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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <signal.h>
23
24 #include <config.h>
25
26 #include <stdio.h>
27 #include <ctype.h>
28
29 #include "lisp.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "termhooks.h"
33 /* cm.h must come after dispextern.h on Windows. */
34 #include "dispextern.h"
35 #include "cm.h"
36 #include "buffer.h"
37 #include "charset.h"
38 #include "frame.h"
39 #include "window.h"
40 #include "commands.h"
41 #include "disptab.h"
42 #include "indent.h"
43 #include "intervals.h"
44 #include "blockinput.h"
45
46 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
47 include the following file. */
48 /* #include "systty.h" */
49 #include "syssignal.h"
50
51 #ifdef HAVE_X_WINDOWS
52 #include "xterm.h"
53 #endif /* HAVE_X_WINDOWS */
54
55 #ifdef HAVE_NTGUI
56 #include "w32term.h"
57 #endif /* HAVE_NTGUI */
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60 #include "systime.h"
61
62 #include <errno.h>
63
64 #define max(a, b) ((a) > (b) ? (a) : (b))
65 #define min(a, b) ((a) < (b) ? (a) : (b))
66
67 /* Get number of chars of output now in the buffer of a stdio stream.
68 This ought to be built in in stdio, but it isn't.
69 Some s- files override this because their stdio internals differ. */
70 #ifdef __GNU_LIBRARY__
71 /* The s- file might have overridden the definition with one that works for
72 the system's C library. But we are using the GNU C library, so this is
73 the right definition for every system. */
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #ifndef PENDING_OUTPUT_COUNT
82 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
83 #endif
84 #endif
85
86 static void change_frame_size_1 ();
87
88 /* Nonzero upon entry to redisplay means do not assume anything about
89 current contents of actual terminal frame; clear and redraw it. */
90
91 int frame_garbaged;
92
93 /* Nonzero means last display completed. Zero means it was preempted. */
94
95 int display_completed;
96
97 /* Lisp variable visible-bell; enables use of screen-flash
98 instead of audible bell. */
99
100 int visible_bell;
101
102 /* Invert the color of the whole frame, at a low level. */
103
104 int inverse_video;
105
106 /* Line speed of the terminal. */
107
108 int baud_rate;
109
110 /* nil or a symbol naming the window system under which emacs is
111 running ('x is the only current possibility). */
112
113 Lisp_Object Vwindow_system;
114
115 /* Version number of X windows: 10, 11 or nil. */
116 Lisp_Object Vwindow_system_version;
117
118 /* Vector of glyph definitions. Indexed by glyph number,
119 the contents are a string which is how to output the glyph.
120
121 If Vglyph_table is nil, a glyph is output by using its low 8 bits
122 as a character code. */
123
124 Lisp_Object Vglyph_table;
125
126 /* Display table to use for vectors that don't specify their own. */
127
128 Lisp_Object Vstandard_display_table;
129
130 /* Nonzero means reading single-character input with prompt
131 so put cursor on minibuffer after the prompt.
132 positive means at end of text in echo area;
133 negative means at beginning of line. */
134 int cursor_in_echo_area;
135
136 Lisp_Object Qdisplay_table;
137 \f
138 /* The currently selected frame.
139 In a single-frame version, this variable always holds the address of
140 the_only_frame. */
141
142 FRAME_PTR selected_frame;
143
144 /* A frame which is not just a minibuffer, or 0 if there are no such
145 frames. This is usually the most recent such frame that was
146 selected. In a single-frame version, this variable always holds
147 the address of the_only_frame. */
148 FRAME_PTR last_nonminibuf_frame;
149
150 /* This is a vector, made larger whenever it isn't large enough,
151 which is used inside `update_frame' to hold the old contents
152 of the FRAME_PHYS_LINES of the frame being updated. */
153 struct frame_glyphs **ophys_lines;
154 /* Length of vector currently allocated. */
155 int ophys_lines_length;
156
157 FILE *termscript; /* Stdio stream being used for copy of all output. */
158
159 struct cm Wcm; /* Structure for info on cursor positioning */
160
161 int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
162 \f
163 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
164 "Clear frame FRAME and output again what is supposed to appear on it.")
165 (frame)
166 Lisp_Object frame;
167 {
168 FRAME_PTR f;
169
170 CHECK_LIVE_FRAME (frame, 0);
171 f = XFRAME (frame);
172 update_begin (f);
173 if (FRAME_MSDOS_P (f))
174 set_terminal_modes ();
175 clear_frame ();
176 clear_frame_records (f);
177 update_end (f);
178 fflush (stdout);
179 windows_or_buffers_changed++;
180 /* Mark all windows as INaccurate,
181 so that every window will have its redisplay done. */
182 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
183 f->garbaged = 0;
184 return Qnil;
185 }
186
187 redraw_frame (f)
188 FRAME_PTR f;
189 {
190 Lisp_Object frame;
191 XSETFRAME (frame, f);
192 Fredraw_frame (frame);
193 }
194
195 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
196 "Clear and redisplay all visible frames.")
197 ()
198 {
199 Lisp_Object tail, frame;
200
201 FOR_EACH_FRAME (tail, frame)
202 if (FRAME_VISIBLE_P (XFRAME (frame)))
203 Fredraw_frame (frame);
204
205 return Qnil;
206 }
207
208 /* This is used when frame_garbaged is set.
209 Redraw the individual frames marked as garbaged. */
210
211 void
212 redraw_garbaged_frames ()
213 {
214 Lisp_Object tail, frame;
215
216 FOR_EACH_FRAME (tail, frame)
217 if (FRAME_VISIBLE_P (XFRAME (frame))
218 && FRAME_GARBAGED_P (XFRAME (frame)))
219 Fredraw_frame (frame);
220 }
221
222 \f
223 static struct frame_glyphs *
224 make_frame_glyphs (frame, empty)
225 register FRAME_PTR frame;
226 int empty;
227 {
228 register int i;
229 register width = FRAME_WINDOW_WIDTH (frame);
230 register height = FRAME_HEIGHT (frame);
231 register struct frame_glyphs *new
232 = (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
233
234 SET_GLYPHS_FRAME (new, frame);
235 new->height = height;
236 new->width = width;
237 new->used = (int *) xmalloc (height * sizeof (int));
238 new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
239 new->charstarts = (int **) xmalloc (height * sizeof (int *));
240 new->highlight = (char *) xmalloc (height * sizeof (char));
241 new->enable = (char *) xmalloc (height * sizeof (char));
242 bzero (new->enable, height * sizeof (char));
243 new->bufp = (int *) xmalloc (height * sizeof (int));
244
245 #ifdef HAVE_WINDOW_SYSTEM
246 if (FRAME_WINDOW_P (frame))
247 {
248 new->top_left_x = (short *) xmalloc (height * sizeof (short));
249 new->top_left_y = (short *) xmalloc (height * sizeof (short));
250 new->pix_width = (short *) xmalloc (height * sizeof (short));
251 new->pix_height = (short *) xmalloc (height * sizeof (short));
252 new->max_ascent = (short *) xmalloc (height * sizeof (short));
253 }
254 #endif /* HAVE_WINDOW_SYSTEM */
255
256 if (empty)
257 {
258 /* Make the buffer used by decode_mode_spec. This buffer is also
259 used as temporary storage when updating the frame. See scroll.c. */
260 unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
261 unsigned int total_charstarts = (width + 2) * sizeof (int);
262
263 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
264 bzero (new->total_contents, total_glyphs);
265
266 new->total_charstarts = (int *) xmalloc (total_charstarts);
267 bzero (new->total_charstarts, total_charstarts);
268 }
269 else
270 {
271 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
272
273 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
274 bzero (new->total_contents, total_glyphs);
275 for (i = 0; i < height; i++)
276 new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
277
278 if (!FRAME_TERMCAP_P (frame))
279 {
280 unsigned int total_charstarts = height * (width + 2) * sizeof (int);
281
282 new->total_charstarts = (int *) xmalloc (total_charstarts);
283 bzero (new->total_charstarts, total_charstarts);
284 for (i = 0; i < height; i++)
285 new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
286 }
287 else
288 {
289 /* Without a window system, we don't really need charstarts.
290 So use a small amount of space to make enough data structure
291 to prevent crashes in display_text_line. */
292 new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
293 for (i = 0; i < height; i++)
294 new->charstarts[i] = new->total_charstarts;
295 }
296 }
297
298 return new;
299 }
300
301 void
302 free_frame_glyphs (frame, glyphs)
303 FRAME_PTR frame;
304 struct frame_glyphs *glyphs;
305 {
306 if (glyphs->total_contents)
307 xfree (glyphs->total_contents);
308 if (glyphs->total_charstarts)
309 xfree (glyphs->total_charstarts);
310
311 xfree (glyphs->used);
312 xfree (glyphs->glyphs);
313 xfree (glyphs->highlight);
314 xfree (glyphs->enable);
315 xfree (glyphs->bufp);
316 if (glyphs->charstarts)
317 xfree (glyphs->charstarts);
318
319 #ifdef HAVE_WINDOW_SYSTEM
320 if (FRAME_WINDOW_P (frame))
321 {
322 xfree (glyphs->top_left_x);
323 xfree (glyphs->top_left_y);
324 xfree (glyphs->pix_width);
325 xfree (glyphs->pix_height);
326 xfree (glyphs->max_ascent);
327 }
328 #endif /* HAVE_WINDOW_SYSTEM */
329
330 xfree (glyphs);
331 }
332
333 void
334 remake_frame_glyphs (frame)
335 FRAME_PTR frame;
336 {
337 if (FRAME_CURRENT_GLYPHS (frame))
338 free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
339 if (FRAME_DESIRED_GLYPHS (frame))
340 free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
341 if (FRAME_TEMP_GLYPHS (frame))
342 free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
343
344 if (FRAME_MESSAGE_BUF (frame))
345 {
346 /* Reallocate the frame's message buffer; remember that
347 echo_area_glyphs may be pointing here. */
348 char *old_message_buf = FRAME_MESSAGE_BUF (frame);
349
350 FRAME_MESSAGE_BUF (frame)
351 = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
352 FRAME_MESSAGE_BUF_SIZE (frame) + 1);
353
354 if (echo_area_glyphs == old_message_buf)
355 echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
356 if (previous_echo_glyphs == old_message_buf)
357 previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
358 }
359 else
360 FRAME_MESSAGE_BUF (frame)
361 = (char *) xmalloc (FRAME_MESSAGE_BUF_SIZE (frame) + 1);
362
363 FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
364 FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
365 FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
366 if (FRAME_WINDOW_P (frame) || frame == selected_frame)
367 SET_FRAME_GARBAGED (frame);
368 }
369 \f
370 /* Return the hash code of contents of line VPOS in frame-matrix M. */
371
372 static int
373 line_hash_code (m, vpos)
374 register struct frame_glyphs *m;
375 int vpos;
376 {
377 register GLYPH *body, *end;
378 register int h = 0;
379
380 if (!m->enable[vpos])
381 return 0;
382
383 /* Give all highlighted lines the same hash code
384 so as to encourage scrolling to leave them in place. */
385 if (m->highlight[vpos])
386 return -1;
387
388 body = m->glyphs[vpos];
389
390 if (must_write_spaces)
391 while (1)
392 {
393 GLYPH g = *body++;
394
395 if (g == 0)
396 break;
397 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
398 }
399 else
400 while (1)
401 {
402 GLYPH g = *body++;
403
404 if (g == 0)
405 break;
406 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
407 }
408
409 if (h)
410 return h;
411 return 1;
412 }
413
414 /* Return number of characters in line in M at vpos VPOS,
415 except don't count leading and trailing spaces
416 unless the terminal requires those to be explicitly output. */
417
418 static unsigned int
419 line_draw_cost (m, vpos)
420 struct frame_glyphs *m;
421 int vpos;
422 {
423 register GLYPH *beg = m->glyphs[vpos];
424 register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
425 register int i;
426 register int tlen = GLYPH_TABLE_LENGTH;
427 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
428
429 /* Ignore trailing and leading spaces if we can. */
430 if (!must_write_spaces)
431 {
432 while ((end != beg) && (*end == SPACEGLYPH))
433 --end;
434 if (end == beg)
435 return (0); /* All blank line. */
436
437 while (*beg == SPACEGLYPH)
438 ++beg;
439 }
440
441 /* If we don't have a glyph-table, each glyph is one character,
442 so return the number of glyphs. */
443 if (tbase == 0)
444 return end - beg;
445
446 /* Otherwise, scan the glyphs and accumulate their total size in I. */
447 i = 0;
448 while ((beg <= end) && *beg)
449 {
450 register GLYPH g = *beg++;
451
452 if (GLYPH_SIMPLE_P (tbase, tlen, g))
453 i += 1;
454 else
455 i += GLYPH_LENGTH (tbase, g);
456 }
457 return i;
458 }
459 \f
460 /* The functions on this page are the interface from xdisp.c to redisplay.
