if (last > first)
30288 draw_glyphs (w, first_x - start_x, row, area,
30289 first - row->glyphs[area], last - row->glyphs[area],
30290 DRAW_NORMAL_TEXT, 0);
30291 }
30292 }
30293
30294
30295 /* Redraw the parts of the glyph row ROW on window W intersecting
30296 rectangle R. R is in window-relative coordinates. Value is
30297 true if mouse-face was overwritten. */
30298
30299 static bool
30300 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30301 {
30302 eassert (row->enabled_p);
30303
30304 if (row->mode_line_p || w->pseudo_window_p)
30305 draw_glyphs (w, 0, row, TEXT_AREA,
30306 0, row->used[TEXT_AREA],
30307 DRAW_NORMAL_TEXT, 0);
30308 else
30309 {
30310 if (row->used[LEFT_MARGIN_AREA])
30311 expose_area (w, row, r, LEFT_MARGIN_AREA);
30312 if (row->used[TEXT_AREA])
30313 expose_area (w, row, r, TEXT_AREA);
30314 if (row->used[RIGHT_MARGIN_AREA])
30315 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30316 draw_row_fringe_bitmaps (w, row);
30317 }
30318
30319 return row->mouse_face_p;
30320 }
30321
30322
30323 /* Redraw those parts of glyphs rows during expose event handling that
30324 overlap other rows. Redrawing of an exposed line writes over parts
30325 of lines overlapping that exposed line; this function fixes that.
30326
30327 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30328 row in W's current matrix that is exposed and overlaps other rows.
30329 LAST_OVERLAPPING_ROW is the last such row. */
30330
30331 static void
30332 expose_overlaps (struct window *w,
30333 struct glyph_row *first_overlapping_row,
30334 struct glyph_row *last_overlapping_row,
30335 XRectangle *r)
30336 {
30337 struct glyph_row *row;
30338
30339 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30340 if (row->overlapping_p)
30341 {
30342 eassert (row->enabled_p && !row->mode_line_p);
30343
30344 row->clip = r;
30345 if (row->used[LEFT_MARGIN_AREA])
30346 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30347
30348 if (row->used[TEXT_AREA])
30349 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30350
30351 if (row->used[RIGHT_MARGIN_AREA])
30352 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30353 row->clip = NULL;
30354 }
30355 }
30356
30357
30358 /* Return true if W's cursor intersects rectangle R. */
30359
30360 static bool
30361 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30362 {
30363 XRectangle cr, result;
30364 struct glyph *cursor_glyph;
30365 struct glyph_row *row;
30366
30367 if (w->phys_cursor.vpos >= 0
30368 && w->phys_cursor.vpos < w->current_matrix->nrows
30369 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30370 row->enabled_p)
30371 && row->cursor_in_fringe_p)
30372 {
30373 /* Cursor is in the fringe. */
30374 cr.x = window_box_right_offset (w,
30375 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30376 ? RIGHT_MARGIN_AREA
30377 : TEXT_AREA));
30378 cr.y = row->y;
30379 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30380 cr.height = row->height;
30381 return x_intersect_rectangles (&cr, r, &result);
30382 }
30383
30384 cursor_glyph = get_phys_cursor_glyph (w);
30385 if (cursor_glyph)
30386 {
30387 /* r is relative to W's box, but w->phys_cursor.x is relative
30388 to left edge of W's TEXT area. Adjust it. */
30389 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30390 cr.y = w->phys_cursor.y;
30391 cr.width = cursor_glyph->pixel_width;
30392 cr.height = w->phys_cursor_height;
30393 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30394 I assume the effect is the same -- and this is portable. */
30395 return x_intersect_rectangles (&cr, r, &result);
30396 }
30397 /* If we don't understand the format, pretend we're not in the hot-spot. */
30398 return false;
30399 }
30400
30401
30402 /* EXPORT:
30403 Draw a vertical window border to the right of window W if W doesn't
30404 have vertical scroll bars. */
30405
30406 void
30407 x_draw_vertical_border (struct window *w)
30408 {
30409 struct frame *f = XFRAME (WINDOW_FRAME (w));
30410
30411 /* We could do better, if we knew what type of scroll-bar the adjacent
30412 windows (on either side) have... But we don't :-(
30413 However, I think this works ok. ++KFS 2003-04-25 */
30414
30415 /* Redraw borders between horizontally adjacent windows. Don't
30416 do it for frames with vertical scroll bars because either the
30417 right scroll bar of a window, or the left scroll bar of its
30418 neighbor will suffice as a border. */
30419 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30420 return;
30421
30422 /* Note: It is necessary to redraw both the left and the right
30423 borders, for when only this single window W is being
30424 redisplayed. */
30425 if (!WINDOW_RIGHTMOST_P (w)
30426 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30427 {
30428 int x0, x1, y0, y1;
30429
30430 window_box_edges (w, &x0, &y0, &x1, &y1);
30431 y1 -= 1;
30432
30433 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30434 x1 -= 1;
30435
30436 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30437 }
30438
30439 if (!WINDOW_LEFTMOST_P (w)
30440 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30441 {
30442 int x0, x1, y0, y1;
30443
30444 window_box_edges (w, &x0, &y0, &x1, &y1);
30445 y1 -= 1;
30446
30447 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30448 x0 -= 1;
30449
30450 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30451 }
30452 }
30453
30454
30455 /* Draw window dividers for window W. */
30456
30457 void
30458 x_draw_right_divider (struct window *w)
30459 {
30460 struct frame *f = WINDOW_XFRAME (w);
30461
30462 if (w->mini || w->pseudo_window_p)
30463 return;
30464 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30465 {
30466 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30467 int x1 = WINDOW_RIGHT_EDGE_X (w);
30468 int y0 = WINDOW_TOP_EDGE_Y (w);
30469 /* The bottom divider prevails. */
30470 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30471
30472 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30473 }
30474 }
30475
30476 static void
30477 x_draw_bottom_divider (struct window *w)
30478 {
30479 struct frame *f = XFRAME (WINDOW_FRAME (w));
30480
30481 if (w->mini || w->pseudo_window_p)
30482 return;
30483 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30484 {
30485 int x0 = WINDOW_LEFT_EDGE_X (w);
30486 int x1 = WINDOW_RIGHT_EDGE_X (w);
30487 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30488 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30489
30490 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30491 }
30492 }
30493
30494 /* Redraw the part of window W intersection rectangle FR. Pixel
30495 coordinates in FR are frame-relative. Call this function with
30496 input blocked. Value is true if the exposure overwrites
30497 mouse-face. */
30498
30499 static bool
30500 expose_window (struct window *w, XRectangle *fr)
30501 {
30502 struct frame *f = XFRAME (w->frame);
30503 XRectangle wr, r;
30504 bool mouse_face_overwritten_p = false;
30505
30506 /* If window is not yet fully initialized, do nothing. This can
30507 happen when toolkit scroll bars are used and a window is split.
