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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "frame.h"
29 #include "window.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "disptab.h"
33 #include "intervals.h"
34 #include "region-cache.h"
35
36 /* Indentation can insert tabs if this is non-zero;
37 otherwise always uses spaces */
38 int indent_tabs_mode;
39
40 #define min(a, b) ((a) < (b) ? (a) : (b))
41 #define max(a, b) ((a) > (b) ? (a) : (b))
42
43 #define CR 015
44
45 /* These three values memoize the current column to avoid recalculation */
46 /* Some things in set last_known_column_point to -1
47 to mark the memoized value as invalid */
48 /* Last value returned by current_column */
49 int last_known_column;
50 /* Value of point when current_column was called */
51 int last_known_column_point;
52 /* Value of MODIFF when current_column was called */
53 int last_known_column_modified;
54
55 static int current_column_1 ();
56 static int position_indentation ();
57
58 /* Cache of beginning of line found by the last call of
59 current_column. */
60 int current_column_bol_cache;
61
62 /* Get the display table to use for the current buffer. */
63
64 struct Lisp_Char_Table *
65 buffer_display_table ()
66 {
67 Lisp_Object thisbuf;
68
69 thisbuf = current_buffer->display_table;
70 if (DISP_TABLE_P (thisbuf))
71 return XCHAR_TABLE (thisbuf);
72 if (DISP_TABLE_P (Vstandard_display_table))
73 return XCHAR_TABLE (Vstandard_display_table);
74 return 0;
75 }
76 \f
77 /* Width run cache considerations. */
78
79 /* Return the width of character C under display table DP. */
80
81 static int
82 character_width (c, dp)
83 int c;
84 struct Lisp_Char_Table *dp;
85 {
86 Lisp_Object elt;
87
88 /* These width computations were determined by examining the cases
89 in display_text_line. */
90
91 /* Everything can be handled by the display table, if it's
92 present and the element is right. */
93 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
94 return XVECTOR (elt)->size;
95
96 /* Some characters are special. */
97 if (c == '\n' || c == '\t' || c == '\015')
98 return 0;
99
100 /* Printing characters have width 1. */
101 else if (c >= 040 && c < 0177)
102 return 1;
103
104 /* Everybody else (control characters, metacharacters) has other
105 widths. We could return their actual widths here, but they
106 depend on things like ctl_arrow and crud like that, and they're
107 not very common at all. So we'll just claim we don't know their
108 widths. */
109 else
110 return 0;
111 }
112
113 /* Return true iff the display table DISPTAB specifies the same widths
114 for characters as WIDTHTAB. We use this to decide when to
115 invalidate the buffer's width_run_cache. */
116 int
117 disptab_matches_widthtab (disptab, widthtab)
118 struct Lisp_Char_Table *disptab;
119 struct Lisp_Vector *widthtab;
120 {
121 int i;
122
123 if (widthtab->size != 256)
124 abort ();
125
126 for (i = 0; i < 256; i++)
127 if (character_width (i, disptab)
128 != XFASTINT (widthtab->contents[i]))
129 return 0;
130
131 return 1;
132 }
133
134 /* Recompute BUF's width table, using the display table DISPTAB. */
135 void
136 recompute_width_table (buf, disptab)
137 struct buffer *buf;
138 struct Lisp_Char_Table *disptab;
139 {
140 int i;
141 struct Lisp_Vector *widthtab;
142
143 if (!VECTORP (buf->width_table))
144 buf->width_table = Fmake_vector (make_number (256), make_number (0));
145 widthtab = XVECTOR (buf->width_table);
146 if (widthtab->size != 256)
147 abort ();
148
149 for (i = 0; i < 256; i++)
150 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
151 }
152
153 /* Allocate or free the width run cache, as requested by the current
154 state of current_buffer's cache_long_line_scans variable. */
155 static void
156 width_run_cache_on_off ()
157 {
158 if (NILP (current_buffer->cache_long_line_scans)
159 /* And, for the moment, this feature doesn't work on multibyte
160 characters. */
161 || !NILP (current_buffer->enable_multibyte_characters))
162 {
163 /* It should be off. */
164 if (current_buffer->width_run_cache)
165 {
166 free_region_cache (current_buffer->width_run_cache);
167 current_buffer->width_run_cache = 0;
168 current_buffer->width_table = Qnil;
169 }
170 }
171 else
172 {
173 /* It should be on. */
174 if (current_buffer->width_run_cache == 0)
175 {
176 current_buffer->width_run_cache = new_region_cache ();
177 recompute_width_table (current_buffer, buffer_display_table ());
178 }
179 }
180 }
181
182 \f
183 /* Skip some invisible characters starting from POS.
184 This includes characters invisible because of text properties
185 and characters invisible because of overlays.
186
187 If position POS is followed by invisible characters,
188 skip some of them and return the position after them.
189 Otherwise return POS itself.
190
191 Set *NEXT_BOUNDARY_P to the next position at which
192 it will be necessary to call this function again.
193
194 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
195 to a value greater than TO.
196
197 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
198 take account of overlays that apply only in WINDOW.
199
200 We don't necessarily skip all the invisible characters after POS
201 because that could take a long time. We skip a reasonable number
202 which can be skipped quickly. If there might be more invisible
203 characters immediately following, then *NEXT_BOUNDARY_P
204 will equal the return value. */
205
206 static int
207 skip_invisible (pos, next_boundary_p, to, window)
208 int pos;
209 int *next_boundary_p;
210 int to;
211 Lisp_Object window;
212 {
213 Lisp_Object prop, position, overlay_limit, proplimit;
214 Lisp_Object buffer;
215 int end;
216
217 XSETFASTINT (position, pos);
218 XSETBUFFER (buffer, current_buffer);
219
220 /* Give faster response for overlay lookup near POS. */
221 recenter_overlay_lists (current_buffer, pos);
222
223 /* We must not advance farther than the next overlay change.
224 The overlay change might change the invisible property;
225 or there might be overlay strings to be displayed there. */
226 overlay_limit = Fnext_overlay_change (position);
227 /* As for text properties, this gives a lower bound
228 for where the invisible text property could change. */
229 proplimit = Fnext_property_change (position, buffer, Qt);
230 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
231 proplimit = overlay_limit;
232 /* PROPLIMIT is now a lower bound for the next change
233 in invisible status. If that is plenty far away,
234 use that lower bound. */
235 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
236 *next_boundary_p = XFASTINT (proplimit);
237 /* Otherwise, scan for the next `invisible' property change. */
238 else
239 {
240 /* Don't scan terribly far. */
241 XSETFASTINT (proplimit, min (pos + 100, to));
242 /* No matter what. don't go past next overlay change. */
243 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
244 proplimit = overlay_limit;
245 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
246 buffer, proplimit));
247 #if 0
248 /* Don't put the boundary in the middle of multibyte form if
249 there is no actual property change. */
250 if (end == pos + 100
251 && !NILP (current_buffer->enable_multibyte_characters)
252 && end < ZV)
253 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
254 end--;
255 #endif
256 *next_boundary_p = end;
257 }
258 /* if the `invisible' property is set, we can skip to
259 the next property change */
260 if (!NILP (window) && EQ (XWINDOW (window)->buffer, buffer))
261 prop = Fget_char_property (position, Qinvisible, window);
262 else
263 prop = Fget_char_property (position, Qinvisible, buffer);
264 if (TEXT_PROP_MEANS_INVISIBLE (prop))
265 return *next_boundary_p;
266 return pos;