461
462 The only other interface into redisplay is through setting
463 FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
464 and SET_FRAME_GARBAGED (frame). */
465
466 /* cancel_line eliminates any request to display a line at position `vpos' */
467
468 cancel_line (vpos, frame)
469 int vpos;
470 register FRAME_PTR frame;
471 {
472 FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
473 }
474
475 clear_frame_records (frame)
476 register FRAME_PTR frame;
477 {
478 bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
479 }
480
481 /* Clear out all display lines for a coming redisplay. */
482
483 void
484 init_desired_glyphs (frame)
485 register FRAME_PTR frame;
486 {
487 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
488 int vpos;
489 int height = FRAME_HEIGHT (frame);
490
491 for (vpos = 0; vpos < height; vpos++)
492 desired_glyphs->enable[vpos] = 0;
493 }
494
495 /* Prepare to display on line VPOS starting at HPOS within it. */
496
497 void
498 get_display_line (frame, vpos, hpos)
499 register FRAME_PTR frame;
500 int vpos;
501 register int hpos;
502 {
503 register struct frame_glyphs *glyphs;
504 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
505 register GLYPH *p;
506
507 if (vpos < 0)
508 abort ();
509
510 if (! desired_glyphs->enable[vpos])
511 {
512 desired_glyphs->used[vpos] = 0;
513 desired_glyphs->highlight[vpos] = 0;
514 desired_glyphs->enable[vpos] = 1;
515 }
516
517 if (hpos > desired_glyphs->used[vpos])
518 {
519 GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
520 GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
521
522 desired_glyphs->used[vpos] = hpos;
523 while (g != end)
524 *g++ = SPACEGLYPH;
525 }
526 }
527
528 /* Like bcopy except never gets confused by overlap. */
529
530 void
531 safe_bcopy (from, to, size)
532 char *from, *to;
533 int size;
534 {
535 if (size <= 0 || from == to)
536 return;
537
538 /* If the source and destination don't overlap, then bcopy can
539 handle it. If they do overlap, but the destination is lower in
540 memory than the source, we'll assume bcopy can handle that. */
541 if (to < from || from + size <= to)
542 bcopy (from, to, size);
543
544 /* Otherwise, we'll copy from the end. */
545 else
546 {
547 register char *endf = from + size;
548 register char *endt = to + size;
549
550 /* If TO - FROM is large, then we should break the copy into
551 nonoverlapping chunks of TO - FROM bytes each. However, if
552 TO - FROM is small, then the bcopy function call overhead
553 makes this not worth it. The crossover point could be about
554 anywhere. Since I don't think the obvious copy loop is too
555 bad, I'm trying to err in its favor. */
556 if (to - from < 64)
557 {
558 do
559 *--endt = *--endf;
560 while (endf != from);
561 }
562 else
563 {
564 for (;;)
565 {
566 endt -= (to - from);
567 endf -= (to - from);
568
569 if (endt < to)
570 break;
571
572 bcopy (endf, endt, to - from);
573 }
574
575 /* If SIZE wasn't a multiple of TO - FROM, there will be a
576 little left over. The amount left over is
577 (endt + (to - from)) - to, which is endt - from. */
578 bcopy (from, to, endt - from);
579 }
580 }
581 }
582
583 /* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
584 DISTANCE may be negative. */
585
586 static void
587 rotate_vector (vector, size, distance)
588 char *vector;
589 int size;
590 int distance;
591 {
592 char *temp = (char *) alloca (size);
593
594 if (distance < 0)
595 distance += size;
596
597 bcopy (vector, temp + distance, size - distance);
598 bcopy (vector + size - distance, temp, distance);
599 bcopy (temp, vector, size);
600 }
601
602 /* Scroll lines from vpos FROM up to but not including vpos END
603 down by AMOUNT lines (AMOUNT may be negative).
604 Returns nonzero if done, zero if terminal cannot scroll them. */
605
606 int
607 scroll_frame_lines (frame, from, end, amount, newpos)
608 register FRAME_PTR frame;
609 int from, end, amount, newpos;
610 {
611 register int i;
612 register struct frame_glyphs *current_frame
613 = FRAME_CURRENT_GLYPHS (frame);
614 int pos_adjust;
615 int width = FRAME_WINDOW_WIDTH (frame);
616
617 if (!line_ins_del_ok)
618 return 0;
619
620 if (amount == 0)
621 return 1;
622
623 if (amount > 0)
624 {
625 update_begin (frame);
626 set_terminal_window (end + amount);
627 if (!scroll_region_ok)
628 ins_del_lines (end, -amount);
629 ins_del_lines (from, amount);
630 set_terminal_window (0);
631
632 rotate_vector (current_frame->glyphs + from,
633 sizeof (GLYPH *) * (end + amount - from),
634 amount * sizeof (GLYPH *));
635
636 rotate_vector (current_frame->charstarts + from,
637 sizeof (int *) * (end + amount - from),
638 amount * sizeof (int *));
639
640 safe_bcopy (current_frame->used + from,
641 current_frame->used + from + amount,
642 (end - from) * sizeof current_frame->used[0]);
643
644 safe_bcopy (current_frame->highlight + from,
645 current_frame->highlight + from + amount,
646 (end - from) * sizeof current_frame->highlight[0]);
647
648 safe_bcopy (current_frame->enable + from,
649 current_frame->enable + from + amount,
650 (end - from) * sizeof current_frame->enable[0]);
651
652 /* Adjust the lines by an amount
653 that puts the first of them at NEWPOS. */
654 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
655
656 /* Offset each char position in the charstarts lines we moved
657 by pos_adjust. */
658 for (i = from + amount; i < end + amount; i++)
659 {
660 int *line = current_frame->charstarts[i];
661 int col;
662 for (col = 0; col < width; col++)
663 if (line[col] > 0)
664 line[col] += pos_adjust;
665 }
666 for (i = from; i < from + amount; i++)
667 {
668 int *line = current_frame->charstarts[i];
669 int col;
670 line[0] = -1;
671 for (col = 0; col < width; col++)
672 line[col] = 0;
673 }
674
675 /* Mark the lines made empty by scrolling as enabled, empty and
676 normal video. */
677 bzero (current_frame->used + from,
678 amount * sizeof current_frame->used[0]);
679 bzero (current_frame->highlight + from,
680 amount * sizeof current_frame->highlight[0]);
681 for (i = from; i < from + amount; i++)
682 {
683 current_frame->glyphs[i][0] = '\0';
684 current_frame->charstarts[i][0] = -1;
685 current_frame->enable[i] = 1;
686 }
687
688 safe_bcopy (current_frame->bufp + from,
689 current_frame->bufp + from + amount,
690 (end - from) * sizeof current_frame->bufp[0]);
691
692 #ifdef HAVE_WINDOW_SYSTEM
693 if (FRAME_WINDOW_P (frame))
694 {
695 safe_bcopy (current_frame->top_left_x + from,
696 current_frame->top_left_x + from + amount,
697 (end - from) * sizeof current_frame->top_left_x[0]);
698
699 safe_bcopy (current_frame->top_left_y + from,
700 current_frame->top_left_y + from + amount,
701 (end - from) * sizeof current_frame->top_left_y[0]);
702
703 safe_bcopy (current_frame->pix_width + from,
704 current_frame->pix_width + from + amount,
705 (end - from) * sizeof current_frame->pix_width[0]);
706
707 safe_bcopy (current_frame->pix_height + from,
708 current_frame->pix_height + from + amount,
709 (end - from) * sizeof current_frame->pix_height[0]);
710
711 safe_bcopy (current_frame->max_ascent + from,
712 current_frame->max_ascent + from + amount,
713 (end - from) * sizeof current_frame->max_ascent[0]);
714 }
715 #endif /* HAVE_WINDOW_SYSTEM */
716
717 update_end (frame);
718 }
719 if (amount < 0)
720 {
721 update_begin (frame);
722 set_terminal_window (end);
723 ins_del_lines (from + amount, amount);
724 if (!scroll_region_ok)
725 ins_del_lines (end + amount, -amount);
726 set_terminal_window (0);
727
728 rotate_vector (current_frame->glyphs + from + amount,
729 sizeof (GLYPH *) * (end - from - amount),
730 amount * sizeof (GLYPH *));
731
732 rotate_vector (current_frame->charstarts + from + amount,
733 sizeof (int *) * (end - from - amount),
734 amount * sizeof (int *));
735
736 safe_bcopy (current_frame->used + from,
737 current_frame->used + from + amount,
738 (end - from) * sizeof current_frame->used[0]);
739
740 safe_bcopy (current_frame->highlight + from,
741 current_frame->highlight + from + amount,
742 (end - from) * sizeof current_frame->highlight[0]);
743
744 safe_bcopy (current_frame->enable + from,
745 current_frame->enable + from + amount,
746 (end - from) * sizeof current_frame->enable[0]);
747
748 /* Adjust the lines by an amount
749 that puts the first of them at NEWPOS. */
750 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
751
752 /* Offset each char position in the charstarts lines we moved
753 by pos_adjust. */
754 for (i = from + amount; i < end + amount; i++)
755 {
756 int *line = current_frame->charstarts[i];
757 int col;
758 for (col = 0; col < width; col++)
759 if (line[col] > 0)
760 line[col] += pos_adjust;
761 }
762 for (i = end + amount; i < end; i++)
763 {
764 int *line = current_frame->charstarts[i];
765 int col;
766 line[0] = -1;
767 for (col = 0; col < width; col++)
768 line[col] = 0;
769 }
770
771 /* Mark the lines made empty by scrolling as enabled, empty and
772 normal video. */
773 bzero (current_frame->used + end + amount,
774 - amount * sizeof current_frame->used[0]);
775 bzero (current_frame->highlight + end + amount,
776 - amount * sizeof current_frame->highlight[0]);
777 for (i = end + amount; i < end; i++)
778 {