30508 Reconfiguring the scroll bar will generate an expose for a newly
30509 created window. */
30510 if (w->current_matrix == NULL)
30511 return false;
30512
30513 /* When we're currently updating the window, display and current
30514 matrix usually don't agree. Arrange for a thorough display
30515 later. */
30516 if (w->must_be_updated_p)
30517 {
30518 SET_FRAME_GARBAGED (f);
30519 return false;
30520 }
30521
30522 /* Frame-relative pixel rectangle of W. */
30523 wr.x = WINDOW_LEFT_EDGE_X (w);
30524 wr.y = WINDOW_TOP_EDGE_Y (w);
30525 wr.width = WINDOW_PIXEL_WIDTH (w);
30526 wr.height = WINDOW_PIXEL_HEIGHT (w);
30527
30528 if (x_intersect_rectangles (fr, &wr, &r))
30529 {
30530 int yb = window_text_bottom_y (w);
30531 struct glyph_row *row;
30532 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30533
30534 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30535 r.x, r.y, r.width, r.height));
30536
30537 /* Convert to window coordinates. */
30538 r.x -= WINDOW_LEFT_EDGE_X (w);
30539 r.y -= WINDOW_TOP_EDGE_Y (w);
30540
30541 /* Turn off the cursor. */
30542 bool cursor_cleared_p = (!w->pseudo_window_p
30543 && phys_cursor_in_rect_p (w, &r));
30544 if (cursor_cleared_p)
30545 x_clear_cursor (w);
30546
30547 /* If the row containing the cursor extends face to end of line,
30548 then expose_area might overwrite the cursor outside the
30549 rectangle and thus notice_overwritten_cursor might clear
30550 w->phys_cursor_on_p. We remember the original value and
30551 check later if it is changed. */
30552 bool phys_cursor_on_p = w->phys_cursor_on_p;
30553
30554 /* Use a signed int intermediate value to avoid catastrophic
30555 failures due to comparison between signed and unsigned, when
30556 y0 or y1 is negative (can happen for tall images). */
30557 int r_bottom = r.y + r.height;
30558
30559 /* Update lines intersecting rectangle R. */
30560 first_overlapping_row = last_overlapping_row = NULL;
30561 for (row = w->current_matrix->rows;
30562 row->enabled_p;
30563 ++row)
30564 {
30565 int y0 = row->y;
30566 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30567
30568 if ((y0 >= r.y && y0 < r_bottom)
30569 || (y1 > r.y && y1 < r_bottom)
30570 || (r.y >= y0 && r.y < y1)
30571 || (r_bottom > y0 && r_bottom < y1))
30572 {
30573 /* A header line may be overlapping, but there is no need
30574 to fix overlapping areas for them. KFS 2005-02-12 */
30575 if (row->overlapping_p && !row->mode_line_p)
30576 {
30577 if (first_overlapping_row == NULL)
30578 first_overlapping_row = row;
30579 last_overlapping_row = row;
30580 }
30581
30582 row->clip = fr;
30583 if (expose_line (w, row, &r))
30584 mouse_face_overwritten_p = true;
30585 row->clip = NULL;
30586 }
30587 else if (row->overlapping_p)
30588 {
30589 /* We must redraw a row overlapping the exposed area. */
30590 if (y0 < r.y
30591 ? y0 + row->phys_height > r.y
30592 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30593 {
30594 if (first_overlapping_row == NULL)
30595 first_overlapping_row = row;
30596 last_overlapping_row = row;
30597 }
30598 }
30599
30600 if (y1 >= yb)
30601 break;
30602 }
30603
30604 /* Display the mode line if there is one. */
30605 if (WINDOW_WANTS_MODELINE_P (w)
30606 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30607 row->enabled_p)
30608 && row->y < r_bottom)
30609 {
30610 if (expose_line (w, row, &r))
30611 mouse_face_overwritten_p = true;
30612 }
30613
30614 if (!w->pseudo_window_p)
30615 {
30616 /* Fix the display of overlapping rows. */
30617 if (first_overlapping_row)
30618 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30619 fr);
30620
30621 /* Draw border between windows. */
30622 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30623 x_draw_right_divider (w);
30624 else
30625 x_draw_vertical_border (w);
30626
30627 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30628 x_draw_bottom_divider (w);
30629
30630 /* Turn the cursor on again. */
30631 if (cursor_cleared_p
30632 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30633 update_window_cursor (w, true);
30634 }
30635 }
30636
30637 return mouse_face_overwritten_p;
30638 }
30639
30640
30641
30642 /* Redraw (parts) of all windows in the window tree rooted at W that
30643 intersect R. R contains frame pixel coordinates. Value is
30644 true if the exposure overwrites mouse-face. */
30645
30646 static bool
30647 expose_window_tree (struct window *w, XRectangle *r)
30648 {
30649 struct frame *f = XFRAME (w->frame);
30650 bool mouse_face_overwritten_p = false;
30651
30652 while (w && !FRAME_GARBAGED_P (f))
30653 {
30654 mouse_face_overwritten_p
30655 |= (WINDOWP (w->contents)
30656 ? expose_window_tree (XWINDOW (w->contents), r)
30657 : expose_window (w, r));
30658
30659 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30660 }
30661
30662 return mouse_face_overwritten_p;
30663 }
30664
30665
30666 /* EXPORT:
30667 Redisplay an exposed area of frame F. X and Y are the upper-left
30668 corner of the exposed rectangle. W and H are width and height of
30669 the exposed area. All are pixel values. W or H zero means redraw
30670 the entire frame. */
30671
30672 void
30673 expose_frame (struct frame *f, int x, int y, int w, int h)
30674 {