267 }
268 \f
269 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
270
271 C is *P which should satisfy `BASE_LEADING_CODE_P (c)'.
272
273 DP is a display table or NULL.
274
275 This macro is used in current_column_1, Fmove_to_column, and
276 compute_motion. */
277
278 #define MULTIBYTE_BYTES_WIDTH(p, c, dp) \
279 do { \
280 unsigned char *pend = p + 1; \
281 \
282 wide_column = 0; \
283 while (! CHAR_HEAD_P (*pend)) pend++; \
284 \
285 if (c == LEADING_CODE_COMPOSITION) \
286 { \
287 int id = str_cmpchar_id (p, pend - p); \
288 int ch = MAKE_COMPOSITE_CHAR (id); \
289 \
290 if (id >= 0) \
291 { \
292 bytes = cmpchar_table[id]->len; \
293 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
294 width = XVECTOR (DISP_CHAR_VECTOR (dp, ch))->size; \
295 else \
296 width = cmpchar_table[id]->width; \
297 if (width > 1) \
298 wide_column = width; \
299 } \
300 else \
301 { \
302 bytes = 1; \
303 width = 4; \
304 } \
305 } \
306 else \
307 { \
308 bytes = BYTES_BY_CHAR_HEAD (c); \
309 if (bytes >= 2 && bytes <= pend - p) \
310 { \
311 int ch; \
312 \
313 if (dp && (ch = STRING_CHAR (p, bytes), \
314 VECTORP (DISP_CHAR_VECTOR (dp, ch)))) \
315 width = XVECTOR (DISP_CHAR_VECTOR (dp, ch))->size; \
316 else \
317 width = WIDTH_BY_CHAR_HEAD (c); \
318 if (width > 1) \
319 wide_column = width; \
320 } \
321 else \
322 { \
323 bytes = 1; \
324 width = 4; \
325 } \
326 } \
327 if (p + bytes < pend) \
328 { \
329 width += 4 * (pend - (p + bytes)); \
330 bytes = pend - p; \
331 } \
332 } while (0)
333
334 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
335 "Return the horizontal position of point. Beginning of line is column 0.\n\
336 This is calculated by adding together the widths of all the displayed\n\
337 representations of the character between the start of the previous line\n\
338 and point. (eg control characters will have a width of 2 or 4, tabs\n\
339 will have a variable width)\n\
340 Ignores finite width of frame, which means that this function may return\n\
341 values greater than (frame-width).\n\
342 Whether the line is visible (if `selective-display' is t) has no effect;\n\
343 however, ^M is treated as end of line when `selective-display' is t.")
344 ()
345 {
346 Lisp_Object temp;
347 XSETFASTINT (temp, current_column ());
348 return temp;
349 }
350
351 /* Cancel any recorded value of the horizontal position. */
352
353 void
354 invalidate_current_column ()
355 {
356 last_known_column_point = 0;
357 }
358
359 int
360 current_column ()
361 {
362 register int col;
363 register unsigned char *ptr, *stop;
364 register int tab_seen;
365 int post_tab;
366 register int c;
367 register int tab_width = XINT (current_buffer->tab_width);
368 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
369 register struct Lisp_Char_Table *dp = buffer_display_table ();
370 int stopchar;
371
372 if (PT == last_known_column_point
373 && MODIFF == last_known_column_modified)
374 return last_known_column;
375
376 /* If the buffer has overlays, text properties,
377 or multibyte characters, use a more general algorithm. */
378 if (BUF_INTERVALS (current_buffer)
379 || !NILP (current_buffer->overlays_before)
380 || !NILP (current_buffer->overlays_after)
381 || Z != Z_BYTE)
382 return current_column_1 ();
383
384 /* Scan backwards from point to the previous newline,
385 counting width. Tab characters are the only complicated case. */
386
387 /* Make a pointer for decrementing through the chars before point. */
388 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
389 /* Make a pointer to where consecutive chars leave off,
390 going backwards from point. */
391 if (PT == BEGV)
392 stop = ptr;
393 else if (PT <= GPT || BEGV > GPT)
394 stop = BEGV_ADDR;
395 else
396 stop = GAP_END_ADDR;
397
398 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
399
400 col = 0, tab_seen = 0, post_tab = 0;
401
402 while (1)
403 {
404 if (ptr == stop)
405 {
406 /* We stopped either for the beginning of the buffer
407 or for the gap. */
408 if (ptr == BEGV_ADDR)
409 break;
410 /* It was the gap. Jump back over it. */
411 stop = BEGV_ADDR;
412 ptr = GPT_ADDR;
413 /* Check whether that brings us to beginning of buffer. */
414 if (BEGV >= GPT) break;
415 }
416
417 c = *--ptr;
418 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
419 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
420 else if (c >= 040 && c < 0177)
421 col++;
422 else if (c == '\n'
423 || (c == '\r' && EQ (current_buffer->selective_display, Qt)))
424 {
425 ptr++;
426 break;
427 }
428 else if (c == '\t')
429 {
430 if (tab_seen)
431 col = ((col + tab_width) / tab_width) * tab_width;
432
433 post_tab += col;
434 col = 0;
435 tab_seen = 1;
436 }
437 else
438 col += (ctl_arrow && c < 0200) ? 2 : 4;
439 }
440
441 if (tab_seen)
442 {
443 col = ((col + tab_width) / tab_width) * tab_width;
444 col += post_tab;
445 }
446
447 if (ptr == BEGV_ADDR)
448 current_column_bol_cache = BEGV;
449 else
450 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
451
452 last_known_column = col;
453 last_known_column_point = PT;
454 last_known_column_modified = MODIFF;
455
456 return col;
457 }
458 \f
459 /* Return the column number of position POS
460 by scanning forward from the beginning of the line.