779 current_frame->glyphs[i][0] = '\0';
780 current_frame->charstarts[i][0] = 0;
781 current_frame->enable[i] = 1;
782 }
783
784 safe_bcopy (current_frame->bufp + from,
785 current_frame->bufp + from + amount,
786 (end - from) * sizeof current_frame->bufp[0]);
787
788 #ifdef HAVE_WINDOW_SYSTEM
789 if (FRAME_WINDOW_P (frame))
790 {
791 safe_bcopy (current_frame->top_left_x + from,
792 current_frame->top_left_x + from + amount,
793 (end - from) * sizeof current_frame->top_left_x[0]);
794
795 safe_bcopy (current_frame->top_left_y + from,
796 current_frame->top_left_y + from + amount,
797 (end - from) * sizeof current_frame->top_left_y[0]);
798
799 safe_bcopy (current_frame->pix_width + from,
800 current_frame->pix_width + from + amount,
801 (end - from) * sizeof current_frame->pix_width[0]);
802
803 safe_bcopy (current_frame->pix_height + from,
804 current_frame->pix_height + from + amount,
805 (end - from) * sizeof current_frame->pix_height[0]);
806
807 safe_bcopy (current_frame->max_ascent + from,
808 current_frame->max_ascent + from + amount,
809 (end - from) * sizeof current_frame->max_ascent[0]);
810 }
811 #endif /* HAVE_WINDOW_SYSTEM */
812
813 update_end (frame);
814 }
815 return 1;
816 }
817 \f
818 /* After updating a window W that isn't the full frame wide,
819 copy all the columns that W does not occupy
820 into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
821 so that update_frame will not change those columns. */
822
823 preserve_other_columns (w)
824 struct window *w;
825 {
826 register int vpos;
827 register struct frame_glyphs *current_frame, *desired_frame;
828 register FRAME_PTR frame = XFRAME (w->frame);
829 int start = WINDOW_LEFT_MARGIN (w);
830 int end = WINDOW_RIGHT_EDGE (w);
831 int bot = XFASTINT (w->top) + XFASTINT (w->height);
832
833 current_frame = FRAME_CURRENT_GLYPHS (frame);
834 desired_frame = FRAME_DESIRED_GLYPHS (frame);
835
836 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
837 {
838 if (current_frame->enable[vpos] && desired_frame->enable[vpos])
839 {
840 if (start > 0)
841 {
842 int len;
843
844 bcopy (current_frame->glyphs[vpos],
845 desired_frame->glyphs[vpos],
846 start * sizeof (current_frame->glyphs[vpos][0]));
847 bcopy (current_frame->charstarts[vpos],
848 desired_frame->charstarts[vpos],
849 start * sizeof (current_frame->charstarts[vpos][0]));
850 len = min (start, current_frame->used[vpos]);
851 if (desired_frame->used[vpos] < len)
852 desired_frame->used[vpos] = len;
853 }
854 if (current_frame->used[vpos] > end
855 && desired_frame->used[vpos] < current_frame->used[vpos])
856 {
857 while (desired_frame->used[vpos] < end)
858 {
859 int used = desired_frame->used[vpos]++;
860 desired_frame->glyphs[vpos][used] = SPACEGLYPH;
861 desired_frame->glyphs[vpos][used] = 0;
862 }
863 bcopy (current_frame->glyphs[vpos] + end,
864 desired_frame->glyphs[vpos] + end,
865 ((current_frame->used[vpos] - end)
866 * sizeof (current_frame->glyphs[vpos][0])));
867 bcopy (current_frame->charstarts[vpos] + end,
868 desired_frame->charstarts[vpos] + end,
869 ((current_frame->used[vpos] - end)
870 * sizeof (current_frame->charstarts[vpos][0])));
871 desired_frame->used[vpos] = current_frame->used[vpos];
872 }
873 }
874 }
875 }
876 \f
877 #if 0
878
879 /* If window w does not need to be updated and isn't the full frame wide,
880 copy all the columns that w does occupy
881 into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
882 so that update_frame will not change those columns.
883
884 Have not been able to figure out how to use this correctly. */
885
886 preserve_my_columns (w)
887 struct window *w;
888 {
889 register int vpos, fin;
890 register struct frame_glyphs *l1, *l2;
891 register FRAME_PTR frame = XFRAME (w->frame);
892 int start = WINDOW_LEFT_MARGIN (w);
893 int end = WINDOW_RIGHT_EDGE (w);
894 int bot = XFASTINT (w->top) + XFASTINT (w->height);
895
896 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
897 {
898 if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
899 && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
900 {
901 if (l2->length > start && l1->length < l2->length)
902 {
903 fin = l2->length;
904 if (fin > end) fin = end;
905 while (l1->length < start)
906 l1->body[l1->length++] = ' ';
907 bcopy (l2->body + start, l1->body + start, fin - start);
908 l1->length = fin;
909 }
910 }
911 }
912 }
913
914 #endif
915 \f
916 /* Adjust by ADJUST the charstart values in window W
917 after vpos VPOS, which counts relative to the frame
918 (not relative to W itself). */
919
920 void
921 adjust_window_charstarts (w, vpos, adjust)
922 struct window *w;
923 int vpos;
924 int adjust;
925 {
926 int left = WINDOW_LEFT_MARGIN (w);
927 int top = XFASTINT (w->top);
928 int right = left + window_internal_width (w);
929 int bottom = top + window_internal_height (w);
930 int i;
931
932 for (i = vpos + 1; i < bottom; i++)
933 {
934 int *charstart
935 = FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
936 int j;
937 for (j = left; j < right; j++)
938 if (charstart[j] > 0)
939 charstart[j] += adjust;
940 }
941 }
942
943 /* Check the charstarts values in the area of window W
944 for internal consistency. We cannot check that they are "right";
945 we can only look for something nonsensical. */
946
947 verify_charstarts (w)
948 struct window *w;
949 {
950 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
951 int i;
952 int top = XFASTINT (w->top);
953 int bottom = top + window_internal_height (w);
954 int left = WINDOW_LEFT_MARGIN (w);
955 int right = left + window_internal_width (w);
956 int next_line;
957 int truncate = (XINT (w->hscroll)
958 || (truncate_partial_width_windows
959 && !WINDOW_FULL_WIDTH_P (w))
960 || !NILP (XBUFFER (w->buffer)->truncate_lines));
961
962 for (i = top; i < bottom; i++)
963 {
964 int j;
965 int last;
966 int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
967
968 if (i != top)
969 {
970 if (truncate)
971 {
972 /* If we are truncating lines, allow a jump
973 in charstarts from one line to the next. */
974 if (charstart[left] < next_line)
975 abort ();
976 }
977 else
978 {
979 if (charstart[left] != next_line)
980 abort ();
981 }
982 }
983
984 for (j = left; j < right; j++)
985 if (charstart[j] > 0)
986 last = charstart[j];
987 /* Record where the next line should start. */
988 next_line = last;
989 if (BUF_ZV (XBUFFER (w->buffer)) != last)
990 {
991 /* If there's a newline between the two lines, count that. */
992 int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
993 if (endchar == '\n')
994 next_line++;
995 }
996 }
997 }
998 \f
999 /* On discovering that the redisplay for a window was no good,
1000 cancel the columns of that window, so that when the window is
1001 displayed over again get_display_line will not complain. */
1002
1003 cancel_my_columns (w)
1004 struct window *w;
1005 {
1006 register int vpos;
1007 register struct frame_glyphs *desired_glyphs
1008 = FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
1009 register int start = WINDOW_LEFT_MARGIN (w);
1010 register int bot = XFASTINT (w->top) + XFASTINT (w->height);
1011
1012 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
1013 if (desired_glyphs->enable[vpos]
1014 && desired_glyphs->used[vpos] >= start)
1015 desired_glyphs->used[vpos] = start;
1016 }
1017 \f
1018 /* These functions try to perform directly and immediately on the frame
1019 the necessary output for one change in the buffer.
1020 They may return 0 meaning nothing was done if anything is difficult,
1021 or 1 meaning the output was performed properly.
1022 They assume that the frame was up to date before the buffer
1023 change being displayed. They make various other assumptions too;
1024 see command_loop_1 where these are called. */
1025
1026 int
1027 direct_output_for_insert (g)
1028 int g;
1029 {
1030 register FRAME_PTR frame = selected_frame;
1031 register struct frame_glyphs *current_frame
1032 = FRAME_CURRENT_GLYPHS (frame);
1033
1034 #ifndef COMPILER_REGISTER_BUG
1035 register
1036 #endif /* COMPILER_REGISTER_BUG */
1037 struct window *w = XWINDOW (selected_window);
1038 #ifndef COMPILER_REGISTER_BUG
1039 register
1040 #endif /* COMPILER_REGISTER_BUG */
1041 int hpos = FRAME_CURSOR_X (frame);
1042 #ifndef COMPILER_REGISTER_BUG
1043 register
1044 #endif /* COMPILER_REGISTER_BUG */
1045 int vpos = FRAME_CURSOR_Y (frame);
1046
1047 /* Give up if about to continue line. */
1048 if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1
1049
1050 /* Avoid losing if cursor is in invisible text off left margin */
1051 || (XINT (w->hscroll) && hpos == WINDOW_LEFT_MARGIN (w))
1052
1053 /* Give up if cursor outside window (in minibuf, probably) */
1054 || cursor_in_echo_area
1055 || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
1056 || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
1057
1058 /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
1059 || !display_completed
1060
1061 /* Give up if buffer appears in two places. */
1062 || buffer_shared > 1
1063
1064 #ifdef USE_TEXT_PROPERTIES
1065 /* Intervals have already been adjusted, point is after the
1066 character that was just inserted. */
1067 /* Give up if character is invisible. */
1068 /* Give up if character has a face property.