30675 XRectangle r;
30676 bool mouse_face_overwritten_p = false;
30677
30678 TRACE ((stderr, "expose_frame "));
30679
30680 /* No need to redraw if frame will be redrawn soon. */
30681 if (FRAME_GARBAGED_P (f))
30682 {
30683 TRACE ((stderr, " garbaged\n"));
30684 return;
30685 }
30686
30687 /* If basic faces haven't been realized yet, there is no point in
30688 trying to redraw anything. This can happen when we get an expose
30689 event while Emacs is starting, e.g. by moving another window. */
30690 if (FRAME_FACE_CACHE (f) == NULL
30691 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30692 {
30693 TRACE ((stderr, " no faces\n"));
30694 return;
30695 }
30696
30697 if (w == 0 || h == 0)
30698 {
30699 r.x = r.y = 0;
30700 r.width = FRAME_TEXT_WIDTH (f);
30701 r.height = FRAME_TEXT_HEIGHT (f);
30702 }
30703 else
30704 {
30705 r.x = x;
30706 r.y = y;
30707 r.width = w;
30708 r.height = h;
30709 }
30710
30711 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30712 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30713
30714 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30715 if (WINDOWP (f->tool_bar_window))
30716 mouse_face_overwritten_p
30717 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30718 #endif
30719
30720 #ifdef HAVE_X_WINDOWS
30721 #ifndef MSDOS
30722 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30723 if (WINDOWP (f->menu_bar_window))
30724 mouse_face_overwritten_p
30725 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30726 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30727 #endif
30728 #endif
30729
30730 /* Some window managers support a focus-follows-mouse style with
30731 delayed raising of frames. Imagine a partially obscured frame,
30732 and moving the mouse into partially obscured mouse-face on that
30733 frame. The visible part of the mouse-face will be highlighted,
30734 then the WM raises the obscured frame. With at least one WM, KDE
30735 2.1, Emacs is not getting any event for the raising of the frame
30736 (even tried with SubstructureRedirectMask), only Expose events.
30737 These expose events will draw text normally, i.e. not
30738 highlighted. Which means we must redo the highlight here.
30739 Subsume it under ``we love X''. --gerd 2001-08-15 */
30740 /* Included in Windows version because Windows most likely does not
30741 do the right thing if any third party tool offers
30742 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30743 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30744 {
30745 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30746 if (f == hlinfo->mouse_face_mouse_frame)
30747 {
30748 int mouse_x = hlinfo->mouse_face_mouse_x;
30749 int mouse_y = hlinfo->mouse_face_mouse_y;
30750 clear_mouse_face (hlinfo);
30751 note_mouse_highlight (f, mouse_x, mouse_y);
30752 }
30753 }
30754 }
30755
30756
30757 /* EXPORT:
30758 Determine the intersection of two rectangles R1 and R2. Return
30759 the intersection in *RESULT. Value is true if RESULT is not
30760 empty. */
30761
30762 bool
30763 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30764 {
30765 XRectangle *left, *right;
30766 XRectangle *upper, *lower;
30767 bool intersection_p = false;
30768
30769 /* Rearrange so that R1 is the left-most rectangle. */
30770 if (r1->x < r2->x)
30771 left = r1, right = r2;
30772 else
30773 left = r2, right = r1;
30774
30775 /* X0 of the intersection is right.x0, if this is inside R1,
30776 otherwise there is no intersection. */
30777 if (right->x <= left->x + left->width)
30778 {
30779 result->x = right->x;
30780
30781 /* The right end of the intersection is the minimum of
30782 the right ends of left and right. */
30783 result->width = (min (left->x + left->width, right->x + right->width)
30784 - result->x);
30785
30786 /* Same game for Y. */
30787 if (r1->y < r2->y)
30788 upper = r1, lower = r2;
30789 else
30790 upper = r2, lower = r1;
30791
30792 /* The upper end of the intersection is lower.y0, if this is inside
30793 of upper. Otherwise, there is no intersection. */
30794 if (lower->y <= upper->y + upper->height)
30795 {
30796 result->y = lower->y;
30797
30798 /* The lower end of the intersection is the minimum of the lower
30799 ends of upper and lower. */
30800 result->height = (min (lower->y + lower->height,
30801 upper->y + upper->height)
30802 - result->y);
30803 intersection_p = true;
30804 }
30805 }
30806
30807 return intersection_p;
30808 }
30809
30810 #endif /* HAVE_WINDOW_SYSTEM */
30811
30812 \f
30813 /***********************************************************************
30814 Initialization
30815 ***********************************************************************/
30816
30817 void
30818 syms_of_xdisp (void)
30819 {
30820 Vwith_echo_area_save_vector = Qnil;
30821 staticpro (&Vwith_echo_area_save_vector);
30822
30823 Vmessage_stack = Qnil;
30824 staticpro (&Vmessage_stack);
30825
30826 /* Non-nil means don't actually do any redisplay. */
30827 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30828
30829 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30830
30831 DEFVAR_BOOL("inhibit-message", inhibit_message,
30832 doc: /* Non-nil means calls to `message' are not displayed.