461 This function handles characters that are invisible
462 due to text properties or overlays. */
463
464 static int
465 current_column_1 ()
466 {
467 register int tab_width = XINT (current_buffer->tab_width);
468 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
469 register struct Lisp_Char_Table *dp = buffer_display_table ();
470 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
471
472 /* Start the scan at the beginning of this line with column number 0. */
473 register int col = 0;
474 int scan, scan_byte;
475 int next_boundary, next_boundary_byte;
476 int opoint = PT, opoint_byte = PT_BYTE;
477
478 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
479 current_column_bol_cache = PT;
480 scan = PT, scan_byte = PT_BYTE;
481 SET_PT_BOTH (opoint, opoint_byte);
482 next_boundary = scan;
483 next_boundary_byte = scan_byte;
484
485 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
486
487 /* Scan forward to the target position. */
488 while (scan < opoint)
489 {
490 int c;
491
492 /* Occasionally we may need to skip invisible text. */
493 while (scan == next_boundary)
494 {
495 int old_scan = scan;
496 /* This updates NEXT_BOUNDARY to the next place
497 where we might need to skip more invisible text. */
498 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
499 if (scan >= opoint)
500 goto endloop;
501 if (scan != old_scan)
502 scan_byte = CHAR_TO_BYTE (scan);
503 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
504 }
505
506 c = FETCH_BYTE (scan_byte);
507 if (dp != 0
508 && ! (multibyte && BASE_LEADING_CODE_P (c))
509 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
510 {
511 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
512 scan++;
513 scan_byte++;
514 continue;
515 }
516 if (c == '\n')
517 break;
518 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
519 break;
520 scan++;
521 scan_byte++;
522 if (c == '\t')
523 {
524 int prev_col = col;
525 col += tab_width;
526 col = col / tab_width * tab_width;
527 }
528 else if (multibyte && BASE_LEADING_CODE_P (c))
529 {
530 unsigned char *ptr;
531 int bytes, width, wide_column;
532
533 scan_byte--;
534 ptr = BYTE_POS_ADDR (scan_byte);
535 MULTIBYTE_BYTES_WIDTH (ptr, c, dp);
536 scan_byte += bytes;
537 col += width;
538 }
539 else if (ctl_arrow && (c < 040 || c == 0177))
540 col += 2;
541 else if (c < 040 || c >= 0177)
542 col += 4;
543 else
544 col++;
545 }
546 endloop:
547
548 last_known_column = col;
549 last_known_column_point = PT;
550 last_known_column_modified = MODIFF;
551
552 return col;
553 }
554 \f
555 /* Return the width in columns of the part of STRING from BEG to END.
556 If BEG is nil, that stands for the beginning of STRING.
557 If END is nil, that stands for the end of STRING. */
558
559 static int
560 string_display_width (string, beg, end)
561 Lisp_Object string, beg, end;
562 {
563 register int col;
564 register unsigned char *ptr, *stop;
565 register int tab_seen;
566 int post_tab;
567 register int c;
568 register int tab_width = XINT (current_buffer->tab_width);
569 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
570 register struct Lisp_Char_Table *dp = buffer_display_table ();
571 int b, e;
572
573 if (NILP (end))
574 e = XSTRING (string)->size;
575 else
576 {
577 CHECK_NUMBER (end, 0);
578 e = XINT (end);
579 }
580
581 if (NILP (beg))
582 b = 0;
583 else
584 {
585 CHECK_NUMBER (beg, 0);
586 b = XINT (beg);
587 }
588
589 /* Make a pointer for decrementing through the chars before point. */
590 ptr = XSTRING (string)->data + e;
591 /* Make a pointer to where consecutive chars leave off,
592 going backwards from point. */
593 stop = XSTRING (string)->data + b;
594
595 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
596
597 col = 0, tab_seen = 0, post_tab = 0;
598
599 while (1)
600 {
601 if (ptr == stop)
602 break;
603
604 c = *--ptr;
605 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
606 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
607 else if (c >= 040 && c < 0177)
608 col++;
609 else if (c == '\n')
610 break;
611 else if (c == '\t')
612 {
613 if (tab_seen)
614 col = ((col + tab_width) / tab_width) * tab_width;
615
616 post_tab += col;
617 col = 0;
618 tab_seen = 1;
619 }
620 else
621 col += (ctl_arrow && c < 0200) ? 2 : 4;
622 }
623
624 if (tab_seen)
625 {
626 col = ((col + tab_width) / tab_width) * tab_width;
627 col += post_tab;
628 }
629
630 return col;
631 }
632 \f
633 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
634 "Indent from point with tabs and spaces until COLUMN is reached.\n\
635 Optional second argument MININUM says always do at least MININUM spaces\n\
636 even if that goes past COLUMN; by default, MININUM is zero.")
637 (column, minimum)
638 Lisp_Object column, minimum;
639 {
640 int mincol;
641 register int fromcol;
642 register int tab_width = XINT (current_buffer->tab_width);
643
644 CHECK_NUMBER (column, 0);
645 if (NILP (minimum))
646 XSETFASTINT (minimum, 0);
647 CHECK_NUMBER (minimum, 1);
648
649 fromcol = current_column ();
650 mincol = fromcol + XINT (minimum);
651 if (mincol < XINT (column)) mincol = XINT (column);
652
653 if (fromcol == mincol)
654 return make_number (mincol);
655
656 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
657
658 if (indent_tabs_mode)
659 {
660 Lisp_Object n;
661 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
662 if (XFASTINT (n) != 0)
663 {
664 Finsert_char (make_number ('\t'), n, Qt);
665
666 fromcol = (mincol / tab_width) * tab_width;
667 }
668 }
669
670 XSETFASTINT (column, mincol - fromcol);
671 Finsert_char (make_number (' '), column, Qt);
672
673 last_known_column = mincol;
674 last_known_column_point = PT;
675 last_known_column_modified = MODIFF;
676
677 XSETINT (column, mincol);
678 return column;
679 }
680
681 \f
682 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
683 0, 0, 0,
684 "Return the indentation of the current line.\n\
685 This is the horizontal position of the character\n\
686 following any initial whitespace.")
687 ()
688 {
689 Lisp_Object val;
690 int opoint = PT, opoint_byte = PT_BYTE;
691
692 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
693
694 XSETFASTINT (val, position_indentation (PT_BYTE));
695 SET_PT_BOTH (opoint, opoint_byte);
696 return val;
697 }
698
699 static int
700 position_indentation (pos_byte)
701 register int pos_byte;
702 {
703 register int column = 0;
704 register int tab_width = XINT (current_buffer->tab_width);
705 register unsigned char *p;
706 register unsigned char *stop;
707 unsigned char *start;
708 int next_boundary_byte = pos_byte;
709 int ceiling = next_boundary_byte;
710
711 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
712
713 p = BYTE_POS_ADDR (pos_byte);
714 /* STOP records the value of P at which we will need
715 to think about the gap, or about invisible text,
716 or about the end of the buffer. */
717 stop = p;
718 /* START records the starting value of P. */
719 start = p;
720 while (1)
721 {
722 while (p == stop)
723 {
724 int stop_pos_byte;
725
726 /* If we have updated P, set POS_BYTE to match.