1069 At the moment we only lose at end of line or end of buffer
1070 and only with faces that have some background */
1071 /* Instead of wasting time, give up if character has any text properties */
1072 || ! NILP (Ftext_properties_at (make_number (PT - 1), Qnil))
1073 #endif
1074
1075 /* Give up if w is minibuffer and a message is being displayed there */
1076 || (MINI_WINDOW_P (w) && echo_area_glyphs))
1077 return 0;
1078
1079 {
1080 int face = 0;
1081 #ifdef HAVE_FACES
1082 int dummy;
1083
1084 if (FRAME_WINDOW_P (frame) || FRAME_MSDOS_P (frame))
1085 face = compute_char_face (frame, w, PT - 1, -1, -1, &dummy, PT, 0);
1086 #endif
1087 current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
1088 current_frame->charstarts[vpos][hpos] = PT - 1;
1089 /* Record the entry for after the newly inserted character. */
1090 current_frame->charstarts[vpos][hpos + 1] = PT;
1091 adjust_window_charstarts (w, vpos, 1);
1092 }
1093 unchanged_modified = MODIFF;
1094 beg_unchanged = GPT - BEG;
1095 XSETFASTINT (w->last_point, PT);
1096 XSETFASTINT (w->last_point_x, hpos);
1097 XSETFASTINT (w->last_modified, MODIFF);
1098 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
1099
1100 reassert_line_highlight (0, vpos);
1101 write_glyphs (&current_frame->glyphs[vpos][hpos], 1);
1102 fflush (stdout);
1103 ++FRAME_CURSOR_X (frame);
1104 if (hpos == current_frame->used[vpos])
1105 {
1106 current_frame->used[vpos] = hpos + 1;
1107 current_frame->glyphs[vpos][hpos + 1] = 0;
1108 }
1109
1110 return 1;
1111 }
1112
1113 int
1114 direct_output_forward_char (n)
1115 int n;
1116 {
1117 register FRAME_PTR frame = selected_frame;
1118 register struct window *w = XWINDOW (selected_window);
1119 Lisp_Object position;
1120 /* This check is redundant. It's checked at "losing cursor" below. */
1121 #if 0
1122 int hpos = FRAME_CURSOR_X (frame);
1123
1124 /* Give up if in truncated text at end of line. */
1125 if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1)
1126 return 0;
1127 #endif /* 0 */
1128
1129 /* Give up if the buffer's direction is reversed (i.e. right-to-left). */
1130 if (!NILP (XBUFFER(w->buffer)->direction_reversed))
1131 return 0;
1132
1133 /* Avoid losing if cursor is in invisible text off left margin
1134 or about to go off either side of window. */
1135 if ((FRAME_CURSOR_X (frame) == WINDOW_LEFT_MARGIN (w)
1136 && (XINT (w->hscroll) || n < 0))
1137 || (n > 0
1138 && (FRAME_CURSOR_X (frame) + 1
1139 >= XFASTINT (w->left) + window_internal_width (w) - 1))
1140 /* BUG FIX: Added "XFASTINT (w->left)". Without this,
1141 direct_output_forward_char() always fails on "the right"
1142 window. */
1143 || cursor_in_echo_area)
1144 return 0;
1145
1146 /* Can't use direct output if highlighting a region. */
1147 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
1148 return 0;
1149
1150 /* Can't use direct output at an overlay boundary; it might have
1151 before-string or after-string properties. */
1152 if (overlay_touches_p (PT) || overlay_touches_p (PT - n))
1153 return 0;
1154
1155 #ifdef USE_TEXT_PROPERTIES
1156 /* Don't use direct output next to an invisible character
1157 since we might need to do something special. */
1158
1159 XSETFASTINT (position, PT);
1160 if (XFASTINT (position) < ZV
1161 && ! NILP (Fget_char_property (position,
1162 Qinvisible,
1163 selected_window)))
1164 return 0;
1165
1166 XSETFASTINT (position, PT - 1);
1167 if (XFASTINT (position) >= BEGV
1168 && ! NILP (Fget_char_property (position,
1169 Qinvisible,
1170 selected_window)))
1171 return 0;
1172 #endif
1173
1174 FRAME_CURSOR_X (frame) += n;
1175 XSETFASTINT (w->last_point_x, FRAME_CURSOR_X (frame));
1176 XSETFASTINT (w->last_point, PT);
1177 cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
1178 fflush (stdout);
1179
1180 return 1;
1181 }
1182 \f
1183 static void update_line ();
1184
1185 /* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
1186 Value is nonzero if redisplay stopped due to pending input.
1187 FORCE nonzero means do not stop for pending input. */
1188
1189 int
1190 update_frame (f, force, inhibit_hairy_id)
1191 FRAME_PTR f;
1192 int force;
1193 int inhibit_hairy_id;
1194 {
1195 register struct frame_glyphs *current_frame;
1196 register struct frame_glyphs *desired_frame = 0;
1197 register int i;
1198 int pause;
1199 int preempt_count = baud_rate / 2400 + 1;
1200 extern input_pending;
1201 #ifdef HAVE_WINDOW_SYSTEM
1202 register int downto, leftmost;
1203 #endif
1204
1205 if (baud_rate != FRAME_COST_BAUD_RATE (f))
1206 calculate_costs (f);
1207
1208 if (preempt_count <= 0)
1209 preempt_count = 1;
1210
1211 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1212
1213 detect_input_pending ();
1214 if (input_pending && !force)
1215 {
1216 pause = 1;
1217 goto do_pause;
1218 }
1219
1220 update_begin (f);
1221
1222 if (!line_ins_del_ok)
1223 inhibit_hairy_id = 1;
1224
1225 /* These are separate to avoid a possible bug in the AIX C compiler. */
1226 current_frame = FRAME_CURRENT_GLYPHS (f);
1227 desired_frame = FRAME_DESIRED_GLYPHS (f);
1228
1229 /* See if any of the desired lines are enabled; don't compute for
1230 i/d line if just want cursor motion. */
1231 for (i = 0; i < FRAME_HEIGHT (f); i++)
1232 if (desired_frame->enable[i])
1233 break;
1234
1235 /* Try doing i/d line, if not yet inhibited. */
1236 if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
1237 force |= scrolling (f);
1238
1239 /* Update the individual lines as needed. Do bottom line first. */
1240
1241 if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
1242 update_line (f, FRAME_HEIGHT (f) - 1);
1243
1244 #ifdef HAVE_WINDOW_SYSTEM
1245 if (FRAME_WINDOW_P (f))
1246 {
1247 leftmost = downto = FRAME_INTERNAL_BORDER_WIDTH (f);
1248 if (desired_frame->enable[0])
1249 {
1250 current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
1251 current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
1252 = PIXEL_HEIGHT (f) - FRAME_INTERNAL_BORDER_WIDTH (f)
1253 - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
1254 current_frame->top_left_x[0] = leftmost;
1255 current_frame->top_left_y[0] = downto;
1256 }
1257 }
1258 #endif /* HAVE_WINDOW_SYSTEM */
1259
1260 /* Now update the rest of the lines. */
1261 for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
1262 {
1263 if (desired_frame->enable[i])
1264 {
1265 if (FRAME_TERMCAP_P (f))
1266 {
1267 /* Flush out every so many lines.
1268 Also flush out if likely to have more than 1k buffered
1269 otherwise. I'm told that some telnet connections get
1270 really screwed by more than 1k output at once. */
1271 int outq = PENDING_OUTPUT_COUNT (stdout);
1272 if (outq > 900
1273 || (outq > 20 && ((i - 1) % preempt_count == 0)))
1274 {
1275 fflush (stdout);
1276 if (preempt_count == 1)
1277 {
1278 #ifdef EMACS_OUTQSIZE
1279 if (EMACS_OUTQSIZE (0, &outq) < 0)
1280 /* Probably not a tty. Ignore the error and reset
1281 * the outq count. */
1282 outq = PENDING_OUTPUT_COUNT (stdout);
1283 #endif
1284 outq *= 10;
1285 if (baud_rate <= outq && baud_rate > 0)
1286 sleep (outq / baud_rate);
1287 }
1288 }
1289 }
1290
1291 if ((i - 1) % preempt_count == 0)
1292 detect_input_pending ();
1293
1294 update_line (f, i);
1295 #ifdef HAVE_WINDOW_SYSTEM
1296 if (FRAME_WINDOW_P (f))
1297 {
1298 current_frame->top_left_y[i] = downto;
1299 current_frame->top_left_x[i] = leftmost;
1300 }
1301 #endif /* HAVE_WINDOW_SYSTEM */
1302 }
1303
1304 #ifdef HAVE_WINDOW_SYSTEM
1305 if (FRAME_WINDOW_P (f))
1306 downto += current_frame->pix_height[i];
1307 #endif /* HAVE_WINDOW_SYSTEM */
1308 }
1309 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
1310
1311 /* Now just clean up termcap drivers and set cursor, etc. */
1312 if (!pause)
1313 {
1314 if ((cursor_in_echo_area
1315 /* If we are showing a message instead of the minibuffer,
1316 show the cursor for the message instead of for the
1317 (now hidden) minibuffer contents. */
1318 || (EQ (minibuf_window, selected_window)
1319 && EQ (minibuf_window, echo_area_window)
1320 && echo_area_glyphs != 0))
1321 /* These cases apply only to the frame that contains
1322 the active minibuffer window. */
1323 && FRAME_HAS_MINIBUF_P (f)
1324 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1325 {
1326 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
1327 int row, col;
1328
1329 if (cursor_in_echo_area < 0)
1330 {
1331 row = top;
1332 col = 0;
1333 }
1334 else
1335 {
1336 /* If the minibuffer is several lines high, find the last
1337 line that has any text on it. */
1338 row = FRAME_HEIGHT (f);
1339 do
1340 {
1341 row--;
1342 if (current_frame->enable[row])
1343 col = current_frame->used[row];
1344 else
1345 col = 0;
1346 }
1347 while (row > top && col == 0);
1348
1349 if (col >= FRAME_WINDOW_WIDTH (f))
1350 {
1351 col = 0;
1352 if (row < FRAME_HEIGHT (f) - 1)
1353 row++;
1354 }
1355 }
1356
1357 cursor_to (row, col);
1358 }
1359 else
1360 cursor_to (FRAME_CURSOR_Y (f),
1361 max (min (FRAME_CURSOR_X (f),
1362 FRAME_WINDOW_WIDTH (f) - 1), 0));
1363 }
1364
1365 update_end (f);
1366
1367 if (termscript)
1368 fflush (termscript);
1369 fflush (stdout);
1370
1371 /* Here if output is preempted because input is detected. */
1372 do_pause:
1373
1374 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1375 display_completed = !pause;
1376
1377 bzero (FRAME_DESIRED_GLYPHS (f)->enable, FRAME_HEIGHT (f));
1378 return pause;
1379 }
1380
1381 /* Called when about to quit, to check for doing so
1382 at an improper time. */
1383
1384 void
1385 quit_error_check ()
1386 {
1387 #if 0
1388 if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
1389 return;
1390 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
1391 abort ();
1392 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
1393 abort ();
1394 #endif
1395 }
1396 \f
1397 /* Decide what insert/delete line to do, and do it */
1398
1399 extern void scrolling_1 ();
1400
1401 scrolling (frame)
1402 FRAME_PTR frame;
1403 {
1404 int unchanged_at_top, unchanged_at_bottom;
1405 int window_size;
1406 int changed_lines;
1407 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1408 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1409 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1410 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1411 register int i;
1412 int free_at_end_vpos = FRAME_HEIGHT (frame);
1413 register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
1414 register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
1415
1416 /* Compute hash codes of all the lines.