30833 They are still logged to the *Messages* buffer. */);
30834 inhibit_message = 0;
30835
30836 message_dolog_marker1 = Fmake_marker ();
30837 staticpro (&message_dolog_marker1);
30838 message_dolog_marker2 = Fmake_marker ();
30839 staticpro (&message_dolog_marker2);
30840 message_dolog_marker3 = Fmake_marker ();
30841 staticpro (&message_dolog_marker3);
30842
30843 #ifdef GLYPH_DEBUG
30844 defsubr (&Sdump_frame_glyph_matrix);
30845 defsubr (&Sdump_glyph_matrix);
30846 defsubr (&Sdump_glyph_row);
30847 defsubr (&Sdump_tool_bar_row);
30848 defsubr (&Strace_redisplay);
30849 defsubr (&Strace_to_stderr);
30850 #endif
30851 #ifdef HAVE_WINDOW_SYSTEM
30852 defsubr (&Stool_bar_height);
30853 defsubr (&Slookup_image_map);
30854 #endif
30855 defsubr (&Sline_pixel_height);
30856 defsubr (&Sformat_mode_line);
30857 defsubr (&Sinvisible_p);
30858 defsubr (&Scurrent_bidi_paragraph_direction);
30859 defsubr (&Swindow_text_pixel_size);
30860 defsubr (&Smove_point_visually);
30861 defsubr (&Sbidi_find_overridden_directionality);
30862
30863 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30864 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30865 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30866 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30867 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30868 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30869 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30870 DEFSYM (Qeval, "eval");
30871 DEFSYM (QCdata, ":data");
30872
30873 /* Names of text properties relevant for redisplay. */
30874 DEFSYM (Qdisplay, "display");
30875 DEFSYM (Qspace_width, "space-width");
30876 DEFSYM (Qraise, "raise");
30877 DEFSYM (Qslice, "slice");
30878 DEFSYM (Qspace, "space");
30879 DEFSYM (Qmargin, "margin");
30880 DEFSYM (Qpointer, "pointer");
30881 DEFSYM (Qleft_margin, "left-margin");
30882 DEFSYM (Qright_margin, "right-margin");
30883 DEFSYM (Qcenter, "center");
30884 DEFSYM (Qline_height, "line-height");
30885 DEFSYM (QCalign_to, ":align-to");
30886 DEFSYM (QCrelative_width, ":relative-width");
30887 DEFSYM (QCrelative_height, ":relative-height");
30888 DEFSYM (QCeval, ":eval");
30889 DEFSYM (QCpropertize, ":propertize");
30890 DEFSYM (QCfile, ":file");
30891 DEFSYM (Qfontified, "fontified");
30892 DEFSYM (Qfontification_functions, "fontification-functions");
30893
30894 /* Name of the face used to highlight trailing whitespace. */
30895 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30896
30897 /* Name and number of the face used to highlight escape glyphs. */
30898 DEFSYM (Qescape_glyph, "escape-glyph");
30899
30900 /* Name and number of the face used to highlight non-breaking spaces. */
30901 DEFSYM (Qnobreak_space, "nobreak-space");
30902
30903 /* The symbol 'image' which is the car of the lists used to represent
30904 images in Lisp. Also a tool bar style. */
30905 DEFSYM (Qimage, "image");
30906
30907 /* Tool bar styles. */
30908 DEFSYM (Qtext, "text");
30909 DEFSYM (Qboth, "both");
30910 DEFSYM (Qboth_horiz, "both-horiz");
30911 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30912
30913 /* The image map types. */
30914 DEFSYM (QCmap, ":map");
30915 DEFSYM (QCpointer, ":pointer");
30916 DEFSYM (Qrect, "rect");
30917 DEFSYM (Qcircle, "circle");
30918 DEFSYM (Qpoly, "poly");
30919
30920 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30921
30922 DEFSYM (Qgrow_only, "grow-only");
30923 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30924 DEFSYM (Qposition, "position");
30925 DEFSYM (Qbuffer_position, "buffer-position");
30926 DEFSYM (Qobject, "object");
30927
30928 /* Cursor shapes. */
30929 DEFSYM (Qbar, "bar");
30930 DEFSYM (Qhbar, "hbar");
30931 DEFSYM (Qbox, "box");
30932 DEFSYM (Qhollow, "hollow");
30933
30934 /* Pointer shapes. */
30935 DEFSYM (Qhand, "hand");
30936 DEFSYM (Qarrow, "arrow");
30937 /* also Qtext */
30938
30939 DEFSYM (Qdragging, "dragging");
30940
30941 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30942
30943 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30944 staticpro (&list_of_error);
30945
30946 /* Values of those variables at last redisplay are stored as
30947 properties on 'overlay-arrow-position' symbol. However, if
30948 Voverlay_arrow_position is a marker, last-arrow-position is its
30949 numerical position. */
30950 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30951 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30952
30953 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30954 properties on a symbol in overlay-arrow-variable-list. */
30955 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30956 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30957
30958 echo_buffer[0] = echo_buffer[1] = Qnil;
30959 staticpro (&echo_buffer[0]);
30960 staticpro (&echo_buffer[1]);
30961
30962 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30963 staticpro (&echo_area_buffer[0]);
30964 staticpro (&echo_area_buffer[1]);
30965
30966 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30967 staticpro (&Vmessages_buffer_name);
30968
30969 mode_line_proptrans_alist = Qnil;
30970 staticpro (&mode_line_proptrans_alist);
30971 mode_line_string_list = Qnil;
30972 staticpro (&mode_line_string_list);
30973 mode_line_string_face = Qnil;
30974 staticpro (&mode_line_string_face);
30975 mode_line_string_face_prop = Qnil;
30976 staticpro (&mode_line_string_face_prop);
30977 Vmode_line_unwind_vector = Qnil;
30978 staticpro (&Vmode_line_unwind_vector);
30979
30980 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30981
30982 help_echo_string = Qnil;
30983 staticpro (&help_echo_string);
30984 help_echo_object = Qnil;
30985 staticpro (&help_echo_object);
30986 help_echo_window = Qnil;
30987 staticpro (&help_echo_window);
30988 previous_help_echo_string = Qnil;
30989 staticpro (&previous_help_echo_string);
30990 help_echo_pos = -1;
30991
30992 DEFSYM (Qright_to_left, "right-to-left");
30993 DEFSYM (Qleft_to_right, "left-to-right");
30994 defsubr (&Sbidi_resolved_levels);
30995
30996 #ifdef HAVE_WINDOW_SYSTEM
30997 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30998 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30999 For example, if a block cursor is over a tab, it will be drawn as
31000 wide as that tab on the display. */);
31001 x_stretch_cursor_p = 0;
31002 #endif
31003
31004 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31005 doc: /* Non-nil means highlight trailing whitespace.