727 The first time we enter the loop, POS_BYTE is already right. */
728 if (p != start)
729 pos_byte = PTR_BYTE_POS (p);
730 /* Consider the various reasons STOP might have been set here. */
731 if (pos_byte == ZV_BYTE)
732 return column;
733 if (pos_byte == next_boundary_byte)
734 {
735 int next_boundary;
736 int pos = BYTE_TO_CHAR (pos_byte);
737 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
738 pos_byte = CHAR_TO_BYTE (pos);
739 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
740 }
741 if (pos_byte >= ceiling)
742 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
743 /* Compute the next place we need to stop and think,
744 and set STOP accordingly. */
745 stop_pos_byte = min (ceiling, next_boundary_byte);
746 /* The -1 and +1 arrange to point at the first byte of gap
747 (if STOP_POS_BYTE is the position of the gap)
748 rather than at the data after the gap. */
749
750 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
751 p = BYTE_POS_ADDR (pos_byte);
752 }
753 switch (*p++)
754 {
755 case 0240:
756 if (! NILP (current_buffer->enable_multibyte_characters))
757 return column;
758 case ' ':
759 column++;
760 break;
761 case '\t':
762 column += tab_width - column % tab_width;
763 break;
764 default:
765 if (ASCII_BYTE_P (p[-1])
766 || NILP (current_buffer->enable_multibyte_characters))
767 return column;
768 {
769 int c;
770 pos_byte = PTR_BYTE_POS (p - 1);
771 c = FETCH_MULTIBYTE_CHAR (pos_byte);
772 if (CHAR_HAS_CATEGORY (c, ' '))
773 {
774 column++;
775 INC_POS (pos_byte);
776 p = BYTE_POS_ADDR (pos_byte);
777 }
778 else
779 return column;
780 }
781 }
782 }
783 }
784
785 /* Test whether the line beginning at POS is indented beyond COLUMN.
786 Blank lines are treated as if they had the same indentation as the
787 preceding line. */
788
789 int
790 indented_beyond_p (pos, pos_byte, column)
791 int pos, pos_byte, column;
792 {
793 Lisp_Object val;
794 int opoint = PT, opoint_byte = PT_BYTE;
795
796 SET_PT_BOTH (pos, pos_byte);
797 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
798 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
799
800 XSETFASTINT (val, position_indentation (PT_BYTE));
801 SET_PT_BOTH (opoint, opoint_byte);
802 return val;
803 }
804 \f
805 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
806 "Move point to column COLUMN in the current line.\n\
807 The column of a character is calculated by adding together the widths\n\
808 as displayed of the previous characters in the line.\n\
809 This function ignores line-continuation;\n\
810 there is no upper limit on the column number a character can have\n\
811 and horizontal scrolling has no effect.\n\
812 \n\
813 If specified column is within a character, point goes after that character.\n\
814 If it's past end of line, point goes to end of line.\n\n\
815 A non-nil second (optional) argument FORCE means, if the line\n\
816 is too short to reach column COLUMN then add spaces/tabs to get there,\n\
817 and if COLUMN is in the middle of a tab character, change it to spaces.\n\
818 \n\
819 The return value is the current column.")
820 (column, force)
821 Lisp_Object column, force;
822 {
823 register int pos;
824 register int col = current_column ();
825 register int goal;
826 register int end;
827 register int tab_width = XINT (current_buffer->tab_width);
828 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
829 register struct Lisp_Char_Table *dp = buffer_display_table ();
830 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
831
832 Lisp_Object val;
833 int prev_col;
834 int c;
835 int next_boundary;
836
837 int pos_byte, end_byte, next_boundary_byte;
838
839 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
840 CHECK_NATNUM (column, 0);
841 goal = XINT (column);
842
843 pos = PT;
844 pos_byte = PT_BYTE;
845 end = ZV;
846 end_byte = ZV_BYTE;
847 next_boundary = pos;
848 next_boundary_byte = PT_BYTE;
849
850 /* If we're starting past the desired column,
851 back up to beginning of line and scan from there. */
852 if (col > goal)
853 {
854 end = pos;
855 pos = current_column_bol_cache;
856 pos_byte = CHAR_TO_BYTE (pos);
857 col = 0;
858 }
859
860 while (pos < end)
861 {
862 while (pos == next_boundary)
863 {
864 int prev = pos;
865 pos = skip_invisible (pos, &next_boundary, end, Qnil);
866 if (pos != prev)
867 pos_byte = CHAR_TO_BYTE (pos);
868 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
869 if (pos >= end)
870 goto endloop;
871 }
872
873 /* Test reaching the goal column. We do this after skipping
874 invisible characters, so that we put point before the
875 character on which the cursor will appear. */
876 if (col >= goal)
877 break;
878
879 c = FETCH_BYTE (pos_byte);
880 if (dp != 0
881 && ! (multibyte && BASE_LEADING_CODE_P (c))
882 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
883 {
884 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
885 pos_byte++;
886 pos++;
887 continue;
888 }
889 if (c == '\n')
890 break;
891 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
892 break;
893 pos++;
894 pos_byte++;
895 if (c == '\t')
896 {
897 prev_col = col;
898 col += tab_width;
899 col = col / tab_width * tab_width;
900 }
901 else if (ctl_arrow && (c < 040 || c == 0177))
902 col += 2;
903 else if (c < 040 || c == 0177)
904 col += 4;
905 else if (c < 0177)
906 col++;
907 else if (multibyte && BASE_LEADING_CODE_P (c))
908 {
909 /* Start of multi-byte form. */
910 unsigned char *ptr;
911 int bytes, width, wide_column;
912
913 pos_byte--;
914 ptr = BYTE_POS_ADDR (pos_byte);
915 MULTIBYTE_BYTES_WIDTH (ptr, c, dp);
916 pos_byte += bytes;
917 col += width;
918 }
919 else
920 col += 4;
921 }
922 endloop:
923
924 SET_PT_BOTH (pos, pos_byte);
925
926 /* If a tab char made us overshoot, change it to spaces
927 and scan through it again. */
928 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
929 {
930 int old_point, old_point_byte;
931
932 del_range (PT - 1, PT);
933 Findent_to (make_number (goal), Qnil);
934 old_point = PT;
935 old_point_byte = PT_BYTE;
936 Findent_to (make_number (col), Qnil);
937 SET_PT_BOTH (old_point, old_point_byte);
938 /* Set the last_known... vars consistently. */
939 col = goal;
940 }
941
942 /* If line ends prematurely, add space to the end. */
943 if (col < goal && !NILP (force))
944 Findent_to (make_number (col = goal), Qnil);
945
946 last_known_column = col;
947 last_known_column_point = PT;
948 last_known_column_modified = MODIFF;
949
950 XSETFASTINT (val, col);
951 return val;
952 }
953 \f
954 /* compute_motion: compute buffer posn given screen posn and vice versa */
955
956 struct position val_compute_motion;
957
958 /* Scan the current buffer forward from offset FROM, pretending that
959 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
960 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
961 and return the ending buffer position and screen location. If we
962 can't hit the requested column exactly (because of a tab or other
963 multi-column character), overshoot.
964
965 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
966 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
967 earlier call to compute_motion. The other common case is that FROMHPOS
968 is zero and FROM is a position that "belongs" at column zero, but might
969 be shifted by overlay strings; in this case DID_MOTION should be 0.
970
971 WIDTH is the number of columns available to display text;
972 compute_motion uses this to handle continuation lines and such.
973 HSCROLL is the number of columns not being displayed at the left
974 margin; this is usually taken from a window's hscroll member.
975 TAB_OFFSET is the number of columns of the first tab that aren't
976 being displayed, perhaps because of a continuation line or
977 something.
978
979 compute_motion returns a pointer to a struct position. The bufpos
980 member gives the buffer position at the end of the scan, and hpos
981 and vpos give its cartesian location. prevhpos is the column at
982 which the character before bufpos started, and contin is non-zero
983 if we reached the current line by continuing the previous.