1417 Also calculate number of changed lines,
1418 number of unchanged lines at the beginning,
1419 and number of unchanged lines at the end. */
1420
1421 changed_lines = 0;
1422 unchanged_at_top = 0;
1423 unchanged_at_bottom = FRAME_HEIGHT (frame);
1424 for (i = 0; i < FRAME_HEIGHT (frame); i++)
1425 {
1426 /* Give up on this scrolling if some old lines are not enabled. */
1427 if (!current_frame->enable[i])
1428 return 0;
1429 old_hash[i] = line_hash_code (current_frame, i);
1430 if (! desired_frame->enable[i])
1431 new_hash[i] = old_hash[i];
1432 else
1433 new_hash[i] = line_hash_code (desired_frame, i);
1434
1435 if (old_hash[i] != new_hash[i])
1436 {
1437 changed_lines++;
1438 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
1439 }
1440 else if (i == unchanged_at_top)
1441 unchanged_at_top++;
1442 draw_cost[i] = line_draw_cost (desired_frame, i);
1443 old_draw_cost[i] = line_draw_cost (current_frame, i);
1444 }
1445
1446 /* If changed lines are few, don't allow preemption, don't scroll. */
1447 if (!scroll_region_ok && changed_lines < baud_rate / 2400
1448 || unchanged_at_bottom == FRAME_HEIGHT (frame))
1449 return 1;
1450
1451 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
1452 - unchanged_at_bottom);
1453
1454 if (scroll_region_ok)
1455 free_at_end_vpos -= unchanged_at_bottom;
1456 else if (memory_below_frame)
1457 free_at_end_vpos = -1;
1458
1459 /* If large window, fast terminal and few lines in common between
1460 current frame and desired frame, don't bother with i/d calc. */
1461 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
1462 && (window_size >=
1463 10 * scrolling_max_lines_saved (unchanged_at_top,
1464 FRAME_HEIGHT (frame) - unchanged_at_bottom,
1465 old_hash, new_hash, draw_cost)))
1466 return 0;
1467
1468 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
1469 draw_cost + unchanged_at_top - 1,
1470 old_draw_cost + unchanged_at_top - 1,
1471 old_hash + unchanged_at_top - 1,
1472 new_hash + unchanged_at_top - 1,
1473 free_at_end_vpos - unchanged_at_top);
1474
1475 return 0;
1476 }
1477 \f
1478 /* Return the offset in its buffer of the character at location col, line
1479 in the given window. */
1480 int
1481 buffer_posn_from_coords (window, col, line)
1482 struct window *window;
1483 int col, line;
1484 {
1485 int hscroll = XINT (window->hscroll);
1486 int window_left = WINDOW_LEFT_MARGIN (window);
1487
1488 /* The actual width of the window is window->width less one for the
1489 DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
1490 window. */
1491 int window_width = window_internal_width (window) - 1;
1492
1493 int startp = marker_position (window->start);
1494
1495 /* Since compute_motion will only operate on the current buffer,
1496 we need to save the old one and restore it when we're done. */
1497 struct buffer *old_current_buffer = current_buffer;
1498 struct position *posn;
1499
1500 current_buffer = XBUFFER (window->buffer);
1501
1502 /* We can't get a correct result in this case,
1503 but at least prevent compute_motion from crashing. */
1504 if (startp < BEGV)
1505 startp = BEGV;
1506
1507 /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
1508 (window->frame))->bufp to avoid scanning from the very top of
1509 the window, but it isn't maintained correctly, and I'm not even
1510 sure I will keep it. */
1511 posn = compute_motion (startp, 0,
1512 ((window == XWINDOW (minibuf_window) && startp == BEG
1513 ? minibuf_prompt_width : 0)
1514 + (hscroll ? 1 - hscroll : 0)),
1515 0,
1516 ZV, line, col,
1517 window_width, hscroll, 0, window);
1518
1519 current_buffer = old_current_buffer;
1520
1521 /* compute_motion considers frame points past the end of a line
1522 to be *after* the newline, i.e. at the start of the next line.
1523 This is reasonable, but not really what we want. So if the
1524 result is on a line below LINE, back it up one character. */
1525 if (posn->vpos > line)
1526 return posn->bufpos - 1;
1527 else
1528 return posn->bufpos;
1529 }
1530 \f
1531 static int
1532 count_blanks (r)
1533 register GLYPH *r;
1534 {
1535 register GLYPH *p = r;
1536 while (*p++ == SPACEGLYPH);
1537 return p - r - 1;
1538 }
1539
1540 static int
1541 count_match (str1, str2)
1542 GLYPH *str1, *str2;
1543 {
1544 register GLYPH *p1 = str1;
1545 register GLYPH *p2 = str2;
1546 while (*p1++ == *p2++);
1547 return p1 - str1 - 1;
1548 }
1549
1550 /* Char insertion/deletion cost vector, from term.c */
1551 extern int *char_ins_del_vector;
1552
1553 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
1554
1555 static void
1556 update_line (frame, vpos)
1557 register FRAME_PTR frame;
1558 int vpos;
1559 {
1560 register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
1561 int *temp1;
1562 int tem;
1563 int osp, nsp, begmatch, endmatch, olen, nlen;
1564 GLYPH save;
1565 register struct frame_glyphs *current_frame
1566 = FRAME_CURRENT_GLYPHS (frame);
1567 register struct frame_glyphs *desired_frame
1568 = FRAME_DESIRED_GLYPHS (frame);
1569
1570 if (desired_frame->highlight[vpos]
1571 != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
1572 {
1573 change_line_highlight (desired_frame->highlight[vpos], vpos,
1574 (current_frame->enable[vpos] ?
1575 current_frame->used[vpos] : 0));
1576 current_frame->enable[vpos] = 0;
1577 }
1578 else
1579 reassert_line_highlight (desired_frame->highlight[vpos], vpos);
1580
1581 if (! current_frame->enable[vpos])
1582 {
1583 olen = 0;
1584 }
1585 else
1586 {
1587 obody = current_frame->glyphs[vpos];
1588 olen = current_frame->used[vpos];
1589 if (! current_frame->highlight[vpos])
1590 {
1591 if (!must_write_spaces)
1592 while (olen > 0 && obody[olen - 1] == SPACEGLYPH)
1593 olen--;
1594 }
1595 else
1596 {
1597 /* For an inverse-video line, remember we gave it
1598 spaces all the way to the frame edge
1599 so that the reverse video extends all the way across. */
1600
1601 while (olen < FRAME_WINDOW_WIDTH (frame) - 1)
1602 obody[olen++] = SPACEGLYPH;
1603 }
1604 }
1605
1606 /* One way or another, this will enable the line being updated. */
1607 current_frame->enable[vpos] = 1;
1608 current_frame->used[vpos] = desired_frame->used[vpos];
1609 current_frame->highlight[vpos] = desired_frame->highlight[vpos];
1610 current_frame->bufp[vpos] = desired_frame->bufp[vpos];
1611
1612 #ifdef HAVE_WINDOW_SYSTEM
1613 if (FRAME_WINDOW_P (frame))
1614 {
1615 current_frame->pix_width[vpos]
1616 = current_frame->used[vpos]
1617 * FONT_WIDTH (FRAME_FONT (frame));
1618 current_frame->pix_height[vpos]
1619 = FRAME_LINE_HEIGHT (frame);
1620 }
1621 #endif /* HAVE_WINDOW_SYSTEM */
1622
1623 if (!desired_frame->enable[vpos])
1624 {
1625 nlen = 0;
1626 goto just_erase;
1627 }
1628
1629 nbody = desired_frame->glyphs[vpos];
1630 nlen = desired_frame->used[vpos];
1631
1632 /* Pretend trailing spaces are not there at all,
1633 unless for one reason or another we must write all spaces. */
1634 if (! desired_frame->highlight[vpos])
1635 {
1636 if (!must_write_spaces)
1637 /* We know that the previous character byte contains 0. */
1638 while (nbody[nlen - 1] == SPACEGLYPH)
1639 nlen--;
1640 }
1641 else
1642 {
1643 /* For an inverse-video line, give it extra trailing spaces
1644 all the way to the frame edge
1645 so that the reverse video extends all the way across. */
1646
1647 while (nlen < FRAME_WINDOW_WIDTH (frame) - 1)
1648 nbody[nlen++] = SPACEGLYPH;
1649 }
1650
1651 /* If there's no i/d char, quickly do the best we can without it. */
1652 if (!char_ins_del_ok)
1653 {
1654 int i,j;
1655
1656 #if 0
1657 if (FRAME_X_P (frame))
1658 {
1659 /* Under X, erase everything we are going to rewrite,
1660 and rewrite everything from the first char that's changed.
1661 This is part of supporting fonts like Courier
1662 whose chars can overlap outside the char width. */
1663 for (i = 0; i < nlen; i++)
1664 if (i >= olen || nbody[i] != obody[i])
1665 break;
1666
1667 cursor_to (vpos, i);
1668 if (i != olen)
1669 clear_end_of_line (olen);
1670 write_glyphs (nbody + i, nlen - i);
1671 }
1672 else
1673 {}
1674 #endif /* 0 */
1675 for (i = 0; i < nlen; i++)
1676 {
1677 if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
1678 {
1679 cursor_to (vpos, i);
1680 for (j = 1;
1681 (i + j < nlen
1682 && (i + j >= olen || nbody[i + j] != obody[i + j]
1683 || (nbody[i + j] & GLYPH_MASK_PADDING)));
1684 j++);
1685
1686 /* Output this run of non-matching chars. */
1687 write_glyphs (nbody + i, j);
1688 i += j - 1;
1689
1690 /* Now find the next non-match. */
1691 }
1692 }
1693
1694 /* Clear the rest of the line, or the non-clear part of it. */
1695 if (olen > nlen)
1696 {
1697 cursor_to (vpos, nlen);
1698 clear_end_of_line (olen);
1699 }
1700
1701 /* Exchange contents between current_frame and new_frame. */
1702 temp = desired_frame->glyphs[vpos];
1703 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1704 current_frame->glyphs[vpos] = temp;
1705
1706 /* Exchange charstarts between current_frame and new_frame. */
1707 temp1 = desired_frame->charstarts[vpos];
1708 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1709 current_frame->charstarts[vpos] = temp1;
1710
1711 return;
1712 }
1713
1714 if (!olen)
1715 {
1716 nsp = (must_write_spaces || desired_frame->highlight[vpos])
1717 ? 0 : count_blanks (nbody);
1718 if (nlen > nsp)
1719 {
1720 cursor_to (vpos, nsp);
1721 write_glyphs (nbody + nsp, nlen - nsp);
1722 }
1723
1724 /* Exchange contents between current_frame and new_frame. */
1725 temp = desired_frame->glyphs[vpos];
1726 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1727 current_frame->glyphs[vpos] = temp;
1728
1729 /* Exchange charstarts between current_frame and new_frame. */
1730 temp1 = desired_frame->charstarts[vpos];
1731 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1732 current_frame->charstarts[vpos] = temp1;
1733
1734 return;
1735 }
1736
1737 obody[olen] = 1;
1738 save = nbody[nlen];
1739 nbody[nlen] = 0;
1740
1741 /* Compute number of leading blanks in old and new contents. */
1742 osp = count_blanks (obody);
1743 if (!desired_frame->highlight[vpos])
1744 nsp = count_blanks (nbody);
1745 else
1746 nsp = 0;
1747
1748 /* Compute number of matching chars starting with first nonblank. */
1749 begmatch = count_match (obody + osp, nbody + nsp);
1750
1751 /* Spaces in new match implicit space past the end of old. */
1752 /* A bug causing this to be a no-op was fixed in 18.29. */
1753 if (!must_write_spaces && osp + begmatch == olen)
1754 {
1755 np1 = nbody + nsp;
1756 while (np1[begmatch] == SPACEGLYPH)
1757 begmatch++;
1758 }
1759
1760 /* Avoid doing insert/delete char
1761 just cause number of leading spaces differs
1762 when the following text does not match. */
1763 if (begmatch == 0 && osp != nsp)
1764 osp = nsp = min (osp, nsp);
1765
1766 /* Find matching characters at end of line */
1767 op1 = obody + olen;
1768 np1 = nbody + nlen;
1769 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
1770 while (op1 > op2 && op1[-1] == np1[-1])
1771 {
1772 op1--;
1773 np1--;
1774 }
1775 endmatch = obody + olen - op1;
1776
1777 /* Put correct value back in nbody[nlen].