31006 The face used for trailing whitespace is `trailing-whitespace'. */);
31007 Vshow_trailing_whitespace = Qnil;
31008
31009 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31010 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31011 If the value is t, Emacs highlights non-ASCII chars which have the
31012 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31013 or `escape-glyph' face respectively.
31014
31015 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31016 U+2011 (non-breaking hyphen) are affected.
31017
31018 Any other non-nil value means to display these characters as a escape
31019 glyph followed by an ordinary space or hyphen.
31020
31021 A value of nil means no special handling of these characters. */);
31022 Vnobreak_char_display = Qt;
31023
31024 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31025 doc: /* The pointer shape to show in void text areas.
31026 A value of nil means to show the text pointer. Other options are
31027 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31028 `hourglass'. */);
31029 Vvoid_text_area_pointer = Qarrow;
31030
31031 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31032 doc: /* Non-nil means don't actually do any redisplay.
31033 This is used for internal purposes. */);
31034 Vinhibit_redisplay = Qnil;
31035
31036 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31037 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31038 Vglobal_mode_string = Qnil;
31039
31040 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31041 doc: /* Marker for where to display an arrow on top of the buffer text.
31042 This must be the beginning of a line in order to work.
31043 See also `overlay-arrow-string'. */);
31044 Voverlay_arrow_position = Qnil;
31045
31046 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31047 doc: /* String to display as an arrow in non-window frames.
31048 See also `overlay-arrow-position'. */);
31049 Voverlay_arrow_string = build_pure_c_string ("=>");
31050
31051 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31052 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31053 The symbols on this list are examined during redisplay to determine
31054 where to display overlay arrows. */);
31055 Voverlay_arrow_variable_list
31056 = list1 (intern_c_string ("overlay-arrow-position"));
31057
31058 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31059 doc: /* The number of lines to try scrolling a window by when point moves out.
31060 If that fails to bring point back on frame, point is centered instead.
31061 If this is zero, point is always centered after it moves off frame.
31062 If you want scrolling to always be a line at a time, you should set
31063 `scroll-conservatively' to a large value rather than set this to 1. */);
31064
31065 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31066 doc: /* Scroll up to this many lines, to bring point back on screen.
31067 If point moves off-screen, redisplay will scroll by up to
31068 `scroll-conservatively' lines in order to bring point just barely
31069 onto the screen again. If that cannot be done, then redisplay
31070 recenters point as usual.
31071
31072 If the value is greater than 100, redisplay will never recenter point,
31073 but will always scroll just enough text to bring point into view, even
31074 if you move far away.
31075
31076 A value of zero means always recenter point if it moves off screen. */);
31077 scroll_conservatively = 0;
31078
31079 DEFVAR_INT ("scroll-margin", scroll_margin,
31080 doc: /* Number of lines of margin at the top and bottom of a window.
31081 Recenter the window whenever point gets within this many lines
31082 of the top or bottom of the window. */);
31083 scroll_margin = 0;
31084
31085 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31086 doc: /* Pixels per inch value for non-window system displays.
31087 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31088 Vdisplay_pixels_per_inch = make_float (72.0);
31089
31090 #ifdef GLYPH_DEBUG
31091 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31092 #endif
31093
31094 DEFVAR_LISP ("truncate-partial-width-windows",
31095 Vtruncate_partial_width_windows,
31096 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31097 For an integer value, truncate lines in each window narrower than the
31098 full frame width, provided the window width is less than that integer;
31099 otherwise, respect the value of `truncate-lines'.
31100
31101 For any other non-nil value, truncate lines in all windows that do
31102 not span the full frame width.
31103
31104 A value of nil means to respect the value of `truncate-lines'.
31105
31106 If `word-wrap' is enabled, you might want to reduce this. */);
31107 Vtruncate_partial_width_windows = make_number (50);
31108
31109 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31110 doc: /* Maximum buffer size for which line number should be displayed.
31111 If the buffer is bigger than this, the line number does not appear
31112 in the mode line. A value of nil means no limit. */);
31113 Vline_number_display_limit = Qnil;
31114
31115 DEFVAR_INT ("line-number-display-limit-width",
31116 line_number_display_limit_width,
31117 doc: /* Maximum line width (in characters) for line number display.
31118 If the average length of the lines near point is bigger than this, then the
31119 line number may be omitted from the mode line. */);
31120 line_number_display_limit_width = 200;
31121
31122 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31123 doc: /* Non-nil means highlight region even in nonselected windows. */);
31124 highlight_nonselected_windows = false;
31125
31126 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31127 doc: /* Non-nil if more than one frame is visible on this display.
31128 Minibuffer-only frames don't count, but iconified frames do.
31129 This variable is not guaranteed to be accurate except while processing
31130 `frame-title-format' and `icon-title-format'. */);
31131
31132 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31133 doc: /* Template for displaying the title bar of visible frames.
31134 (Assuming the window manager supports this feature.)
31135
31136 This variable has the same structure as `mode-line-format', except that
31137 the %c and %l constructs are ignored. It is used only on frames for
31138 which no explicit name has been set (see `modify-frame-parameters'). */);
31139
31140 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31141 doc: /* Template for displaying the title bar of an iconified frame.
31142 (Assuming the window manager supports this feature.)