984
985 Note that FROMHPOS and TOHPOS should be expressed in real screen
986 columns, taking HSCROLL and the truncation glyph at the left margin
987 into account. That is, beginning-of-line moves you to the hpos
988 -HSCROLL + (HSCROLL > 0).
989
990 For example, to find the buffer position of column COL of line LINE
991 of a certain window, pass the window's starting location as FROM
992 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
993 Pass the buffer's ZV as TO, to limit the scan to the end of the
994 visible section of the buffer, and pass LINE and COL as TOVPOS and
995 TOHPOS.
996
997 When displaying in window w, a typical formula for WIDTH is:
998
999 window_width - 1
1000 - (has_vertical_scroll_bars
1001 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1002 : (window_width + window_left != frame_width))
1003
1004 where
1005 window_width is XFASTINT (w->width),
1006 window_left is XFASTINT (w->left),
1007 has_vertical_scroll_bars is
1008 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1009 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1010
1011 Or you can let window_internal_width do this all for you, and write:
1012 window_internal_width (w) - 1
1013
1014 The `-1' accounts for the continuation-line backslashes; the rest
1015 accounts for window borders if the window is split horizontally, and
1016 the scroll bars if they are turned on. */
1017
1018 struct position *
1019 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1020 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1021 int did_motion;
1022 register int width;
1023 int hscroll, tab_offset;
1024 struct window *win;
1025 {
1026 register int hpos = fromhpos;
1027 register int vpos = fromvpos;
1028
1029 register int pos;
1030 int pos_byte;
1031 register int c;
1032 register int tab_width = XFASTINT (current_buffer->tab_width);
1033 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1034 register struct Lisp_Char_Table *dp = window_display_table (win);
1035 int selective
1036 = (INTEGERP (current_buffer->selective_display)
1037 ? XINT (current_buffer->selective_display)
1038 : !NILP (current_buffer->selective_display) ? -1 : 0);
1039 int prev_hpos = 0;
1040 int selective_rlen
1041 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1042 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1043 /* The next location where the `invisible' property changes, or an
1044 overlay starts or ends. */
1045 int next_boundary = from;
1046
1047 /* For computing runs of characters with similar widths.
1048 Invariant: width_run_width is zero, or all the characters
1049 from width_run_start to width_run_end have a fixed width of
1050 width_run_width. */
1051 int width_run_start = from;
1052 int width_run_end = from;
1053 int width_run_width = 0;
1054 Lisp_Object *width_table;
1055 Lisp_Object buffer;
1056
1057 /* The next buffer pos where we should consult the width run cache. */
1058 int next_width_run = from;
1059 Lisp_Object window;
1060
1061 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1062 int wide_column_end_hpos = 0; /* Horizontal position at the end of
1063 last wide-column character. */
1064 int prev_pos; /* Previous buffer position. */
1065 int prev_pos_byte; /* Previous buffer position. */
1066 int contin_hpos; /* HPOS of last column of continued line. */
1067 int prev_tab_offset; /* Previous tab offset. */
1068
1069 XSETBUFFER (buffer, current_buffer);
1070 XSETWINDOW (window, win);
1071
1072 width_run_cache_on_off ();
1073 if (dp == buffer_display_table ())
1074 width_table = (VECTORP (current_buffer->width_table)
1075 ? XVECTOR (current_buffer->width_table)->contents
1076 : 0);
1077 else
1078 /* If the window has its own display table, we can't use the width
1079 run cache, because that's based on the buffer's display table. */
1080 width_table = 0;
1081
1082 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
1083
1084 pos = prev_pos = from;
1085 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1086 contin_hpos = 0;
1087 prev_tab_offset = tab_offset;
1088 while (1)
1089 {
1090 while (pos == next_boundary)
1091 {
1092 int pos_here = pos;
1093 int newpos;
1094
1095 /* If the caller says that the screen position came from an earlier
1096 call to compute_motion, then we've already accounted for the
1097 overlay strings at point. This is only true the first time
1098 through, so clear the flag after testing it. */
1099 if (!did_motion)
1100 /* We need to skip past the overlay strings. Currently those
1101 strings must not contain TAB;
1102 if we want to relax that restriction, something will have
1103 to be changed here. */
1104 {
1105 unsigned char *ovstr;
1106 int ovlen = overlay_strings (pos, win, &ovstr);
1107 hpos += (multibyte ? strwidth (ovstr, ovlen) : ovlen);
1108 }
1109 did_motion = 0;
1110
1111 if (pos >= to)
1112 break;
1113
1114 /* Advance POS past invisible characters
1115 (but not necessarily all that there are here),
1116 and store in next_boundary the next position where
1117 we need to call skip_invisible. */
1118 newpos = skip_invisible (pos, &next_boundary, to, window);
1119
1120 if (newpos >= to)
1121 goto after_loop;
1122
1123 if (newpos != pos_here)
1124 {
1125 pos = newpos;
1126 pos_byte = CHAR_TO_BYTE (pos);
1127 }
1128 }
1129
1130 /* Handle right margin. */
1131 /* Note on a wide-column character.
1132
1133 Characters are classified into the following three categories
1134 according to the width (columns occupied on screen).
1135
1136 (1) single-column character: ex. `a'
1137 (2) multi-column character: ex. `^A', TAB, `\033'
1138 (3) wide-column character: ex. Japanese character, Chinese character
1139 (In the following example, `W_' stands for them.)
1140
1141 Multi-column characters can be divided around the right margin,
1142 but wide-column characters cannot.
1143
1144 NOTE:
1145
1146 (*) The cursor is placed on the next character after the point.
1147
1148 ----------
1149 abcdefghi\
1150 j ^---- next after the point
1151 ^--- next char. after the point.
1152 ----------
1153 In case of sigle-column character
1154
1155 ----------
1156 abcdefgh\\
1157 033 ^---- next after the point, next char. after the point.
1158 ----------
1159 In case of multi-column character
1160
1161 ----------
1162 abcdefgh\\
1163 W_ ^---- next after the point
1164 ^---- next char. after the point.
1165 ----------
1166 In case of wide-column character
1167
1168 The problem here is continuation at a wide-column character.
1169 In this case, the line may shorter less than WIDTH.
1170 And we find the continuation AFTER it occurs.
1171
1172 */
1173
1174 if (hpos > width)
1175 {
1176 if (hscroll
1177 || (truncate_partial_width_windows
1178 && width + 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win))))
1179 || !NILP (current_buffer->truncate_lines))
1180 {
1181 /* Truncating: skip to newline, unless we are already past
1182 TO (we need to go back below). */
1183 if (pos <= to)
1184 {
1185 pos = find_before_next_newline (pos, to, 1);
1186 pos_byte = CHAR_TO_BYTE (pos);
1187 hpos = width;
1188 /* If we just skipped next_boundary,
1189 loop around in the main while
1190 and handle it. */
1191 if (pos >= next_boundary)
1192 next_boundary = pos + 1;
1193 prev_hpos = width;
1194 prev_tab_offset = tab_offset;
1195 }
1196 }
1197 else
1198 {
1199 /* Continuing. */
1200 /* Remember the previous value. */
1201 prev_tab_offset = tab_offset;
1202
1203 if (wide_column_end_hpos > width)
1204 {
1205 hpos -= prev_hpos;
1206 tab_offset += prev_hpos;
1207 }
1208 else
1209 {
1210 tab_offset += width;
1211 hpos -= width;
1212 }
1213 vpos++;
1214 contin_hpos = prev_hpos;
1215 prev_hpos = 0;
1216 }
1217 }
1218
1219 /* Stop if past the target buffer position or screen position. */
1220 if (pos > to)
1221 {
1222 /* Go back to the previous position. */
1223 pos = prev_pos;
1224 pos_byte = prev_pos_byte;
1225 hpos = prev_hpos;
1226 tab_offset = prev_tab_offset;
1227
1228 /* NOTE on contin_hpos, hpos, and prev_hpos.