1778 This is important because direct_output_for_insert
1779 can write into the line at a later point.
1780 If this screws up the zero at the end of the line, re-establish it. */
1781 nbody[nlen] = save;
1782 obody[olen] = 0;
1783
1784 /* tem gets the distance to insert or delete.
1785 endmatch is how many characters we save by doing so.
1786 Is it worth it? */
1787
1788 tem = (nlen - nsp) - (olen - osp);
1789 if (endmatch && tem
1790 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
1791 endmatch = 0;
1792
1793 /* nsp - osp is the distance to insert or delete.
1794 If that is nonzero, begmatch is known to be nonzero also.
1795 begmatch + endmatch is how much we save by doing the ins/del.
1796 Is it worth it? */
1797
1798 if (nsp != osp
1799 && (!char_ins_del_ok
1800 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
1801 {
1802 begmatch = 0;
1803 endmatch = 0;
1804 osp = nsp = min (osp, nsp);
1805 }
1806
1807 /* Now go through the line, inserting, writing and
1808 deleting as appropriate. */
1809
1810 if (osp > nsp)
1811 {
1812 cursor_to (vpos, nsp);
1813 delete_glyphs (osp - nsp);
1814 }
1815 else if (nsp > osp)
1816 {
1817 /* If going to delete chars later in line
1818 and insert earlier in the line,
1819 must delete first to avoid losing data in the insert */
1820 if (endmatch && nlen < olen + nsp - osp)
1821 {
1822 cursor_to (vpos, nlen - endmatch + osp - nsp);
1823 delete_glyphs (olen + nsp - osp - nlen);
1824 olen = nlen - (nsp - osp);
1825 }
1826 cursor_to (vpos, osp);
1827 insert_glyphs ((char *)0, nsp - osp);
1828 }
1829 olen += nsp - osp;
1830
1831 tem = nsp + begmatch + endmatch;
1832 if (nlen != tem || olen != tem)
1833 {
1834 cursor_to (vpos, nsp + begmatch);
1835 if (!endmatch || nlen == olen)
1836 {
1837 /* If new text being written reaches right margin,
1838 there is no need to do clear-to-eol at the end.
1839 (and it would not be safe, since cursor is not
1840 going to be "at the margin" after the text is done) */
1841 if (nlen == FRAME_WINDOW_WIDTH (frame))
1842 olen = 0;
1843 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1844
1845 #ifdef obsolete
1846
1847 /* the following code loses disastrously if tem == nlen.
1848 Rather than trying to fix that case, I am trying the simpler
1849 solution found above. */
1850
1851 /* If the text reaches to the right margin,
1852 it will lose one way or another (depending on AutoWrap)
1853 to clear to end of line after outputting all the text.
1854 So pause with one character to go and clear the line then. */
1855 if (nlen == FRAME_WINDOW_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
1856 {
1857 /* endmatch must be zero, and tem must equal nsp + begmatch */
1858 write_glyphs (nbody + tem, nlen - tem - 1);
1859 clear_end_of_line (olen);
1860 olen = 0; /* Don't let it be cleared again later */
1861 write_glyphs (nbody + nlen - 1, 1);
1862 }
1863 else
1864 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1865 #endif /* OBSOLETE */
1866
1867 }
1868 else if (nlen > olen)
1869 {
1870 /* Here, we used to have the following simple code:
1871 ----------------------------------------
1872 write_glyphs (nbody + nsp + begmatch, olen - tem);
1873 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
1874 ----------------------------------------
1875 but it doesn't work if nbody[nsp + begmatch + olen - tem]
1876 is a padding glyph. */
1877 int out = olen - tem; /* Columns to be overwritten originally. */
1878 int del;
1879
1880 /* Calculate columns we can actually overwrite. */
1881 while (nbody[nsp + begmatch + out] & GLYPH_MASK_PADDING) out--;
1882 write_glyphs (nbody + nsp + begmatch, out);
1883 /* If we left columns to be overwritten. we must delete them. */
1884 del = olen - tem - out;
1885 if (del > 0) delete_glyphs (del);
1886 /* At last, we insert columns not yet written out. */
1887 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
1888 olen = nlen;
1889 }
1890 else if (olen > nlen)
1891 {
1892 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1893 delete_glyphs (olen - nlen);
1894 olen = nlen;
1895 }
1896 }
1897
1898 just_erase:
1899 /* If any unerased characters remain after the new line, erase them. */
1900 if (olen > nlen)
1901 {
1902 cursor_to (vpos, nlen);
1903 clear_end_of_line (olen);
1904 }
1905
1906 /* Exchange contents between current_frame and new_frame. */
1907 temp = desired_frame->glyphs[vpos];
1908 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1909 current_frame->glyphs[vpos] = temp;
1910
1911 /* Exchange charstarts between current_frame and new_frame. */
1912 temp1 = desired_frame->charstarts[vpos];
1913 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1914 current_frame->charstarts[vpos] = temp1;
1915 }
1916 \f
1917 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
1918 session's frames, frame names, buffers, buffer-read-only flags, and
1919 buffer-modified-flags, and a trailing sentinel (so we don't need to
1920 add length checks). */
1921 static Lisp_Object frame_and_buffer_state;
1922
1923 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
1924 Sframe_or_buffer_changed_p, 0, 0, 0,
1925 "Return non-nil if the frame and buffer state appears to have changed.\n\
1926 The state variable is an internal vector containing all frames and buffers,\n\
1927 aside from buffers whose names start with space,\n\
1928 along with the buffers' read-only and modified flags, which allows a fast\n\
1929 check to see whether the menu bars might need to be recomputed.\n\
1930 If this function returns non-nil, it updates the internal vector to reflect\n\
1931 the current state.\n")
1932 ()
1933 {
1934 Lisp_Object tail, frame, buf;
1935 Lisp_Object *vecp;
1936 int n;
1937
1938 vecp = XVECTOR (frame_and_buffer_state)->contents;
1939 FOR_EACH_FRAME (tail, frame)
1940 {
1941 if (!EQ (*vecp++, frame))
1942 goto changed;
1943 if (!EQ (*vecp++, XFRAME (frame)->name))
1944 goto changed;
1945 }
1946 /* Check that the buffer info matches.
1947 No need to test for the end of the vector
1948 because the last element of the vector is lambda
1949 and that will always cause a mismatch. */
1950 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1951 {
1952 buf = XCONS (XCONS (tail)->car)->cdr;
1953 /* Ignore buffers that aren't included in buffer lists. */
1954 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1955 continue;
1956 if (!EQ (*vecp++, buf))
1957 goto changed;
1958 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
1959 goto changed;
1960 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
1961 goto changed;
1962 }
1963 /* Detect deletion of a buffer at the end of the list. */
1964 if (*vecp == Qlambda)
1965 return Qnil;
1966 changed:
1967 /* Start with 1 so there is room for at least one lambda at the end. */
1968 n = 1;
1969 FOR_EACH_FRAME (tail, frame)
1970 n += 2;
1971 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1972 n += 3;
1973 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
1974 if (n > XVECTOR (frame_and_buffer_state)->size
1975 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
1976 /* Add 20 extra so we grow it less often. */
1977 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
1978 vecp = XVECTOR (frame_and_buffer_state)->contents;
1979 FOR_EACH_FRAME (tail, frame)
1980 {
1981 *vecp++ = frame;
1982 *vecp++ = XFRAME (frame)->name;
1983 }
1984 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1985 {
1986 buf = XCONS (XCONS (tail)->car)->cdr;
1987 /* Ignore buffers that aren't included in buffer lists. */
1988 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1989 continue;
1990 *vecp++ = buf;
1991 *vecp++ = XBUFFER (buf)->read_only;
1992 *vecp++ = Fbuffer_modified_p (buf);
1993 }
1994 /* Fill up the vector with lambdas (always at least one). */
1995 *vecp++ = Qlambda;
1996 while (vecp - XVECTOR (frame_and_buffer_state)->contents
1997 < XVECTOR (frame_and_buffer_state)->size)
1998 *vecp++ = Qlambda;
1999 /* Make sure we didn't overflow the vector. */
2000 if (vecp - XVECTOR (frame_and_buffer_state)->contents
2001 > XVECTOR (frame_and_buffer_state)->size)
2002 abort ();
2003 return Qt;