31143 This variable has the same structure as `mode-line-format' (which see),
31144 and is used only on frames for which no explicit name has been set
31145 (see `modify-frame-parameters'). */);
31146 Vicon_title_format
31147 = Vframe_title_format
31148 = listn (CONSTYPE_PURE, 3,
31149 intern_c_string ("multiple-frames"),
31150 build_pure_c_string ("%b"),
31151 listn (CONSTYPE_PURE, 4,
31152 empty_unibyte_string,
31153 intern_c_string ("invocation-name"),
31154 build_pure_c_string ("@"),
31155 intern_c_string ("system-name")));
31156
31157 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31158 doc: /* Maximum number of lines to keep in the message log buffer.
31159 If nil, disable message logging. If t, log messages but don't truncate
31160 the buffer when it becomes large. */);
31161 Vmessage_log_max = make_number (1000);
31162
31163 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31164 doc: /* Functions called during redisplay, if window sizes have changed.
31165 The value should be a list of functions that take one argument.
31166 During the first part of redisplay, for each frame, if any of its windows
31167 have changed size since the last redisplay, or have been split or deleted,
31168 all the functions in the list are called, with the frame as argument.
31169 If redisplay decides to resize the minibuffer window, it calls these
31170 functions on behalf of that as well. */);
31171 Vwindow_size_change_functions = Qnil;
31172
31173 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31174 doc: /* List of functions to call before redisplaying a window with scrolling.
31175 Each function is called with two arguments, the window and its new
31176 display-start position.
31177 These functions are called whenever the `window-start' marker is modified,
31178 either to point into another buffer (e.g. via `set-window-buffer') or another
31179 place in the same buffer.
31180 Note that the value of `window-end' is not valid when these functions are
31181 called.
31182
31183 Warning: Do not use this feature to alter the way the window
31184 is scrolled. It is not designed for that, and such use probably won't
31185 work. */);
31186 Vwindow_scroll_functions = Qnil;
31187
31188 DEFVAR_LISP ("window-text-change-functions",
31189 Vwindow_text_change_functions,
31190 doc: /* Functions to call in redisplay when text in the window might change. */);
31191 Vwindow_text_change_functions = Qnil;
31192
31193 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31194 doc: /* Functions called when redisplay of a window reaches the end trigger.
31195 Each function is called with two arguments, the window and the end trigger value.
31196 See `set-window-redisplay-end-trigger'. */);
31197 Vredisplay_end_trigger_functions = Qnil;
31198
31199 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31200 doc: /* Non-nil means autoselect window with mouse pointer.
31201 If nil, do not autoselect windows.
31202 A positive number means delay autoselection by that many seconds: a
31203 window is autoselected only after the mouse has remained in that
31204 window for the duration of the delay.
31205 A negative number has a similar effect, but causes windows to be
31206 autoselected only after the mouse has stopped moving. (Because of
31207 the way Emacs compares mouse events, you will occasionally wait twice
31208 that time before the window gets selected.)
31209 Any other value means to autoselect window instantaneously when the
31210 mouse pointer enters it.
31211
31212 Autoselection selects the minibuffer only if it is active, and never
31213 unselects the minibuffer if it is active.
31214
31215 When customizing this variable make sure that the actual value of
31216 `focus-follows-mouse' matches the behavior of your window manager. */);
31217 Vmouse_autoselect_window = Qnil;
31218
31219 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31220 doc: /* Non-nil means automatically resize tool-bars.
31221 This dynamically changes the tool-bar's height to the minimum height
31222 that is needed to make all tool-bar items visible.
31223 If value is `grow-only', the tool-bar's height is only increased
31224 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31225 Vauto_resize_tool_bars = Qt;
31226
31227 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31228 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31229 auto_raise_tool_bar_buttons_p = true;
31230
31231 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31232 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31233 make_cursor_line_fully_visible_p = true;
31234
31235 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31236 doc: /* Border below tool-bar in pixels.
31237 If an integer, use it as the height of the border.
31238 If it is one of `internal-border-width' or `border-width', use the
31239 value of the corresponding frame parameter.
31240 Otherwise, no border is added below the tool-bar. */);
31241 Vtool_bar_border = Qinternal_border_width;
31242
31243 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31244 doc: /* Margin around tool-bar buttons in pixels.
31245 If an integer, use that for both horizontal and vertical margins.
31246 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31247 HORZ specifying the horizontal margin, and VERT specifying the
31248 vertical margin. */);
31249 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31250
31251 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31252 doc: /* Relief thickness of tool-bar buttons. */);
31253 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31254
31255 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31256 doc: /* Tool bar style to use.
31257 It can be one of
31258 image - show images only
31259 text - show text only
31260 both - show both, text below image
31261 both-horiz - show text to the right of the image
31262 text-image-horiz - show text to the left of the image
31263 any other - use system default or image if no system default.
31264
31265 This variable only affects the GTK+ toolkit version of Emacs. */);
31266 Vtool_bar_style = Qnil;
31267
31268 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31269 doc: /* Maximum number of characters a label can have to be shown.
31270 The tool bar style must also show labels for this to have any effect, see
31271 `tool-bar-style'. */);
31272 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31273
31274 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31275 doc: /* List of functions to call to fontify regions of text.
31276 Each function is called with one argument POS. Functions must
31277 fontify a region starting at POS in the current buffer, and give
31278 fontified regions the property `fontified'. */);
31279 Vfontification_functions = Qnil;
31280 Fmake_variable_buffer_local (Qfontification_functions);
31281
31282 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31283 unibyte_display_via_language_environment,
31284 doc: /* Non-nil means display unibyte text according to language environment.
31285 Specifically, this means that raw bytes in the range 160-255 decimal
31286 are displayed by converting them to the equivalent multibyte characters
31287 according to the current language environment. As a result, they are
31288 displayed according to the current fontset.
31289
31290 Note that this variable affects only how these bytes are displayed,
31291 but does not change the fact they are interpreted as raw bytes. */);
31292 unibyte_display_via_language_environment = false;
31293
31294 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31295 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31296 If a float, it specifies a fraction of the mini-window frame's height.
31297 If an integer, it specifies a number of lines. */);
31298 Vmax_mini_window_height = make_float (0.25);
31299
31300 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31301 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31302 A value of nil means don't automatically resize mini-windows.