1229
1230 ----------
1231 abcdefgh\\
1232 W_ ^---- contin_hpos
1233 | ^----- hpos
1234 \---- prev_hpos
1235 ----------
1236 */
1237
1238 if (contin_hpos && prev_hpos == 0
1239 && contin_hpos < width && !wide_column_end_hpos)
1240 {
1241 /* Line breaking occurs in the middle of multi-column
1242 character. Go back to previous line. */
1243 hpos = contin_hpos;
1244 vpos = vpos - 1;
1245 }
1246 else if (c == '\n')
1247 /* If previous character is NEWLINE,
1248 set VPOS back to previous line */
1249 vpos = vpos - 1;
1250 break;
1251 }
1252
1253 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1254 {
1255 if (contin_hpos && prev_hpos == 0
1256 && ((hpos > tohpos && contin_hpos == width)
1257 || (wide_column_end_hpos > width)))
1258 { /* Line breaks because we can't put the character at the
1259 previous line any more. It is not the multi-column
1260 character continued in middle. Go back to previous
1261 buffer position, screen position, and set tab offset
1262 to previous value. It's the beginning of the
1263 line. */
1264 pos = prev_pos;
1265 pos_byte = prev_pos_byte;
1266 hpos = prev_hpos;
1267 tab_offset = prev_tab_offset;
1268 }
1269 break;
1270 }
1271 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1272 break;
1273
1274 prev_hpos = hpos;
1275 prev_pos = pos;
1276 prev_pos_byte = pos_byte;
1277 wide_column_end_hpos = 0;
1278
1279 /* Consult the width run cache to see if we can avoid inspecting
1280 the text character-by-character. */
1281 if (current_buffer->width_run_cache && pos >= next_width_run)
1282 {
1283 int run_end;
1284 int common_width
1285 = region_cache_forward (current_buffer,
1286 current_buffer->width_run_cache,
1287 pos, &run_end);
1288
1289 /* A width of zero means the character's width varies (like
1290 a tab), is meaningless (like a newline), or we just don't
1291 want to skip over it for some other reason. */
1292 if (common_width != 0)
1293 {
1294 int run_end_hpos;
1295
1296 /* Don't go past the final buffer posn the user
1297 requested. */
1298 if (run_end > to)
1299 run_end = to;
1300
1301 run_end_hpos = hpos + (run_end - pos) * common_width;
1302
1303 /* Don't go past the final horizontal position the user
1304 requested. */
1305 if (vpos == tovpos && run_end_hpos > tohpos)
1306 {
1307 run_end = pos + (tohpos - hpos) / common_width;
1308 run_end_hpos = hpos + (run_end - pos) * common_width;
1309 }
1310
1311 /* Don't go past the margin. */
1312 if (run_end_hpos >= width)
1313 {
1314 run_end = pos + (width - hpos) / common_width;
1315 run_end_hpos = hpos + (run_end - pos) * common_width;
1316 }
1317
1318 hpos = run_end_hpos;
1319 if (run_end > pos)
1320 prev_hpos = hpos - common_width;
1321 if (pos != run_end)
1322 {
1323 pos = run_end;
1324 pos_byte = CHAR_TO_BYTE (pos);
1325 }
1326 }
1327
1328 next_width_run = run_end + 1;
1329 }
1330
1331 /* We have to scan the text character-by-character. */
1332 else
1333 {
1334 c = FETCH_BYTE (pos_byte);
1335 pos++, pos_byte++;
1336
1337 /* Perhaps add some info to the width_run_cache. */
1338 if (current_buffer->width_run_cache)
1339 {
1340 /* Is this character part of the current run? If so, extend
1341 the run. */
1342 if (pos - 1 == width_run_end
1343 && XFASTINT (width_table[c]) == width_run_width)
1344 width_run_end = pos;
1345
1346 /* The previous run is over, since this is a character at a
1347 different position, or a different width. */
1348 else
1349 {
1350 /* Have we accumulated a run to put in the cache?
1351 (Currently, we only cache runs of width == 1). */
1352 if (width_run_start < width_run_end
1353 && width_run_width == 1)
1354 know_region_cache (current_buffer,
1355 current_buffer->width_run_cache,
1356 width_run_start, width_run_end);
1357
1358 /* Start recording a new width run. */
1359 width_run_width = XFASTINT (width_table[c]);
1360 width_run_start = pos - 1;
1361 width_run_end = pos;
1362 }
1363 }
1364
1365 if (dp != 0
1366 && ! (multibyte && BASE_LEADING_CODE_P (c))
1367 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1368 hpos += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
1369 else if (c >= 040 && c < 0177)
1370 hpos++;
1371 else if (c == '\t')
1372 {
1373 int tem = (hpos + tab_offset + hscroll - (hscroll > 0)) % tab_width;
1374 if (tem < 0)
1375 tem += tab_width;
1376 hpos += tab_width - tem;
1377 }
1378 else if (c == '\n')
1379 {
1380 if (selective > 0
1381 && indented_beyond_p (pos, pos_byte, selective))
1382 {
1383 /* If (pos == to), we don't have to take care of
1384 selective display. */
1385 if (pos < to)
1386 {
1387 /* Skip any number of invisible lines all at once */
1388 do
1389 {
1390 pos = find_before_next_newline (pos, to, 1) + 1;
1391 pos_byte = CHAR_TO_BYTE (pos);
1392 }
1393 while (pos < to
1394 && indented_beyond_p (pos, pos_byte, selective));
1395 /* Allow for the " ..." that is displayed for them. */
1396 if (selective_rlen)
1397 {
1398 hpos += selective_rlen;
1399 if (hpos >= width)
1400 hpos = width;
1401 }
1402 DEC_BOTH (pos, pos_byte);
1403 /* We have skipped the invis text, but not the
1404 newline after. */
1405 }
1406 }
1407 else
1408 {
1409 /* A visible line. */
1410 vpos++;
1411 hpos = 0;
1412 hpos -= hscroll;
1413 /* Count the truncation glyph on column 0 */
1414 if (hscroll > 0)
1415 hpos++;
1416 tab_offset = 0;
1417 }
1418 contin_hpos = 0;
1419 }
1420 else if (c == CR && selective < 0)
1421 {
1422 /* In selective display mode,
1423 everything from a ^M to the end of the line is invisible.