2004 }
2005 \f
2006 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
2007 1, 1, "FOpen termscript file: ",
2008 "Start writing all terminal output to FILE as well as the terminal.\n\
2009 FILE = nil means just close any termscript file currently open.")
2010 (file)
2011 Lisp_Object file;
2012 {
2013 if (termscript != 0) fclose (termscript);
2014 termscript = 0;
2015
2016 if (! NILP (file))
2017 {
2018 file = Fexpand_file_name (file, Qnil);
2019 termscript = fopen (XSTRING (file)->data, "w");
2020 if (termscript == 0)
2021 report_file_error ("Opening termscript", Fcons (file, Qnil));
2022 }
2023 return Qnil;
2024 }
2025 \f
2026
2027 #ifdef SIGWINCH
2028 SIGTYPE
2029 window_change_signal (signalnum) /* If we don't have an argument, */
2030 int signalnum; /* some compilers complain in signal calls. */
2031 {
2032 int width, height;
2033 extern int errno;
2034 int old_errno = errno;
2035
2036 get_frame_size (&width, &height);
2037
2038 /* The frame size change obviously applies to a termcap-controlled
2039 frame. Find such a frame in the list, and assume it's the only
2040 one (since the redisplay code always writes to stdout, not a
2041 FILE * specified in the frame structure). Record the new size,
2042 but don't reallocate the data structures now. Let that be done
2043 later outside of the signal handler. */
2044
2045 {
2046 Lisp_Object tail, frame;
2047
2048 FOR_EACH_FRAME (tail, frame)
2049 {
2050 if (FRAME_TERMCAP_P (XFRAME (frame)))
2051 {
2052 change_frame_size (XFRAME (frame), height, width, 0, 1);
2053 break;
2054 }
2055 }
2056 }
2057
2058 signal (SIGWINCH, window_change_signal);
2059 errno = old_errno;
2060 }
2061 #endif /* SIGWINCH */
2062
2063
2064 /* Do any change in frame size that was requested by a signal. */
2065
2066 do_pending_window_change ()
2067 {
2068 /* If window_change_signal should have run before, run it now. */
2069 while (delayed_size_change)
2070 {
2071 Lisp_Object tail, frame;
2072
2073 delayed_size_change = 0;
2074
2075 FOR_EACH_FRAME (tail, frame)
2076 {
2077 FRAME_PTR f = XFRAME (frame);
2078
2079 int height = FRAME_NEW_HEIGHT (f);
2080 int width = FRAME_NEW_WIDTH (f);
2081
2082 if (height != 0 || width != 0)
2083 change_frame_size (f, height, width, 0, 0);
2084 }
2085 }
2086 }
2087
2088
2089 /* Change the frame height and/or width. Values may be given as zero to
2090 indicate no change is to take place.
2091
2092 If DELAY is non-zero, then assume we're being called from a signal
2093 handler, and queue the change for later - perhaps the next
2094 redisplay. Since this tries to resize windows, we can't call it
2095 from a signal handler. */
2096
2097 change_frame_size (f, newheight, newwidth, pretend, delay)
2098 register FRAME_PTR f;
2099 int newheight, newwidth, pretend;
2100 {
2101 Lisp_Object tail, frame;
2102
2103 if (! FRAME_WINDOW_P (f))
2104 {
2105 /* When using termcap, or on MS-DOS, all frames use
2106 the same screen, so a change in size affects all frames. */
2107 FOR_EACH_FRAME (tail, frame)
2108 if (! FRAME_WINDOW_P (XFRAME (frame)))
2109 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
2110 pretend, delay);
2111 }
2112 else
2113 change_frame_size_1 (f, newheight, newwidth, pretend, delay);
2114 }
2115
2116 static void
2117 change_frame_size_1 (frame, newheight, newwidth, pretend, delay)
2118 register FRAME_PTR frame;
2119 int newheight, newwidth, pretend, delay;
2120 {
2121 int new_frame_window_width;
2122 unsigned int total_glyphs;
2123
2124 /* If we can't deal with the change now, queue it for later. */
2125 if (delay)
2126 {
2127 FRAME_NEW_HEIGHT (frame) = newheight;
2128 FRAME_NEW_WIDTH (frame) = newwidth;
2129 delayed_size_change = 1;
2130 return;
2131 }
2132
2133 /* This size-change overrides any pending one for this frame. */
2134 FRAME_NEW_HEIGHT (frame) = 0;
2135 FRAME_NEW_WIDTH (frame) = 0;
2136
2137 /* If an argument is zero, set it to the current value. */
2138 if (newheight == 0)
2139 newheight = FRAME_HEIGHT (frame);
2140 if (newwidth == 0)
2141 newwidth = FRAME_WIDTH (frame);
2142 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (frame, newwidth);
2143
2144 total_glyphs = newheight * (newwidth + 2) * sizeof (GLYPH);
2145
2146 /* If these sizes are so big they cause overflow,
2147 just ignore the change. It's not clear what better we could do. */
2148 if (total_glyphs / sizeof (GLYPH) / newheight != newwidth + 2)
2149 return;
2150
2151 /* Round up to the smallest acceptable size. */
2152 check_frame_size (frame, &newheight, &newwidth);
2153
2154 /* If we're not changing the frame size, quit now. */
2155 if (newheight == FRAME_HEIGHT (frame)
2156 && new_frame_window_width == FRAME_WINDOW_WIDTH (frame))
2157 return;
2158
2159 BLOCK_INPUT;
2160
2161 #ifdef MSDOS
2162 /* We only can set screen dimensions to certain values supported
2163 by our video hardware. Try to find the smallest size greater
2164 or equal to the requested dimensions. */
2165 dos_set_window_size (&newheight, &newwidth);
2166 #endif
2167
2168 if (newheight != FRAME_HEIGHT (frame))
2169 {
2170 if (FRAME_HAS_MINIBUF_P (frame)
2171 && ! FRAME_MINIBUF_ONLY_P (frame))
2172 {
2173 /* Frame has both root and minibuffer. */
2174 set_window_height (FRAME_ROOT_WINDOW (frame),
2175 newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
2176 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top,
2177 newheight - 1);
2178 set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
2179 }
2180 else
2181 /* Frame has just one top-level window. */
2182 set_window_height (FRAME_ROOT_WINDOW (frame),
2183 newheight - FRAME_MENU_BAR_LINES (frame), 0);
2184
2185 if (FRAME_TERMCAP_P (frame) && !pretend)
2186 FrameRows = newheight;
2187
2188 #if 0
2189 if (frame->output_method == output_termcap)
2190 {
2191 frame_height = newheight;
2192 if (!pretend)
2193 FrameRows = newheight;
2194 }
2195 #endif
2196 }
2197
2198 if (new_frame_window_width != FRAME_WINDOW_WIDTH (frame))
2199 {
2200 set_window_width (FRAME_ROOT_WINDOW (frame), new_frame_window_width, 0);
2201 if (FRAME_HAS_MINIBUF_P (frame))
2202 set_window_width (FRAME_MINIBUF_WINDOW (frame), new_frame_window_width, 0);
2203
2204 if (FRAME_TERMCAP_P (frame) && !pretend)
2205 FrameCols = newwidth;
2206 #if 0
2207 if (frame->output_method == output_termcap)
2208 {
2209 frame_width = newwidth;
2210 if (!pretend)
2211 FrameCols = newwidth;
2212 }
2213 #endif
2214 }
2215
2216 FRAME_HEIGHT (frame) = newheight;
2217 SET_FRAME_WIDTH (frame, newwidth);
2218
2219 if (FRAME_CURSOR_X (frame) >= FRAME_WINDOW_WIDTH (frame))
2220 FRAME_CURSOR_X (frame) = FRAME_WINDOW_WIDTH (frame) - 1;
2221 if (FRAME_CURSOR_Y (frame) >= FRAME_HEIGHT (frame))
2222 FRAME_CURSOR_Y (frame) = FRAME_HEIGHT (frame) - 1;
2223
2224 remake_frame_glyphs (frame);
2225 calculate_costs (frame);
2226
2227 UNBLOCK_INPUT;
2228 }
2229 \f
2230 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
2231 Ssend_string_to_terminal, 1, 1, 0,
2232 "Send STRING to the terminal without alteration.\n\
2233 Control characters in STRING will have terminal-dependent effects.")
2234 (string)
2235 Lisp_Object string;
2236 {
2237 CHECK_STRING (string, 0);
2238 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, stdout);
2239 fflush (stdout);
2240 if (termscript)
2241 {
2242 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, termscript);
2243 fflush (termscript);
2244 }
2245 return Qnil;
2246 }
2247
2248 DEFUN ("ding", Fding, Sding, 0, 1, 0,
2249 "Beep, or flash the screen.\n\
2250 Also, unless an argument is given,\n\
2251 terminate any keyboard macro currently executing.")
2252 (arg)
2253 Lisp_Object arg;
2254 {
2255 if (!NILP (arg))
2256 {
2257 if (noninteractive)
2258 putchar (07);
2259 else
2260 ring_bell ();
2261 fflush (stdout);
2262 }
2263 else
2264 bitch_at_user ();
2265
2266 return Qnil;
2267 }
2268
2269 bitch_at_user ()
2270 {
2271 if (noninteractive)
2272 putchar (07);
2273 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
2274 error ("Keyboard macro terminated by a command ringing the bell");
2275 else
2276 ring_bell ();
2277 fflush (stdout);
2278 }
2279
2280 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
2281 "Pause, without updating display, for SECONDS seconds.\n\
2282 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2283 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2284 additional wait period, in milliseconds; this may be useful if your\n\
2285 Emacs was built without floating point support.\n\
2286 \(Not all operating systems support waiting for a fraction of a second.)")
2287 (seconds, milliseconds)
2288 Lisp_Object seconds, milliseconds;
2289 {
2290 int sec, usec;
2291
2292 if (NILP (milliseconds))
2293 XSETINT (milliseconds, 0);
2294 else
2295 CHECK_NUMBER (milliseconds, 1);
2296 usec = XINT (milliseconds) * 1000;
2297
2298 #ifdef LISP_FLOAT_TYPE
2299 {
2300 double duration = extract_float (seconds);
2301 sec = (int) duration;
2302 usec += (duration - sec) * 1000000;
2303 }
2304 #else
2305 CHECK_NUMBER (seconds, 0);
2306 sec = XINT (seconds);
2307 #endif
2308
2309 #ifndef EMACS_HAS_USECS
2310 if (sec == 0 && usec != 0)
2311 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
2312 #endif
2313
2314 /* Assure that 0 <= usec < 1000000. */
2315 if (usec < 0)
2316 {
2317 /* We can't rely on the rounding being correct if user is negative. */
2318 if (-1000000 < usec)
2319 sec--, usec += 1000000;
2320 else
2321 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
2322 }
2323 else
2324 sec += usec / 1000000, usec %= 1000000;
2325
2326 if (sec < 0 || (sec == 0 && usec == 0))
2327 return Qnil;
2328
2329 {
2330 Lisp_Object zero;
2331
2332 XSETFASTINT (zero, 0);
2333 wait_reading_process_input (sec, usec, zero, 0);
2334 }
2335
2336 /* We should always have wait_reading_process_input; we have a dummy
2337 implementation for systems which don't support subprocesses. */
2338 #if 0
2339 /* No wait_reading_process_input */
2340 immediate_quit = 1;
2341 QUIT;
2342
2343 #ifdef VMS
2344 sys_sleep (sec);
2345 #else /* not VMS */
2346 /* The reason this is done this way
2347 (rather than defined (H_S) && defined (H_T))
2348 is because the VMS preprocessor doesn't grok `defined' */
2349 #ifdef HAVE_SELECT
2350 EMACS_GET_TIME (end_time);
2351 EMACS_SET_SECS_USECS (timeout, sec, usec);
2352 EMACS_ADD_TIME (end_time, end_time, timeout);
2353
2354 while (1)
2355 {
2356 EMACS_GET_TIME (timeout);
2357 EMACS_SUB_TIME (timeout, end_time, timeout);
2358 if (EMACS_TIME_NEG_P (timeout)
2359 || !select (1, 0, 0, 0, &timeout))
2360 break;
2361 }
2362 #else /* not HAVE_SELECT */
2363 sleep (sec);
2364 #endif /* HAVE_SELECT */
2365 #endif /* not VMS */
2366
2367 immediate_quit = 0;
2368 #endif /* no subprocesses */
2369
2370 return Qnil;
2371 }
2372
2373 /* This is just like wait_reading_process_input, except that
2374 it does the redisplay.