31303 A value of t means resize them to fit the text displayed in them.
31304 A value of `grow-only', the default, means let mini-windows grow only;
31305 they return to their normal size when the minibuffer is closed, or the
31306 echo area becomes empty. */);
31307 Vresize_mini_windows = Qgrow_only;
31308
31309 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31310 doc: /* Alist specifying how to blink the cursor off.
31311 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31312 `cursor-type' frame-parameter or variable equals ON-STATE,
31313 comparing using `equal', Emacs uses OFF-STATE to specify
31314 how to blink it off. ON-STATE and OFF-STATE are values for
31315 the `cursor-type' frame parameter.
31316
31317 If a frame's ON-STATE has no entry in this list,
31318 the frame's other specifications determine how to blink the cursor off. */);
31319 Vblink_cursor_alist = Qnil;
31320
31321 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31322 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31323 If non-nil, windows are automatically scrolled horizontally to make
31324 point visible. */);
31325 automatic_hscrolling_p = true;
31326 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31327
31328 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31329 doc: /* How many columns away from the window edge point is allowed to get
31330 before automatic hscrolling will horizontally scroll the window. */);
31331 hscroll_margin = 5;
31332
31333 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31334 doc: /* How many columns to scroll the window when point gets too close to the edge.
31335 When point is less than `hscroll-margin' columns from the window
31336 edge, automatic hscrolling will scroll the window by the amount of columns
31337 determined by this variable. If its value is a positive integer, scroll that
31338 many columns. If it's a positive floating-point number, it specifies the
31339 fraction of the window's width to scroll. If it's nil or zero, point will be
31340 centered horizontally after the scroll. Any other value, including negative
31341 numbers, are treated as if the value were zero.
31342
31343 Automatic hscrolling always moves point outside the scroll margin, so if
31344 point was more than scroll step columns inside the margin, the window will
31345 scroll more than the value given by the scroll step.
31346
31347 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31348 and `scroll-right' overrides this variable's effect. */);
31349 Vhscroll_step = make_number (0);
31350
31351 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31352 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31353 Bind this around calls to `message' to let it take effect. */);
31354 message_truncate_lines = false;
31355
31356 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31357 doc: /* Normal hook run to update the menu bar definitions.
31358 Redisplay runs this hook before it redisplays the menu bar.
31359 This is used to update menus such as Buffers, whose contents depend on
31360 various data. */);
31361 Vmenu_bar_update_hook = Qnil;
31362
31363 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31364 doc: /* Frame for which we are updating a menu.
31365 The enable predicate for a menu binding should check this variable. */);
31366 Vmenu_updating_frame = Qnil;
31367
31368 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31369 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31370 inhibit_menubar_update = false;
31371
31372 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31373 doc: /* Prefix prepended to all continuation lines at display time.
31374 The value may be a string, an image, or a stretch-glyph; it is
31375 interpreted in the same way as the value of a `display' text property.
31376
31377 This variable is overridden by any `wrap-prefix' text or overlay
31378 property.
31379
31380 To add a prefix to non-continuation lines, use `line-prefix'. */);
31381 Vwrap_prefix = Qnil;
31382 DEFSYM (Qwrap_prefix, "wrap-prefix");
31383 Fmake_variable_buffer_local (Qwrap_prefix);
31384
31385 DEFVAR_LISP ("line-prefix", Vline_prefix,
31386 doc: /* Prefix prepended to all non-continuation lines at display time.
31387 The value may be a string, an image, or a stretch-glyph; it is
31388 interpreted in the same way as the value of a `display' text property.
31389
31390 This variable is overridden by any `line-prefix' text or overlay
31391 property.
31392
31393 To add a prefix to continuation lines, use `wrap-prefix'. */);
31394 Vline_prefix = Qnil;
31395 DEFSYM (Qline_prefix, "line-prefix");
31396 Fmake_variable_buffer_local (Qline_prefix);
31397
31398 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31399 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31400 inhibit_eval_during_redisplay = false;
31401
31402 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31403 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31404 inhibit_free_realized_faces = false;
31405
31406 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31407 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31408 Intended for use during debugging and for testing bidi display;
31409 see biditest.el in the test suite. */);
31410 inhibit_bidi_mirroring = false;
31411
31412 #ifdef GLYPH_DEBUG
31413 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31414 doc: /* Inhibit try_window_id display optimization. */);
31415 inhibit_try_window_id = false;
31416
31417 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31418 doc: /* Inhibit try_window_reusing display optimization. */);
31419 inhibit_try_window_reusing = false;
31420
31421 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31422 doc: /* Inhibit try_cursor_movement display optimization. */);
31423 inhibit_try_cursor_movement = false;
31424 #endif /* GLYPH_DEBUG */
31425
31426 DEFVAR_INT ("overline-margin", overline_margin,
31427 doc: /* Space between overline and text, in pixels.
31428 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31429 margin to the character height. */);
31430 overline_margin = 2;
31431
31432 DEFVAR_INT ("underline-minimum-offset",
31433 underline_minimum_offset,
31434 doc: /* Minimum distance between baseline and underline.
31435 This can improve legibility of underlined text at small font sizes,
31436 particularly when using variable `x-use-underline-position-properties'
31437 with fonts that specify an UNDERLINE_POSITION relatively close to the
31438 baseline. The default value is 1. */);
31439 underline_minimum_offset = 1;
31440
31441 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31442 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31443 This feature only works when on a window system that can change
31444 cursor shapes. */);
31445 display_hourglass_p = true;
31446
31447 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31448 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31449 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31450
31451 #ifdef HAVE_WINDOW_SYSTEM
31452 hourglass_atimer = NULL;
31453 hourglass_shown_p = false;
31454 #endif /* HAVE_WINDOW_SYSTEM */
31455
31456 /* Name of the face used to display glyphless characters. */
31457 DEFSYM (Qglyphless_char, "glyphless-char");
31458
31459 /* Method symbols for Vglyphless_char_display. */
31460 DEFSYM (Qhex_code, "hex-code");
31461 DEFSYM (Qempty_box, "empty-box");
31462 DEFSYM (Qthin_space, "thin-space");
31463 DEFSYM (Qzero_width, "zero-width");
31464
31465 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31466 doc: /* Function run just before redisplay.