1424 Stop *before* the real newline. */
1425 if (pos < to)
1426 {
1427 pos = find_before_next_newline (pos, to, 1);
1428 pos_byte = CHAR_TO_BYTE (pos);
1429 }
1430 /* If we just skipped next_boundary,
1431 loop around in the main while
1432 and handle it. */
1433 if (pos > next_boundary)
1434 next_boundary = pos;
1435 /* Allow for the " ..." that is displayed for them. */
1436 if (selective_rlen)
1437 {
1438 hpos += selective_rlen;
1439 if (hpos >= width)
1440 hpos = width;
1441 }
1442 }
1443 else if (multibyte && BASE_LEADING_CODE_P (c))
1444 {
1445 /* Start of multi-byte form. */
1446 unsigned char *ptr;
1447 int bytes, width, wide_column;
1448
1449 pos_byte--; /* rewind POS_BYTE */
1450 ptr = BYTE_POS_ADDR (pos_byte);
1451 MULTIBYTE_BYTES_WIDTH (ptr, c, dp);
1452 pos_byte += bytes;
1453 wide_column_end_hpos = hpos + wide_column;
1454 hpos += width;
1455 }
1456 else
1457 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1458 }
1459 }
1460
1461 after_loop:
1462
1463 /* Remember any final width run in the cache. */
1464 if (current_buffer->width_run_cache
1465 && width_run_width == 1
1466 && width_run_start < width_run_end)
1467 know_region_cache (current_buffer, current_buffer->width_run_cache,
1468 width_run_start, width_run_end);
1469
1470 val_compute_motion.bufpos = pos;
1471 val_compute_motion.bytepos = pos_byte;
1472 val_compute_motion.hpos = hpos;
1473 val_compute_motion.vpos = vpos;
1474 if (contin_hpos && prev_hpos == 0)
1475 val_compute_motion.prevhpos = contin_hpos;
1476 else
1477 val_compute_motion.prevhpos = prev_hpos;
1478 /* We alalways handle all of them here; none of them remain to do. */
1479 val_compute_motion.ovstring_chars_done = 0;
1480
1481 /* Nonzero if have just continued a line */
1482 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1483
1484 return &val_compute_motion;
1485 }
1486
1487 #if 0 /* The doc string is too long for some compilers,
1488 but make-docfile can find it in this comment. */
1489 DEFUN ("compute-motion", Ffoo, Sfoo, 7, 7, 0,
1490 "Scan through the current buffer, calculating screen position.\n\
1491 Scan the current buffer forward from offset FROM,\n\
1492 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
1493 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
1494 and return the ending buffer position and screen location.\n\
1495 \n\
1496 There are three additional arguments:\n\
1497 \n\
1498 WIDTH is the number of columns available to display text;\n\
1499 this affects handling of continuation lines.\n\
1500 This is usually the value returned by `window-width', less one (to allow\n\
1501 for the continuation glyph).\n\
1502 \n\
1503 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
1504 HSCROLL is the number of columns not being displayed at the left\n\
1505 margin; this is usually taken from a window's hscroll member.\n\
1506 TAB-OFFSET is the number of columns of the first tab that aren't\n\
1507 being displayed, perhaps because the line was continued within it.\n\
1508 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
1509 \n\
1510 WINDOW is the window to operate on. It is used to choose the display table;\n\
1511 if it is showing the current buffer, it is used also for\n\
1512 deciding which overlay properties apply.\n\
1513 Note that `compute-motion' always operates on the current buffer.\n\
1514 \n\
1515 The value is a list of five elements:\n\
1516 (POS HPOS VPOS PREVHPOS CONTIN)\n\
1517 POS is the buffer position where the scan stopped.\n\
1518 VPOS is the vertical position where the scan stopped.\n\
1519 HPOS is the horizontal position where the scan stopped.\n\
1520 \n\
1521 PREVHPOS is the horizontal position one character back from POS.\n\
1522 CONTIN is t if a line was continued after (or within) the previous character.\n\
1523 \n\
1524 For example, to find the buffer position of column COL of line LINE\n\
1525 of a certain window, pass the window's starting location as FROM\n\
1526 and the window's upper-left coordinates as FROMPOS.\n\
1527 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
1528 visible section of the buffer, and pass LINE and COL as TOPOS.")
1529 (from, frompos, to, topos, width, offsets, window)
1530 #endif
1531
1532 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1533 0)
1534 (from, frompos, to, topos, width, offsets, window)
1535 Lisp_Object from, frompos, to, topos;
1536 Lisp_Object width, offsets, window;
1537 {
1538 Lisp_Object bufpos, hpos, vpos, prevhpos, contin;
1539 struct position *pos;
1540 int hscroll, tab_offset;
1541
1542 CHECK_NUMBER_COERCE_MARKER (from, 0);
1543 CHECK_CONS (frompos, 0);
1544 CHECK_NUMBER (XCONS (frompos)->car, 0);
1545 CHECK_NUMBER (XCONS (frompos)->cdr, 0);
1546 CHECK_NUMBER_COERCE_MARKER (to, 0);
1547 CHECK_CONS (topos, 0);
1548 CHECK_NUMBER (XCONS (topos)->car, 0);
1549 CHECK_NUMBER (XCONS (topos)->cdr, 0);
1550 CHECK_NUMBER (width, 0);
1551 if (!NILP (offsets))
1552 {
1553 CHECK_CONS (offsets, 0);
1554 CHECK_NUMBER (XCONS (offsets)->car, 0);
1555 CHECK_NUMBER (XCONS (offsets)->cdr, 0);
1556 hscroll = XINT (XCONS (offsets)->car);
1557 tab_offset = XINT (XCONS (offsets)->cdr);
1558 }
1559 else
1560 hscroll = tab_offset = 0;
1561
1562 if (NILP (window))
1563 window = Fselected_window ();
1564 else
1565 CHECK_LIVE_WINDOW (window, 0);
1566
1567 pos = compute_motion (XINT (from), XINT (XCONS (frompos)->cdr),
1568 XINT (XCONS (frompos)->car), 0,
1569 XINT (to), XINT (XCONS (topos)->cdr),
1570 XINT (XCONS (topos)->car),
1571 XINT (width), hscroll, tab_offset,
1572 XWINDOW (window));
1573
1574 XSETFASTINT (bufpos, pos->bufpos);
1575 XSETINT (hpos, pos->hpos);
1576 XSETINT (vpos, pos->vpos);
1577 XSETINT (prevhpos, pos->prevhpos);
1578
1579 return Fcons (bufpos,
1580 Fcons (hpos,
1581 Fcons (vpos,
1582 Fcons (prevhpos,
1583 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1584
1585 }
1586 \f
1587 /* Fvertical_motion and vmotion */
1588 struct position val_vmotion;
1589
1590 struct position *
1591 vmotion (from, vtarget, w)
1592 register int from, vtarget;
1593 struct window *w;
1594 {
1595 int width = window_internal_width (w) - 1;
1596 int hscroll = XINT (w->hscroll);
1597 struct position pos;
1598 /* vpos is cumulative vertical position, changed as from is changed */
1599 register int vpos = 0;
1600 Lisp_Object prevline;
1601 register int first;