2375
2376 It's also much like Fsit_for, except that it can be used for
2377 waiting for input as well. */
2378
2379 Lisp_Object
2380 sit_for (sec, usec, reading, display)
2381 int sec, usec, reading, display;
2382 {
2383 Lisp_Object read_kbd;
2384
2385 swallow_events (display);
2386
2387 if (detect_input_pending_run_timers (display))
2388 return Qnil;
2389
2390 if (display)
2391 redisplay_preserve_echo_area ();
2392
2393 if (sec == 0 && usec == 0)
2394 return Qt;
2395
2396 #ifdef SIGIO
2397 gobble_input (0);
2398 #endif
2399
2400 XSETINT (read_kbd, reading ? -1 : 1);
2401 wait_reading_process_input (sec, usec, read_kbd, display);
2402
2403
2404 /* wait_reading_process_input should always be available now; it is
2405 simulated in a simple way on systems that don't support
2406 subprocesses. */
2407 #if 0
2408 /* No wait_reading_process_input available. */
2409 immediate_quit = 1;
2410 QUIT;
2411
2412 waitchannels = 1;
2413 #ifdef VMS
2414 input_wait_timeout (XINT (arg));
2415 #else /* not VMS */
2416 #ifndef HAVE_TIMEVAL
2417 timeout_sec = sec;
2418 select (1, &waitchannels, 0, 0, &timeout_sec);
2419 #else /* HAVE_TIMEVAL */
2420 timeout.tv_sec = sec;
2421 timeout.tv_usec = usec;
2422 select (1, &waitchannels, 0, 0, &timeout);
2423 #endif /* HAVE_TIMEVAL */
2424 #endif /* not VMS */
2425
2426 immediate_quit = 0;
2427 #endif
2428
2429 return detect_input_pending () ? Qnil : Qt;
2430 }
2431
2432 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
2433 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
2434 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2435 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2436 additional wait period, in milliseconds; this may be useful if your\n\
2437 Emacs was built without floating point support.\n\
2438 \(Not all operating systems support waiting for a fraction of a second.)\n\
2439 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
2440 Redisplay is preempted as always if input arrives, and does not happen\n\
2441 if input is available before it starts.\n\
2442 Value is t if waited the full time with no input arriving.")
2443 (seconds, milliseconds, nodisp)
2444 Lisp_Object seconds, milliseconds, nodisp;
2445 {
2446 int sec, usec;
2447
2448 if (NILP (milliseconds))
2449 XSETINT (milliseconds, 0);
2450 else
2451 CHECK_NUMBER (milliseconds, 1);
2452 usec = XINT (milliseconds) * 1000;
2453
2454 #ifdef LISP_FLOAT_TYPE
2455 {
2456 double duration = extract_float (seconds);
2457 sec = (int) duration;
2458 usec += (duration - sec) * 1000000;
2459 }
2460 #else
2461 CHECK_NUMBER (seconds, 0);
2462 sec = XINT (seconds);
2463 #endif
2464
2465 #ifndef EMACS_HAS_USECS
2466 if (usec != 0 && sec == 0)
2467 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
2468 #endif
2469
2470 return sit_for (sec, usec, 0, NILP (nodisp));
2471 }
2472 \f
2473 char *terminal_type;
2474
2475 /* Initialization done when Emacs fork is started, before doing stty. */
2476 /* Determine terminal type and set terminal_driver */
2477 /* Then invoke its decoding routine to set up variables
2478 in the terminal package */
2479
2480 init_display ()
2481 {
2482 #ifdef HAVE_X_WINDOWS
2483 extern int display_arg;
2484 #endif
2485
2486 meta_key = 0;
2487 inverse_video = 0;
2488 cursor_in_echo_area = 0;
2489 terminal_type = (char *) 0;
2490
2491 /* Now is the time to initialize this; it's used by init_sys_modes
2492 during startup. */
2493 Vwindow_system = Qnil;
2494
2495 /* If the user wants to use a window system, we shouldn't bother
2496 initializing the terminal. This is especially important when the
2497 terminal is so dumb that emacs gives up before and doesn't bother
2498 using the window system.
2499
2500 If the DISPLAY environment variable is set and nonempty,
2501 try to use X, and die with an error message if that doesn't work. */
2502
2503 #ifdef HAVE_X_WINDOWS
2504 if (! display_arg)
2505 {
2506 char *display;
2507 #ifdef VMS
2508 display = getenv ("DECW$DISPLAY");
2509 #else
2510 display = getenv ("DISPLAY");
2511 #endif
2512
2513 display_arg = (display != 0 && *display != 0);
2514 }
2515
2516 if (!inhibit_window_system && display_arg && initialized)
2517 {
2518 Vwindow_system = intern ("x");
2519 #ifdef HAVE_X11
2520 Vwindow_system_version = make_number (11);
2521 #else
2522 Vwindow_system_version = make_number (10);
2523 #endif
2524 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
2525 /* In some versions of ncurses,
2526 tputs crashes if we have not called tgetent.
2527 So call tgetent. */
2528 { char b[2044]; tgetent (b, "xterm");}
2529 #endif
2530 return;
2531 }
2532 #endif /* HAVE_X_WINDOWS */
2533
2534 #ifdef HAVE_NTGUI
2535 if (!inhibit_window_system)
2536 {
2537 Vwindow_system = intern ("w32");
2538 Vwindow_system_version = make_number (1);
2539 return;
2540 }
2541 #endif /* HAVE_NTGUI */
2542
2543 /* If no window system has been specified, try to use the terminal. */
2544 if (! isatty (0))
2545 {
2546 fatal ("standard input is not a tty");
2547 exit (1);
2548 }
2549
2550 /* Look at the TERM variable */
2551 terminal_type = (char *) getenv ("TERM");
2552 if (!terminal_type)
2553 {
2554 #ifdef VMS
2555 fprintf (stderr, "Please specify your terminal type.\n\
2556 For types defined in VMS, use set term /device=TYPE.\n\
2557 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
2558 \(The quotation marks are necessary since terminal types are lower case.)\n");
2559 #else
2560 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
2561 #endif
2562 exit (1);
2563 }
2564
2565 #ifdef VMS
2566 /* VMS DCL tends to upcase things, so downcase term type.
2567 Hardly any uppercase letters in terminal types; should be none. */
2568 {
2569 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
2570 char *p;
2571
2572 strcpy (new, terminal_type);
2573
2574 for (p = new; *p; p++)
2575 if (isupper (*p))
2576 *p = tolower (*p);
2577
2578 terminal_type = new;
2579 }
2580 #endif
2581
2582 term_init (terminal_type);
2583
2584 {
2585 int width = FRAME_WINDOW_WIDTH (selected_frame);
2586 int height = FRAME_HEIGHT (selected_frame);
2587
2588 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
2589
2590 /* If these sizes are so big they cause overflow,
2591 just ignore the change. It's not clear what better we could do. */
2592 if (total_glyphs / sizeof (GLYPH) / height != width + 2)
2593 fatal ("screen size %dx%d too big", width, height);
2594 }
2595
2596 remake_frame_glyphs (selected_frame);
2597 calculate_costs (selected_frame);
2598
2599 /* X and Y coordinates of the cursor between updates. */
2600 FRAME_CURSOR_X (selected_frame) = 0;
2601 FRAME_CURSOR_Y (selected_frame) = 0;
2602
2603 #ifdef SIGWINCH
2604 #ifndef CANNOT_DUMP
2605 if (initialized)
2606 #endif /* CANNOT_DUMP */
2607 signal (SIGWINCH, window_change_signal);
2608 #endif /* SIGWINCH */
2609 }
2610 \f
2611 syms_of_display ()
2612 {
2613 defsubr (&Sredraw_frame);
2614 defsubr (&Sredraw_display);
2615 defsubr (&Sframe_or_buffer_changed_p);
2616 defsubr (&Sopen_termscript);
2617 defsubr (&Sding);
2618 defsubr (&Ssit_for);
2619 defsubr (&Ssleep_for);
2620 defsubr (&Ssend_string_to_terminal);
2621
2622 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
2623 staticpro (&frame_and_buffer_state);
2624
2625 Qdisplay_table = intern ("display-table");
2626 staticpro (&Qdisplay_table);
2627
2628 DEFVAR_INT ("baud-rate", &baud_rate,
2629 "*The output baud rate of the terminal.\n\
2630 On most systems, changing this value will affect the amount of padding\n\
2631 and the other strategic decisions made during redisplay.");
2632 DEFVAR_BOOL ("inverse-video", &inverse_video,
2633 "*Non-nil means invert the entire frame display.\n\
2634 This means everything is in inverse video which otherwise would not be.");
2635 DEFVAR_BOOL ("visible-bell", &visible_bell,
2636 "*Non-nil means try to flash the frame to represent a bell.");
2637 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
2638 "*Non-nil means no need to redraw entire frame after suspending.\n\
2639 A non-nil value is useful if the terminal can automatically preserve\n\
2640 Emacs's frame display when you reenter Emacs.\n\
2641 It is up to you to set this variable if your terminal can do that.");
2642 DEFVAR_LISP ("window-system", &Vwindow_system,
2643 "A symbol naming the window-system under which Emacs is running\n\
2644 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
2645 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
2646 "The version number of the window system in use.\n\
2647 For X windows, this is 10 or 11.");
2648 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
2649 "Non-nil means put cursor in minibuffer, at end of any message there.");
2650 DEFVAR_LISP ("glyph-table", &Vglyph_table,
2651 "Table defining how to output a glyph code to the frame.\n\
2652 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
2653 Each element can be:\n\
2654 integer: a glyph code which this glyph is an alias for.\n\
2655 string: output this glyph using that string (not impl. in X windows).\n\
2656 nil: this glyph mod 256 is char code to output,\n\
2657 and this glyph / 256 is face code for X windows (see `face-id').");
2658 Vglyph_table = Qnil;
2659
2660 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
2661 "Display table to use for buffers that specify none.\n\
2662 See `buffer-display-table' for more information.");
2663 Vstandard_display_table = Qnil;
2664
2665 /* Initialize `window-system', unless init_display already decided it. */
2666 #ifdef CANNOT_DUMP
2667 if (noninteractive)
2668 #endif
2669 {
2670 Vwindow_system = Qnil;
2671 Vwindow_system_version = Qnil;
2672 }
2673 }