31467 It is called with one argument, which is the set of windows that are to
31468 be redisplayed. This set can be nil (meaning, only the selected window),
31469 or t (meaning all windows). */);
31470 Vpre_redisplay_function = intern ("ignore");
31471
31472 /* Symbol for the purpose of Vglyphless_char_display. */
31473 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31474 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31475
31476 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31477 doc: /* Char-table defining glyphless characters.
31478 Each element, if non-nil, should be one of the following:
31479 an ASCII acronym string: display this string in a box
31480 `hex-code': display the hexadecimal code of a character in a box
31481 `empty-box': display as an empty box
31482 `thin-space': display as 1-pixel width space
31483 `zero-width': don't display
31484 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31485 display method for graphical terminals and text terminals respectively.
31486 GRAPHICAL and TEXT should each have one of the values listed above.
31487
31488 The char-table has one extra slot to control the display of a character for
31489 which no font is found. This slot only takes effect on graphical terminals.
31490 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31491 `thin-space'. The default is `empty-box'.
31492
31493 If a character has a non-nil entry in an active display table, the
31494 display table takes effect; in this case, Emacs does not consult
31495 `glyphless-char-display' at all. */);
31496 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31497 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31498 Qempty_box);
31499
31500 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31501 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31502 Vdebug_on_message = Qnil;
31503
31504 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31505 doc: /* */);
31506 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31507
31508 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31509 doc: /* */);
31510 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31511
31512 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31513 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31514 Vredisplay__variables = Qnil;
31515 }
31516
31517
31518 /* Initialize this module when Emacs starts. */
31519
31520 void
31521 init_xdisp (void)
31522 {
31523 CHARPOS (this_line_start_pos) = 0;
31524
31525 if (!noninteractive)
31526 {
31527 struct window *m = XWINDOW (minibuf_window);
31528 Lisp_Object frame = m->frame;
31529 struct frame *f = XFRAME (frame);
31530 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31531 struct window *r = XWINDOW (root);
31532 int i;
31533
31534 echo_area_window = minibuf_window;
31535
31536 r->top_line = FRAME_TOP_MARGIN (f);
31537 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31538 r->total_cols = FRAME_COLS (f);
31539 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31540 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31541 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31542
31543 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31544 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31545 m->total_cols = FRAME_COLS (f);
31546 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31547 m->total_lines = 1;
31548 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31549
31550 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31551 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31552 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31553
31554 /* The default ellipsis glyphs `...'. */
31555 for (i = 0; i < 3; ++i)
31556 default_invis_vector[i] = make_number ('.');
31557 }
31558
31559 {
31560 /* Allocate the buffer for frame titles.
31561 Also used for `format-mode-line'. */
31562 int size = 100;
31563 mode_line_noprop_buf = xmalloc (size);
31564 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31565 mode_line_noprop_ptr = mode_line_noprop_buf;
31566 mode_line_target = MODE_LINE_DISPLAY;
31567 }
31568
31569 help_echo_showing_p = false;
31570 }
31571
31572 #ifdef HAVE_WINDOW_SYSTEM
31573
31574 /* Platform-independent portion of hourglass implementation. */
31575
31576 /* Timer function of hourglass_atimer. */
31577
31578 static void
31579 show_hourglass (struct atimer *timer)
31580 {
31581 /* The timer implementation will cancel this timer automatically
31582 after this function has run. Set hourglass_atimer to null
31583 so that we know the timer doesn't have to be canceled. */
31584 hourglass_atimer = NULL;
31585
31586 if (!hourglass_shown_p)
31587 {
31588 Lisp_Object tail, frame;
31589
31590 block_input ();
31591
31592 FOR_EACH_FRAME (tail, frame)
31593 {
31594 struct frame *f = XFRAME (frame);
31595
31596 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31597 && FRAME_RIF (f)->show_hourglass)
31598 FRAME_RIF (f)->show_hourglass (f);
31599 }
31600
31601 hourglass_shown_p = true;
31602 unblock_input ();
31603 }
31604 }
31605
31606 /* Cancel a currently active hourglass timer, and start a new one. */
31607
31608 void
31609 start_hourglass (void)
31610 {
31611 struct timespec delay;
31612
31613 cancel_hourglass ();
31614
31615 if (INTEGERP (Vhourglass_delay)
31616 && XINT (Vhourglass_delay) > 0)
31617 delay = make_timespec (min (XINT (Vhourglass_delay),
31618 TYPE_MAXIMUM (time_t)),
31619 0);
31620 else if (FLOATP (Vhourglass_delay)
31621 && XFLOAT_DATA (Vhourglass_delay) > 0)
31622 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31623 else
31624 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31625
31626 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31627 show_hourglass, NULL);
31628 }
31629
31630 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31631 shown. */
31632
31633 void
31634 cancel_hourglass (void)
31635 {
31636 if (hourglass_atimer)
31637 {
31638 cancel_atimer (hourglass_atimer);
31639 hourglass_atimer = NULL;
31640 }
31641
31642 if (hourglass_shown_p)
31643 {
31644 Lisp_Object tail, frame;
31645
31646 block_input ();
31647
31648 FOR_EACH_FRAME (tail, frame)
31649 {
31650 struct frame *f = XFRAME (frame);
31651
31652 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31653 && FRAME_RIF (f)->hide_hourglass)
31654 FRAME_RIF (f)->hide_hourglass (f);
31655 #ifdef HAVE_NTGUI
31656 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31657 else if (!FRAME_W32_P (f))
31658 w32_arrow_cursor ();
31659 #endif
31660 }
31661
31662 hourglass_shown_p = false;
31663 unblock_input ();
31664 }
31665 }
31666
31667 #endif /* HAVE_WINDOW_SYSTEM */