1602 int from_byte;
1603 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1604 int selective
1605 = (INTEGERP (current_buffer->selective_display)
1606 ? XINT (current_buffer->selective_display)
1607 : !NILP (current_buffer->selective_display) ? -1 : 0);
1608 Lisp_Object window;
1609 int start_hpos = 0;
1610 int did_motion;
1611
1612 XSETWINDOW (window, w);
1613
1614 /* The omission of the clause
1615 && marker_position (w->start) == BEG
1616 here is deliberate; I think we want to measure from the prompt
1617 position even if the minibuffer window has scrolled. */
1618 if (EQ (window, minibuf_window))
1619 {
1620 if (minibuf_prompt_width == 0 && STRINGP (minibuf_prompt))
1621 minibuf_prompt_width
1622 = string_display_width (minibuf_prompt, Qnil, Qnil);
1623
1624 start_hpos = minibuf_prompt_width;
1625 }
1626
1627 if (vpos >= vtarget)
1628 {
1629 /* To move upward, go a line at a time until
1630 we have gone at least far enough. */
1631
1632 first = 1;
1633
1634 while ((vpos > vtarget || first) && from > BEGV)
1635 {
1636 Lisp_Object propval;
1637
1638 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1639 while (XFASTINT (prevline) > BEGV
1640 && ((selective > 0
1641 && indented_beyond_p (XFASTINT (prevline),
1642 CHAR_TO_BYTE (XFASTINT (prevline)),
1643 selective))
1644 #ifdef USE_TEXT_PROPERTIES
1645 /* watch out for newlines with `invisible' property */
1646 || (propval = Fget_char_property (prevline,
1647 Qinvisible,
1648 window),
1649 TEXT_PROP_MEANS_INVISIBLE (propval))
1650 #endif
1651 ))
1652 XSETFASTINT (prevline,
1653 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1654 -1));
1655 pos = *compute_motion (XFASTINT (prevline), 0,
1656 lmargin + (XFASTINT (prevline) == BEG
1657 ? start_hpos : 0),
1658 0,
1659 from,
1660 /* Don't care for VPOS... */
1661 1 << (BITS_PER_SHORT - 1),
1662 /* ... nor HPOS. */
1663 1 << (BITS_PER_SHORT - 1),
1664 width, hscroll,
1665 /* This compensates for start_hpos
1666 so that a tab as first character
1667 still occupies 8 columns. */
1668 (XFASTINT (prevline) == BEG
1669 ? -start_hpos : 0),
1670 w);
1671 vpos -= pos.vpos;
1672 first = 0;
1673 from = XFASTINT (prevline);
1674 }
1675
1676 /* If we made exactly the desired vertical distance,
1677 or if we hit beginning of buffer,
1678 return point found */
1679 if (vpos >= vtarget)
1680 {
1681 val_vmotion.bufpos = from;
1682 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1683 val_vmotion.vpos = vpos;
1684 val_vmotion.hpos = lmargin;
1685 val_vmotion.contin = 0;
1686 val_vmotion.prevhpos = 0;
1687 val_vmotion.ovstring_chars_done = 0;
1688 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1689 return &val_vmotion;
1690 }
1691
1692 /* Otherwise find the correct spot by moving down */
1693 }
1694 /* Moving downward is simple, but must calculate from beg of line
1695 to determine hpos of starting point */
1696 from_byte = CHAR_TO_BYTE (from);
1697 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1698 {
1699 Lisp_Object propval;
1700
1701 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1702 while (XFASTINT (prevline) > BEGV
1703 && ((selective > 0
1704 && indented_beyond_p (XFASTINT (prevline),
1705 CHAR_TO_BYTE (XFASTINT (prevline)),
1706 selective))
1707 #ifdef USE_TEXT_PROPERTIES
1708 /* watch out for newlines with `invisible' property */
1709 || (propval = Fget_char_property (prevline, Qinvisible,
1710 window),
1711 TEXT_PROP_MEANS_INVISIBLE (propval))
1712 #endif
1713 ))
1714 XSETFASTINT (prevline,
1715 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1716 -1));
1717 pos = *compute_motion (XFASTINT (prevline), 0,
1718 lmargin + (XFASTINT (prevline) == BEG
1719 ? start_hpos : 0),
1720 0,
1721 from,
1722 /* Don't care for VPOS... */
1723 1 << (BITS_PER_SHORT - 1),
1724 /* ... nor HPOS. */
1725 1 << (BITS_PER_SHORT - 1),
1726 width, hscroll,
1727 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1728 w);
1729 did_motion = 1;
1730 }
1731 else
1732 {
1733 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1734 pos.vpos = 0;
1735 pos.tab_offset = 0;
1736 did_motion = 0;
1737 }
1738 return compute_motion (from, vpos, pos.hpos, did_motion,
1739 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1740 width, hscroll,
1741 pos.tab_offset - (from == BEG ? start_hpos : 0),
1742 w);
1743 }
1744
1745 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1746 "Move point to start of the screen line LINES lines down.\n\
1747 If LINES is negative, this means moving up.\n\
1748 \n\
1749 This function is an ordinary cursor motion function\n\
1750 which calculates the new position based on how text would be displayed.\n\
1751 The new position may be the start of a line,\n\
1752 or just the start of a continuation line.\n\
1753 The function returns number of screen lines moved over;\n\
1754 that usually equals LINES, but may be closer to zero\n\
1755 if beginning or end of buffer was reached.\n\
1756 \n\
1757 The optional second argument WINDOW specifies the window to use for\n\
1758 parameters such as width, horizontal scrolling, and so on.\n\
1759 The default is to use the selected window's parameters.\n\
1760 \n\
1761 `vertical-motion' always uses the current buffer,\n\
1762 regardless of which buffer is displayed in WINDOW.\n\
1763 This is consistent with other cursor motion functions\n\
1764 and makes it possible to use `vertical-motion' in any buffer,\n\
1765 whether or not it is currently displayed in some window.")
1766 (lines, window)
1767 Lisp_Object lines, window;
1768 {
1769 struct position pos;
1770
1771 CHECK_NUMBER (lines, 0);
1772 if (! NILP (window))
1773 CHECK_WINDOW (window, 0);
1774 else
1775 window = selected_window;
1776
1777 pos = *vmotion (PT, (int) XINT (lines), XWINDOW (window));
1778
1779 SET_PT (pos.bufpos);
1780 return make_number (pos.vpos);
1781 }
1782 \f
1783 /* file's initialization. */
1784
1785 syms_of_indent ()
1786 {
1787 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
1788 "*Indentation can insert tabs if this is non-nil.\n\
1789 Setting this variable automatically makes it local to the current buffer.");
1790 indent_tabs_mode = 1;
1791
1792 defsubr (&Scurrent_indentation);
1793 defsubr (&Sindent_to);
1794 defsubr (&Scurrent_column);
1795 defsubr (&Smove_to_column);
1796 defsubr (&Svertical_motion);
1797 defsubr (&Scompute_motion);
1798 }